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Tales of Xillia Cheats and Tips

We have 1 cheats and tips on PS3. If you have any cheats or tips for Tales of Xillia please send them in here. You can also ask your question on our Tales of Xillia Questions & Answers page.


All Tales of Xillia Cheats and Tips - Latest First.

New Game + Grade Shop

Having completed the game once, you are given the ability to purchase upgrades that will be playable on your next run through the campaign. Below is a list of all these upgrades, and the number of Grade Points each one costs:

1/2 Level: Allows you to keep half of your maximum level when starting a new game - Cost: 2000 GP

AC +2: Boosts the maximum AC of your character by 2 - Cost: 1500 GP

Accessories: Lets you carry over your accessories when starting a new game - Cost: 700 GP

Arts: Keep all of your Arts and Arts related items on your next playthrough - Cost: 2000 GP

Arts Count: Retain Arts Usage data - 100 GP

Consumables Items: Keep consumable items onto your next playthrough - Cost: 300 GP

Critical x3: Multiplies damage and critical damage rate by 3 (note that enemies get this too!) - Cost: 100 GP

Damage x2: Multiplies damage and critical damage rate by 2 (note that enemies get this too!) - Cost: 100 GP

Drop Rate x2: Multiples the chance of finding dropped items after battle by 2 - Cost: 500 GP

Experience x2: Increase experience earned after battle by 2 - Cost: 300 GP

Experience x5: Increase experience earned after battle by 5 - Cost: 2000 GP

Full Level: Lets you keep your maximum level in your next playthrough - Cost: 5000 GP

Gald: Keep your Gald when starting a new game - Cost: 1000 GP

Gald x2: Boost the Gald earned from battle by 2 - Cost: 300 GP

Link Gauge: Boosts the rate of the Link Gauge by 2 - Cost: 500 GP

Material: Retains your material items to your next playthrough - Cost: 500 GP

Material Point x2: Boosts the rate of material points by 2 - Cost: 300 GP

Max 30 Items: Boosts your item limit to 30 - Cost: 500 GP

Max 99 Items: Boosts your item limit to 99 - Cost: 1000 GP

Max AC +1: Boosts the maximum total AC of your character by 1 - Cost: 500 GP

Monster Data: Allows you to carry over monster logs - Cost: 500 GP

Shop Level: Keep your shop level when starting a new game - Cost: 1000 GP

Skill SP 1: Reduces all skills to 1 SP - Cost: 3000 GP

Special Item: Allows you to have Winged Boots and Arts Ball when starting a new game - Cost: 200 GP

Unlock All Skits: Unlocks all skits, viewable in the Library menu - Cost: 300 GP

Visual Item: Allows you to keep your appearance items when starting a new game - Cost: 200 GP


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