Walkthrough by Ratchet12345
Grand Theft Auto 4 on SuperCheats.com
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   |   _  |___/   /____\   |  \  | |   |      |   |---| |---  |---    |
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                  /\     |   |   |   /   \      |   \        /
                 /  \    |   |   |   |   |      |    \      /
                /____\   |   |   |   |   |      |     \    /
               /      \  |   |   |   |   |      |      \  /
              /        \ \___/   |   \___/    __|__     \/

If this guide has helped you, don't forget to recommend it to other users by
clicking the Recommend button at the top of the screen (GameFAQs only).

BIG THANKS TO ALL WHO RECOMMENDED MY GUIDE ON GAMEFAQS! IT IS NOW ONE OF THE
RECOMMENDED GUIDES ON THE SITE!

GRAND THEFT AUTO IV WALKTHROUGH

FOR THE GAME GRAND THEFT AUTO IV ON THE PLAYSTATION 3, XBOX 360 AND PC

WRITTEN BY RATCHET12345

CREATED 21/07/2008

HOSTING SITES: www.gamefaqs.com (Check here for latest version)
               www.ign.com
               www.neoseeker.com
               www.supercheats.com
               www.gamesradar.com
               www.cheatplanet.com
               www.gamershell.com
               www.blamogames.com
               www.myps3.com.au

If you see ANY of my guides on CheatCC.com, then PLEASE tell me how to get them
off there (I don't have an account on thir site, unfortunately. They asked me
to host my guides on their site via email).

Why, you ask? They have actually MODIFIED the file, which is MY interlectual
property which has been posted under MY alias, and replaced the gamefaqs.com
hotsing site listing with their own site listing, as well as deleting the
GameFAQs credit in the credit list.

This is illegal and pisses me right off. Why they would even do that in the
first place eludes me - you're just screwing gamers who want the latest
info over.

I'm not saying that GameFAQs is the only gaming site anyone should use, but
it's the only place that I post updated files. Other sites simply take the
updated file to their own site (and don't modify it) which is fine with me.

E-mail me if wishing to request hosting this document on another site. Reader
contributions are gladly accepted. See Contact Info for contact information.

I do have the PC version of GTA IV, but my PC is not capable of running it.
When I get my new PC, the game should work fine.

VERSION 1.00 FINISHED 11/10/2008 (First Post)

+ Finished Walkthrough section
+ Finished Mission Video Links section
+ Finished Friends, Girlfriends and Activities section
+ Finished Little Jacob's Delivery Missions section
+ Finished Stevie's cars section
+ Finished Assassin Missions section
+ Finished Random Characters section

VERSION 1.01 FINISHED 14/10/2008 (Second Post)

+ Added 2 hosting sites

VERSION 1.02 FINISHED 30/11/2008 (Third Post)

+ Finished Achievements/Trophies section
+ Finished Brucie's Races section
+ Started Most Wanted section
+ Added lots of submitted tips
+ Added a hosting site
+ Made Stevie's cars easier to find by adding the district the car is in
+ Added PC Controls and PC Minimum and Recommended System Requirements

VERSION 1.05 FINISHED 15/12/2008 (Fourth Post)

+ Finished Unique Stunt Jumps Section
+ Finished Most Wanted section
+ Started Multiplayer section, currently up to Team Car Jack City
+ Started Flying Rats section, currently up to Flying Rat 2

VERSION 2.00 FINISHED 15/01/2009

+ Finished Brucie's Cars section
+ Finished Flying Rats section
+ Finished Multiplayer section
+ Changed E-mail to Contact Info
+ Added more user submitted tips

VERSION 2.01 FINISHED 03/03/2009

+ Added a few more user submitted tips
+ Modified Contact Info

VERSION 2.02 FINISHED 12/04/2009

+ Added a few more user submitted tips

VERSION 2.03 FINISHED 08/06/2009

+ Added a few more user submitted tips
+ Modified contact info

VERSION 2.04 FINISHED 19/08/2009

+ Added a few more user submitted tips

WARNING! PEOPLE WHO CAN READ ARE IN FOR SPOILERS! OTHERWISE, DON'T WORRY.

Hold Ctrl and press F on any Windows operating system whilst reading the guide
(Windows 95/98/2000/Me/XP/Vista) to find sections of the guide by typing in the
corresponding number.

Hold Command and press F whilst reading the guide to do the same on any
Macintosh operating system.

The Linux user group is composed entirely of computer nerds, so I think they
know what to do on their crazy operating system no normal person can comprehend
to find sections of this guide.

TABLE OF CONTENTS

1: What is this guide for?
2: Controls
3: Weapons
4: Walkthrough
       4.1: Roman Bellic
              4.1.1: The Cousins Bellic
              4.1.2: It's Your Call
              4.1.3: Three's a Crowd
              4.1.4: Bleed Out
       4.2: Michelle
              4.2.1: First Date
       4.3: Roman Bellic 2
              4.3.1: Easy Fare
              4.3.2: Jamaican Heat
       4.4: Vladimir Glebov
              4.4.1: Bull in a China Shop
              4.4.2: Hung Out to Dry
              4.4.3: Clean Getaway
              4.4.4: Ivan the Not so Terrible
       4.5: Roman Bellic 3
              4.5.1: Uncle Vlad
       4.6: Mikhail Faustin
              4.6.1: Crime and Punishment
       4.7: Little Jacob
              4.7.1: Concrete Jungle
       4.8: Mikhail Faustin 2
              4.8.1: Do You Have Protection?
              4.8.2: Final Destination
       4.9: Roman Bellic 4
              4.9.1: Logging On
       4.10: Mikhail Faustin 3
              4.10.1: No Love Lost
              4.10.2: Rigged to Blow
       4.11: Dimitri Rascalov
              4.11.1: The Master and the Molotov
       4.12: Brucie Kibbutz
              4.12.1: Search and Delete
              4.12.2: Easy As Can Be
       4.13: Little Jacob 2
              4.13.1: Shadow
       4.14: Dimitri Rascalov 2
              4.14.1: Russian Revolution
       4.15: Roman Bellic 5
              4.15.1: Roman's Sorrow
       4.16: Manny Escuela
              4.16.1: Escuela of the Streets
              4.16.2: Street Sweeper
       4.17: Elizabeta Torres
              4.17.1: Luck of the Irish
              4.17.2: Blow Your Cover
       4.18: Brucie Kibbutz 2
              4.18.1: Out of the Closet
              4.18.2: No. 1
       4.19: Manny Escuela 2
              4.19.1: The Puerto Rican Connection
       4.20: Elizebeta Torres 2
              4.20.1: The Snow Storm
       4.21: Playboy X
              4.21.1: Deconstruction for Beginners
              4.21.2: Photo Shoot
       4.22: Francis McReary
              4.22.1: Call and Collect
       4.23: Roman Bellic 6
              4.23.1: Hostile Negotiation
       4.24: Francis McReary 2
              4.24.1: Final Interview
              4.24.2: Holland Nights
              4.24.3: Lure
       4.25: Dwayne Forge
               4.25.1: Ruff Rider
               4.25.2: Undress to Kill
       4.26: United Liberty Paper
               4.26.1: Wrong is Right
               4.26.2: Portrait of a Killer
               4.26.3: Dust Off
       4.27: Playboy X 2
               4.27.1: The Holland Play...
       4.28: Patrick McReary
               4.28.1: Harbouring a Grudge
       4.29: United Liberty Paper 2
               4.29.1: Paper Trail
       4.30: Patrick McReary 2
               4.30.1: Waste Not Want Knots
       4.31: Playboy X 3
               4.31.1: ...The Holland Play
       4.32: Patrick McReary 3
               4.32.1: Three Leaf Clover
       4.33: Ray Boccino
               4.33.1: A Long Way to Fall
               4.33.2: Taking in the Trash
               4.33.3: Meltdown
               4.33.4: Museum Piece
               4.33.5: No Way on the Subway
       4.34: Roman Bellic 7
               4.34.1: Weekend at Florian's
       4.35: Ray Boccino 2
               4.35.1: Late Checkout
       4.36: Gerald McReary
               4.36.1: Actions Speak Louder Than Words
               4.36.2: I Need Your Clothes, Your Boots, and Your Motorcycle
       4.37: Derrick McReary
               4.37.1: Smackdown
               4.37.2: Babysitting
               4.37.3: Tunnel of Death
       4.38: Francis McReary 3
               4.38.1: Blood Brothers
               4.38.2: Undertaker
       4.39: Bernie Crane
               4.39.1: Hating the Haters
               4.39.2: Union Drive
               4.39.3: Buoys Ahoy
       4.40: Gerald McReary 2
               4.40.1: I'll Take Her
       4.41: Phil Bell
               4.41.1: Truck Hustle
       4.42: Jimmy Pegorino
               4.42.1: Pegorino's Pride
               4.42.2: Payback
       4.43: Gerald McReary 3
               4.43.1: She's a Keeper
       4.44: Phil Bell 2
               4.44.1: Catch the Wave
               4.44.2: Trespass
               4.44.3: To Live and Die in Alderney
       4.45: Jimmy Pegorino 2
               4.45.1: Flatline
               4.45.2: Pest Control
       4.46: Jon Gravelli
               4.46.1: Entourage
               4.46.2: Dining Out
               4.46.3: Liquidize the Assets
       4.47: Roman Bellic 8
               4.47.1: That Special Someone
       4.48: Jimmy Pegorino 3
               4.48.1: One Last Thing...
       4.49: Roman Bellic 9
               4.49.1r: A Dish Served Cold
               4.49.1d: If the Price is Right
               4.49.2: Mr. and Mrs. Bellic
               4.49.3r: Out of Commission
               4.49.3d: A Revenger's Tragedy
5: Friends, Girlfriends and Activities
       5.1: Friends
       5.2: Girlfriends
       5.3: Activities
6: Little Jacob's Delivery Missions
       6.1: Meadows Park, Festival Towers
       6.2: Schottler
       6.3: Cerveza Heights
       6.4: East Island City
       6.5: Willis
       6.6: Meadows Park
       6.7: Outlook Park
       6.8: Beachwood City
       6.9: Steinway
       6.10: Meadow Hills
7: Brucie's Cars
       7.1: Outlook
       7.2: Chase Point
       7.3: Cerveza Heights
       7.4: Beechwood City
       7.5: South Slopes
       7.6: Schottler
       7.7: Meadow Hills
       7.8: Firefly Projects
       7.9: BOABO
       7.10: Meadows Park
8: Brucie's Races
9: Stevie's Cars
10: Assassin Missions
       10.1: Bailing Out for Good
       10.2: Dead End
       10.3: Deralict Target
       10.4: Hook, Line and Sinker
       10.5: Industrial Action
       10.6: Migration Control
       10.7: RUB Down
       10.8: Taken Out
       10.9: Water Hazard
11: Flying Rat Locations
       11.1: Broker/Dukes (1-48)
       11.2: Bohan (49-71)
       11.3: Algonquin (72-144)
       11.4: Alderney (145-200)
12: Random Character Locations
       12.1: Badman
       12.2: Brian Meech
       12.3: Brian Meech 2
       12.4: Brian Meech 3
       12.5: Cherise
       12.6: Clarence
       12.7: Eddie Low
       12.8: Eddie Low 2
       12.9: Grace Ancelotti
       12.10: Hossan
       12.11: Ilyena Faustin
       12.12: Ivan
       12.13: Jeff
       12.14: Jeff 2
       12.15: Jeff 3
       12.16: Marnie
       12.17: Marnie 2
       12.18: Mel
       12.19: Pathos
       12.20: Pathos 2
       12.21: Sara
       12.22: Sara 2
13: Unique Stunt Jumps Locations
       13.1: Dukes (1-13)
       13.2: Bohan (14-17)
       13.3: Algonquin (18-32)
       13.4: Alderney (33-50)
14: Most Wanted
       14.1: Broker/Dukes/Bohan
              14.1.1: Maxwell Caughin
              14.1.2: Scott Guzowski
              14.1.3: Antonio Rivette
              14.1.4: Rodrigo Stavnes
              14.1.5: Fernando Tisdel
              14.1.6: Tyler Pickrel
              14.1.7: Preston Pecinovski
              14.1.8: Alonso Goralski
              14.1.9: Bert Reker
              14.1.10: Freddy Paparo
       14.2: Algonquin
              14.2.1: Shon Kikuchi
              14.2.2: Jimmy Kand
              14.2.3: Simon Nashly
              14.2.4: Tommy Frankovic
              14.2.5: Barry Lamora
              14.2.6: Lino Friddell
              14.2.7: Juan Haimo
              14.2.8: Darren Covey
              14.2.9: Leo Brodell
              14.2.10: Christov Mahonvic
       14.3: Alderney
              14.3.1: Marty Boldenow
              14.3.2: Noel Katsuda
              14.3.3: Rodney McEniry
              14.3.4: Glenn Lushbaugh
              14.3.5: Phil Bacerra
              14.3.6: Sergi Szerbin
              14.3.7: Danny Hatmaker
              14.3.8: Mervin Eskuchen
              14.3.9: Frederick Harrison
              14.3.10: Keenan Burdett
15: Multiplayer Guide
       15.1: Deathmatch
       15.2: Mafiya Work
       15.3: Car Jack City
       15.4: Race
       15.5: GTA Race
       15.6: Team Deathmatch
       15.7: Team Mafiya Work
       15.8: Team Car Jack City
       15.9: Cops & Crooks
       15.10: Turf Wars
       15.11: Bomb Da Base II
       15.12: Deal Breaker
       15.13: Hangman's NOOSE
       15.14: Free Mode
16: Achievements/Trophies
17: Mission Video Links
18: Frequently Asked Questions (FAQ)
19: Contact Info
20: Credits/Disclaimer/Copyright

/--------------------------\
|1: What is this guide for?|
\--------------------------/

Hi, I'm Ratchet12345, and this guide is a walkthrough for Grand Theft Auto IV.
Whether it be how to do a mission, or where to find those flying rats, this
guide can tell you how to do it or where it is.

This guide can be used as either a guide for individual missions or a start to
finish guide. All steps to complete the missions as they come are listed.

/-----------\
|2: Controls|
\-----------/

These controls are for both single player and online multiplayer modes
(obviously, some options only apply to one or the other, I'll leave it up to
your intelligence to figure them out).

NOTE: Anyone with a decent ASCII art picture of a PlayStation 3 and/or Xbox 360
controller, can you please send me it so I can put it here? You will be
credited for your work.

PlayStation 3

DIAGRAM:

On Foot:

Left Analog Stick: Walk/Jog
X (Hold): Run
x (Tap): Sprint
[]: Jump/Climb, Kick (Melee)
(): Mobile Phone Back or Hangup, Reload Weapon, Punch (Melee)
/\: Enter Vehicle, Mount Ladder, Alternative Punch (Melee)
/\ (Hold near taxi) Enter as passenger in taxi
L1: Pick Up Item/Weapon
R1: Enter/Exit Cover
L2 (Half Hold): Free Aim
L2 (Full Hold): Target Lock On
R2 (Half Hold): Free Look
R2 (Full Hold): Fire Weapon
L3: Crouch/Stand Up
R3: Look Behind/Zoom Aim (when targeting)
D-Pad Up: Bring Mobile Up/Use Mobile Phone
D-Pad Down: Mobile Phone Down/Skip Mobile Conversation/Zoom Out Mini Map
D-pad Left: Previous Weapon
D-Pad Right: Next Weapon
Right Analog Stick: Rotate Camera/Switch Targets
Start: Pause Menu
Select: Cycle Camera Modes

In Vehicle:

Left Analog Stick: Steer
X: Handbrake/Forward or Answer Mobile Phone
(): Cinematic Camera/Mobile Phone Back or Hangup
[]: Change Weapon
[] (Hold): Headlights
/\: Exit Vehicle
L1: Fire Weapon
L2: Brake/Reverse (when stopped)
R1: Handbrake
R2: Accelerate
D-Pad Up: Bring Mobile Phone Up/Use Mobile Phone
D-Pad Down: Mobile Phone Down/Skip Mobile Conversation/Zoom out Mini Map
D-Pad Left: Previous Radio Station/(Hold) Turn Radio On/Off
D-Pad Right: Previous Radio Station/(Hold) Turn Radio On/Off
Right Analog Stick: Aim Weapon/Rotate Camera
L3: Horn/(In Cinematic Camera Mode) Toggle Slow Motion
R3: Look Behind
Start: Pause Menu
Select: Cycle Camera Modes

Xbox 360

DIAGRAM:

On Foot:

Left Analog Stick: Walk/Jog
A: Mobile Phone Forward or Answer , Block/Dodge (Melee)
A (Hold) and Left Analog Stick: Run
A (Tap) and Left Analog Stick: Sprint
B: Mobile Phone Back or Hangup, Reload Weapon, Punch (Melee)
X: Jump/Climb, Kick (Melee)
Y: Enter Vehicle, Mount Ladder, Alternative Punch (Melee)
Y (Hold near taxi) Enter as passenger in taxi
LB: Pick Up Item/Weapon
RB: Enter/Exit Cover
LT (Half Hold): Free Aim
LT (Full Hold): Target Lock On
RT (Half Hold): Free Look
RT (Full Hold): Fire Weapon
D-Pad Up: Bring Mobile Up/Use Mobile Phone
D-Pad Down: Mobile Phone Down/Skip Mobile Conversation/Zoom Out Mini Map
D-pad Left: Previous Weapon
D-Pad Right: Next Weapon
Right Analog Stick: Rotate Camera/Switch Targets
Left Analog Stick Button: Crouch/Stand Up
Right Analog Stick Button: Look Behind/Zoom Aim (when targeting)
Back: Cycle Camera Modes
Start: Pause Menu

In Vehicle:

Left Analog Stick: Steer
A: Handbrake/Forward or Answer Mobile Phone
B: Cinematic Camera/Mobile Phone Back or Hangup
X: Change Weapon
X (Hold): Headlights
Y: Exit Vehicle
LB: Fire Weapon
LT: Brake/Reverse (when stopped)
RB: Handrake
RT: Accelerate
D-Pad Up: Bring Mobile Phone Up/Use Mobile Phone
D-Pad Down: Mobile Phone Down/Skip Mobile Conversation/Zoom out Mini Map
D-Pad Left: Previous Radio Station/(Hold) Turn Radio On/Off
D-Pad Right: Previous Radio Station/(Hold) Turn Radio On/Off
Right Analog Stick: Aim Weapon/Rotate Camera
Left Analog Stick Button: Horn/(In Cinematic Camera Mode) Toggle Slow Motion
Right Analog Stick Button: Look Behind
Back: Cycle Camera Modes
Start: Pause Menu

PC

DIAGRAM: Look down, you're probably using one right now.

PC Controls are customizable, but here are the defaults

MENUS:

Escape: Enter/Exit Pause Menu
Arrow Keys: Up/Left/Down/Right
Enter: Accept
Mouse Wheel: Map Zoom
Right Mouse Button: Place Waypoint
Left Mouse Button + Mouse: Grab And Drag Map

GENERAL CONTROLS:

V: Change Camera
Up Arrow: Cell Phone (Take Out) - Up Arrow
Backspace: Cell Phone (Put Away)
T: Radar Zoom
C: Look Behind
Mouse Wheel Up: Zoom In (While Aiming)
Mouse Wheel Down: Zoom Out (While Aiming)
U: Text Chat Team
Y: Text Chat All
P: Definition
F2: Clip Capture

ON FOOT:

W: Go Forwards
S: Go Backwards
A: Go Left
D: Go Right
Left Shift: Sprint
Space: Jump
Left Mouse Button: Attack/Shoot
F: Enter Vehicle
E: Action
Mouse Wheel Up: Next Weapon
Mouse Wheel Down: Previous Weapon
Left Control: Crouch Left
Q: Enter/Exit Cover
R: Reload
Mouse Wheel Up: Zoom In (While Aiming)
Mouse Wheel Down: Zoom Out (While Aiming)
Right Mouse Button: Free Aim / Melee Lock On

IN VEHICLE:

W: Accelerate
S: Brake
A: Steer Left
D: Steer Right
Space: Handbrake
Left Shift: Lean Forward
Left Control: Lean Back
F: Exit Vehicle
Left Mouse Button: Shoot
Right Mouse Button: Free Aim
Q: Next Weapon
Z: Previous Weapon
H: Headlights
W/S: Hotwire
G: Horn
C: Look Behind
V: Change Camera
Caps Lock: Cinematic Camera
Mouse Wheel Up: Next Radio Station
Mouse Wheel Down: Previous Radio Station
N: Next Song (Independence FM)
B: Previous Song (Independence FM)
X: Turn Off Radio
R: Drop Weapon (GTA Race Only)

IN HELICOPTER:

W: Throttle Up
S: Throttle Down
A: Bank Left
D: Bank Right
Numpad 4: Rotate Left
Numpad 6: Rotate Right
Numpad 8: Pitch Forward
Numpad 2: Pitch Back
Right Mouse Button + Mouse: Rotate Camera
Left Mouse Button/Numpad 0: Shoot

MELEE COMBAT:

Right Mouse Button: Target Lock
Left Mouse Button: Punch
R: Alternate Punch
Q (Whilst Locked On): Kick
Space (While Locked On): Block

WEAPON SHORTCUTS:
1: Unarmed
2: Melee
3: Handgun (Also Works in Vehicle)
4: Shotgun
5: Submachine Gun (Also Works in Vehicle)
6: Automatic Rifle
7: Sniper Rifle
8: RPG
9: Grenade / Molotov (Also Works in Vehicle)
0: Special

/----------\
|3: Weapons|
\----------/

Fists                                                          Always available

All through the GTA series, you have always been able to rely on your fists for
hand to hand combat. These will come in handy, and you'll never lose them, but
in the later stages of the game, you'll probably want to use guns instead, as
the fist have little power and range. However, don't be fooled - these babies
are quite useful - they can disarm enemies, you can pick things up off the
street, and when you are fighting, you do also use your legs.

-------------------------------------------------------------------------------

Baseball Bat                           Available from "Do You Have Protection?"
$5

The baseball bat is one step up from your fists, and has a slightly larger
range and quite a bit more power. Once your opponent is down, just keep mashing
that attack button and they're gone. Again, in the later stages of the game,
this will only be a backup.

-------------------------------------------------------------------------------

Knife              Availble from when you unlock Little Jacob's special ability
$100

The other melee weapon is the knife. It has the same range as your baseball bat
but it stabs rather than hits. Which weapon you choose depends on whether you
like blunt force trauma or stab wounds found in your victims. Stabby stabby!

NOTE: You get the knife before you even meet Little Jacob, but it can only be
purchased from him. It isn't available from the gun shops.

-------------------------------------------------------------------------------

Pistol (Glock 17)                      Available from "Do You Have Protection?"
$600

The most basic of firearms, the Pistol is probably the first gun you'll use. It
will be far more effective than the melee weapons you've been using for
previous matters. There are far more powerful alternatives, but it's always
good to have a sidearm for situations at close range or for enemies on low
health.

-------------------------------------------------------------------------------

Combat Pistol (Desert Eagle)                      Available from "Museum Piece"
$1,500

Now THIS is the sidearm you want in your coat - this thing will kill your
enemies far faster than the normal Pistol will. But, be sure to find cover
before you use all 7 bullets in your magazine, as reloads are quite frequent
(although this is the only disadvantage for the Combat Pistol)

-------------------------------------------------------------------------------

Micro SMG (Micro Uzi)                  Available from "Do You Have Protection?"
$1,200

This weapon is pretty much a rapid fire pistol - a larger magazine and obvious
faster rate of fire are a plus, but it's not quite the powerhouse you'd like it
to be. At close to medium range, this is a cheap effective gun, but that's
about it. Good for small groups of enemies at close to medium range.

-------------------------------------------------------------------------------

SMG (SW MP-10)                               Available from "Luck of the Irish"
$2,500

A far better alternative to the Micro SMG, the SMG, although with a smaller
magazine, has far more power and accuracy than its baby brother. It will be
useful in most combat situations, and is a cheaper alternative to an assault
rifle should you be short on cash.

-------------------------------------------------------------------------------

Assault Rifle (AK-47)             Available from "Deconstruction For Beginners"
$3,500

A gun anyone who's seen an action movie or played a shooting game would
recognize, the Assault Rifle is one of the best guns in the world. Cheap and
easy to use, this gun is extremely effective in combat, close, medium or long
range. It is more powerful, but has less accuracy than the Carbine Rifle.

-------------------------------------------------------------------------------

Carbine Rifle (HK416)                        Available from "Three Leaf Clover"
$5,000

The Carbine Rifle is the Assault Rifle with more accuracy. Once you get a hold
of one, you won't be going back - this is the gun you'll use most often.

-------------------------------------------------------------------------------

Sniper Rifle (Remington R700P)               Available from "Luck of the Irish"
$6,000

The sniper rifle, as you should know, is the best weapon for long range combat.
Second only to the Combat Sniper, this is a good choice for assassinations from
a distance, although be sure to hit your target with the first shot, otherwise
they'll hear your shot and run for it while you're reloading for your second
shot.

-------------------------------------------------------------------------------

Combat Sniper (HK PSG1)                      Available from "Luck of the Irish"
$8,500

This is a better sniper rifle than the Sniper Rifle, because you can shoot
multiple shots without having to pause between shots to reload.

-------------------------------------------------------------------------------

Pump Shotgun (Ithica Model 37 Stakeout)Available from "Do You Have Protection?"
$1,200

With its awesome power at close range, the Pump Shotgun will be good for close
encounters with armoured enemies, but lacks power at long range as the bullets
spread.

-------------------------------------------------------------------------------

Combat Shotgun (Beretta 1201FP Automatic)      Available from "Blow Your Cover"
$2,500

Like a machine gun and a shotgun combined, the Combat Shotgun is good for
groups of armoured enemies you need to take down fast. This thing will rip
though enemies, and is even useful for destroying cars.

-------------------------------------------------------------------------------

Rocket Launcher (RPG-7V)                           Available from "Babysitting"
$15,000 for weapon, $5,000 per rocket

Where would GTA be without the trusty rocket launcher? Fire this at cars to
destroy them or even at groups of enemies to blow them all to kingdom come. An
expensive choice, but sometimes it's the only weapon for the job. Rockets will
ricochet off the ground, walls and objects if the side of the rocket hits those
things.

-------------------------------------------------------------------------------

Molotov Cocktail                        Available from "Master and the Molotov"
$500 per molotov

The flamethrower was one of the coolest weapons to use in the GTA series, but
it isn't present in GTA IV. Thankfully, we still have our Molotovs to satisfy
our hunger for fried human. Simply throw it and watch you enemies slowly burn
to nothing.

