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Character/Officer/Combination List

by FirzenTheTorchB

                          Dynasty Warriors Vol 2 (PSP)
                     Character, Officer and Combination List
                          Version 1.11 (9 April 2010)
                            By Firzen, Torch Bearer


Version history

v1.00  22 December 2009
Finishes the guide, combination at 97%, and lots of missing
information in the skill section.
v1.01  15 January 2010
Added the credits part (I remember that I owe the 2 FAQs in GameFAQs).
Also added few information about character move changes and stage completion.
v1.11 9 April 2010
Gained a lot of infos about abilities and combinations from my very first
reader who send me an email containing required infos, Dong Zhe. Added
Hints and Tips, rewrite some parts of this faq.

No future update planned, unless missing information about ability and
combinations are aquired, or if this FAQ is accepted in more site.

-----------------------------
Contents
-----------------------------

1. Introduction and Copyright
2. Characters
  2.1 Shu
  2.2 Wei
  2.3 Wu
  2.4 Other
3. Officers
4. Officer's Skills
  4.1 Troops
  4.2 Abilities
  4.3 Supports
5. Combinations
6. Hints and Tips
7. Credits and Contact

(To find these parts qickly, copy the line you want to search, press ctrl + f
and paste the text. For Officers, type the level, e.g level 14, then search)

-----------------------------
1. Introduction and Copyright
-----------------------------

If ever my school stop granting me more and more tasks, the latest update
would have been applied a month earlier. This is my very first FAQ and
contribution I made. I apologize for anything wrong or unclear in here (I
have a pretty bad English writing mark in my school), but I have done my
best. Recently I prepared some data to make my next 3 FAQs, so this is might
as well be the last time I open and edit this file, but who knows?

I don't remember exactly when, but around 2007, my parents bought a PSP
(surprisingly, without me asking them). It has several games in it, one of
them being this game, the first Dynasty Warrior series game I have. I was
so interested that in two years time, my sister and I end up buying the
complete Three Kingdoms novel, DW5 for PS2 with its variants, DW4, DW6 for
PS2 (it's available) and finally, Dynasty warriors Strikeforce.
Now with lots of new game, it's time for me to save this game in my computer
and delete it from my PSP. But before that happens, there's one thing that I
wish to do. For many years the DW vol.2 in PSP doesn't have an FAQ which list
the whole officers in game, at least in GameFAQs. Therefore, I decided to
make one to fill the space before retiring. In addition of officers, I also
add more stuff to make a 'nice' FAQ.

This FAQ is copyright 2009-2010 FirzenTheTorchB (check my profile for 
real name). You may use this FAQ for private use, like viewing with 
friends for smoother gameplay, as long as credit is given to the right 
place. No stealing (why on earth someone would pick an FAQ for old
game, anyway?). Inform me via e-mail if you want to post this in your
website so I can give you permission to do so. I'm not too restrictive
in giving permission. In fact, the more people read an FAQ, the more
useful that FAQ is, am I correct?

-----------------------------
2. Characters
-----------------------------

You'll choose the character you want to use before playing in any
mode. There is a total of 48 characters but you'll only be able
to use 18 at first, 6 characters from each force, excluding
Other, like the original DW5. This is how to use this part:

Character's name

Command: the higher the command points, the more officer they can deploy
Life   : the length of the character's life bar
Musou  : the length of the character's musou bar
Attack : the higher the attack points, the more damage dealt in each blow
Defense: the higher the defense points, the less damage taken by attacks
Growth : the higher the growth points, the faster the character level up

Basic weapon power: the strength of their first weapon. Sure
you will found a better one in the game but at least this
could help you to predict how good they will be.
If available, character move differences compared
to the original DW5 game is noted here.

Note: The command points here is the one that you have at the first time.

To find how to unlock a character, check shinobipride's 
guide in GameFAQs, I used it to list this.
     
---------
2.1 Shu
---------

The Shu Forces is the green colored one. Generally the characters here has a
very low life points, but very high growth points. They also have a good 
command points, with 4 caharacters having 32 command points at start and none
has 24 starting command points. Mostly, they have long attack range (8 from 13
of them carry polearm type weapon) while having low attack damage, except for
Zhang Fei, Guan Yu and Ma Chao.

Zhao Yun

Command: 26
Life   : 260
Musou  : 165
Attack : 33
Defense: 21
Growth : 94

Basic weapon power: 4

Guan Yu

Command: 32
Life   : 268
Musou  : 140
Attack : 34
Defense: 22
Growth : 93

Basic weapon power: 7
C1 (pressing Charge button) have built in fire element.

Zhang Fei

Command: 25
Life   : 271
Musou  : 135
Attack : 35(!)
Defense: 21
Growth : 93

Basic weapon power: 7

Zhuge Liang

Command: 32
Life   : 220
Musou  : 165
Attack : 32
Defense: 20
Growth : 99

Basic weapon power: 2

Liu Bei

Command: 32
Life   : 252
Musou  : 155
Attack : 32
Defense: 21
Growth : 95

Basic weapon power: 4

Ma Chao

Command: 25
Life   : 247
Musou  : 140
Attack : 34
Defense: 22
Growth : 96

Basic weapon power: 7

Huang Zhong

Command: 26
Life   : 276
Musou  : 140
Attack : 32
Defense: 21
Growth : 92

Basic weapon power: 5

Jiang Wei

Command: 30
Life   : 228
Musou  : 160
Attack : 32
Defense: 21
Growth : 98

Basic weapon power: 5

Wei Yan

Command: 26
Life   : 252
Musou  : 135
Attack : 33
Defense: 21
Growth : 95

Basic weapon power: 5

Pang Tong

Command: 32
Life   : 228
Musou  : 175
Attack : 32
Defense: 20
Growth : 98

Basic weapon power: 2

Yue Ying

Command: 26
Life   : 244
Musou  : 165
Attack : 32
Defense: 21
Growth : 96

Basic weapon power: 4

Guan Ping

Command: 25
Life   : 247
Musou  : 155
Attack : 33
Defense: 21
Growth : 96

Basic weapon power: 5

Xing Cai

Command: 26
Life   : 236
Musou  : 170
Attack : 32
Defense: 21
Growth : 97

Basic weapon power: 5

---------
2.2 Wei
---------

The blue colored army. The opposite of Shu, they have very high life points,
but very low growth points. They also have low command points, with only 2
characters have 32 command points, and both of them are not unlocked at start.
They generally have high attack damage, except Sima Yi and Zhen Ji, and low
attack speed.

Xiahou Dun

Command: 26
Life   : 348
Musou  : 155
Attack : 33
Defense: 21
Growth : 83

Basic weapon power: 5

Dian Wei

Command: 25
Life   : 335
Musou  : 140
Attack : 34
Defense: 22
Growth : 85

Basic weapon power: 7

Xu Zhu

Command: 25
Life   : 367
Musou  : 120
Attack : 34
Defense: 22
Growth : 81

Basic weapon power: 7

Cao Cao

Command: 32
Life   : 340
Musou  : 160
Attack : 32
Defense: 21
Growth : 84

Basic weapon power: 4

Xiahou Yuan

Command: 26
Life   : 332
Musou  : 145
Attack : 33
Defense: 21
Growth : 85

Basic weapon power: 5

Zhang Liao

Command: 26
Life   : 356
Musou  : 150
Attack : 33
Defense: 21
Growth : 82

Basic weapon power: 5

Sima Yi

Command: 32
Life   : 228
Musou  : 165
Attack : 32
Defense: 20
Growth : 98

Basic weapon power: 2

Xu Huang

Command: 26
Life   : 332
Musou  : 145
Attack : 33
Defense: 21
Growth : 85

Basic weapon power: 5
Jump Charge (Charge button after jumping) is greatly slowed
down and thus, becomes very unreliable.

Zhang He

Command: 26
Life   : 356
Musou  : 165
Attack : 33
Defense: 21
Growth : 82

Basic weapon power: 5

Zhen Ji

Command: 24
Life   : 250
Musou  : 165
Attack : 32
Defense: 20
Growth : 96

Basic weapon power: 2

Cao Ren

Command: 26
Life   : 332
Musou  : 135
Attack : 32
Defense: 23 (whoa)
Growth : 85

Basic weapon power: 5

Cao Pi

Command: 30
Life   : 340
Musou  : 170
Attack : 32
Defense: 21
Growth : 84

Basic weapon power: 4

Pang De

Command: 26
Life   : 332
Musou  : 120
Attack : 34
Defense: 22
Growth : 85

Basic weapon power: 5

---------
2.3 Wu
---------

The red colored one. The characters here are probably the most well-balanced.
However, some of the characters are obviously worse than the other (and KOEI
put them right next to each other te make them even more obvious). At least
it's not a very serious problem. Unlike the other 2 forces, Wu have 14
characters instead of 13. When attacking, they're pretty fast (no one is
averagely slow), but their attack range is short, only 1 character that carries
a polearm, and that isn't very long compared to the other polearms either.

Zhou Yu

Command: 26
Life   : 236
Musou  : 155
Attack : 32
Defense: 20
Growth : 97

Basic weapon power: 4

Lu Xun

Command: 26
Life   : 236
Musou  : 165
Attack : 32
Defense: 20
Growth : 97

Basic weapon power: 4

Taishi Ci

Command: 26
Life   : 292
Musou  : 135
Attack : 34
Defense: 22
Growth : 90

Basic weapon power: 7
C4 (press normal attack thrice then Charge) launch double
projectile energy instead of just twin rod push.

Sun Shang Xiang

Command: 24
Life   : 242
Musou  : 165
Attack : 32
Defense: 20
Growth : 97

Basic weapon power: 2

Sun Jian

Command: 32
Life   : 284
Musou  : 150
Attack : 32
Defense: 21
Growth : 91

Basic weapon power: 5

Sun Quan

Command: 32
Life   : 284
Musou  : 155
Attack : 32
Defense: 21
Growth : 91

Basic weapon power: 4

Lu Meng

Command: 30
Life   : 212
Musou  : 150
Attack : 32
Defense: 21
Growth : 100

Basic weapon power: 5

Gan Ning

Command: 25
Life   : 303
Musou  : 145
Attack : 34
Defense: 22
Growth : 89

Basic weapon power: 7

Huang Gai

Command: 26
Life   : 308
Musou  : 140
Attack : 32
Defense: 21
Growth : 88

Basic weapon power: 5

Sun Ce

Command: 32
Life   : 276
Musou  : 145
Attack : 33
Defense: 21
Growth : 92

Basic weapon power: 5

Da Qiao

Command: 24
Life   : 226
Musou  : 160
Attack : 32
Defense: 20
Growth : 99

Basic weapon power: 2

Xiao Qiao

Command: 24
Life   : 226
Musou  : 165
Attack : 32
Defense: 20
Growth : 99

Basic weapon power: 2

Zhou Tai

Command: 26
Life   : 300
Musou  : 140
Attack : 33
Defense: 21
Growth : 89

Basic weapon power: 5

Ling Tong

Command: 25
Life   : 287
Musou  : 155
Attack : 34
Defense: 20
Growth : 91

Basic weapon power: 5

---------
2.4 Other
---------

Other is basically the other kingdoms that is not any of the 3 kingdoms. They
have 8 characters from around 5 different forces. Therefore, there is no
pattern in the characters. Some of them are a abnormally strong characters.
Note : Other characters doesn't have a musou mode. They only
       have seperated stages playable in free mode.

Diao Chan

Command: 24
Life   : 234
Musou  : 170
Attack : 32
Defense: 20
Growth : 98

Basic weapon power: 2

Lu Bu

Command: 25
Life   : 375
Musou  : 135
Attack : 36 (Zhang Fei 
Defense: 23 + Cao Ren?)
Growth : 80

Basic weapon power: 8

Dong Zhuo

Command: 32
Life   : 356
Musou  : 130
Attack : 33
Defense: 21
Growth : 82

Basic weapon power: 5

Yuan Shao

Command: 32
Life   : 348
Musou  : 155
Attack : 32
Defense: 21
Growth : 83

Basic weapon power: 4

Zhang Jiao

Command: 32
Life   : 228
Musou  : 160
Attack : 32
Defense: 20
Growth : 98

Basic weapon power: 2

Meng Huo

Command: 30
Life   : 356
Musou  : 120
Attack : 34
Defense: 22
Growth : 82

Basic weapon power: 5

Zhu Rong

Command: 26
Life   : 244
Musou  : 145
Attack : 32
Defense: 21
Growth : 96

Basic weapon power: 4

Zuo Ci

Command: 25
Life   : 375
Musou  : 180
Attack : 40 (highest in the game)
Defense: 19 (lowest in the game)
Growth : 80

Basic weapon power: 8


-----------------------------
3. Officers
-----------------------------

This is a complete list of the 300 officers with their stats when they reach
their max rank (rank 10). You can deploy up to 4 officers in one stage,
and their total level must not exceed your command points. So with 24
command you can either use Lu Bu as your officer or 4 level 6 officers, etc.
As you use them, they'll receive exp to rank up permanently. Each rank ups
require 100 exp. You'll also gain some exp to distribute among your officers
freely in the end of the stage. Using an officer will grant you bonus stats
for the stage as well as access to their skills. As they rank up, the bonus
stats will increase, and they might unlock new skills. Remember that their
own stats will never increase.

If you gain an officer more than once, then you can trade them
among other players. To unlock new officers, there are about 5 ways: 

1. For low class officers (level 16 and below), you can simply play a stage
and they'll be given at the at the end of the stage. I think it's random
because you can get officers which is not even seen in that stage. 

2. For more direct result, use Promotion ability. But only for low class.

3. High class character officers are harder to acquire. You can complete a
stage 100% and successfully obtain them, but it is still random and you might
even get the lower class intead. Clearing a force whole stages gives you 
bigger rewards, say, 2 high class officers. It will be even bigger if you
finally 100%'ing all the game stages. I personally acquire all officers that
I don't have already, plus a few lower ones.

4. Each character officers also has their own unique way to obtain, which you
can check in Unlock Tips in Camp -> Officers (for Other character officers,
use order By name to view them). If you're successful in doing one of those, a
message will tell something like "(Name) has hardened his officer's resolve".
Unfortunately, most of the hint in Unlock tips are pretty absurd and I have
done only 4 or 5 of them. 

5.Lastly, for Tresure Trove officers, you must quickly defeat him or her after
entring their Treasure Trove. A message like above will apear upon success.
For the locations and details, check cosmos89's FAQ in GameFAQs.

