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Anglers and Mutants

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Mutant fish have been seen circling a discarded barrel in the Sim Town Lake.

The barrel is said to contain poisonous material, and if it's not taken care of soon, the normal, non-mutant fish might get very upset.

New Fish and Fishing Levels have been unlocked!

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Anglers and Mutants Challenge

Once you accept this new Challenge your current Fishing Collection Level is reset, and you start afresh -- which starts a 14-day timer -- and you need to complete the Quest within the 14 days on the timer, by completing the following steps:

  1. Send your Fisherman Sim to the Town Park

  2. Call the Science Lab on a Phone (9m)

  3. Catch a Fish (4m)

  4. Catch 3 Fish (total of 3 unique fish)

  5. Catch 6 Fish (total of 6 unique fish)

  6. Catch 12 fish (total of 12 unique fish)

  7. Catch a Mutant Fish (a unique fish from Level 7)

  8. Catch all the Fish (18 unique fish)

Bear in mind that you cannot catch any of the fish from Levels 7 and 8 until you reach Levels 7 and 8 -- which you will do by Fishing a lot. Also note that catching unique fish is obviously not the same thing as catching any fish - and there will be a lot of repeats in the process of completing each of the steps in the Quest above!

Just keep at it, raise your level, keep at it, and raise your level again:)

Once you complete the Quest the prizes are found in the Create-A-Sim section - glasses and shoes.

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Expanded Fishing Hobby News

Finding interesting and innovative ways to announce and highlight Changes to the Hobby system in the game has been something of a challenge for the folks at Australia's Firemonkey Studios (the actual development studio responsible for creating The Sims: FreePlay - EA is the publisher not the developer).

With its well-deserved reputation for the creating use of hyperbole, Firemonkey Studios has once again found an interesting way to highlight a change to one of the in-game hobbies - in this case, to the Fishing Hobby.

Hobbies for your Sims in FreePlay include Ghost Hunting, Fishing, Woodworking, Teen Musical Stardom, Fashion Design, Diving, and Figure Skating, each of which is measured by the number of "sets" that are present in each. All seven of hobbies are expected to eventually be expanded, but up to now expansions have only been applied to Ghost Hunting and now Fishing.

The first time that a complete Hobby set is completed a special and unique reward(s) are granted, while each subsequent time that the set is completed the player receives a set amount of total Experience Points (XP) plus a set amount of Lifestyle Points (LP).

The repeated completion of the Hobby sets is an excellent means of obtaining Experience Points in order to Level ones town, as well as to bank LP in order to be prepared for special and holiday Events which may require the player to spend LP to speed along the completion of various stages and steps!

For the record the Status of the hobbies are as follows:

Hobby Name No. of Sets Tool / Location Completion Reward
Diving 4 Standard Swimming Center 13,250 XP + 5 LP
Fashion Design 4 Standard Home Fashion Studio Table 5,250 + 3 LP
Figure Skating 4 Standard Winter Recreation Area 5,250 + 3 LP
Fishing 6 Expanded Lake in Town Park 13,250 XP + 5 LP
Ghost Hunting 6 Expanded Community Haunted House 13,250 XP + 5 LP
Teen Musical Stardom 5 Standard Home Music Room 13,250 XP + 3LP *
Woodworking 4 Standard Home Woodworking Bench 5,250 + 3 LP

* Teen Musical Stardom is a special case in that it is connected to the completion of "The Famous Sim Town Sign" (a sign on the hill overlooking Sim Town on the top right of the town screen -- completing the Hobby sets for the Teen Stardom Hobby is how the player obtains the resources that are required to build the sign and level it, so while the figures listed above for the XP and special reward are technically correct, they only come into force once the building of the Sign is complete!

XP = Experience Points / LP = Lifestyle Points

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Hobby Strategies

Fishing is a special case among the hobbies in that having more than one Sim with Fishing as their Hobby is rather pointless since only one Sim can fish at a time off of the dock in the Town Park.

That being the case it is better to pick one Sim to be your designated Fishing Fanatic, and then have your other Sims do other hobbies -- for example Ghost Hunting is an excellent Hobby for pulling in and banking LP, as is Figure Skating, so having 4 to 5 Sims doing Ghost Hunting and 2 Sims doing Figure Skating is a good ratio.

Since Fashion Design and Woodworking can be done at home with their specific tables you can do as many as you like with them up to a point...

You might think that Karate and Ballet are pointless since they don't have collections to do, but they DO appear as challenges at the Challenge and Competition Center, so having at least one younger Sim with each of those hobbies capped is a really good idea so that you can always take advantage of the daily challenge at the Competition Center. Just saying.

 
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Comments for Anglers and Mutants

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2 comments, latest first.
Nov 12th 2014 CMBF
Vampire Sims and Werewolf Sims are options that are part of the main game series on PC, and are not part of the mobile game series that is FreePlay - sorry mate.
ID #470551
Nov 11th 2014 Guest
Is there how to get a sim to be a vampie or a werewolf?
ID #470509
Table of ContentsClose
  • Strategically Important
  • Walkthrough
  • Events and Quests
  • Social Quests
  • Hobbies
  • Professions
  • Business
  • Industry
  • Community Lots
  • Reference
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