========================================================= Disgaea: Afternoon of Darkness Walkthrough (Etna's Story) System: Sony PlayStation Portable Author: James Ashlock E-Mail: titan9088@yahoo.com Version 1.0 ========================================================= Table of Contents 1. Introduction/Version History 2. Controls 3. Walkthrough * Ep.1 - Episode 1: Super Dimensional Etna * Map.1 - Stellar Graveyard 1.1 - Valgipus IV * Map.2 - Vyers Castle 2.1 - Magnificent Gate 2.2 - Blessed Court 2.3 - Corridor of Love 2.4 - Hall of Caresses * Ep.2 - Episode 2: Space Detective Etna * Map.3 - Dinero Palace 3.1 - Gaudy Entrance 3.2 - Golden Courtyard 3.3 - Flashy Passage 3.4 - Lavish Hall * Ep.3 - Finale: Chronicles of Etnarnia * Map.4 - Sea of Gehenna 4.1 - Fervent Melody 4.2 - Wasteland of Woe 4.3 - River of Lava 4.4 - Searing Tyranny 4.5 - Inferno * Ep.4 - Finale Cont.: Chronicles of Etnarnia * Map.5 - Jotunheim 5.1 - Absolute Zero 5.2 - Endless White 5.3 - Terrible Cold 5.4 - Ice Queen * Map.6 - Grand North 6.1 - Ice Beast Gate 4. Extas 5. FAQs 6. Contact & Final Words =============================================================================== 1. Introduction =============================================================================== Welcome to my walkthrough for Nippon Ichi's hit, Disgaea: Afternoon of Darkness, exclusive for the Sony PlayStation Portable (PSP). This walkthrough will cover the loveable little demon Etna and her side of the story, the story of what if Etna actually killed Laharl! I appologize as you have all probably heard the following at least a million times from other people, but this is my first walkthrough. I appologize for any spoilers I may slip. My hopes are the more of these I do, the better I get at not spoiling the story for you. Thankfully it is similar to the original storyline, with a few small, yet suprising and hiliarous changes. Let's go over a few important things first. 1. There are two ways to go about starting Etna's story. The first is to complete the original game. You must also enter Etna's secret chamber and read each new diary entry in every chapter of the game. If this is the way you go, when you load up Etna's story for the first time through your New Game Plus, all the enemies will have a SERIOUS boost to their level's through out the story. Even if you never passed the stronger enemies bill in the Dark Assembly in the original story line. The second way to access Etna's story is to enter the following button combination at the title screen of the game. You must be sitting on the option "Start Game" before you enter the code. ==================================================== Triangle, Square, Circle, Triangle Square, Circle, X ==================================================== You will hear Etna's voice say "Here we go!" to confirm that you inputed the code correctly. Starting Etna's mode in this fashion you will be starting Etna's mode from scratch. Fortunatly the enemies start out at level one as well. 2. Character Creation/Transmigration is the same as the main story. And Hell, or HL is what money is called in Disgaea. 3. The stores still have all the same inventory as the main story as had. Sorry, no special "Etna Story Only" items to collect here. The same goes for the Dark Assembly. There are no unique bills that were not in the main storyline. 4. If you played the original story, unfortunatly you will not get the following characters from the main story. * Hoggmeiser * Maderas * Captain Gordon * Jennifer * Thursday * Kurtis 5. I will also be adding the dialogue of the game. 6. When you refer to the enemy stats I have placed along with the map they are located in, the stats of the enemies are as acurate as possible. The stats that I list are what the enemies had when I encountered them, you may not experience the same results I have. Also, the fist set of enemies listed with a map are if you start Etna's Story brand new from scratch. The second set is what the enemies are if you play the main story one time thorugh and play Etna's Story with the New Game Plus. 7. The solutions I give for how to complete a battle are my personal ways on how to complete the level. The same might not happen exactly for you. But I will state what I deem to be the order of how you should complete the map. Again, it's up to you whether or not you follow my solution, if you see a better or more simpler way of completing it, by all means, please use your method. --------------- Version Updates --------------- 1.0 - The First Version =============================================================================== 2. Controls =============================================================================== Well, if you don't know the button combinations by now, then I have one question... How did you get through the game. For those of you are just starting to play this game for the first time, are too lazy to read the manual, and just want to forget about the original story and start with the crazy adventures of Etna, then here are the basic controls for the game. -------------------------- Overlord's Castle/Main Map -------------------------- X: Command Button. Speak with other Characters. Square: N/A Triangle: Open Menu Circle: Command Cancelation Start: N/A Select: Turn on/off Geo Pannel color displays in battle L/R: N/A D-Pad/Analog Stick: Movement ------ Battle ------ X: Command Select Square + L Button: Zoom in/out Square + R Button: Scroll between Allies still able to move Triangle: Open Menu Circle: Command Cancelation Start: N/A Select: Turn on/off Geo Pannel color displays L/R: Rotate the camera =============================================================================== 3. Walkthrough =============================================================================== -------------------------------------- Ep.1 Episode 1: Super Dimensional Etna -------------------------------------- ******************************************************************************* The Game starts out just like the main story of the game, the narrator speaks about King Kirchevskoy's passing, then it cuts to a dark screen where we hear the voice of Etna calling for the Prince... Etna: Prince. Prince, wake up. *Gunshots and physical hits are heard. The screen opens up to a dark room lit by candles and a fire. We see Etna standing next to the casket/bed of Laharl with an wide veriety of weapons behind her.* Etna: This brat just won't wake up. Well, if that's the case... there's only one thing left to do. *Etna pulls out a handgun and points it at Laharl.* Laharl: ...What fool dares awaken me, the great Laharl? *As Laharl sits up in the casket, Etna accidently fires the handgun.* Etna: Whoops... Laharl: Arhhhhhh! *Laharl falls back into the casket.* Etna: ......Did I...kill him? Hmm...oh well. What can I say? Looks like I'll just have to take on the Prince's legacy myself...And the title of Overlord! *Player gains control of Etna.* ******************************************************************************* Ok from here it is just like the beginning of the main story, only no Laharl this time around. If you played through the main story first to get here and worked with Laharl the most, well I hate to be the bearer of bad news, but you wasted your time on him. Because he is gone. If you didn't use any other charater the first time through but Laharl, well... my prayers are with you... Anyway... You start off standing in Laharl's room. Go ahead and roam around the room if you wish. Use the Command Button on the weapons in the room for a few laughs. When you are done with this room, exit the room to the south. You are now standing in the throne room of the castle. Remember the secret chamber of Etna's I was talking about in the Introduction? Let's go ahead and start to unlock that. Go behind the throne and press the command button. You will recieve a message that you found a switch. Choose yes to press it. Now head south-west out of the throne room. You may speak to the other vassals if you wish. The next room has three vassals, Longinus the spear, and the Music Shop Guy. Skip this room for now and exit to the west into the major room of the game. Walk a few steps forward and you will begin a short intro/tutorial about the weapon shop. Once you gain control again, run over to the skull sitting on the counter between the weapon shop and the item shop and press the command button. You will find a second switch. Press it and return to the room with the Music shop guy. Go to the top corner on the bottom level of the room, next to the Prinny. Press the command button while facing the corner, this will take you to a small room. Inside the little room, Etna mentions a piece of paper on the table. The piece of paper isn't really important to you if you used the code mentioned in the introduction to get to this point. All the paper tells you is the code that allows you to access "Etna Mode" from the title screen. Back to the game. After you finish with the little side room, it sends you back out into the room with the Music Shop Guy. From here, go back up the steps to the west and through to the main shop hall. From this point right now you can't do much, especially if you starting a new game, because just about everything here is closed for the moment. The only two things avalible at the beginning is the Weapons/Items Shop and the Item World. Just for the sake of this walkthrough, and because I'm not covering the Item World, just skip this for now. Same with the weapons/Items Store. But I am not going to stop you from using them. Continuing on, head on over to the female cleric guarding the gateway portal. Speak with her and she will open up the Stellar Graveyard for you. Ready... Here we go! ------------------------------------------------------------------------------- ----------------------------- Map.1.1 - The Stellar Graveyard ----------------------------- |Valgipus IV| ------------- ******************************************************************************* Prinny Squad: Master Etna! We buried the Prince for you, dood! Etna: ...Would he normally die from that? The Overlord's son should be able to deflect a couple hundred rounds, no problem. Prinny Squad: Master Etna, you don't look very happy, dood. Etna: What are you talking about? I'm glad that brat's finally dead. In fact, I have never been happier. Prinny Squad: I bet, dood. He'd boss us around, but he couldn't even figure out how to set the VCR. "The bed is stiff," and "My food is bland." His complaining sure was annoying, dood. It's his own fault for being betrayed by Master Etna, dood! Etna: Yep, it's his fault for dying so easily. But this isn't good. Prinny Squad: What's the problem, dood? Misson accomplished, right? Etna: But that is the problem. Think about it. With the Prince gone, he's got no use for me. I just know he's going to betray me. Prinny Squad: You're too cynical, dood. I think you're gonna get a huge reward. Etna: Don't be stupid. That'll never happen. Prinny Squad: Why not? you did your job, dood. Etna: Because, if I was him, I'd betray him as me. Prinny Squad: ...! You demons are evil, dood. But, the Prince is dead, dood. Won't he find out eventually? Etna: I suppose......... Oh, I know! Hahaha. You there, you cute little Prinny. Come over here. Yeah! Prinny Squad: I have a bad feeling about this, dood. Etna: I said get over here! Prinny Squad: Comming, dood! So, what's the plan, dood? Etna: Well...only...This! Prinny Squad: Master Etna! What are you doing!? Fake Laharl: ...... Prinny Squad: Don't tell me that's... Etna: There! Perfect! From now on you're Prince Laharl! Fake Laharl: Dooooood! You just stuck an antenna on me, dood! Etna: Don't worry about it. You look just like the Prince. No one will know. Fake Laharl: Where do you get all of that confidence, dood!? Etna: Hey, look over there. Zombie: Rghhhhhhhh! Fake Laharl: Ahhhhhh! Etna: See? You fooled that monster. You really should trust me more. Oh yeah... All these guys wanna be the Overlord, so you might wanna watch yer back. Fake Laharl: Are you serious!? Master Etna! Please help me, dood! Etna: What are you talking about, Prince? Wouldn't you rather wipe out these losers with your magnificent powers? Fake Laharl: You guys are my friends, right, dood!? Prinny Squad: We believe in you, Prince, dood! Fake Laharl: Dooood... ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Ghost | 1 | 15 | 7 * *--------------------------|-------|--------|--------* * Ghost | 1 | 14 | 7 * *--------------------------|-------|--------|--------* * Ghost | 1 | 14 | 8 * *--------------------------|-------|--------|--------* * Zombie | 2 | 32 | 7 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 1 | 15 | 9 * * (Def +50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 1 | 15 | 9 * * (Atk +50) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Ghost | 65 | 1,138 | 253 * *--------------------------|-------|--------|--------* * Ghost | 65 | 1,115 | 248 * *--------------------------|-------|--------|--------* * Ghost | 65 | 1,205 | 253 * *--------------------------|-------|--------|--------* * Zombie | 70 | 1,856 | 166 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 65 | 1,182 | 316 * * (Def +50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 65 | 1,069 | 336 * * (Atk +50) | | | * ****************************************************** ******************************************************************************* Etna: I wasn't expecting that, but at least everybody knows the Prince is still alive. Prinny Squad: But, won't that make more demons try to kill us, dood? Etna: Don't worry, our mighty Prince Laharl here will crush those fools. Prinny Squad: But, what about Demon Lords? We can't beat them, dood! Etna: Oooh! They'll make perfect examples to show off the Prince's power! In fact, I don't even wanna wait for those demons to show up. Prinny Squad: That could be me next... I hope Prince Laharl is up to it, dood. Etna: Well, let's just go back to the castle and celebrate the Prince's return! Prinny Squad: Alright, dood! *Back at the Castle...* Etna: Ahh, my back. Fake Laharl: I can't believe no one's noticed what's going on, dood. Prinny Squad: Everybody always hated the Prince, so maybe they just don't care. Etna: Are you joking!? You don't know how much I spent to keep their traps shut! Fake Laharl: I didn't even notice you were bribing everybody, dood. Etna: Oh and by the way, I paid everybody with your paycheck. Fake Laharl: You're evil, dood! Prinny Squad: Reporting in, Master Etna. A new demon named Vyers is rapidly gaining popularity, dood. Many demons are joining forces with him, dood. Etna: Never heard of him. Leave him be. He's probably just a nobody. Prinny Squad: He's after the throne! We gotta deal with him eventually, dood! Etna: Argh. This Overlord business is such a pain in the ass. Prinny Squad: If you don't take him out, he might eat all that pudding from the Sea of Gehenna that you've been hiding in the fridge, dood. Etna: Whhhhaaaatttt!!!!? If anyone touches my snacks, they're dead!! ...Wait, how did you know about my stash!? Prinny Squad: I'm just saying what if, dood! I don't know anything about it! Etna: ...Fine. So, where can we find this demon? Prinny Squad: Just ask the Gate Keeper to take you to Vyer's Castle, dood. Etna: Well Prince... It's time to strut your stuff. What are you waiting for? Let's go already! Fake Laharl: Good god, dood... ******************************************************************************* After the cutsceen, you find your self back in the throne room of the castle. You recieve a message from one of the Prinny's that the Dark Assembly is now open. For those stating the game over from the beginning, the Dark Assembly will help you out greatly. It is one of the most popular features of Disgaea. At the Dark Assembly you can create new characters to have as your underlings, you can pass bills that make enemies stronger, make more weapons and armor avalible, and you can even unlock new maps and challenges altogether depending on your rank in the Dark Assembly. The higher the rank, the better off you are. But don't get ahead of your self in the rank promotion, you can only increase a person's demon rank one battle at a time, the problem with that is that who ever is going into the assembly goes in alone and must pass the promotion exam all alone. If you fail and lose the battle, it's game over! The exam teachers show no mercy... well they are demons after all. Back to the game. Once again, you now find yourself standing in the throne room of the castle. Go ahead and leave the throne room to the south and skip through the room with Etna's secret chamber back to the room with the shops. While your here, you may want to give the hospital a vist to heal your wounds from the first battle. You now have the option to go ahead and vist the Dark Assembly and start working on that a little bit. Despite how much I may suggest new players should go and at least make a cleric who can cast heal, new players might not be able to still just yet. The reason for this is that you probably just don't have enough mana yet to do anything. Everything in the Dark Assembly costs mana. You gain mana by defeating monsters. The catch to that is that mana does not go to all involved in the battle. It doesn't even go to everyone included in an attack on a monster. The person who get's the kill, gets the mana. For example... You use Etna and the three Prinnies to surround a moster to attack. Say you have the three Prinnies attack the monster to weaken it, and want Etna to get the mana. You then would send Etna in to make the final blow to the monster. With that, the mana is then awarded to Etna, and none to the Prinnies. I know it sucks with how that works, but you end up getting used to it. One thing that you may want to do if you are starting a new game is head on over to the weapon shop and buy at least Etna a new weapon and a new piece of armor or two. You may also want to purchase a few Mint Gums from the Item store for healing. You never know when you might need it. ------------------------------------------------------------------------------- ---------------------- Map.2.1 - Vyers Castle ---------------------- |Magnificent Gate| ------------------ New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Ghost | 1 | 15 | 7 * *--------------------------|-------|--------|--------* * Ghost | 1 | 14 | 7 * *--------------------------|-------|--------|--------* * Ghost | 1 | 14 | 7 * *--------------------------|-------|--------|--------* * Ghost | 1 | 14 | 7 * *--------------------------|-------|--------|--------* * Ghost | 1 | 14 | 8 * *--------------------------|-------|--------|--------* * Archer | 3 | 27 | 14 * *--------------------------|-------|--------|--------* * Hobbit | 2 | 26 | 8 * *--------------------------|-------|--------|--------* * Hobbit | 2 | 27 | 8 * *--------------------------|-------|--------|--------* * Cleric (Male) | 2 | 17 | 25 * *--------------------------|-------|--------|--------* * Cleric (Male) | 2 | 19 | 25 * *--------------------------|-------|--------|--------* * Geo Symbol (Yellow) | 1 | 15 | 9 * * (Ally Damage %20) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 1 | 15 | 10 * * (EXP +50) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Ghost | 65 | 1,138 | 264 * *--------------------------|-------|--------|--------* * Ghost | 65 | 1,092 | 279 * *--------------------------|-------|--------|--------* * Ghost | 65 | 1,159 | 264 * *--------------------------|-------|--------|--------* * Ghost | 65 | 1,205 | 274 * *--------------------------|-------|--------|--------* * Ghost | 65 | 1,138 | 269 * *--------------------------|-------|--------|--------* * Archer | 75 | 1,161 | 271 * *--------------------------|-------|--------|--------* * Hobbit | 70 | 1,417 | 200 * *--------------------------|-------|--------|--------* * Hobbit | 70 | 1,501 | 204 * *--------------------------|-------|--------|--------* * Cleric (Male) | 70 | 1,041 | 440 * *--------------------------|-------|--------|--------* * Cleric (Male) | 70 | 958 | 431 * *--------------------------|-------|--------|--------* * Geo Symbol (Yellow) | 65 | 1,159 | 343 * * (Ally Damage %20) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 65 | 1,069 | 316 * * (EXP +50) | | | * ****************************************************** Okay, I know I didn't have a section about how to complete the first map, but it should have been pretty straight forward. Anyway, for this map, you notice that the yellow Ally Damage %20 Geo Symbol is sitting on the red space. This makes your first turn to focus on targeting the Geo Symbol and destroying it. After breaking it, you will notice that not only did it turn all the red spaces to yellow, it also removed the Ally Damage %20 from the map! You may end your turn if you wish. With your second turn, you need to focus on taking out everyone on the outside of the gate. A couple of ghosts should have actually came forward to get in closer for an attack. Your next few turns should be you clearing out the few ghosts and the couple of clerics (if the clerics came down to attack you). After clearing out the enemies on your side of the wall, go ahead and heal one or two of your most damaged allies. Your next goal is to avoid possible casualties by only sending a member of your group one or two spaces forward at a time. The reason behind this is to draw one of the enemies away from their group towards your party so you can surround it and beat it into oblivion. Just to be sure, try to make the archer be the last one you draw out. If you happen to bait the archer instead of one of the hobbits, RUN!!! Once she is in range of your group, surround her and defeat her. Anyway, as long as you take them out one at a time, and heal when needed, you should be able to finish the rest of this map with out much difficulty. No dialogue this time around. As soon as the battle is over, you get your reward and are sent back to the map select screen. From here, go ahead and back out until you are back in the castle. I recomend you do this after every map so you can go use the hospital and maybe even replinish any items you may used in the battle, or even make a new character or two to help you out with the battle. Speaking of character creation, you may also have enough mana with someone now to go and make a new ally or two. If not, I suggest that you do the first map a couple of times through to gain enough mana and hell to make a couple of characters and equip them with at least one weapon and a piece of armor. I personally created a warrior to have another front line fighter, and a cleric so I don't have to spend as much time and effort on healing items. Anyway, after you have finished preparing for the next map, go ahead and go back to the gateway portal and onto... ------------------------------------------------------------------------------- ---------------------- Map.2.2 - Vyers Castle ---------------------- |Blessed Court| --------------- ******************************************************************************* Etna: For a new demon, he sure is living in a nice place.... Prick. Prinny Squad: Be careful, dood. We came through the main entrance and no one's appeared yet. Etna: You're right. It almost seems like he's... Prinny Squad: Not home? Etna: So... You made me come all this way for nothing? That's it! I've gotta break something... Prinny Squad: Dood! He should be here! I've done the research, dood! Right now, Vyers should be staring into his mirror, asking who's the most adonic of them all, dood! Etna: Ugh... What a freak. Prinny Squad: Yeah... He was voted "Most Likely to Earn a Degrading Name" in the Prinny Times, dood. Etna: ...So, he's in his room? Prinny Squad: I've done the research, dood. Etna: Alright, you know what to do. Standard Prinny Looting Formation. Let's move it! Prinny Squad: Roger that, dood! ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Ghost | 2 | 23 | 11 * *--------------------------|-------|--------|--------* * Ghost | 2 | 21 | 12 * *--------------------------|-------|--------|--------* * Ghost | 2 | 22 | 12 * *--------------------------|-------|--------|--------* * Ghost | 2 | 22 | 11 * *--------------------------|-------|--------|--------* * Ghost | 2 | 23 | 11 * *--------------------------|-------|--------|--------* * Ghost | 2 | 22 | 12 * *--------------------------|-------|--------|--------* * Ghost | 2 | 23 | 12 * *--------------------------|-------|--------|--------* * Ghost | 2 | 23 | 11 * *--------------------------|-------|--------|--------* * Hobbit | 3 | 34 | 11 * *--------------------------|-------|--------|--------* * Hobbit | 3 | 38 | 12 * *--------------------------|-------|--------|--------* * Blue Mage | 4 | 23 | 33 * *--------------------------|-------|--------|--------* * Red Mage | 4 | 25 | 33 * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 1 | 14 | 9 * * (Enemy Boost + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 1 | 15 | 10 * * (Enemy Boost + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 1 | 15 | 10 * * (Attacks +1) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 1 | 15 | 9 * * (Recovery %20) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,325 | 295 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,250 | 295 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,224 | 289 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,276 | 284 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,175 | 278 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,175 | 266 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,250 | 278 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,224 | 301 * *--------------------------|-------|--------|--------* * Hobbit | 75 | 1,579 | 237 * *--------------------------|-------|--------|--------* * Hobbit | 75 | 1,641 | 232 * *--------------------------|-------|--------|--------* * Blue Mage | 80 | 855 | 516 * *--------------------------|-------|--------|--------* * Red Mage | 80 | 908 | 537 * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 65 | 1,092 | 323 * * (Enemy Boost + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 65 | 1,182 | 336 * * (Enemy Boost + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 65 | 1,069 | 310 * * (Attacks +1) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 65 | 1,115 | 330 * * (Recovery %20) | | | * ****************************************************** On this map you can see that your base pannel is surrounded by 4 Ghosts. Two ahead of you blocking the path further inward of the map, and two behind you. You first move should be to run down to the green Geo Symbol, lift it, and then throw it onto the space right next to it, sucessfully blocking the path from any enemies being able to come down and attack you. If you haven't noticed, an enemy can't step on or pass over your base pannel, this is why they are blocked for now. Anyway with the path for enemies now blocked, run on down to the two ghosts behind you and take them out. Leave the red "Recovery %20" Geo Symbol alone for now. After finishing them off, go ahead and make sure you have nobody standing on the yellow Geo Pannels. Go ahead and send one of your characters up to the base pannel that can destroy the green Geo Symbol that you threw next to the base pannel in one shot. When you destroy the Geo Symbol, make sure your character is standing on the base pannel so he doesn't take any damage from the pannels changing color. After destroying the Geo Symbol, go ahead and head back down to where you killed the first two ghosts and wait. The last six ghosts will then proceed toward your position. Just wait and pick them off as they arrive. After finishing off all of the ghosts, go ahead and pick up the remaining red Geo Symbol and toss it onto the Geo Pannels. After doing that, put any of your characters that may be injured onto the geo pannels and recieve some free healing. You are not automatically healed just by stepping on the pannel, you must wait a turn and after the enemy has there turn (as long as you are back far enough, they'll just stand where they are) you recover 20% of your max HP back. After fully healing, go ahead and send one of your characters forward a little bit to draw in one of the hobbits. If both follow, don't get too worried, you should be ok. Now if you get the mages along with the hobits, you might have a little bit more trouble because they can cast spells at you from a few spaces away. Again, just pull them in one at a time and heal when needed, you'll make it through this map just fine. After the battle, go ahead and return to the castle once again to restore yourself at the hospital and do what ever else you wish to because we are heading on our way to... ------------------------------------------------------------------------------- -------------------- Map.2.3 Vyers Castle -------------------- |Corridor of Love| ------------------ New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Ghost | 2 | 22 | 12 * *--------------------------|-------|--------|--------* * Ghost | 2 | 23 | 12 * *--------------------------|-------|--------|--------* * Ghost | 2 | 21 | 12 * *--------------------------|-------|--------|--------* * Ghost | 2 | 23 | 11 * *--------------------------|-------|--------|--------* * Boggart | 4 | 40 | 19 * *--------------------------|-------|--------|--------* * Boggart | 4 | 41 | 20 * *--------------------------|-------|--------|--------* * Boggart | 4 | 43 | 20 * *--------------------------|-------|--------|--------* * Boggart | 4 | 41 | 19 * *--------------------------|-------|--------|--------* * Archer | 3 | 28 | 14 * *--------------------------|-------|--------|--------* * Archer | 3 | 27 | 13 * *--------------------------|-------|--------|--------* * Ghost | 2 | 22 | 11 * *--------------------------|-------|--------|--------* * Ghost | 2 | 22 | 11 * *--------------------------|-------|--------|--------* * Ronin | 5 | 56 | 19 * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 2 | 22 | 15 * * (Recovery %20) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 2 | 22 | 14 * * (Damage %20) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,276 | 272 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,276 | 301 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,325 | 295 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,200 | 289 * *--------------------------|-------|--------|--------* * Boggart | 80 | 1,617 | 324 * *--------------------------|-------|--------|--------* * Boggart | 80 | 1,555 | 343 * *--------------------------|-------|--------|--------* * Boggart | 80 | 1,587 | 336 * *--------------------------|-------|--------|--------* * Boggart | 80 | 1,680 | 317 * *--------------------------|-------|--------|--------* * Archer | 75 | 1,185 | 271 * *--------------------------|-------|--------|--------* * Archer | 75 | 1,138 | 283 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,276 | 301 * *--------------------------|-------|--------|--------* * Ghost | 70 | 1,250 | 289 * *--------------------------|-------|--------|--------* * Ronin | 85 | 1,621 | 313 * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 70 | 1,276 | 369 * * (Recovery %20) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 70 | 1,276 | 340 * * (Damage %20) | | | * ****************************************************** This map might prove to give you a tad bit of trouble if your not prepared... Anyway, one thing that will help lighten the load and make this map a little easier is to first send a charater over to the blue Geo Symbol and toss it into the little pool next to it. This will make all of the red Geo Pannels inside of the pool to Recovery %20. From there, send your stonger characters into the pool and end your turn there. This will cause four of the ghosts to come down after you. Even if they hit you, it won't matter too much. Unless they destroy you in one shot, you should either be back at full health or at least real close. When it's your turn again, you should focus on and destroy any of the ghosts that may have come into the pool to join you to keep them from being able to take advantage of the Recovery %20. After finishing off the few ghosts that came down to attack you, the Ronin might start advancing on your position. Don't panic, unless the Archers start heading your way as well. As long as you stay in the pool, the Ronin shouldn't be to bad of a threat. Heck, it might even help to lure the Ronin into the middle of the pool and surround her. Doing that would allow you to do enough damage, her per turn to make the Recovery status almost useless for her. After finishing off the Ronin, head up towards the Ghosts and Boggarts from the same direction as the Ronin came at you from. After finishing off the couple of Ghosts and Boggarts, head back to the recovery pool to heal up all the way. After recovering, go ahead and slowly start heading toward the archers. Try to only drag one of the Archers back down to the pool area to take out. Instead of the Archers, you may pull one or both of the Boggerts that are up there with the Archers. If that happens, go ahead and drag the Boggart back to the pool and finish it. Whether you finish off the Boggarts or the Archers first, just do the same for who ever is left and you will be done with the Corridor of Love! Now, if you haven't visited the hospital before this last battle began, you might want to go and use it now. While your back at the Overlord's castle, you may even want to raise your main characters up a few levels becaues your next battle is going to be you taking on the first boss of the game! After you think your ready, head on back to take on Vyers in... ------------------------------------------------------------------------------- ---------------------- Map.2.4 - Vyers Castle ---------------------- |Hall of Caresses| ------------------ ******************************************************************************* Etna: Alright, this is the last room. Take everything that's valuable. ????: Haahahahahaha! Prinny Squad: Master Etna? Did you hear that? ????: Haahahahahaha! Etna: What? You're just hearing things. ????: Haahahaha, ack!*cough* Prinny Squad: He's choking, dood... ????: How rude! You should never ignore a gentleman! Etna: What is it now? Kinda busy here. ????: That is hardly a proper reaction after pilfering moi's treasure. But I give you credit for your bravery. Haaaaaahhhh!! My name is Vyers. I am the lord of this castle. Etna: Finally. So you're Vyers? Vyers: Ahhhh... Etna: What is it now, you freak? Vyers: I cannot help it. It seems when people call moi that name, I get this overwhelming sensation. Ah... It brings such tears to my eyes. Etna: Looks like the rumors were right. You are a freak... Vyers: My dear, I am an aristocrat blessed with beauty and power! They call moi the "Dark Adonis"! Now mademoiselle, you are no ordinary thief. Am moi right? Etna: Yeah well, you're no ordinary spaz. I admit it. I came here to eliminate you. Vyers: Ahhh, I see. But mademoiselle, you cannot defeat moi. Etna: Yeah, that's what they all say. But too bad for you, I'm not your opponent today. Vyers: Hmph. Then who wishes to face moi? Etna: Beg for mercy! You face the son of King Krichevskoy, Prince Laharl! Fake Laharl: Um,uh, nice to meet you. I'm Prince Laharl, dood... Vyers: ...... Hmph... Your attempts at humor don't go over well with nobles, such as moiself... Etna: You think this is a joke!? Fake Laharl: What's the problem? I'm Prince Laharl, dood. Vyers: You sir, are a Prinny... Etna: You idiot. Look closer. Don'tcha see the antenna!? Vyers: Ah ha... Well, Laharl did have those... Etna: See? That proves he's the Prince. Vyers: ...You would have moi believe he is the Prince, simply because he has antennae? Etna: What more can you possibly want? Vyers: ...... Laharl is Krichevskoy's son, is he not? Shouldn't he have something more? His father's noble and sparkling good looks for example!? Etna: Yeah right. If he was anything like his father, I wouldn't have killed him. Vyers: Huh? Etna: Oh, uh... Anyways, this is the Prince! It doesn't matter what you say. Vyers: Wait. Wha, Wha, What happened to... Etna: Uh, just kill him! Go Prinn, uh...Prince! Fake Laharl: Master Etna... This ain't gonna work, dood... ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Boggart | 3 | 31 | 16 * *--------------------------|-------|--------|--------* * Boggart | 3 | 31 | 16 * *--------------------------|-------|--------|--------* * Boggart | 3 | 32 | 16 * *--------------------------|-------|--------|--------* * Boggart | 3 | 31 | 15 * *--------------------------|-------|--------|--------* * Boggart | 3 | 33 | 16 * *--------------------------|-------|--------|--------* * Boggart | 3 | 33 | 15 * *--------------------------|-------|--------|--------* * Warrior (Female) | 5 | 47 | 17 * *--------------------------|-------|--------|--------* * Warrior (Male) | 5 | 45 | 16 * *--------------------------|-------|--------|--------* * Cleric (Male) | 4 | 33 | 28 * *--------------------------|-------|--------|--------* * Cleric (Female) | 4 | 32 | 28 * *--------------------------|-------|--------|--------* * Vyers | 7 | 234 | 40 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 5 | 48 | 29 * * (Def + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 5 | 48 | 28 * * (Def + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 2 | 21 | 15 * * (Atatcks +1) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 2 | 21 | 15 * * (Atk + 50) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Boggart | 75 | 1,516 | 316 * *--------------------------|-------|--------|--------* * Boggart | 75 | 1,428 | 285 * *--------------------------|-------|--------|--------* * Boggart | 75 | 1,428 | 310 * *--------------------------|-------|--------|--------* * Boggart | 75 | 1,488 | 297 * *--------------------------|-------|--------|--------* * Boggart | 75 | 1,516 | 316 * *--------------------------|-------|--------|--------* * Boggart | 75 | 1,399 | 297 * *--------------------------|-------|--------|--------* * Warrior (Female) | 85 | 1,442 | 263 * *--------------------------|-------|--------|--------* * Warrior (Male) | 85 | 1,507 | 258 * *--------------------------|-------|--------|--------* * Cleric (Male) | 80 | 1,237 | 515 * *--------------------------|-------|--------|--------* * Cleric (Female) | 80 | 1,261 | 468 * *--------------------------|-------|--------|--------* * Vyers | 95 | 5,996 | 480 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 85 | 1,675 | 421 * * (Def + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 85 | 1,675 | 438 * * (Def + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 70 | 1,200 | 333 * * (Atatcks +1) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 70 | 1,200 | 362 * * (Atk + 50) | | | * ****************************************************** Just from viewing the chart from above, you can probably figure out that trying to take out Vyers first is the last thing you want to do. Because of his large amount of health, you would get surrounded by the warriors and clerics and more than likely defeated. Your first goal is to take out the six Boggarts right in front of your base pannel while refraining from pulling in anyone else. The best way to avoid having one person get surrounded by Boggarts is to send your two strongest close-range characters to close the opening with out going out into the same row as the Geo Symbols are sitting on. After placing your two close-range characters up front, place two long-range characters right behind the close-range characters if you have any long-range characters. Spend a few turns taking out the Boggarts. After dealing with the Boggarts. It's time to do our favotite strategy, drag in one enemy at a time and beat them into dust! Your first target should be one of the two warriors. After that, give the clerics a try, and after they'er toast, all that you have left is The Dark Adonis, Vyers. For him, surround him with your close-range characters and your long-range characters on the outside. After having him surrounded, have all of your characters attack at once. Make sure you are using special attacks to maximize the damage done to Vyers. Keep this strategy up and you will have beaten the first boss in the game! Congratulations! ******************************************************************************* Etna: See? What did I tell ya? He is the Prince. Vyers: I see... Beautiful mademoiselle, does your conscience not ache? Etna: Nope. Not at all. Prinny Squad: Yeah, dood! Nothing can hurt Master Etna's dark conscience! Aghhhhhhh! Etna: Why should I feel bad about defeating you, anyway? Vyers: That is not what I meant. Do you have no regard for the wishes of your master? Have you no loyalties to anyone? Etna: Hey, you're a demon, too. Betrayal is a part of what we do. Besides, I pledged my loyalty to King Krichevskoy, not the Prince. Vyers: Do you believe King Krichevskoy would be proud of you, were he standing before you now? Etna: Wh, what...? King Krichevskoy is dead... Vyers: ...... Etna: ......Now I'm gonna decide how I'm gonna live my life. I'm sure King Krichevskoy would understand. Let's go, Prinnies. Vyers: Looks like we've had a change of plans. What will he do now...? *Scene Fades* Etna: Yes. He just woke up, but his powers are still there. In fact, he just crushed the new, up-and-coming demon by brute force. ????: I see... But still, how did he survive after drinking that potion...? And he has gained so much power... This is not good... Etna: Don't worry about it. Leave everything to me and the crown will be yours. ????: Are you certain? Etna: Of course. Just remember... ????: I know. When I reign as the Overlord, I will give you what you want. Etna: ...... ????: Hahaha... Haaahahahahaha! ******************************************************************************* --------------------------------- -End of- Episode 1: Super Dimensional Etna --------------------------------- =============================================================================== ------------------------------------ Ep. 2 Episode 2: Space Detective Etna ------------------------------------ ******************************************************************************* Prinny Squad (A): Master Etna's back, dood. Prinny Squad (B): And she doesn't look happy. I think she met with that demon. Prinny Squad (c): Not even Master Etan can disobey him, dood. Prinny Squad (D): Anywho, I envy him for being able to command Master Etna, dood. Prinny Squad (B): Is he blackmailing her or what, dood? Prinny Squad (C): What can someone possibly have to blackmail her with, dood? Prinny Squad (B): Maybe... Master Etna's just a spy from an alternate Netherworld, dood. Prinny Squad (D): You got it all wrong. She is definitely a spy from the future, dood. Prinny Squad (A): No, no, no. She's a Space Detective, here to protect the peace, dood. ????: Space Detective!? Did somebody here just mention a Space Dectective!? Prinny Squad (B): Who's that, dood? Prinny Squad (A): I don't know, dood! Flonne: Please forgive me. My name is Flonne and I came from Celestia. It's a pleasure to meet you. Prinny Squad (A): Huh? Prinny Squad: Master Etna! We got a problem, dood! Etna: *sigh* What is it this time!? Are the Prinnies threatening to strike again? Tell them they better get back to work if they wanna live to see tomorrow. Prinny Squad: It's not that, dood! An angel named Flonne has infiltrated our castle! Etna: What? An angel!? *sigh* Why do these things always happen to me? ...So? Where's this angel? Prinny Squad: Well... Flonne: Um, excuse me. Can you dircet me to the Overlord's room? Prinny Squad: Master Etna! It's her, dood! She's Flonne! Etna: Hmm... you don't look too bright. So, what do you want? Flonne: Et...na? That means! You must be the daring Space Detective! Etna: ...Huh? Flonne: My name is Flonne! I'm thrilled to be meeting a genuine hero of justice! Etna: What? You have GOT to be kidding me! Flonne: I know, I know! Nobody can know your secret identity. I won't tell anyone. I promise! Etna: Uh, what's wrong with you? Flonne: What about your transformation? And, you have a victory pose, right? What's your super move!? Etna: Hey, hey. Get away from me! Prinny Squad: Master Etna, you're an undercover Space Detective, dood? Etna: Of course not! Flonne: Please, Miss Etna! May I please be your assistant!? Etna: Like I said! I'm not a Space Detective and you're not gonna assist me in anything. Now that that's outta the way, you may as well go back to Celestia. Flonne: No! I've always dreamed about becoming a Space Detective! I'm not going anywhere until I become your assistant! Etna: Now you're just giving me a headache... I don't have time to play around with you. Prinny Squad, let's go! Flonne: Wait! Are you going out on partol! Please take me with you! Etna: Hey! Flonne: What? Etna: I thought you said you weren't gonna move? So I guess the old saying is true... All angels are liars. Flonne: But, I didn't lie! Etna: Then don't move from this spot. If you stay here, I might actually let you be my assistant. Flonne: Really!? Okay! I won't move, even if this castle crumbles around me! Etna: That sounds great! Good luck. Prinny Squad: Are you sure you wanna leave her there, dood? Etna: She'll eventually just give up and go home. Prinny Squad: I hope your right, dood. ******************************************************************************* You find your self standing, once again, in the throne room of the castle. You might as well get used to it because you will always end up in this room of the castle at the beginning of every episode. Go ahead and head on towards the room with the shops and things. If you want, you can talk to Flonne. It doesn't do anything but maybe give you a little laugh. Anyway, now that you have started a new episode, I suggest that you might want to pay a visit to the Dark Assembly. Maybe create a few new characters like maybe Warrior or Brawler. And maybe another magic caster or two. You may also want to pass a bill or two to unlock some new weapons and armor in the shops. Before you continue on to the new map, you may want to head back to Vyers Castle to level up some of your weaker characters a bit because it is always good to have all of your characters to be close to eachother in level because you never know when you might need to bring in one of them. Once you are confident with your skills and levels, it is time to head to... ------------------------------------------------------------------------------- ----------------------- Map.3.1 - Dinero Palace ----------------------- |Gaudy Entrance| ---------------- ******************************************************************************* Etna: Agh, what a pain in the butt. Prinny Squad: You mean that angel, Flonne? Etna: Yes, Flonne! What's wrong with her? She's totally whacked out. Prinny Squad: Yeah, dood. I mean, Space Detective, dood. Angels creep me out sometimes. Etna: I'd rather be attacked by the entire 12th Demonbourne Battalion than deal with her again. Prinny Squad: So Master Etna, what are we gonna do now, dood? Etna: There's only one thing to do. The Prince is gonna go out and kick some more butt. Fake Laharl: Are we gonna continue this charade, dood? Etna: Of course! We need to make it seem like the Prince is growing in strength. And by doing so, I can make that jerk live in fear. Fake Laharl: Please think about the ones who have to die for your fun, dood... Etna: *Thinking to herself* (I may be able to get them back if I can just outwit him...) Anyway, we're at this golden castle, so let's change our strategy a little. This time, lets take the castle as a whole! Prinny Squad: That's not changing the strategy at all, dood. ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Zombie | 4 | 58 | 12 * *--------------------------|-------|--------|--------* * Zombie | 4 | 54 | 11 * *--------------------------|-------|--------|--------* * Zombie | 4 | 58 | 12 * *--------------------------|-------|--------|--------* * Zombie | 4 | 54 | 12 * *--------------------------|-------|--------|--------* * Zombie | 4 | 59 | 12 * *--------------------------|-------|--------|--------* * Imp | 5 | 47 | 31 * *--------------------------|-------|--------|--------* * Imp | 5 | 52 | 31 * *--------------------------|-------|--------|--------* * Ghoul | 5 | 70 | 15 * *--------------------------|-------|--------|--------* * Ghoul | 5 | 77 | 14 * *--------------------------|-------|--------|--------* * Pugilist | 6 | 71 | 21 * *--------------------------|-------|--------|--------* * Geo Symbol (Null) | 3 | 29 | 18 * * (Def + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Yellow) | 3 | 29 | 20 * * (Recovery %20) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 3 | 29 | 21 * * (No Entry) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Zombie | 80 | 1,957 | 194 * *--------------------------|-------|--------|--------* * Zombie | 80 | 1,957 | 198 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,207 | 202 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,207 | 206 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,124 | 210 * *--------------------------|-------|--------|--------* * Imp | 85 | 1,612 | 404 * *--------------------------|-------|--------|--------* * Imp | 85 | 1,707 | 412 * *--------------------------|-------|--------|--------* * Ghoul | 85 | 2,365 | 215 * *--------------------------|-------|--------|--------* * Ghoul | 85 | 2,365 | 219 * *--------------------------|-------|--------|--------* * Pugilist | 90 | 2,009 | 285 * *--------------------------|-------|--------|--------* * Geo Symbol (Null) | 