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Walkthrough

by Patt3rson

+----------------------------------------------------------------------------+
|                                                                            |
|   FAR CRY VENGEANCE                                                        |
|                                                                            |
|   FAQ/Walkthrough for Wii                           Written by Patt3rson   |
|                                                                            |
|   Version FINAL                                          January 30 2009   |
|                                                                            |
|   patt3rson[at]gmail[dot]com                            www.patt3rson.nl   |
|                                                                            |
+----------------------------------------------------------------------------+

+----------------------------------------------------------------------------+
| T A B L E   O F   C O N T E N T S                                          |
+----------------------------------------------------------------------------+
 ___ ________________________________________________________________________
| 1 | INTRODUCTION                                                           |
 ��� ������������������������������������������������������������������������
1.1  - Copyright
1.2  - Additions
1.3  - Preparations
 ___ ________________________________________________________________________
| 2 | GAME                                                                   |
 ��� ������������������������������������������������������������������������
2.1  - Review
2.2  - Story
2.3  - Characters
2.4  - Controls
 ___ ________________________________________________________________________
| 3 | WALKTHROUGH                                                            |
 ��� ������������������������������������������������������������������������
3.1  - Palace Hotel
3.2  - Rebel Enclave
3.3  - Anders Field
3.4  - Shanty Town
3.5  - Shanty Town Escape
3.6  - Black Gold Valleys
3.7  - Refinery Assault
3.8  - Canopy Forest
3.9  - Rebel Fortress
 ___ ________________________________________________________________________
| 4 | CONCLUSION                                                             |
 ��� ������������������������������������������������������������������������
4.1  - Final Word
4.2  - Credits

+---+------------------------------------------------------------------------+
| 1 | I N T R O D U C T I O N                                                |
+---+------------------------------------------------------------------------+
 ___ ___ ____________________________________________________________________
| 1 | 1 | COPYRIGHT                                                          |
 ��� ��� ��������������������������������������������������������������������
This document may not be distributed or copied in parts or as a whole. This
file may only be printed or saved for personal use. For usage in other ways or
for other locations, written permission has to be acquired from the author.
Even online files are covered by the international copyright law, usage
without permission can thereby be fought out in court. Permission can be asked
using the contact address below, but is not guaranteed.

If you find this file at another location than the allowed locations below,
please contact me using the same contact address. The newest version of this
file can always be found at www.gamefaqs.com. For questions and/or remarks
about this file, including the walkthrough, you can also use the contact
address below. Only serious questions of which the answer isn't already in
this file will be responded to.

CONTACT ADDRESS
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patt3rson[at]gmail[dot]com

ALLOWED LOCATIONS
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www.patt3rson.nl
www.gamefaqs.com
www.supercheats.com
www.neoseeker.com
 ___ ___ ____________________________________________________________________
| 1 | 2 | ADDITIONS                                                          |
 ��� ��� ��������������������������������������������������������������������
No additions have been made to the contents of this file. The layout has been
changed and generating it is now automated. No further additions will be made
to this document.
 ___ ___ ____________________________________________________________________
| 1 | 3 | PREPARATIONS                                                       |
 ��� ��� ��������������������������������������������������������������������
WALKTHROUGH & DIFFICULTY
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This walkthrough was written while playing on the Normal difficulty setting.
It�s possible that the game will be slightly different when playing on another
difficulty, because there might be more or less enemies that will be easier or
harder to defeat. Items might also be available in greater or smaller numbers.
Choose the Normal difficulty setting as well if you want to be sure the
walkthrough can be followed to the letter.

FERAL POWERS
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Your Feral powers work differently than in previous Far Cry games. In the
bottom left of your screen you can see how far your Feral powers are charged.
This meter can be filled by shooting enemies in the head or killing them with
your machete or claws from up close. Only when the meter is fully charged,
that�s when the claw icon changes from green to red, you can activate your
Feral powers. The only power that can be activated without a full meter is
your Feral Sight, use this power by pressing the minus button.

+---+------------------------------------------------------------------------+
| 2 | G A M E                                                                |
+---+------------------------------------------------------------------------+
 ___ ___ ____________________________________________________________________
| 2 | 1 | REVIEW                                                             |
 ��� ��� ��������������������������������������������������������������������
A review for this game written by me can be found at
http://docs.google.com/Doc?id=dgfpr86r_62fm2xsqfp.
 ___ ___ ____________________________________________________________________
| 2 | 2 | STORY                                                              |
 ��� ��� ��������������������������������������������������������������������
Jack just started to recover from his Instincts adventure when he meets the
attractive Kade in a bar. She wants to make use of his services and offers him
a sexual experience along with a lot of money. Kade�s business with the
pirates goes wrong when a group of rebels shows up to crash the party. Jack
starts to look for the leader of this crazy bunch and finds out that there are
more people like him. Again he needs to try and survive to escape this
nightmare.
 ___ ___ ____________________________________________________________________
| 2 | 3 | CHARACTERS                                                         |
 ��� ��� ��������������������������������������������������������������������
JACK
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Jack has been dishonorably discharged from military service and now tries to
make a living in a tropical location by renting out his boat. When Kade shows
up a great adventure knocks on his door.

KADE
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An attractive lady who does business with the pirates in the island area. She
gladly uses Jack�s services and powers, but in the end she only tries to save
her own skin and money.

SEMERU
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A man with the same kind of powers as Jack. He is the leader of a rebel army
that makes life tough for the pirates and inhabitants on the islands. Jack
needs to personally defeat him to end the nightmare.

