Bungie closes up with an EPIC game - Halo: Reach
Bungie closes up with an EPIC game
Reach is simply a bestial game. Call of duty is a grunt when it comes to reach. Gameplay is balanced all the time. No unlocking new guns or grenades. Pure skill is required.
all the features from halo 3 are improved and odst's firefight mode has been ramped up considerably. Forge is fixed so it has a little big planet-esque feel to it. I am a fanboy for a reason. I have a veritable juggernaut to stand behind. Graphics are beautiful but unfortunately they have to be dumbed down for splitscreen. Sound is epic. The songs are epic and nothing made me hate the covenant more than the song in lone wolf. Sound design for weapons is also thunderous and terrifying. "lastability" is also very long, like every other halo game people continue playing even after 3 generations of halo games have been released. This game is a benchmark for fps's (first-person-shooter's if you didn't know what fps is). Between firefight, campaign, forge, or the even funner muti-player, reach could be played (and has been) 24 hours straight.
new to halo is the armor abilities. Jetpack, armor lock, hologram, active-camo (my favorite :D ), drop-shield, sprint, and evade are all usable. If you're just starting up and you like armor lock, but get turned off to it because people are "female-dogging" about how nooby it is, forget it. Armor lock is useful and lifesaving. Use it when stuck or when one of those aforementioned "female-doggers" with a sword charges. Also try swat. :D
I'll close up by saying that bungie did it again. Dwarfing treyarch with it's major p0wnage. Thumbs up if call of duty black ops sucks or if active camo is your thing
Added by: xXlVlXx Apr 16th 2011, ID#7223