_________ __ ________ / _____// |______ _______ \_____ \ ____ ____ _____ ____ \_____ \\ __\__ \\_ __ \ / | \_/ ___\/ __ \\__ \ / \ / \| | / __ \| | \/ / | \ \__\ ___/ / __ \| | \ /_______ /|__| (____ /__| \_______ /\___ >___ >____ /___| / \/ \/ \/ \/ \/ \/ \/ ___________.__ __ \_ _____/|__|______ _______/ |_ | __) | \_ __ \/ ___/\ __\ | \ | || | \/\___ \ | | \___ / |__||__| /____ > |__| \/ \/ ________ __ \______ \ ____ ___________ ________/ |_ __ _________ ____ | | \_/ __ \\____ \__ \\_ __ \ __\ | \_ __ \_/ __ \ | ` \ ___/| |_> > __ \| | \/| | | | /| | \/\ ___/ /_______ /\___ > __(____ /__| |__| |____/ |__| \___ > \/ \/|__| \/ \/ FAQ/Walkthrough for Star Ocean: First Departure for Playstation Portable O============================================================================O | Table of Contents | O============================================================================O In order to navigate this guide I have implemented a Ctrl+f system, which means you press ctrl+f in your browser or word processor to bring up the search menu, then enter the letters in brackets on the right of the section that you're looking for. 1. Full Walkthrough....................................................(SO000) A. Muan Continent (Present) i) Kratus........................................................(SO001) ii) Leveling.....................................................(OP000) iii) Kratus/Muah Continent.......................................(SO002) iv) Couel........................................................(SO003) v) Mt. Metorx....................................................(SO004) vi) Calnus.......................................................(SO005) vii) Kraat/Muah Continent........................................(SO006) viii) Big Decisions..............................................(OP001) B. CYUSS' Walkthrough...............................................(CW000) (not yet complete) C. ASHLAY's Walkthrough.............................................(AB000) i) Haute/Muah Continent..........................................(AB001) ii) Mt. Metorx....................................................(AB002) iii) Muah Continent................................................(AB003) iv) Portmith......................................................(AB004) v) CYUSS' Purity Fol Trick.......................................(OP002) vi) Haute/Muah Continent..........................................(AB005) vii) Portmith......................................................(AB006) viii) Pirate's Hideout..............................................(OP003) ix) Autanim/Astral Continent......................................(AB007) x) PHIA's Purity Fol Trick.......................................(OP004) xi) Autanim.......................................................(SKIP2) xii) Tatori/Astral City............................................(AB008) xiii) Astral Cave...................................................(AB009) xiv) Purgatorium...................................................(OP005) xv) IOSHUA's Purity Fol Trick.....................................(OP006) xvi) Tropp.........................................................(AB010) xvii) Eckdart/Van Continent.........................................(AB011) xviii) Mt. Eckdart...................................................(OP007) xix) Ionis.........................................................(AB012) xx) Van y Ille City...............................................(AB013) xxi) Labrinth of Campions..........................................(AB014) xxii) Silvalant Continent/Silvalant.................................(AB015) xxiii) Portmith/Muah Treasury........................................(AB016) xxiv) Astral Castle.................................................(AB017) xxv) Purgatorium...................................................(AB018) xxvi) Purgatorium Inner Sanctum.....................................(AB019) xxvii) Van y Ille Castle.............................................(AB020) xxviii) Demon World...................................................(AB021) xxix) Astral City...................................................(AB022) xxx) Demon World...................................................(AB023) xxxi) Space-Time Labratoy...........................................(AB024) xxxii) Safe House....................................................(AB025) xxxiii) Army Base.....................................................(AB026) xxiv) Fargett Continent/Bio Lab.....................................(AB027) xxv) Revorse Tower.................................................(AB028) D. PHIA's Walkthrough...............................................(PM000) (not yet complete) 2. Side-Quests.........................................................(SQ000) A. Mt. Metorx Mine..................................................(SQ001) B. Old Race Ruins...................................................(SQ002) C. The Seven Star Cave..............................................(SQ003) D. The Devil's Aria.................................................(SQ004) i) Gabriella.....................................................(SQ005) 3. Secrets.............................................................(ST000) A. Easy Fol Making..................................................(ST001) B. Easy Leveling....................................................(ST002) 4. Talents, Skill System, Item Creation, and Specialties A. Talents..........................................................(TL000) B. Skill List.......................................................(SL000) C. Item Creation....................................................(IC000) D. Specialties......................................................(SP000) E. Super Specialties................................................(SS000) 5. In-Depth Character Guide............................................(CG000) A. RODDICK Farrence.................................................(CG001) i) Killer Moves..................................................(KM001) B. MILLIE Cliette...................................................(CG002) i) Spell List....................................................(SL002) C. ROYNX J. Kenny...................................................(CG003) i) Spell List....................................................(SL003) D. ILIA Silvestri...................................................(CG004) i) Killer Moves..................................................(KM004) E. CYUSS Warren.....................................................(CG005) i) Killer Moves..................................................(KM005) F. ASHLAY Berndbeldt................................................(CG006) i) Killer Moves..................................................(KM006) G. IOSHUA Jerand....................................................(CG007) i) Spell List....................................................(SL007) H. MAVELLE Foresson.................................................(CG008) i) Killer Moves..................................................(KM008) I. PHIA Melle.......................................................(CG009) i) Killer Moves..................................................(KM009) J. T'NIQUE Arcana...................................................(CG010) i) Killer Moves..................................................(KM010) K. WELCH Vineyard...................................................(CG011) i) Killer Moves..................................................(KM011) L. ERYS Jerand......................................................(CG012) i) Spell List....................................................(SL012) M. PERICCI..........................................................(CG013) i) Killer Moves..................................................(KM013) 6. Random-ness.........................................................(RD000) 7. Frequently Asked Questions..........................................(FAQ00) 8. Version Info........................................................(VI000) 9. Credits.............................................................(CD000) 10. Contact Info.......................................................(CI000) O============================================================================O | Full Walkthrough (SO000) | O============================================================================O NOTE: Recommended levels will be based on the speed-through level. Meaning the level that you would be if you didn't stop to level up. It is recommended that you take the time to level up to make things easier. But if you don't like to then the recommended level is the lowest level needed to beat the next section NOTE2: I have made text maps of most cities, and dungons. They are fairly big (because I suck at drawing small ones, and I'm weird), if that annoys you, let me know. I might consider moving all the maps to a totally seprate FAQ (for some reason, when I make the maps as .png, .gif GameFaqs rejects them because of "Poor Quality", boo). NOTE3: I'm missing several of the final cities/dungeon maps. I'll update as soon as I've made them (they are REALLY time consuming). If anyone wants to to make them for me, I'd appreciate it. Missing: Purgatorium, Purgatorium Inner Sanctum, Ionis, Van, Silvalant, Mt. Eckdart, Mt. Metorx Mines, Old Race Ruins Revorse Tower, Cave of the Seven Stars On with the Walkthrough! O====================================O | Kratus (SO001) | O====================O====================================O==================O |Recommended | | | Level: | 1 | |------------|---------------------------------------------------------------| | Treasure: | Resurrection Elixir, Flare Bomb, Blackberries, Blueberries, | | | Talisman. | |------------|---------------------------------------------------------------| | Enemies: | Theif (60HP) | | | (BOSS) Boss Baird (260HP) | O============================================================================O You start in the middle of your "Defence Force Headquarters(HQ)". Open your menu and goto Status, scroll down to your talents and make sure RODDICK does NOT have Design Sense or Taste. The reason for this is because Art and Cooking are the first two Item Creations you can get. With those you can learn Design Sense and Taste, giving you 200 SP total. When you have the talents you want, head up to the Northeast coner and open the chest for BLACKBERRIES then leave. Outside you'll see two more chests to the right of you that contain RESURRECTION ELIXIR and FLARE BOMB. Walk around south of the HQ and explore. To the right of the HQ is DORNE's house which only has a music box that DORNE won't let you have. To the south of DORNE's house is MILLIE's house, which contains BLUEBERRIES and MILLIE's father. Talk to him then leave. Below the HQ are a Item Shop and a Food Shop...that won't sell anything. You can cheer Sophia up or not, it doesn't affect anything, so choose what you want. South of these shops is an exit. If you try to leave DORNE will stop you and tell you to finish patrolling. Continue left to the next screen. Get the TALISMAN next to the Weapon Shop. You can't buy anything in here either so ignore it. Head up north to RODDICK's house. The bed on the left lets you rest, but you don't need to. To continue all you need to do is talk to MILLIE's father in her house. Talk to him then head back to the HQ. After you enter you hear screams. Ahh! Bandits! Once you gain control run down to the bandit to initiate a battle. These aren't too hard, just make sure not to get surrounded by them. They hit really fast and can stun you making you easy to kill. After you kill them head left to the next screen and fight another set of bandits. After the battle you'll meet the bandit leader, Boss Baird. O=================O O----------O |Name: Boss Baird | | (BOSS-1) | |=====================o======================================================| | Level Range: 1 | HP Range: 260 | EXP: 9 | |=====================o======================================================| | Weakness(es): None | | Strength(s): None | |============================================================================| | DROPS LIST: Blueberries, Blackberries, a Fanfic X | |=====o===============o================o==================o==================| | Strategy: He isn't much of a boss, but I figured I'd put this here anyway. | | --------- Kill off the two Theives (AKA. Bandits), before going after | | Baird. Don't let the Bandits surround you, they can stun you then kill you.| | MILLIE should be healing automatically, so just spam that X button and | | he'll be dead in no time. If you want a fast way to beat him, then use | | that Flare Bomb you picked up, it'll do quite a bit of damage. | O============================================================================O You'll then be forced to rest. The next morning you'll be in RODDICK's house, so leave and head over to the HQ. Talk to MILLIE and head inside. The Captain will thank you for getting rid of the bandits and give you BLUEBERRIES x 5 and a Twisted Pork Chop, RODDICK's favorite food. After the scene leave town from the south to level up. If you just want to continue with the story without leveling up skip ahead. (search:SKIP0) O====================================O | Leveling (OP001) | O====================O====================================O==================O |Recommended | | | Level: | 2+ | |------------|---------------------------------------------------------------| | Treasure: | None | |------------|---------------------------------------------------------------| | Enemies: | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)| O============================================================================O Save the game. It's unlikely that you'll die, but these enemies really like to sandwich you and if they do and you don't stop them in time your whole party can die. So beware. At level 3 you get RODDICK's Shockwave Swirl (seach:KM001). It's like Claude's short ranged Air Slash for you SO2 players, only no long-range, which makes this move an "ehhh" move. At level 7 you get RODDICK's Firestorm Blade which is good (unless the enemy is immune/absorbs fire dmg). If you want to get more EXP, move DORNE to one of the 4 slots that don't go into battle. DORNE is not a permanent character, he will not be with you for the rest of the game. To move DORNE in the menu goto Tactics-->Replace and move DORNE from the Battle Member (left side) to Reserve Member (right side). This means that DORNE will not be in any battles. If you plan on leveling up without DORNE, don't be afraid to use BLUEBERRIES. Sometimes MILLIE is slow using heal. O====================================O | Kratus/Muah Continent (SO002) | O====================O====================================O==================O |Recommended | | | Level: | 2+ | |------------|---------------------------------------------------------------| | Treasure: | None | |------------|---------------------------------------------------------------| | Enemies: | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)| O============================================================================O (SKIP0) If you didn't bother leveling, go outside anyway (to continue the game). Then go back to the HQ in Kratus. The captain will give you a letter from the Mayor of Coule. It seems there is a disease spreading there. After all the scenes head out of town. MILLIE went ahead to Coule so you don't have a healer. If you didn't level up to at least lvl 5 then be sure to watch your health and use BLUEBERRIES if needed. NOTE: There is a slight delay from when you use BLUEBERRIES and when it heals you. So don't wait for your HP to reach critical, if it reaches 50 percent use one. Head north to the bridge. A scene will occur. Continue on north to Coule. O====================================O | Coule (SO003) | O====================O====================================O==================O |Recommended | | | Level: | 2+ | |------------|---------------------------------------------------------------| | Treasure: | Necklace, Blueberries, 200 Fol | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O When you enter Coule you'll see MILLIE run up to the northern most house. Follow her there, ignore the chests for now, you'll get them later. After some scenes you'll be outside of Kratus. Head back to Coule. Inside the first house is a NECKLACE, and inside the house where Millie's father is, is 200 Fol. Next to that house is BLUEBERRIES. After you've got these head to the north and out of Coule. Head north a little ways and you'll be at Mt. Metorx. O====================================O | Mt. Metorx (SO004) | O====================O====================================O==================O |Recommended | | | Level: | 5+ | |------------|---------------------------------------------------------------| | Treasure: | Rose Hip | |------------|---------------------------------------------------------------| | Enemies: | Fellworm (200HP), Killer Bee (160HP) | O============================================================================O Head north and get into a forced battle with some Fellworms. They're not too hard. If you didn't level up make sure to watch your health. Afterwards continue on until you get into another forced battle. Fight them and watch a cutscene. The spring here fully heals your party, so if you want to level here feel free. However, For some reason random battles here are rare, so it's not the best place to level. I wouldn't bother either, we can level up better later on. Next to the spring (and a little north) is a very faint glitter (I saw it my 4th playthrough) which contains a ROSE HIP, nab it and continue to the next screen. The next screen will have you at the top of the mountain where the herb is, but before you can get it something happens and then... O====================================O | Calnus (SO005) | O====================O====================================O==================O |Recommended | | | Level: | 5+ | |------------|---------------------------------------------------------------| | Treasure: | N/A | |------------|---------------------------------------------------------------| | Enemies: | Fellworm (200HP) | O============================================================================O You'll gain control in Calnus' sick bay. Save at the save point to your left when you get the chance. Then leave to your right. Continue past the walkway to the elevator pad. The door behind is the transporter room, with nothing of interest. Get on the elevator pad and goto the first floor. After the explanation head back to the sick bay. If you want to visit the other floors you can, but there are no items, only people. When you get back to level 3, a scene occurs and you'll be forced into a battle with some Fellworms. Kill them then watch the long (very, very long) cutscene. O====================================O | Kraat/Muah Continent (SO006) | O====================O====================================O==================O |Recommended | | | Level: | 5+ | |------------|---------------------------------------------------------------| | Treasure: | Blueberries, Resurrection Elixir, 420 Fol | |------------|---------------------------------------------------------------| | Enemies: | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)| O============================================================================O When you gain control you'll have a choice to make. ILIA needs some clothes. The first option will have you going without prompting, the second will have ILIA force you to. (The second lowers AL?) If you choose to get clothes for her you have three options. Option one: Head to the right and into the Item Shop, you'll be able to ask for some clothes. If you say yes, ILIA's Affection Level (AL) for you will not change. These clothes cost 10 Fol. Option two: Head up behind the Item Shop and steal the clothes from the clothes line. This will have ILIA -1 AL toward RODDICK. Option three: Head up into the house near the clothesline. Talk to the granny to get some clothes. ILIA's AL will not change. After you've chosen and giving ILIA her new clothes it's time to explore the past! NOTE: No matter which choice you choose, ILIA will have something to comlpain about. So it really doesn't look like the AL goes up at all. As RODDICK says after getting her clothes, "I'm not really sure what just happened here" which is so true. To the right near the Item shop is a chest with BLUEBERRIES. o-- Kraat General Store -----------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries.................70 Fol | | Blackberries................180 Fol Spectacles..................10 Fol | | | o----------------------------------------------------------------------------o You shouldn't buy anything just yet, you'll need to save money for some weapons/armor. To the northwest is the inn, go inside and grab the chest of 420 Fol, then go right into the Granny's house and nab the Resurrection Elixir. That's everything in Kraat so head north and leave town. You can now do Private Actions! Hurrah! Search (PA000) for a list of possible PA's. The enemies are the same as in the future, so head on up to Coule--wait that's not Coule! It's...Haute? But before you enter, you have some things you need to decide. O============================================================================O | BIG DECISIONS (OP000) | O============================================================================O There are three characters that you need to choose from now. The story line changes depending on who you take as your third character. Also my pretty Pruity Fol Trick also depends on what character you choose. The three characters are CYUSS Warren, ASHLAY Berndbeldt, and PHIA Melle. CYUSS joins in the second village you enter, ASHLAY the third, and PHIA the fourth. NOTE: You cannot take both CYUSS and ASHLAY. It is either CYUSS or ASHLAY. NOTE2: If you do not get ASHLAY then you cannot get ERYS. NOTE3: PHIA can join even if you take CYUSS or ASHLAY, however she'll join much later in the game instead of the beggining. The only way to get PHIA in the beggining is to NOT take CYUSS or ASHLAY. Both CYUSS and ASHLAY have similar Killer moves to RODDICK, whereas PHIA's moves are unique. CYUSS and ASHLAY are slow, but powerful. PHIA is fast with normal damage. My opinion: If you really want PHIA you can get her later on if you choose CYUSS or ASHLAY. Having her as your third starting character though? I don't know. Then again I don't really like PHIA all that much. So it's probably best if you choose for yourself. If you've choosen CYUSS, read on. If you've choosen ASHLAY, skip too (AB000) If you've choosen PHIA, skip to (PM000) O============================================================================O | CYUSS Warren (CW000) | O============================================================================O COMMING SOON Another PA is available if you let CYUSS join you. (PA002) O============================================================================O | ASHLAY Berndbeldt (AB000) | O============================================================================O O====================================O | Haute/Muah Continent (AB001) | O====================O====================================O==================O |Recommended | | | Level: | 5+ | |------------|---------------------------------------------------------------| | Treasure: | Sweet Syrup, Resurrection Elixir | |------------|---------------------------------------------------------------| | Enemies: | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)| O============================================================================O Watch the scene then head west. Grab the SWEET SYRUP, and head up the stairs. The Inn is the first building, so rest for 60 Fol if you need to. The girl next to the Inn gives you info about the various kingdoms on Roak so talk to her if you want to know. The guy next to her on the bridge wants to know which way to Portmith. Tell him to head north and continue to the right. After the bridge is the Food Shop, don't buy anything there as you wouldn't be able to cook anything anyway, and we want to SAVE our Fol. o-- Food Shop -----------------------------------------------------------o | | | Grains......................150 Fol Fruit.......................80 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Eggs & Dairy.................10 Fol | | | o----------------------------------------------------------------------------o Go inside the building to the right of you and observe the scene. Head to the left and talk to the right-most girl to buy your first set of skills. o-- Haute Skill Guild -------------------------------------------------------o | | | Knowledge 1 (Mineralogy, Herbology, Recipe)........................300 Fol | | Sense 1 (Aesthetics, Resilience, Keen Eye, Courage)............400 Fol | | Technical 1 (Sketching, Knife, Whistling, Imitation)...............400 Fol | | Combat 1 (Guardbreak, Power Burst, Qigong, Trance)..............400 Fol | | | o----------------------------------------------------------------------------o It'll cost 1500 to buy them all, but you should have enough so get them. If you don't have enough go outside and fight until you do. NOTE: You can use your skill points now, but DO NOT USE ANY. We want to save them for another skill. Now talk to the guy in front of the door. You'll get three options. The first takes you to his store: o-- Badam's Items -----------------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries.................70 Fol | | Blackberries................180 Fol Antidote...................100 Fol | | Paralysis Cure..............100 Fol Stone Cure.................100 Fol | | Flare Bomb..................180 Fol Spectacles..................10 Fol | | Harmonica...................800 Fol Pickaxe...................1200 Fol | | | o----------------------------------------------------------------------------o You don't need to get anything from here yet, save your money for the next town's Weapons/Armor. The second option doens't do anything, so choose "I'd like to talk" and then "Take the job". Unfortunatly we need a weapon, so head back out and talk to the guy above the south enterence. He'll offer to sell you a sword for 20 Fol. Buy it even though we know it's a scam. The guy we saw when we first entered will appear then and stop you. Head outside and save. Then go back to Badam's Item shop and see the guy trying to steal our job! Grr! He'll be nice and try and give it back by offering to give us a sword. However, Badam wants him to go with us. Meet CYUSS Warren (CG005). Badam will give you a 200 Fol advance, as well as the Permit needed to enter Portmith. Then CYUSS will give you a LONGSWORD so equip it on RODDICK if you took the Equipment wizard off. Then take a look at CYUSS' talents, and make sure he DOES NOT have the talents "Taste" and "Design Sense". Head north to leave Haute, but stop in the northern house and nab a RESURRECTION ELIXIR on the left. Then leave Haute to the north and go up to Mt. Metorx. Another PA is available between ILIA and RODDICK (PA002) (You won't get any PA's with CYUSS unless you permanently accept him into your party, and if you plan on doing that your in the wrong section of walkthrough) O====================================O | Mt. Metorx (AB002) | O====================O====================================O==================O |Recommended | | | Level: | 5+ | |------------|---------------------------------------------------------------| | Treasure: | ?Herb (Lavender), Rose Hip, Wolfsbane | |------------|---------------------------------------------------------------| | Enemies: | Little Bunny (60HP), Killer Bee (160HP), Horned Wolf (160HP), | | | Fellworm (200HP), Slime (420HP) - Slimes seem to only appear | | | on the side nearest to Portmith. | O============================================================================O Mt. Metorx is very straight forward. Just head north three screens until your at the healing spring. You can take the time to level up here, where you can heal for free, or you can wait. As you pass the spring a scene will occur and you'll end up one screen up. Go back down and hit the action button (X) next to the glitter to get ?HERB. Continue on to the next screen and search another glitter on the right for a ROSE HIP. Head down two screens and search the glitter near a tree for WOLFSBANE. Now go south once more to exit Mt. Metorx. O====================================O | Muah Continent (AB003) | O====================O====================================O==================O |Recommended | | | Level: | 7+ | |------------|---------------------------------------------------------------| | Treasure: | N/A | |------------|---------------------------------------------------------------| | Enemies: | Little Bunny (60HP), Horned Wolf (160HP), Bushwacker (200HP) | O============================================================================O A new enemy is here on this side of the mountain. Bushwackers seem to appear more when your near Portmith. These enemies can kill you since you have no armor on. They also give you a decent amount of Fol. Three of them will give you 300 Fol, while two of them and two wolves give you 260 Fol. If you spent all your money getting you first set of skills fight near Portmith to get some cash, but KEEP AN EYE ON YOUR HP! And don't be afraid to use some Blueberries if your getting low on health. Don't try to level up until you've bought some armor. If you have a decent amount of cash already head up to Portmith now. O====================================O | Portmith (AB004) | O====================O====================================O==================O |Recommended | | | Level: | 8+ | |------------|---------------------------------------------------------------| | Treasure: | Faerie Elixir | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O After the scenes you'll be able to explore Portmith. O====================================O | Portmith | O====================O====================================O==================O | | | | Key: | | | | | | H = House I = Item Shop | | | F = Food Shop B = Bar | | | S = Skill Guild | | | | | o--------------------------------------o | | #...CASTLE..# | | #...........# | | #####...........########## | | ##.....................### ##### | | ######.....................### #...# | | #..........................##########WPN### | | ####################.............####........................# | | #....SHIP........#.H.............####........................# | | ############.....###.........................................# | | #....#####..............................########### | | #....#.Inn......#########...............###...##### | | #....#####......##...####...............###.....### | | #....###......##...####.................#####BAR####### | | #....#.H.......#SKL#..................................# | | ############....###...............................1..............# | | #................................................................# | | ##############........................############.............### | | #.......#####............############.........##### | | #.......#...#.............##########..........#...# | | #########ITM#######.......########......######FOOD## | | #............................................# | | #............................................# | | ##################..........################## | | #..........# | | ENTRANCE | O============================================================================O If you still don't kow where everything is after looking at the map, I'm sorry. The map is pretty easy to read. Although, Portmith is pretty straight forward so you probably don't need it. West is the Item Shop and east is the Food Shop. o-- Just like Mama's --------------------------------------------------------o | | | Grain.......................150 Fol Fruit.......................20 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Seafood.....................150 Fol Marenne Oysters..........12000 Fol | | Rose Hip....................230 Fol Lavender....................35 Fol | | | o----------------------------------------------------------------------------o o-- Ye Olde Item Shoppe -----------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries.................70 Fol | | Blackberries................180 Fol Antidote...................100 Fol | | Paralysis Cure..............100 Fol Stone Cure.................100 Fol | | Flare Bomb..................180 Fol Magical Canvas.............300 Fol | | Magical Clay................300 Fol Spectacles..................10 Fol | | Harmonica...................800 Fol Pickaxe...................1200 Fol | | | o----------------------------------------------------------------------------o Above the Food Shop is the Bar. Between the Food Shop and bar is the guy we gave directions to in Haute. Talk to him to get a FAERIE ELIXIR (1). The Skill Guild is above the Item Shop, and it has a new skill to buy. We'll want to buy Sense 2, but wait until you've bought your Weapons/Armor. o-- Portmith Skill Guild ----------------------------------------------------o | | | Knowledge 1 (Mineralogy, Herbology, Recipe)........................300 Fol | | Sense 2 (Determination, Danger Radar, Purity, P. Face)........1600 Fol | | Technical 1 (Sketching, Knife, Whistling, Imitation)...............400 Fol | | Combat 1 (Guardbreak, Power Burst, Qigong, Trance)..............400 Fol | | | o----------------------------------------------------------------------------o There isn't anything of interest at the Docks yet, but remember where it is. There are no chests in any of the homes, so ignore them. Rest at the Inn if you need to. We can't go to the Castle yet, so head on over to the Weapon Shop. After the scene talk to him again to buy some Weapons/Armor. o-- Just Like Papa's --------------------------------------------------------o | | | Longsword...................100 Fol Saber......................300 Fol | | Two-Handed Sword............500 Fol Rod........................100 Fol | | Brass Knuckles..............200 Fol Padded Armor...............300 Fol | | Silk Robe...................200 Fol Martial Arts Outfit.......1200 Fol | | Bikini......................100 Fol Leather Helmet..............80 Fol | | Round Shield................180 Fol Leather Greaves............100 Fol | | Boots........................50 Fol | | | o----------------------------------------------------------------------------o To get all the Weapons/Armor, you need 2,230 Fol. (1 Saber, 1 Brass Knuckles, 1 Padded Armor, 1 Martial Arts Outfit, 1 Round Shield, 1 Boots) NOTE: Take off CYUSS's Armor and give it to RODDICK (Saves you ~500 Fol) You'll need another 1,600 Fol for Sense 2, that's 3,830 Fol all together. 