KIEN DO
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Kien Do is part of a syndicate which isn�t too happy with the activities of
the rebels around the islands. He helps Jack in return for his services to
achieve what they both want.
 ___ ___ ____________________________________________________________________
| 2 | 4 | CONTROLS                                                           |
 ��� ��� ��������������������������������������������������������������������
ARROWS
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Up    = Cycle through throwing objects
Down  = Adjust body position
Left  = Select extra weapon
Right = Select primary weapon

FACE
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A = Feral powers, lock camera
B = Shoot
C = Interact, reload
Z = Throw object, fire extra weapon

NUMBERS
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1 = Binoculars, pick up mounted weapon
2 = View objectives

EXTRA
------------------------------------------------------------------------------
Wiimote  = Aim, melee attack, zoom
Nunchuck = Heal, throw object

FUNCTION
------------------------------------------------------------------------------
Minus = Feral Sight
Plus  = Pause menu

+---+------------------------------------------------------------------------+
| 3 | W A L K T H R O U G H                                                  |
+---+------------------------------------------------------------------------+
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| 3 | 1 | PALACE HOTEL                                                       |
 ��� ��� ��������������������������������������������������������������������
As soon as you gain control over Jack, walk straight out of the room and then
to the left through the corridor. Head right in the next room, where you can
go outside through a door. There�s a machete on the ground, pick it up to be
able to use it as a weapon and use it to smash through the barricade at the
fencing in front of you. Ahead you need to go inside on the right again, press
the down arrow twice to go prone and then crawl underneath the blockade. Stand
up and approach the enemy in the door opening from behind. Move your Wiimote
forward quickly or just press B to take him out and pick up the gun he drops.
Enter the courtyard and shoot the opponent you see. Collect the ammunition
spread out across the area and then check the building to the right of the
gate to find some armor. In the northwestern corner of the courtyard there are
some stacked crates. Walk between them and jump up a level every time to get
to the stack against the wall of the gate. You can do this by moving the
nunchuck upwards quickly. From the crates against the gate you can jump over
the wall and head into the jungle. There are of course more opponents here,
keep an eye on your radar for this and take them out with a well aimed shot in
the head.

Ahead are some wooden buildings, there is some protection and health in front
of the door. Follow the route and eventually you will descend to the right.
There are two enemies, take them out and pick up the machine gun the second
one leaves behind. Descend more and grab some health if you need it from a
crate in the outside of a bend to the right, there is also more machine gun
ammunition over here. Continue and you�ll find a single enemy next to a broken
bridge. It will be explained to you how you can zoom in, so do that and shoot
the guy in the head. Cross over to the other side of the water and check out
the hut on the hill on the right after you�ve past it. There are two enemies
here, take care of them and check out the hut. Behind the hut there�s a rock
in the water with some solid ground around it, there are two more enemies here
and also some items. Follow the water in the direction you didn�t come from
and move towards the next wooden constructions. There are about three enemies
here, shoot them before getting the grenades from the indicated location and
practicing with them. When you�re done doing that, head more up the hill and a
fence will open and three enemies will come out of the base. Shoot them and
check out the base if you want to.

Using a container you can get over the fence in the corner and pick up health
and armor there. Eventually you need to head back a little to where you came
from to see some vines along the rock wall. You can climb these, so head up
and take the eastern route along the rocks leading upwards. Climb some more
vines and head into the village on the left at the top. There is an enemy at
the start and two more at the end, nearby a placed machine gun. You can head
left into a building about halfway down the street and then head up the stairs
to a walkway, so that you get to the buildings on the right side without
having to come close to the mounted machine gun. You also don�t have to go
outside again. Follow the route towards the east, but keep right to get to a
large inside room where someone flips over a table to take cover behind it.
Shoot him and smash away the barrel blocking your path as the message tells
you to do. Follow the route through the entire room then and you�ll come to a
room with a hole in the floor, an opening in the back right corner and the
exit on the back left. Use the opening to already shoot whoever you can see
below, then head through the exit and use the stairs to get to that courtyard.

Take out whoever is walking around here and collect some items, but eventually
you need to head up a stone ramp and into a building near the stairs you used
to get here. Descend using the stairs on the right and get into the Jeep
that�s waiting for you. Steer the car with the stick on the nunchuck and fire
if necessary, but you only have to follow the route and evade crates, other
cars and the fire of explosions until you get to a base with an excavator. Get
out of the car here, take out the direct opponents and then head into the
building on the right after the first fences. Head left when inside, under the
stairs, and outside again to get to the excavator. There is also a guard tower
here with an explosive barrel below it, blow it up to make the tower destroy
the fence next to it so that you can continue. Follow the path through the
jungle, along some cliffs that appear to your right and eventually up to the
right on the path. Take care of two enemies at the wooden structure, then
climb up the vines on the left. Now it�s just a matter of following the route
along multiple buildings, tents, rock walls, opponents and a lot of trees
until you end up at a building with an elevator going down the cliffs.

First take out the people guarding the elevator, then stand on the platform
and pull the level on the elevator itself to go down. Shoot three guys right
away who are waiting for you down below and continue to follow the route. Left
is a campfire on a hill with two enemies and some items, a little ahead you
can see a platform with some barrels on it in the bend to the left. You can
push those down so that they explode there, but it doesn�t really do you any
good. So descend towards the structure below yourself and jump to the cable
leading down even more so that you slide over there. Kill all the enemies on
the northern beach and then descend towards it, follow the beach to the right
and take out a few more enemies before you get to the wooden building ahead on
the right. A couple of enemies are using the firing range, chop a few of them
in the back and shoot down the rest. Continue to follow the beach and you�ll
pass through a rock arch. Ahead are multiple huts around the water, make your
way through them and take out a single opponent. Move more towards the large,
high bridge ahead and walk underneath it. A cut scene will start, after which
your Predator powers are activated.

