Magic Guide by boniboyblue
Final Fantasy Anniversary Edition on SuperCheats.com
================================================================================
  ~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~ 
				Final Fantasy I
			     PlayStation Portable
			    Created by: Boni Boy Blue
			  E-Mail: boniboyblue@gmail.com
				  Version 1.4
  ~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~
================================================================================

Copyright 2009 Boni Boy Blue
This should only be viewed at 

	- GameFAQs 
	- Neoseeker
	- Supercheats 

To use quick find simply press Ctrl + F and paste the code to the right

o=============================================================================o
| Table Of Contents                                                           |
o=============================================================================o

	1. Introduction ..................................... [FF01]

	2. Magic Briefing ................................... [FF02]

	3. Black Magic ...................................... [FF03]
		- Level 1 ................................... [BM01]
		- Level 2 ................................... [BM02]
		- Level 3 ................................... [BM03]
		- Level 4 ................................... [BM04]
		- Level 5 ................................... [BM05]
		- Level 6 ................................... [BM06]
		- Level 7 ................................... [BM07]
		- Level 8 ................................... [BM08]

	4. White Magic ...................................... [FF04]
		- Level 1 ................................... [WM01]
		- Level 2 ................................... [WM02]
		- Level 3 ................................... [WM03]
		- Level 4 ................................... [WM04]
		- Level 5 ................................... [WM05]
		- Level 6 ................................... [WM06]
		- Level 7 ................................... [WM07]
		- Level 8 ................................... [WM08]

	5. Version History .................................. [FF05]

	6. Legal Stuff ...................................... [FF06]

	7. Credits .......................................... [FF07]

o=============================================================================o
| Introduction                                                         [FF01] |
o=============================================================================o

This would be my first guide I've ever written for gamesFAQ. I have been
using this site for years now and now I'd like to give something back.

This guide will be about the Magic in Final Fantasy I for the PSP,
I have a PAL version of the game so there may be differences but
there properly will be none.

If anyone wants to use this guide please feel free to do so as long as the
contents are not changed. You do not need to ask to host but please send
me an E-mail so I can add you to the permission list. For e-mail address
please look 'Credits'.

Anyway, enough of me talking, let's get down to business.


o=============================================================================o
| Magic Briefing                                                       [FF02] |
o=============================================================================o

In Final Fantasy magic comes in two classes, the first class is Black Magic.
Black magic is mostly made up of offensive magic that deal damage to the enemy
or effects them with some sort of status like darkness.

	Black Magic can be used by:
				- Black Mage
				- Black Wizard
				- Red Mage
				- Red Wizard
				- Ninja

White Magic is mostly made up of healing magic that can restore HP, revive
your fallen heroes and cures status.


	White Magic can be used by:
				- White Mage
				- White Wizard
				- Red Mage
				- Red Wizard
				- Knight


o=============================================================================o
| Black Magic                                                          [FF03] |
o=============================================================================o

O======================O
| Level 1	[BM01] |
O======================O

	Level 1 magic: Fire, Sleep, Focus, Thunder
	Location: Cornelia

	Fire
	====
	
	MP Usage: 5
	Effects: One enemy
	Cost: 50 Gil

	This is the basic fire elemental spell
	It will attack with a low power fire
	attack. Effective at beginning of game.


	Sleep
	=====

	MP Usage: 3
	Effects: All enemies
	Cost: 50 Gil

	This attempts to place all enemies asleep
	Doesn't always work on all but still very
	effective to have.

	
	Focus
	=====

	MP Usage: 3
	Effects: One enemy
	Cost: 50 Gil

	This will lower the evasion of the
	enemy, therefore increasing you
	chance of hitting the target

	
	Thunder
	=======
	
	MP Usage: 5
	Effects: One enemy
	Cost: 50 Gil

	This is the basic lightning elemental spell
	It will attack with a low power lightning
	attack. Effective at beginning of game.	


