GAMEFAQS.COM EXCLUSIVE AMERICANHARDCOREGAMES.COM (full video guide) Codebreak1337@ youtube.com Andrew Turelli jr. EastAsiaSoft Presents: Rainbow Moon Playstatioin Network Exclusive ! - I decided to do, the bosses AND The skills in video form. Just check the VIDS section on gamefaqs.com You will enjoy using it in conjunction with this guide ! ******* CONTENTS ********* 1. Main Quest (includes bestiary) 2. Side Quests (Includes Enemy Data) 3. Skills 4. Characters 5. Gear ! MAIN QUEST ! 1. To The Mines 2. South Gate Mines 3. Thief Citadel 4. Crystal Lord Boss # 1 5. Sniper Imp Boss # 2 - To The South Gate Mines - - I Suggest being level 4-5 if your on HARD mode. - Take some time to look and get familiar with the town and its merchants/inhabitants. Also accompany your self with the usuage of the campfire. Campfires, will heal your wounds, and change night/day at a faster ratio. On the downside, you will consume more food. - To Get to Level 4-5 You may want to Level by taking out the imps and tiny bees on the cassar island map. Also look at the side quest section of this guide for further references. - Talk to Merridon at the western part of the village west of the merchants. He will tell you to talk to the NPC near the giant HOLE in the northern woods. - The NPC will tell you to talk to Merridon again, Merridon will give you a ladder. After you accept it , you can use the ladder to go over the hole. - Now at this point you may want to complete the two side quests, proof of strength, and regaining trust. ( see side quest section ) - Make your way through the enemies when you can, Talk to ED ORABLE. He will give you the SAW, this will enable you to get further through the island. - With the saw, cut down the tree, be sure you can take out the next group of enemies. Level when necessary at the SAVANT or by fighting more weaker monsters. - Talk to Adeephi he is just outside the green warp portal. He will give you some torches. Accept them you will need them in the dungeon. HE will give you more if you talk to him or run out. If he gives you no more, they are 1 rainbow coin at the item shops. - Make use of the healer if you need to, then head on into the mines. Hopefully being at Least level 5. 2. SOUTH GATE MINES ! - South Gate Mines- - Firstly there is a new enemy: Wannabe Heros. These guys can be tough, if you do NOT use the defend command. They have 2 attack turns, but by now you should have , 2 attack turns as well. Use it to your advantage, by using your SHIELD BASH skill. Follow up shield bash with the defend. This will limit damage taken by a large amound. Follow up rinse and repeat even if there are TONS of these guys. Which there will be towards the end of the mine. - Destroy all enemies in the mine heading south west at first. Then continue onwards south. Be sure to carry at least 7-8 Tiny potions, for those ROUGH, wanna be hero battles. -Try and avoid random encounters at this point, you should be level 5, and leveling will be taking longer. Use your rainbow pearls at the Savant, to get as powerful as possible. - Towards the end of this dungeon there will be a battle with 8-10 Wannabe Heros. Fight them with the same tactics, listed above. Tiny potions will provide extremely helpful at this point. You only have to kill one of the on screen Wanna be hero parties. This will make room to talk to the NPC ( non playable chracter ) Saarthon. He will give you a Key item to get through the game. You can later meet him in Cassar village. - Leave the mine through the short cut with the lever. Head back to merridon, he will tell you to talk to the NPC female by the water WELL. She will give you the ladder, which will let you pass through to the next part of the Main quest, near ED ORABLE. *** THIEF CITADEL **** This Dungeon is pretty straight forward. Keep torches lit at all times, until you acquire magic light skill. - There are two new enemies here, that are really the main problem of this dungeon, Which are the Earth Golem's and The Thief enemies. - Earth Golems, can be taken out rather easily, except they have a high amount of HP. They can also bound you from afar, except they do not cast bound to often. They are lance weapn attackers, which means they are WEAK vs BOW attacks. So basically you want to keep trisha alive, and focus her attacks on golems. You should get baldren up close to the golems though. Hopefully they will chase Trisha and never get her, or you attack/defend with Baldren. - Thief - The Thief is a more powerful wanna be hero. The major difference is that the Thief, will FLEE from battle when their HP is LOW. So you have to make sure you get in that HIT before they FLEE. * CRYSTAL LORD **** - For this battle, there will be 9 enemies on HARD MODE at least. 6 Tiny bees should be ignored until the end. The 2 Earth Golems must be taken out first. Refer to the thief citadel section of this MAIN QUEST guide, if you forgot how to take them out. - Next your going to want to focus your attacks on the crystal lord. I suggest levels of at least 6-7. The Crystal Lord has a nasty ranged attack, that you should worry about. Best method is to Attack/defend. With that method he should go do eventually. As long as you use your painful aim/ shield bash and or earth crusher skills on the crystal lord. !!!!!!!!! SNIPER IMP !!!!!!!!!! - First, bring the poison flask back to Stella. After that wait between 00:01 and 00:31 time passes as you move only. So between those times, head towards the Well. When you activate the well between those times, The boss battle will begin. - The Sniper imp is NOT too dangerous, I still suggest at least being level 6. He can be slowed with painful aim. Attack into defend methods using the shield bash ability, works great with Baldren. For Trisha just keep shooting painful aim shots. :::Isle Of Euran::: -Lastly, we left off defeating the sniper imp, and gaining the harbor key. Head west to the harbor key gate. Use the Harbor key, and talk to the boat man. For 13 rainbow coins, you will be able to rent