-------------------------------------------------------------------------------

Grenades (M26A1 Fragmentation)    Available from "Deconstruction For Beginners"
$1,000 per grenade

Not enough cash for the rocket launcher, but still yearn for a satisfying
explosion? The grenade is the answer to your prayers. Simply lob it at someone
or something and watch it go boom, taking anyone it a 10 foot radius with it.
Not a good choice for battles though, as enemies can run away from them.

You can hold down the fire button and "cook" the grenade to shorten the time
from when you throw it to the eventual explosion, but be sure to throw it
before it explodes (unless you're going for the "suicide bomb" effect).

/--------------\
|4: Walkthrough|
\--------------/

Just some notes before we start:

My Way of Play:

Remember, this is only how I did it (and I got through using these methods).
You can go your own way if my methods don't work for you - it may be for the
better. This game is also quite open ended and you can missions in several
ways, and the order in which you do those missions can vary. This story in GTA
IV isn't a straight line - it varys and you make several choices throughout the
game. My job is only to guide you through each of the scenarios.

Also, phone calls may happen at different times and other things may happen
that change the course of the game. It shouldn't be a problem, as the guide is
just that - a guide. It isn't a procedure that must be followed word for word,
but a collaboration of strategies and tips for getting through the missions.

Obvious Stuff:

Before any mission, you should get a decent stockpile of ammo for your
strongest weapons. Once all weapons are unlocked, stock up on ammo for your
SMG, Carbine Rifle and some Grenades or Molotovs (whatever you feel is right
for the situation; I prefer Grenades so it's the primary projectile in this
guide) as well as Body Armour. Also, eat food or save to replenish your health
if need be. You should always be wary of the cops, and I won't always warn you
of their possible appearances in the game.

Also, things like looting dead enemies for ammo, as well as several other
things, will be done in almost every mission and you should simply do these
things when you feel it's appropriate. Needless to say, don't loot a dead body
when there are 10 enemies still shooting at you, but it doesn't take much
common sense to do these simple things at the right times. These things will
come second nature to you in GTA IV.

I'm Not Perfect, But You Can't Say Anything if You Need This Guide:

I got killed on more than one occasion, but it's not noted. This is because you
may die at any point in time. However, if you need this guide, what can you
say?

Let's start then!

/-----------------\
|4.1: Roman Bellic|
\-----------------/

/-------------------------\
|4.1.1: The Cousins Bellic|
\-------------------------/

After the cutscene, get in Roman's Taxi and wait for the yellow route to come
up on the map. Follow this route until you get to Roman's "mansion". If you're
a GTA veteran, the driving may feel unusual, and it's quite different from
previous GTA games. It will take a while to accustom to the feel of GTA IV's
new physics, but it will come eventually. Once you arrive, another cutscene
will play. Once it's done, save your game.

Get in to the habit of saving at your safehouse, especially if you play with
more than one save profile, otherwise you might press X or A when the game asks
you if you'd like to overwrite the previous autosave file without thinking and
save over an autosave that was for Profile 1, when you're in Profile 2. There
is only 1 autosave profile for the game, not one for each save profile.

/---------------------\
|4.1.2: It's Your Call|                                             Reward: $30
\---------------------/

Drive to the location with Roman. Once you arrive, Roman will give you a cell
phone (even though it is accessible from when you step off the boat, only
Multiplayer is available before this mission). Wait, and Roman will call you.
After the call, the Albanians will come in a white sedan, as Roman said. Call
him and he will come out and get in your car. Reverse, do a 180 and drive back
to the taxi firm. The reverse 180 is surprisingly easy in GTA IV, and not only
is it effective, but looks pro to.

/----------------------\
|4.1.3: Three's A Crowd|                                            Reward: N/A
\----------------------/

Drive to the subway station and pick up Mallorie and Michelle. Mallorie will
convince Michelle to go out with you, and she will give you her phone number.
Drive to the marker and once you arrive, the girls will get out of your car.
Niko will call Roman to tell him he's dropped the girls off, and about how
Mallorie complained about his clothes. Roman will tell you about a Russian
clothes shop near your safehouse.

Drive there, get out of your car and go to the door. Once in the shop, pick out
any item you wish to have Niko wear to get it for free. You can purchase more
items, but it will cost you money. You can get shirts, pants, hats, glasses and
shoes for Niko. Once you're done, exit the shop and the mission will end.

After this, Michelle will call you asking to go on a date. Wait, and Roman will
call you moments later, telling you he's being attacked. Hmm, date or save
cousin? A hard decision indeed. Drive towards Roman's location to start the
next mission.

/----------------\
|4.1.4: Bleed Out|                                                  Reward: $50
\----------------/

Once you are at the basketball courts, get out of your car and go to Roman's
aid. Bledar will want to fight you. The help box will tell you how to fight, so
beat Bledar to death. Kalem, the other guy beating Roman up, will come at you.
Beat him down too. Dardan will now flee. There are combos in the game regarding
melee.

Get in Roman's Taxi and chase Dardan. Remember, as the game tells you, you can
hold Circle or B to lock on to Dardan's car to see where he is. Along the way,
a truck will get in Dardan's way, forcing him to turn right. Not long after
this, a garbage truck will reverse, forcing him to turn left. If you're not
careful, you'll hit the vehicles or the wall because you need to react fast to
the obstacles.

Dardan will stop his car eventually and get out. Follow him up the stairs and
in to the room. The game will tell you how to disarm someone, so when Dardan
tries to stab you, press X or A to dodge, and then Circle or B to disarm. Do
not try to beat Dardan up, it's suicide. Once you have the knife, stab the
living crap out of Dardan.

Return to Roman's taxi and drive back to the taxi depot. Mission completed.
Michelle probably texted you questioning your whereabouts when you were
supposed to be dating her. Nosy much.

/-------------\
|4.2: Michelle|
\-------------/

/-----------------\
|4.2.1: First Date|                                                 Reward: N/A
\-----------------/

Go pick up Michelle. Once you're in her car, drive to the funfair. On the way,
Michelle, being her nosy self, will ask you tons of personal questions. Once at
the funfair, you'll see it's closed. Luckily, there's a bowling alley nearby.
Run there, screw a conversation with your date, screw a nice stroll along the
boardwalk, we don't have time!

Once at the alley, go to the lane closest to the door. Once holding the bowling
ball, have Niko take 2 steps to the left and confirm your position. Bowl as the
game tells you as straight as possible for the highest chance of a strike -
there's a sweet spot that, when you bowl straight from this position, is easy
to hit. Finish the game of bowling.

After kicking Michelle's ass at bowling, go back to her car and drive back to
her apartment. She will ask questions on the trip back too, she just doesn't
stop. When you arrive at Michelle's apartment, she will tell Niko she wants to
see him again. You can now date Michelle, and go places with her like pool,
darts, drinking, eating and, well, I think I just listed them all. Oh wait,
there's that "exclusive" activity you can only do with your girlfriends when
you drop them off, I think we all know what that is. Go back to the taxi depot
for more missions from Roman.

/-------------------\
|4.3: Roman Bellic 2|
\-------------------/

/----------------\
|4.3.1: Easy Fare|                                                 Reward: $100
\----------------/

Get in Roman's taxi and head to Jermaine's location. Once Jermaine is in the
car, drive to his destination. When you arrive, the cops will show up, and you
will have a 2 star wanted level. Reverse back out on to the street and drive
away from the area.

You could drive to a Pay 'n' Spray and enter without the cops looking however
you can't do that at this point in the game, so you have to get out of the
police search radius indicated by a flashing red and blue circle on your map.
Once out of the area for 5 or so seconds, the cops will simply give up their
search. Take Jermaine to his destination.

Coincidently, his destination is Pay 'n' Spray. You can now use Pay 'n' Spray
to repair your car and lose heat. It's free for a while but eventually you'll
have to pay for its services.

/--------------------\
|4.3.2: Jamaican Heat|                                             Reward: $150
\--------------------/

Get in Roman's taxi and drive to Little Jacob's location. Sound the horn and he
will get in the cab. Drive him to the meet. If you want to understand what ever
the hell it is Little Jacob is saying, turn the subtitles on. It won't make
much more sense, but it's useful for decoding his crazy sentence structure and
figuring out what the words he uses mean.

Once at the meet, get out of the cab and run up the stairs to your post. Crouch
and wait for the people to arrive. Once they do, after the cutscene, a gunfight
will ensue. Aim for your enemies and shoot them all to death. Get headshots by
altering your aim with the right analog stick for quicker kills. Once all 3 of
the enemies are dead, another will come out of a door on a near by roof. Shoot
him down like you did the other three.

Once all the enemies are dead, loot their cash and ammo and get back in Roman's
taxi with Little Jacob. Drive him to his destination. Little Jacob is available
for jobs now, and so is Vlad from the cutscene for this mission. Let's clear
things up with Vlad first.

/--------------------\
|4.4: Vladimir Glebov|
\--------------------/

/---------------------------\
|4.4.1: Bull in a China Shop|                                       Reward: $50
\---------------------------/

Drive to the shop, get out of your car and go up to the door. The owner seems
to feel your threats are somewhat empty, so let's show him what we mean. Turn
around and go to the near by construction site south of the shop.

Go to the pile of bricks and pick one up as the game instructs you to. Go back
to the shop and aim for one of the shop's big glass windows. Throw the brick at
one of the windows and the owner will come out and give you the protection
money. Drive back to the bar to give Vlad the money and get your measly reward.

Vlad will text you now long after for more work. Go back to the bar.

/----------------------\
|4.4.2: Hung Out to Dry|                                           Reward: $100
\----------------------/

Go to the laundromat and go to the front door. The owner will escape to a van
out the back. Steal one of the cars in the parking lot and hotwire it faster as
the game tells you to. Catch up to the van and continuously ram it until a
cutscene ensues. Mission completed. Go back to the bar for more work.

/--------------------\
|4.4.3: Clean Getaway|                                             Reward: $150
\--------------------/

Go to the marker on the map and go up the stairs until you reach the station
platform. Wait for the train to come. To pass some time, push people on to the
tracks and watch them get flattened. Once the train arrives, get on and once
you arrive at your destination, go down the stars and to the car Vlad wants you
to steal.

There is a guy cleaning the car, and you can deal with him in any way you want,
or just leave him alive. What you should do is execute the "stun punch" the
game teaches you here. Do so and steal the car. Drive off but don't go to the
marker on the map, just get away from the cops if they're after you. Once
everything's fine, stop and listen to the phone call. Once it's over, go to the
car wash marked on the map.

Go to the marker to get the car cleaned. Drive the car to Vlad's lockup, park
it in the garage and get out. Vlad doesn't seem to car how dented, smashed or
damaged the car is, as long as it's nice and clean. Go back to the bar for
Vlad's final mission.

/-------------------------------\
|4.4.4: Ivan the Not so Terrible|                                  Reward: $50
\-------------------------------/

Go to the taxi depot as Vlad told you to. Ivan will attempt to escape before
you even get there. Follow him until he reaches a construction site. He will
get out of his car and you will know so because his location on the map tells
you he's elevated.

Go in to the construction site and climb the 2 ladders and go up the flight of
stairs until you get to the roof. Go up the ramp and climb the ladder to see
Ivan jump from here to the roof below. Do the same to keep chasing Ivan, Follow
him across the roof tops and eventually he'll have nowhere to go. Once he's
hanging for his life you can make your first decision of the game.

If you let him live, he will become a Random Character later on in the game. If
you kill him, that's the end of that. His Random Character doesn't contribute
to 100% completion, so either decision will do fine. After you've saved him or
killed him, mission completed.

/-------------------\
|4.5: Roman Bellic 2|
\-------------------/

/-----------------\
|4.5.1: Uncle Vlad|                                                 Reward: N/A
\-----------------/

Drive to the bar with Roman. After the cutscene, simply avoid the 2 henchmen
and follow Vlad out the back. He'll get in his car so get in yours and follow
him. There are a lot of vehicles like trucks and buses programmed to get in
your way during the chase, so keep vigilant and avoid the obstacles.

Eventually, Vlad will get out of his car and you will be standing there
listening to him ramble. You can execute him as when you aim at him, the circle
flashes red. When you do eventually kill him, a long cutscene will ensue and
the mission will be over.

The game will tell you that you can call people from your phone to continue the
story. It is never necessary unless the game tells you to call someone, as
contacts and bosses will always call you when they have more jobs for you. Call
Roman or wait for him to call you. Go to his mission marker.

/--------------------\
|4.6: Mikhail Faustin|
\--------------------/

/---------------------------\
|4.6.1: Crime and Punishment|                                      Reward: $200
\---------------------------/

After the cutscene, Roman's mission turns in to Mikhail's mission. You need to
find the van with the TVs in it, and to do this you need a police car. Hear
sirens in the background? A police car is programmed to come as soon as the
cutscene is over. Go to the police car up the road from Mikhail's house, and
wait for the cop to go around the back of the house. Then take the car without
any hassle.

The right van could be any of the three on the map. You're looking for the one
with somebody in the passenger seat. Pull the vans over until you find the
right one by activating your siren behind the van you want to pull over. When
they do, get out of your car and go up to their car to investigate their van.
If you get the wrong one, get back in your car and continue to pull vans over.

When you get the right one, get in the van and floor it before the passenger
shoots you to death. Once you're in the van, go to the lockup marked on the
radar. You may opt to kill the shooter, but they won't follow you so it isn't
necessary. Once at the lockup, park the van and you'll get out automatically.
You'll call Dimitri automatically too to tell him you have the TVs. Let's go
see Little Jacob, we haven't seen him in a while.

/-----------------\
|4.7: Little Jacob|
\-----------------/

/----------------------\
|4.7.1: Concrete Jungle|                                           Reward: $250
\----------------------/

After the cutscene, you can either stay in Little Jacob's car or get in a
better car. Once you have a vehicle, drive to the location marked on the map.
After the cutscene, drive in to the rear alleyway.

Wait for a moment, and Little Jacob will call you. You will automatically
answer the phone, and he will tell you to kill anyone trying to escape from the
back. 3 men will come out of a door right in front of you, so run them all
over. 2 of them have guns, so watch out.

Once they're all dead, go pick up Little Jacob and take him to the marker on
the map. Go to the front door and take cover as the game tells you to. When
Jacob kicks the door down, kill the people in the apartment. Kill the guy that
comes down the stairs. When told, go take cover under the window and shoot the
guy with the shotgun.

From here, kill all the other enemies in the room. If you have to, go in the
room to kill the enemies, but out here it is safer since you have cover. Once
all the enemies are dead, loot the corpses' ammo and money, and get the first
aid on the table if you need it. Be sure to get the shotgun from the guy you
killed, unless you already have an combat shotgun from the police car you used
for Crime and Punishment. Get back in your car with Jacob and go back to the
cafe.

/----------------------\
|4.8: Mikhail Faustin 2|
\----------------------/

/------------------------------\
|4.8.1: Do You Have Protection?|                                   Reward: $400
\------------------------------/

Get in the Turismo in Mikhail's driveway and go to the sex shop. Once there,
follow Dimitri in to the shop. After the cutscene, target the guy with the red
arrow over his head, then target the guy next to him when he has a red arrow
over his head. When told, shoot this guy in one of his legs. After the first
guy gives Dimitri the money, leave the shop.

Now go to the gun shop as marked on your radar. Once there, get out of your car
and go inside. Purchase a Micro SMG, it's on the house. Any extra ammo or any
other guns you buy now will cost you. At the moment, you can only buy the
Pistol, Micro SMG and Pump Shotgun and ammo for those guns, as well as body
armour. Get back in the car and drive back to Mikhail's house.

/------------------------\
|4.8.1: Final Destination|                                         Reward: $500
\------------------------/

After the cutscene, drive to the location. Before you get there, Niko will call
Mikhail and ask him if he still wants to go ahead with the killing. Mikhail
insists that Niko kills him, and that's he's on the nearby train station
platform. Go up the stairs and a cutscene will ensue.

After the cutscene, quickly take the guy with the Micro SMG down before he
kills you. Chase after Lenny and kill him before he reaches his car. If he gets
in his car, quickly get a car and chase him. Ram and shoot his car, or shoot
him to make the process a whole lot easier. Once he's dead, you get $500.

Roman will call you saying he's got somebody at the depot he wants you to meet.
Let's go there now.

/-------------------\
|4.9: Roman Bellic 4|
\-------------------/

/-----------------\
|4.9.1: Logging On|                                   Reward: N/A
\-----------------/

Drive to the internet cafe. Go to the front desk, then go to any of the
computers. Go to Web, then check your E-mails. Send a positive reply to
activate your account. Get off the computer and leave the internet cafe. You
can come back here to browse the internet and check e-mails whenever you want.

Niko automatically calls Roman and tells him he's online. Not long after this,
Roman calls Niko to tell you that Brucie wants cars delivered to him and that
he'll send you the cars and their locations via e-mail. Check your e-mails to
do those jobs.

/-----------------------\
|4.10: Mikhail Faustin 3|
\-----------------------/

/--------------------\
|4.10.1: No Love Lost|                                             Reward: $600
\--------------------/

Go to the location marked on the map. When you get there, the biker will try to
escape. Get on the nearby bike, wait for a moment so Niko puts a helmet on and
chase him (always wait to put on a helmet if you can, it significantly reduces
damage on head impacts when you crash).

Don't bother shooting at him just yet, it's a waste of ammo, as he can't die
yet. Wait until he reaches his gang, then start shooting at the bikers to kill
them. Any remaining bikers will enter a park, get off their bikes and shoot at
you on foot. You too should get of your bike and finish them off. You are
probably heavily outnumbered, so finish them off quickly. Once all the bikers
are dead, the mission is completed.

You will call Mikhail to tell him the job was successful. Lets go do another
job for him.

/----------------------\
|4.10.2: Rigged To Blow|                                           Reward: $700
\----------------------/

Go to the truck's location and get in. Mikhail will tell you the truck is full
of explosives, and to park it in a garage in South Bohan. Be carful driving the
truck, because as you take damage the explosives will become unstable and if
you take too much damage the truck will explode.

On the way, Roman will call you to propose going out to get drunk. Niko will
tell Roman that he's driving a truck full of explosives, and that this is a bad
time. Once you arrive at the garage, arm the bomb as told in the help box and
you'll automatically get out and run away. Watch the cool slo-mo explosion, and
once the game tells you to get out of the area, get a car and drive back
towards the bridge you came over. Once you're out of the area, mission
completed.

You'll call Mikhail telling him the job is completed. Roman will call you later
on telling you that Brucie is looking for work. He is now available for
missions. Dimitri will text you wanting to see you on the boardwalk over at
Firefly Island. Let's go there now.

/----------------------\
|4.12: Dimitri Rascalov|
\----------------------/

/----------------------------------\
|4.12.1: The Master and the Molotov|                                Reward: N/A
\----------------------------------/

Go to Perestroika. You will see Mikhail and 2 guards get out of the car and
enter. Dimitri will call you to tell you there's body armour near the dumpster.
Get it and go in to Perestroika. The body armour doubles the amount of bullets
Niko will take before dying - it doesn't protect you from falls, explosions or
vehicles.

Once the cutscene is over, kill the 2 guards, preferably with a shotgun since
they're right in front of you and only 1 shotgun round is needed for each of
them. There are 3 more enemies, one is behind the bar, the other 2 aren't
taking much cover. Kill them all with your Micro SMG. Follow Mikhail and kill
the guards you meet along the way.

Once outside, kill the guards on the ground and go up the stairs. Mikhail will
drop his Micro SMG and you will be able to perfom an execution. Do so and the
mission is over. You can kill him normally too from the stairs too.

You'll call Dimitri to tell him Mikhail is dead. Let's go see Brucie.

/--------------------\
|4.13: Brucie Kibbutz|
\--------------------/

/-------------------------\
|4.13.1: Search and Delete|                                       Reward: $3500
\-------------------------/

Go to your hideout and then go north up Mohawk Avenue. There's a parked police
car here that you can steal with less chance of police attention. If you do get
a wanted level, lose the heat and Brucie will call you telling you to use the
police computer to find Lyle. Once he does call you, bring up the police
computer as the game tells you to and go to Search Police Records. Go to Search
by name and type in Lyle or Rivas or his full name. Once you get him, quit the
police computer and go to Lyle's location.

Once there, go to his front door. He will flee. Get back in your police car and
chase after him. Use your Micro SMG to kill him, and do it fast because he
drives like a lunatic. Aim for him, not just the car. If you end up at the
airport, he'll hit a truck that will drop heaps of explosive barrels, so avoid
those and the out of control truck. If you're still chasing him when you're on
the Dukes Bay Bridge, he'll hit a log truck and all the logs will fall off, so
again avoid the logs and the truck.

Once he's dead, mission completed. You will call Brucie to tell him the job has
been done. Brucie will text you about coming to see him for more work. He may
have texted you earlier too, but he texted me after the mission regarding that
you can do police missions via the police computer. You can do random crimes on
the street or take down Liberty City's Most Wanted. Go back to Brucie's for
more work.

/----------------------\
|4.12.1: Easy as can Be|                                          Reward: $3500
\----------------------/

Now Brucie want's Lyle's car. Go to the location on your map. Get in the car
and 2 men will walk up to the car. Drive off and turn left out of the alleyway,
speeding to the location on your map. Get there fast, and don't bother shooting
the enemies shooting at you behind you because you will probably crash. If you
do manage to kill them, one of them has an SMG, so pick that up if you can.
Otherwise, get to Brucie's garage as quickly as you can. Once you're there,
mission completed.

/--------------------\
|4.13: Little Jacob 2|
\--------------------/

/--------------\
|4.13.1: Shadow|                                                   Reward: $250
\--------------/

Go to the location in South Bohan. Follow the dealer, but slowly. It is
advisable to put your phone on Vibrate or Silent to prevent you from spooking
the dealer in case someone calls you whilst you're following the dealer. Follow
him slowly to his apartment. Once there, go inside and shoot all the enemies.

If you do spook him, he will run to his apartment and lock the door. Shoot (or
even stab) the lock to open the door and kill the enemies inside. Mission
completed.

Dimitri will call you unless you call him first about the money for Mikhail's
hit. Dimitri will tell you to meet him in a warehouse back in Broker. Once that
phone call ends, the mission begins.

/------------------------\
|4.14: Dimitri Rascalov 2|
\------------------------/

/--------------------------\
|4.14.1: Russian Revolution|                                        Reward: N/A
\--------------------------/

Little Jacob will call you and tells you that he should come along just in case
anything happens during the meet. Get to the warehouse. After the cutscene,
you'll be in cover. Shoot the enemies one by one, aiming for the head to speed
things up. The less time you're out of cover, the less you'll get shot. If you
have body armour, you can take more risks, but without it wait until your
perfect moment to shoot.

When Jacob tells you to move up closer, shoot any enemies you can get from
here, then move up to where Jacob is and take cover. Keep killing enemies until
a cutscene ensues and the police arrive. Go outside and steal a police car.
Drive off until you're out of the circle and once you've lose the heat, drive
Little Jacob back to the cafe. Mission completed.

You will now be advised to call Roman. When you do, or when he calls you, the
next mission will start.

/--------------------\
|4.15: Roman Bellic 5|
\--------------------/

/----------------------\
|4.15.1: Roman's Sorrow|                                Reward: Bohan Safehouse
\----------------------/

After you call Roman, or after he calls you, go meet him at his location. Go to
his apartment. It's on fire, so grab your good car you have parked at your old
safehouse if there is one and go to the depot. It too is on fire, so drive to
your new safehouse in Bohan. Mission completed. Your safehouse is now here in
Bohan and you have a new boss. Dimitri will call you to warn you he's on the
lookout for you and Roman.

/-------------------\
|4.16: Manny Escuela|
\-------------------/

/------------------------------\
|4.16.1: Escuela of the Streets|                                  Reward: $1000
\------------------------------/

Get in a car with Manny. Set your phone to Vibrate or Silent so if it rings it
doesn't spook the dealer. Drive slowly and follow the car. Stay 2 or 3 car
lengths apart from the dealer. If you do spook him, he'll drive faster and his
fellow dealers will know you're coming. Once he arrives at his destination,
pull up behind him. Manny will drive off.

Go to the door. It's locked. Shoot, stab or even punch the lock to open it and
start taking down the dealers. Take cover on the left side of the door outside
the building and someone should shoot the door open so you can shoot the people
on side. Take them down one by one until you can't shoot anyone else from this
position. Go inside and take down the rest of the dealers. There's a health
pack in a room accessed by the door to the left of the front door when you
enter. Loot the corpses and leave the warehouse when told to do so. Mission
completed.

Brucie will call you telling you that Roman needs help to put a stop to his
excessive gambling habits. Let's go back to Manny for more work.

/----------------------\
|4.16.2: Street Sweeper|                                          Reward: $1100
\----------------------/

Drive to the location marked on the map. Once there, kill the 3 people at the
garage by either running them over or shooting at them on foot. The game will
tell you that the remaining enemies are fleeing in a car. Quickly finish up
killing the 3 enemies at the garage then get back in your car if you got out
and drive to the enemies' location. Shoot out of your car as told to kill the
men in the car. Aim for their bodies, not the car. You could also pop their
tires to make them spin out, making it easier to shoot the men. Once they're
all dead, mission completed.

Mallorie will give you a call. She says that Elizebeta Torres wants to see you
for work. Let's go see her now.

/----------------------\
|4.17: Elizebeta Torres|
\----------------------/

/-------------------------\
|4.17.1: Luck of the Irish|                                       Reward: $1500
\-------------------------/

Get in a car and go to the meet. Go inside the building and go all the way to
the roof via the stairs. Pick up the rifle and go to your vantage point. Packie
and his associate will arrive. Once they start talking to the dealer, keep an
eye on him with the sniper rifle. Zoom in as the game tells you to get a better
shot when the shooting starts.

Eventually, you will see him flailing his arms at Packie, and he will take a
gun out. Once the shooting starts, kill the guy that was talking to Packie
first, then kill as many of the others as you can until you see the message on
the bottom of the screen that Packie is in trouble.

Quickly look down the bottom left hand corner of the alleyway to see Packie
struggling. Kill the guy he's fighting with and then kill any remaining thugs.
One is hiding near a red barrel - shoot it and it will explode. One will try to
flee in the van the group came in. Shoot him before he gets to the van. Packie
and his associate will get in the car and leave. Once they leave, mission
completed.

You will call Elizebeta to tell her the job went well and that Packie is fine.
Little Jacob and Michelle will call you about the fact that you are now working
for Elizebeta. Lets go back for another job.