So run straight like crazy along the obvious and only route until you get to
the base of a construction inside the mines. Climb it, follow the walkways to
the mine tunnel and eventually to an elevator. Activate it and get out when it
opens. Shoot down a guy right away and follow the path across a hanging
bridge, up the hill and outside through a tunnel on the left. You�ll end up in
some kind of garden or park, where you just continue and shoot the opponents
until you get to the houses. A fence gate is blocking the path ahead, so head
through the northern house and outside on the other side again. Then you need
to descend quite a bit along the mountain until you get to a collection of
buildings down below. Move west through them while shooting down placed
enemies here and there. Eventually you�ll walk through the bar in the middle
of the pool to the beach behind it, follow that beach east again. Groups of
enemies will appear, some of them will drop from a helicopter. When you�ve
taken them out you can continue to run towards the boat and the plane, the
level will end at Kade over there.
 ___ ___ ____________________________________________________________________
| 3 | 2 | REBEL ENCLAVE                                                      |
 ��� ��� ��������������������������������������������������������������������
There�s also a machine gun to pick up from a crate next to the airplane, if
you need it. Make your way to the large wooden building on the beach.
Eventually the blue dot where you need to go will appear inside the building.
Head up the stairs and move right around the building to head inside. Follow
the route through the building, go up another stairs and approach the next
door. You�ll talk to Kade briefly and she�ll send you away, so head back down
the stairs and outside. Northwest of the building you come out of a large gate
has now opened, so walk through it and into the jungle. Get on the path in the
back left and follow it to the right. On your way you�ll encounter multiple
enemies. When you get to the stack of logs you�ll also be attacked from the
rear, just shoot the support beams on the logs to take out most of those
enemies and kill the rest yourself. Ahead on the hill you�ll get information
on how to replenish your health by moving the nunchuck back and forth
horizontally. Defeat the enemies ahead and smash the door in the rocks. Find
your way through the tunnel and grab the binoculars and the map of the area in
the bunker where you end up.

Collect the rest of the items and head through the door on the right. Once
outside of the tunnel, fight your way to the blue glow, where you�ll get an
explanation about pipe bombs. Use those to blow up the tower and take out the
two enemies. Descend further to the water, clear the area and check the huts
before getting on the jet ski next to the pier. Move straight ahead and
underneath the gate before it closes. If this fails, get off of the jet ski
and open the gate again in the booth to the right of it on the hill.
Eventually head through that gate and you�ll come to an open sea. When you�re
at the wooden gate where you came out of with your jet ski there are blue dots
in the northwest, the northeast and the east. First head over to the dot in
the northwest, this is on the island with the large pagoda rising above the
trees. The route to the blue dot can be variable, depending on where you get
onto the island. It shouldn�t be too hard though to get to the plantation the
blue dot is pointing to. The plantation has four guard towers and you need to
blow them up. There are barrels that can do that at the bottom of each tower,
when you shoot at them the towers will fall over and part of the plantation
will catch on fire.

The blue dot will indicate the location of a hut in the middle of the
plantation. Here you can hide from a lot of enemies that will eventually come
your way and show up from between the plants. There are some items inside and
there�s a mounted grenade launcher which you can use to blow up the towers you
can hit with it. When all towers are down you will have accomplished your
goal. Make your way back to the coast of the island and arrange some
transportation. It is highly recommended to go the farthest blue dot now. On
the southeastern side of the island where you can find that dot you can also
find a close water gate. Follow the coast to the north from there and you�ll
get to a pagoda on the beach. Behind it is a path you need to follow to get to
an encampment with a couple of boats and a closed water gate. Shoot the
enemies from your higher position and especially take out the opponents who
will get behind the machine gun in the middle of the area. When it is a little
safer you can descend and start blowing up boats. You�ll find them on the
piers along the water and there�s one next to each hut. They can almost all be
blown up by the barrels next to them, but a grenade will also work well.

Don�t demolish the jet ski, when you�re done here you can open the water gate
in the booth to the right of it and use that jet ski to move through it and
outside. Now move towards the last dot, on the island with the large
communication tower on it. At the northeastern side there�s a river leading to
the center of the island, follow it and get off on the left to follow the
route. In the camp there�s a large warehouse and a shack a little further.
Break through the doors of the shack and grab the C4, then head over to the
warehouse and climb onto it using the ladder on the right side. You�ll need
your special jump for this, so press Y and charge it. Drop down through the
hatch on the roof, before placing the C4 first open the gate at the side of
the warehouse where the cable is. Place the C4 and jump to the cable to slide
down. Fight your way to the booth to the right of the water gate downstairs,
also open the gate there and return to the jet ski next to the pier. Head
through the gate, go right at the intersection and continue to follow the
route. When getting into open water you can see the water gate on the island
ahead of you open. Move through the gate and dock at the pier, then follow the
route on land. You�ll come to a large gate, walk around it to the right
towards the blue dot and this part of the level will end.

Follow the path to the red terrain vehicle. Clear out the opponents, grab the
items to the left of the path and get in. Drive a bit further and blow up the
other terrain vehicle and the men around it with your on board canon and
continue again. Follow the route to get to the beach, multiple other cars are
driving around which are out to get you. Make your way to the big rock arch in
the middle and just get behind your on board canon to blow up the other
vehicles. Only do this when they are not too close to your own car. Then drive
your car further into the direction of the blue dot. At the gate multiple
enemy vehicles will show up, so blow them up and do the same thing to the
gate. After about three shots you can drive through the gate, do that and
follow the route to a blockade. Jump over it and follow the road behind it.
Eventually you�ll come to a terrain vehicle where Kade is as well.

