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Stunt Guide
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Intro
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Name: Bryce Preteau
Alias: Sora123150
e-mail: dragontail_24@hotmail.com
Date: January 14, 2010
Version: 1.12
I had been playing the game inFAMOUS for a couple of days straight, trying to
get all of the trophies, when I came across the trophie "Stunt Master". I had
quite a bit of trouble in getting it, so Ifigured I'd write a guide to help
some people out.
In this guide, you can expect;
-Correct names
-Xp earned
-Difficulty
-Exact definition + "how to"
I hope this will help you out, because I had to go through the game a fourth
time to get the stunt list correct.
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Table of Contents
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[ht0] Hints and Tips
[ne1] Neon District (1st island)
[d14] Day 14 (1-13)
[d15] Day 15 (14-16)
[d16] Day 16 (17-20)
[hd2] Historic District (3rd island)
[d20] Day 20 (20)
[con] Conclusion
[ems] End Message
[cop] Copyright
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[ht0] Hints and Tips
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These are a few pointers on how understand/get the stunts with ease.
-Start a new game
I usually start a new game specifically for completing stunts. This way
I could rush straight through the game without having to concentrate on
anything else but the stunts.
-Be nice!
Having good karma gives you the "Reverse Polarity" ability for your
Shockwave power, as well as your Megawatt Hammer power. This ability will be
very useful in finishing the stunts.
-Know the lingo
The terms used for the stunts are repetitive, so be sure to know them or
you're going to have a hard time. The most important term being "take down".
The term "take down" doesn't mean kill, but decreasing his health to qritical
levels. If the enemy falls to the ground, wounded, and it says "Take Down"
on the left hand side of the screen, you already took him down and will need
to find another enemy.
-The counter
The counter in the pause menu that shows your progress in the stunt list
shows the number of stunts you have *completed*, not which stunt you are
currently working on. Ex, 20/21 doesn't mean your on number 20, it means you
have *completed* 20 out of the 21, and need one more.
-Mission Number
To see which mission you are currently at, save your game, then look at the
number beside the mission name. If you missed it, go to "load", then check
there.
-False messages
Sometimes the pause menu display will say that you need the a new power to
complete the next stunt on the list. In most cases it is wrong. Just check
to see if the next stunt on the list needs the power it says you need.
-Prologue
No stunts can be completed during the prolouge, and it counts as the first
mission.
-The Guide
I wrote the stunts in the order they come on the *in-game list*, meaning you
do not have to complete the stunts in the order, or even the day, that they
appear here. Although, I recommend trying to get the first few stunts as early
as possible, as to increase the number of opportunities you will have to get
those stunts, as well as future stunts. Please read through all of the stunts
before trying to get them, as some require upgrades, while others can't be
completed with them.
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[ne1] Neon District (1st island)
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[d14] Day 14 (1-13)
-----------------------------------
***Note: I completed all of these stunts on hard, so they are all doable.
Don't start till after mission two, First Glimpse. Once done, you
will be able to use all the basic powers and abilities. Buy the first upgrade
for Shockwave, then work on the first upgrade for melee damage.
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1)Melee Finisher --- 5xp --- Easy
Use a melee finisher to take down an enemy.
-To complete this stunt, take down an enemy on the fifth hit of a melee
combo. Possible on any enemy after mission 2, but it is best that they are
on the ground. That way they can't fall off any ledges. Complete before
getting the first upgrade for melee damage.
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2)High Fall --- 10xp --- Easy
Take down an enemy by pushing him off a building.
-Just use Shockwave to knock an enemy off a roof. Simple enough.
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3)Enviro Take Down --- 10xp --- Easy
Take down an enemy with an environment-based explosion.
-This one could take a minute or two. Search through the alleys until you
find a group of enemies (they usually consist of three). Slowly lure them
onto a street then destroy a nearby car. If the explosion doesn't kill them,
use more cars until it works. You can also use white barrels found
throughout the city, but they are scarce.
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4)Flying Melee --- 10xp --- Medium
Take down an airborne enemy with a melee attack.
-This stunt is hard unless you buy the first upgrade for melee damage. *Make
sure you don't try this stunt before you have the Melee Finisher stunt
completed or you will do too much damage!* After buying the upgrade, find
an enemy on a roof and hit him once with a melee attack. Force him towards
the edge of the roof, then hit him again, forcing him off the roof. Quickly
hit him for the third time while he is falling to get the stunt.
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5)Blast and Bolt --- 10xp --- Easy
Use Shockwave to blast an enemy into the air, then take him down with a Bolt.