O======================O
| Level 2	[BM02] |
O======================O

	Level 2 magic: Blizzard, Dark, Temper, Slow
	Location: Pravoka

	Blizzard
	========
	
	MP Usage: 8
	Effects: One enemy
	Cost: 250 Gil

	This is the basic ice elemental spell
	It will attack with a low power ice
	attack. Effective at beginning of game.


	Dark
	====

	MP Usage: 5
	Effects: All enemies
	Cost: 250 Gil

	This attempts to blind all enemies, so they
	will miss with their attacks more often.
	Doesn't always work on all but still very
	effective to have.

	
	Temper
	======

	MP Usage: 10
	Effects: One Ally
	Cost: 250 Gil

	This will raise the attack power
	of one of your allies, therefore
	allowing him to cause more damage.
	

	Slow
	====
	
	MP Usage: 5
	Effects: All enemies
	Cost: 250 Gil

	This will reduce the number of hits
	the enemy will have in half, therefore
	reducing half the damage they will cause.


O======================O
| Level 3	[BM03] |
O======================O

	Level 3 magic: Fira, Hold, Thundara, Focara
	Location: Elfheim

	Fira
	====
	
	MP Usage: 15
	Effects: All enemies
	Cost: 1,000 Gil

	This is the medium fire elemental spell
	It will attack with a medium power fire
	attack. Effective at taking large groups.


	Hold
	====

	MP Usage: 10
	Effects: One enemy
	Cost: 1,000 Gil
	
	This will paralysis one enemy, therefore
	not allowing the enemy to attack or heal.
	The enemy will be completely useless until
	the effect wears off.

	
	Thundara
	========

	MP Usage: 15
	Effects: All enemies
	Cost: 1,000 Gil

	This is the medium lightening elemental spell
	It will attack with a medium power lightening
	attack. Effective at taking large groups.
	

	Focara
	======
	
	MP Usage: 10
	Effects: All enemies
	Cost: 1,000 Gil

	This will lower the evasion of all enemies,
	therefore increasing you chance of hitting
	the targets.


O======================O
| Level 4	[BM04] |
O======================O

	Level 4 magic: Sleepra, Haste, Confuse, Blizzara
	Location: Elfheim

	Sleepra
	=======
	
	MP Usage: 15
	Effects: One enemy
	Cost: 2,500 Gil


	This attempts to place one enemy to sleep
	Works well, but unlike sleep, only works
	on one enemy.


	Haste
	=====

	MP Usage: 15
	Effects: One ally
	Cost: 2,500 Gil

	This will allow one ally to achieve
	more hits in the one turn, therefore
	increasing the attack damaged caused
	to the enemies.

	
	Confuse
	=======

	MP Usage: 15
	Effects: All enemies
	Cost: 2,500 Gil

	This will attempt to confuse all 
	enemies; this will cause enemies
	to attack each other.
	

	Blizzara
	========
	
	MP Usage: 18
	Effects: All enemies
	Cost: 2,500 Gil

	This is the medium ice elemental spell
	It will attack with a medium power ice
	attack. Effective at taking large groups.


O======================O
| Level 5	[BM05] |
O======================O

	Level 4 magic: Firaga, Scourge, Teleport, Slowra
	Location: Elfheim

	Firaga
	======
	
	MP Usage: 30
	Effects: All enemies
	Cost: 4,000 Gil


	This is the high fire elemental spell
	It will attack with a high power fire
	attack. Effective at taking large groups.


	Scourge
	=======

	MP Usage: 28
	Effects: All Enemies
	Cost: 4,000 Gil

	This will attempt to kill all enemies.
	It is very inaccurate most of the time
	and miss, but it may still take out a
	few enemies.

	
	Teleport
	========

	MP Usage: 5
	Effects: Can only be used in dungeons
	Cost: 4,000 Gil

	This cannot be used in battle; this will
	teleport your allies to the previous floor
	

	Slowra
	======
	
	MP Usage: 18
	Effects: All enemies
	Cost: 4,000 Gil

	This will reduce the number of hits
	the enemy will have in half, therefore
	reducing half the damage they will cause.


