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Walkthrough

by Rikki-chan

       _________ __                 ________                              
      /   _____//  |______ _______  \_____  \   ____  ____ _____    ____  
      \_____  \\   __\__  \\_  __ \  /   |   \_/ ___\/ __ \\__  \  /    \ 
      /        \|  |  / __ \|  | \/ /    |    \  \__\  ___/ / __ \|   |  \
     /_______  /|__| (____  /__|    \_______  /\___  >___  >____  /___|  /
             \/           \/                \/     \/    \/     \/     \/ 
                      ___________.__                 __   
                      \_   _____/|__|______  _______/  |_ 
                       |    __)  |  \_  __ \/  ___/\   __\
                       |     \   |  ||  | \/\___ \  |  |  
                       \___  /   |__||__|  /____  > |__|  
                           \/                   \/        
        ________                              __                        
        \______ \   ____ ___________ ________/  |_ __ _________   ____  
         |    |  \_/ __ \\____ \__  \\_  __ \   __\  |  \_  __ \_/ __ \ 
         |    `   \  ___/|  |_> > __ \|  | \/|  | |  |  /|  | \/\  ___/ 
        /_______  /\___  >   __(____  /__|   |__| |____/ |__|    \___  >
                \/     \/|__|       \/                               \/ 

 
                 FAQ/Walkthrough for Star Ocean: First Departure
                           for Playstation Portable
 

O============================================================================O
|                              Table of Contents                             |
O============================================================================O

In order to navigate this guide I have implemented a Ctrl+f system, which 
means you press ctrl+f in your browser or word processor to bring up the 
search menu, then enter the letters in brackets on the right of the section 
that you're looking for.

1. Full Walkthrough....................................................(SO000)
   A. Muan Continent (Present)
      i) Kratus........................................................(SO001)
      ii) Leveling.....................................................(OP000)
      iii) Kratus/Muah Continent.......................................(SO002)
      iv) Couel........................................................(SO003)
      v) Mt. Metorx....................................................(SO004)
      vi) Calnus.......................................................(SO005)
      vii) Kraat/Muah Continent........................................(SO006)
      viii) Big Decisions..............................................(OP001)

   B. CYUSS' Walkthrough...............................................(CW000)
       (not yet complete)

   C. ASHLAY's Walkthrough.............................................(AB000)
      i) Haute/Muah Continent..........................................(AB001)
     ii) Mt. Metorx....................................................(AB002)
    iii) Muah Continent................................................(AB003)
     iv) Portmith......................................................(AB004)
      v) CYUSS' Purity Fol Trick.......................................(OP002)
     vi) Haute/Muah Continent..........................................(AB005)
    vii) Portmith......................................................(AB006)
   viii) Pirate's Hideout..............................................(OP003)
     ix) Autanim/Astral Continent......................................(AB007)
      x) PHIA's Purity Fol Trick.......................................(OP004)
     xi) Autanim.......................................................(SKIP2)
    xii) Tatori/Astral City............................................(AB008)
   xiii) Astral Cave...................................................(AB009)
    xiv) Purgatorium...................................................(OP005)
     xv) IOSHUA's Purity Fol Trick.....................................(OP006)
    xvi) Tropp.........................................................(AB010)
   xvii) Eckdart/Van Continent.........................................(AB011)
  xviii) Mt. Eckdart...................................................(OP007)
    xix) Ionis.........................................................(AB012)
     xx) Van y Ille City...............................................(AB013)
    xxi) Labrinth of Campions..........................................(AB014)
   xxii) Silvalant Continent/Silvalant.................................(AB015)
  xxiii) Portmith/Muah Treasury........................................(AB016)
   xxiv) Astral Castle.................................................(AB017)
    xxv) Purgatorium...................................................(AB018)
   xxvi) Purgatorium Inner Sanctum.....................................(AB019)
  xxvii) Van y Ille Castle.............................................(AB020)
 xxviii) Demon World...................................................(AB021)
   xxix) Astral City...................................................(AB022)
    xxx) Demon World...................................................(AB023)
   xxxi) Space-Time Labratoy...........................................(AB024)
  xxxii) Safe House....................................................(AB025)
 xxxiii) Army Base.....................................................(AB026)
   xxiv) Fargett Continent/Bio Lab.....................................(AB027)
    xxv) Revorse Tower.................................................(AB028)

   D. PHIA's Walkthrough...............................................(PM000)
     (not yet complete)


2. Side-Quests.........................................................(SQ000)
   A. Mt. Metorx Mine..................................................(SQ001)
   B. Old Race Ruins...................................................(SQ002)
   C. The Seven Star Cave..............................................(SQ003)
   D. The Devil's Aria.................................................(SQ004)
      i) Gabriella.....................................................(SQ005)

3. Secrets.............................................................(ST000)
   A. Easy Fol Making..................................................(ST001)
   B. Easy Leveling....................................................(ST002)


4. Talents, Skill System, Item Creation, and Specialties
   A. Talents..........................................................(TL000)
   B. Skill List.......................................................(SL000)
   C. Item Creation....................................................(IC000)
   D. Specialties......................................................(SP000)
   E. Super Specialties................................................(SS000)


5. In-Depth Character Guide............................................(CG000)
   A. RODDICK Farrence.................................................(CG001)
      i) Killer Moves..................................................(KM001)
   B. MILLIE Cliette...................................................(CG002)
      i) Spell List....................................................(SL002)
   C. ROYNX J. Kenny...................................................(CG003)
      i) Spell List....................................................(SL003)
   D. ILIA Silvestri...................................................(CG004)
      i) Killer Moves..................................................(KM004)
   E. CYUSS Warren.....................................................(CG005)
      i) Killer Moves..................................................(KM005)
   F. ASHLAY Berndbeldt................................................(CG006)
      i) Killer Moves..................................................(KM006)
   G. IOSHUA Jerand....................................................(CG007)
      i) Spell List....................................................(SL007)
   H. MAVELLE Foresson.................................................(CG008)
      i) Killer Moves..................................................(KM008)
   I. PHIA Melle.......................................................(CG009)
      i) Killer Moves..................................................(KM009)
   J. T'NIQUE Arcana...................................................(CG010)
      i) Killer Moves..................................................(KM010)
   K. WELCH Vineyard...................................................(CG011)
      i) Killer Moves..................................................(KM011)
   L. ERYS Jerand......................................................(CG012)
      i) Spell List....................................................(SL012)
   M. PERICCI..........................................................(CG013)
      i) Killer Moves..................................................(KM013)

6. Random-ness.........................................................(RD000)
7. Frequently Asked Questions..........................................(FAQ00)

8. Version Info........................................................(VI000)
9. Credits.............................................................(CD000)
10. Contact Info.......................................................(CI000)



O============================================================================O
|                             Full Walkthrough    (SO000)                    |
O============================================================================O

NOTE: Recommended levels will be based on the speed-through level. Meaning the
level that you would be if you didn't stop to level up. It is recommended that
you take the time to level up to make things easier. But if you don't like to
then the recommended level is the lowest level needed to beat the next section

NOTE2: I have made text maps of most cities, and dungons. They are fairly big
(because I suck at drawing small ones, and I'm weird), if that annoys you,
let me know. I might consider moving all the maps to a totally seprate FAQ
(for some reason, when I make the maps as .png, .gif GameFaqs rejects them
because of "Poor Quality", boo).

NOTE3: I'm missing several of the final cities/dungeon maps. I'll update as
soon as I've made them (they are REALLY time consuming). If anyone wants to
to make them for me, I'd appreciate it. 

Missing: Purgatorium, Purgatorium Inner Sanctum, Ionis, Van, Silvalant, 
Mt. Eckdart, Mt. Metorx Mines, Old Race Ruins Revorse Tower, 
Cave of the Seven Stars

On with the Walkthrough!


                     O====================================O
                     |              Kratus        (SO001) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 1                                                             |
|------------|---------------------------------------------------------------|
| Treasure:  | Resurrection Elixir, Flare Bomb, Blackberries, Blueberries,   |
|            | Talisman.                                                     |
|------------|---------------------------------------------------------------|
| Enemies:   | Theif (60HP)                                                  |
|            | (BOSS) Boss Baird (260HP)                                     |
O============================================================================O


You start in the middle of your "Defence Force Headquarters(HQ)". Open your
menu and goto Status, scroll down to your talents and make sure RODDICK does
NOT have Design Sense or Taste. The reason for this is because Art and Cooking
are the first two Item Creations you can get. With those you can learn Design
Sense and Taste, giving you 200 SP total.

When you have the talents you want, head up to the Northeast coner and open 
the chest for BLACKBERRIES then leave. Outside you'll see two more chests to
the right of you that contain RESURRECTION ELIXIR and FLARE BOMB. 

Walk around south of the HQ and explore. To the right of the HQ is 
DORNE's house which only has a music box that DORNE won't let you have. To the
south of DORNE's house is MILLIE's house, which contains BLUEBERRIES and 
MILLIE's father. Talk to him then leave. Below the HQ are a Item Shop and a 
Food Shop...that won't sell anything. You can cheer Sophia up or not, it doesn't
affect anything, so choose what you want.

South of these shops is an exit. If you try to leave DORNE will stop you and
tell you to finish patrolling. Continue left to the next screen. Get the 
TALISMAN next to the Weapon Shop. You can't buy anything in here either so
ignore it. Head up north to RODDICK's house. The bed on the left lets you rest,
but you don't need to. 

To continue all you need to do is talk to MILLIE's father in her house. Talk
to him then head back to the HQ. After you enter you hear screams. 

Ahh! Bandits! 

Once you gain control run down to the bandit to initiate a battle. These 
aren't too hard, just make sure not to get surrounded by them. They hit 
really fast and can stun you making you easy to kill. After you kill them 
head left to the next screen and fight another set of bandits.

After the battle you'll meet the bandit leader, Boss Baird. 

O=================O                                               O----------O
|Name: Boss Baird |                                               | (BOSS-1) |
|=====================o======================================================|
| Level Range: 1      | HP Range: 260                            | EXP: 9    |
|=====================o======================================================|
| Weakness(es): None                                                         |
| Strength(s): None                                                          |
|============================================================================|
| DROPS LIST: Blueberries, Blackberries, a Fanfic X                          |
|=====o===============o================o==================o==================|
| Strategy: He isn't much of a boss, but I figured I'd put this here anyway. |
| --------- Kill off the two Theives (AKA. Bandits), before going after      |
| Baird. Don't let the Bandits surround you, they can stun you then kill you.|
| MILLIE should be healing automatically, so just spam that X button and     |
| he'll be dead in no time. If you want a fast way to beat him, then use     |
| that Flare Bomb you picked up, it'll do quite a bit of damage.             |
O============================================================================O

You'll then be forced to rest. The next morning you'll be in RODDICK's house,
so leave and head over to the HQ. Talk to MILLIE and head inside. The Captain
will thank you for getting rid of the bandits and give you BLUEBERRIES x 5 and
a Twisted Pork Chop, RODDICK's favorite food. After the scene leave town from
the south  to level up. If you just want to continue with the story without
leveling up skip ahead. (search:SKIP0)

                     O====================================O
                     |            Leveling        (OP001) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 2+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | None                                                          |
|------------|---------------------------------------------------------------|
| Enemies:   | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)|
O============================================================================O

Save the game. It's unlikely that you'll die, but these enemies really like
to sandwich you and if they do and you don't stop them in time your whole 
party can die. So beware.

At level 3 you get RODDICK's Shockwave Swirl (seach:KM001). It's like Claude's
short ranged Air Slash for you SO2 players, only no long-range, which makes
this move an "ehhh" move. At level 7 you get RODDICK's Firestorm Blade which
is good (unless the enemy is immune/absorbs fire dmg). If you want to get more
EXP, move DORNE to one of the 4 slots that don't go into battle. DORNE is not
a permanent character, he will not be with you for the rest of the game. 

To move DORNE in the menu goto Tactics-->Replace and move DORNE from the 
Battle Member (left side) to Reserve Member (right side). This means that
DORNE will not be in any battles.

If you plan on leveling up without DORNE, don't be afraid to use BLUEBERRIES.
Sometimes MILLIE is slow using heal.

                     O====================================O
                     |   Kratus/Muah Continent    (SO002) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 2+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | None                                                          |
|------------|---------------------------------------------------------------|
| Enemies:   | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)|
O============================================================================O

(SKIP0)

If you didn't bother leveling, go outside anyway (to continue the game). Then
go back to the HQ in Kratus.

The captain will give you a letter from the Mayor of Coule. It seems there is
a disease spreading there.

After all the scenes head out of town.

MILLIE went ahead to Coule so you don't have a healer. If you didn't level up
to at least lvl 5 then be sure to watch your health and use BLUEBERRIES if
needed. 

NOTE: There is a slight delay from when you use BLUEBERRIES and when it heals
you. So don't wait for your HP to reach critical, if it reaches 50 percent use
one.

Head north to the bridge. A scene will occur. Continue on north to Coule.

                     O====================================O
                     |               Coule        (SO003) | 
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 2+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | Necklace, Blueberries, 200 Fol                                |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

When you enter Coule you'll see MILLIE run up to the northern most house.
Follow her there, ignore the chests for now, you'll get them later.

After some scenes you'll be outside of Kratus. Head back to Coule. Inside the
first house is a NECKLACE, and inside the house where Millie's father is,
is 200 Fol. Next to that house is BLUEBERRIES. After you've got these head
to the north and out of Coule. Head north a little ways and you'll be
at Mt. Metorx.

                     O====================================O
                     |            Mt. Metorx      (SO004) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 5+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | Rose Hip                                                      |
|------------|---------------------------------------------------------------|
| Enemies:   | Fellworm (200HP), Killer Bee (160HP)                          |
O============================================================================O

Head north and get into a forced battle with some Fellworms. They're not too
hard. If you didn't level up make sure to watch your health. Afterwards
continue on until you get into another forced battle. Fight them and watch
a cutscene. 

The spring here fully heals your party, so if you want to level here feel
free. However, For some reason random battles here are rare, so it's not
the best place to level. I wouldn't bother either, we can level up better
later on.

Next to the spring (and a little north) is a very faint glitter (I saw it my
4th playthrough) which contains a ROSE HIP, nab it and continue to the next
screen.

The next screen will have you at the top of the mountain where the herb is,
but before you can get it something happens and then...

                     O====================================O
                     |               Calnus       (SO005) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 5+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | N/A                                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | Fellworm (200HP)                                              |
O============================================================================O

You'll gain control in Calnus' sick bay. Save at the save point to your left
when you get the chance. Then leave to your right.  Continue past the walkway
to the elevator pad. The door behind is the transporter room, with nothing of
interest. Get on the elevator pad and goto the first floor. After the 
explanation head back to the sick bay. 

If you want to visit the other floors you can, but there are no items, only
people.

When you get back to level 3, a scene occurs and you'll be forced into a 
battle with some Fellworms. Kill them then watch the long (very, very long)
cutscene.


                     O====================================O
                     |    Kraat/Muah Continent  (SO006)   |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 5+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | Blueberries, Resurrection Elixir, 420 Fol                     |
|------------|---------------------------------------------------------------|
| Enemies:   | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)|
O============================================================================O

When you gain control you'll have a choice to make. ILIA needs some clothes.
The first option will have you going without prompting, the second will have
ILIA force you to. (The second lowers AL?)

If you choose to get clothes for her you have three options.

Option one: Head to the right and into the Item Shop, you'll be able to ask
for some clothes. If you say yes, ILIA's Affection Level (AL) for you will
not change. These clothes cost 10 Fol.

Option two: Head up behind the Item Shop and steal the clothes from the
clothes line. This will have ILIA -1 AL toward RODDICK.

Option three: Head up into the house near the clothesline. Talk to the
granny to get some clothes. ILIA's AL will not change.

After you've chosen and giving ILIA her new clothes it's time to explore the
past!

NOTE: No matter which choice you choose, ILIA will have something to comlpain
about. So it really doesn't look like the AL goes up at all. As RODDICK says
after getting her clothes, "I'm not really sure what just happened here"
which is so true.

To the right near the Item shop is a chest with BLUEBERRIES.

o-- Kraat General Store -----------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries.................70 Fol  |
| Blackberries................180 Fol    Spectacles..................10 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

You shouldn't buy anything just yet, you'll need to save money for some
weapons/armor.

To the northwest is the inn, go inside and grab the chest of 420 Fol, then
go right into the Granny's house and nab the Resurrection Elixir.

That's everything in Kraat so head north and leave town.

You can now do Private Actions! Hurrah! Search (PA000) for a list of possible
PA's. 

The enemies are the same as in the future, so head on up to Coule--wait
that's not Coule! It's...Haute?

But before you enter, you have some things you need to decide.


O============================================================================O
|                              BIG DECISIONS  (OP000)                        |
O============================================================================O

There are three characters that you need to choose from now. The story line
changes depending on who you take as your third character. 

Also my pretty Pruity Fol Trick also depends on what character you choose.

The three characters are CYUSS Warren, ASHLAY Berndbeldt, and PHIA Melle.

CYUSS joins in the second village you enter, ASHLAY the third, and PHIA the 
fourth.

NOTE: You cannot take both CYUSS and ASHLAY. It is either CYUSS or ASHLAY.

NOTE2: If you do not get ASHLAY then you cannot get ERYS.

NOTE3: PHIA can join even if you take CYUSS or ASHLAY, however she'll join 
much later in the game instead of the beggining. The only way to get PHIA in 
the beggining is to NOT take CYUSS or ASHLAY.

Both CYUSS and ASHLAY have similar Killer moves to RODDICK, whereas PHIA's
moves are unique. CYUSS and ASHLAY are slow, but powerful. PHIA is fast with
normal damage.

My opinion: If you really want PHIA you can get her later on if you choose
CYUSS or ASHLAY. Having her as your third starting character though? I don't
know. Then again I don't really like PHIA all that much. So it's probably best
if you choose for yourself.

If you've choosen CYUSS, read on.

If you've choosen ASHLAY, skip too (AB000)

If you've choosen PHIA, skip to (PM000)





O============================================================================O
|                             CYUSS Warren  (CW000)                          |
O============================================================================O




COMMING SOON
Another PA is available if you let CYUSS join you. (PA002)







O============================================================================O
|                          ASHLAY Berndbeldt  (AB000)                        |
O============================================================================O


                     O====================================O
                     |    Haute/Muah Continent  (AB001)   |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 5+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | Sweet Syrup, Resurrection Elixir                              |
|------------|---------------------------------------------------------------|
| Enemies:   | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)|
O============================================================================O

Watch the scene then head west. Grab the SWEET SYRUP, and head up the stairs.
The Inn is the first building, so rest for 60 Fol if you need to. The girl
next to the Inn gives you info about the various kingdoms on Roak so talk
to her if you want to know.

The guy next to her on the bridge wants to know which way to Portmith. Tell
him to head north and continue to the right.

After the bridge is the Food Shop, don't buy anything there as you wouldn't
be able to cook anything anyway, and we want to SAVE our Fol.  

o-- Food Shop     -----------------------------------------------------------o
|                                                                            |
| Grains......................150 Fol    Fruit.......................80 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Eggs & Dairy.................10 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

Go inside the building to the right of you and observe the scene.  Head to the
left and talk to the right-most girl to buy your first set of skills.

o-- Haute Skill Guild -------------------------------------------------------o
|                                                                            |
| Knowledge 1 (Mineralogy, Herbology, Recipe)........................300 Fol |
| Sense 1     (Aesthetics, Resilience, Keen Eye, Courage)............400 Fol |
| Technical 1 (Sketching, Knife, Whistling, Imitation)...............400 Fol |
| Combat 1    (Guardbreak, Power Burst, Qigong, Trance)..............400 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

It'll cost 1500 to buy them all, but you should have enough so get them. If 
you don't have enough go outside and fight until you do.

NOTE: You can use your skill points now, but DO NOT USE ANY. We want to save
them for another skill.

Now talk to the guy in front of the door. You'll get three options. The first
takes you to his store:

o-- Badam's Items -----------------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries.................70 Fol  |
| Blackberries................180 Fol    Antidote...................100 Fol  |
| Paralysis Cure..............100 Fol    Stone Cure.................100 Fol  |
| Flare Bomb..................180 Fol    Spectacles..................10 Fol  |
| Harmonica...................800 Fol    Pickaxe...................1200 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

You don't need to get anything from here yet, save your money for the next 
town's Weapons/Armor.

The second option doens't do anything, so choose "I'd like to talk" and then
"Take the job".

Unfortunatly we need a weapon, so head back out and talk to the guy above the
south enterence. He'll offer to sell you a sword for 20 Fol. Buy it even 
though we know it's a scam.  

The guy we saw when we first entered will appear then and stop you. 

Head outside and save. 

Then go back to Badam's Item shop and see the guy trying  to steal our job!
Grr!

He'll be nice and try and give it back by offering to give us a sword. 
However, Badam wants him to go with us.

Meet CYUSS Warren (CG005). 

Badam will give you a 200 Fol advance, as well as the Permit needed to enter
Portmith. Then CYUSS will give you a LONGSWORD so equip it on RODDICK if you
took the Equipment wizard off. Then take a look at CYUSS' talents, and make
sure he DOES NOT have the talents "Taste" and "Design Sense".

Head north to leave Haute, but stop in the northern house and nab a 
RESURRECTION ELIXIR on the left. Then leave Haute to the north and go up to 
Mt. Metorx.

Another PA is available between ILIA and RODDICK (PA002) (You won't get any
PA's with CYUSS unless you permanently accept him into your party, and if you
plan on doing that your in the wrong section of walkthrough) 


                     O====================================O
                     |             Mt. Metorx     (AB002) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 5+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | ?Herb (Lavender), Rose Hip, Wolfsbane                         |
|------------|---------------------------------------------------------------|
| Enemies:   | Little Bunny (60HP), Killer Bee (160HP), Horned Wolf (160HP), |
|            | Fellworm (200HP), Slime (420HP) - Slimes seem to only appear  |
|            | on the side nearest to Portmith.                              |
O============================================================================O

Mt. Metorx is very straight forward. Just head north three screens until your
at the healing spring. You can take the time to level up here, where you can
heal for free, or you can wait.  

As you pass the spring a scene will occur and you'll end up one screen up. 
Go back down and hit the action button (X) next to the glitter to get ?HERB.

Continue on to the next screen and search another glitter on the right for a
ROSE HIP. Head down two screens and search the glitter near a tree for
WOLFSBANE. 

Now go south once more to exit Mt. Metorx.


                     O====================================O
                     |          Muah Continent    (AB003) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 7+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | N/A                                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | Little Bunny (60HP), Horned Wolf (160HP), Bushwacker (200HP)  |
O============================================================================O

A new enemy is here on this side of the mountain. Bushwackers seem to appear
more when your near Portmith.  These enemies can kill you since you have no
armor on. They also give you a decent amount of Fol.

Three of them will give you 300 Fol, while two of them and two wolves give 
you 260 Fol. If you spent all your money getting you first set of skills 
fight near Portmith to get some cash, but KEEP AN EYE ON YOUR HP! And don't
be afraid to use some Blueberries if your getting low on health. 

Don't try to level up until you've bought some armor. If you have a decent
amount of cash already head up to Portmith now. 


                     O====================================O
                     |             Portmith       (AB004) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 8+                                                            |
|------------|---------------------------------------------------------------|
| Treasure:  | Faerie Elixir                                                 |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

After the scenes you'll be able to explore Portmith.

                     O====================================O
                     |              Portmith              |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
|   H = House           I = Item Shop  |                                     |
|   F = Food Shop       B = Bar        |                                     |
|   S = Skill Guild                    |                                     |
|                                      |                                     |
o--------------------------------------o                                     |
|                              #...CASTLE..#                                 |
|                              #...........#                                 |
|                          #####...........##########                        |
|                          ##.....................###      #####             |
|                      ######.....................###      #...#             |
|                      #..........................##########WPN###           |
|   ####################.............####........................#           |
|   #....SHIP........#.H.............####........................#           |
|   ############.....###.........................................#           |
|              #....#####..............................###########           |
|              #....#.Inn......#########...............###...#####           |
|              #....#####......##...####...............###.....###           |
|              #....###......##...####.................#####BAR#######       |
|              #....#.H.......#SKL#..................................#       |
|   ############....###...............................1..............#       |
|   #................................................................#       |
|   ##############........................############.............###       |
|                #.......#####............############.........#####         |
|                #.......#...#.............##########..........#...#         |
|                #########ITM#######.......########......######FOOD##        |
|                      #............................................#        |
|                      #............................................#        |
|                      ##################..........##################        |
|                                       #..........#                         |
|                                         ENTRANCE                           |
O============================================================================O

If you still don't kow where everything is after looking at the map, 
I'm sorry. The map is pretty easy to read. Although, Portmith is pretty 
straight forward so you probably don't need it.

West is the Item Shop and east is the Food Shop.

o-- Just like Mama's --------------------------------------------------------o
|                                                                            |
| Grain.......................150 Fol    Fruit.......................20 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Seafood.....................150 Fol    Marenne Oysters..........12000 Fol  |
| Rose Hip....................230 Fol    Lavender....................35 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Ye Olde Item Shoppe -----------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries.................70 Fol  |
| Blackberries................180 Fol    Antidote...................100 Fol  |
| Paralysis Cure..............100 Fol    Stone Cure.................100 Fol  |
| Flare Bomb..................180 Fol    Magical Canvas.............300 Fol  |
| Magical Clay................300 Fol    Spectacles..................10 Fol  |
| Harmonica...................800 Fol    Pickaxe...................1200 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

Above the Food Shop is the Bar. Between the Food Shop and bar is the guy we
gave directions to in Haute. Talk to him to get a FAERIE ELIXIR (1).

The Skill Guild is above the Item Shop, and it has a new skill to buy. We'll
want to buy Sense 2, but wait until you've bought your Weapons/Armor.

o-- Portmith Skill Guild ----------------------------------------------------o
|                                                                            |
| Knowledge 1 (Mineralogy, Herbology, Recipe)........................300 Fol |
| Sense 2     (Determination, Danger Radar, Purity, P. Face)........1600 Fol |
| Technical 1 (Sketching, Knife, Whistling, Imitation)...............400 Fol |
| Combat 1    (Guardbreak, Power Burst, Qigong, Trance)..............400 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

There isn't anything of interest at the Docks yet, but remember where it is.

There are no chests in any of the homes, so ignore them. Rest at the 
Inn if you need to. 

We can't go to the Castle yet, so head on over to the Weapon Shop.

After the scene talk to him again to buy some Weapons/Armor.

o-- Just Like Papa's --------------------------------------------------------o
|                                                                            |
| Longsword...................100 Fol    Saber......................300 Fol  |
| Two-Handed Sword............500 Fol    Rod........................100 Fol  |
| Brass Knuckles..............200 Fol    Padded Armor...............300 Fol  |
| Silk Robe...................200 Fol    Martial Arts Outfit.......1200 Fol  |
| Bikini......................100 Fol    Leather Helmet..............80 Fol  |
| Round Shield................180 Fol    Leather Greaves............100 Fol  |
| Boots........................50 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

To get all the Weapons/Armor, you need 2,230 Fol. (1 Saber, 1 Brass Knuckles,
1 Padded Armor, 1 Martial Arts Outfit, 1 Round Shield, 1 Boots) 

NOTE: Take off CYUSS's Armor and give it to RODDICK (Saves you ~500 Fol)

You'll need another 1,600 Fol for Sense 2, that's 3,830 Fol all together.

5,330 Fol for Wep/Armor, Sense 2 and a Pickaxe (A Pickaxe is needed for the
some dungons, but you don't need one just yet)

If you need more money go fight some Bushwackers and you should have enough
after several battles.

Now then, you should have between 60-80 Skill Points (SP) depending on your
level and if you didn't spend any like I told you to. Now that we have 
Sense 2, we have Determination--our first skill we are going to master.

Determination lowers the SP needed for each Skill, something we really
want!.

o----------------------------------------------------------------------------o
|     Skill     | SP Needed: 1 | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  | 10  |
|---------------|------------------------------------------------------------|
| Determination |            8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 440  |
o---------------|------------------------------------------------------------o

Now I know what your thinking, "That's a lot of SP!" But it really isn't that
much, and this skill is something we really need to get the other skills with
as few SP as possible.

This next section is for those of you who want easy Fol, and don't mind 
spending 30-40 minutes leveling up a bit read on. To continue skip to (SKIP1)

                     O====================================O
                     |    CYUSS' Purity Fol Trick (OP002) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 15                                                            |
O============================================================================O

With this nifty little trick, you should have enough Fol to last you for a
good while.

Remember, this is only if you have decided NOT TO TAKE CYUSS! Do not do this
with RODDICK or ILIA, you don't need that much Fol in the beggining of the 
game.

First, level CYUSS up to level 15. 

NOTE: A fast way to level him to 15 is to put ILIA and RODDICK in your Reserve
Party. (Tactics-->Replace-->Move them to the right) This is risky, however,
because if he dies, it's game over. So if your going to do it heal often.

Once he's level 15, goto his skill menu and level up Determination to level 2.

Why upgrade Determination to just level 2? Because at level 2, you'll be able
to master Purity with the least amount of SP (349SP). Upgrading DTM anymore
will raise it (353, 365+).

Now scroll down the skill list and find the skill Purity (It'll be on the
right side).

Purity: A mind that is open to the whims of the Gods of Creation.

Ehhh? What does that mean? -grins- It means you get free Fol! That's right
you read correctly FREE FOL!  (Purity = Playfulness for you SO2 players)

The only problem with this skill is it costs so much! (So I suppose it's not
really free....) But that's where Determination comes in! Sadly, it would 
take too long to get Determination to level 10, and that's not what we want
for CYUSS anyway. We want to get Purity as high as possible!

o----------------------------------------------------------------------------o
|    Skill    | Level:       0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  |  9  |
|-------------|--------------------------------------------------------------|
|   Purity    | SP Needed:  13 | 15 | 17 | 19 | 21 | 26 | 36 | 46 | 56 | 76  |
|-------------|--------------------------------------------------------------|
|When         |Fol Made: 100|700|1900|3700|6100|9100|12700|16900|21700| 27100|
|Determination|   Note: Fol Made is Constant even if Determination is higher |
|is level 2   |                            Total SP Needed to Master: 325 SP |
o-------------|--------------------------------------------------------------o

When Determination is level 2, Purity costs 13 SP. At level 15 you have
enough SP to get Purity to level 4 which will give you 6,400 Fol!