/-----------------------\
|4.17.2: Blow Your Cover|                                         Reward: $2000
\-----------------------/

Drive to the meet with Playboy X. Get out of the car and go in the building.
Get the combat shotgun leaning against the wall at the back of this room then
go up 2 flights of stairs and meet with Johnny. The deal was a set up by the
cops. They all have good weapons and body armour so headshots are essential to
getting out of here alive.

You're now in cover. Kill the 2 men in the small room in front of you. Playboy
will help you with the shooting, so shoot when he is in cover to maximize your
effectiveness. Go outside and kill they guy near the stairs. Another guy is in
cover behind him, so watch out. Kill him when he pops out of cover. Pick up
their SMGs. Any Micro SMG ammo can be used with the SMG as well so you should
have a good stockpile of ammo for this gun. Use it throughout this mission.

Go to the stairs and go up until a guy rolls from the right. Shoot him and go
to the top of the stairs. Kill the guy near the bottom of the next flight of
stairs. Go up those stairs and kill the 2 cops up here.

Once you're on the roof, take cover near Playboy and kill the 2 cops here. One
is near you and in sight, the other is behind the air vent to the right. Pick
up the health on the ground once they are both dead and follow Playboy over the
roof. Pick up the body armour here. Take cover behind the wall near the body
armour and kill the 2 cops that come up the stairs and the other cop when he's
out of cover.

Follow Playboy down the stairs and kill the cop that comes out of the door
quickly. Run down the stairs of this building until you get to the bottom.
You'll have a wanted level so you should meet some cops along the way. Take out
your shotgun to deal with them quickly. Keep an eye on your radar for cops on
the building.

Once at ground level, get back in your car and floor it to Pay n'n Spray, or
try to get out of the police search area. Nonetheless, once out of the search
area, go to Playboy's apartment. Notice how you're going to Algonquin? You've
now unlocked it! Once at Playboy's apartment, the mission will end. Algonquin
is now fully unlocked.

You'll call Elizebeta to tell her what happened. Roman will call you to tell
you that he got insurance money on the depot fire and that his business is
going to be back up and running soon. If you had his special ability (getting
free taxi rides with his taxis) you'll get it back when you get Roman's text
message not long after the phone call. Playboy X should will also text you
concerning work. He is now available for missions. Let's go see Brucie to wrap
up his jobs.

/----------------------\
|4.18: Brucie Kibbutz 2|
\----------------------/

/-------------------------\
|4.18.1: Out of the Closet|                                       Reward: $6750
\-------------------------/

Go to the internet cafe. Once there, Brucie will clal you and tell you what to
do. In case you forgot, get on a computer, go to Web and click on the
Lovemeet.net link. Once there, click on Male and find French Tom. Click on Date
and the game will tell you the offer to date French Tom has been sent. Get off
the computer.

Go and save your game. You should get a text from Roman. If not, save again.
the text will tell you to go check your e-mails. Do so and French Tom will
arrange a date with you at the 69th Street Diner at a particular time. Your
phone will remind you when the date is on, so do some stuff until then. When
it's time for the date, get to the diner near your old hideout.

If you're there before the time you have to get there, you won't have to find
French Tom. If you get there at or after the time you have to get there, you'll
have to find him. You can't be very late - about 15 game minutes - or French
Tom will reschedule. He will keep rescheduling until you go to the diner at the
specified time.

Once you are at the diner with French Tom, at any point you can stand up to and
kill French Tom as told by the game. When ready, stand up and kill him. He will
try to flee when he sees a gun in your hand so kill him quickly. Once he's
dead, mission completed.

You'll call Brucie to tell him that French Tom is dead. He'll text you later on
saying that the press said you looked older and that you need work done. Let's
go back for Brucie's last job.

/------------\
|4.18.2: No.1|                                                      Reward: N/A
\------------/

Grive to the car's location. This car is the Comet, and is the best car in the
game IMO - I use it all the time for races in both single player and online.
Once you have the car, go to the starting line.

3, 2, 1, GO! Go through the checkpoint and another will show up. Look at the
next checkpoint if you need to as the game tells you. Don't go to fast on turns
or you'll crash; use your brake and handbrake. Watch out for traffic as it's
hard to get out of the way when travelling at high speeds, and it usually ends
up being a pretty big crash when you do hit cars, and even stuff on the
sidewalk. Stick to the road.

Once you win the race, take Brucie back to his apartment. Once you drop Brucie
off, mission completed. You get to keep the car so park it in one of your
parking spots. Bruce should call you after the race and tell you that you can
do other races by selecting Phonebook, then Brucie, then Race. He'll give you a
random race to do. There are quite a few races in the game and your stats for
them are in the Score section of the Stats in the Pause Menu. Brucie may also
call you wanting to do an activity. When he does, he is now your friend. Lets
go see Manny.

/-------------------\
|4.19: Manny Escuela|
\-------------------/

/-----------------------------------\
|4.19.1: The Puerto Rican Connection|                             Reward: $1500
\-----------------------------------/

Go to the Algonquin Bridge. After the cutscene, follow the train. If you're
good at bike riding in GTA IV, get a bike because it's easier to get through
traffic. But, if you fall off the bike, it usually means you'll lose the train
and you'll have to restart the mission. If you aren't so good on a bike, get a
decent car (perhaps the Comet Brucie gave you).

The train tracks are usually above a rod, making it easy to tail the train, but
sometimes you'll have to pause and refer to the map to decide on your route.
Don't deviate to far from the train or you'll lose it. You can focus on the
train, but keep an eye out for traffic.

The train will eventually arrive at the train station in South Slopes. Wait for
the targets to come down the stairs near the old brown car under the station.
Once they come down the stairs, kill them all, and the mission will end. Two of
them have pistols, but it shouldn't be a problem.

You'll call Manny and tell him that the targets are dead. You'll also get a
text from an unknown contact telling you to meet them at the pier at Castle
Gardens. Elizebeta will call you and tell you she needs you to get over to her
place quickly. Go there now. On the way you may get a text message from Brucie
telling you to get some new clothes in Algonquin.

/-------------------------\
|4.20: Elizebeta  Torres 2|
\-------------------------/

/----------------------\
|4.20.1: The Snow Storm|                                          Reward: $2500
\----------------------/

Drive down to the old hospital. If you want, go to the gun shop and get some
armour and ammo for your guns, as this is gonna be one hell of a gunfight. Once
you arrive, get out of your car and walk towards the hospital. Once the guns
start going off, the showdown starts.

Kill the 2 guys near the fence. If you're in the right position, you can kill
some of the people in side the building that are above the doorways. Kill them
if you want, I'll be killing them once we enter just so save us the confusion.

Go through the gap in the fence and take cover just outside the entrance. Kill
the guy inside the room and go inside. Look to your left - there is a hallway,
and it's full of enemies. Quickly take cover at the entrance to the hallway and
start killing the enemies inside one by one.

All the enemies will use cover and blind fire when given the opportunity. You
should use blind fire for enemies at close range when at low health or facing
an enemy with a powerful weapon. The enemies here only have Pistols, Pump
Shotguns and Micro SMGs, nothing too serious. Niko, on the other hand, should
have a Combat Shotgun and SMG from Blow Your Cover, and the SMG makes this
mission easy.

Make your way up the hallway killing the enemies one by one. Watch out for the
enemies above the doorways, however they are easy targets as when shot they
usually fall off the wall and they have no cover to use. Once you are at the
end of the hallway, go in to the room where they guy with the shotgun was
taking cover near the barrel to find a health pack if you need it. Go to the
room where the coke is, kill the enemies inside, get the body armour and go to
the bag of coke.

After the cutscene, go to the hallway you came through and take cover. Kill any
cops that come down the hallway and make your way back to the entrance of the
building via the hallway. Once at the doorway, take cover, as there's a
crapload of cops in here. Take them down one by one, and then exit the
building. Grab the pickup truck near the entrance, or any car in the parking
lot provided you can avoid being killed by the cops there, and floor it off the
island.

Lose the heat by either going to Pay 'n' Spray or getting out of the police
search radius. Nonetheless, once the heat is off your case, you'll call Little
Jacob to tell him that you have the coke. You now have to meet Little Jacob at
Chase Point. Once you arrive, a cutscene will ensue. After the cutscene, the
mission ends. You can no longer date Michelle. Let's go see Elizebeta for her
last mission.

Here's a strategy from Sean Yeo:

After the cutscene with Elizebeta and Little Jacob, go find a small, fast car.
I used a Blista Compact.

Drive to the hospital and park in the marked space.

After the quasi-cutscene, don't get out of the car. Drive the car to the left
of the hospital, in between the ledge and the fence. Follow this "road" all the
way along the water's edge around the hospital. You can drive all the way to
the end and do a U-turn there first.

While driving, you should have seen a section of the fence at the back of the
hospital that's been torn down. Park the car and enter through there.

There aren't any entrances on this side, but turn right and walk along that
side.

There will be a ladder to the second level. Climb up. The guys in the house
will be facing away from you so they won't see you. Take cover behind the box
thing and commence firing. If you have grenades, use them on the guys on the
ground floor. You don't have to kill them all, just those that will bother you
when you go get the drugs.

After it is safe to come out from cover, don't jump down to the 1st level yet.
On the right of the platform where you're standing, on the 1st level, note the
round spool thing lying on its side on the ground. This is what you'll use to
get back up to the 2nd level later on.

The drugs are in one of the rooms to the left of the platform. Grab them and
after the cutscene, run back to the room you came in from, where the spool
thing is. You don't have to worry about the cops just yet, they won't bother
you if you do this quick enough. You'll have about 2 minutes or so, plenty of
time.

Climb onto the spool thing. If you're doing this during the day, note the
shadow that the I-beam is casting on the spool. Have Niko jump up and grab the
I-beam. If he doesn't grab on, inch closer to the I-beam, using the shadow for
reference, if possible.

Once Niko has grabbed on, Have him pull himself up, then inch your way back
onto the platform, be careful not to slip through the gaps, or you'll fall back
down and have to do it all over.

Once back at the platform, head back outside via the window with the ladder.
You don't have to worry about cops here, though the chopper may take a couple
of potshots at you.

Turn right and run back to the car. Get in and drive like hell to the Pay 'N'
Spray.

/--------------------\
|4.20.2: Have a Heart|                                            Reward: $3000
\--------------------/

After the cutscene, get in the car and drive to the doctor's office. Be careful
whilst driving as if you hit anything and the boot opens, you should get out of
your car and close the boot as the game tells you to otherwise the cops might
see you, and I don't think they'll like what they'll see. Once at the doctor's
office, a cutscene will ensue, then the mission is over. You will call
Elizebeta to tell her the job is done.

Here's a tip from Kenny Roberts:

In this mission, you can just blow up the car to beat the mission, although you
won't get paid!

Let's go see Playboy X.


/---------------\
|4.21: Playboy X|
\---------------/

/------------------------------------\
|4.21.1: Deconstruction for Beginners|                            Reward: $2500
\------------------------------------/

Go to the parked car and once you arrive, get in the car. You will now have a
sniper rifle, grenades and an Assault Rifle with lots of ammo. Now get on the
lift with Playboy and go to the roof of the building. Go to a good vantage
point, next to Playboy.

There are 3 lookouts: 1 is on top of the crane that you'll see if you look down
as far as you can with the sniper rifle before your view is blocked by the wall
on the roof of the building you're on now. He's on the left side of the crane.
Shoot him. The second on is on the front of the yellow crane on the left side
of the site. Shoot him. The final lookout is on the front of the yellow crane
on the right side of the site. Shoot him.

Once all the lookouts are dead, enter the construction site via the entrance.
Once Playboy starts speaking to you, the gunfire will ensue. Take out the
enemies near the car, and any other enemies you see, specifically the enemy
with a red arrow above his head (your target). After he's dead, Playboy will
tell you where to go next.

Head towards the target, shooting anyone in your way. You'll see a set of light
brown wooden ramps. Go up them and you'll automatically take cover. Aim for the
guy hiding behind the lamp post to your left. Take him out, then Playboy will
tell you where your next target is. Kill any remaining enemies here.

Go west, and you'll find a ramp. Go up it slowly, and the target will be in
plain sight, although he won't know you're even there; even when the guns go
off, he won't move. Shoot him in the head, then take out any remaining enemies
while Playboy tells you where the last target is.

Go to where the target you just killed was. Playboy will tell you the last
target is making a run for it via a helicopter that is arriving shortly. Keep
going through the area killing all the enemies. A good place for cover is
behind the green shipping containers, you can get nearly all of the enemies
from there. A whole line of enemies will arrive to block your path. You can
take them down from the shipping containers too. They are the last trouble
you'll run in to. Run towards your target until you find him. Shoot him down
and the mission ends.

You'll call Playboy to tell him the job was a success. He'll tell you that
Dwayne, who you met back at Playboy's apartment, is in need of help and that
you should go see him.

Here's a strategy from phobes:

Go to the car and up to the vantage point as usual. However, once you've
finished sniping the three lookouts, also take out the people where the second
union boss is. This makes him a LOT easier.

Get down to the point where Playboy tells you about the first union boss. Use
the sniper rifle to destroy his brain, and then use the assault rifle on all of
the other people in this area. I have only lost about 10% armor in this bit.

Now, instead of proceeding up the brown ramp, head towards one of the cranes
(the one I used was the one that no guards were on, near where the third union
boss is. this crane has the best vantage point.) and climb up it. Walk to the
end of the beam so that you have a view of the third union boss. Use the sniper
rifle to take him out, and any goons around him.

Playboy will then proceed to tell you about the helicopter. You should be able
to see it from here, if not, move so you can see it (from the crane). Use the
sniper rifle to carefully insert a bullet into the pilot's brain. When I did
this the helicopter actually exploded, but I don't think that'll happen every
time. Now go and pew pew all the goons around where the 4th boss is, and since
he can't actually go anywhere, he's incredibly easy to kill.

/-------------------\
|4.21.2: Photo Shoot|                                             Reward: $6750
\-------------------/

You now have a new phone, and you can customize the theme (wallpaper) of the
phone now. You also have a camera, although you can't save pictures you take
with it. Drive to the basketball courts. Take a picture of the group of
gangsters and send it to Playboy. If you've taken a picture of the guys face,
Playboy will call you and tell you who to kill. A red arrow will be above their
head. Kill the target to end the mission.

You'll call Playboy to tell him the job is done. Mallorie will call you and
tell you she's worried because Roman didn't come home last night. Michelle will
call you and tell you that her organization needs you ASAP. Let's go to that
first question mark from that first unknown contact down at Castle Gardens.

/---------------------\
|4.22: Francis McReary|
\---------------------/

/------------------------\
|4.22.1: Call and Collect|                                        Reward: $1000
\------------------------/

Go to the viewpoint and after the cutscene, you'll get a text message from
Francis. Call the number by pressing X or A twice whilst viewing the message.
Whilst you're on the phone, look for someone else talking on a phone. You
should hear his voice echoing when you get close to him. If you fail to find
him before the phone call ends, call him again, This is you last chace however,
so find him before the second call ends or it'll be damn near impossible.

Once you do find him, kill him and pick up the evidence. You'll have a 2 star
wanted level. Lost the heat and meet with McReary to end the mission. He'll
text you later on to come see him at the police station. Packie from Luck of
the Irish will also call you. He is now your boss.  Mallorie will call you and
say that Roman has been kidnapped. I guess it's time to save him for the
millionth time.

/--------------------\
|4.23: Roman Bellic 6|
\--------------------/

/---------------------------\
|4.23.1: Hostile Negotiation|                                       Reward: N/A
\---------------------------/

Dimitri will send you a text message proving that Roman is indeed being held
hostage. Drive to the warehouse and get the Assault Rifle near the door. Go to
the marker. After the cutscene, you will be in cover. From here, take down
everyone in this room. You can also get some of the people on the second floor
near the stairs from here. There's a health pack on the floor at the south west
corner of the bottom floor. Exit your cover once you can't aim at anyone else
from the cover.

Go up the stairs and kill anyone you missed from the ground floor. Kill any
remaining enemies on this floor and go to the stairs. There's body armour here.
Go up the stairs and take cover behind the pillar. Kill the guys behind the
pillars with grenades if they won't come out of cover, and kill everyone else
with your Assault Rifle.

Go to the last pillar and take cover there. Kill anyone else on this floor.
There's a health pack on the wall near this pillar. Take cover on the pillar
near the stairs and kill the 3 enemies you can see that just arrived on the
platform on the fourth floor. Once they're dead, go up the stairs to the fourth
floor.

Take cover behind the red object near the stairs and kill everyone you see one
by one. Headshots are crucial as some of the enemies have body armour. Once all
the enemies are dead, go to Roman's aid.

After the cutscene, take cover and use your Assault Rifle to aim for the
kidnapper's head. Be careful as you don't want to hurt Roman. The kidnapper
will also fire shots at you occasionally, but being behind cover that shouldn't
matter. Once the kidnapper's dead, a cutscene will ensue.

Follow Roman down the stairs and get in the pickup truck. Drive Roman back to
the apartment. After the cutscene, the mission is over. Roman wil text you and
thank you for rescuing him. Later on he'll call you and tell you that you now
have a safehouse in Algonquin. Let's go see Francis.

/-----------------------\
|4.24: Francis McReary 2|
\-----------------------/

/-----------------------\
|4.24.1: Final Interview|                                         Reward: $1000
\-----------------------/

After the cutscene, go to the internet cafe. Either go to your e-mails, go to
the one from Francis called Head Hunting, and click on the link, or on your
home page, click on the Tom Goldberg lin. Go to Careers, then Submit Resume. Go
to the bottom of this page and click Submit Resume. Once that's done, leave the
cafe.

You'll call Francis and tell him your resume has been submitted, and he'll tell
you to call him when the lawyers arrange a time for the interview. The lawyers
will call not long after and arrange a time. A reminder will be put in your
phone. You will then automatically call Francis to tell him that the time for
the interview has been set. Now go to Perseus, the clothes shop near your
safehouse in Algonquin.

You need to purchase a suit - any combination of a shirt, pants and shoes from
Perseus. You can also get a shirt/pants suit in one item, and then you only
need to get shoes. The pay for this mission won't really cover for the cost of
the suit but it doesn't matter, his next 2 missions will make up for it.

Once you have the shirt, pants and shoes needed for the mission, go back to
your safehouse and take off your hat and glasses if you are wearing any. If
not, don't bother. Kill time until it's time for the interview. I would also
recommend getting a knife, if you want to do this the easy way.

Go to the lawyers office. You won't be able to go in if you're not wearing a
suit. Once you go in, go to the reception and the receptionist will walk you to
Mr Goldberg's office. Just run ahead, go to the end of the hallway and go the
wooden door. You'll automatically go in and sit down.

When ready, stand up and kill Goldberg, then retrive the files. As I previously
recommended, bring a knife - if you kill him with that, and exit the room
without a knife, you won't get a wanted level, or any suspicion that Goldberg
has been killed at all. Simply leave the building. If you didn't bring a knife,
then you'll have to beat him or shoot him, both of which will result in a
wanted level.

If you do get a wanted level, exit Goldberg's office with your Assault Rifle
equipped, and take down anyone in your way, If you kill a cop with a Carbine
Rifle, pick it up - all the ammo from your Assault Rifle will work with it. Get
a car and lose the heat. Once you do, go back to the police station and give
Francis the files. The mission will end. Go back to the entrance of the station
for Francis' next mission.

Here's a good tip from Kenny Roberts:

After killing Goldberg you can shoot out one of the windows behind him, jump
out, grab a car, and escape, making it much easier to escape if heard!

/----------------------\
|4.24.2: Holland Nights|                                         Reward: $5000
\----------------------/

After the cutscene, go to the projects. You'll call Francis and he'll tell you
where Clarence, your target, is. After the phone call, go to the north west
corner of this block to find stairs. Go up the stairs and a guy will start to
fight you. Shoot him and more gangsters will shoot at you. Kepp going up the
flights of stairs - it keeps going up to the roof in the same pattern.

At one point, Clarence will throw a trash can at you. Nothing too
difficult. There'll also be a health pack near one of the flights of stairs
along the way. Follow Clarence all the way to the roof.

Keep following him along the bridge and on to the roof. Kill anyone you see
quickly, as these guys are equipped with SMGs and will make a quick death out
of you if you're not careful.

Run over to Clarence. You can execute him with your pistol, or choose to spare
him. For the purpose of this guide, I spared him so I could do his Random
Character, but it doesn't count towards 100% completion, and you'll get your
pay whether you kill him or not, so make up your mind - either shoot him or
walk away.

Once you've made your decision, you'll have a 2 star wanted level. Get out of
the building via the way you came. Get your shotgun out to deal with the cops
on the stairs, then your SMG or Assault/Carbine rifle to deal with anyone else
that gets in your way. Once you're out of the building, turn left out of the
stairs, then turn left once you reach the building opposite the one you just
came out of. There is a gate here and there aren't any cops near the gate. Jack
a car and lose the heat. That ends the mission.

Whether you killed Clarence or not, you'll call Francis and tell him that
Clarence won't be a problem anymore. If you didn't kill Clarence, he will be
available as a random charactcer, but don't worry if you did kill him - any
random characters that you could have killed earlier in the story but didn't do
not count towards 100%. Let's go see Francis. He's down at the waterfall near
the area where you met him for his first mission.

Kenny Roberts sent in this tip:

After you arrive at the building, you can head to the side of the building, a
bit aways, and you can snipe him with a sniper rifle.

/------------\
|4.24.3: Lure|                                                    Reward: $5000
\------------/

Go to the car with the sniper rifle in it, then go to the apartment. You will
call Francis and he'll tell you what to do. Go to the red door on the west side
of the street and go to the roof via the stairs. Go to the vantage point.

You need to make the dealer come to the window. Notice in the cutscene that the
dealer's phone had his phone number on the screen. Call it: 545-555-0122. The
dealer will go to the phone. Once he's at the phone. You will automatically
hang up, so shoot him before he hangs up. You can also shoot his TV; if you do
that, he will come to the window. Shoot him there. Once he's dead, go back to
the street. The mission is over.

NOTE: You can also snipe the satellite dish on the roof, as this brings the
target to the TV, making it easy to snipe him (thanks to thewelshbrummie).

You'll call Francis and tell him that the dealer is dead. Let's go see Dwayne.

/------------------\
|4.25: Dwayne Forge|
\------------------/

/------------------\
|4.25.1: Ruff Rider|                                              Reward: $6000
\------------------/

Go to the arcade in Chinatown. After the cutscene, choose whether or not to let
Cherise live. I let her live because, like Clarence, she is a random character
later on in the game. Now you have to chase Jayvon. Get on the bike near the
arcade and go after him. When you catch up to him, shoot him until he's dead.
Once he's dead, get off the bike and get Dwayne's money. You'll call Dwayne to
tell him you have the money. Now go to meet him at the Cluckin' Bell in Star
Junction. After the cutscene, the mission is completed. Let's go see Dwayne for
his final mission.

/-----------------------\
|4.25.2: Undress to Kill|                                         Reward: $6500
\-----------------------/

Go to The Triangle Club in Bohan. Go inside without a weapon equipped. You have
to listen in on conversations between patrons to figure out where the managers
are. Go to the people that are talking right in front of you when you enter the
club. They will say that one of the managers, Jose, is in the room right next
to you. Go in to the room and kill Jose.

Just as I advised with Mr Goldberg's murder, kill this manager with a knife,
and come out of the room without a weapon equipped - no one will know he's been
killed. Otherwise, all the managers will flee and the bouncers will begin
shooting at you. Avoid that - this guide will assume you did.

The other two are going to have to be shot. From the office, go down the stairs
towards back left the corner of the club. You'll see a stripper and a man
talking. The man, Javier, is one of the managers. Shoot him. The other manager
will flee from the stairs near the bar. Shoot him dead too. The mission is
over. Get out of the club before the bouncers kill you.

Unless you're shot during the phone call, Dwayne will call you and tell you
that Playboy won't be happy because he was one of the people that owned the
club. Playboy will call you later on and tell you that he is not happy indeed.
I find it strange that Playboy is paying for Dwayne's missions, and that means
Playboy payed you to shoot up his own club. Weird. Let's go see that mysterious
contact that Michelle wanted us to visit immediately some time ago.

/--------------------------\
|4.26: United Liberty Paper|
\--------------------------/

/----------------------\
|4.26.1: Wrong is Right|                                          Reward: $6500
\----------------------/

Go to Minkov's house and after the cutscene, go to his laptop and log on. Go to
his E-Mails and click on the top one. Log off the computer and you'll
automatically call U.L.Paper. He'll tell you to kill Minkov.

Go back outside, get a car (preferably a decent car as Minkov drives like a bat
out of hell) and go to the jewellry store. After the cutscene, Minkov will try
to escape. Chase him and shoot him dead in his car. Like previous car chases,
there will be predetermined obstacles in your way. Once he's dead, mission
complete.

You'll automatically call U.L.Paper to tell him that Minkov is dead, and you
can go back to his office for the next mission.

/----------------------------\
|4.26.2: Portrait of a Killer|                                    Reward: $6750
\----------------------------/

After the cutscene, wait for U.L.Paper's text message with the picture of your
target, then get a police car. You can jack one off the street, although this
is dangerous and can result in Niko's death. A better way is to call 911 on
your phone and select Police. A cop car will come right to you with the door
unlocked and it's easy to steal. You could also go to the police stations
around the city and get a car there.

Nonetheless, once you have a car and are devoid of a wanted level, we can
begin. Access the police computer and select Search Police Records and then
Search by Photo. Upload the image and the computer will tell you where to find
your target. Locate the target (Press X or A at Adam's profile screen), log off
the computer and go to the Kamayshev Import/Export.

Once there, you'll automatically call U.L.Paper. You are told to kill everybody
there. Go around the wall on the east side of the buildings and once you are
inside the lot, take cover behind the blue shipping container. Start taking
down enemies one by one. Once you can't hit any more enemies, move up to the
blue container with a red container on top of it and take cover there. Take
down everyone else on this level of the lot.

Once every one on this level is dead, kill everyone you can on the lower level
from up here. I suggest throwing a couple of grenades down there to blow up the
cars, causing massive explosions and taking multiple enemies in one go. If
there are any survivors after the blasts, shoot them. Once all the enemies are
dead, mission completed.

You'll call U.L.Paper to tell him the job is done. Let's go back for our next
mission.

Here's a tip from Patrick Chinkiwsky:

If you park your car under a fire escape on the building kitty-cornered to the
site where all the guards are, you can jump up on your car, jump onto the fire
escape and snipe all guards and then go over and waste the target.