You�ll automatically use your Feral powers, so use them to jump over the
fence. Your goal is to shoot all the opponents that come too close to Kade
while she is trying to start the car. When she manages to do so, get in on the
right side of the car. Kade will control the car and you control the on board
canon, you need to shoot at the cars that appear from all side. If you can
take out the gunner that�s a good thing, but it�s easier to just shoot at the
engine and blow up the entire car. Do the same thing to the truck that tries
to ram you. At a blockade Kade will turn left into the jungle. After the flat
part she will drive through a couple of huts and smash through a large fence.
Keep shooting at the vehicles that chase you while going through a cave, turn
to the right and park at the pier where this level ends.
 ___ ___ ____________________________________________________________________
| 3 | 3 | ANDERS FIELD                                                       |
 ��� ��� ��������������������������������������������������������������������
Kade is with you and she�ll advance when you move forward yourself. Follow the
route to the first couple of tents, take out the sitting man over there.
Continue and head underneath the bridge. Check out the tents along the way for
items and eventually you�ll come to some kind of encampment with some parked
tanks. From there you have to work your way south, look out for opponents both
on the ground as on platforms in the trees. At some crashed tanks ahead you
have to move more to the east, you�ll come to a base where there�s a big Keep
Out sign at the start. Shoot the sniper in the tower and move north through
the area. Approach Kade, who is standing ahead near the blue glow, and in a
cut scene you will both move down into a crater. Quite a lot of enemies will
come at you from the west. Make use of your position, pick up as much weaponry
as possible from downed enemies and try to stand at the bottom of the wall
where they come from. Only when they are too close to Kade and are shooting at
her you have to leave that position.

Activate your Feral powers when possible, when the red claws appear on screen
you can shake the Wiimote back and forth to do a claw attack and kill an
opponent instantly. Your Feral powers can also be used to cure yourself, by
moving the nunchuck from left to right. If you survive the entire attack you
can continue to the northwest, after Kade and through a door into a hangar.
Clear it by walking through it and killing two men on the ground and two on
the airplane or the walkways above it. Approach the blue glow to the right in
front of the plane and pull the switch to open the hangar doors. Kade will
take place in the plane and drive it outside. After a while the airplane will
be attacked from all sides and you have to protect it. Stay behind it and take
out the opponents one by one. Usually they will only fire at the airplane
itself, but sometimes also at you. You can approach them easily and claw them
to death, but when it gets more crowded shooting is also useful. Do that as
quickly as possible with enemies with a rocket launcher and watch out if they
are out to get you.

If an opponent enters the plane accidentally you need to take him out quickly.
Follow the airplane around and along the entire route it takes and eventually
you�ll be told to get in. Do that and Kade will take off, but the flight
doesn�t last very long because you crash pretty quickly. Follow Kade east and
you�ll come to another base. In a cut scene you will talk a bit and Kade will
take a seat in the armored truck. You need to find some fuel and a mounted gun
to make the armored truck operational again. Two blue dots will appear on your
radar, first head over to the south one. Follow the route towards it and
you�ll come to a harbor area with a lot of huts and walkways on different
levels. Kill whoever you need to take out to be able to walk around here and
just jump onto the boat ahead. In the container you can find the required
mounted gun, but when you pick it up a helicopter will show up that will fire
a bit and leaves some men behind. Shoot them down and follow the route back to
where Kade and the armored truck still are. Collect the items in the rooms
behind the armored truck and then head through the fence next to that
building. You�ll enter some trenches containing multiple enemies, but it
doesn�t really matter which route you take.

Just head north, continue along some fences and you�ll come to an area with a
lot of junk hanging together and connected with walkways. Just stay on the
ground and walk over to where the blue glow is. Pick up the fuel there, after
which you can follow the entire route back to Kade and the armored truck. Of
course you will encounter new enemies on your path, just shoot them and get
inside the armored truck on the right side. Kade will drive, you will get
control over the on board canon. You will travel along a set route and all you
have to do is shoot at enemies. Sometimes the car will only move after killing
a certain percentage of opponents or specific enemies. After moving underneath
the wooden bridge you will get the objective to take down the helicopter.
First point your attention towards the other red dots on your radar, because
they will damage your transportation. Between the regular enemies you have to
lay heavy fire on the helicopter, but after going around the corner to the
left you need to take out the guy with the rocket launcher as quickly as
possible and then the rest of the enemies. A little ahead the helicopter will
keep hanging in front of you, so fire at will and take your time to also
finish off the enemies that come storming at you. As soon as the helicopter is
defeated, Kade will continue to drive towards the little boats along the coast
and that�s where this level will end.
 ___ ___ ____________________________________________________________________
| 3 | 4 | SHANTY TOWN                                                        |
 ��� ��� ��������������������������������������������������������������������
Try to stay as quiet as possible in the beginning and to take out the enemies
by approaching them and stabbing them in the back. Take your time to search
the huts and evade the opponents or take them out. Head in the direction of
the blue dot and you�ll find a path between the rocks. Take the enemies here
if you want and go around the bend to the left. There�s an intersection, to
the left up the hill or to the right into a tunnel. Take the route up the
hill, shoot your way past all the enemies and go down another hill to the left
a bit ahead. Crouch down and smash through the boards so that you can crawl
through the opening. Approach the shoreline and stab the only guard at the
boats in the back. Head north, you�ll walk to the left of the route where you
came from and stumble upon a new village. Work your way through this village
any way you like, evading or taking out enemies. In the north you will find
the building indicated by the blue dot, you need to climb into this building
with the ladder underneath it. You will meet Kade and another familiar person,
Semeru.

After the conversation the building is heavily attacked. It�s a good idea to
hide behind a window, preferably the most left window. Shoot opponents through
the other windows and just stab the enemies that come rolling in through the
window above you in the back. You do have to take action and also take out the
opponents outside a bit farther away, or else this will have no end. Also make
use of the items that can be found here, like health for example. Eventually
multiple enemies will come inside, also through a door. This is your chance to
run outside and kill off the remaining enemies with more freedom before
heading into the direction of the blue dot. Go through the opened passage into
the tunnel, out on the other side and then up the hill to the right. Continue
until a bunch of barrels is thrown down at you. Take some distance to avoid
them and take care of the enemies that threw them down. Continue to follow the
route, head over some boards and a couple of rocks to reach a small base
ahead. There is a tower with a sniper in it among other things, approach him
when you can and make sure you can hit him from cover.

