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Follow the dark path or use the light

Skylanders Spyro's Adventure Pack Shot

Skylanders Spyro's Adventure


Horw do you get to the dragon bridge area on wii

Guest asks: Added May 3rd 2012, ID #262440

Question for Skylanders Spyro's Adventure

Horw do you get to the dragon bridge area on wii

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longeyes answered:
Added 23rd May 2012, ID #509265
Not sure on a wii, but I have heard all the consoles work pretty much the same way. Assuming you purchased the Dragon Peak addon adventure pack, put the Dragon Peak figure on the portal. The game will talk for a minute then you can remove the figure and put a skylander back on the portal. From the RUINS area, go to where "Persephony" is located. If you don't know where that is, go DOWN toward the bottom of your tv screen as far as you can, then go left as far as you can. There is a "Hill" way over at the left, which will NOW have an orange Dragon "Horn" you are supposed to "blow". Since you have no way for your skylander to "Blow" you hit the button for "talk" and the "horn" will summon the friendly dragon that will "fly" you to the dragons peak. Warning, dragons peak is pretty tough. LOTS of jumping and some of it is really tough to get right. Your friendly dragon will carry you from one floating island to the next. In between you have to control how he flys, up/down/left/right to dodge the obstacles in your way. If you get "killed" the game simply starts the flight over again. If you listen carefully, the friendly dragon will tell you to shoot the floating mines. When he says shoot, start hitting your primary trigger or button repeatedly to shoot the "mine" out of your way. There is a big metal button somewhere along the adventure that you MUST step on to open the gate at the final challenge. If you didn't OPEN that gate when you finally manage to "JUMP" high enough to reach the final challenge you will find your way blocked by a gate you can't get through and have to start over again. All that jumping is tough but it can be done. Just pay attention to shsdows on the ground and you can tell when the spinning "spiked" island is position so you can jump onto the bounce pad and get to the next bouncepad. Many times it is just a matter a waiting a second or two until things are configured right for a successful jump.
Also, if you have multiple skylanders, try a different skylander. Skylanders that can fly, CAN be an advantage. JUMP while not in fly mode, but open your skylanders wings at the TOP of the jump and those wings will let you glide SLIGHTLY further. Also remember that in Skyland, physics rules don't always apply. When you JUMP, you CAN change direction in the middle of a jump. SO you can start a jump going to the right and end up going to the left. WEIRD but it works.

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