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Submitted by: Team SuperCheats
Dealing with The Halls.
The Halls aren’t very tough, but defeating them may take awhile, as they’ll try to keep their distance from you for the majority of the fight. The Sniper Rifle that each Hall wields deals a pitiful amount of damage, and serve solely to stop Frank in his tracks more than anything.
When you gain control over Frank after the cutscene, turn around and head up the escalator to reach the walkway. Duck into the Shootingstar Sporting Goods store to the right. Take a Hockey Stick or two from the rack at the back of the store and then wait by the entrance until the Halls approach.
The Hall family is much more efficient as a group, so you’ll need to split them up. More than likely, one of the Halls will run into the store after you. Each Hall will run if you get too close to him, but fortunately Frank can run faster. The best way to inflict enough damage to quickly deal with the Halls is by using the Sledgehammer. First, chase after one of the Halls to separate him from the others. Otherwise, if the other members of the family are too close by, they will likely shoot Frank, causing him to flinch and stop moving.
When you near the Hall you’re chasing after, continue running until you are a few strides in front of him. Then, with Sledgehammer in hand, press and hold the X button to swing the weapon to the side, hopefully stunning your target. If you managed to halt the target, turn Frank towards him and immediately tap the X button to hit him with the Sledgehammer’s primary attack. If the hit connects, it should knock off a large chunk of the target’s health bar. Repeat this strategy until all three have fallen.
As soon as you kill one of the Halls, take a second to snap a picture of his corpse. If you wait too long, the body will disappear. Each one member of the family counts toward the Psycho Collector achievement.
This video is from our unofficial game guide. You can view the full guide here
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