You can walk around more freely after he is taken out and check out the other
buildings. Descend more and shoot the supporting sticks on the pile of logs,
this will roll down a lot of enemies down below. Head over there and approach
the collection of trees. There are hidden enemies in the bushes here who will
jump you, so watch out for them and kill them quickly. The bridge ahead is
broken, just head into the water and out of it on the other side using the
board. Here you�ll be told that you can use the minus button to activate a
special view, which you can use to see enemies and tracks more accurately.
Test it if you want to and then continue. You�ll come to an extremely huge
area with a lot of hills, small streams and especially enemies. Use the blue
dot as your navigation and you�ll eventually need to head east across a large
hanging bridge, with a large waterfall to the left of it. Do not cross the
bridge, but descend on the left towards the waterfall and walk underneath the
large hanging bridge, you will encounter a lot of enemies but you�ll end up
behind the placed machine guns that guard the bridge. Look out for ambushes by
enemies and work your way to the plantations on the hills.

There are a lot of opponents here and also mounted weapons, take them with you
of you want and keep left while going through this area. In the back part
you�ll find small huts from which mounted machine guns and grenade launchers
are shooting at you, they are easily taken out if an explosive barrel is
standing next to them. Eventually you need to go up some ramps, towards the
blue dot. At the buildings there are quite a lot of enemies, take them out and
check the rooms if you want before heading up the wide fabricated steps. On
top of the hill you need to jump over the pit, if you fail you have to walk
around again and make another attempt. Once on the other side you can clear
the huts and head right up the hill to the right of the water. Now you have to
walk from pagoda to pagoda using the walkways while killing off both regular
enemies and snipers. That last kind is usually up in higher buildings and on
large rocks in the middle of the area you�re going through. Eventually you can
go across a hanging bridge to the right, but just follow the path straight
ahead. You�ll get to a larger construction where you need to climb the stairs
in the hallways. At the end you will meet Kien Do.
 ___ ___ ____________________________________________________________________
| 3 | 5 | SHANTY TOWN ESCAPE                                                 |
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From the rock that you�re standing on you have to keep jumping to a lower rock
platform. So check to the left and right of the rock to find the highest
platform below you and jump safely to this rock. Eventually you will work
north along the rock wall and lower yourself to a lower roof in the west.
Descend more and head across the walking board to the east, follow the ramps
down and look out for enemies. Work your way down and jump from roof to roof
to the west. When you�re on the building with an additional cane roof you need
to jump down at the southwest corner of the roof. From the house you were
standing on there�s a cable leading down, approach it to slide down. When you
move through the village here a bit the blue dot will appear on your radar
where you need to be. You can go underneath the buildings and go up again
closer to the dot. In the building where you need to be there�s a wooden door
you need to smash next to the entrance. Downstairs is the basement, head
inside and step inside the blue glow to see the dead hostage and a message.

When you get that over with you can head back upstairs, where you�ll see that
the exits are blocked by fire. The only way out is up and over there it seems
like you can only keep fighting the never ending stream of enemies. The goal
here is to use your jump to jump through the opening in the roof and land on
it. Then you can go down on the west side and continue along some boats. Climb
the ladder coming out of the water and continue through the buildings. Work
your way west and go onto main land. You�ll be threatened from all sides, so
quickly head through the hole in the fence and underneath the rolling hatch at
the right part of the building. When you go through the door on the left, head
through the next room and then to the door to the west. Collect useful items
in this storage room and head over to the right. There are two ATV�s in the
garage, but the door will be closed. Shoot the enemies and climb the ladder in
the back right to flip a switch there in the corner and make the door go open
again. Get onto an ATV and take off, through the little hole in the fence and
along the route until you come to an opening in the fence.

Head over the bridge ahead and continue to drive along the cliffs. Keep left
and follow the wall left of you when getting to a more open area. You�ll come
to a fence where the opening is blocked off and on fire. Use your jump to get
over the blockade through the fire. Shoot your way to the larger building
ahead and search it for items, then get in a car behind the building and use
it to follow the route further. Ahead there�s a group of buildings, including
a tower. Take place behind the on board canon and shoot everybody until no
more new enemies will appear, approach the blue dot here. You don�t need to be
on top of the platform but inside the bunker of which the platform is the
roof. You�ll be surrounded right away, so keep an eye on both the window and
the door and don�t forget to flip the switch before you leave. Immediately use
your Feral power to run over the bridge, ignore the opponents that appear. The
bridge will go up pretty quickly, so you need to cross it fast and flip the
switch again if you fail. Once on the other side of the bridge, follow the
road up the hill and along an open area with tents and booths. More ahead is a
construction has been built along the left wall.

Climb it using the ramps and ladders to get to the top, take out everyone
there and get behind the machine gun to mow down the enemies coming from the
southwest. Then jump over the machine gun and climb the hill where the enemies
came down from. Ahead is another large construction on the hill, just walk
around it on the left and take out the opposition on the will along the way.
Do watch out for a gunner in the bunker on the southwestern side of the camp.
Follow the route until you eventually end up at a lower open area with a large
close gate on the other side. Fight your way to the bunker on the left and
grab the machine gun before heading outside again. Keep moving and looking
around to shoot down everyone. When that is done, multiple terrain vehicles
will show up, one of which will crash through the gate. Shoot the gunners as
quickly as possible and evade the cars when they get too close. As soon as the
cars aren�t used anymore you can go through the new opening in the gate and
head outside. Climb the hill, jump over the logs and kill the enemies at the
bridge. Move onto the bridge and jump over the fire, after which you have to
continue running. Always keep pushing forward, because the bridge will
collapse but if you manage to stay close to the boards you will grab them and
be able to climb up.
 ___ ___ ____________________________________________________________________
| 3 | 6 | BLACK GOLD VALLEYS                                                 |
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Turn to the left and walk across the bridge. More walkways are on your path,
but the last one is broken. With a good jump you can still get to the other
side, where you need to climb up using the vines immediately to the left and
shoot a guy at the top both left and right. Move north and follow the route to
the large waterfall. Take out the two men near the tent and continue until you
get to an upside down hang glider at the edge of the cliffs. Turn to the right
and you�ll see a small path descend left of where you came from. Follow that
path, shoot the enemies on it and follow it to the little islands in the
water, across a narrow ridge and through a rock arch finally to a lower part
where there�s an enemy camp. Take out the enemies and collect the items, in
the north is an ATV you can use to follow the route heading east. This route
will bend along the edge of the cliffs to the north, where you can cross a
hanging bridge and get to an observation post on the right ahead. Get off your
ATV here and continue towards the blue dot on foot. Shoot a couple of enemies
around this building and collect the weaponry and items inside. At the
entrance there are two explosive barrels, take enough distance from the
building and fire at those barrels to blow up the structure.

