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Killzone 2 Walkthrough

by naraku2099



   ___________________________________
   |                                 |
   |KILLZONE 2 UNOFFICIAL WALKTHROUGH|
   |_________________________________|








Index





Introduction..................(INT)

Controls......................(CTR)

Walkthrough...................(WLK)

        Corinth River.........(CRN)

        Blood Meridian........(BLD)

        Visari Square.........(VSR)

        Salamun District......(SLM)

        Salamun Bridge........(BRG)

        Suljeva Village.......(SUL)

        Tharsis Refinery......(THR)

        The Cruiser...........(CRS)

        Maelstra Barrens......(MBN)

	Visari Palace.........(PLC)

Contact.......................(CNT)

Copyrights....................(CPY)





Introduction                  (INT)

	I'll be keeping this intro short because I'm sure you want to get to
the guide. This is my second guide, and I have decided to write it because
Killzone 2 is awesome and I want to help others enjoy it as much as I did.
That's all for the introduction, and now for the Walkthrough.




Controls                      (CTR)

Please note that this is the default control setting.




Left Analog Stick: Movement

L3: Sprint

Right Analog Stick: Look/Aim

R3: Zoom

D-Pad Up: Objective marker, Zoom Scope with Sniper Rifle

D-Pad Down: Switch to grenade (this is not necessary to throw a Grenade)

D-Pad Left: 

D-Pad Right: Switch to Knife

Select: Objectives Menu, remaining Intel and Helghast Symbols

Start: Pause Menu

Square: Reload weapon, hold to pick up weapons

Triangle: Switch between Primary Weapon and Side Arm (Revolver)

O: Interact, use emplaced weapon, enter/exit vehicle

X: Jump

L1: Melee attack (tap repeatedly for multiple attacks)

L2: Hold to crouch or stick to cover

R1: Fire weapon, attack with knife

R2: Throw grenade or hold to cook then release to throw grenade








Walkthrough                   (WLK)





Alright, time to get cracking with the Walkthrough.
Make sure that while you play the game, you make use of the Objective
button. Many games have visual markers to help locate where you need to go,
but Killzone 2 does not - until you press the D-Pad Up button. This button
brings up such a marker when you press it at any point in the game, and
is very useful if you get lost or become confused at where you need to go.










Corinth River                 (CRN)


After the game's interesting first cutscene, follow Garza. Head
through the first door after Garza opens it and follow him until a cutscene
begins. Follow Garza, Natko and Rico and kill the Helghast you run into after
going around a corner. Proceed onward, moving from cover to cover towards 
the bridge and go under the overpass to where some ISA soldiers are. Grab the
VC9 Missile Launcher from here. Zoom and aim for the large stack of explosives
on the bridge between two emplaced machine guns and fire a missile to take out
the bridge.

Pick up the M82 Assault Rifle and take out a few Helghast soldiers on
the building to your left, one of whom has a VC9 Missile Launcher. Move on
and over a small barricade near the collapsed bridge. Move toward the
riverbank and use the delapidated shack for cover as you shoot down the
Helghast on and around the two tanks. Once the area is clear of all Helghast,
follow Garza to the right and climb up onto the elevator here by facing him 
and pressing O. Once up there, press the elevator button to ride it up.

You can get some ammo for the M82 or swap it for an StA52 Assault
Rifle at the weapon rack left of the stairs. Head up the stairs and you'll
see two Helghast speaking. Cook a grenade and toss it at their feet to
abruptly end their conversation. Kill off the Helghast on the warehouse's
floor and a platform to the left before moving along the platform and down
the stairs to go down there yourself. Kill all the Helghast when they come
out into view, then walk to the side of the floor directly opposite of the
stairs you came down from. Go up the stairs and through the room to the
walkway.

You'll have to cover Garza while he gets the door open, so take
care of all the Helghast out on the warehouse floor. You may be low
(or out) of ammo for the M82 by the time you finish with the Helghast, so pick
up an StA52 from a weapon rack in the nearby room. Head left through the door
and in to the control room for the flood gates. Kill off the two Helghast in
the opposite control room.

Open the flood gates by pressing O in front of the Valve. To turn it,
turn your controller right as if it is a car's steering wheel, press and hold
L1 and R1 turn it left to turn the valve, then release L1 and R1. Do this 
three times and the flood gates will open up. Head back out of the room and
kill the Helghast, then follow Garza. Kill the charging Helghast and proceed
in to the next room.

Continue to follow Garza until you come out to a rooftop with fenced
ledges. Stay behind the side of the building on the left and step out briefly
to fire at the Helghast. Be careful you do not stand in the open for long,
as some of the Helghast have VC9s, and a direct hit will be an instant death.
Once you have cleared out the nearby Helghast at the machine gun nests,
proceed carefully and kill the rest of them, careful of Helghast with VC9s.
A visual cue to which ones have a VC9, I have discovered, is when you can 
see the large weapon over their shoulder on their back.

If you sneak up on the Helghast on the last machine gun, you can
get yourself a melee or knife kill to save the ammo. Get on the machine gun
and shoot down the rest of the Helghast on the ground. Follow Garza down a
short drop onto a platform and down the staircase. In the next room, more
Helghast attack. Take them out, making use of cover, and proceed through the
room.

Follow Garza through and up the stairwell, then out onto a rooftop.
Go through the small room and get onto the machine gun on the left behind a
small metal wall. When on the machine gun, press and hold L2 to take cover
behind it's armor without having to get off the machine gun. Shoot up all
the Helghast in the building across from your location and the building
eventually collapses. Move along, following Garza up a staircase and on
some catwalks.