/----------------\
|4.26.3: Dust Off|                                                Reward: $7000
\----------------/

Get a decent car, a bike is better if you can drive one without crashing, and
go to Civilization Plaza. A helicopter will take of and you have to follow it.
Follow the chopper and don't let it get too far away. It may stray from the
road a bit but just stay on the highway and don't crash - you won't lose the
chopper that way.

Whilst the helicopter is landing, turn left in to Hematite Street and get out
of your car. Gun down the 2 guards standing at the bridge, then run down the
bridge. When everybody's out of the chopper, take cover behind something and
kill all of the enemies here, then take the chopper. Read the instructions on
how to fly the helicopter and then fly it to Francis International Airport.
Land the chopper in the allocated spot, and after the cutscene, the mission is
over.

U.L.Paper will call you and tell you that the helicopter will be useful to you
later, and he'll call you when that time comes around. Playboy X will call you
and tell you to go to his place immediately. Let's go there now.

/-----------------\
|4.27: Playboy X 2|
\-----------------/

/---------------------------\
|4.27.1: The Holland Play...|                                       Reward: N/A
\---------------------------/

This is just a cutscene, but Playboy tells you that you should kill Dwayne.
After the cutscene is over, go and see Packie.

/---------------------\
|4.28: Patrick McReary|
\---------------------/

/---------------------------\
|4.28.1: Harbouring a Grudge|                                     Reward: $7500
\---------------------------/

Go to the pier, and after the cutscene you'll be out of your car. Follow Packie
and climb over the fence, then go to the back of the warehouse and climb on to
the top of the red boxes as the game tells you to. Once on top of the red
boxes, jump on to the ledge as the game tells you to and shimmy across the
ledge until you reach the end. When you do, drop down as the game tells you to.
Climb up on to the air conditioning vent, and then the roof. Go to Packie.

The game will tell you to jump down via the mini cabin. Rather, stay up here
and kill everyone you see using the sign as cover. You can shoot over the top
of the sign at the middle of the roof, and for the people that are too close to
you down beloew simply get out of cover once everyone else is dead and shoot
them.

Once everyone you can see is dead, go down to the ground and shoot the enemies
that come out of the garage. Once they're dead, take cover outside the garage.
There are several enemies in the garage, so shoot all the ones you can from
cover, then go in and finish off any survivors.

Once everyone is dead, get in the truck. Once Packie is in the truck, drive it
to the lockup. Along the way, several cars will try and shoot the truck - don't
worry about the fact that you can drop grenades out of the truck, it isn't
accurate enough. Concentrate on driving the truck. Once you're at the lockup,
park the truck in the garage and a cutscene will ensue. After it's finished,
the mission is completed.

U.L.Paper will call you and your last mission for him will start immediately.

/----------------------------\
|4.29: United Liberty Paper 2|
\----------------------------/

/-------------------\
|4.29.1: Paper Trail|                                             Reward: $7500
\-------------------/

Go to the salvage yard where Little Jacob is waiting for you. Once you arrive,
get in the helicopter. After the cutscene, take off and catch up to your
target. Follow him through Algonquin, being careful not to hit anything - the
helicopter can't take much damage before one of its rotors falls of and the
fall to the ground. Keep following the target until they fly under the Broker
Bridge.

Soon, Little Jacob will start to fire rockets at your target. When he does
start, you need to keep your chopper steady and at the same altitude as your
target when Little Jacob fires otherwise the rocket will probably miss. Once a
rocket does hit your target, witness the awesome explosion and then land the
helicopter at the helipad. After the cutscene, the mission ends.

You get to keep the helicopter, and you can park it at your safehouse, but it's
hard - real hard. You'll call U.L.Paper to tell him the job is done. Packie
will text you and tell you that the job you did for him is in the news. Little
Jacob will text you to say that you fly good. Let's go see Packie.

Dwayne will call you and tell you he wants Playboy dead. And that means that
Playboy and Dwayne want each other dead. Anyway, let's go see Packie.

/---------------------\
|4.30: Patrick McReary|
\---------------------/

/----------------------------\
|4.30.1: Waste Not Want Knots|                                    Reward: $8000
\----------------------------/

Get a four door car and drive to the waste management plant and once you
arrive, you'll be on foot, Climb over the 2 fences and take cover. Gradually
kill all the enemies you see, taking new cover when you need to. Once all the
enemies are dead, Packie will tell you to go in to the building.

When you enter, take cover and take down any enemies you can. Your buddies will
be handling the main offence so you can simply run up the stairs in to the room
and get the cash, but you will have to kill some enemies, especially the guy
with a shotgun that runs at you after you run up the stairs. Once in the room,
collect the money

Once you have the money, jump off the railing and you'll land safely on the
ground. Take out any enemies you fear might kill you and then go out side with
Packie. Follow Packie, and when he jumps in the water, jump in with him and
swim to the boat.

Once you're at the boat, jump on and get in the drivers seat. Wait for Packie
to get in, and once he is, go to the docks. Once you arrive, a cutscene will
ensue. After that, mission completed.

Francis will call you asking if you're working with Packie, and tell you to
stay away from his other brothers, Gerald and Derrick. Packie will call you
after and ask you if you'll take Kate out on a date. Playboy should call you
and tell you that you need to make up your mind about killing Dwayne. This
gives you the choice of killing Dwayne or Playboy X. The mission starts
immediately.

NOTE: You may recieve the text message from Packie for Three Leaf Clover before
you do The Holland PLay (thanks to ashb85).

/-----------------\
|4.31: Playboy X 3|
\-----------------/

/---------------------------\
|4.31.1: ...The Holland Play|            Reward: Depends on the choice you make
\---------------------------/

KILLING PLAYBOY:

The better decision IMO - sure, Playboy will pay big for Dwayne's murder,
$25000 to be exact, but the mission after this pays 10 times that amount. 10
times! Do you really need the money? Also, if you kill Playboy, Dwayne will be
your friend, like Roman, Little Jacob, Brucie and Packie. You also get
Playboy's apartment as a safehouse, and to say the least, it's pimped out.
You'll also get a new set of clothes - a rendition of Claude's clothes from GTA
III. You can only change in to them at Playboy's apartment.

Go too Playboy's apartment and after the cutscene, you'll be in cover. Take out
everyone in the room, it shouldn't be too difficult - I did it with just my
pistol. You may have to move from the left side of the door to the right side
if you want to hit everybody from here.

Once everyone in Playboy's apartment is dead, go in to the room. If you don't
mind missing an execution, you could snipe Playboy's head from here if you're
careful. Otherwise, go on to the balcony and chase Playboy as he jumps over to
the roof of the neighbouring building. Jump over there and then go down the
stairs until you reach the bottom of the stairs.

Once there, Playboy will tell his boys to kill you. A Patriot will come so
either take out your Assault/Carbine Rifle and shoot them all (or shoot the
engine or the fuel tank to destroy the car) or throw a Grenade at the car to
blow it up. Once you've taken care of that, go to Playboy - he is hiding in an
alleyway with nowhere to go. Execute him to finish this mission. You'll call
Dwayne to tell him that you've killed Playboy. He'll tell you that you can have
his house. You can now use Playboy's apartment as a safehouse.

KILLING DWAYNE:

Not the smartest decision - Playboy, unlike Dwayne, won't be your friend after
this mission. As a matter of fact, he'll call you and tell you that you're a
cold hearted killer and that he never wants to see you again. At least you'll
be $25000 richer.

Go to Dwayne's apartment building, then go inside and up to the second story
via the stairs. Dwayne's apartment is right in front of you when you reach the
second story. After the cutscene, kill the guy that comes at you with the
baseball bat, then go in to the room via the door at the end of the hallway.
Execute Dwayne to complete the mission. Playboy will call you telling you he
never wants to see you again.

No matter which course of action you take, after the mission, Packie will text
you and say there's a big job that he wants to be involved in, and to get a
suit before you come to his house to start the mission. Speaking of which, you
can only start the mission between 6:00 and 19:00 so be wary of that. This is
one hell of a mission, and has the biggest pay off in the game... if you can
make it back alive.

/-----------------------\
|4.31: Patrick McReary 3|
\-----------------------/

/-------------------------\
|4.32.1: Three Leaf Clover|                                     Reward: $250000
\-------------------------/

Once you have a suit, go to Packie's place to start a mission. Get a four door
car and drive to the bank. After the cutscene, go down to the vault and a
cutscene will ensue. After the cutscene is finished, you'll be near the front
door with a ton of cops outside. You now have a Carbine Rifle as well, so use
it. If you're worried about hitting Packie or Derrick during this massive
battle, don't be - they have seemingly infinite health.

Take cover near the doors and chuck some grenades out to blow up the police
vehicles and then shoot any remaining cops. When told to move, follow Packie
and Derrick, shooting any cops you see. When they stop in the alleyway, take
cover behind a dumpster and take out as many cops as you can from here. Blowing
up the police car should take out a lot of them, then you can just shoot any
survivors. When told, follow Packie and Derrick.

Take cover behind the wall and blow up the police car with a grenade, then take
down any surviving cops. Follow Packie and Derrick when told, and there'll be
cops on both sides of you when you exit the alleyway. Don't worry about them,
Packie and Derrick will shoot at them and then they'll continue down Wong Way.

Take cover at the first opportunity and take the N.O.O.S.E officers down one by
one - headshots are crucial as they all have body armour, and don't stick your
head out of cover for too long as they all have powerful weapons. Blow up the
police car, then when told to move, do so. Don't worry about the police vehicle
way up the road, but if you can blow it up to kill any officers, do so.

Take cover behind the police car and shoot the cops down. There might be a cop
taking cover on the other side of the car so shoot him first, then take down
the rest of them. A cop will be on a fire escape on the left side of the
street, so be wary of that. Run down the street, following Packie and Derrick
and taking down any cops you meet along the way that you missed before. Meet up
with Packie and Derrick in the alleyway - don't worry about the cops on the
street that will shoot at you before you get there.

After the cutscene, run down the stairs and shoot any cops you see along the
way. Once at the subway gates, take cover and take down all the cops. Take the
health pack on the pillar if you need it, and then blast all the cops that come
up the stairs. Go down the stairs with Packie and Derrick and take cover behind
one of the pillars once down at the tracks.

Shoot the cops but don't waste your ammo and attempt to shoot them when the
train is going past. Some officers will come down the stairs so shoot them when
they arrive. You'll be told to go on to the tracks. Go on to the tracks, then
turn around and kill the officers that come down. Once they're all dead,
continue along the tracks.

Follow Packie and Derrick until you reach the service exit. Go to the marker
then go up the stairs to street level. Steal the car parked near the exit and
lost the heat. Once you're in the car, drive to Packie's Ma's house. You may
opt to lose your wanted level first, but you don't have to - it just makes it
easier to drive to Packie's Ma's house. Once there, a cutscene will ensue.
After that, the mission is completed. You have now unlocked Alderney as well.

Gerald will call you and say that he's offering jobs for you. He is now
available for missions. Packie will call and say that Derrick is in a park in
Acter and that you should go see him. He too is now available for missions.
Let's go see Ray.

Here's a tip from Hugo Botha:

In the Three Leaf Clover mission, after youve killed the cops in the subway and
packy and them want to run down the tracks, run in the OPPOSITE direction until
you are out of the 'cop circle'. Wait there to lose your wanted level and then
go up to street level.

Here's a tip from packrat:

At the point where you leave the subway and start heading back up to the
street, you'll notice a number of police cars and helicopters on your GPS,
rapidly closing in on you. My first instinct was to stay in the stairway and
wait, and pick off the cops as they started to come down. But if you wait until
the stairway is surrounded, there's little chance of getting out alive.

The easier option is to run up to the street and get out of there before the
cops arrive; if you're fast enough, they'll won't see you leaving the stairwell
and will think you're still down there, giving you the chance to making an easy
escape.

/-----------------\
|4.33: Ray Boccino|
\-----------------/

/--------------------------\
|4.33.1: A Long Way to Fall|                                      Reward: $8500
\--------------------------/

Shortly after leaving the restaurant, Ray will text you with a picture of the
person you have to persuade to tell you where Teddy is. Go to the apartments
and go down the stairs. Go to the person you have to pursuede. After the
cutscene, take out a weapon and target him to get him to spill the beans.

You can kill the guy who told you where Teddy is, and it actually makes the
mission easier as he doesn't warn Teddy's crew that you're coming, and you
don't get attacked as soon as you arrive on the 20th floor. Go in to the
apartment complex and go to the elevator.

After the cutscene, take cover near the wall and quickly take down the guy
standing on the other side, otherwise he'll kill you or severly wound you. Kill
the guy that comes out of the small hallway near the guy you just shot, then
take down both the remaining thugs on this floor. Go to the other side of this
floor and take down the guy on the stairs.

Go up the stairs and take out everyone on this floor. There are people in each
of the smaller hallways, so you could use grenades to take them out, and there
are also people hiding near each of the corners of this floor. Once they're all
dead, go take cover near the next flight of stairs and kill the guy on the
stairs. He has a shotgun so be careful. There are 2 health packs - one in one
of the smaller hallways and once on the construciton barriers near the stairs.

Go up the stairs. There is one thug on this floor - kill him then go to the
marker. Open the door then take cover and take out any enemies in the apartment
you can from here. Go inside and take down any last thugs. There's a health
pack in the kitchen accessed via the hallway. Go to the closed door in the
hallway.

After the cutscene, follow Teddy up the stairs, killing the guy on the stairs
on the way up. He'll go outside on to the roof. Kill the guy near the door and
follow Teddy down the stairs, taking cover behind the airconditioning unit.
Kill the guy on the other side of the unit with blind fire and then go to where
Teddy is standing. Kill him and he will fall off the roof. Ouch. Mission
completed.

You'll call Ray to tell him the job is done. Let's go back for another job.

/---------------------------\
|4.33.2: Taking in the Trash|                                     Reward: $9000
\---------------------------/

Go to the garbage truck and after the cutscene, you'll be in a different set of
clothes. Get in the truck and drive to the first pickup in Chinatown. Once
there, when told, open the back of the truck, then close it once both the bags
are in the back. Go to the second pickup and do the same.

After the cutscene, drive to the drop off. There will be a car chasing you, but
concentrate on the driving and let your pals on the back do the shooting. If
you're good at driving and shooting, feel free to shoot the pursuers, but the
garbage truck is... well, a garbage truck. It can take plenty of damage.

Eventually, when you're close to your destination, your pursuers will
"accidentally" crash. Once you arrive, after the cutscene, the mission is over.
You'll call Ray to tell him the job's been done. Let's go see him for our next
job.

/----------------\
|4.33.3: Meltdown|                                                Reward: $9500
\----------------/

Go to your destination in Castle Garden City. After the cutscene, you'll
automatically steal the Banshee that was behind Luca. Chase Luca through the
streets. Don't bother shooting him just yet - you have to wait until they
crash. There will be plenty of obstacles along the way. They'll drive on the
wrong side of the road heaps as well, and of course, the AI can just barge in
to oncoming traffic without any loss of speed, so be careful during the chase.
Use those mad Red Army driving skills.

Eventually, they'll crash in Middle Park. Go to where they are and from the
stairs, kill the first guy that's taking cover behind the pillar. Go to the
pillar closest to the big flight of stairs, at the bottom of which your targets
are hiding, and take cover. Kill the 2 guys down there and then go to the
toilets to find Luca.

Once inside, shoot the doors down to find Luca. He's in a completely random
door so it's impossible to tell you which one he's in. Shoot the doors down
and once you find Luca, execute him. Once that's done, you'll call Ray. He
wants you to meet him on the bridge in Middle Park. Go there now, and after the
cutscene, mission completed. Let's go see Ray for our next job.

/--------------------\
|4.33.4: Museum Piece|                                            Reward: $8500
\--------------------/

Drive to the Libertonian. After the cutscene, you'll be in cover. Take out your
Carbine Rifle and shoot the attackers one by one. Notice that the attackers'
guns sound different than any other gun you've heard before - they all have
Combat Pistols. Pick one up off a dead enemy when you can - it takes the same
ammo as your Pistol so you should have plenty of ammo for it. Stick to your
Carbine Rifle for this mission though.

Make your way up the hallway ,taking cover behind the objects in the middle of
the hallway and taking out all the enemies you can. There are guys in fron tof
you and to your left, so be wary of that. Keep moving up until you reach the
end. There's a health pack on a pillar near this room. Kill all the guys in
this room, then go to the big flight of stairs. Kill the 2 guys that come at
you, then go back to where you were at the start of the gunfight, all the way
at the other end of the area.

Now go to the bridge connecting the 2 paths of the upper part of this room
right next to where you started in the gunfight. Take down everyone you can
down on the bottom floor from up here. Now go through the other path on the
upper floor (the left side from where you were when you started) and kill
anyone you neet on the way, then go to the big flight of stairs again.

Kill the guys taking cover near the desk then go to the desk and get the body
armour. Take cover here and kill each enemy one by one. There's a lot of them
so pick your moments carefully. There will be enemies that arrive on the upper
floor so shoot them when you have the chance. They'll mainly use blind fire so
either be precise and shoot their hand when they are blind firing or throw a
grenade up there. Kill everyone else in this area, then go to the door.

Go through the door go through this area shooting any enemies you meet on the
way - no real need for cover. You might take a few hits but nothing too
serious. Go down the stairs and take cover. Throw some grenades out there
quickly to blow up the cars, then take down any survivors with your Carbine
Rifle. There's health pack on the wall to the left of the door in this room.

There'll be a guy in a car near the hot dog stand not far from the Libertonian.
Shoot the driver then the passenger, othersie the driver will floor it at you.
If he does that, shoot him when he inevitably crashes. Another car will come at
you. Shoot the 2 guys in that car as well, then steal one of the cars and lost
the wanted level you probably have. Once you lose the heat, mission completed.
You'll call Ray to tell him what happened. Go back to Ray for our next mission.

/----------------------------\
|4.33.5: No Way on the Subway|                                    Reward: $8500
\----------------------------/

Go to where the bikers are hanging out. After the cutscene, get on the bike but
don't take off until you put the helmet on - safety first. Follwo the bikers
and shoot at them with your SMG. If you're low on ammo for your SMG, use your
Combat Pistol, and if you're low on ammo for that too, then only make shots at
the right moment. It's hard to shoot and drive but you have no choice. You can
take one of the bikers down at any time, from the start of the pursuit, so
hopefully you'll take one down before they reach the subway or before they're
far in to the subway.

Eventually the biker/s will reach the subway. They will go on to the subway
tracks and go through here for a while until they reach the Algonquin Bridge,
where they'll come back to the surface and then they'll ditch the tracks for
the footpath next to the tracks on the bridge. No you can kill the other biker,
so do it now while they're be driving in a straight line with no obstacles,
while it's easy. Once they're both dead, mission completed.

You'll cal Ray to tell him the job has been done. He'll call you later and say
that he's paying a guy to tell you where Florian Cravic is. Your next mission
starts immediately.

/--------------------\
|4.34: Roman Bellic 7|
\--------------------/

/---------------------------\
|4.34.1: Weekend at Florians|                                       Reward: N/A
\---------------------------/

You'll automatically cal Roman and you'll have to pick him up from the
apartment. Go there and pick Roman up. Once you have, go to Talbot Daniel's
location. After the cutscene, get a four door car and Talbot will give you
directions. Don't go too fast or he'll tell you that you are and won't give you
directions until you slow down. Once you arrive, watch the cutscene and the
mission is over.

Bernie will call you and say that he needs youto go to his place. He is now
available for missions. U.L.Paper will also call and tell you that Bernie isn't
the guy you'relooking for, but we already know that, Let's go back to Ray for
his last job.

/-------------------\
|4.35: Ray Boccino 2|
\-------------------/

/---------------------\
|4.35.1: Late Checkout|                                          Reward: $11000
\---------------------/

Go to the Majestic. Go to the marker out the front. After the cutscene, you'll
be inside. Go to the elevator and call it. Get in once it arrives. After the
cutscene, you'll be upstairs. Shoot the guy standing near the wall frong of you
and take cover where he was standing Throw a grenade down the hall to take
multiple enemies down, then start shooting the rest one by one.

Once they're all dead, go down the hall and take cover at the end. Shoot the
guy standing there and throw a grenade in to the room with the stairs. If you
miss, just shoo the guy. Go in to that room and go up the stairs to the door.
As soon as you go through, a guy will come through another door and shoot you.
Shoot him before he gets a chance, then go through the 2 setssof doors and take
cover behind the couch.

Kill the enemies one by one. An enemy or 2 may come out of the small room near
to the left of the dining table so watch out for them. Once they're all dead,
take cover behind the golden pillar near the stairs and shoot the guys you can
see in the small room I told you about before. Go in the room and finish off
any survivors - you may opt to simply throw a grenade in there to get them all
at once.

Nonetheless, once they're all dead, go up the stairs and in to the room via the
dobuel doors. Kill the enemy in here, then go back outside and continue going
up the stairs. There's a guy waiting for you at the top of the stairs, so shoot
him quickly before he shoots you. Before you reach the top of the stairs,
you'll hear gunshots and glass breaking.

Turn around to see enemies shooting at you. Kill everyone on the roof from
here, then go on to the roof and get the body armour near the plants. You'll
now have a 2 star wanted level. Now go back down the stairs and shoot the guy
waiting for you on the bottom floor when he starts shooting at you.

Go back down to the ground and kill the 2 guys in this room. Go back through
the 2 sets of doors. Go all they way back down to the elevator, killign any
enemies you see on the way. Use the elevator to go back to the ground, then
leave the hotel. Once you do, the mission is completed. You'll still have the
wanted level, so lose it. Mallorie will call you and tell you that Roman
proposed to her. Let's go see Gerry.

Here's a strategy from superdump:

When you've reached the penthouse and killed everyone on the roof, if you go
out the door onto the roof, the armour is on your right. If you look left,
there are three more guys to kill on a slightly lower roof. Kill them, then go
down the stairs to the left of the door, across the area with chairs and tables
onto the roof where the guys were. To your right there is a window-cleaner
style lift. If you get on it, ride it down to the bottom then jump over the
high fence to your left, you don't have to deal with any more people.

Here's a tip from LSDeka:

After moving through the first few hallways and stairwells and you enter the
actual room of the penthouse, kill all the guards in the living room and the
one on the stair well. Carefully look your way into the kitchen and kill the
guard or two that is in there and look for the Hacidic Jew. Aim your gun at him
to intimidate him and he will beg for mercy and tell you everything was Isaac's
fault. He can be spared or killed.

/--------------------\
|4.36: Gerald McReary|
\--------------------/

/---------------------------------------\
|4.36.1: Actions Speak Louder Than Words|                         Reward: $9000
\---------------------------------------/

Go and pick up the bomb in the alleyway and you'll automatically call Gerry.
After that, go to Tony's car. Go to the back the car and plant the bomb as
instructed, then get a car and go to the marker.

After the cutscene, you'll be following the mobsters. Keep them in your sites
but don't get too close. Eventually, they'll arrive at a factory on the north
tip of Algonquin. Once you arrive, go to the safe spot and bring your phone up.
Go to Phonebook, then Gerry, then Detonate to detonate the bomb.

Now either stay here and take out any remaining targets with a sniper rifle or
your Carbine Rifle, or go down to the factory and finish the remaining targets
off at close range. Some of the targets will be hard to hit from afar but
there's less chance of getting wounded in the gunfire.

Nonetheless, once all the Ancelottis are dead, you'll have a 2 star wanted
level. Lose it to complete the mission. You'll call Gerry to tell him the job
has been done. Go back to Gerry for another mission.

/------------------------------------------------------------\
|4.36.2: I Need Your Clothes, Your Boots, and Your Motorcycle|    Reward: $9250
\------------------------------------------------------------/

I'm suprised that all fit on the same line. After the somewhat disturbing
cutscene, you'll be in a biker's outfit. Get on the motorbike and go to the
meeting point.

After the cutscene, start chasing Frankie Garone. You can kill Frankie at any
time but you'll obviously need to catch up first. When you go through the
alleyway, there'll be an explosion so watch out for that. There'll be 2 trucks
that will go through a road perpendicular to the road you're chasing Frankie on
- one will stop and the other will keep going, so watch out for that. He'll go
through the Booth Tunnel and then go around Alderney. This is where I killed
him. He drives like a lunatic so you'll have do drive pretty well to catch up.
Shoot him off his bike to kill him and end the mission.

You'll call Gerry to tell him that Frankie has been killed. Let's go see
Derrick.

/---------------------\
|4.37: Derrick McReary|
\---------------------/

/-----------------\
|4.37.1: Smackdown|                                               Reward: $6500
\-----------------/

Get a police car from the nearby police station, then log on to the police
computer. Search the police records for Bucky and then mark his location on the
radar. Log off the police computer and go to the Burger Shot in northern
Alderney in the police car - you can't use any other type of vehicle. You'll
automatically call Derrick to tell him that you've found where Bucky hangs out.
Once you're at Burger Shot, go in to the marker.

After the cutscene, you'll be chasing Bucky. He won't go rediculously fast like
most of the other enemies we pursue, but rather uses heaps of alleyways and
gaps between houses to try and escape us. Chase him and eventually he'll arrive
at a house.

Get out of your car and take cover behind the truck. Shoot the 2 guys on the
front deck then go in to the house. You can get a wanted level during the
shootout so be wary of that. Shoot the front door and take cover. Shoot the 3
guys inside, then go inside and shoot the last guy. You'll have a 2 star wanted
level. Lose it to complete the mission.

You'll call Derrick and tell him that Bucky and his crew are dead. Ray will
text you and tell you that you now hae a safehouse in Alderney. Brucie will
call you and tell you that Stevie wants you to deliver cars to his garage in
Bohan. You'll get your first request for a car from Stevie moments later. Go to
Derrick for our next mission.

/-------------------\
|4.37.2: Babysitting|                                             Reward: $7000
\-------------------/

Go to the contact's location in the boat. Once you arrive, a cutscene will
ensue. After the cutscene, follow Kim. You won't be following him for long
before another boat enters the scene attacking Kim. Derrick will be shooting at
thembut you should help out by shooting the enemies as well as driving. If you
don't, the boats will probably kill Kim. Remember, you can focus on Kim with
Circle or X.

Eventually, after several boats have come and been destroyed, a helicopter will
arrive. You'll be told you have a rocket launcher. Get out of your seat and go
on to the deck of the boat as instructed, and the rocket launcher will already
be equipped. Shoot down the helicopter, then get back in the boat and continue
to follow Kim. When you arrive at the docks in Bohan, a cutscene will ensue.
After it's finished, the mission is completed.

Brucie will call you and tell you that he knows that Roman's getting married.
Let's go see Derrick for his last job.