5,330 Fol for Wep/Armor, Sense 2 and a Pickaxe (A Pickaxe is needed for the some dungons, but you don't need one just yet) If you need more money go fight some Bushwackers and you should have enough after several battles. Now then, you should have between 60-80 Skill Points (SP) depending on your level and if you didn't spend any like I told you to. Now that we have Sense 2, we have Determination--our first skill we are going to master. Determination lowers the SP needed for each Skill, something we really want!. o----------------------------------------------------------------------------o | Skill | SP Needed: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |---------------|------------------------------------------------------------| | Determination | 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 440 | o---------------|------------------------------------------------------------o Now I know what your thinking, "That's a lot of SP!" But it really isn't that much, and this skill is something we really need to get the other skills with as few SP as possible. This next section is for those of you who want easy Fol, and don't mind spending 30-40 minutes leveling up a bit read on. To continue skip to (SKIP1) O====================================O | CYUSS' Purity Fol Trick (OP002) | O====================O====================================O==================O |Recommended | | | Level: | 15 | O============================================================================O With this nifty little trick, you should have enough Fol to last you for a good while. Remember, this is only if you have decided NOT TO TAKE CYUSS! Do not do this with RODDICK or ILIA, you don't need that much Fol in the beggining of the game. First, level CYUSS up to level 15. NOTE: A fast way to level him to 15 is to put ILIA and RODDICK in your Reserve Party. (Tactics-->Replace-->Move them to the right) This is risky, however, because if he dies, it's game over. So if your going to do it heal often. Once he's level 15, goto his skill menu and level up Determination to level 2. Why upgrade Determination to just level 2? Because at level 2, you'll be able to master Purity with the least amount of SP (349SP). Upgrading DTM anymore will raise it (353, 365+). Now scroll down the skill list and find the skill Purity (It'll be on the right side). Purity: A mind that is open to the whims of the Gods of Creation. Ehhh? What does that mean? -grins- It means you get free Fol! That's right you read correctly FREE FOL! (Purity = Playfulness for you SO2 players) The only problem with this skill is it costs so much! (So I suppose it's not really free....) But that's where Determination comes in! Sadly, it would take too long to get Determination to level 10, and that's not what we want for CYUSS anyway. We want to get Purity as high as possible! o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |-------------|--------------------------------------------------------------| | Purity | SP Needed: 13 | 15 | 17 | 19 | 21 | 26 | 36 | 46 | 56 | 76 | |-------------|--------------------------------------------------------------| |When |Fol Made: 100|700|1900|3700|6100|9100|12700|16900|21700| 27100| |Determination| Note: Fol Made is Constant even if Determination is higher | |is level 2 | Total SP Needed to Master: 325 SP | o-------------|--------------------------------------------------------------o When Determination is level 2, Purity costs 13 SP. At level 15 you have enough SP to get Purity to level 4 which will give you 6,400 Fol! But wait! Your not done yet! Go to the Item Shop in Portmith and buy 15 Magic Canvas', then head to the Food Shop and get 20 Vegetables. Goto your menu and acess CYUSS' Skill page. Level up Sketching to level 3 and Aesthetics to level 3 to get the Item Creation Skill Art to level 3. Then get Knife to level 1, Recipe to level 6, and Keen Eye to level 4 to get the Item Creation Skill Cooking to level 3. Save your game. Now goto CYUSS' Item Creation page. You should have two options, Art and Cooking. First goto Art and use your Magic Canvas' until you hear a "Ping" and see the message "CYUSS has aquired the Secret Talent Design Sense". Then goto Cooking and use those Vegetables until you hear another "Ping" and see the message "CYUSS has aquired the Secret Talent Taste" (TL000). If you used all your Canvas' and didn't unlock it, reload and try again. I once had to buy 40 Canvas' to get it unlocked, then when I reloaded it only took me 3 Canvas'. It's random. Now goto his skill page again. Voila! You now have 200 extra Skill Points, 100 SP for each talent you unlocked. Now put all this SP into Purity to get it to level 9. Doing so will get you a whopping 66,500 Fol. That's 72,900 Fol all together! And the best part is, CYUSS will be leaving our party soon, so we didn't waste our main party's SP getting cash, we just spent an extra 40 minutes leveling up (and that's not bad). So, 40-60 min to get 72,900 Fol? Is it worth it? You tell me. CYUSS isn't going to be in your party for much longer, so why not get as much Fol as you can from him? Design Sense and Sense of Taste are the only two talents you can unlock now, so lvl 9 purity is about as much as your gonna get unless you spend another hour or so getting 74 more skill points to get Purity to level 10. Getting it to level 10 will get you another 27,100 Fol. Frankly, 72,900 Fol is enough to last you a long while, even if your constantly buying Blackberries. It's up to you if you wanna spend the time getting it to level 10, but I wouldn't. (76SP and you getting ~10-15 SP per lvl?...) O====================================O | Haute/Muah Continent (AB005) | O====================O====================================O==================O |Recommended | | | Level: | 11+ | |------------|---------------------------------------------------------------| | Treasure: | 600 Fol, | |------------|---------------------------------------------------------------| | Enemies: | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)| O============================================================================O (SKIP1) Goto the Skill screen and level Determination to level 3 for everyone. Then level up Herbology until it costs more than 1 SP (lvl 3). Herbology raises the restorative effects of Blueberries/Blackberries by 3% each level, meaning you won't have to use as much as you do without Herbology. Note: If you did the above optional then RODDICK and ILIA should be around level 15, so level up Determination to level 4. When your done, head back through Mt. Metorx to Haute. Once there goto Badam's Shop and watch the scenes. You'll get 600 Fol for your trouble. It is time to either beg CYUSS to stay, or let him leave. This walkthrough is for ASHLAY, so you'll be saying no. (If you want CYUSS goto CW000) Leave the shop. Your given three choices, the first lets CYUSS join your party permanently, while the last lets him leave. The second choice tells you about the Mt. Metorx Mine sidequest (SQ001), which we don't want to go to just yet (the enemies there will slaughter you unless your lvl 35-40). Choose the third and head all the way back to Portmith. O====================================O | Portmith (AB006) | O====================O====================================O==================O |Recommended | | | Level: | 12+ | |------------|---------------------------------------------------------------| | Treasure: | N/A | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O Map of Portmith (AB004). Head to the west to get to the docks. Go to the northern most pier and talk to the sailor there. He will tell you that no ships are sailing because of pirates. Your then given three choices. The first will let you take a boat below you to the Pirate Hideout. The second will be like you didn't talk to him. Choosing the third means that you will not be doing this side-quest. That's all fine and good, but it also means you WILL NOT BE ABLE TO RECRUIT PERICCI (CG013)! The sailor will comment that it'll be 20 days before the Pirate problem is taken care of, which means you'll have to stay at the Inn 20 times. 20x60 = 1,200 Fol, 20x90 = 1,800 Fol Depending on how many characters you have in your party (2 or 3) this is how much Fol you'll need to bypass the Pirate side-quest. Honestly, I would do the quest, not only will you level up to level ~16-19 you'll get some decent items too (RAINBOW DIAMOND!). AND, you'll be able to recruit PERICCI later on. It's up to you though, if you've choosen to skip the quest skip ahead to (AB006). O====================================O | Pirate Hideout (OP003) | O====================O====================================O==================O |Recommended | | | Level: | 12+ | |------------|---------------------------------------------------------------| | Treasure: | Antidote, Blueberries x2, Blackberries, Lavender, Necklace, | | | Rainbow Diamond, Resurrection Elixir x4, Ruby, | | | Sacrifical Doll, Sapphire, Sweet Syrup x2 | |------------|---------------------------------------------------------------| | Enemies: | Horned Wolf (160HP), Bandit (200HP), Bushwacker (200HP), | | | Kobold (280HP), Robber Axman (540HP), Velkhent (Mini-boss), | | | Velkhent Cheif (BOSS) | O============================================================================O You'll appear in front of the Hidout next to your boat. You can sail back and forth to Portmith and the Hidout until you beat the boss. So if you run out of Blue/Blackberries or want to rest at the inn, you can. I have included maps to all the floors, they're pretty big -- sorry, but hopefully they'll make any directions I give clearer. (If anyone can make smaller maps, that are readable, I would appreciate it) O====================================O | First Floor | O====================O====================================O==================O | | | | Key: | | | | | | xxx = Gas (Need Flint to destroy) | | | SSS = Slime (Walk across) | | | ___ = Stairs | | | | | o--------------------------------------o | | | | | | ######## ############### | | ########### #..___..# #..............# | | #.10....X..# #.......# #...............# | | #......X....# #......# #2....#########..# | | #.....X......# #......# #...3.#.......##..# | | #....X........########......##############################.......1##..# | | #######...............ssssss.................................#....##..# | | ###............ssssss.................................#....##..# | | #########################.........##################........# | | #.........# ########## | | #.........# | | START | | | | | O============================================================================O From the Entrance head to the right and grab the ANTIDOTE(1) from the chest. Then go down and up. Follow the path to the next screen and nab the BLUEBERRIES(2) and RESURRECTION ELIXIR(3) from the chests. Go back to Entrance and go left this time. You'll come upon a 2 way path with some slime on the floor. If you run across the slime you'll slide over the the oposite side, so walk across (hold circle O) to get where you want to go. Going left across it will take you to a room with gas. We can't access the chest behind it yet, so go north and down the stairs to Basement level 1. O====================================O | Basement 1-1 | O====================O====================================O==================O | | | | Key: | | | | | | xxx = Gas (Need Flint to destroy) | | | SSS = Slime (Walk across) | | | ___ = Stairs | | | W = Switch | | | | | o--------------------------------------o-------------------------------------o | | | | | ###################################### | | .................................X...# | | START .................................X___# | | .................................X...# | | #########.......###################### | | #.......# | | #.......# ########### | | #.......# #..5.6.7..# | | #.......# #.......# ########## | | #.......# #.....# #........# | | #.......#################SSSSS################........# | | #........................SSSSS........................# | | #........................SSSSS......................4.# | | #.......############################################### | | #.......# | | #.......# | | #.......# | | #.......##################################### | | #........................................W..# | | #..........................................8# | | #.......##################################### | | #.......# | | #-------######################### | | #............................____ | | #................................ | | ################################# | | | O============================================================================O If you didn't goto the gas room on the first floor, ILIA and RODDICK will comment about the gas. It seems you need Flint to destroy them. Head on south. At the intersection go right to see another slime covered hallway. Ignore the door above the slime for now and continue right. Grab BLACKBERRIES(4) and go back to the slime. This time go through the door and take LAVENDER(5), SAPPHIRE(6), and BLUEBERRIES(7). Go back left and continue down. You'll see a locked door, so go right agian. Grab the NECKLACE(8) and hit the switch. You'll hear a "Click". That's our door opening. Now go back to the previously locked door and follow the path down the stairs until you get to Basement level 2. O====================================O | Basement 2 | O====================O====================================O==================O | | | | Key: | | | | | | SP = Save Point | | | | | o--------------------------------------o-------------------------------------o | | | | | | | ########### | | #.........# | | #.........# | | ####################Mini-Boss########################### | | ##......................................................# | | ##.....................................................9.# | | ##........................................................# | | ##....###################################################### | | ##.....# | | #####......# | | START..........# | | ...........# | | #####......# | | #..SP..# | | ######## | | | O============================================================================O Save at the save point and continue up. Before fighting the boss go right to the next screen and grab the RESURRECTION ELIXIR (9). Now head into the door to fight a Mini-boss, a Velkhent pirate. O=================O O----------O |Name: Velkhent | | (BOSS-2) | |=====================o======================================================| | Level Range: 14+ | HP Range: 2,500 | EXP: 390 | |=====================o======================================================| | Weakness(es): All Elements | | Strength(s): N/A | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: Spam Firestorm Blade and he'll go down easy, since he's weak | | --------- against all the elements. He has a Bushwacker and a Axman with | | him so kill them off first so they don't surround you (they really like to | | do that). The axman is strong against fire, so regular attack it. If you | | don't have CYUSS in your party don't worry. Just keep an eye on your HP. | O============================================================================O After you've beaten him you'll get Flint. Now we can go and blow up the walls near the gas stuff. Equip the Flint -- it's an accessory. Now head back up to the first floor. From the slime hallway go left. Hit the action button (Commonly known as X) near the gas things (make sure the Flint is equipped) and watch the wall blow up. If you somehow get lost, refer to the maps. Grab another RESURRECTION ELIXIR(10) from the chest and go back down to basement level 1 and blow up the wall straight ahead of you to get to another section of basement level 1. O====================================O | Basement 1-2 | O====================O====================================O==================O | | | | Key: | | | | | | xxx = Gas (Need Flint to destroy) | | | @@@ = Poision Gas | | | ___ = Stairs | | | | | o--------------------------------------o-------------------------------------o | ######### | | #.11.12.# | | ### #.......# | | ..###. ##.......# | | START ....####.. ##........# | | ...... ######################X........# | | ##.......................X............# | | ##.........................X........## | | ##.....######################......# | | ##.....######################......# | | ##....#######################......# | | #####....########################.....## | | #13.....########################.....## | | #.......#######################.....## | | ###.....######################.....## | | #.....#####################.....## | | #.....####################.....## | | #.....###################.....## | | #.....##################.....## | | #.....#################.....## | | #...........@@@@@@@@.......## | | #...........@@@@@@@@......## | | #.....##################### | | #.....####################################################### | | #...................................................____..... | | #...............................____........................ | | #............................................................ | O============================================================================O Head right and pass the gas things. DO NOT IGNITE THEM! IGNORE THEM! Go up and grab SWEET SYRUP(11) and SACRIFICAL DOLL(12) then head back to the start. Going down from the gas things will take you to a poisionous gas cloud, so don't bother going there. From the start go down. Grab the BLUEBERRIES(13) and continue down. At the intersection continue going down as going right will take you back to that posionous cloud. Now follow the path forward 3 screens until you get to Basment level 3. O====================================O | Basement 3 | O====================O====================================O==================O | | | | Key: | | | | | | xxx = Gas (Need Flint to destroy) | | | SP = Save Point | | | CG = Catgirl | | | | | o--------------------------------------o-------------------------------------o | | | START | | #.......# | | #.......# | | ##.......## | | ################# ##.......## | | ##..##CG##18##17# ##.......## | | ##..##..##..##..########### ##.......## | | #.........................# #################.......## | | #.........................# #.......15.............## | | ###################.BOSS..# #.....................## | | #.......# #....#########.......## | | #.....# #....##########.....## | | ###.....###############....##########....## | | #..........................##########....# | | #.SP.......................##########....# | | #######################....#####....#....# | | #...........16#....# | | ###############....# | | #############.....## | | #########X................## | | #..14....X................## | | #........X................## | | #........X................## | | ############################ | O============================================================================O Head south past the door until you reach another bunch of gas things. Ignite them and grab the SWEET SYURP(14), then return and go through the door. Pick up your 4th RESURRECTION ELIXIR(15) as you head left, then head southeast to the next screen for MAGIC CANVAS(16). Then go back and continue west. Save at the save point and heal up, for next is the boss the Velkhent Cheif. O======================O O----------O |Name: Velkhent Chief | | (BOSS-3) | |=====================o======================================================| | Level Range: 15+ | HP Range: 5,000 | EXP: 650 | |=====================o======================================================| | Weakness(es): All Elements | | Strength(s): N/A | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: The Velkhent Chief has a Velkhent with him so they'll be hitting | | --------- you hard. Good news is that both of them are weak against fire | | so spam Firestorm Blade like crazy, and if you run out of MP spam regular | | attacks. If you keep attacking and never let up, they shouldn't have a | | chance to do too much damage. If you didn't take CYUSS keep an eye on your | | HP. | O============================================================================O Yay! You got rid of him, now we can goto the Astral Continent right? Nope! ILIA wants to explore the rest of the hideout, so head up the stairs to your left. Hit X next to the cell doors to open them, and open the first two for RUBY(17) and RAINBOW DIAMOND(18). When you get to the third door you'll see a catgirl playing an ocarina. After the scene, ILIA declares your taking the catgirl with you. Okaaay... You'll automatically appear in Portmith, and you won't be able to go back to the hideout, so if you didn't get all the treasure inside, restart. Once in Portmith the catgirl runs away saying stuff about her being a bird and flying away. Alrightie then. She'll trip and drop her ocarina, so go pick it up. It's that little glitter of light. NOTE: If you don't pick up the ocarina then you cannot recruit this character. Want to know who she is? Search (CG013). Head outside of Portmith and save. Then return and talk to the sailor. He'll be so happy you got rid of the pirates he'll take you over to Autanim for free. This is a one time deal. After this ship costs will be 30 Fol per person. O====================================O | Autanim/Astral Continent (AB007) | O====================O====================================O==================O |Recommended | | | Level: | 16+ | |------------|---------------------------------------------------------------| | Treasure: | Amulet of Antivenin | |------------|---------------------------------------------------------------| | Enemies: | Assassin Bug (280HP), Sandworm (360HP), Mandrake (360 HP), | | | Slime (420HP), Robber Axman (540HP), Ooze (660HP) | O============================================================================O When you arrive at Autanim a women will come up to you and wonder where ILIA's tail is. ILIA'll make up a sob story about losing it in a childhood accident. The red-head will apologize for being rude and introduce herself. Meet PHIA Melle (CG009). She'll then offer to escort you to Astral City. Saying no will have no negative effects, nor will it get rid of the opportunity to recruit PHIA. If you take her, once you get to Tatroi City she'll leave anyway. So the only reason you'd take her is if you think the enemies on the Astral Continent will be too tough for you. My opinion: If your level 17+ you don't need to take PHIA with you. You'll be able to level up more if your on your own, and the enemies while tough with just two in your party, are not going to kill you. You should probably decide whether or not you want to recruit her now. You won't be able to recruit her until much later, but if you don't plan on recruiting her at all, you can do the Purity Fol Trick with her like you did with CYUSS. If you don't want to do the Purity Fol Trick, or you didn't bother having her escort you skip ahead to (SKIP2) O====================================O | PHIA's Purity Fol Trick (OP004) | O====================O====================================O==================O |Recommended | | | Level: | N/A | O============================================================================O NOTE: Do this trick only if you DO NOT PLAN ON RECRUITING PHIA later on. Do NOT do this trick with your regular characters. PHIA will start out at level 20 with 210 SP. That's good. Go to her status page and scroll down to her talents. Make sure she DOES NOT have Sense of Taste and Design Sense. If she has either of these, restart (you should have saved it outside Portmith after the Pirate side-quest). Once she doesn't have those two talents, get her Determination skill to level 2. Sketching and Aesthetics to 3. Recipe and Keen Eye to 4, and Knife to 1. Why upgrade Determination to just level 2? Because at level 2, you'll be able to master Purity with the least amount of SP (349SP). Upgrading it anymore will raise it (lvl3- 353, lvl 4- 365+). Then buy ~10-20 Magic Canvas and ~10-20 Vegetables. If you already have some from the CYUSS' Purity Fol Trick then just head outside Autanim and SAVE. Do Item Creation Art until Sense of Design is unlocked, and Item Creation Cooking until Taste is unlocked. Then go back to her skill page. If you used all your Canvas' and Vegetables and didn't unlock it, restart and try again. Now we want the skill Purity. Purity: A mind that is open to the whims of the Gods of Creation. What does that mean? -grins- It means you get free Fol! That's right you read correctly FREE FOL! (Purity = Playfulness for you SO2 players) The only problem with this skill is it costs so much! (So I suppose it's not really free....) But that's where Determination comes in! Sadly, it would take too many SP to get Determination to level 10, and that's not what we want anyway. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |-------------|--------------------------------------------------------------| | Purity | SP Needed: 13 | 15 | 17 | 19 | 21 | 26 | 36 | 46 | 56 | 76 | |-------------|--------------------------------------------------------------| |When |Fol Made: 100|700|1900|3700|6100|9100|12700|16900|21700| 27100| |Determination| Note: Fol Made is Constant even if Determination is higher | |is level 2 | Total SP Needed to Master: 325 SP | o-------------|--------------------------------------------------------------o Scroll down and put all her remaining points into Purity. This will level it to level 10 giving you 100,000 Fol. Congrats! Free Fol! (SKIP2) When your done we can finally explore Autanim. We start at the Docks. FYI: The sailor on the right will take you back to Portmith for 30 Fol per person. O====================================O | Autamim | O====================O====================================O==================O | | | | Key: | | | | | | H = House ITM = Item Shop | | | FOOD = Food Shop SHIP = Ship | | | SKL = Skill Guild WPN = Weapon Shop| | | | | o--------------------------------------o | | | | ##################################################################### | | ##########################..1##########################....########## | | #########..###############...##########################....########## | | #########..###############H############################FOOD########## | | #########H##############.....########################.........####### | | ##.............#########.....#...####################.....########### | | #######........#########.....#WPN####################.....########### | | ###INN#............................##################.....########### | | ##.................................##################.....########### | | ##...............#####......#########################.....########### | | ############.....#####......#########################.....########### | | ############.....#...#......#########################.....########### | | #.....#...#......###############...##..........#### | | #.....#SKL#......###############ITM##..........#### | | #.................................................### | | #...................................................### | | #.........#......##############################......## | | ###########......##############################.......# | | #......##############################......S# | | #......##############################......H# | | #......##############################......I# | | #......##############################......P# | | #......###################################### | | ENTRANCE | | | O============================================================================O Head north from the docks to end up on a screen with the Food and Item Shops. North is the Food and West is the Item. o-- Decorous Foods ----------------------------------------------------------o | | | Grains......................150 Fol Fruit.......................80 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Seafood.....................150 Fol Eggs & Dairy................10 Fol | | Top Quality Tuna...........9000 Fol Rose Hip...................230 Fol | | Lavender.....................35 Fol Mandrake....................80 Fol | | | o----------------------------------------------------------------------------o o-- Elle's Odds and Ends ----------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Antidote....................100 Fol | | Paralysis Cure..............100 Fol Stone Cure..................100 Fol | | Resurrection Elixir.........500 Fol Sleeping Gas................200 Fol | | Mind Bomb...................300 Fol Flare Bomb..................180 Fol | | Amulet of Antivenin........1000 Fol Spectacles...................10 Fol | | Magical Canvas..............300 Fol Magical Clay................300 Fol | | Feather Pen..................20 Fol Ruby........................600 Fol | | Sapphire....................600 Fol Crystal....................2000 Fol | | Diamond....................3000 Fol Iron........................150 Fol | | Scrap Iron....................5 Fol | | | o----------------------------------------------------------------------------o The man next to the Item Shop with the art supplies will offer to sell you pictures of you characters. Don't bother, buying them will get you a DOODLE. (If you fail at making something with the Item Creation Art you get a DOODLE.) From this screen head west two screens. This screen houses the Skill Guild, go in and buy Knowledge 2 then head north. o-- Autanim Skill Guild -----------------------------------------------------o | | | Knowledge 2 (Music Knowledge, Item Knowledge, Biology)............1500 Fol | | Sense 2 (Determination, Danger Radar, Purity, P. Face)........1600 Fol | | Technical 1 (Sketching, Knife, Whistling, Imitation)...............400 Fol | | Combat 1 (Guardbreak, Power Burst, Qigong, Trance)..............400 Fol | | | o----------------------------------------------------------------------------o This screen has the Inn/Bar. If you rest in the Inn here you'll see a scene with MILLIE and RONYX. MILLIE is praying and RONYX comments that on Earth religion is a relic of the past. MILLIE doesn't think RONYX is right. Then she suggests he learns Symbology. Not staying at the Inn, and not watching this scene will not have any negative impact on the game. It's just an explanation about how RONYX learned symbology (remember on Earth no one has heard of Symobology). East from the Inn is the Weapon shop. Buy the new Weapons/Armor. o-- The Art of War ----------------------------------------------------------o | | | Saber.......................300 Fol Claymore..................1300 Fol | | Rod.........................100 Fol Hard Knuckles..............800 Fol | | Padded Armor................300 Fol Silk Robe..................200 Fol | | Martial Arts Outfit........1200 Fol Leather Helmet..............80 Fol | | Padded Helmet...............600 Fol Round Shield...............180 Fol | | Leather Greaves.............100 Fol Iron Greaves...............300 Fol | | | o----------------------------------------------------------------------------o NOTE: Before you buy anything from the WPN shop, unequip all of PHIA's armor and equip it on RODDICK. This way, the only thing you'll need to get for him is a Padded Helmet. Behind the weapon shop is a house with an AMULET OF ANTIVENIN. An accessory that prevents poison. Equip it if you want, as the Assassin Bugs outside can poison you. Stock up on Blue/Blackberries, and Aquaberries or Antidotes. You should have a decent amount of money from going through the Pirate Hidout. If you didn't do the Pirate side-quest, and didn't do the Purity Fol trick then go outside and fight until you get enough to get at least 10 of each. You want Aquaberries or Antidotes because the Assassin Bugs can poison you. Although, the Item Shop sells Amulets of Antivenin so if you want to buy extra to equip instead of getting Aquaberries/Antidotes you can. It's a bit more expensive though. After you've got all the equipment and items you want head south and exit the city. NOTE2: If you choose PHIA to do her Purity Fol Trick, but don't want her in your party so you can level up RODDICK and ILIA, put her in the Reserve Party. Goto Tactics-->Replace-->Move her to the right NOTE3: Assassin Bugs are weak against fire, Axman are strong against fire, but Sandworms absorb fire. So be selective about using your Firestorm Blade here. Ooze, Slime, and Mandrakes appear in the areas after Tatori. Follow the path. SAVE in front of the next city you see, then enter. O====================================O | Tatori/Astral City (AB008) | O====================O====================================O==================O |Recommended | | | Level: | 17+ | |------------|---------------------------------------------------------------| | Treasure: | Resurrection Elixir, Aquaberries, Spectacles | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O O====================================O | Tatori | O====================O====================================O==================O | | | | Key: | | | | | | H = House ITM = Item Shop | | | FOOD = Food Shop SHIP = Ship | | | SKL = Skill Guild WPN = Weapon Shop| | | | | o--------------------------------------o | | ARENA | | ############.......