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Walkthrough

by vidicator

BBBBBBBBBBB    OOOOOO     OOOOOOO    MMM        MMM
BBBBBBBBBBB    OOOOOO     OOOOOOO    MM M      M MM
BB    BBBBB    OO  OO     OO   OO    MM  M    M  MM
BB    BBBBB    OO  OO     OO   OO    MM   M  M   MM
BB    BBBBB    OO  OO     OO   OO    MM    MM    MM
BB    BBBBB    OO  OO     OO   OO    MM          MM
BB    BBBBB    OOOOOO     OOOOOOO    MM          MM
BBBBBBBBBB     OOOOOO     OOOOOOO    MM          MM
BBBBBBBBBBB
BB    BBBBB    LL         OOOOOOO    XX       XX
BB    BBBBB    LL         OOOOOOO     XX    XX
BB    BBBBB    LL         OO   OO       XXXX
BB    BBBBB    LL         OO   OO        XX
BB    BBBBB    LL         OO   OO       XXXX
BB    BBBBB    LL         OO   OO      XX  XX
BBBBBBBBBBB    LLLLLLL    OOOOOOO     XX    XX
BBBBBBBBBBB    LLLLLLL    OOOOOOO    XX       XX

Thanks to Michael4182 for making this for me.


--------
Contact
--------

If you have any comments, questions, things to add, or anything concerning 
the FAQ, email me @ [email protected]. Please put "Boom blox FAQ" 
somewhere in the email topic (the start), so I don�t mistake you for some 
weirdo, and delete your email without looking.

-------------
Introduction
-------------

So this is my FAQ on Boom Blox, which I did because I have too much time on   
my hands, and need to start doing something productive. That and I feel bad 
for using GFAQ�s for all these years without making one myself, and I hoped 
Boom Blox would be a good game to do a FAQ on. My first FAQ might as well be 
a full one. 

Anyway, I�m hoping to just make this as sort of a help guide, in that it 
tells you pretty much how to do all the puzzles in this game, and have some 
tips on the multiplayer stuff too. I just hope someone finds it useful.

------------------
Table of Contents
------------------

If you want to go straight to any certain section of this FAQ, use the ctrl +
f thing and enter in the little set of letters to the right after that 
section. For instance, if you wanted to go to Expert Challenges, enter in ExC.
If any of these aren't working out, please email me to let me know. Make sure
you check the match case box, and you may have to switch whether it's looking
up or down a bit to get to the right area, but it should all work out for you.

1.0 Version history - VH
2.0 Controls/Basic hints and such, getting started - CBGS
         2.1 The Blox, and what they do - TBa
         2.2 The Characters - TC
3.0 Play
 - PY
     3.1 Training - TR
     3.2 Explore - EM 
          3.21 Gem blox - GB
          3.22 Point blox - PB
          3.23 Bomb blox - BB
          3.24 Vanish blox - VB
          3.25 Chemical blox - CB
          3.26 Grab tool - GT
     3.3 Adventure - AM
          3.31 Gem Kingdom - GK
          3.32 Gorilda Rescue - GR
          3.33 Boots n' Bandits - BnB
          3.34 Haunted Night - HN
     3.4 Explore Challenge - EC
          3.41 Expert Challenges - ExC
          3.42 Master Challenges - MC
     3.5 Adventure Challenge - CA
          3.51 Medieval! - CAM
          3.52 Tiki! - CAT
          3.53 Western! - CAW
          3.54 Haunted - CAH
4.0 Party - PTY
     4.1 Competitive - PVP
          4.11 Throw - PvPT
          4.12 Blast - PvPB
          4.13 Grab - PvPG
          4.14 Attack - PvPA
     4.2 Cooperative - P+P
          4.21 Frontier Co-op - FCp
          4.22 Medieval Co-op - MCp
          4.23 Tiki Co-op - TCp
          4.24 Haunted Co-op - HCp
5.0 Create - CRT
6.0 Unlockables - UNLCK
7.0 Frequently Asked Questions (FAQ's) - QA
8.0 Legal stuff - LS
9.0 Credits/Thanks - CRDT

To go to a certain section, use crtl + f to find the abbreviation. There's a
more detailed explanation above this part.

----------------
Version History - VH
----------------

6-13-2008 0.30 Got the basic stuff together, instructions for all of the 
explore missions and some of adventure mode, and this whole thing organized 
and first submitted.

6-20-08 0.40 Got Adventure mode done, gold medal for all of the missions, some
of the explore challenge stuff, and almost half of the Party Co-op done.

6-31-08 0.60 Got Finished up all of the explore challenge levels, started a 
few Challenge adventure levels, and finish all the Co-op levels. Now just 
adventure challenge, and competitive, and I'm done. Sort of. Still need to 
work out some strategies for gold, format, check for grammar... if I ever can 
finish this thing.

7-12-08 0.80 Finished all of the one player stuff, now I just need to get
through all the competitive part levels.

8-7-08 1.00 Finally finished everything. Now I just need to read through and 
edit this, fine tune a bunch of strategies, do this, do that... I feel like 
making a FAQ is a never ending project. But I am done with version 1.0!

9-3-08 1.20 Hey, I actually am still working on this thing! I added in a few
more explanatory parts, and a create mode part. Hopefully this will help
people figure out how the game work better too. I also updated a few levels
strategies, and hope to get more done soon.

---------
Controls - CBGS
---------

The controls for this game are very basic, but I�ll do my best to cover them 
all.

A button : used for selecting and item to place, copy, or erase

B button : go back a screen in menu
B button : hold down and point to move camera when solving puzzles

Control Pad : Used for rotating items

1 button/2 button : Used for raising/lowering the camera

Control stick on nunchuk : Used for moving the camera around 

C button/Z button nunchuk : Used for zooming in and out with the camera 

Grab/Throw a blox : Point the Wii mote at it and hold down A

Throw : While holding down A, swing the Wii mote forward and release A.

Push/Pull : Grab a blox by holding A, then move the Wii mote to move the 
blox in any direction.

Move camera : Hold B and move Wii mote, or use the control stick on the 
nunchuk

---------------
Tips n� Tricks
---------------

These are just some things that may be basic, but still help out.

- When throwing, try to just flick your wrist to get a power throw so you 
don�t wear out your arm

- When pushing/pulling blox, try pulling them out sideways and then getting 
rid of them. DO NOT hit the pile of blox with a blox you have pulled out. 
(Thanks to skullgon for helping me figure this out)

- On a push/pull mission, if part or all of a blox stack is falling, just 
try to grab each of the falling blocks by tapping A on it, and then going for 
another blox. This can be the difference between getting a medal and failing 
a puzzle sometimes.

- Gravity effects your throws too-when throwing big items (bombs and bowling 
balls), they start to curve down after awhile, so aim a bit higher for those 
longer shots.

- The skeletons move slower than the grim reaper guys (for the mitten kitten
missions), but they attack the blox faster and tear through them more quickly.

- If you are having trouble with keeping the ghosts at bay with only a
baseball, just throw as many baseballs as fast as you can.

If anyone else has any more tips, or I come up with some more, I�ll add them 
in.

-----------------------
Playing the first time
-----------------------

The first time you play, just select a profile, enter in a name for it, and 
chose the blox you want to represent you. The blox doesn�t effect your 
profile at all (I think), so just pick whatever one you like. They I 
recommend you start with training to learn the basics, and then you can do 
what you feel like.

------------
The Blox- TB
------------

Here I'm just going to cover every blox and in the game, explain what they do,
what they look like, and add in what to use them for or something else about 
them.

Normal Blox - This looks like a regular, brown, wooden block. They don't do
anything special, and come in all kinds of shapes and sizes. Usually these
guys are there as parts of the structure, but aren't really anything special.
You don't need to worry about these much.

Immovable/Immobile blox - These things look like regular blox, they're just
a little greyer. They can float in the air, and nothing (and I mean NOTHING)
can make them move. Even gravity is powerless against these mighty blox. These
blox really are there purely to give other blox support. Usually your knocking
blox off of these. They are good for supports in create mode.

Gem Blox - These blox look like a big blue piece of glass to me, but they are
apparently gems of some sort. Usually your trying to get all of these blox to
fall to the ground. Instead of focusing on hitting each one off, try taking
out the supports for whatever is holding them up to get them all to topple.

Point Blox - These yellow blox earn you whatever point amount is on each side
of them. Your usually trying to knock these off, sometimes into a multiplier.
Like the gem blox, you usually want to take out whatever is supporting these
things to get a lot to fall at once.

Minus Point Blox - These greyish blox take away whatever point amount they
have on their side. Try to avoid hitting these things, or whatever is holding
them up so that they don't fall to the ground and cost you some points.

Bomb Blox - A red blox with a picture of a bomb with its fuse lit on each
side. These go off if hit with a thrown object or another explosion sets it
off. I believe that all size bomb blox have the same blast range away from
their point, but larger ones have a larger effect, but still effect the same
range away from where they are. Not sure though, it's mostly theory. These
guys are great for getting things to either fall, or make a lot of blox
scatter.

Chemical Blox - These green blox don't do much until they connect with a
fellow chem blox. Then they pretty much act as bomb blox that have been set
off. You can only get chem blox to explode if they connect with another chem
blox, and that works for only one pair. So you cannot get three chem blox
to all blow each other up.

Vanish Blox - These purple swirly blox dissapear when hit or and explosion
would hit them. They usually cause chain reactions of a sort when they vanish,
so make them dissapear.

Multi-Hit Vanish Blox - These grey, concrete looking blox take three hits
(whether it be from undead, bombs, or baseballs) to dissapear. No more, no
less. These are usually used to try and hold off the undead. If your trying
to knock things off of them, try to make them fall before they dissapear,
unless you have lots of explosives handy.

Fragile Blox - You don't see these blox much. A little doesn't do much to
them, but hit them hard enough and they will break. I see these so rarely,
I would say treat them like a multi-hit vanish blox.

Cloud Blox - These white, sort of transparent blox will float up unless you
weigh them down with something. Usually you can move some blox on top of them
to keep them grounded. They don't show up often, and usually you can just
focus on a few you must keep down.

Ice Blox - These light blue blox let things slip and slide around a lot more.
Anything the would slide a bit now slides a lot. I would say be careful around
these blox. Move the blox you want to move far with hard throws, and those
you want to stay still better not get any momentum, or they'll go far.

Firework Blox - These blox have a picture of a firework on the side, and thats
what they are. If you have an explosion set them off, they will go whichever
way the firework points. These usually are there to be set off for some
reason, so start blowing up anything and everything near them.

Jingle Blox - These blox emit a note when hit, depending on their color. I
don't think you ever encounter them outside of create levels, but go ahead and
let your inner musician use them to make a level with its own tune to it.

Vanish Point blox - These light purple blox will earn you points when hit, and
vanish. Usually you just go right for these blox, and you'll be fine.

Minus Vanish Point Blox - These dark purple blox will make you lost whatever
point value they are assigned when hit

If I forgot/missed any blox, please let me know! Anyway, time for...

--------------
The Characters - TC
--------------

In this section I will describe each characters appearance and what it does.

Sherman Woolington III - A sheep that doesn't really do anything. Usually just
there for decoration for whatever reason. Pretty useless.

Duke of Woolington - An armored sheep that marches towards any Babadoos, which
I'm pretty sure they can't do anything too. If your dealing with these guys,
your probably trying to save them from certain doom.

Bruiser Browning - A bear. He tries to take gem blox, then walk off with them
and burn them. If you want to take care of them, just hit them with some
thrown object and they'll be gone.

Lord Browning - An armored bear that also tries to take any and all gem blox
to the nearest fire to burn them. Beside the fact he has armour, he doesn't
seem any different than the regular Brownings. Get rid of him with some
thrown objects or explosions.

Zero Bandito - A masked little... raccoon? I'm not entirely sure what these
guys are. Anyway, they move fast and also try to grab gem blox and burn them.
Take out these guys first, since they are much more dangerous than a few
of the browning bears.

Sir Babadoo - This armoured monkey will take out any sheep by throwing bowling
balls at them. Save the hopeless sheep by hitting these guys with an explosion
or some weapon you have handy.

Gorilda Gert - This ape looking character will walk towards the baby gerts to
try and get to them. However, it will walk straight towards the babies, often
killing itself unless you save it.

Baby Gert - A baby ape in a diaper. Just sits there waiting for mommy to come.
Doesn't do anything past that.

Mooga - A masked dancing tiki thing that if it gets too close to a gorilda,
makes it vanish. They can be taken care of with the usual throw or explosion.

Booga - A masked dancing tiki that only dances. Poses no threat, just there
for decoration.

Ooga - A maskless tiki guy. Dances around while waving. Again, a harmless 
piece of scenery.

Betsy Moo - A cow. Just stands there mooing, not doing anything. Usually you 
have to protect these cows from the babadoos. They just stand there, mooing.

Baby Moos - Another cow that is now smaller and in a diaper. They are equally
useless, just sitting there doing absolutely nothing of any consequence.

Boots Beaverton - A mustachioed beaver in a cowboy hat that enjoys blowing up
bomb blox. He can be useful for setting up chain reactions.

Doc Babadoo - This mustachioed monkey in a cowboy hat just throws baseballs
at everyone (usually cows). They usually spawn on little white blow with a
star on them, which if taken care of, takes care of the monkey supply. They
are like every other character--a throw or explosion takes care of them.

Mitten Kittens - These little cats will (slowly) wander towards the nearest
pumpkin blox or gem blox. Your usually trying to protect these helpless little
kittens, so try and take out any of their enemies.

Buster Maguff - This dog will stand in one place throwing baseballs at any
undead creatures. Try to just make sure he doesn't get hurt and let him do his
thing, since he can make your life a lot easier.

Skully McGill - This skeleton will walk towards and try to eat any kittens,
and I think babies too. A hit from anything will make him vanish. Walls will
slow him down, but he tears through them quickly.

Gurgless Grimm - This grim reaper type character will walk towards and destroy
any kittens or (I think) babies. A hit takes him out, and walls slow him down
more since he takes longer to whack at them.

Dante Babadoo - This monkey in a stereotypical demon outfit will throw chem
blox at other chem blox to blow things up, or at any innocent bystanders. Try
to take care of him quickly, or you'll have some big problems.

Biff O' Wiggins - This bear looking guy will throw bomb blox at any nearby
blox. He can cause some damage if you set things up right.

Buckley Beaverton - A beaver that can set off both bomb blox and chem blox.
Pretty much a non-western version of boots beaverton. How he sets off chem
blox remains a mystery.

Dirk Tufftooth - Throws baseballs at everyone. Just an angry bulldog I guess.
You can take him out with throws or explosion, just like everyone else.

Cody P. Schmee - A koala that stands around looking at things. Doesn't do
much. Part of the scenery I guess.

Wrinkles Peasley - An old dog that wanders around the level, slowly. Just part
of the scenery again.

Liberty Poppins - A penguin that lays ice blox instead of eggs. Maybe you can
use those for something... whatever it is, I don't know!

Pendleton Puff - I think this guyu looks like a panda. Anyway, these things
lay cloud blox that will float up for awhile. Maybe you could have the cloud
blox push things into place for you.

Marion McCluck - A chicken that lays bomb blox. If you set off any of those
bombs, you'll likely lose this chicken, but hey, you get to blow things up!

Stinkerton Potts - A skunk that lays chem blox. If you want to keep using
these chem blox, I suggest you blow them up well away from Mr. Stinker here,
or you'll cut off your supply.

----
Play - PY
----

---------
Training - TR
---------

Training is just what it sounds like learning how to play the game. The 
missions are all very simple, so this should be a quick section. Since I�m 
pretty sure you have to get gold medals on every training mission, I will 
not have any medal requirements here.

Throw �Em

You get to learn the common action of throwing things. Its pretty simple. 
Try to practice getting power throws, and just aim your cursor at the gem 
blox. I recommend aiming towards at the bottom of the towers, since good hits 
there make more gem blox fall. The game measures the Wii-mote speed when you 
release A to determine the speed of the throw (I think), so try just 
flicking your wrist so you don�t wear out your arm.

See �Em

Unlocked by: Get a medal on Throw �Em

Another simple one. Just hold b, and point with the Wiimote to indicate the 
direction you want to turn things. You can go up down and around. Once you 
look around, hit the point blox off their stands and your done.

Blast �Em

Unlocked by: Get a medal on See �Em

Again, piece of cake. Aim for one of the bomb blox, and throw. I recommend 
the big bomb blox, since its easy to hit. Setting off the reaction (hitting 
a  bomb blox) will finish this stage, no problem.

Pop �Em

Unlocked by: Get a medal on Blast �Em

Another easy one. Just throw a ball at and hit the huge vanish blox and it 
will vanish, and you finish the stage.

Match �Em

Unlocked by: Get a medal on Pop �Em

This one is pretty simple. Just hit the small chemical blox into the big 
one. As long as you don�t hit the small chem. blox really low, it should hit 
the big one, and the rest will take care of itself.

Wreck �Em

Unlocked by: Get a medal on Match �Em

This is a little different now you grab a blox of your choice, and swing it 
around to knock the others. Just grab whatever you like and shake it around. 
Personally, I�m no too good at controlling where the things go when I grab 
them, so just go crazy. If you want, just drop the blox you have, pick up a 
new one, and start wrecking again. This stage should be easy, just clear 
everything away.

Pull �Em

Unlocked by: Get a medal on Wreck �Em

This skill is probably the one that needs steady hands the most (I 
personally sort of fail at it). You select a block, and carefully pull it 
out by pulling the Wiimote back. Personally, I stink at this, but just pull 
the blox out. If if the minus point ones hit the ground, you have to get a 
gold medal, so it doesn�t really matter if you do bad or not. 

For completing Pull �Em, and training mode as a whole, you unlock being able 
to use Medieval forest in create mode.

--------
Explore - EM
Unlocked by: Completing training
--------

Well this mode isn�t too bad, though some of the puzzles can be a bit  
frustrating at times, since it takes pinpoint precision to get them, I hope 
this helps get a gold medal on all of them (if anyone has any alternative 
strategies to a level they think are much better, email me (I don�t check it 
a ton, but I�ll try to every week or so). If I think your hint is valid (not 
just the same thing differently worded), I�ll put it in here and give you 
the credit you have earned.

---------
Gem blox - GB
---------

As a note, the * by a medal indicates what medal the strategy I have should 
get you. If anyone has a strategy to get a medal higher than the one I have 
posted, please email me and let me know.

Warrior

Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

This one isn�t too bad. If ever in doubt, aim low (In this game at least). 
For this one, take out the warriors waist (where the two legs join, in 
between the sword and shield). It should work pretty well no matter how you 
hit it (As long as you can get a strong throw if you can�t practice, since 
that�s very essential to this game.) If taking out the waist doesn�t work, 
try taking the waist out from behind, which works very well. Just give the 
thing some time to collapse never hit some blox you want to collapse if 
they�re moving.

Teeter Totter

Unlocked by: Get a medal on Warrior
Bronze: 5 throws     Silver: 2 throws     *Gold: 1 throw

Rotate around so your looking right at the big blox (as close to it as you 
can get), and hit it in near the middle, and it should fall on the wood 
blox, tilt it down, and cause all the other gem blox to fall down. This may 
take a try or two to get in one throw, since the big blox can not fall 
right, and not have all the gem blox fall down.

Golfer

Unlocked by: Get a medal on Teeter Totter
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

Rotate the camera so your looking straight at the bigger gem blox, and have 
obscured the tower of smaller gem blox, and nail the big gem blox in the 
middle. This should knock off all the blox in one shot, they lining up the 
shot may be a bit tricky at first.

Tower

Unlocked by: Get a medal on Golfer
Bronze: 6 throws     Silver: 3 throws     *Gold: 1 throw

For this one, rotate the camera so your looking at one of the towers at the 
end of the group so the the second to last level blox are straight back away 
from you (they should look like their just a square, and don�t extend 
back.). Then throw a baseball right at the blox second from the bottom on 
the side facing the other blox towers. This should cause all four to fall 
like dominoes. 

Boulder

Unlocked by: Get a medal on Tower
Bronze: 5 throws     Silver: 2 throws     *Gold: 1 throw

For this stage, turn the camera so your looking at the two low and 
diagonally. Sort of behind the box of a lot of small gem blox, but not 
quites. Then aim for the small square blox underneath the long plank ones 
that are like a teeter totter. Try to line up the shot so when you hit the 
square blox, it will take out its partner on the other setup. If you 
successfully take out both of those, the structures should both collapse. 
This shot can be tricky to get right, and it may take a few tries to get 
gold for this puzzle.

For completing Boulder, you unlock the bowling ball, which can can use in 
create mode now.

Stronger

Unlocked by: Get a medal on Boulder
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

An easy one. Just nail the block of gem blox low and towards the middle of 
one side, and it should knock them all off. This one may not work your first 
try, since the physics of this game are different by just a bit nearly every 
time.

Bowler

Unlocked by: Get a medal on Stronger
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

Rather than throw right away, rotate the camera around so that one of the 
planks on the side is level to the top of the immovable blox/bottom on the 
pins. The nail the plank right about where the second to last row of pins 
comes down, and it should knock out all the pins for you.

House of gems

Unlocked by: Get a medal on Bowler
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

I can�t find a specific blox that if removed makes this whole things topple, 
but I recommend aiming low and taking out the base parts. I usually make it 
so two parts of the base make a V towards me, and aim for the middle of the 
V. Sometimes it works, sometimes it doesn�t. This is one level where luck 
helps when going for a gold medal.

I didn't come up with this one, it was SithCommando, and it pretty much
guarantees you a gold medal. Now, you see that big gem blox on top? Just below
it is a blox that is longer on one side so it looks like a square, but then it
looks like a rectangle on the other side. Rotate the camera so your level with
this blox, and looking straight at one of the square, bigger sides. Hit it
near the middle as hard as you can, and you should get gold.

Stained Glass

Unlocked by: Get a medal on House of gems
Bronze: 4 throws     Silver: 3 throws     *Gold: 2 throws

On your first throw, aim for one of the bottom corners of the big gem blox. 
Then use your second throw to nail the opposite corner (or if the big gem 
blox is gone, aim for where the opposite corner would be at the start of the 
level), which should cause all five blox to fall out.

FinE Art

Unlocked by: Get a medal on Stained Glass
Bronze: 4 throws     Silver: 3 throws     *Gold: 1 throw

Just hit either end of the long bottom plank, and the whole thing should 
come crashing down.

For completing the level FinE Art, you unlock being able to use the Cloud 
Blox in create mode.

-----------
Point blox - PB
-----------

Remember, a * means that�s the medal the strategy should get you.

Edgy

Bronze: 60 points     Silver: 80 points     *Gold: 100 points

Line up your shots at a point block so your looking right at it, then aim 
for the number in its middle and throw. You�ll pretty much need strong 
throws to have a hope in this section. Just take out all the point blox on 
the side first (I do top to bottom), then take out the two on the higher 
level.

In a Pinch

Unlocked by: Get a medal in Edgy
Bronze: 40 points     Silver: 60 points     *Gold: 70 points

Start by diagonally lining up a shot at the blox on top, and hitting them 
off. Then look at the long straight point blox on the side diagonally (from 
the middle) and aim for the point numbers on their short sides this should 
knock them and the blox below them off. If the blox below hang around, then 
hit them diagonally too. For the last one, look straight at the long wooden 
blox its on, hit that, and the last point blox should tumble down.

Prison Break

Unlocked by: Get a medal in In a Pinch
Bronze: 10 points     Silver: 30 points     *Gold: 40 points

Look through one of the openings opposite the open side, and hit the blox 
farther out by knocking them in the middle, top one first. Then do the same 
thing for the pair of blox farther from the opening. Precision is key here, 
so you don�t accidentally knock down one of the minus point pillars.

Step Down

Unlocked by: Get a medal in Prison Break
Bronze: 10 points     Silver: 30 points     *Gold: 50 points

Work you way from top to bottom here. Just look straight at all the blox, 
aim for their number, and hit them top to bottom. When your hitting the 
bottom level of point blox, try and hit out the side you hit out second on 
the above level first, so that top minus point blox doesn�t slide off on 
you.

Break Point

Unlocked by: Get a medal in Step Down
Bronze: 30 points     Silver: 40 points     *Gold: 50 points

Start out by looking right at the top two point blox and knocking them out. 
Then do the same for the point blox on the bottom. Once things are stable 
again, hit out the two point blox left, looking right at them, one at a 
time. Make sure your shots won�t knock them into the minus blox, and 
accidentally knock it off.

Plumber

Unlocked by: Get a medal in Break Point
*Bronze: 150 points     Silver: 160 points     Gold: 170 points

This ones a doozy. I don�t have anything step by step (maybe some day when 
I�m really really bored), but try to hit the point of the point blox 
sticking out, and avoid the minus point blox. When you have a bunch sitting 
at the bottom, just knock the point blox with throws from above until they 
are a bit on their own, and you can blast them off. After a try or two 
bronze shouldn�t be too hard.

For completing Plumber, you unlock the laser, which you can use in create 
mode.

Step up again

Unlocked by: Get a medal in Plumber
Bronze: 50 points     Silver: 60 points     *Gold: 70 points

Work your way from top to bottom, and just aim well. Don�t take out too many 
blox on one side, or the minus ones will fall and make you lose points.

Quick Draw

Unlocked by: Get a medal in Step up again
Bronze: 700 points     Silver: *900 points     Gold: 1,050 points

Hard to give you any specifics, but just aim right at the front of the blox 
as they come along, or you may wind up shooting behind them. As a note, you 
don�t have to get every blox to get a gold. I missed a few, got 1,025, but 
could�ve probably gotten over 1,100 if I got the two 50�s at the end. So 
just go for the big point blox, and practice.

Cannon Clash

Unlocked by: Get a medal in Quick Draw 
Bronze: 1,000 points     Silver: *1,200 points     Gold: 1,500 points

Like Quick Draw, not a lot of specifics. Aim at the front of the blox so you 
don�t shoot behind them. Watch for the cannons in the back to shoot out 
50�s, and try to nail those. Try and hit as many blox as soon as they 
appear, since midair collisions can make a perfect shot not hit anything, 
and are just plain annoying for me.

For completing the puzzle Cannon Clash, you unlock the vanish point blox, 
which you can use in create mode.


----------
Bomb blox - BB
----------

Remember, a * indicated the medal the strategy should get you.

Minefield

Bronze: 10 points     Silver: 420 points     *Gold: 440 points

Hit one of the bomb blox towers in one of the four corners. The chain 
reaction should get you all the point blox except the two in the middle. Use 
your last throw to knock down the long, thin blox they�re on, and they 
should come tumbling down too.

Bomb Barn

Unlocked by: Get a medal in Minefield
Bronze: 40 points     Silver: 60 points     *Gold: 100 points

You can either throw while looking straight at the point blox on top, or the 
regular blox in the corners. If you hit either one with your first throw, 
you should see a (or part of) bomb blox. Nail it, and the whole thing should 
blow up.

Bomb Push

Unlocked by: Get a medal in Bomb Barn
Bronze: 10 points     Silver: 30 points     *Gold: 70 points

With your first throw, look straight at the regular blox behind the bomb 
blox, and hit it, pushing the bomb blox closer to the large box. Then hit 
the bomb blox, and the whole thing should get blown up.

Bomb Cascade

Unlocked by: Get a medal in Bomb Push
Bronze: 230 points     Silver: 250 points     *Gold: 270 points

Set it up so your looking at the level from the side. Then hit the little 
bomb blox closer to all the point blox at the bottom of the tower of bomb 
blox. Once you finish your throw, set up a throw a bit to the left of all 
the point blox. When the bomb blox�s fall, hit them in midair. If you don�t 
want to do that, wait until all the bomb bloxs are on the ground, and hit 
one, taking out the point blox�s supports.

Sliding Bomb

Unlocked by: Get a medal in Bomb Cascade
Bronze: 150 points     Silver: 180 points     *Gold: 200 points

Look at the whole thing from the side with the bomb blox. Hit the small bomb 
blox at the end of the normal blox. When the big bomb blox has slip near the 
middle of the remaining point blox (It will keep sliding, so be ready) nail 
it and blow away all the point blox.

Flying Bombs

Unlocked by: Get a medal in Sliding Bomb
Bronze: 160 points     Silver: 200 points     *Gold: 210 points

Look at the level so that the little bomb blox and the big tall blox are 
near the bottom left. Then hit the little bomb blox holding up the big 
regular blox. It will fall, launching the other bomb blox into the air. As 
soon as you hit the little bomb blox holding up the big blox, turn the 
camera so your looking right at the wall of point blox. Then when the 
cluster of bombs is near the middle of the point blox wall, throw, hit one, 
and you should get a gold.

More Flying Bombs

Unlocked by: Get a medal in Flying Bombs
Bronze: 360 points     Silver: 400 points     *Gold: 440 points

Just stick with the starting camera angle here. Hit the big bomb blox on the 
right. Get a shot ready in the middle of the three things of point blox. 
When the bomb blox fly up there, throw and hope you hit one. If you do, the 
explosion should take out all of the point blox.

For completing More Flying Bombs, you unlock the Bomb Ball, which you can 
now use in create mode.

Bomb Push 2

Unlocked by: Get a medal in More Flying Bombs
Bronze: 80 points     Silver: 160 points     *Gold: 800 points

Easy. Just throw a bomb at the middle of the top of one of the tall point 
blox while looking straight at the side. I�m sure there are plenty of other 
ways to do this level, but this one works.

Trojan Pony

Unlocked by: Get a medal in Bomb Push 2
Bronze: 20 points     Silver: 90 points     *Gold: 120 points

Turn the camera so your looking diagonally down into the pony�s stomach, 
and throw your bomb. The reaction should cause the whole thing to collapse 
(or the parts worth points at least). This one may take a couple throws to 
get right.

Pile it on

Unlocked by: Get a medal in Trojan Pony
Bronze: 100 points     Silver: 360 points     *Gold: 370 points

Line it up so your looking right at the part below the huge point blox, with 
a bunch of little blox�s keeping the long ones up. Then throw a bomb in the 
middle of the four little parts, aiming in the middle, at the top of the 
upper pair of blox (the bomb will fall down). Then when the bomb is in the 
middle of the tower, make it explode with A. It may take a couple tries to 
get the timing down.

Weak Wall

Unlocked by: Get a medal in Pile it on
Bronze: 280 Points     Silver: 290 points     *Gold: 300 points.

Look at the wall from above (a birds eye view) and hit the big bomb blox in 
the middle, where the two walls meet. If you hit it, you should get all the 
points.

For completing Weak Wall, you unlock the use of the Fireworks Blox in create 
mode.