the raft. You technically only have to rent it once, unless you park it back in the dock. - Take the raft west, to the wind coast, or the coast of Euran. Follow your exclamation markers on your map. One should point to Gorodo, and begin a bit of a fetch quest, between him and his wife to be. - The main enemy in this part of the quest is skeletons. Skeletons can be rather tough melee combatant. They can cast HASTE which speeds them up in the turn order, but not there amount of attack turns. - Skeletons have high decent melee damage output as well. They are LANCE type enemies, so Trisha bow will work well. I suggest Using SKILL painful aim, on them keeping Trisha at a distance if possible. Baldren Can use shield bash/defend tactics. *****Meneres House****** -After completing the Gorodo's fetch quest with Begaija. I suggest doing the following side quest, for level up purposes. Barobs Belt and Lifeless stones, which will have you slaying a TON of golems. - First you have to get some of Gorodo's Mojo, which is in the North west part of the wind coast in a chest. 12 Thief battle will be encountered there. It has a ton of enemies, but at this point in the game and our level. Thieves are pretty much a cake walk. After beating the Thieves acquire the Mojo and Head back to Gorodo. - Gorodo will tell you to go the Meneres house and give you the key to ORAD. The guard will let you through. I suggest looking around town, talking to NPC's. Pick up other side quests along the way and check out the shops. Blacksmith and buy weapons/ armors etc. The Scroll shop is a point of interest as well, but at this point we probably will NOT have enough rainbow coins. - Finally Make your way to Meneres house west of orad. He will give you the key to enter his house and or dungeon. Once inside, it is like the previous dungeons. Healer, savant and possible item shops. This one also has some warp points, to warp you around and to even get to the dungeons boss. - To access all the warp points and get to the boss, you must defeat all the MAD DOGS, guarding the levers. I suggest in a nutshell hitting all the levers. This will lead to more loot and more XP/ rainbow coins. Heal at the healer when needed. - MAD DOGS: these guys have a very high damage output, but a small amount of HP. Take them out first in ANY situation unless other wise noted. Their damage output is too strong, even when defending WITH Baldren! Have Trisha, use painful aim on these mad dogs right away, and Baldren USE shield bash. Remember when the mad dogs, are at low health, they have 2 attack turns.They will use the first one to attack you, then they will FLEE like a thief. MAKE Sure to get the final blow in, or you will miss out on their drops/ experience points. ***BOSS # 3 Zhaytray ***** - Focus in this battle is the mad dogs, Do NOT forget to talk the BOOST of Force, in the bag right before this battle. USE the boost of force on BALDREN, you will thank me later. It increases strength by 12 and defense by 4. - Ok so once again , I said previously mad dogs, should be taken out first. Same thing in this battle, get rid of them. Trisha using painful aim, baldren with shield bash, and make sure to finish them off, before they FLEE. - Potions are your friend, hopefully you have not used many of them and have found soom either as loot and or treasure. - Try to keep Trisha Alive, it can be difficult, Baldren alone can take out the whole battle himself, as shown in the video. The video is in the video section of gamefaqs.com as well as here my website Americanhardcoregames.com - If Trisha dies, before the Mad dogs are down, I suggest starting over so I hoped you saved before this battle. If she dies after the Mad dogs are gone, then just stick to using Baldren. It is rather difficult keeping Trisha alive regardless of the experience (XP) gain you might have received. - Skeletons at this point are rather weak, take them out and save them to the end. The thief is not a problem at all, so save him just so you can loot all the treasure after defeating the boss and skeletons. - Focus the rest of your attacks, use potions and play attack defend attacks. Zhaytray is strictly physical/melee so Attack defend or shield bash/ defend tactics work well. - Once Zhaytray is down, if you want to speed up the battle, revive Trisha at this point. This should speed up the process but you will lose a handy seed of revival. Focus on the skeletons after Zhaytray is down. Then leave the thief. Pick up all the loot, finally finish off the thief and earn the Victory rewards. Stick of Misery + and the key item to continue onward through the game Rainbow Moon. ****BOSS #4 Death Bone****** -Hopefully you will have a good battle field setup like I did. By setup I mean position of characters and enemies at the start of the battle. A Good tactic is to weaken enemies. Yet leaving them alive so the Death Bone can NOT make it to your characters. - This is not always likely to happen you would need good positioning. So first work on the Walking Bones, there are 3 of them. Take them out first with painful aim and Baldrens shield bash. - The Death bone is melee or close range combatant. Staying far away is a good tactic, especially with Trisha. With Baldren, Attack/defend tactics work well as usual. The Death Bone's damage output is moderate especially lowered when in defense mode. - With some Luck and decent levels if your having problems, you should be able to pull off this battle without leveling too much on HARD mode. On easier modes, with decent levels it should be easy. - HOPPER FOREST !!!!!!!!! -After Defeating the death bone, pick up Dozeru's helmet. Dozeru will FINALLY join the party at this point. Go to town , and pick up new armor, equipment and spells. If you don't have enough rainbow coins, head to hopper forest to begin your leveling. - You will need to level up to beat castle Temwall, which is the next dungeon of the game. You will be fighting Imp leaders, monodrones , and gelatins in this part of the game. - Monodrones