################## | | ############.......################## | | ############.......################## | | ############.......##...######...#### | | ############.......##ITM######WPN#### | | ############.......................## | | #...3#######.......................## | | #...########.......############....## | | ###H##########.......############FOOD## | | ##....................................# | | ######....................................# | | ######........####.......############.....# | | #########........####.......############.....# | | #####################.......############.....# | | #####################.......####............S# | | #####....#######...2#.......####............H# | | ######INN#######H####.......####............I# | | ####........................####............P# | | ###.........................################## | | ###...........#######.......# | | ###............1....#.......# | | ###########........#######.......# | | ...................##....#.......# | | ASTRAL CAVE ...................##SKL##.......# | | .................................# | | ###########......................# | | #..........##....#.......# | | #..........##....#.......# | | ##################.......# | | #.......# | | ENTRANCE | O============================================================================O If you took PHIA with you she will leave your party as you enter. If you wanted to keep her, never fear you'll have the chance later. NOTE: DO NOT GO INTO THE ASTRAL CAVE. IF YOU TAKE ONE STEP INSIDE YOU WILL NOT BE ABLE TO RECRUIT ASHLAY. Head up and into the little niche to get a RESSURECTION ELXIR (1). The bottom of the stairs houses the Skill Guild. Buy the 2 new skills from here. (Tech2, Combat2) o-- Tatori Skill Guild ------------------------------------------------------o | | | Knowledge 2 (Music Knowledge, Item Knowledge, Biology)............1500 Fol | | Sense 2 (Determination, Danger Radar, Purity, P. Face)........1600 Fol | | Technical 2 (Eye for D., Penmanship, A. Training, Machinery)......1600 Fol | | Combat 2 (Godspeed, Sidestep, Body Control, Recast)............1600 Fol | | | o----------------------------------------------------------------------------o Straight above the Skill Guild is a house with AQUABERRIES (2) inside. To the left of the house is the Inn. Rest if needed. Between the Inn and the house is a girl named Puffy. She let is a roleplaying person and will let you RP with her for 600 Fol. You can get a Flare Bomb and 120 Fol from her if you choose the right options, but it isn't worth it. The results of what you choose are funny though (If you come back after you get a Victory bomb? then you can see what happens when you beat her boss). North from the Entrance is a 5-way intersection. Go left and into the house to get another chest with SPECTCALES (3). Back at the itersection go on the path above the stairs to the right. The first place here is the Item Shop. o-- The Fighting Merchant ---------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Antidote....................100 Fol | | Paralysis Cure..............100 Fol Stone Cure..................100 Fol | | Resurrection Elixir.........500 Fol Sleeping Gas................200 Fol | | Mind Bomb...................300 Fol Flare Bomb..................180 Fol | | Amulet of Antivenin........1000 Fol Pet Food.....................10 Fol | | Spectacles...................10 Fol Magic Canvas................300 Fol | | Magic Clay..................300 Fol Feather Pen..................20 Fol | | Ruby........................600 Fol Sapphire....................600 Fol | | Pipe Organ.................5000 Fol Iron........................150 Fol | | | o----------------------------------------------------------------------------o Restock on Blue/Blackberries here and continue next door to the Weapon Shop. o-- Ed's Hardware -----------------------------------------------------------o | | | Saber.......................300 Fol Sinclair..................2000 Fol | | Claymore...................1300 Fol Rod........................100 Fol | | Hard Knuckles...............800 Fol Padded Armor...............300 Fol | | Silk Robe...................200 Fol Martial Arts Outfit.......1200 Fol | | Leather Helmet...............80 Fol Padded Helmet..............600 Fol | | Round Shield................180 Fol Leather Greaves............100 Fol | | Iron Greaves................300 Fol | | | o----------------------------------------------------------------------------o NOTE2: You will be able to get a chest with the Sinclair soon. It's up to you if you wanna buy it now though. If you have more than enough money (Purity Fol Trick?) then go ahead and buy it anyway. Go northwest down the stairs and you'll be in the Food Shop. Exit. o-- Feast of Victory --------------------------------------------------------o | | | Grains......................150 Fol Fruit.......................80 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Seafood.....................150 Fol Organic Vegetables........4000 Fol | | Sirloin....................7200 Fol Rose Hip...................230 Fol | | Lavender.....................35 Fol Mandrake....................80 Fol | | | o----------------------------------------------------------------------------o To the right is the Harbor, but ignore it for now. Head back to the intersection and go up this time. Watch the small scene and continue on. You'll be in the Tatori Arena. In the Arena you're able to fight 5 battles. The battles differ depending on your rank. Once you beat a rank, you'll be bumped up to the next rank. You start on rank G, and you can go up to rank A. The monsters grow with difficulty as the rank increases. You also are only able to use the items they give you. So don't expect to be able to heal evertime you get hurt. For the rules, a list of the monsters in each rank, and the prizes you get search (TA000). When you enter the Arena, head right. Then left past the first set of stairs to the second. Go up left and down the first set of stairs. To the right in the corner is ASHLAY. Talk to him and he'll leave. Go back to the Entrance of the arena and go left this time. Past the standing guards to the guards sitting behind the desk. The one on the right will give you the rules of the Arena, and the one on the left will let you sign up to fight. Battles here are one-on-one, so when you sign up you have to choose who is going to battle. To get ASHLAY you need to fight and win one rank. If your 18+ you won't have any problems with the enemies. It doesn't matter who you fight with, but I prefer RODDICK. Sign RODDICK up, and you'll be in the middle of the Arena. Rank H and Rank G start with 4x Blue/Blackberries O====================================O | Rank H | O====================O====================================O==================O | Round 1 | Bushwacker (200 HP) | |------------|---------------------------------------------------------------| | Round 2 | Slime (420 HP) | |------------|---------------------------------------------------------------| | Round 3 | Kabold (280 HP) | |------------|---------------------------------------------------------------| | Round 4 | Robber Axman (540 HP) | |------------|---------------------------------------------------------------| |Final Round | Velkhent (2500 HP) (BOSS-2) | O============================================================================O This shouldn't be a problem. These are all enemies you've fought before. If you do have problems don't be afraid to use Blue/Blackberries as they don't use yours. Spam regular attacks to save your MP for the final round. Spam Firestorm Blade the final round and you'll be done! For beating Rank H you'll get a Medical Set (1x Antidote, 1x Blueberries, 1x Paralysis Cure, 1x Stone Cure) I was at level 21 when I entered Tatori. At level 21 it is possible (with his best weapon so far -- Sinclair) to make it to Rank C. At rank C you should be at level 26 or 27. At level 27 the Determination skill should be at level 10. You can upgrade the skill Resilience to level 5 and the skill Knife to level 4. This way you'll have a bit more defence and strength. With this you can make it to Rank A. At rank C you'll get the Omega SFT, which lets you upgrade some characters killer moves. You can't get past rank A until you get a better weapon and level up though. I was at level 32 and I did 30-40 dmg to the Round 1 of rank A. Bah. I don't really recommend getting to Rank A right now, though. Rank C is kinda iffy. You don't really need the Omega SFT right now, but if you rea~~lly want it go for it. Anyway, once you've beaten the first Rank (or however many you wanted to beat) head toward the harbor. At the harbor you'll see ASHLAY, he'll ask about your story, and then offer to join. Say yes and you'll automatically be taken to Astral City. A cutscene of PHIA killing 2 guards at the Astral Cave Entrance at Tatori will happen before you'll be at the Astral City harbor. When there, PHIA will greet you (how did she get here so fast?) and take you to her father, Lord Lias' house. After the scenes you'll be in the guest room with the option to shop or sleep. Pick shop and leave the room. Go left and down the stairs. To the right you can eavesdrop on ASHLAY and Lias talking. Leave from the south when ready. It's time to explore Astral City. O====================================O | Astral City | O====================O====================================O==================O | | | | Key: | | | | | | H = House ITM = Item Shop | | | FOOD = Food Shop SHIP = Ship | | | SKL = Skill Guild WPN = Weapon Shop| | | LLH = Lord Lias' House | | | | | o--------------------------------------o | | CASTLE | | ############.......########## | | ############.......########## | | ############.......########## | | #..#########.......########## | | #######H##########.......########## | | #........................#######WPN | | #.................................## | | #..................................## | | #......###########..................### | | #......###########...................### #### | | #......###########.....................####..# | | #......###########.......###########....SKL..# | | #......###########.......############....##### | | #......###########.......############.....## | | #......###########.......##############....## | | #......###########.......##############.....# | | #......###########.......##...#########.....# | | #......###########.......##INN#########.....# | | #......###########..............#######.....# | | #############......#...#######.......##############.....# | | S...........#......#...#######.......#ITM##FOOD####.....# | | H...........#......#LLH##...............................# | | I...........#...........................................# | | P.......................................................# | | .......................................SP...............# | | ############################...........#########........# | | #............########........# | | #..............# ########## | | #............... ASTRAL CAVE | | #............... | | #............... | O============================================================================O There are no chests here, so all that you need is to get ILIA's newest Armor at the Weapon Shop. o-- The Astral Armory -------------------------------------------------------o | | | Sinclair....................2000 Fol Claymore...................1300 Fol | | Ruby Wand...................1000 Fol Hard Knuckles...............800 Fol | | Ring Mail....................600 Fol Kung Fu Top........... ....3200 Fol | | Padded Helmet................600 Fol Knight's Shield............1100 Fol | | Iron Greaves.................300 Fol | | | o----------------------------------------------------------------------------o You should also stock up on Blue/Blackberries, and get 20 Pet Food from the Item Shop. o-- Esther's Knickknackles --------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Antidote....................100 Fol | | Paralysis Cure..............100 Fol Stone Cure..................100 Fol | | Resurrection Elixir.........500 Fol Sleeping Gas................200 Fol | | Mind Bomb...................300 Fol Flare Bomb..................180 Fol | | Amulet of Antivenin........1000 Fol Pet Food.....................10 Fol | | Spectacles...................10 Fol Magic Canvas................300 Fol | | Magic Clay..................300 Fol Feather Pen..................20 Fol | | Ruby........................600 Fol Sapphire....................600 Fol | | Crystal....................2000 Fol Diamond....................3000 Fol | | Iron........................150 Fol | | | o----------------------------------------------------------------------------o o-- The Desert's Gifts ------------------------------------------------------o | | | Grains......................150 Fol Fruit.......................80 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Seafood.....................150 Fol Eggs and Dairy..............20 Fol | | Geletinous Slime............100 Fol Wobbly Slime...............100 Fol | | Rose Hip....................230 Fol Lavender....................35 Fol | | Mandrake.....................80 Fol | | | o----------------------------------------------------------------------------o Also, make sure you have a Pickaxe. Equip it (it's an accessory). When you ready, save and head back to Lias' guest room and rest. After the scene head out of Lias' house and go to the right. You'll see PHIA go south, so follow her and head into the cave. O====================================O | Astral Cave (AB009) | O====================O====================================O==================O |Recommended | | | Level: | 20+ | |------------|---------------------------------------------------------------| | Treasure: | Silver, Sapphire x2, Amulet of Antivenin, Sacrificial Doll, | | | ?WEAPON (Silver Sword, CYUSS), Necklace, Gladius (PHIA) | | | Crystal x2, Green Beryl, ?ITEM (Refreshing Syrup), Sinclair, | | | 1200 Fol, Iron, Flare Bomb, Lunar Talisman, Cinderella Glass, | | | 200 SP | |------------|---------------------------------------------------------------| | Enemies: | Cutie Bunny (260HP), Mandrake (360HP), Cleric (360HP), | | | Armored Knight (600HP), Ooze (660HP) | O============================================================================O NOTE: Armored Knights drop Sinclairs. NOTE2: Make sure you have a Pickaxe equipped. You should have ~100 SP, and there are a few items here that require you to appraise it. To get the Item Creation Appraising get these skills: Item Knowledge, Mineralogy, and Herbology. If they start to cost more than 1 SP don't bother leveling them yet. You should be able to get Appraising to around level 4 or 5. You need spectacles to appraise, but you should have alot. O====================================O | Astral Cave | O====================O====================================O==================O | | | | Key: | | | | | | SP = Save Point W = Switch | | | DD = Door $$ = Tatori to Astral | | | ## = Astral to Tatori | | o--------------------------------------o | | A | | S ##################################### | | T ...HEAL..............................# | | R ......................................# | | A ....SP.................................# | | L ##########DD########################....# | | $..$ ##...# | | $..$ ##...# | | $..$ ##...# | | $..$ ##..1# | | $..$ ##...# | | $..$ $$$$$$$ ##...# | | $15$ $.14..$ ##...# | |$$$$$$$ $16$ $.....$ ##...# | |$...12$ $..$ $.....$ ########...# | | $13...$ $..$ $.....$ #............# | | $.....$ $..$ $.....$ #..............# | | $.....$ $..$ $.....$ #...##########...# #### | | $DDDDD$$$$DD$$$$DDDDD$ #...# #### ##2..##############3.# | | $....................$ #...######.6# ##.................4# | | $......######......$ #............# ##...............5.# | | $.....#11.W#.....$ #...########## #################### | | $.....#....#.....$ #...# | | $..............$ #...# | | $............$ #...############### | | $..........$ #................7# | | $..........$ #...############### | | $..........$ #...# | | $..........$ #...# | | $..........$ #...# | | $..........$ #...# | | $..........$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ | | $.........................................$ | | $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$...$ | | #...# $...$ | | #...# $...$ | | #...# $...$ | | #...# $...$ | | ######## #...# $...$ | | #...8.# #...# $...$ | | #.....# #...# $...$ | | #.....# #...# $...$ | | #.....# #...# $...$ | | #.....# #...# $...$ | | #.....# #...# $...$ | | #.....#####...############ $...$ | | #.......................########## $$$$$$$$$$$$...$ | | #......##########..............9# $..............$ | | #....############..............# $10............$ | | #..##############...########### $$$$$$$$$$$$...$ | | #..##############...# $...$ | | #..##############...# $...$ | | #..##############...# $...$ | | #..##############...# $...$ | | #...############...# $...$ | | #....#########....# $...$ | | #.................# $...$ | | #.................#############################$...$ | | #.............................................D...$ | | #............................................D...$ | | ############################################$SP.$ | | $...$ | | $...$ | | $.....$ | | $.......$ | | $..BOSS...$ | | $.........$ | | TATORI | O============================================================================O That's a really big map... Anyway, inside is a SP and a statue above it. The statue heals your HP/MP so this is an ideal place to level. The enemies here give a decent amount of EXP. Getting to level 30+ or so won't take you too long. (RODDICK gets Dragon Roar at level 30). The boss at the end of this is relatively easy at level 20+, so you don't NEED to level up, but it would make things easier. Anyway, when your ready head east, because the door south is locked. These paths are one way, so you can only go one way when headed to Tatori, and vise versa. Continue past one screen. Make sure you have a pickaxe equipped (it's an accessory) and search near the glitter for SILVER, then continue south. At the intersection go south and search another glitter for SAPPHIRE, then head to the next screen for 3 chests: AMULET OF ANTIVENIN, SACRIFICIAL DOLL, and ?WEAPON (Silver Sword, equipable on CYUSS only). Go back to the intersection and go left for another intersection. Take the right path and grab the NECKLACE before returning and leaving south. Continue south 2 screens until your in a large room with 4 paths. Take the northwest path first for a GLADIUS (PHIA's), then take the east path and search the glitter for CRYSTAL. Now take the south path this time, and continue until you reach a save point. Now you have two options. Continue south and fight the boss. This will make you leave the dungon. Come back and get the rest of the treasure later. OR Get the treasure now. My opinion: Get the treasure now. Your here already so just get it over with. If your going to get the treasure later skip to (BOSS-4). From the SP go north, and search the glitter on the right for GREEN BERYL, then head right to get the chest of ?ITEM (Refreshing Syrup). Back one screen and continue north and over the bridge. You'll be at a screen with a chest, SINCLAIR (RODDICK/ASHLAY), a switch, and 3 doors. Pull the switch to open the left door, go in and grab 1200 Fol from the chest and IRON from the glitter. Pull the switch 2 more times, to open the right door. Grab the FLARE BOMB then go back and pull the switch twice more. Go through the middle door now. Take the SAPPHIRE and CRYSTAL from the glitters and go through the door. You'll end up at the SP near the Astral City exit. Heal at the statue then head all the way back to the SP near Tatori. Save then head south to fight the boss. O======================O O----------O |Name: Darth Widow | | (BOSS-4) | |=====================o======================================================| | Level Range: 20+ | HP Range: 10,000 MP Range: 40 | EXP: --- | |=====================o======================================================| | Weakness(es): Fire | | Strength(s): Water | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: She has 3 Stropers (520HP) with her. These guys can divide in | | --------- half, creating more of them so kill them quickly. After you've | | delt with them spam Firestorm Blade like crazy, because she's weak against | | fire (YAY!). You'll do about 300-400 dmg w/ Firestorm Blade, so it | | shouldn't take to long to kill her. As always, keep an eye on your HP/MP. | O============================================================================O After some scenes you'll be in the King's chamber. For your trouble you'll recieve LUNAR TALISMAN, CINDERELLA GLASS, and 200 SP. That's right, 200 SP! Weeee! ASHLAY will tell PHIA to forget about CYUSS, that he had his reasons to leave. Your given the choice to talk about CYUSS or say nothing. Talking about CYUSS will have PHIA saying something along the lings of "at least he's alive." Saying nothing will continue the story. After, your given the choice to visit Purgatorium, or search the other towns. NOTE3: If you do not choose to visit Purgatorium when given the option you WILL NOT be able to get the character IOSHUA (CG007). Nor will you be able to do his Purity Fol trick (if you don't want to keep him). NOTE4: If you don't get IOSHUA, you won't be able to get EYRS (CG012). My opinion: At Purgatorium, there are these statue things that give you free SP. 7 statues, giving you a total of 350 SP. So it would be in your best interest to go there. If you don't want IOSHUA, and that's why you don't want to go, go anyway! You'll be able to do the Purity Fol Trick, which will give you 100,000 Fol! NOTE5: If you do go to Purgatorium, save the SP Statues. You'll come back here later when you have more characters. If you save the statues, they'll be able to get the SP too. Anyway, you have 200 more SP! If the skill Determination isn't level 10 upgrade it now! Once you've mastered Determination(DTM), master Herbology. You should have a good deal of SP left over. So upgrade Resilience to level 7. Resilience: The will to withstand pain and suffering. Raises CON by 2 per LV. Con = Defence. We like defence. o----------------------------------------------------------------------------o | Skill |Level: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |---------------|------------------------------------------------------------| | Resilience |SP Needed: 1 | 1 | 1 | 1 | 1 | 2 | 9 | 17 | 26 | 36 | |---------------|------------------------------------------------------------| | DTM at lvl 10 | Total SP Needed to Master: 95 | o---------------|------------------------------------------------------------o We have a long trek to Purgatorium, so look and see if someone has the talent "Love of Animals" (TL000) if someone does, upgrade the skill Whistling to 8, and Animal Training to 10 to get the Specialty Familar. For a list of the shops search (SP001). This specialty lets you open a shop anywhere. What is in the shop depends on who has the skill. We want an Eagle (or Pigeon), so we want to upgrade Familiar to level 1-2 or 9-10. (1-2 = Pigeon, 9-10 = Eagle). This specialty requires the item Pet Food, which I told you to buy earlier. It is a must for us, because it lets us restock Blue/Blackberries. You'll probably be using quite a few Blackberries. If none of you characters has the talent "Love of Animals" then pick which character you want to get it and give them the Specialty Familiar. Then goto their Specialty page and Call a bird until you hear a "Ping" and see the message "You have unlocked the Secret Talent Love of Animals". Once you do this you'll be able to call the Eagle to you anywhere. Hurrah. (If you use all your Pet Food then buy some more and try again, they're cheap enough) o-- Eagle Run (level 9-10) --------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Spectacles...................10 Fol | | Athelas.....................800 Fol Medicine Bottle.............300 Fol | | Resurrection Elixir.........500 Fol Magic Canvas................300 Fol | | | o----------------------------------------------------------------------------o Don't upgrade anything else. We're going to save our skill points for another skill -- Effort. Leave Lias' manor and restock on Pet Food, Food items, and some Magic Clay. I would buy 20 of each (Grains, Fruit, Vegetables, Meat, Seafood) before heading west to the dock and taking the ship back to Tatori. Leave Tatori now. Hit the START button until the map on the bottom right of the screen is fixed and shows the whole world. Follow the road west until you get to a split. Continuing west will take you to Tropp, while going east will take you to a cave and on to Purgatorium. If you've choosen not to goto Purgatorium skip to (SKIP3). O====================================O | Purgatorium (OP005) | O====================O====================================O==================O |Recommended | | | Level: | 23+ | |------------|---------------------------------------------------------------| | Treasure: | 50SP, 50SP, 50SP, Froghead, 50SP, 50SP, Ring of Resistance, | | | Resurrection Elixir, ?MINERAL (Rune Metal), 50SP, 50SP | |------------|---------------------------------------------------------------| | Enemies: | Assassin Bug (280HP), Stroper (520HP), Witchette (420HP, 40MP)| | | Savant (720HP), Cutiebell (840HP, 40MP) | O============================================================================O When you exit the cave, look around and you should see a building. This is the front of Purgatorium. Going inside will get us a free 50 SP. I would save it for later, when you have all the optional characters you want so they can get the SP as well. Anyway, inside head north 2 screens and into the east door. Go into the door and pull the switch. You'll hear a "click". Leave the room and head back into the previous room. This time enter the west door. You'll see a chalice. Examine it to get 50SP. Now leave the building itself. Head east around the mountain until the screen changes. This is the back entrance to Purgatorium. Head north and watch the scene. Meet IOSHUA Jerand (CG007). IOSHUA is a healer/attack mage. He has Water/Earth/Wind and Light spells at his disposal, as well as healing spells. IOSHUA's only failing is he does not have Raise Dead. IOSHUA is required to get ERYS (CG012), his sister. His sister is also a healer/attack mage. She has Fire/Earth/Light spells, healing spells and Raise Dead. Personally, I think IOSHUA is a great character to have. He and his sister beat RONYX spell wise too. (For some reason, RONYX's weapons don't give him any MAG stats). Anyway, decide now. Go outside and SAVE regardless of what you've choosen. When ready head inside. MAP HERE When you gain control go inside the west door and pull the switch. The tablet is a clue. It reads: Clue 1: "The red light is thy enemy; the blue light is the true path." What does this mean? We'll find out soon. Go back and into the east door this time. The east path holds a door with 2 more SP chalices holding 50SP each. Get them or save them for later. Continue north to enter a large room with blobs of color bounding around. Remember the clue? Touching the red one forces you into a battle, while the blue one takes you to the exit. The orange takes you back to the beggining, and the green takes you to the chest that holds a FROGHEAD (Equip this on ASHLAY as he has the lowest defence at this time). An easy way to touch the green one is to stand slightly to the west to the stairs, while an easy way to touch the blue is to stand a little way in front of the stairs. Touch the blue one to continue on. Head west then south. In the door is another SP statue. Save it or grab it then head north into the door. You'll see IOSHUA getting beat up by a Velkhent, so you'll get to save him. In battle you'll be fighting 3 of them, but they're easy (they only have 2500 HP) RODDICK's firestorm blade should do between 600-1400 damage to them, so the battle will be over quick if you spam it. Afterwords IOSHUA will tell you more about himself and join you. His strategy is set at "Heal Friends Only" so if you want him to use his battle magic then switch it to "Do what it takes to win". He'll still heal you if you get low on HP, so don't worry. If you DO NOT plan on keeping IOSHUA, and want (relatively) easy Fol read on, if your keeping him skip to (SKIP4) O====================================O | IOSHUA's Purity Fol Trick (OP005) | O====================O====================================O==================O |Recommended | | | Level: | N/A | O============================================================================O NOTE: Do this trick only if you DO NOT PLAN ON RECRUITING IOSHUA later on. Do NOT do this trick with your regular characters. IOSHUA is the most annoying character to do this trick with. Not only because there isn't a quick save point near by, but he likes to take his sweet time unlocking the talent Taste. Go to his status menu and scroll down to his talents. Make sure he DOES NOT have the talents Taste and Design Sense. IOSHUA really liked to start with Design Sense for me (I tried to reload 10x and he had it 9 of them!). Reload until you don't have them. Anyway, head all the way back outside. Upgrade his Determination to 2, Recipe and Keen Eye to 3, Knife to 1, Art to 1, and to 1. Why upgrade Determination to just level 2? Because at level 2, you'll be able to master Purity with the least amount of SP (349SP). Upgrading it anymore will raise it (353, 365+). SAVE IT. Go to IOSHUA's Item Creation menu and choose cooking, hopefully you bought 20 of each, your going to need it. IOSHUA likes to take his time unlocking the Talent Taste. For about an hour of numerous reloads I was convinced he couldn't learn it despite what I read otherwise. I even tried to upgrade Cooking to level 10 and it still took me ~70 foods to unlock it! If you upgrade his cooking to any more than 3 you won't be able to get Purity to level 10 so don't bother. This is why you save before attempting to unlock anything. If you use up all the food you bought (man IOSHUA sucks at cooking) reload and try again. Hopefully it won't take you too long to unlock it. Save again, then unlock Design Sense with your Magic Clay. Now we want the skill Purity. Purity: A mind that is open to the whims of the Gods of Creation. EWhat does that mean? -grins- It means you get free Fol! That's right you read correctly FREE FOL! (Purity = Playfulness for you SO2 players) The only problem with this skill is it costs so much! (So I suppose it's not really free....) But that's where Determination comes in! Sadly, it would take too many SP to get Determination to level 10, and that's not what we want anyway. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |-------------|--------------------------------------------------------------| | Purity | SP Needed: 13 | 15 | 17 | 19 | 21 | 26 | 36 | 46 | 56 | 76 | |-------------|--------------------------------------------------------------| |When |Fol Made: 100|700|1900|3700|6100|9100|12700|16900|21700| 27100| |Determination| Note: Fol Made is Constant even if Determination is higher | |is level 2 | Total SP Needed to Master: 325 SP | o-------------|--------------------------------------------------------------o Scroll down and put all his remaining points into Purity. This will level it to level 10 giving you 100,000 Fol. Congrats! Free Fol! Anyway, when your ready go back to the room you found IOSHUA in. (SKIP4) Examine the tablet for another clue. Clue 2: "Thy path opens from a steep road." Go through the door. You'll be at another color blob room, this time with 2 chests. Luckily, the green blobs don't move around so it's just a matter of dodging the orange ones. The eastern blob takes you to a RING OF RESISTANCE. The northwestern blob takes you to a RESURRECTION ELIXIR. There are also 2 rooms to the east and west. The west room holds the steep road from the clue. There's a switch at the top. Pull it. The eastern room has a switch and 2 more 50 SP chalices. After you've pulled both switches head back to the blob room and touch the blue blob. Enter the door and SAVE. Then look at the third clue. Clue 3: "Thy road may not always be the same." Enter the door and you'll be in yet another color blob room, this one much larger than the others. It can be very confusing on how to get to the door, but hopefully you'll understand my directions. There are 2 blue blobs here, one sends you to the chest, while the other takes you back to the begining. One blue one goes back and forth diagonally, while the other one goes in a sort of backwords L boxing it. Try and manuvere your way to the backwords L blob, it will take you to another blue blob touch the second one and that one will take you to the green one, and then to the chest, ?MINERAL (Rune Metal). Touch the the green, blue, and blue blob again to get back to the bottom. Now look for the orange blob (it's moving in a bigger backwords L pattern). When you touch it, you'll be near another blue and orange blob. DO NOT TOUCH the blue blob. Instead touch the orange one you came from. Remember the 3rd clue: "Thy road may not always be the same." You'll now be between 2 orange blobs. Touch the LEFT one (the one you came from) and you'll be at the door. Enter the door to see 3 doors at the north, west, and east. The west door will take you to a chalice that will heal your wounds, while the east door will take you to 2 chalices of 50 SP. Continue through the north door for a boss battle. O======================O O-----------O |Name: Wolf Spirit | | (BOSS-5) | |=====================o======================================================| | Level Range: 24+ | HP Range: 4,000 | EXP: 1200 | |=====================o======================================================| | Weakness(es): Dark | | Strength(s): Light | |============================================================================| | DROPS LIST: ?MINERAL (Rune Metal) | |=====o===============o================o==================o==================| | Strategy: There are 4 of them, and you start out stunned. Dragon Roar does | |---------- ~350 dmg and hits 3-4 times, while Firestorm Blade does ~650 dmg | |and hits twice. Spam either one and they'll go down easily. You won't have | |worry about healing, because IOSHUA should be doing it for you. | O============================================================================O After the battle go through the door and watch the scenes. IOSHUA sadly won't be told where his sister is, but you'll find out where MILLIE and RONYX are. Turns out they're somewhere in the Van Kingdom. Afterwords you'll be transported to the front entrance of the Purgatorium. NOTE: You will choose whether to keep IOSHUA or let him go. If you let him go you will NOT be able to get ERYS. Select either option and then you'll remember IOSHUA. You have 2 chances to get rid of him, so be careful. The choice "Stop him" is the second one, so be careful not to accedientally "See him off" instead. After you've gotten IOSHUA or let him go you'll be told to head to Tropp to get to Eckdart in the Van Kingdom. Leave Purgatorium and go back through the cave. Follow the path to the southwest. You'll pass a bridge before comming upon Tropp. NOTE: ASHLAY has several new PA's available. O====================================O | Tropp (AB010) | O====================O====================================O==================O |Recommended | | | Level: | 26+ | |------------|---------------------------------------------------------------| | Treasure: | | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O O====================================O | Tropp | O====================O====================================O==================O | | | | Key: | | | | | | H = House ITM = Item Shop | | | FOOD = Food Shop SKL = Skill Guild| | | | | o--------------------------------------o | | | | #### | | ###########..