------------
Vanish Blox - VB
------------

Haunted Skyscraper

Bronze: 75 points     Silver: 150 points     *Gold: 280 points

Just hit that big purple vanish blox, and all the point blox should come 
tumbling out for you.

Wedged in

Unlocked by: Get a medal in Haunted Skyscraper
Bronze: 20 points     Silver: 40 points     *Gold: 90 points

Line it up so your looking at the stack in the middle. Then aim for the seam 
between the long thin vanish blox and one square one next to it. Then do the 
same on the other side. If you manage to make two vanish blox appear with 
either throw, the whole thing should fall down.

Falling bomb

Unlocked by: Get a medal in Wedged in
Bronze: 300 points     Silver: 450 points     *Gold: 600 points

Look at the puzzle from the side. Then take out the vanish blox at the base 
of the blox tower with the bomb on top. Then set up a shot near the big 
point blox box, and let a throw loose when the bomb blox is getting close. 
Your going to have to anticipate where the bomb blox will be, and this may 
take a try or two.

Slots

Unlocked by: Get a medal in Falling bomb
Bronze: 600 points     Silver: 800 points     *Gold: 1,080 points

This is an easy one. Just take out each of the purple vanish blocks holding 
up the bomb blox, then hit any one of the four to have them all take care of 
the point blox.

Towering fries

Unlocked by: Get a medal in Slots
Bronze: 160 points     Silver: 200 points     *Gold: 240 points

This one takes some luck. I�ve got two strategies so far. One is to look 
right at the blox on top of one of the two middle towers, and hitting it 
right on the edge of the blox, and sending those flying into the two next to 
it, and doing that twice. The other is to take out the second from the 
bottom blox on one of the side towers so it falls on the middle one, and 
have your throw bounce right so it takes out the other tower on the side. 
There are videos on youtube for this level, but if anyone finds a more 
consistent strategy, please let me know.

For completing Towering fries, you unlock the rubber ball for use in create 
mode.

Box car

Unlocked by: Get a medal in Towering fries
Bronze: 60 points     Silver: 90 points     *Gold: 120 points

This one may take some luck too, but just look diagonally into the opening 
from the left or right, and aim for the same level as near the top of the 
vanish blox. Do that for the other side, and it should work most of the 
time.

Upstairs

Unlocked by: Get a medal in Box car
Bronze: 80 points     Silver: 120 points     *Gold: 160 points

This takes some luck too. Just look into the place diagonally and down this 
time, so the ball should bounce up to the upper levels. Do that aiming in 
each direction, and it should work out fine.

Three flat

Unlocked by: Get a medal in Upstairs
Bronze: 80 points     Silver: 120 points     *Gold: 160 points

This one takes luck too. To get that stack on the top floor, throw it in 
from the left and from above. Then for the lower level stacks, throw one in 
from the right off the wall right before it drops down, and it should work.

For completing Three flat, you unlock the fragile blox for use in create 
mode. 

--------------
Chemical blox - CB
-------------- 


Beakers

Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw
Hit the vanishing blox in the middle, and the resulting explosion will take 
care of the rest of the level for you.

Momentum

Unlocked by: Get a medal in Beakers
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

Look straight at the vanish blox, then hit the seam between the two. The 
pair should vanish, causing the explosion that lets you win.

Chem towers

Unlocked by: Get a medal in Momentum
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

Look at the puzzle from the side, then hit the blox third from the bottom on 
the tall tower that�s closer to the small tower. The two should knock each 
other over.

Green punch

Unlocked by: Get a medal in Chem towers
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

Look straight at the long row of gem blox with the chem. blox at one end of 
the row. Try to have it so you can just see over the row (look right at it). 
Then throw right in between the two gem blox on top of the row, and the 
resulting moves should set off an effective chain reaction.

Chemical jug

Unlocked by: Get a medal in Green punch
Bronze: 3 throws     Silver: 2 throws     *Gold: 1throw

Look right at that lone chem. block on a stand, then make it so your looking 
at it as low as possible. Aim for where the two wood blox below it meet it, 
in the middle. If you launch it right, it should hit the big upper chem. 
blox, and drop two chem. blox down on the lower chem. blox.

Kick stand

Unlocked by: Get a medal in Chemical jug
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

Look right at that lone chem. blox on a stand so that you see the stack of 
blox holding up the big wood blox. Then hit the chem. blox so it takes out 
the support of the big blox, and hits the chem. blox behind that. The rest 
of the course should blow itself up.

Reaction

Unlocked by: Get a medal in Kick stand
Bronze: 4 throws     Silver: 3 throws     *Gold: 2 throws

Look right at one of the corner towers, and hit the third from the bottom 
chem. blox closer to the middle of the puzzle. This should take out some 
towers, then do the same for another corner tower (wherever there are more 
towers). This may not work now and then, since you rely on the physics of 
the game working for you.

Line up

Unlocked by: Get a medal in Reaction
Bronze: 5 throws     Silver: 4 throws     *Gold: 3 throws

For the first shot, use that 1x1 chem blox by the 3x3 gem blox cube, line it 
up so that the wood blox is near the base of the whole structure floating in 
the air opposite it. Make sure you hit it near the center. Then use the 
chem. blox on top of the tower of gem blox on the cube opposite it. Line it 
up so your looking right at the blox, and you can�t see the upper/lower 
immobile blox. Aim for the center again. For the last tower of gem blox, use 
the 1x1 chem blox below the cube of gem blox you just destroyed. Line it up 
so it is a straight line to the chem. blox under the tower as low as the 
camera will allow. Hit the center. If you get all these shots right, you get 
gold. This one may take a little practice, since precision is key.

For completing Line up, you unlock the use of the fire house in create mode.

Chemical rinse

Unlocked by: Get a medal in Line up
Bronze: 0:01seconds left     Silver: 0:20 seconds left     Gold: 0:26 
seconds left

Rotate the camera down so your looking straight at the middle of the 
structure, then start. Blast side to side on the main wall for a second, the 
go for the right tower. Try to aim for the chem. blox in the top left of the 
tower so it hits the chem. blox behind it to make it go faster. After that, 
spray the middle a bit as needed, and then do the same thing to the tower on 
the right. Try to do this as fast as you can, since you only have a few 
seconds.

Hose practice

Unlocked by: Get a medal in Chemical rinse
Bronze: 30 points     Silver: 70 points     *Gold: 80 points

Look straight at the blox in the middle, and squirt it near the middle with 
the hose. It should take out the main chem. blox in the middle, no problem. 
Repeat this with the chem. blox on the side, but aim for the thicker chem. 
blox, since those ones hold the points.

Chemical golf

Unlocked by: Get a medal in Hose practice
Bronze: 40 points     Silver: 60 points     *Gold:  90 points

This one�s a pain. I can�t give many specifics here. Try and line up your 
shots so you just have to hit the chem. blox in the middle. It�s a lot of 
trial and error here of getting the shots just right. Try to just do a quick 
spurt to fire each one, and trying the hit the chem. blox once they leave 
the podium is usually a waste of hose. Just use short spurts, and try to get 
your shots right. 

GodTurtle decided to help me out, and came up with some tips for how to
get gold on this level. Thanks to him for coming up with this, because I doubt
I ever would've figured this out.

I'm going to go ahead and just call the block on the "tee" the ball. It's late
and I'm having trouble finding a better word.

1. Short bursts. With the exception of situation "B" (below,) you should be 
barely tapping the button. With quick taps I seem to typically use 2 shots. 

2. Start with the far left and right corners. If you don't clear them in the 
first few shots just restart. It's always best to tackle the hard parts first.

3. Those corner blocks are hardest because the line between the corner blocks 
and the ball lies on the ball's edge. No matter how hard you try it isn't 
possible to hit the ball exactly on the edge and drive it into the corner 
block. It will always go to the left or right. To get around this, drop the 
camera all the way down and hit the "ball" on the bottom where it connects 
with the tee . If you hit the ball it will either:
A. Shift slightly on the tee. (this is preferred)
B. Fly in the air. (may as well try to make something work)

Depending on the situation:
A. If it shifted slightly on the tee, the edge of "the ball" and the target 
are no longer directly in alignment. You can actually line up a shot from 
here. It will take a bit of skill, but if you've gotten this far you should be 
used to it.

B. Assuming the block is flying within the range of the target, hold down "A" 
and try to kick it into your target. You'll burn quite a few shots here, but 
with how hard the corner blocks are it is worth the cost. 

Green gush

Unlocked by: Get a medal in Chemical golf
Bronze: 60 points     Silver: 80 points     Gold: 120 points

To get a gold on this one, be looking straight at one of the towers and be 
low. Hose down the chem. blox, and wait for the point blox to pop up. When 
it does, aim for the bottom of it. Once it starts spinning, as long as your 
hitting it low, it should move up and through the 4x point thing. Do this 
three times, and your done.

For completing Green gush, you unlock the use of the ice blox on create 
mode. 

----------
Grab tool - GT
----------

Castle grab

Bronze: 0:01 seconds left     Silver: 0:15 seconds left     Gold: 0:23 
seconds left

Move the camera so your looking right at a chem. blox. Start and grab it, 
and swing it into another chem. blox ASAP. Do this once or twice, and enough 
chain reactions should create themselves to make the thing fall apart.

Soft pull

Unlocked by: Get a medal in Castle grab
Bronze: 4 points     Silver: 7 points     Gold: 10 points

Forget about pulling soft. You can pull things out two ways IMO. You either 
look right at it if its out on the side and pull it out to the outside, then 
let it drop. Then do that for the other side so you work your way to the 
middle. Then for the middle ones, look at it from the side, and pull it out. 
Pull it out the opposite direction of whichever direction the minus block is 
centered (if its towards the right, pull the blox out to the left). Work 
this whole thing top to bottom. Once you get the hang of yanking out blox, 
its easier.

Simple push

Unlocked by: Get a medal in Soft pull
Bronze: 14 points     *Silver: 26 points     Gold: 34 points

I have yet to gold this one, but here�s my basic strategy. Start at the top 
for now. Pull out one corner (start with one with more than one blox), pull 
out the opposite corner. Then quickly pull out the other two. Repeat for 
each level, getting each corner down to one blox each time. Also, balance 
how often you make the cow�s platform tilt a certain way. If you make it 
left, left, left, then the cow will fall. If its left, right, left, right, 
then the cow will fall less often. Keep deconstructing this thing. If you 
pull out well and balance things out right, in theory you can get gold, 
though I have yet to do it. 

Pinching

Unlocked by: Get a medal in Simple push
Bronze: 40 points     Silver: 50 points     Gold: 70 points

Grab one of the two blox on top and swing it into the other, knocking both 
clean off. Then, looking in diagonally, grab that point blox in the middle. 
Try to pull it out so that it takes out the other two point blox on one side 
with it. Then use your last grab to lift the supporter for the remaining 
pair, and bring the two crashing out. This can be tricky to do without 
knocking out any minus point blox.

High horse

Unlocked by: Get a medal in pinching
*Bronze: 19 points     Silver: 24 points     Gold: 29 points.

I haven�t done to well on this level yet, so any improved strategies are 
welcome. Anyway, stat by removing the four corner pillars that stand up tall 
and skinny in the middle, as well as the blox that fall after they�re 
removed. The take out the two blox on the edges of the bottom. I personally 
look at the from the side, and slide them out. Then start working from the 
top down. Take out a blox on the outside then do the opposite side, etc. 
However, make it so there�s only one tall pillar when you pull out all the 
blox above the tall pillars. Having too many in lets the minus blox fall 
of of this one is tricky and likely will take a LOT of practice to get a 
gold on.


Disassemble

Unlocked by: Get a medal in High horse
*Bronze: 15 points     Silver: 20 points     Gold: 35 points

Again, haven�t been too good on this level. Make it so your looking right at 
a side of the structure. Then start and pull out all of the outer pillars 
standing up. The slide the pillars on their side closer to the top out. Try 
to make a whole level vanish below the center blox with the cow on it, and 
then take out the four pillars supporting it, opposite corners for the first 
two, and then really fast for the second two. Then just slide out more 
pillars like before. This, if you pull out alright, should get you a bronze.

Sparkplug

Unlocked by: Get a medal in Disassemble
Bronze: 30 point     Silver: 40 points     *Gold: 50 points

You only have two grabs here, and five blox to knock out for a gold. Grab 
the lower of the two blox on top and thrust it up right away, then drop it. 
That should take care of the top pair. Then pull out the point blox on the 
bottom with a quick yank, but hold onto it. Then let it settle down, and 
swing it into the other point blox left. Doing this without hitting the 
minus point blox will take some practice.

Another strategy is to take out the two in the middle by grabbing one and 
having it slam the other away with it. If your lucky enough to not have the 
tower fall, then grab the bottom point blox out with a quick yank out, let 
it settle down, and knock off the pair on top.

For completing Sparkplug, you unlock the use of the tennis ball in create 
mode.

Pull it off

Unlocked by: Get a medal in Sparkplug
*Bronze: 21 points     Silver: 35 points     Gold: 43 points

I don�t have much here. Just yank out some of the pillars and other parts in 
the middle that don�t really support anything, then start working from the 
top down. Pull the blox out fast and look at the from the side. Keep track 
of where the cow is, since you can let its platform slant a lot if you 
balance how much it slants each direction.

Teeter tower

Unlocked by: Get a medal in Pull it off
*Bronze: 35 points     Silver: 40 points     Gold: 50 points

Another one I don�t really know how your supposed to actually get a gold 
medal on. I start by looking the one side from above and kind of diagonally. 
There are four structures sticking out on their own on each side. Dismantle 
them using the good old top to bottom theory. Be forewarned, when you get to 
the two blox on either side of a longer blox, taking one off will cause the 
other two to fall off. I recommend yanking one of the upper blox off, then 
just touching the other two as they fall. Once you take out all four of 
those structures (order doesn�t matter since they don�t seem to affect the 
tower), look at the bottom of structure from one side. You should see the 
base (a bunch of blox standing up like pillars), and some blox sticking out 
near the top of it to the side with other blox standing up on them in a pair 
of two. Remove all of those pairs of blox. Your still a few blox short of 
bronze at this point, so I recommend working from the top down to try and 
get as many more blox as possible, and maybe even a silver medal.

Gridlock

Unlocked by: Get a medal in Teeter tower
Bronze: 35 points     *Silver: 47 points     Gold: 62 points

This level is actually not as bad as it looks. For the levels with four 
blox, look straight at the blox from the side so they look really long. Then 
pull three out looking from that side quickly. If done fast enough that they 
don�t disturb the podium, the cows will actually not slide down their little 
stand once it tilts because there�s one blox left. Pull out that last blox 
by looking at it from the other side and doing what you did with the other 
three. The levels with three blox a bit different. Pull out one blox from 
one side, looking at its long side. Then do this on the opposite side. Then, 
quickly pull out the middle one. If you do this right long enough, you 
should be able to get a medal, though gold will be very hard since you must 
keep the platform on center, which is hard to do the whole time. Remember to 
start at the top and work your way down for all of this. 

Wings of Glory

Unlocked by: Get a medal in Gridlock
Bronze: 20 points     Silver: 24 points     *Gold: 27 points

You don�t have to get the whole structure for this one, so you can get a 
gold with having a hand as steady as a robot! Anyway, look at the thing from 
one side so that the wing blox are long and on their sides. Then slide out 
the blox on the outside of the sets of three in the middle for each level 
you can. Repeat for the other side. Then take out the other two blox that 
are perpendicular to the longer blox on each side for the top, and the 
middle, then the two on the outside on the bottom. The structure should be 
slowly collapsing now anyway, so yank out another blox and you should get 
27. If any excess blox you were trying to grab earlier fell, yank out some 
more blox, and viola, you have a gold medal.

For completing Wings of Glory, you unlock the use of the golf ball in create 
mode.

For completing Wings of Glory, you unlock the use of the Multi-hit vanish 
blox in create mode.

For completing every puzzle in explore mode, you unlock explore challenge 
mode.

----------
Adventure - AM
Unlocked by: Completing training
----------

------------
Gem Kingdom - GK
------------

-----------
Gem Harvest
-----------

Gem tower

Bronze: 6 throws     Silver: 2 throws     *Gold: 1 throw

Look right at that blox that�s the second lowest on the tower. Hit it near 
the middle as hard as you can, and the whole tower should topple. For some 
reason this doesn�t always work, but two or three tries should do it.

For completing Gem tower, you unlock the use of Duke of Woolington in create 
mode.

For completing Gem tower, you unlock the use of Sherman Woolington III in 
create mode. 

Hover manor

Unlocked by: Get a medal in Gem tower
Bronze: 6 throws     Silver: 3 throws     *Gold: 2 throws

For your first throw, just use the starting camera angle to hit the bomb 
blox closer to you. This should take out all the gem blox in the middle and 
in the two side towers by the exploded bomb blox. Then for the second throw, 
look right at one of the towers remaining so the other one is mostly 
obscured behind it. Then aim for the middle blox in the row just below the 
top (where the gem blox is) in the middle. Your throw should send enough 
blox flying to make both gem blox on top of the towers fall, since the blox 
you hit should go into the far tower. 

Skull Keep

Unlocked by: Get a medal in Hover tower
Bronze: 6 throws     Silver: 3 throws     *Gold: 2 throws

For your first shot, look right at one of the chem. blox that are in between 
a pair of the towers, and hit it in the middle so it flies into the other 
chem. blox. Then hit the vanishing blox at the bottom of one of the 
remaining towers, and it should topple over and take out the other tower 
with it.

For completing Skull keep, you unlock the use of the Medieval Evil Tent in 
create mode.

Rampart ruin

Unlocked by: Get a medal in Skull keep
Bronze: 6 throws     Silver: 4 throws     *Gold: 2 throws

For your first throw, hit the vanish blox in the tall tower that has a chem. 
blox only right below the vanish blox(the one on the far right from where 
the camera starts), looking at the vanish blox from the side so its longer. 
The reaction that ensues should leave three towers standing. Then focus on 
the tower left of the one you first knocked down, based on their placement 
from where the camera starts. Hit the blox opposite the vanish blox by 
looking straight at it; do not hit the vanish blox, or the tower may not 
fall right. This second may reaction may not always work.

Ruins of Old

Unlocked by: Get a medal in Rampart ruin
Bronze: 4 throws     Silver: 2 throws     *Gold: 1 throw

Look straight at the vanish blox near the bottom of one of the towers with 
chem. blox near the top. Try to line up a shot that will take out both 
vanish blox, and take out at least one of them. The resulting toppling and 
explosions should take care of all the gem blox, but if you only got one of 
the two towers with chem. blox near the top to fall, it may not work. It can 
work, but it takes some luck.

For completing Ruins of Old, you unlock the use of the Medieval Good Tent.

Ye Olde Fort

Unlocked by: Get a medal in Ruins of Old
Bronze: 7 throws     Silver: 6 throws     *Gold: 3 throws

This one isn�t as bad as it looks. Look at the fort from above, and hit the 
big bomb blox that�s in the middle. Then hit one of the smaller bomb blox on 
the four sides. Let the thing fall (It falls for awhile), then hit the bomb 
blox on the opposite side of the one you hit. If you give everything enough 
time to react, all of the gem blox should fall off. This is one that may not 
work your first try.

Ye Gems

Unlocked by: Get a medal in Ye Olde Fort
Bronze: 4 throws     Silver: 3 throws     *Gold: 2 throws

Hit the vanishing blox on the tower with the bomb blox on top of it. Then 
let the bomb blox fall on top of the gem blox box, and blow it up. If this 
isn�t working (1 gem isn�t falling), try hitting the bomb blox as soon as it 
gets on top of the gem blox box.

Toppling towers

Unlocked by: Get a medal in Ye Gems
Bronze: 4 throws     Silver: 3 throws     Gold: *2 throws

Hit the vanishing blox near the base of the tower with a chem. blox near the 
top facing the tower with two bomb blox near the top, and a chem. blox in 
the middle. If it falls on the tower next to it, the resulting reaction 
should leave only one tower standing, with two bomb blox near the top. Hit 
either of the bomb blox to knock off the gem blox.

Monolith

Unlocked by: Get a medal in Toppling towers
Bronze: 8 throws     Silver: 4 throws     *Gold: 3 throws

Start by hitting the vanish blox near the base with a blox with a gem blox 
on it sticking out. Nail both the vanish blox and regular blox (aim for 
where they meet) and have the vanish blox vanish, and the regular blox fall 
off. Repeat this again for the side to the right (from where the camera 
starts) of the first side. This usually makes the majority of the structure 
fall for me, letting you hit any stray gem blox that didn�t fall. If the 
monolith doesn�t fall after two throws, then do what you did with throws one 
and two a third time, which should finish the thing off.

For completing Monolith, you unlock the Iron Chicken.

For completing Monolith, you unlock the use of Biff O�Wiggins in create 
mode.

For completing Monolith, you unlock the use of Good castle in create mode. 

For completing every mission in gem harvest with at least a silver medal, 
you unlock more ruins in challenge adventure.

---------------
Sneaky Thieves
Unlocked by: get a medal on Monolith
---------------

Stealers

Unlocked by: Get a medal on Monolith

Bronze: 1 Gem     Silver: 5 gems     *Gold: 8 gems

I recommend looking at the stage from the side, with the gems in the middle. 
There are only 27 enemies here, and they�re not too bad. The big ones are 
slow, but watch out for those little guys. If a gem is being stolen, it will 
turn red, so hit everything near a red gem. It doesn�t matter if you kill 
the four sheep, as long as you keep your gems. There are some dark spots 
where the enemies spawn, so just lob a shot at those if you don�t see 
anything coming.

For completing stealers, you unlock the use of Bruiser Browning in create 
mode.

For completing stealers, you unlock the use of Lord Browning in create mode. 

For completing stealers, you unlock the use of Zero Bandito in create mode. 

Gem theft

Unlocked by: Get a medal in Stealers
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

Start by blowing up that tower the browning�s have and getting rid of the 
chem. blox. Then change your camera angle so the brownings are at the bottom 
(behind) you, and you can see all your gems. Some zero bandito�s will sneak 
in from behind again, and they�re much faster than the brownings. Just hit 
the browings when they appear. If there�s a large group of them, throw the 
bomb in the middle of the group, and the bomb should hit almost all, or all 
of them.

For completing Gem theft, you unlock the use of medieval haycart in create 
mode.

Ransackers

Unlocked by: Get a medal in Gem theft
Bronze: 1 Gem     Silver: 5 gems     *Gold: 8 gems

This is where it starts to get harder. Angle the camera so you can see the 
middle gem blox and the four in each on the corners. I recommend being high 
up for this. As long as you can see the general area of a gem blox and hit 
anything that tries to steal it, your fine. There are too many enemies 
coming too fast to hit them all one at a time, so aim for the middle of 
large groups. The bomb has quite a blast radius, so aim in general areas 
with enemies, and you should be alright. If you see one of your gems being 
stolen, kill whatever is carrying it ASAP. Try not to throw too close to the 
walls, since you�ll destroy them and make it easier for the brownings to nab 
the gem blox.

For completing Ransackers, you unlock the use of Medieval Cottage B in 
create mode.

High Heist

Unlocked by: Get a medal in Ransackers
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

This one isn�t too bad. The enemies come from the corners or midway between 
the corners on the long side. Set it up so you can see all four corners of 
your center stronghold, and hurl bombs at the brownings. If a ton of 
brownings appear somewhere, use the chem. blox. Aim in between where the 
brownings come from, since the bombs big blast radius is a lifesaver here.

Kidnap Keep

Unlocked by: Get a medal in High Heist
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

The brownings spawn in similar areas here as in High Heist. Aim away from 
your castle here, because the chem. blox explosion can lead you very 
vulnerable. Take out brownings with gems first again. Make sure you can see 
all corners of your stronghold, and aim for large groups since the bomb has 
such a huge blast radius.

For completing Kidnap Keep, you unlock the use of the Medieval Magic Shop is 
create mode.

Final Siege

Unlocked by: Get a medal in Kidnap keep
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

Take out the pairs of chem. blox on the four outer towers right away by 
hitting them from above. You do not want those hitting your chem. blox in 
the middle. Then its not too bad. Again, hit any enemies stealing a gem 
blox, use the bombs giant blast radius to your advantage by taking out large 
groups with it, and keep track of ever corner of your stronghold.

For completing Final Siege, you unlock the use of the eight ball in create 
mode.

For completing Final Siege, you unlock the use of evil castle in create 
mode. 

For completing this set of puzzles with at least a silver medal, you unlock 
the set more thieves in adventure challenge.

--------
Warriors
Unlocked by: Get a medal on every puzzle in sneaky thieves.
--------

Fight Beck

Unlocked by: Get a medal in Monolith
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throws

Aim for the bottom of where the two walls of the monkeys tower�s two sides 
you can see meet. A well placed bomb will take out the main tower, and knock 
over the two side towers. You better not take too long for this, since if 
your army is defeated, you lose.

For completing Fight Back, you unlock the use of Sir Babadoo in create mode.

Collateral

Unlocked by: Get a medal in Fight Back
Bronze: 4 throws     Silver: 3 throws     *Gold: 2 throws

This one isn�t bad once you know what to do. On each wall that goes out, 
there should be a blox with two gem blox on top of it, one on either side. 
Hit the middle of that for both sides, and you should win. The explosion 
from the first bomb should set off the bomb blox in the middle, but if it 
doesn�t, hope the second does.

For completing collateral, you unlock the use of Medieval Ruin B in create 
mode.

Bluster

Unlocked by: Get a medal in Collateral
Bronze: 5 throws     Silver: 4 throws     *Gold: 3 throws

Start by hitting the middle of the side of blox with two monkeys and a bunch 
a gem blox on them, but a little towards the middle to take out the gem blox 
there. Then lob a shot at the vanish blox in the middle and in the back, 
towards where it meets that top blox, which should collapse everything 
enough so that you win.

For completing Bluster, you unlock the use of Medieval Blacksmith in create 
mode.

Iron Gates

Unlocked by: Get a medal in Bluster
Bronze: 6 throws     *Silver: 4 throws     Gold: 3 throws

This one is though. You don�t have a lot of time before your army gets 
defeated, so work fast. Start by hitting the chem. blox on that middle table 
into the huge chem. blox behind it with a throw near where the chem. blox 
meets the regular blox its on. If this goes right, it should cause a big 
chain reaction that takes out most of the course. Then there is (hopefully) 
only a few monkeys left. Take out them and any gems near them, and clean up. 
This isn�t much of a reliable strategy, but it�s the only one I know of that 
usually gets you at least a silver, gold if your lucky.

Staggered

Unlocked by: Get a medal in Iron Gates
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

Getting silver is no problem. Just aim right above the monkey in the middle 
at the bomb blox. If you hit it, almost all the gems will fall. Sometimes 
the two on top of the big chem. blox in the middle will stay on, but it�s 
easy to knock those off. If your lucky, the big chem. blox will just fall, 
and you�ll get a gold medal.

For completing Staggered, you unlock the use of Medieval Sword in Stone in 
create mode.

Indefensible 

Unlocked by: Get a medal in Staggered
Bronze: 6 throws     Silver: 4 throws     *Gold: 2 throw

Getting silver for this isn�t too bad. Rotate the camera so your looking 
level with the middle of the center of the structure (with the vanishing 
blox). Hit the middle area three times, and the mult-hit vanish blox should 
vanish, causing the thing to collapse. If your unlucky, you may have to use 
an extra throw.

Gold is a little trickier (read: luckier). Look at the bottom from an angle. 
There are four square chem. blox down there (it doesn�t matter which side 
you look from). Then throw a bomb blox or two at the bottom, trying to knock 
two chem. blox together. If you succeed, the whole tower will blow up. 
Sometimes one gem blox hangs out on top of the wreckage, but sometimes you 
can get gold in one lucky shot.

For completing Indefensible, you unlock Tiki for use in create mode.

For completing Indefensible, you unlock Gorilda rescue in Adventure mode.

For completing every Warriors puzzle with a silver or better, you unlock Old 
castles in challenge adventure.

For completing every Warriors puzzle with a silver or better, you unlock The 
Sturdy Sheep.

For getting a gold on ever Warriors mission, you unlock the use of the 
bowling ball hose in create mode.

---------------
Gorilda Rescue - GR
Unlocked by: Get a medal on Indefensible
---------------

-------
Escape
Unlocked by: Get a medal on Indefensible
-------

Carpenter

Unlocked by: Get a medal on Indefensible
Bronze: 0:01 seconds     Silver: 0:40 seconds     *Gold: 0:42 seconds

This one isn't too bad to get a gold on. Look at the course from above, then
start. Get the first two "steps" ready by pulling the blox that are sandy
colored out. Then pull out a bunch of the vanishing blox in the gorilda's way.
Once those are all gone for him, just ready the rest of the steps, and he
shouldget there in time for a gold.

For completing Carpenter, you unlock the use of Booga in create mode.

For completing Carpenter, you unlock the use of Ooga in create mode.

For completing Carpenter, you unlock the ue of Mooga in create mode. 

Interruption

Unlocked by: Get a medal on Carpenter
Bronze: 0:45 seconds     Silver: 1:10 seconds     *Gold: 1:17 seconds

I look at this level from above. Take out the blox nearest the gorilda by 
pulling it out. Then pull out the blox on the left of the three you need to
remove. After that, its a simple matter of pulling out the last two blox. If 
you do this all fast enough that the gorilda doesn't ever have to stop, you 
should get gold.

Magic Carpet

Unlocked by: Get a medal on Interruption
Bronze: 0:01 seconds     Silver: 1:00 seconds     *Gold: 1:11 seconds

Look at the course from above, so you can see the vanish blox by the baby 
gorildas, and the platform you can move closest to the mom gorilda. Take out 
that blox across the path immedietly after the first platform you can move, 
then take out a vanish blox or two. Once the gorilda nears the edge of the 
first platform, slide it along to the end. Not moving the platform doesn't 
move the gorilda. Then pull out the rest of the vanish blox, and move the last
platform when needed. The gorilda should get there just in time.

For completiing Magic Carpet, you unlock the use of Tiki Hut C in create mode.

Coil Toil

Unlocked by: Get a medal on Magic Carpet
Bronze: 0:01 seconds     Silver: 2:00 seconds     *Gold: 2:20 seconds

Look at the course from above. Start, and pull out that blox right in front of
the gorilda. Then you start running into problems. It seems that removing the
blox has a pattern to it. Move the blox nearest the baby gorilda's to the 
right, then move the outermost blox on the left (If the gorilda is on the 
bottom of your screen) up, then move the blox closest to the gorilda to the 
left, then move the outermost blox on the right down. Follow this until 
there's no blox blocking the gorilda. If you know how to do it and do it fast 
enough, you should get a gold.

