FAQ/Strategy Guide by 91sportsfan
Split/Second: Velocity on SuperCheats.com
Split/Second Guide


Copyright: 91sportsfan (wings_freak [at] att [dot] net. Replace [at] and [dot]
with the correct symbols. If you wish to use my guide on your site, just e-mail
me and I'll have no problem with it. Also, you can send me any hints or
anything you think I left out and I'll put it in. My PSN ID is Carbs91. 


=================
Table of Contents
=================

SS1. Intro
   SS1A. Controls
SS2. Vehicles
SS3. Season
   SS3A. Rigged to Blow
   SS3B. Splashdown
   SS3C. Big Rig Boom
   SS3D. Sunset Fire
   SS3E. Hit the Skids
   SS3F. Midway Pass
   SS3G. Threshold Break
   SS3H. Cleaning Up
   SS3I. Scorched Rubber
   SS3J. Boneyard Rush
   SS3K. One Last Push
   SS3L. Out with a Bang
   SS3M. Elite Races
SS4. Power Plays
SS5. Event Types
SS6. Rewards
   SS6A. PS3 Trophies
   SS6B. XBOX 360 Achievements
SS7. Version History


==========
SS1. Intro
==========
This guide is very long. If you need to find something quickly use the "find"
function on your computer (Ctrl+F on Windows and most other PC's and Apple+F on
Macs) and type in the code that has what you are looking for and scroll
through.

==============
SS1A. Controls
==============

Playstation 3
-------------
Pause Menu: Start button
Steer: Left analog stick
Look back: Right analog stick down
Trigger Level 1 Power Play: X button or Square button 
Trigger Level 2 Power Play: O button
Change camera view: Triangle button
Accelerate: R2 button
Brake/Trigger Drift*: L2 button

*-For the sharper turns, you will want to press L2 to begin drifting. For wider
turns, you may begin drifting if you carry enough speed and turn hard enough

XBOX 360
--------
Pause Menu: Start button
Steer: Left analog stick
Look back: Right analog stick down
Trigger Level 1 Power Play: A button or X button
Trigger Level 2 Power Play: B button
Change camera view: Y button
Accelerate: Right trigger
Brake/Trigger Drift*: Left trigger

*-For the sharper turns, you will want to press L2 to begin drifting. For wider
turns, you may begin drifting if you carry enough speed and turn hard enough

=============
SS2. Vehicles
=============
There are 27 vehicles that you can collect. Some vehicle types are better
suited for certain events than others. Each vehicle has four listed stats. The
first stat is Speed, which measures how fast your car is able to go. The second
stat is Drift, which measures how well your car is able to drift through the
turns. The third stat is Strength, which measures how much your vehicle is
affected by Power Play shockwaves. The final stat is Acceleration, which
measures how fast your car can reach top speed from a dead stop. Each stat
maxes out at 10

1. Ryback Brawler
Unlocked from beginning
Speed: *
Drift: ********
Strng: *****
Accel: *

2. Cobretti 445 GT
Unlocked from beginning
Speed: *
Drift: ***
Strng: ***
Accel: ****

3. Ryback Tornado
Unlocked from beginning
Speed: **
Drift: *****
Strng: *******
Accel: *

4. Cobretti Iridium
Earn 100 Credits to unlock
Speed: **
Drift: ********
Strng: ******
Accel: **

5. Hanzo Indus V8R
Earn 200 Credits to unlock
Speed: *
Drift: ***
Strng: ****
Accel: *****

6. Ryback Mohawk
Earn 300 Credits to unlock
Speed: **
Drift: *******
Strng: *****
Accel: ***

7. Ryback Bandit
Earn 400 Credits to unlock
Speed: ***
Drift: **
Strng: ********
Accel: **

8. Cobretti GT RS
Earn 500 Credits to unlock
Speed: ***
Drift: *******
Strng: ****
Accel: ****

9. Cobretti Nero GT400
Earn 650 Credits to unlock
Speed: ***
Drift: ******
Strng: ******
Accel: **

10. Cobretti Vortex
Earn 800 Credits to unlock
Speed: ****
Drift: ****
Strng: ***
Accel: ******

11. Hanzo GT
Earn 1,000 Credits to unlock
Speed: *****
Drift: **********
Strng: *****
Accel: ****

12. Hanzo Bayonet R
Earn 1,200 Credits to unlock
Speed: ****
Drift: *****
Strng: **
Accel: ******

13. Cobretti GT500
Earn 1,400 Credits to unlock
Speed: ***
Drift: *********
Strng: *****
Accel: *****

14. Elite S510
Advance to Episode 7 to unlock
Speed: ***
Drift: ***
Strng: ****
Accel: *******

15. Ryback Thunder
Earn 1,600 Credits to unlock
Speed: ******
Drift: **
Strng: *********
Accel: **

16. Ryback Coyote
Earn 1,800 Credits to unlock
Speed: *****
Drift: **********
Strng: ******
Accel: ****

17. Cobretti Slipstream
Earn 2,000 Credits to unlock
Speed: ****
Drift: ******
Strng: **
Accel: ********

18. Elite 440 Special
Advance to Episode 9 to unlock
Speed: ******
Drift: *******
Strng: *******
Accel: ******

19. Cobretti Cascade
Earn 2,200 Credits to unlock
Speed: *****
Drift: ********
Strng: ****
Accel: ******

20. Cobretti 530 GTS
Earn 2,400 Credits to unlock
Speed: *******
Drift: ***
Strng: **
Accel: *******

21. Cobretti Pursuit
Earn 2,600 Credits to unlock
Speed: ******
Drift: *********
Strng: ****
Accel: ******

22. Elite Goliath
Unlocked by advancing to Episode 11
Speed: *********
Drift: **
Strng: **********
Accel: ***

23. Ryback Cyclone RS
Earn 2,800 Credits to unlock
Speed: ********
Drift: ***
Strng: **
Accel: *******

24. Ryback Titan
Earn 3,000 Credits to unlock
Speed: *******
Drift: ****
Strng: *********
Accel: ****

25. Hanzo FX350
Earn 3,300 Credits to unlock
Speed: *******
Drift: *******
Strng: ***
Accel: ********

26. Ryback Firestorm
Earn all 3,600 Credits to unlock
Speed: ******
Drift: **********
Strng: *****
Accel: *******

27. Elite GT12
Place on the Podium in the Season Championship to unlock
Speed: **********
Drift: ******
Strng: *
Accel: **********

