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Good Team

Question asked by LugiaMaster101 on
Last Modified:

Good Team

Set 8 in the Stargazer Colosseum is hard and I used my best team, but it's not good enough. Does anyone have a good team for me to beat it?

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Answers
Nocturnal answered:

I used Arceus Darkrai Shaymin Palkia Dialga Manphy to complete stargazer Arceus' juggement is very strong

pity answered:

Ok, I used the diamond version. If you copied Pokemon from Pokemon pearl version or you�re using only rental Pokemon and never copied Pokemon from a ds Pokemon game, I can�t help you with the final battle. First I will post the pokes I use in this round:

Kyogre
Item: lum berry
Moveset:
-rest
-thunder
-ice beam
-calm mind

Arceus:
Item: Zap plate
Moveset:
-calm mind
-recover
-judgement
-thunder

Groudon:
Item: Soft Sand
Moveset:
-protect
-dragon claw
-earthquake
-rest

Ho-oh:
Item: charcoal
Moveset:
-sacred fire
-solarbeam
-recover
-sunny day

Shaymin:
Item: meadow plate
Moveset:
-seed flare
-substitute
-energy ball
-aromatherapy

Gallade:
Item: Life orb
Moveset:
-swords dance
-close combat
-psycho cut
-leaf blade

If you would like to use one or more pokes of my team, follow this link to my Pokemon trading shop here in SuperCheats, and post a reply with the Pokemon you would like to have.
Link: http://forums.supercheats.com/topic.php?topic=95546&page=1

Second, i'll explain my battle strategy, by narrating everything that happens when I'm battling:

First battle:

Description:

With ho-oh's sunny day-boosted sacred fire, this battle's a piece of cake

I selected(in order):

-ho-oh
-gallade
-groudon
-kyogre

Turn 1:
Foe articuno and abomasnow are sent out. Abomasnow's Snow Warning made it hail. I switch gallade for groudon. Groudon's drought made it sunny. Ho-oh KO's articuno with sacred fire. Abomasnow uses leech seed on ho-oh. Leech seed zaps some hp away from ho-oh. Mamoswine is sent out.

Turn 2:
Groudon protects itself. Abomasnow protects itself. Ho-oh's sacred fire fails against abomasnow. Mamoswine's stone edge missed. Ho-oh's health is zapped by leech seed.

Turn 3:
Mamoswine's quick claw made it go first. Mamoswine uses stone edge but fails again. Ho-oh KO's mamoswine with sacred fire. Groudon used dragon claw on abomasnow, it does very little damage. Abomasnow uses ice punch on ho-oh, critical hit. Leech seed zaps ho-oh's health. Ho-oh's hp is down to red. Froslass is sent out.

Turn 4:
Groudon protects itself. Froslass KO's Ho-oh with thunderbolt. Abomasnow uses ice punch on groudon, but fails. I send out Kyogre. Kyogre's Drizzle made it rain.

Turn 5:
Groundon protects itself. Froslass used double team. Kyogre uses calm mind. Abomasnow used leech seed on Kyogre. It zaps some hp from Kyogre.

Turn 6:
Froslass used double team. Kyogre KO's froslass with thunder. Groudon used dragon claw on abomasnow. Abomasnow used seed bomb on kyogre. It takes out almost half of kyogre's hp. Leech seed zaps kyogre's health.

Turn 7:
Kyogre used ice beam on abomasnow. Takes out more than half hp. Groudon used dragon claw on abomasnow. Abomasnow's hp drops almost to red. Abomasnow KO's kyogre with seed bomb. I send out gallade.

Turn 8:
Gallade KO's abomasnow with close combat, and loses some hp because of the life orb. Battle ended

Comments after battle:
It was harder than I expected. Maybe it's because I've not played too much lately.


Second battle:

Description:
Be aware of garchomp and armaldo, also, you can get stuck with cradily, making the battle much longer.

I selected(in order):

-gallade
-shaymin
-kyogre
-ho-oh

Turn 1:
Foe tyranitar and armaldo are sent out. Tyranitar's sand stream whipped up a sandstorm. I switch shaymin for kyogre. Kyogre's drizzle made it rain. Gallade KO's tyranitar with close combat, life orb steals some hp. Armaldo uses x-scissor on kyogre. 1/4 of hp is consumed. Garchomp is sent out. turn 2:
Armaldo protects itself. Garchomp used earthquake, KO's gallade and kyogre barely survives. Kyogre's ice beam takes about 3/4 of garchomp's hp. I send out shaymin.

Turn 3:
Garchomp KO's Kyogre with dragon claw. Shaymin KO's garchomp with Energy ball. Armaldo uses sandstorm. The sandstorm takes some hp from shaymin. I send Ho-oh out. Cradily is sent out.

Turn 4:
Ho-oh used sunny day, Shaymin used substitute. Armaldo KO's Ho-oh with stone edge. Cradily used stockpile.

Turn 5:
Shaymin used seed flare on armaldo, taking out more than half of it's hp. Armaldo used sandstorm. Cradily used stockpile.

Turn 6:
Shaymin KO's armaldo with seed flare. Cradily uses stockpile. Sandstorm takes out a little hp from shaymin.

Turn 7-10:
Shaymin used energy ball. Cradily used stockpile, but it fails(turn 7). Cradily used recover(turns 8-10) sandstorm takes away hp from shaymin.

Turn 11-16:
Shaymin used energy ball. Cradily used recover.