Congestion

Unlocked by: Get a medal on Coil Toil
Bronze: 0:30 seconds     Silver: 0:45 seconds     *Gold: 1:00 seconds

Look at the course from above. Then start, and pull out the blox closest to 
the gorilda. Then you should see two tiki things (don't know what they 
specifically are) on each side, with a blox inbetween each pair. Pull out 
these blox by moving them up or down. There should be the top of a blox newly 
exposed because of this. Pull that out, straight up. Then there should be a 
blox below the first one by the tiki things. Pull it out by moving it up. This
should free you to pull these long thin blox below the huge on in the middle 
out to the left or right.Once both sides are done, the big blox will lower, 
and you should get a gold. 

Air Lock

Unlocked by: Get a medal on Congestion
Bronze: 0:10 seconds     Silver: 0:20 seconds     *Gold: 1:00 seconds

Look at the course from above, then start. Pull out that blox nearest the 
gorilda first. Then there should be a blox to the side of the two blocking 
the way. Move it as close to the baby gorildas as you can, and then move the 
blox blocking the way closer to the gorilda to the same side as this moving 
blox. Once the gorilda is past the first wall, move it back so its blocking 
the way. Then move the blox on the side as close as you can to where the 
gorilda started, and move the blox blocking the way that's closer to the baby
gorildas to the same side as the sliding blox. This should let the gorilda 
pass through. Note you may have to wait for the gorilda to realize they can 
get past, and this may cause you to cut the time for a gold pretty close.

For completing Air Lock, you unlock the use of Liberty Poppins in create mode.

For completing Air Lock, you unlock the use of Tiki Foliage A in create mode.

For completing Air Lock, you unlock the use of Angry Volcano in create mode.

For completing all Escape puzzles with a silver medal or better, you unlock
the No Exit set of puzzle in Challenge Adventure mode.

--------
Crossing
Unlocked by: Get a medal on Air Lock
--------

Blocked

Unlocked by: Get a medal on Air Lock
Bronze: 1:00 seconds     Sivler: 2:40 seconds     *Gold: 2:46 seconds

Hit that blox blocking the gorilda from advancing ASAP. Then look at that blox
in the middle (straight at it from the same level), and hit it off by hitting 
in near the center. You have to get the gorilda going fast and not let it stop
much to get gold, but its not tood bad.

For completing Blocked, you unlock the use of Gory Gert in create mode.

For completing Blocked, you unlock the use of Gorilda in create mode.

Burden

Unlocked by: Get a medal on Blocked
Bronze: 1:00 seconds    Silver: 2:40 seconds     *Gold: 2:46 seconds

Look at the course from the side so that your about level with those blox that
make up the center arch thing. Start, and immedietly take out the blox right 
in front of the Gorilda. Then hit that blox on top of the arch structure in 
the center, then the blox it was on in the center. Both should fly off, and 
the Gorilda should make it across fine.

For completing Burden, you unlock the use of Tiki Foliage B in create mode.

Boomwich

Unlocked by: Get a medal on Burden
Bronze: 1:00 seconds     Silver: 2:30 seconds     *Gold: 2:36 seconds

Start by making it so your about level with the blox that makes up the bridge
you want the gorilda to walk across. Then start, and hit the long flat blox
supported by the longer skinny ones closer to the gorilda. This should cause 
it to knock over the bomb blox. Then hit the blox right in front of the 
gorilda, and then hit the same blox peice on the same structure closer to the
baby gorildas. This should leave your gorilda a clear path and plenty of time.
If some of the long skinny poles fall over, then clear them off by looking at
them from the same level, and hitting them near their top.

For completing Boomwich, you unlock the use of Tiki Hut D in create mode.

Weighty

Unlocked by: Get a medal on Boomwich
Bronze: 1:30 seconds     Silver: 2:22 seconds     *Gold: 2:36 seconds

Silver isn't too bad here, but Gold is pretty tough. Look at the level from 
the side and so that most of the middle structure is level with you. Hit out 
the blox in the upper corners with a throw in their center. Then hit out the 
blox that were below them. Then aim for that pillar inbetween those two big 
blox on top near the center. Hit out any other blox left, and release the 
gorilda. At the least this should be bronze, silver if your fast enough. For 
Gold, about halfway through this, release the Gorilda. If your fast enough, 
and things fall apart extra fast, you have a shot a gold.

Cross Brace

Unlocked by: Get a medal on Weighty
Bronze: 1:00 seconds     Silver: 2:32 seconds     *Gold: 2:36 seconds

Look at the course from the side so your about level with the 3 blox in the
gorildas way. Start with hitting the big blox nearest the gorilda in the 
middle, sending it off the platform. Then hit the blox preventing the gorilda
from leaving its little starting area. The gorilda will then start moving 
(soon). Hit the remaining two blox in the same manner as you hit the first 
one off, and you should leave your a gorilda a clear path, and it should get 
there in time.

For completing Cross Brace, you unlock the use of Tiki Wall in create mode.

New Clear

Unlocked by: Get a medal on Cross Brace
Bronze: 1:30 seconds     Silver: 2:26 seconds     *Gold: 2:39 seconds

Gold here is tricky, but possible if your fast. Make it so your camera is 
looking at the course to the side, right about in line with the chem blox 
closest to the gorilda. Then hit the chem blox closest to the gorilda. Let 
out the gorilda. Hit out the chem blox nearest the baby gerts. Then hit out 
the chem blox that are higher up in that middle structure, then the lower 
two, and finally the middle chem blox. Take out the chem blox nearer the 
gorilda sooner, since if he gets too close to them, it's very hard to not hit 
him out too. That and they block his path. You'll have to let the gorilda have
little to no slowdown time to get a gold medal here.

For getting a silver medal or better on all crossing missions, you unlock
the levels cross walks in adventure challenge.

For completing New Clear, you unlock the curious kittrn.

For completing New Clear, you unlock Mouth Volcano.

For getting a gold medal on all crossing missions, you unlock the use of the
raquetball in create mode.

------
Rescue
------

Trapped

Unlocked by: Get a medal on New Clear
Bronze: 1 character     Silver: 3 characters     *Gold: 4 characters

This one is pretty easy. Look at the top level so you looking at the gem 
blox's long side. Then slide them out, pulling them off, one at a time. Then 
line it all up and repeat for the two on top of the four corner pillars. Then 
just look at each pillar, and pull it away from the center platform. None of 
this should bother any baby gerts.

For completing Trapped, you unlock the use of Cody P. Schmee in create mode.

Quartered

Unlocked by: Get a medal on Trapped
Bronze: 1 character     Silver: 3 characters     *Gold: 4 characters

Look at the structure from above. Then pull out those four gem blox on top. 
Make sure with all your grabs you send it flying away, so it doesn't hit the 
platforms the baby gerts are on. Then you can just pull the four corner 
pillars away, no problem. For those four gem blox in the middle, pull them 
out (gently) in between the baby gerts. If this doesn't work for you, look at 
their long sides, pull them up, and then throw them away.

For completing Quartered, you unlock the use of Tiki Hut A in create mode.

Trick Brick

Unlocked by: Get a medal on Quartered
Bronze: 1 character     *Silver: 3 characters     Gold: 4 characters

Getting a gold on this level takes some luck.Anyway, the best way I've found 
is to look right at the wall from the side, so you see almost every blox. Then
pull out the two lowest gem blox by grabbing them, and pointing down (pull 
them down) with the Wiimote. Then repeat for the two in the same column that 
are above that pair. Then do this again (top, then bottom) for the gem blox in
the other column, with the gem blox right under the baby gert's. If you keep 
things steady enough and nothing falls apart, you should get gold, silver if 
your a tad unlucky, and bronze if things just fall apart on you.

For completing Trick Brick, you unlock the use of Tiki Hut B in create mode.

Insect Bones

Unlocked by: Get a medal on Trick Brick
Bronze: 2 characters     Silver: 3 characters     *Gold: 4 characters

Start by looking at that tower on the top, and pulling it apart blox by blox. 
I just look at one side, pull a blox from the uppermost level up, and fling it 
to the side. Once thats gone, you can focus on a gem blox. For every gem blox 
by a baby gery, look at it so the baby gert is just in front of it, and slide 
it to whichever side is unblocked. For those without baby gerts, slip the gem 
blox out to whichever side doesn't have anything blocking it.

Fire Altar

Unlocked by: Get a medal on Insect Bones
Bronze: 2 characters     Silver: 3 characters     *Gold: 4 characters

Look at the top part of the structure, with the gem blox pairs on the left and
right. Pull out one of the upper ones, and quickly pull out the one on the
oppisite side. Do this quickly or the baby gerts will fall off. Then pull out 
the two gem blox in either order. As long as you pull them out smoothly, you 
should be fine.For the last two on the bottom, I look at the course from the 
side, so a big long blox is blocking most of my view. Try to angle it so you 
can see the tip of one of the base gem blox, and pull it out to the side. Do 
this for both base gem blox in either order, and then you should get gold.

Lava Bomb

Unlocked by: Get a medal on Fire Altar
Bronze: 2 characters     Silver: 3 characters     *Gold: 4 characters

Start by taking apart that top tower. I just pull the blox up and throw them
away. For that last one, look straight at it when your level with it, move it
up, then throw it away. After that, look at the gem blox 2 of the 4 baby 
gerts are standing on, and pull it out to the side. Do the same for the other
blox on this level. Then pull out the two gem blox below those two baby 
gerts that were on the regular blox at the start. Then rotate the camera 90 
degrees, and pull out the gem blox off to the side. Rotate the camera 180 
degrees, and then pull out the gem blox on this side the same way. For the 
last two gem blox, if you look at their long sides from a little higher then 
they are, you should see the ends of them poking out. Grab the end of them 
and pull them out. If this is all done right, the gerts and tower will be 
intact.

For completing Lava Bomb, you unlock the use of Tiki Hut E in create mode.

For completing Lava Bomb, you unlock the use of Frontier Canyon in create 
mode.

For completing every rescue mission with a silver medal or better, you unlock
Saving Grace puzzles in Challenge Adventure.

For completing every rescue mission with a gold medal, you unlock the coconut 
for use in create mode.

-----------------
Boots n' Bandits - BnB
Unlocked by: Get a medal on Lava Bomb
-----------------

----------
Gold Mine
Unlocked by: Get a medal on Lava Bomb
----------

Mine Time

Unlocked by: Get a medal on Lava Bomb
Bronze: 20 nuggets     Silver: 50 nuggets     *Gold: 100 nuggets

For this one, throw the bombs off to this side. Once you get to mining the
gold, look at the top of the upper-most part of the structure. There should be
a hole. Throw some bouncy balls in the whole, and hope for 100. I recommend
throwing thte balls in at an angle, and have as few openings as possible so 
the balls have fewer ways to escape. If your short a few of getting gold, 
start aiming through the hole at specifid not gold blox.

For completing Mine Time, you unlock the use of Maisy Moo in create mode.

For completing Mine Time, you unlock the use of Betsey Moo in create mode.

Stove Pipe

Unlocked by: Get a medal in Mine Time
Bronze: 15 nuggets     Silver: 35 nuggets     *Gold: 50 nuggets

I look at the top of the structure, and hit the top. This should make a small
hole in the top. Then throw away any excess bombs, and throw your bouncy 
balls in the tiny hole. It should get you gold, no problem.

Mineshaft

Unlocked by: Get a medal on Stove Pipe
Bronze: 40 nuggets     Silver: 50 nuggets     *Gold: 64 nuggets

This one can be tricky.I personally look at the side where you can see a 3 by
3 square of bomb blox on the end (oppisite side of where you start). I hit 
the immovable blox right in fron of the blox, detonating all the bombs. Throw
away your extra bomb. Kill one of the cows on the side or something. Then 
just throw your bouncy balls into the structure. Try to angle it so they 
bounce side to side or up and down more then straight ahead. If you get all 
the wood in the thing turned to gold, you should get a gold medal. This one 
takes some luck. 

For completing Mineshaft, you unlock the use of Frontier Cactus in create 
mode.

Lucky Bounce

Unlocked by: Get a medal on Mineshaft
Bronze: 50 nuggets     Silver: 60 nuggets     *Gold: 75 nuggets

Look at the top of the tallest part of the structure. Hit the center little
blox, and the top should expose the inside. Throw away your extra bomb. The
rest is a matter of throwing in bouncy balls, and hoping for the best, and
getting a gold medal.

Honey

Unlocked by: Get a medal on Lucky Bounce
Bronze: 120 nuggets     Silver: 180 nuggets     *Gold: 190 nuggets

Look at the top of the structure, and nail the middle of it. This should leave
a small opening. Throw away an extra bomb if you have one. Then throw your
bouncy balls in the small opening, and they should get you a gold if you let
them bounce long enough.

Rich Vein

Unlocked by: Get a medal on Honey
Bronze: 100 nuggets     Silver: 135 nuggets     *Gold: 150 nuggets

Look at the top of the part where the ceiling is made up of tons of little
hit this near the middle, making a 1 blox hole. Throw away your other bomb.
Then you have to get your bouncy balls to go through almost the whole place 
for a gold. I recommend throwing them in at angles, and throwing them in when 
you have a birds eye view of the course, since this will help the bouncy ball 
get the ceilings. If your lucky, you'll get gold.

For completing Rich Vein, you unlock the use of Frontier Outhouse in create
mode.

For completing Rich Vein, you unlock the use of Frontier Sundown in create
mode.

For completing every Gold Mine puzzle with a silver or better, you unlock the
Adventure Challenge puzzle set Gold Miners.

For completing every Gold Mine puzzle with a gold, you unlock the use of 
Stinkerton Potts in create mode.

------------
Blastin' Site
Unlocked by: Get a medal on Rich Vein
------------

Bang

Unlocked by: Get a medal on Rich Vein
Bronze: 50 nuggets     Silver: 200 nuggets     *Gold: 400 nuggets

This one is easy. Put the bomb in between and underneath the two platforms 
with point blox on them, and then start and wait for the bomb to be set off by 
Boots.

For completing Bang, you unlock the Ice Queen.

For completing Bang, you unlock the use of Boots Beaverton in create mode.

Bridge

Unlocked by: Get a medal on Bang
Bronze: 180 nuggets     Silver: 300 nuggets     *Gold: 440 nuggets

Easy. Put one bomb blox underneath each little box thing of point blox. Then
put the last one at the short end of the structure, right against it (it can
be flat on the ground). Then let Boots set off the first bomb, and the rest
should blow up everything in the chain reaction that follows.

For completing Bridge, you unlock the use of Frontier Shack A in create mode.

Palace

Unlocked by: Get a medal on Bridge
Bronze: 80 nuggets     Silver: 150 nuggets     *Gold: 230 nuggets

To topple this thing, put one blox at the bottom, as close as to the middle as
you can. Then put the second one on the second lowest level, just above the 
center, on the side closest to Boots. Then put the third bomb blox on the level
just above that, in between two of the four 10 point blox, on the side closest
to Boots. If you let Boots set off the bottom one, there should be a chain
reaction destroying all the bomb blox and the point blox.

Bombinoes

Unlocked by: Get a medal on Palace
Bronze: 20 nuggets     Silver: 40 nuggets     *Gold: 90 nuggets

Put two of the bomb blox in between the two blox holding up the stack with
the most point blox on top. Put the last on in the middle of the side of the
same structure, on the ground. Make sure this is the only one on the ground so
Boots has to set it off first. Once you start, if Boots sets off the one
against the side of the largest thing first, then it should fall apart onto 
the other two smaller ones enough to knock off all of the point blox for all
of them.

For completing Bombinoes, you unlock the use of Frontier Shack B in create
mode.

Bricks

Unlocked by: Get a medal on Bombinoes
Bronze: 50 nuggets     Silver: 180 nuggets     *Gold: 300 nuggets

Put one bomb blox on the inside of two of the four supporting blox next to
each other (the that they're not on oppisite corners). Then stack on more bomb
blox on both of these. Let Boots set off the bombs, and the stack should 
slowlyfall down, and you should get gold. Make sure all of the bomb blox are 
standing up as tall as they can be.

For completing Bricks, you unlock the use of Frontier Tree in create mode.

Pea Shooter

Unlocked by: Get a medal on Bricks
Bronze: 50 nuggets     Silver: 300 nuggets     *Gold: 320 nuggets

This is a fun one. Put two of your bomb blox in those little slots in between
the 10 point blox on the side oppisite the big chem blox. Then put one right 
in between the 10 point blox and the smaller chem blox, again on the oppisite 
side from the big chem blox. Then put the last one at the base of the side 
oppisite the big chem blox, as if there were two 10 point blox there on the 
ground. Let Boots blow up the bombs, and the point blox should all fall off.

For completing Pea Shooter, you unlock the use of the Six Shooter in create
mode.

For completing Pea Shooter, you unlock the use of Frontier Town in create mode.

For completing every Blastin' Time mission with a silver or better, you unlock
the More Blastin' set in Adventure Challenge.

------------
Bandit Blast
Unlocked by: Get a medal on Pea Shooter
------------

Outskirts

Unlocked by: Get a medal on Pea Shooter
Bronze: 1 cow     Silver: 3 cows     *Gold: 5 cows

Work from left to right here. I start out by hitting each of the Babadoos 
trying to hurt the cows. Then, hitting any Badaboo's that appear, hit all of
the bomb blox. I think destroying all of the blox with starts automatically
ends the thing for you, which should happend if you hit all the bomb blox. If
not, hit off any straggling star blox. If your not done, just watch for a 
Babadoo to spawn, and hit it right away. You just need to be fast and accurate
for a gold here.

For completing Outskirts, you unlock the use of Spanky Babadoo in create mode.

Foundations

Unlocked by: Get a medal on Outskirts
Bronze: 1 cow     Silver: 3 cows     *Gold: 5 cows

Start off by hitting all the Babadoo's that are there to start. Then, hitting
any Babadoo's the moment they appear, hit out those blox at the bottom of the
structures to collapse them, and hit any of those blox with stars to attempt
to finish this level early. As long as you watch out and hit any Babadoos that
appear, you should get a gold here.

For completing Foundations, you unlock the use of Frontier Sheriff in create
mode.

Scary Boss

Unlocked by: Get a medal on Scary Boss 
Bronze: 1 cow     Silver: 3 cows     *Gold: 5 cows

This one is tough. Start by hitting out the supports to that big square blox
that's pretty high up in the back. There's a hidden Babadoo up there that will
throw bomb blox if you don't take care of them. Then start collapsing the 
three platforms by shooting out their foundations. If you ever see a blox 
flying at your cows, hit it in mid-air to knock it off course. Hit a few 
Babadoos so they don't get to be too numerous, but don't try to get them all. 
Once you collapse the platforms, take out any stray Babadoos and blox's with a
star on them. This one will take a few tries, but is possible with some sharp 
shooting.

For completing Scary Boss, you unlock the use of Frontier General Store in
create mode.

Downtown

Unlocked by: Get a medal on Scary Boss
Bronze: 3 cows     Silver: 4 cows     *Gold: 5 cows

This level has a guy throwing bombs hiding in the thing in the back right.
Just be sure to watch for flying bomb blox, and take them out ASAP. Anyway,
start from the right to the left here. Hit the bomb blox to take care of most
of the starting Babadoos and the blox with stars on them. Make sure to take 
out most of the spawning Babadoos, and watch for those bomb blox flying from 
the back. Once you hit all of the bomb blox, take out any straggling Babadoos 
and blox with stars on them. If that Babadoo in the back is still throwing 
bomb blox after all of this, then hit a bomb blox right after its launched, 
and you should take care of the Babadoo too.

Gate Guards

Unlocked by: Get a medal on Downtown
Bronze: 2 cow     Silver: 3 cows     *Gold: 5 cows

This one is harder, becase you can't end it early. You can make it easier.
Take out that Babadoo that starts out. Then look at the bottom row of where
the Babadoos can appear. You should be able to see the edge of some 
differently colored blox than the immovable blox. Hit those differently 
colored blox, since those are the blox with stars on them. You can only do 
this on the bottom row. Do this early on, since that's the time with the least
action, and will make life easier on this level. Then just hit the Babadoos 
when they appear. Watch for a little pillar of blue... smoke? Whatever it is, 
it will appear now and then from the blox with stars on them. Use this as a 
marker for where to look, since a Babadoo will usually appear after some blue 
smoke (not all the time though).

For completing Gate Guards, you unlock the use of Frontier Saloon in create
mode.


Danger Zone

Unlocked by: Get a medal on Gate Guards
Bronze: 1 cow     Silver: 3 cows     *Gold: 5 cows

You better have good aim for this level. Start by hitting that little bomb
blox on the ground just to the right of the left-most tower. That should blow
up that left-most tower. From now on, do not blow up any bomb blox, or they
will blow up your cows too. Take out any Babadoos that appear, and carefully
aim and shoot out those blox with the stars on them. As long as you don't
blow up your cows, you should get a gold medal.

For completing Danger Zone, you unlock the use of the Shotgun in create mode.

For completing Danger Zone, you unlock the use of Haunted Woods in create
mode.

For completing every Bandit Blast puzzle with a silver or better, you unlock
the Bandits Return puzzle set in Adventure Challenge.

-------------
Haunted Night - HN
Unlocked by: Get a medal on Danger Zone
-------------

------------
Spooky Woods
Unlocked by: Get a medal on Danger Zone
------------

Tricky Trail

Unlocked by: Get a medal on Danger Zone
Bronze: 1 kitten     Silver: 3 kittens     Gold: 5 kittens

This one is pretty easy. Shoot all of the gouls there to start. Then hit away
all of the vanishing blox in between the pumpkin blox. Hit any gouls that
appear, and wait for the kittens to reach the big pumpkin blox.

For completing Tricky Trail, you unlock the use of Emily Mittens in create
mode.

Terror Trees

Unlocked by: Get a medal on Tricky Trail
Bronze: 1 kitten     Silver: 3 kittens     *Gold: 5 kittens

Again, not too bad. Hit the demon monkey looking things right off the bat. Hit
the bomb blox if you like. The monkeys should appear in the same spots, so 
just be ready for them and hit them when they appear. Wait for the kittens to 
get to the big pumpking blox. If you want them to get there faster, blast the 
blox in their way when you get a chance.

Limb to Limb

Unlocked by: Get a medal on Terror Trees
Bronze: 1 kitten     Silver: 3 kittens     *Gold: 5 kittens

This one is just a harder version of Terror Trees. Hit out the blox in the way
of the kittens. Blast the monkeys and zombies as they appear, but the monkeys
are a higher priority. Their throws usually come about faster then a zombie
finally making it to one of the kittens. Try to get some chem blox collisions
to blox up those tower things, or just blast there bases a lot.

For completing Limb to Limb, you unlock the use of Haunted Mushrooms in create
mode.

Fear of Fog

Unlocked by: Get a medal on Limb to Limb
Bronze: 1 kitten     Silver: 3 kittens     *Gold: 5 kittens

Hit those bomb blox in the tower second from the left right away. Then hit any
enemies. Hit ONLY the top chem blox on the tower just to the right of it. Hit
any enemies. The hit the bomb blox on the tower to the right of that tower. 
Hit any enemies. If you haven't picked up on the patttern yet, its pretty much
take out the tower (hit the bomb blox for those towers, hit the top chem blox
for those towers) second from the left, then work your way right, and in
between taking out these towers, hit the enemies. When you get a chance, hit
away those multi hit vanish blox in the way of the kittens and the big pumpkin
blox. Once the towers are taken care of, just blast the baddies. Hit the
monkey guys first, since they throw bomb blox, which are very dangerous here.

The Green Road

Unlocked by: Get a medal on Fear of Fog
Bronze: 1 kitten     Silver: 3 kittens     *Gold: 5 kittens

As long as you focus on the monkeys, you'll be fine. For this level, there's
not really anything you can do except blast away the zombies and monkeys until
the kittens arrive at the big pumpkin blox. Hit the monkeys as soon as they
appear, even when a zombie is closing in. A zombie will close in on 1 kitten 
at a time. If a monkey gets off a single chem blox, most, if not all, of your
kittens are doomed. All of the baddies spawn in the same places, so learn 
those and be ready for them. Now and then a zombie will creep up from behind, 
but you should be able to nail him.

For completing The Green Road, you unlock the use of Haunted Tree E in create
mode.

Rancid Rain
Unlocked by: Get a medal on The Green Road
Bronze: 1 kitten     Silver: 3 kittens     *Gold: 5 kittens

This mission is different. Blast away the blox blocking the kittens path, and
any enemies. However, now there are chem blox appearing and sliding in from
above. You biggest priority in this stage is to hit those chem blox as soon as
they land. Try to get them to spin off so they never even land on the kittens
path. If any of them fall on the path, they could block or squish on one of
your kittens. If two fall on the path... then your in big trouble. Anyway,
hit the monkeys when they spawn, and take out those zombies that start by the
big pumpkin blox at the start. The only zombies that will spawn after that 
will try to sneak up from behing the kittens. If you blast quickly, you should
get a gold on this level.

For completing Rancid Rain, you unlock the Golden Cow.

For completing Rancid Rain, you unlock the use of Marion McCluck in create 
mode.

For completing Rancid Rain, you unlock the use of Haunted Mansion in create
mode.

For completing every spooky woods level with a silver or better, you unlock
the Creepy Woods level set in Adventure Challenge.

-----------
Lost Kitten
Unlocked by: Get a medal on Rancid Rain
-----------

Build A Wall

Unlocked by: Get a medal on Rancid Rain
Bronze: 0:01 seconds     Silver: 1:05 seconds     *Gold: 1:10 seconds

This is easy. Pull out that blox blocking the kitten from the pumpkin blox
right away, and turn in once with the Wiimote. The put in in line with the 
blox wall near the top of the screen. This should hold of the Grimm until the 
kitten makes it to the pumpkin blox.

For completing Build A Wall, you unlock the use of Gurgless Grimmm in create
mode.

For completing Build A Wall, you unlock the use of Poppa Grimm in create mode.

For completing Build A Wall, you unlock the use of Ax McGill in create mode.

For completing Build A Wall, you unlock the use of Dante Babadoo in create 
mode.

For completing Build A Wall, you unlock the use of Skully McGill in create
mode.

Discovery

Unlocked by: Get a medal on Build A Wall
Bronze: 0:01 seconds     Silver: 0:45 seconds    *Gold: 0:55 seconds

First pull the blox in the kittens way out, and put them near the bottom of
your screen. As a note, you can drop blox on the zombies to kill them. Space
the blox out a bit in between the last and second to last chem blox (closest 
to the pumpkin blox). Then start making a second wall behing those, using all 
of the blox at the front of the structure holding the pumpkin blox. If there 
are a lot of zombies in an area, drag a pair of chem blox over, and detonate 
them together to kill them. A couple of zombies will come from a different 
angle, more behind than the rest. I recommend getting rid of those two with a 
pair of chem blox. If you don't let anything slow down or get to your kitten, 
you should get a gold.

For completing Discovery, you unlock the use of Haunted Pumpkins in create
mode.

Pyramid Path

Unlocked by: Get a medal on Discovery
Bronze: 0:01 seconds     Silver: 0:45 seconds     *Gold: 0:50 seconds

Move those blox in your kittens way off to the side, sort of blocking the
zombies. Then start taking apart the pyramid. Start with the two on top closer
to the kitten. Then do the blox the pumpkin blox is on until it falls to the
bottom. At that point you mostly just have to make walls to hold of the
zombies. If those two critters on each side lay enough chem blox, you can put
two of those together near some zombies to kill them. I recommend starting to
make your walls very far back. You can always move blox closer to your kitten,
but once the zombies get past a point, they aren't going backwards. If you
keep the zombies far enough away from your kitten, you should get a gold.

For completing Pyramid Path, you unlock the use of Haunted Tombstone A in
create mode.

Rise Above

Unlocked by: Get a medal on Pyramid Path
Bronze: 0:01 seconds     Silver: 0:25     *Gold: 0:45

Working fast at the start as key for getting a gold here. Adjust the camera so
you can see the pumpkin blox and where the kitten starts. Then move one of
those pairs of blox by where the kitten starts (the ones in front of it) onto
the first and second cloud blox in line with the pumpkin blox (the kitten will
go in a straight line, remember that). Then move the two towers of blox by the
pumpkin blox that are closer to the kitten, towards the kittens start on blox,
and up or down one blox. This should move both those blox down. Also, weigh
down that last blox closest to the pumpkin blox on the kittens path with two of
the blox. This should make it so the kittens path to the pumpkin blox, and the
blox to the sides of the one blox closest to the pumpkin blox, are all on the
same level. When the zombies try to get to your kitten, they will fall too far
and die. Make sure the blox on the kittens path are on the sides so they don't
block and slow down your kitten. Also make sure the zombies aren't landing on
top of the blox on the blox to the side of the main path. Put those ones near
the main path. If you do all of this, and don't stop your kitten from moving
forward much, then you should get a gold.

Slimy Stairs

Unlocked by: Get a medal on Rise Above
Bronze: 0:01 seconds     Silver: 0:25 seconds     *Gold: 0:45 seconds

Adjust your camera so your looking almost but not quite from behind the stairs,
so you can see both areas where the zombies respawn. Then start. Move the blox
on the ground in your kittens way to make small walls on each side near where
the zombies respawn. If there get to be a lot, get two chem blox over there 
and blow them up. Once your kitten is safely down from the big steps 
structure, you can pull out the blox in it to create more effective walls. 
Just try not to set off the chem blox when your kitten is too close, build 
some walls, and you should get gold here.

For completing Slimy Stairs, you unlock the use of Haunted Crypt B in create
mode.

Mattresses

Unlocked by: Get medal on Slimy Stairs
Bronze: 0:01 seconds     Silver: 0:10 seconds     *Gold: 0:35 seconds

You have to work fast here. Immedietly start pulling out the blox the kitten
starts on. Try to just place them near where the zombies appear. Once your
kitten is on the move, move anything you may have put in its way out of the
way. Then use some chem blox reactions to blow up the zombies. Now there are
two options for the tower of vanish blox the pumpkin blox is on. You can 
either make some chem blox blow up right by its base, and get rid of all the 
vanish blox, or move all of the vanish blox to create walls for the zombies. 
Either way, you need to take care of that. I recommed turning the blox with 
the control pad so their tall and flat, so the zombies have to go through 
more. Use the chem blox to blow up any groups, and don't let them get to close
to your kitten. If you get your kitten going soon, and keep it going, you 
should get a gold.

For completing Mattresses, you unlock the use of the Skull Ball in create 
mode.

For completing Mattresses, you unlock the use of Haunted Graveyard in create
mode.

For completing every Lost Kitten puzzle with a silver or better, you unlock 
the Lonely Kitten puzzle set in Adventure Challenge.

