/| / / // / / //| / / ___ ___ ___ / //___ ___ __ // | / / //___) ) //___) ) // ) / / ___ // ) ) // ) ) // | / / // // // / / // // / / // // |/ / ((____ ((____ ((___/ / // ((___/ / // // ) ) (( ___ ___ ___ ___ / \\ // ) ) //___) ) //___) ) // ) / ) ) //___/ / // // // / / ((___ / / // ((____ ((____ ((___/ / // ) ) //___/ / __ ___ / ____ / // ) ) // ) ) // // // / / // // ((___/ / // ) ) (( __ ___ __ ___ ___ __ ___ \\ / / // ) ) //___) ) //___) ) / / ) ) / / // // // / / ((___ / / / / // ((____ ((____ / / *--------------------------------------------------------+ |NFS: Pro Street PC FAQ/Walkthrough Guide (PC Version) | |Version: 0.1 RC 6 | |Author: Slay3rH3ll (GameFAQs) / Dark Ritual (NFSCars) | |Platforms: PC - PS2 - PS3 - 360 - GC - Wii | |Real Name: Justin | |Contact: [email protected] | |*Best viewed in FF or IE with resolution 1024x768* | *--------------------------------------------------------+ Welcome to my 2nd FAQ! It's been a while since I last did for Carbon. Now this year, on the November 14, EA has released a new NFS, Need For Speed 11: Pro Street. I no longer support Carbon questions, please do not e-mail me with those questions! I have lost interest in Carbon during August 07. So please, enjoy the guide, and take your time to read. With all the great info I can provide. I will try my best to keep the Spoilers as low as possible. *--------------------------------------------------------+ |Section Lists [PS-SECT#-#]| +--------------------------------------------------------* SECT 1-0: Controls of the Game SECT 2-0: Game Modes SECT 3-0: The Car List SECT 4-0: Starting of the Game SECT 5-0: Organizations & Boss Informations SECT 6-1: Battle Machine Challenge: Nevada Highway SECT 6-2: Battle Machine Challenge: Texas SECT 6-3: Battle Machine Races (Part 1) SECT 6-4: Battle Machine Races (Part 2) SECT 7-0: Showdown: Chicago Races SECT 8-1: React Team Sessions Challenge: SECT 8-2: React Team Sessions Challenge: SECT 8-3: React Team Sessions Races (Part 1) SECT 8-4: React Team Sessions Races (Part 2) SECT 9-0: Showdown: Autopolis Races SECT 10-1: Super Promotion Challenge: Autobahnring SECT 10-2: Super Promotion Challenge: Autobahnring SECT 10-3: Super Promotion Races (Part 1) SECT 10-4: Super Promotion Races (Part 2) SECT 11-0: Showdown: Autobahnring Races SECT 12-1: Rogue Speed Races - Portland International Raceway SECT 12-2: Rogue Speed Races - SECT 12-3: Drag King Challenge SECT 13-1: G-Effect Races - Mondello Park SECT 13-2: G-Effect Races - SECT 13-3: Grip King Challenge SECT 14-1: Nitrocide Races - SECT 14-2: Nitrocide Races - Nevada Highway SECT 14-3: Speed King Challenge - Nevada Highway II SECT 15-1: Noisebomb Races - SECT 15-2: Noisebomb Races - SECT 15-3: Drift King Challenge - SECT 16-1: Showdown King Challenge - Nevada Highway SECT 16-2: Showdown King Challenge - Tokyo Dockyard SECT 17-0: Tips/Tricks/Hints SECT 18-0: Official Cheat List SECT 19-0: Frequently Asked Questions (FAQ) SECT 20-0: Official Soundtrack List SECT 21-0: Customization SECT 22-0: Credits/Contributors SECT 23-0: Contact, Contribute & Questions *--------------------------------------------------------+ |Game Addons [BOOSTPACKS]| +--------------------------------------------------------* On 15th December 2007, EA gave an announcement on an upcoming Booster Pack for PC. XBOX 360 and PS3 is currently unknown. Many of you will wonder what does it changes to your game? Well, here it is, the answer from the Director and Executive Director of EA. "In Booster Pack, you will upgrade your game to version 1.1. The booster Pack contains 16 new cars added to your car lot and 2 new tracks to your game. The cars are: -Aston Martin DBR9 -Aston Martin DB9 -Audi Le Mans Quattro -Bugatti Veyron EB 16/4 -Dodge Challenger Concept -Honda S2000 -Koenigsegg CCX -Lamborghini Gallardo Superleggera -Lancia Delta Integrale Evo -Mclaren F1 -Mercedes-Benz SL65 AMG -Plymouth Roadrunner -Porsche 911 GT3 -Porsche 911 GT3 RS -Porsche Carrera GT -Seat Leon Cupra The tracks are: -Tokyo Speedway -Porsche Leipzig Test Track, Germany The Booster Pack will be available around Mid-December in XBOX Live Store, Playstation Store and the EA Store." However, the Booster Pack is currently available and released for PC only for now, on 18th December. XBOX 360 and PS3 are unknown. Download Links (for PC version of Pro Street only): -Pro Street Patch v1.1 (English, 227.3MB) http://www.nfscars.net/file/view/prostreet/7635.aspx -Pro Street Patch v1.1 (German, 228.0MB) http://www.nfscars.net/file/view/prostreet/7636.aspx -Pro Street Patch v1.1 (French, 228.0MB) http://www.nfscars.net/file/view/prostreet/7637.aspx -Pro Street Patch v1.1 (Italian, 228.0MB) http://www.nfscars.net/file/view/prostreet/7638.aspx -Pro Street Patch v1.1 (Rest Of Europe, 227.3MB) http://www.nfscars.net/file/view/prostreet/7639.aspx Info courteousy of NFSPlanet and NFSCars.net. PLEASE DO NOT E-MAIL ME IF YOU HAVE PROBLEMS! VISIT NFSCARS.NET AND ASK YOUR QUESTIONS THERE! *--------------------------------------------------------+ |Controls Of The Game [PS-SECT1-0]| +--------------------------------------------------------* PC Controls (In-Game Racing) Controls---------------Action Up Arrow---------------Accelerate Down Arrow-------------Brake/Reverse (Only if the car has stopped) Left/Right Arrow-------Move Spacebar---------------Handbrake (E-Brake) *--------------------------------------------------------+ |Game Modes [PS-SECT2-0| +--------------------------------------------------------* Pro Street this year has changed lots of game modes and since it has stopped the street racing, they take it to the courses and closed tracks. Mode: Grip Racing Description: A normal single race, you vs 7 opponents on the track. No handicaps so everyone is racing whatever they brought to the race. First to cross the line wins. Mode: Sector Shootout Description: Sector Shootout is a unique challenge where the tracks are divided into 4 