Weapon Guide by Malinthebeast
Metal Gear Solid 4: Guns of the Patriots on SuperCheats.com




                              Metal Gear Solid 4: Guns of the Patriots
                          ************************************************

*************************************
Weapon and Item locations Version 1.1
*************************************
*************************************
Table of Content

1. Introduction
2. How to use this Guide
3. Handguns
4. Sub Machine Guns
5. Rifles
6. Other Firearms
7. Grenades and Traps
8. Miscellaneous
9. Special Weapons
10.Frequently Asked Questions

*************************************
Version 1.0: Guide complete with all weapons of my knowledge listed 
             and given locations.

Version 1.1: New locations for many weapons listed.
             Thanks to Joseph Calverase.
*************************************

1.           Introduction


The origins of the FAQ where on the Metal Gear Solid 4 message board 
Of Gamefaqs.com It started as a post telling others of all 69 weapon 
Locations and how to obtain them. Users of gamefaqs.com asked 
That this be transformed into a official FAQ, and i thought...
WHY THE HELL NOT. This is my FIRST EVER FAQ so please send in 
Any info regarding my FAQ to me
Via E-mail at. ddbryuhayabusa [AT] yahoo [DOT] com 
With it be spelling mistakes, 
Other locations/means to obtain an Item/Weapon 
Or to ask a friendly question.

*************************************

2.        How to use this Guide

This FAQ will follow this template.

Damage: The amount of damage from each bullet

Shock: The chance of making an enemy stagger

Penetration: The amount of damage from each bullet when it hits an 
Enemy wearing Body Armour.

Stability: How much the weapon jumps when you fire it

Reload: How fast the weapon reloads

Lock: The maximum distance the weapon can auto aim

Sleep: The amount of time it will take for the enemy to wake up naturally 
(Varies between difficulty)

Stun: The amount of time it will take the enemy to regain conscious 
Naturally (varies between difficulty)

Location: Where the weapon can be found

All of the Stats are ranked E to S. "E" being the worst and 
"S" being the best. N/A means that the stat does not have a Rank.

*************************************
============
3. Handguns 
============

------------------------------------------------------------------
                         MK.2 Pistol
------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: E 
Stability: S  
Reload: A
Lock: B
Sleep: D
Stun: N/A

Location: Given to you by Metal Gear MK.2 during Act 1: Liquid Sun.
--------------------------------------------------------------------
                          Operator
--------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E 
Stability: B
Reload: S
Lock: B
Sleep: N/A
Stun: N/A

Location: Given to you by Metal Gear MK.2 during Act 1: Liquid Sun.
---------------------------------------------------------------------
                           GSR
---------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E 
Stability: B
Reload: S
Lock: B
Sleep: N/A
Stun: N/A

Locations: Purchased from Drebin for 3,000 DP

Middle East Militia Safe House: Go straight and turn to your first left. 
Follow onward and take the second left to a big room. Go through the 
Room, down the stairs and follow the path and take your first left.

Also found on most PMC enimes.
---------------------------------------------------------------------
                       Five Seven
---------------------------------------------------------------------
Damage: D
Shock: D
Penetration: B 
Stability: B
Reload: S
Lock: B
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 6,000 DP

Thanks to Joseph Calverase for the following infomation.

The Five Seven can be found on some FROG soldiers. 
An easy way is to tranq a lone FROG soldier 
(near the end of Act 2, for instance) and take away her P90, 
then start to wake her but move away before she's completely awake, 
and then tranq her again. Most human enemies in the game will take a 
pistol out if they lose their primary weapon in such circumstances.

----------------------------------------------------------------------
                          PMM
----------------------------------------------------------------------
Damage: D 
Shock: D
Penetration: E  
Stability: A
Reload: S
Lock: B 
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 3,500 DP

Thanks to Joseph Calverase for the following infomation.

The resistance fighter in Act 3 carries one but getting it from him 
most likely would require you to alert him to your presence, 
at least that's how I got it once.