# | | #.........H..# ############################## | | #....######### #.............####.......#WPN# | | #....F....# #............######......#...# | | #.....O...# #...........########.....#...# | | #......O..# #............######......#...# | | #.......D.# #.............####.......#...# | | #........## #............................# | | #.........###########.........................#### | | #..........B........#.........................#### | | #...........A.......#.........................I..# | | #............R#######.........................N..# | | #.............................................N..# | | #.............................................#### | | #.............................................# | | ##########################...#############....# | | #...##...#####...#####....# | | ###SKL##...######H######....# | | ###################...........................# | | #.............................................# | | #.............................................# | | #S....#############..........################## | | #H....# #..........# | | #I....# ENTRANCE | | #P ITM# | | ####### | O============================================================================O When you enter Tropp you'll see something crash on the planet. No matter what you choose you'll have to go ALL the way back to Kraat. Grr. Explore Tropp first if you want. Straight ahead is the skill guild. o-- Tropp Skill Guild -------------------------------------------------------o | | | Knowledge 2 (Music Knowledge, Item Knowledge, Biology)............1500 Fol | | Sense 2 (Determination, Danger Radar, Purity, P. Face)........1600 Fol | | Technical 2 (Eye for D., Penmanship, A. Training, Machinery)......1600 Fol | | Combat 2 (Godspeed, Sidestep, Body Control, Recast)............1600 Fol | | | o----------------------------------------------------------------------------o To the east is a house with a chest of ?? North of the plaza has the Inn and Weapon shop, west of that has the bar and Food shop. o-- Neptune's Trident -------------------------------------------------------o | | | Sinclair....................2000 Fol Claymore...................1300 Fol | | Ruby Wand...................1000 Fol Hard Knuckles...............800 Fol | | Ruby Orb....................5000 Fol Ring Mail...................600 Fol | | Kung Fu Top.................3200 Fol Padded Helmet...............600 Fol | | Knight's Shield.............1100 Fol Iron Greaves................300 Fol | | | o----------------------------------------------------------------------------o o-- Feast of Victory --------------------------------------------------------o | | | Grains......................150 Fol Fruit.......................80 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Seafood.....................150 Fol Organic Vegetables........4000 Fol | | Sirloin....................7200 Fol Rose Hip...................230 Fol | | Lavender.....................35 Fol Mandrake....................80 Fol | | | o----------------------------------------------------------------------------o The weapon shop has a Ruby Orb for the character you'll be getting with RONYX. Nab it if you want it (or plan to use her). Go to the west from the entrance to get to the Harbor. Talk to the southwest most sailor to head to Portmith. Then head all the way to the area near Kraat. Before you get to Kraat, you'll see the ship that crashed (it's straight north from the bridge). After the scenes head all the way back to Tropp, and then talk to the sailor above the Portmith one to get to Eckdart. O====================================O | Eckdart/Van Continent (AB011) | O====================O====================================O==================O |Recommended | | | Level: | 26+ | |------------|---------------------------------------------------------------| | Treasure: | Spectacles | |------------|---------------------------------------------------------------| | Enemies: | Cleric (360HP, 40MP), Magician (680HP, 60MP), Savant (720HP), | | | Dire Wolf (1080HP), Lizard Axman (1620HP) | O============================================================================O You'll appear at the docks. If IOSHUA is NOT in your party, you'll see MILLIE running by. She'll be in the Inn. If you have IOSHUA, then MILLIE will be in Silvalant. But for now it's time to explore Eckdart. O====================================O | Eckdart | O====================O====================================O==================O | | | | Key: | | | | | | H = House ITM = Item Shop | | | FOOD = Food Shop SKL = Skill Guild| | | $$$$ = Bridge JWL = Jewel Shop | | | MSC = Music Shop | | | | | o--------------------------------------o | | | | ############################ | | #..........................###### ####### | | ########.............########...###########....############ | | #.............########JWL###########MSC############# | | ######..................................................# | | #....#..###########.....................................# | | #######H###..###########.....................................# | | #####............#.........#.....................................# | | #..SKL.....#######.........#.....................................# | | #####......# ######INN######...#######################...........# | | #......# #.................# #....###....# | | ###..### #.................# #....# #....# | | #..# #.................# #....# #....# | | #..$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$###########....# #....# | | #..........................................#####....# #....# | | #..$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$......#..1#....# #....# | | #........................# #......##H##....# #....# | | ########.................###### #..............# #....# | | #..................ITM# #............# #....# | | #........####.........# #..........# #....# | | #.......######........###########.........# #....# | | #......########.......####....###.......########....# | | ###### #.......######........###......##.......#...####....#### | | #....# #........####.........#####BAR###.......#H######.......# | | ####FOOD#####..................................................SHIP# | | #..................................................................# | | ##################..........######################################## | | #..........# | | ENTRANCE | O============================================================================O Directly west of the docks is the Bar and some homes. The northern most home contains SPECTACLES(1). North of this is the Music/Jewel shops. o-- Dibson Instruments ------------------------------------------------------o | | | Feather Pen..................20 Fol Conductor Baton.............100 Fol | | Harmonica...................800 Fol Pipe Organ.................5000 Fol | | Lyre......................12000 Fol Cembalo...................16000 Fol | | Violin....................50000 Fol Piano.....................80000 Fol | | Mystical Shamisen........100000 Fol Silver Trumpet...........300000 Fol | | | o----------------------------------------------------------------------------o o-- The Jewel in Her Eye ----------------------------------------------------o | | | Ruby........................600 Fol Sapphire....................600 Fol | | Green Beryl................2000 Fol Crystal....................2000 Fol | | Diamond....................3000 Fol Silver......................300 Fol | | Gold........................300 Fol Brooch.....................2500 Fol | | Necklace....................500 Fol Iron........................150 Fol | | | o----------------------------------------------------------------------------o West of this is the View Point. Soutwest of the View Point is a house and the Skill Guild. In the Skill Guild, BUY SENSE 3 (and the other skills you need). Sense 3 has the next skill we want: Effort. o-- Eckdart Skill Guild -----------------------------------------------------o | | | Knowledge 3 (Mental Science, Faeriology, Piety)...................2700 Fol | | Sense 3 (Effort, ESP, Aesthetic Design).......................2700 Fol | | Technical 3 (Performance, Smithing, Technology, Operation)........3600 Fol | | Combat 2 (Godspeed, Sidestep, Body Control, Recast)............1600 Fol | | | o----------------------------------------------------------------------------o Effort - "The will to push one's self towards one's goals. Lowers EXP needed to level up." o----------------------------------------------------------------------------o | Skill | SP Needed: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |---------------|------------------------------------------------------------| | Effort | 1 | 4 | 12 | 20 | 28 | 36 | 44 | 52 | 60 | 68 | |---------------|------------------------------------------------------------| | DTM @ 10 | Total SP Needed to Master: 325 | o---------------|------------------------------------------------------------o This skills reduces the EXP needed to level up by 50%. So it is recommened that you level Effort up 1-2 levels, level your character up, and then level up Effort again. If you got the skill Resilience like I said to before, then with the skills Determination, Effort, and Resilience you'll have the Specialty Train. Train - "The special ability to lower one's attributes in return for gaining more EXP in battle." If you start training, then your stats IN BATTLE will be lowered (making battles slightly harder), but you'll get more EXP. Start training. The enemies shouldn't be a problem even if you have lowered stats in battle. With the skills Herbology and Resilience you'll have the Specialty Survival. With both Specialties Train and Survival you'll have the Super Specialty Enlightenment. Enlightenment - "An Super Specialty where everyone makes a few sacrifices to earn more skill points per level." Activate this to get more SP when you level up. Once you have these skills mastered you can level up whatever you choose to. I'd try to get Customization and Alchemy first though. For a list of Item Creations/Specialties/Super Specialties search (TL000). South of the Skill Guild is the entrance with the man in the northeast corner the item shop. o-- Oroshi the Peddler ------------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Antidote....................100 Fol | | Medicine Bottle.............300 Fol Resurrection Elixir.........500 Fol | | Artemis Leaf................320 Fol Wolfsbane...................150 Fol | | Lavender.....................35 Fol Athelas.....................800 Fol | | Pet Food.....................10 Fol Spectacles...................10 Fol | | Magic Canvas................300 Fol Magic Clay..................300 Fol | | Keen Kitchen Knife.........4000 Fol | | | o----------------------------------------------------------------------------o The building west of the entrance is the Food Shop. o-- Nectar of the Gods ------------------------------------------------------o | | | Root Beer...................300 Fol Bloody Driver................300 Fol | | Fire in the Sky.............900 Fol Luxury Grape Juice........218000 Fol | | | o----------------------------------------------------------------------------o North of the entrance is the Inn. When you've gotten everything you want, exit Eckdart. As you leave, if you have IOSHUA he'll ask to visit the old man who saved him. If you don't have IOSHUA or don't want to do this, skip ahead to (SKIP5), otherwise continue. O====================================O | Mt. Eckdart (OP006) | O====================O====================================O==================O |Recommended | | | Level: | 26+ | |------------|---------------------------------------------------------------| | Treasure: | | |------------|---------------------------------------------------------------| | Enemies: | Magician (680HP, 60MP), Savant (720HP), Dire Wolf (1080HP), | | | Kobold King (1200HP), Gerel (1200HP), Dragonfly (1200HP), | | | Pixie (1360HP, 60HP), Lizard Axman (1620HP) | O============================================================================O Mt. Eckdart is directly to the northeast of Eckdart. You should see a dirt path that leads behind the mountain. Follow the straight forword path until you get to a cottage. Watch the scene. Soon you'll be given the choice to clear the monsters out or stay silent. Choose clear the monsters out. The old man will let you rest here for free, so this is a decent place to level up if you want. North from the cottage is a save point. SAVE. MAP HERE Above is a Gerel for you to fight. Be aware they split in half and can stone you. Above the Gerel is a glitter that is an ?HERB(1) (Lavender). Afterwords head west and kill the Dragonfly, grabe the ROSE HIP(2) from the glitter. Head south and kill the Gerel. Take the BLUEBERRIES(3) from the chest. Backtrack north, then go west. Kill another Gerel and nab the SPECTACLES(4). Afterwords go north, kill another Gerel and take the FINE SHIELD(5). Equip it on RODDICK, and head back to the save point. North from the SP, kill a Dragonfly and search the glitter for a ?HERB(6) (Mandrake). Northwest now. Kill another Dragonfly and grab the ROD OF JEWELS(7). Continue east 2 screens, kill the Gerel and search the glitter for a LAVENDER(8). Continue east. Kill yet another Gerel and search the glitter for another ?HERB(9) (Artemis Leaf). Head northeast, then south. Kill the Dragonfly and grab the ROBE OF DECEPTION(10) from the chest. Go back north and grab the WOLFSBANE(11) from the glitter, before killing another Dragonfly. Keep heading north to kill ANOTHER Dragonfly. Nab the ELVEN CAP(12) from the chest. RODDICK should stop and let you know you've gotten all the monsters. If he didn't do this, your missing a monster, so go search for it. Head back to Fostor's cabin. He'll give you an ELVIN BOW for your trouble. That was the side-quest, so leave. O====================================O | Ionis (AB012) | O====================O====================================O==================O |Recommended | | | Level: | 28+ | |------------|---------------------------------------------------------------| | Treasure: | Resurrection Elixir | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O (SKIP5) On the world map, go to the dirt path and follow it northwest. Save outside the city you come across, then head in. Watch the lo~~ng sequence of scenes. MAVELLE will automatically join your party if you have either ASHLAY or IOSHUA in your party. If you have both, you can switch her for ERYS later on. If you only have one of them, then you can kick her out later (but for now your stuck with her). You won't get it on this play through (since you should be playing with ASHLAY), but if you just have IOSHUA (no ASHLAY) and you get rid of MAVELLE you'll unlock the secret movie. Anyway, when you gain control it's time to explore Ionis. MAP HERE Ionis is the inventor's city. It has all your inventing needs (or most of them). The only thing it doesn't have is items that raise the sucess rate of some Item Creation's. From the entrance, head east up the stairs. The first door here contains the Food Shop. o-- Food for Thought --------------------------------------------------------o | | | Grains......................150 Fol Fruit.......................80 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Seafood.....................150 Fol Marenne Oysters..........12000 Fol | | Magic Rice.................5000 Fol Rose Hip...................230 Fol | | Lavender.....................35 Fol | | | o----------------------------------------------------------------------------o The second is the Inn. The third is the Item/Weapon Shops. o-- Creator's Workshop ------------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Antidote....................100 Fol | | Medicine Bottle.............300 Fol Resurrection Elixir.........500 Fol | | Magic Canvas................300 Fol Magic Clay..................300 Fol | | Fountain Pen................180 Fol Feather Pen..................20 Fol | | Premium Paper...............150 Fol Magic Camera...............2000 Fol | | Magic Film..................300 Fol Mechanic's Toolbox.........1200 Fol | | Smith's Hammer..............600 Fol Mandrake.....................80 Fol | | Rose Hip....................230 Fol Lavender.....................35 Fol | | Athelas.....................800 Fol Ruby........................600 Fol | | Sapphire....................600 Fol Diamond....................3000 Fol | | Pet Food.....................10 Fol Iron........................150 Fol | | Spectacles...................10 Fol Lezard Flask..............40000 Fol | | Beret.....................30000 Fol Thief's Glove.............10000 Fol | | | o----------------------------------------------------------------------------o o-- Weapons by Design -------------------------------------------------------o | | | Sinclair....................2000 Fol Claymore...................1300 Fol | | Ruby Wand...................1000 Fol Hard Knuckles...............800 Fol | | Brigandine..................1800 Fol Amber Robe..................800 Fol | | Kung Fu Top.................3200 Fol Iron Helmet................1200 Fol | | Round Shield................1800 Fol Iron Greaves................300 Fol | | Kung Fu Shoes...............2200 Fol | | | o----------------------------------------------------------------------------o South of this is the bar. West of these shops are 2 houses. The first house contains a RESURRECTION ELIXIR(1). West another screen is the Skill Guild. o-- Ionis Skill Guild -------------------------------------------------------o | | | Knowledge 3 (Mental Science, Faeriology, Piety)...................2700 Fol | | Sense 3 (Effort, ESP, Aesthetic Design).......................2700 Fol | | Technical 3 (Performance, Smithing, Technology, Operation)........3600 Fol | | Combat 2 (Godspeed, Sidestep, Body Control, Recast)............1600 Fol | | | o----------------------------------------------------------------------------o South of the Skill Guild is another house. When your ready to continue on (after you've messed around with inventing) leave Ionis and continue west around the mountain (you should pass 2 bridges). NOTE: New PA's are available. SAVE outside then head in. O====================================O | Van y Ille (AB013) | O====================O====================================O==================O |Recommended | | | Level: | 30+ | |------------|---------------------------------------------------------------| | Treasure: | ?ITEM (Mind Bomb), Spectacles, Emerald Ring, ?, Van Emblem | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O When you enter, ASHALY will tell the party to let him to the talking. After the scene your free to explore the town. MAP HERE The first shop to the east has footwear to sell (even though it says it's an Item Shop). o-- Victor the Cobbler ------------------------------------------------------o | | | Sandals.......................30 Fol Boots........................50 Fol | | Suede Boots..................400 Fol Leather Boots...............800 Fol | | Martial Arts Shoes...........920 Fol Kung Fu Shoes..............2200 Fol | | Shaolin Shoes...............2200 Fol | | | o----------------------------------------------------------------------------o To the west is an Inn, rest if you need to. Above the shoestore, and to the east of the stairs takes you to the bar. Up the stairs and to the east takes you to a chest with ?ITEM(1) (Mindbomb) in it. Backtrack a screen, and head west this time. This will take you to a house with SPECTACLES(2) in a chest hidden behind a folding screen. Exit and continue west. North is the castle, and west is the Food, Item, Weapon, and Skill shops. o-- Oroshi the Peddler ------------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Antidote....................100 Fol | | Medicine Bottle.............300 Fol Resurrection Elixir.........500 Fol | | Artemis Leaf................320 Fol Wolfsbane...................150 Fol | | Lavender.....................35 Fol Athelas.....................800 Fol | | Pet Food.....................10 Fol Spectacles...................10 Fol | | Magic Canvas................300 Fol Magic Clay..................300 Fol | | Keen Kitchen Knife.........4000 Fol | | | o----------------------------------------------------------------------------o o-- Food for the Valiant ----------------------------------------------------o | | | Grains......................150 Fol Fruit.......................80 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Seafood.....................150 Fol Organic Vegetables........4000 Fol | | Sweet Fruit................2000 Fol | | | o----------------------------------------------------------------------------o The Weapon Shop has a new weapon for ILIA and MAVELLE so go buy it for them (if you use them). o-- The Mighty Battleaxe ----------------------------------------------------o | | | Sinclair....................2000 Fol Zweihander.................4000 Fol | | Taloned Knuckles............3000 Fol Gladius....................1300 Fol | | Quarterstaff.................200 Fol Long Bow...................2000 Fol | | Water Orb...................8000 Fol Fuzzy Handy Stick..........1000 Fol | | Silver Robe.................3200 Fol Kung Fu Top................3200 Fol | | Shaolin Top.................3000 Fol Fashionable Bikini.........1800 Fol | | Knight's Shield.............1100 Fol Plate Greaves..............1300 Fol | | | o----------------------------------------------------------------------------o The Skill Guild has Combat 3 available, so grab it too. o-- Van y Ille Skill Guild --------------------------------------------------o | | | Knowledge 3 (Mental Science, Faeriology, Piety)...................2700 Fol | | Sense 3 (Effort, ESP, Aesthetic Design).......................2700 Fol | | Technical 3 (Performance, Smithing, Technology, Operation)........3600 Fol | | Combat 3 (Feint, Counter, Hasten Speech, Concentration)........4500 Fol | | | o----------------------------------------------------------------------------o When your ready head north to the castle, and watch ASHLAY talk his way to in to see the King. Watch the scenes. The King will wish to test you to see if you a strong enough to kill the Archfiend (who saw this comming?). You'll be taken to the basement of the castle and told to head through a door. The trial will be complete when you exit from the other door, sounds simple no? Before you enter, head east and back up the stairs. There is a chest hidden at the northwest of the screen. It contains the ever valuable EMERALD RING. This ring lowers the MP cost of ALL skills (like Dragon Roar) by 1/3. It CAN be replicated. So if you want to make 4 of them, knock yourself out. Anyway, head back down and into the middle door to enter the... O====================================O | Labryinth of Campions (AB014) | O====================O====================================O==================O |Recommended | | | Level: | 30+ | |------------|---------------------------------------------------------------| | Treasure: | ?ITEM (Resurrection Mist), Amulet of Flexibility, Diamond, | | | Green Beryl, ?MINERAL (Mithril) | |------------|---------------------------------------------------------------| | Enemies: | Sorceress (760HP), Pixie (1360HP), Savage (1520HP), | | | Wisp (1680HP), Peryton (BOSS) | O============================================================================O MAP HERE Head west first and enter the western door. Grab the ?ITEM(1) from the chest and go back out. Go north through the door, then south, then east to another room. Grab the AMULET OF FLEXIBILITY(2) from the chest, then head back north through the door. You'll see a tablet in the middle, this is our first clue (yay a puzzle!). Clue 1: "Where there is light, there is shadow." No shit, yeah? Continue north. The next screen has 3 glitters to the east, so make sure to equip your Pickaxe to get the DIAMOND(3), GREEN BERYL(4), and ?MINERAL(5). Make your way around the circle wall and enter the door to the north. SAVE at the save point and read the tablet for another clue. Clue 2: "The True Path lies in the shadows." Proceed north. You'll be in a large room with 7 rooms. The rooms have stages of the moon phase above them, and inside the rooms are switches. The tablet in the middle of the room lists 4 moon phases. If you press these switches, it'll open the middle clue for the 3rd and final clue. Clue 3: "The true path shall not reveal itself in the light." What does this mean? I have no idea. The natural response is a New Moon, duh! But there is no New Moon door, so what to do? Press the 1st, 3rd, 5th, and 6th switches (from west to east), and the wall blocking the stairs will disappear. NOTE: If you pressed the switches to open the middle door, press them again to turn them off, then press the switches needed to open the stairs. Go back and SAVE it then continue down the stairs to fight the boss. O======================O O------------O |Name: Peryton | | (BOSS-5) | |=====================o======================================================| | Level Range: 32+ | HP Range: 18,400 | EXP: 1,380 | |=====================o======================================================| | Weakness(es): Fire | | Strength(s): Water, Wind | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: He has 3 Wisps with him. But this shouldn't be a problem. Spam | | --------- Firestorm Blade for a quick battle. | O============================================================================O After you've beaten him, continue west, then east and you'll be out of the Labryinth. You'll be immediatly taken to the King. It's time to start the Emblem Quest. The Emblem Quest has you going to all the Kings and getting their information about the Demon World/Eye of Truth. This will also give you their Emblems. You'll receive the Van Emblem, but note that he doesn't give us the Van Kingdom's information. This means we'll need to come back here after we get the other 3 Emblems. You'll also get the Four Beasts SFT. After the scenes you'll be asked if you remember what to do. You'll be reminded either way, so choose whatever. When you gain control, leave the city. More PA's are available. NOTE: If you want to get the Wyrm SFT (which lets RODDICK learn his best moves) then do some PA's in Van City now. You want to see the PA where ASHLAY is in the weapon shop. He asks RODDICK what the path of the swordsman means to him. Choose "There's never really an end." and then "The power to build my character." this will give ASHLAY +3 AL for RODDICK. You MUST do this PA to get the Wyrm SFT. If you don't want it, then don't bother. Now, we have to backtrack to all the kingdoms to get their emblems. To make things easier, we'll go to the Silvalant Kingdom first, because they give you a ship that'll take us to any of the port cities, making our trip much quicker. However, if you recruited IOSHUA, and you want PHIA or T'NIQUE then you MUST go get them now. To get PHIA go to the Astral Castle, PHIA will greet you and you'll have the option of getting her. You'll then get the Astral Emblem. To get T'NIQUE go to the Tatori Arena and fight through the ranks until he jumps down and fights you. Beat him and afterwords he'll ask to join. If you don't get them now, then you won't be able to once you get MILLIE (who is in Silvalant). Both of them require you to have 6 or less people in your party, and getting MILLIE will make 7. Anyway, when your ready to continue, follow the dirt path west from Van and you'll come across a drawbridge. Enter it and watch the scenes. After showing the Van Emblem, you'll exit on the other side. Straight ahead is a cave, enter it. Head to the next screen, and then right. Grab the COMBO LINK from the chest and go back. Continue north 2 screens. Grab the GREEN BERYL and continue out of the cave. You'll now be on the snowy continent of Silvalant. O====================================O |Silvalant Contenint/Silvalant(AB015)| O====================O====================================O==================O |Recommended | | | Level: | 34+ | |------------|---------------------------------------------------------------| | Treasure: | Blueberries, Resurrection Elixir, Silvalant Emblem | |------------|---------------------------------------------------------------| | Enemies: | Shaman (1000HP, 80MP), Cuniculus (1100HP), Wisp (1630HP, 60MP)| | | Petri Gerel (2400HP), Scylla (3000HP, 80MP) | O============================================================================O Follow the path north. Soon it will split in 2, north and west. West will take you to a small town with nothing important, explore it if you want. Continue north. SAVE outside Silvalant, then head in. If you have IOSHUA then you'll see a scene, RODDICK running off and MILLIE writing letters. MILLIE will then join your party, hurrah. Let's explore now. MAP HERE From the entrance of Silvalant head right 3 screens and grab the BLUEBERRIES(1) from the chest. Go back a screen, down the stairs then straight ahead. The weapon shop is on your right, buy what you need from it. o-- The Icy Blade -----------------------------------------------------------o | | | Walloon Sword...............4000 Fol Flamberge..................7100 Fol | | Baselard....................2500 Fol Crested Rod................3000 Fol | | Cestus......................4500 Fol Spear......................4000 Fol | | Crossbow....................3000 Fol Crescent Orb..............12000 Fol | | Playful Handy Stick.........4000 Fol Plate Armor................4200 Fol | | Holy Cloak.................10000 Fol Shaolin Top................3000 Fol | | Fashionable Bikini..........1800 Fol Plate Helmet...............2800 Fol | | Plate Greaves...............1300 Fol | | | o----------------------------------------------------------------------------o Go west a bit (but not to the next screen), inside the house is a RESURRECTION ELIXIR(2) and behind the tree in front of the house is Santa the dealer. This guy sells Tri-emblems and Magical Rasps. Buy a Magical Rasp (you want it) and maybe a couple Jewel of Frogs (if you have enough money). o-- Santa the Dealer --------------------------------------------------------o | | | Santa's Boots............4500000 Fol tri-Emblem..............8000765 Fol | | Music Editor..............100000 Fol Magical Rasp.............100000 Fol | | Jewel of the Frog.........100000 Fol | | | o----------------------------------------------------------------------------o To get money easily search (?????). Buy an emblem or not, they aren't needed to beat the game (nor make it much easier). Anyway, continue west. South is the Food and Item shop. o-- Gifts for the Season ----------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Antidote....................100 Fol | | Medicine Bottle.............300 Fol Resurrection Elixir.........500 Fol | | Artemis Leaf................320 Fol Lavender.....................35 Fol | | Athelas.....................800 Fol Sweet Syrup.................200 Fol | | Witch Powder................500 Fol Potion of Might.............500 Fol | | Sleeping Gas................200 Fol Mind Bomb...................300 Fol | | Flare Bomb..................180 Fol Pet Food.....................10 Fol | | Spectacles...................10 Fol Iron........................150 Fol | | Keen Kitchen Knife.........4000 Fol | | | o----------------------------------------------------------------------------o o-- Grocery Store -----------------------------------------------------------o | | | Grains......................150 