75 | 1,368 | 380 * * (Def + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Yellow) | 75 | 1,420 | 420 * * (Recovery %20) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 75 | 1,312 | 402 * * (No Entry) | | | * ****************************************************** Ok, after taking a look over the field and the above graphs, you will notice the "No Entry" Geo Symbol is right in the center of the entrance. Let me explain the "No Entry" effect for new players. The effect "No Entry" prevents you from walking across or throwing your team across the Geo Pannels with that effect active. While this makes it a little complicated to get to the opposite side of field to get the enemies that may be there. But that is also the plus side to it. "No Entry" also prevents any eneimes from crossing the line as well. This then allows you to take care of the eneimes that are on your side of the field and not have to worry about extra creatures comming to attack you. With that out of the way, lets continue. Your obvious first target would be the zombies stuck on your side of the "No Entry" barrier. There is only five of them, so as long as you have been leveing up your characters, you should be fine. There is no real good strategy of trying to draw the zomibes from the group one at a time because they all start so close to your base pannel. The best chance that I came up with we to send my 5 strongest characters out to keep the zombies in place. It prevents them from being able to surround one of your characters on all sides. See this is why it's good to have a nice little number of characters that are fairly strong. Sure it takes a lot longer to keep everyone on par with each other, but it makes many battles down the road much eaiser. Continuing on, go ahead and take out the 5 zombies now. After you have succeeded in taking out the zombies, out next target is getting past the "No Entry" barrier to finish off the rest of the eneimes. If you want, to help make finishing off this area a little easier, you can actually sucker those stupid flying Imps over the wall and take them out one at a time. To do this, select one of the Imps and take a look at their range of movement. After figuring out their max movement, send one of your characters into it's attack range and it will come over and hop up over the wall to you. You then can surround and beat it into dust. Repeat for the second Imp. With the Imps out of the way, we can now focus on trying to get on past the "No Entry" barrier. There are two ways to go about this. One way is to just go ahead and destroy the blue Geo Symbol and take out the three enemies left. The other way is just a waste of time, but here it is. You can go and lift the "Null All" off of the red Geo Pannels and just toss it anywhere as long as it's not back onto a red Geo Pannel. Next, destroy the blue Geo Symbol. Then after that is complete, go ahead and toss the yellow Geo Symbol onto the now blue Geo Pannels to turn them into recovery spaces. Which ever way you choose to do, the best option is to surround the enemies and take them out. The old drag one at a time probably won't work here, because as soon as you destroy the "No Entry" barrier, they instantly move in to attack you. The best way to deal with this is to just withstand their attacks and surround them. They shouldn't be that big of a problem as long as you aren't going in solo with one character... Unless they are actually strong enough to demolish the map them self. After your done with this map and recieved your rewards, go ahead and head back to the Overlord's Castle and heal and do all that again. Just get in the habbit of doing this after every battle because it will help in the long run. After the trip to the hospital, Dark Assembly, shopping, and etc, go ahead and head on back to the warp gate and head to... ------------------------------------------------------------------------------- ----------------------- Map.3.2 - Dinero Palace ----------------------- |Golden Courtyard| ------------------ New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Imp | 5 | 49 | 29 * *--------------------------|-------|--------|--------* * Imp | 5 | 52 | 31 * *--------------------------|-------|--------|--------* * Imp | 5 | 51 | 28 * *--------------------------|-------|--------|--------* * Imp | 5 | 47 | 28 * *--------------------------|-------|--------|--------* * Zombie | 4 | 57 | 12 * *--------------------------|-------|--------|--------* * Zombie | 4 | 59 | 13 * *--------------------------|-------|--------|--------* * Zombie | 4 | 57 | 11 * *--------------------------|-------|--------|--------* * Zombie | 4 | 57 | 12 * *--------------------------|-------|--------|--------* * Zombie | 4 | 53 | 12 * *--------------------------|-------|--------|--------* * Zombie | 4 | 56 | 13 * *--------------------------|-------|--------|--------* * Zombie | 4 | 59 | 12 * *--------------------------|-------|--------|--------* * Zombie | 4 | 59 | 13 * *--------------------------|-------|--------|--------* * Cleric (Female) | 6 | 52 | 51 * *--------------------------|-------|--------|--------* * Scout | 7 | 64 | 29 * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 5 | 50 | 31 * * (Attacks +1) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 5 | 51 | 29 * * (Recovery %20) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 5 | 47 | 30 * * (Ally Damage %20) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Imp | 85 | 1,515 | 412 * *--------------------------|-------|--------|--------* * Imp | 85 | 1,642 | 421 * *--------------------------|-------|--------|--------* * Imp | 85 | 1,707 | 455 * *--------------------------|-------|--------|--------* * Imp | 85 | 1,612 | 438 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,040 | 190 * *--------------------------|-------|--------|--------* * Zombie | 80 | 1,999 | 190 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,082 | 210 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,124 | 214 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,082 | 206 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,207 | 194 * *--------------------------|-------|--------|--------* * Zombie | 80 | 2,040 | 202 * *--------------------------|-------|--------|--------* * Zombie | 80 | 1,957 | 206 * *--------------------------|-------|--------|--------* * Cleric (Female) | 90 | 1,596 | 551 * *--------------------------|-------|--------|--------* * Scout | 95 | 1,588 | 329 * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 85 | 1,675 | 430 * * (Attacks +1) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Blue) | 85 | 1,612 | 447 * * (Recovery %20) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 85 | 1,547 | 404 * * (Ally Damage %20) | | | * ****************************************************** This map gives you a couple of choices to choose from. After taking a glance at how the map is layed out you will see the Geo Pannels that fill up a nice portion of the map are all blue and have the abilities Recover %20, Attacks +1, and Ally Damage %20. The two different choices that I mention that you have are as follows. One way is to make the red Geo Symbol with Ally Damage %20 next to the base pannel your first target to destroy. However, destroying it will then cause the other two positive Geo Symbols to be destroyed, thus making the map just a regular one that has no added effects. The other choice that you have is to lift the red Geo Symbol and toss it onto a blank square to where it won't affect you. That will the allow most of the field to be positive effects for you and your party. I went with the second method. Sure, the recovery also heals the opponents, but you should be doing enough damage by now for it to not be that big of a help for them. Ether way you choose the rest of the battle will be the same. Your first priority will be to take out the annoying imps. It is quite possible to take out all four Imps in the very beginning if your clever enough. To do it, take your two strongest physical attackers and send them up next to two Imps at the top of the staircase and have them physicaly attack them. If you didn't clear the map of the Geo Pannels, the Attack +1 will come in quite handy here. If you want a little insurance that the two Imps at the top die on the first turn, then you can also send up two characters that have a ranged attack to help out the other two who are physically attacking. Anyway, after those two, don't forget about the other two closer to your base pannel. After the Imps are dead, your next target will obviously be the 8 Zombies up ahead. It works pretty well to start with the four Zombies on the opposite side of where the Cleric and Scout are standing. You can either do the classic method of sending one up and draw them back one at a time, or you can send a couple up that side to take them out. It works well to have at least two damage dealers and one healer to keep them alive, but if your strong enough, you might just not need the healer to follow. If you are unlucky, like I was, there is also a chance that all the zombies along with the cleric will rush upon your location. If this does happen, the best line of defense is to block an area about three to five spaces from the base pannel with your strongest warriors. Place your long range fighters right behind your close range fighters, and any healers right behind the long range characters. If you didn't destroy the geo pannels, the recovery will really help out here. The strategy here is more or less to just wait out the little ambush and take them out. After the little onslaught of Zombies, your last objective is to take out the Scout, and if she didn't join in the Zombie ambush, the cleric. This is pretty straight forward, so go ahead and take him out however you see fit. ******************************************************************************* Prinny Squad: Master Etna! Look at that, dood! Etna: Is this... King Krichevskoy's portrait!? Prinny Squad: What's it doing here, dood? Etna: Don't you remember anything? This painting was stolen from the castle. After King Krichevskoy passed away, the painting disappeared. I never knew it was here. Prinny Squad: Are you sure, dood? Couldn't be a fake? Etna: On the back there's a note that says, "It's mine". So it's gotta be real. Prinny Squad: You were gonna steal it, dood! Etna: What are you doing? Hurry up and carry the painting to my room. Prinny Squad: Roger that, dood... Etna: I thought a rich demon was living here, but it turns out it's just some crook. I was going to kill him quickly, but I've changed my mind. He's gonna hafta suffer. Come on... Let's hurry up and find the owner of this place! Prinny Squad: Aye aye, dood! Etna: King Krichevskoy... No matter what happens, my loyalty is always with you... If you were still around... I wonder what you'd say to me... ******************************************************************************* ----------------------- Map.3.3 - Dinero Palace ----------------------- |Flashy Passage| ---------------- ******************************************************************************* In another location... Flonne: My legs are getting numb... No! I can't give up now! This must be one of Miss Etna's tests! A Space Detective has to be able to overcome this. But now that I think about it, assistants don't get to transform and fight, and... But transforming is the best part... Maybe if I ask Miss Etna, she'll let me transform... Yes, a transforming assistant! It's never been done... But I could be the first! I better hurry and decide on a pose! Hah! Transform! I will protect the peace of the Netherworld! Assistant Space Detective, Justice Flonne! LOVE & PEACE to your heart! This is great! I better practice some more before I forget... ????: Flonne... Angel Trainee Flonne... Flonne: Lets see... I should turn my hands like this... And then I'll do... *gasp* ????: Flonne!! Flonne: Uh, yes!! Oh? Who is it? God???: It is I, God. A being even holier than the Seraph. Flonne: G, G, God!? Oh! Where are you!? God???: I'm afraid I cannot reveal myself. But Flonne, listen to me very carefully. Flonne: Is it really God? I think I've heard this voice before... God???: I know it's hard to believe, but who else would know why you, an angel, are in the Netherworld? You have been sent on a mission by the Seraph to assassinate the Overlord. Flonne: How do you know that!? God???: Because I am God. Flonne: Oh? That does make sense. God???: Hmhmhmhmhm... Flonne, I will tell you a secret. The demon girl that you met earlier... Flonne: You mean, Miss Etna? God???: Yes, that demon girl, Etna is the detestable Overlord of the Netherworld! Flonne: Huh? Whhhaaat!! That can't be true! Miss Etna is a demon, but she is also a Space Detective! God???: What are you talking about...? Are you saying that I, God, am lying to you? Flonne: N, no... But... God???: Etna is the demon who is bringing this world into chaos. As God, I command you to eliminate this Etna! Flonne: Okay... God???: What are you doing!? Now go! Flonne: Yes, sir! Vulcanus: Hahaha... What an idiot. That demon girl can't possibly be the Overlord. If Flonne dies, all will be fine. And if by any chance Flonne does succeed, I can report to the Seraph that Flonne has disobeyed his orders. Which means the mission to eliminate the Overlord will fall to me! Once I succeed, I will be one step closer to becoming the next Seraph! Hahahahaha!! ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Zombie | 5 | 67 | 14 * *--------------------------|-------|--------|--------* * Zombie | 5 | 67 | 15 * *--------------------------|-------|--------|--------* * Zombie | 5 | 71 | 15 * *--------------------------|-------|--------|--------* * Zombie | 5 | 71 | 15 * *--------------------------|-------|--------|--------* * Zombie | 5 | 71 | 15 * *--------------------------|-------|--------|--------* * Zombie | 5 | 66 | 14 * *--------------------------|-------|--------|--------* * Zombie | 5 | 72 | 15 * *--------------------------|-------|--------|--------* * Zombie | 5 | 67 | 15 * *--------------------------|-------|--------|--------* * Zombie | 5 | 66 | 15 * *--------------------------|-------|--------|--------* * Zombie | 5 | 66 | 15 * *--------------------------|-------|--------|--------* * Zombie | 5 | 71 | 14 * *--------------------------|-------|--------|--------* * Zombie | 5 | 72 | 14 * *--------------------------|-------|--------|--------* * Zombie | 5 | 70 | 14 * *--------------------------|-------|--------|--------* * Zombie | 5 | 67 | 14 * *--------------------------|-------|--------|--------* * Zombie | 5 | 66 | 14 * *--------------------------|-------|--------|--------* * Ghoul | 6 | 89 | 18 * *--------------------------|-------|--------|--------* * Ghoul | 6 | 82 | 17 * *--------------------------|-------|--------|--------* * Thief | 8 | 55 | 23 * *--------------------------|-------|--------|--------* * Rouge | 7 | 44 | 15 * *--------------------------|-------|--------|--------* * Rouge | 7 | 40 | 16 * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,257 | 202 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,257 | 219 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,120 | 227 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,165 | 215 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,257 | 223 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,392 | 210 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,347 | 215 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,210 | 223 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,347 | 202 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,257 | 223 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,392 | 210 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,392 | 202 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,165 | 202 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,120 | 210 * *--------------------------|-------|--------|--------* * Zombie | 85 | 2,347 | 219 * *--------------------------|-------|--------|--------* * Ghoul | 90 | 2,448 | 227 * *--------------------------|-------|--------|--------* * Ghoul | 90 | 2,654 | 222 * *--------------------------|-------|--------|--------* * Thief | 100 | 1,311 | 257 * *--------------------------|-------|--------|--------* * Rouge | 95 | 1,055 | 195 * *--------------------------|-------|--------|--------* * Rouge | 95 | 1,188 | 180 * ****************************************************** Wow! That Vulcanus is one sick, twisted, individual isn't he? I think he might be going to hell after that stunt... Nevermind, I'm getting sidetracked. Anyway, you have your work cut out for you if you started the game brand new. As you can see, the area is swarming with Zombies. This can be trouble not just because of the shear number of them, but because everyone of those little buggers have the ability "Zombie Puke". Sounds tasty, doesn't it? That ability can be trouble for you because it has a chance of poisoning the character that gets hit with it. Ok, here we go! Start off by taking your four strongest warriors and setting them up behind the Zombies to block off your base pannel. Go ahead and have each one attack the Zombie directly in front of them. Before you execute the attack, go ahead and throw out any other characters in any of the open places left behind your wall of warriors, making sure that at least one of them is a healer. Might I suggest filling in as many as the empty spaces with long range characters so you can assist your fighters in front with attacking the Zombies. After you take out the first four Zombies, more than likely, the other Zombies will start to advance on your position. Go ahead and just wait it out. Let the Zombies come to you. There's no sense in sending anyone out to possibly get surrounded and killed. Once they arrive, attack them with anyone that can hit them, but REMAIN in position. Remember to heal the Poison status as soon as possible if you get hit with it. If any of your warriors happen to fall, fill that slot as soon as possible to avoid any Zombies from filling it and attacking any of your other warriors from two sides. Repeat this setup until there is no movement from the enemies. If you get what I had, then there should still be Zombies on both sides of your current position. From here, move each of the members of your group one space forward and end your turn. This should make a few Zombies move in to attack you. After taking out any of the Zombies that came at you, move the two warriors in the middle of the wall one space forward. You can't move the other two just yet because there are two pillars in the way. End your turn here again. That should cause two more Zombies to come forward and attack. From here, you can send as many characters as you think it will take to kill the one lone Ghoul to the side. After the Ghoul, all that should be left should be the two Rouges, the Thief, and one more Zombie and Ghoul. For this you could just rush on in there with your little army and just wipe them out. Just make sure to send the healer along to heal anyone that may need it. After finishing off this map, go ahead and head back to the Castle. Heal, shop and do whatever else you'll need to prepare you for your next boss encounter at... ------------------------------------------------------------------------------- ----------------------- Map.3.4 - Dinero Palace ----------------------- |Lavish Hall| ------------- ******************************************************************************* Hoggmeiser: One, two, three, four... *snicker* O money, how do I love thee?$ Let me count the ways!$ With you to fund my military campaign, I shall become the next Overlord!$ *snort* Etna: Now I get it. This ugly castle belongs to Hoggmeiser. Hoggmeiser: Who's there!?$ Etna: Oh, just little ol' me. Hoggmeiser: You're... Etna...? Etna: We only met a few times. I'm surprised you remember me. Hoggmeiser: What!? I'll never forget! Before the Overlord died, you went on a shopping spree using my credit card!$ Because of you, I almost went bankrupt!$ Etna: Really? That's funny... I don't remember. Hoggmeiser: Don't you dare joke around with me!$ I'll make you pay for what you've done!$ Etna: That's nice. But you might wanna check this out first. Hoggmeiser: You have more troops!?$ *snort* Fake Laharl: Haahahahaha! I am the next Overlord! Prince Laharl... dood! Hoggmeiser: Rrr! That voice, those antennae... It's Prince Laharl!$ Etna: Y, yeah. We have the Overlord's son on our side. (This guy's an idiot...) Now that you know, you better obey us. Hoggmeiser: *snicker* Etna: What's so funny? Has your fear driven you insane? Hoggmeiser: Price Laharl? Why should I obey him?$ Actually, I'm glad he's here. Once I defeat him, I'll be the next Overlord$ I'll squish him like a bug!$ Etna: Huh...? You sure sound confident. Defeating you will teach anyone who opposes the Prince a lesson. For the sake of the Prince... Have a spectacular death! Flonne: (Miss Etna... Just when I finally found you, you're fighting for power money... Is Miss Etna really the Overlord like God said? If that's true...) ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Hoggmeiser | 14 | 527 | 53 * *--------------------------|-------|--------|--------* * Ghoul | 8 | 121 | 22 * *--------------------------|-------|--------|--------* * Ghoul | 8 | 125 | 22 * *--------------------------|-------|--------|--------* * Ghoul | 8 | 119 | 23 * *--------------------------|-------|--------|--------* * Ghoul | 8 | 119 | 21 * *--------------------------|-------|--------|--------* * Cleric (Female) | 10 | 90 | 105 * *--------------------------|-------|--------|--------* * Cleric (Male) | 10 | 86 | 88 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 10 | 101 | 57 * * (Attacks +1) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 10 | 100 | 58 * * (Enemy Boost x3) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Null) | 10 | 97 | 53 * * (No Lifting) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Hoggmeiser | 130 | 9,099 | 463 * *--------------------------|-------|--------|--------* * Ghoul | 100 | 3,119 | 262 * *--------------------------|-------|--------|--------* * Ghoul | 100 | 3,119 | 267 * *--------------------------|-------|--------|--------* * Ghoul | 100 | 3,002 | 237 * *--------------------------|-------|--------|--------* * Ghoul | 100 | 2,883 | 257 * *--------------------------|-------|--------|--------* * Cleric (Female) | 110 | 1,903 | 736 * *--------------------------|-------|--------|--------* * Cleric (Male) | 110 | 1,867 | 677 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 110 | 2,150 | 532 * * (Attacks +1) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 110 | 2,241 | 588 * * (Enemy Boost x3) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Null) | 110 | 2,378 | 543 * * (No Lifting) | | | * ****************************************************** Because of how much smaller this map is compared to the previous two, it will be a little harder to do the "pull one enemy from the group at a time" strategy. The strategy for the previous map will help a little bit here to avoid the enemy from surrounding you. Start off by sending your four strongest fighters out again, each one infront of one Ghoul. If you want, you may want put the weaker two of your four in the middle. It will help because that will put your two strongest on the sides, so they should be able to take a little more abuse incase the two clerics decide to jump down and start to attack you. If your lucky like I was, then Hoggmeiser and the two Clerics stayed in their positions. From here, go ahead and send two warriors each after the clerics. Attack them until you kill them. All that should be left now is greedy ol' Hoggmesier. To finish him off, simply just rush in, surround him, and wipe him out. ******************************************************************************* Etna: You sure don't have a lot of power to back up your big mouth. Alright Prinny Squad, steal everything that looks valuable! Hoggmesier: Y, You can't!$ I won't be able to survive without my money!$ Etna: This might no be the best time to tell you this, but I really don't care wheter you starve to death or not. Flonne: (How horrible... Is she really a Space Detective? She can't be! Space Detectives help the weak and protect the innocent! And they have a strong belief in justice! But... ...Hey.) Hoggmesier's Son: Wait, you bully! Hoggmeiser: P, Porkmeister!? Porkmeister: Don't take all of father's hard earned money! Etna: Don't you talk to me like that. Wanna be beaten down like your father or something? Porkmeister: ...... Etna: You talk back to me again and I'll kill ya! Porkmeister: ...... Etna: ...... Porkmeister: ...... Etna: Hoggmeiser... Hoggmeiser: Y, Yes!? Etna: Your son's got guts, unlike you. Hoggmesier: You think so, too?