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by IceQueenZer0

-------------------------------------------------------------------------------
------------------------------- [HIGH ROLLERS CASINO]--------------------------
---------------------------------[by Ice Queen Zero]---------------------------
-------------------------------------[XBOX/PS2]--------------------------------
-------------------------------------------------------------------------------

o--------------------o
   TABLE OF CONTENTS
o--------------------o
Introduction
Controls
Prizes Info
VIP Cards
Games to play
General Info
-Blackjack related games
-Poker games
-Slot Machines
-Everything else
In-game descriptions
Credits
Contact Me

o--------------------o
    INTRODUCTION
o--------------------o
The thrill and excitement of an entire Las Vegas casino is here like you've
never seen before!

Games include Baccarat, Blackjack, Caribbean Stud Poker, Craps Double Exposure,
Let it Ride, Omaha, Omaha 8's or better, Pai Gow Poker, Razz Roulette, Sic BO,
Slots, Spanish 21, Texas Hold 'Em, Triple 7, Video Poker, Video Slots, 3 Card
Poker, 5 Card Poker, and 7 Card Stud.

Experience an entire casino in full 3D, complete with all of the trimmings:
blackjack, poker, slots, craps, and much, much more! Live the life of a high
roller, working to earn prestige, VIP cards, and a large bankroll in order to
achieve High Roller status. Paticipate in a high stakes poker tournament with
the heavy hitters, and see if you got what it takes to come out ahead, or at
least break even.

o--------------------o
      CONTROLS
o--------------------o
PS2/Xbox

Start: Start Game
Select: Menu
Sqaure/X: Help
X/A: Select
Triangle/Y: Exit/Cancel
D-pad: Cross Selector
Left Analog Stick/Left Thumbstick: Table View
Right Analog Stick/Right Thumbstick: 3D camera/Position Bet
L1/Left Trigger: Video Slots bet wins display
R1/Right Trigger: Re-center camera
L2/white: Show/head character viewpoints
R2/Black: Cycle bets
R3/push right thumbstick: First person camera

o--------------------o
       PRIZES
o--------------------o
Win $1000 tournament twice: golf set tournament bonus prize. 

Win $1000 tournament three times: vacation tournament bonus prize

Win $5000 tournament twice: Diamond necklace

Win $5000 tournament three times: Sports car

Win $10000 tournament twice: Yacht


o--------------------o
     VIP CARDS
o--------------------o
Earn $5,000 to obtain a silver VIP card. This allows you to enter in $1,000 
poker tournaments and gain eligibility for the Vacation tournament bonus prize

o--------------------o
      GAMES
o--------------------o
Card Table:
Blackjack
Spanish 21
Double Exposure
Triple Seven
Three Card Poker
Caribbean Stud Poker
Let It Ride
Pai Gow Poker
Baccarat

Poker:
Texas Hold Em
Seven Card Stud
Omaha
Omaha 8's or better
Five Card Draw
Razz

Craps

Sic Bo

Roulette

Machine Games*

Slot Machines:
King of Chicago
Rocket Ranger
Defender of the Crown

Video Slot Machines:
Burger Jim
Rock N Roll
Fruits Jackpot
Count Cobinsky

Video Poker:
Jacks or Better
High Pay Poker
Draw Poker

Video Keno

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General Info for Blackjack Related Games
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Hit: Request another card
Stand: No more cards
Bust: Going over 21 results in a loss
Split: If the beginning cards are of the same value, you can split them up and
play with up to four extra hands. But if you split aces then you are only given
one extra card each.
Double Down: You make a bet that the next card is going to be a winning hand
Insurance: If the dealers face up card is an Ace then you are betting insurance
in case dealer has blackjack.
Blackjack: getting 21 on the first two cards

-------------------------------------------------------------------------------
General Info for Poker Games
-------------------------------------------------------------------------------
Here are some terminology that you'll hear during poker games

Flop, Turn, and River - There are 5 cards that are put onto the table.
The first three cards are referred to as the Flop, the 4th card is referred to
as the Turn and the last final card is referred to as the River.

Showdown - when all five cards on the board are turned over, they are compared
to the card in the players hand to determine the winner of the pot.

Blinds - there are small blinds and big blinds. What this mean is that left of
the dealer puts money on the table equal to half the minimum bet then the
player to the left of that person puts up a big blind which is equal to the
minimum bet. The role of dealer and blinders rotate around the table.

Opening Bet - After the Big Blind, players ante up and if the players raise the
bet, they continue until a player checks which occurs if no one else raises.

Pot - this is the amount of money that is available to win. The more money bet
into the pot, the more the winnings are.

Here are the Winning Hands in order of ranks

In order from best to least

Royal Flush - Ace, King, Queen, Jack, 10 all of the same suit.
Straight Flush - Five cards in sequence and all of the same suit.
Four-of-a-kind - Four cards of the same rank.
Full House - Three of a kind + a pair
Flush - All cards are the same suit.
Straight - Five cards in the same sequence (Ace can be high or low).
Three of a Kind - Three cards of the same ranks
Two Pair - Two cards of one rank and two cards of another rank
One Pair - Two cards of the same rank
High Card - if none of the above then the highest card wins.