Follow the route back to you ATV and use it to drive back a little, across the
hanging bridge, and then follow the paths in the jungle to find your way to a
small base indicated by the blue dot. Get off the ATV, take care of the
opponents and collect the items in the building on the right, including the
flares. Get back on the ATV and when you�re standing with your back to the
base you need to take the path going right. Ahead it will end up at a beach
with a lot of huts in the water. Follow the coast on foot and you can use a
walkway to get to the huts. There are two blue dots on your radar, make your
way over to both of them and place the flares at the blue glow. When you�ve
done that at both places a boat will show up, do not destroy it! Instead of
that, take out the crew and step inside it yourself. Use it to move between
the mountains and island into the direction of the new blue dot, stop the boat
there under the bridge where you end up and get out. To the left on land is a
path leading up, follow it all the way to the top so that you get to the upper
layer of the bridge. Clear the area of enemies on this side of the bridge and
cross over to the other side to meet up with Kien Do again and blow up the
bridge. After this cut scene you can follow the route past the truck.

Take out the opponents on your way to and around the second truck, descend
behind it and crawl underneath the logs after having killed the enemies. Walk
up to a third, tilted truck, and head between the rocks. Ahead you need to go
right to approach the large base. Jump onto the truck and then over it to get
inside. Enemies will come from all sides and there are also snipers here and
there. When you know where they are, which is inside the tower next to the
entrance and on the roof ahead and to the left seen from the truck, you can
stay out of their sight while first taking out the enemies on the ground. As
soon as the snipers are also defeated you will get the objective to turn off
the generator, it�s located in the southwest corner of the base. Flip the
switch there and walk over to the docks in the south, after a cut scene you
need to stay alive between opponents that will be replaced again and again.
Check the piers now and then to see if the enemy in the boat has arrived
already. If so, shoot down your direct opponents and get into the boat. Use
the boat to travel to the drilling platform, where there�s a place you can
dock near the blue dot. Follow the walkways and climb the stairs to get up as
high as possible, where you can enter a tower through an open passage. You see
that they�re drilling for oil here and you�ll have an encounter with Semeru.

You�ll be notified that you can use your Feral powers to see where you can
climb, so activate them with the minus button and you can see a trail on the
wall. Climb all the way to the top and drop down to the right to be able to go
outside. Here you need to jump on top of the wide pipe leading to the other
tower using the crates, just jump on the platform there. If you fall into the
water accidentally, if you go left from the docking location of the boat you
can also get to the correct tower and press the minus button to see where you
can climb up. On the west side of the tower are stairs you can use to go up,
when you�re there you have to move more south. Clear the large platform and
take out all the enemies coming from the stairs in front and behind you. Then
head into the room, which you also need to clear, to diffuse the bomb at the
blue glow. Now you need to return to Kien Do, but he�s still located at the
mainland. So jump off of the platform anywhere you like and swim to the place
where you left the boat. Get in and move back to the docks where you left.
Make your way through the base, watch out for any remaining enemies, and jump
over the truck at the entrance. Keep walking to the north to get to a
climbable wall, climb it and continue towards the blue dot to meet up with
Kien Do.
 ___ ___ ____________________________________________________________________
| 3 | 7 | REFINERY ASSAULT                                                   |
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Head east from the little fire and make your way through the jungle while
running into an enemy here and there. Eventually you�ll get to a campfire with
some tents and quite a few opponents. Shoot at them from the hill and collect
the items in the camp afterwards. Continue behind it to the. Climb the vines
on the rock face at the water and up there you�ll come to a pretty larger
forest area. Work towards the northeast to get to a stream. Close to where it
starts, at a waterfall, there�s a rock arch across the water. The first phial
is on top of this rock, so you have to climb it to get it. After that you have
to travel a large distance through the woods. You can take it easy if you want
and follow the stream while taking out enemies you come across, but it�s
faster and easier just to activate Feral Speed and run along the river. You�ll
automatically end up where you need to be by following it, but sometimes you
will have to swim underneath rocks or take a small detour. Eventually you will
see a truck take off. Take care of the enemies that stay behind and get on the
ATV parked underneath the roof to the left. Follow the clearly visible route
along the tracks and down the hill, eventually you�ll reach a guard post where
the truck you�ve been following also is.

Take care of the enemies and use the button in the guardhouse on the left to
open the blockade. Get inside the truck yourself and follow another part of
the route again. You�ll come to another bunch of huts, ignore them and keep
going. Ahead is another road block where things are blocked of and you can�t
smash through it. So get out, shoot all the enemies and open the blockade
again with the button in the left guardhouse. Continue in the truck and keep
driving to the factory at the end where you need to smash through the gate and
get out quickly to shoot all the surrounding opponents. A lot of them will
also come out of the factory, work your way up the stairs and inside. Head
right and continue to meet up with Kien Do at the blue glow. He will explain
what needs to be done and after that you have to head back upstairs and
destroy a computer inside a room with a blue glow. Head through the room to
the left of the one with the pinball machine and then go left to get outside.
There are blue dots on your map both in the east and southeast. Descend more
and first head over to the south-eastern blue dot. Enter the building there,
take out whoever bothers you and go into the water using the ladder in the
left corner.