Now these are things that affect stage completeness:
- Stage objectives. If there are two ways to complete a stage, both
  must be done for the 100% completion.
- Treasure trove must be taken and seized. You don't have to successfully
  captured the gurading officer itself (but certainly doing so will be better
  if you haven't unlock him/her). But remember you have only one chance to
  assault it and the time is not infinite.
- Available village must be liberated. The mission is random I found, but it
  is defined when the stage is started. So saving, entering the village, then
  load the interim save (press L + R + start + select to return to main menu)
  will not change the mission. Restarting the stage will.
You don't have to do all of these requirements in one go. Just do them once
anytime, clear the stage and it will be one step closer to 100% (make sure you
save). The percentage is defined by the number of requirements. For example, if
you complete a stage which has 2 objectives, 2 troves and 1 village by doing
one of the objectives (of course), seize 1 trove and the village, the
completion will be 60%. Later finishing the other objectives and seizing the
other trove will complete the stage 100%. Battle of Tong Gate with only 1
objectives and no troves nor village will be 100%'ed once you clear it.

I will explain how to use this list below.

Officer's name

Life   : their own life stats +the bonus live stats you'll receive
Musou  : their own musou stats +the bonus musou stats you'll receive
Attack : their own attack stats +the bonus attack stats you'll receive
Defense: their own defense stats +the bonus defense stats you'll receive
Growth : their own growth stats +the bonus growth stats you'll receive

OSR: how good is their own stats is with 
1 star is the worst and 8 stars is the best

Note: -OSR does not include the bonus stats. It only shows their own overall 
       stats rating. Having low stars doesn't mean they're bad. Maybe they 
       have good bonus stats or skills to compensate it. If you're confused
       with this, ignore it completely. It's not important at all.
      -I'll tell the the skills from each officer in the next section. To
       find it quickly, press Ctrl+f, type the officer's name in the 
       search bar and then search to the lower part of this FAQ.
      -I'll also write some additional notes if that 
       officer has the same name with another one.
      -If the officer is routed in a battle, you lose all the bonus
       stats he or she gives, and his or her skills will be unuseable
       until you revive them. Their ability's cooldown will also stop.
      -Suddenly I remember that my cousin had the Dynasty Warriors vol.1.
       Considering that the officer system are quite different, I write
       whatever differences I can remeber here:
        + Your officer stock will not be reduced if you lost. Here
	  their only purpose is for trading with other players.
        + Here a single officer can affect more than one player's status.
        + No detrimental modifier, but there are detrimental skills.

---------
Level 24
---------

Lu Bu

Life   : SS +191
Musou  : SS +96
Attack : S  +182
Defense: SS +96
Growth : B  +67

OSR: ********
Best attack bonus. Also having his own best stats.

---------
Level 23
---------

Tadakatsu Honda

Life   : A  +182
Musou  : A  +91
Attack : S  +124
Defense: SS +124
Growth : S  +64

OSR: *******
Best defense bonus

---------
Level 22
---------

Hu San Niang

Life   : A
Musou  : A
Attack : B
Defense: B
Growth : S  +76

OSR: ******

Keiji Maeda

Life   : A
Musou  : A
Attack : S  +168
Defense: SS
Growth : S

OSR: *******

Ying Bu

Life   : S  +179
Musou  : S
Attack : A  +90
Defense: A
Growth : B

OSR: ******

Yu Ji

Life   : C
Musou  : C  +54
Attack : C  +70
Defense: B
Growth : A

OSR: ****

Zhong Li Mei

Life   : A  +179
Musou  : A
Attack : A
Defense: A  +90
Growth : B

OSR: ******

Zhang Liang

Life   : S
Musou  : S  +83
Attack : D
Defense: A  +98
Growth : S

OSR: ******
From now on, I'll call him Zhang Liang 2.

Zuo Ci

Life   : SS +168
Musou  : SS
Attack : S  +84
Defense: S  +84
Growth : B  +59

OSR: ********

---------
Level 21
---------

Cao Cao

Life   : S  +81
Musou  : S  +51
Attack : B  +41
Defense: S  +41
Growth : A  +29

OSR: *******

Hideyoshi Toyotomi

Life   : S
Musou  : S  +51
Attack : B
Defense: A  +65
Growth : S

OSR: *******

Hua Rong

Life   : S
Musou  : S
Attack : A
Defense: A  +104
Growth : A

OSR: *******

Huang Gai

Life   : A  +162
Musou  : A
Attack : B  +81
Defense: A  +81
Growth : A  +57

OSR: ******

Jiang Taigong

Life   : S
Musou  : S
Attack : C  +58
Defense: A
Growth : A  +41

OSR: ******

Kanetsugu Naoe

Life   : SS +193
Musou  : SS +107
Attack : B  +97
Defense: A  +97
Growth : S  +68

OSR: *******
Best life and musou bonus. It's just a little bit higher than Lu Bu.

Liu Bei

Life   : B  +193
Musou  : B
Attack : B  +97
Defense: A  +97
Growth : S  +68

OSR: *****
Best life bonus. Same as Kanetsugu, but without musou.

Mao Dun

Life   : A
Musou  : A
Attack : A
Defense: A  +114
Growth : S  +80

OSR: ******
Best growth bonus.

Master Lao

Life   : A  +170
Musou  : A
Attack : B  +85
Defense: B
Growth : S

OSR: ******

Pang De 

Life   : A
Musou  : A
Attack : B
Defense: S  +104
Growth : A

OSR: ******

Pang Tong

Life   : C
Musou  : C  +78
Attack : C
Defense: B  +93
Growth : S

OSR: ****

Ranmaru Mori

Life   : A  +170
Musou  : A
Attack : B
Defense: A  +85
Growth : B

OSR: *****

Sun Quan

Life   : A  +170
Musou  : A
Attack : C  +85
Defense: A
Growth : A

OSR: *****

Taishi Ci

Life   : A
Musou  : A
Attack : S  +85
Defense: S  +85
Growth : A

OSR: *******

Tiger

Life   : A
Musou  : A
Attack : A  +104
Defense: D
Growth : A

OSR: *****

Wei Yan

Life   : B  +193
Musou  : B  +107
Attack : B  +97
Defense: A  +97
Growth : S  +68

OSR: *****

Wu song

Life   : S  +242
Musou  : S  +107
Attack : S
Defense: A
Growth : B

OSR: *******

Xiahou Yuan

Life   : A
Musou  : A
Attack : A
Defense: A  +104
Growth : A

OSR: ******

Yuan Shao

Life   : S  +107
Musou  : S
Attack : C  +54
Defense: A  +54
Growth : B  +38

OSR: ******

Zhang Jiao

Life   : C  +107
Musou  : C
Attack : C  +54
Defense: A  +54
Growth : S  +38

OSR: ****

Zhang Liao

Life   : S
Musou  : S
Attack : A  +104
Defense: A
Growth : B

OSR: ******

Zhou Yu

Life   : B  +170
Musou  : B
Attack : B  +85
Defense: A
Growth : S

OSR: *****

Zhuge Liang

Life   : C  +136
Musou  : C  +78
Attack : C  +68
Defense: B  +68
Growth : S  +48

OSR: ****

---------
Level 20
---------

Cao Pi

Life   : S  +101
Musou  : S
Attack : C  +51
Defense: A  +51
Growth : A  +35

OSR: ******

Cao Ren

Life   : A
Musou  : A
Attack : B
Defense: S  +98
Growth : A

OSR: ******

Dong Zhuo

Life   : S
Musou  : S
Attack : S  +152
Defense: A
Growth : B

OSR: *******

Gongsun Sheng

Life   : B  +179
Musou  : B  +75
Attack : C
Defense: A
Growth : B

OSR: ****

Guan Yu

Life   : A
Musou  : A  +101
Attack : S  +116
Defense: A
Growth : S

OSR: *******

Han Xin

Life   : B  +75
Musou  : B  +48
Attack : C  +38
Defense: B  +38
Growth : A  +27

OSR: ****

Huang Zhong

Life   : A
Musou  : A
Attack : A  +55
Defense: A  +55
Growth : S

OSR: ******

Ina

Life   : B  +130
Musou  : B  +75
Attack : B  +65
Defense: B  +65
Growth : A  +46

OSR: *****

Jiang Wei

Life   : C
Musou  : C  +101
Attack : B
Defense: A  +116
Growth : S

OSR: *****

Lu Meng

Life   : C  +182
Musou  : C  +101
Attack : B  +91
Defense: A  +91
Growth : SS +64

OSR: *****

Lu Xun

Life   : B
Musou  : B
Attack : C  +83
Defense: A  +83
Growth : S

OSR: *****

Lu Zhishen

Life   : S  +110
Musou  : S
Attack : S
Defense: A
Growth : A  +39

OSR: *******

Masamune Date

Life   : B
Musou  : B  +101
Attack : B  +116
Defense: A
Growth : B

OSR: *****


Meng Huo

Life   : S
Musou  : S
Attack : S  +152
Defense: S
Growth : B

OSR: *******

Musashi Miyamoto

Life   : A  +217
Musou  : A
Attack : B  +109
Defense: A
Growth : S

OSR: ******

Nagamasa Azai

Life   : S
Musou  : S  +101
Attack : B
Defense: A  +116
Growth : B

OSR: ******

Sakon Shima

Life   : B
Musou  : B
Attack : A  +55
Defense: A  +55
Growth : S

OSR: ******

Sun Shang Xiang

Life   : B
Musou  : B  +75
Attack : B
Defense: A  +90
Growth : S

OSR: *****

Sima Yi

Life   : C  +101
Musou  : C
Attack : C  +51
Defense: A  +51
Growth : S  +36

OSR: ****


Sun Jian

Life   : A
Musou  : A
Attack : A  +83
Defense: S  +83
Growth : A

OSR: ******

Zhang Fei

Life   : A
Musou  : A  +101
Attack : S  +116
Defense: A
Growth : S

OSR: *******

Zhang He

Life   : S
Musou  : S
Attack : B  +98
Defense: B
Growth : B

OSR: ******

Zhao Yun

Life   : B  +182
Musou  : B  +101
Attack : A  +91
Defense: A  +91
Growth : S  +64