Ranks in order
Ace if its value is 11
King, Queen, and Jacks are worth 10
All other cards are worth their face value.
Ace if its value is 1

-------------------------------------------------------------------------------
General Info for Slot Machines
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
General Info for Everything Else
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
How to play each game
-------------------------------------------------------------------------------
*******************************************************************************
Blackjack
*******************************************************************************
Here's a card game where the object is for the player to draw cards that total
21 (without going over) or come closer to 21 than the Dealer. All cards are at
face value, except for the King, Queen, and Jack which count as 10, and an Ace
will have a face value of eleven unless that would give a player or the dealer
a score in excess of 21, in which case, it shall have a value of 1.

The Dealer starts the game by "burning" a card. (drawing a card and discarding
it without showing it to anyone) and then dealing a card to the player on his
left, every player gets two cards, face up.

The dealer gets two cards, but one is face up and one face down = the "hole"
card. Only after all players' hands are played does the Dealer expose the
"hole" card and play the Dealer's hand.

If the dealer has an Ace showing, then the player can make an insurance bet.
The bet pays 3 to 1 and must be half of the original bet. The insurance bet is
betting that the dealer has a 10 value card down (with an Ace showing), Once
all players have accepted or declined the insurance bet, the dealers view the
down card and the players either win or lose.

If the players lose (i.e. the dealer has a Blackjack), then all other players
lose except players that also have a Blackjack (which is a tie, no winner)

Once you have your two face cards in front of you, you can choose to "stand"
(draw no more cards), or take a "hit" (draw one or more cards) until you reach
21 or come as close as possible. However, if you go over 21, you "break" and
automatically lose. A winning hand pays even money.

If the player is dealt a "Blackjack" (a hand with a value of 21 on the first
two cards, he is paid off at 1.5 to 1. If the player gets 21 with three or more
cards, it will lose to a dealer Blackjack (which should only happen if the 
dealer has a 10 value card up and has an Ace as his hole card).

Before the player receives another card (takes a hit), the player can choose to
"Surrender" his hand. If a hard is surrendered, half the bet is taken back and
the players cards are collected.

Before the player another card (takes a hit), the player can choose to "double
down." If the player choose to double down, then the player must double the bet
and must receive one more card. The player can not take any more cards and the
double down hand is over (this is usually only done with the player has a 10 or
11 and the dealer does not have a face card showing).

If the player has two cards for the same value (all face cards have a value of
10), then the cards can be split. If the cards are split, then two hands, are
split, then two hands are made and the player must put up the same amount as 
the player must put up the same amount as the original bet to cover the second
hand. Each hand is played out right to left and can be re-split, played 
normally, or played double down. Each hand is independent, one can be re-split
while the other is played double down.

After all the players have played their hands, the Dealer turns over the "hole"
card abd acts on the hand according to the rules of the game. The dealer must
draw to 16 and "stand" when 17 or more is reached. At the end of the game, if
your count is the same as the Dealer's it is a "Push" (nobody wins). If the
player's count is greater than the dealer's count and both have not exceeded 21
or the dealer's count exceeds 21 and the player's does not, the player wins.

*******************************************************************************
Spanish 21
*******************************************************************************
Spanish 21 is an exciting varation of Blackjack with variation of blackjack
with various options, more fun, and more ways to win. It his better if you
first read the info for Blackjack befire reading the Spanish 21 text.

Spanish 21 is played with a so-called Spanish deck. A Spanish deck consists of
48 cards; 2-9, Jack, Queen, King, and Ace. All the number "10" cards and Jokers
have been removed.

The game is played like Blackjack with the following exceptions:

Players Blackjack ALWAYS BEATS a dealer Blackjack.

Players total of 21 ALWAYS BEATS a dealer total of 21.

(Exception - a wager will be lost if the player has 21 in more than 2 cards and
the Dealer has Blackjack)

Players can Double Down once or twice or more cards, including after splitting.

Players can split cards of equal value including Aces up to 3 times (creating
4 hands), Hitting and doubling down of split hands, including Aces, is allowed.

Double Down Rescue-after doubling, players may choose to rescue (take back) the
doubled portion of the bet and forfeit the original wager (except when they are
over 21).

A player may Surrender one-half of his wager on the first two cards and drop
from the hand. If the dealers uo card is a Face or Ace. The dealer must check
for Blackjack, if no  Blackjack, the player must surrender. Players cannot 
surrender when the dealer's hand is a Blackjack.


*******************************************************************************
Double Exposure
*******************************************************************************
Double Exposure is a variation of Blackjack that uses different rules. it is
better if you read the info for Blackjack before reading the Double Exposure
info. Double Exposure is played the same way as Blackjack except for the
following differences:

Both of the dealer's cards ae dealt face upwards. All other rules remain the
same except that players lose tied hands, (unless the player and the dealer 
both have blackjack, in which case the player wins).

Blackjacks are paid at even odds. Insurance wagers are not available (as you
can see both the dealer cards) and players may only double down on point counts
of 9, 10, or 11. Pairs may only split once and surrender is not available.

*******************************************************************************
Triple Seven
*******************************************************************************
Triple Seven's Blackjack is based on standard Blackjack. It is better if you
first read the info on Blackjack before reading the following Triple Seven info
Triple Seven has a side bet that makes the player eligible for an additional
payout basef on the number of 7s in their Blackjack hand.

Triple Seven differs from standard Blackjack by:

The game is played with five standard decks of 52 playing cards.