===========
SS3. Season
===========
Before you jump into the Split/Second season, you first have to complete the
tutorial around a Construction site. You will have a few objectives that you
need to clear first. First, you must complete a lap of the course. You will not
earn any Power during this lap and no Power Plays will be active. After you
complete the first lap, you will be told to earn enough Power to fill up one
bar on the Power Play meter and use a Level 1 Power Play against an opponent.
You will only earn Power by drifting and jumping. Opponents will begin to spawn
and they will be spread all over the track, so you won't have to worry about
lapping them. After you have successfully used a Level 1 Power Play, you will
need to earn enough Power for a Level 2 Power Play. After using one
successfully, you will have one last objective to complete. There will still be
some Rivals driving around the course. Once you have taken out 3 of them, the
tutorial will be finished. You can redo the tutorial at any time by going to
the Extras option on the Main Menu. Episodes 1, 6, and 12 will always be the
same, but you are able to select which order you want to participate in the
other episodes

====================
SS3A. Rigged to Blow
====================
300 Credits available
6 Events
This will always be Episode 1

Event 1: Airport Terminal
Event Type: Race
Unlocked from beginning
3 Laps
This event is pretty much the same as the demo event. 

Event 2: Downtown Central
Event Type: Race
Unlocked from beginning
2 Laps

Event 3: Construction Site
Event Type: Eliminator
Unlocked from beginning
In Eliminator events, the clock starts with 60 seconds on it. Once that has
expired, last place is eliminated, but the clock will now only reset for every
20 seconds

Event 4: Downtown Central
Event Type: Eliminator
Unlocked from beginning

Event 5: Airport Terminal-Hanzo GT Challenge
Event Type: Detonator
Unlocked by wrecking 20 opponents in Episode 1
This car isn't too bad for this event; it has enough speed to get the win, but
it gets really squirrelly near some of the bigger Power Plays, which in this
event are activated by themselves. The Power Plays activate in this order:
Taxis (on both sides of the split), Gas Station, Buses and Moving Van, Runway
Route Change, Jet, and Radio Tower. You will not earn any Power during this
event, so you are unable to use the shortcut. To win, you will have to finish
in under 1:25.00

Event 6: Construction Site
Event Type: Elite Race
Unlocked by earning 150 Credits (See Elite Race section for more info)
3 Laps
This race, for being so early, is actually somewhat challenging compared to the
other events in this episode. Your Rivals will actually set off many Power
Plays and their cars actually have some speed behind them

================
SS3B. Splashdown
================
300 Credits available
6 Events

Event 1: Port Bridge
Event Type: Race
Unlocked by choosing "Splashdown" Episode
3 Laps

Event 2: Ferry Wharf
Event Type: Race
Unlocked by choosing "Splashdown" Episode
3 Laps

Event 3: Airport Terminal
Event Type: Air Strike
Unlocked by choosing "Splashdown" Episode
In Air Strike events, you will have to avoid the attack helicopter's missiles.
The more waves you avoid in a row, the higher your multiplier goes, but 3
wrecks and the event is over. To win, you will need to score about 35,000
points

Event 4: Ferry Wharf
Event Type: Elimination
Unlocked by choosing "Splashdown" Episode

Event 5: Port Bridge
Event Type: Air Strike
Unlocked by wrecking 25 Rivals in "Splashdown" Episode
Just like with the previous Air Strike event in this episode, you will need
about 35,000 points to win

Event 6: Airport Terminal
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
3 Laps
By now, you should be pretty familiar with this course. If any Rivals get ahead
of you right before the finish, use the Helicopter stationed around the last
turn to destroy them.

==================
SS3C. Big Rig Boom
==================
300 Credits available
6 Events

Event 1: Airplane Graveyard
Event Type: Race
Unlocked by choosing "Big Rig Boom" Episode
2 Laps

Event 2: Storm Drain Speedway
Event Type: Survival
Unlocked by choosing "Big Rig Boom" Episode
In Survival events, you will have to survive barrels being hurled at you by
semis. Passing semis without wrecking increases your multiplier. Avoid the red
barrels or you will wreck. You will need a little over 100,000 points to win

Event 3: Port Bridge
Event Type: Race
Unlocked by choosing "Big Rig Boom" Episode
3 Laps

Event 4: Airplane Graveyard-Ryback Thunder Challenge
Event Type: Detonator
Unlocked by choosing "Big Rig Boom" Episode
This vehicle very bulky, so you will want to keep your speed up as much as you
can. You will want to avoid drifting as well because it will slow you down too
much, and you don't gain any Power in this event anyways. Due to the vehicle's
size and speed it will be traveling at, you can drive it into the turns and let
is slow down naturally and you'll be fine. To win, you will need to beat
1:54.00, which is possible as long as you don't wreck

Event 5: Downtown Central
Event Type: Air Strike
Unlocked by wrecking 20 Rivals in "Big Rig Boom" Episode
You will only need about 35,000 points to win the event

Event 6: Ferry Wharf
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
3 Laps
This one might be a little challenging, but always keep at least enough Power
to use a Level 1 Power Play at the end if you need to

=================
SS3D. Sunset Fire
=================
300 Credits available
6 Events

Event 1: Dry Docks
Event Type: Eliminator
Unlocked by choosing "Sunset Fire" Episode

Event 2: Port Bridge-Ryback Coyote Challenge
Event Type: Detonator
Unlocked by choosing "Sunset Fire" Episode
You will need to beat a 1:10.00 to win this event

Event 3: Construction Site
Event Type: Race
Unlocked by choosing "Sunset Fire" Episode
3 Laps

Event 4: Ferry Wharf
Event Type: Race
Unlocked by choosing "Sunset Fire" Episode
3 Laps

Event 5: Dry Docks-Cobretti GT500 Challenge
Event Type: Detonator
Unlocked by wrecking 30 Rivals in "Sunset Fire" Episode
You will need to beat a lap of 1:29.00 to win this event. The car you are given
for this challenge has more than enough speed to get the win. The only downside
is that it has terrible cornering and drifting isn't very good either. 