OSR: ******

Zhou Tai

Life   : B  +165
Musou  : B
Attack : A  +83
Defense: A
Growth : A

OSR: *****

Zhu Rong

Life   : B  +156
Musou  : B
Attack : A  +78
Defense: A  +78
Growth : S  +55

OSR: ******

---------
Level 19
---------

Genghis Khan

Life   : S
Musou  : S
Attack : S
Defense: A  +52
Growth : S  +37

OSR: *******

Ginchiyo Tachibana

Life   : A
Musou  : A
Attack : B  +94
Defense: A
Growth : B

OSR: *****

Gu Dasao

Life   : S
Musou  : S
Attack : B
Defense: A  +103
Growth : B  +72

OSR: ******

Guan Ping

Life   : B  +219
Musou  : B  +96
Attack : B
Defense: B
Growth : S

OSR: *****

Hanzo Hatori

Life   : A  +188
Musou  : A
Attack : B
Defense: A
Growth : A

OSR: ******

Hua Tuo

Life   : A  +119
Musou  : A  +45
Attack : C
Defense: B
Growth : A

OSR: *****

Huyuan Zhuo

Life   : S
Musou  : S
Attack : S  +78
Defense: A  +78
Growth : A

OSR: *******

Ieyasu Tokugawa

Life   : S  +170
Musou  : S  +71
Attack : B
Defense: A
Growth : B

OSR: ******

Kenshin Uesugi

Life   : S
Musou  : S
Attack : S  +94
Defense: A
Growth : A

OSR: *******

Lin Chong

Life   : S
Musou  : S
Attack : A  +78
Defense: A
Growth : S  +55

OSR: ******* 

Liu Bang

Life   : B  +124
Musou  : B  +71
Attack : B  +62
Defense: A  +62
Growth : S  +44

OSR: ***** 

Mitsuhide Akechi

Life   : S  +124
Musou  : S  +71
Attack : B  +62
Defense: A  +62
Growth : A  +44

OSR: ******

Mitsunari Ishida

Life   : A  +73
Musou  : A  +45
Attack : B  +37
Defense: A  +37
Growth : S  +26

OSR: ******

Nene

Life   : A
Musou  : A  +71
Attack : B
Defense: B  +85
Growth : A

OSR: *****

Nobunaga Oda

Life   : S
Musou  : S  +45
Attack : B  +60
Defense: A
Growth : S

OSR: *******

Noh

Life   : B  +170
Musou  : B  +71
Attack : D
Defense: B
Growth : A

OSR: ****

Qiong Ying

Life   : A
Musou  : A  +96
Attack : A  +110
Defense: B
Growth : S

OSR: ******

Sun Er Niang

Life   : B
Musou  : B
Attack : B  +78
Defense: B
Growth : B  +55

OSR: ****

Sun Ce

Life   : A
Musou  : A
Attack : A  +78
Defense: A  +78
Growth : S

OSR: ******

Xiahou Dun

Life   : S  +96
Musou  : S
Attack : A  +48
Defense: A  +48
Growth : B  +34

OSR: ******

Xiao He

Life   : A
Musou  : A
Attack : D
Defense: B
Growth : B  +60

OSR: ****

Xing Cai

Life   : B
Musou  : B  +96
Attack : C
Defense: A  +110
Growth : S

OSR: *****

Xu Huang

Life   : A +96
Musou  : A
Attack : A +48
Defense: A +48
Growth : A +34

OSR: ******

Xu Zhu

Life   : S +188
Musou  : S
Attack : S
Defense: A
Growth : A

OSR: *******

Yoshihiro Shimazu

Life   : A
Musou  : A
Attack : S
Defense: A
Growth : A  +66

OSR: ******

Yue Ying

Life   : B  +173
Musou  : B  +96
Attack : B  +87
Defense: B  +87
Growth : S  +61

OSR: *****

Yukimura Sanada

Life   : A  +173
Musou  : A  +96
Attack : A  +87
Defense: A  +87
Growth : A  +61

OSR: ******

Zhen Ji

Life   : B
Musou  : B
Attack : B  +52
Defense: A  +52
Growth : S

OSR: *****

Zhu Wu

Life   : A  +188
Musou  : A
Attack : D
Defense: A
Growth : S

OSR: *****

---------
Level 18
--------- 

Da Qiao

Life   : C +162
Musou  : C +68
Attack : B
Defense: A
Growth : S

OSR: *****

Dian Wei

Life   : A
Musou  : A
Attack : S
Defense: A +88
Growth : B

OSR: ******

Diao Chan

Life   : B  +119
Musou  : B  +68
Attack : C  +60
Defense: B  +60
Growth : S  +42

OSR: *****

Gan Ning

Life   : B
Musou  : B
Attack : S  +113
Defense: A
Growth : A

OSR: ******

Guan Sheng

Life   : S
Musou  : S  +91
Attack : S  +104
Defense: A
Growth : A

OSR: *******

Kotaro Fuma

Life   : B
Musou  : B
Attack : B
Defense: A  +88
Growth : A

OSR: *****

Ling Tong

Life   : A  +147
Musou  : A
Attack : B  +74
Defense: B
Growth : A

OSR: *****

Ma Chao

Life   : B
Musou  : B  +91
Attack : S  +104
Defense: A
Growth : S

OSR: ******

Magoichi Saika

Life   : A
Musou  : A
Attack : A  +88
Defense: A
Growth : B

OSR: ******

Oichi

Life   : A
Musou  : A  +91
Attack : C
Defense: B  +104
Growth : S

OSR: *****

Okuni

Life   : B +70
Musou  : B +44
Attack : D +35
Defense: B +35
Growth : S +25

OSR: ****

Shingen Takeda

Life   : S  +162
Musou  : S  +68
Attack : C
Defense: B
Growth : A

OSR: ******

Xiang Yu

Life   : S
Musou  : S
Attack : S  +97
Defense: SS +97
Growth : A

OSR: ********

Xiao Qiao

Life   : C
Musou  : C  +68
Attack : B
Defense: B  +81
Growth : S

OSR: ****

---------
Level 16
---------

Gao Shun

Life   : C
Musou  : C
Attack : A +100
Defense: B
Growth : D

OSR: ***

Gongsun Zan

Life   : C
Musou  : C
Attack : B +87
Defense: B
Growth : C +61

OSR: ***

Hua Xiong

Life   : B
Musou  : B
Attack : A +100
Defense: B
Growth : C

OSR: ****

Sha Moke

Life   : D
Musou  : D +81
Attack : A +93
Defense: B
Growth : D

OSR: ***

Yu Jin

Life   : B +156
Musou  : B
Attack : A
Defense: B
Growth : D

OSR: ****

Yuan Shu

Life   : C  +78
Musou  : C
Attack : C  +39
Defense: B  +39
Growth : C  +28

OSR: ***

Yuan Xi

Life   : B +87
Musou  : B
Attack : C +44
Defense: B
Growth : D

OSR: ***

Zhu Huan

Life   : C +130
Musou  : C
Attack : B +65
Defense: B
Growth : D

OSR: ***

---------
Level 15
---------

Ji Ling

Life   : C
Musou  : C
Attack : A +41
Defense: B +41
Growth : B

OSR: ****

Jiang Qin

Life   : B
Musou  : B
Attack : B +61
Defense: B
Growth : C +43

OSR: ****

Ju Shou

Life   : D +55
Musou  : D +35
Attack : D +28
Defense: D +28
Growth : C +20

OSR: *

Wen Chou

Life   : C +147
Musou  : C
Attack : A
Defense: B
Growth : B

OSR: ****

Xiahou Ba

Life   : B
Musou  : B
Attack : A
Defense: B
Growth : D +52

OSR: ****

---------
Level 14
---------

Cheng Yu

Life   : C
Musou  : C +34
Attack : D +44
Defense: D
Growth : C

OSR: ** 

Guan Suo

Life   : C
Musou  : C +71
Attack : B
Defense: B +81
Growth : D

OSR: *** 

Guo Jia

Life   : D
Musou  : D +34
Attack : D +44
Defense: D
Growth : C

OSR: * 

Li Yan

Life   : C
Musou  : C
Attack : B +75
Defense: B
Growth : D +53

OSR: *** 

Ma Liang

Life   : D +124
Musou  : D +52
Attack : C
Defense: D
Growth : C

OSR: ** 

Ma Teng

Life   : D +150
Musou  : D
Attack : B +75
Defense: B
Growth : D

OSR: **

Xu Shu

Life   : D
Musou  : D +34
Attack : C
Defense: D +44
Growth : D

OSR: *

Yuan Shang

Life   : B +75
Musou  : B
Attack : B
Defense: B +38
Growth : B

OSR: ****

Yuan Tan

Life   : B
Musou  : B
Attack : C +38
Defense: B +38
Growth : D

OSR: ***

Yue Jin

Life   : B
Musou  : B
Attack : B +68
Defense: B
Growth : D

OSR: ****

Zhang Liang

Life   : C +113
Musou  : C
Attack : C
Defense: C
Growth : D +40

OSR: **
I'll call him Zhang Liang 1 later

Zhang Song

Life   : D +87
Musou  : D +34
Attack : D
Defense: D
Growth : C

OSR: *

Zhuge Luo

Life   : D
Musou  : D +34
Attack : D +44
Defense: D
Growth : C

OSR: *

---------
Level 13
---------

Cheng Pu

Life   : C
Musou  : C
Attack : B +54
Defense: B +54
Growth : C

OSR: ***

Deng Ai

Life   : B
Musou  : B +32
Attack : C
Defense: B +41
Growth : B

OSR: ****

Fa Zheng

Life   : D
Musou  : D +49
Attack : D
Defense: D +58
Growth : D

OSR: *

Guan Xing

Life   : C
Musou  : C +67
Attack : A +75
Defense: B
Growth : D

OSR: ***

Guo Tu

Life   : D +49
Musou  : D +32
Attack : B +25
Defense: D +25
Growth : B +18

OSR: **

Jia Xu

Life   : D +81
Musou  : D +32
Attack : D
Defense: D
Growth : C

OSR: *

Ma Dai

Life   : B
Musou  : B +67
Attack : B
Defense: B +75
Growth : C

OSR: ****

Tian Feng

Life   : D +49
Musou  : D +32
Attack : D +25
Defense: D +25
Growth : C +18

OSR: *

Xu Sheng

Life   : C +101
Musou  : C
Attack : B +51
Defense: A +51
Growth : C +36

OSR: ****

Xun Yu

Life   : D +81
Musou  : D +32
Attack : C
Defense: D
Growth : B

OSR: **

Yan Liang

Life   : D
Musou  : D
Attack : A
Defense: B +65
Growth : D

OSR: ***

Yang Xiu

Life   : D
Musou  : D +32
Attack : C
Defense: D +41
Growth : C

OSR: **

Zhang Bao

Life   : C
Musou  : C
Attack : A +71
Defense: B +71
Growth : C

OSR: ****
I'll call him Zhang Bao 1 after this

Zhang Bao

Life   : B
Musou  : B
Attack : D +54
Defense: C +54
Growth : D

OSR: ***
Zhang Bao 2 for this one

Zhang Ren

Life   : C
Musou  : C
Attack : B +54
Defense: A +54
Growth : C

OSR: ****

Zhou Cang

Life   : B
Musou  : B +67
Attack : B +75
Defense: B
Growth : D

OSR: ****

---------
Level 12
---------

Chen Gong

Life   : D +75
Musou  : D +29
Attack : D
Defense: D
Growth : B

OSR: **

He Jin

Life   : D +78
Musou  : D +45
Attack : B +39
Defense: D +39
Growth : C +28

OSR: **

Lei Tong

Life   : C +130
Musou  : C
Attack : B
Defense: B
Growth : B +46

OSR: ****

Li Ru

Life   : D
Musou  : D +29
Attack : C
Defense: D +38
Growth : C

OSR: ** 

Liu Ye

Life   : D
Musou  : D
Attack : D
Defense: D
Growth : B +27

OSR: **

Lu Su

Life   : D
Musou  : D
Attack : C
Defense: D
Growth : C +27

OSR: **

Sima Zhao

Life   : D
Musou  : D +29
Attack : C +38
Defense: D
Growth : D

OSR: *

Wu Lan

Life   : C +139
Musou  : C +61
Attack : B
Defense: B
Growth : B

OSR: ****

Xun You

Life   : D
Musou  : D +29
Attack : C +38
Defense: D
Growth : C

OSR: **

Zhong Hui

Life   : C
Musou  : C +29
Attack : B +38
Defense: B
Growth : C

OSR: ***

Zhuge Jin

Life   : C
Musou  : C +29
Attack : C
Defense: D +38
Growth : D

OSR: **

---------
Level 10
---------

Ahui Nan

Life   : C +98
Musou  : C
Attack : C
Defense: C
Growth : C

OSR: ***

Cao Hong

Life   : C
Musou  : C
Attack : B +49
Defense: B
Growth : B

OSR: ****

Dailai Dongzhu

Life   : C
Musou  : C
Attack : B
Defense: B
Growth : C +35

OSR: ***

Gao Sheng

Life   : C +75
Musou  : C
Attack : C +38
Defense: B +38
Growth : D +27

OSR: ***

Guo Si

Life   : C +81
Musou  : C
Attack : B +41
Defense: B
Growth : B

OSR: ****

Han Sui

Life   : C +90
Musou  : C +51
Attack : C +45
Defense: B +45
Growth : D +32

OSR: ***

Jia Kui

Life   : C
Musou  : C
Attack : D
Defense: C +49
Growth : C

OSR: **

Jian Yong

Life   : C
Musou  : C
Attack : D
Defense: B
Growth : B +41

OSR: ***

Quan Zong

Life   : C
Musou  : C
Attack : C
Defense: C +41
Growth : B +29

OSR: ***

Shen Pei

Life   : C
Musou  : C
Attack : B +49
Defense: C
Growth : D

OSR: ***

Wang Ping

Life   : C +116
Musou  : C +51
Attack : B
Defense: B
Growth : B

OSR: ****

Wang Shuang

Life   : C
Musou  : C
Attack : B +49
Defense: B
Growth : D

OSR: ***

Xiahou Shang

Life   : C
Musou  : C
Attack : B
Defense: B
Growth : D +35

OSR: ***

Zang Ba

Life   : C
Musou  : C
Attack : C
Defense: B +41
Growth : C +29

OSR: ***

Zhang Yi

Life   : C +107
Musou  : C
Attack : B
Defense: B +54
Growth : B

OSR: ****
Later, I'll write him as Zhang Yi 1

Zhang Yi

Life   : C
Musou  : C
Attack : C
Defense: B
Growth : B +41

OSR: ***
This one Zhang Yi 2

---------
Level 9
---------

Fan Chou

Life   : C
Musou  : C
Attack : B +57
Defense: B
Growth : B

OSR: ****

Gao Lan

Life   : C
Musou  : C
Attack : C
Defense: B +25
Growth : C +18

OSR: ***

Gao Xiang

Life   : C +96
Musou  : C
Attack : B
Defense: B +48
Growth : D

OSR: ***

Guo Hai

Life   : C
Musou  : C
Attack : C
Defense: B +45
Growth : B

OSR: ***

Huang Zu

Life   : D +58
Musou  : D +34
Attack : B +29
Defense: D +29
Growth : B +21

OSR: **

Jinhuan Sanjie

Life   : C
Musou  : C
Attack : B +45
Defense: C
Growth : B

OSR: ***

Ling Cao

Life   : D +73
Musou  : D
Attack : B
Defense: B +37
Growth : B

OSR: ***

Lu Fan

Life   : D
Musou  : D +22
Attack : D
Defense: D +28
Growth : C

OSR: *

Ma Xiu

Life   : C +101
Musou  : C +45
Attack : B
Defense: B
Growth : C

OSR: ***

Sun Qian

Life   : D +58
Musou  : D +34
Attack : D +29
Defense: D +29
Growth : C +21

OSR: *

Ta Dun

Life   : C
Musou  : C
Attack : C
Defense: B +68
Growth : C

OSR: ***

Xiahou Wei

Life   : C
Musou  : C
Attack : B
Defense: B
Growth : D +32

OSR: ***

Xin Pi

Life   : C
Musou  : C
Attack : C
Defense: C
Growth : D +32

OSR: **

Yu Fan

Life   : D
Musou  : D +22
Attack : D
Defense: D +28
Growth : D

OSR: *

Zhang Xiu

Life   : C +70
Musou  : C
Attack : C +35
Defense: B +35
Growth : C +25

OSR: ***

---------
Level 8
---------

Cheng Yuanzhi

Life   : D
Musou  : D +29
Attack : B
Defense: C +35
Growth : C

OSR: **

Cai Mao

Life   : D
Musou  : D
Attack : C +49
Defense: B
Growth : C

OSR: **

Cao Zhi