O======================O
| Level 6	[BM06] |
O======================O

	Level 6 magic: Thundaga, Death, Quake, Stun
	Location: Crescent Lake

	Thundaga
	========
	
	MP Usage: 30
	Effects: All enemies
	Cost: 13,000 Gil


	This is the high lightening elemental spell
	It will attack with a high power lightening
	attack. Effective at taking large groups.

	Death
	=====

	MP Usage: 30
	Effects: One enemy
	Cost: 13,000 Gil

	This will kill one enemy instantly and is
	quite accurate.

	
	Quake
	=====

	MP Usage: 32
	Effects: All enemis
	Cost: 13,000 Gil

	This will attempt to kill all enemies
	instantly by allowing the ground to 'eat'
	them. 
	

	Stun
	====
	
	MP Usage: 20
	Effects: All enemies
	Cost: 13,000 Gil

	This will paralysis one enemy, therefore
	not allowing the enemy to attack or heal.
	The enemy will be completely useless until
	the effect wears off.


O======================O
| Level 7	[BM07] |
O======================O

	Level 7 magic: Blizzaga, Break, Saber, Blind
	Location: Gaia & Onrac

	Blizzaga
	========
	
	MP Usage: 30
	Effects: All enemies
	Cost: 30,000 Gil


	This is the high ice elemental spell
	It will attack with a high power ice
	attack. Effective at taking large groups.

	Break
	=====

	MP Usage: 30
	Effects: One enemy
	Cost: 30,000 Gil

	This cast one enemy in a layer of stone
	in doing that petrifying it. Therefore
	the enemy will not be able to attack and
	will miss his turn.

	
	Saber
	=====

	MP Usage: 25
	Effects: The ally that casts it
	Cost: 30,000 Gil

	This will raise the attack and accuracy of
	the ally that cast it. Therefore allowing him
	to inflict more damage.
	

	Blind
	=====
	
	MP Usage: 25
	Effects: One enemy
	Cost: 30,000 Gil

	This attempts to blind one enemy, therefore
	lowing the enemy's accuracy and giving them a
	higher chance of missing their attack.


O======================O
| Level 8	[BM08] |
O======================O

	Level 8 magic: Stop, Warp, Kill, Flare
	Location: Gaia & Lufenia

	Stop
	====
	
	MP Usage: 30
	Effects: All enemies
	Cost: 40,000 Gil


	This will paralysis all enemies, therefore
	not allowing the enemy to attack or heal.
	The enemy will be completely useless until
	the effect wears off.

	Warp
	====

	MP Usage: 38
	Effects: All enemies
	Cost: 40,000 Gil

	This will attempt to send all enemies
	into another dimension, therefore killing
	on enemies on battlefield.

	
	Kill
	====

	MP Usage: 40
	Effects: One enemy
	Cost: 40,000 Gil

	This will summon death and instantly kill
	one enemy.
	

	Flare
	=====
	
	MP Usage: 50
	Effects: All enemies
	Cost: 40,000 Gil

	Flare is the most powerful spell in
	Final Fantasy, it will cause amazingly 
	high amount of damage.


o=============================================================================o
| White Magic                                                          [FF04] |
o=============================================================================o

O======================O
| Level 1	[WM01] |
O======================O

	Level 1 magic: Cure, Dia, Protect, Blink
	Location: Cornelia

	Cure
	====
	
	MP Usage: 3
	Effects: One ally
	Cost: 50 Gil

	This will heal a small amount of HP
	to one character, effective at the 
	beginning of the game


	Dia
	===

	MP Usage: 5
	Effects: One enemy
	Cost: 50 Gil

	This should only be used undead enemies!
	It will deal small amount of damage 
	to one undead enemy.


	Protect
	=======

	MP Usage: 3
	Effects: One ally
	Cost: 50 Gil

	This will increase the defence of one
	of your allies, therefore he will take
	less damage.


	Blink
	=====

	MP Usage: 3
	Effects: The ally that casts it
	Cost: 50 Gil

	This will raise the evasion of the ally
	that cast it, therefore having a higher
	chance of the enemy missing.	