But wait! Your not done yet! Go to the Item Shop in Portmith and buy
15 Magic Canvas', then head to the Food Shop and get 20 Vegetables.

Goto your menu and acess CYUSS' Skill page. Level up Sketching to level 3
and Aesthetics to level 3 to get the Item Creation Skill Art to level 3.
Then get Knife to level 1, Recipe to level 6, and Keen Eye to level 4 to 
get the Item Creation Skill Cooking to level 3.

Save your game.

Now goto CYUSS' Item Creation page. You should have two options, Art and 
Cooking. First goto Art and use your Magic Canvas' until you hear a "Ping"
and see the message "CYUSS has aquired the Secret Talent Design Sense". 
Then goto Cooking and use those Vegetables until you hear another "Ping" and
see the message "CYUSS has aquired the Secret Talent Taste" (TL000).

If you used all your Canvas' and didn't unlock it, reload and try again.
I once had to buy 40 Canvas' to get it unlocked, then when I reloaded
it only took me 3 Canvas'. It's random.

Now goto his skill page again. Voila! You now have 200 extra Skill Points,
100 SP for each talent you unlocked. Now put all this SP into Purity to 
get it to level 9. Doing so will get you a whopping 66,500 Fol. That's
72,900 Fol all together!

And the best part is, CYUSS will be leaving our party soon, so we didn't
waste our main party's SP getting cash, we just spent an extra 40 minutes
leveling up (and that's not bad).

So, 40-60 min to get 72,900 Fol? Is it worth it? You tell me.
CYUSS isn't going to be in your party for much longer, so why not get
as much Fol as you can from him?

Design Sense and Sense of Taste are the only two talents you can unlock
now, so lvl 9 purity is about as much as your gonna get unless you spend
another hour or so getting 74 more skill points to get Purity to level 10.

Getting it to level 10 will get you another 27,100 Fol. Frankly, 72,900 Fol
is enough to last you a long while, even if your constantly buying
Blackberries. It's up to you if you wanna spend the time getting it to
level 10, but I wouldn't. (76SP and you getting ~10-15 SP per lvl?...)

                     O====================================O
                     |      Haute/Muah Continent  (AB005) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 11+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | 600 Fol,                                                      |
|------------|---------------------------------------------------------------|
| Enemies:   | Little Bunny (60HP), Theiving Scum (80HP), Horned Wolf (160HP)|
O============================================================================O

(SKIP1)

Goto the Skill screen and level Determination to level 3 for everyone. Then
level up Herbology until it costs more than 1 SP (lvl 3).

Herbology raises the restorative effects of Blueberries/Blackberries by 3%
each level, meaning you won't have to use as much as you do without Herbology.

Note: If you did the above optional then RODDICK and ILIA should be around
level 15, so level up Determination to level 4.

When your done, head back through Mt. Metorx to Haute. Once there goto Badam's
Shop and watch the scenes. You'll get 600 Fol for your trouble.

It is time to either beg CYUSS to stay, or let him leave. This walkthrough is
for ASHLAY, so you'll be saying no. (If you want CYUSS goto CW000)

Leave the shop. Your given three choices, the first lets CYUSS join your
party permanently, while the last lets him leave.  The second choice tells
you about the Mt. Metorx Mine sidequest (SQ001), which we don't want to go to
just yet (the enemies there will slaughter you unless your lvl 35-40).

Choose the third and head all the way back to Portmith.

                     O====================================O
                     |              Portmith      (AB006) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 12+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | N/A                                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

Map of Portmith (AB004).

Head to the west to get to the docks. Go to the northern most pier and talk
to the sailor there.  He will tell you that no ships are sailing because
of pirates.

Your then given three choices. The first will let you take a boat below you
to the Pirate Hideout. 

The second will be like you didn't talk to him.

Choosing the third means that you will not be doing this side-quest. That's
all fine and good, but it also means you WILL NOT BE ABLE TO RECRUIT 
PERICCI (CG013)! The sailor will comment that it'll be 20 days before the 
Pirate problem is taken care of, which means you'll have to stay at the 
Inn 20 times.

20x60 = 1,200 Fol, 20x90 = 1,800 Fol Depending on how many characters you 
have in your party (2 or 3) this is how much Fol you'll need to bypass the 
Pirate side-quest.

Honestly, I would do the quest, not only will you level up to level ~16-19
you'll get some decent items too (RAINBOW DIAMOND!). AND, you'll be able to
recruit PERICCI later on.

It's up to you though, if you've choosen to skip the quest skip ahead to
(AB006).

                     O====================================O
                     |           Pirate Hideout   (OP003) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 12+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Antidote, Blueberries x2, Blackberries, Lavender, Necklace,   |
|            | Rainbow Diamond, Resurrection Elixir x4, Ruby,                |
|            | Sacrifical Doll, Sapphire, Sweet Syrup x2                     |
|------------|---------------------------------------------------------------|
| Enemies:   | Horned Wolf (160HP), Bandit (200HP), Bushwacker (200HP),      |
|            | Kobold (280HP), Robber Axman (540HP), Velkhent (Mini-boss),   |
|            | Velkhent Cheif (BOSS)                                         |
O============================================================================O

You'll appear in front of the Hidout next to your boat. You can sail back and
forth to Portmith and the Hidout until you beat the boss. So if you run out of
Blue/Blackberries or want to rest at the inn, you can.

I have included maps to all the floors, they're pretty big -- sorry, but
hopefully they'll make any directions I give clearer. (If anyone can make
smaller maps, that are readable, I would appreciate it)

                     O====================================O
                     |             First Floor            |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
|   xxx = Gas (Need Flint to destroy)  |                                     |
|   SSS = Slime (Walk across)          |                                     |
|   ___ = Stairs                       |                                     |
|                                      |                                     |
o--------------------------------------o                                     |
|                                                                            |
|                                                                            |
|                       ########                           ###############   |
|  ###########         #..___..#                          #..............#   |
|  #.10....X..#        #.......#                         #...............#   |
|  #......X....#        #......#                        #2....#########..#   |
|  #.....X......#       #......#                       #...3.#.......##..#   |
|  #....X........########......##############################.......1##..#   |
|  #######...............ssssss.................................#....##..#   |
|         ###............ssssss.................................#....##..#   |
|            #########################.........##################........#   |
|                                    #.........#                ##########   |
|                                    #.........#                             |
|                                       START                                |
|                                                                            |
|                                                                            |
O============================================================================O

From the Entrance head to the right and grab the ANTIDOTE(1) from the chest.
Then go down and up. Follow the path to the next screen and nab the
BLUEBERRIES(2) and RESURRECTION ELIXIR(3) from the chests.

Go back to Entrance and go left this time. You'll come upon a 2 way path 
with some slime on the floor. 

If you run across the slime you'll slide over the the oposite side, so walk
across (hold circle O) to get where you want to go. 

Going left across it will take you to a room with gas. We can't access the 
chest behind it yet, so go north and down the stairs to Basement level 1.


                     O====================================O
                     |            Basement 1-1            |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
|   xxx = Gas (Need Flint to destroy)  |                                     |
|   SSS = Slime (Walk across)          |                                     |
|   ___ = Stairs                       |                                     |
|    W  = Switch                       |                                     |
|                                      |                                     |
o--------------------------------------o-------------------------------------o
|                                                                            |
|                                                                            |
|       ######################################                               |
|       .................................X...#                               |
| START .................................X___#                               |
|       .................................X...#                               |
|       #########.......######################                               |
|               #.......#                                                    |
|               #.......#             ###########                            |
|               #.......#             #..5.6.7..#                            |
|               #.......#              #.......#             ##########      |
|               #.......#               #.....#              #........#      |
|               #.......#################SSSSS################........#      |
|               #........................SSSSS........................#      |
|               #........................SSSSS......................4.#      |
|               #.......###############################################      |
|               #.......#                                                    |
|               #.......#                                                    |
|               #.......#                                                    |
|               #.......#####################################                |
|               #........................................W..#                |
|               #..........................................8#                |
|               #.......#####################################                |
|               #.......#                                                    |
|               #-------#########################                            |
|               #............................____                            |
|               #................................                            |
|               #################################                            |
|                                                                            |
O============================================================================O

If you didn't goto the gas room on the first floor, ILIA and RODDICK will
comment about the gas. It seems you need Flint to destroy them.

Head on south. At the intersection go right to see another slime covered 
hallway. Ignore the door above the slime for now and continue right. Grab
BLACKBERRIES(4) and go back to the slime. This time go through the door 
and take LAVENDER(5), SAPPHIRE(6), and BLUEBERRIES(7).

Go back left and continue down. You'll see a locked door, so go right
agian. Grab the NECKLACE(8) and hit the switch. You'll hear a "Click". 
That's our door opening. 

Now go back to the previously locked door and follow the path down the stairs
until you get to Basement level 2.

                     O====================================O
                     |             Basement 2             |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
|   SP  = Save Point                   |                                     |
|                                      |                                     |
o--------------------------------------o-------------------------------------o
|                                                                            |
|                                                                            |
|                                                                            |
|                                 ###########                                |
|                                 #.........#                                |
|                                 #.........#                                |
|              ####################Mini-Boss###########################      |
|             ##......................................................#      |
|            ##.....................................................9.#      |
|           ##........................................................#      |
|          ##....######################################################      |
|         ##.....#                                                           |
|     #####......#                                                           |
| START..........#                                                           |
|     ...........#                                                           |
|     #####......#                                                           |
|         #..SP..#                                                           |
|         ########                                                           |
|                                                                            |
O============================================================================O

Save at the save point and continue up. Before fighting the boss go right
to the next screen and grab the RESURRECTION ELIXIR (9).

Now head into the door to fight a Mini-boss, a Velkhent pirate.

O=================O                                               O----------O
|Name: Velkhent   |                                               | (BOSS-2) |
|=====================o======================================================|
| Level Range: 14+    | HP Range: 2,500                           | EXP: 390 |
|=====================o======================================================|
| Weakness(es): All Elements                                                 |
| Strength(s): N/A                                                           |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: Spam Firestorm Blade and he'll go down easy, since he's weak     |
| --------- against all the elements. He has a Bushwacker and a Axman with   |
| him so kill them off first so they don't surround you (they really like to |
| do that). The axman is strong against fire, so regular attack it. If you   |
| don't have CYUSS in your party don't worry. Just keep an eye on your HP.   |
O============================================================================O

After you've beaten him you'll get Flint. Now we can go and blow up the
walls near the gas stuff. Equip the Flint -- it's an accessory. 

Now head back up to the first floor. From the slime hallway go left. 
Hit the action button (Commonly known as X) near the gas things 
(make sure the Flint is equipped) and watch the wall blow up. 
If you somehow get lost, refer to the maps.

Grab another RESURRECTION ELIXIR(10) from the chest and go back down to 
basement level 1 and blow up the wall straight ahead of you to get to 
another section of basement level 1.

                     O====================================O
                     |            Basement 1-2            |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
|   xxx = Gas (Need Flint to destroy)  |                                     |
|   @@@ = Poision Gas                  |                                     |
|   ___ = Stairs                       |                                     |
|                                      |                                     |
o--------------------------------------o-------------------------------------o
|                                     #########                              |
|                                     #.11.12.#                              |
|       ###                           #.......#                              |
|       ..###.                       ##.......#                              |
| START ....####..                  ##........#                              |
|       ...... ######################X........#                              |
|       ##.......................X............#                              |
|        ##.........................X........##                              |
|         ##.....######################......#                               |
|         ##.....######################......#                               |
|         ##....#######################......#                               |
|     #####....########################.....##                               |
|     #13.....########################.....##                                |
|     #.......#######################.....##                                 |
|     ###.....######################.....##                                  |
|       #.....#####################.....##                                   |
|       #.....####################.....##                                    |
|       #.....###################.....##                                     |
|       #.....##################.....##                                      |
|       #.....#################.....##                                       |
|       #...........@@@@@@@@.......##                                        |
|       #...........@@@@@@@@......##                                         |
|       #.....#####################                                          |
|       #.....#######################################################        |
|       #...................................................____.....        |
|       #...............................____........................         |
|       #............................................................        |
O============================================================================O

Head right and pass the gas things. DO NOT IGNITE THEM! IGNORE THEM! Go up
and grab SWEET SYRUP(11) and SACRIFICAL DOLL(12) then head back to the 
start. 

Going down from the gas things will take you to a poisionous gas cloud, 
so don't bother going there.

From the start go down. Grab the BLUEBERRIES(13) and continue down. At the 
intersection continue going down as going right will take you back to that 
posionous cloud.

Now follow the path forward 3 screens until you get to Basment level 3.

                     O====================================O
                     |             Basement 3             |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
|   xxx = Gas (Need Flint to destroy)  |                                     |
|   SP  = Save Point                   |                                     |
|   CG  = Catgirl                      |                                     |
|                                      |                                     |
o--------------------------------------o-------------------------------------o
|                                                                            |
|                                                                 START      |
|                                                               #.......#    |
|                                                               #.......#    |
|                                                             ##.......##    |
|   #################                                        ##.......##     |
|   ##..##CG##18##17#                                       ##.......##      |
|   ##..##..##..##..###########                            ##.......##       |
|   #.........................#            #################.......##        |
|   #.........................#            #.......15.............##         |
|   ###################.BOSS..#            #.....................##          |
|                     #.......#            #....#########.......##           |
|                      #.....#             #....##########.....##            |
|                    ###.....###############....##########....##             |
|                    #..........................##########....#              |
|                    #.SP.......................##########....#              |
|                    #######################....#####....#....#              |
|                                          #...........16#....#              |
|                                          ###############....#              |
|                                          #############.....##              |
|                                 #########X................##               |
|                                #..14....X................##                |
|                               #........X................##                 |
|                              #........X................##                  |
|                             ############################                   |
O============================================================================O

Head south past the door until you reach another bunch of gas things. 
Ignite them and grab the SWEET SYURP(14), then return and go through the 
door. Pick up your 4th RESURRECTION ELIXIR(15) as you head left, then 
head southeast to the next screen for MAGIC CANVAS(16). 

Then go back and continue west.  Save at the save point and heal up, for
next is the boss the Velkhent Cheif.

O======================O                                          O----------O
|Name: Velkhent Chief  |                                          | (BOSS-3) |
|=====================o======================================================|
| Level Range: 15+    | HP Range: 5,000                           | EXP: 650 |
|=====================o======================================================|
| Weakness(es): All Elements                                                 |
| Strength(s): N/A                                                           |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: The Velkhent Chief has a Velkhent with him so they'll be hitting |
| --------- you hard. Good news is that both of them are weak against fire   |
| so spam Firestorm Blade like crazy, and if you run out of MP spam regular  |
| attacks. If you keep attacking and never let up, they shouldn't have a     |
| chance to do too much damage. If you didn't take CYUSS keep an eye on your |
| HP.                                                                        |
O============================================================================O

Yay! You got rid of him, now we can goto the Astral Continent right? Nope!
ILIA wants to explore the rest of the hideout, so head up the stairs to your
left.  

Hit X next to the cell doors to open them, and open the first two for
RUBY(17) and RAINBOW DIAMOND(18). When you get to the third door you'll 
see a catgirl playing an ocarina. 

After the scene, ILIA declares your taking the catgirl with you. Okaaay...

You'll automatically appear in Portmith, and you won't be able to go back to
the hideout, so if you didn't get all the treasure inside, restart.

Once in Portmith the catgirl runs away saying stuff about her being a bird
and flying away. Alrightie then. She'll trip and drop her ocarina, so go
pick it up. It's that little glitter of light. 

NOTE: If you don't pick up the ocarina then you cannot recruit this
character. Want to know who she is? Search (CG013).

Head outside of Portmith and save. Then return and talk to the sailor.

He'll be so happy you got rid of the pirates he'll take you over to Autanim 
for free. This is a one time deal. After this ship costs will be 30 Fol
per person.


                     O====================================O
                     |   Autanim/Astral Continent (AB007) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 16+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Amulet of Antivenin                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | Assassin Bug (280HP), Sandworm (360HP), Mandrake (360 HP),    |
|            | Slime (420HP), Robber Axman (540HP), Ooze (660HP)             |
O============================================================================O

When you arrive at Autanim a women will come up to you and wonder where ILIA's
tail is. ILIA'll make up a sob story about losing it in a childhood accident.
The red-head will apologize for being rude and introduce herself.

Meet PHIA Melle (CG009). She'll then offer to escort you to Astral City.

Saying no will have no negative effects, nor will it get rid of the
opportunity to recruit PHIA. If you take her, once you get to Tatroi City
she'll leave anyway. So the only reason you'd take her is if you think the
enemies on the Astral Continent will be too tough for you.

My opinion: If your level 17+ you don't need to take PHIA with you. You'll
be able to level up more if your on your own, and the enemies while tough
with just two in your party, are not going to kill you.

You should probably decide whether or not you want to recruit her now. You
won't be able to recruit her until much later, but if you don't plan on 
recruiting her at all, you can do the Purity Fol Trick with her like you 
did with CYUSS.

If you don't want to do the Purity Fol Trick, or you didn't bother having
her escort you skip ahead to (SKIP2)

                     O====================================O
                     |   PHIA's Purity Fol Trick  (OP004) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | N/A                                                           |
O============================================================================O

NOTE: Do this trick only if you DO NOT PLAN ON RECRUITING PHIA later on. 
Do NOT do this trick with your regular characters.

PHIA will start out at level 20 with 210 SP. That's good. Go to her status
page and scroll down to her talents. Make sure she DOES NOT have Sense of
Taste and Design Sense. If she has either of these, restart (you should have
saved it outside Portmith after the Pirate side-quest).

Once she doesn't have those two talents,  get her Determination skill to 
level 2. Sketching and Aesthetics to 3. Recipe and Keen Eye to 4, and 
Knife to 1. 

Why upgrade Determination to just level 2? Because at level 2, you'll be able
to master Purity with the least amount of SP (349SP). Upgrading it anymore
will raise it (lvl3- 353, lvl 4- 365+).

Then buy ~10-20 Magic Canvas and ~10-20 Vegetables. If you already have 
some from the CYUSS' Purity Fol Trick then just head outside Autanim and SAVE.

Do Item Creation Art until Sense of Design is unlocked, and Item Creation
Cooking until Taste is unlocked. Then go back to her skill page.

If you used all your Canvas' and Vegetables and didn't unlock it, 
restart and try again.

Now we want the skill Purity.

Purity: A mind that is open to the whims of the Gods of Creation.

What does that mean? -grins- It means you get free Fol! That's right you 
read correctly FREE FOL!  (Purity = Playfulness for you SO2 players)

The only problem with this skill is it costs so much! (So I suppose it's not
really free....) But that's where Determination comes in! Sadly, it would 
take too many SP to get Determination to level 10, and that's not what we want
anyway.

o----------------------------------------------------------------------------o
|    Skill    | Level:       0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  |  9  |
|-------------|--------------------------------------------------------------|
|   Purity    | SP Needed:  13 | 15 | 17 | 19 | 21 | 26 | 36 | 46 | 56 | 76  |
|-------------|--------------------------------------------------------------|
|When         |Fol Made: 100|700|1900|3700|6100|9100|12700|16900|21700| 27100|
|Determination|   Note: Fol Made is Constant even if Determination is higher |
|is level 2   |                            Total SP Needed to Master: 325 SP |
o-------------|--------------------------------------------------------------o

Scroll down and put all her remaining points into Purity. This will level it
to level 10 giving you 100,000 Fol. Congrats! Free Fol!

                                                                      (SKIP2)

When your done we can finally explore Autanim. We start at the Docks.
FYI: The sailor on the right will take you back to Portmith for 30 Fol per 
person.

                     O====================================O
                     |              Autamim               |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
| H    = House        ITM = Item Shop  |                                     |
| FOOD = Food Shop   SHIP = Ship       |                                     |
| SKL  = Skill Guild  WPN = Weapon Shop|                                     |
|                                      |                                     |
o--------------------------------------o                                     |
|                                                                            |
|   #####################################################################    |
|   ##########################..1##########################....##########    |
|   #########..###############...##########################....##########    |
|   #########..###############H############################FOOD##########    |
|   #########H##############.....########################.........#######    |
|   ##.............#########.....#...####################.....###########    |
|   #######........#########.....#WPN####################.....###########    |
|   ###INN#............................##################.....###########    |
|   ##.................................##################.....###########    |
|   ##...............#####......#########################.....###########    |
|   ############.....#####......#########################.....###########    |
|   ############.....#...#......#########################.....###########    |
|              #.....#...#......###############...##..........####           |
|              #.....#SKL#......###############ITM##..........####           |
|              #.................................................###         |
|              #...................................................###       |
|              #.........#......##############################......##       |
|              ###########......##############################.......#       |
|                        #......##############################......S#       |
|                        #......##############################......H#       |
|                        #......##############################......I#       |
|                        #......##############################......P#       |
|                        #......######################################       |
|                        ENTRANCE                                            |
|                                                                            |
O============================================================================O

Head north from the docks to end up on a screen with the Food and Item Shops.
North is the Food and West is the Item. 

o-- Decorous Foods ----------------------------------------------------------o
|                                                                            |
| Grains......................150 Fol    Fruit.......................80 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Seafood.....................150 Fol    Eggs & Dairy................10 Fol  |
| Top Quality Tuna...........9000 Fol    Rose Hip...................230 Fol  |
| Lavender.....................35 Fol    Mandrake....................80 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Elle's Odds and Ends ----------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Antidote....................100 Fol |
| Paralysis Cure..............100 Fol    Stone Cure..................100 Fol |
| Resurrection Elixir.........500 Fol    Sleeping Gas................200 Fol |
| Mind Bomb...................300 Fol    Flare Bomb..................180 Fol |
| Amulet of Antivenin........1000 Fol    Spectacles...................10 Fol |
| Magical Canvas..............300 Fol    Magical Clay................300 Fol |
| Feather Pen..................20 Fol    Ruby........................600 Fol |
| Sapphire....................600 Fol    Crystal....................2000 Fol |
| Diamond....................3000 Fol    Iron........................150 Fol |
| Scrap Iron....................5 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

The man next to the Item Shop with the art supplies will offer to sell you
pictures of you characters. Don't bother, buying them will get you a DOODLE.
(If you fail at making something with the Item Creation Art you get a DOODLE.)

From this screen head west two screens.

This screen houses the Skill Guild, go in and buy Knowledge 2 then head north.  

o-- Autanim Skill Guild -----------------------------------------------------o
|                                                                            |
| Knowledge 2 (Music Knowledge, Item Knowledge, Biology)............1500 Fol |
| Sense 2     (Determination, Danger Radar, Purity, P. Face)........1600 Fol |
| Technical 1 (Sketching, Knife, Whistling, Imitation)...............400 Fol |
| Combat 1    (Guardbreak, Power Burst, Qigong, Trance)..............400 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

This screen has the Inn/Bar.

If you rest in the Inn here you'll see a scene with MILLIE and RONYX. 
MILLIE is praying and RONYX comments that on Earth religion is a relic of the
past. MILLIE doesn't think RONYX is right. Then she suggests he learns 
Symbology. Not staying at the Inn, and not watching this scene will not
have any negative impact on the game. It's just an explanation about how
RONYX learned symbology (remember on Earth no one has heard of Symobology).

East from the Inn is the Weapon shop. Buy the new Weapons/Armor.

o-- The Art of War ----------------------------------------------------------o
|                                                                            |
| Saber.......................300 Fol    Claymore..................1300 Fol  |
| Rod.........................100 Fol    Hard Knuckles..............800 Fol  |
| Padded Armor................300 Fol    Silk Robe..................200 Fol  |
| Martial Arts Outfit........1200 Fol    Leather Helmet..............80 Fol  |
| Padded Helmet...............600 Fol    Round Shield...............180 Fol  |
| Leather Greaves.............100 Fol    Iron Greaves...............300 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

NOTE: Before you buy anything from the WPN shop, unequip all of PHIA's armor
and equip it on RODDICK. This way, the only thing you'll need to get for him
is a Padded Helmet.

Behind the weapon shop is a house with an AMULET OF ANTIVENIN. An accessory
that prevents poison. Equip it if you want, as the Assassin Bugs outside can
poison you.

Stock up on Blue/Blackberries, and Aquaberries or Antidotes. You
should have a decent amount of money from going through the Pirate Hidout.

If you didn't do the Pirate side-quest, and didn't do the Purity Fol trick
then go outside and fight until you get enough to get at least 10 of each.

You want Aquaberries or Antidotes because the Assassin Bugs can poison you.
Although, the Item Shop sells Amulets of Antivenin so if you want to buy extra
to equip instead of getting Aquaberries/Antidotes you can. It's a bit more 
expensive though.

After you've got all the equipment and items you want head south and exit the
city.

NOTE2: If you choose PHIA to do her Purity Fol Trick, but don't want her in
your party so you can level up RODDICK and ILIA, put her in the Reserve Party.
Goto Tactics-->Replace-->Move her to the right

NOTE3: Assassin Bugs are weak against fire, Axman are strong against fire, but
Sandworms absorb fire. So be selective about using your Firestorm Blade here.
Ooze, Slime, and Mandrakes appear in the areas after Tatori.

Follow the path. SAVE in front of the next city you see, then enter.

                     O====================================O
                     |       Tatori/Astral City   (AB008) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 17+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Resurrection Elixir, Aquaberries, Spectacles                  |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

                     O====================================O
                     |               Tatori               |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
| H    = House        ITM = Item Shop  |                                     |
| FOOD = Food Shop   SHIP = Ship       |                                     |
| SKL  = Skill Guild  WPN = Weapon Shop|                                     |
|                                      |                                     |
o--------------------------------------o                                     |
|                                        ARENA                               |
|                            ############.......##################           |
|                            ############.......##################           |
|                            ############.......##################           |
|                            ############.......##...######...####           |
|                            ############.......##ITM######WPN####           |
|                            ############.......................##           |
|                            #...3#######.......................##           |
|                            #...########.......############....##           |
|                          ###H##########.......############FOOD##           |
|                          ##....................................#           |
|                      ######....................................#           |
|                      ######........####.......############.....#           |
|                   #########........####.......############.....#           |
|                   #####################.......############.....#           |
|                   #####################.......####............S#           |
|                   #####....#######...2#.......####............H#           |
|                   ######INN#######H####.......####............I#           |
|                   ####........................####............P#           |
|                   ###.........................##################           |
|                   ###...........#######.......#                            |
|                   ###............1....#.......#                            |
|              ###########........#######.......#                            |
|              ...................##....#.......#                            |
| ASTRAL CAVE  ...................##SKL##.......#                            |
|              .................................#                            |
|              ###########......................#                            |
|                      #..........##....#.......#                            |
|                      #..........##....#.......#                            |
|                      ##################.......#                            |
|                                       #.......#                            |
|                                       ENTRANCE                             |
O============================================================================O

If you took PHIA with you she will leave your party as you enter. If you
wanted to keep her, never fear you'll have the chance later.

NOTE: DO NOT GO INTO THE ASTRAL CAVE. IF YOU TAKE ONE STEP INSIDE YOU WILL
NOT BE ABLE TO RECRUIT ASHLAY. 

Head up and into the little niche to get a RESSURECTION ELXIR (1).

The bottom of the stairs houses the Skill Guild. Buy the 2 new skills from
here. (Tech2, Combat2)

o-- Tatori Skill Guild ------------------------------------------------------o
|                                                                            |
| Knowledge 2 (Music Knowledge, Item Knowledge, Biology)............1500 Fol |
| Sense 2     (Determination, Danger Radar, Purity, P. Face)........1600 Fol |
| Technical 2 (Eye for D., Penmanship, A. Training, Machinery)......1600 Fol |
| Combat 2    (Godspeed, Sidestep, Body Control, Recast)............1600 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

Straight above the Skill Guild is a house with AQUABERRIES (2) inside. To
the left of the house is the Inn. Rest if needed.

Between the Inn and the house is a girl named Puffy. She let is a roleplaying
person and will let you RP with her for 600 Fol. You can get a Flare Bomb
and 120 Fol from her if you choose the right options, but it isn't worth it.
The results of what you choose are funny though (If you come back after you
get a Victory bomb? then you can see what happens when you beat her boss).

North from the Entrance is a 5-way intersection.  Go left and into the house
to get another chest with SPECTCALES (3).  Back at the itersection go on the
path above the stairs to the right.  The first place here is the Item Shop.


o-- The Fighting Merchant ---------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Antidote....................100 Fol |
| Paralysis Cure..............100 Fol    Stone Cure..................100 Fol |
| Resurrection Elixir.........500 Fol    Sleeping Gas................200 Fol |
| Mind Bomb...................300 Fol    Flare Bomb..................180 Fol |
| Amulet of Antivenin........1000 Fol    Pet Food.....................10 Fol |
| Spectacles...................10 Fol    Magic Canvas................300 Fol |
| Magic Clay..................300 Fol    Feather Pen..................20 Fol |
| Ruby........................600 Fol    Sapphire....................600 Fol |
| Pipe Organ.................5000 Fol    Iron........................150 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

Restock on Blue/Blackberries here and continue next door to the Weapon Shop.

o-- Ed's Hardware -----------------------------------------------------------o
|                                                                            |
| Saber.......................300 Fol    Sinclair..................2000 Fol  |
| Claymore...................1300 Fol    Rod........................100 Fol  |
| Hard Knuckles...............800 Fol    Padded Armor...............300 Fol  |
| Silk Robe...................200 Fol    Martial Arts Outfit.......1200 Fol  |
| Leather Helmet...............80 Fol    Padded Helmet..............600 Fol  |
| Round Shield................180 Fol    Leather Greaves............100 Fol  |
| Iron Greaves................300 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

NOTE2: You will be able to get a chest with the Sinclair soon. It's up to you
if you wanna buy it now though. If you have more than enough money (Purity
Fol Trick?) then go ahead and buy it anyway.