move quick, but are rather simple. They can bound you with a laser attack. They also do heavy melee damage, so try not to let them hit you. Stay far away and blast arrows with Trisha, or shieldbash/defend with baldren. Dozeru will be too weak at this point. - Imp leaders, can do everything all the other imps can do. Poison, Snipe jump,Melee claw for even MORE damage then there predecessors. They are weak vs bow attacks though, so Hydras bite is a nice one. - Gelatins, are nasty they do a big amount of melee damage, and can SPILT into MORE geleatins. So basically one dead geletin can equal up to 3 more gelatins. The good thing is they have half hp. The bad thing is there are 3 more of them. - These are the enemies you will encounter, both in hopper forest and especially castle temwall. First pick up the Ocher swamp key, then make your way through all the monodrones hitting every level. Evenutally you will find the key remain. - Bring the key remain to the guard outside, castle temwall dungeon. He will repair the key, this will let you get to the next part of the dungeon castle temwall. So walk back in. Do NOT make the same mistake I made, castle temwall, is the current dungeon we were just in. - Continue just like before making your way north. Destroying everything in your path. Use the healer and savant as neccessary. I suggest being at least level 15 with all characters at this point, if you wish to survive the boss fight. Level to that point IF your playing on HARD mode. Finally you will make your way to a throne room. Sitting in the Throne will be a Large Red Geleatin Named Red Death Level 22. This is the next Boss fight and it is a rough one. ------BOSS # 5 RED DEATH --------- - Check out Americanhardcoregames.com -For the Full guide with original artwork by me! - PLUS ! a video on the red death battle ! Sitting in the Throne Room, of Castle Temwall, will be the Red death, which is the 5th boss encounter thus far. It can be a rough battle at low levels. The Red death obviously will put out the most damage. The Gelatins are the next problem. Which makes things even worse is that they can spilt into 3 more, half life gelatins. - Use baldren as leader, stock up on potions and at least 2 seeds of revival. 3 if your feeling unlucky. Even at low levels on HARD mode you should be able to take him down, if you deal with the gelatins first. The Skeletons are not a problem, but they can still put out some damage. - So basically just stock up on potions and seeds. If you don't have any rainbow coins, your going to have to farm some in the dungeon. Use the healer, battle,healer, battle and vice versa. Sounds cheesy but it is probably the only way to win. ------ GORODO BATTLE-------- Firstly there is the scene where we will have to do battle with Gorodo. For some reason it does NOT count as a boss battle. Although, it is just as Difficult as one. - Gorodo does a ton of damage, has 3 attack turns, and a crap load of HP. I suggest dealing with him first, as he is also surronded by bees. You can deal with the bees later. - Use your strongest attacks/ end with defend, on all your characters. Especially your melee attacker which should be Dozeru and Baldren. Try as usual to keep range with Trisha. Don't forget we are playing on HARD mode in this guide. So if your playing on HARD as well, you may need some potions or to level a bit. After the battle, we will have Gorodo join the party ! ------ GLOW GOLEM BOSS # 6 ---------- - Rough battle, especially on hard mode. Best thing to do, is keep trying to BOUND the golem so he can't move. Use baldrens, star fury and earth crusher attacks. Keep doing it until he is bound. If time runs out and the golem is still alive, bound him again. Hit him with your best attacks. The only way he can get you when he is bounded, is with his bound spell. - Carry potions and seeds of revival if you need. Farm and or level if you need to as well. The Stinky mucus are a BIG problem, so once the golem is bounded I would take them out. Dozeru does the most damage, and You should have the piercing charge skill at this point. Piercing charge can hit 3 enemies at once in a line, and can also be moved foward one block of space. It will help you win the battle. ---- BOSS # 7 NAMORIS ------ After reading this guide, for a while, your probably, at the point where you know the flow of the game. So once again, just follow your Exclamation point on your field map. Do the various assignments given to you, by each NPC. Then follow the next exclamation marker. - You will eventually be led to an isle from your raft. The only difference with this dungeon compared to others, is of course as always the enemies. IN this dungeon there is also ONE more difference. Which is the warps. We have seen them before but this time we need to use them. There are also much more then the previous dungeons. - To complete the dungeon, you must kill every enemy. go through EVERY warp to collect everything because you will need it for the boss battle. You will also need the xp. - Finally one warp will lead you to the 7th boss fight, which is Namoris. - Namoris battle is really not that tough, I took it out my first time on hard mode. The trick really is just to have enough potions and use piercing charge often with Dozeru. There are quite a bit of enemies on the map, so dozeru piercing charge at 4 skill turns works rather nicely. Hopefully you will have 4 skill turns with AT LEAST Dozeru by now. - Baldren Star fury works great as well, and it CAN bound so use that hitting 2 enemies at once. Namoris is a problem, and I would take him down first. Use shield bash attacks, and potions. Focus on Namoris strictly with Baldren, have him go head to head in a melee contest of champions with Namoris. So basically Baldren Vs Namoris. Dozeru and trisha/gorodo on everything else. *** BOSS # 8 ASSASSIN *** - At this point you should know what is going on. You follow your markers, complete tasks. Enter dungeon, clear out all enemies pull the levers then Fight