----------------------------------------------------------------------
                          PSS
----------------------------------------------------------------------
Damage: D 
Shock: D
Penetration: C 
Stability: A
Reload: S
Lock: B
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 5,000 DP

Found on some PMC and Dwarf Gekkos.

Middle East / Downtown: Crawl under the flipped car, take the first 
Left and climb over the boxes. Turn right then Left then Right again. 
There should be a building north - East of you, go up to the 3rd floor 
With a PMC sniper inside the room to the left of the stairs. 
The PSS is inside a locker in that room.

Middle East / Advent Palace: On the 4th floor of the building there will 
Be an air duct to the North - East of the open roof area. 
Send the MK.2 through the duct and take the first left, 
Continue forward and take the next left.
Follow it from there and the PSS should be at a dead end.

South America / Power Station: Head into the power plant and 
Destroy the two control panels near a window in the room
With the generator. The electrical line should power down, 
Climb the ladders on the support beam and shimmy across the line
To a secret area. The PSS is on top of some boxes along with ammo, 
noddels and Pentazemin. 

South America / Power Station Part 2: After the cinematic with 
Drebin there will be a giant path in front of you. 
Take a left at the beginning of this path to find an alternative route. 
Follow this route up until you reach two boulders close together. 
The PSS is in between them.

South America / Vista Mansion: Go through the front door of 
the mansion and go to the room on your first right. 
Go straight through this room to another, the PSS is in front of you.

South America / Mountain Trail: Once you cross the bridge follow
the path dead ahead of you, the PSS is in/near a shack at
the end of the trial.

South America / Mountain Trial: Near the end of this area 
continue forward at the entrance to the next area. The PSS is to the 
right near a PMC or FROG.

South America / Marketplace: Hug the right wall of the long stretch, 
the PSS is somewhere near.

Eastern Europe / Midtown S Sector: When you see the Resistance member 
turn left and follow the alley way. The PSS is in a building down the ally.

Eastern Europe / Midtown Central Sector: When you enter the area 
hug the left wall and take the first left, 
follow the street down and take the first left. 
The PSS is to the left of the area.

Outer Haven / Ship Bow: At the start take a right and climb a ladder of 
one of the look out arch things. Keep following ladders upward until 
you reach the top. The PSS is right in front of you.

Outer Haven / Ship Bow: Hug the far left area and continue 
forward until you reach some stairs. follow them up
and climb the ladder, the PSS is at the end of the left path.

Outer Haven / Ship Bow: Same as above but hug the far right instead.

Outer Haven / Ship Bow: To the left of the small room with the water 
tight door.
---------------------------------------------------------------------
                                G18C
---------------------------------------------------------------------
Damage: D
Shock: D
Penetration: C  
Stability: C
Reload: S
Lock: B
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 8,000 DP

Thanks to Joseph Calverase for the following infomation.

Some of the resistance fighters in Act 2 carry these, 
I found one or two of them before the siege of Vista Mansion. 
Near the start of the area hug the left wall and move toward the mansion 
gates, you should come upon a clearing with some PMC soldiers 
standing on top of a hill that leads toward the gate, 
one or two resistance fighters should come running up armed w/ G18C's, 
let them get killed by the PMC's and take the G18C's.
----------------------------------------------------------------------
                                MK. 23
----------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E 
Stability: B
Reload: S
Lock: A
Sleep: N/A
Stun: N/A

Location: Underneath the truck North of the Heli-pad in Act 4: Twin Suns
----------------------------------------------------------------------
                             Desert Eagle
----------------------------------------------------------------------
Damage: C 
Shock: A
Penetration: E  
Stability: D
Reload: S
Lock: B
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 20,000 DP

Dropped by few Dwarf Gekko.
----------------------------------------------------------------------
 
====================
4. Sub Machine Guns
====================

----------------------------------------------------------------------
                              P90
----------------------------------------------------------------------
Damage: D 
Shock: D
Penetration: B  
Stability: B
Reload: B
Lock: B
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 5,000 DP

Dropped by almost all FROG soldiers.