/-----------------------\
|4.37.3: Tunnel of Death|                                         Reward: $7500
\-----------------------/

Packie will call you and tell you he's left you a truck with a rocket launcher
in it in Alderney City, and that you're going to block the convoy with it to
get Aiden O'Malley. Go to the truck's location, get in and and a cutscene wil
ensue whilst you automatically call Packie.

After the cutscene, drive to the Booth Tunnel and block it off by parking the
truck across the 2 markers. A cutscene will ensue. After the cutscene, you'll
be in cover behind the truck. Shoot the cop that's coming towards you, then
you'll see red markers come up over your enemies heads. Use the vehicles in the
convoy as cover and shoot all the officers. You shouldn't use your rocket
launcher as there's too high a chance of blowing up Aiden whilst he's in the
van.

Once all the officers are dead, get in the van with Packie. You have to lose
your wanted level, so get back on the other side of the road and drive towards
Algonquin. Ram through the blockade and then lose the heat ASAP. Once you've
lost the heat, drive to the location marked on your radar and you'll ditch the
truck and get in a car. After the cutscene, drive to the cliffs in Leftwood.
After the cutscene, kill Aiden to end the mission.

You'll call Derrick and tell him that Aiden is dead. Francis will text you and
tell you to meet him on Castle Drive. Let's go there now.

/-----------------------\
|4.38: Francis McReary 3|
\-----------------------/

/----------------------\
|4.38.1: Blood Brothers|                 Reward: Depends on the choice you make
\----------------------/

Go to the park where Francis and Derrick will be. Derrick will call you to tell
you that he things Francis is going to kill him. You'll call Francis to get
instructions on what to do once you arrive.

Once you do arrive, get out of your car and climb up of to the stacks of wood,
then climb on to the scaffolding. There's a lift here, so get on and go to the
roof. Go to your vantage point.

After the cutscene, use your sniper rifle to kill either Francis or Derrick.
Once you kill one of them, the other will walk away. You may have a one star
wanted level, so lose the heat to complete the mission. If not, simply get off
the roof and run away from the park to complete the mission.

If you killed Francis, Derrick will call you and tell you that he was scared
back at the park. There is no financial reward. If you killed Derrick, you'll
be $10000 richer and you'll call Francis to tell him you've done the job, and
as Niko says, you can call Francis to remove your wanted level, but you can
only remove a wanted level of 3 stars or less. Francis will text you later on
to re-enforce your newfound ability.

Later on, Packie will call you to tell you there's a funeral for the McReary
that you killed, and that Gerald has been arrested. This automaticaly starts
the next mission.

/------------------\
|4.38.2: Undertaker|                                                Reward: N/A
\------------------/

You'll have to be in a suit when you go to the church. After the cutscene,
you'll be outside the church. Take cover behind a car and throw a grenade at
the Albanian car to take them all down in one go. If they've spread out before
you get a chance to throw one, simply shoot them all.

Another car will arrove. Throw a grenade at this one as soon as it stops. Shoot
any survivors. Another car will come - do the same, throw a grenade at the car,
shoot any survivors. More Albanians will come through the alleyway across from
the church. Throw a grenade in the alleyway or shoot them all, it doesn't
matter.

A cutscene will ensue once all the Albanians have been killed. After the
cutscene, get in the Romero and drive towards the cemetary. You probably have a
wanted level so hopefully the cops won't give to too much trouble and you'll
lose the heat on the way.

Some Albanians will show up in 2 cars behind you and shoot the door open. Shoot
the drivers if you can, as they'll keep following you until you kill them. You
have to drive carefully now so the casket doesn't fall out of the Romero - when
the car hits something, or when something (namely the Albanians) hit the car,
the casket slowly makes its way out of the car. The top of the casket will come
off if it takes enoguh damage, then it'll fall out if it takes too much more
damage.

Once you arrive at the cemetary, a cutscene will ensue. After the cutscene,
mission completed. Packie will text you to thank you for your help. Gerry will
call to tell you he's got more work for you, but he's in the Alderney State
Correctional Facility. Let's go see Bernie.

Here's a tip from Kenny Roberts:

After you take out all the Albanians, and you're supposed to get in the car,
and drive while two albanians shoot at you, don't do it. Wait around 30
seconds, BEFORE entering the car, and the Albanians will arrive at the church
instead, where you and Packie can take them down easily. No one will chase you
on your way to the grave site, unless you get a wanted level.

/------------------\
|4.39: Bernie Crane|
\------------------/

NOTE: Bernie's first 2 missions can't be started between 22:00 and 04:00.

/-------------------------\
|4.39.1: Hating the Haters|                                       Reward: $6000
\-------------------------/

Go to the park with Bernie - there's a Comet down the road from the apartment
if you're looking for a car. Once you arrive, a cutscene will ensue. After the
cutscene, Bernie will be jogging. Follow him but don't get too close. Have your
SMG or Carbine Rifle in your hands as well. Keep following Bernie until he
reaches the tunnel.

A cutscene will ensue. After the cutscene, go up the stairs and hopefully
you'll get there before the hater is too far away on the Faggio to shoot. If
not, get on one of the Faggios and follow him. Shoot him ASAP. Once he's dead,
you'll have to go back and pick up Bernie. Once you have, take him to Perseus
in The Exchange. Once you arrive, a cutscene will ensue. After the cutscene,
the mission is over. Go back to Bernie for your next mission.

/-------------------\
|4.39.2: Union Drive|                                            Reward: $6250
\-------------------/

Get a car and go pick up Bernie. There's a Turismo down the road not far from
here and you'll need a fast car because you're gong to be in a long car chase
soon. Get the car and pick up Bernie, then go to the meet on the northern tip
of Algonquin.

After the cutscene, you'll have to chase your targets. You can't attack them
yet, and as per usual, ther are plenty of programmed obstacles along the way.
None of them should slow you down too much, just stay alert.

Eventually, your targets will crash in southern Algonquin and get out of their
car. Get out of your car and shoot them both - they are armed, but only with
handguns. Once they're both dead, drive Bernie back to his apartment. The ends
the mission.

Later on, Bernie will text you and tell you to meet him at pier 45. Let's go
there now.

/------------------\
|4.39.3: Buoys Ahoy|                                             Reward: $6500
\------------------/

NOTE: This mission can only be started between 05:45 and 18:45.

You'll be in the boat. Go to the location marked on your rader. After the
cutscene, chase the attackers. There isn't much point shooting at them as
they're going to make it to land regardless, but you can shoot the guy that's
standing up on the boat.

During the chase, don't weave in and out of small passages as the attackers do,
just go straight - you don't want to capsise the boat, thus failing the
mission. Eventually, the attackers get spotted by the cops. A police boat will
explode then the attackers will arrive on land

Once they do arrive, go to the docks and get out of the boat. Find the
attackers and kill them. One has a shotgun and the other has an SMG so shoot
them before they shoot you. Once they're all dead, go back to Bernie and a
cutscene will ensue. After the cutscene, mission completed. Let's go see Gerry.

/----------------------\
|4.40: Gerald McReary 2|
\----------------------/

/---------------------\
|4.40.1: I'll Take Her|                                           Reward: $9500
\---------------------/

You'll automatically call Packie. After the call, go to an internet cafe and
log on. Go to the Autoeroticars link, then to view cars. Log off the computer.
Gracie's number has been automatically added to your phone. You need to call
her between 08:00 and 21:00, so do that. Gracie will tell you go go meet her at
her house.

Once you arrive, after the cutscene, you'll be in the car. Drive towards the
coast, and eventually you'll be told to turn around and drive towards the
safehouse where Gracie will be kept.

Once she realises what's going on, she'll try to escape by pulling the steering
wheel to the left or right, trying to jump out of the car and yelling at any
cops she passes that she's being kidnapped. This will result in a 1 star wanted
level that you must escape before you arrive at the safehouse.

Eventually, Niko will hit Gracie and knock her out. You can now drive
peacefully to the safehouse. Once you arrive, a cutscene will ensue, and after
the cutscene, the mission is completed. You'll call Packie to tell him Gracie
is at the safehouse.

Later on, Bernie will cal you to tell you that you can have Bryce's car. Go to
the parking lot when ever you want to pick up your yellow Infernus. Packie will
call and tell you that he needs a picture of Gracie in captivity. Let's go to
the safehouse where she's being held now.

/---------------\
|4.41: Phil Bell|
\---------------/

/--------------------\
|4.41.1: Truck Hustle|                                           Reward: $11000
\--------------------/

Go to the alleyway. After the cutscene, you'll be in cover. Take out your RPG
and blow the van and the pickup that's far away from you up (don't blow the
truck that's next you up - not smart). Take out your SMG or Carbine Rifle and
take the guards down. There's heaps of them and they're heavily armed.

Another pickup will arrive with more guards. Blow it up before they get a
chance to move. You'll eventually have to move in to take out the remaining
enemies. Once everyone is dead, go to the truck. It will drive off, so run to
the marker haning off the back of it to grab on

Rapidly press X or A to gradually get to the top of the truck. Be quick or
you'll fall off, resulting in mission faliure. Once you're on top of the truck,
you'll start crawling towards the front. Use the left analog stick to stay on
top of the truck. If you fall off the edge, rapidly press X or A to get back on
top.

Once you're at the front of the truck, a cutscene will ensue. After the
cutscene, drive the truck to the house on the northern tip of Alderney. After
the cutscene, the mission is completed.

Phil will call you and tell you that you can go to the a phone booth in
Alderney for assassin missions. Ray will call you and tell you that the
Ancelottis won't pay up the ransom for Graie. Phil will call you again to tell
you that Jimmy Pegorino wants to see you, and he'll text you later on and tell
you that you have to wear a suit. Go see him ASAP.

/--------------------\
|4.42: Jimmy Pegorino|
\--------------------/

/------------------------\
|4.42.1: Pegorino's Pride|                                       Reward: $10500
\------------------------/

Get in Pegorino's car. Once Pegorino is in the car, drive to the meet at the
abandoned factory. A cutscene will ense. After the cutscene, go in to the
building and then go up the stairs. Go to your vantage point. Watch over the
meet. Eventually, the shooting will start. Use your Combat Sniper to kill all
the enemies down below.

Eventually, the game will tell you to rescue Pegorino. Go back to the ground
and go to the door of the building you're in. Take down all the enemies you can
from here, then go and hide behind the piece of furniture in the middle of the
road. Take down any one else you can see from here.

Move up to the first car and take cover behind that. Take down any enemies you
can see, then moce up to the enxt car and do the same. Once you've killed
everyone you can see, go to the doorway near where Pegorino is. Kill any
enemies you can whilst in cover, then go through the rooms and kill everyone
you see until you reach Pegorino. The mobsters are heavily armed so take them
down quickly.

Once you reach Pegorino, a cutscene will ensue. After the cutscene, you'll be
in Pegorino's car. Follow the mobsters but don't worry about shooting at them,
you'll just end up destroying the gift. Follow them through the industrial
district until they stop. Once they do, get out of your car and quickly shoo
them all before they can go anywhere.

Once they're dead, get the gift and get back in Pegorino's car. Drive back to
Pegorino's house. Once you arrive, a cutscene will ensue. After that, the
mission is completed.

Packie will text you and tell you that Gerry wants to see you. Jimmy will text
you and say that he also wants to see you. Let's go see Jimmy.

/---------------\
|4.42.2: Payback|                                                   Reward: N/A
\---------------/

Go to the diner. After the cutscene, follow the Pavanos to the meet. There'll
be programmed obstacles as always, so watch out for them. Once you arrive, get
out of your car and take cover. Throw some grenades to blow up the cars - this
should kill most of, and perhaps all of the enemies. Shoot any survivors and
loot the cash from the dead bodies, then lose your wanted level if you have
one. Once that's done, the mission is completed.

You'll call Pegorino to tell him the job has been done. Kate will call you to
tell you that Roman invited her to the wedding. U.LO.Paper will call you to
tell you that Let's go see Gerry.

/----------------------\
|4.43: Gerald McReary 3|
\----------------------/

/----------------------\
|4.43.1: She's a Keeper|                                          Reward: $9750
\----------------------/

Go to the safehouse where Gracie is being kept. After the cutscene, you'll be
in a car with Gracie in the trunk. Drive to the new safehouse over in
Algonquin. Moments after you leave the old safehouse, the Ancelottis will be
chasing you in 3 seperate cars shooting at you. Don't damage the car too much
or you'll kill Gracie - so be careful. Once you arrive at the new safehouse,a
cutscene will ensue. After the cutscene, the mission is over.

Let's go see Gerry for his last mission.

/-----------------------------------------\
|4.43.2: Diamonds Are a Girl's Best Friend|                         Reward: N/A
\-----------------------------------------/

Go to Charge Island. Once you arrive at your destination, a cutscene will
ensue. After the cutscene, you'll be in cover behind the car. Take down
everyone you can from here, then follow Packie. As soon as you can target them,
kill the enemies on the boardwalk. More enemies will appear. Make your way up
the boardawlk killing any enemies you see.

You should use your Carbine Rifle for most of the gunfight, but you may have to
use your Sniper Rifle/Combat Sniper to kill some of the enemies you can't see
or target.

Quickly take cover behind the pipes to avoid getting hit by the enemies that
have just appeared. Keep following Packie and killing enemies until you see 3
cars arriving down below. Take out your RPG and destroy the cars, or throw
grenades to destroy them, and hopefully that should kill all the enemies down
there. Shoot any survivors.

Keep following Packie and killing enemies until you see a cutscene. After the
cutscene, kill the 2 guys ahead of you, then go down the ladder to street
level. Get a car and drive back to Packie's place. After the cutscene, the
mission is complete. Ray will call you to ask about the diamonds. Let's go see
Phil.

/-----------------\
|4.44: Phil Bell 2|
\-----------------/

/----------------------\
|4.44.1: Catch the Wave|                                          Reward: $7500
\----------------------/

Go to the truck. Once you arrive, get in and drive to the docks on Charge
Island. After the cutscene, get out of the truck and take cover behind it. Kill
the guy that comes up to the left side of the truck, then kill anyone else you
can from here. There are red barrels on the floor inside the building, so shoot
those several times to have them explode, killing several enemies at once.

Take cover at the entrance to the building at kill as many enemies as you can.
When Phil tells you to give him covering fire, do so, then run through the
building - hopefully, you won't get hit by too many bullets. If you are, next
time you do the mission, kill more enemies before running through. If you don't
go to Phil soon enough, he'll die.

Once you're on the other side of the building, kill the enemies guarding the
boats, then get the body armour on the left side of the docks. Get in the one
on the left and follow Phil. Eventually, enemies will appear following you on
boats.

It'll be hard to shoot them as you'll go up and down on a boat, but you can
simply lose them instead by going towards your destination. Once you've killed
or lost the enemies, go to a small dock on the west side of Algonquin. After
the cutscene, the mission ends. Let's go see Phil for his next job.

/-----------------\
|4.44.2: Tresspass|                                              Reward: $10500
\-----------------/

Go to the old factory with Phil. Once you arrive, Phil will tell you that you
can either go in the fron door, full force, or you can go around through the
basement. The latter is your best bet. Go down to the tunnel and you'll find a
hole in the wall. Go through it and you'll see some enemies. Kill one to get
the fight started. Shoot anyone else you can from here.

Go inside the building and go up the stairs, but only half way. You can get
most of the enemies on this floor from here. Take them down one by one, then go
on to the floor and takee cover, killing any remaining enemies on this floor.
Go to the ramp.

Go up the ramp then turn around and kill the men shooting at you from above.
Keep going up the ramp and finish off any remaining enemies on this floor.
There are heaps of gaps in the floor so be careful when going to the next
flight of stairs. Go up the stairs and kill the enemies in the next room before
going inside, then go inside and finish off any survivors. Do the same for the
next room.

Chubby Charlie will jump out of a window to escape. Once all the enemies in the
last room are dead, shoot a window and jump out, then take cover behind the air
conditioning units. Shoot all the enemies you can from here, then go the the
corner of the building you just jumped out of and kill all the enemies you see
from here. Go across the wooden bridge, then turn around and kill the enemies
on the high rooftop.

Go throught the next wooden bridge and climb the ladder. Take out the guy on
the rooftop then go and climb the next ladder. After the cutscene, aim for the
rotor on the helicoper and shoot it to destroy the helicopter. After the
cutscene, the mission is complete. You'll call Phil to tell him that Charlie is
dead. Let's go see Phil for his last job.

/-----------------------------------\
|4.44.3: To Live and Die in Alderney|                            Reward: $12000
\-----------------------------------/

Go to the house ther ethe heroin is stored. Once you arrive, a cutscene will
ensue. After the cutscene, you'll be in a car with a 3 star wanted level.
Follow Phil through the streets. Shooting the cars will help, so shoot the
police vehicles as much as possible, without losing Phil.

Apart from that, the entire chase is programmed - the first fed car that chases
Phil will either crash or explode, the same cars will block your path, cars
will ram police cars out of the way - the same every time.

Eventually, Phil will call you and tell you to meet him in the alleyway when he
stops. Follow him until he does stop, then you'll be out of the car. Get the
Assault Rifle if you need it, then take cover near a wall when the cops arrive.
Kill the 2 cops, then go to the other side of the alleyway and take cover.
Several police vehicles with police officers will arrive so shoot all the cops
that come to the alleyway.

Eventually, you'll have to go to a van parked in a lot on the other side of the
street. Go across the street once you've killed all the cops. Once you get
there, the game will tell you to take down the helicopter. Either use an RPG to
blow it up, or if you don't have one available, shoot it down. Shoot the copsin
the helicopter to before they kill you. Cope will swarm around the van so
you'll have to be vigilant.

Nonetheless, once the game tells you to, get in the van. Frankie may die before
hand, in which case you'll have to get the heroin from his dead body, and then
get in the van. Once you're in the van, lose the heat. There's a Pay 'n' Spray
down the road but the cops will probably see you entering it, so either get out
of the search area or go to the Pay 'n' Spray further north. Once you've lost
the heat, go back to the house you started off at. After the cutscene, the
mission is over.

Let's go see Jimmy.

/----------------------\
|4.45: Jimmy Pegorino 2|
\----------------------/

/----------------\
|4.45.1: Flatline|                                               Reward: $13000
\----------------/

Drive to the hospital and when you get ou tof your car, leave your engine
running. Put away any weapons you may have drawn and go inside. Go through the
hall on your right and go in to the room here, then go to the lockers. Walk in
to the marker and you'll have a doctor's uniform on. Go to your target's room
and the cop will leave. Go to the life support machine and press L1 or LB to
turn it off.

After your target is dead, take out a gun and kill the 3 cops outside the room
with your shotgun, then make your way out of the hospital taking out any cops
you see on the way with your Carbine Rifle.  When you are finally out of the
hospital, quickly find a car and lose your wanted level This ends the mission.
Let's go see Jimmy for his next mission.

/--------------------\
|4.45.2: Pest Control|                                           Reward: $14500
\--------------------/

Get in a car and eventually Jimmy will call you. After the call, go to Ray's
location. Follow Ray until he reaches a gas station. Park somewhere where you
can easily hit the gas tanks, then take out your RPG and fire at one of the
tanks, or throw a grenade at one of the tanks. Nonetheless, witness the massive
explosion, and then take out a gun and shoot any survivors.

If you're not so lucky, Ray will get in his car and escape. This is unlikely
because the massive explosion would almost certainly destroy his car, but
things don't always go to plan. If he does, kill any remaining enemies at the
gas station, then chase Ray and shoot him until he's dead. He has a Combat
Shotgun so if he gets out of his car kill him quickly. Mission completed. Let's
go see Gambetti.

/------------------\
|4.46: Jon Gravelli|
\------------------/

/-----------------\
|4.46.1: Entourage|                                              Reward: $12000
\-----------------/

Go to your friend's lcoation on the map, and after the cutscene, get in the car
and stay in the middle of the 2 cars. Eventually, you'll rach a roadblock, then
you'll reach another and the convoy will stop. After the cutscene, you'll be
out of the car behind the wall. Take down everyone you can from here with your
Carbine Rifle. It's best to take out the enemies on one side of you first, then
take cover and kill all the enemies on the other side.

More enemies will arrive so when they do, kill them. Enemies will be hiding on
rooftops so watch out for them. Whilst you did see one of the enemies with a
rocket launcher he will not use it again. Once all the enemies are dead, get in
a car with the politician and drive away from the scene.

As soon as you get in a car, 4 cars will appear on your radar. There are more
Russians that have come to attack the politician. You have 2 options - kill
them or escape them. The latter is far easier and far less dangerous, so floor
it down the street and don't hit any traffic to lose the pursuers. Once you
have lost the Russians, drive the politician to City hall. After the cutscene,
the mission is complete.  Let's go see Gravelli again.

/------------------\
|4.46.2: Dining Out|                                             Reward: $13250
\------------------/

Go to Mr. Fuk's Rice Box in Alderney City. Go inside and watch the cutscene,
then shoot the guy at the reception that you just talked to. Turn to the
hallway to the right and shoot the guy that you see appear. Go in to the
hallway and take cover behind the wooden decorative wall.

There are enemies taking cover behind the pillars. Take out your Carbine Rifle
and shoot them when they pop out to shoot you. Go in to the room and take out
any remaining enemies on the ground floor, then go up the stairs and finish off
any remaining enemies up there.

Go to the managers office and collect the body armour whilst you're asking him
where Kim is. After he tells you, kill him or leave him alive, then go back
outside towards, the kitchen, shooting any enemies you see on the way. On in to
the kitchen and there'll be an enemy on your right. Kill him then go through
the kitchen. There's a health pack on the floor near the exit.

Go through the door and go down the fire escape to the ground. Kim will get in
a car with a bodyguard. Destroy the car with an RPG or grenade if you can. If
not, you can aim at the car and kill Kim and the bodyguard. If they get a way,
quickly get a car and chase them. They won't go that fast so it's easy to shoot
the pair. Once Kim is dead, the mission is completed. Let's go see Gravelli for
his last mission.

Kenny Roberts has sent in a good tip:

It's a good idea to destroy the car because it spawns before the escapee tries
to escape in it. This works for several missions, but if the car spawns BEFORE
said event in that area, you can plant a bomb on it, or shoot out the tires,
and the car will be sabotaged whenever the escapee gets on it.

Here's an alternate strategy from Carl Johnson:

On Dining Out, along the lines of the suggestion relating to messing up the
escape vehicle before it spawns, I was too clever by half and took the escape
car and drove it away some distance, thinking the victim wouldn't know what to
do.  Well, he did know what to do, he took the motorbike I was supposed to
chase him on.  But I managed to pursue him on foot and when he got to a
straight stretch of road I was able to get him with my sniper rifle.  It's not
a solution I recommend, but it is worth doing as a variation after you've
already gone through the game.

/----------------------------\
|4.46.3: Liquidize the Assets|                                   Reward: $14500
\----------------------------/

Go to the grocery store that the Russians are using as a front. There are 5
vans you have to destroy, and the place is heavily guarded, with snipers on the
rooftops as well. Take out your Sniper Rifle/Combat Sniper and snipe all the
enemies you can outside the yard before going inside through the gates.

One all the enemies you can see are dead, go inside through the gates and use
anything you can find as cover. Kill every single enemy in the yard, then take
out your grenades and throw one at each truck. Someone will drive one of the
trucks out of the yard if you give them the chance so shooy the driver and then
blow the van up or take out your RPG and blow the enemy and the truck both up.
Once all the vans have been destroyed, the mission is over.

You'll call Gravelli to tell him the vans have been destroyed. U.L.Paper will
call you and tell you that Darko Brevic has arrived in Liberty City. This
starts your next mission immediately.

/--------------------\
|4.47: Roman Bellic 8|
\--------------------/

/----------------------------\
|4.47.1: That Special Someone|                                      Reward: N/A
\----------------------------/

Go pick up Roman at Firefly Island, then go to the airport where Darko Brevic
is waiting. After the cutscene, decide whether or not to execute Darko - either
shoot him or walk away. After you have made your decision, drive Roman back to
Brucie's house to finish the mission.

Pegorino will call you and tell you to meet him at the strip club in Alderney.
Let's go there now.

/----------------------\
|4.48: Jimmy Pegorino 3|
\----------------------/

/----------------------\
|4.48.1: One Last Thing|                                            Reward: N/A
\----------------------/

The beginning of the end - after this cutscene, you'll have to choose your
path: get Revenge, or strike a Deal? Go to the red icon for Revenge, and the
green Icon for the Deal. Make your choice, then go to the corrosponding mission
below - A Dish Served Cold for Revenge, or If the Price is Right for the Deal.

Roman will call you and urge you to do the deal. Kate will call you and tell
you not to do the deal, but rather get revenge. Decisions, decisions.

/--------------------\
|4.49: Roman Bellic 9|
\--------------------/

/---------------------------\
|4.49.1r: A Dish Served Cold|                                       Reward: N/A
\---------------------------/

Go in to the marker near the boat. After the cutscene, take out your Carbine
Rifle and shoot the guard standing next to the stairs, then turn your attention
to the truck nearby. Enemies will get out of the truck. Shoot them and then go
up the stairs.

Stop halfway up the stairs, and notice that there are gaps in the ships walls.
You might be able to shoot some enemies from here. Once you can't anymore, or
if you can't at all, go all the way up the stairs, turn left and take cover
behind the first wooden box you see in front of you, shooting any enemies you
can on the way.

Kill the enemies one by one from here until you can't target any more of them.
Take out your Sniper Rifle/Combat Sniper and take out the enemy on the high
platform on the other side of the boat and the enemy down on the bottom of the
boat near him. Once he's dead, make your way up the boat, killing the enemy on
top of the first cargo hold on your right.

Run past the first cargo hold and take cover behind the big box you see at the
start of the second cargo hold. Kill all the enemies you can from here, then
exit cover and keep moving down the boat, killing any enemies you missed or
couldn't shoot when you were in cover.

Run all the way up to the third cargo hold, go to the pathway between the
ship's inside and the cargo hold and kill the enemy that's next to the cargo
hold. Take cover outside the entrance to the ship's inside. Kill the 3 enemies
inside here, then go inside the ship. Pick up the health pack on the kitchen
bench if you need it.

Go through the kitchen and to the stairs near the tables. Shoot the enemyon the
stairs then go upstairs and take cover outside the hallway with the cabins.
Kill the 3 enemies in the hallway one by one, then go in to the hallway.
There's a Carbine Rifle in the first door on your left, and body armour in the
second door to your right.