parts, each with a sector checkpoint. Drivers battle to compete for the highest points and accumulate them up. If you dominated all the sectors, you will be awarded for dominating the sector shootouts. The driver with the most points after the event wins. Mode: Time Attack Description: Time Attack is basically you, yourself versus the rivals to battle for the fastest time on the track. All racers will be given multiple laps (maximum of 3) to do their best. Careful though, racers are still on the track, so things still get pretty hairy. The driver holding on to the fastest lap time wins. Mode: 1/4 Mile Drag Description: Typically a Drag racing, in 1/4 Mile (0.25). Only you vs the opponent with all the other 7 racers. No traffic are involved and the Drag is taking it only closed courses. Mode: 1/2 Mile Drag Description: Same as 1/4 Mile Drag, but a little bit further than that. As usual, you vs the opponent, battling for the fastest Drag Times. Again, no traffic is involved. Mode: Wheelie Competition Description: (This is going to be fun for those who like wheelies) Basically a 1/4 Mile Drag, but you are NOT competing for the fastest Drag Time. You are basically competing for the longest Wheelie during Drag Race. The longer wheelie you do, the higher chances you will win the event. Mode: Drift Description: Drift Mode is back. You will be competing with other opponents in drifting, but not all drivers will be on the track. Should be easy on this one, but physics have really changed alot. Mode: Speed Challenge Description: Speed Challenge is mainly the same as Top Speed Run. However, you are not competing for the fastest speed, you will have to keep your car in control throughout the whole race. First one to cross the line wins. Mode: Top Speed Run Description: Known as the Speedtrap from the previous 2 NFS games, it is now reknown as Top Speed Run. All you got to do is try to push your car to the limit as possible. Battle for Speed to be the first and win. Official Locations (where Race Days will be held): -Nevada Highway -Autobahnring -Ebisu -Tokyo Dockyard -Texas -Willow Springs -Portland International Raceway -Shuto Expressway -Chicago Bonuses for Modes. While in races, you will get Bonuses for achieving a good progress in the race. Here are the following. ------------------- | SECTOR SHOOTOUT | ------------------- Dominating all Sectors - 500 Points --------- | DRIFT | --------- Nitrous Drift - 100 Points Long Drift - 250 Points Stayed On Track - 200 Points -------- | DRAG | -------- Weak Burnout! - < 24% Good Burnout! - 25% - 49% Incredible Burnout! - 50% - 99% Max Grip! - 100% *--------------------------------------------------------+ |The Car List [PS-SECT3-0]| +--------------------------------------------------------* This here is the official car list for Pro Street. Remember, this guide is based on PC version, so if you are running Pro Street on other consoles (does not include 360 and PS3), you have come for the wrong section! Manufacturers ------------- Acura Audi BMW Cadillac Chevrolet Dodge Ford Honda Infiniti Lamborghini Lexus Lotus Mazda Mitsubishi Nissan Pagani Plymouth Pontiac Porsche Subaru Toyota Volkswagen Total: 22 Official Car List. ------------- 2001 Acura Integra LS 2006 Acura RSX 2005 Acura NSX 2007 Audi S3 2006 Audi S4 2007 Audi RS4 2007 Audi TT 3.2 Quattro 2001 BMW E46 M3 2008 BMW E92 M3 2007 BMW Z4 M Coup� 2006 Cadillac CTS-V 2008 Chevrolet Camaro Concept 1967 Chevrolet Camaro SS 1970 Chevrolet Chevelle SS 2006 Chevrolet Cobalt SS 1967 Chevrolet Corvette C2 (Stingray) 2005 Chevrolet Corvette C6 2006 Chevrolet Corvette Z06 1971 Dodge Challenger R/T 1967 Dodge Charger R/T 440 Magnum 2006 Dodge Viper SRT-10 Coup� 1996 Ford Escort RS Cosworth 2005 Ford Focus ST 2005 Ford GT 2003 Ford Mustang GT 2006 Ford Mustang GT S-197 1967 Ford Mustang Shelby GT500 2007 Ford Shelby GT500 1999 Honda Civic CX Hatchback 2006 Honda Civic Si 2003 Infiniti G35 (V35) Coupe 2006 Lamborghini Murcielago LP640 2006 Lexus IS350 2006 Lotus Elise 1995 Mazda RX-7 2006 Mazda RX-8 2006 Mazda Mazdaspeed 3 1999 Mitsubishi Eclipse GS-T 2006 Mitsubishi Lancer Evolution IX MR-edition 2008 Mitsubishi Lancer Evolution X 1989 Nissan 240 SX S13 2006 Nissan 350Z 1999 Nissan Skyline R34 1999 Nissan Silvia S15 2008 Nissan GT-R Proto (R35) 2008 Nissan Skyline GT-R (R35) 2006 Pagani Zonda F 1970 Plymouth Hemi Cuda 1968 Plymouth Road Runner 1965 Pontiac GTO 2006 Pontiac GTO 2006 Pontiac Solstice GXP 2008 Porsche 911 (997) GT2 2006 Porsche 911 (997) Turbo 2006 Porsche Cayman S 2006 Subaru Impreza WRX STI 1986 Toyota Corolla GT-S AE86 1998 Toyota Supra 2006 Volkswagen Golf GTI 2006 Volkswagen Golf R32 Total: 59 Cars Unconfirmed Cars: Aston Martin DB9 Aston Martin DBR9 Audi Le Mans Quattro Bugatti Veyron 16.4 Dodge Challenger Concept Koenigsegg CCX Lamborghini Gallardo Superleggera Lancia Delta Intergrale Evo Mclaren F1 Mercedes-Benz SL65 AMG Plymouth Roadrunner Porsche 911 GT3 Porsche 911 GT3 RS Seat Leon Cupra *--------------------------------------------------------+ |Starting Of The game [PS-SECT4-0]| +--------------------------------------------------------* Since Underground 1 to Carbon, it was all ricing fest and all unrealistic physics and all bullshit. However, EA this time round made changes to every single part and feature of the game, making it NFS 11: Pro Street. Many of you will ask: What's new in Pro Street? Are there going to be more ricing and stuff? Wrong. Pro Street physics and gameplay has now changed and followed as real life. Nitrous will not be available at all times, only a couple of shots. Damage is now realistic and not only scratches and broken glass. So if your car hit hard enough, you can easily total your car which ends your race. Changes have been made to this year's NFS. When you start a profile, they will ask to choose which level would you like to choose. You have 3 choices. -Casual -Racer -King Casual: Helps you in every part