Middle East / Advent Palace: Three are in the garage at the end of 
the cut scene when Rat Patrol 01 takes out 3 to 5 FROG soldiers.
----------------------------------------------------------------------
                              M10
----------------------------------------------------------------------
Damage: D 
Shock: D
Penetration: E 
Stability: B
Reload: B
Lock: A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 3,000 DP

Thanks to Joseph Calverase for the following infomation.

Carried by resistance fighters in Act 2, 
I know that in the very beginning of the act if you free the resistance 
fighters one of them should have this, if he gets wasted by a PMC, 
take it.

----------------------------------------------------------------------
                              MP7
----------------------------------------------------------------------
Damage: E
Shock: E
Penetration: B 
Stability: A
Reload: B
Lock: A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 3,000 DP

Thanks to Joseph Calverase for the following infomation.

I know that some PMC's carry this weapon, 
I will update you when I find a specific location.
----------------------------------------------------------------------
                             VZ. 83
----------------------------------------------------------------------
Damage: D 
Shock: D
Penetration: E 
Stability: B
Reload: B
Lock: S
Sleep: N/A
Stun: N/A

Location: Given to you by Big Mama in Act 3: Third Sun
----------------------------------------------------------------------
                             Bizon
----------------------------------------------------------------------
Damage: D 
Shock: D
Penetration: E  
Stability: B
Reload: B
Lock: A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 7,000 DP
----------------------------------------------------------------------
                             MP5SD2
----------------------------------------------------------------------
Damage: E 
Shock: D
Penetration: E  
Stability: B
Reload: C
Lock: B
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 15,000
----------------------------------------------------------------------

================
5. Rifles
================

----------------------------------------------------------------------
                              Ak102
----------------------------------------------------------------------
Damage: D 
Shock: E
Penetration: C 
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A

Location:

Middle East / Ground Zero: After a cut scene Snake will be next to a 
fallen Militia, the AK102 is near him.
 
There is other location where this weapon is found but the AK102 is 
pretty much picked up automatically. So no need to hunt for it.
-----------------------------------------------------------------------
                             M4 Custom
-----------------------------------------------------------------------
Damage: D 
Shock: E
Penetration: C  
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A

Location: Given to you by Drebin
-----------------------------------------------------------------------
                               MK. 17
-----------------------------------------------------------------------
Damage: c 
Shock: C
Penetration: C  
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 3,500 DP

Dropped by some PMS soldiers

Middle East / Militia Safe House: Same area where you can find the GSR

Eastern Europe / Midtown S Sector: Follow the Resistance member through 
the park and out to the street again,
hug the far right wall and the MK. 17 should be under a shelter.

Eastern Europe / Midtown Central Sector: Follow the Resistance member 
down the stairs under the bridges. 
the MK. 17 is at the very end of the left side of the sewer.

Eastern Europe / Midtown NW Sector: Follow the resistance member 
until he gets held up by two PMS soldiers.
The MK. 17 is near where the two PMC soldiers stood.
-----------------------------------------------------------------------
                               G3A3
-----------------------------------------------------------------------
Damage: C 
Shock: C
Penetration: C 
Stability: C
Reload: C
Lock: D
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 4,000 DP

Thanks to Joseph Calverase for the following infomation.

Same as the M10, Act 2, resistance fighters.
-----------------------------------------------------------------------
                            FAL Carbine
-----------------------------------------------------------------------
Damage: C 
Shock: C
Penetration: C  
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 4,500 DP
-----------------------------------------------------------------------
                               AN94
-----------------------------------------------------------------------
Damage: D 
Shock: E
Penetration: C 
Stability: B
Reload: B
Lock: D
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 5,000 DP

South America / Cove Valley Village: Found in the South - East 
shack of this area.
----------------------------------------------------------------------
                               XM8
----------------------------------------------------------------------
Damage: D
Shock: D
Penetration: C 
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A

Location: Hug the left side of the area where you found the PSS 
in the South America / Power Plant Part 2
Itís under a shelter.
----------------------------------------------------------------------
                               M14EBR
----------------------------------------------------------------------
Damage: C 
Shock: C
Penetration: B 
Stability: D
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 9,000 DP

Found on most PMC snipers.
----------------------------------------------------------------------
                               DSR-1
----------------------------------------------------------------------
Damage: B
Shock: A
Penetration: A  
Stability: D
Reload: C
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 20,000 DP

Obtained automatically at the end of ACT 2: Solid Sun

Thanks to Joseph Calverase for the following infomation.