At the end of the hallway, turn left and go outside. Go across the elevated
platform and take cover when you see the 2 enemies near the stairs. Kill them
both and go up the stairs. Kill the enemy waiting for you here. Go across the
elevated platform and kill the enemy near the next flight of stairs and the
enemy waiting at the top of them.

Go up the stairs all the way to the top, then take cover outside and kill the
enemy in the control room. Go inside, step in to the marker and press L1 or LB
to open the cargo hold doors. After the cutscene, you'll have to find and kill
Dimitri.

Go out the door that you came in from and take out your Carbine Rifle. You can
shoot some enemies from here, but not many. Once you  can't kill anyone else
from here, turn around and go down the stairs. Kill the guy waiting for you at
the bottom of the stairs.

You'll hear a guy shooting at you - he is several floors below you and is
almost impossible to shoot, so don't worry about him. Go down the stairs and
then turn so you're facing the east. You can now shoot the guy I mentioned
earlier.

Jump off the ledge and land on the same level that the enemy you just killed
was on. Go to the northern edge of the platform and shoot any enemies you can
from here. Go back inside the ship and turn left in to the hallway with the
cabins. Shoot the guy in the hallway taking cover. The body armour may have
regenerated in the room where it was before so take it if it's there and you
need it.

Go through the hallway and to the stairs. Shoot the guy on the stairs then go
down to the kitchen. As with the body armour before, the health pack may have
regenerated, so take it if you need it. Shoot the enemy in the kitchen then
kill the guy in cover outside with a grenade. Go outside and climb on top of
the cargo hold, then go to the opening and drop in.

Take cover and go to the right side of the cargo hold. Kill the guy that's
standing in plain sight, then go and take cover near where the guy you just
killed was standing. Shoot the guy on the eastern side of the cargo hold who
was in the same position as the guy you just killed, only on the other side of
the boxes.

Get out of cover and look for a red barrel on top of a box. Shoot it to cause
an explosion and kill the enemies around it. Shoot all the enemies in this
area, perhaps using grenades as they won't come out of cover very often. Go
past the pile of wooden planks and a cutscene will ensue.

After the cutscene, you'll be in cover. Take down the 2 enemies on your right,
then take down the guy with the shotgun on your left as soon as he pops out of
cover. Throw a grenade at Dimitri, then shoot the group of larg gas bottles on
the left to cause an explosion, killing the remaining enemies. Unload an armada
of bullets on Dimitri to cue a cutscene. After the cutscene, execute Dimitri.

After the execution, go up the stairs behind Dimitri and through the dining
room and kitchen to outside the ship. Run back down to where you came on the
ship and run down the stairs to get off. Run away from the ship to end the
mission.

You'll call Roman to tell him that you killed Dimitri. Roman willtell you that
you have to wear a suit to the wedding. Phil will call you to tell you that he
didn't trust Dimitri either. You'll call Kate to tell her that you took revenge
on Dimitri. That's when the next mission starts.

/------------------------------\
|4.49.1d: If the Price is Right|                                Reward: $250000
\------------------------------/

Go to the marker to pick Phil up, then go to the docks, where the deal is being
held. Go inside and in to the marker. Dimitri will call you to tell you that
he's killed the men collecting the heroin, and that you'll have to kill the
people inside the factory to get the money.

When Phil tells you to, follow him until you reach a ladder. Phil will climb
the ladder, so get on and climb up with him. Follow Phil intil he stops at the
last skylight, and after he talks, he'll shoot the window. Drop in to the
factory.

Tons of enemies will run across the floor below. Shoot some if you want, but
ther'll be a guy shooting at you to the north in the factory. Kill him and then
make your way across the elevated platform to the east. Stop and look down on
the floor for any enemies that you can shoot from up here.

Kill the 2 guys on the eastern end of the same platform that you're on, then
make your way towards the stairs where theose same guys were standing. Go down
the stairs and shoot the guy waiting for you at the bottom of the stairs.
Another 2 guys will run from the western end of the elevated platform so kill
them too.

Again, tons of enemies will run across the floor. Shoot as many as you can from
here, but be careful as enemies will walk up the stairs and shoot at you. Go
all the way to the bottom floor and start killing enemies one by one. There are
enemies everywhere so use the posts as cover, just like the enemies are, and
pick your oppertunities carefully. There are also enemies on the elevated
platforms that you just camd won from. Take new cover when you need to.

When all the enemis are dead, make your way across the floor to the north. More
enemies will appear, so kill them eone by one like before. Enemies will appear
on the elevated platforms too, also like the previous wave of enemies.

Eventually, Phil will tell you that he needs you to lay down covering fire, and
he'll run off. Follow him up the stairs and kill the enemies that are right in
front of you, and the enemies on the elevated platforms to the east. Kill any
remaining enemies from here that you can and continue to follow Phil to the
office.

After the cutscene, chase the buyer. Exit the office via the eastern door and
go down the stairs on your right, killing any enemies you see on the way. The
factory will be full of enemies once again so keep vigilant. Exit the factory
via the open garage door enar the stairs, and the buyer will flee in a truck.
Steal the pickup or the bike nearby and chase after him.

The buyer will go down the old train tracks. Shoot at the truck when you can.
There will be plently of programmed obstacles as always so keep your eyes open
for them. Not long after the chase begins, the truck's back doors will open and
the green barrels inside will fall out one by one. Avoid these as they will
slow you down, and if you're on a bike they will probably cause you to crash if
you do hit one.

Eventually, if you keep shooting the truck, the buyer will get out of the truck
when it catches fire. Get out of your car of off your bike and shoot the buyer,
then get the money. You'll now have to take Phil back to where you picked him
up from. Do so to end the mission.

You'll call Roman to tell him that you did the deal, and Roman will be happy.
Pegorino will call you to tell he's back on top. You'll call Kate to tell her
that you did the deal and she won't be happy, telling you that she won't be
coming to Roman's wedding.

/---------------------------\
|4.49.2: Mr. and Mrs. Bellic|                                       Reward: N/A
\---------------------------/

REVENGE:

After you call Kate to tell her that you killed Dimitri, you'll have to go and
pick her up from her Ma's house over in Dukes. Pick her up and take her to the
wedding, then watch the cutscene. After the cutscne, you'll wake up in your
Bohan safehouse wearing the clothes you arrived in Liberty City in.

Little Jacob will eventually call you telling you that he and Roman found one
of Pegorino's men in a building in Koresh Square, and that they're keeping an
eye on him. Niko will tell them that he's on his way there now. The mext
mission starts immediately.

DEAL:

After Roman calls you and says that he's getting married right now, simply go
to the church and watch the cutscene. After that, you'll wake up in your Bohan
safegouse wearing the clothes you arrived in Liberty City in.

Little Jacob will eventually call you telling you that he found one of
Pegorino's men in a building in Koresh Square, and that he's keeping an eye on
him. Niko will tell him that he's on his way there now. The next mission starts
immediately.

/--------------------------\
|4.49.3r: Out of Commission|                                        Reward: N/A
\--------------------------/

Go to Little Jacob's and Roman's location on the map. After the cutscene, chase
the goons through Alderney. It'll be a long chase, and the goons drive
extremely fast and recklessly. You'll eventually drive on to the Plumber's
Skyway and you'll be on the Skyway for the majority of the chase.

Eventually, the goons will go on to the wrong side of the road, so do the same
at the first oppertunity you get as you probably missed the gap in the concrete
when they did go to the wrong side of the road. This part is obviously more
dangerous because you are now facing oncoming traffic.

The goons will eventually use the onramp as an offramp to get off the Skyway.
Folow them through the northern areas of Alderney until you arrive at an
abandoned casino on the northern tip of Alderney. After the cutscene, you'll be
in cover behind the car you drove here in.

Kill the 3 enemies on the roof then kill any other enemies you can from here.
If you have an RPG with 2 or more rockets, use it too blow up the cars that are
parked near the casino, but keep 1 RPG for later on. You could also use
grenades to blow up the cars.

When you can't target any more enemies, move up and take cover behind an object
near the cars (or the cars themselves provided you've killed all the enemies
there). Kill any remaining enemies you see here. There are also enemies hiding
in the small area surrounded by contsruction fences.

Once all the enemies outside are dead, Little Jacob will text you and tell you
that he has an escape plan. Take cover just outside the front door to the
casino. Kill the 3 enemies on the ground floor, and also the guy with the shot
gun at the top of the stairs to your far left.

Go inside and kill the guy right at the back of the casino on a low elevated
platform. There's a health pack on the wall of the small room on the left if
you need it. Go further inside and kill the guy taking cover near the orange
fence, then go all the way through to the stairs.

After the cutscene, go up the stairs. Go through the door and quickly gun down
the 2 enemies on the other side of the roof. Follow Pegorino down the ladder.
Take cover behind the pipe and kill the 4 enemies that you can see. Run down
the pathway and kill the guy who's taking cover behind the boxes.

Take out your RPG if you have one, and as son as the car arrives ans stops,
fire your RPG at it to blow it up. If you don't have an RPG available, use a
grenade or quickly shoot the enemies - there is practically nowhere to take
cover here. Run to the stairs near the car and go down them to the dock.

After Pegorino takes off on the boat, get on the bike around the corner and
follow him on the coastline. His goons will shoot at you so watch out.
Eventually, Little Jacob and Roman will appear on a helicopter. A marker will
come up on the map, near a ramp. Drive in to the marker, and after the
cutscene, you'll be hanging from the helicopter.

Rapidly press X or A to get Niko in to the chooper. As soon as he's inside,
you'll be in the drivers seat. Follow Pegorino's boat and watch out for the
rockets. Staying up high will almost ensure this. Little Jacob will be shooting
at the boat, and eventually it'll catch on fire, but then one of Pegorino's
rockets will hit your chopper. Eventually, a cutscene will ensue.

After the cutscene, you'll be on Happiness Island. Chase after Pegorino and his
goons. Shoot the goons as soon as you can aim at them, and then go after
Pegorino. Once you've foudn him taking cover near a tree, shoot him dead for a
cutscene to ensue. After the cutscene, you have completed Grand Theft Auto IV's
story. Congratulations!

/-----------------------------\
|4.49.3d: A Revenger's Tragedy|                                     Reward: N/A
\-----------------------------/

Go to Little Jacob's location on the map. After the cutscene, chase the goons
through Alderney. It'll be a long chase, and the goons drive extremely fast and
recklessly. You'll eventually drive on to the Plumber's Skyway and you'll be on
the Skyway for the majority of the chase.

Eventually, the goons will go on to the wrong side of the road, so do the same
at the first oppertunity you get as you probably missed the gap in the concrete
when they did go to the wrong side of the road. This part is obviously more
dangerous because you are now facing oncoming traffic.

The goosn will eventually use the onramp as an offramp to get off the Skyway.
Folow them through the northern areas of Alderney until you arrive at an
abandoned casino on the northern tip of Alderney. After the cutscene, you'll be
in cover behind the car you drove here in.

Kill the 3 enemies on the roof then kill any other enemies you can from here.
If you have an RPG with 2 or more rockets, use it too blow up the cars that are
parked near the casino, but keep 1 RPG for later on. You could also use
grenades to blow up the cars.

When you can't target any more enemies, move up and take cover behind an object
near the cars (or the cars themselves provided you've killed all the enemies
there). Kill any remaining enemies you see here. There are also enemies hiding
in the small area surrounded by contsruction fences.

Once al the enemies outside are dead, Little Jacob will text you and tell you
that he has an escape plan. Take cover just outside the front door to the
casino. Kill the 3 enemies on the ground floor, and also the guy with the shot
gun at the top of the stairs to your far left.

Go inside and kill the guy right at the back of the casino on a low elevated
platform. There's a health pack on the wall of the small room on the left if
you need it. Go further inside and kill the guy taking cover near the orange
fence, then go all the way through to the stairs.

After the cutscene, go up the stairs. Go through the door and quickly gun down
the 2 enemies on the other side of the roof, then focus your attention to the
right side of the roof. Kill the 3 men on the roof, then you have a choice - go
on to the roof or go down the ladder and around the building.

If you go on the roof, a cutscne will ensuw. After the cutscene you'll be near
a boat. Get in and take off quickly before one of Dimitri's rockets hits the
boat. If you go around, Dimitri wil still shoot rockets at you, but he'll
probably be too fa away from you to shoot rockets at you whilst you're getting
in to the boat. Your choice.

Nonetheless, once you're in the boat, follow Dimitri's helicopter. Watch out
for the rockets he fires at you, and avoid them at all costs. Also watch out
for objects in the river, such as rocks, whilst driving the boat. Eventually,
Little Jacob will appear on a helicopter. A marker will come up below the
helicopter. Drive in to the marker, and after the cutscene, you'll be hanging
from the helicopter.

Rapidly press X or A to get Niko in to the chooper. As soon as he's inside,
you'll be in the drivers seat. Follow Dimitri's helicopter and watch out for
the rockets. Staying up high will almost ensure this. Little Jacob will be
shooting at the helicopter, and eventually it'll catch on fire, but then one of
Dimitri's rockets will hit your chopper. Eventually, a cutscene will ensue.

After the cutscene, you'll be on Happiness Island. Shoot the goon near the tall
metal post to the west, then turn to the north and run along until you hit a
wall. Jump over the wall up to the large open park, then run the Statue of
Happiness. Go around the back of the statue, then once you've found Dimitri,
shoot him dead for a cutscene to ensue. After the cutscene, you have completed
Grand Theft Auto IV's story. Congratulations!

/--------------------------------------\
|5: Friends, Girlfriends and Activities|
\--------------------------------------/

Throughout the course of the game you will be able to hang out with your
friends, go on dates with your girlfriends, and you'll be doing activities with
them during those times. They will like you more and more with each activity,
and eventually you will unlock a special ability unique to that friend or
girlfriend.

The ability unlocks when your Like Stat with that person is higher than 75%. If
it goes below 75%, you lose the ability, and have to raise the Like Stat even
higher than before to get it back.

/------------\
|5.1: Friends|
\------------/

ROMAN

Special Ability: Free Cab Rides

How to Use: Go to Phonebook, then Roman, then Cab Service. The cab will come to
            you within seconds.

LITTLE JACOB

Special Ability: Cheaper Guns

How to Use: Go to Phonebook, then Little Jacob, then Guns. Go to where Little
            Jacob is waiting for you. Go to his trunk and press L1 or LB to buy
            weapons at a discount from Little Jacob. You can buy any weapon and
            ammo for any weapon except the Combat Pistol, the Sniper Rifle and
            the RPG.

BRUCIE KIBBUTZ

Special Ability: Free Helicopter Rides

How to Use: Go to Phonebook, then Brucie, then Chopper. Go to where Brucie is
            waiting for you. Go in to the marker and then get in the
            helicopter. Brucie can take you to almost any helipad in the city.

PACKIE MCREARY

Special Ability: Free Car Bombs

How to Use: Go to Phonebook, then Packie, then Bomb. Go to where Packie has
            left the bomb and pick it up. Go to the trunk of any car and press
            L1 or LB to plant the bomb on that car. To detonate the bomb, go to
            Phonebook, then Packie, then Detonate. Watch the fireworks.

DWAYNE (Only if you killed Playboy X in The Holland Play)

Special Ability: Get Backup

How to Use: Go to Phonebook, then Dwayne, then Backup. Dwayne will send a car
            with 2 guys that will follow you help you get out of a sticky
            situation.

NOTE: After you've killed Playboy, check your emails to find an email from
      Dwayne. Reply positively to the email and he will become your friend
      (thanks to Jon Forenzo).

/----------------\
|5.2: Girlfriends|
\----------------/

MICHELLE

Special Ability: N/A

KATE

Special Ability: N/A

KIKI

Go to love-meet.net and arrange a date with LawChick

Special Ability: Lower your Wanted Level by 3 Stars

How to Use: Go to Phonebook, then Kiki, then Lower Wanted. After the phone
call, your wanted level will have lost 3 stars. You can only use this 3 times
before you'll have to date Kiki again to be able to use the ability again.

CARMEN

Go to love-meet.net and arrange a date with SoBoHoe

Special Ability: Health Boost

How to Use: Go to Phonebook, then Carmen, then Health Boost. After the phone
call, your health will be rising back to 100%

ALEX.

Go to craplist.net and respond to the "Party girl seeks man" ad.

Special Ability: 24 Hour Clothing Discount

How to Use: Go to Phonebook, the Alex, then Clothing Discount. After the
phonecall, you'll have a 50% clothing discount for the next 24 in game hours.

NOTE: As my PS3 isn't working properly, I have't been able to date Kiki or
Alex, and I haven't been able to unlock Dwayne's special ability, so I am
unsure of how their special ability actually works.

I assume what I have put down is at least half right, but it would be too hard
to use your friend's or girlfriend's special ability even if the last item you
pick on the phone is worded wrong, it's always second on the list, after Call.
If someone could correct me, it would be much appreciated, and you'll be
credited for your work.

/---------------\
|5.3: Activities|
\---------------/

There are several different activities you can do in Liberty City. You can only
do certain ones with your friends, but you can do any of them with your
girlfriends. The activities will have different effects on your friend's or
girlfriend's like stat, so learn what they like to do best.

BOWLING

This is the first mini game you'll do in the game. The best way to get a strike
is to take 2 steps to the left, and bowl as straight as you can. Speed isn't
really a factor; as long as you hit that sweet spot, you should get a strike
every time. This is probably the easiest mini game in GTA IV: even if you can't
get strikes at all, you'll still whoop your friend's or girlfriend's ass.

This activity can be done with Brucie, Dwayne, Packie and Roman.

Here's another way to get strikes (works with PC version as well):

I started in the second lane and took one step left. On the PC, you have to
move the mouse straight back and the thrust it straight forward. I used the
side of a book as a ruler so the mouse wouldn't move sideways. After just a few
tries I got the "Gobble Gobble" achievement. You can also use this "trick" to
shoot straight at pool (thanks to Timothy Camara).

DARTS

Another mini game you can play. To get 180 points in 3 goes, hit the middle
ring in the 20 points section 3 times in a row. You can clear out in as little
as 5 goes in Darts, and it isn't too hard to win.

DRINKING

Probably the funniest activity you can do with your friends. After you go
drinking, you'll be completely wasted, and Niko and his friend will be
stumbling around struggling to stay standing. You'll fall over easily too. It's
advisable to take a cab home, otherwise if the cops see you driving, you'll get
a 1 star wanted level. On top of that, Niko can't drive so good under the
influence, so don't drive too fast or you'll crash really bad.

EATING

You can go out eating with your friends at various venues, including Burger
Shot, Cluckin' Bell, Restaurants and Diners. When you do go and eat, your
health will refill. You can go too a Diner, a Burger Shot or a Cluckin' Bell by
yourself and order food to refill your health as well.

POOL

Play a game of 8-Ball against an NPC or a friend/girlfriend. The game
automatically picks a ball and aims the cue at the white ball in such a way
that if you hit the white ball with the right amount of force, the ball the
white ball hits should sink. This is the case about 50% of the time.

Here's a tip on how to shoot straight in pool in the PC version:

You can also use this "trick" to shoot straight at pool: on the PC, you have to
move the mouse straight back and the thrust it straight forward to hit the
white ball. I used the side of a book as a ruler so the mouse wouldn't move
sideways (thanks to Timothy Camara).

SHOW

You can go to Perestroika or Split Sides to see a show. Go to Perestroika to
see Caberet acts, and Split Sides to see Katt Williams and Ricky Gervais do
stand up performances. Hilarity is ensured.

STRIP CLUB

You'd assume this is somewhere you'd want to keep your girlfriends away from,
but some of your girlfriends actually do enjoy going to the strip club. You can
get a private dance with a stripper, and if you get 3 dances in a row you'll
have 2 girls shaking it for you! Nice.

/-----------------------------------\
|6: Little Jacob's Delivery Missions|
\-----------------------------------/

These jobs are accessed by going to Phonebook, then Little Jacob, then Job.
These jobs unlock as you play through the game, and are in a completely random
order. You will get an old, rusted, slow car for the first 9 deliveries, and a
Jamaican Huntley Sport for the last one.

/----------------------------------\
|6.1: Meadows Park, Festival Towers|                               Reward: $250
\----------------------------------/

Get the car and go to the the meet at Festival Towers in Meadows Park. Get out
of the car and go in to the marker. After the cutscene, you'll have a 2 star
wanted level and your contacts will be shooting at the cops.

Either get your car and try and get out of the search radius or to a Pay 'n'
Spray, or get a cop car and get out of the search radius much faster, although
you won't be able to use Pay 'n' Spray because you're in a police vehicle. Once
you've lost the heat, the mission is over.

/--------------\
|6.2: Schottler|                                                   Reward: $250
\--------------/

Get the car and go to the meet in Schottler as quick as you can. If you have a
really fast car, you can just get in the old car, then quickly get out and get
back in your fast car and speed to Schottler. Nonetheless, once you're there,
get out of the car and go in to the alleyway under the expressway to find your
contact. Go in to the marker, and after the cutscene, the mission is over.

/--------------------\
|6.3: Cerveza Heights|                                             Reward: $250
\--------------------/

Get the car and go to your destination in Cerveza Heights. Once you arrive, get
out your car and go in to the marker. After the cutscene, you'll be surrounded
by gang members. Take cover behind the green dumpster and either shoot the
gangsters near the car or blow the car up.

The enemies you saw in the cutscene on the roof might fall off the roof, so if
they do, shoot them whilst they're recovering and standing up. Otherwise, exit
cover and shoot them. There'll be another gang member on the roof near the cars
so shoot him as well.

/---------------------\
|6.4: East Island City|                                            Reward: $250
\---------------------/

Get the car and go to your location on the radar. It's timed like the Schottler
one so hurry your ass up. Once you reach the marker, continue down Concord
Avenue and turn right on to the grass. You'l hit a wall if you don't see it, so
stop and get out of your car, climb over the wall and run down the tunnel to
meet your contact. After the cutscene, the mission is over.

/-----------\
|6.5: Willis|                                                      Reward: $250
\-----------/

Get the car and go to the meet in Willis. Once you arrive in the alleyway, get
out of your car and go in to the marker. After the cutscene, you'll have a 2
star wanted level, so get in your car and drive out of the search radius or to
a Pay 'n' Spray. Once you lose the heat, the mission is over.

/-----------------\
|6.6: Meadows Park|                                                Reward: $250
\-----------------/

Get the car and go to your destination in Meadows Park. Once you arrive, get
out of the car and go in to the marker. After the cutscene, you'll be attacked
by 4 gang members. Jump over the wall across from the dumpster you put the
package under, then simply aim at a gang member and shoot him when he pops his
head over the wall to shoot at you. Once all 4 of the gangsters are dead, the
mission is over.

/-----------------\
|6.7: Outlook Park|                                                Reward: $250
\-----------------/

Get the car and go to your destination, in a tunnel under a bridge in Outlook
Park. Once you arrive, park your car in the tunnel, get out of your car and go
in to the marker. After the cutscene, you'll be attackded by 4 gang members.
Quickly pick a side of the tunnel and go to that side, killing the 2 gang
members there with a shotgun or rifle. Take cover behind your car and kill the
other 2 gang members on the other side. Once they're all dead, the mission
ends.

/-------------------\
|6.8: Beechwood City|                                              Reward: $250
\-------------------/

Get the car and go to the meet in Beechwood City. It's timed so don't wait
around. Use a faster car if you can get one, but beware of the time it takes to
get out of one car and in to another. Nonetheless, once you arrive, get out of
your car and go in to the marker After the cutscene, the mission ends.

/-------------\
|6.9: Steinway|                                                    Reward: $250
\-------------/

Get the car and go to the meet in Steinway. This delivery mission is also
timed, so get there quickly. Once you arrive, get out of your car and go in to
the marker. After the cutscene, the mission ends.

/------------------\
|6.10: Meadow Hills|                                               Reward: $250
\------------------/

Get the car and go to the meet in Meadow Hills. Once you arrive, get out of
your car and go in to the marker. After the cutscene, you'll be surrounded by 5
gang members. Kill the 2 enemies that got out of the car and then take cover
behind the car. Kill the remaining 3 gang members from here to end the mission.

/----------------\
|7: Brucie's Cars|
\----------------/

These jobs are accessed by going to any of the 3 internet cafes located around
the city, and checking your email. Look for an email sent to you from Brucie,
with a paper clip next to the yellow dot - these emails contain the locations
of cars Brucie wants delivered to him. These jobs, like Jacob's, are given out
in a random order. Your reward on delivery depends on the condition of the
vehicle, and what type of vehicle you've just delivered.

There are 10 jobs, and the cars differ each time - you could be stealing and
delivering any type of land vehicle, so I can't tell you what the vehicle will
be. However, the location of the vehicle and the events that follow are all
scripted and tied to one another, so when you go to pick up a vehicle and
location X, events Y and Z will always happen.

/------------\
|7.1: Outlook|
\------------/

Go to the vehicle's location. Once you arrive, you'll see the owner of the
vehicle being frisked by police, and another cop inspecting the trunk/boot of
the vehicle. If you get in the vehicle and try to drive off, a cop will
probably get to the vehicle and bust you before you even start the engine, so
kill the 2 cops and drive off.

The Pay 'n' Spray isn't far from here, so drive straight there to lose the
heat. If the cops get there before you, then drive away from the Pay 'n' Spray,
then drive back once the cops are off your tail, or aren't around the Pay 'n'
Spray. Once the vehicle's in perfect condition, drive to Brucie's garage and
deliver the vehicle.

/----------------\
|7.2: Chase Point|
\----------------/

Go to the vehicle's location. Once you arrive, you'll see the vehicle on the
side of the road with a girl at the driver door. Jack the vehicle and drive
off. The driver of the vehicle will shoot at you, but he only has a pistol so
it won't damage you or the vehicle much. Drive to the garage. Be careful, as
it's a long drive from Bohan to Broker. Fix the vehicle and lose your wanted
level if you have to, and deliver the vehicle.

/--------------------\
|7.3: Cerveza Heights|
\--------------------/

Go to the vehicle's location. Once you arrive, you'll see the vehicle speed out
of an alleyway. Chase the vehicle, and shoot the driver as soon as you can. Get
in the vehicle, fix the vehicle and lose your wanted level if you have to, and
deliver the vehicle.

/-------------------\
|7.4: Beechwood City|
\-------------------/

Go to the vehicle's location. Once you arrive, you'll see 2 guys cleaning the
vehicle. Get in the vehicle and do a reverse 180, then exit the vehicle park.
Someone will shoot at you, but they only have a pistol, and hopefully you'll
get away before they do any damahe. Fix the vehicle and lose your wanted level
if you have to, and deliver the vehicle.