a boss at the end. - In this case the boss battles are the only other thing that is left need to be explained pretty much, so I am going to speed up this guides process. - for this battle your going to want to keep avoiding the assasin. Have high levels to do this so once again a ton of grinding before this battle as it is really difficult. - Kill all other enemies first in this case, ususal we attack the main boss first but the other enemies are going to give you way to much trouble, so chase them down and take them out. - Then you just focus all your best attacks on the Assassin. Buy a ton of potions and seeds as well as herbs for your MP. Basically you want all the recovery items you can hold you will need them just in case, even if you grinded a ton. (( Windy Snowland)) - After beating the boss, follow your exclamation markers and continue onward. Eventually they will lead you out through the desert to the windy snow area. ** BOSS #9 HELL HOUND **** - one of the merchants will tell you that a hellbound enemy, is blocking the way. Who has to take him out US of course ! - Back to grinding if you have to much trouble with this battle. It has a ton of HP and your going to want to save your best moves for this battle as it is very very rough ! - After the battle you will gain the hellhound fur give it to the merchant Rafadel. This will also open up the way. - After doing this you should be level up enough to continue onward. - We then have to make our way to Fjordawik Village. Speak to Iocas in the village. Then to maatha which is a werid animal thing. Then you will talk to another enemy thing named Slodian. - You must choose FULL ATTACK to continue onward through the story. - BOSS NUMBER 10 ------ SLODIAN ! - Take this guy out the steel golems first there is only one of them actually, so take it down. Steel golems will eat you so it's just not good having them alive. - After the steel golems, you can work on the main boss SLODIAN. this battle is not to bad just keep your characters hasted, and protected. - Then continue on with the grind, having enough potions,herbs and seeds of course, at high levels. I also suggest being around level 40 or close to it for this battle. - After winning talk to Iocas again. He will give you the Key to Forgotten Peak. Take the passage east of the town, it is on a small island. That is the only way it is reachable. ---- endless passage ---- - yet another dungeon. Same thing grind pull levers, use warps and the like. - Destroy all the enemies and work your way through this dungeon. Using your best characters as I suggest to speed up this game even more your going to want to just stick to 3 characters. I would make BALDREN one of them and the rest up to you. - Eventually you will make your way to the end of the "endless passage" which will bring you to another area that is necessary for us to progress through the game. -- FORGOTTEN PEAK ---- - After leaving the endless passage, just litterally a few steps foward, is the forgotten peak dungeon. - make sure to have grinded up to at least level 45-50 for this level as it could be rather difficult without leveling yet AGAIN ! - Use your healers savants and item shops they are a must for this one. You wil encounter phantoms, living shards, Gm food fans and steel golems in this section. - finally after the grueling oh so grueling grinding you will run into NAMORIS yet again get ready for a nice little chat with NAMORIS. BOSS # 11 NAMORIS - Phantoms are really really fast, so you want to get rid of them first. - you can also be dazed in this battle full stock of potions,herbs and seeds of revival. - Using lightning strike is great vs the phantoms once again take them out first. - Namoris is much more difficult in this battle so be sure to have good magical defense for the battle. Protection spell as well as haste. - The rest of the enemies are not to much of a threat other then the phantoms and of course NAMORIS. So you may take them out later or if they get annoying during the battle. - Eventually and obviously for NAMORIS you want to use your best attacks as he has a ton of HP, actually NAMORIS has 10000 HP and a nice amount of strength, or magic power when it comes to NAMORIS. - Once again on HARD mode i suggest levels around 40-45. Run back and heal up if you think you want to grind a bit more before talking to NAMORIS and getting out of the dungeon. He will give you the MAGIC FROG as a reward, which we sought to begin with. Take the white glowing warp back to the entrance of the level. You will be back at the windy snowland near endless passage. - Make your way all the way back to Iosac in Fjordawik, give the magic frog slodian to slodian. He will apologize for attacking your party. Then talk to Iosac again, and he will give you maatha frog magic, to use on maatha. Return to Iosac yet again, and take Denala Magic Frog. Go to the wild dog and give denala the frog she will return normal. - Finally turn to Iocas again, after healing all three town members and he will give you Iocas key. His house is in the north east head there. - Once inside iocas house use Iocas Key. Head to the exclamation marker where his daughter is. She will tell you of Wide Steepel dungeon where the next artifact is. She will also give you the Etheral spike artifact as well as the much needed information to continue on with our quest. - Warp back to Tondarest in ORAD, Stock up using your rainbow coins on new armor and weapons. After talking to Tondaerst in ORAD he will tell you to make your way with the ladder through the desert town. Drop the ladder, to the Wide steppe. - We will encounter a new type of evil bee take them up to grind up our levels. Take out all the enemies on screen and more if you need to, to get around to level 50+ - Eventually your marker will lead you to an red imp named RILROM. He will tell you of the axe of tribes and Zrah a powerful entity. Then we will have to talk to Drajight who is in a camp not to far from here. We can then enter the Dungeon of