Decks are shuffled after the completion of every game.

The player can only double on a hand with a value of 9, 10, or 11.

Cards of the same value but not of the same denomination cannot be split in 
this version of Blackjack. (Example, a King and a Ten have the same numerical
value but cannot be split because the cards are not the same denomination.

As hands are dealt, the optional side bets are paid before the players cards
are removed. The side bet is only paid if the first card dealt to the plaer is
a 7 and the next cards (for payouts with mutiple 7s) are sequential.

Note: If the player receives two sevens and splits, the Jackpot Bonus amount
will drop to the value of a single Seven in each hand.

Combinations of Sevens and Payout

777 Three Diamond Sevens = $10,000
777 Three Sevens, same suit = $1,000
777 Three Sevens, different suits = $250
77 Two Sevens, same suits = $50
77 Two Sevens, different suits = $25
7 Single Seven = $5

Note: The player does not have to win the Blackjack hand to win the Jackpot 
Bonus. 

Example: If the player has a 14 (7,7) and draws another card and busts, the
player will still receive the payout for two sevens (7s).

*******************************************************************************
Three Card Poker
*******************************************************************************
Three Card Poker is a new and exciting variation to Poker. Each player and the
dealer receive three cards. To learn more about poker hands you can refer to
the Poker Hand Ranking help text.

3 Card Poker usues a modified version of standard Poker Hand Rankings below:

Rank of Hands (Highest to Lowest)

Straight Flush: 3 cards of the same suit in consecutive rank

Three of a kind: 3 cards in the same rank, regardless of suit

Straight: 3 cards of consecutive rank, regardless of suit.

Flush: 3 cards of same suit, regardless of rank.

Pair: 2 cards of same rank, regardless of suit

When comparing two hands that are of identical poker hand rank, the hand that
contains the highest card shall be considered the highest ranking hand. (If 
hands are identical after this application, the hand is considered a draw).

Wagers
1. Place an Ante wager to play the dealer only.

2. Place a Pair Plus ante wager to play against both the posted pay out and 
against the dealer. (In order to make a Pair Plus wager, a player must have an
Ante Wager).

How to Play
To play against the dealer, the player must make an Ante wager. After viewing 
the three cards, the player has the option to either place a Play wager equal
to the Ante wager or forfeit the Ante and if applicable, the Pair Plus wager.

The dealer must have Queen High or Better to play. If the dealer's hand does 
not contain a  Queen High or Better, the Ante Wager wins 1 to 1 and the Ante
wager is paid 1 to 1. In the event of a tie, then it is a Push and the wagers 
are returned.

The Pair Plus wager allows the player to bet the ranked value of the hand 
against the posted pay out and is NOT in competition against the dealer's hand.
An Ante wager must be placed in conjunction with the Pair Plus wager in amount
at least equel to the Pair plus winner.

The pay out for the Pair Plus wager shall be as follows:

Pair = 1 to 1
Flush = 4 to 1
Straight = 6 to 1
Three-of-a-kind = 30 to 1
Straight Flush = 40 to 1

A player placing an Ante wager and a Play wager shall be paid an Ante Bonus if
the player's hand consists of the following:

Straight = 1 to 1
Three of a kind = 4 to 1
Straight flush = 5 to 1

If the player makes an Ante wager and a Pair Plus wager but fails to make a
Play wager, the player shall forfeit both the Ante wager and the Pair Plus 
wager.

*******************************************************************************
Caribbean Stud Poker
*******************************************************************************
The player antes any amount of money, and is then dealt a five-card; the 
dealer is also dealt five cads of which only one is exposed, the player now
either folds, losing his ante, or bets an additional amount equal to twice the
ante. The dealer's hand is not Ace-King or better, the player is paid even 
money on the ante and nothing (i.e, a push) on the bet. If the dealer's hand
is Ace-King or better it is said to "qualify" (for play against the player).

If that case if the dealer's hand is better than the player's, the player's
ante and bet are collected by the house.

If the dealer's qualifying hand is worse than the players, the player is paid 
even money on the ante and an amount on the bet according to the player's hand 
as follows:

Ace/King or pair = 1 to 1
Two pair = 2 to 1
Three of a kind = 3 to 1
Straight = 4 to 1
Flush = 5 to 1
Full house = 7 to 1
Four of a kind = 20 to 1
Straight flush = 50 to 1
Royal Flush = 100 to 1

*******************************************************************************
Let It Ride
*******************************************************************************
This poker-style casino game is a variation of five-card stud, but insted of
beating the dealer or the other players the goal is to get the highest ranking
hand. A paytable shows the winning for each hand rank, the minimum winning hand
being a pair of the tens.

Playing the game
The game starts with the player making three identical bets in the three 
betting circles in front of the players labeled "1", "2", and "S". After this
the dealer gives each player three cards and deals two community cards face 
down, the community cards face down, the community cards can be used by all
players to complete a 5 card stud.

Then after looking at only the three cards, the player will have to make a
decision based on how strong the hand is whether to remove one of the three 
bets or let the bets remain and "let it ride".

Then the dealear will turn one of the two community cards faced up, and the
player will now again have to decide whether to remove a second bet or "let it
ride" again regardless of his first decision.

The dealer will then turn the last community card face up, and the game is 
finished, and winning hands will get paid off.