Life   : D +49
Musou  : D +19
Attack : C
Defense: D
Growth : D

OSR: *

Lei Bo

Life   : C
Musou  : C
Attack : C +39
Defense: B
Growth : C

OSR: ***

Li Jue

Life   : C
Musou  : C
Attack : C
Defense: B +32
Growth : D +23

OSR: ***

Ma Su

Life   : D
Musou  : D +29
Attack : C +35
Defense: D
Growth : B

OSR: **

Mi Zhu

Life   : D
Musou  : D +29
Attack : D
Defense: D +35
Growth : C

OSR: *

Wu Tugu

Life   : D
Musou  : D
Attack : B
Defense: B +61
Growth : D

OSR: **

Zhou Fang

Life   : D +49
Musou  : D +29
Attack : C +25
Defense: D +25
Growth : B +18

OSR: **

---------
Level 7
---------

Cao Ang

Life   : C
Musou  : C
Attack : C
Defense: B +35
Growth : D

OSR: ***

Cao Xiu

Life   : C +70
Musou  : C
Attack : B
Defense: B
Growth : B

OSR: ****

Ding Feng

Life   : C +55
Musou  : C
Attack : B
Defense: B
Growth : C +20

OSR: ***

Feng Ji

Life   : D
Musou  : D +16
Attack : C
Defense: D +22
Growth : C

OSR: **

Han Dang

Life   : C +55
Musou  : C
Attack : B +28
Defense: B
Growth : D

OSR: ***

Hua Xin

Life   : C +70
Musou  : C
Attack : C
Defense: B
Growth : C

OSR: ***

Li Dian

Life   : C
Musou  : C
Attack : B
Defense: B
Growth : C +25

OSR: ***

Lu Kai

Life   : D +44
Musou  : D +25
Attack : C +22
Defense: D +22
Growth : C +16

OSR: **

Ma Tie

Life   : C +64
Musou  : C +35
Attack : B +32
Defense: B +32
Growth : C +23

OSR: ***

Man Chong

Life   : C
Musou  : C
Attack : B
Defense: C +35
Growth : D

OSR: ***

Meng Da

Life   : C +75
Musou  : C
Attack : B
Defense: B +38
Growth : B

OSR: ****

Pan Zhang

Life   : C +55
Musou  : C
Attack : B +28
Defense: B
Growth : D

OSR: ***

Wang Fang

Life   : D
Musou  : D +25
Attack : C +31
Defense: D
Growth : D

OSR: *

Wen Pin

Life   : C +70
Musou  : C
Attack : B
Defense: B
Growth : C

OSR: ***

Yan Zheng

Life   : D
Musou  : D
Attack : C
Defense: C
Growth : C +22

OSR: **

Zhang Man Cheng

Life   : D
Musou  : D +25
Attack : C +31
Defense: C
Growth : C

OSR: ** 

Zhang Ji

Life   : C +87
Musou  : C
Attack : B
Defense: B
Growth : C

OSR: ***

Zhu Ran

Life   : C
Musou  : C
Attack : B +28
Defense: B +28
Growth : D

OSR: ***

---------
Level 6
---------

Cao Zhang

Life   : C
Musou  : C
Attack : B
Defense: B
Growth : C +21

OSR: ***

King Duosi

Life   : C
Musou  : C
Attack : B
Defense: B +29
Growth : B

OSR: ****

Kuai Liang

Life   : D
Musou  : D +24
Attack : D
Defense: C +28
Growth : C

OSR: **

Liao Hua

Life   : C
Musou  : C +31
Attack : B
Defense: B +35
Growth : D

OSR: ***

Niou Fu

Life   : C
Musou  : C
Attack : B
Defense: B +25
Growth : B +18

OSR: ****

Niu Jin

Life   : C
Musou  : C
Attack : B
Defense: B +29
Growth : C

OSR: ***

Xu Rong

Life   : C
Musou  : C
Attack : B +25
Defense: B +25
Growth : C

OSR: ***

Yan Yan

Life   : C
Musou  : C
Attack : B +32
Defense: B +32
Growth : B

OSR: ****

Zhou Xin

Life   : D
Musou  : D
Attack : B
Defense: C +29
Growth : B

OSR: ***

Zhu Ling

Life   : D
Musou  : D
Attack : C
Defense: B
Growth : B +21

OSR: ***

---------
Level 5
---------

Chunyu Qiong

Life   : C +49
Musou  : C
Attack : C
Defense: B
Growth : C

OSR: ***

Dong Min

Life   : C
Musou  : C
Attack : D +21
Defense: B
Growth : B +15

OSR: ***

Dong Tu Ne

Life   : C +26
Musou  : C
Attack : B +13
Defense: C
Growth : D

OSR: ***

Gao Ding

Life   : D
Musou  : D
Attack : C
Defense: B +26
Growth : C +19

OSR: **

Han Meng

Life   : D
Musou  : D
Attack : B +25
Defense: B
Growth : D

OSR: **

King Mulu

Life   : D +26
Musou  : D
Attack : B
Defense: B +13
Growth : C

OSR: ***

Wang Zhi

Life   : D
Musou  : D +12
Attack : C +15
Defense: C
Growth : C

OSR: **

Xiahou En

Life   : D +49
Musou  : D
Attack : C
Defense: B
Growth : C

OSR: **

Yang Yi

Life   : D
Musou  : D
Attack : C +26
Defense: C +26
Growth : D

OSR: **

Zhang Cheng

Life   : C +41
Musou  : C
Attack : C
Defense: B +21
Growth : C

OSR: ***

---------
Level 4
---------

Chen Shi

Life   : D +44
Musou  : D
Attack : B
Defense: C
Growth : D +16

OSR: **

Gao Gan

Life   : C
Musou  : C
Attack : D +11
Defense: B
Growth : B +8

OSR: ***

Hu Zhen

Life   : D
Musou  : D +15
Attack : C +18
Defense: C
Growth : C

OSR: **

Jin Xuan

Life   : D
Musou  : D
Attack : C
Defense: C
Growth : C +14

OSR: **

Liang Xu

Life   : C +38
Musou  : C
Attack : B
Defense: B
Growth : C

OSR: ***

Liu Xun

Life   : D +18
Musou  : D
Attack : C +8
Defense: B +9
Growth : C +7

OSR: **
Later he's Liu Xun 1 in this FAQ

Liu Yong

Life   : D
Musou  : D +21
Attack : C +24
Defense: B
Growth : B

OSR: ***

Ma Zhong

Life   : D
Musou  : D
Attack : B
Defense: B +16
Growth : D +12

OSR: **

Ma Zun

Life   : D
Musou  : D
Attack : D
Defense: B +19
Growth : D

OSR: **

Xing Daorong

Life   : D +21
Musou  : D
Attack : B
Defense: B
Growth : C +8

OSR: ***

Yan Baihu

Life   : D
Musou  : D +15
Attack : C +18
Defense: C
Growth : D

OSR: **

Yan Yu

Life   : D +32
Musou  : D
Attack : B +16
Defense: B
Growth : B

OSR: ***

Zhao Fan

Life   : D
Musou  : D +9
Attack : D +12
Defense: C
Growth : D

OSR: *

Zhu Jun

Life   : D +35
Musou  : D +15
Attack : C
Defense: C
Growth : B

OSR: **

---------
Level 3
---------

Bao Long

Life   : C +32
Musou  : C
Attack : B +16
Defense: B
Growth : C

OSR: ***

Gong Zhi

Life   : C +15
Musou  : C
Attack : C +7
Defense: C
Growth : D

OSR: **

Gongsun Yue

Life   : C +32
Musou  : C
Attack : C
Defense: B
Growth : C +12

OSR: ***

He Yi

Life   : D +9
Musou  : D +6
Attack : B +4
Defense: C +5
Growth : B +4

OSR: ***

Hu Zhi

Life   : D +18
Musou  : D +6
Attack : C
Defense: C
Growth : B

OSR: **

Liu Xun

Life   : C +15
Musou  : C
Attack : D +7
Defense: B
Growth : B

OSR: ***
For this one I'll call him Liu Xun 2

Liu Yan

Life   : D +29
Musou  : D
Attack : C
Defense: B
Growth : D

OSR: **

Liu Zhang

Life   : D +9
Musou  : D +6
Attack : D +4
Defense: C +5
Growth : D +4

OSR: *

Shi Xie

Life   : D
Musou  : D +11
Attack : C
Defense: C +13
Growth : B

OSR: **

Su Fei

Life   : C
Musou  : C
Attack : C
Defense: B +19
Growth : C

OSR: ***

Xin Ping

Life   : D
Musou  : D
Attack : C
Defense: B +15
Growth : C

OSR: **

Yin Shang

Life   : D +18
Musou  : D +6
Attack : B
Defense: D
Growth : B

OSR: **

---------
Level 2
---------

Bian Xi

Life   : D
Musou  : D +5
Attack : D +5
Defense: C
Growth : B

OSR: **

Bo Zhang

Life   : D +15
Musou  : D
Attack : C
Defense: C +8
Growth : B

OSR: **

Cao Xing

Life   : D
Musou  : D
Attack : B
Defense: C
Growth : D +7

OSR: **

Chen Lan

Life   : D
Musou  : D
Attack : C
Defense: B +9
Growth : D

OSR: **

Deng Mao

Life   : D +18
Musou  : D +8
Attack : C
Defense: C
Growth : B

OSR: **

Dong Xi

Life   : D
Musou  : D
Attack : C +7
Defense: B
Growth : D +6

OSR: **

Huangfu Song

Life   : D +12
Musou  : D +8
Attack : B +5
Defense: C +6
Growth : D +5

OSR: **

Hu Ban

Life   : D +18
Musou  : D
Attack : C
Defense: C
Growth : C

OSR: **

Hu Che Er

Life   : D
Musou  : D
Attack : D +12
Defense: B
Growth : D

OSR: **

Kong Xiu

Life   : D
Musou  : D +5
Attack : D
Defense: C +6
Growth : D

OSR: *

Li Meng

Life   : D +15
Musou  : D
Attack : C +7
Defense: B +8
Growth : B +6

OSR: ***

Liu Du

Life   : D +9
Musou  : D
Attack : D +4
Defense: C
Growth : C

OSR: **

Liu Feng

Life   : D +24
Musou  : D +11
Attack : C
Defense: B
Growth : B

OSR: ***

Liu Qi

Life   : C
Musou  : C
Attack : D
Defense: B +11
Growth : D +8

OSR: **

Meng You

Life   : D
Musou  : D
Attack : C +4
Defense: C +5
Growth : D

OSR: **

Pei Yuan Shao

Life   : D
Musou  : D
Attack : C
Defense: D
Growth : B +7

OSR: **

Yan Gang

Life   : D +21
Musou  : D
Attack : C +11
Defense: B
Growth : B

OSR: ***

Yang Qiu

Life   : D
Musou  : D
Attack : C
Defense: B
Growth : D +9

OSR: **

Zhu Zhi

Life   : C +15
Musou  : C
Attack : B
Defense: B
Growth : C +6

OSR: ***

---------
Level 1
---------

Cao Bao

Life   : D
Musou  : D
Attack : D
Defense: D
Growth : D

OSR: *
No stats bonus.

Cao Zhen

Life   : D +9
Musou  : D
Attack : B
Defense: B
Growth : B

OSR: ***

Chen Dao

Life   : D
Musou  : D
Attack : C +4
Defense: B
Growth : C +4

OSR: **

Cheng Yin

Life   : D
Musou  : D
Attack : C
Defense: B +5
Growth : B +4

OSR: ***

Fu Shi Ren

Life   : C +9
Musou  : C +5
Attack : C
Defense: B
Growth : D

OSR: ***

Gu Li

Life   : D +6
Musou  : D +3
Attack : C
Defense: C
Growth : B

OSR: **

Guan Hai

Life   : D
Musou  : D +3
Attack : C +2
Defense: C
Growth : D

OSR: **

Han Xuan

Life   : D +3
Musou  : D +2
Attack : D
Defense: D
Growth : B

OSR: **

Liu Biao

Life   : D +3
Musou  : D
Attack : C +1
Defense: B +2
Growth : C +2

OSR: **

Liu Chan

Life   : D +15
Musou  : D
Attack : C
Defense: B
Growth : D

OSR: **

Liu Pi

Life   : D +3
Musou  : D
Attack : C
Defense: B +2
Growth : C

OSR: **

Lu Kuang

Life   : C
Musou  : C
Attack : C +1
Defense: B +2
Growth : C

OSR: ***

Lu Xiang

Life   : D
Musou  : D
Attack : C
Defense: B
Growth : D +4

OSR: **

Mi Fang

Life   : C +6
Musou  : C +5
Attack : C +2
Defense: B +3
Growth : C +3

OSR: ***

Qin Qi

Life   : D
Musou  : D
Attack : D
Defense: B +5
Growth : D

OSR: **

Shi Di

Life   : D
Musou  : D +3
Attack : C +2
Defense: C
Growth : D

OSR: **

Song Xian

Life   : D
Musou  : D
Attack : B
Defense: B +3
Growth : C +3

OSR: ***

Sun Shao

Life   : D +6
Musou  : D
Attack : C +2
Defense: B
Growth : D

OSR: **

Tao Qian

Life   : C +6
Musou  : C
Attack : C
Defense: C +3
Growth : C

OSR: ***

Wang Lang

Life   : D
Musou  : D +2
Attack : C
Defense: C +2
Growth : D

OSR: **

Wei Xu

Life   : C +6
Musou  : C
Attack : B
Defense: A +3
Growth : D

OSR: ***

Xiahou Mao

Life   : D
Musou  : D
Attack : D +4
Defense: B
Growth : C

OSR: **

Yang Feng

Life   : D
Musou  : D
Attack : B
Defense: B
Growth : B +4

OSR: ***

Zhang Kai

Life   : C +15
Musou  : C
Attack : D
Defense: D
Growth : B

OSR: **


-----------------------------
4. Officer's Skills
-----------------------------

This is the skills that an officer may have. Each officer has 1 type of troops
and at most 3 skills. I classified the skills into 2 groups, ability and
support, which will described later.

------------------
4.1 Troops, Symbol: Um... an upside-down T
------------------

Well, troops aren't really skills, but I have nowhere else to write it so I
put it here. Each officer always have 1 type of troop from their first rank.
It will never be changed even after they have been "ranked up".


Regular Troop
-------------

The weakest melee private in the game. Usually they can't block attacks, only
hit once every time they attack and are very weak. They often make group
attacks, either dashing forward or jumping attack with their squad.

Owner: Pang De, Lu Meng, Masamune Date, Zhang Fei, Zhao Yun, Guan Ping,
       Mitsuhide Akechi, Xu Huang, Ma Chao, Oichi, Hua Xiong, Sha Moke,
       Yuan Xi, Wen Chou, Yuan Shang, Jia Xu, Zhang Bao 1, Xun Yu, Zhuge Jin,
       Ahui Nan, Han Sui, Jia Kui, Jian Yong, Xiahou Shang, Huang Zu,
       Zhang Xiu, Man Chong, Meng Da, Wen Pin, Kuai Liang, Gao Ding, Yang Yi,
       Chen Shi, Gao Gan, Hu Zhen, Liu Xun 1, Zhu Jun, Hu Che Er, Liu Feng,
       Wang Lang.

Elite Troop
-----------

A better version of melee private. They are the one that wear helmets, and
usually carry pikes. They still can't block attacks nor attacking twice. They
have much better stats, though. They still do group ttacks, but only the
jumping one.

Owner: Keiji Maeda, Ying Bu, Zhong Li Mei, Zhang Liao, Zhou Yu, Zhou Tai,
       Zhu Rong, Genghis Khan, Yukimura Sanada, Guan Sheng, Yuan Shu, Guo Jia,
       Zhang Song, Cheng Pu, Deng Ai, Fa Zheng, Guan Xing, Guo Tu, Chen Gong,
       Gao Sheng, Shen Pei, Wang Ping, Wang Shuang, Lu Kai, Ma Tie, Pan Zhang,
       Gong Zhi, Bo Zhang, Hu Ban, Yang Qiu, Song Xian, Tao Qian.

Guard
-----

The strongest melee private in the game. They are the privates that have
moustache. Sometimes you'll see one of them leading the regular or elite
troops. They can block attacks, have a 4-hit combo and are powerful. They can
even do both of the group attacks, although very rarely.