Go northwest down the stairs and you'll be in the Food Shop. Exit.

o-- Feast of Victory --------------------------------------------------------o
|                                                                            |
| Grains......................150 Fol    Fruit.......................80 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Seafood.....................150 Fol    Organic Vegetables........4000 Fol  |
| Sirloin....................7200 Fol    Rose Hip...................230 Fol  |
| Lavender.....................35 Fol    Mandrake....................80 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

To the right is the Harbor, but ignore it for now. Head back to the 
intersection and go up this time. Watch the small scene and continue on.

You'll be in the Tatori Arena.

In the Arena you're able to fight 5 battles. The battles differ depending on
your rank. Once you beat a rank, you'll be bumped up to the next rank.

You start on rank G, and you can go up to rank A. The monsters grow with
difficulty as the rank increases.

You also are only able to use the items they give you. So don't expect to
be able to heal evertime you get hurt. 

For the rules, a list of the monsters in each rank, and the prizes you get 
search (TA000).

When you enter the Arena, head right. Then left past the first set of stairs
to the second. Go up left and down the first set of stairs. To the right in
the corner is ASHLAY. Talk to him and he'll leave. Go back to the Entrance
of the arena and go left this time.

Past the standing guards to the guards sitting behind the desk. The one on the
right will give you the rules of the Arena, and the one on the left will let
you sign up to fight.

Battles here are one-on-one, so when you sign up you have to choose who is
going to battle.

To get ASHLAY you need to fight and win one rank. If your 18+ you won't have
any problems with the enemies.

It doesn't matter who you fight with, but I prefer RODDICK.

Sign RODDICK up, and you'll be in the middle of the Arena.

Rank H and Rank G start with 4x Blue/Blackberries

                     O====================================O
                     |              Rank H                |          
O====================O====================================O==================O
|  Round 1   | Bushwacker (200 HP)                                           |
|------------|---------------------------------------------------------------|
|  Round 2   | Slime (420 HP)                                                |
|------------|---------------------------------------------------------------|
|  Round 3   | Kabold (280 HP)                                               |
|------------|---------------------------------------------------------------|
|  Round 4   | Robber Axman (540 HP)                                         |
|------------|---------------------------------------------------------------|
|Final Round | Velkhent (2500 HP) (BOSS-2)                                   |
O============================================================================O

This shouldn't be a problem. These are all enemies you've fought before. If
you do have problems don't be afraid to use Blue/Blackberries as they don't
use yours.

Spam regular attacks to save your MP for the final round. Spam Firestorm Blade
the final round and you'll be done!

For beating Rank H you'll get a Medical Set (1x Antidote, 1x Blueberries, 
1x Paralysis Cure, 1x Stone Cure)

I was at level 21 when I entered Tatori. At level 21 it is possible (with
his best weapon so far -- Sinclair) to make it to Rank C. At rank C you
should be at level 26 or 27. At level 27 the Determination skill should be at
level 10. You can upgrade the skill Resilience to level 5 and the skill Knife
to level 4. This way you'll have a bit more defence and strength. With this 
you can make it to Rank A. 

At rank C you'll get the Omega SFT, which lets you upgrade some characters
killer moves.

You can't get past rank A until you get a better weapon and level up though.
I was at level 32 and I did 30-40 dmg to the Round 1 of rank A. Bah.

I don't really recommend getting to Rank A right now, though. Rank C is kinda
iffy. You don't really need the Omega SFT right now, but if you rea~~lly want
it go for it.

Anyway, once you've beaten the first Rank (or however many you wanted to beat)
head toward the harbor. At the harbor you'll see ASHLAY, he'll ask about your
story, and then offer to join. Say yes and you'll automatically be taken to
Astral City.

A cutscene of PHIA killing 2 guards at the Astral Cave Entrance at Tatori will
happen before you'll be at the Astral City harbor. 

When there, PHIA will greet you (how did she get here so fast?) and take you
to her father, Lord Lias' house.

After the scenes you'll be in the guest room with the option to shop or sleep.
Pick shop and leave the room. Go left and down the stairs. To the right you
can eavesdrop on ASHLAY and Lias talking.

Leave from the south when ready. It's time to explore Astral City.


                     O====================================O
                     |            Astral City             |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
| H    = House        ITM = Item Shop  |                                     |
| FOOD = Food Shop   SHIP = Ship       |                                     |
| SKL  = Skill Guild  WPN = Weapon Shop|                                     |
| LLH  = Lord Lias' House              |                                     |
|                                      |                                     |
o--------------------------------------o                                     |
|                                        CASTLE                              |
|                            ############.......##########                   |
|                            ############.......##########                   |
|                            ############.......##########                   |
|                            #..#########.......##########                   |
|                      #######H##########.......##########                   |
|                      #........................#######WPN                   |
|                      #.................................##                  |
|                      #..................................##                 |
|                      #......###########..................###               |
|                      #......###########...................###  ####        |
|                      #......###########.....................####..#        |
|                      #......###########.......###########....SKL..#        |
|                      #......###########.......############....#####        |
|                      #......###########.......############.....##          |
|                      #......###########.......##############....##         |
|                      #......###########.......##############.....#         |
|                      #......###########.......##...#########.....#         |
|                      #......###########.......##INN#########.....#         |
|                      #......###########..............#######.....#         |
|          #############......#...#######.......##############.....#         |
|          S...........#......#...#######.......#ITM##FOOD####.....#         |
|          H...........#......#LLH##...............................#         |
|          I...........#...........................................#         |
|          P.......................................................#         |
|          .......................................SP...............#         |
|          ############################...........#########........#         |
|                                     #............########........#         |
|                                     #..............#    ##########         |
|                                     #............... ASTRAL CAVE           |
|                                     #...............                       |
|                                     #...............                       |
O============================================================================O

There are no chests here, so all that you need is to get ILIA's newest Armor
at the Weapon Shop.

o-- The Astral Armory -------------------------------------------------------o
|                                                                            |
| Sinclair....................2000 Fol   Claymore...................1300 Fol |
| Ruby Wand...................1000 Fol   Hard Knuckles...............800 Fol |
| Ring Mail....................600 Fol   Kung Fu Top........... ....3200 Fol |
| Padded Helmet................600 Fol   Knight's Shield............1100 Fol |
| Iron Greaves.................300 Fol                                       |
|                                                                            |
o----------------------------------------------------------------------------o

You should also stock up on Blue/Blackberries, and get 20 Pet Food from the
Item Shop.

o-- Esther's Knickknackles --------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Antidote....................100 Fol |
| Paralysis Cure..............100 Fol    Stone Cure..................100 Fol |
| Resurrection Elixir.........500 Fol    Sleeping Gas................200 Fol |
| Mind Bomb...................300 Fol    Flare Bomb..................180 Fol |
| Amulet of Antivenin........1000 Fol    Pet Food.....................10 Fol |
| Spectacles...................10 Fol    Magic Canvas................300 Fol |
| Magic Clay..................300 Fol    Feather Pen..................20 Fol |
| Ruby........................600 Fol    Sapphire....................600 Fol |
| Crystal....................2000 Fol    Diamond....................3000 Fol |
| Iron........................150 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

o-- The Desert's Gifts ------------------------------------------------------o
|                                                                            |
| Grains......................150 Fol    Fruit.......................80 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Seafood.....................150 Fol    Eggs and Dairy..............20 Fol  |
| Geletinous Slime............100 Fol    Wobbly Slime...............100 Fol  |
| Rose Hip....................230 Fol    Lavender....................35 Fol  |
| Mandrake.....................80 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

Also, make sure you have a Pickaxe. Equip it (it's an accessory).

When you ready, save and head back to Lias' guest room and rest.

After the scene head out of Lias' house and go to the right. You'll see PHIA
go south, so follow her and head into the cave.

                     O====================================O
                     |            Astral Cave     (AB009) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 20+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Silver, Sapphire x2, Amulet of Antivenin, Sacrificial Doll,   |
|            | ?WEAPON (Silver Sword, CYUSS), Necklace, Gladius (PHIA)       |
|            | Crystal x2, Green Beryl, ?ITEM (Refreshing Syrup), Sinclair,  |
|            | 1200 Fol, Iron, Flare Bomb, Lunar Talisman, Cinderella Glass, |
|            | 200 SP                                                        |
|------------|---------------------------------------------------------------|
| Enemies:   | Cutie Bunny (260HP), Mandrake (360HP), Cleric (360HP),        |
|            | Armored Knight (600HP), Ooze (660HP)                          |
O============================================================================O

NOTE: Armored Knights drop Sinclairs.

NOTE2: Make sure you have a Pickaxe equipped.

You should have ~100 SP, and there are a few items here that require you to
appraise it. To get the Item Creation Appraising get these skills:

Item Knowledge, Mineralogy, and Herbology.

If they start to cost more than 1 SP don't bother leveling them yet. You
should be able to get Appraising to around level 4 or 5. You need spectacles
to appraise, but you should have alot.

                     O====================================O
                     |            Astral Cave             |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
| SP = Save Point       W = Switch     |                                     |
| DD = Door      $$ = Tatori to Astral |                                     |
| ## = Astral to Tatori                |                                     |
o--------------------------------------o                                     |
| A                                                                          |
| S #####################################                                    |
| T ...HEAL..............................#                                   |
| R ......................................#                                  |
| A ....SP.................................#                                 |
| L ##########DD########################....#                                |
|            $..$                       ##...#                               |
|            $..$                        ##...#                              |
|            $..$                         ##...#                             |
|            $..$                          ##..1#                            |
|             $..$                          ##...#                           |
|             $..$        $$$$$$$            ##...#                          |
|             $15$        $.14..$             ##...#                         |
|$$$$$$$      $16$       $.....$               ##...#                        |
|$...12$      $..$      $.....$           ########...#                       |
| $13...$     $..$     $.....$           #............#                      |
|  $.....$    $..$    $.....$           #..............#                     |
|   $.....$   $..$   $.....$           #...##########...#             ####   |
|    $DDDDD$$$$DD$$$$DDDDD$           #...#   ####  ##2..##############3.#   |
|    $....................$          #...######.6#   ##.................4#   |
|     $......######......$          #............#    ##...............5.#   |
|      $.....#11.W#.....$           #...##########    ####################   |
|      $.....#....#.....$           #...#                                    |
|       $..............$            #...#                                    |
|        $............$             #...###############                      |
|         $..........$              #................7#                      |
|         $..........$              #...###############                      |
|          $..........$             #...#                                    |
|           $..........$            #...#                                    |
|            $..........$          #...#                                     |
|             $..........$        #...#                                      |
|              $..........$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$                   |
|               $.........................................$                  |
|                $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$...$                 |
|                             #...#                     $...$                |
|                            #...#                       $...$               |
|                           #...#                         $...$              |
|                          #...#                           $...$             |
| ########                #...#                             $...$            |
|  #...8.#               #...#                               $...$           |
|   #.....#             #...#                                 $...$          |
|    #.....#           #...#                                  $...$          |
|     #.....#         #...#                                   $...$          |
|      #.....#       #...#                                    $...$          |
|       #.....#     #...#                                     $...$          |
|        #.....#####...############                           $...$          |
|         #.......................##########       $$$$$$$$$$$$...$          |
|          #......##########..............9#       $..............$          |
|           #....############..............#       $10............$          |
|            #..##############...###########       $$$$$$$$$$$$...$          |
|            #..##############...#                            $...$          |
|            #..##############...#                            $...$          |
|            #..##############...#                            $...$          |
|            #..##############...#                            $...$          |
|            #...############...#                             $...$          |
|            #....#########....#                              $...$          |
|             #.................#                             $...$          |
|              #.................#############################$...$          |
|               #.............................................D...$          |
|                #............................................D...$          |
|                 ############################################$SP.$          |
|                                                             $...$          |
|                                                             $...$          |
|                                                            $.....$         |
|                                                           $.......$        |
|                                                          $..BOSS...$       |
|                                                          $.........$       |
|                                                            TATORI          |
O============================================================================O

That's a really big map...

Anyway, inside is a SP and a statue above it. The statue heals your HP/MP so
this is an ideal place to level. The enemies here give a decent amount of EXP.
Getting to level 30+ or so won't take you too long. (RODDICK gets Dragon Roar
at level 30).

The boss at the end of this is relatively easy at level 20+, so you don't NEED
to level up, but it would make things easier.

Anyway, when your ready head east, because the door south is locked.

These paths are one way, so you can only go one way when headed to Tatori, and
vise versa.

Continue past one screen. Make sure you have a pickaxe equipped (it's an 
accessory) and search near the glitter for SILVER, then continue south.

At the intersection go south and search another glitter for SAPPHIRE, then
head to the next screen for 3 chests: AMULET OF ANTIVENIN, SACRIFICIAL DOLL,
and ?WEAPON (Silver Sword, equipable on CYUSS only).

Go back to the intersection and go left for another intersection. Take the
right path and grab the NECKLACE before returning and leaving south. 
Continue south 2 screens until your in a large room with 4 paths. 

Take the northwest path first for a GLADIUS (PHIA's), then take the east path
and search the glitter for CRYSTAL. Now take the south path this time, and
continue until you reach a save point.

Now you have two options. 

Continue south and fight the boss. This will make you leave the dungon. Come
back and get the rest of the treasure later.

OR

Get the treasure now.

My opinion: Get the treasure now. Your here already so just get it over with.

If your going to get the treasure later skip to (BOSS-4).

From the SP go north, and search the glitter on the right for GREEN BERYL,
then head right to get the chest of ?ITEM (Refreshing Syrup).

Back one screen and continue north and over the bridge. You'll be at a
screen with a chest, SINCLAIR (RODDICK/ASHLAY), a switch, and 3 doors.

Pull the switch to open the left door, go in and grab 1200 Fol from the chest
and IRON from the glitter.

Pull the switch 2 more times, to open the right door. Grab the FLARE BOMB then
go back and pull the switch twice more. Go through the middle door now. Take
the SAPPHIRE and CRYSTAL from the glitters and go through the door. You'll end
up at the SP near the Astral City exit. Heal at the statue then head all the
way back to the SP near Tatori.

Save then head south to fight the boss.

O======================O                                          O----------O
|Name: Darth Widow     |                                          | (BOSS-4) |
|=====================o======================================================|
| Level Range: 20+    | HP Range: 10,000        MP Range: 40      | EXP: --- |
|=====================o======================================================|
| Weakness(es): Fire                                                         |
| Strength(s): Water                                                         |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: She has 3 Stropers (520HP) with her. These guys can divide in    |
| --------- half, creating more of them so kill them quickly. After you've   |
| delt with them spam Firestorm Blade like crazy, because she's weak against |
| fire (YAY!). You'll do about 300-400 dmg w/ Firestorm Blade, so it         |
| shouldn't take to long to kill her. As always, keep an eye on your HP/MP.  |
O============================================================================O

After some scenes you'll be in the King's chamber. For your trouble you'll
recieve LUNAR TALISMAN, CINDERELLA GLASS, and 200 SP.

That's right, 200 SP! Weeee!

ASHLAY will tell PHIA to forget about CYUSS, that he had his reasons to leave.
Your given the choice to talk about CYUSS or say nothing.

Talking about CYUSS will have PHIA saying something along the lings of "at
least he's alive."

Saying nothing will continue the story.

After, your given the choice to visit Purgatorium, or search the other towns.

NOTE3: If you do not choose to visit Purgatorium when given the option you
WILL NOT be able to get the character IOSHUA (CG007). Nor will you be able
to do his Purity Fol trick (if you don't want to keep him).

NOTE4: If you don't get IOSHUA, you won't be able to get EYRS (CG012).

My opinion: At Purgatorium, there are these statue things that give you free
SP. 7 statues, giving you a total of 350 SP. So it would be in your best
interest to go there. If you don't want IOSHUA, and that's why you don't want
to go, go anyway! You'll be able to do the Purity Fol Trick, which will give
you 100,000 Fol!

NOTE5: If you do go to Purgatorium, save the SP Statues. You'll come back here
later when you have more characters. If you save the statues, they'll be able
to get the SP too.

Anyway, you have 200 more SP! If the skill Determination isn't level 10
upgrade it now!

Once you've mastered Determination(DTM), master Herbology. You should have a
good deal of SP left over. So upgrade Resilience to level 7. 

Resilience: The will to withstand pain and suffering. Raises CON by 2 per 
LV.

Con = Defence. We like defence.

o----------------------------------------------------------------------------o
|     Skill     |Level:      1 | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  | 10  |
|---------------|------------------------------------------------------------|
|  Resilience   |SP Needed:  1 | 1  | 1  | 1  | 1  | 2  | 9  | 17 | 26 | 36  |
|---------------|------------------------------------------------------------|
| DTM at lvl 10 |                            Total SP Needed to Master: 95   |
o---------------|------------------------------------------------------------o

We have a long trek to Purgatorium, so look and see if someone has the talent
"Love of Animals" (TL000) if someone does, upgrade the skill Whistling to 8,
and Animal Training to 10 to get the Specialty Familar. For a list of the
shops search (SP001).

This specialty lets you open a shop anywhere. What is in the shop depends on
who has the skill. We want an Eagle (or Pigeon), so we want to upgrade
Familiar to level 1-2 or 9-10. (1-2 = Pigeon, 9-10 = Eagle).

This specialty requires the item Pet Food, which I told you to buy earlier. It
is a must for us, because it lets us restock Blue/Blackberries. You'll
probably be using quite a few Blackberries. 

If none of you characters has the talent "Love of Animals" then pick which
character you want to get it and give them the Specialty Familiar.

Then goto their Specialty page and Call a bird until you hear a "Ping" and
see the message "You have unlocked the Secret Talent Love of Animals". Once
you do this you'll be able to call the Eagle to you anywhere. Hurrah. (If you
use all your Pet Food then buy some more and try again, they're cheap enough)

o-- Eagle Run (level 9-10) --------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Spectacles...................10 Fol |
| Athelas.....................800 Fol    Medicine Bottle.............300 Fol |
| Resurrection Elixir.........500 Fol    Magic Canvas................300 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

Don't upgrade anything else. We're going to save our skill points for another
skill -- Effort.

Leave Lias' manor and restock on Pet Food, Food items, and some Magic Clay. 
I would buy 20 of each (Grains, Fruit, Vegetables, Meat, Seafood) before
heading west to the dock and taking the ship back to Tatori. Leave Tatori now.

Hit the START button until the map on the bottom right of the screen is fixed
and shows the whole world. Follow the road west until you get to a split.

Continuing west will take you to Tropp, while going east will take you to a
cave and on to Purgatorium.

If you've choosen not to goto Purgatorium skip to (SKIP3).


                     O====================================O
                     |          Purgatorium       (OP005) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 23+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | 50SP, 50SP, 50SP, Froghead, 50SP, 50SP, Ring of Resistance,   |
|            | Resurrection Elixir, ?MINERAL (Rune Metal), 50SP, 50SP        |
|------------|---------------------------------------------------------------|
| Enemies:   | Assassin Bug (280HP), Stroper (520HP), Witchette (420HP, 40MP)|
|            | Savant (720HP), Cutiebell (840HP, 40MP)                       |
O============================================================================O

When you exit the cave, look around and you should see a building. This is the
front of Purgatorium. Going inside will get us a free 50 SP. I would save it
for later, when you have all the optional characters you want so they can get
the SP as well.

Anyway, inside head north 2 screens and into the east door. Go into the door
and pull the switch. You'll hear a "click". Leave the room and head back into
the previous room. This time enter the west door. You'll see a chalice.

Examine it to get 50SP.

Now leave the building itself.

Head east around the mountain until the screen changes. This is the back
entrance to Purgatorium. Head north and watch the scene.

Meet IOSHUA Jerand (CG007).

IOSHUA is a healer/attack mage. He has Water/Earth/Wind and Light spells at
his disposal, as well as healing spells. IOSHUA's only failing is he does not
have Raise Dead. 

IOSHUA is required to get ERYS (CG012), his sister. His sister is also a
healer/attack mage. She has Fire/Earth/Light spells, healing spells and
Raise Dead.

Personally, I think IOSHUA is a great character to have. He and his sister
beat RONYX spell wise too. (For some reason, RONYX's weapons don't give him
any MAG stats).

Anyway, decide now. Go outside and SAVE regardless of what you've choosen.

When ready head inside.

MAP HERE

When you gain control go inside the west door and pull the switch. The tablet
is a clue. It reads:

Clue 1: "The red light is thy enemy; the blue light is the true path."

What does this mean? We'll find out soon. Go back and into the east door this
time. 

The east path holds a door with 2 more SP chalices holding 50SP each. Get them
or save them for later. Continue north to enter a large room with blobs of
color bounding around. Remember the clue?

Touching the red one forces you into a battle, while the blue one takes you
to the exit. The orange takes you back to the beggining, and the green takes
you to the chest that holds a FROGHEAD (Equip this on ASHLAY as he has the
lowest defence at this time).

An easy way to touch the green one is to stand slightly to the west to the
stairs, while an easy way to touch the blue is to stand a little way in front
of the stairs. 

Touch the blue one to continue on. Head west then south. In the door is
another SP statue. Save it or grab it then head north into the door.

You'll see IOSHUA getting beat up by a Velkhent, so you'll get to save him.

In battle you'll be fighting 3 of them, but they're easy (they only have 
2500 HP) RODDICK's firestorm blade should do between 600-1400 damage to them,
so the battle will be over quick if you spam it. 

Afterwords IOSHUA will tell you more about himself and join you. His strategy
is set at "Heal Friends Only" so if you want him to use his battle magic then
switch it to "Do what it takes to win". He'll still heal you if you get low on
HP, so don't worry.

If you DO NOT plan on keeping IOSHUA, and want (relatively) easy Fol read on,
if your keeping him skip to (SKIP4)


                     O====================================O
                     | IOSHUA's Purity Fol Trick  (OP005) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | N/A                                                           |
O============================================================================O

NOTE: Do this trick only if you DO NOT PLAN ON RECRUITING IOSHUA later on. 
Do NOT do this trick with your regular characters.

IOSHUA is the most annoying character to do this trick with.

Not only because there isn't a quick save point near by, but he likes to take
his sweet time unlocking the talent Taste.

Go to his status menu and scroll down to his talents. Make sure he DOES NOT
have the talents Taste and Design Sense. IOSHUA really liked to start with
Design Sense for me (I tried to reload 10x and he had it 9 of them!). Reload
until you don't have them.

Anyway, head all the way back outside. Upgrade his Determination to 2, Recipe
and Keen Eye to 3, Knife to 1, Art to 1, and  to 1.

Why upgrade Determination to just level 2? Because at level 2, you'll be able
to master Purity with the least amount of SP (349SP). Upgrading it anymore
will raise it (353, 365+).

SAVE IT.

Go to IOSHUA's Item Creation menu and choose cooking, hopefully you bought 20
of each, your going to need it.

IOSHUA likes to take his time unlocking the Talent Taste. For about an hour
of numerous reloads I was convinced he couldn't learn it despite what I read
otherwise.  I even tried to upgrade Cooking to level 10 and it still took me
~70 foods to unlock it!

If you upgrade his cooking to any more than 3 you won't be able to get Purity
to level 10 so don't bother.

This is why you save before attempting to unlock anything. If you use up all
the food you bought (man IOSHUA sucks at cooking) reload and try again. 
Hopefully it won't take you too long to unlock it.

Save again, then unlock Design Sense with your Magic Clay. 

Now we want the skill Purity.

Purity: A mind that is open to the whims of the Gods of Creation.

EWhat does that mean? -grins- It means you get free Fol! That's right you 
read correctly FREE FOL!  (Purity = Playfulness for you SO2 players)

The only problem with this skill is it costs so much! (So I suppose it's not
really free....) But that's where Determination comes in! Sadly, it would 
take too many SP to get Determination to level 10, and that's not what we want
anyway.

o----------------------------------------------------------------------------o
|    Skill    | Level:       0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|-------------|--------------------------------------------------------------|
|   Purity    | SP Needed:  13 | 15 | 17 | 19 | 21 | 26 | 36 | 46 | 56 | 76  |
|-------------|--------------------------------------------------------------|
|When         |Fol Made: 100|700|1900|3700|6100|9100|12700|16900|21700| 27100|
|Determination|   Note: Fol Made is Constant even if Determination is higher |
|is level 2   |                            Total SP Needed to Master: 325 SP |
o-------------|--------------------------------------------------------------o

Scroll down and put all his remaining points into Purity. This will level it
to level 10 giving you 100,000 Fol. Congrats! Free Fol!

Anyway, when your ready go back to the room you found IOSHUA in.

                                                                       (SKIP4)
Examine the tablet for another clue.

Clue 2: "Thy path opens from a steep road."

Go through the door. You'll be at another color blob room, this time with 2
chests. Luckily, the green blobs don't move around so it's just a matter of
dodging the orange ones.

The eastern blob takes you to a RING OF RESISTANCE.

The northwestern blob takes you to a RESURRECTION ELIXIR.

There are also 2 rooms to the east and west. The west room holds the steep
road from the clue. There's a switch at the top. Pull it.

The eastern room has a switch and 2 more 50 SP chalices. After you've pulled
both switches head back to the blob room and touch the blue blob.

Enter the door and SAVE. Then look at the third clue.

Clue 3: "Thy road may not always be the same."

Enter the door and you'll be in yet another color blob room, this one much
larger than the others. It can be very confusing on how to get to the door,
but hopefully you'll understand my directions.

There are 2 blue blobs here, one sends you to the chest, while the other takes
you back to the begining. 

One blue one goes back and forth diagonally, while the other one goes in a
sort of backwords L boxing it.

Try and manuvere your way to the backwords L blob, it will take you to another
blue blob touch the second one and that one will take you to the green one,
and then to the chest, ?MINERAL (Rune Metal).

Touch the the green, blue, and blue blob again to get back to the bottom.

Now look for the orange blob (it's moving in a bigger backwords L pattern).

When you touch it, you'll be near another blue and orange blob. DO NOT TOUCH
the blue blob. Instead touch the orange one you came from. Remember the 3rd
clue: "Thy road may not always be the same."

You'll now be between 2 orange blobs. Touch the LEFT one (the one you came
from) and you'll be at the door.

Enter the door to see 3 doors at the north, west, and east.

The west door will take you to a chalice that will heal your wounds, while the
east door will take you to 2 chalices of 50 SP.

Continue through the north door for a boss battle.

O======================O                                         O-----------O
|Name: Wolf Spirit     |                                         |  (BOSS-5) |
|=====================o======================================================|
| Level Range: 24+    | HP Range: 4,000                          | EXP: 1200 |
|=====================o======================================================|
| Weakness(es): Dark                                                         |
| Strength(s): Light                                                         |
|============================================================================|
| DROPS LIST: ?MINERAL (Rune Metal)                                          |
|=====o===============o================o==================o==================|
| Strategy: There are 4 of them, and you start out stunned. Dragon Roar does |
|---------- ~350 dmg and hits 3-4 times, while Firestorm Blade does ~650 dmg |
|and hits twice. Spam either one and they'll go down easily. You won't have  |
|worry about healing, because IOSHUA should be doing it for you.             |
O============================================================================O

After the battle go through the door and watch the scenes.

IOSHUA sadly won't be told where his sister is, but you'll find out where
MILLIE and RONYX are. Turns out they're somewhere in the Van Kingdom.

Afterwords you'll be transported to the front entrance of the Purgatorium.

NOTE: You will choose whether to keep IOSHUA or let him go. If you let him go
you will NOT be able to get ERYS.

Select either option and then you'll remember IOSHUA.  You have 2 chances to
get rid of him, so be careful. The choice "Stop him" is the second one, so be
careful not to accedientally "See him off" instead.

After you've gotten IOSHUA or let him go you'll be told to head to Tropp to
get to Eckdart in the Van Kingdom.

Leave Purgatorium and go back through the cave. Follow the path to the
southwest. You'll pass a bridge before comming upon Tropp.

NOTE: ASHLAY has several new PA's available.

                     O====================================O
                     |             Tropp          (AB010) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 26+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  |                                                               |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

                     O====================================O
                     |            Tropp                   |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
|    H = House        ITM = Item Shop  |                                     |
| FOOD = Food Shop    SKL = Skill Guild|                                     |
|                                      |                                     |
o--------------------------------------o                                     |
|                                                                            |
|                               ####                                         |
|                     ###########..#                                         |
|                     #.........H..#      ##############################     |
|                     #....#########      #.............####.......#WPN#     |
|                     #....F....#         #............######......#...#     |
|                     #.....O...#         #...........########.....#...#     |
|                     #......O..#         #............######......#...#     |
|                     #.......D.#         #.............####.......#...#     |
|                     #........##         #............................#     |
|                     #.........###########.........................####     |
|                     #..........B........#.........................####     |
|                     #...........A.......#.........................I..#     |
|                     #............R#######.........................N..#     |
|                     #.............................................N..#     |
|                     #.............................................####     |
|                     #.............................................#        |
|                     ##########################...#############....#        |
|                                         #...##...#####...#####....#        |
|                                       ###SKL##...######H######....#        |
|                     ###################...........................#        |
|                     #.............................................#        |
|                     #.............................................#        |
|                     #S....#############..........##################        |
|                     #H....#           #..........#                         |
|                     #I....#             ENTRANCE                           |
|                     #P ITM#                                                |
|                     #######                                                |
O============================================================================O

When you enter Tropp you'll see something crash on the planet. No matter what
you choose you'll have to go ALL the way back to Kraat. Grr.