Event 6: Port Bridge
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
3 Laps
If you are in first, approaching the shortcut, make sure you have enough Power
to use it; otherwise it could cost you the race

===================
SS3E. Hit the Skids
===================
300 Credits available
6 Events

Event 1: Expressway
Event Type: Race
Unlocked by choosing "Hit the Skids" Episode
2 Laps

Event 2: Downtown Circuit
Event Type: Survival
Unlocked by choosing "Hit the Skids" Episode
You will need to earn about 110,000 points to win this event

Event 3: Dry Docks
Event Type: Race
Unlocked by choosing "Hit the Skids" Episode
3 Laps

Event 4: Airplane Graveyard
Event Type: Air Strike
Unlocked by choosing "Hit the Skids" Episode
You will still need about 35,000 points to win

Event 5: Expressway-Cobretti Slipstream Challenge
Event Type: Detonator
Unlocked by wrecking 20 Rivals in "Hit the Skids" Episode
You need to finish in under 1:49.00 to win this event

Event 6: Downtown Central
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
2 Laps

=================
SS3F. Midway Pass
=================
300 Credits available
6 Events
This will always be Episode 6

Event 1: Power Plant
Event Type: Race
Unlocked by choosing "Midway Pass" Episode
3 Laps

Event 2: Port Bridge
Event Type: Air Revenge
Unlocked by choosing "Midway Pass" Episode
In this event, you have to shoot the Helicopter down in under 2:10.00 to win.
To do that, you need to build up Power by Drifting and Evading the missiles. As
you build up Power, you can use Level 1 and 2 Power Plays against the chopper.
Level 1 Power Plays send 1 missile back to the chopper and Level 2 Power Plays
send back 3 missiles

Event 3: Construction Site
Event Type: Race
Unlocked by choosing "Midway Pass" Episode
3 Laps

Event 4: Warehouse Strip
Event Type: Survival
Unlocked by choosing "Midway Pass" Episode
You will need about 120,000 points to win this event

Event 5: Power Plant-Ryback Cyclone RS Challenge
Event Type: Detonator
Unlocked by wrecking 20 Rivals in "Midway Pass" Episode 
To win this event, you need to complete a lap in under 1:21.00

Event 6: Dry Docks
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
3 Laps
Place in the Top 3 to earn the Elite S510

=====================
SS3G. Threshold Break
=====================
300 Credits available
6 Events

Event 1: Storm Drain
Event Type: Race
Unlocked by choosing "Threshold Break" Episode
2 Laps

Event 2: Downtown Central
Event Type: Air Revenge
Unlocked by choosing "Threshold Break" Episode
To win this event, you will need to bring down the chopper in under 2:10.00.
Your best bet is to keep gaining power and fire off Level 2 Power Plays until
the chopper is defeated

Event 3: Airplane Graveyard
Event Type: Race
Unlocked by choosing "Threshold Break" Episode
2 Laps

Event 4: Construction Site-Cobretti Pursuit Challenge
Event Type: Detonator
Unlocked by choosing "Threshold Break" Episode
To win you need to post a lap faster than 1:17.00. This is probably one of the
easier Detonators to win. This car has more than enough speed and as long as
too many explosions don't push you around, you shouldn't have many problems
getting 1st

Event 5: Airport Terminal
Event Type: Eliminator
Unlocked by wrecking 20 Rivals in "Threshold Break" Episode

Event 6: Expressway
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
2 Laps
If you have enough Power to change the route before the start of the second
lap, do so. Almost every time you activate it, everyone ahead of you will end
up wrecking

=================
SS3H. Cleaning Up
=================
300 Credits available
6 Events

Event 1: Storm Drain
Event Type: Race
Unlocked by choosing "Cleaning Up" Episode
2 Laps

Event 2: Power Plant
Event Type: Race
Unlocked by choosing "Cleaning Up" Episode
3 Laps

Event 3: Port Bridge
Event Type: Eliminator
Unlocked by choosing "Cleaning Up" Episode

Event 4: Airport Terminal
Event Type: Air Revenge
Unlocked by choosing "Cleaning Up" Episode
You will need to take out the chopper in under 2:05.00 to win

Event 5: Storm Drain-Cobretti 530 GTS Challenge
Event Type: Detonator
Unlocked by wrecking 30 Rivals in "Cleaning Up" Episode
To win, you will need to beat a lap of 1:35.00. This car is more than capable
of winning this event, but how you pass each activated Power Play will
determine how well you do. The one that will probably cause the most problems
is the one where the train blows up outside of the track and the large canister
falls onto the track. You have to spend as little time drifting through the
water as possible. The rest of the Power Plays are pretty much the same ones
that you encountered during the Detonator in "Midway Pass" 

Event 6: Power Plant
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
3 Laps

=====================
SS3I. Scorched Rubber
=====================
300 Credits available
6 Events

Event 1: Dry Docks
Event Type: Race
Unlocked by choosing "Scorched Rubber" Episode
3 Laps

Event 2: Storm Drain
Event Type: Air Revenge
Unlocked by choosing "Scorched Rubber" Episode
To win, you will need to destroy the helicopter in under 2:05.00

Event 3: Expressway
Event Type: Race
Unlocked by choosing "Scorched Rubber" Episode
2 Laps

Event 4: Warehouse Strip
Event Type: Survival
Unlocked by choosing "Scorched Rubber" Episode
To win, you will need a score of about 140,000 points

Event 5: Ferry Wharf-Cobretti Cascade Challenge
Event Type: Detonator
Unlocked by wrecking 25 Rivals in "Scorched Rubber" Episode
To win this event, you will need to run a lap faster than 1:09.00. This one is
relatively easy because by this point, you may have already unlocked this
vehicle and taken it out a time or two, giving you some idea of how it handles.
There aren't too many Power Plays here to begin with, so there won't be too
many explosions to worry about

Event 6: Airplane Graveyard
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
2 Laps

===================
SS3J. Boneyard Rush
===================
300 Credits available
6 Events

Event 1: Canyon
Event Type: Race
Unlocked by choosing "Boneyard Rush" Episode
3 Laps

Event 2: Power Plant
Event Type: Eliminator
Unlocked by choosing "Boneyard Rush" Episode

Event 3: Desert Run
Event Type: Survival
Unlocked by choosing "Boneyard Rush" Episode
You will need to score about 150,000 points

Event 4: Downtown Central-Hanzo FX350 Challenge
Event Type: Detonator
Unlocked by choosing "Boneyard Rush" Episode
To win this event, you will need to beat a lap of 1:38.00 to win. This car can
get the win; however, you will need an absolute perfect race. The biggest thing
that may slow you down is the stretch of track from the Excavator to the
Garbage Truck. The better you are able to navigate that stretch, the better
chances you have of winning. If you are able to pass the final Power Play with
less than 1:30.00 on the clock, you should be able to get the win. 

