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Chapter 04 - The Egg Hunt (Walled City)

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Read all the new World Times articles before getting off the airship. At the Mosinnia City Gate, tap the Baker's Sign and the Sleepy Clock Tower for two mystery items. Hint coins: tip of the red roof, the lamp hanging off a chain to the right, the pot next at the bottom-right corner. Check the door to the far right then continue further in to Phoenix Square.

There, tap the Thatched Roof for a mystery item then tap the window below the smoking chimney to find the Melodious Trinket collection item. Hint coins: tip of the branch to the right, eat the grapes, the object on the stall under the statue, the smoking chimney. Look at the phoenix statue.

Return to the City Gates and yalk to Umid. Follow him to his house where there are four hint coins: the bread, bowl next to boiling stew, the lamp, the bookshelf. Talk to Umid again then return to the Phoenix Square and talk to Temir for a puzzle.

Puzzle 079 - Snake Squeezing x10
Squeezing a selection of slithering serpents into a small pot like this is no problem for an experienced snake charmer. In fact even though you might not think this pot here could hold more than nine snakes that are already in it, with a bit of rearranging you can definitely fit a tenth. There's no trickery involved and the snakes don't overlap each other. Care to give it a go? See if you can get all ten snakes to fit into the pot!
Guide Image

Arrange the snakes as shown in the image. Just fit the final snake underneath the orange one to complete the solution.

Bloom Burst garden: Submerged Glade unlocked after solving Puzzle 079. Go west to Mosinnia Forest. Tap the Keep Out Sign for a mystery item. Search the trees and branches in the area for three hint coins then tap the moth on the top-right corner for a puzzle.

Puzzle 080 - Golden Butterfly 2
Any good lepidopterist knows, the only way to see a golden butterfly is to lure one out using a concoction with just the right level of sweetness. Too sweet concoctions are only good for attracting bees, and ones aren't sweet enough attract beetles. You're hoping to glimpse a golden butterfly, but you have only three fruity syrups of varying sweetness and a bottle of water. using five measures of these ingredients, can you create the perfect concoction? Naturally water will dilute the sweetness.
Solution - Mix 2 parts orange syrup, 2 parts watermelon syrup and 1 part water.

Proceed to Phoenix Rest. Tap the top of the nearest tower for Slapdash Sculpture collection item. Hint coins: the tree to the left, top of the farther tower, one of the rocks. Speak with Adler (the bird). Return to Phoenix Square and tak to Temir. Go to Preesha's Hill next. There, tap the Beehive for a mystery item then search for three hint coins. Talk to Mehri afterward for a puzzle.

Puzzle 081 - Moonlight, Starlight
This is the hanging lampshade Mehri wants to make. It's made up of eight triangular panels, only two of which are decorated with an image. Have a look at the unassembled lampshade on the Touch Screen. One panel has already been decorated with a star. Help Layton and Umid work out where the moon should go to create the lampshade displayed on the top screen!
Solution - The moon goes to the bottom segment.

Examine the tree to the far right of the screen to discover a hidden puzzle.

Puzzle 082 - Walking on Water 2
The lake is dotted with floating ice shelves, thick enough to hold a person's weight. Stepping on an ice shelf sets it in motion and it will keep on moving until it bumps into something or reaches the shore. Use the floating ice shelves and the little islands to follow Aurora over to the other side.
Solution - Follow these steps to get Layton to where Aurora is:

1. Take Layton and slide left then step on the ice above.

2. Go onto the ice to the right then onto the next ice below.

3. Step off to the ice above then onto the island and the one next to that.

4. Step on to the ice below then off to the island and the one next to that.

5. Go down onto the ice to the right then onto the ice above.

6. Step off to the island then onto the ice to the left.

Head to Mosinnia Temple. Check the stained glass window at the upper-left corner for the Magnificent Candle collection item. Tap the Stone Sheep and the Face on a Monument for two mystery items. Search the area for four hint coins then speak with Dana. She says to solve the mural so tap the blue headstone to the right and the large blue mural ahead. Now, examine the left half circle thrice and the right half circle twice.

Return to the City Gates and check the blue triangular thing. zoom in on the triangular archway above you then look at the third and fifth blue stones. Return to the Mosinnia Foest and tap the Horned Owl for a mystery item. Go to Phoenix Square then back to the City Gates. Talk to Temir.

Puzzle 083 - Snake Squeezing x11
Squeezing a selection of slithering serpents into a small pot like this is no problem for an experienced snake charmer. In fact, you can definitely fit 11 in this pot...even though it only looks big enough for 10. There's no trickery involved and the snakes don't overlap each other. Go on! See if you can fit all 11 snakes into this pot!
Guide Image

Arrange the snakes as shown in the image. Just fit the final snake underneath the purple one to complete the solution.

You'll receive the Sensible Coat. Go to the Mosinnia Temple next and speak with Mehri.

Puzzle 084 - Potion Placement
A witch asked you to tidy up her house, and tells you where to put each potion:

- Red: Five steps from the back door.

- Blue: Six steps from the back door, five from the red potion.

- Green: Five steps from the porch door and three from the blue potion.

- Purple: Four steps from the porch door, and three from the red potion.

Put the potions away in the right places! By the way the porch door is on the top-left, and each square represents one step.

Guide Image

New Nutty Roller course: Twisty Beach unlocked. Go to Phoenix Rest and tap the gate.

Puzzle 085 - The Phoenix Wakes
To open the sluice gate, the puzzle embedded on this panel must be solved: "Bound by the chains of eight moons, the phoenix shall remain asleep. Only with the power of the star stones may these chains be severed. No stone can be connected to a stone whose number is one higher or one lower than its own. Once the chains are severed, the freed phoenix will awaken." Place the stones according to the given rule and end the phoenix's slumber!
Guide Image

Arrange the stones as shown in the image with "7" fitting into the last slot.

Go to Preeshaa's Hill next. With the events over, speak to Umid and Banu then head for the temple where Diana awaits. She'll give you the Egg after which you can return to the Bostonius. Speak Aurora once you have all five eggs in your possession. This concludes the fourth chapter.

 
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