Explore Tropp first if you want. Straight ahead is the skill guild.

o-- Tropp Skill Guild -------------------------------------------------------o
|                                                                            |
| Knowledge 2 (Music Knowledge, Item Knowledge, Biology)............1500 Fol |
| Sense 2     (Determination, Danger Radar, Purity, P. Face)........1600 Fol |
| Technical 2 (Eye for D., Penmanship, A. Training, Machinery)......1600 Fol |
| Combat 2    (Godspeed, Sidestep, Body Control, Recast)............1600 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

To the east is a house with a chest of ??

North of the plaza has the Inn and Weapon shop, west of that has the bar and
Food shop.

o-- Neptune's Trident -------------------------------------------------------o
|                                                                            |
| Sinclair....................2000 Fol   Claymore...................1300 Fol |
| Ruby Wand...................1000 Fol   Hard Knuckles...............800 Fol |
| Ruby Orb....................5000 Fol   Ring Mail...................600 Fol |
| Kung Fu Top.................3200 Fol   Padded Helmet...............600 Fol |
| Knight's Shield.............1100 Fol   Iron Greaves................300 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Feast of Victory --------------------------------------------------------o
|                                                                            |
| Grains......................150 Fol    Fruit.......................80 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Seafood.....................150 Fol    Organic Vegetables........4000 Fol  |
| Sirloin....................7200 Fol    Rose Hip...................230 Fol  |
| Lavender.....................35 Fol    Mandrake....................80 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

The weapon shop has a Ruby Orb for the character you'll be getting with RONYX.
Nab it if you want it (or plan to use her).

Go to the west from the entrance to get to the Harbor. Talk to the southwest
most sailor to head to Portmith. Then head all the way to the area near Kraat.

Before you get to Kraat, you'll see the ship that crashed (it's straight north
from the bridge).

After the scenes head all the way back to Tropp, and then talk to the sailor
above the Portmith one to get to Eckdart.

                     O====================================O
                     |    Eckdart/Van Continent   (AB011) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 26+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Spectacles                                                    |
|------------|---------------------------------------------------------------|
| Enemies:   | Cleric (360HP, 40MP), Magician (680HP, 60MP), Savant (720HP), |
|            | Dire Wolf (1080HP), Lizard Axman (1620HP)                     |
O============================================================================O

You'll appear at the docks. If IOSHUA is NOT in your party, you'll see MILLIE
running by. She'll be in the Inn.

If you have IOSHUA, then MILLIE will be in Silvalant.

But for now it's time to explore Eckdart.

                     O====================================O
                     |            Eckdart                 |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
|    H = House        ITM = Item Shop  |                                     |
| FOOD = Food Shop    SKL = Skill Guild|                                     |
| $$$$ = Bridge       JWL = Jewel Shop |                                     |
|  MSC = Music Shop                    |                                     |
|                                      |                                     |
o--------------------------------------o                                     |
|                                                                            |
|             ############################                                   |
|             #..........................######        #######               |
|             ########.............########...###########....############    |
|                    #.............########JWL###########MSC#############    |
|               ######..................................................#    |
|               #....#..###########.....................................#    |
|          #######H###..###########.....................................#    |
|      #####............#.........#.....................................#    |
|      #..SKL.....#######.........#.....................................#    |
|      #####......# ######INN######...#######################...........#    |
|          #......# #.................#                     #....###....#    |
|          ###..### #.................#                     #....# #....#    |
|            #..#   #.................#                     #....# #....#    |
|            #..$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$###########....# #....#    |
|            #..........................................#####....# #....#    |
|            #..$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$......#..1#....# #....#    |
|            #........................#          #......##H##....# #....#    |
|            ########.................######      #..............# #....#    |
|                   #..................ITM#        #............#  #....#    |
|                   #........####.........#         #..........#   #....#    |
|                   #.......######........###########.........#    #....#    |
|                   #......########.......####....###.......########....#    |
|          ######   #.......######........###......##.......#...####....#### |
|          #....#   #........####.........#####BAR###.......#H######.......# |
|       ####FOOD#####..................................................SHIP# |
|       #..................................................................# |
|       ##################..........######################################## |
|                        #..........#                                        |
|                          ENTRANCE                                          |
O============================================================================O

Directly west of the docks is the Bar and some homes. The northern most
home contains SPECTACLES(1).

North of this is the Music/Jewel shops.

o-- Dibson Instruments ------------------------------------------------------o
|                                                                            |
| Feather Pen..................20 Fol    Conductor Baton.............100 Fol |
| Harmonica...................800 Fol    Pipe Organ.................5000 Fol |
| Lyre......................12000 Fol    Cembalo...................16000 Fol |
| Violin....................50000 Fol    Piano.....................80000 Fol |
| Mystical Shamisen........100000 Fol    Silver Trumpet...........300000 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

o-- The Jewel in Her Eye ----------------------------------------------------o
|                                                                            |
| Ruby........................600 Fol    Sapphire....................600 Fol |
| Green Beryl................2000 Fol    Crystal....................2000 Fol |
| Diamond....................3000 Fol    Silver......................300 Fol |
| Gold........................300 Fol    Brooch.....................2500 Fol |
| Necklace....................500 Fol    Iron........................150 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

West of this is the View Point. Soutwest of the View Point is a house and
the Skill Guild.

In the Skill Guild, BUY SENSE 3 (and the other skills you need). Sense 3 has
the next skill we want: Effort.

o-- Eckdart Skill Guild -----------------------------------------------------o
|                                                                            |
| Knowledge 3 (Mental Science, Faeriology, Piety)...................2700 Fol |
| Sense 3     (Effort, ESP, Aesthetic Design).......................2700 Fol |
| Technical 3 (Performance, Smithing, Technology, Operation)........3600 Fol |
| Combat 2    (Godspeed, Sidestep, Body Control, Recast)............1600 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

Effort - "The will to push one's self towards one's goals. Lowers EXP 
needed to level up."

o----------------------------------------------------------------------------o
|     Skill     | SP Needed: 1 | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  | 10  |
|---------------|------------------------------------------------------------|
|    Effort     |            1 | 4  | 12 | 20 | 28 | 36 | 44 | 52 | 60 | 68  |
|---------------|------------------------------------------------------------|
|  DTM @ 10     |                            Total SP Needed to Master: 325  |
o---------------|------------------------------------------------------------o

This skills reduces the EXP needed to level up by 50%. So it is recommened
that you level Effort up 1-2 levels, level your character up, and then level
up Effort again.

If you got the skill Resilience like I said to before, then with the skills
Determination, Effort, and Resilience you'll have the Specialty Train.

Train - "The special ability to lower one's attributes in return for 
gaining more EXP in battle."

If you start training, then your stats IN BATTLE will be lowered (making
battles slightly harder), but you'll get more EXP.

Start training. The enemies shouldn't be a problem even if you have lowered
stats in battle.

With the skills Herbology and Resilience you'll have the Specialty Survival.

With both Specialties Train and Survival you'll have the Super Specialty
Enlightenment.

Enlightenment - "An Super Specialty where everyone makes a few sacrifices to
earn more skill points per level."

Activate this to get more SP when you level up.

Once you have these skills mastered you can level up whatever you choose to.

I'd try to get Customization and Alchemy first though. For a list of
Item Creations/Specialties/Super Specialties search (TL000).

South of the Skill Guild is the entrance with the man in the northeast corner
the item shop.

o-- Oroshi the Peddler ------------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Antidote....................100 Fol |
| Medicine Bottle.............300 Fol    Resurrection Elixir.........500 Fol |
| Artemis Leaf................320 Fol    Wolfsbane...................150 Fol |
| Lavender.....................35 Fol    Athelas.....................800 Fol |
| Pet Food.....................10 Fol    Spectacles...................10 Fol |
| Magic Canvas................300 Fol    Magic Clay..................300 Fol |
| Keen Kitchen Knife.........4000 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

The building west of the entrance is the Food Shop.

o-- Nectar of the Gods ------------------------------------------------------o
|                                                                            |
| Root Beer...................300 Fol   Bloody Driver................300 Fol |
| Fire in the Sky.............900 Fol   Luxury Grape Juice........218000 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

North of the entrance is the Inn.

When you've gotten everything you want, exit Eckdart.

As you leave, if you have IOSHUA he'll ask to visit the old man who saved him.

If you don't have IOSHUA or don't want to do this, skip ahead to (SKIP5), 
otherwise continue.

                     O====================================O
                     |          Mt. Eckdart       (OP006) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 26+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  |                                                               |
|------------|---------------------------------------------------------------|
| Enemies:   | Magician (680HP, 60MP), Savant (720HP), Dire Wolf (1080HP),   |
|            | Kobold King (1200HP), Gerel (1200HP), Dragonfly (1200HP),     |
|            | Pixie (1360HP, 60HP), Lizard Axman (1620HP)                   |
O============================================================================O

Mt. Eckdart is directly to the northeast of Eckdart. You should see a dirt
path that leads behind the mountain.

Follow the straight forword path until you get to a cottage. Watch the scene.
Soon you'll be given the choice to clear the monsters out or stay silent.

Choose clear the monsters out. The old man will let you rest here for free, so
this is a decent place to level up if you want.

North from the cottage is a save point. SAVE.

MAP HERE

Above is a Gerel for you to fight. Be aware they split in half and can stone
you.  Above the Gerel is a glitter that is an ?HERB(1) (Lavender).

Afterwords head west and kill the Dragonfly, grabe the ROSE HIP(2) from the
glitter. Head south and kill the Gerel. Take the BLUEBERRIES(3) from the
chest.

Backtrack north, then go west. Kill another Gerel and nab the SPECTACLES(4).
Afterwords go north, kill another Gerel and take the FINE SHIELD(5). Equip
it on RODDICK, and head back to the save point.

North from the SP, kill a Dragonfly and search the glitter for a ?HERB(6)
(Mandrake). Northwest now. Kill another Dragonfly and grab the ROD OF 
JEWELS(7). Continue east 2 screens, kill the Gerel and search the glitter
for a LAVENDER(8). Continue east. Kill yet another Gerel and search the
glitter for another ?HERB(9) (Artemis Leaf). 

Head northeast, then south. Kill the Dragonfly and grab the ROBE OF 
DECEPTION(10) from the chest. Go back north and grab the WOLFSBANE(11) from
the glitter, before killing another Dragonfly.

Keep heading north to kill ANOTHER Dragonfly. Nab the ELVEN CAP(12) from the
chest.

RODDICK should stop and let you know you've gotten all the monsters. If he
didn't do this, your missing a monster, so go search for it.

Head back to Fostor's cabin. He'll give you an ELVIN BOW for your trouble.

That was the side-quest, so leave.

                     O====================================O
                     |               Ionis        (AB012) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 28+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Resurrection Elixir                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

                                                                       (SKIP5)

On the world map, go to the dirt path and follow it northwest. Save outside
the city you come across, then head in.

Watch the lo~~ng sequence of scenes.

MAVELLE will automatically join your party if you have either ASHLAY or IOSHUA
in your party. If you have both, you can switch her for ERYS later on. If you
only have one of them, then you can kick her out later (but for now your stuck
with her). You won't get it on this play through (since you should be playing
with ASHLAY), but if you just have IOSHUA (no ASHLAY) and you get rid of
MAVELLE you'll unlock the secret movie.

Anyway, when you gain control it's time to explore Ionis.

MAP HERE

Ionis is the inventor's city. It has all your inventing needs (or most of 
them). The only thing it doesn't have is items that raise the sucess rate of
some Item Creation's.

From the entrance, head east up the stairs. 

The first door here contains the Food Shop.

o-- Food for Thought --------------------------------------------------------o
|                                                                            |
| Grains......................150 Fol    Fruit.......................80 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Seafood.....................150 Fol    Marenne Oysters..........12000 Fol  |
| Magic Rice.................5000 Fol    Rose Hip...................230 Fol  |
| Lavender.....................35 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

The second is the Inn.

The third is the Item/Weapon Shops.

o-- Creator's Workshop ------------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Antidote....................100 Fol |
| Medicine Bottle.............300 Fol    Resurrection Elixir.........500 Fol |
| Magic Canvas................300 Fol    Magic Clay..................300 Fol |
| Fountain Pen................180 Fol    Feather Pen..................20 Fol |
| Premium Paper...............150 Fol    Magic Camera...............2000 Fol |
| Magic Film..................300 Fol    Mechanic's Toolbox.........1200 Fol |
| Smith's Hammer..............600 Fol    Mandrake.....................80 Fol |
| Rose Hip....................230 Fol    Lavender.....................35 Fol |
| Athelas.....................800 Fol    Ruby........................600 Fol |
| Sapphire....................600 Fol    Diamond....................3000 Fol |
| Pet Food.....................10 Fol    Iron........................150 Fol |
| Spectacles...................10 Fol    Lezard Flask..............40000 Fol |
| Beret.....................30000 Fol    Thief's Glove.............10000 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Weapons by Design -------------------------------------------------------o
|                                                                            |
| Sinclair....................2000 Fol   Claymore...................1300 Fol |
| Ruby Wand...................1000 Fol   Hard Knuckles...............800 Fol |
| Brigandine..................1800 Fol   Amber Robe..................800 Fol |
| Kung Fu Top.................3200 Fol   Iron Helmet................1200 Fol |
| Round Shield................1800 Fol   Iron Greaves................300 Fol |
| Kung Fu Shoes...............2200 Fol                                       |
|                                                                            |
o----------------------------------------------------------------------------o

South of this is the bar. West of these shops are 2 houses. The first house
contains a RESURRECTION ELIXIR(1).

West another screen is the Skill Guild.

o-- Ionis Skill Guild -------------------------------------------------------o
|                                                                            |
| Knowledge 3 (Mental Science, Faeriology, Piety)...................2700 Fol |
| Sense 3     (Effort, ESP, Aesthetic Design).......................2700 Fol |
| Technical 3 (Performance, Smithing, Technology, Operation)........3600 Fol |
| Combat 2    (Godspeed, Sidestep, Body Control, Recast)............1600 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

South of the Skill Guild is another house.

When your ready to continue on (after you've messed around with inventing)
leave Ionis and continue west around the mountain (you should pass 2 bridges).

NOTE: New PA's are available.

SAVE outside then head in.


                     O====================================O
                     |            Van y Ille      (AB013) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 30+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | ?ITEM (Mind Bomb), Spectacles, Emerald Ring, ?, Van Emblem    |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

When you enter, ASHALY will tell the party to let him to the talking. After
the scene your free to explore the town.

MAP HERE

The first shop to the east has footwear to sell (even though it says it's an
Item Shop).

o-- Victor the Cobbler ------------------------------------------------------o
|                                                                            |
| Sandals.......................30 Fol   Boots........................50 Fol |
| Suede Boots..................400 Fol   Leather Boots...............800 Fol |
| Martial Arts Shoes...........920 Fol   Kung Fu Shoes..............2200 Fol |
| Shaolin Shoes...............2200 Fol                                       |
|                                                                            |
o----------------------------------------------------------------------------o

To the west is an Inn, rest if you need to.

Above the shoestore, and to the east of the stairs takes you to the bar. Up
the stairs and to the east takes you to a chest with ?ITEM(1) (Mindbomb) in
it.

Backtrack a screen, and head west this time. This will take you to a house
with SPECTACLES(2) in a chest hidden behind a folding screen.

Exit and continue west. North is the castle, and west is the Food, Item,
Weapon, and Skill shops.

o-- Oroshi the Peddler ------------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Antidote....................100 Fol |
| Medicine Bottle.............300 Fol    Resurrection Elixir.........500 Fol |
| Artemis Leaf................320 Fol    Wolfsbane...................150 Fol |
| Lavender.....................35 Fol    Athelas.....................800 Fol |
| Pet Food.....................10 Fol    Spectacles...................10 Fol |
| Magic Canvas................300 Fol    Magic Clay..................300 Fol |
| Keen Kitchen Knife.........4000 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Food for the Valiant ----------------------------------------------------o
|                                                                            |
| Grains......................150 Fol    Fruit.......................80 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Seafood.....................150 Fol    Organic Vegetables........4000 Fol  |
| Sweet Fruit................2000 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

The Weapon Shop has a new weapon for ILIA and MAVELLE so go buy it for them
(if you use them).

o-- The Mighty Battleaxe ----------------------------------------------------o
|                                                                            |
| Sinclair....................2000 Fol   Zweihander.................4000 Fol |
| Taloned Knuckles............3000 Fol   Gladius....................1300 Fol |
| Quarterstaff.................200 Fol   Long Bow...................2000 Fol |
| Water Orb...................8000 Fol   Fuzzy Handy Stick..........1000 Fol |
| Silver Robe.................3200 Fol   Kung Fu Top................3200 Fol |
| Shaolin Top.................3000 Fol   Fashionable Bikini.........1800 Fol |
| Knight's Shield.............1100 Fol   Plate Greaves..............1300 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

The Skill Guild has Combat 3 available, so grab it too.

o-- Van y Ille Skill Guild --------------------------------------------------o
|                                                                            |
| Knowledge 3 (Mental Science, Faeriology, Piety)...................2700 Fol |
| Sense 3     (Effort, ESP, Aesthetic Design).......................2700 Fol |
| Technical 3 (Performance, Smithing, Technology, Operation)........3600 Fol |
| Combat 3    (Feint, Counter, Hasten Speech, Concentration)........4500 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

When your ready head north to the castle, and watch ASHLAY talk his way to in
to see the King.

Watch the scenes.

The King will wish to test you to see if you a strong enough to kill the
Archfiend (who saw this comming?).

You'll be taken to the basement of the castle and told to head through a door.
The trial will be complete when you exit from the other door, sounds simple
no?

Before you enter, head east and back up the stairs. There is a chest hidden
at the northwest of the screen. It contains the ever valuable EMERALD RING.

This ring lowers the MP cost of ALL skills (like Dragon Roar) by 1/3. It CAN
be replicated. So if you want to make 4 of them, knock yourself out.

Anyway, head back down and into the middle door to enter the...

                     O====================================O
                     |    Labryinth of Campions   (AB014) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 30+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | ?ITEM (Resurrection Mist), Amulet of Flexibility, Diamond,    |
|            | Green Beryl, ?MINERAL (Mithril)                               |
|------------|---------------------------------------------------------------|
| Enemies:   | Sorceress (760HP), Pixie (1360HP), Savage (1520HP),           |
|            | Wisp (1680HP), Peryton (BOSS)                                 |
O============================================================================O

MAP HERE

Head west first and enter the western door. Grab the ?ITEM(1) from the chest
and go back out. Go north through the door, then south, then east to another
room. Grab the AMULET OF FLEXIBILITY(2) from the chest, then head back north
through the door.

You'll see a tablet in the middle, this is our first clue (yay a puzzle!).

Clue 1: "Where there is light, there is shadow."

No shit, yeah? Continue north. The next screen has 3 glitters to the east, so
make sure to equip your Pickaxe to get the DIAMOND(3), GREEN BERYL(4), and
?MINERAL(5).

Make your way around the circle wall and enter the door to the north. SAVE at
the save point and read the tablet for another clue.

Clue 2: "The True Path lies in the shadows."

Proceed north. You'll be in a large room with 7 rooms. The rooms have stages
of the moon phase above them, and inside the rooms are switches.

The tablet in the middle of the room lists 4 moon phases. If you press these
switches, it'll open the middle clue for the 3rd and final clue.

Clue 3: "The true path shall not reveal itself in the light."

What does this mean? I have no idea. The natural response is a New Moon, duh!
But there is no New Moon door, so what to do?

Press the 1st, 3rd, 5th, and 6th switches (from west to east), and the wall
blocking the stairs will disappear.

NOTE: If you pressed the switches to open the middle door, press them again
to turn them off, then press the switches needed to open the stairs.

Go back and SAVE it then continue down the stairs to fight the boss.

O======================O                                        O------------O
|Name: Peryton        |                                         |  (BOSS-5)  |
|=====================o======================================================|
| Level Range: 32+    | HP Range: 18,400                        | EXP: 1,380 |
|=====================o======================================================|
| Weakness(es): Fire                                                         |
| Strength(s): Water, Wind                                                   |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: He has 3 Wisps with him. But this shouldn't be a problem. Spam   |
| --------- Firestorm Blade for a quick battle.                              |
O============================================================================O

After you've beaten him, continue west, then east and you'll be out of the
Labryinth.

You'll be immediatly taken to the King. It's time to start the Emblem Quest.

The Emblem Quest has you going to all the Kings and getting their information
about the Demon World/Eye of Truth. This will also give you their Emblems.

You'll receive the Van Emblem, but note that he doesn't give us the Van
Kingdom's information. This means we'll need to come back here after we get
the other 3 Emblems.

You'll also get the Four Beasts SFT.

After the scenes you'll be asked if you remember what to do. You'll be
reminded either way, so choose whatever.

When you gain control, leave the city.

More PA's are available. NOTE: If you want to get the Wyrm SFT (which lets
RODDICK learn his best moves) then do some PA's in Van City now. You want
to see the PA where ASHLAY is in the weapon shop. He asks RODDICK what the path
of the swordsman means to him. Choose "There's never really an end." and then
"The power to build my character." this will give ASHLAY +3 AL for RODDICK.

You MUST do this PA to get the Wyrm SFT. If you don't want it, then don't
bother.

Now, we have to backtrack to all the kingdoms to get their emblems. To make
things easier, we'll go to the Silvalant Kingdom first, because they give you
a ship that'll take us to any of the port cities, making our trip much quicker.

However, if you recruited IOSHUA, and you want PHIA or T'NIQUE then you MUST go
get them now. To get PHIA go to the Astral Castle, PHIA will greet you and
you'll have the option of getting her. You'll then get the Astral Emblem. To get
T'NIQUE go to the Tatori Arena and fight through the ranks until he jumps down
and fights you. Beat him and afterwords he'll ask to join.

If you don't get them now, then you won't be able to once you get MILLIE (who
is in Silvalant). Both of them require you to have 6 or less people in your
party, and getting MILLIE will make 7.

Anyway, when your ready to continue, follow the dirt path west from Van and
you'll come across a drawbridge. Enter it and watch the scenes. After showing
the Van Emblem, you'll exit on the other side.

Straight ahead is a cave, enter it.

Head to the next screen, and then right. Grab the COMBO LINK from the chest
and go back. Continue north 2 screens. Grab the GREEN BERYL and continue out
of the cave.

You'll now be on the snowy continent of Silvalant.

                     O====================================O
                     |Silvalant Contenint/Silvalant(AB015)|          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 34+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Blueberries, Resurrection Elixir, Silvalant Emblem            |
|------------|---------------------------------------------------------------|
| Enemies:   | Shaman (1000HP, 80MP), Cuniculus (1100HP), Wisp (1630HP, 60MP)|
|            | Petri Gerel (2400HP), Scylla (3000HP, 80MP)                   |
O============================================================================O

Follow the path north. Soon it will split in 2, north and west. West will
take you to a small town with nothing important, explore it if you want.

Continue north. SAVE outside Silvalant, then head in. If you have IOSHUA then
you'll see a scene, RODDICK running off and MILLIE writing letters. MILLIE
will then join your party, hurrah. Let's explore now.

MAP HERE

From the entrance of Silvalant head right 3 screens and grab the
BLUEBERRIES(1) from the chest. Go back a screen, down the stairs then straight
ahead. The weapon shop is on your right, buy what you need from it. 

o-- The Icy Blade -----------------------------------------------------------o
|                                                                            |
| Walloon Sword...............4000 Fol   Flamberge..................7100 Fol |
| Baselard....................2500 Fol   Crested Rod................3000 Fol |
| Cestus......................4500 Fol   Spear......................4000 Fol |
| Crossbow....................3000 Fol   Crescent Orb..............12000 Fol |
| Playful Handy Stick.........4000 Fol   Plate Armor................4200 Fol |
| Holy Cloak.................10000 Fol   Shaolin Top................3000 Fol |
| Fashionable Bikini..........1800 Fol   Plate Helmet...............2800 Fol |
| Plate Greaves...............1300 Fol                                       |
|                                                                            |
o----------------------------------------------------------------------------o

Go west a bit (but not to the next screen), inside the house is a RESURRECTION
ELIXIR(2) and behind the tree in front of the house is Santa the dealer.
This guy sells Tri-emblems and Magical Rasps. Buy a Magical Rasp (you want it)
and maybe a couple Jewel of Frogs (if you have enough money).

o-- Santa the Dealer --------------------------------------------------------o
|                                                                            |
| Santa's Boots............4500000 Fol   tri-Emblem..............8000765 Fol |
| Music Editor..............100000 Fol   Magical Rasp.............100000 Fol |
| Jewel of the Frog.........100000 Fol                                       |
|                                                                            |
o----------------------------------------------------------------------------o

To get money easily search (?????). Buy an emblem or not, they aren't needed to
beat the game (nor make it much easier).

Anyway, continue west. South is the Food and Item shop.

o-- Gifts for the Season ----------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Antidote....................100 Fol |
| Medicine Bottle.............300 Fol    Resurrection Elixir.........500 Fol |
| Artemis Leaf................320 Fol    Lavender.....................35 Fol |
| Athelas.....................800 Fol    Sweet Syrup.................200 Fol |
| Witch Powder................500 Fol    Potion of Might.............500 Fol |
| Sleeping Gas................200 Fol    Mind Bomb...................300 Fol |
| Flare Bomb..................180 Fol    Pet Food.....................10 Fol |
| Spectacles...................10 Fol    Iron........................150 Fol |
| Keen Kitchen Knife.........4000 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Grocery Store -----------------------------------------------------------o
|                                                                            |
| Grains......................150 Fol    Fruit.......................80 Fol  |
| Vegetables...................20 Fol    Meat........................50 Fol  |
| Seafood.....................150 Fol    Sirloin...................7200 Fol  |
| Creamy Cheese..............3600 Fol    Ingredients of Yarma....100000 Fol  |
|                                                                            |
o----------------------------------------------------------------------------o

West is the Inn and Skill Guild. 

o-- Silvalant Guild ---------------------------------------------------------o
|                                                                            |
| Knowledge 3 (Mental Science, Faeriology, Piety)...................2700 Fol |
| Sense 3     (Effort, ESP, Aesthetic Design).......................2700 Fol |
| Technical 3 (Performance, Smithing, Technology, Operation)........3600 Fol |
| Combat 3    (Feint, Counter, Hasten Speech, Concentration)........4500 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

Rest at the Inn if you need to and then head north to the castle.

After getting the Silvalant Emblem, head to the harbor (where the first chest
was). Talk to the sailor here and you'll be able to go to ANY of the port
towns (for a small fee).

Before choosing where to go here are a few optional places/people that you can
go to/recruit now.

                    O=================================O
                    |   OPTIONAL THINGS TO DO NOW     |
O===================O=================================O======================O
| Mt. Metorx Mine (SQ001)                                                    |
|----------------------------------------------------------------------------|
| Old Race Ruins (SQ002) - Recruit ERYS (CG012)                              |
| (YOU MUST HAVE ASHLAY AND IOSHUA IN YOUR PARTY TO RECRUIT ERYS)            |
|----------------------------------------------------------------------------|
| Recruit PERICCI (CG013)                                                    |
|----------------------------------------------------------------------------|
| Recruit PHIA (CG009) - (You must have 6 or less characters to recruit)     |
|----------------------------------------------------------------------------|
| Recruit T'NIQUE (CG010) - (You must have 6 or less characters to recruit)  |
|----------------------------------------------------------------------------|
| Recruit WELCH (CG011)                                                      |
O----------------------------------------------------------------------------O

When your ready, let's head on over to Portmith to get our first 3rd Emblem.

                     O====================================O
                     |   Portmith/Muah Treasury   (AB016) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 36+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Luxurious Sword x2, Luxurious Rod x2, Luxurious Robe x2,      |
|            | Luxurious Armor x2, Medicine Bottle x2, Feline SFT,           |
|            | Resurrection Elixir, Bangua SFT, ?JEWLERY (Ring of Mental Pwr)|
|            | Hammer Charm, 20,000 Fol, 200 Skill Points, Muah Emblem       |
|------------|---------------------------------------------------------------|
| Enemies:   | Mephisto (1500HP, 100MP), Wisp (1680HP, 60MP),                |
|            | Shadow Beast (3000HP), Stirge (3000HP)                        |
O============================================================================O

Before heading up to the Castle, make sure RODDICK, or ASHLAY, and IOSHUA,
MILLIE, or ERYS has the Item Creation Customization. You can get Customization
by getting the skills: Eye for Detail, Smithing, and Aesthetic Design.

I am unsure what level customization should be at to get the Dueling Sword,
but get it as high as you can.

You should have several Damascus' as well. You can get Damascus with the
Item Creation Alchemy. You can get Alchemy by getting the skills: Technology,
Mineralogy, Faeriology. 

NOTE: Give Alchemy to one of your mages (they have the Talent Blessing of
Mana, which increases the success rate of Alchemy).

Once you have this go on up to the Castle (if you don't have it then
don't worry too much, you should level up a couple levels while inside so
you can get it then).

At the Portmith/Muah Castle you'll be asked to take care of some monsters in
the treasury. They won't let you keep any of the weapons/armor you find
inside, but we don't care because we'll be customizing them.

MAP HERE

Go in the first room and get a LUXURIOUS SWORD(1). Continue into the next room
for a LUXURIOUS ROD(2) and a LUXURIOUS ROBE(3). Leave and go south 2 screens
into the door and down the stairs.

In the hallway, go in all the rooms for a MEDICINE BOTTLE(4), FELINE SFT(5),
and LUXURIOUS ARMOR(6). When you've got them all, go down the stairs. 

Head east first, and in the room for a RESURRECTION ELIXIR(7). Back out,
continue north through another door for a LUXURIOUS ROD(8) and LUXURIOUS
SWORD(9). Leave and continue north inside another room for LUXURIOUS
ARMOR(10).

Backtrack to the main hallway, head southeast into the door for the BAGUA
SFT(11).

Now head west at the main hallway. Grab a LUXURIOUS ROBE(12) from the room
before heading downstairs.

SAVE!