of the race and the game. If you are new to NFS, you might wanna try this level. Racer: A little more difficult, now it will only helps you braking in difficult corners. Choose this level if you know few parts of NFS Series. If not, stick to Casual. King: The master level, no helps. This level lets you feel the raw power of the car. This level is only directed to NFS Racers who are familiar with all the NFS Series. In my case, I have been playing NFS alot, I will be choosing King mode. Customization this year has changed alot. Remember, every modification you make to the car, AFFECTS Downforce Grip & Top Speed. Especially Hoods, Bodykits & Spoilers. Also, you can now paint the parts of your car in different colours. (Front Bumper, Skirts, Rear Bumper, Hood etc.) Vinyls and Decals are back. Same as Carbon, you can move, skew, rotate and scale. Create your sick ride upto 20 layers maximum. With option for mirroring vinyls. (Only on Vinyl Shapes, Teams, Flames, Stripes and many more.) In Career, you start off as a low-ranked racer with a pre- tuned car and dominate all the Career Races. Your job is to take over every single King, including the Showdown King to complete the game and become the Street King title. Need For Speed Pro Street is available on all major consoles (PS2, PS3, XBOX 360, PC, Wii and many more) and released on November 14. Get your copy today at EA Store or your local game shop. *--------------------------------------------------------+ |The Prologue [PROLOGUE]| +--------------------------------------------------------* In the last 4 NFS series, you started with a prologue with tuned car and later on buy a stock car. ***SPOILER START NO. 1*** However, this time round you will start out with a pre-tuned 240SX to win a 3 lap grip race, INSTEAD of a Stock Car. You will be playing as a character, Ryan Cooper in the game. ***SPOILER END NO. 1*** The race should be easy, so I don't give any more spoilers on this. After you win this race, you will unlock the first Race Day, Battle Machine Organization Challenge: Nevada Highway! If you want more guide on the whole career, scroll down through this walkthrough for the WHOLE information. *--------------------------------------------------------+ |Organizations [PS-SECT5-0]| +--------------------------------------------------------* Throughout the game, you will be seeing organizations while racing. Some may have single disciplinary and some may have multidisciplinary races. Rogue Speed (Drag) G-Effect (Grip) Nitrocide (Speed) Noisebomb (Drift) React Team Sessions (Multi-Disciplinary) Battle Machine Org (Multi-Disciplinary) Super Promotion (Multi-Disciplinary) ------------ | Bosses | ------------ This here is the list of all the 4 bosses, one of them owns a single org. ------------------------- | Grip King (G-Effect) | ------------------------- Driver: Ray Krieger Car: 2008 BMW M3 E92 One of the first kings you have to defeat them (if you went straight to beat Grip King). This guy drives a BMW M3 E92, with a unique paintjob as a "Grip Runner". --------------------------- | Drag King (Rogue Speed) | --------------------------- Driver: Karol Monroe Car: 2006 Ford Mustang GT Officially the current best Drag King in the game. This chick drives a 2006 Mustang and runs 8s in 1/4 Mile Drags. Something you shouldn't be foolin around. -------------------------- | Speed King (Nitrocide) | -------------------------- Driver: Nate Denver Car: 1965 Pontiac GTO You get to see a kinda look-like dude for the first time! Well, you've seen it some other time already. Nate's the best at Speed Challenges and he drives a 1965 GTO, certainly a big goat muscle car. -------------------------- | Drift King (Noisebomb) | -------------------------- Driver: Aki Kimura Car: Mazda RX-7 Probably a Jap chick, by the name and the jap car can tell itself. Drives a Mazda RX-7, probably one of the great drift cars in the game, and seriously has got serious drifting wheels on that ride. ---------------------------- | Showdown King (All Orgs) | ---------------------------- Driver: Ryo Watanabe Car: Mitsubishi Lancer Evolution X (Evo 10) You wouldn't wanna mess around with this *--------------------------------------------------------+ |Races Info [PS-RACEINFO]| +--------------------------------------------------------* A little information on the races guide. How to unlock this race day: <----- Pre-dominations before entering 1. <----- Race Number (It's always in order.) Game Mode: <----- Which game type, ie. Drag, Drift Track: <----- Track Name Laps/Rounds <----- How many rounds in the event. ie. 3 for 1/4 Mile Drag Races Target Time <----- Track Time Record to beat Points Record <----- Points Record to beat Cars Given <----- Only found on Challenge Series of Career Races. The pre-tuned cars given. Reward <----- Cash Reward Dominated Race Day Reward: <----- Your overall reward for dominating the race day. ie. Cash, Pick a car or Select a Marker. *--------------------------------------------------------+ |Battle Machine Challenge: Nevada Highway [PS-SEC6-1]| +--------------------------------------------------------* Welcome to the first Challenge Series in Career, the Battle Machine Org. After completing this Challenge Series, you will unlock all the normal races for you to race with your whip. Cars Provided: Volkswagen Golf GTi @ 200BHP (Grip) Chevrolet Cobalt SS @ 265BHP (Drag) Honda Civic @ 218BHP (Drag) How to unlock this race day: Complete the pre-given race with the pre-tuned 240SX. Races: 1. Game Mode: Grip Race Track: Dakota Laps/Rounds: 2 Target Time: 2:25:22 Points Record: 7,410 (Gavin May) Cars Given: Volkswagen Golf GTi @ 200BHP Reward: 1,800 Solution: This race should be a piece of cake, all the opponents are very stupid. You should be able to win the race with 2 shots of Nitrous. (If used wisely.) 