Owner: Lu Bu, Tadakatsu Honda, Cao Cao, Hideyoshi Toyotomi, Liu Bei, Sun Quan,
       Yuan Shao, Cao Pi, Cao Ren, Dong Zhuo, Meng Huo, Sun Jian, Huyuan Zhuo,
       Ieyasu Tokugawa, Liu Bang, Mitsunari Ishida, Nobunaga Oda, Xiahou Dun,
       Xu Zhu, Yoshihiro Shimazu, Dian Wei, Shingen Takeda, Xiang Yu, Ji Ling,
       Jiang Qin, Xiahou Ba, Guan Suo, Xu Shu, Yuan Tan, Xu Sheng, Zhou Cang,
       Cao Hong, Dailai Dongzhu, Jinhuan Sanjie, Cao Zhi, Feng Ji, Liao Hua,
       Niu Jin, Yan Yan, Xiahou En, Zhang Cheng, Chen Lan, Zhu Zhi, Cao Zhen,
       Gu Li.

Mercenary
---------

Haven't seen them in the entire game. Maybe they
look the same with the other privates.

Owner: Lu Zhishen, Musashi Miyamoto, Sakon Shima, Sima Yi, Hanzo Hatori,
       Hua Tuo, Lin Chong, Zhu Wu, Kotaro Fuma, Zhu Huan, Zhang Liang 1, Li Ru,
       Wu Lan, Zang Ba, Zhang Yi 2, Gao Lan, Ling Cao, Ta Dun, Xin Pi,
       Cheng Yuanzhi, Cai Mao, Lei Bo, Mi Zhu, Zhang Ji, Xu Rong, Dong Min,
       Liang Xu, Ma Zhong, Xing Daorong, Gongsun Yue, Liu Zhang, Shi Xie,
       Yin Shang, Deng Mao, Guan Hai, Lu Kuang, Mi Fang.

Armor Troop
-----------

They're like any othe melee private, except they better armor. Therefore,
they have much better defense compared to the other privates.

Owner: Wu Tugu, King Duosi.

Horsemen
--------

Message from Dong Zhe:
"actually it means "no troop at all". In JPN/CHN version, this is named
"Danqi" which means "single cavalery". You can consider it as "Tiger himself"

Understood.

Owner: Tiger.

Archer Group
------------

Ranged privates. The carry bows to attack from long range. Very annoying in
large numbers. Fortunately, there are only 3 in each group. They also stand
in a place when aiming, so you can attack them freely. If you approach them
they might run away, and they're pretty fast. Usually I found my officer
chasing these guys around for several minutes.

Owner: Zhang Liang 2, Hua Rong, Xiahou Yuan, Guan Yu, Huang Zhong, Ina, 
       Gao Shun, Cheng Yu, Li Yan, Yan Liang, Zhang Ren, Gao Xiang, Cao Xiu, 
       Ding Feng, Han Dang, Hua Xin, Wang Zhi, Yan Baihu, Shi Di.

Archer Squad
------------

I still haven't discovered the difference between this and
the Archer Group. Since more low level officers have this, I
thought this is a little worse version of the Archer Group.

Owner: Yu Ji, Taishi Ci, Wei Yan, Jiang Wei, Lu Xun, Nagamasa Azai,
       Sun Shang Xiang, Zhang He, Kenshin Uesugi, Qiong Ying, Sun Ce, Xiao He,
       Gan Ning, Ling Tong, Gongsun Zan, Ma Liang, Ma Teng, Yue Jin, Zhuge Luo,
       Yang Xiu, He Jin, Lei Tong, Liu Ye, Lu Su, Zhong Hui, Zhang Yi 1,
       Xiahou Wei, Yu Fan, Ma Su, Cao Ang, Li Dian, Yan Zheng, Cao Zhang,
       Zhou Xin, Dong Tu Ne, King Mulu, Ma Zun, Yan Yu, Zhao Fan, Bao Long,
       He Yi, Hu Zhi, Liu Yan, Xin Ping, Bian Xi, Cao Xing, Dong Xi, Kong Xiu,
       Liu Qi, Meng You, Pei Yuan Shao, Yan Gang, Chen Dao, Cheng Yin,
       Fu Shi Ren, Han Xuan, Liu Pi, Lu Xiang, Yang Feng.

Crossbows
---------

Same like the archers, except they carry crossbows instead of normal bows.

Owner: Kanetsugu Naoe, Mao Dun, Pang Tong, Zhuge Liang, Gongsun Sheng, Han Xin,
       Yu Jin, Ma Dai, Tian Feng, Xun Yu, Zhang Bao 2, Sima Zhao, Guo Si,
       Fan Chou, Guo Hai, Sun Qian, Zhou Fang, Zhang Man Cheng, Zhu Ran,
       Zhu Ling, Chunyu Qiong, Han Meng, Liu Xun 2, Su Fei, Huangfu Song,
       Li Meng, Liu Biao, Sun Shao, Wei Xu, Xiahou Mao.

Lady Guard
----------

The female privates in the game. They can either carry
swords (attack only once each time like regular troops)
or bows. Owned only by high class officers.

Owner: Hu San Niang, Ranmaru Mori, Wu Song, Ginchiyo Tachibana, Gu Dasao, Nene,
       Noh, Sun Er Niang, Xing Cai, Yue Ying, Zhen Ji, Da Qiao, Diao Chan,
       Okuni, Xiao Qiao.

Sorcerers
---------

Like archers, sorcerers are long range privates. They attack by raising their 
hand and throw an iceberg towards the enemy. The damage is low, but sometimes
they can freeze the enemy, giving another unit chance to give significant
damage easily. They're only owned by high class officers. Like Archers and
Crossbows, they're stationery unless you approach them.

Owner: Zuo Ci, Jiang Taigong, Master Lao, Zhang Jiao.

Bombardiers
-----------

Another long range privates. You should recognize them quickly do to their 
odd appearance. They throw bombs to a specific distance and blow everything 
that caught in the explosion, including their allies. The bombs burn the 
victims and cast them flying mid-air. Unlike Huang Gai's bombs, however,
theirs can kill units, but the bombs do very little damage, if not packed
with the fire effect. Same AI with any other ranged privates.

Owner: Huang Gai, Magoichi, Ju Shou, Quan Zong, Lu Fan, Ma Xiu, Li Jue,
       Wang Fang, Niou Fu, Jin Xuan, Liu Yong, Liu Du, Cao Bao, Liu Chan,
       Qin Qi, Zhang Kai.


------------------
4.2 Abilities, Symbol: Star
------------------

Active skills that you can activate during a battle. Each officer may have
at most 1, either at start or by unlocking them through rank up. Once 
activated, a red circle will appear that slowly thurns white. This shows that 
the ability is reloading to be reused again. Once it's completely white, you 
can use it again. The reload speed is different dpending on the ability.
How to use : When in a battlefield, select the officer whose ability is ready
to use (marked with a star) using up and down buttons in d-pad. Then activate
the ability by using the right button. (Default cntrol settings)
The abilities here are not arranged alphabetically.

Message from Dong Zhe:
"Almost every bonus in this game is cumulative
except those blue/green/red ones."

Following that info, I now add the Cumulative to show what possible cumulative
effect that might happens by using more than one ability or support with
the same result. Below is how to use this part, and the next part.

Ability / Support name

"The in-game description"
My own description
Owner: Officers who have this ability
Cooldown (Ability only): Time required for the ability to be reused again
Cumulative: Possible effects when used more than one. Some skills work
    instantly, so it can't be considered cumulative and this part will not
    appear. Some confirmed to have no cumulative effect, others are logically
    impossible. Note that most are untested unless otherwise noted.

Note: -The cooldown here is approximate. It serves only as a comparison
       to indicate wether an ability can be used often or not. I completely
       forgot what officers I use when looking for this, but I know they
       don't have the support Prowess nor Reward. Different officers
       might or might not have different cooldown.
      -If there's "Quick refill with low/high morale", it means if you used
       the ability when your morale is lower/higher than your enemy's,
       then you'll only have to wait for half of the ability's cooldown time.
      -Remember that temporary status effect (those with flashing color)
       can get along with each other. So it is possible to use Charge, 
       Promotion, Critical and Strike with the Support Scramble and Fortify
       and all those modifier will be active until their own time limit.
      -There are lots of different Skills that grants the Attackx2 for a
       certain time. However, when one takes effect while another is still
       active, it will replace the time limit with its own, effectively
       nullifying the first activated.

Roar
----
"Lowers enemy morale a little"
Lowers enemy morale by 1 bar.
Owner: Ying Bu, Zhong Li Mei, Zhang Liao, Gongsun Sheng,
       Kenshin Uesugi, Tian Feng, Zhang Bao 1.
Cooldown: 305 sec

Roar+
-----
"Lowers enemy morale a lot"
Lowers enemy morale by 2 bars.
Owner: Tiger, Zhang Fei, Cao Bao.
Cooldown: 325 sec

Overwhelm
---------
"Lowers enemy morale; quick refill with high morale"
Same as Roar+, with longer cooldown and a way to cut it.
Owner: Ina, Ieyasu Tokugawa, Deng Ai, Xun Yu, Yang Xiu.
Cooldown: 520 sec

Tremor
------
"Lowers morale of both enemies and allies"
Lowers both morale by 4 bars. Looks like you'll win if both bars are depleted.
Owner: Zhuge Liang.
Cooldown: 260 sec

Rally
-----
"Raises allied morale a little"
Raises allied morale by 1 bar.
Owner: Li Yan, Ma Teng, Wu Lan, Lu Kai, Niu Jin.
Cooldown: 190 sec

Rally+
------
"Somewhat raises allied morale"
Raises allied morale by 1,5 bar.
Owner: Mao Dun, Pang De, Xun You, Zang Ba, Zhang Yi 1,
       Gao Lan, Ma Xiu, Cao Ang, Xu Rong, Zhao Fan.
Cooldown: 250 sec

Rally++
-------
"Raises allied morale a lot"
Raises allied morale by 2 bars.
Owner: Kanetsugu Naoe, Nagamasa Azai, Zhao Yun,
       Yukimura Sanada, Shingen Takeda, Yue Jin, Zhuge Luo.
Cooldown: 290 sec

Strike
------
"Increases this area's allied officers' attack for 20s"
All allied officers in your area have an
attack x2 for 20 seconds. Non-cumulative.
Owner: Gan Ning, Sha Moke, Lei Tong, Gao Sheng, Li Jue, Ma Su,
       Zhou Xin, Chen Shi, Hu Zhen, Xing Daorong, Chen Lan, Guan Hai.
Cooldown: 185 sec
Cumulative: While most of us hoped that it will lengthens the
            bonus' duration, instead using multiples will cause
            the timer to reset to the most recent limit.

Strike+
-------
"Increases this area's allied officers' attack for 30s"
Same with Strike, but for 30 seconds.
Owner: Gao Shun, Yu Jin, Wang Shuang, Ling Cao,
       Lei Bo, Cao Zhang, Bian Xi, Gu Li, Han Xuan.
Cooldown: 215 sec
Cumulative: Rules above applies.

Strike++
--------
"Stronger officer attack for 30s; full musou"
It's like using Strike+ and Musou Max simultaneously.
Owner: Taishi Ci, Wu Song, Meng Huo, Sakon Shima,
       Genghis Khan, Hua Xiong, Yan Liang.
Cooldown: 185 sec
Cumulative: Still same, but the musou thing is instant.

Fire Spell
----------
"Adds fire damage to the player's attacks"
All attacks are imbued with fire element for 30 sec inculding musou, except 
several of them which has been imbued by other element by default, 
ex.: Orb C1, Pang De's C2. Enemies you attack will lose HP slowly
as long as you attack them. Good when dueling officers.
Owner: Huang Gai, Sun Quan, Zhang Jiao, Lu Zhishen, Sun Jian,
       Zhu Rong, Ling Tong, Magoichi Saika, Xu Shu, Jia Xu, Zhong Hui.
Cooldown: 250 sec
Cumulative: Also reset the timer, and replace any current spell.

Ice Spell
---------
"Adds ice damage to the player's attacks"
Ice element to all attacks. Each attack might cause them to freeze,
giving them few chances to strike back. Great against crowds.
Owner: Ginchiyo Tachibana, Xing Cai, Zhen Ji.
Cooldown: 250 sec
Cumulative: Ditto.

Holy Spell
----------
"Adds holy damage to the player's attacks"
Holy element to all attacks. Enemies can't block your
attacks. Very effective against officers.
Owner: Hu San Niang, Keiji Maeda, Master Lao, Jiang Wei, Xu Huang, Xiao Qiao.
Cooldown: 250 sec
Cumulative: Ditto.

Dark Spell
----------
"Adds dark damage to the player's attacks"
Dark element to all attacks. You might kill the peons with each
hit. But remember that attacks which doesn't kill will have
reduced damage, and you will empty your musou gauge as well.
Owner: Wei Yan, Zhang He, Lin Chong, Da Qiao.
Cooldown: 250 sec
Cumulative: And again.

Recovery
--------
"Restores life of allied officers in the area a little"
Restores all allied officers in your area life a little (approx 50 points).
Owner: Noh, Han Sui, Jian Yong, Mi Zhu, Man Chong, Zhu Jun.
Cooldown: 255 sec

Recovery+
---------
"Somewhat restores life of allied officers in the area"
Heals more than Recovery (approx 100 points).
Owner: Lu Su, Zhuge Jin, Liu Zhang.
Cooldown: 275 sec

Recovery++
----------
"Restores life of allied officers in the area a lot"
Heals more than Recovery+ (approx 200 points).
Owner: Lu Meng, Hua Tuo, Xu Zhu.
Cooldown: 250 sec

Revive
------
"Revives one of the player's defeated officers"
This supposed to revive one of your routed officer, but when I test this it
doesn't work. Maybe we have to wait for some time after the officer is routed?
Owner: Sun Er Niang, Ju Shou, Feng Ji.
Cooldown: 105 sec

Revive+
-------
"Revives all defeated player officers with full life"
Your routed officers will be revived with full life, and fully restore
HP of all allied officer in your area (including yourself).
Owner: Zuo Ci.
Cooldown: 620 sec (wtf)

Boost
-----
"Stronger officer attack; quick refill with high morale"
For 30 sec you and allied officers have the attack x2, like Strike +.
Owner: Yuan Shao, Huyuan Zhuo, Yoshihiro Shimazu, Xiang Yu.
Cooldown: 240 sec
Cumulative: Strike's rules applies.