Zrah. - Make your way to Drajight and get ready for another boss battle ! BOSS # 12 DRAJIGHT ! - Trisha works nice here, but if you don't use her, use your most powerful other characters. Drajight has 9000 hp and can put out some nice damage. - There will also be a TON of steel golems, but Drajight is so powerful that I sugggest focusing all attacks on drajight and taking him out first, then working on the new weaker steel golems. At this point they should be much much easier. - After defeating the boss, you must collect 8 badges from around the area we are currently in. They are simple to find just check and walk around all the spots in the area, especially corners. After Acquiring 8 of them give them To Drajight. And you then may continue the quest. - Walk back to Rimrom and he will give you the axe of the tribes. Then he will tell you where Lowritz is on the map. talk to lowritz. Then Lowtritz and he will give you the key to the dungeon which is near this area. __________________________________________ Zrah's Camp ____________________________________________ Once again make your way through the dungeon pulling all levers, warps and killing all enemies. You should have a level of at least 40 with your main avatars at this point. Also have all gear upgraded and if possible and if your having to much trouble, black smithed enhanced gear. - Ice Golems - Steel Golems - Man trailers - Zrah - Sting Wasp's These are the enemies you will encounter in this dungeon. ________________ BOSS # 13 Zrah ! _________________ Zrah Has about 13000 HP or exactly that much. defense and strength are above 200. He is consider Golem enemy type, So try to have Trisha in your party. He will resist slow, but you must focus your attacks and strongest attack on him first. 13000 HP is going to take a while so be sure your at a least level 40 with the ladder perks that I stated to have earlier. - Mighty Flasks - Seeds of Revival - Any type of herbs These items should be in your recovery slots for this battle. You will probably be using a ton of MP. For enemies that get too close, use attacks that can hit multiple enemies at once. Try and have Zhar stuck between other enemies. If he is continue your strike on him, but do not kill the smaller weaker enemies. Zrah is far more powerful then all of them. After the battle return to Rilrom. Rilrom will give you the artifact key. We need to search for Namoris once again. Rilrom will also tell us where we should go. We must head east to the Tiny abyss. ________________________ Tiny Abyss _______________________ - Head east following marker to the tiny abyss. You will then have to take your ship to reach the Thousand eyes cavern. - To get there you must deal with scorpions heading NORTH throught he tiny abyss. Once you get there head in the raft and head east. - There will be another dungeon entrance which is the Thousand Eyes Dungeon. ___________________________ Thousand Eyes Dungeon ___________________________ - Sting wasp's - Phantoms - Steel Golems - Scorpions - Ice golems - Cold Crystal - Level should be 45+ - Upgraded Gear at shops - Black Smith weapons upgrades - Same stuff as the other dungeons clearing out all enemies to the marker, pulling levers and going through warps as we go along. - Destroy the level 38 cold crystal along the way, he can be tough that's why this is being mentioned. Making your way to a healer afterward. - Be sure to pick the right warp as there are a ton of fake ones in this area. It is really a simple trial and error puzzle. - Haste Flasks - Mighty Potions - Herbs - Revival Seeds * In your Inventory of recovery items the boss is comming soon. Good thing there is actually an easy to access healer, as well as weapon and shield shop in this dungeon. - Eventually you should make your way Back to Namoris and another conversation that leads to boss battle # 14 NAMORIS. ___________________ BOSS # 14 NAMORIS ____________________ 4x Phantom 4x Cold Crystal 1x Namoris 4x Mantrailer 3x Living Shard - Might be a rough battle due the range attacks of all the enemies on screen. - Take out the phantoms with Trisha first, painful aim works great here due to its field movement versatility on the map. - Lightning strike is also nice, as there happens to be a large amount of enemies on this particualr boss fight field, you should have ample chance to use it. NAMORIS::: HP: 15000 TYPE : MAGICAL MP : 80/80 : Strength : 341 DEFENSE : 183 - Namoris has a ton of damage output as well as a ton of HP. Although his defense is rather LOW. - So focus all attacks on Namoris he should go down quicker then Zahr and he most likely will. Probelm is his magic damage and or strength is very high. so you will probably have to rely on some recovery items. - try and bump up defenses before this battle it will help a ton. With some time Once again and at least levels of 45+ Namoris should go down once again. - After the battle talk to Namoris to get the "Magic Socket" The Quest will update and you can leave the dungeon. - Head back to Orad and Talk To Tondarest. he will tell you that Green Heart isle is the next location of your interest. Take the raft and make your way South east off the coast of Euran. - Once you get to green heart isle, talk to Eranti. He will have an exclamation point above his head and the map marker. - Eranti will tell you to Find Six Keys The first Key is the... - Green Key - Eranti will give this to you after conversation - Red Key Is to the west of Eranti wait until a question mark appears above your head, it is by a Tomb stone - Blue key, Head off the coast of green heart isle, head north west to the little isle and in the "tombstone like structure" - The Orange key is just a few inches north of the blue key. There will be a SCORPION guarding it. - The Yellow Key ___________________ BOSS # 15 STING SPIDER ! _________________________ East Of Eranti will be a sting spider boss. He holds the yellow key. So we must take him out to get it. Serena is a good choice here due to her range magical attacks