/-----------------\
|7.5: South Slopes|
\-----------------/

Go to the vehicle's location. The vehicle is being driven around the area, so
you'll have to stop the vehicle and jack the driver or kill the driver then get
in the vehicle. The best time to do this is when the vehicle is at a red light.
Once you are in the vehicle, fix the vehicle and lose your wanted level if you
have to, and deliver the vehicle.

/--------------\
|7.6: Schottler|
\--------------/

Go to the vehicle's location. Once you arrive, you'll see 2 guys standing in
the alleyway. Kill them both, and do it quickly, as they will attack you
without warning. Once both the enemies are dead, get in the vehicle. Fix the
vehicle and lose your wanted level if you have to, and deliver the vehicle.

/-----------------\
|7.7: Meadow Hills|
\-----------------/

Go to the vehicle's location. Once you arrive, you'll see the vehicle parked
near the train station. As soon as you try to get in the vehicle, you'll have a
2 star wanted level. Lose your wanted level, fix the car if you have to, and
deliver the vehicle.

/---------------------\
|7.8: Firefly Projects|
\---------------------/

Go to the vehicle's location. Once you arrive, you'll see 3 guys near the
vehicle. They'll approach you, and if you leave them alive whilst trying to
steal the car, they'll drag you right back out and shoot you, so kill all 3 of
them and then steal the vehicle. Be wary that you are in the Firefly Projects,
so other random peds may also shoot back.Fix the vehicle and lose your wanted
level if you have to, and deliver the vehicle.

/----------\
|7.9: BOABO|
\----------/

Go to the vehicle's location. Once you arrive, you'll see 4 guys standing near
the vehicle. One of them will try to steal the vehicle. Get in as soon as the
other guy gets in so the car is started and ready to go. You can kill the other
3 guys if you want, but it isn;t necessary. Fix the vehicle and lose your
wanted level if you have to, and deliver the vehicle.

/------------------\
|7.10: Meadows Park|
\------------------/

Go to the vehicle's location. The vehicle is being driven around the city, so
you'll have to stop the vehicle or shoot the driver. Once you've done either of
those things, get in the vehicle, Ffix the vehicle and lose your wanted level
if you have to, and deliver the vehicle.

/-----------------\
|8: Brucie's Races|
\-----------------/

Brucie has 9 races, each of which you have to win for 100% completion: 3 in
Broker/Dukes/Bohan, 3 in Algonquin and 3 in Alderney. If you call Brucie and
select Race on a particular island, he'll give you a race with a starting point
on that island. Once there are no more races with starting points on that
island, he'll say there aren't anymore races, but there are - simply go to
another island and call Brucie regarding the Race from there.

South Broker                                              Starting Line: Broker

Laps: 3

-------------------------------------------------------------------------------

Airport Run                                                Starting Line: Dukes

Laps: 3

-------------------------------------------------------------------------------

Dukes Boulevard                                            Starting Line: Dukes

Laps: 3

-------------------------------------------------------------------------------

South Algonquin                                        Starting Line: Algonquin

Laps: 3

-------------------------------------------------------------------------------

Star Junction                                          Starting Line: Algonquin

Laps: 5

-------------------------------------------------------------------------------

Road to Bohan                                          Starting Line: Algonquin

Laps: 3

-------------------------------------------------------------------------------

North Alderney                                          Starting Line: Alderney

Laps: 5

-------------------------------------------------------------------------------

Elevated                                                Starting Line: Alderney

Laps: 3

-------------------------------------------------------------------------------

South Alderney                                          Starting Line: Alderney

Laps: 3

Thanks to Christopher Moir for telling me that the type of cars your opponents
drive in the races are not tied to the race - they are random. He also told me
that you could not race a police cruiser against four wheel drives, so I'd
assume you can't use a police vehicle to race at all.

/----------------\
|9: Stevie's Cars|
\----------------/

These are the cars that Stevie will tell you to collect via text message. It's
simple: get the car and drive it to Stevie's Garage in Bohan for money. The
amount of money you get for each car depends on the damage done to the car,
excluding the smashed window on the front left door.

The Garage is near your Bohan safehouse. He'll want the cars in a completely
random order, and he'll text you about an in game hour or 2 after you deliver a
car for his next request. Once you've delivered all 30 cars, you can take any
car to the Garage for money.

NOTE: The reward listed will only be awarded to you if you deliver the car in
perfect condition! The only damage that can be done to a car is the smashed
front left window - you'll have to break it to actually get inside a car that
you need to deliver. Take it to the Pay 'n' Spray on the Algonquin side of the
Northwood Heights Bridge if you do damage the car and want the maximum reward.

NOTE: These are approximate locations. Look around the area for the vehicle.
Just because I say it's on the corner doesn't actually mean it's right on the
corner. Check on the left and right sides of the street where the approximate
location is and you'll find it. It is much easier to find cars during the day
because it's far easier to actually see the cars.

If you're still having trouble, here's a map:

http://www.gta-iv.org/images/mapy/mmsauta.jpg

Banshee                                                          Reward: $26400

LOCATION: Galveston Avenue between Obsidan Street and Nickel Street in Middle
          Park West.

-------------------------------------------------------------------------------

Bobcat                                                            Reward: $8250

LOCATION: In the Francis Internatinal Airport carpark that's directly across
          from the airport itself. Go to the top floor of the carpark to find
          the Bobcat in Francis International Airport.

-------------------------------------------------------------------------------

Buccaneer                                                         Reward: $5940

LOCATION: Lompoc Avenue, on the southern eastern tip of Bohan, near the
          construction site in Industrial.

-------------------------------------------------------------------------------

Calvaclade                                                       Reward: $23100

LOCATION: Parked in a driveway near Manzano Road and Long John Avenue
          T-intersection in Leftwood.

-------------------------------------------------------------------------------

Cognoscenti                                                      Reward: $29700

LOCATION: In an alleyway near the corner of Boyden Avenue and Lyndon Avenue in
          Alderney City.

-------------------------------------------------------------------------------

Comet                                                            Reward: $19800

LOCATION: In the parking lot near the Burger Shot in the same street as Memory
          Lanes in Middle Park West.

-------------------------------------------------------------------------------

Contender                                                         Reward: $8250

LOCATION: Parked on the street outside a factory on the western side of Creek
          Street in BOABO.

-------------------------------------------------------------------------------

Coquette                                                         Reward: $13530

LOCATION: Parked in Liberty Lane between Emerald Street and Feldspar Street in
          Castle Garden City.

-------------------------------------------------------------------------------

DF8-90                                                            Reward: $5940

LOCATION: On the corner on Oneida Avenue and Crockett Avenue in Hove Beach.

-------------------------------------------------------------------------------

Dilettante                                                        Reward: $6600

LOCATION: On the corner of Carrollton Street and Saratoga Avenue in Willis.

-------------------------------------------------------------------------------

Dukes                                                             Reward: $7260

LOCATION: On Vauxite Street in East Holland, just a bit east of the Modo outlet
          on the same street.

-------------------------------------------------------------------------------

Faggio                                                            Reward: $2310

LOCATION: The Corner of Bismarck Avenue and Diamond Street in Chinatown.

-------------------------------------------------------------------------------

Freeway                                                           Reward: $6600

LOCATION: On the corner of Saratoga Avenue and Lynch Street in Beechwood City.

-------------------------------------------------------------------------------

Huntley Sport                                                    Reward: $13200

LOCATION: Parked in the police station car park at the police station in
          Northern Gardens. Make sure you kill any cops that will open the car
          door and arrest you whilst you're hotwiring the car or you'll get
          arrested.

-------------------------------------------------------------------------------

Infernus                                                         Reward: $33000

LOCATION: On the corner of Earp Street and Montauk Avenue in Downtown.

-------------------------------------------------------------------------------

Intruder                                                          Reward: $8250

LOCATION: On the corner north west of Asparagus Avenue, just west of Onion
          Street in Rotterdam Hill.

-------------------------------------------------------------------------------

Manana                                                            Reward: $3960

LOCATION: On the corner of Thornton Street and Camden Avenue in Cerveza
          Heights, parked in a small dirt lot.

-------------------------------------------------------------------------------

Moonbeam                                                          Reward: $7260

LOCATION: In the parking lot on the eastern side of Charge Island.

-------------------------------------------------------------------------------

NRG 900                                                           Reward: $8250

LOCATION: On the corner of Topaz Avenue and Bismarch Avenue in Landcaster.

-------------------------------------------------------------------------------

Patriot                                                          Reward: $16500

LOCATION: On the corner of South Parkway and Denver Avenue in Castle Gardens.

-------------------------------------------------------------------------------

PMP 600                                                          Reward: $10560

LOCATION: In an alleyway connecting Amsterdam Lane and Bismarck Avenue in The
          Exchange.

-------------------------------------------------------------------------------

Rancher                                                           Reward: $8250

LOCATION: At Port Tudor, there are 2 buildings with a road shaped like a Figure
          8 going around both of them in Port Tudor. Go to the carpark on the
          northeast corner of the southern building. The Rancher is parked
          here.

-------------------------------------------------------------------------------

Rebla                                                            Reward: $11550

LOCATION: Just a bit south of the corner of Hematite Street and Colombus
          Avenue, on Columbos Avenue in The Triangle.

-------------------------------------------------------------------------------

Sabre GT                                                          Reward: $8250

LOCATION: Parked in a driveway on Stillwater Avenue near the corner of Tudor
          Street and Stillwater Avenue in Meadow Hills.

-------------------------------------------------------------------------------

Sentinel                                                          Reward: $8250

LOCATION: Driving along Roebuck Avenue in Normandy, turn right on the street
          just before you reach Asahara Road. Go down this street and to your
          right you will see the car parked on a small concrete lot.

-------------------------------------------------------------------------------

Sultan                                                          Reward: $11550

LOCATION: In a driveway opposite the end of Kemeny Street near the corner of
          Aspdin Drive and Kemeny Street in Berchem.

-------------------------------------------------------------------------------

Super GT                                                         Reward: $36300

LOCATION: On the corner of Amsterdam Lane and Barium Street in Chinatown.

-------------------------------------------------------------------------------

Turismo                                                          Reward: $36300

LOCATION: Going west along Owl Creek Avenue in Westdyke, turn right in to the
          driveway to the north before you reach the end of the street. The
          Turismo is parked in this lot.

-------------------------------------------------------------------------------

Voodoo                                                            Reward: $6600

LOCATION: Parked on the northern tip on Bunker Hill Avenue in East Island City,
          before the street makes a 45 degree turn, and then another 45 degree
          turn where the street turns in to Hancock Street.

-------------------------------------------------------------------------------

Washington                                                        Reward: $7260

LOCATION: Parked on Franklin Street, opposite the pool, near the dock in
          Steinway.

/---------------------\
|10: Assassin Missions|
\---------------------/

These missions are accessed via the payphone near the Pay 'n' Spray in central
Alderney, and are unlocked after you complete Truck Hustle, a mission given out
by Phil Bell. These missions are done in a random order, and you'l call The
Fixer after some of them. There is always body armour in the lot behind the
payphone, and there is always a weapon there of some sort after you, both after
the phone call ends.

/--------------------------\
|10.1: Bailing out for Good|                                      Reward: $3000
\--------------------------/

Get the body armour and the Carbine Rifle from the lot then go to the target's
location. If you can, shoot your target before he gets in the car, or blow up
the car with an RPG. A grenade probably won't work as the target will probably
escape before it blows up. If you do kill him, the mission ends.

If not, you'll have to chase the target with the police chasing you, since you
now have a wanted level. Shoot the people in the car until you git your target,
or shoot the car's engine to destroy the car. Once your target is dead the
mission is over.

/--------------\
|10.2: Dead End|                                                  Reward: $6500
\--------------/

Get the body armour and the Carbine Rifle from the lot then go to the target's
location. Follow the target until he turns in to an alleyway. Get out of your
car and blow the car you were following up with an RPG or grenade. 2 men will
arrive in a car, so turn around and shoot them. Shoot the rest of the enemies
and the mission will end.

/---------------------\
|10.3: Deralict Target|                                           Reward: $4000
\---------------------/

Get the body armour and the Carbine Rifle from the lot then go to the targets'
location. Go in to the alleyway and blow up the cars with an RPG or grenade.
Kill any remaining enemies that are outside the building, then proceed inside,
killign any enemies on the groudn floow. There's an explosive barrel on the
norhern side of the first floor.

You will probably have a wanted level, and it will hinder you for the rest of
the mission as cops will flood the building. Go up the stairs and as soon as
you're shot at, shoot any enemies you can target before you get to the top of
the stairs. Go all the way to the top once you can't target anyone else and
then go up the next flight of stairs.

Kill the enemies on this floor and then go up the next flight of stairs. There
are a lot more enemies on this floor so take them down quickly, using the posts
as cover if you need to. Go up the next flight of stairs and shoot all the
enemies on this floor, then continue up going up stairs and killing the enemies
until you finish the mission. Get out of the building and lose the heat before
you get killed by the cops

/---------------------------\
|10.4: Hook, Line and Sinker|                                     Reward: $3000
\---------------------------/

Get the body armour and the SMG from the lot then go to the target's location.
You won't be able to snipe the target from land so get in your boat and go to
the target's boat. The target will flee.

Follow the target whilst shooting it with the SMG to shoot and eventually blow
up the boat, or to shoot the target. If you're good at using the RPG you can
get ahead of the target, get out of the boat and blow the target up. Once the
target is dead, the mission is over.

/-----------------------\
|10.5: Industrial Action|                                         Reward: $7500
\-----------------------/

Get the body armour and the Sniper Rifle from the lot then go to the target's
location. Smash through the fence and go to the southern end of the industrial
area, then make your way up the long yellow staircase. Kill the target at the
top of the stairs, then go all the way to the top of the stairs.

Shoot the 4 enemies on the elevated platform, then kill the 2 near the stairs
on their right. Go to the tall building on the right and go up the stairs. A
enemy will be on the second floor, so shoot him. Go up another flight of stairs
and kill the guys in the other building - one is on the same floor that you
are, the other is several floors above you. After they're all dead, the mission
ends.

/-----------------------\
|10.6: Migration Control|                                         Reward: $3000
\-----------------------/

Get the body armour and the Sniper Rifle from the lot then go to the target's
location. Drive up to the helipad and get out of your car. Either shoot the
target before they get in the helicopter or blow the helicopter up with an RPG
or grenade - the explosion would probably kill them. If not, simply shoot them
as they'll have nowhere to go. Once the target is dead, the mission ends.

/----------------\
|10.7: R.U.B Down|                                                Reward: $4000
\----------------/

Get the body armour and the SMG from the lot then go to the target's location.
If you have an RPG, fire it at the ground where the bikes are. If not, drive in
to the alley way and hit the bikes, throwing a grenade on the ground when you
hit the bikes. Back out of the alleyway and after the explosion, chase down any
enemies that fled and either shoot them or knock them off their bikes.
Once all the targets are dead, the mission ends.

/---------------\
|10.8: Taken Out|                                                 Reward: $3000
\---------------/

Get the body armour and the SMG from the lot then go to the target's location.
The target will be in a limo, with 2 four wheel drives full of body guards
behind them. They won't stop even if you park your car right in front of them
so you have 2 choices - blow the target's limo up or shoot the the target.

To shoot the target, shoot at the back doors of the limo - that's where the
target is sitting in the limo. To blow the limo up, either shoot at the limo's
engine or get ahead of the limo, get out your RPG and fire a rocket at the
limo.

If you do damage the limo without destroying it, even if you tap the limo with
your car, the guards in the 2 four wheel drives will chase you and attack you
whilst the limo drives around the city, so kill the target quickly. Once the
target is dead, the mission ends.

/------------------\
|10.9: Water Hazard|                                              Reward: $3000
\------------------/

Get the body armour and the Sniper Rifle from the lot then go to the target's
location. Go up the the water's edge and either snipe the target or blow the
boat up. Nonetheless, once the target is dead, the mission is over.

/------------------------\
|11: Flying Rat Locations|
\------------------------/

This is a list of where all 200 flying rats are, and how to elimenate them.
Stock up on Pistol/Combat Pistol ammo, Sniper Rifle ammo, and keep a few
grenades and an RPG handy too.

You'll also need to be able to read the in game map, and the hard copy of the
map found in your game's box/case. Along with this, you'll need to know the
compass points - north, south, east and west.

I will constantly be referring to these points as I need some way of directing
you to the pigeon, and seeing as there is a black circle with the letter N in
it on your map (representing north) it's the easiest way to direct you, as it
minimises the numer of times you'll have to pause the game.

http://img246.imagevenue.com/aAfkjfp01fo1i30469/loc91/60097Pigeon_map_locations
_Large_122_91lo.jpg

The URL above is a link to the map I used to find the pigeons. Feel free to use
it with or without this part of the guide - I have tried to list all the pigeon
locations in the guide in such a way that you don't need the map or the videos,
but they can (and probably will) help you if you use them in conjunction with
the guide.

I also used these videos:

http://www.youtube.com/watch?v=P5VwmhvL6tY (1-50)
http://www.youtube.com/watch?v=WS1P5hzBlvQ (51-100)
http://www.youtube.com/watch?v=d_J6ghvgW5c (101-150)
http://www.youtube.com/watch?v=dtI0ibFbIm4 (151-200)

Special thanks to 007craft for making those videos.

/------------------\
|11.1: Broker/Dukes|
\------------------/

1: Go to the southern end of Wappinger Drive, south from your first safehouse
and the Russian Shop. Facing south, go on to the boardawlk via the right ramp,
then go down the stairs on to the beach. Go to the southern end of the beach,
then face west. Go under the high boardwalk with the tall column supports, and
the flying rat will be near one of the western columns near the water.

-------------------------------------------------------------------------------

2: Go to the southern end of Wappinger Drive, south from your fist safehouse
and the Russian Shop. Look to the east, and you should see a metal fence with a
cardboard sign that says "ClOSED. COME BACK IN THE SUMMER!" Jump over this
fence and continue east in to the theme park until you reach a light blue
support with a wall near it.

There is a ticket stand here, and a high platform right next to it -jump on to
the high platform (or jump on to the ticket stand and then on to the high
platform), then jump on to the large roof with all the supports on it. Continue
south until you reach the edge of this part of the roof, then look to the west.
The flying rat will be on a horizontal green support bar connecting this roof
to the next roof.

-------------------------------------------------------------------------------

3: Go to the Crockett Avenue and Onondaga Avenue intersection, near Flying Rat
2. Facing south west, take out your sniper rifle and look up towards The
Screamer (the roller coaster), specifically to the high part with the word
"SCREAMER" on it. Look at the railing on the very top of the coaster above the
sign - the flying rat is at the peak of the roller coaster's railing.

-------------------------------------------------------------------------------

4: Go to the Ketchum Street and Shinnecock Avenue intersection, in the same
area as Mikhail Faustin's house. Go to the back (the eastern side) of the house
that's on the south east corner of this intersection. The flying rat is on the
back deck railing.

-------------------------------------------------------------------------------

5: Go to the Cokanuk Avenue and Cody Street intersection, north from Bowling
and east of the Russian Shop. Facing south, turn left at the intersection in to
Cokanuk Avenue, then right in to the first pathway you see. Go to the south
eastern end of this pathway, then turn to the south west and go to the corner
of the path. The flying rat is on the corner of the railing.

-------------------------------------------------------------------------------

6: Go to the Shinnecock Avenue and Crockett Avenue intersection, near the
starting point for Flying Rat 3. Drive east on to the Broker - Dukes
Expressway. Go in to the left lane (when on the correct side of the strett,
driving east) that goes up, and stop when the sharp left turn ends on the
expressway. The flying rat is here, on the end of the concrete call seperating
the left and right lanes in the middle of the expressway.

-------------------------------------------------------------------------------

7: Go to the Ringo Street and Saponi Avenue intersection, east of the Pay 'n'
Spray. Facing south, look at the brick wall in front of you. The pigeon is on
top of the wall, on the right side of the gap in the wall.

-------------------------------------------------------------------------------

8: Go to Kid Street, the part in between Onondaga Avenue and Starr Street,
south east of the Pay 'n' Spray. Go in to the alleyway branching off the
southern side of Kid Street, and run to the southern end of this pathway. Turn
left at the end of the pathway, and turn left again at the path intersection.
The pigeon is above the first red door on your right.

-------------------------------------------------------------------------------

9: Go to the Delaware Avenue and Crockett Avenue intersection on the south
western tip of Broker. Face south, and look at the white sign that says
"Welcome to FANTASTIC FIREFLY ISLAND". If you're facing the sign (facing south)
the pigeon is on top of the last pillar on the right.

-------------------------------------------------------------------------------

10: From Flying Rat 9's location, drive west, and eventually north along
Delaware Avenue. Look to your left - notice that there are 2 concrete walls.
Not long after you pass the Delaware Avenue and Iroquis Avenue intersection,
the wall closer to you ends, then starts again not much further down the path.

Skip this gap, and the next one, but stop at the third gap in the wall. Go to
the stairs on the western side of the path. Look on your map for a small
rectangle that sticks out of the edge of the island - a dock. Using your sniper
rifle, look to the pillars of the dock for the pigeon - it is one one of them.

-------------------------------------------------------------------------------

11: Go to the western end of the dead end Mohanet Avenue Street. You should end
up at the Platypus, the boat Niko arrived in Liberty City on. There is a crane
with a ladder right beside you. Go up the ladder to the top, then ascend the
next ladder to the top as well. Using your sniper rifle, look to the south
east. The pigeon on the western square shaped brick pillar, the one that holds
up one end of the concrete sign you go under when entering BOABO from the
southern end of Mohanet Avenue.

-------------------------------------------------------------------------------

12: From Flying Rat 11's vantage point, look to the north east for a brick
building with a grey tin roof. Using your sniper rifle, look at the wall of the
building that you can see - there are air conditioning units on the walls. The
pigeon is on an airconditioning unit on the second story, to the left of where
the building forms a corner.

-------------------------------------------------------------------------------

13: Go to where you executed Mikhail Faustin in The Master and the Molotov (the
roof of Perestroika). Look down to the platform with the Perestroika sign on
it. The pigeon is near the wall of the club itself on this platform.

-------------------------------------------------------------------------------

14: Go to your map, and look for Outlook - specifically, the park in Outlook.
In the array of paths, you'll see a circle near the middle of the park - go to
the this circle. The pigeon is on the eastern side of the fence of the gazebo
in the middle of the circular path represented as the circle mentioned earlier
on the map.

-------------------------------------------------------------------------------

15: Go to Hicock Street, specifically the part between Saponi Avenue and the
Broker - Dukes Expressway. Go in to the alleyway that branches off the the
south of this street. Stop when you're in the middle of the alleyway and look
west to find a higher platform with a blck fence on one side - the pigeon is on
that platform.

Use the dumpster on the southern side of the middle part of the alleyway to
jump on to the roof of the low building next to it, then go across the rooftop
and across the grey tin garage roof to find the pigeon on the platform.

-------------------------------------------------------------------------------

16: Go to the Sundance Street and Conoy Avenue intersection, south west from
the bar where you can play pool. There is a building here with a purple tin
roof at an acute angle, that says "JERK 'N' GIZZADA" on the southern side of
the building. There are stairs to the left of that part of the building - the
pigeon is on top of the eastern wall of those stairs.

-------------------------------------------------------------------------------

17: Go to the Montauk Street and Earp Street intersection, south east of the
gun shop. Facing west, there is a green bus stop clearly visible in front of
you. Go to the northern end of the bus stop, and aim at the northern part of
the roof of the bus stop. Move back towards the north until you can see the
pigeon sitting on the roof of the bus stop.

-------------------------------------------------------------------------------

18: Go to the corner of Mohegan Avenue and Pancho Street intersection, near
Burger Shot. The pigeon is on a piece of metal on the south east corner of the
corner of the street, in a construction site.

-------------------------------------------------------------------------------

19: Go to Wenrohronon Avenue, specifically the part between Carson Street and
Cassidy Street. Facing east, look for a fire escape. The pigeon is on the
bottom level of the fire escape, on the fence.

-------------------------------------------------------------------------------

20: Go to the Senca Avenue and Cassidy Street intersection. Walk along Cassidy
Street to the east, looking on the right side of the street. The pigeon is on
the left railing of the third set of stairs you see.

-------------------------------------------------------------------------------

21: Go to Montauk Street, specifically the part under the Algonquin - DUkes
Expressway. Facing south, go to the eastern on ramp that will take you east,
further in to Dukes. There is a gap between the concrete support for the bridge
and the onramp - go in to this gap. Go to the dirt ramp, and turn left in to
the tunnel. You should be facing north. Go  to the northern end of the tunnel
and face south. The pigeon is on a ledge inside the tunnel above the southern
entrance to the tunnel.

-------------------------------------------------------------------------------

22: Go to your map, and go to the north western area of BOABO. There is a very
thin grey line with a circle on the right end of it.

Go to Mohanet Avenue, specifically the part where the grey line meets the road.
Go in to the low entrance - in to the grey line - and in to the circle at the
end. Facing east, look up to find a fire escape. The pigeon is resting on the
left corner of the fence on the bottom story of the fire escape.

-------------------------------------------------------------------------------

23: Go to the Creek Street and Chicory Avenue intersection, in northern BOABO.
Facing south, drive south in to Chicory Street, but stop when the road starts
to curve to the right. The pigeon is on the platform connected to the lower
part of the pillar that sticks out of the wall right in front of you when
facing south.

-------------------------------------------------------------------------------

24: Go to Dukes Boulevard, specifically the part between Huntington Street and
Livingston Street. An alleyway branches off Dukes Boulevard to the east - go in
to the alleyway, and stop when you see the chain link fence on your right. Go
in to the basketball court that the fence surrounds. The pigeon is on top of
the northern hoop, specifically on top of the rectangle behind the hoop.

-------------------------------------------------------------------------------

25: Go to the Charleston Avenue and Huntington Street intersection, east of
Cluckin' Bell. There are stairs that lead to the train station above in the
north eastern corner of the intersection. Go up these stairs to the first
story, then go south on the the platform itself.

Go west along the platform for a second or 2, and you'll see another set of
stairs. The pigeon is on the roof that covers the first set of stairs you
ascended, behind the 3 ticket machines near the next flight of stairs.

-------------------------------------------------------------------------------

26: Go to the Savannah Avenue and Stillwater Avenue intersection, north of
Burger Shot. Drive east in to Ellery Street, and look on your right for a ramp
that leads to the train station above. Go up that ramp to the train station, in
a vehicle, something moderately tall (not a sports car or a lowrider).