O======================O
| Level 2	[WM02] |
O======================O

	Level 2 magic: Blindna, Silence, NulShock, Invis
	Location: Pravoka

	Blindna
	=======

	MP Usage: 3
	Effects: One ally
	Cost: 250 Gil

	This will cure any ally that is
	inflicted with darkness, same effect
	as Eye Drops.


	Silence
	=======

	MP Usage: 5
	Effects: All enemies
	Cost: 250 Gil

	This will attempt to silence all
	enemies, therefore the enemies will not
	be able to use magic.


	NulShock
	========

	MP Usage: 8
	Effects: All allies
	Cost: 250 Gil

	This will create a barrier around the
	party that will reduce damage from lightening
	based attacks.

	
	Invis
	=====

	MP Usage: 5
	Effects: One ally
	Cost: 250 Gil

	This will raise the evasion of one 
	of your allies, therefore having a 
	higher chance of the enemy missing.	


O======================O
| Level 3	[WM03] |
O======================O

	Level 3 magic: Cura, Diara, NulBlaze, Heal
	Location: Elfheim

	Cura
	====

	MP Usage: 10
	Effects: One ally
	Cost: 1,000 Gil

	This will heal a moderate amount of HP
	to one character, this is an upgrade
	to cure.

	
	Diara
	=====

	MP Usage: 12
	Effects: All enemies
	Cost: 1,000 Gil

	This should only be used undead enemies!
	It will deal a moderate amount of damage 
	to all undead enemies.

	
	NulBlaze
	========

	MP Usage: 8
	Effects: All allies
	Cost: 1,000 Gil

	This will create a barrier around the
	party that will reduce damage from fire
	based attacks.	


	Heal
	====

	MP Usage: 10
	Effects: All allies
	Cost: 1,000 Gil

	This will heal the entire party
	a small amount of HP.


O======================O
| Level 4	[WM04] |
O======================O

	Level 4 magic: Poisona, Fear, NulFrost, Vox
	Location: Elfheim

	Poisona
	=======

	MP Usage: 3
	Effects: One ally
	Cost: 2,500 Gil

	This will cure one ally of poison,
	this has the same effect as an
	antidote.

	
	Fear
	====

	MP Usage: 10
	Effects: All enemies
	Cost: 2,500 Gil

	This will attempt to scare all enemies
	to make them run away, therefore ending
	the battle.


	NulFrost
	========

	MP Usage: 8
	Effects: All allies
	Cost: 2,500 Gil

	This will create a barrier around the
	party that will reduce damage from ice
	based attacks.


	Vox
	===

	MP Usage: 3
	Effects: One ally
	Cost: 2,500 Gil

	This will cure silence from one of 
	your allies, this has the same effect as
	Echo Grass.		

O======================O
| Level 5	[WM05] |
O======================O

	Level 5 magic: Curaga, Life, Diaga, Healara
	Location: Melmond

	Curaga
	======

	MP Usage: 20
	Effects: One ally
	Cost: 4,000 Gil

	This will heal a high amount of HP
	to one character, this is an upgrade
	to cura.	

	
	Life
	====

	MP Usage: 20
	Effects: One ally
	Cost: 4,000 Gil

	This should only be used on a dead
	ally; this will bring life back to
	one ally this has fallen in battle
	but with only 1HP.

	
	Diaga
	=====

	MP Usage: 25
	Effects: All enemies
	Cost: 4,000 Gil

	This should only be used undead enemies!
	It will deal a high amount of damage 
	to all undead enemies.


	Healara
	=======

	MP Usage: 25
	Effects: All allies
	Cost: 4,000 Gil

	This will heal the entire party
	a moderate amount of HP. This is
	an upgrade to Heal.


O======================O
| Level 6	[WM06] |
O======================O

	Level 6 magic: Stona, Exit, Protera, Invisira
	Location: Crescent Lake

	Stona
	=====

	MP Usage: 10
	Effects: One ally
	Cost: 13,000 Gil

	This will cure stone from one of 
	your allies, this has the same effect as
	Gold Needle.