2. Game Mode: Time Attack Track: Cheyenne Laps/Rounds: 3 Target Time: N/A Points Record: 7,520 (Paulo Cruz) Cars Given: Volkswagen Golf GTi @ 200BHP Reward: 1,800 Solution: Another easy Grip Race. If you do the corners very perfect and right timing in this race, you should be able to have a good fastest lap time. 3. Game Mode: 1/4 Mile Drag Track: 1/4 Mile Drag Laps/Rounds: 3 Target Time: 14.89 Points Record: 7,490 (Bradley Hunter) Cars Given: Chevrolet Cobalt SS @ 265BHP Honda Civic @ 218BHP Solution: This drag race is pretty simple, but use the Cobalt SS, because the Civic is much bad. You will be able to run 12s with the Cobalt SS very easily if done correctly. 4. Game Mode: 1/4 Mile Drag Track: 1/4 Mile Drag Laps/Rounds: 3 Target Time: 14.85 Points Record: 7,630 (Joe Tackett) Cars Given: Chevrolet Cobalt SS @ 265BHP Honda Civic @ 218BHP Solution: Same as the previous Drag Race, same tech- nique. Just read race number 3 for more info. Points to Winning Target: None. Points to Dominate: 19,200 Race Day Points Record: 24,110 (Bradley Hunter) Note 1: Battle Machine Challenge: Nevada Highway Dominated! Note 2: Battle Machine Races: N/A Race Day Unlocked! Battle Machine Races: N/A Race Day Unlocked! Dominated Race Day Reward: XXXX Choose 1 out of 5 Markers. Chevrolet Cobalt SS or Honda Civic Info: At this point, you should have finished 1% of your Career. You should open up at least 2 Race Days in the Battle Machine Organization. Now you can bring your whip and challenge the racers. For now, I will just continue finishing another Challenge Series in Career, Battle Machine Challenge: Texas! *--------------------------------------------------------+ |Battle Machine Challenge: Texas [PS-SECT6-2]| +--------------------------------------------------------* Moving on to the next Challenge from the Battle Machine Org. After completing this Challenge Series, you will have a choice for your car reward and selection. Cars Provided: Nissan 350Z (Grip) Volkswagen Golf GTi (Grip) How to unlock this race day: N/A Races: 1. Points for Winning Target: N/A Points to Dominate: N/A Race Day Points Record: N/A Note: Battle Machine Challenge: Texas Dominated! Dominated Race Day Reward: XXXX Choose 2 out of 5 Markers. (1 for Winning Target and 1 for Dominating) Nissan 350Z or Volkswagen Golf GTi Section is still incomplete. By now, you should have at least 3 cars in your garage. If you don't wish to keep them, sell it and buy a new car. *--------------------------------------------------------+ |Showdown King Challenge - Nevada Highway [PS-SECT16-1]| +--------------------------------------------------------* This is it folks, it's you, playing as Ryan Cooper has dared to challenge the Showdown King, Ryo Watanabe! Without any further ado, let's begin. Recommended Cars (Multi Modes): -1965 Pontiac GTO (Drag) -2005 Dodge Viper SRT-10 (Speed) -2007 Lamborghini Murcielago LP640 (Speed) How to unlock this race day: Dominate all the 3 showdowns in Career (Chicago, Autopolis & Autobahnring) Races: 1. Game Mode: Speed Challenge Track: Nevada Highway C Laps/Rounds: 1 Target Time: N/A Points Record: N/A (Ryo Watanabe) Reward: 0 Cars Provided: None. Cars are not listed because you bring your own whip. There are 2 solutions to this race, so choose at your own risk. -Race the race normally and try to overtake Ryo without crashing. If you do it correctly, you will complete and win the race. -If you can't pass Ryo, try doing this. Draft behind him as fast as possible. Now find a nice and long stretch of road to overtake him. Use your car and push Ryo if possible and try to wreck him in an obstacle. (Electricity Pole, Barriers etc.) 2. Game Mode: Top Speed Run Track: Nevada Highway A Laps/Rounds: 1 Target Time: N/A Points Record: N/A (Ryo Watanabe) Reward: 0 Cars are not listed because you bring your own whip. -Should be easy if you are able to handle your car in the desert tracks. Let off the gas if you think things are going to start hairy. Ryo may be fast, but he can total his car anytime. In the first jump, do not let off the gas, just directly take the jump and hope you will not flip. (Chances are very high for him to total) 3. Game Mode: 1/2 Mile Drag Track: 1/2 Mile Drag Laps/Rounds: 3 Target Time: N/A Points Record: N/A (Ryo Watanabe) Reward: 0 Cars are not listed because you bring your own whip. -A simple drag race, but careful on this one, i used my 65 GTO on this and often got totaled at the start due to wheelie and the car went off the track. Try to not do wheelies on this. Also, watch out for Ryo, he might lose control of his car and goes out of track to total himself. Be warned, you will have to evade him. 4. Game Mode: Speed Challenge Track: Nevada Highway B Laps/Rounds: 1 Target Time: N/A Points Record: N/A (Ryo Watanabe) Reward: 0 Cars are not listed because you bring your own whip. -An easy Speed Race, so I don't have tips for this race. Try to wreck Ryo into any obstacle if you cannot pass him through the race. Points for Winning Target: 0 Points to Dominate: 0 Race Day Points Record: 0 Note 1: Showdown King Challenge - Nevada Highway Dominated! Note 2: Showdown King Challenge - Tokyo Dockyard Unlocked! Dominated Race Day Reward: None. *--------------------------------------------------------+ |Showdown King Challenge - Tokyo Dockyard [PS-SECT16-2]| +--------------------------------------------------------* At last, the final showdown. If you win all the last few races in this Challenge, you will be crowned as the new Showdown King and will be awarded with the title, "Street King" for taking down not only the Elite Organizations but the Showdown King! Recommended Cars (Multi Modes): -2006 Chevrolet Corvette Z06 (Grip & Time Attack) -1970 Plymouth Hemi Cuda (Sector Shootout) -Mazda RX-7 (Drift) -Toyota Corolla AE86 Trueno (Drift) -2005 Pontiac GTO (Drift) How to unlock this Race Day: Dominate "Showdown King Challenge - Nevada Highway" Raceday. UNDER CONSTRUCTION, CHECK BACK ASAP! Note: Showdown King Challenge - Tokyo Dockyard Dominated! Dominated Race Day