Kill the Helghast in the area, then grab the VC9 near the soldier
Garza examines. Shoot the symbol painted on the weakened metal doors on the
left to get it open. Swap the VC9 for one of the nearby Assault Rifles (StA52
or M82, your choice) and continue through the blasted open doorway. Head up
the stairs and towards the building. As soon as the sliding doors of the
building open, be prepared to shoot down a Helghast. If you're quick enough,
he won't have time to react.

Move along the platform on the right and kill the Helghast. If there are a few
close together, you can use a well cooked grenade to kill them before they can
escape its blast. Be careful of the machine gun as you kill the Helghast on
the catwalk heading toward the building. Go around the building to it's right
and clear out any remaining Helghast inside to get the machine guns off your
allies. Head to the next building on the catwalks and clear it out as well.
Be careful of Helghast with VC9s. The Helghast on the second floor of the
building can be shot from the catwalk, as there appears to be no way up.

When the building is clear, climb down the ladder Garza points out.
Outside the small area at the base of the ladder, turn right, kill the
Helghast and head to the convoy. Grab the nearby VC9 and use it on the tank.
After taking out the Helghast tank, get in the ISA tank.

Kill the Helghast on the building and destroy the enemy tank with the tank's
rockets. After you take out the enemy tank, get out of the tank and head to
where the other ISA tanks are to take cover from an ISA rocket strike.
The rocket strike will clear out the rest of the enemies in the area, so
just stay behind cover.









Blood Meridian                (BLD)


Make your way over to stone wall where two soldiers are crouching behind a
stone wall to rendevous with Captain Narville and receive orders. Go over to
the door on the right where Garza goes and press O on the door to set a
D-Charge. Hold down R1 and turn your controller left and right so both sets of
red lights light up, then press O to arm the charge. Back off a good distance
and press R1 to remote detonate the charges.

Head through the blasted open doorway and jump over the flaming rubble.
Follow Garza through the alley and prepare to run into some Helghast. Take
care of the enemies and move up, but stop at the corner on the right.
More Helghast past the corner, so take them out. Move through the alley and in
the building to the right, taking out the Higs along the way. Head up the
stairs and follow the catwalk around. Kill the resistance and keep moving.

When you get back outside, you meet a new and tough type of Helghast foe:
a Heavy. The best strategy for these guys is to cook a grenade and throw
it near the Heavy. When the Heavy turns around, stunned, fire at
the red tanks on his lower back. You may have to repeat this one or two
more times, but he'll go down when the tanks explode. If you finish him
in under one minute, you'll get the "Giantslayer" trophy. After
finishing the rest of the baddies, follow Garza and turn the valve on
the left to open the door. 

Move through the tunnel and head up the stairs on the right to assist the
soldiers fighting here. Kill off the enemies, makins sure to take advantage of
the pillars here for cover. If you like, take one of the StA11 Submachine Guns
from a dead Helghast, and collect ammo littered about the area. I personally
love this gun. Either way, move to the other side of the building, head
right and upstairs.

At the top of the staircase, you will hear Helghast demanding you identify
yourself. Why not answer by tossing a grenade in to the room from the
top of the stairs? Kill any survivors and move through the room. Cross the
catwalk outside and enter the doorway with a green light on it's left.
Head down the stairs here and outside, but be prepared for a tough fight.

You may want to make use of the VC9 in the corner just inside the doorway to
soften some of the Helghast up. Make your way, killing the resilient enemies 
here as you go. Be sure to stay near good cover, there are more than
a few Helghast here, and they all have StA11 Submachine Guns. Once you have
cleared out most of the enemies, head up the stairs and take out the rest.
Follow the path upstairs and enter the building.

Get into the elevator and take it up. Follow the walkway, and ignore the
enemies down below for now. From the walkway, you may not be able to get
a very good shot. Look to the right at the end of the walkway and head down
the stairs here. Move forward to new cover when the enemies closest to you
are dead and keep taking them out.

Two enemies are hiding behind containers on both sides at the end of the
small, fenced-in walkway, so cook a grenade and throw it right at the end
of the walkway to kill them. Head inside the building near the other side of
the walkway and head up the stairs. Follow Garza, and get the grenades from 
the weapon rack if you need them. 

Take out the enemies in the area before moving to the Arc defense weapon. 
Press the button on the nearby platform, and when the Arc defense weapon opens
to fire, fire at the power cells. You probably will not be able to destroy
both power cells before it closes again, and Helghast will start attacking. 
Focus on shooting down the Helghast until someone calls out for you to shoot
it again. Destroy the second power cell when they do and the Arc Tower will be
destroyed.









Visari Square                 (VSR)


Follow Garza through the building and drop down off the building on the right
side, and continue to carefully descend until you reach street level. Take out
the enemies in the building across the street at ground level by moving up and
using the unmanned tank for cover. Jump over the sandbags by the large
white van and look for a door along the left wall. Enter here in to the
building and jump through the open window. Helghast will come from the right,
so make use of the small explosive canister left of the cover they're using.

Head up the stone stairs and you'll be attacked by more Helghast. Enter the
locker room on the right, and put them all down. As always, use cover to stay
alive. Exit the locker room through the other door, and enter the next door
on the left. Kill any enemies who are still alive in here and then leave the
room through the door by an overturned desk. Follow the hallway left, past
two corners, then drop down the hole in the floor.

