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Sly Cooper Thieves in Time Walkthrough and Guide

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Trophy List

Trophy List

If you're after 100% trophy completion, then you should consider the following pointers:

1. Opening maps
Open up your map on EVERY location, including the mission-specific areas, hideouts and other minor rooms. This is needed to get the “Navigate Like Drake” trophy and will save you a lot of time replaying missions or revisiting areas. There are jobs with multiple minor areas so it will help bringing up the map after each loading screen. You don't need to view the entire map; just open the map and close it instantly for it to count.


2. Pickpocketing
“Hassan Would Be Proud” trophy requires you to pickpocket every type of treasure in the game. You'll also unlock “Oh Look It's Shiny” trophy along the way. (pickpocket 10 unique items) There are three different types of treasures per episode (including Paris Prologue) so you have to pickpocket a total of 18 types of treasures. You'll know an enemy is carrying a treasure if its satchel is glowing. The three types of treasures also give reward three specific amount of coins; 100, 200 and 500.

3. Collectibles
There are:
120 bottles (30 per episode, except Paris)
5 safes (can be opened after collecting all 30 bottles per episode)
60 treasures (12 per episode, except Paris)
60 Sly Masks (2 for Paris Prologue, 3 for Paris Epilogue and 11 for the other episodes)

Sly Masks have a different condition though. One Sly Mask can be acquired inside an Arcade game per episode. An arcade machine is fixed by collecting all treasures in the episode. The arcade cabinet in Paris Epilogue however, requires ALL treasures to be collected before it can be fixed. Only then you can acquire the last mask.

4. AR Treasures
If you own a PS Vita, you can use the Vita version of the game (pre-included when you bought the PS3 copy) to easily locate all collectibles scattered in the area. To do this, enable the “AR Server” option in the PS3 version then select the “AR Treasures” option in PS Vita.

As usual, story-related and obvious/simple trophies won't contain in depth explanations.

Mask and Stripes Forever
Collect every bronze, silver, and gold trophy.
Collect all other Trophies to unlock the Platinum Trophy.

Family Matters
Rescue Sly's long lost Cooper relative in Episode 1.
Unlocked after completing “Breakout!”

Low Calorie Sushi
Complete all the jobs and beat the boss in Episode 1.
Unlocked after defeating El Jefe in “Altitude Sickness”

Play It Safe
Unlock the Cooper Safe in Episode 1.
The safe is located in the northwestern portion of the map, by the stream, beside a house. Refer to the images below. The safe can only be opened after collecting all 30 bottles in the episode.

Gunslinger Reunite with Sly's long lost Cooper relative in Episode 2. Unlocked after completing “Jailhouse Blues!”

Dust Bunnies Complete all the jobs and beat the boss in Episode 2. Unlocked after defeating Toothpick in “Operation Gold Digger”

Put It In Your 401K Unlock the Cooper Safe in Episode 2. The safe can only be opened after collecting all 30 bottles in the episode.
Bigfoot For Real Track down Sly's long lost Cooper relative in Episode 3. Unlocked after completing “Unexpected Ties”

Bearcicle Complete all the jobs and beat the boss in Episode 3. Unlocked after defeating Grizz in “Operation Jurassic Thievery”

Savings Account Unlock the Cooper Safe in Episode 3. Located inside a cavern by the river. The safe can only be opened after collecting all 30 bottles in the episode.
Boom Stick Introduce Sly to his long lost Cooper relative in Episode 4. Unlocked after completing “Juggling Act”

I Believe the Time Is Now Complete all the jobs and beat the boss in Episode 4. Unlocked after defeating Penelope in “Operation Mousetrap”

Zenny, Gil, or Just Loot Unlock the Cooper Safe in Episode 4. Safe: On the ship docked to the middle eastern side of the map
I Need A Mouse Trap Meet up with an old adversary. Unlocked after completing “Shell Shocked Heart”

Keep Your Turban On Make friends with Sly's long lost Cooper relative in Episode 5. Unlocked after completing “Lost and Found”

Home Sick Complete all the jobs and beat the boss in Episode 5. Unlocked after completing “All Rolled Up”

Check Please Unlock the Cooper Safe in Episode 5. Safe: A short walk southeast of the hideout.
Online Shopping Make your first purchase on ThiefNet. Simply buy any upgrade once you have enough coins saved.