So at least one of the three bets will always remain and the other two is up to
the decisions of the player. The following paytable shows the payoffs for each
hand rank, the minimum winning hand being a pair of tens.

Let it ride paytable
Royal Flush = 1000 to 1
Straight Flush = 200 to 1
Four of a kind = 50 to 1
Full House = 11 to 1
Flush = 8 to 1
Straight = 5 to 1
Three of a kind = 3 to 1
Two pair = 2 to 1
Pair of Tens or better = 1 to 1

To learn more about poker hands you can refer to the Poker Hand Ranking list
in the genral info on Poker games above.

*******************************************************************************
Pai Gow Poker
*******************************************************************************
The object of the game is to beat the dealer. All the players and the dealer
will receive seven cards, which they will use to construct two separate hands,
of two cards and five cards. These hands will be set or ranked using standard
poker rankings. To learn more about poker hands, refer to the poker hand
rankings in the general info of poker games section. Seven cards will be dealt
to each betting area, including the dealer, regardless if a player is present
or not.

The two card hand is called the second highest, the Low Hand or the Front Hand.
The highest ranked two card hand would be a pair of Aces. Since only two cards
are used, a straight or a flush would be an impossibility. The five card hand
must always be equal to or higher in rank than the two card hand.

The five card hand is called the High or Highest Hand, or the Black Hand. The 
five card will contain normal poker hands, i.e., straights, flushes, four of a
kindm etc. the highest five card hand is Five Aces formed by the 53rd card in
the deck, the Joker.

The Joker can be used as an Ace, as the missing card in a straight, straigh 
flush, royal flush and as the highest absent card in a flush. It will assume
the rank of the card it replaces or it will assume the rank of an Ace. The 
joker can never be used to form pairs, three, four, or five of a kind, with any
cards other than Aces.

In order for the player to win, his two card hand and his five card hand must 
be higher in rank than the corresponding two card and five card hand of the 
bank (i.e. the dealer). If both of the players hands are higher than the 
banker's hads, the player will be paid the same amount as he has wagered less a
5% commission. The dealer will collect the commission when the winning wager is
paid. If either hand of the palyer is higher than either hand of the banker and
the other is not, the hand will be considered a tie or a push and no money is
won or lost. No commision will be charged on pushes and the player will be
allowed to change or remove his bet before the start of the next hand.

If neither of the player's hands are higher than the banker's hands, the player
will lose. The player will lose only the amount wagered and no commision will
be charged on losing hands. Sometimes, when comparing the player's hand to the
banker's hand, the cards of the two card hand or the five card hand will be
identical. This is called a copy hand. The bank will automatically win all copy
hands.

The dealer must set his or her hand by using a set of rules known as "The House
Ways". The house will set up its hand as follows:

No pair
Place the second and third higest cards in the front.

One pair
Place a pair in the back and the two highest singletons in the front.

Two pair
Split the two pair except for the following three situations:

-Both pairs are 6's or less.
-Both pairs are 10's or less plus ace singleton
-One pair of face cards, one pair of 5's or less and an ace singleton

Three pair
Play highest pair in front

Three of a kind
Play three of a kind in back except break up three aces.

Three of a kind twice
Play higher pair in front

Straights and flushes
Always play straight or flush in the high hand except play as a two pair if one
of the following:

-Aces and any other pair
-Both pairs 10's or over
-Both pairs 10's or under with an ace singleton

With a six or seven card straight or flush put the highest hand possible in 
front while maintain the flush or straight in the back. If hand contains both a
straight and a flush play put the hand in back with the highest hand in front
as longas the front hand is a king or better. Otherwise play flush in the back.

Full house
Split except with pair of 2's or an ace/king can be played in front.

Full house with three of a kind and two pairs
Play the highest pair in front

Four of a kind
Play according to the rank of the four of a kind:
-2 to 6: Always keep together
-7 to 10: Split unless an ace and a face card or better can be played in front.
-Jack through King: split unless hand also contains a pair of 10's or higher.
-Aces: Split unless a pair of 7's or higher can be played in front.

Straight Flush
Play the straight flush in the back except play as a two pair with:
-Aces and any other pair.
-Both pairs tens or higher.
-Both pairs tens or less and an ace singleton.
-Play a straight or flush insted if an ace and a face card or a pair can be 
played in front.

Royal Flush
Play the royal flush in back except play as a two pair with:
-Aces and any other pair
-Both pairs tens or higher
-Break up royal flush if a straight or flush can be played in back and a king
or better in front.

Five aces
Split unless pair of kings can be played in front. After the cards have been
shuffled and cut, the dealer activates a random number generator what will
generate a number for 1-5. The count will being with the dealer (number 1
position) and continue in a counterclockwise direction until it matches the
random number generated. That position will be marked as the starting point for
the dealing procedure.

Unlike other card games, each player and the dealer are dealt 7 cards in-a-row
(players do not alternate receiving cards). After the first player receives his
hand of 7 cards, then the next player or dealer receives cards in clockwise
rotation.

*******************************************************************************
Baccarat
*******************************************************************************
Basics
There are just two principal bets to make: Banker or Player, plus the rarely
used standoff. Each player bets on either Player or Banker. Two hands are dealt
and you bet which one will win, or that they tie. It is just like betting black
or red at Roulette, and the payoff is even money, 1:1 (except for the standoff,
which pays out 9-1). The only difference between the player and banker bet is a
win on banker will cost you 5% commission - the built in advantage. Each hand
consists of a minimum of two and a maximum of three cards.