------------
Grave Battle
Unlocked by: Get a medal on Mattresses
------------ 

Grave Yard

Unlocked by: Get a medal on Mattresses
Bronze: 1 kitten     Silver: 2 kittens     *Gold: 3 kittens

Blast the zombies with the ghost gun. Thats really all there is to this level.
When there seems to be too many, hit a bomb blox to blow up the area. I would
get rid of those multi-hit blox, since they only block your view of incoming
zombies. Aim well and blast fast, and you should get a gold on this mission.

For completing Grave Yard, you unlock the use of Buster Maguff in create mode.

For completing Grave Yard, you unlock the use of Wrinkles Peasley in create
mode.

Standoff

Unlocked by: Get a medal on Grave Yard
Bronze: 1 kitten      Silver: 2 kittens     *Gold: 3 kittens.

This one is a little harder. Watch out for those monkeys that appear in the
back on each side--blast them as soon as you can. I reccomend hitting the bomb
blox at the start and partially destroying the walls after awhile, so you can
see the stage better. After that its just more pointing and shooting.

For completing Standoff, you unlock the use of Haunted Tombstone B in create
mode.

Surrounded!

Unlocked by: Get a medal on Standoff
Bronze: 1 kitten     Silver: 2 kittens    *Gold: 3 kittens

This one is kind of crazy. Don't hit the walls--the zombies will destroy those
for you. Constantly circle the camera at the start. As soon as you see a
zombie, blast them. After the first part, the zombies usually attack one side
at a time. This doesn't mean there won't be any on other sides--there's 
usually a couple here or there. It does mean you can focus of one side for a 
bit, then turn the camera to check around. The zombies have to get through the 
walls to get your kittens, so try to listen for when they're hitting the 
walls.

For completing Surrounded!, you unlock the use of the Haunted Well in create
mode.

Invaded

Unlocked by: Get a medal on Surrounded!
Bronze: 1 kitten     Silver: 2 kittens     *Gold: 3 kittens

This level is just a longer and (I think) more defendable version of 
Surrounded!. Just blast the zombies. Save the bomb blox for when a huge wave 
of them appears on one side, then hit the bomb blox. Try not to destroy the 
walls, since they really help slow down the zombies. If your ever in doubt 
about where to look, follow the dog. He seems to usually aim at big groups of 
zombies. Watch out for the occasional zombie not with the bulk of the pack. 
After the start, the zombies usually all appear on one side for awhile, with a
few on other sides. Take care of the big problem, but don't let other ones 
slip by. If your walls are too tall for you to see a zombie hitting them, try 
hitting the upper blox off the wall to not only see better, but make your wall 
extend out more.

Ghostly

Unlocked by: Get a medal on Invaded
Bronze: 1 kitten     Silver: 2 kittens     *Gold: 3 kittens

Now your stuck with the baseball, which makes your life a lot harder. At the
start, hit out the vanish blox to cause the chem blox to blow up on all four
sides, since you won't be throwing at anything that far out later in the game.
After that, keep turning your camera, and hit anything attacking your walls. 
If there are a lot of zombies in a corner area, hit the bomb blox to kill 
them. On another note, hitting the zombies doesn't change your baseballs path 
much, so try to line up a shot so if it goes straight (which it pretty much 
does), it takes out two zombies. Also, you better be good at getting a lot of 
good throws in fast, or your in big trouble. Watch out for the zombies getting 
to the vanish blox right by your kittens, and hit the zombies as fast as you 
can.

For completing Ghostly, you unlock the use of Haunted Mansion in create mode.

Spooked

Unlocked by: Get a medal on Ghostly
Bronze: 1 kitten     Silver: 2 kittens     *Gold: 3 kittens

This one is a nightmare to get a gold on, but possible. I recommend taking out
all of the chem towers at the start by hitting the vanishing blox, since you
don't want those things to fall the wrong way, and blow up your dogs or
kittens. Then just try to kill the zombies. Again, line up shots to try and
take out multiple zombies in one throw. Use some chem blox reactions and bomb
blox when there are a lot of zombies in one area. After the first part, the
zombies usually focus on one side at a time. Don't get too focused on that
though, since usually they have some attack from other sides too. Rotate the
camera every now and then to try and make sure none of them are sneaking up on
you. Also try to keep your dogs alive, since they are practically lifesavers 
in this. Good luck, and keep trying, since this level takes some luck to even
survive.

For completing Spooked, you unlock the Great Gorilda.

For completing Spooked, you unlock the use of the Ghost Gun in create mode.

For completing Spooked, you unlock the Doom Tombs puzzle set in Adventure
Challenge.

------------------
Explore Challenge - EC
Unlocked by: Complete every Explore puzzle
------------------

-----------------
Expert Challenges - ExC
Unlocked by: Get a medal on on Explore puzzles
-----------------

Bullseye

Unlocked by: Get a medal on every Explore puzzle
Bronze: 1,000 points     Silver: 1,700 points     *Gold: 1,900

You don't have to be perfect to get a gold here, but you have to be darn close.
I usually get the 10x multiplier by lining it up so that the number on the 
blox I'm planning to hit covers up the 10x multiplier (Your looking at the 
blox at the same level its on), and hitting it near the center. You may have 
to aim a little high on the outer blox on top of the pairs on the upper 
platform, but this should mostly work. This one takes practice and patience to
get a gold.

Shiny Tower

Unlocked by: Get a medal on Bullseye
Bronze: 5 throws     Silver: 4 throws     *Gold: 3 throws

From where the camera starts, there should the end of a vanish blox with a gem
blox sticking out next to it. Aim right for where the two meet. Rotate the
camera around so you can see the same thing on either side next to the first 
one. I personally go right every time. You should  to collapse. Then look
straight at the base gem blox, level with it, and hit it. This should send it 
and any other remaining gem blox toppling off.

Red Bricks

Unlocked by: Get a medal on Shiny Tower
Bronze: 30 points     Silver: 31 points     *Gold: 32 points

This one is a test of how fast you can take things apart. Angle your camera so
your looking straight at one of the four corner towers, and can see the other
two on either side. Pull apart the corner towers, one at a time. Rotate the
camera to get whatever angle you like on the last tower, and dismantle it.
This leaves the four skinny poles and the blox in them. Pull out the blox in
the skinny poles, bottom one out first (you can try top to bottom if you want
to.). Then once those are out, pull out the two oppisite corner's of the long
skinny blox. Quickly yank out the remaining two if you want gold, and hope the
minus 50 point blox falls onto the immovable platform. If your fine with a
lower medal than gold, don't pull out the last two skinny pillar blox.

Swirly Spire

Unlocked by: Get a medal on Red Bricks
Bronze: 420 points     *Silver: 660 points     Gold: 740 points

I can't figure out gold, but I can get silver. Turn the camera to the right so
your looking right at that side. Throw a baseball at the vanish blox second
from the bottom, but hit it so it heads towards the center of the tower. This
all should make some vanish blox vanish, and another one fall in front of
where you just threw a baseball. Throw in another baseball, trying to hit as
many vanish blox as possible. Then turn the camera to the right a little more,
so you can see what should be a 20 point blox pillar, supporting another 20
point blox, with a vanish blox to the right of that. Try and aim for the point
where all 3 meet. If you sucessfully hit out all three, most of the tower
should fall, and you should get silver.

Point Geyser

Unlocked by: Get a medal on Swirly Spire
Bronze: 75 points     Silver: 150 points     *Gold: 200 points

This one can get really laggy for me, but ah well. This is a bit of an odd
level. When a blox thats positive points pops out, grab it, and swing it
towards the corresponding colored wall (yellow goes left, purple goes right).
I recommed arcing the point blox up to avoid hitting minus point blox. Focus
more on the 10 purple point blox, since they're worth more. If you do a good
job, you should get gold.

More Pinches

Unlocked by: Get a medal on Point Geyser
*Bronze: 3 throws     Silver: 2 throws     Gold: 1 throw

Look straight at one "row" of gem blox (one of the longer sides of the
set of gem blox) and be level with their centers. Hit the one closest to you
in the center, which should take care of that side. Then so the same for the
oppisite side. This usually leaves only a gem blox T on one side. I recommend
hitting it from the side and below, where the two blox meet. This should get
you bronze, no problem.

For gold, you need some luck. I would try to hit one of the corner gem blox
and have the ball then hit one of the middle gem blox holding up the upper
regular blox to try and get the gem blox to fly around and destroy each other.

Rigged

Unlocked by: Get a medal on More Pinches
Bronze: 50 points     Silver: 65 points     *Gold: 75 points

This one isn't easy. Look at it from above, but slightly angled so you can
just see the 10 on the side of one of the top point blox. Hit it out with a
medium throw (the baseball should have a yellow trail behind it), then rotate
the camera around to do the same for the other side. Then gently hit out the
blox beneath that pair. This next set has a 10 point blox in the middle. 
Using the medium throws again, and the same angle, hit where the little square
10 point blox and one of the side 10 point blox meet until they fall, then
turn the camera to gently hit out the blox on the other side. For the last
pair of blox, make it so your camera is level with the target blox, and then
blast it out with a hard throw, right in the middle. Do this top to bottom,
and it should cause the least trouble. If you did this all well, and if lady
luck is on your side, you should get a gold on this.

Demolition

Unlocked by: Get a medal on Rigged
Bronze: 6 throws     Silver: 5 throws     *Gold: 4 throws

Heres a video of someone doing this level in one throw:
http://www.youtube.com/watch?v=k358UiQenwY
By the way, this Tab0203 person has lots of videos of boom blox levels, so if
your stuck and my FAQ isn't helping, or you need some visual aid, see if he
has a video 

As for the rest of us who don't get that kind of things to happen for us, try
this. Start by turning the camera down and to the left a little, and hitting
that part where three regular blox (one with a vanish blox on top) are
stickin out, next to a vanishing blox. It's like the throw the in the video,
except hit in between the two lower regular blox, while aiming to have the
bounce off take out that vanish blox. This should expose the bomb blox in the
center of the base. Hit them with your second throw. This should leave four
parts holding the tower up, that are sets of two blox, except for one is only
one blox. Hit out the solo blox one with a bowling ball hitting it from
behind, thrown the middle usually. Then take out the pair of blox on one of
the corners next to it. In theory, a throw from behing should do this,
pushing them out to the middle. I have only gottten this to work out a few
times, so any tips on getting those base blox out would be appreciated.

Green Goop

Unlocked by: Get a medal on Demolition
Bronze: 400 points     Silver: 415 points     *Gold: 465 points

The key here is those three 50 point blox. If you can hit the chem blox their
on with another chem blox, they should fall. That's 150 points right there.
For this level, I recommend going about like most other plumbing puzzles.
Knock out any point blox that are sticking out on the ends first, and loosen
blox away from something you don't want to hit off by hitting their top from
the side. When any of the chem blox get in a position to hit one of the big
chem blox, go for it. Don't worry if you hit off some minus point blox--you'll
gain more points than you'll lose, and you can afford some mistakes, even
for gold (but not a lot). Keep this up, and knock away the point blox very
carefully for a gold here.

Open Goal

Unlocked by: Get a medal on Green Goop
Bronze: 900 points     Silver: 1,200 points     *Gold: 1,500 points

I'm not very fond of this level, but that won't help me here. Anyway, start on
either the left or right side of the 10 point blox. If you want gold, you'll
need to get most of them into the 10x multiplier. There are 23 blox, which can
be 2,300 points, so if you get a little more than two thirds of the blox in
the 10x, you should get gold. To get the 10x multiplier, I've got two
strategies, neither of which seems to work out all the time. The first and
more reliable is to be level with the target blox, hit it right in the number,
but have the shot lined up so it hits about the middle of that backboard, low.
If this is done right, it should go into the 10x multiplier most of the time.
The other strategy is to use slightly softer throws on the blox, but that
usually winds up getting you into the 4x multiplier. One last thing is to try
hitting out the lower of the two blox that make a stack out first. If you hit
the top blox, the bottom one may slowly tumble over, getting you only 10
points. With some skill and luck, gold is yours. 

Launch Point

Unlocked by: Get a medal on Open Goal
Bronze: 800 points     Silver: 850 points     *Gold: 900 points

You have to be darn near perfect to get gold here. You must get every 10 point
and higher blox pretty much. The blox all follow certain trajectories, which
you should learn after a couple tries at this level. Try to anticipate the 50
point blox's zooming by (usually soon after the 25 point blox on the left
apper) and blast them. You'll have to shoot ahead of the back more blox to
hit them. Also, be accurate--you really can't afford to lost point here. Do
your best to never hit any minus point blox, or else you'll be in trouble for
getting bronze on this one.

4th of July

Unlocked by: Get a medal on Launch Point
Bronze: 300 points     Silver: 500 points     *Gold: 720 points

This one is not nearly as bad as you may initially think. You just have to
hit out all of the vanish blox, but make sure that the last one you hit is the
one holding up the little chem blox in the lower part of that middle structure
that has the upper part with two fireworks. Now to do it, you should see blox
held up by vanish blox on the left part of the screen from where you start.
Hit out only the vanish blox. Then there should be a vanish blox on top of the
chem blox those three vanish blox you just hit out are below. Hit out the
vanish blox. Then rotate the camera so your above one of those platforms above
the two towers on the side. You should be able to see a vanish blox on the
upper part of the middle structure. Hit it out for both sides. Then for your
last throw, make it so your looking at the middle structure's back side (the
part farther from the "ramp" you made with your first three throws). You
should see a chem blox being held up by a vanish blox. Hit out the vanish
blox, enjoy the show, and you just got yourself a gold medal.

------------------
Master Challenges - MC
Unlocked by: Get a silver or better on all explore puzzles
------------------

Rinse Cycle

Unlocked by: Get a silver or better on all explore puzzles
Bronze: 135 points     Silver: 150 points     *
Gold: 175 points

The key here is to not let the two chem blox connect, and to use soft throws.
I recommend gettting rid of all the vanish blox right away, then working from
the top down. Use soft throws (orange trail as your hardest) so when you hit
off the point blox, you get them into that 2x multiplier, which is pretty
much required to be used for a medal here. Use soft throws to hit out blox
that stick out of the main chunk, or if there a lone pillar. The moment you
can hit that long chem blox away, do so. It doesn't really matter what it
takes with it, because it will do far worse if it meets that other chem blox.
Be patient, take care of the chem blox, and throwing softly are key here.

Multiples

Unlocked by: Get a medal on Rinse Cycle
Bronze: 1,300 points     Silver: 1,400 points     Gold: 1,580 points

This level is a pain for me. Basically, if you want a shot at gold, you need
to get most of the point blox in the 10x multiplier, none of the minus blox
in any of the multipliers, most not knocked off, and figure out how the heck
to hit all of the point blox right. Now I start with the higher platform. Hit
the blox into that 10x multiplier, starting with the ones closest to it. If a
minus point blox gets in the way of a shot, hit it to the side with a very
soft throw. If you hit it off, don't worry about it too much, as long as it
doesn't go into a multiplier. Even if you hit off all of the minus blox (I
try this sometimes) to make life easier, and don't hit off any point blox,
you wind up a little over 100 points in the negatives, easily remedied by a
couple shots into the 10x multiplier. I personally struggle for bronze here,
so good luck aiming. Try to hit blox when your camera is looking straigh at
them, so they don't knock off other blox accidentally.

Wall of Rock

Unlocked by: Get a medal on Multiples
Bronze: 620 points     Silver: 640 points     *Gold: 670 points

This one is pretty easy if you know what to do. Hit one of the bottom corners
of the big 50 point blox in the middle, right where it meets other blox. This
throw should take care of the center. Then for the four corners, aim for where
the three 5 point blox and one 10 point blox meet (they're right by the
corners). Do this on each corner, and you should get every blox. If needed,
you have one more throw to clean up any stragglers, and you have gold.

Complex

Unlocked by: Get a medal on Wall of Rock
*Bronze: 110 points     Silver: 120 points     Gold: 200 points

I can't come up with anything consistent for anything better than bronze, and
can't even figure out gold. Anyway, here goes. Make it so your camera is right
behind the vanish blox that point blox above no multiplier is on. Then, aim
for the swirling center of the vanish blox. Your trying to hit out the vanish
blox, and have the bounce of the baseball hit the point blox into the
immovable blox behind it, bouncing it back and (hopefully) into the 10x
multiplier. Then just hit out that remaining 10 point blox, and you have
bronze.

Fireworks

Unlocked by: Get a medal on Complex
Bronze: 600 points     Silver: 700 points     *Gold: 800 points

This one is hard. To hit pretty much any of the blox, get them right in your
little cursor thing. Make sure you get all of those 50's that fly in the back
if you want a shot a gold (or medaling at all). Try to pick a few of the paths
the 10 point blox take, and focus on getting the tens in that series, ignoring
them when you have to go for the 50 point ones. With some precision and luck,
you can get gold here.

Downward Spiral

Unlocked by: Get a medal on Fireworks
Bronze: 20 points     Silver: 40 points     *Gold: 60 points

This one is all or nothing for me. To do this level, look at the long side of
the minus point blox for the level your on, starting at the top. Hit it with
one throw WITH an orange trail, or two yellow trails. This should move it more
towards the middle. Then look at the short end of the point blox, and blast it
out causing minimal contact with other blox. Make sure for all of your throws
you are level with the blox, and looking straight at it. If you do this right
all the way down, you get gold.

Golden Black

Unlocked by: Get a medal on Downward Sprial
Bronze: 25 points     *Silver: 30 points     Gold: 35 points

This one is hard. The best way I've found to do this is make it so your camera
is level with the target blox you want to get out, looking at its small and
short side, and tapping A to send out a tiny stream of water. Once it gets
there, this tiny bit of water should prove to be enough to knock out the point
blox. Start at the top with this, and work your way down. If your doing a lot
of blox from one side, turn the camera to the oppisite side and keep working.
If you always push out blox from one side, the tower will lean too much and
collapse. Once you get to the very bottom, my strategy doesn't really work 
anymore, but you should be at bronze, maybe silver. If you just want a medal,
let the clock run out. If you want gold, I would try hitting out those blox
that stick out, then taking care of the other ones by hitting them out at an
angle as softly as you can with this firehose thing.

Tiny Targets

Unlocked by: Get a medal on Golden Black
Bronze: 900 points     Silver: 1,100 points     *Gold: 1,500 points

I actually found gold to be pretty easy for me on this level. Start on the
left most pair of blox where all those 10 point blox are. Adjust the camera so
your level with the blox on top of the pair, and its obscuring the 10x
multiplier. Hit it in the middle (I go for the left side of the 0 myself) and
it should go flying into the 10x multiplier. Now, don't hit the blox it was on
yet. Do the same thing for the single blox that should be just to the right
of the stack you just hit the top blox off of. Hit that blox into the 10x
multiplier, doing the same thing as before. Then hit the blox the first blox
you hit was on top of. Repeat this all the way down the line. If you get
enough shots right, gold is yours. As a warning, I find that the farther right
you get on the 10 point blox, the harder it is to get your shots to work out,
so try and get as many 10 point blox in the 10x multiplier in the first half.

Overwhelmed

Unlocked by: Get a medal on Tiny Targets
Bronze: 190 points     Silver: 250 points     *Gold: 330 points

I'm not sure about gold here, but I can pretty much guarantee silver. At the
very start, there shold be a tall regular blox with a single chem blox on top,
on the right. Make it so your level with that chem blox and looking at the
center structure with the chem blox partially obscuring things. Hit the chem
blox in the middle. Your trying to get the chem blox to hit out the two
supporting blox in that middle structure, and hit that huge chem blox behind
that. This should make a bunch of stuff blox up. Then for your next throw,
turn the camera until you see a long chem blox sitting on the ground, on the
oppisite side of the first chem blox you hit off. If you look at the middle
structure again when your right behind it, you should see another supporting
tower of blox, with a big chem blox behind it. Hit the chem blox on the ground
in the middle, sending it through the supports and into the big chem blox.
This should take care of all but two towers with some point blox on them, in
oppisite corners. Sometimes another tower survives, but you only need that one
to fall if you want gold. You should have silver now. If not, look right at
that tower that is mostly a regular blox, with a couple small point blox and
blox on top, with a square chem blox on top of those. Hit out the tower by
hitting where one of the regualar blox and chem blox meet. If you want gold,
try to make it so your camera is as close to this tower as possible, and angle
it so you can just see the chem blox holding up the four point blox in that
far corner. Hit right where the regular blox and hem blox corners meet (it
should be very close to you). If your a little lucky and get it to work, the
chem blox will fly into that far towers chem blox, blowing up, and getting you
all the points you need for gold.

Sneaking Out

Unlocked by: Get a medal on Overwhelmed
Bronze: 60 points     Silver: 70 points     *Gold: 80 points

This is one of those levels where a little luck is needed for gold. To start,
look at the point blox in the middle from the side oppisite the one that is
open, and hit them out from between the bars. Try to not let them hit out any
of the pillars, since this will hurt you a lot later on. Then it's time for
the blox wedged in the pillars. I start with one of the pillars that has the
point blox at the bottom. Look at it so your camera as close to the the pillar 
as you can get. Then use a soft throw (yellow or blue trail) to hit the point
blox towards the middle of the structure. Do this until the pillar falls into
the middle, then hit the point blox out. Do this for the oppisite corner of
the structure, then the other pillar with only a point blox at the bottom of a
pillar, and that pillar's oppisite. If you can do this all softly enough and
and carefully enough, you should get gold.

Set 'em Off

Unlocked by: Get a medal on Sneaking Out
Bronze: 5 throws     Silver: 4 throws     *Gold: 3 throws

This is fun to watch one you can get it. Turn the camera so you can see the
vanish blox the fireworks on those upper floating platforms so the fall down.
Then hit that bomb blox in between the two middle fireworks on the bottom,
setting off both fireworks. If all goes well, this should get you gold in 3
throws.

What To Do?

Unlocked by: Get a medal on Set 'em Off
Bronze: 310 points     Silver: 420 points     *Gold: 590 points

Adjust the camera from its start so if you hit the middle of that regular blox
right in front of your face at the start, your throw knocks off all of the
point blox below it, but more importantly, that when it flies, it flies into
that tall chem blox with a single point blox on top so that the chem blox
falls and sets off a lot of reactions. You should see two big chem blox with
a little chem blox in between them off on their own. There should be three
point blox on top of one of them, and maybe one point blox on the other. Hit
the little chem blox into the chem blox with three point blox on it. Now, look
for a tower that is being held up by a purple vanish point blox. Hit that
purple vanish blox out, and let the chem blox and point blox fall. This should
leave the chem blox on the ground. Then look at the chem blox so that your
seeing that remaining structure held up by a tower of little blox in the
backround. Hit the chem blox so it takes out that supporting tower of blox,
and hits the chem blox behind that. This should take care of the rest of the
point blox and get you gold.

--------------------
Adventure Challenge - AC
Unlocked by: Get silver or better on all levels of any stack in 
Adventure mode
--------------------

--------
Midievil! - CAM
Unlocked by: Get a silver or better on all levels in any Gem Kingdom stack
--------

-----
Ruins
Unlocked by: Get a silver or better on all Gem Harvest puzzles
-----

Cairn Crush

Unlocked by: Get a silver or better on all Gem Harvest puzzles
Bronze: 3 throws     Silver: 2 throws     *Gold: 1 throw

Look right at one of those four chem blox outside the center tower, and hit it
in the center. It should go through the vanish blox, hit the chem blox in the
middle part, and blow up the rest of the level for you.

Stout Walls

Unlocked by: Get a medal on Cairn Crush
Bronze: 6 throws     Silver: 5 throws     *Gold: 4 throws

I can't really come up with a consistent way to get gold, but I have some
ways that should at least get you a medal. One is to look in from above, and
hit the base, where two of the blox on the side meet. Do this for two sides,
and the hit away all the extra blox. Another way is to hit out the corner
towers by looking at one when your level with it, and hit out another tower
blox thing when it falls off. This level will take some experimenting and luck
to gold, but trying my strategies above should get you bronze unless your
really unlucky (I hope).

Ruined City

Unlocked by: Get a medal on Stout Walls
Bronze: 5 throws     *Silver: 4 throws     Gold: 3 throws

I can't really come up with any specifics here, since this level never seems
to turn out the same way twice for me. I would try having your camera low, and
hitting the part where the chem blox and blox meet. Try to get the blox to
hit each other so they topple over like dominoes, while at the same time
trying to get some chem blox to collide for some explosions. If you try this
for a bit, you should get yourself bronze, silver if your lucky, and gold if
your just plain amazing.

Perches

Unlocked by: Get a medal on Ruined City
Bronze: 4 throws     Silver: 3 throws     *Gold: 2 throws

This level is really not too bad if you get some reactions going. Start by
tilting your camera down so you see a vanish blox at the base of the tower
you start closest by. Hit out the vanish blox, which should make the tower
fall into another tower, blow it up, which should send a chem blox at another
tower, blow it up, and maybe take out the fourth tower. If that fourth tower
survives, which seems to happen most of the time, at the bottom you should see
a bomb blox with a vanish blox next to it. Hit where the two blox meet, which
should be plenty to make the tower collapse for you, and get you gold.

------------
More Thieves
Unlocked by: Get a silver or better on all Sneaky Thieves puzzles.
------------

Break & Take

Unlocked by: Get a silver or better on all Sneaky Thieves puzzles.
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

Not a tough level. Take care of those bandits right away. When you get a
chance, hit those chem blox on top of those three towers away so they don't
cause you any trouble. Once you do that, change the camera so your right above
the four spawn points, over by where the towers were, and can see that spawn
point behind your gems. Then just nail the thieves. Use the bombs huge blast
radius to your advantage, and then things shouldn't be too hard. Take out any
thieves that try to nab any of your gem blox, and you should be fine.

Bear Brigade

Unlocked by: Get a medal on Break & Take
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

I start by hitting away all of the chem blox on top of those four towers by
where the bears spawn. Don't worry about the bears at the start--the walls
should hold them off until you take care of the towers. Then, look at the
stage from the side, so you can see the middle, and both sides where the
bears appear. Just keep throwing bombs here, and you should be fine. Don't
sweat it too much if your little towers explode, since the bomb's blast radius
should cause too much damage for the bears to get any of your gems.

Gem Bearers

Unlocked by: Get a medal on Bear Brigade
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

Just blast the bears at the start, and make it so you have a birds eye view of
the level. Don't worry about destroying the towers, since the bomb should be 
able to keep the bears plenty far away. Use its large blast radius to take out
large groups of bears in one throw. I usually rotate my throws around the 
course, hitting each corner with the bears spawn points once. If there is a 
large group from one corner, take care of it, then continue rotating your 
throws around. This should do enough damage to keep the bears far from any of 
your gems.

Palace Pinch
Unlocked by: Get a medal on Gem Bearers
Bronze: 1 gem     Silver: 5 gems     Gold: 8 gems

This one is a bit tougher. First, hit out all of the chem blox on top of those
outer towers to try and preserve your middle stronghold. Then look at the
course from above, and keep nailing the bandits. Try to keep your throws away
from your center stronghold so you don't make the bandits job any easier. Then
its a matter of hitting the bandits. Hit any trotting off with your gem blox
right away. Also, try to make it so your throws are closer to the outside than
the inside, so the explosions send the gem blox closer to the middle, not the
fires in the corners.

All Armored

Unlocked by: Get a medal on Palace Pinch
Bronze: 1 gem     Silver: 5 gems     Gold: 8 gems

Look at the course from above, and take out those starting bandits. Then the
rest of them should come from the four corners of the course. I rotate my
throws around, hitting any bandits coming from one corner, then moving to the
next. If a group ever gets to the castle's walls, take it out, then resume
your normal rotation. Your walls will slowly crumble, but thats alright. As
long as you keep throwing enough bombs at the bandits, you should be able to
hold them off from the gem blox. Just take out large groups, and any who try
to take your gem blox.

Raccoon Raid

Unlocked by: Get a medal on All Armored
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

Look at the course from above. Hit the center on top, where those four gem
blox are. This will make them more vulnerable, but if you don't do this, when
the tower falls, they can go a whole lot farther. After that, it's like the
other missions before this. Hit the bandits with the bomb, rotating their
spawn point, and taking out any key groups, or any with a gem. Now after a bit
of this, the bandits apear pretty much only below the castle. Let the castle
crumble, blast any bandits running around, and then keep throwing bombs in the
middle of those four central spawn points. If you can get rid of all other
bandits, and they're only spawning in the middle, you can just keep blasting
them all the moment they spawn. This mission is harder, but gold is definetly
not impossible.

-----------
Old Castles
Unlocked by: Get a silver or better on all Warriors puzzles.
-----------

Purple Heart

Unlocked by: Get a silver or better on all Warriors puzzles.
Bronze: 230 points     Silver: 270 points     *Gold: 300 points

This one is actually really east. Look at the level from above, and hit the
middle of the highest 10 point blox. Let the blox vanish, then hit the 10
point blox in the middle, and you should have 310 points. Just throw your
last bomb far away so you don't lose any points.

Violet Valor

Unlocked by: Get a medal on Purple Heart
Bronze: 170 points     Silver: 200 points     *Gold: 240 points

This one is a little harder, but still possible. Look at the course from
above, and hit that little 10 point blox on top. Then for the next two throws,
look at one of the four outer corner so you see where the two side walls meet.
Try to hit right where the two walls meet, destroying both walls and that
corner. Do this for the oppisite corner, and you should have just enough
points for gold.

Indigo Ire

Unlocked by: Get a medal on Violet Valor
Bronze: 140 points     *Silver: 180 points     Gold: 200 points

I can't seem to get gold here, but I can do silver. Look at it so your looking
in between that outer most 10 point blox with a smaller 10 point blox on top,
and that minus 5 point blox with three 10 point blox on top. Aim very high up
and in between those two. Detonate the bomb between the two with A. This
should have the bomb about equal in height to the highest target blox when it
detonates. Do this on both sides, then look at the middle. See that big,
central minus 5 point blox? Nail it on the edge towards the groups of 10 point
blox, and that should take care of most of the middle, and get you silver,
bronze at least.

Collapse

Unlocked by: Get a medal on Indigo Ire
Bronze: 160 points     Silver: 185 points     *Gold: 225 points

You don't need to move the camera for gold here. Start by hitting where that
10 point blox and minus 5 point blox meet, on the left and right of your
screen, on that platform with all those little 10 point blox on top of it. Hit
where that pillar nearest to you has the 10 point blox and bigger minus 5
point blox on top. Do that on the left and right. That for your last throw,
you should see a big minus 10 point blox atop a long skinny minus point blox.
A little below that precariously perched 10 point blox, you should be able to
see the purple of a very small 10 point blox. Hit that corner of it closest to
you, and you should get yourself gold.