$ I'm very proud of him. Etna: I could use a kid like him. Hoggmeiser: What? Etna: Prinny Squad! Tie this kid up and take him away! Prinny Squad: Aye aye, dood! Porkmeister: Ahhh! Father! Hoggmeiser: Porkmeister! Etna: Gooootcha! Hahaha! I'm not that evil. I won't split you two apart. Hoggmeiser: R, Really!? You're so kind...$ Etna: Don't thank me yet. I'm gonna use BOTH of you as slaves for life. Hoggmeiser: Ahhh! You horrible, horrible demon!$ Etna: Hey, that's what you get for stealing the King's portrait. Flonne: (There's no doubt, now... God told me the truth. Miss Etna claims to be a Space Detective, but she's really just an evil Overlord! And I was almost fooled into becoming her assistant. There's only one thing left to do! For God and the Seraph... I must fight Miss Etna! I'll teach her what a Space Detective should be!) ******************************************************************************* ------------------------------- -End of- Episode 2: Space Detective Etna ------------------------------- =============================================================================== -------------------------------------- Ep. 3 Finale: Chronicles of Etnarnia -------------------------------------- ******************************************************************************* Etna: Woo, I'm hungry. I want some spicy volcano soup. Prinny Squad: Master Etna, that angel is gone, dood. Etna: Who cares? That was kinda the point. Man, I want that soup. Hey, Prinny, whip some up. You got 3 minutes. Prinny Squad: But that's impossible, dood! Etna: Fine, I'll give you one whole minute then. Prinny Squad: It just got shorter, dood! Besides, we don't have the ingredients. Volcanic Meat can only be found at the Sea of Gehenna, dood. Etna: Hey, I know. Why don't you go to the Sea of Gehenna and steal the ingredients? Prinny Squad: That place is burning hot, and there's a lot of powerful monsters, dood. Etna: So? Prinny Squad: Th, That's why I've been asking to have leftovers for breakfast, dood. Etna: I said, "I want some spicy volcano soup." That scorching magma flavor has a divine aroma that stirs your hunger... And every time you bite into the ground human soul, the flavor just bursts in your mouth... And the collaboration between the exotic monster meat and the magma spices is, simply put, the ultimate combo... That's what makes volcano soup the best! And, I need some right now! That's it, I've decided! We'er going to the Sea of Gehenna! Ahhh, volcano soup is calling for me! ******************************************************************************* ------------------------ Map.4.1 - Sea of Gehenna ------------------------ |Fervent Melody| ---------------- ******************************************************************************* Etna: Aw, it's so freakin' hot! Prinny Squad: We should just give up and go back, dood. Etna: Are you nuts? We can't go back now. Prinny Squad: I won't risk my live for soup, dood. Etna: You lame brain! Do you really think we came all this way just to get soup? Prinny Squad: Wouldn't be the first time, dood! So, what's your secret plan? Etna: It wouldn't be a secret if I told ya. Just shut up and obey my orders. I just might treat you guys to some soup if you do. Prinny Squad: You're really cheap, dood... Etna: Anyways, let's hurry up and find what we're looking for! (If I remember right, it should be hidden somewhere around here...) ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Oakrot | 10 | 115 | 41 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 115 | 41 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 113 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 125 | 41 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 113 | 46 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 118 | 42 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 110 | 45 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 123 | 41 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 113 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 113 | 41 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 113 | 46 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 113 | 44 * *--------------------------|-------|--------|--------* * Pumpkin | 12 | 134 | 48 * *--------------------------|-------|--------|--------* * Pumpkin | 12 | 140 | 54 * *--------------------------|-------|--------|--------* * Killer Armor | 13 | 160 | 46 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 15 | 170 | 81 * * (Exp + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 15 | 176 | 76 * * (Atk + 50) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,645 | 461 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,436 | 417 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,750 | 452 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,488 | 444 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,488 | 435 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,593 | 444 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,488 | 452 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,436 | 452 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,488 | 470 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,645 | 426 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,750 | 452 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,593 | 461 * *--------------------------|-------|--------|--------* * Pumpkin | 120 | 2,701 | 493 * *--------------------------|-------|--------|--------* * Pumpkin | 120 | 2,647 | 513 * *--------------------------|-------|--------|--------* * Killer Armor | 125 | 3,419 | 414 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 135 | 2,937 | 693 * * (Exp + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 135 | 3,120 | 666 * * (Atk + 50) | | | * ****************************************************** As you can notice, the enemies in this level are semi-semetrical along the middle of the map. The bridges in between the two sides all have Exp + 50 and Atk + 50. Unless you are dying to gain a little bit of experience, don't worry to much about the Geo Symbols or Geo Pannels. Just do the normal strategy of makinging a little wall of your strongest warriors and placing any long-range and healers behind them and just work your way through and up the map to clear it. If you do want to go for the extra experience, continue reading. First off, send whoever your wanting to benifit from the slight experience boost onto the little land bridge connecting the two sides. After doing this, end your turn. This will cause a few of the Oakrots to come into your attack range. **************************************************************** * NOTE * * ---- * * Be sure if you want to gain the experience boost that you * * allow the monsters onto the land bridge with you. "Exp +" * * types of Geo Pannels only work when the monster that you * * kill is standing on the "Exp +" Geo Pannel. So if you are * * trying to gain experience boosts from Geo Pannels, don't * * fill up all of the spaces with your characters, make sure to * * leave a space for a monster to stand on. * **************************************************************** You should only have 6 of the Oakrots advance on your position unless you went too far up on the first bridge. If only the 6 came for you, this allows you to drag a couple more Oakrots from further up, back down to your current position. Or, you could simply throw your people from the first bridge to the second one. After taking out all that will move towards you, go ahead and drag the few remaining monsters to your bridge and finish out the map. ------------------------------------------------------------------------------- ------------------------ Map.4.2 - Sea of Gehenna ------------------------ |Wasteland of Woe| ------------------ New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Oakrot | 10 | 110 | 43 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 120 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 120 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 123 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 123 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 110 | 43 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 123 | 45 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 125 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 110 | 45 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 113 | 43 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 110 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 110 | 44 * *--------------------------|-------|--------|--------* * Oakrot | 10 | 113 | 46 * *--------------------------|-------|--------|--------* * Killer Armor | 13 | 167 | 47 * *--------------------------|-------|--------|--------* * Killer Armor | 13 | 167 | 47 * *--------------------------|-------|--------|--------* * Killer Armor | 13 | 174 | 48 * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 15 | 170 | 80 * * (Exp + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 15 | 170 | 78 * * (Silence) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 15 | 176 | 83 * * (Enemy Boost x3) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,645 | 444 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,697 | 435 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,436 | 461 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,541 | 470 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,645 | 426 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,436 | 426 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,645 | 452 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,593 | 426 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,488 | 470 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,541 | 435 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,488 | 470 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,593 | 470 * *--------------------------|-------|--------|--------* * Oakrot | 110 | 2,488 | 417 * *--------------------------|-------|--------|--------* * Killer Armor | 125 | 3,088 | 458 * *--------------------------|-------|--------|--------* * Killer Armor | 125 | 3,352 | 467 * *--------------------------|-------|--------|--------* * Killer Armor | 125 | 3,288 | 414 * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 135 | 3,120 | 720 * * (Exp + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 135 | 3,243 | 666 * * (Silence) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 135 | 3,120 | 720 * * (Enemy Boost x3) | | | * ****************************************************** This map can prove to be trouble for less experienced players all because of the fact that the entire base pannel is surrounded by Geo Pannels that all have "Enemy Boost x3" and "Silence". The reason this can be trouble is because it keeps you from being able to cast spells to heal hard hits you can sustain from enemy attacks being 3 times stronger than normal. The best bet to help avoid possible annihilation is to lift and toss a few people over the lava towards the two red Geo Symbols and destroy them. This will get rid of the two deadly Geo Effects. From here, you can either toss the remaining green Geo Symbol and toss it onto the two empty Geo Pannels to help you gain an experience boost like in the Fervent Melody map, or you can just start to fight the monsters. Either way you choose, you'll end up doing the same thing... building the protective barrier of your strongest fighters and putting the healers and long-range attackers behind them and taking out the enemies. Go ahead and head back to the Overlord's Castle to heal up so you can head out to... ------------------------------------------------------------------------------- ------------------------ Map.4.3 - Sea of Gehenna ------------------------ |River of Lava| --------------- ******************************************************************************* ????: Wait! Etna: Huh? ????: Miss Etna. You have committed many crimes in the name of being a Space Detective. You even tried to make a poor, innocent andgel a disciple of evil! Etna: What? ????: Don't even try to deny it. I know everything about your foul deeds! Etna: You're that angel from the castle, right? Flonne, was it? ????: No! I am a hero of justice, fighting to defend the weak and the poor! Justice Flonne: My name is Justice Flonne and I am here to teach the evil Space Detective Etna a lesson! Etna: So you did move after all. You said angels don't lie, but I guess that was just another one. Justice Flonne: Umm... Does it count if I didn't mean to lie? I really wanted to be your assistant... Etna: So you are Flonne then? Flonne: Huh? No, no! I am not Flonne! I am Space Detective Justice Flonne! Etna: Look, I'm pretty busy right now. I don't have time to play with you. Prinny! Prinny Squad: You called, Master Etna? Etna: Here, I'll leave one of them with you, so you can go ahead and play "Space Detective" with him, k? Buh-bye. Flonne: Oh, please wait! Etna: What is it now? Do you want another one? Flonne: That would be very delightful. Yes. Oh, no! To bring peace to the Netherworld, I must defeat you! And teach you what it means to be a true Space Detective! ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Oakrot | 14 | 187 | 58 * *--------------------------|-------|--------|--------* * Oakrot | 14 | 183 | 58 * *--------------------------|-------|--------|--------* * Oakrot | 14 | 176 | 57 * *--------------------------|-------|--------|--------* * Oakrot | 14 | 172 | 57 * *--------------------------|-------|--------|--------* * Oakrot | 14 | 180 | 57 * *--------------------------|-------|--------|--------* * Oakrot | 14 | 172 | 57 * *--------------------------|-------|--------|--------* * Oakrot | 14 | 172 | 58 * *--------------------------|-------|--------|--------* * Oakrot | 14 | 180 | 58 * *--------------------------|-------|--------|--------* * Oakrot | 14 | 176 | 60 * *--------------------------|-------|--------|--------* * Dark Knight | 18 | 282 | 67 * *--------------------------|-------|--------|--------* * Dark Knight | 18 | 265 | 66 * *--------------------------|-------|--------|--------* * Flonne | 16 | 324 | 118 * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 10 | 106 | 58 * * (Exp + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 10 | 110 | 55 * * (Exp + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 10 | 110 | 55 * * (Exp + 50) | | | * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,150 | 503 * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,416 | 503 * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,348 | 534 * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,218 | 544 * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,085 | 492 * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,481 | 513 * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,150 | 555 * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,416 | 492 * *--------------------------|-------|--------|--------* * Oakrot | 130 | 3,150 | 534 * *--------------------------|-------|--------|--------* * Dark Knight | 150 | 4,246 | 549 * *--------------------------|-------|--------|--------* * Dark Knight | 150 | 4,788 | 549 * *--------------------------|-------|--------|--------* * Flonne | 140 | 5,697 | 975 * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 110 | 2,288 | 521 * * (Exp + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 110 | 2,241 | 588 * * (Exp + 50) | | | * *--------------------------|-------|--------|--------* * Geo Symbol (Green) | 110 | 2,425 | 543 * * (Exp + 50) | | | * ****************************************************** To take on this level, head over to the side with just 4 Oakrots and Flonne. This will allow you to take them out and Flonne and then be able to concentrate on the stronger enemies, the two Dark Knights. That's about all there is to this level, just do the normal strategy of making a wall of warriors with the healers and the long-range fighters in the back and you should make it through the map just fine. ******************************************************************************* Etna: What's wrong? I thought you were going to teach me a lesson? Flonne: Didn't you realize that I lost on purpose!? Etna: Huh? And why would you do that? Flonne: In situations like this, heroes need to be in trouble. So they can overcome the odds and be victorious in the end! Etna: Uh, are you okay? Didja hit your head or something? Flonne: No, but since I might really lose, I must retreat for now. Good bye! Oh, and next time, I'll be powered up, so let's fight again. Etna: Her stupidity's gonna power up, that's for sure... ******************************************************************************* ------------------------ Map.4.4 - Sea of Gehenna ------------------------ |Searing Tyranny| ----------------- ******************************************************************************* Flonne: I was waiting for you, Miss Etna! Etna: Here you are again... Flonne: I'm going to win this time. Because I have powered up! Watch closely now, okay? Etna: ...... That's it? So your eyes are glowing...? Flonne: Yes. Now, I can see in the dark. Etna: Anyone who'd walk around at night, wearing that mask has gotta be some kinda crazy. Flonne: You don't have to be jealous, just because you can't do this. Etna: Oh no. She's completely delusional... Flonne: Prepare yourself! It's time to teach you a lesson! *Scene Fades* ????: There you are, Etna. Demons like you are so simple. I knew you would betray me. Maderas: I'll show you what happens to those who rebel against my authority. ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Oakrot | 16 | 204 | 65 * *--------------------------|-------|--------|--------* * Oakrot | 16 | 195 | 72 * *--------------------------|-------|--------|--------* * Oakrot | 16 | 200 | 69 * *--------------------------|-------|--------|--------* * Oakrot | 16 | 221 | 65 * *--------------------------|-------|--------|--------* * Oakrot | 16 | 213 | 66 * *--------------------------|-------|--------|--------* * Oakrot | 16 | 195 | 70 * *--------------------------|-------|--------|--------* * Decoy | 16 | 217 | 65 * *--------------------------|-------|--------|--------* * Decoy | 16 | 213 | 65 * *--------------------------|-------|--------|--------* * Decoy | 16 | 213 | 68 * *--------------------------|-------|--------|--------* * Dark Knight | 18 | 288 | 69 * *--------------------------|-------|--------|--------* * Dark Knight | 18 | 261 | 67 * *--------------------------|-------|--------|--------* * Dark Knight | 18 | 288 | 70 * *--------------------------|-------|--------|--------* * Dark Knight | 18 | 282 | 62 * *--------------------------|-------|--------|--------* * Flonne | 18 | 392 | 133 * ****************************************************** New Game Plus Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Oakrot | 140 | 3,727 | 597 * *--------------------------|-------|--------|--------* * Oakrot | 140 | 3,800 | 597 * *--------------------------|-------|--------|--------* * Oakrot | 140 | 3,507 | 552 * *--------------------------|-------|--------|--------* * Oakrot | 140 | 3,727 | 541 * *--------------------------|-------|--------|--------* * Oakrot | 140 | 3,653 | 586 * *--------------------------|-------|--------|--------* * Oakrot | 140 | 3,434 | 586 * *--------------------------|-------|--------|--------* * Decoy | 140 | 3,434 | 530 * *--------------------------|-------|--------|--------* * Decoy | 140 | 3,580 | 530 * *--------------------------|-------|--------|--------* * Decoy | 140 | 3,507 | 597 * *--------------------------|-------|--------|--------* * Dark Knight | 150 | 4,608 | 528 * *--------------------------|-------|--------|--------* * Dark Knight | 150 | 4,608 | 496 * *--------------------------|-------|--------|--------* * Dark Knight | 150 | 4,425 | 507 * *--------------------------|-------|--------|--------* * Dark Knight | 150 | 4,608 | 496 * *--------------------------|-------|--------|--------* * Flonne | 150 | 6,552 | 1,020 * ****************************************************** To start on this map, send two warriors straight forward to block the path from the Oakrots to keep them from advancing. Then move two more of your fighters to the side to keep the Dark Knights from coming into your base pannel area. After setting those 4 characters up, avoid putting to many ranged fighters right behind your defender characters because the Oakrots have an attack called "Stomp-o-rama" It has a area attack about 3 spaces directly in front of them, so they could still hit you. If you do put your ranged fighters right behind your defender characters, make sure your healers are at least out of range of the Oakrots attacks. Go ahead and make your attacks and end your turn. If you killed any of the Oakrots, then any remainder will fill in any missing spots from your attack. If you did what I did, then after you first turn, the Dark Knights might not have moved during their turn. Either way, take out anyone that came into your attack position and continue that and healing when needed until no more enemies advance. In the end, it should just be you and Flonne left. From here, its pretty simple. Move in and finish off the angel for a second time and end this map. Head on back to the Overlord's Castle for a vist to the hospital and save after the following cut-scene. ******************************************************************************* Flonne: You are strong, Miss Etna... I didn't think you would do this well. You are indeed my rival! Etna: Huh? Flonne: Seems like I'll have to use my true powers to defeat you. Etna: Don't you ever learn? Flonne: Heroes of justice never give up until they're victorious! Etna: Whatever you say. Flonne: This should be enough for now. Next time we meet, I'll show you my true form! Take care! Etna: How much longer do I have to deal with this...? I need to find it before Maderas finds out. Now, where did he hide it...? *Scene Fades* Flonne: *Sigh* I talked big, but I have no more power left... However, if I don't do something, both the Netherworld and Celestia will be in danger! To prevent that from happening, I need to teach Miss Etna what it means to be a Space Detective! Hmmm... but, what can I do...? God???: What are you doing, Flonne? Can't you defeat Etna? Flonne: I'm sorry, God! God???: I forgive you. She's not a pushover for an Angel Trainee. I'll give you a secret item to aid you in your quest. Flonne: What is this? God???: It's a magic tome. With it, no demon, not even Etna, can rival your power. Now Flonne, you must defeat Etna before she plunges the Netherworld into utter chaos. Flonne: Yes, my lord! ******************************************************************************* ------------------------ Map.4.5 - Sea of Gehenna ------------------------ |Inferno| --------- ******************************************************************************* Etna: Hmm? Ah... I finally found it! Flonne: Wait! Evil Space Detective Etna! Etna: Argh, why do you keep bothering me? Get out of my way. Flonne: No, this time I'm really going to show you the Space Detective sprit! Etna: I told you before, I don't have time to play around with you. If you don't beat it, I'm really gonna get mad. Flonne: You're acting strange... Are you prehaps after this strange glowing ball? Etna: So... Gonna stand in my way? Flonne: I can't let you have it! I know this gem contains the last remaining hope for peace! Etna: ...Okay? Flonne: You can't fool me. You want that ball so you can take over the Netherworld. I knew you were a bad person, but I never suspected you were this evil! Etna: Who told you all those lies? Flonne: God is tired of your vile wickedry! Etna: First a Space Detective and now God? I'm losing my patience here. Flonne: Huh...? Etna: What's wrong now? Flonne: I'm not feeling so good... But...why...? Etna: Is it acid reflux? Flonne: Owww, owwww... I can't bear this any longer... Miss Etna, please help me... Ahhhhhh! Etna: Uh, Flonne? You okay? Dark Flonne: Miss Etna... Etna: Hmmm... She's engulfed by a dark aura. Dark Flonne: I'm sorry for talking about things as nasty as love and justice... Etna: Uh, I actually hated the whole Space Detecive thing more. Dark Flonne: Don't you bad mouth Space Detectives! That's still my number one goal! Etna: Oh, why couldn't that change? Dark Flonne: Don't worry, Miss Etna. I won't talk to you about Space Detectives any more. Instead, please die for me! ******************************************************************************* New Game Enemies ****************************************************** * ENEMY | LEVEL | HP | SP * *--------------------------|-------|--------|--------* * Dark Flonne | 25 | 1,198 | 175 * *--------------------------|-------|--------|--------* * Geo Symbol (Red) | 15 | 176 | 81 * * (Silence) |