Now unequip all your Luxurious weapons. Hopefully you have several Damascus'
as well as the Item Creation Customization.

Customize the Luxurious Sword with Damascus to get a Dueling Sword, the
best non-elemental sword in the game.

SAVE.

Customize the Luxurious Rod with Damascus to get a Rod of the Feather, the
best rod until you get to the Cave of the Seven Stars.

Don't be afraid to reload if you fail.

Save again once you've got your weapons, then head north for the boss.

O======================O                                        O------------O
|Name: Succubus        |                                        |  (BOSS-6)  |
|=====================o======================================================|
| Level Range: 36+    | HP Range: 54,000     MP Range: 50       | EXP: 6,390 |
|=====================o======================================================|
| Weakness(es): Light                                                        |
| Strength(s): Earth, Water, Fire, Wind, Dark                                |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: She has 8 Shadow Beasts with her, so it'll be a little tougher   |
| --------- than normal. Still, spam Dragon Roar and keep an eye on your HP  |
| and you should be fine.                                                    |
O============================================================================O

After you beat her, go through the door and nab ?JEWLERY(13) (Ring of Mental
Power) from the chest. Then either use a Jewel of the Frog, or run all the
way back to the entrance. 

If you failed, forgot, or didn't bother customizing the Luxurious weapons then
the minister will take them away. You'll then be given 20,000 Fol, Hammer
Charm and 200 Skill Points for your trouble.

In the throne room, watch the scenes and you'll get the Muah Emblem. Leave
the throne room and then the castle.

If you recruited PERICCI, then the PA needed to get the Bunny Whistle can be
done now.

When your ready, head to Autanim or Tropp, and then make your way to Tatori,
and then Astral (If you did this already to get PHIA then skip to (AB018)).

                     O====================================O
                     |         Astral Castle      (AB017) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 37+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Astral Emblem                                                 |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

Head north into the castle. PHIA will greet you and take you to the King 
(you can ask her to join you ONLY IF you have 6 or less in your party).

After the scenes you'll get the Astral Emblem.

Make your way back to Van, then head into the Castle.

You'll be told you now need to head to Purgatorium. If you've been there
before then head on over. If you haven't then make your way to Tropp. From
Tropp follow the path north until you get to a cave. Go through the cave
and you'll be at the entrance to Purgatorium.

                     O====================================O
                     |          Purgatorium       (AB018) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 20+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | 50SP, 50SP, 50SP, Froghead, 50SP, 50SP, Ring of Resistance,   |
|            | Resurrection Elixir, ?MINERAL (Rune Metal), 50SP, 50SP, 50SP  |
|------------|---------------------------------------------------------------|
| Enemies:   | Assassin Bug (280HP), Stroper (520HP), Witchette (420HP, 40MP)|
|            | Savant (720HP), Cutiebell (840HP, 40MP)                       |
O============================================================================O

NOTE: This is all asuming you have not been here before. If you have, then
make your way to the end and skip to (AB019)

The entrance is not where you want to go, but it has 50 free Skill Points for
you.

Anyway, inside head north 2 screens and into the east door. Go into the door
and pull the switch. You'll hear a "click". Leave the room and head back into
the previous room. This time enter the west door. You'll see a chalice.

Examine it to get 50SP.

Now leave the building itself.

Head east around the mountain until the screen changes. This is the back
entrance to Purgatorium. Head north and watch the scene.

MAP HERE

When you gain control go inside the west door and pull the switch. The tablet
is a clue. It reads:

Clue 1: "The red light is thy enemy; the blue light is the true path."

What does this mean? We'll find out soon. Go back and into the east door this
time. 

The east path holds a door with 2 more SP chalices holding 50SP each. Get them
or save them for later. Continue north to enter a large room with blobs of
color bounding around. Remember the clue?

Touching the red one forces you into a battle, while the blue one takes you
to the exit. The orange takes you back to the beggining, and the green takes
you to the chest that holds a FROGHEAD.

An easy way to touch the green one is to stand slightly to the west to the
stairs, while an easy way to touch the blue is to stand a little way in front
of the stairs. 

Touch the blue one to continue on. Head west then south. In the door is
another SP statue. Save it or grab it then head north into the door.

Examine the tablet for another clue.

Clue 2: "Thy path opens from a steep road."

Go through the door. You'll be at another color blob room, this time with 2
chests. Luckily, the green blobs don't move around so it's just a matter of
dodging the orange ones.

The eastern blob takes you to a RING OF RESISTANCE.

The northwestern blob takes you to a RESURRECTION ELIXIR.

There are also 2 rooms to the east and west. The west room holds the steep
road from the clue. There's a switch at the top. Pull it.

The eastern room has a switch and 2 more 50 SP chalices. After you've pulled
both switches head back to the blob room and touch the blue blob.

Enter the door and SAVE. Then look at the third clue.

Clue 3: "Thy road may not always be the same."

Enter the door and you'll be in yet another color blob room, this one much
larger than the others. It can be very confusing on how to get to the door,
but hopefully you'll understand my directions.

There are 2 blue blobs here, one sends you to the chest, while the other takes
you back to the begining. 

One blue one goes back and forth diagonally, while the other one goes in a
sort of backwords L boxing it.

Try and manuvere your way to the backwords L blob, it will take you to another
blue blob touch the second one and that one will take you to the green one,
and then to the chest, ?MINERAL (Rune Metal).

Touch the the green, blue, and blue blob again to get back to the bottom.

Now look for the orange blob (it's moving in a bigger backwords L pattern).

When you touch it, you'll be near another blue and orange blob. DO NOT TOUCH
the blue blob. Instead touch the orange one you came from. Remember the 3rd
clue: "Thy road may not always be the same."

You'll now be between 2 orange blobs. Touch the LEFT one (the one you came
from) and you'll be at the door.

Enter the door to see 3 doors at the north, west, and east.

The west door will take you to a chalice that will heal your wounds, while the
east door is empty.?

Continue through the north door for a boss battle.

O======================O                                         O-----------O
|Name: Wolf Spirit     |                                         |  (BOSS-5) |
|=====================o======================================================|
| Level Range: 24+    | HP Range: 4,000                          | EXP: 1200 |
|=====================o======================================================|
| Weakness(es): Dark                                                         |
| Strength(s): Light                                                         |
|============================================================================|
| DROPS LIST: ?MINERAL (Rune Metal)                                          |
|=====o===============o================o==================o==================|
| Strategy: There are 4 of them, and you start out stunned. Spam Dragon Roar |
| --------- and you'll be golden.                                            |
O============================================================================O

After the battle go through the door and watch the scenes.

                     O====================================O
                     | Purgatorium Inner Sanctum  (AB019) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 37+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Flare Ring, R-Card, ?MINERAL (Rune Metal), Aqua Ring,         |
|            | ?MINERAL (Oricalcum), Air Slicer, ?ITEM (Sweet Syrup),        |
|            | Mandrake, Mist Insignia, ?HERB (Artemis Leaf),                |
|            | ?MINERAL (Mithril), Sour Syrup x2, B-Card, Faerie Elixir,     |
|            | Ring of Lunacy, Angel Statuette, Eye of Truth                 |
|------------|---------------------------------------------------------------|
| Enemies:   | Fighter Spirit (2450HP), Viking Spirit (2450HP),              |
|            | Warrior Spirit (2450HP), Aspirtel Prototype (5300HP),         |
|            | Gunner L1 (7950HP)                                            |
O============================================================================O

MAP OF B1

Ignore the chest for now, and head straight down the stairs to B2-A.

MAP OF B2-A

East to the next screen then west for the FLARE RING(1). Continue east then
south. You won't be able to enter the red doors yet, so head west and down to
B3-A

MAP OF B3-A

Ignore the northeast path for now and go to the northwest and into the white
door.

A guard system will activate and you'll enter a battle with 1x Gunner L1 and
2x Aspitel Prototype. They aren't weak against anything, but shouldn't be a
problem. After the battle, examine the computer panel (to the left of the
white button) to get the R-Card(2).

This will let us all those pretty red doors we passed.

Leave the room and go to the northeast path we passed before and enter the
red door. Grab ?MINTERAL(3) (Rune Metal), and AQUA RING(4) from the chests
and then make your way back to B2-A.

Enter the red doors for a ?MINERAL(5) (Oricalcum), AIR SLICER(6), and 
ARBALEST(7). Then head back to the entrance of B1.

From the entrance, head east up the stairs. Grab the ?ITEM(8) (Sweet Syrup)
from the chest and follow the path west. Grab the MANDRAKE(9) before
going down the stairs to B2-B.

MAP OF B2-B

Follow the path until you reach the red door, enter and grab the MIST
INSIGNIA(10) before heading down the stairs.

MAP OF B3-B

Head all the way west and SAVE at the save point. Then head north. At
the intersection go east up the stairs to another section of B2.

MAP OF B2-C

This room has 3 circular switches. Each switch corrisponds to 1 of
the 3 looked doors on the previous floor. If you press them all the
door will close. Don't be fooled though, you can still enter and exit.

The first switch (the right most) opens the first door you saw, and
contains an ?HERB(11) (Artemis Leaf).

The second switch (the middle), opens the western door and has a
?MINERAL(12) (Mithril) and SOUR SYRUP(13).

The third switch (left most), opens the eastern door. Fight the
forced battle, then examine the computer to get the B-CARD(14).

Now head all the way north, then west down the blue door to B4-A.

MAP OF B4-A

Follow the path and press the switch. Head back then east down
the stairs to B4-B.

MAP OF B4-B

Head south and grab the chest, SOUR SYURP(15), and then head west
up the stairs. Nab the ?ITEM(16) (Faerie Elixir), and press the
switch. Now go all the way east and into the blue room for a
RING OF LUNACY(17).

Backtrack down the stairs and take the west path through the
door to B5.

MAP OF B5

Grab the ANGEL STATUETTE(18), and go through the door. After
the scenes SAVE!

Goto the computer panel on the west and examine it. Place the
emblems in the following order: Astral, Van, Silvalant, Muah.

You'll be forced into the now open door, and have to watch
a whole bunch of scenes before recieving the EYE OF TRUTH(19).

                     O====================================O
                     |       Van y Ille Castle    (AB020) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 40+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | N/A                                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | N/A                                                           |
O============================================================================O

You'll then be in Van Castle talking with the King. Soon a demon will enter
and tell them Asmodeous has completed a new weapon. You'll then see a 
demonstration of this new weapon. Afterwords you'll be outside Van Castle.

SAVE.

Make your way to Silvalant now, and talk to the sailor and sail to the
Deserted Island. Here you'll enter the Demon World.

NOTE: If you did a previous PA in the Van weapon shop with ASHLAY, then
head over to Silvalant and do a PA there. If ASHLAY's AL for RODDICK is 9
or higher then he should ask RODDICK to meet him in the Castle. Go to
the Inner Courtyard of the Castle and talk to ASHLAY to get the Wyrm SFT.

                     O====================================O
                     |           Demon World      (AB021) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 40+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | N/A                                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | Del Argosy (BOSS) (Crimson Shield)                            |
O============================================================================O

Shortly after entering you'll encounter the Crimson Shield.

O======================O                                         O-----------O
|Name: Del Argosy      |                                         |  (BOSS-7) |
|=====================o======================================================|
| Level Range: 40+    | HP Range: 57,000                         | EXP: 8640 |
|=====================o======================================================|
| Weakness(es): None                                                         |
| Strength(s): None                                                          |
|============================================================================|
| DROPS LIST: Gale Earring                                                   |
|=====o===============o================o==================o==================|
| Strategy: Spam your moves and watch your HP.                               |
O============================================================================O

After the battle you'll learn (if you didn't get ERYS already) that the
Crimson Shield had been controlled by the Mirror of Incarnation. Then you'll
learn that Astral is being attacked by Demons!

Using the Eye of Truth you pop out in the middle of Astral City.

                     O====================================O
                     |             Astral         (AB022) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 40+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | N/A                                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | Arachmene (BOSS)                                              |
O============================================================================O

After the scenes you'll fight:

O======================O                                         O-----------O
|Name: Arachmene       |                                         |  (BOSS-8) |
|=====================o======================================================|
| Level Range: 40+    | HP Range: 34,950         MP Range: 100   | EXP: 7875 |
|=====================o======================================================|
| Weakness(es): Fire                                                         |
| Strength(s): Water                                                         |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: Spam your moves and watch your HP.                               |
O============================================================================O

After the battle it's off to see Lias about that 'bladeless sword'. Watch
the scenes and afterwords you'll recieve 2x Force Sword. Sadly you can't
replicate this weapon.

The Force Sword is PHIA's strongest weapon, whereas for RODDICK and ASHLAY
you can customize it with a Philosopher's stone to get the Silvance.

However, the Silvance is a Light, Wind, and Dark elemental blade.

In my opinion, if you really want it just make ONE. Give the other to
PHIA or something.

Anyway, there are a few things you should do now if you didn't do them
before.

                    O=================================O
                    |   OPTIONAL THINGS TO DO NOW     |
O===================O=================================O======================O
| Mt. Metorx Mine (SQ001)                                                    |
|----------------------------------------------------------------------------|
| Old Race Ruins (SQ002) - Recruit ERYS (CG012)                              |
| (YOU MUST HAVE ASHLAY AND IOSHUA IN YOUR PARTY TO RECRUIT ERYS)            |
|----------------------------------------------------------------------------|
| Recruit PERICCI (CG013)                                                    |
|----------------------------------------------------------------------------|
| Recruit T'NIQUE (CG010) - (You must have 6 or less characters to recruit)  |
|----------------------------------------------------------------------------|
| Recruit WELCH (CG011)                                                      |
|----------------------------------------------------------------------------|
| Private Actions                                                            |
|----------------------------------------------------------------------------|
| Tatori Arena (TA000)                                                       |
O----------------------------------------------------------------------------O

NOTE: Once you kill Asmodeous you WILL NOT BE ABLE TO DO THESE THINGS.

When your ready make your way back to the Demon World.

                     O====================================O
                     |           Demon World      (AB023) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 42+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Sweet Syrup, Green Beryl, ?HERB (Athelas), Lavender,          |
|            | Foot Insignia, ?Weapon (Metal Fang), Orichalcum, Emerald Ring |
|------------|---------------------------------------------------------------|
| Enemies:   | Killer Rabbit(5700HP), Alraune(5700HP), Little Devil(6100HP,  |
|            | 120MP), Raptor King (9150HP), Deathteller (9750HP, 70MP)      |
O============================================================================O

The Demon World is fairly straight forward, but there a few confusing paths.

MAP HERE

Head north, then west for SWEET SYRUP(1). Then head east for GREEN BERYL(2).
Continue north, at the cross go west then north to get an ?HERB(3) (Athelas)

Go back to the cross, and head east this time. From this screen go northwest
for LAVENDER(4). Then go northeast 2 screens for a FOOT INSIGNIA(5).

Leave this screen then head west until you come across a chest with ?WEAPON(6)
(Metal Fang). Back 1 screen, go south then north.

You'll see a save point north, but go south first and grab the ORICHALCUM(7).
Then go northwest for a EMERALD RING(8).

NOTE: The emerald ring is reproducable.

Head back to the save point and SAVE. Continue on until you reach a building.

After some scenes enter. Watch some more scenes and you'll find yourself
in the Space-Time-Labratory.


                     O====================================O
                     |     Space-Time Labratory   (AB024) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 45+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Elven Cap, Amulet of Freedom, Rainbow Diamond, Medicine       |
|            | Bottle x2, Star Ruby, ?ARMOR (Kitty Hairband), Mithril,       |
|            | Robe of Deception, Star Necklace, Long Spear, Ring of         |
|            | Insanity, Cinderella Glass, ?JEWLERY (Star Guard), Hammer     |
|            | Charm, Ravenous Fiend Spell, Orichalcum, ?JEWLERY (Faerie     |
|            | Ring), Elemental Blade, Tedious Handy Stick, Elven Slippers   |
|------------|---------------------------------------------------------------|
| Enemies:   | ENK (1625HP), Sorcerer (3550HP, 140MP), Otiph (7100HP),       |
|            | Aspitel (7700HP), Angel Knight (9750HP, 140MP),               |
|            | Dark Eye x2, Death Charona x2 (MINI-BOSSES)                   |
|            | Asmodeous (BOSS)                                              |
O============================================================================O

This place is pretty complicated, a lot of turns and dead ends. If you get
lost, refer to the maps.

                     O====================================O
                     |    Space-Time Labratory     Part A |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
| $$ = Upper Paths(on raised platforms)|                                     |
| ## = Lower Paths                     |                                     |
| Paths: A to B, A to C, C to D        |                                     |
o--------------------------------------o                                     |
|                                                                            |
| #########################              $$$                                 |
| #.......................#             $.4.$                                |
| #.......................#            $.....$                               |
| #...################....#            $.....$                               |
| #...#              #....#             $...$                                |
| #...#              #....#             $...$    #########                   |
| #...#              #....$$$$$$$$$$$$$$$...$    #.......#                   |
| #...#              #......................$    #.8...9.#                   |
| #...#      ######  #......................$    #.......#                   |
| #...#      #....B  #....$$$$$$$$$$$$$$$...$    ###...###                   |
| #...#      #....B  #....#             $...$      #...#                     |
| #...#      #...##  #....#             $...$      #...#                     |
| #...#      #...#   #....##############$...$#######...########              |
| #...########...#   #..................$...$.................#              |
| #..............#   #..................$...$.................#              |
| #..............#   ###################$...$#######...########              |
| ################                 $$$$$$...$$$$$$$$$$$$$$$$$$$$$$$$$$$$$    |
|                                  $....................................$    |
|                                  $....................................$    |
|                                  $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$...$    |
|                                                  #...#            $...$    |
|                                                  #...#            $...$    |
|                                                  #...#############$...$####|
|                                                  #................$...$...C|
|                                                  #................$...$...C|
|                                                  #################$...$####|
|                                                                   $...$    |
|    $$$$$$$$$$$$$                                                  $...$    |
|    $3..........$           $$$$$                                  $...$    |
|    $...........$           $...$                                  $...$    |
|    $$$$$$$$$...$           $...$                                  $...$    |
|            $...$    #######$...$##############                    $...$    |
|            $...$    #......$...$.............#                    $...$    |
|            $...$    #......$...$.............#                    $...$    |
|            $...$    #...###$...$#########....#                    $...$    |
|            $...$    #...#  $...$        #....#                    $...$    |
|            $...$$$$$$$$$$$$$...$$$$$$$$$$$$$$$$$$$$    $$$$$$$$$$$$...$    |
|            $......................................$    $..............$    |
|            $......................................$    $..............$    |
|            $...$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$....$    $....$$$$$$$$$$$    |
|            $...$    #...#               #....$....$    $....$              |
|            $...$    #...#               #....$....$    $....$              |
|    #####   $...$    #...#               #....$....$    $....$              |
|    #...####$...$#####...#               #....$....$####$....$              |
|    #1...................#               #...................#              |
|    #....................#               #...................#              |
|    #2..##################               #######.......######               |
|    #####                                      #.......#                    |
|                                               ENTRANCE                     |
O============================================================================O

Anyway, from the entrance head west under the pathway above, and follow the
path 2 screens. Continue southwest into a room with 2 chests. Grab the 
ELVEN CAP(1) and the AMULET OF FREEDOM(2), then leave the room.  

Outside, go up the stairs and north 2 screens to get a RAINBOW DIAMOND(3).
Head all the way back to the entrance, and go up the east set of stairs now.

Follow the path until you see a chest to the north, and stairs to the west.
Head north and grab the MEDICINE BOTTLE(4) from the chest, then go down the
stairs.

Make a note of the path northeast, but head southwest first and into the door.

                     O====================================O
                     |     Space-Time Labratory Part B    |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
| SP = Save Point                      |                                     |
| $$ = Upper Paths(on raised platforms)|                                     |
| ## = Lower Paths                     |                                     |
| Paths: B to A                        |                                     |
o--------------------------------------o                                     |
|                                                                            |
|                             To path A                                      |
|                              #....#                                        |
|                              #....#                                        |
|                              #....#                                        |
|                              #....#                                        |
|                              #....#                                        |
|                              #....#                                        |
|                              #....##########                               |
|                              #.............#                               |
|                              #.............#                               |
|                              ##########....#                               |
|                                       #....#                               |
|                                $$$$$$$$$$$$$$$$$$$$$                       |
|                                $...................$                       |
|                                $...................$                       |
|                                $...$$$$$$$$$$$$$...$                       |
|                                $...$  #....#   $...$                       |
|                                $...$  #....#   $...$                       |
|                                $...$  #....#   $...$                       |
|                                $...$  #....#   $...$                       |
|                                $...$  #....#   $...$                       |
|                                $...$  #....#   $...$                       |
|                       ####     $...$  #....#   $...$                       |
|                       #6.######$...$###....####$...$##########             |
|                       #...............#......................#             |
|                       #...............#5.....................#             |
|                       #7.#####################################             |
|                       ####                                                 |
O============================================================================O

Follow the path and grab the STAR RUBY(5). From the chest, go north over the
broken glass to the next screen. Immediatly go north, up the stairs. Follow
this path and grab another MEDICINE BOTTLE(6) and ?ARMOR(7) (Kitty Hairband).

Now go all the way back through the door, and past the stairs to the path
northeast.

Follow this path until you see a door to the north. Inside grab the MITHRIL(8)
and ROBE OF DECEPTION(9) from the chests. Leave the room and go straight south
under the pathway above.

Follow the path until you can go north or south.

                     O====================================O
                     |     Space-Time Labratory   Part C  |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
| SP = Save Point                      |                                     |
| $$ = Upper Paths(on raised platforms)|                                     |
| ## = Lower Paths                     |                                     |
| Paths: C to A, C to D                |                                     |
o--------------------------------------o                                     |
|                                                                            |
|         $$$$$$$$$        ##############################                    |
|         $13.....$        #............................#                    |
|          $.....$         #............................#                    |
|           $...$          #....####################....#                    |
|           $...$          #....#                  #....#                    |
|    #######$...$###########....#    Path to D     #....#                    |
|    #..........................#   #######        #....#                    |
|    #..........................#   D.....#        #....#                    |
|    #######################....#   D.....#        #....#                    |
|                          #....#   D.....##########....#                    |
|                          #....#   ####................#                    |
|                          #....#      #................#                    |
|               ############....#      ##################                    |
|               #...............#                                            |
|               #...............#                                            |
|               ############....#                                            |
|                          #....#                                            |
|                          #....#                                            |
|                          #....#                                            |
|                          #....#                                            |
|                          #....#                                            |
|                   ########....#                                            |
|          Path to C............#         $$$$$$$$$$$$$$                     |
|                  C............#         $............$                     |
|                   ########....#         $............$                     |
|                          #....#         $...$$$$$$...$                     |
|                          #....#         $...$    $...$                     |
|                          #....#         $...$   $.....$                    |
|                          #....#         $...$   $11.12$                    |
|                          #....#         $...$   $$$$$$$                    |
|                          #....#         $...$                              |
|                          #....#         $...$                              |
|                          #....##########$...$#########                     |
|                          #...........................#                     |
|                          #.........................10#                     |
|                          #############################                     |
|                                                                            |
O============================================================================O

Go south first past the stairs into a room for a STAR NECKLACE(10). Leave then
go up the stairs, following the path for another room with chests. Grab the
LONG SPEAR(11) and RING OF INSANITY(12) then head back and north.

Take the second path west, then north up the stairs to grab the CINDERELLA
GLASS(13) from the chest. Back down the stairs, head northeast and into the
door.

                     O====================================O
                     |     Space-Time Labratory Part D    |          
O====================O====================================O==================O
|                                      |                                     |
| Key:                                 |                                     |
|                                      |                                     |
| SP = Save Point                      |                                     |
| $$ = Upper Paths(on raised platforms)|                                     |
| ## = Lower Paths                     |                                     |
| Paths: D to C                        |                                     |
o--------------------------------------o                                     |
|                                                                            |
|     $$$$$$$$$                                                              |
|     $18...19$                                                              |
|     $.......$                                                              |
|     $$.....$$                                                              |
|       $...$                                                                |
|       $...$                     $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$            |
|       $...$                     $...........................20$            |
|       $...$          ASMODEOUS  $...........................21$            |
|       $...$             BOSS    $...$$$$$$$$$..$$$$$$$$$$$$$$$$            |
|       $...$            $....$   #...#       $..$                           |
|       $...$$$$$$$$$$$$$$....$$$$$$$$$$$$$$$$$..$                           |
|       #...$................................$$..$                           |
|       #...$................................$$..$                           |
|       #...$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$..$$..$                           |
|       ##################......#######   $..$$..$                           |
|                        #......#         $..$$..$                           |
|                        #......#         $..$$..$                           |
|                        #......#         $..$$..$                           |
|                        #......#         $..$$..$                           |
|                        #Mini..#         $..$$..$                           |
|          ######        #..Boss#         $......$                           |
|          #17..#        #......#         $$$$$$$$                           |
|          #....##########......##########                                   |
|          #.............................#                                   |
|          #.............................#                                   |
|          ##########################....#                                   |
|                                   #....#                                   |
|                                   #....#                                   |
|                                   #....#                                   |
|                                   #....#                                   |
|                                   #....#######                             |
|                                   #..........#                             |
|                                   #SP........#                             |
|                                   #######....#                             |
|                                         #....#                             |
|                                         #....#                             |
|                                         #....#                             |
|                                         #....#                             |
|                                         #....#                             |
|                                         #....#                             |
|                                         #....#                             |
|                                         #....#                             |
|                                         #....#                             |
|                  ########################....########                      |
|                  #..................................#                      |
|                  #..................................#                      |
|                  #....###########################...#                      |
|                  #....#                         #...#                      |
|                  #....#                         #...#                      |
|                  #....#                         #...####                   |
|                  #....#                         #......C                   |
|                  #....#                         #......C                   |
|                  #....$$$$$$$$$$$$$$$$$         ########   To Path C       |
|                  #..................16$                                    |
|                  #....................$                                    |
|                  #....$$$$$$$$$$$$$$$$$                                    |
|                  #....#                                                    |
|                  #....#                                                    |
|                 #......#                                                   |
|                 #14..15#                                                   |
|                 ########                                                   |
O============================================================================O

Ignore the path northwest for now, and continue south. All the way south is
a room with ?JEWELERY(14) (Star Guard), and the RAVENOUS FIEND Spell(15)
(Spell for RONYX).

Up the stairs is a chest with an ORICHALCUM(16) grab it then take the
northwest path.

SAVE at the save point and continue to the next screen. Go all the way west
first, to grab a HAMMER CHARM(17).

Go back and SAVE if you wish, and when your ready head north to the computers
to trigger a scene. Then fight a mini-boss!

O======================O                                        O------------O
|Name: Dark Eye x2     |                                        |  (BOSS-9)  |
|=====================o======================================================|
| Level Range: 45+    | HP Range: 49,800         MP Range: 80   | EXP: 17,040|
|=====================o======================================================|
| Weakness(es): N/A                                                          |
| Strength(s): Fire (absorb), Wind (absorb), Dark (absorb)                   |
O============================================================================O
|Name: Death Charona x2                                                      |
|=====================o======================================================|
| Level Range: 45+    | HP Range: 15,400         MP Range: 140               |
|=====================o======================================================|
| Weakness(es): None                                                         |
| Strength(s): None                                                          |
|============================================================================|
| DROPS LIST: ?MINERAL (Meteorite)                                           |
|=====o===============o================o==================o==================|
| Strategy: Try to kill the Death Charona's first, they cast the spell       |
| -------- Thunder Storm. Firestorm Blade and Redwyrm Thundersuge are no go's|
| (Curses!) so you'll need to spam something else (Dragon Roar?). Don't let  |
| up and you'll kill 'em in no time.                                         |
O============================================================================O

GO BACK AND SAVE!!!

Did you save? Good, because this is the last time we'll be seeing Roak.

Let me repeat that.

ONCE YOU KILL ASMODEOUS YOU WILL NOT BE ABLE TO EXPLORE PAST-ROAK!

If you didn't get your optional characters, or see some PA's or do the
side-quests, and want to, then head all the way back to the entrance of the
Demon World to leave.

Once your ready head north from the mini-boss. You'll see a door above you,
that's where we wanna go, but first head west up the stairs, and follow the
path for an ELEMENTAL BLADE(18) and ?JEWELRY(19) (Faerie Ring).

NOTE: The Faerie Ring is reproducable, so you can replicate it! Usefull for
all you tech/spell spammers.

Go back and up the east stairs. Ignore the path south for now, and continue
east to get ELVEN SLIPPERS(20) and a TEDIOUS HANDY STICK(21).

Go back a screen and head south this time. Follow the path until you get to
the door.

This is your last chance to leave and do things in Past-Roak.

If your totally ready (and saved it in case your really not) enter the door.

O=====================O                                         O------------O
|Name: Asmodeous      |                                         |  (BOSS-10) |
|=====================o======================================================|
| Level Range: 46+    | HP Range: 57,000         MP Range: 570  | EXP: 11,520|
|=====================o======================================================|
| Weakness(es): N/A                                                          |
| Strength(s): N/A                                                           |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: He has no strengths, so your free to spam Redwyrm Thundersurge to|
| --------- your hearts content. He casts Southern Light, so be careful.     |
O============================================================================O

After the battle, the 3rd party will appear and grab some blood while holding
MILLIE hostage.

After a million scenes, you'll return to the future.

Game Over! Or is it...?

Apparantly we get to assassinate someone, hurrah!

At least Square covered their bases and gave an explanation of why you can't
just shoot him.

When you gain control head east to trigger a scene.

If you have a full party, then 2 of your characters + MILLIE will be taken
hostage (is this random?).

When you gain control, you'll be in the rebel Safe House.

                     O====================================O
                     |Safe House/Fargett Continent (AB025)|          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 47+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | N/A                                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | SK2 (2325HP), Jaguar Spirit (8900HP), Black Slime (12430HP)   |
|            | Geburah Pheonix (13350HP), Gunner L2 (14250HP)                |
O============================================================================O

The guy standing to the north is the Item/Food/Weapon shops all put together.
Stock up.