Sparrow Approves Use the compass many times to navigate. You have to hit the R3 button to activate the compass. If you're using it frequently then this should pop up while you're playing. Otherwise, replay any mission then keep hitting this until the trophy is unlocked.

Wardrobe Malfunction Unlock your first change of clothing. Unlocked after getting the Samurai Armor in “Breakout”, Episode 1

Costume Party Obtain every costume in the game. Unlocked after receiving the Thief costume in “Open Sesame”, Episode 5 Cooper Calling Card Collect your first hidden Sly mask. After reaching the museum, head to the roof. Don't go to the upper roof for now. There's a mask nearby that you can grab. Climb on the crate to the left to reach the roof and jump to the other side, behind the fence.

Sly's first calling card


Oh Look It's Shiny Pickpocket 10 unique items. Refer to item #2 i nthe pointers discussed at the start of this section.

Child Of the 80's Beat the top high score of one hideout arcade. You can fix the arcade cabinets in each episode by collecting all treasures available in that episode. There are three different arcade games, which are also hacking mini-games that you'll have to complete during normal jobs/ missions. The high scores are displayed before you start the game so you'll know the target score you're aiming for. Alter Ego: Quickly get your firepower to LV10 and avoid getting damaged so your firepower won't get downgraded. Destroy all targets and collect as many power ups as you can along the way. Don't hesitate to use the grenades if necessary. System Cracker: Destroy all the targets and enemies before moving out of each area. Spark Runner: You can get higher scores by bouncing on and off deliberately on the bouncers and collecting time power ups. This is a bit tricky since controlling the ball will entirely depend on your sense of balance.

What's Behind Door Number One? Unlock a costume gate in any episode. These are treasure gates that can only be opened by equipping specific costumes. The first one you'll get is the Dragon Claw Statue in EP1: Turning Japanese. The secret door housing this treasure is found in the upper level cavern that can be accessed by launching yourself from the springy branches in the northwestern corner, by the shinto gate. The door itself launches fireballs so deflect it with the samurai armor shield to open it. Refer to the video below for more details.

Dragon Claw Statue


Arcade Operator Repair any arcade machine. An arcade machine can be repaired by collecting all treasures in an episode (except for the arcade machine in Paris Epilogue which requires ALL treasures to be collected). Refer to this guide's Treasure section for more information. Clockwerk Collector Collect over 20 treasures. Refer to this guide's Treasure section for more information.

Apollo Wins Have the perfect workout during the Training Montage. In the job “Getting Stronger ” in EP 3, don't miss any penguins or targets in the last mini-game to unlock this trophy. In case you missed any, restart the checkpoint and try again.

Get To the Chopper Don't take any damage during Up In Smoke. In EP5: Forthy Thieves, during the “Up In Smoke” job, you'll be controlling Bentley's RC Chopper. To unlock this trophy, you have to avoid getting hit by the airborne bombs. Boost away with L1 if they get too near. If you ever get hit, just restart the checkpoint and try again.

The Cooper Open Have a 20 hit rally with Bentley in each hideout. The ping-pong table is available at the start of every episode (except Paris). When in the Arcade/ Ping-Pong screen, just press the Right directional button to start playing. Both you and Bentley should hit the ball 10 times without letting it fall off the table.

Cheers Don't miss a single glass of sarsaparilla in Saloon Bug. This is the opening sequence of the EP2 job “Saloon Bug”. Be mindful of the number of glasses some patrons make. If you miss a glass, reload the checkpoint and try again. The video below only shows the actual mini-game to give you an idea how to unlock the trophy.

Sugared up sarsaparilla


Navigate Like Drake Take a look at every map in every episode. Refer to item#1 pointer at the start of this section. If you missed a map and have to replay a mission, just open the map you needed when you get there are exit. The map will be counted automatically as soon as you view it so you don't need to finish the whole mission. As mentioned, the usual time where maps change in missions are after major cutscenes and loading screens.