Boost+
------
"Stronger officer attack; quick refill with low morale"
It seems to have exactly the same effect with Boost.
Owner: Cao Cao, Han Xin.
Cooldown: 255 sec
Cumulative: Ditto.

Musou Max
---------
"Full musou for all allied officers in the area"
Completely refill all of the allied officers' musou bar in your area.
Owner: Ranmaru Mori, Guan Yu, Sun Shang Xiang, Sun Ce, Yue Ying, Jiang Qin,
       Chen Gong, Xin Pi, Ding Feng, Yan Zheng, Chunyu Qiong, Ma Zhong,
       Bao Long, He Yi, Hu Zhi, Yin Shang, Dong Xi, Hu Ban, Kong Xiu,
       Pei Yuan Shao, Yang Qiu, Cheng Yin, Song Xian, Sun Shao, Wei Xu.
Cooldown: 125 sec

Shockwave
---------
"Causes damage to all nearby enemies"
An earthquake occurs and enemies that stand too close to you will be knocked
to the ground instantly. Damage seems to be based on your attack.
This won't kill the enemies so you have to finish them off personally.
Good to interrupt officers when they're attacking you.
Owner: Lu Fan, Yu Fan, Dong Min, Yan Yu.
Cooldown: 30 sec (best with Add Recovery)

Rockslide
---------
"Close enemies are damaged by a rockslide"
Boulders will fall on where you activate the ability. It has dark element
and will empty your musou bar if they hit. Pretty good damage and
usually kill the privates nearby. Unfortunately, they're not accurate.
Owner: Qiong Ying, Zhu Wu, Yuan Xi, Zhu Huan.
Cooldown: 70 sec
Cumulative: Not confirmed whether it is instant, or
            will replace the current rockslide.

Fame
----
"Increases experience points during this battle"
You get more experience in each kill during the battle. Good to use at start.
Owner: Hideyoshi Toyotomi, Yuan Tan, Shen Pei, Fan Chou.
Cooldown: 120 sec
Cumulative: Higher experience modifier.

Sacrifice
---------
"Officer using it retreats, all enemies' life decreases"
Instantly route the officer which have this ability activated.
Then all enemies' life are decreased with a percentage of hp left.
Enemies who appeared after the activation of this ability also have
their life reduced. You can't kill enemies this way, though.
Owner: Dian Wei, Cao Hong, Zhu Zhi.
Cooldown: 105 sec

Might
-----
"Increases player weapon reach during this battle"
Greatly increase attack range, but only until the battle ends.

Message from Dong Zhe:
"this ability not only increase player's weapon reach,
it also grant player the bonus of firmness"

Tested and confirmed. Check the support skill Firmness for more info.
Owner: Cao Pi, Cheng Pu, Dailai Dongzhu.
Cooldown: 95 sec
Cumulative: Longer attack range, but no effect during the test.

Archery
-------
"Increases arrow damage during this battle"
Increase arrow damage shot from allied units (including Huang
Zhong and Xiahou Yuan's arrow) until the battle ends.
Owner: Xiahou Yuan, Nobunaga Oda, Zhang Ren, Zhu Ran.
Cooldown: 185 sec
Cumulative: Higher arrow damage, confirmed and also cumulative with Archery+.

Silence
-------
"Disables use of all officer abilities during this battle"
All officers (including you) will be unable
to use abilities until the battle ends.
Owner: Yu Ji, Pang Tong, Guo Jia.
Cooldown: 125 sec
Cumulative: Impossible.

Fire Attack
-----------
"Continuous damage to all, especially defending units"
All units, whether in battle or hiding in back line, enemies or allies,
will start to lose health. Defending force (the owner of the area)
lose hp faster so use it when attacking a base (or in any long battle)
Only last in that battle. If you return to fight in the same area later,
the fire will be extinguished. There's no time limit for the fire
as long as you keep fighting there.
Owner: Lu Xun, Masamune Date, Kotaro Fuma.
Cooldown: 190 sec
Cumulative: Greater fire damage, but no effect during test.

Slow
----
"Slows down the enemy for 30 sec"
Pretty obvious. Both movement speed and attack speed are reduced.
Actions on mid-air or horseback are unaffected, unfortunately.
Owner: Zhou Tai, Mitsuhide akechi, Xiahou Dun, Jinhuan Sanjie, Kuai Liang.
Cooldown: 255 sec
Cumulative: Timer reset.

Critical
--------
"Player damages enemy officers more for 30 sec"
You'll inflict much more damage to enemies who have their
name on their lifebar/pink indicator (more than x2).
Owner: Tadakatsu Honda, Mushashi Miyamoto, Ma Chao.
Cooldown: 220 sec
Cumulative: Ditto.

Berserk
-------
"Player trades life for temporarily stronger attack"
Your live will be reduced for perhaps 50 points, then you and only you
get attack x2 for 30 sec. Only 30 sec between berserks. Great isn't it?
Owner: Zhou Yu.
Cooldown: 60 sec
Cumulative: Ditto.

Charge
------
"All attacks charges for 50s; archer attack added"
If you know the ability Volley in the Legend mode in DW 5 Extreme Legends,
that's it. Theoritically, whenever you finish executing a charge attack,
not the one on horseback or mid-air, several arrows will fall from the sky and
hit your enemies. Kills will be considered as your kills. Seems you can 
also break some officer firmness by normal attacks too, but I'm not sure.
Owner: Hua Rong, Huang Zhong, Li Ru, Cao Xiu.
Cooldown: 185 sec
Cumulative: Ditto again.

Restore
-------
"One ability is refilled instantly"
If one of your abilities is refilling, it will be reuseable
immediately. If there's two or more, I think it's random.
Owner: Jiang Taigong, Sima Yi, Okuni.
Cooldown: 440 sec

Promotion
---------
"Defeated enemy officers join you. Once per battle"
When activated, for a set of time, enemy officers you defeat will be
instantly obtained after the stage. High class officers are immune to this.
Once you use this ability, you can't use it for the rest of the stage.
Owner: Zhang Song, Zhou Cang, Jia Kui, Guo Huai.
Cooldown: un-reuseable
Cumulative: Timer reset.


------------------
4.3 Supports, Symbol: Rhombus
------------------

Passive skills which is always active, you can't choose to 'turn off' support
skills. They can be beneficial or detrimental. Officers may have at most 3
supports, but if they have an ability, then the maximum is 2. Some of them
have prerequirement to be triggered, like Retaliate.

Silence+
--------
"Disables use of all officer abilities during this battle"
It's like using Silence every time you start a battle.
Owner: Gu Dasao, Hanzo Hatori, Guo Tu, Xu Sheng, Liu Xun 2, Liu Biao.
Cumulative: No effect.

Archery+
--------
"All allied arrows cause more damage in this battle"
It's like using Archery every time you start a battle.
Owner: Hua Rong, Xiahou Yuan, Ina, Qiong Ying, Sha Moke,
       Zang Ba, Xiahou Wei, Lei Bo, Yan Zheng, Deng Mao.
Cumulative: Higher arrow damage, confirmed and also cumulative with Archery.

Firearrow
---------
"All allied arrows are burning in this battle"
All arrows fired by your allies will have fire element.
Owner: Hu San Niang, Han Xin, Yu Jin, He Jin, Gao Xiang, Han Dang, Niou Fu,
       Zhu Ling, Dong Min, Yang Yi, Li Meng, Yang Qiu, Lu Xiang, Sun Shao.
Cumulative: No effect.

Fear
----
"Allied morale is lowered a little at battle start"
Reduce allied morale by half a bar in the start of every battle.
Owner: Yuan Shu, Guo Si, Wang Ping, Xiahou Wei, Zhang Xiu, Cai Mao, Cao Zhi,
       Meng Da, Zhang Ji, Dong Tu Ne, Gao Ding, Yang Yi, Liu Xun 1,
       Liu Yong, Gong Zhi, Liu Xun 2, Liu Yan, Bo Zhang, Liu Feng,
       Liu Qi, Fu Shi Ren, Liu Chan, Mi Fang, Wang Lang, Xiahou Mao.
Cumulative: Greater morale reduction, be careful.

Fear+
-----
"Allied morale is lowered a lot at battle start"
Same with Fear. This one reduce by one bar.
Owner: He Jin, Cheng Yuanzhi, Zhang Man Cheng, Ma Zun,
       Zhao Fan, Liu Zhang, Bian Xi, Gu Li, Han Xuan.
Cumulative: Ditto.

Assault
-------
"Allied attack increased for 30 sec at start of battle"
Attackx2 for 30 second at start of battle. Sometimes
not all of your allies are affected with this.
Owner: Keiji Maeda, Ina, Hanzo Hatori, Gan Ning, Deng Ai.
Cumulative: No effect.

Fortify
-------
"Allied defense increased for 30 sec at start of battle"
Same as Assault, this multiplies defence by 2.
Owner: Pang De, Taishi Ci, Cao Ren, Han Xin, Lu Zhishen,
       Kenshin Uesugi, Mitsuhide Akechi, Xing Cai, Ju Shou,
       Li Yan, Zhuge Luo, Ma Dai, Lu Su, Xun You, Zhuge Jin.
Cumulative: No effect.

Scramble
--------
"Allied speed increased for 30 sec at start of battle"
This one increases speed to maximum, not speed x2.
Owner: Zhang He, Ginchiyo Tachibana, Da Qiao, Kotaro Fuma, Ma Chao,
       Magoichi Saika, Xiao Qiao, Ju Shou, Yuan Tan, Zhang Ren, Li Ru,
       Cao Hong, Wang Shuang, Niou Fu, Liang Xu, Liu Xun 1, Liu Yan.
Cumulative: No effect.

Vigor
-----
"Stronger attack if player level is 1 to 5"
Attack increased during those levels, but it seems not x2 as the red flash
is not there to indicate it.
Owner: Cao Cao, Huyuan Zhuo, Sun Er Niang, Xu Zhu, Sha Moke, Xiahou Ba,
       Cheng Yu, Yue Jin, Guo Tu, Jia Xu, Xu Sheng, Sima Zhao, Zhong Hui,
       Cao Hong, Shen Pei, Xiahou Wei, Yu Fan, Feng Ji, Li Dian, Man Chong,
       Wen Pin, Niu Jin, Zhu Ling, Ma Zun, Liu Du, Mi Fang.
Cumulative: Greater attack bonus.

Vigor+
------
"Stronger attack if player level is 6 to 10"
Same with Vigor, but at different levels.
Owner: Cao Pi, Mitsunari Ishida, Yukimura Sanada, Gao Shun,
       Yuan Shang, Zhang Song, Tian Feng, Chen Gong, Fan Chou,
       Gao Xiang, Ma Su, Zhou Fang, King Mulu, Zhang Cheng.
Cumulative: Ditto.

Parry
-----
"10s stronger attack after player deflects arrows"
Counterattacking will grant you attack x2 for 10 sec. To counterattack
simply go into defending state and press charge button right when you block
an attack. Practice countering when fighting shielded troops in a defense
base, it's easy due to their slow attack speed. You can counter an arrow
but you can counterattack anything to trigger this. 
Owner: Zhou Yu, Xu Huang, Yu Jin, Yuan Xi, Cheng Pu, Ma Dai, Yan Liang,
       Wang Ping, Hua Xin, Pan Zhang, Wen Pin, Dong Tu Ne, Su Fei, Mi Fang.
Cumulative: No effect.

Parry+
------
"20s stronger attack after player deflects arrows"
20 sec version of Parry. Very useful if you counterattack often.
Owner: Tadakatsu Honda, Zhou Tai, Mitsuhide Akechi, Liu Ye, Ma Zun.
Cumulative: No effect, and makes Parry obselete.

Healing
-------
"Life refills slowly"
Life bar gradually restored, but it's very slow.
Owner: Nagamasa Azai, Guan Ping, Sun Ce, Zhen Ji, Da Qiao,
       Diao Chan, Jia Kui, Sun Qian, Ding Feng, Yang Feng.
Cumulative: Faster life regeneration, confirmed.

Healing+
--------
"Life refills quickly"
A bit faster than Healing.
Owner: Hu San Niang, Yu Ji, Zhang Jiao, Zhuge Liang, Gongsun Sheng,
       Hua Tuo, Liu Bang, Oichi, Okuni, Guo Jia, Ma Liang, Guo Tu.
Cumulative: Ditto.

First Aid
---------
"Life recovers a little after each battle"
After each battle, you and your officer's life will
be recovered (maybe around than 50 points).
Owner: Lu Xun, Sun Shang Xiang, Sun Jian, Zhu Rong, Hua Tuo,
       Noh, Yue Ying, Diao Chan, Xiao Qiao, Zhu Huan, Xu Shu,
       Cheng Pu, Zhuge Jin, Lu Fan, Yu Fan, Han Dang, Liu Feng.
Cumulative: Greater life bonus, confirmed too.

Add Silence
-----------
"Once player uses an ability, use of all others disabled"
When you use an ability, you'll passively "activate"
silence, whether you currently have it or not. This
means you can only use abilities once in each battle.
Owner: Zhang Liang 2, Wei Yan, Kotaro Fuma, Sima Zhao, Yang Yi.
Cumulative: No effect

Add Recovery
------------
"Player life recovers when abilities are used"
Like Add Silence, but this one "activate" Recovery. Combine them
with something that refills fast, like Musou Max or Shockwave.
Owner: Ying Bu, Zhuge Liang, Sima Yi, Lin Chong, Nene, Nobunaga Oda,
       Noh, Sun er Niang, Zhang Song, Jia Xu, Yang Xiu, Liu Ye.
Cumulative: Greater life bonus, also confirmed.

Ranger
------
"No damage when crossing mountains"
You'll be able to cross mountain paths (brown paths) like normal (no time
nor moral penalty). Also allows you to cross heavier mountains (dark brown).
Owner: Lu Zhishen, Gu Dasao, Hanzo Hatori, Xu Zhu, Dian Wei, Okuni,
       Yuan Xi, Zhou Cang, Guo Si, Gao Xiang, Cao Xiu, Lu Kai,
       Cao Zhang, Liao Hua, Yan Yan, Chunyu Qiong, Han Meng, Ma Zhong,
       Yan Yu, He Yi, Liu Xun 2, Liu Zhang, Cao Xing, Qin Qi.
Cumulative: No effect.

Ferryman
--------
"No damage when crossing rivers"
Same like Ranger, allows you to cross rivers (Blue path) and
deeper rivers (dark blue path) like it was a standard path.
Owner: Zhou Yu, Zhou Tai, Ling Tong, Zhu Huan, Wu Lan, Quan Zong,
       Huang Zu, Lu Fan, Feng Ji, Han Dang, Hua Xin, Pan Zhang,
       Liao Hua, Zhu Ling, Han Meng, Liu Qi, Zhu Zhi, Gu Li.
Cumulative: No effect.