Reward: 300,000 Ryo's Evo X Pre-Tuned Grip Showdown King Award Street King Title Info: At this point, you should have the Career Completed. All races have been dominated by you. 100% Career Progress. *--------------------------------------------------------+ |Tips/Tricks/Hints [PS-SECT17-0]| +--------------------------------------------------------* Official Tips/Tricks/Hints submitted by everyone around the world. If you have yours, feel free to contribute! -Use AWD (All-Wheel Drive) or FWD (Front-Wheel Drive) Cars for Grip and RWD (Rear-Wheel Drive) for Drift & Drag. -In Drag Races, try to aim for a perfect shift when shifting gears. Missing Perfect Shift could cause your car to lose power alot. -To do a wheelie, it can be done on all Muscle Cars and some Tuners. All you got to do is buy the performance parts that are level 3 (or level 4 if you get them). To test if it works, go to a race day and start a drag race. (1/4 Mile or anything). Give yourself a perfect launch and all perfect shifts with the use of NOS at the right timing. If you have done it successfully, sit back and enjoy. -In Drag Races, you heat your tires before starting the drag race. The more grip you achieve, the more perfect launch zone will be available to you when launching. -If your low on cash, redo races that you have already dominated or sell your worst car as possible. Use that amount of cash you have earned on Performance Parts instead of Body Kits, Scoops, Hoods, Spoilers and every other junk. *--------------------------------------------------------+ |Official Cheat List [PS-SECT18-0]| +--------------------------------------------------------* This here is the official cheat list for the game. To use them, go to Career -> Code Entry and type in any of these codes. *--------------------------------------------------------+ | Cheat Code | Description | |--------------------------------------------------------| | COLLECTORSED& | 5 Extra Cars to Car Lot | |--------------------------------------------------------| | WORLDSLONGESTLASTING | Dodge Viper SRT-10 Bonus Car | |--------------------------------------------------------| | MITSUBISHIGOFAR | Lancer Evolution X Bonus Car | |--------------------------------------------------------| | ZEROZEROZERO | Coke Zero Golf GTi Bonus Car | |--------------------------------------------------------| | ITSABOUTYOU | Audi TT 3.2 Quattro Bonus Car | |--------------------------------------------------------| | 1ma9x99 | $2,000 cash added to your bank | |--------------------------------------------------------| | w2iollo1 | $4,000 cash added to your bank | |--------------------------------------------------------| | l1is97a1 | $8,000 cash added to your bank | |--------------------------------------------------------| | 1mi9k7e1 | $10,000 cash added to your bank| |--------------------------------------------------------| | CASHMONEY | $10,000 cash added to your bank| |--------------------------------------------------------| | REGGAME | $10,000 cash added to your bank| |--------------------------------------------------------| | SAFETYNET | 5 extra fix tickets | |--------------------------------------------------------| | UNLOCKALLTHINGS | Unlocks Everything | |--------------------------------------------------------| | COKEZERO | Coke Zero Bonus Vinyl | |--------------------------------------------------------| | CASTROLSYNTEC | Castrol Syntec Bonus Vinyl | |--------------------------------------------------------| | ENERGIZERLITHIUM | Energizer Lithium Bonus Vinyl | |--------------------------------------------------------| | HORSEPOWER | K&N Bonus Vinyl | |--------------------------------------------------------| | LEIPZIG | Progressive Bonus Vinyl | +--------------------------------------------------------* In case your wondering what does the 5 extra cars, here they are: -Acura Integra LS -Acura NSX -Audi RS4 -Lexus IS350 -Pontiac Solstice GXP *--------------------------------------------------------+ |Frequently Asked Questions (FAQ) [PS-SECT19-0]| +--------------------------------------------------------* Q: How many cars can you have in your garage? A: You can store up to 20 Cars in your garage. Q: How many blueprints can I have on a car? A: You can have up to 3 blueprints on a car, with different tunings, setups, visual customizations. Q: Can I change my car speciality mode to another? A: Yes, but however, you will lose all the blueprints for the car and as always, you will lose all the cash you spent on the parts. Q: How many fix tickets and total repair tickets can you have in max? A: You can only have up to 25 Fix and 25 Total Repair Tickets. Q: I bought an AWD/FWD car, however, I cannot race in drift events, why is that? A: AWD & FWD Cars were nevermeant to drift in the game, although in real-life, it DOES exist. Q: When autosculpting a car, what should I aim for? Lateral Downforce Grip or Top Speed? A: You will mainly have to aim for Lateral Downforce Bar longer if you are using the car for Grip Races. However, you will have to aim for Top Speed while autosculpting cars for Drag Races. Q: What must I build in order to get a powerful car? A: Most people would say BHP, however, BHP is useless, getting more BHP doesn't mean you will go faster. To aim for a powerful car, you are going to build Torque. Q: How many Organizations are there in the game? A: There are 7 of them. 3 are Multi-Disciplinary while 4 are Elite at a certain mode. Q: I am unable to put the COLLECTORSED& cheat code in code entry, what is wrong? I am on XBOX 360 Console. A: All major consoles, except for PC, does not support this code, because you cannot put an ampersand on those systems. Q: How many cars are there in the game? A: There are a total of 60 cars. Q: Are there only Stage 3 Performance Parts? A: Nope, there are Stage 4. They can be unlocked using cheat codes or selecting the markers after winning a race day. Q: How many number of layers