Kill the Helghast hiding outside the room and go through the alley. When you
get up the stairs, and kill the Helghast here. You'll see a door blocked by
flowing electricity. The door is locked due to an electrical malfunction
that this caused. Shoot the glowing part of an electric panel to the left
to cut off the electricity and open the door. Head through the door, then
another, down the stairs and kill all the Helghast here.

Cross the small catwalk surrounded by barbed wire once they're dead, and
follow the hallway until you come out onto a fire escape with a ladder.
Climb down the ladder and kill the Helghast that attack (I suggest a cooked
grenade, because there is little cover at the bottom of the ladder).
Head down into the square surrounded by buildings where Rico and Natko are
waiting. Follow Rico when you get down there, and stay nearby.

Helghast mount an assault, and you have to fight them off. Another group of
enemies will come in a dropship after Rico attempts to shoot the lock on a
door to open it. They will be in a nearby building. Shoot them all down
careful not to leave your cover too long. A third wave comes from both the
smoky stairs in the alley and upstairs from the building behind you.
Go upstairs and take the fight up there so they do not sneak up on and
melee kill you. Rico and Natko should be able to take care of the Helghast
on the ground.

A fourth wave comes when a tank drives through a wall, out into the square.
Take advantage of your heightened position and pick them off. Head back down
when it's all over and left into the building near the smoke-filled alley.
Follow Rico, Natko and Garza back out to Visari Square and some Helghast
will begin attacking. Kill them all and check inside a small shack once
they're gone. Grab grenades at the front of the shack, underneath the window
if you can carry them. 

A group of Helghast soldiers come out to attack. There are two mounted machine
guns left and right of the shack, at the walls, so make use of their own
weapons against them. When you finish them, another wave of enemies comes.
Keep using the machine gun and it shouldn't be difficult to suppress the
assault. A third wave from a dropship comes, keep using the machine gun and
you'll mop the floor with them.

The fourth wave of enemies comes from the cable cars, which are behind you,
so you'll have to get off the machine gun to deal with it. The fifth,
and final, wave comes from behind. Get back on one of the machine guns
and use it to take out the infantry. When a heavy gets close enough, unload
the machine gun on his head, then the tanks on his back until they explode.
With the powerful mounted machine guns, the heavies should go down the first
time you shoot their tanks.









Salamun District              (SLM)


Follow the canal bank forward a bit and you will see a large open drain, the
entrace electrified. Shoot the glowing conduit over it, and the electricity
will be shut off. Head forward here, walk in the dark for a few moments and
you'll see light from a gaping hole in the right side of the drain pipe.
There are two Helghast soldiers opposite the hole in the drain pipe, on a
platform near stairs. Take them by surprise with M82 fire. 

When they're down, get out of the pipe and head right. Be cautious of the
trap just past the corner of the platform. There are explosives with a motion
detector tripwire. Shoot the explosives so you don't get the blast up close.
Climb down the ladder and shoot the soldier hiding just past the left corner
at the base of the ladder. You can find a few grenades if you need them near
a chair and a stack of old newspapers.

Climb the other ladder in the area, then another to get up to the platform
where the Helghast were. Head up the stairs, and looking into the room you
should see Garza up on a higher level. A dropship comes in and brings Helghast
troops on the higher levels of the building, so shoot them from below using
what cover you have in the room. When it's clear on your level, move in to
the staircase and go up.

Move over the platform between cover and kill the Helghast one at a time. Head
left, through one room and back onto the platform through the other, heading
left. Clear the Helghast from the room on the left carefully, so they don't
swarm you. When you enter the room after killing its occupants, explosives
blow a hole in the right wall, where more Helghast come in. Back out of the
room here so they don't make you look like swiss cheese. Pick them off then
go through the hole they came in.

Take the VC1 Flamethrower from this room if you wish, then proceed upstairs
and around the platform to rendevous with Garza. Follow Garza down a flight of
stairs that are broken at the bottom. You can smash the boxes here for some
Flamethrower ammo and grenades. There's also a weapon rack if you prefer a
choice between an StA14 Rifle, StA52 Assault Rifle and an StA11 SMG. 

Follow Garza out and you'll find an enemy Artillery Battery manned by Helghast,
firing at Narville's convoy. Take out the crew carefully, because there's a
machine gunner watching over the crew who'd like nothing more than to shoot
you to ribbons. Plant the D-Charge once you've got the machine gunner taken
care of, and detonate it from a safe distance.

Move along the left wall and you shouldn't have to be concerned about the
other machine gun on the high platform. Head down the hallway after killing
any Helghast who were in it, and others in the room at its end. Head up the
stairs and shut down the attack of a few Helghast. A small, dark room to the 
right just past the broken wall here contains a smashable box with a few 
grenades.

Follow Garza through the wide-open door and get on the machine gun to the
left to use it against some attacking Helghast. After the quickly suppressed
attack, Garza opens up a door, and is attacked. Kill the shotgun-wielding
attackers and revive Garza. Step up to the first door on the left and there's
a Helghast soldier to kill. The room behind the second door on the left has a
few more, and a weapon rack for ammo and grenades.

Head back and up the stairs to the next floor, where the other Artillery is.
The Helghast up here will try to kill you from behind, on a platform behind
direction you will be facing (if you go up the stairs forward, hint hint).
Plant the D-Charge on the Artillery and detonate at safe distance. Head for
the door with the glowing orange light, and cook a grenade. Throw it into the
room as soon as the door opens, because there are about five Helghast in
there, waiting to ambush you.