The pair to the west are the Skill Guild.

In the next screen, the man in between the beds is the Inn.

When your ready, leave to the south.

                     O====================================O
                     |           Army Base        (AB026) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 47+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Resurrection Elixir, Mithril, ?HERB (Lavender), Medicine      |
|            | Bottle                                                        |
|------------|---------------------------------------------------------------|
| Enemies:   | Aspitel Mk2 (10500HP), BOK (2575HP), Gunner L3 (1650HP)       |
O============================================================================O

The Army Base is to the southwest, so make your way toward it.

SAVE before entering.

Examine the two blue consoles, and push the switches to open the northern
door.  Inside to the far east is a chest that contains a RESURRECTION
ELIXIR(1).

Back at the entrance, enter the east door. Follow the path to the next screen.
Go into the northeast door, and at the end press the 2 red switches to open
the door. Grab the MITHRIL(2) at the far east, then go back to the main
hallway.

Enter the southwest door first, at at the end of the section grab the ?HERB(3)
(Lavender), and push the green switch.

Go back to the middle room and enter the southeast door. Grab the MEDICINE
BOTTLE(4) at the end, and push the second green switch.

In the main hallway, the north door should now be open. Enter it and walk to
the cell that has your party members. 

After some scenes you'll be back in the Safe House. Restock, heal then leave.

                     O====================================O
                     |  Fargett Continent/Bio Lab (AB027) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 50+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | N/A                                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | SK2 (2325HP), Jaguar Spirit (8900HP), Black Slime (12430HP)   |
|            | Geburah Pheonix (13350HP), Gunner L2 (14250HP)                |
O============================================================================O

From the Safe House, head northeast. SAVE outside the Bio-Lab and then enter.

When inside you'll watch some scenes. When you have control, head down the
ladder to the west.

There are no random battles down here, so just head east until you get to
another ladder. Clime up it, and you'll be in Revorse Tower.

                     O====================================O
                     |         Revorse Tower      (AB028) |          
O====================O====================================O==================O
|Recommended |                                                               |
|   Level:   | 50+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | ?ARMOR (Mithril Shield), Medicine Bottle x2, Sour Syrup x4,   |
|            | Mithril Greaves, Star Guard, Assault Bomb, Demon's Gate Spell,|
|            | Rainbow Diamond, Meteor Swarm Spell, Elven Slippers x2, Iron, |
|            | Artemis Leaf, ?ARMOR (Hermit's Cap), Mithril Helmet,          |
|            | Orichalcum, Defense Bomb, ?ARMOR (Mithril Mesh), Resurrection |
|            | Mist x2, Mithril, ?ARMOR (Sylvan Mail), Spectacles, ?WEAPON   |
|            | (Berserk Sword), ?HERB (Rose Hip), ?HERB (Artemis Leaf),      |
|            | Dream Crown                                                   |
|------------|---------------------------------------------------------------|
| Enemies:   | IGK (2775HP), Larva Worm (11900HP), Fatty Ooze (11900HP),     |
|            | Aspitel MK3 (12700HP), Star Seraphim (14500HP),               |
|            | Dark Phoenix (14500HP), Gunner L4 (20250HP),                  |
|            | Jie Revorse (BOSS), Neo Revorse (BOSS)                        |
O============================================================================O

From the ladder, north is the exit (to the Bio-Lab). You can leave any time
you wish.

Anyway, when your ready head south. The sections here are blocked off, so head
east and up into the teleporter. It'll take you to the 1st floor.

MAP HERE 1F

Leave the teleporter. Enter the first door, and then the first room of that
hallway for ?ARMOR(1) (Mithril Shield). Leave the room, and exit the hallway
to the west.

Enter the north room, grab a MEDICINE BOTTLE(2). Leave and enter the northwest
room and take the SOUR SYRUP(3). No go through the southwest door to enter
a hallway. Enter the room in the middle and take the MITHRIL GREAVES(4). Leave
and continue south.

Enter the western doors to get a STAR GUARD(5) and an ASSAULT BOMB(6). When
you have those, go through the east door into a big room with a hologram
of a ship. Watch a scene and continue east.

Enter the first door you see for the DEMON'S GATE SPELL(7) (for RONYX).

Go through the first hallway again to get to the hallway with 4 doors, this
time take the southeastern door for a teleport pad. Step on it to get to
the 2nd floor.

MAP HERE 2F

The path is straight forward until you get to the hallway AFTER the circular
room. From here, enter the first door and grab a RAINBOW DIAMOND(8).

Then go through the far east door for the METEOR SWARM SPELL(9) (for RONYX,
and ERYS). Exit and go through the northeast door. Enter both rooms in this
hallway for ELVEN SLIPPERS(10) and IRON(11).

Exit the hallway to the west, ignore the door north and continue west. Enter
both doors here and take the ARTEMIS LEAF(12) and ?ARMOR(13) (Hermit's Cap).

Continue south, then west for another teleporter. Step up to floor 3.

MAP HERE 3F

Enter the northwest door, and grab a MEDICINE BOTTLE(14). Then follow the path
until you get to the teleporter, get on to go to floor 4.

MAP HERE 4F

Follow the path, you'll come across a save point in a big room. SAVE.

In the next room, enter the firstdoor for a MITHRIL HELMET(15). Go to the end
of the hallway and grab the ORICHALCUM(16) before going into the northwest
door.

In this hallway, go into the first door and take the DEFENSE BOMB(17). Then
go to the end of the hallway, and into the north door for another teleporter.
This will take you back ot the third floor.

Enter the west door and grab the SOUR SYRUP(18), and then go through the east
door.

Enter both rooms for ?ARMOR(19) (Mithril Mesh), and a RESURRECTION MIST(20).

Continue south and through the door. Step on the teleporter to get to another
part of the 4th floor.

Go up to the last door in the halway for a MITHRIL(21), and then to the first
door to get to the 5th floor.

MAP HERE 5F

Head south first and grab ?ARMOR(22) (Sylvan Mail), then go into the room
above the teleporter for SPECTACLES(23). Head to the next screen and grab
?WEAPON(24) (Beserk Sword) from the north room. 

Continue west, and grab ?HERB(25) (Rose Hip) and SOUR SYRUP(26) from both
rooms. Continue south and into the teleporter for the 6th floor.

MAP HERE 6F

Head up, and grab the ?HERB(27) (Artemis Leaf) and the REFRESHING SYRUP(28),
before continuing. In the next screen head north and grab the ELVEN
SLIPPERS(29) before continuing east.

Grab the RESURRECTION MIST(30) and the DREAM CROWN(31) from the rooms before
going south. Go east here into a room for SOUR SYRUP(32). Leave and enter the
northwest door. Follow the path to a teleporter back to the 5th floor.

Follow the path to another teleporter back to the 6th floor. Enter the east
door for a big circular room with yet another teleporter. Get on to get to
the 7th (and final) floor.

MAP HERE 7F

Go north until you get to a save point. 

SAVE IT!

Not only does saving it here give you the sound bits of the characters you
have, but it also unlocks the secret dungeon.

Want to do the Cave of the Seven Stars? Search (SQ003).

The final (final) boss uses Light spells, so equip armor that absorbs light
for an easier time.

This will help a bunch, healing any damage he inflicts (he usually does a
spell after attacking).

Reflecting Plate, Holy cloak, and Silver Charm's absorb light damage.

Cloak of Deception, and Stardust Ring's nulify light damage.

ILIA, T'NIQUE, PERICCI, and WELCH do not have any armor that absorbs/nulifies
light damage, so they'd need an accessory.

If you did all the side quests (aside from the Cave of the Seven Stars) then
you should have ~2 Stardust Rings, so if you want to use one of the above
named characters, equip one of those on them.

If you don't have any Stardust Rings then Sacrificial Dolls, Rainbow Daimonds,
Philosopher's Stones, Moonrocks, Mithrils, and Meteorites all halve light
damage.

When your ready head north 2 screens, watch the scenes and fight the first
final Boss:

O=====================O                                         O------------O
|Name: Jie Revorse    |                                         |  (BOSS-11) |
|=====================o======================================================|
| Level Range: 60+    | HP Range: 55,500         MP Range: 550  | EXP: 13,500|
|=====================o======================================================|
| Weakness(es): N/A                                                          |
| Strength(s): All Elements                                                  |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: Spam, Spam, Spam. Don't let up, if you do he'll be able to cast  |
| --------- 1 of 3 spells: Imortal Tempest, Field of Pain, or Abyss Cascade. |
| I'm not sure what element these spells are, but they are not light, so     |
| they can hurt you.                                                         |
O============================================================================O

Watch a cinematic scene, and then fight the final, Final boss:

O=====================O                                         O------------O
|Name: Neo Revorse    |                                         |  (BOSS-12) |
|=====================o======================================================|
| Level Range: 60+    | HP Range: 94,500         MP Range: 940  | EXP: 19,440|
|=====================o======================================================|
| Weakness(es): N/A                                                          |
| Strength(s): All Elements (absorbs light)                                  |
|============================================================================|
| DROPS LIST: N/A                                                            |
|=====o===============o================o==================o==================|
| Strategy: Spam, Spam, Spam. Don't let up, if you do he'll be able to cast  |
| --------- 1 of 2 spells: Sacred Law or Seraphic Storm. However, if you     |
| equipped light absorbing/nulifying armor then you have nothing to worry    |
| about.                                                                     |
O============================================================================O

Congrats! You've beaten the game. Watch your endings and be happy. Then
restart and pick different characters to see some different endings.

NOTE: Some endings appear AFTER the credits, so yes you have to watch them.






O============================================================================O
|                              PHIA Melle  (PM000)                           |
O============================================================================O


COMMING SOON



O============================================================================O
|                            Side Quests  (SQ000)                            |
O============================================================================O

The following are optional dungeons/fights that are possible in Star Ocean:
The First Departure. You do NOT have to do them, but if you want to fully
complete the game you should.


O============================================================================O
|                           Mt. Metorx Mine  (SQ001)                         |
O============================================================================O
|Recommended |                                                               |
|   Level:   | 35+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | ?ARMOR (Dwarven Boots), Rune Metal x3, Orichalcum, Aquaberries|
|            | Dwarven Helmet, ?MINERAL (Mithril), ?MINERAL (Orichalcum) x2  |
|            | Ankh Shield, Resurrection Elixir, Steel Helmet, Steel Armor   |
|            | Mind Bomb, Silver Greaves, ?ITEM (Sweet Syrup), Dwarven Guard |
|            | Blueberries, ?ARMOR (Dwarven Mail), Cinderella Glass, Emerald |
|            | Ring, Dwarven Sword, Astral Sword                             |
|------------|---------------------------------------------------------------|
| Enemies:   | Acolyte (2100HP, 100MP), Shadow Flower (3600HP),              |
|            | Bloodworm (3900HP), Untrained Assassin (3900HP),              |
|            | Ruffian (5400HP), Jabberwabbit (BOSS)                         |
O============================================================================O

To get to the Mt. Metorx Mines, head to Haute. Then enter Mt. Metorx. From
this side, hug the north wall until you pass a big rock, from the big rock go
north and enter the mines.

PART 1 MAP HERE

From the entrance follow the path west, and then northwest when you get the
chance. Grab the ?ARMOR(1) (Dwarven Boots) from the chest then head back
south.

Continue south, and follow the path until you see a glitter. Grab te RUNE
METAL(2) and continue east.  Grab the ORICHALCUM(3) then the AQUABERRIES(4)
and DWARVEN HELMET(5) from the chest. Backtrack a few screens until you can
go north. 

Head north, and grab the RUNE METAL(6) and ?MINERAL(7) (Mithril) before
following the path east.

Nab the RUNE METAL(8) before going north and getting the ANKH SHIELD(9) amd
RESURRECTION ELIXIR(10) from the chests. Go back a screen, grab the
?MINERAL(11) (Orichalcum), before continuing east. On the way you'll see a
?MINERAL(12) (Orichalcum), grab it and continue on until you see a path north
and a door.

Continue north first and grab the STEEL HELMET(13) from the chest. Backtrack
south and through the door.

PART 2 MAP HERE

From here go north. East and west both have chests, so grab them all (STEEL
ARMOR(14), MIND BOMB(15), SILVER GREAVES(16), and ?ITEM(17) (Sweet Syrup))
before heading south from the door.

Continue south to grab the DWARVEN GUARD(18), then move around the path to
continue east. Head north when you can to get BLUEBERRIES(19) and ?ARMOR(20)
(Dwarven Mail). Backtrack south and continue east.

SAVE at the save point.

Heal up and equip all the gear you got (if you haven't already) before
continuing east for the boss.

O=====================O                                         O------------O
|Name: Jabberwabbit   |                                         |  (BOSS-13) |
|=====================o======================================================|
| Level Range: 39+    | HP Range: 45,000                        | EXP: 8,360 |
|=====================o======================================================|
| Weakness(es): N/A                                                          |
| Strength(s): N/A                                                           |
|============================================================================|
| DROPS LIST: ?                                                              |
|=====o===============o================o==================o==================|
| Strategy: Spam, Spam, Spam. If you came here with IOSHUA have him spam     |
| --------- spells. This boss shouldn't be too tough.                        |
O============================================================================O

After you've beaten him, go up and grab the rest of the chests:
CINDERELLA GLASS(21), EMERALD RING(22), DWARVEN SWORD(23), ASTRAL SWORD(24).

NOTE: You can replicate the Emerald Ring.

NOTE2: The Dwarven Sword is an earth elemental, some monsters (like fellworms)
absorb earth.

O============================================================================O
|                            Old Race Ruins   (SQ002)                        |
O============================================================================O
|Recommended |                                                               |
|   Level:   | 45+                                                           |
|------------|---------------------------------------------------------------|
| Treasure:  | Medicine Bottle x2, Sacrificial Doll x2, Wolfsbane, ?ITEM     |
|            | (Sweet Syrup), Kitty Suit, Meteorite, Roundel Dagger,         |
|            | Steel Helmet x2, Orb of the Valkyrie, Rob of Deception,       |
|            | ?ITEM (Resurrection Mist), Dwarven Sword, Rainbow Diamond,    |
|            | Silver Greaves x2, ?MINERAL (Moonrock), ?MINERAL (Mithril)    |
|            | Elven Cap, Star Ruby, ?MINERAL (Meteorite), Steel Armor x2,   |
|            | Sweet Syrup, Elven Slippers, Air Slicer, Divine Fury SFT,     |
|            | ?MINERAL (Damascus)                                           |
|------------|---------------------------------------------------------------|
| Enemies:   | Drow Healer (1100HP, 80MP), Cuniculus (1100HP) Witchdoctor    |
|            | (1200HP, 80MP), Petri Gerel (2400HP), Berserker (2600HP)      |
|            | Hound Spirit (2800HP), Vorpal Bunny (2800HP),                 |
|            | Dragon Axman (3900HP), Ancient Guardian (BOSS)                |
O============================================================================O

The Old Race Ruins are to the northwest of Silvalant. Hug the mountain and
you should get to it eventually. 

NOTE: There is a screenshot of where it is at gamefaqs.com

NOTE2: You need the Silvalant Emblem to get to most of this dungeon.

MAP OF B1

From the entrance head north, then east and grab the MEDICINE BOTTLE(1). Back
1 screen and head north to get the SACRIFICIAL DOLL(2). Back 1 screen and head
west this time, grab the WOLFSBANE(3) on the way and head down to B2.

MAP OF B2-A

Head south past the save point and get ?ITEM(4) (Sweet Syrup). Back at the
save point. SAVE.

Head east first, then south to get a KITTY SUIT(5). Continue north and grab
the METEORITE(6) from the glitter. When you try to go past this, an old man
will appear. If you do not have the Silvalant Emblem you won't be able to pass
if you do, then continue north.

MAP of B2-B

Go southwest here to get a ROUNDEL DAGGER(7). Go back a screen and into the
door for 2 chests: a STEEL HELMET(8) and a ORB OF THE VALKYRIE(9).

Then go south. Follow the path until you get to a 4-way path. Go north first
into the door for a ROBE OF DECEPTION(10) and ?ITEM(11) (Resurrection Mist).

Back at the 4-way, go west for a DWARVEN SWORD(12), then continue south until
you get to B3.

MAP of B3-B

Grab the RAINBOW DIAMOND(13) then go northwest to grab another STEEL
HELMET(14). Continue south, then southeast for SILVER GREAVES(15). Backtrack
and head southwest to get a ?MINERAL(16) (Moonrock) before heading south to
B4.

MAP of B4-B

Immediatly nab the ?MINERAL(17) (Mithril) before heading north. Grab the STAR
RUBY(18) before going east and grabbing the ELVEN CAP(19).

Backtrack a screen and go northwest to get a SACRIFICIAL DOLL(20) and
?MINERAL(21) (Meteorite).

Backtrack again and before heading into the door, get the ?MINERAL(22) 
(Damascus).

Now enter the door.

If you have MAVELLE and IOSHUA you will see the secret cinematic scene.

If you have MAVELLE and ASHLAY the MAVELLE will leave your party.

If you have MAVELLE, BOTH IOSHUA and ASHLAY, then you'll switch out MAVELLE
for ERYS.

When your done, head all the way back up to the save point. SAVE.

Now head west to B3.

MAP OF B3-A

Head southwest from here, and grab the SWEET SYRUP(23). Continue east and then
north until you get to a door. Enter and grab the MEDICINE BOTTLE(24) and the
STEEL ARMOR(25).

Outside the door continue east.

Soon you'll come across an old man. If you don't have the Silvalant Emblem
then you won't be able to pass, if you do continue on.

MAP OF B4-A

Follow the path until you get to a door. Before you enter heal up and equip
your best weapons/armor.

When your ready head inside to fight the boss.

O========================O                                      O------------O
|Name: Ancient Guardian  |                                      |  (BOSS-14) |
|=====================o======================================================|
| Level Range: 45+    | HP Range: 45,000                        | EXP: 4,819 |
|=====================o======================================================|
| Weakness(es): N/A                                                          |
| Strength(s): All Elements                                                  |
|============================================================================|
| DROPS LIST: ?MINERAL (Orichalcum)                                          |
|=====o===============o================o==================o==================|
| Strategy: Spam, Spam, Spam. Watch out for his moves, because they can      |
| --------- easily kill you. If you can move to the north or south of the    |
| screen in the beggining then attack, that way if he uses his beam move, or |
| Jio Impact you'll (hopefully) dodge it.                                    |
O============================================================================O

After you beat him, enter all the doors to get a bunch of treasure:
ELVIN SLIPPERS(26), AIR SLICER(27), STEEL ARMOR(28), SILVER GREAVES(29),
DIVINE FURY SFT(30)

That's it for this place, use a Jewel of Frog if you have one, other wise run
all the way back to the entrance.

O============================================================================O
|                      The Cave of the Seven Stars (SQ003)                   |
O============================================================================O

From the final save point head south, PAST the teleporter you cam up from.
Here will be another teleporter, this one will take you to the beggining of
Revorse Tower.  Head east to be in a big circular room. North is the exit,
east takes you to 1F, while south will take you to the Oracle Room.

The man on the right of the tablet will sell things. The far east room holds
a chest with a MAGIC JAR(1)! Magic Jar = Mischief. I know at this point it's
slightly useless but...free items!

The other rooms have people in them, talk to them if you want. The far west
room will take you to a save point and the Cave of the Seven Stars. SAVE and
continue.

I'm not gonna bother typing up these straight forward paths. If you get lost
in B2, your pathetic.

Continue south 3 floors to B4.

B4 MAP HERE

The tablet in the middle is a clue that states: "When the glitter of gold
becomes too bright, it may be difficult to see the way forward."

Enter the rooms and CLOSE all the chests, this will make the door open.

B5 MAP HERE

From the start, head east to grab the RING OF MIGHT(2) from the chest before
heading south to B6.

B6 MAP HERE

Head east and north through the door. Enter both doors here for the
BACKSTAB(3) skill and a STAR GUARD(4). Continue west and down the stairs to B7

Continue south 2 levels until your at B9.

Read the Clue: "Ladies First."

Go to your menu-->Tactics-->Replace and put all of your women characters IN
FRONT of the men, this will open the door. Continue to B10.

B10 MAP HERE

Go southwest to the next screen and take the MINDHEADER(5) from the chest.
Back at the entrance go east the north through the door and down the stairs.
Grab the STAR RUBY(6), GOLD RING(7), and DRAGON BLADE(8) from the chests, then
go back upstairs.

From the door go south to B11, then B12.

B12 MAP HERE

Head east and north through the door. Grab ?WEAPON(9) (Bow of Lightning) and
DAMASCUS(10) from the chests as you head west and down the stairs.

Continue to B14

Read the clue: "Remove what hinders the lovers."

In this room examining the statues moves them Clockwise.

Move them so they are looking at each other (ie. the top 2 at each other, and
the bottom 2 at each other). This will open the door, so proceed south.

B15 MAP HERE

It looks like its a dead end but there are really some secret paths here. Hug
the southeast wall to get to the chest with the EXTINCTION SPELL(11) (for ERYS
and IOSHUA).

That's it? Nope, there's another secret path to the west, hug the wall and
you'll find it. Continue west and you'll get to another room. Go west again
through yet another path, and go down the stairs.

From here move west and take the ?MINERAL(12) (Damascus), RING OF HEALING(13),
HOLY ORB(14), XTRA KNUCKLES(15) from the chests.

Backtrack north, then west through the hidden path, then southeast and down
the stairs to B16.

B16 MAP HERE

From here go east to grab the STAR RUBY(16) then continue south 2 screens to
B18.

B18 MAP HERE

Go southwest to the next screen and take the RAINBOW DIAMOND(17) from the
chest. Back at the entrance go east this time. You'll see a dead adventurer
on the floor who tells you to be carefull.

Entering the room above him will force you into a battle with 2 Demonic Eyes
at 1 HP! Heal fast if you choose to fight them.

When your done continue south to the next floor.

B19 MAP HERE

Read the clue: "What one is the next on does not want to be."

The rooms hold chest switches, but you only need to mess with 2 (either the
west 2 or the east 2). Open the closed chest, and close the opened chest to
open the door. Continue to B20.

B20 MAP HERE

More hidden paths, ugh.

Head southeast through a path to another room, from this room go south into
another path, and west to a room with KAISER KNUCKLES(18) in the chest.

Head back to the entrance (with the dead body) and go southwest through a path
this time.  Go down the stairs and grab the ORICHALCUM(19), FAERIE RING(20),
and STAR LANCE(21) from the 3 chests, then head back upstairs. From here head
west then north to get the RING OF INFINITY (22) from the chest. Back inside
the hidden path, continue west and down the stairs.

Continue south 3 floors until you get to B24.

Read the clue: "Release them all."

This means we want all the chests to be open so let's count the chests from 
west to east as 1, 2, 3 and 4. Close the 2nd one, then close the 3rd one. 

Continue on.

B25 MAP HERE

Head southwest through a hidden path, to another room. Continue west past the
chest to a room with stairs. Before going down them, go northeast through
a path to get a VIOLENT HANDY STICK(23) from the chest. Go back down a screen
and down the stairs to get the ?MINERAL(24) (Mithril), RING OF WISDOM(25), 
MURASAMA(26), and CYUSS SPECIAL(27) from the chests. 

Backtrack to the entrance and eash south, then west 2 screens then down the
stairs.

Continue south to B27.

B27 MAP HERE

Head east and nab the AURORA BLAD(28), before continuing south.

B28 MAP HERE

Head southwest. Both paths (southwest and east) will take you to B29, however
if your going east beware of going into the 2 rooms. Both will make you fight
2x Demonic Eyes at 1 HP. Anyway, when your ready continue down the stairs to
B29.

The clue says: "It can be embarrassing to be seen."

So move the statues so they face away from each other, then head down the 
stairs.

Before going north, HEAL UP! EQUIP YOUR WEAPONS.

It's time to fight the boss of the Cave of the Seven Stars.

O======================O                                        O------------O
|Name: Bandit King x2  |                                        |  (BOSS-15) |
|=====================o======================================================|
| Level Range: 130+   | HP Range: 117,750                       | EXP: 17,040|
|=====================o======================================================|
| Weakness(es): N/A                                                          |
| Strength(s): N/A                                                           |
O============================================================================O
|Name: Resphina       |                                                      |
|=====================o======================================================|
| Level Range: 130+   | HP Range: 35,300       MP Range: 240                 |
|=====================o======================================================|
| Weakness(es): Dark                                                         |
| Strength(s): N/A                                                           |
|============================================================================|
| DROPS LIST: Velvet Tear                                                    |
|=====o===============o================o==================o==================|
| Strategy: Kill Resphina First. She's a real annoying B--ch. Even if you    |
| -------- have mages in your party, it's a good idea to kill her yourself   |
| None of them absorb anything, so spam Redwyrm Thundersurge to your hearts  |
| content.                                                                   |
O============================================================================O

When you've beaten them it's time to get the last treasure of this cave.

Grab the RING OF ABSORBTION(29), MITHRIL(30), SMOOTH CRYSTAL(31), ARCHANGEL'S
BRACELET(32), PHILOSOPHER'S STONE(33), ORICHALCUM(34), RING OF FUSION(35).

NOTE: The Smooth Crystal is for WELCH only. With the crafting specialty, use
the smooth crystal and it should turn into Symbol of the Gods. Use this on
WELCH and she'll learn her best killer move: Nibelungaling!

That's it for the Cave of the Seven Stars, you can walk all the way back to
the 1st floor, or you can use a Jewel of Frog to be teleported back to the
save point.

If you want more of a challenge (sort of) then go fight Gabriella (SQ005).

If you want even more of a challenge go play Universal Mode. To get Universal
Mode look at Tzepish's Universe Walkthrough.

O============================================================================O
|                           The Devil's Aria (SQ004)                         |
O============================================================================O

The Devil's Aria is a song with the Silver Trumpet from the Music Specialty.

This song when played, will take you to a random battle (depending on the
level) upon return to the world map (this does not work in towns).

To get this song you must have the following:

1. A Silver Trumpet (bought in Eckdart/Tropp for 300,000 Fol)
2. The Secret Talents Rythem Sense and Listening
3. The Specialty Music

Get 20 Feather Pen's and Conductor's Batons and Compose with the Trumpet to
get the song, then with the character you have Music on Perform the song until
you get both the talents Rythem Sense and Listening (if you don't have them
already).

NOTE: RODDICK CANNOT LEARN LISTENING SO HE WILL NOT BE ABLE TO PLAY ANY SONGS
WELL

The monster you fight is dependent on what level the Music Specialty is.

The following list will show you want enemy you fight for each level, how much
EXP is given, and the strengths/weaknesses.

NOTE2: EXP is based on a 4-man party.

NOTE3: AB = Absorbs

O==============o===============o===================o===============o=========O
|  Enemy Name  |  Music Level  |    Strengths      |   Weaknesses  |    EXP  |
o--------------o---------------o-------------------o---------------o---------o
|Dark Magician |       1       |Earth, Water, Dark |     Light     |  22,035 |
o--------------o---------------o-------------------o---------------o---------o
|Conjurer Devil|       2       |       Dark        |     Light     |  23,085 |
o--------------o---------------o-------------------o---------------o---------o
|    Slayer    |       3       |        N/A        |      N/A      |  25,200 |
o--------------o---------------o-------------------o---------------o---------o
|  Medusa Eye  |       4       |Fire, Wind, Dark(AB)|      N/A     | 103.500 |
o--------------o---------------o-------------------o---------------o---------o
|   Arachmene  |       5       |     Water (AB)    |      Fire     |   7.875 |
o--------------o---------------o-------------------o---------------o---------o
|Axman of Doom |       6       |       Fire        |      Water    |  58,500 |
o--------------o---------------o-------------------o---------------o---------o
|   Cannibal   |       7       |        N/A        | All Elements  |  57,206 |
o--------------o---------------o-------------------o---------------o---------o
| Arch Pheonix |       8       |    Fire, Wind     |      N/A      | 100,350 |
o--------------o---------------o-------------------o---------------o---------o
|   Gargantua  |       9       |        N/A        | All Elements  |  72.000 |
o--------------o---------------o-------------------o---------------o---------o
|   Gabriella  |      10       |        ?          |      ?        |  ?????? |
o--------------o---------------o-------------------o-------- ------o---------o

O============================================================================O
|                     The Devil's Aria - Gabriella  (SQ005)                  |
O============================================================================O

COMMING SOON

O============================================================================O
|                              Secrets    (ST000)                            |
O============================================================================O

The following are secrets that most people don't know about. They are not
needed to complete the game and are only here to make things easier for you.

O============================================================================O
|                           Easy Fol Making    (ST001)                       |
O============================================================================O

Did you get to Silvalant, talk to Santa the Dealer and despair at ever
getting the chance to buy a tri-emblem? Well don't! If you follow these steps
you'll be a multi-billionare in no time at all.

1. Get the Super Specialty Group Appraising. To get this you need the
skills: Item Knowledge, Mineralogy, Herbology (Appraising) and Mineralogy, Eye
for Detail, Aesthetics (Crafting) on everybody in your party.

[What it does]: Uses a spectacles. Lowers or Raises the prices of shops.
                Only once per spectacles.

Get this SS to level 10.

2. Buy the Lezard Flask in Ionis.

3. (OPTIONAL) Get the Super Specialty Orchestra (skills: Performance, Music
Knowledge (Music) and Sketching, Aesthetics (Art)). Stock up on Conductor's
Batons. (You need at least 4 Instraments/compositions for this SS to work)

4. Pick on of your mages (and make sure he/she has the Blessing of Mana 
talent). Get the Item Creation Alchemy (Technology, Minerology, Faeriology) to
level 10.

5. Get 20 Irons.

6. (OPTIONAL) Play Orchestra

7. Go to Item Creation-->Alchemy with your mage, and scroll down until you see
Philosopher's Stone. Make as much as you can (if Orchestra stops, restart it)
until you run out of Iron.