Turn 17-19:
Shaymin used seed flare. Cradily recovers.

Turn 20:
Shaymin used seed flare, KO's cradily.

Comments after battle:
Phew, I sometimes get stuck with cradily, but the energy balls and seed flares from shaymin lowered cradily's sp. Defense a lot, making me able to KO cradily with shaymin's last seed flare. Battle finally ends.


Third battle:

Description:
Never ever let slowbro or slowking use trick room, if they do so, you're done for.

I selected(in order):

-gallade
-shaymin
-kyogre
-ho-oh

Turn 1:
Foe slowbro and marowak are sent out. Shaymin used energy ball, taking half of slowbro's hp. Gallade KO's slowbro with leaf blade, life orb steals some hp. Marowak uses bonemerang, KO's gallade. Snorlax is sent out. I send out ho-oh

Turn 2:
Ho-oh uses sunny day. Shaymin KO's marowak with seed flare. Snorlax used curse. Slowking is sent out.

Turn 3:
Ho-oh KO's sloking with solarbeam(critical hit), shaymin used seed flare on snorlax takes out 1/4 of snorlax's hp. Snorlax used return on shaymin, who barely survives the attack.

Turn 4:
Ho-oh used sacred fire on snorlax, it takes out another 1/4 of snorlax's hp, and burns it. Shaymin used seed flare, bringing snorlax's hp down to the red zone. Snorlax KO's shaymin with return. Snorlax faints because of it's burn. Battle ended.

Comments after battle:
This can be the easiest battle, or the hardest, it all depends if trick room is used or not. In my opinion, this one was the easiest so far.

Final battle:

Description:
Calm minding is the key! Also remember to keep the weather sunny. (Read this battle only if you used Pokemon diamond to copy your pokemon). Protect groudon, it�ll be more likely to be attacked than kyogre, have kyogre use 6 calm minds.

I selected(in order):

-kyogre
-groudon
-arceus
-ho-oh

Turn 1:
Foe kyogre and mewtwo are sent out. Foe Kyogre�s drizzle made it rain. Groudon�s drought made it sunny. Groudon protects itself. Foe Kyogre used ice beam on groudon, but fails. Mewtwo used energy ball on Groudon, also fails. Kyogre used calm mind.

Turn 2:
I switch groudon for ho-oh. Foe Kyogre used ice beam on ho-oh, taking almost 1/4 of ho-oh�s hp. Mewtwo used energy ball on ho-oh, takes very little hp out. Kyogre used calm mind.

Turn 3:
Foe Kyogre used ice beam on Kyogre, taking very little hp out. Mewtwo used thunder , but it misses. Ho-oh used recover. Kyogre used calm mind.

Turn 4:
Foe Kyogre used ice beam on Kyogre, taking very little hp out. Mewtwo used thunder , but it misses again. Ho-oh used sacred fire, bringing mewtwo�s hp to the red zone and burning it. Kyogre used calm mind. Mewtwo loses hp due to it's burn.

Turn 5:
Foe Kyogre used ice beam on Kyogre, taking very little hp out. Mewtwo used thunder , but it misses once more. Ho-oh used solarbeam, taking almost half of foe kyogre�s hp. Kyogre used calm mind. Mewtwo faints because of it's burn. Latios is sent out.

Turn 6:
Foe Kyogre used ice beam on Kyogre, taking very little hp out. Latios used thunder on kyogre, but it takes less than 1/4 of kyogre�s hp out. Ho-oh used solarbeam, bringing foe kyogre�s hp to the red zone. Kyogre used the 6th calm mind (now the fun part begins) .

Turn 7:
Foe Kyogre used ice beam on Kyogre, taking very little hp out. Latios used thunder, and leaves kyogre with 1/4 of it's hp. Ho-oh KO�s foe kyogre using solarbeam, kyogre KO�s latios with ice beam. Palkia is sent out.

Turn 8:
Palkia used special rend on Kyogre, and brings kyogre�s hp down to the red zone. Ho-oh takes out about 1/7 of palkia�s hp using solarbeam, Kyogre uses rest and recovers all of it's hp, and wakes up using it's lum berry.

Turn 9:
Palkia used special rend on Kyogre, and brings kyogre down (it was a critical hit, palkia got lucky). Ho-oh takes palkia�s hp down to half using solarbeam(critical hit), I send out Arceus.

Turn 10:
Palkia used earth power on Arceus, and brings Arceus� hp down to half. Arceus uses judgement(electric) and KO�s mysterial�s palkia. End of the battle.

Comments after battle:
Kyogre would have KOed palkia if palkia�s special rend hadn�t been a critical hit. Kyogre absorbed all of the attacks from foe kyogre, and thanks to the sunny weather, latios� and mewtwo�s thunders missed more often, letting ho-oh finish with latios, mewtwo and kyogre without being attacked at all. That�s my stategy for the last battle. I Hope this helps, and if you want any pokes from my team, follow this link to my Pokemon trading shop here in SuperCheats, and post a reply with the Pokemon you would like to have.
Link: http://forums.supercheats.com/topic.php?topic=95546&page=1

Guest answered:

rayqaza
groudon
arceus
ho-oh
charizard
infernape


Guest answered:

If you have these Pokemon, create a new battle pass and use them.
Rayquaza, Golbat, Manaphy, Raikou, Articuno, and Moltres.

Hopes this helps.

PS. I beat this collesseum all battles on my first try.

 

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