If either hand is a total of 8 or 9 (nine is the highest), then it is called a
"Natural" and no more cards are dealt. If it is not a natural, then depending
on the value of each hand the dealer may deal a third card. The decision when
to deal a third card follows a precise set of rules used by all casinos. Once
dealing is completed, the hand with the highest count wins.

The rules
Baccarat is played from a six-deck shoe. All face cards and 10s have no value. 
Cards less than 10 are counted at face value, Aces are worth 1. Suits don't 
matter. Only single digit values are valid. Any count that reaches a double
digit drops the left digit. 15 is counted as 5 and 25 is also counted as 5. To
start, the players bet either on Bank or Player or Standoff. The card dealer
gives two cards each; first to the player and then the banker. The object of
the game is to bet on the hand you think will have the highest total value. A
third card maybe dealt to either or both the player and the bank following the
three-card-rules. It is not necessary to learn these rules to play, they are
compulsory decisions and therefore automatic. Only on rare occasions a mistake
is made.

Player's third-card-rule
If either the player or the bank has a total of 8 or 9 on the first two cards
no furthercards are drawn. The resulting hand is called a natural and the hand
is over. If the player's total is less than or equal to 5 the player's draws a
third card, If a player does not draw a third card then the bank's hand stands 
on 6 or more and takes a third card on a total of 5 or less. If the player does
take a third card then the Bank's third-card-rule below determine if the bank
takes a third card.

Dealer's third-card-rule
-If the bank's total is 2 or less the bank draws a card, regardless of what the
players third card is.

-If the bank's total is 4 then the bank draws a third card unless the player's
third card was an 8.

-If the bank's total is 5 then the bank draws a third card unless the player's
third card was 4,5,6, or 7

-If the bank's total is 6 then the bank draws a third card unless the player's
third card was 6 or 7.

-If the bank's total is 7 then the bank stands.

*******************************************************************************
Texas Hold Em
*******************************************************************************
If you watch celebrity poker on TV then this is the poker game they play. You 
get two face down cards and use them with the table cards aka community

1. Post Small and Big Blinds
2. Deal two hole cards face down.
3. Begin betting or fold.
4. Deal three cards on the flop.
5. Make bets or fold
6. Deal one card on the turn
7. Make bets or fold bet
8. Deal one card on the river
9. Make bets or fold
10. Proceed to showdown.

*******************************************************************************
Seven Card Stud
*******************************************************************************
Intermediate poker. You gettwo face down and one face up card and four street
cards are dealt

1. Ante up
2. Deal two face down cards and on face up card.
3. Lowest face uo brings in the bet
4. Deal 4th street card
5. Resume betting with highest card hand showing.
6. Deal 5th street.
7. Resume betting with higher minimum bet.
8. Deal 6th street card
9. Deal 7th street card
10. Proceed to showdown

*******************************************************************************
Omaha
*******************************************************************************
You start with four face down cards instead of four and use two of them with 
three of the community

1. Post Small and Big Blinds
2. Deal four hole cards face down.
3. Begin betting.
4. Deal three cards on the flop.
5. Make bets or fold
6. Deal one card on the turn
7. Make bets or fold
8. Deal one card on the river
9. Make bets or fold
10. Proceed to showdown.

*******************************************************************************
Omaha 8's or better
*******************************************************************************
This is like Omaha except you can also win with the lowest hand with 8 being 
the highest card.

*******************************************************************************
Five Card Draw
*******************************************************************************
Basic poker. No community here. You go straight to showdown

1. Ante up
2. Deal five cards face down.
3. Begin betting
4. Discard up to 3 cards or four if one is an ace
5. Dealer draws to replace any discarded cards.
6. Begin the second and final round of betting.
7. The best hand takes the pot.

*******************************************************************************
Razz
*******************************************************************************
Worst hand wins. 2,3,4,5,7 no flush is the best hand

1. Post Small and Big Blinds
2. Deal five hole cards face down.
3. Begin betting.
4. Discard up to five cards
5. Dealer replaces cards
6. Second round of betting
7. Discard up to all five cards
8. Dealer replaces cards
9. Third round of betting
10. Discard up to all five cards
11. Dealer replaces cards
12. Final round of betting
13. Worst hand wins

*******************************************************************************
Craps
*******************************************************************************

*******************************************************************************
SIC BO
*******************************************************************************

*******************************************************************************
Roulette
*******************************************************************************

*******************************************************************************
King of Chicago
*******************************************************************************
Winnings:

~1st Coin~
Triple Bars = $60
Double Bars = $40
Single Bars = $20
Any Bars = $10
3 Blanks = $2

~2nd Coin~
3 Chicagos = $1000
3 Guns = $200
Any 3 of either combination = $100

~3rd Coin~
3 Chicagos = $2500
3 Guns = $500
Any 3 of either combination = $200

*******************************************************************************
Rocket Ranger
*******************************************************************************
Winnings:

~1st Coin~
3 Rocket Rangers = $2000
Blue,Red,White 7s = $400
Blue 7s = $200
Red 7s = $150
White 7s = $100
Single, Double, Triple Bar or any other 7s = $50
Triple Bars = $40
Double bars = $25
Any red, blue, white combination = $20
Single Bars = $10
Any other combination or any 2 rocket rangers = $5
3 reds, 3 blues, 3 whites, or any Rocket Ranger = $2
All blanks = $1

~2nd Coin~
3 Rocket Rangers = $4000
Blue,Red,White 7s = $800
Blue 7s = $400
Red 7s = $300
White 7s = $200
Single, Double, Triple Bar or any other 7s = $50
Triple Bars = $80
Double bars = $50
Any red, blue, white combination = $40
Single Bars = $20
Any other combination or any 2 rocket rangers = $10
3 reds, 3 blues, 3 whites, or any Rocket Ranger = $4
All blanks = $2

~3rd Coin~
3 Rocket Rangers = $10,000
Blue,Red,White 7s = $1,200
Blue 7s = $600
Red 7s = $450
White 7s = $300
Single, Double, Triple Bar or any other 7s = $150
Triple Bars = $120
Double bars = $75
Any red, blue, white combination = $60
Single Bars = $30
Any other combination or any 2 rocket rangers = $15
3 reds, 3 blues, 3 whites, or any Rocket Ranger = $6
All blanks = $3

*******************************************************************************
Defender of the Crown
*******************************************************************************
Winnings:

Sevens = $80
Triple Bars = $40
Double Bars = $25
Single Bars, Shields = $10
Any Bars, 2 Shields = $5
Any Shield = $5

~1st Coin~
Double Wild = $800

~2nd Coin~
Double Wild = $1600

~3rd Coin~
Double Wild = $2500

*******************************************************************************
Jacks or Better
*******************************************************************************
This is basic poker will a pair of jacks being the lowest winning hand.

*******************************************************************************
High Pay Poker
*******************************************************************************
This is basic poker will a pair of jacks being the lowest winning hand. The pay
is better than the Jacks or Better

*******************************************************************************
Draw Poker
*******************************************************************************
This is basic poker will a two pairs being the lowest winning hand.

*******************************************************************************
Video Keno
*******************************************************************************
Video Keno is played by betting an amount on a game and then selecting from 2 
to 15 numbers. Depending on how many numbers match the player's selection will
determine the payoff. The original bet is lost when playing Keno, so if the 
chart below shows a payoff of 1, that is basically a tie and the player's money
is returned.

Keno Playoff
See the included help screen on the machine for the Payoff details.

Note that more than 15 numbers can not e selected, and the option to start the 
game is not given until the player has selected at least 2 boxes.

*******************************************************************************
Craps
*******************************************************************************
The "shooter" rolls the dice to begin play. This initial roll is called the
come-out roll and the shooter must continue making come-out rolls until 
something other than 2,3,7,11, or 12 shows up. WHen this happens, the number
rolled is called a point. So if a shooter rolls a 2, 7, and then 8, the 8 
becomes the point. Next, the shooter continues to roll the dice until a 7 is
rolled. When either of these things happen, that particular round of play ends,
and the shooter make a new come-out roll.

The game is tracked using a plastic puck. The puck is black on one side, and
white on the other. If the puck is turned black side up, it simply means the
shooter is making a come-out roll. After the shooter makes a point, the puck is
flipped over, with the white side up, and placed in a box that corresponds to
the point.

Basic Betting - Pass Line and Don't Pass
Prior to the come-out roll, players can make one of two bets, by placing chips
on either the pass line or the don't pass bar. You are not required to make 
this bet, but almost everybody does. Both pass line and don't pass bets give
you about the same odds. The pass line bettor is betting with the dice and is
often called the right way bettor. The don't pass bettor is betting against the
dice and is called the wrong way bettor. The difference between the two bets is
described below.

The Pass Line Bet
When you bet on the pass line, one of the following will occur:

-The next roll will be a 7 or 11, in which case you immediately win even money
(1:1)

-The next roll will be a 2,3, or 12, in which case you lose.

-Any other number becomes the point. If the shooter repeats the point on a
subsequent roll, you win and receive money. If a seven shows up before the
point repeats itself, you lose the bet.

The Don't Pass Bet
When you bet on the don't pass bar, one of the following will occur:

-The next roll will be a 2 or 3, in which case you immediately win even money
(1:1)

-The next roll will be a 7 or 11, in which case you lose.

-If a shooter rolls a 12, you push, neither winning or losing

-Any other number becomes the point. The don't pass bet wins even money if the
shooter rolls a seven before repeating the point. The bet loses if the point
repeats itself first. Basically, the pass and don't pass bet are opposites of
each other.

Odd bets
Once the shooter makes a point, you can place another bet called an odds bet.
An odds bet is an additional bet that compliments your pass or don't pass wager
Odds betts are the best bets you can make in a casino because the house will
pay you true odds.

In a real casino, you would make a pass line bet by placing chips behind your
original pass line bet. If you are a don't pass bettor, you can make a don't
pass odds bet by placing your chips on top but a little to the side of your
original bet. The odds bet will pay you if you win your original bet. So if
your original bet was a pass line bet, and you make an additional pass odds 
bet, both bets win if the shooter repeats the point. If your original bet was a
don't pass line bet, and you bet odds bet, both bets win when a seven comes up 
before the point. While your original pass or don't pass bets only pay you even
money when you win, the odds bet will pay whatever the true odds are for the
bet you are making. For example, if you are a pass line bettor, and the point
is 4, you will receive a 2 to 1 on your odds bet. The amount you win depends on
what the point is and how difficult it is to repeat that point.