and her brutal power against scorpions. * Bombing Raid, Looks awesome, targets tons of enemies at once and has an excellent and easy to use field block radius %. This makes it easy to use as well as dangerous to your enemies. Use it strong and often and this battle should be cake. Reward is the yellow key. - Violet Key The Violet key is sort of hard to come by, as it is near a rock which is near a pond east of Eranti. Actually to be more specific it is SOUTH EAST. Remember Pond Rock, not tomb stone. - Then give all 6 keys to Eranti, finally now we can head into the next dungeon. ___________________________________ CAVE OF THE ANCESTORS __________________________________ Unlock First door with the green key, Then the next door with the yellow key, then violet then red and finally blue to orange. - After using all the keys to unlock the doors, talk to the crystal type enemy who's name is Qalan. Qalan will tell you he or she needs 2 fragments. A Red and Blue Fragment which are located in this cave of ancestors. First clear out all enemies and get your level to around 50. there are two sides to this dungeon GO to the healer, and head west to the lever pull the lever to open up another gate. Go through where the gate opened and pass the barrels that seem to be blocking the way. Inside the chest is the blue fragment. - From the Savant head south until you get towards a black smith. Then keep going south pass some barrells. Inside the gold chest is the red fragment. - You will receive 2 nice items for serena for this mini quest. A diadem and a blouse WoW ! BOSS # 16 XILIB ------------------------------ - This is an easy one. Levels should be Around 50+ but Xilib does not have much HP compared to other bosses at this level. Also her stats are not to high. - Take her out first then deal with her "surronding enemies". Your prize will be the Orb of delusion. You will also earn the orb of deliusion trophy at this point. Heal up and switch to your best characters. Then head back to the surface. Return to Tondarest in Orad. - Speak to Tondarest on ORAD, then head back to CASSAR island. Speak to the woman in the brown fence near the savant on cassar. Make your way past the bees toward the healer and the dungeon SOUTH PORT MINES. This was the dungeon at the start of the game on cassar. - Head left quickly and use the STORAGE PALACE KEY, which we just received and take out the easy NASTY MAGE inside. Pick up the "casket" from the gold chest. Then Return back to Stella in the fence near the Savant. Stella will open the casket for us. - Stella will open the casket to reveal a Crystal Clasp. We receive the Crystal Clasp trophy. Head back to Tondarest in ORAD. Finally we Have all Seven artifacts. - Give them all to Tondarest in Orad. He will tell you to head to dead lake desert. Use the portal to deal with Zerlorus. - in Dead lake desert talk to Tylwan, This Zerlorus may want to join our party if we convince him. Travel by raft to the marker on your map. Talk to Zerlorus and he will join the party. - Return To Tondarest again. He will talk and give you the patched staff, as well as a magic glue formula. We must find more ingredients. - With your ship Tondarest tells us to travel. We must go south pass green heart isle. Once we reach Arilla, Head south-east of Arilla. South-east of Arilla lies Tscha which is a chain of small islands. North West of Arilla is Mordan another big Continent. Tondarest Recomends we start with Tscha. He also says the other 2 areas have really hard monsters. ___________________________ WareHouse and Great Labyrinth _____________________________ The warehouse is similar to the other dungeons except it has about 5 floors to navigate through. take your time and level up here. Your going to really have to grind it out for the next big encounter, which is NOT considered a boss battle but trust me it should be. Get to about level 75 or close to it. Complete the quest for Leona. Then follow your markers. Eventually you will make your way back to Limwars house. When you get to the end of the dungeon you will confront Limwar. Who is rather small, but don't mistake him for his robust power. LIMWAR::::::::::: 50,000 HP Physical Damage 100/100 MP STRENGTH 892 DEFENSE 525 Level : 73 After completing these task and finding the ingredients for Tondarest along the way, We should be good enough to win the final battle or at least progress onward to the broad kennel __________________________________ BROAD KENNEL __________________________ We must find 5 more items here, in this dungeon. Kill everything first so it is easier to navigate. Then levers, warps and check nearly everything, they can be rather hard to find. ________ BOSS HYPER DRONE ! ________________ HYPERDRON: LEVEL: 55 22000 HP Balanced 100.100 MP 525 Strength 267 Defense - This guy is cake after Limwar. Because all characters are around level 75 or higher at this point. IF NOT you must level up somewhere along the line. If you don't you are just wasting time because you will die over and over again. So once again, back to Limwar house until level 72+ if you are NOT already. - Putting all 5 pieces of the emerald scales togther will fuse the emerald. _____________________-- Mordan ________________________ Eventually you will end up in mordan doing the same thing we have been doing the whole game. - Killing Enemies - Grinding for levels - Eating food - Healing - Black smith - Pulling levers - Going through warps - FOLLOWING MARKER - Collecting various items - FETCH QUESTING - This is the jist of the entire game eventually until Namoris. - Anyway, Just keep going, eventually we will reach yet another dungeon which is the Mining shaft. Of course after completing the listed things above. - After you have collected ALL the Ingredients which the final ones are in the Mining shaft. head to Tondarest and he will Make the Magic staff. --- YOUR ALMOST DONE ------------- - Head back to cassar through the portal and talk to the creep that stands near the portal all day and all night. Then