Event 5: Canyon
Event Type: Eliminator
Unlocked by wrecking 30 Rivals in "Boneyard Rush" Episode

Event 6: Storm Drain
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
2 Laps

===================
SS3K. One Last Push
===================
300 Credits available
6 Events

Event 1: Storm Drain
Event Type: Eliminator
Unlocked by choosing "One Last Push" Episode

Event 2: Airport Terminal
Event Type: Race
Unlocked by choosing "One Last Push" Episode
3 Laps

Event 3: Downtown Circuit
Event Type: Survival
Unlocked by choosing "One Last Push" Episode
You will need about 120,000 points to win this event

Event 4: Airplane Graveyard
Event Type: Eliminator
Unlocked by choosing "One Last Push" Episode

Event 5: Desert Run
Event Type: Survival
Unlocked by wrecking 30 Rivals in "One Last Push" Episode
You will need a score of about 160,000 to win this event

Event 6: Canyon
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
3 Laps

=====================
SS3L. Out with a Bang
=====================
300 Credits available
6 Events
This will always be Episode 12

Event 1: Expressway
Event Type: Eliminator
Unlocked by choosing "Out with a Bang" Episode

Event 2: Canyon
Event Type: Race
Unlocked by choosing "Out with a Bang" Episode
3 Laps

Event 3: Storm Drain Speedway
Event Type: Survival
Unlocked by choosing "Out with a Bang" Episode
You will need to score about 150,000 points to win this event

Event 4: Canyon-Ryback Firestorm Challenge
Event Type: Detonator
Unlocked by choosing "Out with a Bang" Episode
You will need to run a lap faster than 1:28.00 to win this event. The car that
you use for this event likes to take the turns wide, so you may want to drift
through some of the sharper turns. It may slow you down, but not as much as
slamming into the wall could at times

Event 5: Airplane Graveyard
Event Type: Air Revenge
Unlocked by wrecking 30 Rivals in "Out with a Bang" Episode
To win this event, you will need to destroy the helicopter in under 1:45.00.
This one is actually somewhat challenging. If you are having problems
destroying the chopper in time for the win, cheat (in a sense). The event
doesn't start until you cross the start line so before you do that, back up and
then cross the line. The helicopter will probably fire off the first round
almost as soon as you cross the line

Event 6: Downtown Central
Event Type: Elite Race
Unlocked by earning enough Credits (See Elite Race section for more info)
3 Laps

=================
SS3M. Elite Races
=================
At the end of each Episode, you will have to participate in an Elite Race to
advance to the next Episode. To unlock Elite Races, you will need to accumulate
enough Credits. For the most part, if you participate in every event before
participating in the Elite Race, after Episode 2, the Elite Races should be
unlocked when you first choose the Episode. The Elite Racers use some of the
most powerful cars in the game, even from the beginning. Compared to the AI in
some of the other events, the Elite Racers seem to be smarter. They are better
at avoiding Power Plays and, at times, only seem to use Power Plays against
you, never amongst themselves. The Racers and the cars that they use never
change from Episode to Episode. For the most part, the Elite Racers use Elite
cars. In the early races, you will want to try and knock them out as often as
you can, otherwise you may get a message that pops up saying 1st place is 10
seconds ahead. As you progress through the Episodes, and unlock better cars, it
is a little easier keeping up with them. To advance to the next Episode, you
will have to finish in at least 3rd place in the Elite Race. This is also how
the Elite vehicles are unlocked. You always want to keep a Power Play bar or
two ready to use at any time to open up a shortcut or wreck an opponent who
passes you; this is especially true on the last lap. At the end of each race,
you will earn points towards the Season Championship. The points are awarded
8/7/6/5/4/3/2/1 based on your finish in each Elite Race

================
SS4. Power Plays
================
Almost everything in the Split/Second environment can be used against your
opponents or you. To activate Power Plays, you must first fill up the Power
Play meter, located beneath you vehicle. To fill the Power Play meter, you must
perform certain tasks. You can fill the meter by drafting your opponents, drift
around corners, jumping and getting air, and close calls by surviving an Power
Play an opponent tried to use to cause you to wreck. You can also fill the
meter by passing an opponent while drafting or in the air and by getting into
the Top 3. Power Plays are split into Level 1 Power Plays and Level 2 Power
Plays. Level 1 Power Plays require one full bar of the Power Play meter to
activate and are useful for taking out a couple of enemies at a time. Some
Level 1 Power Plays can be used multiple times in the same event. Occasionally,
you will be able to activate a Shortcut, a Level 1 Power Play variation, at the
cost of one Power Play bar. Level 2 Power Plays require all 3 bars of the Power
Play meter to be full and are capable of taking out most of the field, if timed
well. All Level 2 Power Plays are single use, meaning after one person
activates one, no one else will be able to activate it. Route Changer Power
Plays are variations of Level 2 Power Plays. To change the route that everyone
will take, you need all 3 Power Play bars to be full. Changing the route will
shorten lap times.

================
SS5. Event Types
================
There are 6 different event types in Split/Second. Certain event types aren't
unlocked until reaching a certain Episode in the Season.

Race
----
All Races are either 2 or 3 Laps. Anything goes in races. As you progress
through the Season, the cars your opponents drive will slowly get better
compared to what you have, but they are still beatable. Regular AI racers that
participate in Races will never use Elite cars, but any other car is available
for them to use. Elite Races are mentioned above. As you progress, you will
want to use your fastest car to keep up with the field.