8. Go to the Super Specialty Group Appraising and choose to Raise Prices (you
need Spectacles).

9. Go to any shop, and sell. With the prices raised, your Philosopher's Stones
should sell for 480,000 Fol (as opposed to 390,000 without Group Appraising).

10. Rinse and repeat.

O============================================================================O
|                           Easy Leveling    (ST002)                         |
O============================================================================O

There are two ways to easily get to level 100. 1 requires you to create and
replicate (that will probably lower your paries AL toward RODDICK), while the
other requires you to be at least level 45 with decent equipment (Mt. Metorx
Mines).

O=========O
|  Way 1  |
O=========O

NOTE: THIS WAY WILL LOWER YOUR PARIES AL TOWARD RODDICK!

1. Get the Super Specialty Contraband (skills: Poker Face, Courage
(Pickpocketing) and Imitation (Replication)) to level 8-10.

2. Get 20 Premium Paper (in Ionis)

3. (OPTIONAL)  Get the Super Specialty Orchestra (skills: Performance, Music
Knowledge (Music) and Sketching, Aesthetics (Art)). Stock up on Conductor's
Batons. (You need at least 4 Instraments/compositions for this SS to work)

4. (OPTIONAL) Play Orchestra.

5. Use Contraband until you make the item Forged Metals.

6. Organize your Newly Acquired Items by time acquired

7. Get the Item Creation Replication (skill: Imitation) to level 10.

8. Buy 20 Magic Film (and a Magic Camara)

9. (OPTIONAL) Play Orchestra.

10. Go to Item Creation-->Replication and start to replicate the Forged Metals
(if Orchestra stops, restart it) until you run out of Magic Film. Get 20
Forged Metals.

11. Use them on the characters your fighting with, get into a battle, win. 
Repeat until you have 1 Forged Metal left.

12. Repeat steps 8-11 until you get to level 100.

Forged Metals do not work past level 100.

O=========O
|  Way 2  |
O=========O

1. Buy the Silver Trumpet in Eckdart/Tropp (costs 300,000 Fol)

2. Buy 20 Feather Pen/Conductor's Batons

3. Choose the person you want to give the Specialty Music to (preferably with
someone who has at least one of the talents Rythem Sense/Listening)

4. Upgrade Music Knowledge and Performance to level 4.

5. Specialty-->Music-->Compose with the Trumpet until you learn the song
"The Devil's Aria"

6. Specialty-->Music-->Perform with the Trumpet until you learn the secret
talents Listening AND Rythem Sense (if they don't have it yet)

7. Restock on Conductor's Batons

8. Exit to the world map.

9. Equip your best equipment (make sure you weapons do NOT have the elements
Fire, Wind, or Dark. Equipt Amulet of Freedom (prevent Petrify).

10. SAVE

11. Specialty-->Music-->Perform-->The Devil's Aria then exit to the world map

12. Fight Medusa Eye, and win 103,500 EXP (with a 4-member party)

NOTE: People have said that Medusa Eye is harder than the level 7 monster
Arch Pheonix. I disagree. I fought the Arch Pheonix at level 65 and it parried
me 90 percent of the time, whereas the Medusa Eye barely parried me at all.
Yes, the Medusa Eye absorbs 3 elements, and petrifies, but you'll be killing
it faster than the Pheonix.

If you would rather fight the Pheonix then upgrade Music to level 7.
(The Arch Pheonix gives 100,350 EXP with a 4-member party -- 3k exp less than
the Medusa Eye)

O============================================================================O
|                              Talents    (TL000)                            |
O============================================================================O

Talents are additional "specialties" which give you 100 SP bonus when you 
learn them. You can acquire the talent by repeatedly performing a certain 
specialty, you may eventually acquire the necessary talent. You'll hear a 
"Ping" sound, when you've unlocked one, and a message will pop up saying
"You have aquired the secret talent "XXXX".

Talents also improve your success rate in item creation type which is related
to the learned talent. For example, learning Design Sense boosts your success
rate in Art.

Each character has starting talents and secret talents which have to be 
learned. The talent they start with is random, so always save before gaining
a new character. If you want a specific skill to begin with, and you don't get
it, restart until you do. 

The maximum amount of talents one character can have is 10 (although as
shown below, not everyone can learn all the talents).

O============================================================================O
|  Talent Name    |  Learned when using |     Characters who CANNOT learn    |
|-----------------|---------------------|------------------------------------|
|   Originality   |      Customization  |          IOSHUA, ERYS, ILIA        |
|-----------------|---------------------|------------------------------------|
|      Taste      |      Cooking        |                RONYX               |
|-----------------|---------------------|------------------------------------|
| Nimble Fingers  | Crafting, Machinist |            CYUSS, ASHLAY           |
|-----------------|---------------------|------------------------------------|
|  Design Sense   |    Art, Machinist   |                ASHLAY              |
|-----------------|---------------------|------------------------------------|
|  Rhythm Sense   |      Music          |                 N/A                |
|-----------------|---------------------|------------------------------------|
|   Composition   |      Writing        |                 N/A                |
|-----------------|---------------------|------------------------------------|
| Love of Animals |      Familiar       |         IOSHUA, ERYS, RONYX        |
|-----------------|---------------------|------------------------------------|
|   Listening     |      Music          |               RODDICK              |
|-----------------|---------------------|------------------------------------|
| Blessing of Mana|      Alchemy        | RODDICK, CYUSS, ASHLAY, ILIA, PHIA |
|                 |                     |       T'NIQUE, PERICCI, WELCH      |
|-----------------|---------------------|------------------------------------|
| Animal Instinct |      Scout          |             RONYX, ILIA            |
O============================================================================O

O============================================================================O
|                              Skill List  (SL000)                           |
O============================================================================O

The following are all the descriptions and SP needed of all the skills in the
game. The SP needed charts were made with level 10 Determination.

Sketching
The ability to exactly replicate the shape of an object on paper.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Sketching   | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 1  | 4  | 7   |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 19   |
o---------------|------------------------------------------------------------o

Music Knowledge
A general knowledge of music. Raises AGL by 1 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|Music Knowledge| SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 2  | 6  | 9   |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 24   |
o---------------|------------------------------------------------------------o

Performance
The ability to play instruments. Raises AGL by 1 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|  Performance  | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 2  | 6  | 9   |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 24   |
o---------------|------------------------------------------------------------o

Item Knowledge
Knowledge of various items. Raises sell prices by 3% per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|Item Knowledge | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 4  | 7  | 10 | 13  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 40   |
o---------------|------------------------------------------------------------o

Minerology
Knowledge of precious metals. Raises INT by 3 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Minerology  | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 4  | 16 | 32  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 59   |
o---------------|------------------------------------------------------------o

Herbology
Knowledge of various herbs. Raises the restorative effects of Blueberries/
Blackberries by 3% per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Herbology   | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 3  | 10 | 18 | 27  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 64   |
o---------------|------------------------------------------------------------o

Eye for Detail
The ability to do detailed work with your hands. Raises AGL by 1 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|  Aesthetics   | SP Needed: 1 | 1  | 1  | 1  | 1  | 2  | 9  | 17 | 26 | 36  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 95   |
o---------------|------------------------------------------------------------o

Aesthetics
The ability to find pleasure in studying objects of beauty.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|Eye for Detail | SP Needed: 1 | 1  | 1  | 1  | 1  | 4  | 18 | 32 | 46 | 50  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 155  |
o---------------|------------------------------------------------------------o

Penmanship
Intellectual manual labor needed for creating written works. Raises DEX by 1
per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Penmanship  | SP Needed: 1 | 1  | 1  | 1  | 5  | 6  | 7  | 8  | 9  | 10  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 49   |
o---------------|------------------------------------------------------------o

Effort
The will to push one's self towards one's goals. Lowers EXP needed to level up

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|    Effort     | SP Needed: 1 | 4  | 12 | 20 | 28 | 36 | 44 | 52 | 60 | 68  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 325  |
o---------------|------------------------------------------------------------o

Determination
The will to meet all challenges. Lowers SP needed for each skill.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
| Determination | SP Needed: 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 440  |
o---------------|------------------------------------------------------------o

Resilience
The will to withstand pain and suffering. Raises CON by 2 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Resilience  | SP Needed: 1 | 1  | 1  | 1  | 1  | 2  | 9  | 17 | 26 | 36  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 95   |
o---------------|------------------------------------------------------------o

Danger Radar
The ability to detect immediate danger. Raises STM by 3 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
| Danger Radar  | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 1  | 6  | 20  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 34   |
o---------------|------------------------------------------------------------o

Biology
Knowledge of all living creatures. Raises HP by LV-squared x 10.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|    Biology    | SP Needed: 1 | 1  | 8  | 20 | 30 | 40 | 55 | 60 | 65 | 70  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 350  |
o---------------|------------------------------------------------------------o

Mental Science
Knowledge of the mind and supernatural powers. Raises MP by 5 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|Mental Science | SP Needed: 1 | 1  | 1  | 1  | 6  | 12 | 32 | 42 | 62 | 70  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 228  |
o---------------|------------------------------------------------------------o

Knife
The ability to cut with a knife required by all aspiring chefs. Raises STR by
10 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|     Knife     | SP Needed: 1 | 1  | 1  | 1  | 12 | 20 | 30 | 35 | 45 | 70  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 216  |
o---------------|------------------------------------------------------------o

Recipe
Knowledge of how to make food. Boosts the effects of eating a favorite dish.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|     Recipe    | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 1  | 1  |  1  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 10   |
o---------------|------------------------------------------------------------o

Keen Eye
A keen eye for good ongredients. Raises the restorative effects of cooked
dishes.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Keen Eye    | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 1  | 1  |  1  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 10   |
o---------------|------------------------------------------------------------o

Whistling
The ability to put your fingers in your mouth and blow hard to produce a
piercing sound.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Whistling   | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 2  | 6  | 10  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 25   |
o---------------|------------------------------------------------------------o

Animal Training
The ability to train an animal to do specific tasks.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|Animal Training| SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 1  | 1  | 2   |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 11   |
o---------------|------------------------------------------------------------o

Smithing
The ability to forge metals. Raises DEX by 2 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Smithing    | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 4  | 12 | 20  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 43   |
o---------------|------------------------------------------------------------o

Technology
The ability to distill liquids and use lab equipment. Raises STR by 10 per LV

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Technology  | SP Needed: 1 | 1  | 4  | 8  | 12 | 28 | 36 | 44 | 52 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 246  |
o---------------|------------------------------------------------------------o

Faeriology
Knowledge of faeries and the source of life. Raises INT by 2 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|  Faeriology   | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 3  | 7  | 11  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 28   |
o---------------|------------------------------------------------------------o

ESP
The ability to receive messages from an otherworldly presence. Could they be
signs? (Recieves random item)

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|      ESP      | SP Needed: 1 | 1  | 1  | 4  | 7  | 10 | 20 | 30 | 40 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 174  |
o---------------|------------------------------------------------------------o

Piety
Knowledge of the gods. Raises a random ability value.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|     Piety     | SP Needed: 1 | 1  | 1  | 4  | 8  | 12 | 16 | 20 | 40 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 163  |
o---------------|------------------------------------------------------------o

Purity
A mind that is open to the whims of the Gods of Creation. (Free Fol)

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|     Purity    | SP Needed: 1 | 1  | 1  | 3  | 5  | 10 | 20 | 30 | 40 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 171  |
o---------------|------------------------------------------------------------o

Aesthetic Design
Balancing beauty and might. Raises STR, INT, AGL and DEX by 6 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|AestheticDesign| SP Needed: 4 | 10 | 16 | 22 | 28 | 40 | 45 | 50 | 55 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 330  |
o---------------|------------------------------------------------------------o

Courage
Courage can help one keep one's nerves, even in front of a crowd.

o----------------------------------------------------------------------------o
|     Skill     | Level:     1 | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  | 10  |
|---------------|------------------------------------------------------------|
|    Courage    | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 4  | 10 | 20  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 41   |
o---------------|------------------------------------------------------------o

Poker Face
The ability to act cool ander any circumstances. Raises GUTS by 3 per LV.

o----------------------------------------------------------------------------o
|     Skill     | Level:     1 | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  | 10  |
|---------------|------------------------------------------------------------|
| Poker Face    | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 4  | 8  | 12 | 16  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 46   |
o---------------|------------------------------------------------------------o

Imitation
The ability to correctly grasp the details of an object and make them your own

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Imitation   | SP Needed: 1 | 1  | 1  | 6  | 14 | 22 | 28 | 34 | 40 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 207  |
o---------------|------------------------------------------------------------o

Machinery
Knowledge of machines.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Machinery   | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 1  | 2  | 5   |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 15   |
o---------------|------------------------------------------------------------o

Operation
The ability to use machines properly.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Operation   | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 1  | 2  | 4   |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 14   |
o---------------|------------------------------------------------------------o


[Combat Skills]


Guardbreak
Randomly ignores an enemy's defense when attacking.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|   Guardbreak  | SP Needed: 2 | 4  | 12 | 14 | 26 | 28 | 40 | 50 | 60 | 70  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 306  |
o---------------|------------------------------------------------------------o

Backstab
Randomly teleports character behind enemy's back. (This skill can be found
ONLY in the Cave of the Seven Stars).



Counter
Trigger a counterattack when button pressed while blocking.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|    Counter    | SP Needed: 1 | 1  | 1  | 1  | 10 | 15 | 20 | 30 | 40 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 179  |
o---------------|------------------------------------------------------------o

Feint
Randomly guarantees attack to land, regardless of hit accuracy.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|     Feint     | SP Needed: 1 | 2  | 12 | 22 | 42 | 60 | 62 | 65 | 70 | 75  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 411  |
o---------------|------------------------------------------------------------o

Power Burst
Randomly boosts attack power.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|  Power Burst  | SP Needed: 1 | 1  | 1  | 1  | 1  | 12 | 26 | 28 | 50 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 181  |
o---------------|------------------------------------------------------------o

Hasten Speech
Cuts casting time for spells.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0  | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  |
|---------------|------------------------------------------------------------|
| Hasten Speech | SP Needed: 20 | 30 | 30 | 40 | 40 | 50 | 60 | 70 | 70 | 79 |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 489  |
o---------------|------------------------------------------------------------o

Body Control
Reduces daze time.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|  Body Control | SP Needed: 1 | 1  | 1  | 1  | 1  | 1  | 1  | 5  | 10 | 15  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 37   |
o---------------|------------------------------------------------------------o

Qigong
Randomly boosts defense.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|     Qigong    | SP Needed: 1 | 1  | 1  | 1  | 8  | 15 | 22 | 29 | 36 | 43  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 157  |
o---------------|------------------------------------------------------------o

Sidestep
Randomly evades enemy attacks.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|    Sidestep   | SP Needed: 1 | 2  | 12 | 22 | 42 | 60 | 62 | 65 | 70 | 75  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 411  |
o---------------|------------------------------------------------------------o

Godspeed
Increases movement speed with each level. Randomly teleports character into
attack position.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|    Godspeed   | SP Needed: 1 | 1  | 1  | 1  | 1  | 13 | 23 | 33 | 43 | 60  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 177  |
o---------------|------------------------------------------------------------o

Trance
Randomly increases spell damage.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|     Trance    | SP Needed: 1 | 1  | 1  | 4  | 14 | 24 | 34 | 44 | 54 | 70  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 247  |
o---------------|------------------------------------------------------------o

Concentration
Randomly prevents incantation to be interrupted by enemy attacks.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
| Concentration | SP Needed: 1 | 1  | 1  | 10 | 20 | 30 | 40 | 50 | 60 | 70  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 283  |
o---------------|------------------------------------------------------------o

Recast
Cuts waiting time between spells.

o----------------------------------------------------------------------------o
|     Skill     | Level:     0 | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9   |
|---------------|------------------------------------------------------------|
|  Body Control | SP Needed: 1 | 1  | 2  | 9  | 16 | 23 | 30 | 37 | 44 | 51  |
|---------------|------------------------------------------------------------|
|               |                            Total SP Needed to Master: 214  |
o---------------|------------------------------------------------------------o

O============================================================================O
|                              Item Creation  (IC000)                        |
O============================================================================O

O=======O
|  Art  |
O=======O
"The special ability to breathe life into paintings and sculptures created by
 yourself."
[Skills needed]: Sketching, Aesthestics
[Item which increases success rate]: Graphic Tool (Create via Machinery)
[Talent which increases success rate]: Design Sense
[Items needed]: Magic Canvas, Magic Clay

O=================O
|  Customization  |
O=================O
"The special ability to modify one's weapons into something new and improved."
[Skills needed]: Eye for Detail, Smithing, Aesthetic Design
[Item which increases success rate]: Magical Rasp (Buy in Silvalant)
[Talent which increases success rate]: Originality
[Items needed]: Weapons

O==============O
|  Appraising  |
O==============O
"The special ability to identify items with names that begin with a question
 mark."
[Skills needed]: Item Knowledge, Mineraology, Herbology
[Item which increases success rate]: Element Analyzer (Create via Machinery)
[Talent which increases success rate]: N/A
[Items needed]: Spectacles

O============O
|  Crafting  |
O============O
"The special ability to craft gems and precious metals into original
 accessories."
[Skills needed]: Mineraology, Eye for Detail, Aesthetics
[Item which increases success rate]: Soldering Iron (Create via Machinery)
[Talent which increases success rate]: Nimble Fingers
[Items needed]: Gems/Metals

O===========O
|  Writing  |
O===========O
"The special ability to pen books on skills you have learned that raise the
 reader's skill level."
[Skills needed]: Penmanship
[Item which increases success rate]: Word Processory (Create via Machinery)
[Talent which increases success rate]: Composition
[Items needed]: Fountain Pen

O===============O
|  Compounding  |
O===============O
"The special ability to compound two herbs to create medicine."
[Skills needed]: Biology, Herbology, Mental Science
[Item which increases success rate]: Steril Glove (Create via Machinery)
[Talent which increases success rate]: N/A
[Items needed]: Herbs

O===========O
|  Cooking  |
O===========O
"The special ability to process raw ingredients into food."
[Skills needed]: Knife, Recipe, Keen Eye
[Item which increases success rate]: Keen Kitchen Knife
[Talent which increases success rate]: Taste
[Items needed]: Ingredients

O===========O
|  Alchemy  |
O===========O
"The special ability to turn iron into gems and other precious metals."
[Skills needed]: Technology, Minerology, Faeriology
[Item which increases success rate]: Triangle Flask (Create via Machinery)
[Talent which increases success rate]: Blessing of Mana
[Items needed]: Iron

O============O
|  Survival  |
O============O
"The special ability to forage an area of the world map for useful items.
 Costs 4MP per attempt."
[Skills needed]: Herbology, Resilence
[Item which increases success rate]: Survival Set (Create via Machinery)
[Talent which increases success rate]: N/A
[Items needed]: 4MP

O===============O
|  Replication  |
O===============O
"The special ability to create an exact replica of an item."
[Skills needed]: Imitation
[Item which increases success rate]: Ririca (Create via Machinery)
[Talent which increases success rate]: N/A
[Items needed]: Magic Camera

O=============O
|  Machinist  |
O=============O
"The special ability to create a variety of useful machinery for an
 adventurer."
[Skills needed]: Machinery, Operation
[Item which increases success rate]: N/A
[Talent which increases success rate]: Design Sense, Nimble Fingers
[Items needed]: Mechanic's Toolbox

O============================================================================O
|                               Specialties  (SP000)                         |
O============================================================================O

O==========O
|  Oracle  |
O==========O
"The special ability to pick up useful (or not) messages from the Tria, the
 Gods of Creation."
[Skills needed]: ESP, Piety, Purity
[Item which increases success rate]: N/A
[Talent which increases success rate]: N/A
[Items needed]: N/A

O=========O
|  Music  |
O=========O
"The special ability to write music and play instruments."
[Skills needed]: Performance, Music Knowledge
[Item which increases success rate]: Music Editor (Buy in Silvalant)
[Talent which increases success rate]: Rythem Sense, Listening
[Items needed]: Feather Pen, Conductor's Baton, Instruments

[Piano]
Salvation Hymn - While the music plays, walking recovers HP and MP.
Celebration Hymn - While the music plays, all attributes are increased

[Cembalo]
Spirit Dance - While the music plays, hit accuracy is increased.
Faerie Dance - While the music plays, agility is increased.

[Shamisen]
A Pale Breeze - While the music plays, movement rate is increased.
A Hidden Power - While the music plays, max HP and MP are increased.

[Trumpet]
The Devil's Aria - Returning to the world map after the performance 
triggers a battle with specific monsters.
Aria of the Gods - While the music plays, anyone can perform any specialty,
even without the requisite talents.

[Harmonica]
Battle Blues - While the music plays, battles occur more frequently.
Lonely Blues - While the music plays, battles occur less frequently.

[Lyre]
Song for Justice - While the music plays, attack power is increased.
The Eternal Song - While the music plays, defense is increased.

[Violin]
Hero's Arrival - Returning to the world map after the performance 
triggers a battle with specific monsters.
Goddess' Arrival - While the music plays, success rate are increased for 
performing specialties.

[Organ]
A Healing Tune - While the music plays, walking restores HP.
A Relaxing Tune - While the music plays, walking restores MP

O=========O
|  Train  |
O=========O
"The special ability to lower one's attributes in return for gaining more EXP
 in battle."
[Skills needed]: Effort, Determination, Resilience
[Item which increases success rate]: N/A
[Talent which increases success rate]: N/A
[Items needed]: N/A

O============O
|  Scouting  |
O============O
"The special ability to raise or lower the frequency of battles at will."
[Skills needed]: Danger Radar
[Item which increases success rate]: N/A
[Talent which increases success rate]: Animal Instinct
[Items needed]: N/A

O============O
|  Familiar  |
O============O
"The special ability to train an animal to leave dungeons and other places to
 go shopping."
[Skills needed]: Whistling, Animal Training
[Item which increases success rate]: N/A
[Talent which increases success rate]: Love of Animals
[Items needed]: Pet Food

o---- Pigeon Run (Level 1-2) ----------------------------------------(SP001)-o
|                                                                            |
| Aquaberries..................70 Fol    Blackberries................180 Fol |
| Blueberries..................50 Fol    Spectacles...................10 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

o---- Crow Run (Level 3-4) --------------------------------------------------o
|                                                                            |
| Rose Hip....................230 Fol    Wolfsbane...................150 Fol |
| Lavender.....................35 Fol    Flare Bomb..................180 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

o---- Stork Run (Level 5-6) -------------------------------------------------o
|                                                                            |
| Paralysis Cure..............100 Fol    Mind Bomb...................300 Fol |
| Mandrake.....................80 Fol    Resurrection Elixir.........500 Fol |
| Stone Cure..................100 Fol                                        |
|                                                                            |
o----------------------------------------------------------------------------o

o---- Hawk Run (Level 7-8) --------------------------------------------------o
|                                                                            |
| Seafood.....................150 Fol    Fruit........................80 Fol |
| Grains......................150 Fol    Meat.........................50 Fol |
| Vegetables...................20 Fol    Eggs and Dairy...............20 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

o---- Eagle Run (Level 9-10) ------------------------------------------------o
|                                                                            |
| Blueberries..................50 Fol    Aquaberries..................70 Fol |
| Blackberries................180 Fol    Spectacles...................10 Fol |
| Athelas.....................800 Fol    Medicine Bottle.............300 Fol |
| Resurrection Elixir.........500 Fol    Magic Canvas................300 Fol |
|                                                                            |
o----------------------------------------------------------------------------o

O============================================================================O
|                             Super Specialties  (SS000)                     |
O============================================================================O

Super Specialty Skills:

NOTE: To get Super Specialties, most everyone in your party must have the 
Specialties needed. I say most everyone, because if you gain a character after
you have gotten a Super Specialty, you still have it even though one of you
characters doesn't.

O===============O
|  Master Chef  |
O===============O
"A super specialty where everyone works together to cook up luxurious food and
 drinks."

[Specialties needed]: Cooking and Compounding
[Skills needed]: Knife, Recipe, Keen Eye (Cooking) and Biology, Herbology,
                 Mental Science (Compounding)
[What it does]: Combines two food items to create better Food.

O=============O
|  Orchestra  |
O=============O
"A super specialty where everyone plays their instruments together in an 
 orchestral performance led by a conductor's baton."

[Specialties needed]: Music and Art
[Skills needed]: Performance, Music Knowledge (Music) and Sketching,
                 Aesthetics (Art)
[What it does]: Uses Conductor's Baton. When used it raises all Item Creation
                success to 99%

O=================O
|  Enlightenment  |
O=================O
"A super specialty where everyone makes a few sacrifices to earn more skill
 points per level."

[Specialties needed]: Train and Survival
[Skills needed]: Effort, Determination, Resilience (Train) and Herbology,
                 Resilience (Survival)
[What it does]: Lowers your stats (in battle) to give you more skill points
                per level

O===============O
|  Publication  |
O===============O
"A super specialty where everyone contributes to an amazing book that they can
 all be proud about publishing."

[Specialties needed]: Writing and Machinist
[Skills needed]: Penmenship (Writing) and Machinery, Operation (Machinist)
[What it does]: Uses Fountain Pen. Each of you character creates their own 
                books. (When used it resets the Affection Level to 8)

O====================O
|  Group Appraising  |
O====================O
"A super specialty where everyone works together to determine the correct
 vaule of an object."

[Specialties needed]: Appraising and Crafting
[Skills needed]: Item Knowledge, Mineralogy, Herbology (Appraising) and
                 Mineralogy, Eye for Detail, Aesthetics (Crafting)
[What it does]: Uses a spectacles. Lowers or Raises the prices of shops.
                Only once per spectacles.

O==============O
|  Blacksmith  |
O==============O
"A super specialty where everyone works together to craft armor from various
 precious metals."

[Specialties needed]: Customization and Alchemy
[Skills needed]: Eye for Detail, Smithing, Aesthetic Design (Customization)
                 and Technology, Mineralogy, Faeriology (Alchemy)
[What it does]: Uses Smith's Hammer. Uses various minerals to create Armor.

O==============O
|  Contraband  |
O==============O
"A super specialty where everyone conspires to create items that aren't quite
 legit. Will crime pay in the end?"

[Specialties needed]: Pickpocketing and Replication
[Skills needed]: Poker Face, Courage (Pickpocketing) and 
                 Imitation (Replication)
[What it does]: Uses Premium Paper. Creates illegal items (like Forged Metals)
                This lowers everyone's Affection Level toward RODDICK.