Fol Fruit.......................80 Fol | | Vegetables...................20 Fol Meat........................50 Fol | | Seafood.....................150 Fol Sirloin...................7200 Fol | | Creamy Cheese..............3600 Fol Ingredients of Yarma....100000 Fol | | | o----------------------------------------------------------------------------o West is the Inn and Skill Guild. o-- Silvalant Guild ---------------------------------------------------------o | | | Knowledge 3 (Mental Science, Faeriology, Piety)...................2700 Fol | | Sense 3 (Effort, ESP, Aesthetic Design).......................2700 Fol | | Technical 3 (Performance, Smithing, Technology, Operation)........3600 Fol | | Combat 3 (Feint, Counter, Hasten Speech, Concentration)........4500 Fol | | | o----------------------------------------------------------------------------o Rest at the Inn if you need to and then head north to the castle. After getting the Silvalant Emblem, head to the harbor (where the first chest was). Talk to the sailor here and you'll be able to go to ANY of the port towns (for a small fee). Before choosing where to go here are a few optional places/people that you can go to/recruit now. O=================================O | OPTIONAL THINGS TO DO NOW | O===================O=================================O======================O | Mt. Metorx Mine (SQ001) | |----------------------------------------------------------------------------| | Old Race Ruins (SQ002) - Recruit ERYS (CG012) | | (YOU MUST HAVE ASHLAY AND IOSHUA IN YOUR PARTY TO RECRUIT ERYS) | |----------------------------------------------------------------------------| | Recruit PERICCI (CG013) | |----------------------------------------------------------------------------| | Recruit PHIA (CG009) - (You must have 6 or less characters to recruit) | |----------------------------------------------------------------------------| | Recruit T'NIQUE (CG010) - (You must have 6 or less characters to recruit) | |----------------------------------------------------------------------------| | Recruit WELCH (CG011) | O----------------------------------------------------------------------------O When your ready, let's head on over to Portmith to get our first 3rd Emblem. O====================================O | Portmith/Muah Treasury (AB016) | O====================O====================================O==================O |Recommended | | | Level: | 36+ | |------------|---------------------------------------------------------------| | Treasure: | Luxurious Sword x2, Luxurious Rod x2, Luxurious Robe x2, | | | Luxurious Armor x2, Medicine Bottle x2, Feline SFT, | | | Resurrection Elixir, Bangua SFT, ?JEWLERY (Ring of Mental Pwr)| | | Hammer Charm, 20,000 Fol, 200 Skill Points, Muah Emblem | |------------|---------------------------------------------------------------| | Enemies: | Mephisto (1500HP, 100MP), Wisp (1680HP, 60MP), | | | Shadow Beast (3000HP), Stirge (3000HP) | O============================================================================O Before heading up to the Castle, make sure RODDICK, or ASHLAY, and IOSHUA, MILLIE, or ERYS has the Item Creation Customization. You can get Customization by getting the skills: Eye for Detail, Smithing, and Aesthetic Design. I am unsure what level customization should be at to get the Dueling Sword, but get it as high as you can. You should have several Damascus' as well. You can get Damascus with the Item Creation Alchemy. You can get Alchemy by getting the skills: Technology, Mineralogy, Faeriology. NOTE: Give Alchemy to one of your mages (they have the Talent Blessing of Mana, which increases the success rate of Alchemy). Once you have this go on up to the Castle (if you don't have it then don't worry too much, you should level up a couple levels while inside so you can get it then). At the Portmith/Muah Castle you'll be asked to take care of some monsters in the treasury. They won't let you keep any of the weapons/armor you find inside, but we don't care because we'll be customizing them. MAP HERE Go in the first room and get a LUXURIOUS SWORD(1). Continue into the next room for a LUXURIOUS ROD(2) and a LUXURIOUS ROBE(3). Leave and go south 2 screens into the door and down the stairs. In the hallway, go in all the rooms for a MEDICINE BOTTLE(4), FELINE SFT(5), and LUXURIOUS ARMOR(6). When you've got them all, go down the stairs. Head east first, and in the room for a RESURRECTION ELIXIR(7). Back out, continue north through another door for a LUXURIOUS ROD(8) and LUXURIOUS SWORD(9). Leave and continue north inside another room for LUXURIOUS ARMOR(10). Backtrack to the main hallway, head southeast into the door for the BAGUA SFT(11). Now head west at the main hallway. Grab a LUXURIOUS ROBE(12) from the room before heading downstairs. SAVE! Now unequip all your Luxurious weapons. Hopefully you have several Damascus' as well as the Item Creation Customization. Customize the Luxurious Sword with Damascus to get a Dueling Sword, the best non-elemental sword in the game. SAVE. Customize the Luxurious Rod with Damascus to get a Rod of the Feather, the best rod until you get to the Cave of the Seven Stars. Don't be afraid to reload if you fail. Save again once you've got your weapons, then head north for the boss. O======================O O------------O |Name: Succubus | | (BOSS-6) | |=====================o======================================================| | Level Range: 36+ | HP Range: 54,000 MP Range: 50 | EXP: 6,390 | |=====================o======================================================| | Weakness(es): Light | | Strength(s): Earth, Water, Fire, Wind, Dark | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: She has 8 Shadow Beasts with her, so it'll be a little tougher | | --------- than normal. Still, spam Dragon Roar and keep an eye on your HP | | and you should be fine. | O============================================================================O After you beat her, go through the door and nab ?JEWLERY(13) (Ring of Mental Power) from the chest. Then either use a Jewel of the Frog, or run all the way back to the entrance. If you failed, forgot, or didn't bother customizing the Luxurious weapons then the minister will take them away. You'll then be given 20,000 Fol, Hammer Charm and 200 Skill Points for your trouble. In the throne room, watch the scenes and you'll get the Muah Emblem. Leave the throne room and then the castle. If you recruited PERICCI, then the PA needed to get the Bunny Whistle can be done now. When your ready, head to Autanim or Tropp, and then make your way to Tatori, and then Astral (If you did this already to get PHIA then skip to (AB018)). O====================================O | Astral Castle (AB017) | O====================O====================================O==================O |Recommended | | | Level: | 37+ | |------------|---------------------------------------------------------------| | Treasure: | Astral Emblem | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O Head north into the castle. PHIA will greet you and take you to the King (you can ask her to join you ONLY IF you have 6 or less in your party). After the scenes you'll get the Astral Emblem. Make your way back to Van, then head into the Castle. You'll be told you now need to head to Purgatorium. If you've been there before then head on over. If you haven't then make your way to Tropp. From Tropp follow the path north until you get to a cave. Go through the cave and you'll be at the entrance to Purgatorium. O====================================O | Purgatorium (AB018) | O====================O====================================O==================O |Recommended | | | Level: | 20+ | |------------|---------------------------------------------------------------| | Treasure: | 50SP, 50SP, 50SP, Froghead, 50SP, 50SP, Ring of Resistance, | | | Resurrection Elixir, ?MINERAL (Rune Metal), 50SP, 50SP, 50SP | |------------|---------------------------------------------------------------| | Enemies: | Assassin Bug (280HP), Stroper (520HP), Witchette (420HP, 40MP)| | | Savant (720HP), Cutiebell (840HP, 40MP) | O============================================================================O NOTE: This is all asuming you have not been here before. If you have, then make your way to the end and skip to (AB019) The entrance is not where you want to go, but it has 50 free Skill Points for you. Anyway, inside head north 2 screens and into the east door. Go into the door and pull the switch. You'll hear a "click". Leave the room and head back into the previous room. This time enter the west door. You'll see a chalice. Examine it to get 50SP. Now leave the building itself. Head east around the mountain until the screen changes. This is the back entrance to Purgatorium. Head north and watch the scene. MAP HERE When you gain control go inside the west door and pull the switch. The tablet is a clue. It reads: Clue 1: "The red light is thy enemy; the blue light is the true path." What does this mean? We'll find out soon. Go back and into the east door this time. The east path holds a door with 2 more SP chalices holding 50SP each. Get them or save them for later. Continue north to enter a large room with blobs of color bounding around. Remember the clue? Touching the red one forces you into a battle, while the blue one takes you to the exit. The orange takes you back to the beggining, and the green takes you to the chest that holds a FROGHEAD. An easy way to touch the green one is to stand slightly to the west to the stairs, while an easy way to touch the blue is to stand a little way in front of the stairs. Touch the blue one to continue on. Head west then south. In the door is another SP statue. Save it or grab it then head north into the door. Examine the tablet for another clue. Clue 2: "Thy path opens from a steep road." Go through the door. You'll be at another color blob room, this time with 2 chests. Luckily, the green blobs don't move around so it's just a matter of dodging the orange ones. The eastern blob takes you to a RING OF RESISTANCE. The northwestern blob takes you to a RESURRECTION ELIXIR. There are also 2 rooms to the east and west. The west room holds the steep road from the clue. There's a switch at the top. Pull it. The eastern room has a switch and 2 more 50 SP chalices. After you've pulled both switches head back to the blob room and touch the blue blob. Enter the door and SAVE. Then look at the third clue. Clue 3: "Thy road may not always be the same." Enter the door and you'll be in yet another color blob room, this one much larger than the others. It can be very confusing on how to get to the door, but hopefully you'll understand my directions. There are 2 blue blobs here, one sends you to the chest, while the other takes you back to the begining. One blue one goes back and forth diagonally, while the other one goes in a sort of backwords L boxing it. Try and manuvere your way to the backwords L blob, it will take you to another blue blob touch the second one and that one will take you to the green one, and then to the chest, ?MINERAL (Rune Metal). Touch the the green, blue, and blue blob again to get back to the bottom. Now look for the orange blob (it's moving in a bigger backwords L pattern). When you touch it, you'll be near another blue and orange blob. DO NOT TOUCH the blue blob. Instead touch the orange one you came from. Remember the 3rd clue: "Thy road may not always be the same." You'll now be between 2 orange blobs. Touch the LEFT one (the one you came from) and you'll be at the door. Enter the door to see 3 doors at the north, west, and east. The west door will take you to a chalice that will heal your wounds, while the east door is empty.? Continue through the north door for a boss battle. O======================O O-----------O |Name: Wolf Spirit | | (BOSS-5) | |=====================o======================================================| | Level Range: 24+ | HP Range: 4,000 | EXP: 1200 | |=====================o======================================================| | Weakness(es): Dark | | Strength(s): Light | |============================================================================| | DROPS LIST: ?MINERAL (Rune Metal) | |=====o===============o================o==================o==================| | Strategy: There are 4 of them, and you start out stunned. Spam Dragon Roar | | --------- and you'll be golden. | O============================================================================O After the battle go through the door and watch the scenes. O====================================O | Purgatorium Inner Sanctum (AB019) | O====================O====================================O==================O |Recommended | | | Level: | 37+ | |------------|---------------------------------------------------------------| | Treasure: | Flare Ring, R-Card, ?MINERAL (Rune Metal), Aqua Ring, | | | ?MINERAL (Oricalcum), Air Slicer, ?ITEM (Sweet Syrup), | | | Mandrake, Mist Insignia, ?HERB (Artemis Leaf), | | | ?MINERAL (Mithril), Sour Syrup x2, B-Card, Faerie Elixir, | | | Ring of Lunacy, Angel Statuette, Eye of Truth | |------------|---------------------------------------------------------------| | Enemies: | Fighter Spirit (2450HP), Viking Spirit (2450HP), | | | Warrior Spirit (2450HP), Aspirtel Prototype (5300HP), | | | Gunner L1 (7950HP) | O============================================================================O MAP OF B1 Ignore the chest for now, and head straight down the stairs to B2-A. MAP OF B2-A East to the next screen then west for the FLARE RING(1). Continue east then south. You won't be able to enter the red doors yet, so head west and down to B3-A MAP OF B3-A Ignore the northeast path for now and go to the northwest and into the white door. A guard system will activate and you'll enter a battle with 1x Gunner L1 and 2x Aspitel Prototype. They aren't weak against anything, but shouldn't be a problem. After the battle, examine the computer panel (to the left of the white button) to get the R-Card(2). This will let us all those pretty red doors we passed. Leave the room and go to the northeast path we passed before and enter the red door. Grab ?MINTERAL(3) (Rune Metal), and AQUA RING(4) from the chests and then make your way back to B2-A. Enter the red doors for a ?MINERAL(5) (Oricalcum), AIR SLICER(6), and ARBALEST(7). Then head back to the entrance of B1. From the entrance, head east up the stairs. Grab the ?ITEM(8) (Sweet Syrup) from the chest and follow the path west. Grab the MANDRAKE(9) before going down the stairs to B2-B. MAP OF B2-B Follow the path until you reach the red door, enter and grab the MIST INSIGNIA(10) before heading down the stairs. MAP OF B3-B Head all the way west and SAVE at the save point. Then head north. At the intersection go east up the stairs to another section of B2. MAP OF B2-C This room has 3 circular switches. Each switch corrisponds to 1 of the 3 looked doors on the previous floor. If you press them all the door will close. Don't be fooled though, you can still enter and exit. The first switch (the right most) opens the first door you saw, and contains an ?HERB(11) (Artemis Leaf). The second switch (the middle), opens the western door and has a ?MINERAL(12) (Mithril) and SOUR SYRUP(13). The third switch (left most), opens the eastern door. Fight the forced battle, then examine the computer to get the B-CARD(14). Now head all the way north, then west down the blue door to B4-A. MAP OF B4-A Follow the path and press the switch. Head back then east down the stairs to B4-B. MAP OF B4-B Head south and grab the chest, SOUR SYURP(15), and then head west up the stairs. Nab the ?ITEM(16) (Faerie Elixir), and press the switch. Now go all the way east and into the blue room for a RING OF LUNACY(17). Backtrack down the stairs and take the west path through the door to B5. MAP OF B5 Grab the ANGEL STATUETTE(18), and go through the door. After the scenes SAVE! Goto the computer panel on the west and examine it. Place the emblems in the following order: Astral, Van, Silvalant, Muah. You'll be forced into the now open door, and have to watch a whole bunch of scenes before recieving the EYE OF TRUTH(19). O====================================O | Van y Ille Castle (AB020) | O====================O====================================O==================O |Recommended | | | Level: | 40+ | |------------|---------------------------------------------------------------| | Treasure: | N/A | |------------|---------------------------------------------------------------| | Enemies: | N/A | O============================================================================O You'll then be in Van Castle talking with the King. Soon a demon will enter and tell them Asmodeous has completed a new weapon. You'll then see a demonstration of this new weapon. Afterwords you'll be outside Van Castle. SAVE. Make your way to Silvalant now, and talk to the sailor and sail to the Deserted Island. Here you'll enter the Demon World. NOTE: If you did a previous PA in the Van weapon shop with ASHLAY, then head over to Silvalant and do a PA there. If ASHLAY's AL for RODDICK is 9 or higher then he should ask RODDICK to meet him in the Castle. Go to the Inner Courtyard of the Castle and talk to ASHLAY to get the Wyrm SFT. O====================================O | Demon World (AB021) | O====================O====================================O==================O |Recommended | | | Level: | 40+ | |------------|---------------------------------------------------------------| | Treasure: | N/A | |------------|---------------------------------------------------------------| | Enemies: | Del Argosy (BOSS) (Crimson Shield) | O============================================================================O Shortly after entering you'll encounter the Crimson Shield. O======================O O-----------O |Name: Del Argosy | | (BOSS-7) | |=====================o======================================================| | Level Range: 40+ | HP Range: 57,000 | EXP: 8640 | |=====================o======================================================| | Weakness(es): None | | Strength(s): None | |============================================================================| | DROPS LIST: Gale Earring | |=====o===============o================o==================o==================| | Strategy: Spam your moves and watch your HP. | O============================================================================O After the battle you'll learn (if you didn't get ERYS already) that the Crimson Shield had been controlled by the Mirror of Incarnation. Then you'll learn that Astral is being attacked by Demons! Using the Eye of Truth you pop out in the middle of Astral City. O====================================O | Astral (AB022) | O====================O====================================O==================O |Recommended | | | Level: | 40+ | |------------|---------------------------------------------------------------| | Treasure: | N/A | |------------|---------------------------------------------------------------| | Enemies: | Arachmene (BOSS) | O============================================================================O After the scenes you'll fight: O======================O O-----------O |Name: Arachmene | | (BOSS-8) | |=====================o======================================================| | Level Range: 40+ | HP Range: 34,950 MP Range: 100 | EXP: 7875 | |=====================o======================================================| | Weakness(es): Fire | | Strength(s): Water | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: Spam your moves and watch your HP. | O============================================================================O After the battle it's off to see Lias about that 'bladeless sword'. Watch the scenes and afterwords you'll recieve 2x Force Sword. Sadly you can't replicate this weapon. The Force Sword is PHIA's strongest weapon, whereas for RODDICK and ASHLAY you can customize it with a Philosopher's stone to get the Silvance. However, the Silvance is a Light, Wind, and Dark elemental blade. In my opinion, if you really want it just make ONE. Give the other to PHIA or something. Anyway, there are a few things you should do now if you didn't do them before. O=================================O | OPTIONAL THINGS TO DO NOW | O===================O=================================O======================O | Mt. Metorx Mine (SQ001) | |----------------------------------------------------------------------------| | Old Race Ruins (SQ002) - Recruit ERYS (CG012) | | (YOU MUST HAVE ASHLAY AND IOSHUA IN YOUR PARTY TO RECRUIT ERYS) | |----------------------------------------------------------------------------| | Recruit PERICCI (CG013) | |----------------------------------------------------------------------------| | Recruit T'NIQUE (CG010) - (You must have 6 or less characters to recruit) | |----------------------------------------------------------------------------| | Recruit WELCH (CG011) | |----------------------------------------------------------------------------| | Private Actions | |----------------------------------------------------------------------------| | Tatori Arena (TA000) | O----------------------------------------------------------------------------O NOTE: Once you kill Asmodeous you WILL NOT BE ABLE TO DO THESE THINGS. When your ready make your way back to the Demon World. O====================================O | Demon World (AB023) | O====================O====================================O==================O |Recommended | | | Level: | 42+ | |------------|---------------------------------------------------------------| | Treasure: | Sweet Syrup, Green Beryl, ?HERB (Athelas), Lavender, | | | Foot Insignia, ?Weapon (Metal Fang), Orichalcum, Emerald Ring | |------------|---------------------------------------------------------------| | Enemies: | Killer Rabbit(5700HP), Alraune(5700HP), Little Devil(6100HP, | | | 120MP), Raptor King (9150HP), Deathteller (9750HP, 70MP) | O============================================================================O The Demon World is fairly straight forward, but there a few confusing paths. MAP HERE Head north, then west for SWEET SYRUP(1). Then head east for GREEN BERYL(2). Continue north, at the cross go west then north to get an ?HERB(3) (Athelas) Go back to the cross, and head east this time. From this screen go northwest for LAVENDER(4). Then go northeast 2 screens for a FOOT INSIGNIA(5). Leave this screen then head west until you come across a chest with ?WEAPON(6) (Metal Fang). Back 1 screen, go south then north. You'll see a save point north, but go south first and grab the ORICHALCUM(7). Then go northwest for a EMERALD RING(8). NOTE: The emerald ring is reproducable. Head back to the save point and SAVE. Continue on until you reach a building. After some scenes enter. Watch some more scenes and you'll find yourself in the Space-Time-Labratory. O====================================O | Space-Time Labratory (AB024) | O====================O====================================O==================O |Recommended | | | Level: | 45+ | |------------|---------------------------------------------------------------| | Treasure: | Elven Cap, Amulet of Freedom, Rainbow Diamond, Medicine | | | Bottle x2, Star Ruby, ?ARMOR (Kitty Hairband), Mithril, | | | Robe of Deception, Star Necklace, Long Spear, Ring of | | | Insanity, Cinderella Glass, ?JEWLERY (Star Guard), Hammer | | | Charm, Ravenous Fiend Spell, Orichalcum, ?JEWLERY (Faerie | | | Ring), Elemental Blade, Tedious Handy Stick, Elven Slippers | |------------|---------------------------------------------------------------| | Enemies: | ENK (1625HP), Sorcerer (3550HP, 140MP), Otiph (7100HP), | | | Aspitel (7700HP), Angel Knight (9750HP, 140MP), | | | Dark Eye x2, Death Charona x2 (MINI-BOSSES) | | | Asmodeous (BOSS) | O============================================================================O This place is pretty complicated, a lot of turns and dead ends. If you get lost, refer to the maps. O====================================O | Space-Time Labratory Part A | O====================O====================================O==================O | | | | Key: | | | | | | $$ = Upper Paths(on raised platforms)| | | ## = Lower Paths | | | Paths: A to B, A to C, C to D | | o--------------------------------------o | | | | ######################### $$$ | | #.......................# $.4.$ | | #.......................# $.....$ | | #...################....# $.....$ | | #...# #....# $...$ | | #...# #....# $...$ ######### | | #...# #....$$$$$$$$$$$$$$$...$ #.......# | | #...# #......................$ #.8...9.# | | #...# ###### #......................$ #.......# | | #...# #....B #....$$$$$$$$$$$$$$$...$ ###...### | | #...# #....B #....# $...$ #...# | | #...# #...## #....# $...$ #...# | | #...# #...# #....##############$...$#######...######## | | #...########...# #..................$...$.................# | | #..............# #..................$...$.................# | | #..............# ###################$...$#######...######## | | ################ $$$$$$...$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ | | $....................................$ | | $....................................$ | | $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$...$ | | #...# $...$ | | #...# $...$ | | #...#############$...$####| | #................$...$...C| | #................$...$...C| | #################$...$####| | $...$ | | $$$$$$$$$$$$$ $...$ | | $3..........$ $$$$$ $...$ | | $...........$ $...$ $...$ | | $$$$$$$$$...$ $...$ $...$ | | $...$ #######$...$############## $...$ | | $...$ #......$...$.............# $...$ | | $...$ #......$...$.............# $...$ | | $...$ #...###$...$#########....# $...$ | | $...$ #...# $...$ #....# $...$ | | $...$$$$$$$$$$$$$...$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$...$ | | $......................................$ $..............$ | | $......................................$ $..............$ | | $...$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$....$ $....$$$$$$$$$$$ | | $...$ #...# #....$....$ $....$ | | $...$ #...# #....$....$ $....$ | | ##### $...$ #...# #....$....$ $....$ | | #...####$...$#####...# #....$....$####$....$ | | #1...................# #...................# | | #....................# #...................# | | #2..################## #######.......###### | | ##### #.......# | | ENTRANCE | O============================================================================O Anyway, from the entrance head west under the pathway above, and follow the path 2 screens. Continue southwest into a room with 2 chests. Grab the ELVEN CAP(1) and the AMULET OF FREEDOM(2), then leave the room. Outside, go up the stairs and north 2 screens to get a RAINBOW DIAMOND(3). Head all the way back to the entrance, and go up the east set of stairs now. Follow the path until you see a chest to the north, and stairs to the west. Head north and grab the MEDICINE BOTTLE(4) from the chest, then go down the stairs. Make a note of the path northeast, but head southwest first and into the door. O====================================O | Space-Time Labratory Part B | O====================O====================================O==================O | | | | Key: | | | | | | SP = Save Point | | | $$ = Upper Paths(on raised platforms)| | | ## = Lower Paths | | | Paths: B to A | | o--------------------------------------o | | | | To path A | | #....# | | #....# | | #....# | | #....# | | #....# | | #....# | | #....########## | | #.............# | | #.............# | | ##########....# | | #....# | | $$$$$$$$$$$$$$$$$$$$$ | | $...................$ | | $...................$ | | $...$$$$$$$$$$$$$...$ | | $...$ #....# $...$ | | $...$ #....# $...$ | | $...$ #....# $...$ | | $...$ #....# $...$ | | $...$ #....# $...$ | | $...$ #....# $...$ | | #### $...$ #....# $...$ | | #6.######$...$###....####$...$########## | | #...............#......................# | | #...............#5.....................# | | #7.##################################### | | #### | O============================================================================O Follow the path and grab the STAR RUBY(5). From the chest, go north over the broken glass to the next screen. Immediatly go north, up the stairs. Follow this path and grab another MEDICINE BOTTLE(6) and ?ARMOR(7) (Kitty Hairband). Now go all the way back through the door, and past the stairs to the path northeast. Follow this path until you see a door to the north. Inside grab the MITHRIL(8) and ROBE OF DECEPTION(9) from the chests. Leave the room and go straight south under the pathway above. Follow the path until you can go north or south. O====================================O | Space-Time Labratory Part C | O====================O====================================O==================O | | | | Key: | | | | | | SP = Save Point | | | $$ = Upper Paths(on raised platforms)| | | ## = Lower Paths | | | Paths: C to A, C to D | | o--------------------------------------o | | | | $$$$$$$$$ ############################## | | $13.....$ #............................# | | $.....$ #............................# | | $...$ #....####################....# | | $...$ #....# #....# | | #######$...$###########....# Path to D #....# | | #..........................# ####### #....# | | #..........................# D.....# #....# | | #######################....# D.....# #....# | | #....# D.....##########....# | | #....# ####................# | | #....# #................# | | ############....# ################## | | #...............# | | #...............# | | ############....# | | #....# | | #....# | | #....# | | #....# | | #....# | | ########....# | | Path to C............# $$$$$$$$$$$$$$ | | C............# $............$ | | ########....# $............$ | | #....# $...$$$$$$...$ | | #....# $...$ $...$ | | #....# $...$ $.....$ | | #....# $...$ $11.12$ | | #....# $...$ $$$$$$$ | | #....# $...$ | | #....# $...$ | | #....##########$...$######### | | #...........................# | | #.........................10# | | ############################# | | | O============================================================================O Go south first past the stairs into a room for a STAR NECKLACE(10). Leave then go up the stairs, following the path for another room with chests. Grab the LONG SPEAR(11) and RING OF INSANITY(12) then head back and north. Take the second path west, then north up the stairs to grab the CINDERELLA GLASS(13) from the chest. Back down the stairs, head northeast and into the door. O====================================O | Space-Time Labratory Part D | O====================O====================================O==================O | | | | Key: | | | | | | SP = Save Point | | | $$ = Upper Paths(on raised platforms)| | | ## = Lower Paths | | | Paths: D to C | | o--------------------------------------o | | | | $$$$$$$$$ | | $18...19$ | | $.......$ | | $$.....$$ | | $...$ | | $...$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ | | $...$ $...........................20$ | | $...$ ASMODEOUS $...........................21$ | | $...$ BOSS $...$$$$$$$$$..$$$$$$$$$$$$$$$$ | | $...$ $....$ #...# $..$ | | $...$$$$$$$$$$$$$$....$$$$$$$$$$$$$$$$$..$ | | #...$................................$$..$ | | #...$................................$$..$ | | #...$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$..$$..$ | | ##################......####### $..$$..$ | | #......# $..$$..$ | | #......# $..$$..$ | | #......# $..$$..$ | | #......# $..$$..$ | | #Mini..# $..$$..$ | | ###### #..Boss# $......$ | | #17..# #......# $$$$$$$$ | | #....##########......########## | | #.............................# | | #.............................# | | ##########################....# | | #....# | | #....# | | #....# | | #....# | | #....####### | | #..........# | | #SP........# | | #######....# | | #....# | | #....# | | #....# | | #....# | | #....# | | #....# | | #....# | | #....# | | #....# | | ########################....######## | | #..................................# | | #..................................# | | #....###########################...# | | #....# #...# | | #....# #...# | | #....# #...#### | | #....# #......C | | #....# #......C | | #....$$$$$$$$$$$$$$$$$ ######## To Path C | | #..................16$ | | #....................$ | | #....$$$$$$$$$$$$$$$$$ | | #....# | | #....# | | #......