Razed

Unlocked by: Get a medal on Collapse
Bronze: 160 points     *Silver: 185 points     Gold: 225 points

Well I can't figure out gold, but I can get silver fine. Start by looking at
the course from above, near the middle. Hit the middle of that platfrom that
structure that starts out nearest you, but on the end near that tower made of
a few huge minus point blox. If you do this, you should make that front
structure, the big tower, and the two side parts with four towers of minus 5
point blox have most of their 10 point blox drop. Then rotate the camera down
and to the left, so that the tower that starts to the right of that big middle
one has all of its little 10 point blox level with your camera, and their
almost, but not quite, in a straight line. Aim for the middle of that line.
Then turn your camera around to where you started, low and in the middle. You
should see, in the top left, oppisite of where you threw your second bomb, a
tall thin minus point blox with a point blox on top. Aim for where the two
meet, and silver is yours.

Down Fall

Unlocked by: Get a medal on Razed
Bronze: 100 points     Silver: 125 points     *Gold: 150 points

Gold here is very tricky, but possible. Don't ever move your camera. I'll tell
you that now. Anyway, start by aiming for the edge of that minus point blox
holding up that huge minus point blox, right at the level the numbers are at.
Then detonate the bomb when it nears where all the point blox are. This should
get you mostly point blox. For your second throw, get your cursur at the point
of the topmost tower of that cotttage in the backround to the left, in between
that little outer part that's on its own, and the main structure. Throw your
bomb, and detonate it when its over the blox. Do this for the right side,
except this time use that tent outside the gate on the right, and detonate the
bomb over the blox. If you timed your detonations well, gold is yours.

-----
Tiki! - CAT
-----

-------
No Exit
Unlocked by: Get a silver or better on all Escape puzzles.
-------

In a Jam

Unlocked by: Get a silver or better on all Escape puzzles
Bronze: 2:30 seconds     Silver: 2:34 seconds     *Gold: 2:40 seconds

This level is easy when you know what to do. To start, pull out the blox
directly in fron of the gorilda. Then below here and to the right of where you
start is a long blox. Move it to the left (this is assuming your looking from
the same side as where the gorilda starts). This will let you pull out the 
blox behind it, which will make another blox fall, so you can pull out that
blox closer to the babies out, which will let you pull a blox on the side of
it you didn't pull it out by up, which was blocking a blox that is on about
the same level as the first blox you moved to start this, so you can pull that
out, which will make another blox fall, enabling you to pull out the last blox
blocking your Gorilda's way. In short, once you move that first blox, you can
go around and move the rest. Move fast, and gold is yours.

Monsters

Unlocked by: Get a medal on In a Jam
Bronze: 2:34 seconds     Silver: 2:40 seconds     *Gold: 2:44 seconds

This one takes some speed and precision grabbing. Look at the course from the
side, so it looks really long, and the purple vanish blox are in the middle.
Be above the level where the gorilda walks a bit. Then start. Immedietly start
pulling out all the vanish blox in your gorilda's way, starting with those
closest to the gorilda. However, leave the 3 stacked up right in front of
gorilda. You can let those be hit away. If you can clear the path enough so
gorilda never has to slow (much) you can get gold. If you need to, grab a
tiki that dances too close to gorilda. I usually have to do 1 for each of the
first waves, and maybe 2 for the second ones, at least one. If your fast,
this should be manageable.

Elevator

Unlocked by: Get a medal on Monsters
Bronze: 1:40 seconds     Silver: 1:45 seconds     *Gold: 1:48 seconds

This one takes a steady hand at the end for gold. Wait for the gorilda to
get near the edge of that first blox, and grab it to slide it forward with
the gorilda's path. As soon as the gorilda has cleared any above parts (when
you can move the blox up pretty much), yank it up as fast as you can. Some
immovable blox will stop it from flying up, and the gorilda will be able to
continue on. Then move that second blox under the gorilda, until it can't
move to the side anymore. This one has to go down. If you let it drop, the
gorilda will die. I suggest lowering it at a fast rate, but slow enough the
gorilda doesn't start falling. If you do this all right and fast enough, gold
is yours.

Locked Up

Unlocked by: Get a medal on Elevator
Bronze: 2:15 seconds     Silver: 2:25 seconds     *Gold: 2:33 seconds

The key here is to work quickly. Look at the course from above, closer to the
baby gerts side. Start, and pull out the blox in front of gorilda by pulling
it to either side. Then begins to long dismantling. Start by pulling out the
blox near the bottom of the level that is closest to the baby gerts. You have
to pull this blox out to the left. Then on the right, by the end of where the
blox you just pulled out used to be, there should be a blox you can now pull
out towards the baby gerts. This lets you pull out the blox on the bottom that
is now closest to the baby gerts out to the right. Then you can pull out that
blox near the bottom that's to the left, near the gorilda towards the baby
gerts. The pull out that blox near the bottom right below where gorilda
started. Rotate the camera so your looking at the area where that first blox
you need to get to drop (the one closest to gorilda) is. There should be two
short little blow holding up the blox. Pull them out, and the blox should
fall. You may need to pull down the blox to get it all the way. For the next
one, there should be a long, central blox holding it up. Pull that blox lower
to the bottom of the level, then pull it out to the side. Again, you may need
to pull down the center blox to get it all the way down. The next two should
have already fallen, but may need to be pulled down themselves now. If you do
this all quickly enough, you should get gold.

Slip 'n' Slide

Unlocked by: Get a medal on Locked Up
Bronze: 1:04 seconds     *Silver: 1:11 seconds     Gold: 1:16 seconds

I can't seem to figure out how the heck you are supposed to get gold here, so
here goes silver. Just start from where the camera does. Your going to have
to be fast here, just to survive. Grab away those two tikis and all blox
not holding up that first normal blox on the second to highest platform. The
moment gorilda gets onto that normal blox, pull out the chem blox holding it
up. This should create a ramp for gorilda to walk down. No you have to
worry about the second level. It's the same idea for the whole level. Take out
the tikis and all blox, except for ONE holding up the normal blox. when
gorilda gets onto that normal blox, pull out its last support. You may not
have to really worry about the tikis as much on that last floor. I have done
this, and I think if you do it perfectly, and let gorilda go right away by
taking out that vanish blox at the very start, you can get gold, but I can't
do it.

Gear Works

Unlocked by: Get a medal on Slip 'n' Slide
Bronze: 2:10 seconds     Silver: 2:15 seconds     *Gold: 2:22 seconds

Well I can tel how you should do this, but getting gold is going to take some
very fast work. To do this level, look at it from above. Start it now. You
should see, off to the side of the main walkway, a blox that runs parallel to
to main walkway. Move it as close as you can to the baby gerts, allowing you
to move a blox perpendicular to the main walkway closer to gorilda out more,
allowing you to move the blox above the blox blocking gorilda. Move them to
the side to allow you to see the blox currently blocking gorilda, and then
pull that blox up. Wait for gorilda to go by (you can hear the footsteps, even
if you can't see her) and then drop it. Repeat the whole moving top blox to
move blox blocking gorilda until the last one, where you have to pull in that
blox you pushed out to let you slide those upper blox (you may need to move
the blox a bit to do this) so you can move that outer most blox close to
gorilda, allowing you to pull out that blox near the gerts blocking the top
parts from moving, and then letting you move the top parts, pull up the blox,
and let gorilda get to her baby gerts.

-----------
Cross Walks
Unlocked by: Get a silver or better on all Crossing puzzles
-----------

Equilibrium

Unlocked by: Get a silver or better on all Crossing puzzles
Bronze: 2: 15 seconds     Silver: 2:25 seconds     *Gold: 2:35 seconds

This one takes some speed and timing on releasing gorilda, but gold is not
ridiculous. Start by lowering your camera so your just above the bridges
height. Then start, and work your way from the top down. Start with the big
blox in the upper corners, then the tall pillar-like blox on the very outside.
Then hit one of those pillars that are now the outer most pillars, hitting
where they meet the long platform that's almost as long as the bridge. This
should only leave the central structure standing. Release the gorilda. Then
hit away all of the middle parts remaining one at a time. You should be able
to do this long before the gorilda actually gets there. Be careful with the
blox low and close to the bridge, so you don't accidentally hit the bridge
and destroy it. I recommed lowering your camera if your having problems with
this.

Bomb Bridge

Unlocked by: Get a medal on Equilibrium
Bronze: 2:20 seconds     Silver: 2:26 seconds     *Gold: 2:34 seconds

This one takes some luck for gold. Before you start, turn the camera so your
just above where gorilda starts. Start, then hit that regular blox that is 
just beyond the first bomb blox. This should turn it so it sort of covers
the first bomb blox. While this happens, turn the camera so your looking at
the bridge from the side so the regular blox is blocking at least part of the
bomb blox. Hit that regular blox to knock off the bomb blox, and let the
gorilda go. Do this same sort of deal on the other side, but you have to take
care of the middle too this time. I would try doing the same thing as before,
hoping it either knocks of the middle tower, or lets you knock it off. Clean
up any blox blocking the gorilda's path, and hope you did this fast enough for
gold.

Canopy

Unlocked by: Get a medal on Bomb Bridge
Bronze: 2:30 seconds      Silver: 2:38 seconds     *Gold: 2:40 seconds

I haven't got gold myself here, but I have the theory behind it. Adjust your
camera so you can just see the blox blocking gorilda's initial progress, and
your about level with the bridge. Start, and hit out that blox blocking
gorilda. Then you have to move very fast. Hit the chem blox, starting on top,
from the top down. Do not hit the bomb blox. Your trying to get the chem blox
movement to take the bomb blox away. Once you have done this only for the side
closer to gorilda, which you should've started with, hit out the regular blox.
Then do this for the side closer to the baby gerts, and take care of the
middle. If your fast enough, didn't hit gorilda, and your bridge remains flat,
gold is yours. If your having trouble with gorilda dying because you let it
loose too early, wait to take out all the blox on the side closer to it, then
let it go. This will get you bronze, but is much easier.

Beguiler

Unlocked by: Get a medal on Canopy
Bronze: 2:10 seconds     *Silver: 2:20 seconds      Gold: 2:28 seconds

The best I can come up with this level is not the most reliable thing but...
hey, what works works, right? Anyway, lets get to the strategy. Start, and
look at one of those four corner pillars by the four corner bomb blox. Look
at it from where gorilda or the baby gerts start, depending on which side the
pillar is on, so your closer to it, and your about level with the bridge, but
a little higher. Then hit it with a gentle throw on the side that is shorter,
but still really tall. It should fall against the bomb blox, out of the way.
Do this for all four corner pillars. Then the middle blox are easy. Release
gorilda, and being about level with the bridge when your throwing, blast off
the middle blox, starting with those by gorilda. I *think* you can get gold
if you do this fast enough and let gorilda start soon enough.

Interlocking

Unlocked by: Get a medal on Beguiler
Bronze: 2:00 seconds      *Silver: 2:30 seconds     Gold: 2:37 seconds

This one takes some luck in not accidentally setting off all the bombs here.
Anyway, start things out by adjusting your camera so you have that central
bomb blox on that one long blox in the middle of your screen. Hit the platform
so it goes to one side and takes out the upper chem blox on that side. Then
Change your camera so your level with and as close to as possible for one of
the remaining upper chem blox. Hit that chem blox, taking out it and the bomb
blox (by take out, I mean hit away, not blow up). Do this for both of the
remaining chem blox. This is where I let gorilda go. Then just look at those
two regular blox in the way, the smaller side, level with it, and blast it as
far away as possible, starting with the one closer to the gorilda. This should
get you a silver, gold if you can be very fast.

Boom Box

Unlocked by: Get a medal on Interlocking
Bronze: 2:10 seconds     Silver: 2:22 seconds     *Gold: 2:28 seconds

This is yet another one involving you trying to not blow up gorilda. Before
you start the timer, adjust your camera so your looking at the level from the
side and a little below the bridge. First hit out that really long chem blox
beneath those three upper bomb blox. Then hit out that upper most chem blox.
Try to hit these at slight angles so they knock the bomb blox off with them.
Then. Hit out those big regular blox, and those outer chem blox that were
supporting them. Then you might want to let gorilda go. The last few throws
are a bit more luck based. Hit right inbetween one of the sets of two chem
blox left, blasting the chem blox away, and do this for the other side as
fast as you can. Then hit away any rubble, and unless your stuck with an
unlucky bomb blox in the way, you should get silver at least, gold if you
worked fast.

------------
Saving Grace
Unlocked by: Get a silver or better on all Rescue puzzles.
------------

Step Ladder

Unlocked by: Get a silver or better on all Rescue puzzles
Bronze: 60 points     Silver: 70 points     *Gold: 80 points

This is a tricky one at best. For the upper most pair of 10 point blox, look
at them from above, and slowly slide them out. If the baby falls, don't sweat
it. You only need one surviving baby to continue and get a gold. Once you have
taken care of those two, the tricky part begins. I just try to make it so I'm
level with my target blox, grab it, and yank it down and away as fast as I
can, hoping no minux blox fall with it. Not very reliable, but you can medal
with it after a few trys.

Idol

Unlocked by: Get a medal on Step Ladder
Bronze: 20 points     Silver: 40 points     *Gold: 50 points

This one takes a steady hand. At the start, not really. Just dismantle that
thing on top. I just throw it all up and to the side, and its gone. Just leave
that platfrom for the babies to stand on. Then, starting with the upper-most
one up, pull out the point blox. I try to pull them out diagonally, so they
just come out in between the two minus blox. If one side gives you extra room,
try scooting the blox to that side, then pulling it out. With a steady hand,
gold is yours.

Down in Flames

Unloced by: Get a medal on Idol
Bronze: 80 points     Silver: 90 points     *Gold: 100 points

This one isn't too bad, it just looks that way. I start at the top, but order
doesn't really matter here. Anyway, for those top most ones, just make it so
your camera is about level with them, looking at their long sides, and pull
them out. Don't worry about the baby gerts falling--you have 2 more, and they
should never be in danger. Then look at one of the sides, where there are two
10 point blox on each side, one on each side of the regular blox. Look at
those, when your level with them, and pull them out. Then do that for the
other side. Then you should be able to get those last two in the middle by
looking at their long sides from about where you pulled out those 10 point
blox sandwhiched inbetween those minus 10 point blox you just pulled out. Pull
out the 10 point blox, and you should get gold.

Centerpeice

Unlocked by: Get a medal on Down in Flames
Bronze: 40 points     Silver: 60 points     *Gold: 80 points

This is a tricky one. Before you pull out the point blox for a level, pull the
minus point blox on that level so that they're in the middle of the two
regular blox they're stuck inbetween. Then pull out the point blox for that
level. Do all of this so your level with the level your working on. If you
do this all right, gold is yours.

Sleigh Ride

Unlocked by: Get a medal on Centerpeice
Bronze: 40 points     Silver: 60 points     *Gold: 80 points

Gold here is hard, but possible. The way I did it was start by looking at the
level from above. Pull out one blox on the top level, then (quickly, but not
moving anything too fast), pull out the other blox on the top level. The pile
of minus 10 blox should fall down one level, along with you baby gerts, and
you should be fine. For levels with more than two blox on it, take out all of
the smaller blox first (the two small ones), then pull out the big one. You
have to move fast on a level to get through this. Once you have it so the
tower of minus 10 point blox is on top of the bottom two long and skinny point
blox, pull those out buy pulling them to the side from above. If your fast,
careful, and lucky, gold is yours. If the tower does fall, don't sweat it too
much. Just dismantle the tower (slower now, since you can afford it) and don't
let any more minus point blox fall, and bronze should be a piece of cake.

Ziggurat

Unlocked by: Get a medal on Sleigh Ride
Bronze: 70 points     *Silver: 90 points     Gold: 110 points

This takes some luck, which I don't like using, but its all I can seem to come
up with for this level. Start by taking off every non minus point blox from
that top platform the baby gerts are on, starting with the big blox on top,
and working your way down. Then pull out the three 10 point blox that are
cubes on the one side of the area below the platform with the baby gerts.
This should *hopefully* make the two of the baby gerts safely land on the
platform the middle 10 point blox was on. Then just look at the longer side of
the 10 point blox remaining, and pull them out one at a time.

--------
Western! - CAW
--------

-----------
Gold Miners
Unlocked by: Get a silver or better on all Gold Mine puzzles
-----------

Idle Mines

Unlocked by: Get a silver or better on all Gold Mine puzzles
Bronze: 120 nuggets     Silver: 130 nuggets     *Gold: 140 nuggets

Gold is possible with some lucky bounces. Use your first throw to hit that to 
group of little blox with a bomb, near the center. Then for your second throw,
Hit one of those single, little blox in a group to create a tiny hole for the 
mining. Throw a bouncy ball or two into the hole, and hope you get enough for
gold. If your just 1 shy of getting a certain medal, I would just nail a blox
that hadn't been turned to gold yet on the outside, just to guarantee your
medal.

Jackpot

Unlocked by: Get a medal on Idle Mines
Bronze: 80 nuggets     Silver: 90 nuggets      *Gold: 100 nuggets

Hit one of those surrounding bombs with your first throw, and just nail the
blox around the hole on top for you second. Then for the mining, throw them
all into the box of blox, and hope you manage to get them all to pull out a
gold medal.

Bird's Eye Mines

Unlocked by: Get a medal on Jackpot
Bronze: 120 nuggets     Silver: 130 nuggets     *Gold: 140 nuggets

This one takes some luck too. If you look at one of the longer sides, you
should see an area with some small 1 by 1 blox. Nail the middle of the set of
three of these, and you should make a small opening, and blox up the bomb blox
inside. Then just look at the thing from above, and blast the bomb blox.
Then just throw your bouncy balls inside, and hope you get enough blox for a
gold medal.

Reverb

Unlocked by: Get a medal on Bird's Eye Mines
Bronze: 30 nuggets     Silver: 45 nuggets     *Gold: 60 nuggets

This one is trickier. I start by blasting the middle of the group of small
blox on the outside of the main thing. Then pick one of the boards on the
perimeter (I always go for on near the top, and the end of the line) and blow
that blox away. Then throw in some bouncy balls at different angles, and hope
for gold.

Resonate

Unlocked by: Get a medal on Reverb
Bronze: 70 nuggets     Silver: 80 nuggets     *Gold: 90 nuggets

This one really takes some luck. I start by blasting out the middle of one
of the bottom rows of those little blox oppisite the side with the tall and
long vanish blox. Then throw your second bomb away. Throw a bouncy ball into
the hole you made, which should take off the top. Then try some more angled
throws into the little tower of tiny blox, trying to get as many bounces as
you can. If your lucky enough, gold is yours.

Loose Load

Unlocked by: Get a medal on Resonate
Bronze: 40 nuggets     Silver: 45 nuggets     *Gold: 50 nuggets

You have to be perfect for gold here, but it is still possible to get. Blast
the structure with a bomb to get most of it to fall. Anywhere low seems to do
a good job. Then use your second bomb to try and blow off any blox hanging out
on those base ones. Then use your bouncy balls to get any remaing blox, likely
all or mostly those base ones. Try angling your throws to get as many blox in
one throw as you can, and if you get them all, gold is yours.

-------------
More Blastin'
Unlocked by: Get a silver or better on all Blastin' Site puzzles
-------------

Casino

Unlocked by: Get a silver or better on all Blastin' Site puzzles
Bronze: 90 nuggets     Silver: 120 nuggets     *Gold: 150 nuggets


I got emailed a better strategy for this from a Tony and Heather, so thanks!
Anyway, the way you do this is to place each bomb blox (one at a time for
Boots to detonate) in between two of the pillars that are one side that has
three pillars on that side. I hope that makes sense. Anyway, put each bomb
blox in between the two pillars one at a time (store the bomb blox way up on
top of the structure so they don't get blown up too soon) and the thing should
fall. I did one of the taller ones first, then the two little ones, then the
last one was one of the tall ones, but whatever works for you.


Shacks

Unlocked by: Get a medal on Casino
Bronze: 130 nuggets     Silver: 210 nuggets     *Gold: 260 nuggets

This one isn't too bad. Put the bigger bomb blox in the center of the shacks
(1 per shack), and then put the smaller one underneath it so it stands tall,
and let boots do his thing. Gold should be a walk in the park.

Abombination

Unlocked by: Get a medal on Shacks
Bronze: 70 nuggets     Silver: 90 nuggets     *Gold: 120 nuggets

I found this one to be pretty easy. Look at the side of the base part of the
structure. You should see some immovable blox sticking out just a little bit.
Place once of your 1 by 1 bomb blox on the one that is near the middle height,
and closer to boots. Put the other small blox on the part jutting out on the
very bottom, closest to boots. This will create a chain of explosions,
allowing you to put that last bigger bomb blox in between those two 10 point
blox on that lowest chem blox. Let boots do his thing, and the thing should
fall, earning you gold.

Lattice

Unlocked by: Get a medal on Abombination
Bronze: 140 nuggets     Silver: 180 nuggets     *Gold: 210 nuggets

This one is easy. Just stack all four of your bomb blox on the inside of one
of the four base pillars (so the bombs are on the side closer to the center
of the structure) and let boots blow them up. This should bring the whole
thing down.

Anachronism

Unlocked by: Get a medal on Lattice
Bronze: 70 nuggets     Silver: 90 nuggets     *Gold: 120 nuggets

The best I can come up with here is to put one bomb blox under each of those
three big structures, near the middle. This will sometimes get you gold,
sometimes bronze. Give it a few shots, and gold should be yours.

Up and Over

Unlocked by: Get a medal on Anachronism
Bronze: 160 nuggets     Silver: 250 nuggets     *Gold: 260 nuggets

This is kind of a fun one. Put that little bomb blox by that little chem blox
near the tower with a chem blox at the base, on the side of the course the
teeter-totter is up. Line it up so that bombs explosion will send the little
chem blox into the chem blox tower's base chem blox. Then put one of your bomb
blox on top of the big structure on that side (the one where the teeter totter
is up) on the very top, in between the chem blox up there and one of the long
10 point blox. The other bomb blox can be put out of the way so boots doesn't
go for it. I put it on the teeter totter. If you get that tower with the chem
blox on top to his the bigger chem blox on that side, then gold is yours.

--------------
Bandits Return
Unlocked by: Get a silver or better on all Bandit Blast puzzles
--------------

Evildoers

Unlocked by: Get a silver or better on all Bandit Blast puzzles
Bronze: 3 cows     Silver: 4 cows     *Gold: 5 cows

This one can be a pain at first. Basically, you have to hit those bomb blox
early before they get to your cows. If a bomb gets too close, and you can tell
it would hit your cows, let it go. Better to lose one cow than 3 or 4. If you
want gold, I suggest aiming for where the bombs are thrown by the monkeys. If
you hit the bombs early enough, it will take out the monkey nearby, making
life much easier. You can beat this stage in six seconds if you hit those
first bombs early enough. If you can't blow up the monkeys, I suggest to hit A
as fast as you can to try and hit the bombs, and work fast.

Hide n' Seek

Unlocked by: Get a medal on Evildoers
Bronze: 3 cows     Silver: 4 cows     Gold: 5 cows

This is easy if your fast. Hit the top of one of those tall regular blox on
side so it falls, exposing a bomb blox. Blast the bomb, and the monkeys will
be taken care of. If you move fast enough, you can take care of the monkeys
before they get to throw a thing. If the monkeys do start throwing, blast the
blox and resume that blowing up of the bomb blox ASAP--they throw fast enough
you won't last long otherwise.

Diving Board

Unlocked by: Get a medal on Hide n' Seek
Bronze: 3 cows     Silver: 4 cows     Gold: 5 cows

Again, you have to be fast here. Hit out those two blox on the right part of
the left structure. I hit near the top of the higher up one, and that usually
works. When both are gone, the chem blox should be sliding down the ramp. When
it gets about halfway (at/past the top right corner of the cube bomb blox),
blast one of the bombs. It should send the chem blox into the monkeys little
pen and blox them up. If you miss... try shooting as much as you can, or just
restart. The monkeys will likely get off at least one round of throws or two,
so watch out for that and blast away the blox.

Cliff Diver

Unlocked by: Get a medal on Diving Board
Bronze: 3 cows     Silver: 4 cows     *Gold: 5 cows

Another one where you have to move fast. Hit one of those bombs on the far
left of the screen. This will cause a chain reaction, eventually dumping a
bomb blox into the monkeys pen. Hit the bomb just before it falls in, and you
should take out all of the monkeys. There will likely be some blox flying at
you by the time the bomb is ready to be hit, so just mash A to get out a lot
of shots.

Corralled

Unlocked by: Get a medal on Cliff Diver
Bronze: 3 cows     Silver: 4 cows     *Gold: 5 cows

This level a pain in the butt. Start by making it so you can just see the bomb
blox in that tower that starts in the left most part of your screen. Start,
and hit the bombs in that structure, and the next one. Your going to have to
do all of this very fast if you want gold. Then take out the monkey in that
corner tower. Rotate the camera to your right so you can see the next three
towers, none of which you could see at the start. There should be one tower in
the corner, and then one tower diagonal of that on on two side. Take out the
right most tower first--there should be a monkey there you need to shoot. For
all these towers, hit the bombs, then the little blox with stars on them. The
bombs may be partially obscured sometimes, but in those cases, blast the heck
out of them. Anyway, once you take out that right most tower, turn the camera
to the right again. Stop once you can see two new towers. Take out the one
on the right first--there should already be a monkey on it to take care of.
Then take out that corner tower. Again, if you see the hint of a bomb blox,
blast that area. Once those two towers are out, rotate to your left, back to
the second set of three towers. There should be two left. Blast them out. I
start with the one on the left usually. Hit them with lots of shots to bring
them down. If your fast enough and a little lucky, gold is yours.

High Noon

Unlocked by: Get a medal on Corralled
Bronze: 3 cows     Silver: 4 cows     *Gold: 5 cows

Your going to half to scramble for gold here. Turn your camera so you can just
see the bomb blox in the right part of your screen that are in that tower that
starts on the left from where you start. You should see three towers now.
Start, and quickly use one shot on each tower to hait a bomb blox in it, any
bomb blox. This should be very fast, and efficient. Turn the camera to your
left nearly 90 degrees, so you see one little corner towers, and one big one
in between. There should be a monkey who might be getting a throw off as you
do this. Take out his blox and him. Then hit a bomb blox in the big tower, and
one for that corner tower. Turn the camera to the left until you see another 
corner tower, blast one of its bomb blox, and then do this again. If you do
this fast enough, gold is yours. Watch out for any incoming blox, and try to
blast them by hitting A a lot as you aim. Good luck.

--------
Haunted! - CAH
Unlocked by: Get a silver or better on all puzzles in any Haunted Night stack
--------

------------
Creepy Woods
Unlocked by: Get a silver or better on all Spooky Woods puzzles.
------------

Doom and Gloom

Unlocked by: Get a silver or better on all Spooky Woods puzzles
Bronze: 3 kittens     Silver: 4 kittens      *Gold: 5 kittens

Start by taking out the chem blox that the monkeys are on top of. You do not
want them taking out your kittens with a long range throw. Then I suggest,
while fending off the monkeys and zombies, to topple all of the towers in
front of your kittens path so they do not fall on your kittens. Make sure to
keep the way clear so your kittens aren't slowed down. Take out the monkeys
first, then the zombies.

Poison Path

Unlocked by: Get a medal on Doom and Gloom
Bronze: 3 kittens     Silver: 4 kittens     Gold: 5 kittens

This one isn't too bad. Blast all of the bombs that aren't too close to the
kittens at the start, and hit the chem blox off as well on that side if you
can. The zombies don't come too much, so it shouldn't be too hard to keep them
back. Watch out for the monkeys--one chem blox can bring you down from gold
to nothing. To keep the cloud blox at a low level, hit them with the ghost gun
to hit them down. Try to keep the level difference between the cloud blox
minimal so your kittens don't fall to their death.

Rain of Terror

Unlocked by: Get a medal on Poison Path
Bronze: 3 kittens     Silver: 4 kittens     Gold: 5 kittens

Start by blasting those blox that aren't pumpkin blox out of your kittens way,
while hitting away any and all chem blox that materialize. Take out that
zombie at some point. Once the blox are out of your kittens way, you just have
to wait for a chem blox to appear, and hit it. DO NOT hit the cloud blox, or
whatever blox it is, the chem blox are on. If that falls out of place, the
chem blox fall straight down to other chem blox, making things only harder.
After awhile a zombie will come from where the kittens started, but they
shouldn't cause any major problems. Just blast the zombies and the chem blox,
and you'll be fine.

Pit of Peril

Unlocked by: Get a medal on Rain of Terror
Bronze: 3 kittens     Silver: 4 kittens     *Gold: 5 kittens

I'm not going to lie--this level takes some luck to get gold on, and even beat
sometimes. Anyway, start out by hittin that vanish blox on the leftmore cloud
blox. Do this right away--it can make or break your attempt at beating this
level. Then kill that monkey, and hit away the vanish blox under the rightmost
cloud blox. Then, when the leftmost cloud blox is up high enough, hit out that
chem blox below it with a lot of gun shots. Once that chem blox is out, be
ready for a chem blox to appear up high in between the cloud blox. Once that
chem blox appears, hit it a few times (I go for 5-7) to slow it down as long
as it has that back thing. It should land on the cloud blox, sending it down,
and if your timing is lucky, you shouldn't lose any kittens. The cloud blox
should go down. Again, if your lucky enough, the kittens will get to the
middle platform unharmed. The cloud blox on the right should have fallen down
by now and have a chem blox on it. Let the kittens destroy the multi-hit blox
to let the ones in the back catch up. Then once all of them have dissapeared
from sight, hit out the chem blox, letting the cloud blox up. The kittens
should make it to the pumpkin blox. I have had so many things go wrong
different times here, it will take luck to get gold.

The Stench

Unlocked by: Get a medal on Pit of Peril
Bronze: 3 kittens     Silver: 4 kittens     *Gold: 5 kittens

This one is a little annoying at times. Start by taking out that monkey, and
then hit away all of the chem blox on those towers. Take out any blox in
the kittens path, while blasting away every monkey as soon as you can, and
trying to keep the stinkerton puffs population down. Usually just hitting a
chem blox will send it flying far away, so unless your unlucky, or let too
many stinkerton puffs get around and lay chem blox, gold shouldn't be too
hard.

Spooky Walk

Unlocked by: Get a medal on The Stench
Bronze: 3 kittens     Silver: 4 kittens     *Gold: 5 kittens

This one just takes fast shooting. Blast the monkeys as they appear. Try to
take out the ones who have been around longest. You'll learn their spawn
points, so you'll know where to look for them. Just work fast--one chem blox
is pretty much death for you here.