Swim directly to the south-eastern corner to get out of the water and then
fight your way to the ladder in the opposite corner. Follow the route to the
room with the blue glow. A few opponents will show up from behind, take them
out before blowing up the pumps at the blue glow. When that is done you have
to follow the exact some route back to get outside again. There you need to go
towards the other blue dot, at the highest tower in this area. There�s also a
sniper in the top of it, take him out as soon as you can see him. There�s a
lot of opposition and you have to be careful but to get too close to explosive
stuff. Use the weapons of defeated enemies to take out the rest and eventually
get inside the tower from the back. You have to destroy the machine next to
the blue dot, this is the easiest with a bomb, a grenade or a Molotov
cocktail. Approach the new blue dot to find Kien Do, then run after him to get
inside a corridor. Follow it and descend in the staircase, then keep following
the main corridor until you get to an open area again. Head over to the blue
dots along the walkways and turn the valve there.

The commando leader will show up and he will blow up the bridge Kien Do is
standing on, then you need to fight him. If you go down a couple of stairs you
can get even lower by going down in the south-western corner, but the fastest
way is to jump all the way down and to land in the water. In that water
there�s a ladder on the south end you can use to get out of the water. The
commando leader is walking around with a rocket launcher, so that makes it
dangerous to get close to walls and other obstacles. It�s best to stand on the
other side of the water and at the same level, then it�s pretty easy to dodge
the rockets. You only have to make sure they don�t hit anything close behind
you to avoid ending up in an explosion. Move left and right and shoot
everything you have at him if necessary, he will succumb pretty quickly if you
keep hitting him head on. Left of the blocked off grid at the end of the water
you can now exit this area. You�ll get into a boat and take Kien Do along with
you, after which you have to control the boat yourself. There are multiple
possible routes and the opposition is not that big, so you need to make sure
you�re always paying attention to the direction of the water and don�t go up
the stream. Eventually you�ll end up outside where the level will end at a
pretty big waterfall.
 ___ ___ ____________________________________________________________________
| 3 | 8 | CANOPY FOREST                                                      |
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At the beginning of this level you have to protect Kien Do. He�s behind the
big log and will be approached from a few sides. Keep an eye on both sides of
Kien Do and take out the opponents that get too close. You can return to Kien
Do only after clearing all the enemy dots on your radar to get a message on
screen about what to do next. A new blue dot will appear on your radar, follow
the river in that direction. You can just run and swim to get to a boat house
on the shore. Follow the route further on land to get to a large base where
the blue dot will bring you. Approach the boat house in this base. First open
the gate with the switch to the left of it, then get into the boat and head
outside. Move along the river back to Kien Do, the new blue dot on your radar.
On your way there you�ll be shot at heavily from the shore and by another
boat, but if you just keep your speed up you shouldn�t have any problems. When
you reach the spot where Kien Do was you can see he is no longer there. Your
Feral powers will be activated so that you can follow his traces of blood,
these are the little smoke plumes you can see on the ground. The location
where you need to go is also indicated on your map.

Strange things will happen on the way there, with enemies appearing on your
radar but not showing up on screen, dead opponents, weird shadows and so on.
At a certain point you do get attacked by enemies appearing around you
suddenly. Take care of them and head right from the location where they
attacked you, you will see a camouflaging net under which you can find
multiple items. Continue towards the blue dot and follow the scent of Kien
Do�s blood. A bit further you have to pay attention, there are mines hidden
but recognizable by the clean patches of sand. Evade them and just continue
through the area. You�ll come to some large trees around water, where there
are quite a few opponents. Shoot them and run further until you get hit by a
poisonous dart in the arm and meet a new person. You can just shoot him down
right there and when you cross the bridge ahead you�ll notice that next to the
standard enemies more of these jungle characters will come after you
regularly. They have specific Feral powers like yours. Take out the heavy
force and walk towards the two trees at the end. You will learn that you can
also climb up trees and you can see where that�s possible with your Feral
powers.

Climb up and inside the plane you will get your hands on a blow pipe with
darts which you can use to disable the Feral powers of your opponents. Enemies
can also do this to you, so keep that in mind when engaging in battles. Walk
outside and take the hanging bridge to the right, continue to follow the route
and take out some enemies, including the sniper on the platform in the middle.
On the platform with the mounted machine gun you can find the first
transmitter you need to destroy. To the right of it is a cable you can use to
continue. Now you can carefully descend to the level below you and walk over
to the blue dot. It�s correct that the other blue dot is behind you, you will
get there later. Smash the second transmitter when you get there and continue
to follow the route. Take the lower walkway instead of the one leading up to
the left and follow it to a platform that seems to be a dead end and where a
lot of enemies are jumping around. Here you need to jump up to the platform a
little higher and to the left of the broken bridge, from there you can make
the jump to the platform at the other end of that bridge. Continue to run and
you�ll see a platform ahead with half a ladder attached to it, jump towards it
to reach that platform.