Kill any survivors and head through the room, following Garza into a building
with a huge hole in the floor. Follow Garza down into the hole, then drop down
the next one. Head down a few flights of stairs and into the sewage. The
smashable crates here have a few grenades for you. Follow Garza down the hall
and drain tunnel out into shallow water under a large platform. Make your way
up on to the platform with Garza and stay behind the wall.

A dropship comes in, bringing plenty of deadly Helghast with it. Make use of
cover often, and be wary of enemies who will try to shoot down at you from
nearby high-up platforms that make it difficult to get a clear shot. You may
need to get a grenade on the platform to take any such devious enemy out.

When the area is a little clearer, step around the corner and move forward,
then into the opening in the structure on the left. Head up the ramps to the
upper level of the left side of the platform, carefully. Helghast will try
to catch you off guard, and there are also some with VC9s and on machine
guns up here. You can find an M82 Assault Rifle in a corner outside of
the structure at the top of the ramps. Watch for enemies sneaking up
from behind coming up the ramp when the second dropship flies in.

Make the fight with VC9-wielding Helghast close range. They hesitate to use
their VC9s at close range, knowing it will kill them, and giving you a big
advantage over them. Once you clear the left side of enemies, cook a grenade
near the corner by the stairs leading to the machine gun nest on the upper
platform, and throw it right in the middle of the cluster of baddies.

Kill any remaining enemies and get over to Garza by the wall to boost up.
There is a smashable crate in the small warehouse directly in front of you
with some grenades, so be sure to grab them. Go up the stairs with Garza and
inside the building. Follow the narrow hallway right until it opens on the
left.

Drop down here and back in to the recession in the wall. From here, shoot the
explosives in the obvious trap. The explosives on the second trap are hidden
behind the small concrete wall of two small drains. Jump on the small concrete
structure, walk on the top edge and hop diagonally left toward the middle of
the tunnel, over the motion detector. Step back a few steps and shoot the
explosives so Garza can get through. The third trap is simple enough, just
maintain a safe distance and shoot it.

Climb the ladder, turn right and climb the next ladder. The alley to the right
from the top of the ladder has two explosive traps. Shoot one and both will be
set off. Helghast, as usual. Kill them. Some are up on the building, some are
down on your level in the alley, coming from the left. 

There's a mounted machine gun on the ground on the left just past the
corner, so take advantage when it's clear enough to get on it without dying.
Hammer them with machine gun fire, and watch for any red eyes on the roof using
the mounted MG up there.

When it's relatively clear (more enemies will slowly spawn), plant a D-Charge
on the heavy door and blow it. Inside the power station, work on filling the
Helghast on the second floor with bullets. Don't go up yet - they outnumber
you too heavily. Stay on the first floor until you've nearly cleared the upper
level. Some may still be alive on the roof and fire down, so use caution.

Once on the second level, take out any remaining Helghast on the third,
and check for other Helghast who may enter the power station from the
alley on the first floor. When it's clear enough, set D-Charges on all four
pillars, then leave the building before detonating them or you will die.









Salamun Bridge                (BRG)


Heavy resistance on the bridge. There are a few trigger happy Helghast with
M327 Grenade Launchers, too. Take advantage of the M82's better range and pick
them off. If an ally is downed too far up, ignore him. It's very dangerous to
get too close, and he'll get back up when you reach a checkpoint anyways.
Keep killing and pushing, and when you (almost inevitably) run low on ammo,
look for ammo boxes laying around ISA APCs. Eventually the Helghast will raise
the bridge to keep you from reaching the other side.

Now you'll need to take out the machine gunners. Kill off the Helghast who
aren't on machine guns while you make your way along the left side of the
bridge. Sprint behind the ruined van left of the machine gunner's nest. Pop
out, shoot him and get behind the nest. Kill any other Helghast not on one
of the machine guns, and flank the other machine gunner.

Behind the left machine gun nest, there is a path leading underneath the
bridge on the left side. Follow Garza down to begin searching for a way to
lower the bridge. Keep following the ISA soldiers and they shout about
having been spotted by AA Gunners. Great.

Carefully pick off Helghast around the AA Gun, but don't stick your head out
for too long or you risk getting your face blown off by the AA. Move up when
you drop the Helghast little by little. Move too fast and you'll likely be
overrun. When you get close enough to get a clean shot on the AA Gunner,
kill him to get rid of that annoyance.

Up on the structure where the AA gun is, head to the left and there are a
few smashable boxes with grenades and grenade chains for an M327 Grenade
Launcher. Climb up the stairs and get on the AA gun. Turn the AA gun around
and fire on the Helghast around the area. Once it's all clear get off the AA
gun and head through the area you just to the left. 

Head up the stairs and in to the building, then up either set of stairs inside
(they lead to the same place). Head up to the third floor from there are turn
the valve up there. Shoot a few Helghast from inside while Garza gets the door
open, then grab the VC32 Sniper Rifle. 

Use the VC32 to pick off enemies from long range. If you wish, you can stand
in one place and snipe the respawning machine gunners in the head until you
get the "Melonpopper" trophy. Chest shots will do the job for most enemies,
but the machine gunners are covered by the MG's armor. Focus on closer
enemies, then look for the Helghast who have VC9s. There are some both on the
ground and in the buildings.

Move up using cover once you've shot them all down (and swap weapons if you
like). The small building on the left side of the bridge can provide cover
from Helghast fire, and a better view to shoot them. Pick off a few Helghast,
then move forward to new cover and repeat until you finish them all off.