-Buy the first upgrade for Shockwave (if you need more xp, take down a few
enemies with some of the previous stunts to get some). This will give it the
"Reverse Polarity" addition. After that, do exactly what the description
says. This will work on any enemy.
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6)Air Strike --- 5xp --- Easy
While you're in the air, take down an enemy with your Bolt.
-Find an enemy beside a tall object, even a building will do. Jump down
towards the enemy, spamming Lightning Bolt in the enemy's general direction.
Keep repeating till you get it, it shouldn't take too long.
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7)Splash and Crash --- 20xp --- Easy
While in the air, shoot an enemy with Lightning Bolt and then hit the same
enemy with Thunder Drop.
-This stunt relates to Air Strike, although you don't have to take down the
enemy for this one to work. Complete it like you would complete Air Strike,
spamming Lightning Bolt, but before you land, use Thunder Drop to hit the
enemy. It might take a while, so patience is required.
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8)Have a Nice Fall --- 20xp --- Medium
Simultaneously take down 3 enemies by blasting them off a roof with Shockwave.
-This stunt would be hard if you had evil karma. This stunt is hard due to
the fact that you have to find 3 enemies close together, and on the same
roof. Fortunately, there is an easy, and guaranteed, way to get this one. It
is time to advance to the next mission, mission 3. Do what they tell you
till you get the option to do bad or good. Take the good route, and all of
the enemies will crowd towards you. Move close to the edge, then run to the
other side of them. Use Shockwave through the most concentrated area of the
group and watch as they all float away, and over the edge. Sorry for the
lack of specifics, I didn't want to spoil the story line for you. It should
be pretty straight forward. If you're evil, wait till mission 13. You'll
know when you get there!
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9)Crush --- 20xp --- Medium
Take down an enemy by crushing him with an object.
-This is probably the most frustrating stunt to achieve. any object will do,
the bigger the better. Use Shockwave to throw it at the enemy. Simple right?
Not really. Even on easy, simply hitting the enemy with the object wont be
enough to take him down. The trick is to find an enemy in one of those giant
areas in the alleys. There should be some parked cars in the area. Trick an
enemy into running between two of the cars, and then push one of the cars
towards the second one, creating a sandwich, consisting of two slices of car,
and a little bit of enemy. Don't get too close to the car, however, or you
will destroy it, causing an explosion. Put some distance between you and the
car, and just nuzzle it into the enemy. Then get a little closer for more
power. If you are lucky, you might get this stunt by accident during a
mission.
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10)Right Back At Ya --- 20xp --- Hard
Take down an enemy by blasting his grenade back at him.
-Another frustrating stunt. This is more than likely the single most
difficult stunt to achieve. First, find an enemy on a roof with out
much on it. Take down all other enemies within firing range. Then, turn to
face your foe. Make friends with him, shake hands, you'll know each other for
a while. If there is a billboard somewhere on the roof, trick him into
standing in front of it. Hit him with Lightning Bolt once, then run back and
foreth evading his shots until you see him reach for a grenade. Aim down at
the ground and use Shockwave. This should lob the grenade back at the enemy.
If you over shoot, the billboard will keep it on the roof. Repeat this until
the enemy gets taken down by the grenade. Good luck.
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11)Flying Head Shock --- 20xp --- Medium
Use Shockwave to blast the enemy into the air, then finish him off with a
headshot while he's still airborne.
-This one is as straight forward as they get. The only problem is with
accuracy. A good strategy is to blast the enemy into an object. This will
steady the enemy, giving you a better shot. Don't fear missing, you could
always try again.
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12)Up Close and Personal --- 50xp --- Easy
Take down 5 enemies within 30 seconds using only melee combat.
-At first, this stunt may seem hard. It isn't. Just find an area with a bunch
of enemies, and start punching. To increase your speed, dodge roll towards
the enemies to close distance. Even if you don't think you'll make it, keep
going, because the clock doesn't reset. Maybe you wouldn't get the first
five enemies, but maybe you'll get it for the second to sixth enemies. I
never failed an attempt to get this one, even on hard. Buy some upgrades if
you need more power to speed things along.
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13)Whack-A-Mole --- 20xp --- Easy
Deliver a Thunder Drop take down to a conduit.
-Find a conduit. Preferably either the Reaper conduit or the Trashbagger
conduit that spawns those junk monsters. Climb the side of a nearby building,
but not onto the roof, otherwise the Reaper will teleport to you. Wait till
he gets close, then use Thunder Drop to knock him down. Once down, run up to
him and use Thunder Drop from ground level repeatedly till you take him down.