# | | #14..15# | | ######## | O============================================================================O Ignore the path northwest for now, and continue south. All the way south is a room with ?JEWELERY(14) (Star Guard), and the RAVENOUS FIEND Spell(15) (Spell for RONYX). Up the stairs is a chest with an ORICHALCUM(16) grab it then take the northwest path. SAVE at the save point and continue to the next screen. Go all the way west first, to grab a HAMMER CHARM(17). Go back and SAVE if you wish, and when your ready head north to the computers to trigger a scene. Then fight a mini-boss! O======================O O------------O |Name: Dark Eye x2 | | (BOSS-9) | |=====================o======================================================| | Level Range: 45+ | HP Range: 49,800 MP Range: 80 | EXP: 17,040| |=====================o======================================================| | Weakness(es): N/A | | Strength(s): Fire (absorb), Wind (absorb), Dark (absorb) | O============================================================================O |Name: Death Charona x2 | |=====================o======================================================| | Level Range: 45+ | HP Range: 15,400 MP Range: 140 | |=====================o======================================================| | Weakness(es): None | | Strength(s): None | |============================================================================| | DROPS LIST: ?MINERAL (Meteorite) | |=====o===============o================o==================o==================| | Strategy: Try to kill the Death Charona's first, they cast the spell | | -------- Thunder Storm. Firestorm Blade and Redwyrm Thundersuge are no go's| | (Curses!) so you'll need to spam something else (Dragon Roar?). Don't let | | up and you'll kill 'em in no time. | O============================================================================O GO BACK AND SAVE!!! Did you save? Good, because this is the last time we'll be seeing Roak. Let me repeat that. ONCE YOU KILL ASMODEOUS YOU WILL NOT BE ABLE TO EXPLORE PAST-ROAK! If you didn't get your optional characters, or see some PA's or do the side-quests, and want to, then head all the way back to the entrance of the Demon World to leave. Once your ready head north from the mini-boss. You'll see a door above you, that's where we wanna go, but first head west up the stairs, and follow the path for an ELEMENTAL BLADE(18) and ?JEWELRY(19) (Faerie Ring). NOTE: The Faerie Ring is reproducable, so you can replicate it! Usefull for all you tech/spell spammers. Go back and up the east stairs. Ignore the path south for now, and continue east to get ELVEN SLIPPERS(20) and a TEDIOUS HANDY STICK(21). Go back a screen and head south this time. Follow the path until you get to the door. This is your last chance to leave and do things in Past-Roak. If your totally ready (and saved it in case your really not) enter the door. O=====================O O------------O |Name: Asmodeous | | (BOSS-10) | |=====================o======================================================| | Level Range: 46+ | HP Range: 57,000 MP Range: 570 | EXP: 11,520| |=====================o======================================================| | Weakness(es): N/A | | Strength(s): N/A | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: He has no strengths, so your free to spam Redwyrm Thundersurge to| | --------- your hearts content. He casts Southern Light, so be careful. | O============================================================================O After the battle, the 3rd party will appear and grab some blood while holding MILLIE hostage. After a million scenes, you'll return to the future. Game Over! Or is it...? Apparantly we get to assassinate someone, hurrah! At least Square covered their bases and gave an explanation of why you can't just shoot him. When you gain control head east to trigger a scene. If you have a full party, then 2 of your characters + MILLIE will be taken hostage (is this random?). When you gain control, you'll be in the rebel Safe House. O====================================O |Safe House/Fargett Continent (AB025)| O====================O====================================O==================O |Recommended | | | Level: | 47+ | |------------|---------------------------------------------------------------| | Treasure: | N/A | |------------|---------------------------------------------------------------| | Enemies: | SK2 (2325HP), Jaguar Spirit (8900HP), Black Slime (12430HP) | | | Geburah Pheonix (13350HP), Gunner L2 (14250HP) | O============================================================================O The guy standing to the north is the Item/Food/Weapon shops all put together. Stock up. The pair to the west are the Skill Guild. In the next screen, the man in between the beds is the Inn. When your ready, leave to the south. O====================================O | Army Base (AB026) | O====================O====================================O==================O |Recommended | | | Level: | 47+ | |------------|---------------------------------------------------------------| | Treasure: | Resurrection Elixir, Mithril, ?HERB (Lavender), Medicine | | | Bottle | |------------|---------------------------------------------------------------| | Enemies: | Aspitel Mk2 (10500HP), BOK (2575HP), Gunner L3 (1650HP) | O============================================================================O The Army Base is to the southwest, so make your way toward it. SAVE before entering. Examine the two blue consoles, and push the switches to open the northern door. Inside to the far east is a chest that contains a RESURRECTION ELIXIR(1). Back at the entrance, enter the east door. Follow the path to the next screen. Go into the northeast door, and at the end press the 2 red switches to open the door. Grab the MITHRIL(2) at the far east, then go back to the main hallway. Enter the southwest door first, at at the end of the section grab the ?HERB(3) (Lavender), and push the green switch. Go back to the middle room and enter the southeast door. Grab the MEDICINE BOTTLE(4) at the end, and push the second green switch. In the main hallway, the north door should now be open. Enter it and walk to the cell that has your party members. After some scenes you'll be back in the Safe House. Restock, heal then leave. O====================================O | Fargett Continent/Bio Lab (AB027) | O====================O====================================O==================O |Recommended | | | Level: | 50+ | |------------|---------------------------------------------------------------| | Treasure: | N/A | |------------|---------------------------------------------------------------| | Enemies: | SK2 (2325HP), Jaguar Spirit (8900HP), Black Slime (12430HP) | | | Geburah Pheonix (13350HP), Gunner L2 (14250HP) | O============================================================================O From the Safe House, head northeast. SAVE outside the Bio-Lab and then enter. When inside you'll watch some scenes. When you have control, head down the ladder to the west. There are no random battles down here, so just head east until you get to another ladder. Clime up it, and you'll be in Revorse Tower. O====================================O | Revorse Tower (AB028) | O====================O====================================O==================O |Recommended | | | Level: | 50+ | |------------|---------------------------------------------------------------| | Treasure: | ?ARMOR (Mithril Shield), Medicine Bottle x2, Sour Syrup x4, | | | Mithril Greaves, Star Guard, Assault Bomb, Demon's Gate Spell,| | | Rainbow Diamond, Meteor Swarm Spell, Elven Slippers x2, Iron, | | | Artemis Leaf, ?ARMOR (Hermit's Cap), Mithril Helmet, | | | Orichalcum, Defense Bomb, ?ARMOR (Mithril Mesh), Resurrection | | | Mist x2, Mithril, ?ARMOR (Sylvan Mail), Spectacles, ?WEAPON | | | (Berserk Sword), ?HERB (Rose Hip), ?HERB (Artemis Leaf), | | | Dream Crown | |------------|---------------------------------------------------------------| | Enemies: | IGK (2775HP), Larva Worm (11900HP), Fatty Ooze (11900HP), | | | Aspitel MK3 (12700HP), Star Seraphim (14500HP), | | | Dark Phoenix (14500HP), Gunner L4 (20250HP), | | | Jie Revorse (BOSS), Neo Revorse (BOSS) | O============================================================================O From the ladder, north is the exit (to the Bio-Lab). You can leave any time you wish. Anyway, when your ready head south. The sections here are blocked off, so head east and up into the teleporter. It'll take you to the 1st floor. MAP HERE 1F Leave the teleporter. Enter the first door, and then the first room of that hallway for ?ARMOR(1) (Mithril Shield). Leave the room, and exit the hallway to the west. Enter the north room, grab a MEDICINE BOTTLE(2). Leave and enter the northwest room and take the SOUR SYRUP(3). No go through the southwest door to enter a hallway. Enter the room in the middle and take the MITHRIL GREAVES(4). Leave and continue south. Enter the western doors to get a STAR GUARD(5) and an ASSAULT BOMB(6). When you have those, go through the east door into a big room with a hologram of a ship. Watch a scene and continue east. Enter the first door you see for the DEMON'S GATE SPELL(7) (for RONYX). Go through the first hallway again to get to the hallway with 4 doors, this time take the southeastern door for a teleport pad. Step on it to get to the 2nd floor. MAP HERE 2F The path is straight forward until you get to the hallway AFTER the circular room. From here, enter the first door and grab a RAINBOW DIAMOND(8). Then go through the far east door for the METEOR SWARM SPELL(9) (for RONYX, and ERYS). Exit and go through the northeast door. Enter both rooms in this hallway for ELVEN SLIPPERS(10) and IRON(11). Exit the hallway to the west, ignore the door north and continue west. Enter both doors here and take the ARTEMIS LEAF(12) and ?ARMOR(13) (Hermit's Cap). Continue south, then west for another teleporter. Step up to floor 3. MAP HERE 3F Enter the northwest door, and grab a MEDICINE BOTTLE(14). Then follow the path until you get to the teleporter, get on to go to floor 4. MAP HERE 4F Follow the path, you'll come across a save point in a big room. SAVE. In the next room, enter the firstdoor for a MITHRIL HELMET(15). Go to the end of the hallway and grab the ORICHALCUM(16) before going into the northwest door. In this hallway, go into the first door and take the DEFENSE BOMB(17). Then go to the end of the hallway, and into the north door for another teleporter. This will take you back ot the third floor. Enter the west door and grab the SOUR SYRUP(18), and then go through the east door. Enter both rooms for ?ARMOR(19) (Mithril Mesh), and a RESURRECTION MIST(20). Continue south and through the door. Step on the teleporter to get to another part of the 4th floor. Go up to the last door in the halway for a MITHRIL(21), and then to the first door to get to the 5th floor. MAP HERE 5F Head south first and grab ?ARMOR(22) (Sylvan Mail), then go into the room above the teleporter for SPECTACLES(23). Head to the next screen and grab ?WEAPON(24) (Beserk Sword) from the north room. Continue west, and grab ?HERB(25) (Rose Hip) and SOUR SYRUP(26) from both rooms. Continue south and into the teleporter for the 6th floor. MAP HERE 6F Head up, and grab the ?HERB(27) (Artemis Leaf) and the REFRESHING SYRUP(28), before continuing. In the next screen head north and grab the ELVEN SLIPPERS(29) before continuing east. Grab the RESURRECTION MIST(30) and the DREAM CROWN(31) from the rooms before going south. Go east here into a room for SOUR SYRUP(32). Leave and enter the northwest door. Follow the path to a teleporter back to the 5th floor. Follow the path to another teleporter back to the 6th floor. Enter the east door for a big circular room with yet another teleporter. Get on to get to the 7th (and final) floor. MAP HERE 7F Go north until you get to a save point. SAVE IT! Not only does saving it here give you the sound bits of the characters you have, but it also unlocks the secret dungeon. Want to do the Cave of the Seven Stars? Search (SQ003). The final (final) boss uses Light spells, so equip armor that absorbs light for an easier time. This will help a bunch, healing any damage he inflicts (he usually does a spell after attacking). Reflecting Plate, Holy cloak, and Silver Charm's absorb light damage. Cloak of Deception, and Stardust Ring's nulify light damage. ILIA, T'NIQUE, PERICCI, and WELCH do not have any armor that absorbs/nulifies light damage, so they'd need an accessory. If you did all the side quests (aside from the Cave of the Seven Stars) then you should have ~2 Stardust Rings, so if you want to use one of the above named characters, equip one of those on them. If you don't have any Stardust Rings then Sacrificial Dolls, Rainbow Daimonds, Philosopher's Stones, Moonrocks, Mithrils, and Meteorites all halve light damage. When your ready head north 2 screens, watch the scenes and fight the first final Boss: O=====================O O------------O |Name: Jie Revorse | | (BOSS-11) | |=====================o======================================================| | Level Range: 60+ | HP Range: 55,500 MP Range: 550 | EXP: 13,500| |=====================o======================================================| | Weakness(es): N/A | | Strength(s): All Elements | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: Spam, Spam, Spam. Don't let up, if you do he'll be able to cast | | --------- 1 of 3 spells: Imortal Tempest, Field of Pain, or Abyss Cascade. | | I'm not sure what element these spells are, but they are not light, so | | they can hurt you. | O============================================================================O Watch a cinematic scene, and then fight the final, Final boss: O=====================O O------------O |Name: Neo Revorse | | (BOSS-12) | |=====================o======================================================| | Level Range: 60+ | HP Range: 94,500 MP Range: 940 | EXP: 19,440| |=====================o======================================================| | Weakness(es): N/A | | Strength(s): All Elements (absorbs light) | |============================================================================| | DROPS LIST: N/A | |=====o===============o================o==================o==================| | Strategy: Spam, Spam, Spam. Don't let up, if you do he'll be able to cast | | --------- 1 of 2 spells: Sacred Law or Seraphic Storm. However, if you | | equipped light absorbing/nulifying armor then you have nothing to worry | | about. | O============================================================================O Congrats! You've beaten the game. Watch your endings and be happy. Then restart and pick different characters to see some different endings. NOTE: Some endings appear AFTER the credits, so yes you have to watch them. O============================================================================O | PHIA Melle (PM000) | O============================================================================O COMMING SOON O============================================================================O | Side Quests (SQ000) | O============================================================================O The following are optional dungeons/fights that are possible in Star Ocean: The First Departure. You do NOT have to do them, but if you want to fully complete the game you should. O============================================================================O | Mt. Metorx Mine (SQ001) | O============================================================================O |Recommended | | | Level: | 35+ | |------------|---------------------------------------------------------------| | Treasure: | ?ARMOR (Dwarven Boots), Rune Metal x3, Orichalcum, Aquaberries| | | Dwarven Helmet, ?MINERAL (Mithril), ?MINERAL (Orichalcum) x2 | | | Ankh Shield, Resurrection Elixir, Steel Helmet, Steel Armor | | | Mind Bomb, Silver Greaves, ?ITEM (Sweet Syrup), Dwarven Guard | | | Blueberries, ?ARMOR (Dwarven Mail), Cinderella Glass, Emerald | | | Ring, Dwarven Sword, Astral Sword | |------------|---------------------------------------------------------------| | Enemies: | Acolyte (2100HP, 100MP), Shadow Flower (3600HP), | | | Bloodworm (3900HP), Untrained Assassin (3900HP), | | | Ruffian (5400HP), Jabberwabbit (BOSS) | O============================================================================O To get to the Mt. Metorx Mines, head to Haute. Then enter Mt. Metorx. From this side, hug the north wall until you pass a big rock, from the big rock go north and enter the mines. PART 1 MAP HERE From the entrance follow the path west, and then northwest when you get the chance. Grab the ?ARMOR(1) (Dwarven Boots) from the chest then head back south. Continue south, and follow the path until you see a glitter. Grab te RUNE METAL(2) and continue east. Grab the ORICHALCUM(3) then the AQUABERRIES(4) and DWARVEN HELMET(5) from the chest. Backtrack a few screens until you can go north. Head north, and grab the RUNE METAL(6) and ?MINERAL(7) (Mithril) before following the path east. Nab the RUNE METAL(8) before going north and getting the ANKH SHIELD(9) amd RESURRECTION ELIXIR(10) from the chests. Go back a screen, grab the ?MINERAL(11) (Orichalcum), before continuing east. On the way you'll see a ?MINERAL(12) (Orichalcum), grab it and continue on until you see a path north and a door. Continue north first and grab the STEEL HELMET(13) from the chest. Backtrack south and through the door. PART 2 MAP HERE From here go north. East and west both have chests, so grab them all (STEEL ARMOR(14), MIND BOMB(15), SILVER GREAVES(16), and ?ITEM(17) (Sweet Syrup)) before heading south from the door. Continue south to grab the DWARVEN GUARD(18), then move around the path to continue east. Head north when you can to get BLUEBERRIES(19) and ?ARMOR(20) (Dwarven Mail). Backtrack south and continue east. SAVE at the save point. Heal up and equip all the gear you got (if you haven't already) before continuing east for the boss. O=====================O O------------O |Name: Jabberwabbit | | (BOSS-13) | |=====================o======================================================| | Level Range: 39+ | HP Range: 45,000 | EXP: 8,360 | |=====================o======================================================| | Weakness(es): N/A | | Strength(s): N/A | |============================================================================| | DROPS LIST: ? | |=====o===============o================o==================o==================| | Strategy: Spam, Spam, Spam. If you came here with IOSHUA have him spam | | --------- spells. This boss shouldn't be too tough. | O============================================================================O After you've beaten him, go up and grab the rest of the chests: CINDERELLA GLASS(21), EMERALD RING(22), DWARVEN SWORD(23), ASTRAL SWORD(24). NOTE: You can replicate the Emerald Ring. NOTE2: The Dwarven Sword is an earth elemental, some monsters (like fellworms) absorb earth. O============================================================================O | Old Race Ruins (SQ002) | O============================================================================O |Recommended | | | Level: | 45+ | |------------|---------------------------------------------------------------| | Treasure: | Medicine Bottle x2, Sacrificial Doll x2, Wolfsbane, ?ITEM | | | (Sweet Syrup), Kitty Suit, Meteorite, Roundel Dagger, | | | Steel Helmet x2, Orb of the Valkyrie, Rob of Deception, | | | ?ITEM (Resurrection Mist), Dwarven Sword, Rainbow Diamond, | | | Silver Greaves x2, ?MINERAL (Moonrock), ?MINERAL (Mithril) | | | Elven Cap, Star Ruby, ?MINERAL (Meteorite), Steel Armor x2, | | | Sweet Syrup, Elven Slippers, Air Slicer, Divine Fury SFT, | | | ?MINERAL (Damascus) | |------------|---------------------------------------------------------------| | Enemies: | Drow Healer (1100HP, 80MP), Cuniculus (1100HP) Witchdoctor | | | (1200HP, 80MP), Petri Gerel (2400HP), Berserker (2600HP) | | | Hound Spirit (2800HP), Vorpal Bunny (2800HP), | | | Dragon Axman (3900HP), Ancient Guardian (BOSS) | O============================================================================O The Old Race Ruins are to the northwest of Silvalant. Hug the mountain and you should get to it eventually. NOTE: There is a screenshot of where it is at gamefaqs.com NOTE2: You need the Silvalant Emblem to get to most of this dungeon. MAP OF B1 From the entrance head north, then east and grab the MEDICINE BOTTLE(1). Back 1 screen and head north to get the SACRIFICIAL DOLL(2). Back 1 screen and head west this time, grab the WOLFSBANE(3) on the way and head down to B2. MAP OF B2-A Head south past the save point and get ?ITEM(4) (Sweet Syrup). Back at the save point. SAVE. Head east first, then south to get a KITTY SUIT(5). Continue north and grab the METEORITE(6) from the glitter. When you try to go past this, an old man will appear. If you do not have the Silvalant Emblem you won't be able to pass if you do, then continue north. MAP of B2-B Go southwest here to get a ROUNDEL DAGGER(7). Go back a screen and into the door for 2 chests: a STEEL HELMET(8) and a ORB OF THE VALKYRIE(9). Then go south. Follow the path until you get to a 4-way path. Go north first into the door for a ROBE OF DECEPTION(10) and ?ITEM(11) (Resurrection Mist). Back at the 4-way, go west for a DWARVEN SWORD(12), then continue south until you get to B3. MAP of B3-B Grab the RAINBOW DIAMOND(13) then go northwest to grab another STEEL HELMET(14). Continue south, then southeast for SILVER GREAVES(15). Backtrack and head southwest to get a ?MINERAL(16) (Moonrock) before heading south to B4. MAP of B4-B Immediatly nab the ?MINERAL(17) (Mithril) before heading north. Grab the STAR RUBY(18) before going east and grabbing the ELVEN CAP(19). Backtrack a screen and go northwest to get a SACRIFICIAL DOLL(20) and ?MINERAL(21) (Meteorite). Backtrack again and before heading into the door, get the ?MINERAL(22) (Damascus). Now enter the door. If you have MAVELLE and IOSHUA you will see the secret cinematic scene. If you have MAVELLE and ASHLAY the MAVELLE will leave your party. If you have MAVELLE, BOTH IOSHUA and ASHLAY, then you'll switch out MAVELLE for ERYS. When your done, head all the way back up to the save point. SAVE. Now head west to B3. MAP OF B3-A Head southwest from here, and grab the SWEET SYRUP(23). Continue east and then north until you get to a door. Enter and grab the MEDICINE BOTTLE(24) and the STEEL ARMOR(25). Outside the door continue east. Soon you'll come across an old man. If you don't have the Silvalant Emblem then you won't be able to pass, if you do continue on. MAP OF B4-A Follow the path until you get to a door. Before you enter heal up and equip your best weapons/armor. When your ready head inside to fight the boss. O========================O O------------O |Name: Ancient Guardian | | (BOSS-14) | |=====================o======================================================| | Level Range: 45+ | HP Range: 45,000 | EXP: 4,819 | |=====================o======================================================| | Weakness(es): N/A | | Strength(s): All Elements | |============================================================================| | DROPS LIST: ?MINERAL (Orichalcum) | |=====o===============o================o==================o==================| | Strategy: Spam, Spam, Spam. Watch out for his moves, because they can | | --------- easily kill you. If you can move to the north or south of the | | screen in the beggining then attack, that way if he uses his beam move, or | | Jio Impact you'll (hopefully) dodge it. | O============================================================================O After you beat him, enter all the doors to get a bunch of treasure: ELVIN SLIPPERS(26), AIR SLICER(27), STEEL ARMOR(28), SILVER GREAVES(29), DIVINE FURY SFT(30) That's it for this place, use a Jewel of Frog if you have one, other wise run all the way back to the entrance. O============================================================================O | The Cave of the Seven Stars (SQ003) | O============================================================================O From the final save point head south, PAST the teleporter you cam up from. Here will be another teleporter, this one will take you to the beggining of Revorse Tower. Head east to be in a big circular room. North is the exit, east takes you to 1F, while south will take you to the Oracle Room. The man on the right of the tablet will sell things. The far east room holds a chest with a MAGIC JAR(1)! Magic Jar = Mischief. I know at this point it's slightly useless but...free items! The other rooms have people in them, talk to them if you want. The far west room will take you to a save point and the Cave of the Seven Stars. SAVE and continue. I'm not gonna bother typing up these straight forward paths. If you get lost in B2, your pathetic. Continue south 3 floors to B4. B4 MAP HERE The tablet in the middle is a clue that states: "When the glitter of gold becomes too bright, it may be difficult to see the way forward." Enter the rooms and CLOSE all the chests, this will make the door open. B5 MAP HERE From the start, head east to grab the RING OF MIGHT(2) from the chest before heading south to B6. B6 MAP HERE Head east and north through the door. Enter both doors here for the BACKSTAB(3) skill and a STAR GUARD(4). Continue west and down the stairs to B7 Continue south 2 levels until your at B9. Read the Clue: "Ladies First." Go to your menu-->Tactics-->Replace and put all of your women characters IN FRONT of the men, this will open the door. Continue to B10. B10 MAP HERE Go southwest to the next screen and take the MINDHEADER(5) from the chest. Back at the entrance go east the north through the door and down the stairs. Grab the STAR RUBY(6), GOLD RING(7), and DRAGON BLADE(8) from the chests, then go back upstairs. From the door go south to B11, then B12. B12 MAP HERE Head east and north through the door. Grab ?WEAPON(9) (Bow of Lightning) and DAMASCUS(10) from the chests as you head west and down the stairs. Continue to B14 Read the clue: "Remove what hinders the lovers." In this room examining the statues moves them Clockwise. Move them so they are looking at each other (ie. the top 2 at each other, and the bottom 2 at each other). This will open the door, so proceed south. B15 MAP HERE It looks like its a dead end but there are really some secret paths here. Hug the southeast wall to get to the chest with the EXTINCTION SPELL(11) (for ERYS and IOSHUA). That's it? Nope, there's another secret path to the west, hug the wall and you'll find it. Continue west and you'll get to another room. Go west again through yet another path, and go down the stairs. From here move west and take the ?MINERAL(12) (Damascus), RING OF HEALING(13), HOLY ORB(14), XTRA KNUCKLES(15) from the chests. Backtrack north, then west through the hidden path, then southeast and down the stairs to B16. B16 MAP HERE From here go east to grab the STAR RUBY(16) then continue south 2 screens to B18. B18 MAP HERE Go southwest to the next screen and take the RAINBOW DIAMOND(17) from the chest. Back at the entrance go east this time. You'll see a dead adventurer on the floor who tells you to be carefull. Entering the room above him will force you into a battle with 2 Demonic Eyes at 1 HP! Heal fast if you choose to fight them. When your done continue south to the next floor. B19 MAP HERE Read the clue: "What one is the next on does not want to be." The rooms hold chest switches, but you only need to mess with 2 (either the west 2 or the east 2). Open the closed chest, and close the opened chest to open the door. Continue to B20. B20 MAP HERE More hidden paths, ugh. Head southeast through a path to another room, from this room go south into another path, and west to a room with KAISER KNUCKLES(18) in the chest. Head back to the entrance (with the dead body) and go southwest through a path this time. Go down the stairs and grab the ORICHALCUM(19), FAERIE RING(20), and STAR LANCE(21) from the 3 chests, then head back upstairs. From here head west then north to get the RING OF INFINITY (22) from the chest. Back inside the hidden path, continue west and down the stairs. Continue south 3 floors until you get to B24. Read the clue: "Release them all." This means we want all the chests to be open so let's count the chests from west to east as 1, 2, 3 and 4. Close the 2nd one, then close the 3rd one. Continue on. B25 MAP HERE Head southwest through a hidden path, to another room. Continue west past the chest to a room with stairs. Before going down them, go northeast through a path to get a VIOLENT HANDY STICK(23) from the chest. Go back down a screen and down the stairs to get the ?MINERAL(24) (Mithril), RING OF WISDOM(25), MURASAMA(26), and CYUSS SPECIAL(27) from the chests. Backtrack to the entrance and eash south, then west 2 screens then down the stairs. Continue south to B27. B27 MAP HERE Head east and nab the AURORA BLAD(28), before continuing south. B28 MAP HERE Head southwest. Both paths (southwest and east) will take you to B29, however if your going east beware of going into the 2 rooms. Both will make you fight 2x Demonic Eyes at 1 HP. Anyway, when your ready continue down the stairs to B29. The clue says: "It can be embarrassing to be seen." So move the statues so they face away from each other, then head down the stairs. Before going north, HEAL UP! EQUIP YOUR WEAPONS. It's time to fight the boss of the Cave of the Seven Stars. O======================O O------------O |Name: Bandit King x2 | | (BOSS-15) | |=====================o======================================================| | Level Range: 130+ | HP Range: 117,750 | EXP: 17,040| |=====================o======================================================| | Weakness(es): N/A | | Strength(s): N/A | O============================================================================O |Name: Resphina | | |=====================o======================================================| | Level Range: 130+ | HP Range: 35,300 MP Range: 240 | |=====================o======================================================| | Weakness(es): Dark | | Strength(s): N/A | |============================================================================| | DROPS LIST: Velvet Tear | |=====o===============o================o==================o==================| | Strategy: Kill Resphina First. She's a real annoying B--ch. Even if you | | -------- have mages in your party, it's a good idea to kill her yourself | | None of them absorb anything, so spam Redwyrm Thundersurge to your hearts | | content. | O============================================================================O When you've beaten them it's time to get the last treasure of this cave. Grab the RING OF ABSORBTION(29), MITHRIL(30), SMOOTH CRYSTAL(31), ARCHANGEL'S BRACELET(32), PHILOSOPHER'S STONE(33), ORICHALCUM(34), RING OF FUSION(35). NOTE: The Smooth Crystal is for WELCH only. With the crafting specialty, use the smooth crystal and it should turn into Symbol of the Gods. Use this on WELCH and she'll learn her best killer move: Nibelungaling! That's it for the Cave of the Seven Stars, you can walk all the way back to the 1st floor, or you can use a Jewel of Frog to be teleported back to the save point. If you want more of a challenge (sort of) then go fight Gabriella (SQ005). If you want even more of a challenge go play Universal Mode. To get Universal Mode look at Tzepish's Universe Walkthrough. O============================================================================O | The Devil's Aria (SQ004) | O============================================================================O The Devil's Aria is a song with the Silver Trumpet from the Music Specialty. This song when played, will take you to a random battle (depending on the level) upon return to the world map (this does not work in towns). To get this song you must have the following: 1. A Silver Trumpet (bought in Eckdart/Tropp for 300,000 Fol) 2. The Secret Talents Rythem Sense and Listening 3. The Specialty Music Get 20 Feather Pen's and Conductor's Batons and Compose with the Trumpet to get the song, then with the character you have Music on Perform the song until you get both the talents Rythem Sense and Listening (if you don't have them already). NOTE: RODDICK CANNOT LEARN LISTENING SO HE WILL NOT BE ABLE TO PLAY ANY SONGS WELL The monster you fight is dependent on what level the Music Specialty is. The following list will show you want enemy you fight for each level, how much EXP is given, and the strengths/weaknesses. NOTE2: EXP is based on a 4-man party. NOTE3: AB = Absorbs O==============o===============o===================o===============o=========O | Enemy Name | Music Level | Strengths | Weaknesses | EXP | o--------------o---------------o-------------------o---------------o---------o |Dark Magician | 1 |Earth, Water, Dark | Light | 22,035 | o--------------o---------------o-------------------o---------------o---------o |Conjurer Devil| 2 | Dark | Light | 23,085 | o--------------o---------------o-------------------o---------------o---------o | Slayer | 3 | N/A | N/A | 25,200 | o--------------o---------------o-------------------o---------------o---------o | Medusa Eye | 4 |Fire, Wind, Dark(AB)| N/A | 103.500 | o--------------o---------------o-------------------o---------------o---------o | Arachmene | 5 | Water (AB) | Fire | 7.875 | o--------------o---------------o-------------------o---------------o---------o |Axman of Doom | 6 | Fire | Water | 58,500 | o--------------o---------------o-------------------o---------------o---------o | Cannibal | 7 | N/A | All Elements | 57,206 | o--------------o---------------o-------------------o---------------o---------o | Arch Pheonix | 8 | Fire, Wind | N/A | 100,350 | o--------------o---------------o-------------------o---------------o---------o | Gargantua | 9 | N/A | All Elements | 72.000 | o--------------o---------------o-------------------o---------------o---------o | Gabriella | 10 | ? | ? | ?????? | o--------------o---------------o-------------------o-------- ------o---------o O============================================================================O | The Devil's Aria - Gabriella (SQ005) | O============================================================================O COMMING SOON O============================================================================O | Secrets (ST000) | O============================================================================O The following are secrets that most people don't know about. They are not needed to complete the game and are only here to make things easier for you. O============================================================================O | Easy Fol Making (ST001) | O============================================================================O Did you get to Silvalant, talk to Santa the Dealer and despair at ever getting the chance to buy a tri-emblem? Well don't! If you follow these steps you'll be a multi-billionare in no time at all. 1. Get the Super Specialty Group Appraising. To get this you need the skills: Item Knowledge, Mineralogy, Herbology (Appraising) and Mineralogy, Eye for Detail, Aesthetics (Crafting) on everybody in your party. [What it does]: Uses a spectacles. Lowers or Raises the prices of shops. Only once per spectacles. Get this SS to level 10. 2. Buy the Lezard Flask in Ionis. 