Right way bettors can bet up to twice their original bet on a pass line odds
bet. For wrong way bettors, the amount you can bet on the odds bets depends on
the value of the point. By all means, you should bet the maximum possible on
odds bets because they are the most favorable bets you can possibly make in the
casino.

The following chart will show what the odds bets pay:

2 to 1 for 4 or 10
3 to 2 for 5 or 9
6 to 5 for 6 or 8

If you are a don't pass bettor:

The payout is...if the point is

1 to 2 for 4 or 10
2 to 3 for 5 or 9
5 to 6 for 6 or 8

Come/Don't Come Bets
These bets are very similar to the pass/don't pass bets, except for the time at
which they are made. As you may recall, pass/don't pass bets are made BEFORE 
the come-out roll. Come and don't come bets are placed AFTER a come-out roll
(i.e. after the shooter makes a point). That is the only real difference, In
just about all other respects, a come bet is like a pass line bet, and a don't
come bet is like a don't pass bet.

Come Bets
To make a come bet, you place chips in the large box labeled come, after he 
shooter has made a point. One of the following will occur:

-The next roll will be a 7 or 11, in which you win even money.

-The next roll will be 2,3, or 12, in which you lose.

Any other number will become your point for your come bet. Your chips are then
moved into the numbered box that corresponds to your point. You win the bet if 
the point before a seven. If a seven shows up first, you lose the bet.

Don't Come Bets
The don't come box is a lot smaller than the come box, reflecting the fact the
don't come bet is a lot less popular. You can make a don't come bet after the
shooter makes a point, by placing in the small don't come box. One of the 
following will occur:

-The next roll will be a 2 or 3, in which case you immediately win even money

-The next roll will be a 7 or 11, in which case you lose.

-If a shooter rolls a 12, you push, neither winning or losing

-Any other number becomes the point for your don't come bet, and your chips are
placed in the box above the number of your point. If a seven occurs before the
point repeats, you win even money. Otherwiswe, you lose the bet.

Betting Odds on Come/Don't Come Bets
You may place odds bets on your come and don't come bets, and doing so is
definitely to your advantage. Odds bets on come/don't come wagers work the same
way as odds bets made on pass/don't pass wagers. You receive true odds if you
win.

There is, however, one small difference. For a come wager, free odds are off,
or not working during the come-out roll. So if you have an odds bet on a come
wager of 5 as the point, the shooter shoots a come out roll of 5, you would be
only paid on your original bet, but not on your additional odds bet. On the 
other hand if the shooter calls a 7 on a come-out roll while you have a bet on 
a come wager with odds, you may lose only your come bet, and the odds bets will
be returned to you.

Odds betts made on don't come wagers are always working, even during a come-out
roll. If you have an odds bet on a don't come wager, and the shooter rolls a 7
on the come-out, you win both the don't come bet and the odds bet.

Place bet
Place bets are very straightforward. They are simple bets made on one of the
following numbers: 4,5,6,8,9, or 10. You can make these bets by placing chips 
in the small box underneath these numbers on the layout. You are allowed to 
make place bets at any time, and you win if the shooter rolls your number 
before a seven.

Place bets have the following payoff:

Payoff is...if you bet on numbers

9 to 5 for 4 or 10
7 to 5 for 5 or 9
7 to 6 for 6 or 8

Buy Bets
A buy bet is the same as a place bet in all respects except for the payoff. You
pay a 5% commission on a buy bet upfront, but in return, the house pays you 
true odds if you win. This means you get the following payoffs:

Payoff is...if you bet on numbers

2 to 1 for 4 or 10
3 to 2 for 5 or 9
6 to 5 for 6 or 8

Lay Bets
A lay bet is a bet made on a 4,5,6,8,9, or 10. It is a bet against the dice,
which means you win if a seven comes up beftor the number you selected. The
house pays you odds if you win a lay bet, however, you must pay a 5% commission
when you first make the bet. The payoffs are as follows:

Payoff is...if you bet on numbers

1 to 2 for 4 or 10
2 to 3 for 5 or 9
5 to 6 for 6 or 8

Field Bets
To make a field bet, place chips in the box marked Field, which is located
between the come bar and the pass line. The next roll of the dice will 
determine the outcome of the bet. If the shooter rolls a 2 or 12 you, get paid
2 to 1. If a 3,4,9,10, or 11 comes up, you get paid even money. If any other 
number shows up, you lose the bet.

The Big Six or Big Eight
Place chips in the box marked big 6 or big 8, and you will win even money if
the number you select comes up before a 7

Proposition Bets
There are several different proposition bets you can make:

-Seven - You win this bet if a seven comes up on the next roll, it pays 4 to 1.

-Hardways - These are bets that a certain number, either a 4,6,8, or 10, will
come up in the exact way they are shown on the layout (i.e. 2/2, 3/3, 4/4, 5/5)
If these numbers come up any other way, the hardway bet loses. In other words,
the number you choose must be rolled the hard way before the easy way. An 
example of a hard way would be rolling a 6 with a 3 and a 3. An example of an
easy way would be rolling a 6 with a 1 and a 5, or a 2 and a 4. The payoffs on
hardway bets depend on the number you select. In general, the payoffs are very
high.