-------------
Lonely Kitten
Unlocked by: Get a silver or better on all Lost Kitten puzzles.
-------------

Incline

Unlocked by: Get a medal on Spooky Walk
Bronze: 0:01 seconds     Silver: 0:30 seconds     *Gold: 0:40 seconds

This one isn't too bad. Just remove that blox right in front of the kitten,
then the corresponding one on the other side. Just put them off to the side.
Do this for every pair in front of the kitten. Leave that last blox behind the
kitten to block the zombies. Take that blox closest to the pumpkin blox, and
use it to create a wall to block the zombies. Just do this with all of your
blox, and you should be able to get gold, no problem.

Triple Beam

Unlocked by: Get a medal on Incline
Bronze: 0:01 seconds     Silver: 0:40 seconds     *Gold: 0:45 seconds

This one is a bit trickier. I usually move those blox on the side to that
central spawn point to block of the zombies. Then I move those two central
blox so they block that zombie that start near where the pumpkin blox is. This
may tilt things toward the pumpkin blox, but that's okay. Make sure to block
off the zombies from the spawn point, and that one that starts on his own.
Move any blox in your kittens way, and things should work out fine.

Bomb Bridges

Unlocked by: Get a medal on Triple Beam
Bronze: 0:01 seconds     Silver: 0:35 seconds     *Gold: 0:40 seconds

This one sure is different. Basically, you have to keep one of those flat bomb
blox on top of the multi hit vanish blox all the way to the pumpkin blox.
Start out by building a half complete bride towards the pumpkin blox. I would
use the multi hit vanish blox on the outside, since then you can use the bomb
blox that are below them. Put these bomb blox on your multi hit vanish blox.
You may need to move a bomb blox from the start to a later multi hit vanish
blox, once the kitten is clear of the past blox. Use the chem blox to blow up
the zombies from a safe distance. You may even be able to build a small wall
near the end to block them. Try your best to get all the bomb blox you can,
and not to blow any up once they're on your cats bridge.

Alarming Elm

Unlocked by: Get a medal on Bomb Bridges
Bronze: 0:01 seconds     Silver: 0:30 seconds     *Gold: 0:50 seconds

Gold seems to take some luck, since any slight slowdown to your kitten will
get you silver. Anyway, take the blox out of your kittens way and put them
where those zombies on the right come from. Just one multi hit vanish blox
should hold off the back zombies for awhile. Use some chem blox now to blow
up some zombies, or the monkeys will blow up the chem blox. Build tall walls
that block both sets of zombies, and keep your kitten safe. Try to make it so
your walls start near where they appear, since you can't move them back that
easily.

Pumpkin Pyre

Unlocked by: Get a medal on Alarming Elm
Bronze: 0:01 seconds     Silver: 0:30 seconds     *Gold: 0:45 seconds

Start by taking apart the wall right in front of your kitten blocking it from
the pumpkin blox tower. Put the blox in the general area of where the zombies
spawn--you can worry about walls in a bit. Then, build  walls to try and hold
off the zombies. Try taking apart half of the top part of the pyramid, so the
pumpkin blox falls down. Try to make it fall near that right spawn point. If
you dig through enough of the pyramid, try using the chem blox to blow up
some zombies. If you get that pumpkin to fall, and build enough walls to hold
off the zombies, gold is yours. Remember to not slow down your kitten.

Terror Tower

Unlocked by: Get a medal on Pumpkin Pyre
Bronze: 0:01 seconds     Silver: 0:20 seconds     *Gold: 0:40 seconds

The biggest enemy here is time. You can't let your kitten slow down at all,
and even then you aren't guaranteed gold. Anyway, dismantle the wall in front
of your kitten, and the take out all of the blox in the middle that aren't
pumpkin. Put them in the vicinity of where the zombies appear. The monkeys
throwing chem blox and the tall walls should take care of the zombies for you.
Just try to keep your kitten moving, and build up the walls. If your lucky,
gold is yours.

----------
Doom Tombs
Unlocked by: Get a silver or better on all Grave Battle puzzles.
----------

Dead of Night!

Unlocked by: Get a silver or better on all Grave Battle puzzles
Bronze: 2 kittens     Silver: 3 kittens     *Gold: 4 kittens

This one isn't too bad. Just throw baseballs at the oncoming zombies. When
there aren't any getting too close, throw a baseball at and take out those
two vanish blox in oppisite corners of the front more tower. This should cause
most of the pumpkin blox to fall down. Continue to hit the zombies, and when
you have a lapse in their attack, hit off a pumpkin blox or two. If you watch
the zombies, and aim well, you should get gold.

The Horrors

Unlocked by: Get a medal on Dead of Night!
Bronze: 3 kittens     Silver: 4 kittens     *Gold: 5 kittens

Your weapon is the skull ball now, which disspears after it hits something,
and arcs up. I personally hate the thing. Anyway, throw it at the advancing
zombies. I recommend aiming low (at their feet) because the way this skull
ball arcs, you'll throw over them now and then. When there's a chance, focus
on the pumpkin blox. I recommend taking out the multi-hit vanish blox in the
bottom corners causing the thing to sort of collapse. Then to get out a
pumpking blox, take out any blox above or next to it. Then a couple throws
should get it off. The back five pumpkin blox are easy. The middle one has a
bomb blox at the base of the tower. Once you can see it, hit it. This should
take care of the middle three for you. For the outer two, you can try hitting
the chem blox into each other (just aim for the one closer to you, its small
square side). If that doesn't work, take out the vanish blox and knock out the
pumpkin blox.

Defenseless

Unlocked by: Get a medal on The Horrors
Bronze: 2 kittens     Silver: 3 kittens     *Gold: 4 kittens

This one is harder. To get the pumpkin blox behind the wall, aim near the base
of the towers to get the bouncy ball to bouce behind the wall and take them
out. Focus on these towers first. Hit the advancing zombies, and when they
aren't too many, go for the pumpking blox. The towers on the side are cake.
Just hit out the lower pumpkin blox first, and hopfully the upper one will
fall too. If not, keep trying. Gold may take some luck, since there seems to
be the unlucky event of the bouncy balls taking out one or more of your
kittens sometimes.

Peril Perch

Unlocked by: Get a medal on Defenseless
Bronze: 2 kittens     Silver: 3 kittens     *Gold: 4 kittens

Start out by hitting out one of the bottom vanish blox for those four towers.
Hit out the same side one each time (Hit out the righer more one each time).
Then take care of any advancing zombies. When you get a chance, work on
one of the four corner sets of three pumpkin blox. Try hititng the one highest
up first, and work your way down from there. Try hitting the pumpkin blox from
the side too. This stage can get hectic, but keep the zombies back, and blast
those pumpkin blox, or you'll be here all day. I try to angle the camera so I
have a good view of three places the zombies come from, but can see the back
zombies before they are pounding away at the blox your kittens are on. Blast
the zombies and the pumpkins.

Hallowscream

Unlocked by: Get a medal on Peril Perch
Bronze: 2 kittens     Silver: 3 kittens     *Gold: 4 kittens

The bomb has the most ridiculously large blast radius ever. That said, don't
hit anything closer than the nearest pumpkin blox, or you will blox up your
kittens. I recommend trying to hit 3-4 pumpkin blox off right away, then take
care of the zombies. They usually will mostly come from one or two sides. When
there's a break in the attack, go for a pumpkin blox. Go for the outer ones
first, then the inner ones. The zombies actually take care of some of the
inner pumpkin blox for you. Aim for those pillars just inside of those
outermost most corner pillars. Always try to no blow up your cats. If a zombie
is right at the blox your kittens are on, try your best to just get him. If
your not going for gold, you can lose the kitten. If you want gold, just aim
out, and hope you get him. I don't have a lot left to say. Try to work fast
at getting the pumpkin blox off, because the zombies only get worse, since
later on there's nothing to stop them.

Pumpkin Pit

Unlocked by: Get a medal on Hallowscream
Bronze: 2 kittens     Silver: 3 kittens     *Gold: 4 kittens

This level sucks, no doubt about it. You will need a lot of luck and patience
it you want to ever have a shot at gold on this level. I have gotten gold
on this level, so it is possible. When the level starts, you should see a
tower in the corner, with a big pumpkin blox on top, and some smaller ones
on top of pillars at the base of that one. Get rid of all the pumpkin blox in
this tower now, because they're too hard to get rid of later. If you can't get
this tower's pumpkin blox out in your first few throws, just restart unless
you want to practice this level more or something. Once you do that, turn your
camera so your looking straight down at the kittens. This should give you a
good look at any incoming zombies. Hit any and all zombies that you can see
this way, hitting the closer ones first. I personally take out the skeleton
guys before the little grim reapers because they destroy the blox the kittens
are on a lot faster. By the way, it doesn't matter if you kill the zombie
right as they destroy the blox. If they get rid of the blox, they get rid of
the kitten. When you can see no advancing zombies when your looking straight
down at the kittens, you can look up, and usually get off 1 shot at the
pumpkin blox. This is a slow strategy, but the only thing I ever came up with
that kept me alive. I recommend taking out the pumpkin blox in the corners
first, since those will only come down that way. Then I would go for the two
walls on oppisite sides. To make these a lot easier, hit the vanish blox
on either end of them one at a time (let the wall fall before you hit the
other vanish blox--fend off the zombies for awhile). This should take care of
most of the pumpkin blox. Then a throw (two if its stuck a bit) should take
care of all remaining pumpkin blox for the wall. For the pillars of pumpkin
blox, go for these last, since I usually wind up having a few fall over when
I haven't even gone for them yet. Anyway, hit the pumpkin blox to knock it
off. If you don't want to take too long on the taller towers, try hitting one
of the lower blox out of place so you hopefully make the whole tower fall.
Remember, while your doing all of this, you need to look at the kittens from
straight above them and fend off the zombies. When you don't see any coming,
take a shot at the pumpkin blox. Note that if any of your kittens goes away
for whatever reason (you hit it with a baseball, a zombie's dying body knocked
it off the blox, etc) you will not have that kitten count towards your
final score. If the zombies weaken a blox, adjust the camera so you can see
them zombies coming for that blox sooner. The oppisite is true if you lose a
kitten and you don't care about gold yet, and continue on. Make it so you
see the zombies coming at the corner last--they will take longer to get to
your other kittens. This level seems to be incredibly hard and can be very
unfair, but good luck, and I hope my strategies help you out.



------
Party - PTY
------

------------
Competitive - PVP
------------

-----
Throw - PvPT
-----

-----------------
Tiki Tower Topple
-----------------

Teaser

These sorts of levels are tricky. If one person manages to topple most of the
tower, they pretty much have it in the bag. To do this, you can usually get it
to fall by hammering away at the bottom. However, someone may come in and get
the reward for your work. I recommend start at the top for some fast points,
and nailing the bottom when it looks weak. For this level, try hitting the top
parts bottom of the blox from below to cause the most movement and get
yourself the most points. Those pillars around the base 50 point blox aren't
really support, so wait until you think you can cause the 50 point blox, or
some other base blox, to move to hit the bottom. Until then, get points off of
the top.

Two

I think this level gets its name from the fact it takes two throws to cause
most of the tower to fall. To get it in two throws, you have to take out two
adjacent sets at the base of a vanish blox (you can see the ends of them) and
the point blox sticking out next to it. Wait for someone else to try taking
out the base, doing the first part, so you can come in and clean up. Until
then, knock blox off the top part. Try hitting the blox sticking out from
below on their bottom, knocking off a good deal of blox for yourself.

Tiny

My friends and I never seem to be able to get the towers to topple each other
when the fall, so don't really try to get that. It usually takes about two
throws to topple the towers. One throw near the bottom to get rid of some of
the perimeter blox, then the other to take out this base blox standing up like
a pillar. Try to let your opponents do the first throw so you get the second
one and get the points. While you wait for that, blast the point blox from the
top first. Try hitting where the group of 3 point blox standing tall like
pillars meet the 9 point blox, from below. This usually yields good results.
Work your way down unless you have a chance to topple a tower.

Toss

This one is trickier. Start at the top, hitting where some of the blox meet.
It usually takes a throw or two to get the first ones to fall. Ignore the
50 point blox for now--you won't be able to budge it for now. Once some point
blox fall out, hit where some blox nearby meet to get them to fall out. If
there are less blox touching it, the easier it is to hit out. When most of the
surrounding area of the 50 point blox is gone (near 50%), hit it on the bottom
from below, and it should fall over. Then take care the other blox, starting 
with the ones closer to the middle. If it gets down to one column of blox, try
hitting out the base blox to make most of them fall. If you can get that 50
point blox, you'll have a big advantage, but don't spend all day on it--there
are a lot of 25 point blox out there.

Trick

The bottom will take a few throws to take out--once two sides have no pillars,
and you can hit out that central pillar, you should hit out the center pillar
to try and get the thing to fall. Work on the top first--there is a group of a
lot of 20 point blox concealed near the top. Try hitting some blox that are
up there a bit, let someone else expose the group, and nail the middle of the
bottom set of 3, which should get you all 6, and 120 points. If you get that,
then just go for 20 point blox on down the tower, you should win, unless
someone gets most of the tower.

Tough

Don't really worry about the bottom much on this one until the end. It takes
a lot to get this thing to fall. Try hitting some of the blox off of that 50
point blox on top. It doesn't seem possible to get the 50 point blox off in
one throw, so hope your after whoever does try to send it off, so you can get
the points.Then hit the 25 point blox off. If someone's trying to get the
bottom, let them. It takes too much time and doesn't get you enough points
here. If the bottom is getting hammered, go ahead and join in if you think you
can get the topple. Otherwise stick with working top to bottom, going for the
higher point blox.

Tall

This one takes a couple throws at least to take out the whole tower. If
someone does do something to weaken the bottom, try to finish the job if you
think you can, taking out as much of the sides of the blox as you can. Do not
hit the bomb blox near the bottom. They don't really make the tower fall, but
set it up so whoever's next is in a great position, and your in trouble. Try
hitting the top first. Get rid of that top group of 2 and 10 point blox, then
blast off those 50 point blox. I you angle your throw, you can usually get
out that 50 point blox pillar, and some of the 25 point blox around it. Don't
try to be the one to make the tower topple unless its already been started.

Thunder

Go ahead and hit the bomb blox at the start. Hit that big one--it actually
gives you over 100 points on a good one. Also, hit those bomb blox way out on
their own with the chem blox and some point blox. This is 90 points each. Then
work from the top down. Try hitting the corners of the 25 point blox to get
them to fall, and try and angle it so they take some other blox with them.
Work your way down, trying to get as many high point blox as you can. Don't
bother with that big base 50 point blox until there's no other blox that could
hold it back slightly. It's a hard one to move.

------------
Numbers Game
------------

Have Sum Fun

Use your first throws to line up some good shots. Go for the highest point
blox you can use, and line it up so the number obscures the 10x multiplier,
and hit them in the middle. This should get you the 10x multiplier. If you
find yourself in a good lead, you could look at all the blox on the platform
from the side, and hit them from the side, knocking off as many as you can.
I only would do this if you think you can spare giving the opponent an extra
turn or something, since if you get the 10x multiplier with most blox, it's
better than hitting off most of the point blox into no multiplier.

Pyramidal

This one is a little harder to get the 10x, but it's still better than trying
to hit the blox of the platfrom from the side. To get the 10x, angle your
camera just above the blox, line up your shot so a straight shot will hit the
10x, and hit the middle. If ever in doubt, hit a little higher to hit the
blox lower. If you go too low, you just get a lower multiplier. Too high, and
you won't get a single multiplier.

Hockey Goal

Getting the 10x multiplier is a lot harder here. The theory I have is if you
aim with your camera above the blox a bit, hit it in the middle, and have your
shot aimed low for the center of the backboard, you should get the 10x. This
one is very hard to do. Unless you can get the 10x, it may actually be better
to just look at the 10 point blox from the side, and hit them, trying to knock
as many off as you can. If you can't do well, you might as well drag down
everyone else's score at least.

Backboard

Another one where getting the 10x is hard enough, hitting out all point blox
may be better. If you want to try and get the 10x, I recommed lining up your
shot so it's a straight one to the 10x, except you look at the point blox
from above more, so you hit where they meet the platform they're on, and then
send them arcing into the 10x multiplier. Start with the stacks of two 10x
blox, since then you send out two blox at least.

Enveloped

Start with the groups closest to the 10x. Hit the center of them, trying to
send them into the 10x multiplier. Then it gets more choosy. You can try and
get lucky and get a lot of points by hitting the edge of one of those stacks
of two 10 point blox into the 10x, or hit one of the groups of four by the 4x
multplier on the side away from the 4x, so they go into the 4x. Safer, but
you won't get as many points. Once all the groups of fours and those pairs of
two by the 10x are gone, hit the pairs of two either into the 3x, or go for
the higher multipliers at greater risk. Always try to hit as many blox off as
you can. Every blox you knock off is one your opponent doens't.

Multiplier

Go for the blox that aren't blocked by anything first. Try to angle them into
the 10x multiplier, or the highest one you can by hitting their side. Hitting
out that 50 point blox can be done from the start, and you get a decent
amount of points. You may want to do that if you can't really get the
multipliers. Do your best to not hit the minus point blox into the
multipliers, since it will hurt a lot. If the chance presents itself, you may
want to try hitting a row of blox all into a multiplier. This gives your
opponents less blox to use to try and beat you. I would use this if your in
the lead more than if your behind.

--------
Plumbing
--------

Jammed

Like it says, pumpking blox are worth 10 points each, so go for those. Start
like you would any plumbing level by hitting a blox that sticks out. After
that, you should be able to hit the side of the blox just above that bottom
layer on the sides out and get lots of points. When the pumpkin blox fall
down, focus on them. None of the point blox are more than 10 points, so going
for the pumpkin blox is always better for you. Once your halfway through, try
hitting out a blox on the bottom so it pushes a bunch of other blox off.

Backed up

Aim for the middle of the pillars to start. Just try to get a pillar to fall.
If you see a chance to get a couple pumpkin blox insted go for it. As things
progress, hitting the pillars should unleash more points for you, but at the
start you won't be getting a lot. Just hang on for the pillars to fall for you
since you usually earn a few pumpkin blox at least this way. If someone else
sets up a good deal of pumpkin blox for you, feel free to take advantage of
the moment.

Overflowing

Start by hitting those blox that stick out from the side. If your worried
about those chem blox, hit them from the side, and should fall off harmlessly.
After a few throws, you should have a big pile of blox in the middle. I
usually look at it from below, and hit a blox near a corner, hoping it will
push a lot of other blox off. Another good method is to chuck a baseball at a
blox a little below the center height of the pile. Either way, try to clear as
many blox in one throw as you can. Don't really worry about the chem blox. You
can usually do better on  the center pile in the middle. Later on though, the
chem blox explosions, if done right, can get someone a good chunk of points.
If you don't think you can get it, or don't want anyone else getting it, try
just blasting off any and all chem blox. Near the end, there should be some
blox on that lower, outer ring. Hit one blox at the end of that thing,
hopefully pushing all of them off, and getting you a good chunk of points.
After that it's just cleaning up a few stray blox.

Drained

Start by hitting those blox that stick way out from the side. After this, just
try to knock blox off until you have the pumpkin blox pouring down. Then try
to hit large groups of them off. I would try pushing them by hitting one blox
into them. This should improve your chances of getting the blox to fall into
the 2 times multiplier. After this, just hit away blox. Try to not the chem
blox to connect. If you aren't the one to get that explosion, your in trouble,
so just blast the chem blox away while clearing other blox. If you can get the
chem blox explosion to get you all those points, go for it, but don't set it
up for someone else.

-----
Blast - PvPB
-----

-----------
Gunslingers
-----------

Quick Draw

Start off by shooting as much as you can right where the 5 point blox appear,
then just hit blox as soon as you can. I recommend going for mostly 10 point
blox, and the getting any and all 25 and 50 point blox as soon as they appear.
It doesn't matter if your shooting at a 10 point blox, go for it. Those points
are worth a lot in this game.

Marksman

If you don't like the bandits throwing rocks at the blox, blast three of them,
but leave one. Then they won't respawn, and you only have one monkey on your
hands. Anyway, hit as many point blox as you can as early as you can. After
they start appearing, you may just want to mash A aiming for where the 25
point blox appear, going for any nearby blox. If you see the 50 point blox
coming, go for them right away. If you get the 50 point blox, you should have
a very good chance of winning.

Deadeye

Again, hit any blox you can early on, and then just mash A aiming for where
the 25 point blox come in. If anyone manages to blast either of the rear chem
blox, watch for some 50 point blox to come shooting out of there after awhile.
If you can get most of the 25 point blox, you should be good. If you have a
point where no 25 point blox are coming, move your cursur up or down a bit to
get any straggling 10 point blox or 5 point blox that are appearing.

Boot Hill

This one is a bit different than the others. The blox appear in the air, then
fall. Start by blasting where the blox spawn. After a bit, there should be so
many blox coming there's just a sea of them. Things can get pretty laggy here,
so be warned. Try just mashing A to blast as many blox as you can, and get as
many tiny point blox as you can, since they're 25 points. DO NOT hit a minus
50 point blox, since they hurt a lot here. Just don't spam A when your aiming
near them, and you should be fine.

Long Shot

This one can also slow down once things get going. Start out by blasting as
much as you can where the 5 and/or 10 point blox appear. Try to not hit the
minus point blox in the back by simply not missing. Once any 25 point blox
appear (50 point blox too), blast them right away. They usually come in at
least pairs (one will come, then once its gone, another will come), so be
ready for that.

Skywards

This one takes some sharp shooting. There will be a couple far off 50 point
blox shot off at the start. Try to not just spam shots at it, but line up a
shot early in its path, then blast it. Spamming at it usually doesn't get you
the 50. Once the 10 point blox start appearing, try to pick one of those three
center streams of 10 point blox, and blast each one (start early in the stream
so that you don't have someone else stealing your blox) while keeping an eye
out for any of those 50 point blox. If you see one, get it ASAP. Try to not
hit the minus 10 point blox by not missing, and no firing where they go.

------------
Shove of War
------------

Nudge-o-war

This is a fast stage if you know what your doing. Start by hitting where
one of the bottom 10 point blox meets any blox around it (I go for one of the
lower corners). Blast it, and the 10 point blox and some 5 point blox should
fall onto your opponents side, getting you points. Do the same for the other
lower 10 point blox, then the upper two. Your opponent should be doing
something, but don't worry about it if you get all of the 10 point blox. If
you can get all four of them and some fives, your set. Don't bother with the
1 point blox until the end. When a blox is falling onto your side, shoot it to
try and knock it back over.

Bump-o-war

Start off by aiming in the middle of the top edge of that big 25 point blox,
and hole A. If you get the 25 point blox on your opponents side, it should
bring enough other blox with it so your in good shape to win. After the middle
has falled, go for other chunks of blox, like the lower corners. Don't bother
trying to shoot blox back on this one. It's too hard with the firehose. Also,
your water will fall a bit below where you aim, so take that into
consideration, as well as the fact there's a bit of a delayed reaction in
waiting for the water to get to the wall.

Pop-o-war

Start out by blasting one of the 25 point blox on top to your opponents side.
Then do the other one on top, then the bottom two (two shots each should do
it). Realistically, you likely will get 2 (3 if your opponent is slow or
something). If you get all four 25 point blox, and not any minus 5 point blox,
you've won. Your opponent can only get 90 points. Anyway, just blast the 10
point blox, starting at the top. Maybe let your opponent shoot out the bottom
ones near the end if things are unstable--they may lose more than they gain.

Flood-o-war

Start out the same way--aiming for the top of the big blox in the middle. If
your opponent doesn't fire at the 50 point blox too, your good to go. If they
do (which they should), then once the middle collapses, things should be
close. Blast away any straggling blox, but leave alone the 10 point blox on
the sides surrouned by minus blox. Usually this comes down to who loses more.
Let your opponent go for those blox. Remember, you still have a delayed
reaction and your shot going lower, so take that into consideration when 
aiming.

Knock-o-war

Start out by aiming for the top of that big center 50 point blox. Once it
falls over, start cleaning up by blasting other blox. Remember your bowling
balls will fall lower than where your cursor is, and the reaction is delayed.
Try taking out the bottom rows first to create chain reactions.

Dust Devils

This one is different. Definetly hold down A the whole time for more power.
Try to blast blox before they hit the ground, making your opponents life
worse. Don't worry about the huge 50 point blox too much. Go for it, but don't
spend forever fighting for it. Really, it's two 25 point blox, and not that
much for all the work. DO avoid those minus 50 point blox, since those hurt a
lot too, but are much more common. Just keep your aiming thing away from them.
The chem blox and bomb blox seem to be there just for explosions, so don't
worry about them. Blast away, and good luck.

----
Grab - PvPG
----

--------------
Free Dismantle
--------------

Dovetail

Start at the top here. If possible, take out the first two levels by taking
out each blox one at a time, starting from one side and working your way over.
When you get to the middle, you should leave at least three of those small
pillars (the middle one and two more so it's a diagonal line). Pull out some
of the bottom blox at the edge, try not to let too many blox fall, and don't
be the one to have the minus 10 point blox fall.

Stilts

Start by taking out the outer groups of blox. When all of those are gone, pull
out the blox inside the four tall skinny blox, starting from the top down,
alternating so your looking at the long side of the blox your pulling. If it
comes down to the skinny blox, pull out some blox so you leave two oppisite
corner blox, and hope your aren't stuck pulling out one.

High Chair

You want to start at the top on this thing, and work your way down, doing
one corner at a time. Order doesn't really matter, just don't always have the
minus 10 point blox falling one way, or it will fall off for you sooner. The
idea is to have someone else screw things up first. Do this the whole way
down, try to not set off a chem blox reaction, and not make the minus 10 point
blox fall.

Crosshatch

Pull out the blox sticking out the aren't in the middle, then do the same
for the blox standing up. Basically, just pull out blox (work top to bottom)
away from the middle as long as you can, hoping someone else brings down the
minus 25 blox first.

Tea Tray

Start at the top by pulling out some blox up there. Do this until the two base
blox are leaning in on each other. Then you can just pull blox out of the
middle area. Hopefully one of your opponents will go for an outer blox, which
should doom them. If not, then try removing 1 blox where there are more then
one in place to support things, and hope you don't get left in a terrible
situation.

Bookends

Start by taking off the blox in the middle. Then look at one of the two
towers, at the blox just below the minus 10 point blox, but not touching it,
standing up straight. Pull those out on both sides. If things are still
standing after this, try removing the blox on the inside side of each tower
for where you just removed them. Then start pull out the inner on of the sets
of three blox holding up the structure. Try to hold out so you don't make the
thing fall.

Morning Star

Start at the top, and remove all of the blox for the level the minus 25 point
blox is on, starting at one side, and working your way over from there. do
this on the way down until you get to the part where the minus blox is on
the group of 3x3 pillars sticking up through the middle. Then take out those
outer posts. If things are still standing, take out the four corner posts (or
four middle posts) of that bottom group of 9 pillars. Hopefully after that,
the next grab will bring down the house.

Candelabra

I don't have a lot here--I'm not very good at this level. Start at the top,
removing any blox way out on their own, not really supporting anything. After
that, work your way down to the second half of the structure with all those
sets of blox going alternating directions. Pull out the middle blox (sometimes
there are more than one) for each level, then try working at the top again,
pullling out any excess blox and being careful, hoping you don't bring this
thing down.

---------
Gold Rush
---------

Nuggets

This is a pretty simple level. Just grab the blox (preferably in mid air) and
swing them over into the side your supposed too. Grab blox closer to your
side, and don't drag them all the way over. A good flick should send them on
your way. If you can, aim to cause some mid air collisions to send the all of
the colliding blox into your side. Grab the 10 point blox if possible over the
5's, and don't get the minus 5 point blox.

Rain of Gold

This one is a bit harder, since you have to grab the blox in mid air now. Use
the same ideas as in Nuggets. Try to get collisions so the blox fly into your
side, and don't drag the blox all the way over, and go for the highest point
blox you can grab (some 25 point blox appear now and then) while avoiding the
minus point blox.

Struck Gold

The 50 point blox are big here. Watch for them, and abandon whatever you have
to get to them right away. On this level, grab the blox that appear farther
away from your side, and yank them over. If your opponent has grabbed the
other, the blox you grabbed should collide with another blox on the same
route, simply mirrored, and they should both go in for you. Try and get the 10
point blox when you can, and avoid any minus point blox.

Devil's Slide

This one is different. Grab the blox, and yank them to your side, but make
sure you shoot for the area where your side is, or you may just throw the
blox away. Once things get moving, just grab as many 50 point blox (the tiny
ones) as you can and throw them to yourself. Ignore all other blox for this,
since those small blox are worth much more than anything else, and likely
can't hit anything else into your area.

---------
Dismantle
---------

Apprentice

Pull out the blox sticking out the aren't in the middle, then do the same
for the blox standing up. Basically, just pull out blox (work top to bottom)
away from the middle as long as you can, hoping someone else brings down the
minus 25 blox first. If you keep getting stuck with a color, just work with it
to try and pull out the center blox. If you ever get a choice, you want to
work top to bottom in the middle.

Ye Grid

You want to pull out all the blox on a side, working from the top down. If you
have to start a level lower than the top one (or two... or three...) then pull
out middle ones if possible. Leave the outer ones. You don't want to tilt the
whole tower.

Saddle Sore

Just pull blox out of the middle of this level. There are a lot there, so
color shouldn't be much of an issue. Start at the top, and work your way down.
Hopefully someone else will be dumb enough to go for the outside first, and
bring the whole thing to tip over. If you get stuck on pulling apart the
outsides, then pull out the parts that have multiple blox in place out first,
then hope for the best.

Jester

Start by pulling out as many of those long sideways blox as you can, that are
not in the middle of the three. Do this from top to bottom. Then, from top to
bottom again, outside to inside, pull out the little blox going the oppisite
way. If it gets down to just the long blox, pull them out from the top first,
and hope your opponent messes up before you do.

Crosswise

Start at the top, and remove all of the blox for the level the minus point
blox is on, starting at one side, and working your way over from there. do
this on the way down until you get to the part where the minus blox is on
the group of 3x3 pillars sticking up through the middle. Then take out those
outer posts. If things are still standing, take out the four corner posts (or
four middle posts) of that bottom group of 9 pillars. Hopefully after that,
the next grab will bring down the house. Your probably not going to get this
in order. All I can say is try to pull out the center blox, then the outer
ones.

Tall Spire

Start by pulling out the blox in those four corner parts that stick out. They
won't get you points, but you shouldn't cause any damage. Then you want to
work your way from top to bottom. Try taking out the midle parts of the two
levels just below the minus point blox. Then when thats done, you should see
below those first outer structures you took apart, pairs of blox pillars
holding things up. Remove one of each pair of these blox, and you should be
fine. Then just try to remove what you can based on your color without causing
things to fall down.