3. (OPTIONAL) Get the Super Specialty Orchestra (skills: Performance, Music Knowledge (Music) and Sketching, Aesthetics (Art)). Stock up on Conductor's Batons. (You need at least 4 Instraments/compositions for this SS to work) 4. Pick on of your mages (and make sure he/she has the Blessing of Mana talent). Get the Item Creation Alchemy (Technology, Minerology, Faeriology) to level 10. 5. Get 20 Irons. 6. (OPTIONAL) Play Orchestra 7. Go to Item Creation-->Alchemy with your mage, and scroll down until you see Philosopher's Stone. Make as much as you can (if Orchestra stops, restart it) until you run out of Iron. 8. Go to the Super Specialty Group Appraising and choose to Raise Prices (you need Spectacles). 9. Go to any shop, and sell. With the prices raised, your Philosopher's Stones should sell for 480,000 Fol (as opposed to 390,000 without Group Appraising). 10. Rinse and repeat. O============================================================================O | Easy Leveling (ST002) | O============================================================================O There are two ways to easily get to level 100. 1 requires you to create and replicate (that will probably lower your paries AL toward RODDICK), while the other requires you to be at least level 45 with decent equipment (Mt. Metorx Mines). O=========O | Way 1 | O=========O NOTE: THIS WAY WILL LOWER YOUR PARIES AL TOWARD RODDICK! 1. Get the Super Specialty Contraband (skills: Poker Face, Courage (Pickpocketing) and Imitation (Replication)) to level 8-10. 2. Get 20 Premium Paper (in Ionis) 3. (OPTIONAL) Get the Super Specialty Orchestra (skills: Performance, Music Knowledge (Music) and Sketching, Aesthetics (Art)). Stock up on Conductor's Batons. (You need at least 4 Instraments/compositions for this SS to work) 4. (OPTIONAL) Play Orchestra. 5. Use Contraband until you make the item Forged Metals. 6. Organize your Newly Acquired Items by time acquired 7. Get the Item Creation Replication (skill: Imitation) to level 10. 8. Buy 20 Magic Film (and a Magic Camara) 9. (OPTIONAL) Play Orchestra. 10. Go to Item Creation-->Replication and start to replicate the Forged Metals (if Orchestra stops, restart it) until you run out of Magic Film. Get 20 Forged Metals. 11. Use them on the characters your fighting with, get into a battle, win. Repeat until you have 1 Forged Metal left. 12. Repeat steps 8-11 until you get to level 100. Forged Metals do not work past level 100. O=========O | Way 2 | O=========O 1. Buy the Silver Trumpet in Eckdart/Tropp (costs 300,000 Fol) 2. Buy 20 Feather Pen/Conductor's Batons 3. Choose the person you want to give the Specialty Music to (preferably with someone who has at least one of the talents Rythem Sense/Listening) 4. Upgrade Music Knowledge and Performance to level 4. 5. Specialty-->Music-->Compose with the Trumpet until you learn the song "The Devil's Aria" 6. Specialty-->Music-->Perform with the Trumpet until you learn the secret talents Listening AND Rythem Sense (if they don't have it yet) 7. Restock on Conductor's Batons 8. Exit to the world map. 9. Equip your best equipment (make sure you weapons do NOT have the elements Fire, Wind, or Dark. Equipt Amulet of Freedom (prevent Petrify). 10. SAVE 11. Specialty-->Music-->Perform-->The Devil's Aria then exit to the world map 12. Fight Medusa Eye, and win 103,500 EXP (with a 4-member party) NOTE: People have said that Medusa Eye is harder than the level 7 monster Arch Pheonix. I disagree. I fought the Arch Pheonix at level 65 and it parried me 90 percent of the time, whereas the Medusa Eye barely parried me at all. Yes, the Medusa Eye absorbs 3 elements, and petrifies, but you'll be killing it faster than the Pheonix. If you would rather fight the Pheonix then upgrade Music to level 7. (The Arch Pheonix gives 100,350 EXP with a 4-member party -- 3k exp less than the Medusa Eye) O============================================================================O | Talents (TL000) | O============================================================================O Talents are additional "specialties" which give you 100 SP bonus when you learn them. You can acquire the talent by repeatedly performing a certain specialty, you may eventually acquire the necessary talent. You'll hear a "Ping" sound, when you've unlocked one, and a message will pop up saying "You have aquired the secret talent "XXXX". Talents also improve your success rate in item creation type which is related to the learned talent. For example, learning Design Sense boosts your success rate in Art. Each character has starting talents and secret talents which have to be learned. The talent they start with is random, so always save before gaining a new character. If you want a specific skill to begin with, and you don't get it, restart until you do. The maximum amount of talents one character can have is 10 (although as shown below, not everyone can learn all the talents). O============================================================================O | Talent Name | Learned when using | Characters who CANNOT learn | |-----------------|---------------------|------------------------------------| | Originality | Customization | IOSHUA, ERYS, ILIA | |-----------------|---------------------|------------------------------------| | Taste | Cooking | RONYX | |-----------------|---------------------|------------------------------------| | Nimble Fingers | Crafting, Machinist | CYUSS, ASHLAY | |-----------------|---------------------|------------------------------------| | Design Sense | Art, Machinist | ASHLAY | |-----------------|---------------------|------------------------------------| | Rhythm Sense | Music | N/A | |-----------------|---------------------|------------------------------------| | Composition | Writing | N/A | |-----------------|---------------------|------------------------------------| | Love of Animals | Familiar | IOSHUA, ERYS, RONYX | |-----------------|---------------------|------------------------------------| | Listening | Music | RODDICK | |-----------------|---------------------|------------------------------------| | Blessing of Mana| Alchemy | RODDICK, CYUSS, ASHLAY, ILIA, PHIA | | | | T'NIQUE, PERICCI, WELCH | |-----------------|---------------------|------------------------------------| | Animal Instinct | Scout | RONYX, ILIA | O============================================================================O O============================================================================O | Skill List (SL000) | O============================================================================O The following are all the descriptions and SP needed of all the skills in the game. The SP needed charts were made with level 10 Determination. Sketching The ability to exactly replicate the shape of an object on paper. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Sketching | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 4 | 7 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 19 | o---------------|------------------------------------------------------------o Music Knowledge A general knowledge of music. Raises AGL by 1 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| |Music Knowledge| SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 6 | 9 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 24 | o---------------|------------------------------------------------------------o Performance The ability to play instruments. Raises AGL by 1 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Performance | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 6 | 9 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 24 | o---------------|------------------------------------------------------------o Item Knowledge Knowledge of various items. Raises sell prices by 3% per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| |Item Knowledge | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 4 | 7 | 10 | 13 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 40 | o---------------|------------------------------------------------------------o Minerology Knowledge of precious metals. Raises INT by 3 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Minerology | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 4 | 16 | 32 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 59 | o---------------|------------------------------------------------------------o Herbology Knowledge of various herbs. Raises the restorative effects of Blueberries/ Blackberries by 3% per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Herbology | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 3 | 10 | 18 | 27 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 64 | o---------------|------------------------------------------------------------o Eye for Detail The ability to do detailed work with your hands. Raises AGL by 1 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Aesthetics | SP Needed: 1 | 1 | 1 | 1 | 1 | 2 | 9 | 17 | 26 | 36 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 95 | o---------------|------------------------------------------------------------o Aesthetics The ability to find pleasure in studying objects of beauty. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| |Eye for Detail | SP Needed: 1 | 1 | 1 | 1 | 1 | 4 | 18 | 32 | 46 | 50 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 155 | o---------------|------------------------------------------------------------o Penmanship Intellectual manual labor needed for creating written works. Raises DEX by 1 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Penmanship | SP Needed: 1 | 1 | 1 | 1 | 5 | 6 | 7 | 8 | 9 | 10 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 49 | o---------------|------------------------------------------------------------o Effort The will to push one's self towards one's goals. Lowers EXP needed to level up o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Effort | SP Needed: 1 | 4 | 12 | 20 | 28 | 36 | 44 | 52 | 60 | 68 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 325 | o---------------|------------------------------------------------------------o Determination The will to meet all challenges. Lowers SP needed for each skill. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Determination | SP Needed: 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 440 | o---------------|------------------------------------------------------------o Resilience The will to withstand pain and suffering. Raises CON by 2 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Resilience | SP Needed: 1 | 1 | 1 | 1 | 1 | 2 | 9 | 17 | 26 | 36 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 95 | o---------------|------------------------------------------------------------o Danger Radar The ability to detect immediate danger. Raises STM by 3 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Danger Radar | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 6 | 20 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 34 | o---------------|------------------------------------------------------------o Biology Knowledge of all living creatures. Raises HP by LV-squared x 10. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Biology | SP Needed: 1 | 1 | 8 | 20 | 30 | 40 | 55 | 60 | 65 | 70 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 350 | o---------------|------------------------------------------------------------o Mental Science Knowledge of the mind and supernatural powers. Raises MP by 5 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| |Mental Science | SP Needed: 1 | 1 | 1 | 1 | 6 | 12 | 32 | 42 | 62 | 70 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 228 | o---------------|------------------------------------------------------------o Knife The ability to cut with a knife required by all aspiring chefs. Raises STR by 10 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Knife | SP Needed: 1 | 1 | 1 | 1 | 12 | 20 | 30 | 35 | 45 | 70 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 216 | o---------------|------------------------------------------------------------o Recipe Knowledge of how to make food. Boosts the effects of eating a favorite dish. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Recipe | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 10 | o---------------|------------------------------------------------------------o Keen Eye A keen eye for good ongredients. Raises the restorative effects of cooked dishes. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Keen Eye | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 10 | o---------------|------------------------------------------------------------o Whistling The ability to put your fingers in your mouth and blow hard to produce a piercing sound. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Whistling | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 6 | 10 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 25 | o---------------|------------------------------------------------------------o Animal Training The ability to train an animal to do specific tasks. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| |Animal Training| SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 11 | o---------------|------------------------------------------------------------o Smithing The ability to forge metals. Raises DEX by 2 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Smithing | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 4 | 12 | 20 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 43 | o---------------|------------------------------------------------------------o Technology The ability to distill liquids and use lab equipment. Raises STR by 10 per LV o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Technology | SP Needed: 1 | 1 | 4 | 8 | 12 | 28 | 36 | 44 | 52 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 246 | o---------------|------------------------------------------------------------o Faeriology Knowledge of faeries and the source of life. Raises INT by 2 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Faeriology | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 3 | 7 | 11 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 28 | o---------------|------------------------------------------------------------o ESP The ability to receive messages from an otherworldly presence. Could they be signs? (Recieves random item) o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | ESP | SP Needed: 1 | 1 | 1 | 4 | 7 | 10 | 20 | 30 | 40 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 174 | o---------------|------------------------------------------------------------o Piety Knowledge of the gods. Raises a random ability value. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Piety | SP Needed: 1 | 1 | 1 | 4 | 8 | 12 | 16 | 20 | 40 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 163 | o---------------|------------------------------------------------------------o Purity A mind that is open to the whims of the Gods of Creation. (Free Fol) o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Purity | SP Needed: 1 | 1 | 1 | 3 | 5 | 10 | 20 | 30 | 40 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 171 | o---------------|------------------------------------------------------------o Aesthetic Design Balancing beauty and might. Raises STR, INT, AGL and DEX by 6 per LV. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| |AestheticDesign| SP Needed: 4 | 10 | 16 | 22 | 28 | 40 | 45 | 50 | 55 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 330 | o---------------|------------------------------------------------------------o Courage Courage can help one keep one's nerves, even in front of a crowd. o----------------------------------------------------------------------------o | Skill | Level: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |---------------|------------------------------------------------------------| | Courage | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 4 | 10 | 20 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 41 | o---------------|------------------------------------------------------------o Poker Face The ability to act cool ander any circumstances. Raises GUTS by 3 per LV. o----------------------------------------------------------------------------o | Skill | Level: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |---------------|------------------------------------------------------------| | Poker Face | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 4 | 8 | 12 | 16 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 46 | o---------------|------------------------------------------------------------o Imitation The ability to correctly grasp the details of an object and make them your own o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Imitation | SP Needed: 1 | 1 | 1 | 6 | 14 | 22 | 28 | 34 | 40 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 207 | o---------------|------------------------------------------------------------o Machinery Knowledge of machines. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Machinery | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 5 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 15 | o---------------|------------------------------------------------------------o Operation The ability to use machines properly. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Operation | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 4 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 14 | o---------------|------------------------------------------------------------o [Combat Skills] Guardbreak Randomly ignores an enemy's defense when attacking. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Guardbreak | SP Needed: 2 | 4 | 12 | 14 | 26 | 28 | 40 | 50 | 60 | 70 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 306 | o---------------|------------------------------------------------------------o Backstab Randomly teleports character behind enemy's back. (This skill can be found ONLY in the Cave of the Seven Stars). Counter Trigger a counterattack when button pressed while blocking. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Counter | SP Needed: 1 | 1 | 1 | 1 | 10 | 15 | 20 | 30 | 40 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 179 | o---------------|------------------------------------------------------------o Feint Randomly guarantees attack to land, regardless of hit accuracy. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Feint | SP Needed: 1 | 2 | 12 | 22 | 42 | 60 | 62 | 65 | 70 | 75 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 411 | o---------------|------------------------------------------------------------o Power Burst Randomly boosts attack power. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Power Burst | SP Needed: 1 | 1 | 1 | 1 | 1 | 12 | 26 | 28 | 50 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 181 | o---------------|------------------------------------------------------------o Hasten Speech Cuts casting time for spells. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Hasten Speech | SP Needed: 20 | 30 | 30 | 40 | 40 | 50 | 60 | 70 | 70 | 79 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 489 | o---------------|------------------------------------------------------------o Body Control Reduces daze time. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Body Control | SP Needed: 1 | 1 | 1 | 1 | 1 | 1 | 1 | 5 | 10 | 15 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 37 | o---------------|------------------------------------------------------------o Qigong Randomly boosts defense. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Qigong | SP Needed: 1 | 1 | 1 | 1 | 8 | 15 | 22 | 29 | 36 | 43 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 157 | o---------------|------------------------------------------------------------o Sidestep Randomly evades enemy attacks. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Sidestep | SP Needed: 1 | 2 | 12 | 22 | 42 | 60 | 62 | 65 | 70 | 75 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 411 | o---------------|------------------------------------------------------------o Godspeed Increases movement speed with each level. Randomly teleports character into attack position. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Godspeed | SP Needed: 1 | 1 | 1 | 1 | 1 | 13 | 23 | 33 | 43 | 60 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 177 | o---------------|------------------------------------------------------------o Trance Randomly increases spell damage. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Trance | SP Needed: 1 | 1 | 1 | 4 | 14 | 24 | 34 | 44 | 54 | 70 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 247 | o---------------|------------------------------------------------------------o Concentration Randomly prevents incantation to be interrupted by enemy attacks. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Concentration | SP Needed: 1 | 1 | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 283 | o---------------|------------------------------------------------------------o Recast Cuts waiting time between spells. o----------------------------------------------------------------------------o | Skill | Level: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |---------------|------------------------------------------------------------| | Body Control | SP Needed: 1 | 1 | 2 | 9 | 16 | 23 | 30 | 37 | 44 | 51 | |---------------|------------------------------------------------------------| | | Total SP Needed to Master: 214 | o---------------|------------------------------------------------------------o O============================================================================O | Item Creation (IC000) | O============================================================================O O=======O | Art | O=======O "The special ability to breathe life into paintings and sculptures created by yourself." [Skills needed]: Sketching, Aesthestics [Item which increases success rate]: Graphic Tool (Create via Machinery) [Talent which increases success rate]: Design Sense [Items needed]: Magic Canvas, Magic Clay O=================O | Customization | O=================O "The special ability to modify one's weapons into something new and improved." [Skills needed]: Eye for Detail, Smithing, Aesthetic Design [Item which increases success rate]: Magical Rasp (Buy in Silvalant) [Talent which increases success rate]: Originality [Items needed]: Weapons O==============O | Appraising | O==============O "The special ability to identify items with names that begin with a question mark." [Skills needed]: Item Knowledge, Mineraology, Herbology [Item which increases success rate]: Element Analyzer (Create via Machinery) [Talent which increases success rate]: N/A [Items needed]: Spectacles O============O | Crafting | O============O "The special ability to craft gems and precious metals into original accessories." [Skills needed]: Mineraology, Eye for Detail, Aesthetics [Item which increases success rate]: Soldering Iron (Create via Machinery) [Talent which increases success rate]: Nimble Fingers [Items needed]: Gems/Metals O===========O | Writing | O===========O "The special ability to pen books on skills you have learned that raise the reader's skill level." [Skills needed]: Penmanship [Item which increases success rate]: Word Processory (Create via Machinery) [Talent which increases success rate]: Composition [Items needed]: Fountain Pen O===============O | Compounding | O===============O "The special ability to compound two herbs to create medicine." [Skills needed]: Biology, Herbology, Mental Science [Item which increases success rate]: Steril Glove (Create via Machinery) [Talent which increases success rate]: N/A [Items needed]: Herbs O===========O | Cooking | O===========O "The special ability to process raw ingredients into food." [Skills needed]: Knife, Recipe, Keen Eye [Item which increases success rate]: Keen Kitchen Knife [Talent which increases success rate]: Taste [Items needed]: Ingredients O===========O | Alchemy | O===========O "The special ability to turn iron into gems and other precious metals." [Skills needed]: Technology, Minerology, Faeriology [Item which increases success rate]: Triangle Flask (Create via Machinery) [Talent which increases success rate]: Blessing of Mana [Items needed]: Iron O============O | Survival | O============O "The special ability to forage an area of the world map for useful items. Costs 4MP per attempt." [Skills needed]: Herbology, Resilence [Item which increases success rate]: Survival Set (Create via Machinery) [Talent which increases success rate]: N/A [Items needed]: 4MP O===============O | Replication | O===============O "The special ability to create an exact replica of an item." [Skills needed]: Imitation [Item which increases success rate]: Ririca (Create via Machinery) [Talent which increases success rate]: N/A [Items needed]: Magic Camera O=============O | Machinist | O=============O "The special ability to create a variety of useful machinery for an adventurer." [Skills needed]: Machinery, Operation [Item which increases success rate]: N/A [Talent which increases success rate]: Design Sense, Nimble Fingers [Items needed]: Mechanic's Toolbox O============================================================================O | Specialties (SP000) | O============================================================================O O==========O | Oracle | O==========O "The special ability to pick up useful (or not) messages from the Tria, the Gods of Creation." [Skills needed]: ESP, Piety, Purity [Item which increases success rate]: N/A [Talent which increases success rate]: N/A [Items needed]: N/A O=========O | Music | O=========O "The special ability to write music and play instruments." [Skills needed]: Performance, Music Knowledge [Item which increases success rate]: Music Editor (Buy in Silvalant) [Talent which increases success rate]: Rythem Sense, Listening [Items needed]: Feather Pen, Conductor's Baton, Instruments [Piano] Salvation Hymn - While the music plays, walking recovers HP and MP. Celebration Hymn - While the music plays, all attributes are increased [Cembalo] Spirit Dance - While the music plays, hit accuracy is increased. Faerie Dance - While the music plays, agility is increased. [Shamisen] A Pale Breeze - While the music plays, movement rate is increased. A Hidden Power - While the music plays, max HP and MP are increased. [Trumpet] The Devil's Aria - Returning to the world map after the performance triggers a battle with specific monsters. Aria of the Gods - While the music plays, anyone can perform any specialty, even without the requisite talents. [Harmonica] Battle Blues - While the music plays, battles occur more frequently. Lonely Blues - While the music plays, battles occur less frequently. [Lyre] Song for Justice - While the music plays, attack power is increased. The Eternal Song - While the music plays, defense is increased. [Violin] Hero's Arrival - Returning to the world map after the performance triggers a battle with specific monsters. Goddess' Arrival - While the music plays, success rate are increased for performing specialties. [Organ] A Healing Tune - While the music plays, walking restores HP. A Relaxing Tune - While the music plays, walking restores MP O=========O | Train | O=========O "The special ability to lower one's attributes in return for gaining more EXP in battle." [Skills needed]: Effort, Determination, Resilience [Item which increases success rate]: N/A [Talent which increases success rate]: N/A [Items needed]: N/A O============O | Scouting | O============O "The special ability to raise or lower the frequency of battles at will." [Skills needed]: Danger Radar [Item which increases success rate]: N/A [Talent which increases success rate]: Animal Instinct [Items needed]: N/A O============O | Familiar | O============O "The special ability to train an animal to leave dungeons and other places to go shopping." [Skills needed]: Whistling, Animal Training [Item which increases success rate]: N/A [Talent which increases success rate]: Love of Animals [Items needed]: Pet Food o---- Pigeon Run (Level 1-2) ----------------------------------------(SP001)-o | | | Aquaberries..................70 Fol Blackberries................180 Fol | | Blueberries..................50 Fol Spectacles...................10 Fol | | | o----------------------------------------------------------------------------o o---- Crow Run (Level 3-4) --------------------------------------------------o | | | Rose Hip....................230 Fol Wolfsbane...................150 Fol | | Lavender.....................35 Fol Flare Bomb..................180 Fol | | | o----------------------------------------------------------------------------o o---- Stork Run (Level 5-6) -------------------------------------------------o | | | Paralysis Cure..............100 Fol Mind Bomb...................300 Fol | | Mandrake.....................80 Fol Resurrection Elixir.........500 Fol | | Stone Cure..................100 Fol | | | o----------------------------------------------------------------------------o o---- Hawk Run (Level 7-8) --------------------------------------------------o | | | Seafood.....................150 Fol Fruit........................80 Fol | | Grains......................150 Fol Meat.........................50 Fol | | Vegetables...................20 Fol Eggs and Dairy...............20 Fol | | | o----------------------------------------------------------------------------o o---- Eagle Run (Level 9-10) ------------------------------------------------o | | | Blueberries..................50 Fol Aquaberries..................70 Fol | | Blackberries................180 Fol Spectacles...................10 Fol | | Athelas.....................800 Fol Medicine Bottle.............300 Fol | | Resurrection Elixir.........500 Fol Magic Canvas................300 Fol | | | o----------------------------------------------------------------------------o O============================================================================O | Super Specialties (SS000) | O============================================================================O Super Specialty Skills: NOTE: To get Super Specialties, most everyone in your party must have the Specialties needed. I say most everyone, because if you gain a character after you have gotten a Super Specialty, you still have it even though one of you characters doesn't. O===============O | Master Chef | O===============O "A super specialty where everyone works together to cook up luxurious food and drinks." [Specialties needed]: Cooking and Compounding [Skills needed]: Knife, Recipe, Keen Eye (Cooking) and Biology, Herbology, Mental Science (Compounding) [What it does]: Combines two food items to create better Food. O=============O | Orchestra | O=============O "A super specialty where everyone plays their instruments together in an orchestral performance led by a conductor's baton." [Specialties needed]: Music and Art [Skills needed]: Performance, Music Knowledge (Music) and Sketching, Aesthetics (Art) [What it does]: Uses Conductor's Baton. When used it raises all Item Creation success to 99% O=================O | Enlightenment | O=================O "A super specialty where everyone makes a few sacrifices to earn more skill points per level." [Specialties needed]: Train and Survival [Skills needed]: Effort, Determination, Resilience (Train) and Herbology, Resilience (Survival) [What it does]: Lowers your stats (in battle) to give you more skill points per level O===============O | Publication | O===============O "A super specialty where everyone contributes to an amazing book that they can all be proud about publishing." [Specialties needed]: Writing and Machinist [Skills needed]: Penmenship (Writing) and Machinery, Operation (Machinist) [What it does]: Uses Fountain Pen. Each of you character creates their own books. (When used it resets the Affection Level to 8) O====================O | Group Appraising | O====================O "A super specialty where everyone works together to determine the correct vaule of an object." [Specialties needed]: Appraising and Crafting [Skills needed]: Item Knowledge, Mineralogy, Herbology (Appraising) and Mineralogy, Eye for Detail, Aesthetics (Crafting) [What it does]: Uses a spectacles. Lowers or Raises the prices of shops. Only once per spectacles. O==============O | Blacksmith | O==============O "A super specialty where everyone works together to craft armor from various precious metals." [Specialties needed]: Customization and Alchemy [Skills needed]: Eye for Detail, Smithing, Aesthetic Design (Customization) and Technology, Mineralogy, Faeriology (Alchemy) [What it does]: Uses Smith's Hammer. Uses various minerals to create Armor. O==============O | Contraband | O==============O "A super specialty where everyone conspires to create items that aren't quite legit. Will crime pay in the end?" [Specialties needed]: Pickpocketing and Replication [Skills needed]: Poker Face, Courage (Pickpocketing) and Imitation (Replication) [What it does]: Uses Premium Paper. Creates illegal items (like Forged Metals) This lowers everyone's Affection Level toward RODDICK. O============================================================================O | In-Depth Character Guide (CG000) | O============================================================================O O====================================O | RODDICK Ferrence (CG001) | O====================O====================================O==================O | Age: 19 | | Race: Fellpool | |--------------------| |------------------| | Class: Fighter | Favorite Food: Twisted Pork Chop | | |--------------------|------------------------------------|------------------| | Description: Roddick is part of a group who defends Kratus village. | |------------- His father died at is his post, and Roddick fights to defend | | the village from thieves. He is a very close friend to Dorne and Millie | | who also lost loved ones. He is a very calm and relaxed person, but is | | depressed when thieves attack. Even then, he will fight for his friends | | and what is right. | |----------------------------------------------------------------------------| | Fighting Description: Roddick is a balanced Fighter, fairly fast and has | |---------------------- some strong Special Arts. He hits hard, so you don't | | have to use his Killer Moves very often, however some of them are very | | nice. Dragon Roar FTW! He will most likely be one of your main fighters. | |----------------------------------------------------------------------------| | When Aquired: He's the main Character silly, you start out as him. