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The Sims FreePlay Walkthrough

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Sim Stats 4-1-1

When we speak of Sim Stats in the game and in this Walkthrough and Guide what we are referencing is the line of six small icons that appear below your Sim's Goal Ticker in the bottom left-hand-side of the game play screen, beside the head-shot of your Sim.

The six Sim Stats are:

  • Appetite / Food Need - Health
  • Bathroom / Toilet Need - Hygiene
  • Bed / Sleep Need - Strength / Power
  • Cleanliness / Hygiene Need - Hygiene
  • Conversation / Speech Need - Well Being
  • Action / Entertainment Need - Boredom

Each of the above six Stats will degrade (decrease their level) over time if a Sim is left idle and making no Sim Action. Over time each of these Stats can lower to the point of having a visible and often debilitating effect upon your Sim.

Idle time automatically leads to unparalleled levels of stat degeneration


Stat Degeneration FX


Normal degeneration of the six stats takes place when your Sim is sitting idle, with no active Sim Action queued up. Basically when your Sim is participating in an activity (Sim Action) all six of these stats are basically locked - they will not go down - and if the Sim Action is one that raises one (or more) of the six stats, they can rise (but not fall).

For that reason most veteran FreePlay and Sims gamers make it a point to always see to it that their Sims are doing something, even if unattended. Planning out the end of the game day by assigning your Sims a Sim Action that will keep them busy while you sleep is the best strategy to retain their high stat levels or Inspiration Marker.

When the game is left active as a background process and your Sim completes the last assigned Sim Action, if left unattended and not given a Sim Action all six of these stats will begin to lower as time passes. The more time that passes, the faster they will lower. The end result can be a condition that requires considerable effort on your part to correct it.

The following negative actions / events can (will) occur should you allow the Stat Level to degrade into the Red Zone:

Appetite / Food Need
When this stat is lowered into the Red Zone your Sim will begin to move slower and slower until they reach a point where they shuffle and hardly move at all.

Bathroom / Toilet Need
When this stat is lowered into the Red Zone eventually the need to void the bladder will reach a point at which your Sim has no choice but to go - wherever they happen to be. The result of this is that your Sim will leave behind a puddle of urine on the floor or on the ground that must be cleaned up.

Bed / Sleep Need
When this stat is allowed to drop into the Red Zone the result is a combination of your Sim moving much more slowly to the point of a shuffling walk, and stooping over as if unable to support the weight of their own head.

Cleanliness / Hygiene Need
When this stat is allowed to drop into the Red Zone your Sim will appear to be filthy, this state being illustrated by fumes and vapors of a clearly unpleasant nature emanating from them. In the most extreme cases the Sim can take on a disheveled appearance.

Conversation / Speech Need
Once this stat falls into the Red Zone your Sim loses a significant measure of their willingness to take direction, and in the extreme can cause them to refuse to undertake Sim Actions that relate to any activity that does not raise this stat level. Sims who have zero-stat for this stat level can exhibit signs of insanity.

Action / Entertainment Need
While this is perhaps the least of the Condition or Need stats that your Sim maintains, allowing this to drop into the Red Zone can cause your Sim to be instantly irritable, angry, or even mean.

Stat Improvement Actions


As stated above, leaving your Sim idle - meaning without a Sim Action underway - will result in the lowering (or degeneration) of the six Needs. With that in mind you may need to undertake specific actions in order to raise or top-off the six Needs, as needed.

The following list of Sim Actions (this is a general list, not all-inclusive) organized by Sim Stat/Need, will increase or improve the Stat Level for each of the listed Stats as follows:

Oddly your Hygiene stat will lower even when you are in a Swimming Pool!


Appetite / Food Need

  • BBQ: Use BBQ Actions (Homes and Park)
  • Microwave Ovens: Various and Multiple Actions
  • Refrigerators: Various and Multiple Actions
  • Stoves: Various and Multiple Actions

Bathroom / Toilet Need

  • Home Toilets: Use the Toilet Action
  • Community Lot Toilets: Use the Toilet Action

Bed / Sleep Need

  • Beds: Various and Multiple Actions
  • Chairs: Various and Multiple Actions
  • Coffee Machines: Various and Multiple Actions
  • Park Bench: Various and Multiple Actions

Cleanliness / Hygiene Need

  • Bathtubs: Various and Multiple Actions
  • Showers: Various and Multiple Actions
  • Sinks: Wash Hands / Clean Under Fingernails

Conversation / Speech Need

  • Pets: Praise Action
  • Pets: Shake Hands Action
  • Sims: Social Interaction / Multiple Actions
  • Telephones: Multiple Actions

Action / Entertainment Need

  • Computers: Check Email / Play Games
  • Garden Patch: Plant Seed Action[
  • Stack of Magazines: Read (4 Different Actions)
  • Stereos: Play Music
  • Swing Set: Play on Swing (Adult and Child)
  • Televisions: Watch (Multiple Options)
  • Trampoline: Children Only
  • Trash Can: Kick Over


Children turned out to be one of the most loved additions to the game.


While the above list is not an exhaustive and complete one, it should provide you with the idea about what you can do to correct degraded stats...

Note: You should be aware that some Sim Actions can have positive stat effects while at the same time having negative effect on a different stat, and some actions have ONLY negative effects. For example, kicking over the Trash Can in front of your Neighbor's House will have a positive if small effect on Entertainment, but cleaning up the kicked-over Trash Can will have a disproportionate negative Hygiene effect on that stat.

Inspired State


The idea behind keeping your Sims healthy, happy, and sane, is to keep them well occupied. In fact there are specific benefits to doing so. For example did you know that if you keep all six of your Sim Needs stats topped-off and in the max green state, that Sim will be in what is called the "Inspired State" and as a result will actually gain improvements in the benefits received from different activities, while some Sim Actions will also complete faster!

There are two ways to place your Sim in the Inspired State:

Top-Off the Six Sim Needs Stats: Put simply, undertake the various stat-raising Sim Actions to keep your Sim Need States topped-off and you will automagically find them in Inspired Mode.

You will know that they are inside the range of levels that makes then Inspired because the Cupcake Icon on the upper-right corner of the stat meter and Goal window will be whited-out (meaning you cannot purchase a Cupcake to Inspire them).

The Inspiration Cup Cake: In the top-right-corner of the Sim Needs and Goals Window situated in the bottom left-hand corner of the game play window you will find a round medallion inset that, when your Sim has negative levels in some of the Needs stats, will display an Inspiration Cupcake.

When the Cupcake is revealed you can spend Life Points (LP) to purchase the Cupcake and thus instantly raise ALL of the Sim Needs Stats to Maximum Green all in one go.

The effect of this is to give your Sim the Inspired State, which can have positive effects on whatever Sim Action you have assigned them to complete.

When your Sim is in the Inspired State you will know this by the fact that they are surrounded by Green Sparkles.

Note: If you are working towards one of the Goals associated with the Inspired State in the game, you should be aware that re-inspiring the same Sim does not count when the Goal you are working on is to Inspire X number of Sims. That Goal series actually requires that you have X number of Sims in the Inspired state simultaneously.

If you do not have X number of Sims in your town and thus available to be Inspired, you will need to level your Town up until you have the population capacity that will allow you to have X number of Sims.




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