Crowsnest

I don't have a lot here--I'm not very good at this level. Start at the top,
removing any blox way out on their own, not really supporting anything. After
that, work your way down to the second half of the structure with all those
sets of blox going alternating directions. Pull out the middle blox (sometimes
there are more than one) for each level, then try working at the top again,
pullling out any excess blox and being careful, hoping you don't bring this
thing down. If you get an unlucky color, just skip to whatever you would go
for next.

The Jiggler

This one is a doozy of a level. There's nothing concrete for me to go on here,
since my friends and I never seem to be able to keep this thing standing for
long. Try pullint outer blox that aren't really need, then the center blox
that have outer blox to still support things on their level. Try to get a feel
for this level, because I sure can't.

------
Attack - PvPA
------

-------------
Castle Attack
-------------

Bunker Bash

You start with two throws here. Take your time with them, since I'm pretty
sure there is no way to win in two throws. I can get it in 5 though. For the
first two throws, you should see a tower on each side, with four gem blox on
top of it. Hit below that blox the gem blox is on, in between the skinnier,
small blox and the bigger one in the corner on the bottom. Do this for each
side, and you should earn at least 3, probably four or more, throws for the
next round. Now you have to start moving faster, since your opponent now can
beat you if they've been smart so far. Hit the center of the lower of the box
right in the middle, directly in front of you. Then do a throw a couple blox
over to the left and right. Sometimes this is enough, but usually you have to
do a couple cleanup throws. With the two throws to the side, aim for where
there are a lot of blox. Doesn't matter if you can't see the gem blox. If you
can knock off the blox, the gem blox should get pushed off too.

Fort Fire

Your start with three throws here, but can take your time with them if you
need too. Anyway, you should see four corner towers. To take care of them, use
your first two throws, one on each side, to hit the tower on that side closer
to you right in the middle of the big blox near the top. This should send it
into the tower top behind it, and both should fall. Use your last throw to
nail that big blox in the middle of the wall facing you (it has two tiny blox
on top of it) in the middle. This should take care of that peice on the wall
nearest you, and the one behind it. Then wait to get your throws--you should
have plenty. Anyway, just nail in between the two blox to the side of that
middle one you hit in the first round. This should take care of almost all of
your opponents gem blox, though a cleanup throw or two may be needed.

Outpost Oust

This one is gives you four throws to start things off. Use the first two to
hit where the gem blox and blox right below it meet for those two tower things
off to each side, which should take care of the tower behind it. Then use your
next two throws to hit in between the blox two over from the center one in
that main wall near the back of the structure. Then when you get your throws
(you should get a lot), hit them right in the middle of the back wall, then in
the two corners. If your lucky, your done. More likely you'll need to take a
throw or two to get a few stray gem blox here and there.

Castle Crush

This level is a bit longer to do. You get five throws this time, but again,
take your time with them. You have to get pretty lucky to beat this in five
throws. Anyway, start by hitting where those center blox and vanish blox meet.
Then for each of those two corner towers, hit the blox just above that outer
wall they have (three blox up, that one) for each side. With your last two
throws, hit the lower part of each corner for the outer wall, making sure
that the gem blox will fall off. Then you should get plenty of throws for the
next round. I reccomend starting by hitting the base part nearest your in the
corner for the tower tower things. Then just aim for where there are lots of
blox, since its cleanup time.

Spire Splash

You get bombs now, and five throws to start. While you can win in five throws
here, its a bit of luck, so you can still take some time with your first five
throws. Start by hitting the two normal blox just the the side of that center
support nearest you, on their inside. This should cause that center support
(and the side ones) to fall off to the side, causing part of the structure to
fall. You may need to throw another bomb off to the side to dislodge the 
support. Then do the same for the back corner straight in front of you,
by dislodhing that support as well, using the same strategy. This should take
all (or close to all) of your throws, and most of the structure to collapse.
After this, your just trying to clean up things. Hit anything with a bomb or
two, and it should fall off.

Tower Torn

This is a lot like Spire Splash. Take out that center support closest to you
by hitting the inside of the two blox near it. This should take two, maybe
three throws, and make most of the tower fall. Then take out the support in
back. Then, with any throws you have left and those you get later, take out
the supports for the two towers on the side by hitting them with bombs, and
then cleanup.

Temple Trash

You get five throws with a bowling ball to start here, and take your time with
them. Start by hitting out the side towers that stick out towards you by
hitting where the gem blox and the blox its on meet. This should also take out
the towers behind them. Then hit them right in the middle, hit that blox in
the middle below the little gate thing out. Then use your last two throws to
hit out those corner areas. Then, when you get more throws, hit just to the
left and right of the middle, and it should be cleaning up any stray blox from
there.

Big Battle

You start with five throws, and you have plenty of time to use them. Start by
hitting where the lowest level and middle level for that outer wall meet, and
hit where some blox meet on the left and right sides. Then hit out the towers
by hitting blox about on level with the top of the middle wall. With your last
throw, hit away any remaining blox in that outer wall part, or hit the middle
of the big wall. Then things are harder to explain, since this level is hard
to do. Just nail the second from the bottom level of blox all the way across,
and then just aim for big groups of blox. 

-----------
Bombardment
-----------

Castles

I'm just going to walk you through how I think you should go about attacking
other people's castles, and leave it at that. Start by taking out their corner
towers--aim for where smaller group of blox meets the larger one. Then you
should hit that blox right below those four little gem blox on each side,
then the lowest blox in the middle, and then a bit to the left and right.
After that it's cleaning up. I suggest you aim right for where the gem blox
are, or you may miss and give your opponent(s) another chance.

Great Walls

Again, I'll just advise you on how to best attack. First, hit where the multi
hit vanish blox (the grey blox) meets a regular blox, on the side closer to 
the edge of the castles little grey platform. This should cause a lot of
damage, even taking out the tower behind it. Then hit the gem blox that's
near the middle, and it should knock a lot of their extended out part off. If
they're to your left or right, aim for the middle of this part. Then just hit
areas with lots of blox to clear out the area, and when going for gem blox,
aim right for them.

Warlords


Again, I'll just advise you on how to best attack your opponent(s). Start out
by hitting where the lowest grey pillars in that tower in the back meet the
bottom of the first blox with a gem blox on top of it. Then hit the middle of
each side of that big wall. By now, if nobody else has, blast the middle to
knock over those tall blox blocking your way a bit. Once those blox are gone,
hit the corner of where that two walls meet in one blox. Then knock away the
walls, and clean up. Aim for where there are lots of blox, aim low, and aim
right for a gem blox when going for it during cleanup.

-----------
Puck Attack
-----------

Hockey Rink

The best bet you have here is using a medium throw (or two soft ones) to try
and get your pucks into the middle multipliers.Try to just get as many pucks 
as you can in a multiplier. If you have one puck out of a multiplier, get it 
in one before you move a puck in a multiplier, already earning you points.

Crossroad

Again, use a medium throw, or maybe a couple soft ones, to try and get as many
of your pucks in the middle as you can. I do not recommend trying to knock off
others pucks, since you usually wind up losing a puck, either from knocking
off both pucks, or your opponent getting revenge. Just try and cram your pucks
in the middle.

Intersection

Only three people can play here, and there aren't as many areas to knock off
pucks. Still, your strategy is pretty much the same. Use some medium throws to
knock your pucks into the multipliers, and cram as many in there as you can.

Black Hole

You have to be a bit more cautious here, but things aren't impossible. Use
some soft and medium throws to knock the blox into the multipliers in the
middle. Try to angle your throws so that even they slide a bit too far, your
pucks will not fall in the middle. If you want, you can knock a puck into the
2x multiplier right by where you start, since its very hard to fall out over
there. Try to get some blox in the middle, and you'll be fine.

Launch Ramp

Start off by using medium/soft throws to get your blox onto that middle upper
platform if possible, or knocking out your opponents blox. When your on the
bottom, aim for the corners, but at such an angle if you overshoot you won't
lose a puck. Better to aim for the 4x multiplier than to lose a puck. Try and
get yourself in as many multipliers as possible, and keep your opponents off
of the center upper platform.

------------
Cooperative - P+P
------------

---------------
Frontier Co-op - FCp
---------------

---------
Blasters
---------

Gunslingers

Bronze: 250 pooints     Silver: 800 points     *Gold: 1,050 points

The key to this is teamwork. I usually have the better shooter, or whoever 
is more accurate focus on getting all of the blox worth 25 and 50 points
whenever those are there, and have the other person focus on blasting all
of the fives and tens. If both of you do a good job, gold shouldn't be too
hard.

Blastin' time

Unlocked by: Get a medal in Gunslingers
Bronze: 500 points     Silver: 1,400 points     *Gold: 1,700 points

This one is another one where teamwork helps. Assign the more accurate
shooter to take out the big point blox, and the lesser shooter to take out
the lox point blox and the bandits when they appear. Point blox of the same
amount all seem to follow the same trajectory unless there a collision, so
try to know where the blox will appear, and be ready for them.

Wagon Wheel

Unlocked by: Get a medal in Blastin' time
Bronze: 750 points     Silver: 1,200 points     *Gold: 1,600 points

This one is trickier. I personally can't get the chem blox to collide when
I want them to to save my life, so I just ignore them. Again, the blox all
seem to have a specific trajectory for different point amounts. The 50
blox will fly in from the back, so be ready for that, and hit them before
they get into a collision. A reccomend having one person take the left side,
and the other person take the right side.

Buddy Slide

Unlocked by: Get a medal in Wagon wheel
Bronze: 200 points     Silver: 400 points     *Gold: 800 points

This one can get really slow if you both fire a bunch, so be ready for that.
Anyway, this stage isn't too bad. Just avoid hitting those minus point blox
at all costs, and try to hit the little 25 blox, rather than blasting a ton
of 5 and 10 point blox--the little 25 blox take less time if you can line
up the shot fast enough.

Crossfired

Unlocked by: Get a medal in Buddy Slide
Bronze: 450 points     Silver: 700 points     *Gold: 1,000 points

Accuracy is very important here. Don't miss the point blox, or you'll
likely hit a minus point blox. All the blox of a certain point amount
follow a certain path (again), so be ready for that. 

Geysers

Unlocked by: Get a medal in Crossfired
Bronze: 200 points     Silver: 400 points     *Gold: 800 points

This one is going to take some sharp shooting to get a gold. At the start,
blast away since there aren't any minus point blox. Once the minus point
blox do start appearing, try not to fire into the middle much, since that's
where most of the minus point blox are. There are certain paths all of the
blox follow, so try and learn them and snipe out the blox. Try and get as
many 50 point blox as you can, since they're not much harder to get than 
the 10 point blox's here. You'll need a friend whos darn good at shooting
to get a gold, but its possible.

-------------
Rock Haulers
Unlocked by: Get a medal in all Blaster challenges
-------------

Block tugger

Unlocked by: Get a medal in Geysers
Bronze: 4 points     Silver: 7 points     *Gold: 10 points

You can do this on your own if you like. Anyway, I start at the top and pull
out the blox sticking out for each level by looking at it from the side and
pulling it out. Then its a matter of pulling out the two outer blox on each
level, same way as the ones stickin out. Be steady enough and the minus
point blox shouldn't fall.

Handles

Unlocked by: Get a medal in Block tugger
Bronze: 12 points     Silver: 16 points     *Gold: 22 points

This one isn't that bad really.Start by taking out the four corner blox in
that middle area, and any blox that fall down once you do that. Then look at
the top row of regular blox from the side, and pull them out one at a time,
until the minus blox tilts down. It shouldn't slide off. Then turn the
camera 180 degrees, and pull out the rest of that level's blox doing this. 
Then things get trickier. Take out four of those 5 center pillars in the
middle (the four corner ones, taking out the one in the oppisite corner of
the once you just removed) by looking at them and throwing them off to the
side. You should have taken off any blox that fell when you look out these 
supports, and be down to the center blox pillar balanching the long blox on
its side holding up the minus blox. Take out the pillar blox by looking at
it and pulling it out to the side. Pull out the blox the minus blox is on,
and it should be a simple matter to pull out the bottom two rows with the
point blox on top, since even if it tilts, it shouldn't slide off. Pull of
the blox on the bottom by looking at their long side, and yanking them out.
You can get 24 points on this level, so you don't have to be perfect to get
gold.

The Skinny

Unlocked by: Get a medal in Handles
Bronze: 14 points     Silver: 20 points     *Gold: 33 points

Getting silver here is easy. I just dismantle the four towers in the corner
by looking at the blox and pulling them out. Then remove a couple more blox
before the point blox falls off, and you should get a silver medal. Take 
care to evenly dismantle the towers, so you don't take off two on one side
and let the minus point blox topple off.

To try and get gold, do the same, but pull out the blox inside the long 
skinny blox by looking the the bottom ones long side and pulling it out. 
Once your down to the skinny ones, remove them from oppisite corners, and if
you did this all without letting any excess blox fall, you have a shot at a
gold medal.

Cross tower

Unlocked by: Get a medal in The Skinny
Bronze: 10 points     Silver: 20 points     *Gold: 30 points

This one is all about keeping it steady. To get a gold, look at the long
side of the blox on the top level. Then pull out the blox by yanking them
out of the structure. When the minus blox tilts, turn the camera 180
degrees and pull out the rest for the level. Keep doing this from the top
down, and you should pull out a gold medal. You don't need to get the whole
thing for a gold medal.

Stone wings

Unlocked by: Get a medal in Cross tower
Bronze: 10 points     *Silver: 20 points     Gold: 30 points

Look at the top row of blox from the side, and slide out the outer more
blox by pulling them off to the side. Rotate the camera 180 degrees, and do
the same on the other side. Repeat this for every level down to the bottom.
Then take out those blox in between the longer blox, but only the two in
the middle, for the top two levels. I recommend looking at the thing almost
but not quite from the side, so you can see the tip of the blox sticking
out, and pull it out that way. Then take out the two blox that are in 
between the longer blox for the bottom level the same way, but for the two
close to the middle. The structure should be ready to collapse now, but you
sould have enough for silver by now. Just throw a few blox off to have the
thing topple so the stage ends.

----------
Additional
Unlocked by: Get a medal on Stone wings
----------

Maximize

Unlocked by: Get a medal on Stone wings
*Bronze: 12 points     Silver: 18 points     Gold: 24 points

Bronze is cake. Just line up right behing the chosen blox so the 2x
multiplier is right behind it, hit it right on the 1, and it should go in.
Getting a higher medal will take me some more time to figure out how to line
up your shots.

Enumerate

Unlocked by: Get a medal on Maximize
Bronze: 50 point     Silver: 130 points     *Gold: 165 points

You don't have to be perfect for gold, just good. Hit all the blox lying
flat on the three middle platform into the 2x multipliers. Then look the
platforms so they look really long way, but from above to you can see the
top of the blox on the far side. Hit those far blox on top with a well 
aimed throw to hit them into the 4x multiplier. If you do this for all blox
standing up that don't have minus blox they would knock over if hit into 
the 4x multiplier, you should be near gold. Hit any other tall blox you
couldn't hit into the 4x multiplier into the 2x multiplier. If you hit a few
minus blox off, then you should still get a gold.

Number Tree

Unlocked by: Get a medal on Enumerate
Bronze: 50 points     Silver: 130 points     *Gold: 165 points

This one takes some time to get a gold on. Work from the bottom up on this
one. For the parts where the blox can only be hit from the side, look at
both sides to find where the negative blox are, and the positive. If both 
on each side are positive, look right at t blox on one side and blast it
out. If there's a minus point blox on one side, and a plus point blox on
another, then try to hit the edge of the point blox to get it away from the
minus point blox so you can nail it away. For the parts where you can see
the tops of the blox, look at it from above. Look at it so your close to in
line with the point blox you want to hit off, and its on the far side, and
hit the point blox near where it meets the point blox across from it, but
not so close you hit the other blox. If you pull off enough shots right, you
should get a gold medal.

Divide

Unlocked by: Get a medal on Number Tree
Bronze: 100 points     *Silver: 250 points     Gold: 500 points

I... don't have much for this level. Start with the two lower platforms,
and hit the blox closest to the 4x multiplier into it. Then hit the blox
closer to the 2x multiplier into it. As for the ones in the middle, hit them
into whichever one you think you can get them, but hit as few minus blox off
as you can.Then for the top platform, start in the middle, and just blast
the point blox off. If you find yourself with a chance to hit a point blox
into the 4x multiplier without hitting a minus point blox off, take it. I 
find silver possible most of the time, but gold... I'll need more time.

Multiply

Unlocked by: Get a medal on Divide
*Bronze: 100 points     Silver: 250 points     Gold: 450 points

I haven't come up with much here. Just knock off the blox using similar
strategies as before, and aim for the multipliers. You can knock off almost
everything, just as long as you multiply your positives more than your
negatives, you'll get bronze. Somebody nag me to try and come up with a 
better strategy for this level sometime.

---------------
Medieval Co-op - MCp
Unlocked by: Get a medal on Multiply
---------------

Topple together

Unlocked by: Get a medal on Multiply
Bronze: 6 throws     Silver: 4 throws     *Gold: 2 throws

You can do this one on your own. Just hit the vanish blox on the tower with
a chem blox near the top, that will then fall into a tower with a chem blox
and two bomb blox. This should only leave gem blox on one tower, which you
can take care of by hitting the bomb blox near the top.

Ye City

Unlocked by: Get a medal on Topple together
Bronze: 10 throws     Silver: 7 throws     *Gold: 4 throws

I can't remember what I do for this one, but I'll give some general tips.
Try to hit where the multi-hit vanish blox and chem blox meet to cause the
most damage. Try to take out the stage in chunks at a time (take out one
side, then the oppisite side, and clean up). Also, the more explosions you
can get out of one throw, the better. After messing around with this one for
awhile, you should be able to cause enough damage to win. Also, I recomend
mostly ignoring the smaller chem blox on top of the towers, since they're
too small to accurately aim (for me at least). Just focus on blowing up the
big towers by making their chem blox touch. Also, try setting off the middle
sooner rather than later, since it can cause more chain reactions.

Boom castle

Unlocked by: Get a medal on Ye City
Bronze: 6 throws     Silver: 3 throws      *Gold: 2 throws

Look straight at the tall thin chem blox just to the right of the bomb blox
to the right of where the camera starts. Hit it off, and a bunch of stuff
will blow up. If your lucky, this will leave four gem blox on top of one
tower left. Hit one of the chem blox holding up the arch where the bomb blox
sit at the start of the puzzle, the once closer to the tower, into one of
the chem blox suppporting the tower. You may need to try this a few times
to get it right.

Hard Fort

Unlocked by: Get a medal on Boom castle
Bronze: 10 throws     Silver: 7 throws     *Gold: 4 throws

Start by getting the camera as low as you can, and looking straight at one
of the four sides. Throw a bowling ball at the top of the wall, in between
two of those blox in between those corner places. This should destroy a good
chunk of the castle. Then do the same to whichever side is most intact. Then
you should have few enough gems left you can clean up with the last two
throws. To hit two gems off the bottom in one shot, look right at one, with
the other obscured behind it in a straight line. Then nail the middle of the
front gem blox, and your bowling ball should fly into and knock both off.
You can also knock a multi-hit vanish blox so it slides across the base and
falls off, taking any gem blox with it.

Tower Buster

Unlocked by: Get a medal on Hard Fort
Bronze: 6 throws     Silver: 4 throws     *Gold: 2 throws

For an easy silver, just hit that base pillar of immovable blox with a bomb,
and it will cause the tower above it to explode. Gold takes a little more
precision. Throw a bomb in between two of the towers, and detonate in midair
by pressing A when its about in between the two, cause the towers to
explode.

---------
Take Away
Unlocked by: Get a medal on Tower Buster
---------

Dismantle

Unlocked by: Get a medal on Tower Buster
Bronze: 22 points     Silver: 33 points     *Gold: 44 points

You'll need a friend to pull out a gold in time for this one. Stick to the
top to bottom dismantling strategy. Have you and your friend pull out
oppisite corners at about the same rate, limiting the time the cows have
to slide around. Work fast, since time is limited here. Look at the stage at
an angle so that you can see all of the corners, even if some are partially
obscured. Adjust the camera when needed, and try pulling the blox out from
the side, rather than straight out.

Dismantler

Unlocked by: Get a medal on Dismantle
Bronze: 36 points     *Silver: 58 points     Gold: 88 points

Thid one is just bigger than Dismantle. Have you and your friend pull out
oppisite corners on both sides, and work from the outside in, top to bottom.
This shouldn't be too hard if both of you work well at this. When you get
to the middle bars, pull them out from the middle first, then the sides. If
both of you keep pulling out plenty of blox in the time limit, you should get
as decent score.

Puzzle Box

Unlocked by: Get a medal on Dismantler
*Bronze: 20 points     Silver: 30 points     Gold: 40 points

This one doesn't give you enough time to do well, IMO. Anyway, I start by
looking at it so the sides with 4 tall blox on the outside are on the left and
right. Then each player takes out those four, then the ones that were behind
them lying on their sides. After that, things get crazier. Try to co-ordinate
when and how and who moves the camera, and then work from the top to bottom. I
usually wind up having the thing partially collapse, so take out any pieces 
that no longer provide any support. This should get you a bronze, maybe even 
silver.

Loose Guts

Unlocked by: Get a medal on Puzzle Box
Bronze: 40 points     Silver: 50 points     *Gold: 60 points

Look at one of the shorter, smaller sides of the structure. Then just start
pulling out any blox you see sticking out to the side off of the long side.
Do this on both side, mostly evenly. Once you can't see any more blox sticking
out, rotate the camera so you can see the middle on one of the long sides.
Pull out as many of the blox there as you can. Rotate to the other side after
awhile and do the same. Once you have cleaned out the middle area, I usually
start pulling apart the two outer towers that remain. I recommend taking out
parts there are lots of (if there are three blox next to each other, pull out
those). Once the towers start to fall, pull out as much as you can as fast as
you can. If you get enough blox during the middle cleanout, you should get a
gold on this.

Dismantlest

Unlocked by: Get a medal on Loose Guts
*Bronze: 40 points     Silver: 55 points     Gold: 60 points

This stage doesn't seem to be made for gold to be possible, but oh well. For
bronze, start by looking at the thing from above, and taking apart that middle
tower. Then look at the thing so one tower is on each side. Have you and your
partner work on oppisite towers. Pull out the tall blox that make up the four
corner supports, and the shorter blox in between them. This should all be near
the top of the towers. Then look at one of the towers, getting your camera as
close to one of the sides so the other tower is obscured.. You should see four
blox in between the two middle pillars at the top. There should be two blox
poking up that are just above the base of those blox in between the two
pillars. Ease those out, then pull out the four box in the middle. Pull out
the two blox that are closer to the middle, that are in the same position as
those you pulled out before removing the four center blox in between the two
pillars. Do this for the other tower. Now things should be very unstable. I
would try taking out the outer blox on their sides on the bottoms of the
towers on each tower, until the thing starts collapsing. Then you just pull
as many blox as you can while the tower collapses, and you should get bronze.

---------
Gem Theft
Unlocked by: Get a medal on Dismantlest
---------

Bombers

Unlocked by: Get a medal on Dismantlest
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

I found this one to be pretty easy. Look at the stage from above, and have you
and your friend each take half of the stage. This will make things easier. The
bear guys do come in large groups at times, but aim near the middle of them to
let the bomb's explosions take care of them. Watch out for the little guys,
and blow up anything that's carrying away any of your gems. Gold shouldn't be
too hard here.

Hoarder

Unlocked by: Get a medal on Bombers
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

This one is a little harder. First hit that chem blox on top of the tower by
where the bears appear away from your gems. Then blow up any bears, and then
blow up the tower (work top to bottom). Once thats done, change your camera so
your above where the bears respond, and your looking at your two sheep and
your gem blox. There should be a little black circle (a spawn point) where
some of the little bandit guys will pop out now and then. Assign one person
to lobbing bombs at that spawn point. Have the other person just throw them
below where your camera is, near the middle of level. This should blow up any
bears trying to get to your gems, and the bandits should be under control too.

Exploder

Unlocked by: Get a medal on Hoarder
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

Have one person take care of the starting bears and bandit in the back, while
the other blasts away those chem blox on top of the towers. Then have one
person focus on blowing up the towers, top to bottom, while the other blows up
any enemies. Once the towers are gone, both of you can just blow up the bears.
Have one person assigned to blowing up any and all bandits that appear, so the
other can blast away at the bears. Gold here shouldn't be too much of a
problem.

Big Bear

Unlocked by: Get a medal on Exploder
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

Take out those 4 starting bears, then turn the camera so your mostly looking
at the level from above. You should be able to see 3 of the 4 corners of the
castle with your gems inside. Then have you and your friend divide up the
level in half again, with each of you guarding two towers. The bears will
typically come in big groups, which are easily dispatched with a well thrown
bomb. This level shouldn't be too hard either.

Looters

Unlocked by: Get a medal on Big Bear
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

Gold here is definetly harder, but possible. Start by blowing off all of those
blox on top of the outer vanish blox towers. Then look at the map from above.
Divide it into two halves, left and right, top and bottom, whatever. Blast the
thieves in your half. Try to keep them away from the middle tower, since if
that thing falls apart, life is a whole lot harder for you. If one of them is
carrying a gem blox away, try to aim so your bomb hits closer to the fires
than the middle, sending the gem blox closer to the middle, and away from the
fires in the corners. Aim for groups and defend your gems.

Bandit Bugs

Unlocked by: Get a medal on Looters
Bronze: 1 gem     Silver: 5 gems     *Gold: 8 gems

This one is tough. Look at the course from above, and blow up the bandits
coming in from the four sides, and blasting any trying to walk off with your
gem blox. Your tower should collapse after awhile, which almost makes seeing
the bandits easier. Try to divide the screen into two halves, and each person
takes care of any bandits on their half. You could also have someone
constantly throwing bombs in the middle of the four spawn points in the
middle, and then leave the other person to take care of the bandits. Gold is
hard here, but possible.

----------
Tiki Co-op - TCp
Unlocked by: Get a medal on Bandit Bugs
----------


------------
Point Towers
Unlocked by: Get a medal on Bandit Bugs
------------

Rap Sheet

Unlocked by: Get a medal on Bandit Bugs
Bronze: 250 points     Silver: 300 points     *Gold: 370 points

This one is easy, even though you don't need to be perfect for gold. Look at
the panel so your level with the 50 point blox. Hit around where the 50 point
blox and other blox meet (one of the four corners). This should take care of
most of the middle. The chose one of the top right corners. Hit one of them
right about where the three 5 point blox and the 10 point blow meet. Do this
for the other upper corner, and then the lower two corners. Use the last throw
you have among the pair of you, and you should be able to get most, if not
all, of the point blox out for a gold.

Tower Point

Unlocked by: Get a medal on Rap Sheet
Bronze: 250 points     Silver: 330 points     *Gold: 400 points

Perfection is now required here, but 6 throws each is plenty. Start by hitting
where the vanish blox and 5 point blox meet. It should be to the right of
where the camera starts. Then rotate the camera to the right so you can see
this same setup on the next side. Hit out the blox again. This should cause
most of the tower to topple. If not, hit out more blox on this same level so
that level is a poor support and the tower falls. Then use a few throws to hit
out that base point blox, which should take care of most other blow. Another
throw or two should knock off any straggling blox.

Purple Ninja

Unlocked by: Get a medal on Tower Point
Bronze: 250 points     Silver: 300 points     *Gold: 370 points

Another tower that needs to be completely toppled. Start by taking out the
three vanish blox to the left of where your camera starts. Rotate the camera
to the left so you can see the next side, which should have a pair of purple
vanish blox poking out. Get rid of those two. Then turn the camera to the
right, so your looking at the pillars remaining on this side. Try to take out
the 20 point blox pillars, then the 1 point blox pillar in the middle. Try to
have one person pull this off, because this should make the tower topple. Any
remaining blox can be hit off by whoever has throws left. Hit any base blox
off first, since they usually take most blox with them, them hit out any
stragglers.

Four Tops

Unlocked by: Get a medal on Purple Ninja
Bronze: 300 points     *Silver: 400 points     Gold: 504 points

Can't quite get every blox to fall, but I can get most. For this one, look
at the base of any tower. The third from the bottom level should be all 2
point blox. Make it so your level with them, then nail the longer (side to
side) 2 point blox with one throw. This shouldn't do a lot, but another throw
at the 2 on the 2 point blox should make most of the tower fall. If not, try
hitting that middle pillar thing. Do this for all 4 towers, and you should at
least get them all to fall, which should get you silver. Use any remaining
throws to knock off the remaining blox.

Monumental

Unlocked by: Get a medal on Four Tops
Bronze: 650 points     *Silver: 800 points     Gold: 999 points

I don't have any step by step strategy, but I have some tips. Basically, you
want to take out half of the bottom, causing the tower to mostly fall, which
should guarantee you a silver medal. I do this by looking at one side, and
seeing if any blox stick out on the sides next to it. If so, pick one of
those sides, and hit out all the blox sticking out. Try to make it a blox
sticking out with a smaller blox with a vanish blox at the end above it. Once
that blox is hit out, look at the corner oppisite from the side you were
throwing from. There should be a lot of blox at an angle. Hit them out, aiming
at the parts closer to the outside so they move more. Work your way around,
and try throwing bowling balls in through the middle to take out those four
center vanish blox pillers. Once you see the tower swaying, wait and hope it
falls. If it doesn't, continue weakening the base. Once the towers falls, hit
away some straggling blox, and your guaranteed bronze, probably silver.

-----------
Minus Avoid
Unlocked by: Get a medal on Monumental
-----------

Stay Positive

Unlocked by: Get a medal on Monumental
Bronze: 60 points     Silver: 90 points     *Gold: 120 points

This one isn't too bad. Make it so your camera is right at one of the corners,
but you can just see one of the 10 point blox on one of the other two corners.
Hit out that 10 point blox for each corner this way, aiming for the 10 on it.
Then for the 6 and 4 point blox pairs, look straight at them, so that the
minus point blox are to the side, and your level with where they meet. Hit out
each blox, top one first, by hitting it on the number on the side you can see.
The four in the middle are trickier. If you move your camera to about the
same level as where the two blox meet, about where you hit out the ten point
blox, you should have a shot at one of them in between the minus point blox.
Take them out the same way you did the towers on the outside, and they should
not cause all the minus 9 point blox to come tumbling down, and you should get
gold.