Forage
------
"More supplies gained when occupying a supply depot"
When you capture a depot, you'll gain more supplies (more additional
time limit) in a percentage (around 1/10 or so). I haven't confirmed
whether your enemy will also gain more if the depot is recaptured.
Owner: Huang Gai, Cao Pi, Dong Zhuo, Zhang Fei, Zhu Rong, Genghis Khan,
       Gan Ning, Yuan Shu, Sima Zhao, Sun Qian, Zhang Kai.
Cumulative: More bonus.

Steward
-------
"Less supplies used when recuperating at a depot"
When healing yourself via standing in depot, you don't
use supplies (no time reduction).
Owner: Hideyoshi Toyotomi, Sun Quan, Lu Meng, Yue Ying, Xu Shu,
       Fa Zheng, Lu Su, Chen Dao, Liu Chan, Tao Qian.
Cumulative: No effect, since in my whole testing the effect is always that
            (not reducing the supplies used).

Fill Musou
----------
"Musou refills gradually"
Musou bar will be recharged gradually.
Owner: Pang De, Zhang Liao, Dong Zhuo, Mushashi Miyamoto, Zhao Yun,
       Gu Dasao, Nene, Xiahou Dun, Yoshihiro Shimazu, Xiang Yu, Yuan Shu,
       Jiang Qin, Ma Teng, Chen Gong, He Jin, Ahui Nan, Xiahou Shang,
       Zhang Xiu, Cai Mao, Cao Zhi, Zhang Man Cheng, King Duosi, Yan Yan.
Cumulative: Faster refillment.

True Musou
----------
"All player Musou attacks are True Musou attacks"
Musou attack will be True Musou, regardless of life.
Owner: Ranmaru Mori, Zhang Liao, Guan Yu, Zhang He,
       Nobunaga Oda, Guan Sheng, Cao Bao.
Cumulative: No effect.

Rage
----
"Musou Rage refills faster"
Your Musou Rage bar refills faster.
Owner: Zuo Ci, Huyuan Zhuo, Kenshin Uesugi, Cao Ang, Gong Zhi, Bian Xi, Wei Xu.
Cumulative: Faster refillment.

Extension
---------
"All ability effects last longer"
Lengthens skills with time duration. Those are Strikes, 
elemental Spells, Boosts, Slow, Critical, Berserk, Charge, 
Promotion, Assault Fortify Scramble, Parrys and Retaliate.
Owner: Jiang Wei, Sima Yi, Hua Xiong, Ma Liang, Tian Feng, Gao Lan,
       Li Dian, Zhang Ji, Niou Fu, Xu Rong, Dong Tu Ne, Chen Shi,
       Liang Xu, Zhao Fan, Bao Long, Gongsun Yue, Shi Xie, Dong Xi,
       Huangfu Song, Hu Ban, Li Meng, Qin Qi, Shi Di, Song Xian.
Cumulative: Longer extension.

Prowess
-------
"Abilities refill faster for next use"
Your abilities will refill faster by a certain percentage.
Owner: Pang Tong, Wei Yan, Wu Song, Gongsun Sheng, Masamune Date,
       Sakon Shima, Zhao Yun, Guan Ping, Ieyasu Tokugawa,
       Mitsunari Ishida, Qiong Ying, Xiao He, Zhu Wu, Diao Chan, Oichi,
       Xiahou Ba, Fa Zheng, Guan Xing, Zhang Bao 1, Lei Tong,
       Wu Lan, Guo Si, Jian Yong, Wang Ping, Zhang Yi 2, Sun Qian,
       Cheng Yuanzhi, Mi Zhu, Lu Kai, Meng Da, Zhang Ji, Liao Hua.
Cumulative: Better bonus.

Reward
------
"Abilities refill faster during the stage"

Message from Dong Zhe:
"These two bonus are different. "Prowess" shortens your abilities' 
cooldown time by certain percentage. "Reward" shortens them by a
certain value every time you finished an area battle."

Well, can't test them on my own, I'm too lazy. But it does sound good.
Owner: Kanetsugu Naoe, Huang Zhong, Zhang Fei, Xing Cai, Shingen Takeda,
       Gongsun Zan, Ji Ling, Wen Chou, Guan Suo, Ma Liang, Zhou Cang,
       Han Sui, Zhang Yi 2, Ma Su, Kuai Liang, Liu Xun 1, Fu Shi Ren.
Cumulative: Ditto.

Spirit
------
"Enemy morale decreases faster with each casuality"
Reducing enemy's morale by KOing their troops will reduce it faster.
Owner: Huang Gai, Taishi Ci, Gongsun Zan, Ji Ling, Wen Chou,
       Guan Suo, Xun Yu, Li Ru, Liu Yan, Liu Qi, Meng You.
Cumulative: Faster reducement.

Advantage
---------
"Allied morale increases with each defeated enemy"
By defeating enemy troops, your morale will increase. The increase
depends on the enemy you kill. By defeating enemy's privates 
consistently, you can maintain your morale indefinitely. Defeating 
officers will grant around 1/3 morale bar.
Owner: Hua Rong, Ieyasu Tokugawa, Yuan Tan, Quan Zong, Xin Pi,
       Li Jue, Ma Tie, Zhu Ran, Jin Xuan, Gong Zhi,
       Hu Che Er, Yan Gang, Lu Kuang, Wang Lang, Xiahou Mao.
Cumulative: Better increments.

Joy
---
"Raises zeal of all allied officers during this stage"
Maybe your allies' morale (star) will increase
easier in the stage, I'm not sure.
Owner: Liu Bei, Jiang Wei, Zhang Ren, Wang Fang, Gao Ding, Xiahou En.
Cumulative: Bigger zeal bonus.

Motivation
----------
"Zeal of all allied officers raised at start of stage"
Grants 1 morale star for you and any allied unit when the stage start.
Owner: Liu Bei, Liu Bang.
Cumulative: Ditto.

Illusion
--------
"Phantom troops join you as allies"
Phantoms will be added to your troops (yours, not your forces'). They look
like the privates from the Yellow Turban, but they're a bit transparent and
purple coloured. With still weak attack, they can't be attacked, no matter
how many times your enemies tries to (but I heard they could be killed
with the dark element. Haven't tried this myself, though).
Owner: Yu Ji, Zhang Liang 2, Master Lao, Zhang Liang 1, Zhang Bao 2.
Cumulative: More troops at disposal.

Loyalty
-------
"Peasants join you as allies"
Peasants will be added to your troops (yours, not your forces').
They look like a normal private, except that they're even
weaker. At least this adds the number of troops you bring.
Owner: Zhong Li Mei, Liu Bei, Ranmaru Mori, Zhang Yi 1, Zhou Xin, Gao Ding,
       Gao Gan, Chen Lan, Liu Feng, Fu Shi Ren, Liu Chan, Liu Pi.
Cumulative: Ditto.

Iron Man
--------
"This officer is revived after battle"
If the officer is defeated, he/she will be revived after the battle,
full live. Note that this ability won't be triggered if you retreat.
Owner: Lu Bu, Ying Bu, Kanetsugu Naoe, Cao Ren, Dong Zhuo, Huang Zhong,
       Lu Meng, Guan Ping, Liu Bang, Xiahou Dun, Yoshihiro Shimazu,
       Zhen Ji, Dian Wei, Fa Zheng, Gao Sheng, Huang Zu, Ling Cao, 
       Cai Mao, Hua Xin, Pan Zhang, Wen Pin, Zhang Man Zheng,
       Wang Zhi, Gao Gan, Liu Yong, Yan Baihu, Su Fei, Bo Zhang.
Cumulative: Impossible.
       
Retaliate
---------
"Player attack increases if allied officers are defeated"
Gain approximately 30 sec attack x2 for you when your
officer or allied officer was routed in the same battle.
Haven't test it with nameless officers though.
Owner: Ling Tong, Ma Dai, Han Sui, Zhang Xiu, Hu Che Er.
Cumulative: Timer reset, just like any other temporary modifiers.

Wings
-----
"Player can jump during a charge attack"
When using charge attacks (think of Meng Huo's C4) you can jump in
the middle of the attack immediately. If you ever played Warriors
Orochi, it's the Aerial escape.
Owner: Jiang Taigong, Tiger, Nagamasa Azai, Genghis Khan,
       Lin Chong, Yukimura Sanada, Zhu Wu, Cheng Yu, Xun Yu,
       Zhang Bao 1, Ma Xiu, Cheng Yuanzhi, Mi Zhu, Ma Tie,
       Meng Da, Xing Daorong, Gongsun Yue, Han Xuan, Xiahou Mao.
Cumulative: Impossible.

Courage
-------
"Stronger attack if morale is low at start of battle"
If you're morale is lower than your enemy's when a battle starts, your
attacks will be stronger. But I never found the red flash indicator,
like in Vigors, so perhaps it's not attack x2.
Owner: Cao Cao, Xiahou Yuan, Xiao He, Xu Huang, Guo Jia,
       Deng Ai, Liu Ye, Xun You, Zhong Hui, Guo Huai,
       Xin Ping, Yin Shang, Bo Zhang, Cao Zhen, Wang Lang.
Cumulative: Should be bigger modifier.

Drive
-----
"Stronger attack if morale is high at start of battle"
Exactlty the same with Courage, but with opposite requirements.
Owner: Zhang Liang 2, Yuan Shao, Lu Xun, Nene, Ma Chao,
       Shingen Takeda, Yuan Shang, Guan Xing, Liu Yong.
Cumulative: Ditto.

Euphoria
--------
"Number of allies raises morale at battle start"

Message from Dong Zhe:
"this skill rise your zeal everytime you enter a battlefield"

Still, I don't have time to test this. Therefore, it hasn't been tested
whether higher number of allies does affect this support or not. But at
least the effect has a visual clue. 
Owner: Hideyoshi Toyotomi, Zhang Jiao.
Cumulative: Bigger bonus for the same number of allies.

Backup
------
"Number of allies raises attack at battle start"
With the same explaination sentence with Euphoria, I'm sure this work just
the same. Instead of giving extra morale bar, though, this grants extra attack
damage. Logically more preferable since lots of allies = high morale already.
One thing to note is that there are no red flash during my experience, so
the bonus might not be 2x, but more or less.
Owner: Pang Tong, Yuan Shao.
Cumulative: Ditto

Firmness
--------
"Player stunned less by enemy blows"
It's like Charge Bracer from DW5, but it affects your entire attacks.
You won't flinch and stop attacking if you're attacked when attcaking.
Owner: Lu Bu, Cao Ren, Guan Yu, Guan Sheng.
Cumulative: Impossible.

Elude
-----
"Player recovers life if an enemy attack is parried"
You'll have a probablity that your life will
be recovered by 50 when blocking attacks.
Owner: Zhong Li Mei, Zuo Ci, Jiang Taigong, Ginchiyo Tachibana,
       Mitsunari Ishida, Xiao He, Magoichi Saika, Cheng Yu.
Cumulative: More life recovered for blocks, or higher chance of success.

Ferocity
--------
"Player attack is stronger the lower his life is"
Sun family's special. Attack damage increased with hp lost.
Owner: Sun Quan, Sun Shang Xiang, Sun Jian, Sun Ce.
Cumulative: Bigger bonus for the same percentage of health.


-----------------------------
5. Combinations
-----------------------------

Here is the finally complete list of combinations. Thanks again to Dong Zhe.

Well, when you pick an officer to bring with that has a story relationship,
or just almost same personality with your character or your deployed
officer, you'll form a combination. This combination can be formed between
you and your officers, or between your officers. The benefit is more
bonus stats. No extra abilities, no combination attacks, nothing special.
Combinations is formed by choosing 2 or 3 appropiate officers. It doesn't
matter which one is your character, or maybe both are your deployed
officers. You can't have generic officers as your character, remember.
The bonus stats you get from several combinations are same, so 
I put the combinations categorized by their bonus. I also write
the name and officers required for each combinations.

-----------
Life    +23
Musou   +72
Attack  +11
Defense +11
Growth  +8
-----------

