- Super Street Fighter IV 3D Edition
Our review of Street Fighter IV plus some in-game footage from the game.
Click here to go to our guide
Super Street Fighter IV 3D Edition is the handheld port of the console game Super Street Fighter IV as a launch title of the new handheld, the Nintendo 3DS. The game was probably the most anticipated and highly praised of the launch titles of the 3DS and is arguably the best game for it as of now.
For a handheld game, the fighters in the game are wonderfully rendered. Moves look very fluid and the characters themselves are designed with graphic quality rivaling that of the console versions. As for the 3D effect, it really is not needed for this game, and there is a noticeable framerate difference between having 3D enabled or not. While a 2D fighter game may not have an astounding 3D effect normally, the 3D edition features a setting called "Dynamic View", which shifts the view from a side angle, to a view more over your character's shoulder, allowing a more impacting 3D effect. Cool? Yes, but it seems better to just leave it on side view. One huge noticeable difference between this difference and the console versions are the backgrounds of the stages. Many of the features are texturized and some of the more dynamic stages with animated characters have downsized to simple texture characters. Still, the game is something to look at and enjoy.
The sound for the handheld is basically the same as the consoles, since there isn't much to change. However, a noticeable (and rather irritating) thing is that moves like "Hadoken", a move used my Ryu, are used over and over again, causing characters to constantly say it. While not a big issue with most characters, it's just a nit-picky thing.
The gameplay of SSIV 3D Edition is amazing. The game does a wonderful job of implementing console controls onto the 3DS. With the 3DS' circle pad, moves are very easy to implement. All the controls are very responsive, with every button using a different move. However, some people might not like the "cramped" controls of a handheld and may need some help inputting special moves. As a result, the 3DS version implemented special moves into the touch screen, in two versions: Lite and Pro. The Lite version allows users to simply touch the special move they'd like to use and it does it automatically. This applies to super and ultra combos as well. You can also assign button combos as well (like Heavy Punch, Med Punch) all in just one touch. The Pro version is the same, but you cannot assign special moves, so it's more for advanced players. It's a very smart design for the 3DS.
The game is a fighter arcade game, so there's not much to storyline. However, with a plethora of characters to choose from, it certainly will keep people entertained. Multiplayer is always huge for lastability, and this certainly provides. With online play, this game will keep 3DS owners entertained for a very long time. There's also a new feature with figurines that players can collect, with mini fights that can be played with them. While not a huge feature, it does provide a small amount of variety to the game.
I'd give the game an 8.5, but that's not possible, so I'll round up to a 9. However, regardless of it's score, this is a must for all 3DS owners, especially since no real name games come out until June like Ocarina of Time. So, the first quality game for the 3DS receives a 9, and therefore is a game to look to buy with the pickup of the 3DS.