Once they're all gone, go to the buggy Garza is near and wait for a cutscene.
Head upstairs and inside the palace. Follow Rico, Garza and Natko, but don't
enter the room they do. Go up the staircase to the left of the doorway. Stand
in front of the double-doors here, and when Natko says 
"Yeah, something's fishy.", start cooking a grenade. 

When the door opens, throw the grenade next to the two Helghast in front of
you. They should be dead, but there are plenty of others, so kill them all off
too. Be careful, because some of them have VC9s. When the left balconies are
clear, take the stairs at the end down and head across to the stairs up to the
right-side balconies. Finish off the enemies over there then head downstairs
in the room towards the door there. Follow the guys into Radec's office.

You're trapped on the roof with the ATAC, so you'll just have to take it out.
Head to the left to draw the ATAC towards the glowing power cells. When the
ATAC flies near them, shoot one of them, and the electricity will stun it.
Turn around and swap the VC9 Missile Launcher for your M82, but don't shoot
the ATAC with it yet.

Get down the nearby stairs and in to the underpass to the right past the
huge power cords at the bottom of the stairs. This are provides half-decent
cover from the ATAC, so you can survive. If you're injured, Wait until your
health recovers by hiding from the ATAC. Switch to your revolver and stun the
ATAC the same way as before, by luring it near the power cells and then
shooting one. Then switch to the VC9 Missile Launcher and hit the ATAC with a
missile. Repeat this several times and the ATAC will be destroyed.









Suljeva Village               (SUL)


Follow Rico, Garza and Natko, enjoying their pleasant conversation as I'm sure
you will, and you'll come into a communications room. Take the elevator down
with Rico when he decides on the plan. Follow Rico and you'll find a crashed
intruder. Grab an M82 if you want and continue to follow Rico until you get to
a building where he finds blood in front of a door. Pull the lever inside the
room to unlock the door to antenna control. After pulling the lever, some
Helghast will attack from outside. Head out there and show 'em who's boss.

Head left from the small platform outside the building and right after the
metal wall. Move from cover to cover as you progress through the somewhat open
area of a destroyed building, with metallic pillars and a few boxes. Many of
the Helghast out here are armed with StA3 Light Machine Guns, so be very
careful not to stay in their sights for too long.

Use the rusty, broken up bus for cover and kill more Helghast. Once it's clear,
move past the bus in the direction the Helghast came from towards the antenna
control room. When the Helghast come from inside, shoot them down and head in.
Follow Rico when inside the building. You'll see some large canisters of
petrusite in here. When shot, petrusite canisters will explode into a deadly
electrical pulse.

Head down the stairs and straight to find a weapon rack. Turn around and head
downward on the ramp leading outside. There are snipers out here, so you'll
need to find a way to get closer to them without getting shot. If you see their
laser sights coming close to you, get to cover as soon as possible. One shot
will inflict very heavy damage, and two will be fatal.

You should be able to see the first sniper ahead of you up on a catwalk that
is broken and bent downward. Kill him if you can before he gets a shot. Take
the path to the left between a rock formation and one of the buildings. If you
couldn't kill the sniper, he'll hide on the platform here, so kill him there.
Follow the path alongside the cliff until you see stairs by a destroyed
building. 

Slowly head up the stairs and you should be able to spot one of the snipers
facing out one of the windows of the building. If you go slowly, you should
be able to spot him, and kill him completely unaware. I've also seen him
hiding underneath the building itself a few times.

Two snipers should be in the building across from the one you're in, so spot
them, and kill them, using the wall by the far left window for cover. That's
all for the snipers, so drop out of the building from the window here, and
head up the steep hill into the building across. Kill the Helghast and when
you need cover, take a few steps back from the edge to conceal yourself from
their aim.

Move up when it appears clear, but be prepared for more. Kill some of the
Helghast in the building, then move up to it cautiously to finish the rest.
Follow Rico in the building when the Helghast are all dead (the music stopping
is your cue) and kill any petrusite spiders that attack you with a melee or
knife attack. Get upstairs and kill the Helghast outside before you go out.

Head into the structure outside and head down the path. You'll be attacked
by Sentry Bots on the walkway here. Shoot them down with whatever you have,
they're not as tough as ATACs. Climb the ladder at the end and turn the valve.
Start backtracking to rendevous with the rest of Alpha Squad. Kill the
attacking Helghast and continue backtracking to rendevous with Alpha Squad.

When you get back to the crashed (and now burning) intruder, another group
of Helghast attack. There isn't very much cover here, so push through slowly
to survive. If you charge straight up to them, you will die. Head in to the
building in the direction the Helghast were and make your way through. It
leads to a metal walkway, so follow that to its end and there is a weapon
rack and some grenades. Watch out for more petrusite spiders around here.

Head up a flight of stairs and two Helghast will ambush you. Another two are
on a walkway to your left. Kill them and sentry bots attack. Destroy it
and more Helghast attack from the other door on the walkway. Head left
through the door and down into a room with a smashable crate. The exit
is right around the corner from where you came down. Take the
grenades from the crate before heading out. 

In the train yard outside the next room, Helghast attack from both sides.
From far right with LMGs and VC9s and closer left with LMGs. Step out of the
room to fire a little at the closer enemies on the left, but go back in for
cover. Kill all the closer Helghast, then grab the VC32 from the
weapon rack in the room you came from. Snipe all the enemies attacking from 
the right (when leaving the room). When they're dead, head over there and 
grab some VC32 ammo from the weapon rack and head up the stairs.