If you're having trouble, wait till the Historic District. The conduits there
are a one-hit take down once you disable their giant selves.
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[d15] Day 15 (14-16)
-----------------------------------
14)Premature Detonation --- 25xp --- Easy
Blow up a mad bomber to take down a nearby enemy.
-It might take a while to find the right conditions, unless you know where to
look. During mission 12, the train mission, you will have to recharge a
bunch of boxes found underneath the tracks. Count the boxes you charge. Once
you reach the fourth box, don't jump off the train, but look to your right.
There should be an alley with two Reapers at the end. Jump down and aim. You
will then here the screams of two mad bombers coming down that alley. If
you time it right, you can shoot one of them down and take out one or both
of the Reapers on patrol. Also, during mission 15 when you go into the sewers
once again, soon after Zeke is done talking to you, you will encounter two
mad bombers right close to each other on a grated platform. No timing
required.
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15)Sticky Bomb --- 15xp --- Easy
Take down an enemy by sticking a grenade to him.
-The first stunt that actually requires you to wait. You need the Shock
Grenade power to complete this stunt. Find and enemy and spam grenades until
one hits him. That's all there is to it.
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16)Insult to Injury --- 25xp --- Medium
Stick an enemy with a grenade, and before it explodes, take him down with
Shockwave or Precision.
-Find an enemy, and shoot him once with Lightning Bolt. Then, stick him with
a grenade. As quickly as you can, hit him with a Shockwave. If it doesn't
work because your Shockwave was too weak, hit him twice with Lightning Bolt,
or buy the next upgrade for Shockwave.
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[d16] Day 16 (17-20)
-----------------------------------
17)Crowd Control --- 50xp --- Hard
Take down 5 enemies with one Shock Grenade.
-Warning! Mass amounts of patience is required! Run into a blackout area,
passing several groups of enemies on the way. If you're on a roof, shoot at
them to gain their attention. Once you have around 15 enemies on your trail,
jump to/up to a building without a protruding edge at the top. Walk over to
a corner and back up. Look at you GPS and wait for the enemies to gather in
one small area. Aim near the edge of the roof, but not directly at it. Throw
a Shock Grenade and it will bounce off the roof and into the crowd. It
should work, but if not, wait till the mission called "Zeke's Request" in
the Warren. In that mission you will encounter six of those trash monsters
at the same time. Stick one and they all go down. This stunt doesn't want to
work, sometimes.
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18)Air Sticky Bomb --- 30xp --- Medium
Stick a grenade on an enemy while he's in the air to take him down.
-Like the other stunts involving the Shock Grenade power, this requires
accuracy. Shockwave an enemy into the air and spam Shock Grenades until you
hit him. Repeat this till completed.
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19)Unquenchable Thirst --- 10xp --- Easy
Grind on four wires in a row without stopping.
-This stunt's description can be misleading. When they say wires, they mean
anything you can grind on. That's both wires and rails. once you get your
Induction Grind ability, hop onto the outer train track on either side. Do
not start going full speed right way, as soon as you start grinding, jump
and force yourself onto the rail beside you. Repeat this until you
successfully skip between each rail without touching the ground. This works
best with the Static Thruster ability.
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20)Ride the Lightning --- 5xp --- Easy
Take down an enemy with Precision while grinding a power line.
-Hop onto the tracks and start grinding along. Once you find an enemy, score
a headshot using Precision. It's that easy.
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[hd2] Historic District (3rd island)
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[d20] Day 20 (21)
-----------------------------------
21)Suspended Sentance --- 30xp --- Easy
Fry an airborne enemy with a Lightning Storm.
-Once your done with all of the other stunts, cruise through the Warren and
start the first mission of the Historic District. You will gain the Thunder
Storm ability, allowing you to finish this stunt. Use Shockwave on an enemy
to knock him up into the air, then, while he's floating around, hit him with
a Lightning Storm.
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[con] Conclusion
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[ems] End Message
-----------------------------------
Well, there you have it. A complete list of all 21 stunts. Once again I hope
you found some use for it. Thanks to all that read through the whole thing, it
must have taken a while. If you know something that I don't that could improve
the guide, let me know via e-mail. I'll consider putting it up.
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[cop] Copyright
-----------------------------------
Copyright 2010 Bryce Preteau
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
Sites that have my permission to host this guide are:
-Neoseeker
-SuperCheats