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM004) | | O====================O==================================O====================O Shockwave Swirl MP: 3 Level: 3 Firestorm Blade MP: 5 Level: 7 Lightray Blade MP: 5 Level: 11 Thunderclap Blade MP: 5 Level: 13 Air Slash MP: 8 Level: 17 Double Slash MP: 13 Level: 19 Spirit Strike MP: 10 Level: 25 Dragon Roar MP: 15 Level: 29 Omega Thunderclap Blade MP: 25 Obtained from: Thunderclap Blade + Omega SFT Omega Lightray Blade MP: 25 Obtained from: Lightray Blade + Omega SFT Omega Double Slash MP: 27 Obtained from: Double Slash + Omega SFT Dragon Slash MP: 25 Obtained from: Spirit Strike + Four Beasts SFT Phoenix Blast MP: 32 Obtained from: Shockwave Swirl + Four Beasts SFT Blackwyrm Thundersurge MP: 55 Obtained from: Dragon Roar + Wyrm King SFT Bluewyrm Thundersurge MP: 55 Obtained from: Dragon Slash + Wyrm King SFT Redwyrm Thundersurge MP: 55 Obtained from: Phoenix Blast + Wyrm King SFT O====================================O | MILLIE Cliette (CG002) | O====================O====================================O==================O | Age: 18 | | Race: Fellpool | |--------------------| |------------------| | Class: Healer | Favorite Food: Fruit parfait | | |--------------------|------------------------------------|------------------| | Description: Milly is the daughter of the top healer in Kratus. She hasn't | |------------- learned anything, because she rarely stays at home. She seems | |to have a crush on RODDICK. | |----------------------------------------------------------------------------| | Fighting Description: MILLIE is the best healer in the game. IOSHUA is | |---------------------- decent, but MILLIE is by far the best. She is pretty | | slow, so she won't be attacking physically. Best to keep her in the back | | healing everyone. | |----------------------------------------------------------------------------| | When Aquired: She joins in Eckdart if you didn't get IOSHUA, and in | | ------------- Silvalant if you did. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Spell List (SL003) | | O====================O==================================O====================O Heal MP: 4 Level: Default Antidote MP: 6 Level: 2 Deep Mist MP: 12 Level: 6 Crush MP: 2 Level: 6 Cure Light MP: 16 Level: 10 Silence MP: 14 Level: 10 Acid Rain MP: 8 Guard MP: 18 Delay MP: 18 Cure All MP: 24 Cure Condition MP: 24 Gravity Crush MP: 11 Haste MP: 20 Level: 34 Power Up MP: 22 Level: 38 Tractor Beam MP: 34 Level: 40 Fix Cloud MP: 12 Level: 40 Fairie Healing MP: 28 Level: 42 Reflection MP: 40 Level: 44 Raise Dead MP: 44 Level: 46 Fairie Light MP: 44 Level: 52 O====================================O | RONYX J. Kenny (CG003) | O====================O====================================O==================O | Age: 38 | | Race: Human | |--------------------| |------------------| | Class: Mage | Favorite Food: Boiled Mushrooms | | |--------------------|------------------------------------|------------------| | Description: The Captain of the starship Calnus. He is currently fighting | |------------- the Leonians. The father of Claude Kenny in | | Star Ocean 2: The Second Story/Star Ocean: Second Evolution. | |----------------------------------------------------------------------------| | Fighting Description: RONYX has pure attack Symbology, but is slow casting | |---------------------- if you get IOSHUA, you'll find he can kill everyone | | with his spells before RONYX can get off one. He uses a bow to attack and | | has so-so attack power. A decent character, but not one I'd recommend using| |----------------------------------------------------------------------------| | When Aquired: Joins in Ionis, the town after Eckdart. On the continent of | | ------------- Van. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Spell List (SL003) | | O====================O==================================O====================O Glaive MP: 2 Level: Default Fire Bolt MP: 2 Level: Default Thunder Bolt MP: 2 Level: Default Wounds MP: 2 Level: Default Shadow Bolt MP: 5 Level: Default Laser Beams MP: 4 Level: Default Black Saber MP: 10 Level: Default Eruption MP: 16 Level: Default Crushing Earth MP: 12 Level: Default Thunder Storm MP: 14 Level: Default Light Cross MP: 10 Level: Default Thunder Cloud MP: 24 Level: 34 Star Flare MP: 26 Level: 36 Shadow Flare MP: 31 Level: 38 Stone Rain MP: 46 Level: 46 Explode MP: 48 Level: 48 Dark Sphere MP: 64 Level: 48 Ravenous Fiend MP: 19 Level: N/A, obtained in Space Time Laboratory Demon's Gate MP: 37 Level: N/A, obtained in Revorse Tower 1F Meteor Swarm MP: 70 Level: N/A, obtained in Revorse Tower 2F O====================================O | ILIA Silverstri (CG004) | O====================O====================================O==================O | Age: 23 | | Race: Human | |--------------------| |------------------| | Class: Fighter | Favorite Food: Crazy Cow | | |--------------------|------------------------------------|------------------| | Description: She's RONYX's second-in-command, a brillant woman with a Ph.D.| |------------- She's remarkably cheerful, and loves alcohol. | |----------------------------------------------------------------------------| | Fighting Description: ILIA is a master of unarmed combat, using her fists | |---------------------- to fight. She is a good fighting character, although | | her Killer moves aren't wonderful. | |----------------------------------------------------------------------------| | When Aquired: Joins with you in Kraat. She's the first person to join you | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM004) | | O====================O==================================O====================O Palm of Destruction MP: 4 Level: 9 Meteor Palm MP: 6 Level: 13 Explosive Kick MP: 6 Level: 17 Avenging Fist MP: 6 Level: 25 Bluewyrm Strike MP: 16 Obtained from: Palm of Destruction + Four Beasts SFT Tiger Claw MP: 18 Obtained from: Avenging Fist + Four Beasts SFT Tortoise Smash MP: 16 Obtained from: Explosive Kick + Four Beasts SFT Phoenix Blast MP: 22 Obtained from: Meteor Palm + Four Beasts SFT Divine Strike MP: 50 Obtained from: Any Four Beasts skill + Bagua SFT Divine Wrath MP: 50 Obtained from: Divine Strike + Divine Fury SFT O====================================O | CYUSS Warren (CG005) | O====================O====================================O==================O | Age: 20 | | Race: Highlander | |--------------------| |------------------| | Class: Fighter | Favorite Food: Tropical Melody | | |--------------------|------------------------------------|------------------| | Description: Cyuss is a son of the leader of the Astral Army. When his | |------------- father talked about handing down his power he left Astral on a| | quest to get stronger. | |----------------------------------------------------------------------------| | Fighting Description: CYUSS is one of the best fighters (strength-wise) in | |---------------------- the game. His Killer Moves aren't as good as RODDICKS| | but are decent. He's kinda slow though. | |----------------------------------------------------------------------------| | When Aquired: Optional character. Can join in Haute after returning the | | ------------ bunny. NOTE: IF YOU GET CYUSS YOU CANNOT GET ASHLAY. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM005) | | O====================O==================================O====================O Shockwave Swirl MP: 3 Level: Default Spirit Blast MP: 4 Level: 13 Double Slash MP: 8 Level: 17 Thunderclap Blade MP: 5 Level: 21 Firestorm Blade MP: 6 Level: 27 Lightray Blade MP: 10 Level: 31 Omega Firestorm Blade MP: 17 Obtained from: Firestorm Blade + Omega SFT Omega Thunderclap MP: 22 Obtained from: Thunderclap Blade + Omega SFT Omega Double Slash MP: 24 Obtained from: Double Slash + Omega SFT Dragon Surge MP: 35 Obtained from: Lightray Blade + Four Beasts SFT Tortoise Surge MP: 27 Obtained from: Spirit Blast + Four Beasts SFT Tiger Surge MP: 27 Obtained from: Shockwave Swirl + Four Beasts SFT O====================================O | ASHLAY Berndbelt (CG006) | O====================O====================================O==================O | Age: 50-60 | | Race: Highlander | |--------------------| |------------------| | Class: Fighter | Favorite Food: Sensou Jelly | | |--------------------|------------------------------------|------------------| | Description: Ashlay is a old war hero. He used to be the best fighter in | |------------- the Astral Army. He thinks it is an art to defeat enemies, | | not just a slaying. When he sees that Roddick uses a familiar swordfighting| | he sees great potential in him, so he wants to see how he turns out. He | | can't use shields since his left arm was damaged in battle. | |----------------------------------------------------------------------------| | Fighting Description: ASHLAY is the third best fighter in the game. He, | |---------------------- like CYUSS, has similar Killer Moves to RODDICK, only| | not as good. However, getting ASHLAY will give RODDICK the chance to get | | his best Killer Moves. ASHLAY is also very slow. |----------------------------------------------------------------------------| | When Aquired: Optional character. Can join in Tatori. You MUST NOT go | | ------------ inside the Astral Caves. In the Arena, talk to ASHLAY to see | | him walk away, then fight an arena battle. Afterwords, head to the dock to | | have him join. NOTE: IF YOU GET CYUSS YOU CANNOT GET ASHLAY. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM006) | | O====================O==================================O====================O Double Slash MP: 5 Level: Default Shockwave Swirl MP: 6 Level: Default Thunderclap Blade MP: 5 Level: Default Firestorm Blade MP: 6 Level: Default Lightray Blade MP: 10 Level: Default Dragon Slash Obtained from: Spirit Strike + Four Beasts SFT Phoenix Blast Obtained from: Shockwave Swirl + Four Beasts SFT Omega Thunderclap Blade MP: 22 Obtained from: Thunderclap Blade + Omega SFT Omega Double Slash MP: 24 Obtained from: Double Slash + Omega SFT O====================================O | IOSHUA Jerand (CG007) | O====================O====================================O==================O | Age: 20 | | Race: Featherfolk| |--------------------| |------------------| | Class: Mage | Favorite Food: Escargot | | |--------------------|------------------------------------|------------------| | Description: Ioshua is part of the Featherfolk race, the winged people that| |------------- live in the mountains. His parents were killed at a young age | | and his sister was abducted. He managed to survive and a human cared for | | him until he became strong enough to get revenge. He joins the party to | | find his lost sister. He hates any kind of violence. | |----------------------------------------------------------------------------| | Fighting Description: IOSHUA has attack and healing symbology, which makes | |---------------------- him a great character in the beggining. He has a high| | magic attack, so his spells usually kill off the enemies in 1 casting. | | A great character if you don't mind waiting to get MILLIE. | |----------------------------------------------------------------------------| | When Aquired: You must go to Purgatorium when first asked. After finishing | | ------------- you'll have the option of recruiting him. If you recruit him | | you will NOT be able to get MILLIE until you reach Silvalant. If you do NOT| | recruit him, you will not be able to get ERYS. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Spell List (SL007) | | O====================O==================================O====================O Heal MP: 4 Level: Default Glaive MP: 2 Level: Default Thunder Bolt MP: 2 Level: Default Wind Blade MP: 2 Level: Default Ice Needles MP: 2 Level: Default Cure Light MP: 16 Level: Default Laser Beams MP: 4 Level: Default Deep Freeze MP: 8 Level: Default Cure All MP: 24 Level: Default Magnum Tornado MP: 8 Level: Default Light Cross MP: 10 Level: 24 Crushing Earth MP: 12 Level: 26 Thunder Storm MP: 14 Level: 28 Fohn Wind MP: 18 Level: 30 Thunder Cloud MP: 24 Level: 34 Star Flare MP: 26 Level: 36 Noah MP: 30 Level: 38 Fairie Healing MP: 28 Level: 42 Stone Rain MP: 46 Level: 46 Extinction MP: 60 Level: N/A, obtained in Cave of the Seven Stars B15F O====================================O | MAVELLE Froesson (CG008) | O====================O====================================O==================O | Age: 19-23 | | Race: Human | |--------------------| |------------------| | Class: Fighter | Favorite Food: Wine Sauce | | |--------------------|------------------------------------|------------------| | Description: Mysterious character. She sold her body to an ancient race | |------------- which once lived on Roak, because she wanted to avenge her | | family's death. Something about Ioshua bothers her... | |----------------------------------------------------------------------------| | Fighting Description: MAVELLE is a decent fighter, but only has 1 great | |---------------------- Killer Move. | |----------------------------------------------------------------------------| | When Aquired: Optional character. If you do NOT get ASHLAY or IOSHUA, she | | ------------ will NOT join. If you have either of them, she will. You MUST| | have both to recruit ERYS. She will join you in Ionis. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM008) | | O====================O==================================O====================O Raven Orb MP: 5 Level: Default Flare Orb MP: 12 Level: Default Hail Orb MP: 12 Level: Default Thunder Orb MP: 12 Level: Default Arc Crystal MP: 12 Level: 33 Seal Crystal MP: 12 Level: 37 Death Crystal MP: 24 Level: 39 Southern Cross MP: 28 Obtained from: Flare Orb + Omega SFT Seventh Star MP: 40 Obtained from: Hail Orb + Omega SFT Galaxy MP: 50 Obtained from: Thunder Orb + Omega SFT O====================================O | PHIA Melle (CG009) | O====================O====================================O==================O | Age: 18-23 | | Race: Highlander | |--------------------| |------------------| | Class: Fighter | Favorite Food: Baked Turban Shell | | |--------------------|------------------------------------|------------------| | Description: Phia is one of the Astral kingdom's knights, and is very loyal| |------------- Because her brother, CYUSS, left so suddenly she harbors some | | resentment toward him. | |----------------------------------------------------------------------------| | Fighting Description: PHIA is the 4th best fighter in the game. She doesn't| |---------------------- ever get as strong as the top 3, but has some decent | | Killer Moves to back it up. | |----------------------------------------------------------------------------| | When Aquired: Optional character. If you do NOT get CYUSS or ASHLAY, she | | ------------ can join you after Purgatorium. If you have one of the two | | she will join you during the emblem quest if you have 6 or less people. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM009) | | O====================O==================================O====================O Raven Sword MP: 5 Level: Default Dancing Sword MP: 5 Level: Default Three Way MP: 12 Level: 21 Three Volley MP: 12 Level: 29 Aqua Spread MP: 12 Level: 31 Galaxy SB MP: 18 Level: 37 Sylvan Shot MP: 20 Obtained from: Three Way + God of War SFT Unholy Terror MP: 32 Obtained from: Galaxy SB + God of War SFT Victory Terror MP: 32 Obtained from: Unholy Terror + God of War SFT O====================================O | T'NIQUE Arcana (CG010) | O====================O====================================O==================O | Age: 15-16 | | Race: Lycanthrope| |--------------------| |------------------| | Class: Fighter | Favorite Food: Rice Balls | | |--------------------|------------------------------------|------------------| | Description: Pure fighter, who spends all his time in the Tatroi Arena, | |------------- trying to make a name for himself. He is a short boy, but | | being a "Lycanthrope", he can turn into a powerful wolf. He is very calm | | and after being beaten by Roddick, he wants to join him to find out how | | powerful Roddick can get. | |----------------------------------------------------------------------------| | Fighting Description: A decent fighter, but his Killer Moves leave alot to | |---------------------- be desired. | |----------------------------------------------------------------------------| | When Aquired: Optional character. During the Emblem Quest fight at the | | ------------ Tatori Arena until you get to Rank C, T'NIQUE should jump out| | and challenge you. Beat him and he'll ask to join. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM010) | | O====================O==================================O====================O Tornado Strike MP: 5 Level: Default Gale Strike MP: 6 Level: Default Hurricane Strike MP: 17 Level: Default Flame Tornado MP: 19 Obtained from: Tornado Strike + Bagua SFT Gale Hurricane MP: 19 Obtained from: Gale Strike + Bagua SFT Divine Strike MP: 50 Obtained from: Hurricane Strike + Bagua SFT Omega Strike MP: 60 Obtained from: Divine Strike + Omega SFT O====================================O | WELCH Vineyard (CG011) | O====================O====================================O==================O | Age: ?? | | Race: Human | |--------------------| |------------------| | Class: Fighter | Favorite Food: ?? | | |--------------------|------------------------------------|------------------| | Description: Our resident Time-Traveler. She's a strange young woman who | |------------- loves to create weird machines. She also knows quite a bit | | about you... |----------------------------------------------------------------------------| | Fighting Description: WELCH uses a slap-stick! WaM! POW! She has decent | |---------------------- attack, and decent Killer Moves (although they're | | a bit slow). Still, she's not the best. | |----------------------------------------------------------------------------| | When Aquired: Optional Character. After gaining the Silvalant Emblem while | | ------------ headed toward Van from Ionis, right before passing the 2nd | | bridge, turn your view toward the sea, go to the edge of the forest to get | | to WELCH's cabin. If you have at least 1 slot open, she'll join. | o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM011) | | O====================O==================================O====================O Slap MP: 6 Level: Default Flick MP: 6 Level: Default Left Hand Rule MP: 10 Level: Default Spinning Finger MP: 10 Level: Default Distraction MP: 12 Level: Default Iron Fist MP: 16 Level: Default Mithril Fist MP: 28 Obtained from: Iron Fist + Omega SFT Rapid Flick MP: 28 Obtained from: Flick + Omega SFT Slappity Slap MP: 28 Obtained from: Slap + Omega SFT Nibelungaling MP: 55 Obtained from: Smooth Crystal (Cave of the Seven Stars) O====================================O | ERYS Jerand (CG012) | O====================O====================================O==================O | Age: 15-16? | | Race: Featherfolk| |--------------------| |------------------| | Class: Mage | Favorite Food: ?? | | |--------------------|------------------------------------|------------------| | Description: ERYS is part of the Featherfolk race, the winged people that | |------------- live in the mountains. Her parents were killed at a young age | | and was abducted soon after. She was brainwashed and turned into an | | assassin called Deathwing. After a failed assassination she regains control| | and goes to the Old Race Ruins to get another body to find the Crimson | | Shield and take revenge. | |----------------------------------------------------------------------------| | Fighting Description: ERYS not only has attack and healing symbology, but | |---------------------- she also has Raise Dead, which makes her the best | | mage in the game. She has the best magic attack too. | |----------------------------------------------------------------------------| | When Aquired: Optional Character. You must have both ASHLAY and IOSHUA. | | ------------- With them, you'll get MAVELLE. After getting the Silvalant | | Emblem go to the Old Race Ruins (Northwest of Silvalant). From the save | | point head east, and follow the path until you get to a large room. Watch | | the scenes and choose to help IOSHUA, then MAVELLE will leave your party | | and ERYS will join. o----------------------------------------------------------------------------o O====================O==================================O====================O | | Spell List (SL012) | | O====================O==================================O====================O Heal MP: 4 Level: Default Fire Bolt MP: 2 Level: Default Deep Mist MP: 12 Level: Default Silence MP: 14 Level: Default Cure Light MP: 16 Level: Default Acid Rain MP: 8 Level: Default Star Light MP: 6 Level: Default Eruption MP: 16 Level: Default Delay MP: 18 Level: Default Cure All MP: 24 Level: Cure Condition MP: 24 Level: Explode MP: 48 Level: Luna Light MP: 28 Level: Fairy Heal MP: 28 Level: Default Raise Dead MP: 44 Level: Default Southern Cross MP: 40 Level: Default Fix Cloud MP: 12 Level: Default Fairie Light MP: 44 Level: 52 Meteor Swarm MP: 70 Level: N/A, found in Revorse Tower 2F Extinction MP: 60 Where: N/A, found in Cave of the Seven Stars B15F O====================================O | PERICCI (CG013) | O====================O====================================O==================O | Age: ??? | | Race: Lesser | |--------------------| |------Fellpool----| | Class: Fighter | Favorite Food: Fine Tuna Sashimi | | |--------------------|------------------------------------|------------------| | Description: A lesser fellpool, last of her kind. She is a cat-like human | |------------- and has cat-like abilities. She fell prisoner to the Velkhents| | and has spent a good deal of her life in a prison dungeon. She lacks social| | skills but they get better as she travels with Roddick. Likes Roddick very | | much. | |----------------------------------------------------------------------------| | Fighting Description: Fights with her fists. Decent attack, and decent | |---------------------- Killer Moves, but not the best. | |----------------------------------------------------------------------------| | When Aquired: Optional character. After getting the Van Emblem (and MILLIE)| | ------------ head all the way back to Kraat and do a PA. Talk to MILLIE | | and name the cat PERICCI. The cat will love the name. Equip the Ocarina | | (it's an accessory) and stand above the cat and press X to play it. The cat| | will turn into a cat-girl and demand the Ocarina back. She'll then join | | your party. o----------------------------------------------------------------------------o O====================O==================================O====================O | | Killer Moves (KM013) | | O====================O==================================O====================O Multiple Punch MP: 6 Level: Default Power Dance MP: 10 Level: Default Panther Charge MP: 12 Level: Default Air Kisses MP: 12 Level: Default Healing Dance MP: 16 Level: Default Spread Missile MP: 10 Level: Default Roundhouse MP: 12 Level: Default Panic Dance MP: 12 Level: Default Cutie in the Sky MP: 10 Level: Default Dream Hammer MP: 24 Obtained from: Panther Attack + Feline SFT JC Summersault MP: 24 Obtained from: Roundhouse + Feline SFT Magical Dance MP: 60 Obtained from: Power Dance + Feline SFT O----------------------------------------------------------------------------O | Random-ness (RD000) | O----------------------------------------------------------------------------O This is where the more random things about SOFD are. O=================O | Oracle Quotes | O=================O I was bored, so I decided to make a list of all the Oracle quotes. I'm pretty sure I have them all, but if you notice any of them missing feel free to let me know. There is no real order to it, although I noticed that each level gives you 5 more quotes. 1. "This version lets charactesr deliever up to 3 attacks in a row." 2. "This is a remake of the Star Ocean game that came out in Japan on July 19, 1996." 3. "Super Specialties didn't exist in the first version." 4. "You don't need the oracle specialty to complete the game." 5. "Thanks a lot for playing." 6. "Some accessories may break during battle." 7. "Remember to equip all weapons, armor, and accessories." 8. "Try returning to towns you've already visited. You might be able to watch some new PA scenes." 9. "Remember to think about which strategy works best for which character." 10. "The storyling changes based on the characters who join your party and the places you visit." 11. "You should replicate valuable items before you use them." 12. "Study the elemental strengths and weaknesses of your enemies to fight them more efficiently." 13. "Take a good look at every pieve of armor. Armor can be powerful even without a high defence!" 14. "A character can only customize weapons that he or she can weild." 15. "Take a good look at every weapon. A weapon can be powerful without a high attack!" 16. "Take a good look at every item. Some have uses that aren't obvious at first." 17. "If you've written any music, watch out! Some songs summon enemies!" 18. "There's a hidden parameter in the game called Affection Level." 19. "Reading lots of books can help you save Skill Points." 20. "Specialties can help your party become realy strong, really fast." 21. "Using the contraband specialty too often will lower the Affection levels between party members." 22. "The more you use special arts and spells the more powerful and dynamic they become." 23. "You can create unique weapons by customizing certain weapons with certain metals." 24. "CYUSS and ASHLAY can never be in your party at the same time." 25. "Picking too many pockets will lower your friends' AFFECTION level towards you." 26. "Affection level's can be raised through PA scenes, as well as by winning major battles together." 27. "Strategically equipping a combination of certain accessories can considerably boost your attributes." 28. "You can create some really powerful weapons if you can use Alchemy and Customization." 29. "If IOSHUA is in your party then MAVELLE will definitely join you." 30. "Go easy on Pickpocketing if you want to get along with your friends." 31. "Try saving at the point closest to the end. You'll be able to...Well, try figuring it out yourself!" 32. "Let us know what you think of this game! Letters, illustrations, e-mails, whatever; we'd love to hear from you!" 33. "Have you found the secret characters? Hint: There are two of them!" 34. "How many fanfic books have you collected? Try to find them all!" 35. "As a bonus, we've hidden a secret dungeon somwhere in the game. Have you found it yet?" 36. "If you liked this game, try playing Star Ocean: Second Evolution, too!" 37. "There may just be an item that can raise your friends Affection levels!" O==========O | Purity | O==========O Just something. I wanted to know what level Determination gave the lowest SP amount needed to master Purity. That level is level 2. Hurrah. NOTE: You have to add the SP used to level up Determination too, but this doesn't show that. O====================================O | Purity | O====================O====================================O==================O | Determination: | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |----------------|-----------------------------------------------------------| | SP to Master: | 365 | 345 | 325 | 305 | 285 | 265 | 245 | 225 | 205 | 185 | o----------------o-----o-----o-----o-----o-----o-----o-----o-----o-----o-----o | Determination: | 10 | | |----------------|-----|-----------------------------------------------------| | SP to Master: | 165 | | o----------------o-----o-----------------------------------------------------o O----------------------------------------------------------------------------O | Frequently Asked Questions (FAQ00) | O----------------------------------------------------------------------------O 1. What is this game? - This is a remake of the original Star Ocean (Nintendo SNES), which was created by tri-Ace and published by Enix in year 1996. 2. Is this game turn-based or real-time? - Real-time action RPG. 3. Does this game have any connection to Star Ocean: The Second Story for PSOne? - Yes, a little. One of the main protagonists in SO: First Departure, Ronyx J. Kenny, is the father of Claude/Crawd Kenny, the main character of SO: The Second Story. 4. When was this game released? - In Japan - 12/27/2007 In United States - 10/21/2008 In Europe - 10/24/2008. 5. Which is better - this or Star Ocean for PSOne? - Well, there may be a lot of opinions concerning this question, but IMO, Second Story is better in terms of the plot and characters and all the stuff you can do in the game. However, the characters in this one seem to be funnier. 6. Are they making a remake of Second Story, too? - Yes, they are. The release of Star Ocean: Second Evolution, a remake of the PSOne title is said to be on 01/20/2009. 7. What has been changed in this version of the original Star Ocean? - Well, the names of the characters and the names of the cities and other places have been completely remade. Some item names got new translation. This game also features new FMV sequences from Production I.G. 8. How many characters are there? - 4 mandatory and 9 optional. 9. I heard there are some new characters. Who are they? - Welch Vineyard from Star Ocean: Till the End of Time and Erys Jerand. 10. What is the max amount of characters who can be in your party? - 8. 11. What is the max level? - 255. 12. Does this game have a 9999 HP cap? - Yes. 13. Does this game have any post-game dungeons like Cave of Trials or Maze of Tribulations? - Yes, the Cave of the Seven Stars is available after saving at the final savepoint. 14. How long is this game? - About 20-30 hours. 15. How do I complete Abandoned Mine? The monsters are one-hit KO'ing me! - You should be at least level 30 to survive there, I would recommend level 40. 16. Where do I recruit Welch? - I have 2 screenshots at gamefaqs.com that show you where to recruit her, so look there if my explanation is confusing. After gaining the Silvalant Emblem while headed toward Van from Ionis, right before passing the 2nd bridge, turn your view toward the sea, go to the edge of the forest to get to WELCH's cabin If you have at least 1 slot open, she'll join. 17. Where is the Old Race Ruins? - I have a screenshot of it's location at gamefaqs.com. Otherwise it's north- west of Silvalant. Just hug the wall and you should come across it eventually. 18. How do I get the Bunny (Come on Bunny!)/Bunny Whistle? - To get the Bunny Whistle you MUST HAVE PERRICCI. After you recruit her (and after getting the Muah Emblem) do a PA in Portmith. Head to the castle and PERICCI should be there. When she asks you to help her get some treasure say sure. After the scenes go to Haute and do a PA there. Talk to PERICCI in front of the Item Shop. After these scenes you'll recieve the Bunny Whistle. Don't worry, you can use it as many times as you'd like. O----------------------------------------------------------------------------O | Version Info (VI000) | O----------------------------------------------------------------------------O Version 0.40 - ASHLAY's Walkthrough (Complete) - Maps (missing Purgatorium, Purgatorium Inner Sanctum, Ionis, Van, Silvalant, Mt. Eckdart, Mt. Metorx Mines, Old Race Ruins Revorse Tower, Cave of the Seven Stars) - Side quest section (missing Gabriella) - Talents/Specialties (Complete) - Secrets (Complete) - Character info (missing WELCH and ERYS' favorite foods) - FAQ (Semi-Complete, will add to it if I get a lot more questions) - Random-ness (Oracle quotes added!) O----------------------------------------------------------------------------O | Credits (CD000) | O----------------------------------------------------------------------------O Thank you Damage_dealer for making the first Walkthrough for this game. I added your Philosopher's Stone money making trick, and I 'borrowed' your FAQ. Thank you Tzepish, for giving us Universal Mode (and making a guide for it!) Thank you people who made cwCheat, and the codes to go along with it (I really really love debug mode). O----------------------------------------------------------------------------O | Contact Info (CI000) | O----------------------------------------------------------------------------O My name is Rikki, and my e-mail is [email protected] Feel free to e-mail me any questions/comments/advice/mistakes. However, when you e-mail me please arrange your subject header like this: SOFD: "Subject Here" Putting the SOFD: in front of your subject will help me filter e-mails related to the Star Ocean: First Departure guides/walkthroughs I've done. Will I read your e-mail if you don't do this? Probably not, I'm paranoid so I don't read e-mails if I don't know who they're from. Adding the SOFD will allow me to read it. Feel free to send in some of your boss strategies, as I'm not very good at writing them.