Snipe the two Helghast on the far end of the walkway straight from the top of
the stairs, then make your way over the walkways and kill the rest with a
closer ranged weapon. Head to the end of the catwalk marked when you press the
objective button.









Tharsis Refinery              (THR)


You need to get to the engine room of the train, so follow Rico. You've only
got your Revolver for now, so you're going to need to find a better weapon,
since this obviously will not cut it. After passing the rear car of the train,
look left of a tank on board with a canvas flapping in the wind to find a
VC21 Bolt Gun on a weapon rack. Some Helghast should start attacking shortly,
so you'll need it. If you don't like the gun too awfully much, swap it for one
of the red eyes' StA11 SMGs after killing them. Move to the next car and keep
pushing forward. 

At the next car, head into the structure on the train and there's a weapon
rack from which you can get ammo for an StA11 SMG, LS13 Shotgun and VC21 Bolt
Gun. Move up one of the ramps to the upper level and follow the catwalk on
either side. Watch out for the SMG-wielding Helghast on the lower level, take
them out carefully. Follow Rico back outside once you kill the few Helghast
and move to a car with what appear to be jet engines on both sides near where
you come out on to the car.

Move forward to another car with a tank covered by a canvas. There's an
obvious weapon rack on the right to resupply you with ammo. An unmanned
Helghast tank is there to provide you with hot lead amusement, so get on its
machine gun and cut down all the Helghast attackers. You'll want to cause
plenty of explosions to near enough Higs, so shoot at glowing canisters of
petrusite too.

Once you've cleard the car, which shouldn't take too long, get off the MG and
head across it. Kill the few Helghast who were hiding because they didn't want
be part of the fun and move on to the next car. A group of enemies down by a
tank will be waiting to attack, so be prepared and kill them carefully with
cover. 

At least one of them will have a VC9, so be sure to be extra cautious.
Once the soldiers on foot are out of the picture, grab a VC9 from the nearby
weapon rack on the left and make scrap metal out of the tank.
Cross the car and kill a few helghast near the building at the front of the
train. Enter the building and follow it forward into the train's control
booth.

A few Helghast facing the other direction will be having a brief conversation
about the miner who was operating the train. Even more brief if you decide to
cut it short with a surprise grenade. You should be able to make short work of
them. Help Rico up over the chain-link fence on the left side of the room and
head forward. Kill the enemies who attack and head into the path on the left
with the pipeline running along it. Crouch to get under the pipe and move
forward.

The unavoidable hole will place you in front of a passage obstructed by deadly
amounts of flowing electricity. Shoot the the glowing electrical panel on the
wall straight ahead to get it shut off. Follow the hallway to the corner, and
when you come close to the doorway, some Helghast should spot you. Kill the
nuisances and get some ammo from the weapon rack. Head up the short stairs to
the right just past the containers here and shoot the electric panel on
the wall.That shuts off the electricity making the ground near the elevator
dangerous, so get on the elevator and press the button to go down.

Head out once at the bottom and the Helghast soldiers will release an 
Arc Trooper. Think a heavy, only this guy has a VC5 Electricity Gun,
so his lightning will do heavier damage than a heavy's machine gun.
Use the same strategy as you would for a heavy - with a little more emphasis 
on taking cover - and once he's down, snatch his VC5 Electricity Gun. I love
this weapon. It's a lightning gun.... with self-sustaining charge.

All you have to do to refill your charge for the weapon is press the reload
button to recharge the power cells. The charge before you have to recharge the
weapon lasts longer than any other weapon if you hold down the fire button,
but it's reload time is also the slowest. It shouldn't be a problem if you
recharge it every time there aren't enemies around.

Head to the left and climb the ladder up to the platform. Press the button up
here to open the door on the lower platform, and take advantage of an
opportunity to try out the VC5 Electricity Gun. Recharge it once you've zapped
the Helghast and head through the door on the lower platform.

Another ladder in the left corner of this platform leads up to where some of
the Helghast were, and the way you need to go. Climb a third ladder in the
next room, then head right and follow the catwalk to the end. Jump into
one of the buckets to catch a ride through the refinery. There are various
places during the ride with attacking Helghast, but you can crouch in the
bucket to take cover from their fire.

Once you reach the end of the relatively short ride, you'll notice some
electricity that's about to be very dangerous to you if you don't act
quickly enough. Zap the electric panel on the outside wall of the building to
the left to drop safely out of the bucket and out of harm's way. Kill the
Helghast and grab some grenades from the weapon rack if you can carry them.
Head left and follow the path around and in to the building.

Go into the next room for some more target practice with the Electricity Gun,
then exit the building. Head to the left to find another weapon rack (like
you need that, with the Electricity Gun) and follow the walkway into the
next area. You'll be attacked by some sentry bots, so zap 'em till they blow.
More will come, so keep zapping them ad moving along the walkways. Take cover
between the metal containers when you need it and you'll make it through.

When you get to the more open area with the elevator, get on and press the
button to ride it up. Head through a few rooms in the building and you should
come out to an area with elevated tracks with mine carts rolling over them.
Head left along the ground level tracks, and melee any petrusite spiders,
the Electricity Gun won't hurt them. Head up the stairs on the left at the
end of the tracks to meet up with Rico.