Eliminator
----------
A race to stay out of last; when Eliminators begin, there will be 60 seconds on
the clock. Once that clock expires, last place will be eliminated. For the rest
of the eliminations, the clock will only be reset to 20 seconds. You are able
to gain Power in Eliminators, so you can use Power Plays to help win. Just like
with Races, you will want to use your fastest car as you progress through the
Season

Air Strike
----------
In Air Strike, you are trying to survive being blown apart by an Attack
Helicopter. The Helicopter will fire missiles onto the track ahead of you.
Where the missiles will land is marked with an arrow. When the arrow turns red,
the missiles will begin to fire. Where the missiles land can change, and if
they do, they will usually only move slightly from where they were supposed to
hit originally. The waves will start out with a few missiles and with each
wave; usually the amount of missiles will increase. You will want to use a car
that handles well or one with a high Strength rating, that way you won't lose
too much control if a missile lands nearby. The scores needed to win these
events are set scores and are usually no more than 35,000 points. You earn
points based on how well you avoid the missiles and your multiplier increases
as you survive the waves. If you avoid all the missiles without losing control
of your car, you will get a Perfect Wave. Scoring usually starts at 1,500
points and each Perfect Wave after receives an extra 300 points. If a missile
or two knocks you around a little, you survived the wave. Scoring starts around
500 points and increases by about 300 points. After each 3 waves survived, your
multiplier increases. Air Strikes are only available at Downtown Central,
Airport Terminal, Port Bridge, Airplane Graveyard, or Storm Drain

Air Revenge
-----------
Air Revenge is similar to Air Strike, except the Helicopter isn't the only one
who can use the missiles. To win Air Revenge events, you will have to bring
down the Helicopter fast enough. In Air Revenge, you are able to use Power
Plays against the Helicopter. You can only gain Power by evading, drifting, and
jumping (Doesn't happen often). If you get a Perfect Wave in this event, you
will receive a decent chunk of Power. The Helicopter has 16 lives. To destroy
it, you need to use Level 1 and Level 2 Power Plays against the chopper. Level
1 Power Plays will deflect 1 missile back at the Helicopter, taking away 1
life. Level 2 Power Plays will deflect 3 missiles and take out 4 lives. The
easiest way to win is to only fire off Level 2 Power Plays as they deal the
most damage. Air Revenge events can only be run on the same courses as Air
Strike events.

Survival
--------
In Survival events, you will have to pass trucks that are trying to take you
out. Survival events are run at either Storm Drain Speedway, Desert Run,
Downtown Circuit, or Warehouse Strip. Survival events always start with 45
seconds on the clock. To score points, you need to pass the Big Rigs that are
trying to take you out. The Big Rigs drop two types of canisters. The Blue
canisters will slow you down if they hit you. The Red canisters will instantly
wreck you if you touch them. Passing the first Rig will earn you 5,000 points
and you will earn 500 points for each successive Rig that you pass, as well as
putting time back on the clock. There are also 4 cars that drive around behind
each Rig. These cars can sometimes be helpful and sometimes be a nuisance. When
any canister, Red or Blue, touches these cars, they will wreck. If one of these
wrecks ahead of you and you end up pushing the remains, you can use it as a
shield against any canisters in your path, but it isn't always wise to do this.
For every 3 Big Rigs you pass, you multiplier increases. If you still haven't
won the Season event by the time the clock reaches 0, you will enter Sudden
Death. In Sudden Death, the trucks become deadlier; now they will only drop red
barrels, so one hit in Sudden Death will end the event

Detonator
---------
In Season, Detonators are pretty much Time Trials using cars that you will
unlock later in the game (in most cases). In Detonator events, Power Plays will
activate ahead of you, but they will never change. If you go to Port Bridge,
every time you go, the Power Plays that activate are always the same. However,
regardless of which course you choose, the Helicopters will NEVER drop bombs.
The times needed to win each event in Season are set times and will never
change

Downtown Central-Crane before 1st turn, Bus, Garbage Truck, Helicopter flies
Dump Truck through tunnel, Semi at the end of the bridge, Right side of second
overhead crossing, Both sets of Taxis under tracks, and Left side of overhead
crossing 

Airport Terminal- Taxis (on both sides of the split), Gas Station, Buses and
Moving Van, Runway Route Change, Jet, and Radio Tower

Construction Site-Helicopter and Dump Truck wreck, Crane, Building and crane
collapse*, All 3 sets of taxis beneath tracks, Right side of overhead crossing,
Bus, Taxis near turn, Bus, Vans, and Taxis

*-When the building collapses, there is a path on the right you can take that
will take you onto the tracks above the main course. You will rejoin the track
after the 1st Bus

Ferry Wharf-1st crate of Torpedoes, Airplane Carrier Route Change, Crane (Be
careful because it will activate while you are in the air), and I-Beam (Right
side goes up first)

Port Bridge-Ship and crane (Crane activates as soon as it has enough room),
Vans, Crane, and Bus

Airplane Graveyard-Rockslide, Bridge support, Rock Blasts, Gas Station,
Wrecking Ball, Freight car, Crane, Plane, Radio Tower, Helicopter with Plane
nose, and Crane

Dry Docks-Crates swing, Bus, Semi, Crane, Semi, Smoke Stack, Vans, and Crates

Expressway-Expressway collapses; some vehicles fall onto track, Buildings (on
both sides), School building, Helicopter flies Dump Truck into tunnel, Semi on
left, Semi and Van, Gas Station, Train Route Change

Power Plant-Smoke Stack opens side route, Warehouses, Machines and Gears,
I-Beam (Left side goes up first), Cooling Towers, and Crane

Storm Drain-Helicopter flies Dump Truck into bridge, Gates block left and right
paths, Train and Giant Drum, Smoke Stack opens side route, Warehouses, Machines
and Gears, and I-Beam (Left side goes up first)

Canyon-Both sets of Falling Rocks, Dam Route Change, Giant machine part,
Transformers, Bridge (Both supports are already gone), Crane, and Cliffside

============
SS6. Rewards
============
A list of PS3 Trophies and XBOX 360 Achievements and how to earn them. The XBOX
360 Achievements will also have the amount of points you earn by completing
each task. For each Reward you unlock, you will also receive a decal for your
car that represents that Reward. There is also a decal called "Have We Met
Before?" that is automatically awarded to anyone who also has a Pure save file.
This one is NOT a Reward

==================
SS6A. PS3 Trophies
==================
There are 47 Trophies available

Bronze Trophies (31)
--------------------
1. Winner: Win a round of the Season Championship
Win your first Elite Race and this Trophy will unlock

2. Qualifier: Qualify for the first round of the Season Championship
This Trophy will unlock once you have earned enough Credits to unlock the Elite
Race in the first Episode (150 Credits)

3. Survivor: Complete round six of the Season Championship
This Trophy will unlock by finishing in 3rd place or better in the Elite Race
in Episode Six (Midway Pass)