O============================================================================O
|                        In-Depth Character Guide   (CG000)                  |
O============================================================================O


                     O====================================O
                     |        RODDICK Ferrence    (CG001) |
O====================O====================================O==================O
|       Age: 19      |                                    |  Race: Fellpool  |
|--------------------|                                    |------------------|
|    Class: Fighter  |  Favorite Food: Twisted Pork Chop  |                  |
|--------------------|------------------------------------|------------------|
| Description: Roddick is part of a group who defends Kratus village.        |
|------------- His father died at is his post, and Roddick fights to defend  |
| the village from thieves. He is a very close friend to Dorne and Millie    |
| who also lost loved ones. He is a very calm and relaxed person, but is     |
| depressed when thieves attack. Even then, he will fight for his friends    |
| and what is right.                                                         |
|----------------------------------------------------------------------------|
| Fighting Description: Roddick is a balanced Fighter, fairly fast and has   |
|---------------------- some strong Special Arts. He hits hard, so you don't |
| have to use his Killer Moves very often, however some of them are very     |
| nice. Dragon Roar FTW! He will most likely be one of your main fighters.   |
|----------------------------------------------------------------------------|
| When Aquired: He's the main Character silly, you start out as him.         |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM004) |                    |
O====================O==================================O====================O

Shockwave Swirl
MP: 3
Level: 3

Firestorm Blade
MP: 5
Level: 7

Lightray Blade
MP: 5
Level: 11

Thunderclap Blade
MP: 5
Level: 13

Air Slash
MP: 8
Level: 17

Double Slash
MP: 13
Level: 19

Spirit Strike
MP: 10
Level: 25

Dragon Roar
MP: 15
Level: 29

Omega Thunderclap Blade
MP: 25
Obtained from: Thunderclap Blade + Omega SFT

Omega Lightray Blade
MP: 25
Obtained from: Lightray Blade + Omega SFT

Omega Double Slash
MP: 27
Obtained from: Double Slash + Omega SFT

Dragon Slash
MP: 25
Obtained from: Spirit Strike + Four Beasts SFT

Phoenix Blast
MP: 32
Obtained from: Shockwave Swirl + Four Beasts SFT

Blackwyrm Thundersurge
MP: 55
Obtained from: Dragon Roar + Wyrm King SFT

Bluewyrm Thundersurge
MP: 55
Obtained from: Dragon Slash + Wyrm King SFT

Redwyrm Thundersurge
MP: 55
Obtained from: Phoenix Blast + Wyrm King SFT

                     O====================================O
                     |         MILLIE Cliette    (CG002)  |
O====================O====================================O==================O
|       Age: 18      |                                    |  Race: Fellpool  |
|--------------------|                                    |------------------|
|    Class: Healer   |  Favorite Food: Fruit parfait      |                  |
|--------------------|------------------------------------|------------------|
| Description: Milly is the daughter of the top healer in Kratus. She hasn't |
|------------- learned anything, because she rarely stays at home. She seems |
|to have a crush on RODDICK.                                                 |
|----------------------------------------------------------------------------|
| Fighting Description: MILLIE is the best healer in the game. IOSHUA is     |
|---------------------- decent, but MILLIE is by far the best. She is pretty |
| slow, so she won't be attacking physically. Best to keep her in the back   |
| healing everyone.                                                          |
|----------------------------------------------------------------------------|
| When Aquired: She joins in Eckdart if you didn't get IOSHUA, and in        |
| ------------- Silvalant if you did.                                        |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |          Spell List      (SL003) |                    |
O====================O==================================O====================O

Heal
MP: 4
Level: Default

Antidote
MP: 6
Level: 2

Deep Mist
MP: 12
Level: 6

Crush
MP: 2
Level: 6

Cure Light
MP: 16
Level: 10

Silence
MP: 14
Level: 10

Acid Rain
MP: 8

Guard
MP: 18

Delay
MP: 18

Cure All
MP: 24

Cure Condition
MP: 24

Gravity Crush
MP: 11

Haste
MP: 20
Level: 34

Power Up
MP: 22
Level: 38

Tractor Beam
MP: 34
Level: 40

Fix Cloud
MP: 12
Level: 40

Fairie Healing
MP: 28
Level: 42

Reflection
MP: 40
Level: 44

Raise Dead
MP: 44
Level: 46

Fairie Light
MP: 44
Level: 52

                     O====================================O
                     |         RONYX J. Kenny    (CG003)  |
O====================O====================================O==================O
|       Age: 38      |                                    |  Race: Human     |
|--------------------|                                    |------------------|
|    Class: Mage     |  Favorite Food: Boiled Mushrooms   |                  |
|--------------------|------------------------------------|------------------|
| Description: The Captain of the starship Calnus. He is currently fighting  |
|------------- the Leonians. The father of Claude Kenny in                   |
| Star Ocean 2: The Second Story/Star Ocean: Second Evolution.               |
|----------------------------------------------------------------------------|
| Fighting Description: RONYX has pure attack Symbology, but is slow casting |
|---------------------- if you get IOSHUA, you'll find he can kill everyone  |
| with his spells before RONYX can get off one.  He uses a bow to attack and |
| has so-so attack power. A decent character, but not one I'd recommend using|
|----------------------------------------------------------------------------|
| When Aquired: Joins in Ionis, the town after Eckdart. On the continent of  |
| ------------- Van.                                                         |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |          Spell List      (SL003) |                    |
O====================O==================================O====================O

Glaive
MP: 2
Level: Default

Fire Bolt
MP: 2
Level: Default

Thunder Bolt
MP: 2
Level: Default

Wounds
MP: 2
Level: Default

Shadow Bolt
MP: 5
Level: Default

Laser Beams
MP: 4
Level: Default

Black Saber
MP: 10
Level: Default

Eruption
MP: 16
Level: Default

Crushing Earth
MP: 12
Level: Default

Thunder Storm
MP: 14
Level: Default

Light Cross
MP: 10
Level: Default

Thunder Cloud
MP: 24
Level: 34

Star Flare
MP: 26
Level: 36

Shadow Flare
MP: 31
Level: 38

Stone Rain
MP: 46
Level: 46

Explode
MP: 48
Level: 48

Dark Sphere
MP: 64
Level: 48

Ravenous Fiend
MP: 19
Level: N/A, obtained in Space Time Laboratory

Demon's Gate
MP: 37
Level: N/A, obtained in Revorse Tower 1F

Meteor Swarm
MP: 70
Level: N/A, obtained in Revorse Tower 2F

                     O====================================O
                     |         ILIA Silverstri   (CG004)  |
O====================O====================================O==================O
|       Age: 23      |                                    |    Race: Human   |
|--------------------|                                    |------------------|
|    Class: Fighter  |  Favorite Food: Crazy Cow          |                  |
|--------------------|------------------------------------|------------------|
| Description: She's RONYX's second-in-command, a brillant woman with a Ph.D.|
|------------- She's remarkably cheerful, and loves alcohol.                 |
|----------------------------------------------------------------------------|
| Fighting Description: ILIA is a master of unarmed combat, using her fists  |
|---------------------- to fight. She is a good fighting character, although |
| her Killer moves aren't wonderful.                                         |
|----------------------------------------------------------------------------|
| When Aquired: Joins with you in Kraat. She's the first person to join you  |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM004) |                    |
O====================O==================================O====================O

Palm of Destruction
MP: 4
Level: 9

Meteor Palm
MP: 6
Level: 13

Explosive Kick
MP: 6
Level: 17

Avenging Fist
MP: 6
Level: 25

Bluewyrm Strike
MP: 16
Obtained from: Palm of Destruction + Four Beasts SFT

Tiger Claw
MP: 18
Obtained from: Avenging Fist + Four Beasts SFT

Tortoise Smash
MP: 16
Obtained from: Explosive Kick + Four Beasts SFT

Phoenix Blast
MP: 22
Obtained from: Meteor Palm + Four Beasts SFT

Divine Strike
MP: 50
Obtained from: Any Four Beasts skill + Bagua SFT

Divine Wrath
MP: 50
Obtained from: Divine Strike + Divine Fury SFT

                     O====================================O
                     |           CYUSS Warren    (CG005)  |
O====================O====================================O==================O
|       Age: 20      |                                    | Race: Highlander |
|--------------------|                                    |------------------|
|    Class: Fighter  |  Favorite Food: Tropical Melody    |                  |
|--------------------|------------------------------------|------------------|
| Description: Cyuss is a son of the leader of the Astral Army. When his     |
|------------- father talked about handing down his power he left Astral on a|
| quest to get stronger.                                                     |
|----------------------------------------------------------------------------|
| Fighting Description: CYUSS is one of the best fighters (strength-wise) in |
|---------------------- the game. His Killer Moves aren't as good as RODDICKS|
| but are decent. He's kinda slow though.                                    |
|----------------------------------------------------------------------------|
| When Aquired: Optional character. Can join in Haute after returning the    |
| ------------  bunny. NOTE: IF YOU GET CYUSS YOU CANNOT GET ASHLAY.         |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM005) |                    |
O====================O==================================O====================O

Shockwave Swirl
MP: 3
Level: Default

Spirit Blast
MP: 4
Level: 13

Double Slash
MP: 8
Level: 17

Thunderclap Blade
MP: 5
Level: 21

Firestorm Blade
MP: 6
Level: 27

Lightray Blade
MP: 10
Level: 31

Omega Firestorm Blade
MP: 17
Obtained from: Firestorm Blade + Omega SFT

Omega Thunderclap
MP: 22
Obtained from: Thunderclap Blade + Omega SFT

Omega Double Slash
MP: 24
Obtained from: Double Slash + Omega SFT

Dragon Surge
MP: 35
Obtained from: Lightray Blade + Four Beasts SFT

Tortoise Surge
MP: 27
Obtained from: Spirit Blast + Four Beasts SFT

Tiger Surge
MP: 27
Obtained from: Shockwave Swirl + Four Beasts SFT

                     O====================================O
                     |         ASHLAY Berndbelt   (CG006) |
O====================O====================================O==================O
|       Age: 50-60   |                                    | Race: Highlander |
|--------------------|                                    |------------------|
|    Class: Fighter  |  Favorite Food: Sensou Jelly       |                  |
|--------------------|------------------------------------|------------------|
| Description: Ashlay is a old war hero. He used to be the best fighter in   |
|------------- the Astral Army. He thinks it is an art to defeat enemies,    |
| not just a slaying. When he sees that Roddick uses a familiar swordfighting|
| he sees great potential in him, so he wants to see how he turns out. He    |
| can't use shields since his left arm was damaged in battle.                |
|----------------------------------------------------------------------------|
| Fighting Description: ASHLAY is the third best fighter in the game. He,    |
|---------------------- like CYUSS, has similar Killer Moves to RODDICK, only|
| not as good. However, getting ASHLAY will give RODDICK the chance to get   |
| his best Killer Moves. ASHLAY is also very slow.
|----------------------------------------------------------------------------|
| When Aquired: Optional character. Can join in Tatori. You MUST NOT go      |
| ------------  inside the Astral Caves. In the Arena, talk to ASHLAY to see |
| him walk away, then fight an arena battle. Afterwords, head to the dock to |
| have him join. NOTE: IF YOU GET CYUSS YOU CANNOT GET ASHLAY.               |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM006) |                    |
O====================O==================================O====================O

Double Slash
MP: 5
Level: Default

Shockwave Swirl
MP: 6
Level: Default

Thunderclap Blade
MP: 5
Level: Default

Firestorm Blade
MP: 6
Level: Default

Lightray Blade
MP: 10
Level: Default

Dragon Slash
Obtained from: Spirit Strike + Four Beasts SFT

Phoenix Blast
Obtained from: Shockwave Swirl + Four Beasts SFT

Omega Thunderclap Blade
MP: 22
Obtained from: Thunderclap Blade + Omega SFT

Omega Double Slash
MP: 24
Obtained from: Double Slash + Omega SFT

                     O====================================O
                     |          IOSHUA Jerand    (CG007)  |
O====================O====================================O==================O
|       Age: 20      |                                    | Race: Featherfolk|
|--------------------|                                    |------------------|
|    Class: Mage     |  Favorite Food: Escargot           |                  |
|--------------------|------------------------------------|------------------|
| Description: Ioshua is part of the Featherfolk race, the winged people that|
|------------- live in the mountains. His parents were killed at a young age |
| and his sister was abducted. He managed to survive and a human cared for   |
| him until he became strong enough to get revenge. He joins the party to    |
| find his lost sister. He hates any kind of violence.                       |
|----------------------------------------------------------------------------|
| Fighting Description: IOSHUA has attack and healing symbology, which makes |
|---------------------- him a great character in the beggining. He has a high|
| magic attack, so his spells usually kill off the enemies in 1 casting.     |
| A great character if you don't mind waiting to get MILLIE.                 |
|----------------------------------------------------------------------------|
| When Aquired: You must go to Purgatorium when first asked. After finishing |
| ------------- you'll have the option of recruiting him. If you recruit him |
| you will NOT be able to get MILLIE until you reach Silvalant. If you do NOT|
| recruit him, you will not be able to get ERYS.                             |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |          Spell List      (SL007) |                    |
O====================O==================================O====================O

Heal
MP: 4
Level: Default

Glaive
MP: 2
Level: Default

Thunder Bolt
MP: 2
Level: Default

Wind Blade
MP: 2
Level: Default

Ice Needles
MP: 2
Level: Default

Cure Light
MP: 16
Level: Default

Laser Beams
MP: 4
Level: Default

Deep Freeze
MP: 8
Level: Default

Cure All
MP: 24
Level: Default

Magnum Tornado
MP: 8
Level: Default

Light Cross
MP: 10
Level: 24

Crushing Earth
MP: 12
Level: 26

Thunder Storm
MP: 14
Level: 28

Fohn Wind
MP: 18
Level: 30

Thunder Cloud
MP: 24
Level: 34

Star Flare
MP: 26
Level: 36

Noah
MP: 30
Level: 38

Fairie Healing
MP: 28
Level: 42

Stone Rain
MP: 46
Level: 46

Extinction
MP: 60
Level: N/A, obtained in Cave of the Seven Stars B15F

                     O====================================O
                     |         MAVELLE Froesson   (CG008) |
O====================O====================================O==================O
|       Age: 19-23   |                                    | Race: Human      |
|--------------------|                                    |------------------|
|    Class: Fighter  |  Favorite Food: Wine Sauce         |                  |
|--------------------|------------------------------------|------------------|
| Description: Mysterious character. She sold her body to an ancient race    |
|------------- which once lived on Roak, because she wanted to avenge her    |
| family's death. Something about Ioshua bothers her...                      |
|----------------------------------------------------------------------------|
| Fighting Description: MAVELLE is a decent fighter, but only has 1 great    |
|---------------------- Killer Move.                                         |
|----------------------------------------------------------------------------|
| When Aquired: Optional character. If you do NOT get ASHLAY or IOSHUA, she  |
| ------------  will NOT join. If you have either of them, she will. You MUST|
| have both to recruit ERYS. She will join you in Ionis.                     |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM008) |                    |
O====================O==================================O====================O

Raven Orb
MP: 5
Level: Default

Flare Orb
MP: 12
Level: Default

Hail Orb
MP: 12
Level: Default

Thunder Orb
MP: 12
Level: Default

Arc Crystal
MP: 12
Level: 33

Seal Crystal
MP: 12
Level: 37

Death Crystal
MP: 24
Level: 39

Southern Cross
MP: 28
Obtained from: Flare Orb + Omega SFT

Seventh Star
MP: 40
Obtained from: Hail Orb + Omega SFT

Galaxy
MP: 50
Obtained from: Thunder Orb + Omega SFT

                     O====================================O
                     |            PHIA Melle      (CG009) |
O====================O====================================O==================O
|       Age: 18-23   |                                    | Race: Highlander |
|--------------------|                                    |------------------|
|    Class: Fighter  |  Favorite Food: Baked Turban Shell |                  |
|--------------------|------------------------------------|------------------|
| Description: Phia is one of the Astral kingdom's knights, and is very loyal|
|------------- Because her brother, CYUSS, left so suddenly she harbors some |
| resentment toward him.                                                     |
|----------------------------------------------------------------------------|
| Fighting Description: PHIA is the 4th best fighter in the game. She doesn't|
|---------------------- ever get as strong as the top 3, but has some decent |
| Killer Moves to back it up.                                                |
|----------------------------------------------------------------------------|
| When Aquired: Optional character. If you do NOT get CYUSS or ASHLAY, she   |
| ------------  can join you after Purgatorium. If you have one of the two   |
| she will join you during the emblem quest if you have 6 or less people.    |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM009) |                    |
O====================O==================================O====================O

Raven Sword
MP: 5
Level: Default

Dancing Sword
MP: 5
Level: Default

Three Way
MP: 12
Level: 21

Three Volley
MP: 12
Level: 29

Aqua Spread
MP: 12
Level: 31

Galaxy SB
MP: 18
Level: 37

Sylvan Shot
MP: 20
Obtained from: Three Way + God of War SFT

Unholy Terror
MP: 32
Obtained from: Galaxy SB + God of War SFT

Victory Terror
MP: 32
Obtained from: Unholy Terror + God of War SFT

                     O====================================O
                     |           T'NIQUE Arcana   (CG010) |
O====================O====================================O==================O
|       Age: 15-16   |                                    | Race: Lycanthrope|
|--------------------|                                    |------------------|
|    Class: Fighter  |  Favorite Food: Rice Balls         |                  |
|--------------------|------------------------------------|------------------|
| Description: Pure fighter, who spends all his time in the Tatroi Arena,    |
|------------- trying to make a name for himself. He is a short boy, but     |
| being a "Lycanthrope", he can turn into a powerful wolf. He is very calm   |
| and after being beaten by Roddick, he wants to join him to find out how    |
| powerful Roddick can get.                                                  |
|----------------------------------------------------------------------------|
| Fighting Description: A decent fighter, but his Killer Moves leave alot to |
|---------------------- be desired.                                          |
|----------------------------------------------------------------------------|
| When Aquired: Optional character. During the Emblem Quest fight at the     |
| ------------  Tatori Arena until you get to Rank C, T'NIQUE should jump out|
| and challenge you. Beat him and he'll ask to join.                         |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM010) |                    |
O====================O==================================O====================O

Tornado Strike
MP: 5
Level: Default

Gale Strike
MP: 6
Level: Default

Hurricane Strike
MP: 17
Level: Default

Flame Tornado
MP: 19
Obtained from: Tornado Strike + Bagua SFT

Gale Hurricane
MP: 19
Obtained from: Gale Strike + Bagua SFT

Divine Strike
MP: 50
Obtained from: Hurricane Strike + Bagua SFT

Omega Strike
MP: 60
Obtained from: Divine Strike + Omega SFT

                     O====================================O
                     |          WELCH Vineyard   (CG011)  |
O====================O====================================O==================O
|       Age: ??      |                                    |    Race: Human   |
|--------------------|                                    |------------------|
|    Class: Fighter  |  Favorite Food: ??                 |                  |
|--------------------|------------------------------------|------------------|
| Description: Our resident Time-Traveler. She's a strange young woman who   |
|------------- loves to create weird machines. She also knows quite a bit    |
| about you...
|----------------------------------------------------------------------------|
| Fighting Description: WELCH uses a slap-stick! WaM! POW! She has decent    |
|---------------------- attack, and decent Killer Moves (although they're    |
| a bit slow). Still, she's not the best.                                    |
|----------------------------------------------------------------------------|
| When Aquired: Optional Character. After gaining the Silvalant Emblem while |
| ------------  headed toward Van from Ionis, right before passing the 2nd   |
| bridge, turn your view toward the sea, go to the edge of the forest to get |
| to WELCH's cabin. If you have at least 1 slot open, she'll join.           |
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM011) |                    |
O====================O==================================O====================O

Slap
MP: 6
Level: Default

Flick
MP: 6
Level: Default

Left Hand Rule
MP: 10
Level: Default

Spinning Finger
MP: 10
Level: Default

Distraction
MP: 12
Level: Default

Iron Fist
MP: 16
Level: Default

Mithril Fist
MP: 28
Obtained from: Iron Fist + Omega SFT

Rapid Flick
MP: 28
Obtained from: Flick + Omega SFT

Slappity Slap
MP: 28
Obtained from: Slap + Omega SFT

Nibelungaling
MP: 55
Obtained from: Smooth Crystal (Cave of the Seven Stars)

                     O====================================O
                     |            ERYS Jerand    (CG012)  |
O====================O====================================O==================O
|       Age: 15-16?  |                                    | Race: Featherfolk|
|--------------------|                                    |------------------|
|    Class: Mage     |  Favorite Food: ??                 |                  |
|--------------------|------------------------------------|------------------|
| Description: ERYS is part of the Featherfolk race, the winged people that  |
|------------- live in the mountains. Her parents were killed at a young age |
| and was abducted soon after. She was brainwashed and turned into an        |
| assassin called Deathwing. After a failed assassination she regains control|
| and goes to the Old Race Ruins to get another body to find the Crimson     |
| Shield and take revenge.                                                   |
|----------------------------------------------------------------------------|
| Fighting Description: ERYS not only has attack and healing symbology, but  |
|---------------------- she also has Raise Dead, which makes her the best    |
| mage in the game. She has the best magic attack too.                       |
|----------------------------------------------------------------------------|
| When Aquired: Optional Character. You must have both ASHLAY and IOSHUA.    |
| ------------- With them, you'll get MAVELLE. After getting the Silvalant   |
| Emblem go to the Old Race Ruins (Northwest of Silvalant). From the save    |
| point head east, and follow the path until you get to a large room. Watch  |
| the scenes and choose to help IOSHUA, then MAVELLE will leave your party   |
| and ERYS will join.
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |          Spell List      (SL012) |                    |
O====================O==================================O====================O

Heal
MP: 4
Level: Default

Fire Bolt
MP: 2
Level: Default

Deep Mist
MP: 12
Level: Default

Silence
MP: 14
Level: Default

Cure Light
MP: 16
Level: Default

Acid Rain
MP: 8
Level: Default

Star Light
MP: 6
Level: Default

Eruption
MP: 16
Level: Default

Delay
MP: 18
Level: Default

Cure All 
MP: 24
Level: 

Cure Condition
MP: 24
Level: 

Explode
MP: 48
Level: 

Luna Light
MP: 28
Level:

Fairy Heal
MP: 28
Level: Default

Raise Dead
MP: 44
Level: Default

Southern Cross
MP: 40
Level: Default

Fix Cloud
MP: 12
Level: Default

Fairie Light
MP: 44
Level: 52

Meteor Swarm
MP: 70
Level: N/A, found in Revorse Tower 2F

Extinction 
MP: 60
Where: N/A, found in Cave of the Seven Stars B15F

                     O====================================O
                     |              PERICCI       (CG013) |
O====================O====================================O==================O
|       Age: ???     |                                    | Race: Lesser     |
|--------------------|                                    |------Fellpool----|
|    Class: Fighter  |  Favorite Food: Fine Tuna Sashimi  |                  |
|--------------------|------------------------------------|------------------|
| Description: A lesser fellpool, last of her kind. She is a cat-like human  |
|------------- and has cat-like abilities. She fell prisoner to the Velkhents|
| and has spent a good deal of her life in a prison dungeon. She lacks social|
| skills but they get better as she travels with Roddick. Likes Roddick very |
| much.                                                                      |
|----------------------------------------------------------------------------|
| Fighting Description: Fights with her fists. Decent attack, and decent     |
|---------------------- Killer Moves, but not the best.                      |
|----------------------------------------------------------------------------|
| When Aquired: Optional character. After getting the Van Emblem (and MILLIE)|
| ------------  head all the way back to Kraat and do a PA. Talk to MILLIE   |
| and name the cat PERICCI. The cat will love the name. Equip the Ocarina    |
| (it's an accessory) and stand above the cat and press X to play it. The cat|
| will turn into a cat-girl and demand the Ocarina back. She'll then join    |
| your party.
o----------------------------------------------------------------------------o
O====================O==================================O====================O
|                    |         Killer Moves     (KM013) |                    |
O====================O==================================O====================O

Multiple Punch
MP: 6
Level: Default

Power Dance
MP: 10
Level: Default

Panther Charge
MP: 12
Level: Default

Air Kisses
MP: 12
Level: Default

Healing Dance
MP: 16
Level: Default

Spread Missile
MP: 10
Level: Default

Roundhouse
MP: 12
Level: Default

Panic Dance
MP: 12
Level: Default

Cutie in the Sky
MP: 10
Level: Default

Dream Hammer
MP: 24
Obtained from: Panther Attack + Feline SFT

JC Summersault
MP: 24
Obtained from: Roundhouse + Feline SFT

Magical Dance
MP: 60
Obtained from: Power Dance + Feline SFT

O----------------------------------------------------------------------------O
|     Random-ness                                                    (RD000) |
O----------------------------------------------------------------------------O

This is where the more random things about SOFD are.

O=================O
|  Oracle Quotes  |
O=================O

I was bored, so I decided to make a list of all the Oracle quotes. I'm pretty
sure I have them all, but if you notice any of them missing feel free to let
me know. There is no real order to it, although I noticed that each level
gives you 5 more quotes.

1. "This version lets charactesr deliever up to 3 attacks in a row."
2. "This is a remake of the Star Ocean game that came out in Japan on July 19,
    1996."
3. "Super Specialties didn't exist in the first version."
4. "You don't need the oracle specialty to complete the game."
5. "Thanks a lot for playing."

6. "Some accessories may break during battle."
7. "Remember to equip all weapons, armor, and accessories."
8. "Try returning to towns you've already visited. You might be able to watch
    some new PA scenes."
9. "Remember to think about which strategy works best for which character."
10. "The storyling changes based on the characters who join your party and the
     places you visit."

11. "You should replicate valuable items before you use them."
12. "Study the elemental strengths and weaknesses of your enemies to fight
     them more efficiently."
13. "Take a good look at every pieve of armor. Armor can be powerful even
     without a high defence!"
14. "A character can only customize weapons that he or she can weild."
15. "Take a good look at every weapon. A weapon can be powerful without a high
     attack!"

16. "Take a good look at every item. Some have uses that aren't obvious at
     first."
17. "If you've written any music, watch out! Some songs summon enemies!"
18. "There's a hidden parameter in the game called Affection Level."
19. "Reading lots of books can help you save Skill Points."
20. "Specialties can help your party become realy strong, really fast."

21. "Using the contraband specialty too often will lower the Affection levels
     between party members."
22. "The more you use special arts and spells the more powerful and dynamic
     they become."
23. "You can create unique weapons by customizing certain weapons with certain
     metals."
24. "CYUSS and ASHLAY can never be in your party at the same time."
25. "Picking too many pockets will lower your friends' AFFECTION level towards
     you."

26. "Affection level's can be raised through PA scenes, as well as by winning
     major battles together."
27. "Strategically equipping a combination of certain accessories can
     considerably boost your attributes."
28. "You can create some really powerful weapons if you can use Alchemy and
     Customization."
29. "If IOSHUA is in your party then MAVELLE will definitely join you."
30. "Go easy on Pickpocketing if you want to get along with your friends."

31. "Try saving at the point closest to the end. You'll be able to...Well, try
     figuring it out yourself!"
32. "Let us know what you think of this game! Letters, illustrations, e-mails,
     whatever; we'd love to hear from you!"
33. "Have you found the secret characters? Hint: There are two of them!"
34. "How many fanfic books have you collected? Try to find them all!"
35. "As a bonus, we've hidden a secret dungeon somwhere in the game. Have you
     found it yet?"

36. "If you liked this game, try playing Star Ocean: Second Evolution, too!"
37. "There may just be an item that can raise your friends Affection levels!"

O==========O
|  Purity  |
O==========O

Just something. I wanted to know what level Determination gave the lowest SP
amount needed to master Purity. That level is level 2. Hurrah.

NOTE: You have to add the SP used to level up Determination too, but this
doesn't show that.
                     O====================================O
                     |               Purity               |
O====================O====================================O==================O
| Determination: |  0  |  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |
|----------------|-----------------------------------------------------------|
| SP to Master:  | 365 | 345 | 325 | 305 | 285 | 265 | 245 | 225 | 205 | 185 |
o----------------o-----o-----o-----o-----o-----o-----o-----o-----o-----o-----o
| Determination: |  10 |                                                     |
|----------------|-----|-----------------------------------------------------|
| SP to Master:  | 165 |                                                     |
o----------------o-----o-----------------------------------------------------o

O----------------------------------------------------------------------------O
|     Frequently Asked Questions                                     (FAQ00) |
O----------------------------------------------------------------------------O

1. What is this game?
 - This is a remake of the original Star Ocean (Nintendo SNES), which was 
created by tri-Ace and published by Enix in year 1996.

2. Is this game turn-based or real-time?
 - Real-time action RPG.

3. Does this game have any connection to Star Ocean: The Second Story for 
PSOne?
 - Yes, a little. One of the main protagonists in SO: First Departure, 
Ronyx J. Kenny, is the father of Claude/Crawd Kenny, the main character of 
SO: The Second Story.

4. When was this game released?
 - In Japan - 12/27/2007
   In United States - 10/21/2008
   In Europe - 10/24/2008.

5. Which is better - this or Star Ocean for PSOne?
 - Well, there may be a lot of opinions concerning this question, but IMO, 
Second Story is better in terms of the plot and characters and all the 
stuff you can do in the game. However, the characters in this one seem to be
funnier.

6. Are they making a remake of Second Story, too?
 - Yes, they are. The release of Star Ocean: Second Evolution, a remake of 
the PSOne title is said to be on 01/20/2009.

7. What has been changed in this version of the original Star Ocean?
 - Well, the names of the characters and the names of the cities and other 
places have been completely remade. Some item names got new translation.
This game also features new FMV sequences from Production I.G.

8. How many characters are there?
 - 4 mandatory and 9 optional.

9. I heard there are some new characters. Who are they?
 - Welch Vineyard from Star Ocean: Till the End of Time and Erys Jerand.

10. What is the max amount of characters who can be in your party?
 - 8.

11. What is the max level?
 - 255.

12. Does this game have a 9999 HP cap?
 - Yes.

13. Does this game have any post-game dungeons like Cave of Trials or Maze 
of Tribulations?
 - Yes, the Cave of the Seven Stars is available after saving at the final 
savepoint.

14. How long is this game?
 - About 20-30 hours.

15. How do I complete Abandoned Mine? The monsters are one-hit KO'ing me!
 - You should be at least level 30 to survive there, I would recommend 
level 40. 

16. Where do I recruit Welch?
 - I have 2 screenshots at gamefaqs.com that show you where to recruit her, so
look there if my explanation is confusing. After gaining the Silvalant Emblem 
while headed toward Van from Ionis, right before passing the 2nd bridge, turn
your view toward the sea, go to the edge of the forest to get to WELCH's cabin
If you have at least 1 slot open, she'll join.   

17. Where is the Old Race Ruins?
 - I have a screenshot of it's location at gamefaqs.com. Otherwise it's north-
west of Silvalant. Just hug the wall and you should come across it eventually.

18. How do I get the Bunny (Come on Bunny!)/Bunny Whistle?
 - To get the Bunny Whistle you MUST HAVE PERRICCI. After you recruit her (and
after getting the Muah Emblem) do a PA in Portmith. Head to the castle and
PERICCI should be there. When she asks you to help her get some treasure say
sure. After the scenes go to Haute and do a PA there. Talk to PERICCI in front
of the Item Shop. After these scenes you'll recieve the Bunny Whistle. Don't
worry, you can use it as many times as you'd like.

O----------------------------------------------------------------------------O
|     Version Info                                                   (VI000) |
O----------------------------------------------------------------------------O

Version 0.40
- ASHLAY's Walkthrough (Complete)
- Maps (missing Purgatorium, Purgatorium Inner Sanctum, Ionis, Van, Silvalant,
  Mt. Eckdart, Mt. Metorx Mines, Old Race Ruins Revorse Tower, Cave of the 
  Seven Stars)
- Side quest section (missing Gabriella)
- Talents/Specialties (Complete)
- Secrets (Complete)
- Character info (missing WELCH and ERYS' favorite foods)
- FAQ (Semi-Complete, will add to it if I get a lot more questions)
- Random-ness (Oracle quotes added!)

O----------------------------------------------------------------------------O
|     Credits                                                        (CD000) |
O----------------------------------------------------------------------------O

Thank you Damage_dealer for making the first Walkthrough for this game. I
added your Philosopher's Stone money making trick, and I 'borrowed' your FAQ.

Thank you Tzepish, for giving us Universal Mode (and making a guide for it!)

Thank you people who made cwCheat, and the codes to go along with it (I really
really love debug mode).

O----------------------------------------------------------------------------O
|     Contact Info                                                   (CI000) |
O----------------------------------------------------------------------------O

My name is Rikki, and my e-mail is [email protected]

Feel free to e-mail me any questions/comments/advice/mistakes. 
However, when you e-mail me please arrange your subject header like this:

SOFD: "Subject Here"

Putting the SOFD: in front of your subject will help me filter e-mails related
to the Star Ocean: First Departure guides/walkthroughs I've done. Will I read
your e-mail if you don't do this? Probably not, I'm paranoid so I don't
read e-mails if I don't know who they're from. Adding the SOFD will allow me
to read it.

Feel free to send in some of your boss strategies, as I'm not very good at 
writing them.