watch the FMV or full motion video for more story. - Namoris will appear right by the portal after this. You should be around level 80+ at this point. - Namoris will talk to you then start throwing waves of enemies at Baldren and his party of well. goof balls. - Take out the first way easy with Serena bomb raid which has nothing to do with her character. Get ready for another easy wave of enemies - Wave 2 there is about 50-60 on screen at once. i am amazed the game does not freeze. Take them out with your awesome cool looking gear, gotta admit art style and graphics are kind of nice. - Just use bomb raid on them all with Serena then pick up all the drops. - You should get some demon horn as well, this is one of the best if not the best weapon upgrade items. ________________________________________ NAMORIS THE FINAL BATTLE ! ___________________________________ - NAMORIS - 22500 HP MAGICAL 10000/10000 MP 656 Strength 787 DEFENSE YOUR PARTY SHOULD HAVE : - Serena - Dozeru - Baldren + Level 80 + For all Characters Serena: -Torch of the Damned - Chosen Diadem - Chosen Robe - Power of Belief - Gumball Ring Baldren: -Shiver Broad Sword - Storm Chaser Helmet - Storm Chaser Armor - Power of Belief - Wooden Ring Dozeru - Brutal Fireblade - Lion Wrath Helmet - Lion Wrath armor - Brooch of Light - Wooden Ring * Use all Boost Items at this point. *** Encounter Namoris *** - Just Namoris thats it no other enemies. - Baldren does the most damage to namoris, so have him in your party. - Shield bash should be the strongest attack for baldren so use it. - Use knightly lance with Dozeru over and over and over again for fun and to take out namoris. It's fun so do it . - After having Fun playing video games namoris will start summoning creatures. - keep doing the same thing over and over again until he summons more creatures. Eventually he might die, but i am not sure. - Continue to do the same thing just keep going. Heal attack, defend. watch the videos of your attacks or skip them if you would like. Will he die ? i don't know His health bar says yes, but his soul says no? - Once he is dead for real, finish the summons. and pick up the rewards. Now maybe we actually beat the game. Let's take a look. - Well thats it. He is gone and so is the main quest line. - Thanks ! - More to stuff to do after ward as well side quest and stuff so it still is NOT over. you can level up to 999 ! - Thanks for reading and enjoy a great game . - Best advice play on normal mode for begginers. __________________________________________ END ________________________________________ $$$$$$$$$$$ SIDE QUESTS $$$$$$$$$$$$ 1. Proof of Strength - A Proof Of Strength- 1. Talk to reyshinn at the beach near the town market. She will tell you to gather 3 imp wings. Imp wings can be gathered, off of imps. So Travel around Cassar island, and encounter as many Imps as possible, until you collect 3 imp wings. - Your reward will be a dailygrind helmet + - If you bring her more imp wings you will receive the same helmet, but may sell if for its rainbow coin value. 2. Reganining Trust - Regaining Trust- 1. In Cassar village to the south talk to Thierany. -Thierany wants 3 sheer wings which drop off of tiny bees on cassar island. Tiny bees are best taken out by physical attacks with baldren. On hard difficulty I suggest being at least level 3 before this quest. - Once acquiring 3 sheer wings, return to thierany. She will give you the Daily grind armor + as a reward. She will also give you another reward if you collect some more sheer wings for her, after the original 3. 3. Alchemy Experiements -In Cassar Village, talk to Eccmold, Pick up an imp horn and a colorful sting first. these can be found off of Tiny bee's and Trial imps. The drop is rare, yet you should be able to get them after several tries. - Give these to Eccmold next to Stella in the backyard. He will then create a concoction. Unfortunately a monster will be inside, to complete the quest you must fight it. - The Gene bee is the enemy, sort of a sub boss. It is level 9, so i suggest being level 5-6 even on hard mode. Trisha should be staying far away from the bee. Attacking with painful aim skill. Focus all your attacks on the Gene bee, do not worry about the smaller bees. - The Gene bee does BOW attack, so SWORD is strong against it, which means Baldren who uses Sword attacks will do the most damage. Even Shield bash, counts as a sword attack, because it is being used by Baldren. - Stock some potions just in case, and remember your defend ability. With some luck you should take him down with this method and level. If your having to much trouble, level up and visit the Savant a few more times. - IMPROVED TOYS - This is a short post quest, after the alchemy experiments quest. Eccmold will tell you about a bow maker, Named Melfuss. Talk to Melfuss a little south of Eccmold, he will be standing at a sign. He will tell you he needs Lumber. Lumber is found in the back yard of Ed oracle, go to a pack of logs. Pick up the lumber bring it back to melfuss, he will give you the Wooden Toy +. - BAROBS BELT - Barobs Belt Side quest can be started a little north of Gorodo's House. Talk to Barob to begin the quest. Travel into Gorodo's House. There will be about 3 Skeletons, guarding the cheat with the belt. I suggest being a decent level, especially on Hard mode. If you have to level a bit because the battle is too hard, then do so outside. - The Reward will be a FIGHT PATTERN 3, as well as 30 rainbow coins. Decent reward if you are collecting everything in the game. If you want some precious rainbow coins, it is worth it as well. - Allergy Rememdy - Allergy Remedy quest can be started by talking to Begajia. Talk to her after completing the Gorodo fetch quest of the main quest line. Find the Allergy rememdy in Orad in the western part of town. Bring it back to Begaija, for some Attribute raising items. -Lifeless Stones - Lifeless stones is a pretty good quest to complete, as it can gain you some XP, as well as rainbow coins, and seeds