Paris Prologue: Museum Heist – First section of "I Smell A Rat" Museum Heist - Second section of "I Smell A Rat"

Paris Epilogue: Cooper Gang Hideout Le Blimp - "Deja Vu All Over Again!"



Turning Japanese: The Hidden Shuriken - Hideout Feudal Japan - 1603 A.D. - Default episode area map Imperial Prison - "Breakout!" Rioichi's Sushi House - "Sushi House Startup" Sashimi Caverns - "Something's Fishy" Madame Geisha House - "Pretty in Pinker" Sashimi Caverns - "Spiked Sushi" Emporer's Palace - First section of the boss battle against El Jefe during "Altitude Sickness". Face to Face - second section of the boss battle against El Jefe during "Altitude Sickness".

Go West, Young Raccoon: Hootenanny Clock Tower - Hideout Cotton Mouth Bluff - 1884 A.D. - Default episode area map Saddle Sore Correctional Facility - "Jailhouse Blues" Budd Stagg Caverns - "Cooper for Hire" Bar Dynamite - "Saloon Bug" Saddle Sore Correctional Facility - "Jail Break" Cackling Jackalope Canyon - "Blind Date" GoldDigger Express - "Operation: Gold Digger"

Clan of the Cave Raccoon Iced Campsite – hideout Gungathal Valley - 10,000 B.C. - Default episode area map Lair of the Bear - "Unexpected Ties" The Murray Games - "Getting Stronger" Frostbite Peak - "Going Up" Cold Storage Caverns - "Ice Ice Bentley" Purple Paw Paint Factory – First section of "Operation: Jurassic Thievery" Purple Paw Paint Factory - Second section of "Operation: Jurassic Thievery"

Of Mice and Mech The Major Oak - hideout Medieval England - 1301 - Default episode area map The Amazing Cooperoni - "Juggling Act" Belly of the Beast - "Mechanical Menace" Stirring Up Trouble - "Short Supply" A Total Fabrication - "Short Supply" Into the Fire (Lower) - "Short Supply" Into the Fire (Upper) - "Short Supply" Assembly Line - "Shell Shocked Heart" Mousetrap - "Operation: Mousetrap"

Forty Thieves Sneaky Snake Hideout – Hideout Ancient Arabia - 1001 A.D. - Default episode area map Lazy Trunk Spa & Lounge (Secret Area) – This is a hidden location where one of the masks is found.
Spa Mask


Honest Hassan's Carpets (Store) - "Rug Rats" Honest Hassan's Carpet (Underground Cavern) - "Rug Rats" Honest Hassan's Carpets (Tower) - "Rug Rats" In A Jiffy Yellow Cab (Smuggler's Cove) - "Copy Cats" Crabby Guy Paperbacks - "Heavy Metal Meltdown" Wise Monkey Lamps - "All Rolled Up!" and "Lost and Found"

Credits to AlexWolfe4 of the PS3Trophies.org forums for the list.

Hubba Hubba Don't miss a beat in the Carmelita dance game. At the start of “All Rolled Up!” in EP 5, you'll be playing a rhythm game using Carmelita. Avoid missing a beat to unlock this trophy. In case you missed, restart a checkpoint.
Lunch Money Slam 100 enemies with Murray. To slam enemies on the ground, you have to press Circle and Triangle. The good farming jobs for this are the following: Ep2: Grand Key Larceny – boxing match using Murray
EP4: Short Supply – The objective where you need to throw enemies into the machines.
EP5: All Rolled Up – The part where you need to throw enemies to the giant guns
Just avoid completing the objective so the enemies will just keep respawning.

Unexpected Package Place 60 bombs in enemy pockets with Bentley. Wait until you get the sleep bomb upgrade for Bentley. Sneak behind an enemy, press and hold the Triangle button for a few seconds to place the bomb and detonate it. This can be unlocked a lot faster once you have the ability to drop 5 bombs at once.

Waddle Waddle Shoot 40 penguins with Carmelita. You'll be able to use Carmelita during Episode 3. Use her and hunt some penguins that are just wandering around the map. Just return to the hideout to replenish the supply of penguins you can shoot.