Follow Rico to the left, out of the control room where there are two smashable
boxes with grenades. Follow Rico across the narrow catwalk and around towards
a building. Head to the left up the ramps that wind upwards through the room
and destroy the sentry bots and Helghast soldiers on the way up. Keep
following the winding paths upward, killing all the Helghast and destroying
the sentry bots. 

When you reach the top, follow the walkway around to the middle. Take the
stairs just to the left and press the button up there to send the elevator
down. Natko opens up a door, so head through when it opens and the next one,
and take the stairs on the left side of this room up. head left at the top of
the stairs to get to the landing zone.

Zap the Helghast out there and the ones on the higher platforms. You can't
get up to them, so you'll just have to electrocute them from the ground.
Take cover when you need to recharge and keep taking out the Helghast. When
Evelyn comes up to the area, follow her to a locked door. Zap some more
Helghast to kill time until Natko gets the door open, then head inside.

Head to the right, the turn left to see the stairs. Head up the five flights
of stairs and Evelyn will contact the ISA. Grab the VC32 Sniper Rifle by the
window in the building and use it to snipe some Helghast while you're waiting
for Raptor-Actual to arrive. Head all the way back down to the landing zone
when they fly in on an intruder.









The Cruiser                   (CRS)


Get on the elevator nearby some ISA soldiers to begin making your way up to
the bridge. Ride it up to the top and help your fellow soldiers with the
enemies they're engaging. A cooked grenade is good if they cluster together.
When you're finished with them, ride the other elevator up. Follow the walkway
at the top of the elevator and enter the open doorway on the right to go to
the bridge.

Walk up and you'll trigger a cutscene. Colonel Templar will tell you to go to
the gun deck. Head back out to the hall and turn right, take the elevator at
end down. Follow the hall and go to the door on the right with a weapon rack
next to it. You'll have to fight off Helghast in here once you get far enough
into the room. You can go either way around the walkways, it ends up the same
distance to get to the other side of the room and down the stairs.

Sentry bots will attack, so shoot them down and continue. Head to the other
side of the room for the stairs to go down once again (you can go either
left or right again). There's a heavy on the bottom floor you'll have to take
care of, so take advantage of your high position and cover to take him out
from above.

Head down to the bottom level and kill the two Helghast with Flamethrowers,
then follow the soldier through a door and wait until the other doors open,
then enter the gun deck. Go down the stairs to the right, right at the bottom
and follow the walkway down the stairs to the AA gun.

Get in the seat and shoot all the leech pods in the air. Offscreen leech pods'
locations are revealed by red arrows pointing in their direction. Friendlies
are marked with green arrows. Shoot as many of the leech pods as you can until
you are automatically ejected from the AA Gun.

Follow Natko until you reach a large elevator and press the button to ride it
down. At the bottom, kill any Helghast that get in your way and continue to
follow Natko. Head through the door after the platform where Helghast with
Grenade Launchers were and follow the walkway down the stairs. Kill the
Helghast and cross the catwalk in to the next room. 

Get up the stairs on the right to the catwalks in the room. Kill the Helghast
and make your way across. On the other end of the catwalks, head down the
stairs and you can grab some ammo from a weapon rack. Another flight of stairs
leads down toward where you need to go, followed by a third. Move through this
dark room and over a catwalk in to another. Kill the Helghast, proceed
downstairs and finish the others. Head through the next room, amd just keep
following Natko.









Maelstra Barrens              (MBN)


This is the most straightforward, fun and (unfortunately) short of all the
stages. I completed it the first time with a total play time of less than
six minutes.

Follow Rico and Natko to the crash site. There's no Helghast resistance before
reaching some ISA soldiers. The fun part of this level is that you get to
pilot a mech with with the destructive power of a tank and much better
maneuverability. Move with the left analog stick, aim with the right, fire
the machine gun with R1 and rockets with L1. The mech is also capable of
sprinting.

Follow the pretty obvious path ahead of you until you trigger a cutscene.
Move along with the buggy and shoot down all the Helghast. Keep going and
you'll have to take on an APC, enemies with VC9s, and eventually tanks.
Don't worry if you get hit by one VC9 shot, it isn't enough to destroy the
mech, and the cues for heavy damage will fade as its damage regenerates just
like your health does.

When you reach the first tanks, use rockets on them. After taking out the
first one, hitting the second one on the bridge over to the right causes
the bridge to collapse on the tank. Head over the hill to meet up with an ISA
convoy, and head in the direction they're driving. Take out the nearby tank,
then the infantry on the ground nearby, then focus on the helghast with VC9s
in the building behind the tanks, then finally the two tanks over the small
hill. Be sure to use cover so your mech can recover before it explodes.

Sadly, once you finish the tanks, this level is over.









Visari Palace                 (PLC)


Follow the soldiers up to the broken end of the bridge. Ignore the tank,
because you don't have the firepower to take it down. Head to the right
instead, down the stairs. Fight your way forward through the resistance here,
slowly and carefully. The resistance is so tough on this level if you don't
take it slow, it's suicide. Machine guns cover both sides of your way forward,
and most enemies here are equipped with LMGs.

From the bottom of the stairs, hide behind the huge storage container for
cover. Come out from behind to shoot, but not for long. Take then out one at
a time until you can press foward, always behind cover when not firing.
When it's clear enough, move up by the machine guns and take down the rest
of the Helghast.

Move into the building when it's all clear and make your way up the stairs.
Fight your way through the building and a tank comes in. Grab the VC9 from
the weapon rack and use it on the tank. When the tank's down, head outside and
up the stairs. Your goal now is to take out the four towers in the area.