Clogged

Unlocked by: Get a medal on Stay Positive
Bronze: 30 points     Silver: 80 points     *Gold: 150 points

You don't have to perfect to get a gold medal here. There isn't really a step
by step way to do this one, but I'll give some general hints and all. Start
out by looking straight at a side. Then make it so you can just see any blox
sticking out of the side to the right. The blox sticking out should be as far
away from you as it can be in the orginal structure. Hit out the blox by
hitting the part of it sticking out. Do this for as long as there are blox
sticking out like that. For those blox at the bottom, next to a minus point
blox, look at those from a little above, and the side so the minus blox is
closer. Loosen it up a bit by hitting the positive point blox on the top a
bit a few times. Then once its far enough removed from any minus point blox,
blast it away. Keep hitting out any point blox sticking out odd. When you
get near the end and there are a lot of minus point blox, use softer throws
until you can be sure the point blox can be hit away, no problem.

Down the Tubes

Unlocked by: Get a medal on Clogged
Bronze: 100 points     Silver: 115 points     *Gold: 130 points

Again, perfection isn't needed for a gold medal here. You can get away with
a lot at the start. Try taking out as many towers as you can that don't let
any minus point blox fall. Clear away all the blox you can, whether they're
vanish blox, point blox, or normal blox. The more clutter, the harder it is
when the minus point blox arrive. At some point, your going to have to let
some minus point blox fall. I suggest toppling their supporting tower, and
hope they don't fall off. Use softer throws near the end when there are a lot
of minus point blox and only a few point blox. With some luck, you can get
gold on this mission.

Disposal

Unlocked by: Get a medal on Down the Tubes
Bronze: 80 points     *Silver: 180 points     Gold: 295 points

Silver here isn't too bad. Gold I think you can get if you get the middle 
very well done, or somehow get one of the 50 point blox. Personally, when I
blow up the chem blox the 50 point blox are one, they fall and balance, so I
don't score. Regardless, try blowing up those chem blox to see if you can get
a lucky 50 points. Other then that, its like every other plumbing mission. Hit
out the blox on each side that are sticking out first, loosen blox away from
minus point blox by hitting them on top, and clear all the clutter you can.
Good luck.

Sludge

Unlocked by: Get a medal on Disposal
Bronze: 15 points     Silver: 30 points     *Gold: 68 points

The key here is to not let the chem blox connect. If you can do that, and then
not knock off almost every minus point blox, your pretty much guaranteed
bronze, likely silver, and possibly gold. To get rid of that chem blox before
it does its damage, start at the top of the structure. Since there are so few
minus point blox up here, just look at the small end of a point blox (the side
with just the number on it) and hit it out. DO NOT take out enough of the
bottom to expose the big chem blox. The moment the long chem blox is free of
the top, hit it as far away as you can. Then the rest is easy. I usually try
looking at the end of the point blox where its just a number, and hitting the
point blox off for the side ones. For those amongst point blox, work them
loose with softer throws and hitting them from above. Even if you hit a good
deal of minus point blox, don't sweat it. As long as the chem blox don't send
that huge amount of point blox flying, this level should be a breeze.

---------
Monuments
Unlocked by: Get a medal on Sludge
---------

Little on Top

Unlocked by: Get a medal on Sludge
Bronze: 29 points     Silver: 33 points     *Gold: 39 points

I think the way these levels work is you get enough moves to move each blox
once--don't quote me on that though. Anyway, gold here is just possible. Grab
one of those bigger blox first, but turn it so it's more wide than flat. Then
put the five tall skinny blox on top of that the way they are. Try to make a
little 2 by 2 tower of four, and have the fifth nearby. Then turn the last big
blox the same way as you did the first blox, put it on top of the long skinny
blox, and you should get gold.

Build Challenge

Unlocked by: Get a medal on Little on Top
Bronze: 36 points     Silver: 100 points     *Gold: 144 points

Use that 4 times multiplier. Try to place the blox at the edge of it, and fit
as many as you can in it (I can usually get 9, but thats overkill). Then put
them in the 2 times multiplier, when the 4 times runs out. Pack in the blox
close and be putting all of them so they stand tall and skinny here. For the
4 times, you can try make them short and long (on their sides) to get more
points. Either way, make them tall and skinny for the 2 times. When you run
out of room, you can put them on top of the first layer for more. Yor should
be able to get gold if you use the 4 times multiplier well.

Miniature

Unlocked by: Get a medal on Build Challenge
Bronze: 20 points     Silver: 55 points     *Gold: 78 points

This one is about keeping your stack consistent and steady. I just turn the
blox so their short and long, and build them up 3 per level. Near the end you
may need to narrow this down to 2, but thats fine. As long as you don't let
too many blox fall, and you get 2/3 of your blox in the multiplier, or
something along those lines, then you should get a gold on this level.

Medium

Unlocked by: Get a medal on Miniature
Bronze: 36 points     Silver: 100 points     *Gold: 144 points

Ignore that 3 times multiplier--you can get over 250 points if you just use
the 2 times multipliers (I got 264 myself). Start by taking those square blox,
turn them so that their standing on one of those longer, skinnier sides, not
the square shaped sides. Pile those in a pairs of two inside the 2 times
multipliers. I got 8 of them in each 2 times multiplier. Put the remaining 
ones of those just one top of their fellows. For the longer, skinnier blox,
simply turn them onto their side so they are as long as two of the square
blox, but half as tall. Stack them on top of the square blox and each other.
If you run out of room, build up and try not to let too many blox fall. If you
do all of this right, you should get gold.

Mega

Unlocked by: Get a medal on Medium
Bronze: 96 points     Silver: 269 points     *Gold: 384 points

You don't really need those 4 times multipliers for gold here. Just pack in
the blox in that 2 times multiplier, and don't lose too many points. I got
over 700 points just off of the 2 times multipliers here. There are so many
ways to build here, it doesn't really matter how you do it, as long as you
stack your blox close together. I recommend putting the very long and thin
on the outer perimeter of whatever you decide to build. Then everything else
works pretty well with each other. You can get away with just stacking the
same kind of blox on top of itself for a long time, then move onto the next
type. Keep it steady, and gold is yours.

-------------
Haunted Co-op - HCp
Unlocked by: Get a medal on Mega
-------------

----------
Protectors
Unlocked by: Get a medal on Mega
----------

Pyramid Path

Unlocked by: Get a medal on Mega
Bronze: 0:01 seconds     Silver: 0:45 seconds     *Gold: 0:50 seconds

No time to waste here. Angle the camera so your looking from the side where
the kitten starts, and the pyramid is in middle of the screen, then start.
Move those blox in your kittens way out of the way near where the zombies
spawn. Have you and your friend each take a side (left or right) and pull
blox out and just make walls on that side. Start out as close to the spawn
points as you can, since you can't really ever make the zombies go backwards.
Make sure you take out the blox the pumpkin blox is on that are closer to
the kitten so it falls down right.

Unrecoverable

Unlocked by: Get a medal on Pyramid Path
Bronze: 0:01 seconds     Silver: 0:25 seconds     *Gold: 0:45

These levels look very familiar... ah well, I guess they could only cram oh so
much on a game disc. Anyway, this level isn't so bad. Look at it from
above so you can see where the kitten starts and where the pumpkin blox is.
Start by having you and your friend each take a tower that starts out in front
of the kitten, and put that pair of blox on one of the cloud blox on the way
to the pumpkin blox. This should take care of 2 of the 3 blox you need to
weigh down to the right level. Use one of the towers of two blox right by the
pumpkin that are closer to your kitten to weigh down the last one. Make sure
all of these blox weighing down the clouds are off to the side, so your kitten
doens't run into them. For that last tower in between your kitten and the
pumpkin blox finish, just put them on one of those outer cloud blox nothing
ever walks on. This setup should make it so when the zombies get to the path
your kitten is on, they fall down too far, and poof away. Gold is just a
stroll away.

Descending

Unlocked by: Get a medal on Unrecoverable
Bronze: 0:01 seconds     Silver: 0:25 seconds     *Gold: 0:45 seconds

This one also doesn't give you much time to waste. Make it so your camera is
right in front of where the kitten is, near the top of the steps. You should
have the pumpking blox in the middle of your screen, and the spawn points on
the left and right. Then start. Use all of those blox in the kittens path to
create little walls by the spawn points. Have you and your friend each take
one side (left or right) to control. Start the walls close to the spawn points
again. If there get to be a few zombies (4 or 5) then use some chem blox to
blow them up. Once the kitten is off the starting steps, you can carefully
use the blox from that. Just don't cause any of the chem blox on it to
collide, or your kitten is doomed. Once you can use all of those blox, making
walls and blowing up the zombies is cake.

Short Stacks

Unlocked by: Get a medal on Descending
Bronze: 0:01 seconds     Silver: 0:10 seconds     *Gold: 0:35 seconds

This one can be trickier. Angle the camera so your by the stack the kitten
starts on, but can see all the blox for that stack and the stack the pumpkin
blox is on. Start, and have you and your friend each assigned to one of these
stacks. Dismantle your assigned stack, and then put the blox by the zombies 
spawn points. Don't worry about being too neat here--time is crucial here.
Then once the towers are gone, use some chem blox to blow up any zombies that
aren't right by their spawn point. Then you should be able to create massive
piles the zombies will never get through with your blox. Use some chem blox
to blow them up now and then if you like. If your kitten got going soon
enough, you should get gold on this mission.

Kitten Beam

Unlocked by: Get a medal on Short Stacks
Bronze: 0:01 seconds     Silver: 0:30 seconds     *Gold: 0:40 seconds

This one is actually kind of easy for me. Anyway, make it so the camera lets
you see every blox on the beam, except the blox at the very end on each side.
You'll need those there. Have you and your friend coordinate to simultaneosly
pull out the same blox on each side. Just put them on the ground for now.
Once thats taken care of, change the camera so you can see the pumpkin blox
on one side, and the oppisite end of the beam on the other. There should be
some zombies by now. Just put some blox in their way so they don't close in on
your kitten. Only have a couple of blox there at a time so you don't mess up
the balance. Have a blox ready for when they destroy one blox, you put another
one in their way. Do this until the kitten nears the last blox in front of the
pumpkin blox, then pull that blox out and use it to block the zombies too.
Your kitten should arrive at the pumpkin blox fine.

Three Peices

Unlocked by: Get a medal on Kitten Beam
Bronze: 0:01 seconds     Silver: 0:40 seconds     *Gold: 0:45 seconds

You have pretty much no time to spare here. Look at the course so your above,
around the same area as the middle beam, and can see that side spawn point,
and that zombie and pumpkin blox at the end, and the kitten. Immedietly take
some blox off the ground and put them right by that spawn point on the side.
If you get it right, the zombies just keep falling off. If not, just keep
stacking blox there so the zombies never get far. As for that zombie
that starts across from your kitten, wait until he nears the middle, and put
blox in between him and your kitten. I would try to get three blox around him,
since a fourth blox should just blox him from falling off the beams. Move any
blox in your kittens way to block the zombies, and hope it makes its way to
the pumpkin blox in time.

-------------
Ghoul Blaster
Unlocked by: Get a medal on Three Peices
-------------

Standoff

Unlocked by: Get a medal on Three Peices
Bronze: 1 kitten     Silver: 2 kittens     *Gold: 3 kittens

The ghost gun makes this a peice of cake. Just divide the stage into left and
right, and each person takes one side. Make sure to take out any of the
monkeys that spawn in the back immedietly, or they'll make you pay. Blast the
bomb blox right away, and let the walls stand. They don't hurt you too much
to let the zombies swing away at them. Blast the zombies, especially the
monkeys and any that get too close. Gold here shouldn't be bad.

The Horrors

Unlocked by: Get a medal on Standoff
Bronze: 1 kitten     Silver: 3 kittens     *Gold: 5 kittens

The zombies are pretty light here. Have one person focus on hitting the
zombies, and have the other person hit out the pumpkin blox. Try to hit out
all of vanish blox, then the pumpkin blox for the first wall. The back towers
can be easier. The outer two can be taken care of by hitting the chem blox
on one tower into the farther back one. If you don't get that, just hit out
the pumpkin blox. For the middle two, make sure you can see the bomb blox at
the base of that middle one, and blow that up to take care of them. If the
pumpkin blox in that first wall are proving immovable, then hit out the blox
above them to try and make life easier. If the zombies get too bad, have both
of you hit them for awhile, then have one person go back to the pumpkin blox.

Defenseless

Unlocked by: Get a medal on The Horrors
Bronze: 1 kitten     Silver: 3 kittens     *Gold: 4 kittens

This one is like previous ones, but harder to get the pumpkins. Have one
person focus on hitting the pumpkins off, and the other focus on hitting the
zombies. Aim low on the zombies so you don't throw over them. The pumpkin blox
are mostly easy--hit them out of the tower they're in. I would start with the
lower of the pumpking blox, in case you can get the tower to fall or something
helpful to happen. For the middle three towers, there's a wall in the way.
Just throw a little before their bases to have the ball bounce under the wall
and into them. I can't really make out the wall on my TV, but with some trial
and error you should figure it out.

Invaded

Unlocked by: Get a medal on Defenseless
Bronze: 1 kitten     Silver: 2 kittens     *Gold: 3 kittens

The zombies seem to come from just about every side on this one. Constantly
rotate the camera to different sides and take out whichever zombies are
closest. If you see any wacking at the walls, try to hit them, or hit a blox
over so you can hit them. Try not to let them do too much damage to the inner
wall, and use the bomb blox if you need to.

Ghost Town

Unlocked by: Get a medal on Invaded
Bronze: 1 kitten     Silver: 2 kittens     *Gold: 3 kittens

Use those middle bomb blox for each side at the start. Then the rest is a
matter of turning the camera, finding some zombies that are too close, and
hitting them. If there get to be a few in an area (4 or more), then use a
bomb blox if you can. Do your best to not aim for the same zombies as your
friend. Keep turning the camera to make sure you don't let a zombie slip in,
and good luck.

Spooked

Unlocked by: Get a medal on Ghost Town
Bronze: 1 kitten     Silver: 2 kittens     *Gold: 3 kittens

This ones tough. Start by hitting away all the chem blox you have in your 
little fort, trying to hit the outer chem blox. You won't be wanting any
surprise explosions on this level. After that, its a matter of turning the
camera to find the zombies, and hitting them. Try to keep them off of that
inner wall. If that thing goes, your pretty well screwed. If you do see a
zombie attacking the inner wall, hit it. Near the end, I usually wind up
having the camera right above the center part, but angling it so I can't
really see out, but I see a lot of the inner wall. If you can keep that inner
wall alive, you keep the kittens alive. Good luck on this one.

-------------
Careful Candy
Unlocked by: Get a medal on Spooked
-------------

I found out through an email about an interesting glitch in this mode, and I'd
like to thank Jason Andresen and whoever his wife is for pointing this out to
me.

In the Careful Candy mode of the haunted co-op, if you manage to pull all of 
the pieces for a color out before dropping the pumpkin, and the randomizer 
picks that color, you will be stuck and have to restart the level. Their
advice on beating this is to pull all  of the pieces out of the middle of the 
stack on the first challenge and then quickly yank the two pieces holding the 
pumpkin up (one at a time, it will rest cockeyed after you pull the first) it 
will fall to the bottom without falling off and you will be able to 
deconstruct the tower from the top for massive points.  Just make sure that 
when you are forced to take the last block of any particular color that you
swing it around to knock the pumpkin off of the platform so you don't get 
stuck.

Thanks for the advice!

Color Candy

Unlocked by: Get a medal on Spooked
Bronze: 260 points     Silver: 440 points     *Gold: 760 points

This one needs some luck for a gold, but silver and bronze are very doable
regardless. For this one, work from top to bottom. I usually try and take out
the middle blox first if possible. If not, go for one of the ends. Try to make
any leans that occur balance each other out to try and keep the pumpkin blox
mostly in the middle. If you get a color that just doesn't need to be taken
out on the level your on, pull it out for the next level. Pulling out the
middle is best, but if its on the side, then try to just keep the pumpkin
sliding around so it mostly stays in the middle. If you get your choice, take
out whatever blox needs removal the most. If there isn't anything like that,
then pull out a blox nearest the top thats part of a pair of the same color in
the middle--it can be hard to get rid of those. If you get a little lucky and
keep things steady, gold is possible here, though I don't find silver too bad.

Scarecrow

Unlocked by: Get a medal on Color Candy
Bronze: 200 points     *Silver: 280 points     Gold: 480 points

I don't know about you, but I'll settle for silver here. You don't unlock
anything for all golds in Co-op, so whatever. Anyway, heres what I got to
silver this level. Start at the top, and work your way down. There should
be, for the first few levels, one blox that goes out farther one way than the
others. Pull out those first, then the outer ones to minimize how far around
the pumpkin blox moves. When you don't get colors you need, just work on the
same idea (middle out first, then outside) for lower levels. You can also do
this for some of those outer pillars near the middle. If you get down to that
3 by 3 square of taller blox, dismantle the blox outside of those (they make a
square, then the blox juttin out. Then pull out the middle blox, leaving only
the corners. At this point, I think your pretty much at gold, and just pull
off as many blox as you can (two oppisite corners worth) and then pull out
more and let the pumpkin fall. I have never gotten this far myself, but in
theory it should work.

Crow's Nest

Unlocked by: Get a medal on Scarecrow
*Bronze: 240 points     Silver: 440 points     Gold: 600 points

I just can't seem to get this level to work out for me, so I'll stick with
bronze. Start by looking at the thing from above. You should see four outer
structers. The have two blox one top, then two blox perpendicular to those
ones below, and then one blox. Pull these apart top to bottom. You'll likely
lose at least 2 points for each one when the last two blox fall, but you
gain a lot more, so it's worth it. Then dismantle those top two layers the
pumpkin blox is on. Try to get the middles out first, but it doesn't matter
since your pumpkin shouldn't slide off. All of this should pretty much
guarantee you bronze. Then just pull out blox you like to try and keep it
going. I try those pillars outside of the center of the structure, just above
that bottom group of pillars.

Hobgoblin

Unlocked by: Get a medal on Crow's Nest
*Bronze: 240 points     Silver: 480 points     Gold: 600 points

I don't like this level--it's too complicated. The best I've gotten here is
bronze, but hey, it works. Anyway, you should see some structures near the top
that have two blox standing tall like pillars on a blox thats flat (like what
you took apart first in Crow's Nest). Take off one of those pillars. You will
lose some points, but you gain more. Take care of all of those, and then
you can usually take out some very unecessary blox near the top that are
usually connected with these structures. After all of that, work from the
bottom up. The top is so connected it seems taking it apart only makes things
fall, so start at the bottom. Try to remove the middle blox  for as many
levels as you can. Also take out any blox that seemt to be so far out to the
side they support nothing. Do this enough, and the tower should partially
fall, but you should have plenty for bronze.

Punkin' Head

Unlocked by: Get a medal on Hobgoblin
Bronze: 280 points     *Silver: 380 points     Gold: 580 points

This one is hard. Work from top to bottom again, trying to take out the
middles first, again. If you get stuck with a color and you don't really
have any of it to take out, take out one of it thats in the middle lower. If
thats not an option, take out the least supporting blox of that color, or the
one nearest the top. This one takes some luck and time to even get bronze on,
but you should be able to get gold after a bit.

------
Create - CRT
------

For this, I'm going to cover every tool that they have in create mode, what it
does, and maybe some little suggestion on how to use it. I'll start with the
tools on the left side of the screen, work my way down the list, then explain
the tools on the right side of the screen, from top to bottom. Don't forget
to hit the arrow on both sides to open up all of the tools you can.

Choose Blox - Clicking on this option opens up a window where you can select
various types of blox in various sizes. The blox types here are regular, gem,
bomb, vanish, chem, and fireworks blox. They come in 1x1x1, 1x1x4, and 2x2x2.
If you want to change the size or types of blox, you can use the paint or
select tools.

Choose Character - Clicking on this option opens up a window which allows you
to select any characters you have unlocked, and place them on the level. The
characters will simply stand there and only do whatever they do once the
puzzle starts. 

Choose Toy - Selecting this will open a window where you can choose what toy
you get to use when your playing the puzzle. Many of these have to be
unlocked, but they can all be fun to mess around with.

Choose Set - Selecting this will open a window with all sorts of pre-made
structure made in the game. There's everything from jails to crossbows to
the entire alphabet! These are good for starting off your earlier levels, or
just messing around.

Choose Prop - Choose this, and you can put any prop you've unlocked onto the
stage. To rotate a prop, use the control pad on the Wiimote. You can put these
all over, and they are nice for creating a themed stage.

Choose Paint - This opens up a window where you can "paint" blow already
placed. You can change blox types, or put in some new ones (like the music
note blox) here, or just change the color of a regular blox.

Select Tool - Just like the name implies, this lets you select anything you
have, and move it around the level. Good for moving things. You can also move
whole structures by clicking on an unoccupied area, then dragging it along
while holding down A, and can cover an area. Then when you release A, you
should be able to move this whole area with one blox.

Erase Tool - This deletes anything you press A when its over. Good for getting
rid of things you no longer have a use for. You can hold down A if you need
to erase a lot of things.

Scale Tool - This lets you change the dimensions of any blox you have out.
Just select this, then the blox, then move your Wiimote in whatever direction
you want to have the blox extend.

Copy Tool - If you want to make a lot of a weird kind of blox, this is a
lifesaver. Just choose this, then whatever you want to copy. Now whenever you
press A, you will place a copy of the selected item.

Height Tool - This lets you change what level you place things at. Very nice
for starting a tower with point blox you want to knock over. Also, if you want
gem or point blox to vanish when they fall, you must have the height tool set
to one below the towers they are on, and have rules on (I think).

Rules Tool - This lets you set the rules for the level, so you can try to make
a puzzle to try and stump your friends, or just challenge yourself. You can
also set up multiplayer levels with this.

If you have more create mode questions, check out PKMNRULES's unofficialy FAQ
about it on the forums. If there are still issues, try making a topic on the
boards. Please email me as a last resort.

------------
Unlockables - UNLCK
------------


Just as a note, to unlock any puzzle/ whatever you call the things/mission, 
do the one before it. It goes top left to bottom right, though I really hope 
you could figure that out yourself.

If you want to know what you get for doing a certain puzzle, find the
walkthrough for that mission, and I should have listed what (if anything) you
unlock for completing that puzzle, besides the next puzzle.

Puzzle(s)                           Reward(s)

Pull 'Em             Use of medieval forest in create mode.

Boulder              Use of the bowling ball in create mode.

FinE Art             Use of cloud blox in create mode.

Plumber              Use of the laser in create mode.

Cannon Clash         Use of vanish point blox in create mode.

More Flying Bombs    Use of the bomb ball in create mode.

Weak Wall            Use of the fireworks blox in create mode.

Towering Fries       Use of the rubber ball in create mode.

Three Flat           Use of fragile blox in create mode.

Line Up              Use of the fire hose in create mode.

Sparkplug            Use of the tennis ball in create mode.

Wings of Glory       Use of the golf ball in create mode.

Wings of Glory       Use of multi-hit vanish blox in create mode.

Complete every       Explore Challenge puzzles.
explore puzzle

Every Explore puzzle Master Challenge puzzles.
with silver or better

Skull Keep           Use of the medieval evil tent in create mode.

Ruins of Old         Use of the medieval good tent in create mode.

Monolith             Iron Chicken, the use of Biff O' Wiggins in create mode,
                     the use of good castle in create mode.

A silver or better   More ruins puzzle set in Challenge Adventure mode.
on every Gem Harvest
puzzle

Stealers             Use of Bruiser Browning in create mode, Use of Zero
                     Bandito in create mode.

Gem Theft            Use of the medieval haycart in create mode.

Ransackers           Use of the medieval cottage B in create mode.

Kidnap Keep          Use of the medieval magic shop in create mode.

Final Siege          Use of the eight ball in create mode.

A silver or better   More Thieves puzzle set in Challenge Adventure mode.
on every Sneaky
Thieves puzzle

Fight Back           Use of sir babadoo in create mode.

Collateral           Use of medieval ruin B in create mode.

Bluster              Use of medieval blacksmith in create mode.

Staggered            Use of the midevil sword in stone in create mode.

Indefensible         Use of Tiki in create mode.

Every Warriors       Old Castles in Challenge Adventure mode and the sturdy
puzzle with a        sheep.
silver or better

Carpenter            Use of Booga, Ooga, and Mooga in create mode.

Magic Carpet         Use of tiki hut C in create mode.

Air Lock             Use of Liberty Poppins, tiki foliage A, and Angry Volcano
                     in create mode.

All Escape puzzles   No Exit puzzles in Adventure Challenge mode.
with a silver or
better

Cross Brace          Use of tiki wall in create mode.

A silver or          Cross Walks puzzles in Adventure Challenge mode.
better on all 
crossing missions

A gold or better on  Use of the raquetball in create mode.
all crossing
missions.

New Clear            Curious kitten and mouth volcano.

Trapped              Cody P. Schmee in create mode.

Quartered            Use of tiki hut A in create mode.

Trick Brick          Use of tiki hut B in create mode.

Lava bomb            Use of tiki hut E and Frontier Canyon in create mode.

A silver or better   Saving Grace puzzles in Adventure Challenge mode.
on all rescue
missions

A gold or better     Use of the coconut in create mode.
on all rescue
missions

Mineshaft            Use of frontier cactus in create mode.

Rich Vein            Use of frontier outhouse and frontier sundown in create
                     mode.

A silver or better   Gold Miners puzzles in Adventure Challenge mode.
on all gold mine
puzzles 

A gold or better on  Use of Stinkerton Potts in create mode.
all gold mine
puzzles

Bang                 Ice queen, use of boots beaverton in create mode.

Bridge               Use of frontier shack A in create mode.

Bombinoes            Use of frontier shack B in create mode.

Bricks               Use of frontier tree in create mode.

Pea Shooter          Use of six shooter and frontier town in create mode.

A silver or better   More Blastin' puzzles in Adventure Challenge mode.
on all Blastin'
Time puzzles

Outskirts            Use of spanky babadoo in create mode.

Foundations          Use of frontier sheriff in create mode.

Scary Boss           Use of frontier general store in create mode.

Gate Guards          Use of frontier saloon in create mode.

Danger Zone          Use of shotgun and haunted woods in create mode.

A silver or better   Bandits Return puzzles in Adventure Challenge mode.
on all Bandit Blast
puzzles.

Tricky Trail         Use of Emily Mittens in create mode.

Limb to Limb         Use of haunted mushrooms in create mode.

The Green Road       Use of haunted tree E in create mode.

Rancid rain          The Golden Cow and the use of Marion McCluck in create 
                     mode.

A silver or better   Creepy Woods level set in Adventure Challenge mode.
on every spooky
woods puzzle

Build a Wall         The use of Gurgless Grimm, Poppa Grimm, Ax McGill, Dante
                     Babadoo, and Skully McGill in create mode.

Discovery            Use of haunted pumpkins in create mode.

Pyramid Path         Use of haunted tombston A in create mode.

Slimy Stairs         Use of haunted crypt B in create mode.

Mattresses           Use of the skull ball and haunted graveyard in create 
                     mode.

A silver or better   Lonely Kitten puzzles in Adventure Challenge mode.
on every Lost
Kitten puzzle

Grave Yard           Use of Buster Maguff and Wrinkles Peasley in create mode.

Standoff             Use of haunted tombstone B in create mode.

Surrounded!          Use of haunted well in create mode.

Ghostly              Use of haunted mansion in create mode.

Spooked              The great gorilda, use of the ghost gun in create mode,
                     and the Doom Tombs puzzle set in Adventure Challenge
                     mode.

----
FAQs - QA
----

Q: Help! I'm having some problem with how the game works, and I can't figure
it out! What do I do?

A: For a start, don't email me right away. I right FAQ's--that doesn't make me
a whiz on the inner workings of the games hardware. I am mostly ignorant of
this sort of thing anyway. Post a topic on the boards, and hopefully people
will be nice enough to help/figure it out. If nobobdy is responding, then you
can try emailing me, but please give it a few days. The boards for this game
aren't exactly bustling with activity.

Q: I can't beat this level! I read your strategy, but it's too vague!
Now what?

A: First off, please email me. I would like to know which strategies are not
so helpful to people. You may need to re-read the directions, since you may
not be reading it right. I've done this a lot myself. On some levels, there is
no set, "okay, here's how you win". A lot of the levels with the kittens are
this way. Just try and use the strategies I have, and practice. You should get
it sooner or later. Also, if your going for gold your first time, you may want
to just settle on silver or bronze for now, so you can come back to this level
later and try it.

Q: Hey, I have this great strategy for a level you don't have. Yours still
works, but how about you put in mine too?

A: The only way I will put in another person's strategy is if their strategy
is superior to mine in that it is more effective more consistently. If they
both have the same result about as often, I will not include your strategy. I
do this because there is no reason to have different strategies for a level.
You just need one good one. All that said, if you find a strategy that is too
vague or a bit faulty (doesn't work more than 60% of the time), and you have
a strategy that is more reliable (works more often then mine), please email it
too me, and I will happily include it and give you credit.

If I can think of any questions that will likely come up, or start getting new
types of questions, I will include them here. 

------------
Legal stuff - LS
------------

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

Websites allowed to use this guide:

www.gamefaqs.com
www.cheatcc.com
www.supercheats.com
www.neoseeker.com
www.gamerevolution.com
www.MyCheats.com
www.gamershell.com
www.cheatplanet.com
www.gamesradar.com

If you would like to have this FAQ on your website, email me @
[email protected] and I will probably give you permission. 

Copyright Andrew Gladhill (vidactor), 2008

--------
Credits - CRDT
--------

Well, I hope this helped you with Boom Blox, one way or another, that�s what 
FAQ�s are supposed to be for anyway.

If there�s anything wrong, bad, good, or anything like that about my FAQ you 
would like me to know about, email me @ [email protected]. Please put 
"Boom Blox FAQ" somewhere in the email title so I know what your talking 
about and why your emailing me.

I guess I�d like to thank Nintendo for making the Wii system, and EA games 
and Steven Spielberg for making this game. 

I�d also like the thanks my little brother, because he did a lot of work 
with me for this (helped me figure out strategies, let me type up stage info 
while he played, did party stuff with me, etc.)

Then I'd like to thank Michael4182 for making the "Boom Blox" letters at the
top of this thing.

I'd also like to thank Lord Atog for telling me how to make the find system.

I'd like to thank GodTurtle for helping me out with chemical golf, since I
never would've added anything on my own. And he just seems to help people out
on the boards in general, and he's in my sig (for now at least).

I'd also like to thank anyone on the GFAQ's Boom Blox boards who gave me
feedback about this guide, or helped me figure out any parts of the game,
even if it was through an email. I never would've made this guide as good as
it is without your help.