In Act 1, In the Urban Ruins sector there are some resistance fighters 
pinned down by snipers. The snipers are in a building that you can 
access that is just a short distance north west from where the 
resistance fighters are. climb the stairs to the 3rd floor and take out 
the sniper in the window, he should be carrying a DSR-1.
----------------------------------------------------------------------
                                SVD
----------------------------------------------------------------------
Damage: C
Shock: B
Penetration: A 
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 18,000 DP

Found on some PMC snipers

South America / Cove Valley Village: The 3rd shack directly in front 
of your starting position.
---------------------------------------------------------------------
                                VSS
---------------------------------------------------------------------
Damage: D
Shock: D
Penetration: A  
Stability: D
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A

Location: South America / Confinement Facility: Itís located in a far West 
base area inside a small building connected to 2 others. 
When you come up to a base with a large sniper tower look for a 
dirt road where Malitia soldiers come from, 
follow it to a second enemy base.
---------------------------------------------------------------------
                             Mosin-Nagant
---------------------------------------------------------------------
Damage: N/A
Shock: B
Penetration: A  
Stability: E
Reload: D
Lock: B
Sleep: B
Stun: N/A

Location: Purchased from Drebin for 60,000 DP
---------------------------------------------------------------------
                                 M82A2
---------------------------------------------------------------------
Damage: S 
Shock: S
Penetration: S  
Stability: E
Reload: A
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 200,000 DP
--------------------------------------------------------------------
                               Rail Gun
--------------------------------------------------------------------
Damage: Level-1 = B Level-2 A Level-3 = S
Shock: S
Penetration: S  
Stability: C 
Reload: D
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Obtained automatically after the Fight with Crying Beauty.

=================
6. Other Firearms
=================

-------------------------------------------------------------------
                                HK21E
-------------------------------------------------------------------
Damage: C 
Shock: C
Penetration: C  
Stability: C
Reload: D
Lock: E
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 6,000 DP
------------------------------------------------------------------
                                M60E4
------------------------------------------------------------------
Damage: C
Shock: C
Penetration: C  
Stability: C
Reload: E
Lock: E
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 10,000 DP

Thanks to Joseph Calverase for the following infomation.

Carried by PMC's throughout Act 2, particularly at the 
Holding Complex and Vista Mansion.
------------------------------------------------------------------
                                PKM
------------------------------------------------------------------
Damage: C 
Shock: B
Penetration: C  
Stability: D
Reload: E
Lock: E
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 9,000 DP

Thanks to Joseph Calverase for the following infomation.

Carried by resistance fighters in Act 2, surprisingly in the same 
areas as the M60E4.
------------------------------------------------------------------
                             MK. 46 MOD 1
------------------------------------------------------------------
Damage: D 
Shock: B
Penetration: C  
Stability: C
Reload: E
Lock: D
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 9,000 DP
------------------------------------------------------------------
                               Twin Barrel
------------------------------------------------------------------
Damage: B 
Shock: S
Penetration: B  
Stability: E
Reload: B
Lock: C
Sleep: N/A
Stun: N/A

Location: Purchase it from Drebin for 25,000 DP

South America / Cove Valley Village: Help the Militia being 
executed by the PMC soldiers, they will open the door to a shack 
where the Twin barrel is located.
-----------------------------------------------------------------
                             M870 Custom
-----------------------------------------------------------------
Damage: B
Shock: S
Penetration: B
Stability: D 
Reload: E
Lock: D
Sleep: N/A
Stun: N/A

Location: Purchase it from Drebin for 30, 00 DP

South America / Confinement Facility: There is a PMC base North of 
this area. In the North - West corner of the base there is a shed. 
The M870 Custom is in there.
------------------------------------------------------------------
                              SAIGA-12
------------------------------------------------------------------
Damage: B
Shock: S
Penetration: B  
Stability: D
Reload: A
Lock: D
Sleep: N/A
Stun: N/A

Location: Purchase it from Drebin for 40,000 DP
------------------------------------------------------------------
                               XM25
------------------------------------------------------------------
Damage: A
Shock: S
Penetration: N/A  
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchase it from Drebin for 80,000 DP

Dropped by few FROG Soldiers.