-2 3, 11, and 12 - These are separate boxes that show dice adding up to each of
these numbers. Place chips in the box for the number you want to bet on. These
bets pay off at various odds if the number comes up on the roll of the dice.

-Any craps is either a 2, 3, or 12. So placing chips iin the any craps box, you
win if one if these numbers comes up on the next roll. The bet pays 7 to 1.

*******************************************************************************
SIC BO
*******************************************************************************
Sic Bo is a game somewhat like roulette in that there are many places on the
table to place bets. 3 dice are used to the determine the outcome of the 
betting.

Single Number Bets
The bottom row of the Sic Bo table has six betting areas. These are called
single number bets. If one of the three dice comes up as one of the numbers bet
on (from 1-6), you get paid out at 1-1. If two numbers come up you get paid out
at 2-1 and if three numbers come up you get paid out at 3-1.

One number Appears = 1-1 payoff
Two numbers appear = 2-1 payoff
Three numbers appear = 3-1 payoff

Two Number Combinations
The two number combination bets consist of placing a wager on any 2 dice 
combinations. If you wager on a 6,4 combination and the result of the dice roll
was 4,7,6 you would win at 5-1 odds. If the result of the dice roll 6,4,4 you
would win twice because there are two combinations of 6,4

Three Number Totals
A three number total wager consists of combining the total shown on the 
resulting dice roll. Different totals havce different offs. A result of 3 or 18
is always a loss. The payout are as follows:

Three Number Totals (4-17)

4 or 17 = 60-1
5 or 16 = 30-1
6 or 15 = 18-1
7 or 14 = 12-1
8 or 13 = 8-1
9-12 = 6-1

Small or Big Wager
You cam wager on wheter the combined total of the dice roll will be either 
between 4-10 or 11-17. The wager pays out at a-a odds. A triplet will always 
result in a loss for the player.

Triplet Bets
Triple are when the resulting dice roll consists of all three dice containing
the same digit. So if you are wagered on three 6's and that was the dice result
you would win at 150-1 odds. You can also wager on all six triplet bets at once
this is called "Any Triplet" and pays out at 30-1 odds.

Pairs
Pairs are when the resulting dice contains a pair of the same number. Whether 
you have two fives or three fives you still only win once and you win at odds
of 11-1.

*******************************************************************************
Roulette
*******************************************************************************
There are two types of bets in Roulette. These are referred to as INSIDE or
OUTSIDE bets. Inside bets are made by placing chips on numbers from 1 to 36.
Bets outside grid, like for example a bet on RED would be an outside bet. The
largest payoff odds, 35:1, are bet on a single number. Odds of 17:1 are 
attached to bets on two numbers, which can be made by laying a chip across the
the line between any two numbers on the board. Four number bets, made at 
crosses (touching the grid at four locations are worth 8:1. A player may bet on
an entire row, with a return of 11:1, by placing one one or more chips over the
edge of the first number in the row, or on two rows at 5:1. Outside bet options
including betting red, black, even, odd, low, high or selected thirds of 
numbers.

Placing your bet
Use the right Analog Stick to move the bet selector over the betting area you 
want to bet on. Players may place any number of chips (up to the table limit) 
on the following fields of the table:

Straight
(center of cell): Pays 35:1 + bet back if number is winner.

Split horizontal
(on the center of a horizontal line adjacent to 2 cells -e.g. between 1 and 2):
pays 17:1 + bet back if any of the 2 numbers is winner

Split vertical
(on the center of a vertical line adjacent to 2 cells -e.g. between 1 and 4):
pays 17:1 + bet back if any of the 2 numbers is winner

Street
(on the center of the upmost line which encloses a 3-cell row - e.g. 1,2,3):
Pays 11:1 + bet if any of the three numbers is winner.

Square
(on the intersection of the lines between 4 adjacent cells - e.g. 1, 2, 4, 5):
Pays 8:1 + bet if any of the 4 numbers is winner

Corner
(on the lower-left intersection between 0 and 1): Pays 6:1 + bet if winner is
0, 00, 1, 2, 3.

Line
(on the intersection of the downmost lines which enclose a 2-row of 6 numbers
 - e.g. 1, 2, 3, 4, 5, 6): Pays 5:1 + bet if any of the 6 number is a winner

Columns
(on any of the rightmost 3 cells labeled 2-1): Pays 2:1 + bet if any of the 12
numbers of the column is winner.

Dozens
(on any of the lower 3 cells labeled 1st 12, 2nd 12, 3rd 12): Pays 2:1 + bet if
any of the 12 numbers in the dozen is winner.

Low
(on the cell labeled 1-18): pays 1:1 + bet of any of numbers 1-18 is winner.

High
(on the cell labeled 19-36): pays 1:1 + bet of any of numbers 19-36 is winner.

Black
(on the middle-low black rhombus): pays 1:1 if the winner is a black number.

Red
(on the middle-low red rhombus): pays 1:1 if the winner is a red number.

Odd
(on the cell labeled ODD): pays 1:1 if the winner is an odd number. 
(1,3,5...35)

Even
(on the cell labeled EVEN): pays 1:1 if the winner is an even number. 
(2,4,6...36)

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-Ice Queen Zero