can you have for Vinyls? A: 20 for Maximum Q: And for Decals? A: Again, 20. Q: Let's say, I bought a Hemi Cuda and accidentally removed the Stock Vinyl. How can I get it back? A: Add a new vinyl layer and find the Stock Vinyl in Stock section. *--------------------------------------------------------+ |Full Game Parts Explaination [PS-SECT20-0]| +--------------------------------------------------------* In the past few games, you all have complained that it was rice. Some putted on a Spoiler and showed it to the forums, and they flamed it was rice and take that spoiler down. Some also flamed that the damage in the past was just scratches and broken glasses. Which was obviously. This year, as EA has decided to do better, they are making the customization as realistic as possible, including the damage. You have three parts to customize. -Performance -Visual Paints -Autosculpt Parts. Let's go into the detail. *--------------------------------------------------------+ | Car Blueprints | +--------------------------------------------------------* Every car you buy comes with stock blueprints. Each car is allowed up to a maximum of 3 blueprints. You are given the opportunity to make use the 3 of them to tune your car differently in the mode you selected. Remember, giving only 1 setup isn't enough for your car. You need to experiment with it for each race modes. One of my friends experimented with his 1971 Challenger R/T for Drags and he got with a 5.6s as the fastest he could go. Practice makes perfect, if you don't practice, why bother to learn? Also, take note, when you buy a car and choose a mode, you can choose to select another mode but this will reset your car and cause all your blueprints to be lost. Pre-Tuned Blueprints cannot be customized. *--------------------------------------------------------+ | Performance Customization | +--------------------------------------------------------* This is where the play comes in for your car. Building up Torque, Horsepower and Handling. You have 5 different parts to choose in each category. By upgrading level 1 to level 2, your car will be much powerful and more responsive. Level 4 is only the Maximum part you can get. There is no level 5 or 6. Catergories: -Engine -Transmission -Forced Induction -Nitrous -Tires -Brakes -Suspension And now, for the 5 different parts in each Catergory. -Stock -Level 1 -Level 2 -Level 3 -Level 4 Once you upgrade your car with the Performance parts. You will unlock the Tuning Section which allows you to tune your car in detailed. Tuning your car allows you to give your car a better handling, performance and brakes etc. Level 4 Parts can be obtained using cheat unlockallthings or acquiring them from the cards after Dominated Race Days. *--------------------------------------------------------+ | Visual Paints | +--------------------------------------------------------* This is where you creative and imagination comes in. The Visual customization. Your options: -Paint (Parts) -Decals (Zones) -Vinyls (Zones) -Wheel Paint -Window Tints Let's go into Detail. ---------- | Paints | ---------- This is where the important choice of colour you would choose. However, EA adopted a new feature in this section. Painting different parts of the car using different colours. It is basically split up into 5. -Full Body -Front Bumper -Rear Bumper -Side Skirt -Hood You can go all wild if you want, but do not choose colours that do not match. If you think the pre-made coloured parts are not desired for you, use Vinyls. --------- | Zones | --------- EA came up with another great idea. To save the hassle for all car customizers who have to choose a vinyl or decal, then move around the car, EA has introduced to a new option...Zones. Zones are basically the vinyl placement part of the car. Most of the cars have 10 zones, unlike Zonda F, which has only 9 Zones. In detail, where the zones will be: -Zone 1: Right Door -Zone 2: Front Left Quarter Panel -Zone 3: Front Right Quarter Panel -Zone 4: Rear Left Quarter Panel -Zone 5: Rear Right Quarter Panel -Zone 6: Front Bumper -Zone 7: Rear Bumper -Zone 8: Hood -Zone 9: Trunk -Zone 10: Left Door Unconfirmed, if anyone has got a full list, please inform me. ---------- | Vinyls | ---------- The main customization design in the game. You can Move, Rotate, Skew and Scale them in any size you wish to. Some vinyls have the ability of the Mirror option, which will appear on both sides of the car. You will be able to decorate up to 20 Layers maximum. You have these options: -Stripes -Flames -Shapes -Tribal -Team Logos -Two Tones -Special Vinyls -Stock Vinyls (for cars that come with it, like Hemi Cuda) -and many more... ---------- | Decals | ---------- A new feature that EA came up with. Decals. Decals is basically the same as vinyls, but consits of all the Manufacturers decals and numbers. Unlike Vinyls, which cannot be put on the windows, Decal allows you to place anywhere on the window. You also have the option to Rotate, Move, Skew and Scale. You also have up to 20 Maximum Layers for this option. --------------- | Wheel Paint | --------------- This option here allows you to change your wheels paint. You can customize the paint of Front Wheels, Rear Wheels or all of them. You also have choices of the paint type you want. Paint Type: -Chrome -Metallic -Pearl. ---------------- | Window Tints | ---------------- This here allows you to customize your window color. Nothing special, but you have these choices for this. -Light -Dark -Pearl *--------------------------------------------------------+ | Autosculpt Parts | +--------------------------------------------------------* You guessed it. Pro Street is back with the Autosculpt feature as it was in Carbon. However, this year, there are tons of customization parts. With rims that you were unable to get in Carbon, they are now available in Pro Street for a little price, but without unlocking them! It