4. Right On Track: Win your first Bonus Round
The Bonus Rounds are the events that you unlock by wrecking enough Rivals
during the Episode. These events are always listed as Event 5 in the Episodes.
Win one and this Trophy will unlock

5. Moving Ahead: Win 6 Bonus Rounds
Just like the previous Trophy, win 6 events that you unlock by wrecking enough
Rivals

6. Race Winner: Win your first Race event
If you choose the first event on the first Episode, that race is pretty much
the same as the demo; so winning shouldn't be much of a challenge

7. Untouchable (Hidden): Win a Race event without crashing
Self-explanatory and shouldn't take too long to unlock

8. Split/Second (Hidden): Win a Race event by less than a second
This one could take a while but should come eventually. You could always just
wait to cross the finish line until one of your Rivals is pretty much next to
you

9. Eliminator: Win your first Elimination event
There are 2 in the first Episode, so you shouldn't have to wait too long to
unlock this one

10. Eliminator Efficiency (Hidden): Win an Elimination event by being in 1st
place at each elimination
This one may take some time. As long as you are in 1st each time the clock
resets itself, you'll get this one

11. Rope A Dope (Hidden): With 5 seconds or less on the clock, escape from last
place and certain elimination
The easiest way is to sit in last place while staying right behind the car in
front of you. Once the timer hits 5, speed up and pass him or use a Power Play,
if one is available, to take him out

12. Power Up: Trigger your first Level 1 Power Play
Self-explanatory, just trigger a Level 1 Power Play or any shortcut for this
Trophy to unlock

13. I Have The Power: Trigger your first Level 2 Power Play
Once again, self-explanatory, just fill all 3 Power Play bars and activate a
Level 2 Power Play or Route Change and this Trophy will unlock

14. Follow Me (Hidden): In an event, change the track twice with a Route
Changer Power Play
There aren't too many places where this one can even be done. Your best chances
are the Airport Terminal (3), Dry Docks (3), or Ferry Wharf (2).

15. Cheapskate (Hidden): Use a shortcut that a rival has triggered
Just keep someone close behind you on a course that has a shortcut, and if you
see it used, just use it yourself for the Trophy

16. Better Luck Next Time (Hidden): Get wrecked by a shortcut that arrival has
triggered
After any shortcut has been used, there is a few seconds that need to pass
before it can be used again. If you see a shortcut closing, just run into it
for the Trophy

17. Zero to Hero (Hidden): Use a route changer to go from 8th to 1st place. 
This one can be tricky because the Power Play has to finish before you are
allowed to gain positions. If you can wreck 6-7 rivals, just pass all the
remains (or remaining) and the Trophy should pop-up after you take first. The
Train and Dam are useful for this Trophy

18. Frequent Flyer (Hidden): In an event, wreck 3 rivals by crash landing a
plane
This Trophy is only available at the Airport Terminal. You need to have access
to the Runway by destroying the Tower. Fill all 3 Power Play bars and hang back
until you are in 4th or 5th. You will be prompted to activate after the Gas
Station. The plane can only be used once per event. Get 3 wrecks and this
trophy will pop-up

19. Swept Away (Hidden): In an event, wreck 3 rivals by destroying a dam
This Trophy in only available at the Canyon. Make sure you activate it at the
right time; the Dam is a Route Change and there is a Level 2 Power Play that
can be activated right before the Dam. It shouldn't be too hard to wreck 3
Rivals as long as there are at least 3 ahead of you

20. The Pain Train (Hidden): In an event, wreck 3 rivals by derailing a train
This Trophy is only available at the Expressway. You will only get one chance
to activate this Route Change because Races at the Expressway are only 2 laps.
This one is activated as you approach the start/finish line. As long as there
are 3 or more Rivals ahead of you, you will get this Trophy

21. Shipwrecked (Hidden): In an event, wreck 3 rivals by launching a ship
sideways across the track
This Trophy is available at either Port Bridge or Dry Docks. If you are at Dry
Docks, you will need to use the Route Change near the start/finish line to gain
access to the ship. You will only get one chance per event to activate the
ship. If you choose Port Bridge, it is possible to gain enough Power to use it
on the first lap

22. High Pipe (Hidden): In en event, wreck 3 rivals by demolishing a cooling
tower
This Trophy is only available at the Power Plant. There are two Cooling Towers
that you can use. Build up Power during the first lap and save it until the
Towers come into view (About 40-50 seconds in). It is relatively easy to wreck
at least 3 rivals using 1 Tower

23. The Time Is Right: Win you first Season Detonator event
Detonator events are basically Time Trials. Your first chance is the Bonus
Round in Episode 1

24. Keep On Truckin': Win your first Season Survival event
You first Survival event is in the "Big Rig Boom" Episode

25. Fearless (Hidden): Overtake 5 trucks in a row during Sudden Death in a
Survival event
This is best done at Storm Drain Speedway. Hang behind the first truck (but
don't pass it, yet) until there are about 2 seconds left on the clock. As time
expires, you want to pass the first truck. In Sudden Death, the trucks will
only use Red barrels, so it is one and done. 

26: On The Run: Win your first Season Air Strike event
You first Air Strike event is in Episode 2. Both "Splashdown" and "Big Rig
Boom" have an Air Strike event

27. Clear Skies: Win your first Season Air Revenge event
Your first Air Revenge event can be found in the "Midway Pass" Episode

28. Once, Twice, Three times Evasive (Hidden): Get three Perfect Waves in a row
in either an Air Strike or Air Revenge event
Your best chance for getting this is probably the first few waves of an Air
Strike event because the first few waves in Air Strike usually have no more 6
missiles in a row. To get a Perfect Wave, you can't be affected by the
missiles. 