of revival. To get lifeless stones, they are a rarer drop off of Earth Golems. So take on a bunch of them and be sure to pick up their loot drops. - Bring these lifeless stones to Ed Orable on Cassar Island. We met him way back at the start of the game. He will give you a seed of revival, per lifeless stone. A generous reward. *********SKILLS******** !!!!! BALDREN !!!! -- 1.Shield bash can be Aqcuired in Cassar island. It does almost or close to double attack damage, as it apparently hits twice. Mana cost is 2 points and is worth it vs slightly stronger enemies. -2. X ray review, can be useful as it is basically the typical analyzation of enemy skill. it progresses more as you learn more about your enemy and or get stronger. -3. Earth crusher is interesting and harder to pull off due to its strange radius. If timed, or implemented correctly, you can hit two enemies at once for quake or magic damage. Which should basically do double damage, for 3 MP. this is great, it's just HARD to hit 2 enemies at once. -4. Star's Fury * Can attack two enemies at once You need a 3 blocks of space, and it will attack 2 blocks of space ahead of Baldren. Cuts to a space scene in the stars. Baldren will charge into the enemy for 4 mp. Doing a larger amount of damage, then our current skills. * Found in Orad scroll shop ! -5 Defense wall -Not a big fan of this one, but it can be a tactical decision When defending in battle during rainbow moon. - It will put up a wall of defense at the location decided by baldren. It has a certain amount of HP that is increased by the amount of skill levels it has. 6. Lightning Strike : -This is a very good one, as it can hit 3 enemies at once in a straight line. The line can be directed 4 ways as well. It is also powerful. - Combine this one with initial strike passive skill it will make this much sweeter. !!!!!! TRISHA !!!!!! - 1.Painful Aim and Trisha can both be aqcuired right to the north of Cassar island, past Ed orable and the black smith. AFTER completing the south gate mines. - Painful Aim skill, adds a 15% chance of getting a critical hit when shot, for the cost of 2 mana points. or MP -2.Fruit Rain, Can be Found inside the Thief Citadel, Next to the scroll merchant in a golden chest. -Fruit rain , basically spawns fruit into your inventory. At higher levels it will spawn more , and or better fruits and vegetables. At the start you can cast it, every two hours. This has a possibility of being lower at higher levels. - 3.Speedy Riposte - Trisha uses this skill, to push an enemy back, it has a % to bound enemies. If enemy is bound they can NOT move on the battle field. It also does bow damage. With an increase chance of Bounding at higher levels. - 4.Magic Light - Magic light works just like a torch, except it cost mana to use or magic points. it can be leveled up to level 50. This will increase duration of the spell, making buying torches almost unnecessary. * Speedy Riposte and Magic light, can be found at the scroll shop, in the thief citadel. -5 Hydra's Bite - This one can shoot in a straight line, but only attacks ONE enemy at a time. It does bow damage and cost 4mp. Has a cut scene each time you use it and is our most powerful skill as of now. - Heaven's Call -The Heaven's call skill can be acquired around the time Gorodo joins the party. -You are able to move 1 block in several directions and perform the skill at the same time. -It can target up to 3 enemies at once. - Found in Orad scroll shop ----Gorodo Skills----- 1. Head Twister : Head twister is a great skill that can also, daze or confuse the enemy. Dazed enemies can NOT attack or use skills on the battle field. 2. Haste : Gorodo as well as several other characters can use the haste skill. I choose gorodo. The haste skill will let you haste up to TWO allies,per attack turn. As levels increase so does the length of the haste skill. 3. Maniac's Wish : This skill can hit up to 3 enemies at once. It can also daze enemies. Further more, you may move up foward one block of space when performing the maniac's wish. ****** DOZERU SKILLS****** - 1 .Guard Strike You need 2 blocks of space. Each block will hit each ADJACENT enemy. So it will hit enemies only in a line next to each other. - 2. Face Slapper: - The Face slapper skill, can hit one enemy but its really sweet. As it has a nice straight bar. You will need 3 blocks of space, and on the 3rd block you can hit your enemy. - This is especially good vs enemies weak against, Dozeru's lance, such as gelatins, stinky mucus and the like. - 3. Piercing Charge: -This is a GREAT skill, and the best Dozeru skill thus far. Hitting 3 enemies in a vertical line and can be moved a space up and either left or right. - Also does good damage, when combined with initial strike passive skill. Double that damage, vs gelatin and anything weak, vs dozeru's lance weapon. - 4. Protection : - I chose this skill for Dozeru, because I like his defensive "personailty". Other then that, you may use Baldren or Gorodo for this skill as well. - This one is a great PRE-BUFF. By pre-buff i mean to use this skill at the start of a rough battle. If the effect goes away, cast it again. - It will increase your defense significantly as well as improve that increase with further leveling of the skill. -------- Serena Skills ----------- 1. Shake- Up - This skill can be put on several other allies in the game. I chose Serena because of her large MP amount, as well as Her healer type character persona. - This skill will remove the slow and bound conditions. 2. - MooN Strike ! -Moon strike is an exceptionally powerful, ranged magical attack, by Serena. It deals magic damage, has great range and doubles in power, vs enemies weak to staves. 3. - Flamy Gorge - Flamy Gorge has a nice radius that can hit FIVE enemies at a time. Problems are it can not be moved left or right. Can go one block short of the entire screen. -You also,need to get somewhat lucky using this spell. OR have a TON of enemies on screen. It is a little weak at LOW levels.