Make your way carefully to each of the towers, using much cover. Kill the
Helghast in each tower, plant the charges, get clear and destroy the towers
one by one. This is not an easy task with fire all over the place. Use
grenades to stun any heavies you run into and take them down by shooting
their tanks. The Light Machine Gun destroys them quickly when firing at
close range.

When you have all four towers destroyed, follow the objective marker to take
find the right direction to the elevator. Kill the Helghast defending it and
then ride it up with Rico. Follow Rico out of the building, then sprint cross
the walkways into the next building. There are ATACs, and little cover outside
to protect you from them.

Outside this small building is the courtyard of Visari Palace. You'll have to
work your way through the heavy Helghast forces here to get to the palace
itself. There are ATACs, but they won't focus on attacking you very often
because there are so many ISA soldiers in the courtyard. Pick left or right,
and start forcing your way through. You'll see heavy resistance that forces
slow progress, so don't try to rush or you're guaranteed to be shot down.

Take them out a little at a time and press on. Watch out for the machine
gunners on the raised stone platfor in the middle of the courtyard. You'll
have to watch out for them and take cover. When you move up some, the ISA
soldiers will move up with you too, so they will provide some assistance.
Keep pushing and be careful when pushing your way through up the stairs.

The platform where the machine guns are has a pretty dense cluster of
Helghast, so use caution. There are a lot of enemies you have to kill to be
able to move past the top of the stairs, so make sure you use cover often
when working on getting past there.

Once you've gotten enough, you'll see fewer Helghast up there, so move up and
clear out the area with the machine guns, carefully! You don't want these guys
behind you when you continue pressing forward. Keep pressing forward through
the courtyard and you'll have to get through some barricades. Work your way
through more Helghast on either side and make it up to the barricade.

You can get in from the right side of the left barricade and vise-versa.
Use the ammo and cover to continue pressing forward toward the palace. Once
you get up the first set of steps toward the palace, an ATAC flies in.
Fortunately, it's not as tough as the one on Salamun Bridge, so shoot it
down. It won't go down as quickly as a sentry bot, but it will. 

Move to the left through the structure over to the stairs and keep pushing.
Use the stone rails of the stairs for cover when you need it. This time you
can't choose your side. The only opening in the barbed-wire barricades of
the Helghast is on the left side. Fight your way up to the barricade and find
the hole. Keep shooting and get in there. Force your way through the forces,
killing them and get to the palace steps.

Finish off the last enemies from the side or behind and you're clear to enter
the palace. Inside the palace there are varius different short walls you can
use for cover, but the best thing in my opinion is the large statue in the
center. Move forward and you'll trigger a cutscene.

Ignore Radec for now, but obviously take cover if he's shooting at you.
Focus on killing the grunts he sends. Try to stay close to Rico, and use the
statue for cover. Kill all the first wave and Radec sends more. The second
wave will have SMGs, and they like to try to get you from behind, so watch
your back.

The third wave comes from both sides, flamethrowers from the direction of
the entrance to the palace over the wall from door on the second floor,
and from the usual direction more grunts. Take out the flamethrowers first,
just as they drop down from the wall before they can attack. Take them out
sooner rather than later or they will become an aggravating nuisance.

After you get rid of the flamethrowers, kill off the rest of the attackers.
After you get the last of them, try to keep safe from the chandeliers
Radec has his men drop. Avoid standing out in the open and it isn't hard.
Doors on both sides of the statue will swing open, and you get a checkpoint.

Head over there as soon as you can, kill any Helghast who might be near
and get up the stairs. Kill all the Helghast around the balconies, and down
below on the palace floor. Find a point on the balcony where you can get a
shot at Radec when he becomes visible to shoot at you. Using the sniper rifle
on the weapon rack on the far opposite side of Radec's position works well.
Take out his VC9 firing goons and keep damaging him until he decides to take
you on by himself.

Get a Submachine Gun when Radec finally does. Head back down to the bottom
floor and take him on. Radec will use his invisibility to try and sneak
attack kill you. Keep moving and don't let him sneak up on you. He will also
appear and open fire at you and Rico. Shoot him when he appears either way.

When you damage him enough, Radec will move back to his position where
you can't reach him and fire at you. Head back up to the second floor,
grab the VC32 Sniper Rifle and shoot him a few times to finish him.




Congratulations on completing Killzone 2! I hope you enjoyed the game and my
guide. Thank you for your patience in waiting for me to finish the guide,
and thanks to everyone who reads it. I hope you appreciate the hard work I
put into this guide, and I appreciate the show of support.

















Version/Updates:

Version 1.00

Completed Corinth River, Blood Meridian & Visari Square (3/2/09)

Completed Salamun District, Salamun Bridge & Suljeva Village (3/3/09)

Completed Tharsis Refinery, The Cruiser, Maelstra Barrens & Visari Palace
(3/4/09)



Contact                      (CNT)

You can contact me at my personal email address at naraku2099(at)yahoo(dot)com.
This could be for many reasons, such as to tell me if I made a typo somewhere,
appreciation for writing this guide, telling me something I missed, and other
things. Please be sure to put "Killzone 2 Guide" in the subject so I will not
delete your message as spam. Thanks!


Copyrights                   (CPY)

All portions of this guide Copyright 2009 Jonathan Epling

If you wish to use my guide on your website, please contact me via email to
request permission. Also, if you see this guide on any site other than those
listed here, I would greatly appreciate if you would contact me by email
and provide me with a link to the site.

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