Thanks to Joseph Calverase for the following infomation.

I found one in Act 4 on a walkway on one of the communication towers.
-------------------------------------------------------------------
                             MGL-140
-------------------------------------------------------------------
Damage: A 
Shock: S
Penetration: N/A  
Stability: E
Reload: E
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Obtained automatically after the fight with Raging Beauty
--------------------------------------------------------------------
                              RPG-7
--------------------------------------------------------------------
Damage: S
Shock: S
Penetration: N/A  
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchase from Drebin for 60,000 DP

Middle East / Militia Safe House: In the same location you find the 
E.E Militia Disguise.

Middle East / Urban Ruins: One is directly behind your starting point. 
Follow the stairs up and follow the path around for another.
Then hang, drop and catch the ledge below you for another.

Middle East / Downtown: There is an area where there are Militia on one 
side of a road and respawning PMC soldiers on another.
Hug the left wall of the Militia side of the road and go down an 
alleyway, itís at the end.
---------------------------------------------------------------------
                              M72A3
---------------------------------------------------------------------
Damage: A 
Shock: S
Penetration: N/A  
Stability: D 
Reload: A
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchase it from Drebin for 40,000 DP

South America / Market Place: Hug the right wall from your staring 
position and follow it down an alleyway. Another is located down an 
allyway to your left instead of right. 
And a third down an alleyway to the left down the 
long stretch.
---------------------------------------------------------------------
                             Javelin
---------------------------------------------------------------------
Damage: S 
Shock: S
Penetration: N/A  
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchase it from Drebin for 150,000 DP
----------------------------------------------------------------------
                                  FIM-92A
----------------------------------------------------------------------
Damage: S 
Shock: S
Penetration: N/A  
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchase it from Drebin for 100,000 DP
----------------------------------------------------------------------

=====================
7. Grenades and Traps
=====================

----------------------------------------------------------------------
                                   Grenade
----------------------------------------------------------------------
Damage: A
Shock: S
Sleep: N/A
Stun: N/A

Location: Purchase from Drebin for 120 DP

Found on most PMC and Militia soldiers.
-----------------------------------------------------------------------
                                  Petro Bomb
-----------------------------------------------------------------------
Damage: B 
Shock: B
Sleep: N/A
Stun: N/A

Location: Purchase it from Drebin for 100 DP
-----------------------------------------------------------------------
                       Smoke Grenade, Yellow, Red, Blue, Green
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: N/A
Stun: N/A

Locations: Purchased from Drebin for 100 DP

The game must be completed once for Yellow, Red, Blue and Green 
Smoke grenades to become available.
-----------------------------------------------------------------------
                       White Phosphorus Grenade
-----------------------------------------------------------------------
Damage: A
Shock: S
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 110 DP
-----------------------------------------------------------------------
                               Stun Grenade
-----------------------------------------------------------------------
Damage: N/A
Shock: S
Sleep: N/A
Stun: A

Location: Purchase from Drebin for 120 DP
-----------------------------------------------------------------------
                               Chaff Grenade
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: N/A
Stun: N/A

Location: In the middle of the Heli-Pad in Act 4: Twin Suns
-----------------------------------------------------------------------
                              Claymore
-----------------------------------------------------------------------
Damage: A
Shock: S
Sleep: N/A
Stun: N/A

Location: Purchase from Drebin for 300 DP
-----------------------------------------------------------------------
                             Sleep Gas Mine
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: S
Stun: N/A

Location: Purchase from Drebin for 300 DP
----------------------------------------------------------------------
                                  C4
----------------------------------------------------------------------
Damage: S
Shock: S
Sleep: N/A
Stun: N/A