29. Start Me Up: Win an online event
Self-explanatory

30. In Good Form: Get an online form of 75 or better
To increase your online form, you need to finish in the Top 4. Once you reach
or pass 75, you will get the Trophy when you return to the lobby

31. Team BlackRock (Hidden): Beat a member of the development team or someone
who has beaten them. 
This one all depends on how many people you beat during a race. The more people
you finish ahead of, the better your chances of getting this. Of course, you
could find someone who already has this Trophy and beat them in a Private Match

Silver Trophies (13)
--------------------
1. Made The Podium: Complete the Season Championship
This Trophy will pop-up once you finish the Elite Race in Episode 12. Where you
finish doesn't matter

2. Season Champion: Complete the Season Championship in first place
This Trophy will appear after the Elite Race in Episode 12 if you have the most
points 

3. Leading The Way: Win every Bonus Round
Win Event 5 (Always unlocked by wrecking a certain amount of Rivals during the
Episode) in all 12 Episodes to earn this Trophy

4. Bully (Hidden): In an event, wreck every rival with a Power Play
This doesn't have to be done using one Power Play (although using certain ones
it can be done that way) you just have to cause all the other drivers to wreck
at least once by way of a Power Play. Switching to the Runway at the Airport
Terminal can earn you an Ultimate Wreck as well as this Trophy relatively
quickly

5. Heavyweight: Wreck 1000 rivals with Power Plays
This combines both offline and online wrecks

6. High Five: Spend a total of five minutes airborne
This combines both offline and online air time

7. Great Explorer: Trigger a total of 50 route changer Power Plays
This combines both offline and online Route Changes triggered

8. Going The Distance: Drive a total 1,081 miles
This combines both offline and online distance driven

9. Beat The Team: Beat 1 minute 7 seconds on Construction Site in Detonator
The Elite GT12 is very useful for this event. When you get to the wrecked
building, take the path on the right and as long as you don't get knocked
around too much, you should be able to get this one. You will probably want to
try this one in Quick Play

10. Beat The Team II: The Revenge: Beat 1 minute 18 seconds on Power Plant in
Detonator
This one is really challenging. I'm guessing Disney has something with making a
Silver Trophy near impossible to get (Two Time in Pure). If you find you are
too slow in Season, you can always attempt it in Quick Play

11. Convoy (Hidden): Overtake 12 trucks in a row without crashing in a Survival
event
You will need to be in Quick Play to earn this one because the Season event
will all end before you make it to the 12th truck. You will want to choose a
car that handles well and that you can keep under control. If you have to enter
Sudden Death, you will still be able to earn this Trophy, as long as you don't
wreck before passing the 12th

12. Out Of Reach: Get an online form of 25 or better
To increase your online form, you need to finish in the Top 4. Once you reach
or pass 25, you will get the Trophy when you return to the lobby

13. Giant Killer: Beat an opponent with an online form of 10 or better
Just keep trying at this one. Those who have the higher ranks usually use
faster cars and are able to stay out of trouble. You can also find someone
willing to help you do this in a Private match

Gold Trophies (2)
-----------------
1. Perfection: Complete every event and Season Championship in first place
Win every event and this Trophy will pop-up during the final scene

2. World Beater: Get an online form of 1
To increase your online form, you need to finish in the Top 4. Once you reach
1, you will get the Trophy when you return to the lobby

Platinum Trophy (1)
-------------------
1. Completionist: Awarded to players who have earned every other trophy
Just like all Platinum Trophies before it, earn all Trophies to earn this

===========================
SS6B. XBOX 360 Achievements
===========================
There are 46 achievements with a total of 1,000 points

1. Winner (20): Win a round of the Season Championship
Win your first Elite Race and this Achievement will unlock

2. Qualifier (10): Qualify for the first round of the Season Championship
This Achievement will unlock once you have earned enough Credits to unlock the
Elite Race in the first Episode (150 Credits)

3. Survivor (25): Complete round six of the Season Championship
This Achievement will unlock by finishing in 3rd place or better in the Elite
Race in Episode Six (Midway Pass)

4. Made The Podium (40): Complete the Season Championship
This Achievement will pop-up once you finish the Elite Race in Episode 12.
Where you finish doesn't matter

5. Season Champion (80): Complete the Season Championship in first place
This Achievement will appear after the Elite Race in Episode 12 if you have the
most points 

6. Perfection (130): Complete every event and Season Championship in first
place
Win every event and this Achievement will pop-up during the final scene

7. Right On Track (10): Win your first Bonus Round
The Bonus Rounds are the events that you unlock by wrecking enough Rivals
during the Episode. These events are always listed as Event 5 in the Episodes.
Win one and this Achievement will unlock

8. Moving Ahead (25): Win 6 Bonus Rounds
Just like the previous Achievement, win 6 events that you unlock by wrecking
enough Rivals

9. Leading The Way (50): Win every Bonus Round
Win Event 5 (Always unlocked by wrecking a certain amount of Rivals during the
Episode) in all 12 Episodes to earn this Achievement

10. Race Winner (10): Win your first Race event
If you choose the first event on the first Episode, that race is pretty much
the same as the demo; so winning shouldn't be much of a challenge

11. Eliminator (10): Win your first Elimination event
There are 2 in the first Episode, so you shouldn't have to wait too long to
unlock this one

12. Power Up (5): Trigger your first Level 1 Power Play
Self-explanatory, just trigger a Level 1 Power Play or any shortcut for this
Achievement to unlock

13. I Have The Power (5): Trigger your first Level 2 Power Play
Once again, self-explanatory, just fill all 3 Power Play bars and activate a
Level 2 Power Play or Route Change and this Achievement will unlock

14. Heavyweight (25): Wreck 1000 rivals with Power Plays
This combines both offline and online wrecks

15. High Five (25): Spend a total of five minutes airborne
This combines both offline and online air time

16. Great Explorer (30): Trigger a total of 50 route changer Power Plays
This combines both offline and online Route Changes triggered

17. Going The Distance (30): Drive a total 1,081 miles
This combines both offline and online distance driven

18. The Time Is Right (10): Win you first Season Detonator event
Detonator events are basically Time Trials. Your first chance is the Bonus
Round in Episode 1

19. Beat The Team: Beat 1 minute 7 seconds on Construction Site in Detonator
The Elite GT12 is very useful for this event. When you get to the wrecked
building, take the path on the right and as long as you don't get knocked
around too much, you should be able to get this one. You will probably want to
try this one in Quick Play

20. Beat The Team II: The Revenge: Beat 1 minute 18 seconds on Power Plant in
Detonator
This one is really challenging. I'm guessing Disney has something with making
an Achievement near impossible to get (Two Time in Pure). If you find you are
too slow in Season, you can always attempt it in Quick Play

21. Keep On Truckin' (10): Win your first Season Survival event
You first Survival event is in the "Big Rig Boom" Episode