You�ll end up directly next to the third transmitter, shoot the barrel next to
it to take it out. Jump down a level and head across the walkway. Follow the
platforms and watch out for jumping enemies appearing in irritating places.
Check the middle of the platforms when you get close to the tilted airplane
wing. There�s a red glowing switch you have to flip to rotate this wing and
turn it to form a bridge. Go across the wing and follow the obvious route
further. On your way you�ll hear a helicopter and after walking through the
airplane corridor you have to climb the tree in the middle of the next
platform. Jump on the elevator there to be transported and kill the guy with
the rocket launcher on the next platform. You�ll find a radio on the ground,
after which you run across the bridge and shoot your way through the enemies
on the rocks. Where the helicopter crashes you need to use your Feral jump to
get across the gap on the right side, after that it�s best to just run like
crazy and jump with your Feral powers on to avoid the explosions and enemies.
It�s worth a shot, because you�ll run straight out of the level.
 ___ ___ ____________________________________________________________________
| 3 | 9 | REBEL FORTRESS                                                     |
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Walk straight ahead and activate your Feral Sight to see that you can climb
the dark wall at the end. So do that and get off of it on the right side, walk
in that direction and climb over the rocks at the sandbags. A bit to the right
are more items. Walk past it to the right and use the rocks on the right to
climb up there, then jump over to the other side of the trench. Evade the
rocks that will come down and climb the black wall to your left. Up there you
have to turn around and jump to the opposite black wall. Climb a bit higher
and jump back to the other side, to the wall above the one you came from. At
the top of this wall you will get to an open area with a temple ahead.
Approach the building and climb the wall at the front side, there you will
finally find Kien Do. Head into the temple and through the door in the back
right. In the next room it�s pretty crowded, try to act only from the opening
of the door and eventually had through the passage in the back left. Follow
the corridor to a larger room, take care of the enemies there and head up the
stairs at the passage in the back right. Jump from platform to platform to get
outside again, then jump to the extended rock to the one on the other side and
from there to an opening in the rocks. You�ll be shot at right away by a
sniper on the left, take him out.

Jump to the ground and climb the stairs, to the right is another passage.
Choose which stairs you want to use and make your way to the back right
corner, from there you can jump to the passage in the other corner and head
through it. Try to shoot the gunner in the helicopter from the passage opening
to make it go away, then descend on the right and go left down below to get to
a climbable wall. At the top you walk ahead through the walls, climb up on the
left again and jump to another climbable wall in the northwest. You will reach
a lower trench with multiple enemies in it and along the sides. Don�t drop
down into the trench, or you will need to walk around and clear a large
distance to get back here. Instead of that, jump to the rock wall to the right
of it and then to the other side at the opening in the rocks. Ahead you need
to climb a wall on the right, jump to the wall behind you at the top and then
yet again. The wall you are now hanging on to you can follow to the right,
jump over to the black wall behind you when you�re lined up with it. At the
top of the wall you�ll come to an area where there are towers on both sides
and a big concrete wall on the other side. Use your Feral Sight to be able to
see how to get on top of it and climb through the hole in that wall.

On the other side you will meet Semeru by walking around a bit, you don�t have
to do anything here. Just let him approach you, everything will continue when
he grabs you. When that section is over you can follow the route upwards and
jump to the climbable wall. Past it is a tower in an open area. Walk past it
on the right and jump to the small piece of climbable wall, up there you can
follow the route past the tower. At the next tower there�s a guy with a rocket
launcher. Before that tower is a climbable wall on the left, climb up there
and jump to the tower to take out the enemy there. Continue and wait with
walking until the rocks have come by. Be careful on your way to the next
tower, more rocks will come rolling down. At that next tower, take out the
enemy quickly and pick up his weapon to do the same to the rest of them. At
the back side of the tower you can smash through the wall at a specific spot.
You�ll enter a secret room with a lot of weapons, ammunition and items.
Continue to follow the path and you�ll pass through two gates to eventually
and up at a massive building. Walk past the two towers and descend more to go
through the passage in the wall on the right below the awning. Both gates will
close so that you�re stuck here on the bridge.

Stay away from the packages being dropped down, because several explosions
will follow. After each explosion multiple opponents will appear that you have
to take out, both on the bridge and the walls around it. First take out the
fast opponents on the bridge and then the snipers on the walls. Be careful not
to fall of the bridge at the locations where the explosions have been.
Eventually the gate you need to head through will be opened again, so walk
through it and follow the route across the walkways. You can go both left or
right, but behind the mountain both roads will meet up again. Then follow the
route to the east and up and when you get to the big bridge with the building
you have to go left over the rock path. Walk across the bridge and follow the
obvious route along stairs until you get to another rock path and walk through
a tunnel. The path ahead will crumble, so look directly left and jump over to
the climbable wall. At the top you can continue, make some more jumps to
eventually move up a hill in a southern direction and climb another wall.
Quickly take out the surrounding enemies and smack everyone who comes down
after that.

When you have some time, move over to the gate Semeru went through and smash
against the beam keeping it closed. As soon as the beam breaks the doors will
open and you can continue. Make your way through the hallway until you get to
Kade. After this cut scene you will face Semeru in battle. He�s standing on
the pillars and on both sides and you just have to shoot at him when he�s
standing still, while evading his bullets and grenades. The pillars he jumps
off of will usually fall down and as soon as he leaves you can head through
the hole in the western wall to follow him outside. Don�t forget to pick up
extra ammunition and health, both inside and outside. Make use of your jump to
climb the rock platforms against the back wall for other items and keep firing
at Semeru while doing so. When he goes down, Kade will show up and stab you
with a knife, after which you have to punch here three times be just moving
the Wiimote rapidly. When you get rid of her, Semeru will get up again and the
fight will continue just the way it did outside just now. Fire everything
you�ve got at him and stay away. Collect all the items underneath the trees
and on the rocks and don�t forget to heal yourself when that�s possible. You
need to hit Semeru extremely often, but eventually he�ll go down and you�ll
finish the game.

+---+------------------------------------------------------------------------+
| 4 | C O N C L U S I O N                                                    |
+---+------------------------------------------------------------------------+
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| 4 | 1 | FINAL WORD                                                         |
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I must admit that I only bought this game because of the GameFAQs bounty,
because I knew earlier that this game was pretty bad. So I don�t want to spend
a lot more words on it, because this is without a doubt the must frustrating
and worst game I�ve ever played.
 ___ ___ ____________________________________________________________________
| 4 | 2 | CREDITS                                                            |
 ��� ��� ��������������������������������������������������������������������
UBISOFT MONTREAL
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In this case this is a negative mentioning for the publisher who is normally
praised a lot. Now knock it off with the Far Cry games.

GAMEFAQS
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For hosting this document.

SUPERCHEATS
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For hosting this document.

NEOSEEKER
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For hosting this document.