Location: Purchase from Drebin for 400 DP
----------------------------------------------------------------------
                            Sleep Gas Satchel
----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: S
Stun: N/A

Location: Purchase from Drebin for 400 DP
----------------------------------------------------------------------

=================
8. Miscellaneous
=================

----------------------------------------------------------------------
                               Stun Knife
----------------------------------------------------------------------
Damage: S 
Shock: S
Penetration: S  
Stability: S
Reload: N/A
Lock: E
Sleep: N/A
Stun: N/A

Location: Always have
-----------------------------------------------------------------------
                                Magazine
-----------------------------------------------------------------------
Damage: N/A 
Shock: N/A
Penetration: N/A  
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A

Location: One is obtained by reloading a completely empty gun that 
uses a magazine to hold bullets.
-----------------------------------------------------------------------
                                Playboy
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration:  N/A 
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 200 DP
-----------------------------------------------------------------------
                            Emotion Magazine
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration:  N/A 
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Purchased from Drebin for 2,000 DP
-----------------------------------------------------------------------
                              Mantis Doll
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: N/A  
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A

Location: During the fight with Screaming Mantis shoot the Psycho Mantis 
doll in her right hand 10 times.
She will drop, but be quick she will pick it back up
-----------------------------------------------------------------------
                               Sorrow Doll
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration:  N/A 
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A

Location: Same as Mantis doll, Sorrow is in her left hand.
----------------------------------------------------------------------

=====================
9. Special Weapons
=====================

These are weapons that can only be unlocked by emblems, passwords or 
are unique.
----------------------------------------------------------------------
                                  Race Gun
----------------------------------------------------------------------
Damage: E 
Shock: D
Penetration: E  
Stability: A
Reload: S
Lock: B
Sleep: N/A
Stun: N/A

How to Unlock: Complete the game once on any difficulty
----------------------------------------------------------------------
                                  Type 17
----------------------------------------------------------------------
Damage: D 
Shock: C
Penetration: E  
Stability: B
Reload: A
Lock: A
Sleep: N/A
Stun: N/A

How to Unlock: Achieve the Hound emblem
----------------------------------------------------------------------
                                Desert Eagle Long Barrel
----------------------------------------------------------------------
Damage: C 
Shock: A
Penetration: E  
Stability: D
Reload: S
Lock: B
Sleep: N/A
Stun: N/A

How to Unlock: Achieve the Fox emblem
-----------------------------------------------------------------------
                                 Thor .45-70
-----------------------------------------------------------------------
Damage: A 
Shock: S
Penetration: A  
Stability: D
Reload: A
Lock: D
Sleep: N/A
Stun: N/A

How to Unlock: Achieve the Foxhound emblem
-----------------------------------------------------------------------
                                 Patriot
-----------------------------------------------------------------------
Damage: 
Shock: 
Penetration:   
Stability: 
Reload: 
Lock: N/A
Sleep: N/A
Stun: N/A

How to unlock: Achieve the Big Boss emblem
-----------------------------------------------------------------------
                              Tanegashima
-----------------------------------------------------------------------
Damage: C
Shock: B
Penetration: E  
Stability: B
Reload: E
Lock: D
Sleep: N/A
Stun: N/A

How to unlock: Purchased from Drebin for 1,000,000 DP
-----------------------------------------------------------------------
                              1191 CUSTOM
-----------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E  
Stability: A
Reload: S
Lock: S
Sleep: N/A
Stun: N/A

How to unlock: Enter a password in the EXTRA section of the Main Menu.
Password is unknown at this moment.
-----------------------------------------------------------------------

===============================
10. Frequently Asked Questions
===============================

Here are many questions that i haved recieved, and answears to them all.
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[Q] How do i get the AN94 in that house?

[A] Are you sure you checked the right shack?
    There is two of them stood side by side. Check the one on the far
    left. If the door is locked rescue the resistence fighters that are 
    being executed by the PMC's. They will open it for you.
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Copyright 2008 Luke Malin