22. On The Run (10): Win your first Season Air Strike event
You first Air Strike event is in Episode 2. Both "Splashdown" and "Big Rig
Boom" have an Air Strike event

23. Clear Skies (10): Win your first Season Air Revenge event
Your first Air Revenge event can be found in the "Midway Pass" Episode

24. Start Me Up (10): Win an online event
Self-explanatory

25. In Good Form (10): Get an online form of 75 or better
To increase your online form, you need to finish in the Top 4. Once you reach
or pass 75, you will get the Achievement when you return to the lobby

26. Out Of Reach (25): Get an online form of 25 or better
To increase your online form, you need to finish in the Top 4. Once you reach
or pass 25, you will get the Achievement when you return to the lobby

27. World Beater (50): Get an online form of 1
To increase your online form, you need to finish in the Top 4. Once you reach
1, you will get the Achievement when you return to the lobby

28. Giant Killer (25): Beat an opponent with an online form of 10 or better
Just keep trying at this one. Those who have the higher ranks usually use
faster cars and are able to stay out of trouble. You can also find someone
willing to help you do this in a Private match

29. Untouchable (Hidden) (10): Win a Race event without crashing
Self-explanatory and shouldn't take too long to unlock

30. Split/Second (Hidden) (10): Win a Race event by less than a second
This one could take a while but should come eventually. You could always just
wait to cross the finish line until one of your Rivals is pretty much next to
you

31. Eliminator Efficiency (Hidden) (10): Win an Elimination event by being in
1st place at each elimination
This one may take some time. As long as you are in 1st each time the clock
resets itself, you'll get this one

32. Rope A Dope (Hidden) (10): With 5 seconds or less on the clock, escape from
last place and certain elimination
The easiest way is to sit in last place while staying right behind the car in
front of you. Once the timer hits 5, speed up and pass him or use a Power Play,
if one is available, to take him out

33. Follow Me (Hidden) (15): In an event, change the track twice with a Route
Changer Power Play
There aren't too many places where this one can even be done. Your best chances
are the Airport Terminal (3), Dry Docks (3), or Ferry Wharf (2).

34. Bully (Hidden) (20): In an event, wreck every rival with a Power Play
This doesn't have to be done using one Power Play (although using certain ones
it can be done that way) you just have to cause all the other drivers to wreck
at least once by way of a Power Play. Switching to the Runway at the Airport
Terminal can earn you an Ultimate Wreck as well as this Trophy relatively
quickly

35. Cheapskate (Hidden) (10): Use a shortcut that a rival has triggered
Just keep someone close behind you on a course that has a shortcut, and if you
see it used, just use it yourself for the Trophy

36. Better Luck Next Time (Hidden) (0): Get wrecked by a shortcut that arrival
has triggered
After any shortcut has been used, there is a few seconds that need to pass
before it can be used again. If you see a shortcut closing, just run into it
for the Trophy

37. Zero to Hero (Hidden) (20): Use a route changer to go from 8th to 1st
place. 
This one can be tricky because the Power Play has to finish before you are
allowed to gain positions. If you can wreck 6-7 rivals, just pass all the
remains (or remaining) and the Trophy should pop-up after you take first. The
Train and Dam are useful for this Trophy

38. Frequent Flyer (Hidden) (20): In an event, wreck 3 rivals by crash landing
a plane
This Trophy is only available at the Airport Terminal. You need to have access
to the Runway by destroying the Tower. Fill all 3 Power Play bars and hang back
until you are in 4th or 5th. You will be prompted to activate after the Gas
Station. The plane can only be used once per event. Get 3 wrecks and this
trophy will pop-up

39. Swept Away (Hidden) (20): In an event, wreck 3 rivals by destroying a dam
This Trophy in only available at the Canyon. Make sure you activate it at the
right time; the Dam is a Route Change and there is a Level 2 Power Play that
can be activated right before the Dam. It shouldn't be too hard to wreck 3
Rivals as long as there are at least 3 ahead of you

40. The Pain Train (Hidden) (20): In an event, wreck 3 rivals by derailing a
train
This Trophy is only available at the Expressway. You will only get one chance
to activate this Route Change because Races at the Expressway are only 2 laps.
This one is activated as you approach the start/finish line. As long as there
are 3 or more Rivals ahead of you, you will get this Trophy

41. Shipwrecked (Hidden) (20): In an event, wreck 3 rivals by launching a ship
sideways across the track
This Trophy is available at either Port Bridge or Dry Docks. If you are at Dry
Docks, you will need to use the Route Change near the start/finish line to gain
access to the ship. You will only get one chance per event to activate the
ship. If you choose Port Bridge, it is possible to gain enough Power to use it
on the first lap

42. High Pipe (Hidden) (20): In en event, wreck 3 rivals by demolishing a
cooling tower
This Trophy is only available at the Power Plant. There are two Cooling Towers
that you can use. Build up Power during the first lap and save it until the
Towers come into view (About 40-50 seconds in). It is relatively easy to wreck
at least 3 rivals using 1 Tower

43. Convoy (Hidden) (25): Overtake 12 trucks in a row without crashing in a
Survival event
You will need to be in Quick Play to earn this one because the Season event
will all end before you make it to the 12th truck. You will want to choose a
car that handles well and that you can keep under control. If you have to enter
Sudden Death, you will still be able to earn this Trophy, as long as you don't
wreck before passing the 12th

44. Fearless (Hidden) (10): Overtake 5 trucks in a row during Sudden Death in a
Survival event
This is best done at Storm Drain Speedway. Hang behind the first truck (but
don't pass it, yet) until there are about 2 seconds left on the clock. As time
expires, you want to pass the first truck. In Sudden Death, the trucks will
only use Red barrels, so it is one and done

45. Once, Twice, Three times Evasive (Hidden) (10): Get three Perfect Waves in
a row in either an Air Strike or Air Revenge event
Your best chance for getting this is probably the first few waves of an Air
Strike event because the first few waves in Air Strike usually have no more 6
missiles in a row. To get a Perfect Wave, you can't be affected by the
missiles. 

46. Team BlackRock (Hidden) (10): Beat a member of the development team or
someone who has beaten them. 
This one all depends on how many people you beat during a race. The more people
you finish ahead of, the better your chances of getting this. Of course, you
could find someone who already has this Trophy and beat them in a Private Match

====================
SS7. Version History
====================
5/25/2010-V1.0-Guide Finished