Undying Loyalty
---------------
Liu Bei + Zhao Yun

Mr. and Mrs. Zhou
-----------------
Zhou Yu + Xiao Qiao

Mr. and Mrs. Liu
----------------
Liu Bei + Sun Shang Xiang

Feather and Sword
-----------------
Sun Quan + Lu Meng

Former Loyalty
--------------
Yuan Shao + Zhang He

Intimate Peers
--------------
Huang Zhong + Wei Yan

The Two Qiaos
-------------
Da Qiao + Xiao Qiao

Sound Heroes
------------
Huang Zhong + Yan Yan

-----------
Life    +48
Attack  +24
Defense +24
Growth  +17
-----------

Garden Oath
-----------
Liu Bei + Guan Yu + Zhang Fei

Dragon and Phoenix
------------------
Zhuge Liang + Pang Tong

-----------
Life    +72
Musou   +72
-----------

Valiant Loyalty
---------------
Sun Jian + Huang Gai

Inevitable Fate
---------------
Gan Ning + Ling Tong

Fugitives
---------
Xiahou Mao + Ma Zun

Heirs of Chaos
--------------
Li Jue + Guo Si

-----------
Life    +57
Attack  +28
-----------

Reliable Peers
--------------
Zhao Yun + Huang Zhong

Guan Clan
---------
Guan Yu + Guan Ping

Mr. and Mrs. Sun
----------------
Sun Ce + Da Qiao

Southern Kings
--------------
Meng Huo + King Duosi + King Mulu

-----------
Life    +57
Defense +28
-----------

Zhang Clan
----------
Zhang Fei + Xing Cai

Spirited Friends
----------------
Dian Wei + Xu Zhu

Benign Loyalty
--------------
Cao Cao + Xu Zhu

Invaluable Friends
------------------
Liu Bei + Zhuge Liang

Mr. and Mrs. Zhuge
------------------
Zhuge Liang + Yue Ying

Protecting Loyalty
------------------
Sun Quan + Zhou Tai

Simply Friends
--------------
Xu Huang + Cao Ren 

Yuan Brothers
-------------
Yuan Tan + Yuan Xi + Yuan Shang

Traitors
--------
Zhang Song + Fa Zheng

-----------
Musou   +72
Attack  +36
-----------

Proud Friends
-------------
Guan Yu + Zhang Liao

Honest Friends
--------------
Sun Ce + Zhou Yu

Little Brother
--------------
Sun Quan + Sun Shang Xiang

Champion Archers
----------------
Huang Zhong + Xiahou Yuan

Dark Loyalty
------------
Cao Pi + Sima Yi

Silent Heroes
-------------
Wei Yan + Zhou Tai

-----------
Musou   +72
Defense +36
-----------

Handsome Comrades
-----------------
Xiahou Yuan + Zhang He

Ma Brothers
-----------
Ma Liang + Ma Su

Loyal Retainers
-----------------
Shen Pei + Zhang Ren

-----------
Attack  +28
Growth  +20
-----------

Bound by Fate
-------------
Lu Bu + Diao Chan

Shu Scholars
------------
Zhuge Liang + Jiang Wei

Cao Clan
--------
Cao Cao + Cao Pi

Fierce Loyalty
--------------
Lu Bu + Zhang Liao

Elder Brother
-------------
Sun Ce + Sun Shang Xiang

Ling Clan
---------
Ling Cao + Ling Tong

Zhang Siblings
--------------
Xing Cai + Zhang Bao

-----------
Defense +28
Growth  +20
-----------

Academic Friends
----------------
Zhuge Liang + Lu Xun

Style Evangelists
-----------------
Zhang He + Zhen Ji

Southern Chiefs
---------------
Ahui Nan + Jinhuan SanJie + Dailai Dongzhu

Heirs of Shu
------------
Liu Chan + Jiang Wei

-----------
Attack  +28
Defense +28
-----------

Sworn Friends
-------------
Cao Cao + Xiahou Dun

Firm Loyalty
------------
Cao Cao + Dian Wei

War Comrades
------------
Sun Ce + Taishi Ci

Worthy Opponents
----------------
Zhuge Liang + Sima Yi

Father and Daughter
-------------------
Sun Jian + Sun Shang Xiang

Older Son
---------
Sun Jian + Sun Ce

Xi Gentlemen
------------
Ma Chao + Pang De

Casual Acquaintance
-------------------
Lu Meng + Gan Ning

Mr. and Mrs. Cao
----------------
Cao Pi + Zhen Ji

-----------
Life   +144
-----------

Old Friends
-----------
Cao Cao + Yuan Shao

Guan Brothers
-------------
Guan Ping + Guan Xing + Guan Suo

-----------
Attack  +72
-----------

Mutual Interest
---------------
Dong Zhuo + Diao Chan

Accursed Adoption
-----------------
Dong Zhuo + Lu Bu

Younger Son
-----------
Sun Jian + Sun Quan

King and Queen
--------------
Meng Huo + Zhu Rong

Guan Du Heroes
--------------
Yan Liang + Wen Chou

Tiger Hunt
----------
Wu Song + Tiger

-----------
Defense +72
-----------

Strategist Legacy
-----------------
Zhou Yu + Lu Meng + Lu Xun

-----------
Growth  +50
-----------

Xiahou Brothers
---------------
Xiahou Dun + Xiahou Yuan

Wu Scholars
-----------
Lu Meng + Lu Xun

Illusionist Trio
----------------
Zhang Jiao + Pang Tong + Zuo Ci

Childhood Friends
-----------------
Guan Ping + Xing Cai

Wealthy Friends
-----------------
Mi Zhu + Li Dian + Lu Su

-----------
Growth  +25
-----------

Former Bond
-----------
Yuan Shao + Zhen Ji

Faithful Son
------------
Jiang Wei + Xu Shu


-----------------------------
6. Hints and Tips
-----------------------------

Here are some infos that I found are important yet irrelevant with the other
parts of this FAQ (or maybe with the FAQs itself). I was once thinking about
making a short FAQ about events for certain difficult stages, but now I'm too
busy with my other gaming research and school stuff (as explained earlier).

-Not only required for scoring 100% in a stage, but villages also provide you
 with a few amount of supplies (extra time for the stage), a little extra
 health (about a Recovery++ worth), full Musou and full Rage (sometime yes,
 sometime not, unsure). Consider picking them when time is running short.

-Known possible requirements in liberating villages (they're random):
  +Kill x number of bandits, easy.
  +Kill bandit leader, even easier.
  +Kill all bandits. They won't regenerate but possibly the hardest task to
   accomplish, as they're usually scattered around.
  +Protect the villagers. At some visits few are allowed to die, but other
   times all must survive. Usually just a squad of peasants, but can be more.
   They have a tendency to move around when no bandits nearby. While this
   is extremely annoying, you can use this as your advantage, as bandits
   themselves prefer attacking you instead of the villagers, as long as you 
   are close enough to draw attention. For example, try sparing one bandit,
   be it ranged or melee, stand in front of him / her and guard position.
  +Protect the village elder. Pretty much the same as previous, but you have
   to protect a single or more unit/s which is les durable than a patrol
   captain. They have an appearance of Strategists (example Zhang Liang and
   Xun You). Usually none may be killed. Slightly easier as elders are
   more durable than peasants nonetheless. Still, they can't attack nor
   block attacks, just as the villagers.
 Time limit generally 60 seconds for all missions.

-Here are the guarding pink units inside every area. They are more powerful,
 aggresive, and grants more exp, but still easy to kil in one or two combos,
 unless you're playing in high difficulty or have a pathetic Attack points:
  +Open Fileds: 3 Patrol Captains
  +Supply Depots, big and small: 2 Patrol Captains and a Defense Captain
  +Attack and Defense bases: 2 Patrol Captains and 2 Gate Captains
  +Fortresses: 2 Patrol Captains and 2 Defense Captains
  +Strongholds and Main Camps: 2 Patrol Captains and 3 Defense Captains
 Note that the number of the captains might be reduced if the morale start
 lower than the default. That is, 3 bars for bases and fortresses and 5 bars
 for strongholds and main camps. Since morale bar can't start below 1 bar,
 open fields and depots always start as they should be.

-Now the explanation of them (note that all can execute musou attack):
  +Patrol Captains: With the appearance of either guards or elite troops, they
   always carry a sword and has the sword-warrior officer movelist. Not
   very powerful, but agressive and blocks often as any standard officer.
  +Gate Captains: Depending on what type of base you're on the Gate Captain's
   appearance and movelist differ. However, both have less health than a
   Patrol Captain and their musou attack are interruptable like any standard
   attacking, more safely by Musou-ing them (instead of a deadlock occuring,
   the Gate Captain immediately stop his musou and got hit).
    *Defense Base: Seems heavily armored and equiped with Xing Cai's weaponry,
     fork and shield. The armor grants them Firmness, but also cause their
     attack to be extremely slow, making them an interesting target for
     conterattacking (check Parry). The shield cause them to (logically)
     blocks more often than their Attack Base counterparts. The fork, however,
     grant them movelist like that of Pang De's instead of Xing Cai's, but
     their weapon is not a pair. They can only attack thrice like guards,
     and cannot execute charge attack, except C1 in which they charge forward
     like spear privates. The difference is that they charge further and do
     more damage. In their Musou attack they execute a thrust, slash, then
     slam which cause a minor shockwave to block-break nearby enemy units.
     In groups they usually C1 together.
    *Attack Base: Wears much lighter armor and uses Lu Xun's weapon, two
     swords. While they can't take as much punishment as the defense gate
     captains, they sure move and attack faster. In fact, their move speed is
     just as fast as Lu Xun (who is nearly the fastest runner) and their
     attack speed is fast as Ling Tong. Worse is that their attack damage is
     quite devastating, especially when the Attack x2 bonus is still active.
     About their movelist, they attack up to 5 times, complete with the charge
     attacks, although they rarely pull that off. For complete view, buy the
     DW 5 Empires. Their Musou is similar to Pang De's, except it is done
     really fast. Musou and C1 are usually done together with their squad.
  +Defense Captains: They randomly have the appearance and movelist of a
   sword-strategist officer, spear-warrior officer, or pike-moustache
   officer. More powerful than any other captains.

-After scoring 400 KOs and its multiplies (800, 1200, and so on), one of the
 enemy officer which is still active in the stage will immediately charge
 towards you, and most probably he/she is not the one who plays the important
 role, say, the commander. The raging officer will instantly leave their
 current objective, have 5 morale stars and leveled up higher than you by one
 or two. (If you have been maximumly leveled, 10, then he/she will also be
 level 10.) This officer moves at high speed in the map and will tackle most
 obstacles they found save a group of 3 allied officers, and defeating them
 grants you a lot of exp and a weapon or mount. If they got reveived later
 (in a stronghold, fortress or main camp), the level will still be the same,
 but his/her morale will drop to the standard 2 stars and will acquire the
 former objective. While this is a nice way to hunt weapons or mount, be
 careful of doing this in higher difficulty. Not only extremely powerful,
 they can add some trouble if you're currently busy occupying a building.

-You can also gain a weapon or mount via occupying a Treasure Trove (there is
 a time limit, but not as short as if you are trying to pick the guardian as
 you officer) or defeating a certain powerful enemy in the stage (sometimes
 the commander are accounted to it).

-Maximum in-stage level is 10, said above. Further killing will not net you
 extra exp for the stage (but it still gives you after-stage exp). Therefore,
 it might be a good choice to spare some officer or captain KOs to your own
 officer (not allied officer). They might not be that useful in high level,
 but it's still beter than just killing and gains 0 exp.

-Speaking about in-stage exp, whenever you, or your officer, gains
 exp (via KOing of course), your deployed officers will get a small
 percentage of it. If your officers gains exp, you'll also
 get some. Same applies to allied and enemy officers.

-When retreating (alone), here are things that could happen
 other than losing 1 morale star:
  +If you're attacking an enemy area then retreat, that's it. If you
   re-enter that area again later, the area's morale will start at default.
   Consider retreating after defeating an officer with high morale and
   re-enter as you might take more time to occupy the area straight.
  +If you're defending your area from an enemy unit then retreat, provided
   that all enemy unit has been defeated, the enemy morale in that area will
   instantly drop to 0, without having you to clean up. This is important
   because sometimes you have to kill more enemy privates just because the
   enemy morale hasn't been zero'ed yet. It's faster to just get out.
  +Unfotunately, think again if there is an enemy unit
   in the same area as you. Retreating is considered
   as defeat, thus increasing their morale by 1 star.

-Things will differ if an allied unit is in the same area when you retreat:
  +The morale of the enemy area will not change, as your ally is still
   fighting there. Things to note is that you can re-enter that area and found
   the morale has been reset if that unit is finally defeated. Additionally,
   AI units can seize an area without zero'ing the enemy morale there.
  +Retreating from an owned area after kicking all enemy units off
   will still turn the enemy morale to 0. However, my experiences
   show that the allied unit staying there might not get a morale
   increase (1 star) unless you help them to mop up.
  +Retreating from an enemy unit while having an ally in your position will
   not increase the enemy's morale, as the battle is not over yet.

-If you assault a building with an oficer or more in it, that unit's high 
 officer (the ones that lead a unit like you) will not appear, leaving his /
 her lower officers and troops holding you at bay. You can slaughter them
 if you like. Later after the morale has been lowered enough, the high
 officer will appear, allowing you to win the battle, along with any
 defeated lower officers, with FULL HEALTH. The morale limit to force
 this to happen is 3 bars (number 2 and a full bar) and 1 bar higher
 for each unit more than 1 (4 bars for 2 unit, 5 for 3). If a unit
 arrives after you attacked the area, s/he won't be hiding, so you can
 directly defeat them. This doesn't apply to you side, unfortunately.

-By the way, not all buildings in the game can contain 3 units from the same
 side, and the limit are not type-based. You may find a main camp which can
 only accomodate 2 units (from each side), while in other stages there's an 
 open field able to load up to 3 units each, 6 units total.

-Speaking about multi-unit battles, no matter how big the area is, troops
 from all units fighting can be fielded (although the number might be
 reduced to prevent overcrowding). When the unit is defeated, the troops
 retreat. This doesn't apply when the only unit of a side in an area is
 defeated. In this case, the area can host 'stray troops' of that 1 unit,
 along with any surviving deployed officers. They will keep fighting
 until either the battle is over or another unit from the same side arrives,
 effectively replacing those troops with their own. This rules applies
 for both sides. But since you can never watch a battle without being
 involved (you are 1 unit), this doesn't really matter for your side.

-Your allies can never defeat the enemy commander by themselves, nor
 executing the death blow to him/her. Don't wait for your allies to take
 on the boss 3-on-1. They could, however, defeat the secondary commander.

-With appropriate weaponry, we can save ourself from being surrounded by lots
 of pink dots. AI controlled officers, though, don't. If you see in your
 minimap there are a bunch of pink dots along with cyan dots, the side with
 more dots will most certainly wipe the other. The more dots gathered, the
 faster the slaughter. Whenever you enter a building, especially a base,
 with your allies already invaded it, it is a good idea to rush in and ensure
 they are fine. If you watch the pinks vs. cyans battle yourself, it won't
 be as destructive, but remember that the pinks might turn against you.

-Most enemy units in this game prefer attacking you if you get close enough.
 You might want to save your officer or ally by using yourself as bait.


-----------------------------
7. Credits and Contact
-----------------------------

GameFAQs, for accepting this FAQ. Also for being my source of info about games.

Neoseeker and SuperCheats, for inviting and accepting my FAQ.

cosmo89's and shinobipride's guide about the character, weapon and treasure
troves. Without them, this FAQ would never existed

Dong Zhe (I'm still unsure whether this spelling is correct),
for giving me a good information about those abilities, plus
the last 2 combinations I have to unlock. Thanks a ton!

My parents, for buying the PSP for me. Actually I didn't even asked them

My sister, for helping typing this FAQ

My cousin, he used to be as maniac as me, but we both are going to retire
from this game, except for multiplayer. He also presented me the DW vol.1.

You, the readers. I really appreciate the time you spend reading this FAQ.
Time is one of the unreplaceable thing in this world, you know.

-------------------------------------------------------------------------
I will only update this FAQ, and perhaps future FAQs, in
GameFAQs, Neoseeker and SuperCheats, as mentioned above.

If you find any mistakes (content or grammatical) or missing information here,
please send me an email and tell me. Although I no longer play DW Vol.2, 
I'll use some spare time to fix it. Oh, and one more thing, this FAQ will only
be updated and available in GameFAQs, as this is the only site I'm signing up.

It's: [email protected] 
(Give "DW vol2 FAQ" subject so that I don't accidentally erase them)

Thank you once again and happy playing!