	Exit
	====

	MP Usage: 10
	Effects: Can only be used in dungeons
	Cost: 13,000 Gil

	This cannot be used in battle; this will
	teleport your allies to the world map.


	Protera
	=======

	MP Usage: 20
	Effects: All allies
	Cost: 13,000 Gil

	This will increase the defence of all
	your allies, therefore they will take
	less damage.


	Invisira
	========

	MP Usage: 25
	Effects: All allies
	Cost: 13,000 Gil

	This will raise the evasion of all 
	your allies, therefore having a 
	higher chance of the enemy missing.


O======================O
| Level 7	[WM07] |
O======================O

	Level 7 magic: Curaja, Diaja, NulDeath, Healaga
	Location: Gaia & Onrac

	Curaja
	======

	MP Usage: 35
	Effects: One ally
	Cost: 30,000 Gil

	This will restore all HP to
	one ally, this is the ultimate form
	of Cure.


	Diaja
	=====

	MP Usage: 35
	Effects: All enemis
	Cost: 30,000 Gil

	This should only be used undead enemies!
	It will deal a massive amount of damage 
	to all undead enemies.


	NulDeath
	========

	MP Usage: 28
	Effects: All allies
	Cost: 30,000 Gil	

	This will create a barrier around the
	party that render instant death attacks
	and magic useless.


	Healaga
	=======

	MP Usage: 38
	Effects: All allies
	Cost: 30,000 Gil

	This will heal the entire party
	a high amount of HP. This is
	an upgrade to Healara.


O======================O
| Level 8	[WM08] |
O======================O

	Level 8 magic: Holy, NulAll, Dispel, Full-Life
	Location: Gaia & Lufenia

	Holy
	====

	MP Usage: 50
	Effects: All enemies
	Cost: 40,000 Gil

	Unleashes holy power on all enemies, this
	deal massive amount of damage to under
	enemies. It can also be used on living 
	enemies too for high damage.


	NulAll
	======

	MP Usage: 40
	Effects: One ally
	Cost: 40,000 Gil

	This will create a barrier around one ally
	that all reduce damage from all magic in
	half.


	Dispel
	======

	MP Usage: 35
	Effects: One enemy
	Cost: 40,000 Gil

	This will remove any magic that the
	enemy raise its stats, this includes
	NulBlaze, protect, etc.


	Full-Life
	=========

	MP Usage: 40
	Effects: One enemy
	cost: 40,000 Gil

	This should only be used on a dead
	ally; this will bring life back to
	one ally this has fallen in battle
	with full HP.


o=============================================================================o
| Version History                                                      [FF05] |
o=============================================================================o

0.5:

	- Started Guide
	- Black Magic Finished

1.0

	- White Magic Finished
	- Guide finished
	- Uploaded to gameFAQs

1.1

	- Fixed some spelling mistakes
	- Added hosting permission for 'Neoseeker'
	- Added hosting permission for 'Supercheats'

1.2
	- Fixed even more spelling & grammer mistakes
	- Starting PDF rich text version of this guide 
	  [Will add link in Version 1.3, when it's finished]

1.3
	- Revised the grammer of the money
	- PDF Rich Text has been cancelled

1.4
	- Fixed several errors including:
	- Changed the copyright
	- Removed the MySpace blog permissions
	- Extended Introduction
	- Changed'PSP' to 'PlayStation Portable'
	- The guide is now offically finished;
	- Only updates will be permission lists.
	


o=============================================================================o
| Legal Stuff                                                          [FF06] |
o=============================================================================o

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. 
Use of this guide on any other web site or as a part of any public display 
is strictly prohibited, and a violation of copyright.

Final Fantasy is a trademark(TM) of Square Enix.


o=============================================================================o
| Credits                                                              [FF07] |
o=============================================================================o

Special Thanks to:-
	
	GameFAQs for hosting this guide
	Square Enix for such an amazing re-make
	You guys for reading xD


If for anything you need to contact me you can do so through my E-Mail

	boniboyblue@gmail.com

Place "Final Fantasy" in the subject bar.

Thank you for using this guide