Airborne Paraglide for at least 10 seconds without using any geysers! Just find a really high place, preferably the rock pillars/ nests in EP3 or the tall towers of EP5. Get to the top and launch yourself. Hold the paraglide button for a good 10 seconds to unlock.

Ancient Warfare 3 Crackshot 10 enemies within 65 seconds. Once you retrieved Kid Cooper's cane and unlock his Crackshot ability, use him in the open world and use it on as many targets as you can. As long as you target and hit multiple targets

Crazed Climber Scale the dragon lair in under 90 seconds. You have to climb the machine tower in EP4’s “Mechanical Menace” in 90 seconds. It may take a few tries since timing is necessary to get past the traps. Golden Arrow Complete the archery mini-game without hitting any friendly targets. This is during the archery mini-game in EP4 - “Hard Target”. Take your time to aim and identify targets first before firing your arrows to avoid hitting friendly targets.



Downgrade Complete any Alter Ego without leveling up once.

Supposedly you should finish an Alter Ego level without leveling or picking up five ionic bits. I was able to unlock it however, by deliberately losing all my upgrades when fighting the level boss and staying in the lower right corner of the screen, behind the boss. I was teleported a few screens to the left and when I returned to face the boss again and finish the job, the trophy unlocked.

Radical Ninja Stealth kill 15 enemies without alerting anyone. This is really easy to unlock. Just sneak behind enemies then press Triangle + Square to perform a stealth kill.

PayDay Purchase every item in ThiefNet. If you’ve been busy collecting treasures, smashing objects and pickpocketing unique treasures from enemies. There are 59 upgrades in total, which will be unlocked as you progress through the story.

Hero Tech Battle with a secret weapon. Collect 50 masks and enable this weapon in the Extras menu of the game. Play as Sly (since he’s the only one capable of handling this weapon) and hit any enemy to unlock this trophy.

Cloud City Defeat El Jefe on each tower without losing any health. This means that you shouldn’t lose any amount of health during the fight – that includes falling. This may take a few attempts since you have to memorize El Jefe’s attack patterns to successfully anticipate and evade his attacks.Hassan Would Be Proud
Pickpocket a full collection of every item in the game.
There are three different types of treasures per episode (including Paris Prologue) so you have to pickpocket a total of 18 types of treasures. You'll know an enemy is carrying a treasure if its satchel is glowing. The three types of treasures also give reward three specific amount of coins; 100, 200 and 500. The enemies carrying treasures are shuffled randomly so reloading checkpoints will help “refresh” the treasure assignment.

Aside from the 5 episodes, you also need to pickpocket the guards in Prologue, which offers very limited chances so you’ll have to rely on reloading the checkpoints until you collect three different treasures in this episode.

Quarter Cruncher
Unlock all 6 arcade machines.
This is unlocked automatically after collecting all 60 treasures in the game. Refer to the Treasures section of this guide for more details.

Mark Your Territory
Collect all the hidden Sly masks.
This is unlocked automatically after collecting all 60 treasures in the game. Refer to the Masks section of this guide for more details.

8-Bit Bentley Style
Beat every hideout arcade's top high score.
You can fix the arcade cabinets in each episode by collecting all treasures available in that episode. There are three different arcade games, which are also hacking mini-games that you'll have to complete during normal jobs/ missions. The high scores are displayed before you start the game so you'll know the target score you're aiming for.
Alter Ego: Quickly get your firepower to LV10 and avoid getting damaged so your firepower won't get downgraded. Destroy all targets and collect as many power ups as you can along the way. Don't hesitate to use the grenades if necessary.
System Cracker: Destroy all the targets and enemies before moving out of each area.
Spark Runner: You can get higher scores by bouncing on and off deliberately on the bouncers and collecting time power ups. This is a bit tricky since controlling the ball will entirely depend on your sense of balance.

Final Chapter?
Complete every job and beat every boss in all the episodes.

Thanks to Dougiefresh613’s Trophy Roadmap for the additional reference on how to get those pesky trophies.
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