is seperated into different catergories... -Bodykits -Spoilers -Roof Scoops -Hoods -Wheels -Roll Cages -Seats EA has adopted a new feature called Windtunnel. This allows you to show how does your car affect when your car is customized with a part. It only affects to Bodykits & Spoilers. Seats and Roll Cages are just for mainly decorative inner detail, nothing special much. Autosculpt this year certainly changes. All the wheels that were unavailable in Carbon are now available in Pro Street, like the American Torq-Thrust Stage II. You may also notice there are 10 Concept Custom wheels. Those were originally from Carbon, the Razor, Hex-5 etc. All the wheels can now be autosculpted, including aftermarket ones. You can change the rim size, tire tread size and how deep the rim will be. You can also customize the wheels in different rims for Front Wheels, and another set for Rear Wheels. *--------------------------------------------------------+ | Damaging/Fixing Your Car | +--------------------------------------------------------* After most of all complaints from all NFS fans, they all said the last few NFS series damage was really disappointing. EA has gone through 1 complete year and came up with a better Damage System. Your car parts are divided into 8 Parts. Doors are not counted as EA did not try to take it seriously. -Front Bumper -Rear Bumper -Hood -Trunk -Fender Left (Front) -Fender Right (Front) -Fender Left (Rear) -Fender Right (Rear) While going through the race, you will mainly be getting all the damage effects. You get scratches, damaged glasses, damaged parts and falling parts. You have 4 levels of Damage Meter. -Clean Damage -Light Damage -Heavy Damage -Totaled! Let me explain the damage levels in detail. ---------------- | CLEAN DAMAGE | ---------------- Straightforward. Your car is clean, no scratches, dents or any other collisons. If you managed to keep your car clean till the end of the race, you earn extra points and it will count in the race. ---------------- | LIGHT DAMAGE | ---------------- Your car might have probably crashed into the wall a little and caused to have this status meter. If you get this level, you will be warned and have a "Red Glowing" light at your Tachometer Hud. Basically, you won't be worrying about this level, it's just a minor damage and performance. (Damaged Windows, some dents and scratches etc.) ---------------- | HEAVY DAMAGE | ---------------- You have probably slammed into the wall a little too hard, causing your car to be in this status. The glowing light will remain the same, but this time, you face more consequences. Your car performance is totally Major Damage, including your Visual Damage (Hood falling off, Front Bumper hanging etc.) You will mainly have to focus on your car in the race, ONCE you get this damage level. It is strictly not easy to handle. ------------ | TOTALED! | ------------ Your final and foremost level in Damage meter. This one is certainly not to laugh, because you will be crying over the damage. Once you get to this certain level, you're out of the race. If you wish to use the car that has this damage level, REPAIR the car or else you are not allowed to use it. -------------------------- Many of you wonder when you get the damage, what will you use to fix? You have these options: -Cash -Repair Markers -Total Repair Markers Now for the in-detail. ------------------------- | REPAIR OPTION 1: CASH | ------------------------- Basically, you use cash to repair your damage. However, it only works with Light and Heavy Damage repair. These repairs probably cost only 5,000 and not too much. Hint: There is a certain spoiler glitch where once you have beaten Ryo, all your repairs in cash would be set to 0 (ZERO). ----------------------------------- | REPAIR OPTION 2: REPAIR MARKERS | ----------------------------------- Another option to repair your car. You won't use cash, but you use Repair Markers. It only works for Light and Heavy Damage, same as Cash option. You can buy Repair Markers from the Marker Management menu in Career Mode. You can only hold up to 25 Repair Markers. ---------------------------------------- | REPAIR OPTION 3: TOTAL REPAIR MARKER | ---------------------------------------- The final option for repairing your car. Except that this is only available to repair cars that have been totaled or badly damaged. As usual, you can buy the Total Repair Marker from the Marker Management menu. You can, as said, hold up to 25 of them. *--------------------------------------------------------+ | Marker Management | +--------------------------------------------------------* In the last 2 NFS Games, you had the option of pciking the boss hidden unique cards for Get Out Of Jail free and Impound Strikes. This year, since EA has developed a damage system, they also decided to have the Marker Management Menu. Here you can buy Markers to repair your light/heavy damaged car or totaled car in case of emergency. You have 3 Markers you can buy, buy one of them are unavailable (dunno why, it is just wierd.) -Repair Marker -Total Repair Marker -Free Car Marker (cannot be bought) Repair Markers are mainly for repairing a car with Light or Heavy Damage. Simple as that. Total Repair Marker is only used for repairing a car that is totaled. Free Car Marker is obviously, allows you to buy the car from the car lot at free price without paying cash. This is the only marker that cannot be bought, as for some bullshit reason. ---------------- After reading all these, you had be thinking it is very cool. What are you waiting for? Go get the game and start customizing your ride! Or you can even test the game damage system if it suits you! *--------------------------------------------------------+ |Game Official Soundtrack [PS-SECT21-0]| +--------------------------------------------------------* The official soundtrack of the game. A total of 37 tracks are in the Soundtrack. *---------------------+ | The Soundtrack | +---------------------* 1. Artist: Peaches Album: Impeach My... Song: Boys Wanna Be Her (Tommie Sunshine's Brooklyn Fire Retouch) 2. Artist: Chromeo Album: (original appears on) Fancy Footwork Song: Fancy Footwork (Guns 'N Bombs Remix) 3. Arist: Yelle Album: Pop Up Song: A Cause Des Garcons (Riot In Belgium Remix) 4. Artist: Junkie XL Album: (original as appears on) Need For Speed Pro Street Original Soundtrack Song: Bezel 5. Artist: Junkie XL Album: More EP Song: More (Junk O Flamenco Remix) 6. Artist: CSS Album: Alala (single) Song: Odio Odio Odio Sorry C 7. Artist: We Are Wolves Album: Total Magique Song: Fight and Kiss 8. Artist: Foreign Islands Album: Restart Now! Song: We Know You Know It 9. Artist: Neon Plastix Album: Dream/On Fire Song: On Fire 10. Artist: Junkie XL Album: More EP Song: More (Junk O Punk Remix) 11. Artist: Junkie XL Album: (original as appears on) Need For Speed Pro Street Original Soundtrack Song: Decalomainia 12. Artist: The Toxic Avenger Album: s/t e.p. Song: Escape (Bloody Beetroots Remix) 13. Artst: UNKLE Album: War Stories Song: Restless feat. Josh Homme 14. Artist: MSTRKRFT Album: The Looks Song: Neon Knights 15. Artist: Datarock Album: (original appears on) Datarock Datarock Song: I Used To Dance With My Daddy (Karma Harvest Remix) 16. Artist: Plan B Album: Who Needs Actions When You Got Words Song: No Good (Chase & Status and Benni G Remix) 17. Artist: Wiley Album: Playtime is Over Song: Bow E3 18. Artist: Junkie XL Album: (original as appears on) Need For Speed Pro Street Original Soundtrack Song: Castellated Nut 19. Artist: Dude 'N' Nem Album: Tinted Incubators Song: Watch My Feet 20. Artist: Plan B Album: Time 4 Plan B - EP Song: More Is Enough feat. Epic Man 21. Artist: Airbourne Album: Runnin' Wild Song: Blackjack 22. Artist: Avenged Sevenfold Album: Avenged Sevenfold Song: Almost Easy 23. Artist: Clutch Album: From Beale Street to Oblivion Song: Power Player 24. Artist: Leda Atomica Album: Leda Atomica Song: Year Long Disaster 25. Artist: Junkie XL Album: More EP Song: More (Junk O Rock Remix) 26. Artist: Bloc Party Album: (original appears on) A Weekend In The City Song: Prayer (Does It Offend You, Yeah? Remix) 27. Artist: Digitalism Album: Idealism Song: Pogo 28. Artist: The Rapture Album: Pieces of the People We Love. Song: The Sound 29. Artist: Klaxons Album: Myths Of The Near Future Song: Atlantis to Interzone 30. Artist: DUNE Album: We Are In Here When You Are Out There Song: A Blast Beat 31. Artist: The Horrors Album: Strange House Song: Draw Japan 32. Artist: Yeah Yeah Yeahs Album: Is Is EP Song: Kiss Kiss 33. Artist: The Faint Album: Wet From Birth Song: Dropkick the Punks 34. Artist: TV On The Radio Album: Return to Cookie Mountain Song: Wolf Like Me 35. Artist: smallwhitelight Album: N/A Song: Spite 36. Artist: Junkie XL Album: (original as appears on) Need For Speed Pro Street Original Soundtrack Song: Brake Pipe and Hose 37. Artist: Junkie XL Album: More EP Song: More *--------------------------------------------------------+ |Credits/Contributors [PS-SECT22-0]| +--------------------------------------------------------* -Mike Geise @ NFSCars.net for providing me the full car list information. -Daniel McIver (HSVRules) @ NFSCars.net for providing the complete PC Controls full info. -Paul (Squall Leonheart) for providing the complete Soundtrack list in PS. -SuperCheats Admin for approving this guide. -Myojinoir @ NFSCars.net for correcting the no. of cars limit in Pro Street Garage and added some missing info of car list. -demoman_chaos @ NFSCars.net for a very useful contribution tip. -SubyRS & Kaerar @ NFSCars.net for the Cheats List. -Justin Wiebe, EA & Executive Director for making NFS Pro Street, the best game ever. -Asad Khawer for linking me to a great site of pre-generated ASCII text. Supporters: (NFSCars.net) -Mr. Ramos -Myojinoir -Zombi -Sage -muddyblaze -the need for speed -HSVRules -Sinister -Nytro (Non-Group) -Paul (Squall Leonheart) -Alex Storaci -Dan -Rinko Also a little appreciation to my parents, who cared about me before I went crazy about this game. And to YOU, for reading this guide. ;D *--------------------------------------------------------+ |Contact, Contribute & Questions [PS-SECT23-0]| +--------------------------------------------------------* If you need to contact me, please state in the subject "Need For Speed: Pro Street (or NFS PS)". All other e-mails will not be tolerated. Don't be shy if you got questions to ask. ;) E-mail: [email protected] Do NOT e-mail me with any of these stuff: -Spam / Junk -Flaming, Swearing -Advertising. -Porn, Sex and All other Warez illegal stuff. -Asking of Savegames. -Asking for Blueprints of Cars. -Anything else not related to NFS. -Asking a question about older NFS Games. Any attachments with an e-mail will be ignored. You can e-mail me only the following: -Questions related to ONLY Pro Street -Posting Guide on other sites -Mistakes, Spelling Errors & Corrections -Contributions and Suggestions. Feel free to add in MSN if you think e-mailing me is too much. Your Contribution will be submitted and credits will be given. Please also include your full name or nickname on GameFAQs or Supercheats. A final note, please, if you have written me and e-mail and I have not respond for a few days, PLEASE, do NOT keep sending me the same e-mails over and over! It is annoying and pathetic. *--------------------------------------------------------+ |List of Updates [PS-LOUPDATE]| +--------------------------------------------------------* 08/12/2007 - Modified some changes to the soundtrack list. (36KB) 15/12/2008 - Got some new info about the Booster Pack for PC, XBOX 360 and PS3. (37KB) 18/12/2008 - Booster Pack in patch v1.1 Released for PC. XBOX 360 and PS3 is unknown. Download links are available. (39KB) 16/01/2008 - Big loads of update and got a new ASCII text, thanks to Asad Khawer (asad98). (48KB)