Once on the station platform, drive east until you can see the eastern end of
the roof covering this part of this side of the platform. Park your vehicle
just outside the covered area, then jump on top of your vehicle. Jmup on to the
aforementioned roof, and go to the western end of the roof.

You'll see a higher roof to the north, right next you you. Run and jump on to
the roof to make it over to the other side, then run across the next roof to
the north until you reach a roof on the other side of the street. Run and jump
over this roof as well and you'll be on the flat paft of this roof.

Notice that there are 2 roof exits (the small structures with a door on one
side and a light on the roof), one on the eastern side and one on the western
side of the roof. The pigeon is at the base of the door of the eastern roof
exit.

-------------------------------------------------------------------------------

27: Go to Saratoga Avenue, near the carwash closest to the airport,
specifically the part that's udner the train track. There are supports for the
train track - one on the western side and one on the eastern side of the road.
The pigeon is in on the tip of the northern side of the top of the eastern
support.

-------------------------------------------------------------------------------

28: Go to the Algonquin - Dukes Expressway, specifically the part next to the
south west corner of the airport terminal (the big building at the airport).
The expressway will split in to 3 different roads - the right road, bordering
on the airport terminal, the middle, which is the expressway, and the left,
which is the road entrance to the train station. The pigeon is on the small
cylindrical pillar near a street light on the concrete path in the middle of
the left and middle roads.

-------------------------------------------------------------------------------

29: Go to the Algonquin - Dukes Expressway, specifically the part next to the
south west corner of the airport terminal (the big building at the airport).
The expressway will split in to 3 different roads - go to the right road,
bordering on the airport terminal.

Notice that there are 2 large concrete structures with a large circular hole in
them - one on the northern side, and one on the southern side of this part of
the terminal. The pigeon is in the hole on the southern structure.

Either go to a high vantage point, like the near by train trakcs, and snipe the
pigeon, throw a grenade up in to the hole, get an RPG and fire one at the hole,
or do what I did, and get a bike, drive it up the ramp below the hole, landing
in the hole itself, and shoot the pigeon.

-------------------------------------------------------------------------------

30: If you're playing the PS3 version of GTA IV, start up the Sixaxis tutorial
and complete the reloading exercise, the bike exercise, and the boat exercise,
but don't complete the helicopter exercise. Instead, fly to the control tower
(the big tower located where the 2 runways meet) and land the helicopter on the
ground.

Get out of the helicopter and go behind the control tower to find a Combat
Shotgun. Get back in the helicopter and fly up to the top story of the control
tower land on the curved balcony on the western side of the tower. The pigeon
is on the metal fence of this balcony.

If you're playing the Xbox 360 or PC version of GTA IV, then get a helicopter
from the helipads in the northern corner of the airport, and fly to the same
location to take out the pigeon.

-------------------------------------------------------------------------------

31: If you're playing the PS3 version of GTA IV, start up the Sixaxis tutorial
and complete the reloading exercise, the bike exercise, and the boat exercise,
but don't complete the helicopter exercise. Instead, fly to the control tower
(the big tower located where the 2 runways meet) and land the helicopter on the
ground.

Get out of the helicopter and go behind the control tower to find a Combat
Shotgun. Get back in the helicopter and fly back to the helipads that you took
of from. Facing south east (the way you were facing when you started the
helicopter tutorial) there is a building next to you. Land on the roof of this
building and go to the middle of the roof - the pigeon is in between the 2
ventilation shafts.

If you're playing the Xbox 360 or PC version of GTA IV, then get a helicopter
from the helipads in the northern corner of the airport, and fly to the same
location to take out the pigeon.

-------------------------------------------------------------------------------

32: Go to the Tudor Street and Saratoga Avenue intersection. Drive east along
Tudor Street until you come to an intersection, where both streets are named
Tudor Street. From here, go north in to the grassy area. There is a small
concrete structure with pipes connected to it visible one you drive in to the
grassy area. The pigeon is on top of the western wall of this structure.

-------------------------------------------------------------------------------

33: Go to Cleves Street, specifically the part between Tudor Street and
Carrollton Street. There is an alleyway that branches off to the east from the
middle of Cleves Street - to the south, next to this alleyway on the same side
of the street is a brick building. Go to the entrance of this building to find
a green cover in front of the door. The pigeon is on a small, thin concrete
ledge above the door and the cover.

-------------------------------------------------------------------------------

34: Go to your map and look in Meadows Park, in northern Dukes. There are 2
light grey circles - 1 big, 1 small, next to each other.

Go to the big circle - there are doors on the south western part of it. The
pigeon is at your feet when you go through the doors.

-------------------------------------------------------------------------------

35: Go to the Hancock Street and Savannah Avenue intersection, east of the East
Borough Bridge. Drive east in to Middleton lane, and then go to your map. There
is a circle surrounded by a bigger circle on the map, not far south of your
current location. Go to the northern end of the outer circle. There is a small
grassy area in between the outer and inner circles. The pigeon is on a concrete
sign on the northern side of the large tree in the middle of this grassy area.

-------------------------------------------------------------------------------

36: Go to the Charleston Avenue and Huntington Street intersection, east of
Cluckin' Bell. There are stairs that lead to the train station above in the
north eastern corner of the intersection. Go up these stairs to the first
story, then turn right, and look for another flight of stairs on your right. Go
up this flight of stairs.

Go north along the platform. Evenually, you'll have to go on to the train track
itself. Keep going north until you see houses with chimneys on your left. The
pigeon is sitting on the first chimney you should see.

-------------------------------------------------------------------------------

37: Go to the San Jacinto Avenue and Bunker Hill Avenue intersection, south
east of the bar where you can play darts. On the north west corner of the
intersection is a building with 4 stories - 3 normal stories, and a small room
on the roof, the 4th story. This room has large rectangular holes in the walls
- throw a grenade in to one of those holes and in to the room to blow the
pigeon to kingdom come.

-------------------------------------------------------------------------------

38: Go to Yorktown Avenue, specifically the part between Harrison Street and
Morris Street. On the western side of the street, you'll see 5 alleyways all
conected together by another alleyway behind them all. Go in to the 3rd
alleyway (the one in the middle of the group). Stop when you reach the alleyway
behind it, connecting all the alleyways together. The pigeon is on your left
(when facing the connecting alleyway) on the corner of a wall.

-------------------------------------------------------------------------------

39: Go to the Concord Avenue and Franklin Street intersection. Drive west along
Franklin Street, and on your right (to the north) when the street starts to
turn right, there'll be a grassy area. Drive on to the grassy area as soon as
you see it.

There'll be a flat concrete platform in front of you. Drive to end end of the
platform, and off the edge. You'll land on the path below. Look behind you -
there is a tunnel. Drive in to the tunnel. The pigeon is on the ground, not far
from the entrance to the tunnel you just used to get in to the tunnel.

-------------------------------------------------------------------------------

40: Go to the Concord Avenue and Franklin Street intersection. Drive west along
Franklin Street, and keep driving until the street turns to the right. You will
now be driving north. Not long after the turn, you'll see a flight of stairs on
your right.

Go up the stairs and in to the swimming pool area. There is a semicircular pool
to the right of the large rectangular pool in front of you after you go up the
stairs. Go around the metal fence and notice that there is a tall object with
stairs behind it on the edge of the pool. Go up the stairs to find the pigeon
on the fence that surrounds the top of this object.

-------------------------------------------------------------------------------

41: Go to the Morris Street and Yorktown Avenue intersection. In the north west
corner of the intersection, on the footpath, ther'll be a bunch or trees. The
pigeon is sitting on one of the branches of the tree that is closest to the
road.

-------------------------------------------------------------------------------

42: Go to the Morris Street and Brandon Avenue intersection. There are stairs
to a closed subway station on the north west corner of the intersection. Go up
these stairs and once you reach the top, look up, at the roof supports for the
roof you're under. The pigeon sitting on one of the supports for this roof.

-------------------------------------------------------------------------------

43: Go to the Tinconderoga Avenue and Brandon Street intersection, north from
the East Borough Bridge, facing east. Drive along Brandon Street towards the
east, and you'll see a wooden ramp. The pigeon is under this ramp - walk around
the ramp to the side that isn't touching the street, and you'll see the pigeon
under the ramp.

-------------------------------------------------------------------------------

44: Go to the Tinconderoga Avenue and Brandon Street intersection, north from
the East Borough Bridge. There are some rocks right next to Brandon Street at
the intersection. Facing north, towards the rocks, the pigeon is sitting on the
first rock on the left.

-------------------------------------------------------------------------------

45: Go to your map - in the north western corner of Dukes, there is a path way
that loops to the street - the path itself looks like a shoe, or a boot.
Looking at it as if it were a shoe, go to the part where the leg ends and the
foot begins - the inner corner of the path, the corner that borders the river.
The pigeon is sitting on the southern tip of the roof of the grey building on
this corner.

-------------------------------------------------------------------------------

46: Got to the Franklin Avenue and Dukes Drive intersection. Drive north along
Dukes Drive, and turn right when the street does. You'll now be driving east.
There will be a concrete wall to your left.

There'll be a damaged part of the wall not far from the corner - there'll be
some bricks missing from the wall. Climb over the wall here, and you'll find a
playground right next to you. The pigeon is on top of the green monkey bars.

-------------------------------------------------------------------------------

47: Go to the Dukes Boulevard and Hewes Street intersection. Drive west along
Hewes Street, which will turn in to Dukes Drive, and look for an entrance to a
small parking lot on your right. Drive in to the parking lot. Notice the walls
on either side of the entrance. The pigeon is on the northern side of the right
wall, near a tree (looking at the entrance from inside the parking lot, to the
south).

-------------------------------------------------------------------------------

48: Go to the Dukes Boulevard and Hewes Street intersection. Drive west along
Hewes Street, which will turn in to Dukes Drive, and look for an entrance to a
small parking lot on your right. Drive in to the parking lot. Notice the walls
on either side of the entrance. The pigeon is on top of the right wall, near a
tree (looking at the entrance from inside the parking lot, to the south).

/-----------\
|11.2: Bohan|
\-----------/

49: Go to the Downrock Loop and Northern Expressway intersection. Jump over the
northern wall of the expressway and walk to the edge of the island. You'll see
some rocks near the water down below you. The pigeon is sitting on the rocks.

-------------------------------------------------------------------------------

50: Go to the northern end of the Dukes Bay Bridge, where the bridge meets
Bohan. Jump in to the water here. There are supports in the water holding the
bridge up. If you keep swimming south towards Dukes, looking at the supports,
eventually you'll see supports with small concrete platforms that you can jump
on to.

You may not see the first 2 of these platforms - the first one is always
submerged under water, and the second one is only submerged when the water is
at its peak. The pigeon is on the fourth platform - you can hit it from the
third platform.

-------------------------------------------------------------------------------

51: Go to the Leavenworth Avenue and Northen Expressway intersection. Drive
south east along Leavenworth Avenue until the road starts to bend to the right.
Stop here and look on the left side of the street - there are street lights
hanging frmo a building. The pigeon is on top of the first light, the most
northern light.

-------------------------------------------------------------------------------

52: Go to the Lompac Avenue and Worm Street intersection. Facing south west
from the end of Worm Street. You'll see a brick wall in front of you, and a
pathway to the left of the brick wall. Go in to this pathway, and stop when you
see the first concrete fence on the left side of the path.

There is an old boat washed up on to the dock below you. The pigeon is sitting
in one of the rectangular holes in the top part of the ship, where windows once
were.

-------------------------------------------------------------------------------

53: Go to the Lompac Avenue and Worm Street intersection. Facing south west
from the end of Worm Street. You'll see a brick wall in front of you, and a
pathway to the left of the brick wall. Go in to this pathway. Notice that there
is a building on the other side of the wall on your right.

The building starts where the old car shell is on the pathway (on your side of
the wall). Go to the back of the car shell (the end closest to the
aforementioned building). Look up to the second story roof of this building,
and you should see the pigeon on the edge of the roof.

-------------------------------------------------------------------------------

54: Go to the Worm Street and Caterpillar Street intersection. Drive north, and
eventually west, then north west along Caterpillar Street, all the way to the
dead end. There'll be a circular patch of grass in the middle of the dead end
with a brick wall that says "WELCOME TO NORTHERN GARDENS". The pigeon is on the
left side of this brick wall, when facing north west, directly at the wall.

-------------------------------------------------------------------------------

55: Go to the Grand Boulevard, specifically the part under Greene Avenue. Drive
east along Grand Boulevard until the road starts to decend. At the start of the
hill, a wall starts on your right. Climb on to to the wall (yes, on top of it,
not over it) and continue east until you reach the roof of a very tall
building. The pigeon is on this roof.

You could also take your sniper rifle out when you reach the start of the wall
and snipe the pigeon.

-------------------------------------------------------------------------------

56: Go to the Valdez Street and Turtle Street intersection. Drive east along
Valdez Street, and eventually north east, until you rach a 90 degree left turn.
At this point, get out of your car and continue north east in to the foot path
that branches off the east side of the corner.

On your right, there is a brick fence with parts that are taller than the rest
of the fence. If you continue north east, the pigeon is on top of the third
part that is taller than the rest of the fence.

-------------------------------------------------------------------------------

57: Go to the Uprock Street and Butterfly Street intersection. Drive east along
Butterfly street, until the street starts to curve to the right (and I mean AS
SOON as it starts to turn to the right). Stop here (park your car next to the
northern wall bordering Butterfly Street), and look to the north, down at sea
level - there is a dock down there. Get out of your car, and jump on top of
your car, then jump over the metal fence on top of the concrete wall to the
north.

Run down to the dock, and go to the concrete part of the dock that sticks out
to the north. Go to the western side of this part that sticks out to the north,
and walk off the western edge to drop down to the beach below. The pigeon is
hiding under the part of the dock you were just standing on, on the beach.

-------------------------------------------------------------------------------

58: Go to the Valdez Street and Grand Boulevard intersection. Drive north, and
eventually east along Valdez Street. During the drive along Valdez Street, look
to your left - you should see a metal fence with large stone pillars at a
constant interval.

ONLY counting the ones on Valdez Street (not the ones on Grand Boulevard or the
one on the corner of the intersection), count the pillars until you reach the
sixth pillar. Get out of your car and go to the fence. Look over the fence to
the north, and you should see the pigeon sitting on a rock on the other side of
the fence next to the pillar.

-------------------------------------------------------------------------------

59: Go to the Elbow Street and Grand Boulevard intersection. Facing east on
Grand Boulevard, you'll see pathways on either side of the highway, that go up,
whilst the road stays flat. Go up the pathway on the right side of the highway.
Still facing east, there are 2 lanes on the pathway, seperated by a small
grassy area.

Go in to the right lane. Go east along the pathway, looking to your right. Look
for a red/pink archway that says 1665 on the front of it. Facing the archway
with 1665 on the front of it, the pigeon is on the left pillar holding the left
gate in place.

-------------------------------------------------------------------------------

60: Go to the Uprock Street and Butterfly Street intersection. Facing north on
the end of Uprocl Street, there is a gap in the wooden fence right in front of
you. Go through this gap, and keep going north, all the way down to the dock
below you.

There is a group of 3 concrete rectangular blocks near each other. If you went
exactly north fron the intersection, the group of blocks should be in front of
you. Facing north, the pigeon is on the left concrete block.

-------------------------------------------------------------------------------

61: Go to the Drop Street and Mill Street intersection. On Drop Street, there
is a very narrow alleyway very clsoe to this intersection. Climb over the fence
and go north, then west in to the grey area on the map. You should see a grey
metal fence on your right (when facing west). The pigeon is sitting on top of
one of the metal bars holding the fence up.

-------------------------------------------------------------------------------

62: Go to Drop Street, specifically the part between San Quentin Avenue and
Mill Street. Stop your car next to the large square pillar holding the train
tracks above you up. Look in to the construction site right next to you, below
the train tracks - there is a small area surrounded by wooden fencing to the
south east of the pillar you're parked next to. The pigeon is inside this
fenced off area.

-------------------------------------------------------------------------------

63: Go to Spin Street, specifically the part between Guantanamo Avenue and
Beaumont Avenue. There is an alleyway that branches off the south side of Spin
Street - go to the northern end of the alleyway. Facing south, towards the
alleyway, the pigeon is sitting on top of a metal railing to the right of the
alleyway's entrance.

-------------------------------------------------------------------------------

64: Go to the Rocket Street and Attica Avenue intersection, near your Bohan
safehouse and Stevie's garage. Drive south along Attica Avenue (the name, for
some reason, turns in to Rocket Street), and continue along the street until
the street starts to turn to the right.

Facing south, there are stairs on your left, near the tall metal fencing that
ends here. Go down the stairs towards the south, then as you're walking south,
look to your right for another flight of stairs, this time going up. Go up the
stairs. The pigeon is sitting on the concrete ledge to your left.

-------------------------------------------------------------------------------

65: Go to the Rocket Street and Attica Avenue intersection, near your Bohan
safehouse and Stevie's garage. Drive south along Attica Avenue (and eventually
south west, and then west) along the street until you reach a construction
site. Look in the south east corner of the construction site for a large round
pipe. The pigeon is in front of the northern end of the pipe.

-------------------------------------------------------------------------------

66: Go to the Hollowback Street and San Quentin Avenue intersection. Facing
west, there is a flight of stairs leading to a pair of apartment blocks. Go up
these stairs, and continue west, going around the buildings, all the way to the
coastline.

Pause the game and go to the in game map. Look at the west coast of Bohan,
where you are now. There is a bit sticking out from the rest of the coastline -
there are some rocks here. Go to a position where you can see the small rock
furthest from the coastline - the pigeon is sitting on top of the east side of
it.

-------------------------------------------------------------------------------

67: Go to Wallkill Street, specifically the part between Hollowback Street and
Switch Street. On the west side of the street, there is a small dirt lot with a
car shell inside it. On the edge of the dirt lot, bordering the sidewalk, is a
tall grey brick structure, that was probably once a wall. The pigeon is sitting
on the lower portion of the structure, on the southern side.

-------------------------------------------------------------------------------

68: Go to Wallkill Street, specifically the part between Hollowback Street and
Switch Street. On the west side of the street, there is a small dirt lot with a
car shell inside it. On the edge of the dirt lot, bordering the sidewalk, is a
tall grey brick structure, that was probably once a wall.

Look up - there is a green metal bar that connects to this structure, and to
the neighbouring building to the north. The pigeon is sitting on top of the
green bar.

-------------------------------------------------------------------------------

69: Go to Joliet Avenue, specifically the part between Switch Street and
Hollowback Street. Go to the northern end of the street. On the west side of
the street, there is a tall building, next to an alleyway. Look up - there is a
pigeon sitting on the south eastern corner of the building, on the roof.

-------------------------------------------------------------------------------

70: Go to Joliet Avenue, specifically the part between Switch Street and
Hollowback Street. Go to the northern end of the street. On the west side of
the street, there is a tall building, next to an alleyway. Look up - there is a
pigeon sitting on the eastern ledge of the roof of the building, near the south
eastern corner of the building.

-------------------------------------------------------------------------------

71: Go to Flanger Street, specifically the part in between Coxsack Avenue and
Altona Avenue. There is an alleyway that branches off the north side of Flanger
Street - go in to the alleyway. The pigeon is sitting on a pipe in the alleyway
that connects to the ground.

/---------------\
|11.3: Algonquin|
\---------------/

72: Go to the Exeter Avenue and Grummer Road intersection. Facing north, jump
over the fence (or go around it, whatever) and go down to the small dock on the
northern coast of Algonquin. There's a floating platform in the water with a
stack of green pipes on it - jump on to this platform. There is a empty
container right next to (practically touching) the green pipes, on the left if
you're facing north. The pigeon is inside the container.

-------------------------------------------------------------------------------

73: Go to Grummer Road, specifically the part between Frankfort Avenue and
Galveston Avenue. There are 2 alleyways that branch off the south side of
Grummer Road - one is wider than the other. Go to the northern end of the
thicker alleyway. Facing south, in to the alleyway, there is a high concrete
wall on your right, with a dumpster in fron tof it. The pigeon is sitting on
top of the concrete wall.

-------------------------------------------------------------------------------

74: Go to Xenotime Street, specifically the part between Frankfort Avenue and
Exeter Avenue. There are 2 alleyways that branch off the north side of Xenotime
Street - one is wider than the other. Go to the southern end of the thicker
alleyway. Facing north, in to the alleyway, there are several pillars at the
southern entrance to the alleyway that prevent vehicles entering it. The pigeon
is sitting on top of the middle pillar.

-------------------------------------------------------------------------------

75: Go to the Xenotime Street and Vespucci Circus intersection. Facing north
west, there is an apartment building on the northern side of Xenotime Street
(the last building on that street). The pigeon is sitting in the south east
corner of the building, on the third story.

-------------------------------------------------------------------------------

76: Go to the Wardite Street and Vespucci Circus intersection (there are 2
intersections the those 2 streets, go to the eastern one). Drive north along
Vespucci Circus until the street starts to turn left. There is an alleyway that
branches off the east side of this part of Vespucci Circus - walk east in to
the alleyway. About halfway in to the alleyway, look to your left - there is a
black fence. The pigeon is sitting on the fence.

-------------------------------------------------------------------------------

77: Go to the Ivy Drive North and Wardite Street intersection. Drive west along
Wardite Street, and don't stop driving west until you hit a wall. Jump/drive
over this wall to land in a lower area. Look for a brown telephone pole on the
western border of this area. The pigeon is sitting on the concrete ledge
between Algonquin and the river.

-------------------------------------------------------------------------------

78: Go to the Wardite Street and Vespucci Circus intersection (there are 2
intersections the those 2 streets, go to the eastern one). Look south east, for
a building on Astoria (if you were to drive south from the intersection, that's
the name of the street you'd be on) with a fire escape on the north side of it.
The pigeon is sitting on the fence that surrounds the second level of the fire
escape.

-------------------------------------------------------------------------------

79: Go to the San Juan Road and Bismarck Avenue intersection. Drive east until
you hit a wall. Drive/jump over the wall and go right to the edge of Algonquin.
You'll be on the eastern border of Algonquin now. Go south, and look on your
left to see white concrete blocks on the edge of the path. The pigeon is
sitting on the last concrete block you'll see.

-------------------------------------------------------------------------------

80: Go to the Galveston Avenue and Vauxite Street intersection. Facing south,
there's an ambulance parking lot on your left. Go in to the parking lot, then
go to the door on the other side of the parking lot - this door will lead to a
staircase. Go up 6 flights of stairs, and you'll see an exit to the lower roof
of the hospital.

Go on to the roof. When on the roof, walk to the other side of the roof - walk
clockwise around the building itself until you reach the end. The pigeon is on
the corner of the fence at the end of the path.

-------------------------------------------------------------------------------

81: Go to the Galveston Avenue and Vauxite Street intersection. Facing south,
there's an ambulance parking lot on your left. Go in to the parking lot, then
go to the door on the other side of the parking lot - this door will lead to a
staircase. Go up all the flights of stairs to the very top of the hospital.

Go on to the roof. You should see a generator in front of you. Go behind the
generator to find a ladder. Go up the latter to find the pigeon on top of the
generator.

-------------------------------------------------------------------------------

82: Go to the Uranium Street and Frankfort Avenue intersection. In the north
east corner of the intersection between Uranium Street and the western
(oncoming) lane of traffic in Frankfort Avenue, in front of the hospital, is a
low wall that borders the train tracks. The pigeon is on the wall, near this
intersection (if you die and respawn at this hospital, the pigeon is right in
front of you when you respawn).

-------------------------------------------------------------------------------

83: Go to Exeter Avenue, specifically the part between between Vauxite Street
and Topaz Avenue. There is an alleyway that branches off the east side of
Exeter Aveune - go in to the alleyway. Stop when you reach the stairs.  The
pigeon, when you're facing the stairs, is sitting on the corner of a concrete
ledge not far from where you're standing.

Thanks to tenchum for the Topaz Avenue correction.

-------------------------------------------------------------------------------

84: Go to the Union Drive West and Ruby Street intersection. Facing west from
Ruby Street, drive to the western wall bordering Union Drive West, and
drive/jump over it to get to the pathway below. Make your way north along the
pathway until you reach the northern end of the path.

Take out your sniper rifle and look at the eastern support for the Hickey
Bridge - the pigeon is sitting on the western side of the support itself, on
the lowest ledge. It is barely visible from here, but it is still visible (if
you're playing on a smaller IV, you're gonna have troubles).

-------------------------------------------------------------------------------

85: Go to the Union Drive West and Ruby Street intersection. Facing west from
Ruby Street, drive to the western wall bordering Union Drive West, and
drive/jump over it to get to the pathway below. Make your way north along the
pathway until you reach the northern end of the path.

Take out your sniper rifle and look at the green sign that says BOHAN, Middle
Pk, N. Holland, DTOWN, MIDTOWN. Tilt the rifle down, and you'll see a ledge
that's bordering the bridge itself just below the sign - the pigeon is sitting
on that ledge.

-------------------------------------------------------------------------------

86: Go to Galveston Avenue, specifically the part between Topaz Street and
Silicon Avenue. There is an alleyway that branches off the west side of
Galveston Avenue - to in to the alleyway, and up the stairs. Keep walking west,
and on the ground, there should be a small square grassy area. The pigeon is in
this square grassy area, on the ground.

-------------------------------------------------------------------------------

87: Go to the Galveston Avenue and Ruby Street intersection. Facing west from
Ruby Street, you'll see 2 pillars on each side of the road. The pigeon is
sitting on top of the right pillar.

-------------------------------------------------------------------------------

88: Go to Frankfort Avenue, specifically the part between Ruby Street and
Silicon Avenue. There is a path way that branches off the east side of
Frankfort Avenue and in to Middle Park. Go in to Middle Park via this pathway,
and drive east until you reach a building. Get on to to the roof of this
building. The pigeon is on the roof of this building.

-------------------------------------------------------------------------------

89: Go to the Bismarck Avenue and Ruby Street intersection. Facing east on Ruby
Street, make your way on to the East Borough Bridge, but take the lane on the
right, the lane that will take you over the next intersection and straight on
to the bridge.

Drive east until you reach the point where the lanes merge. There'll be a low
metal bar over the road in front of you. The pigeon is sitting on the middle of
the bar.

-------------------------------------------------------------------------------

90: Make your way to Charge Island, using the East Borough Bridge. Go to the
north west corner of Charge Island via the road, and go in to the docks here.
Go to the north west corner of the docks to find an small, old wooden ship. The
pigeon is on the ship itself.

-------------------------------------------------------------------------------

91: Make your way to Charge Island, using the East Borough Bridge. Keep driving
on the road until you've passed the onramp and you're on the eastern side of
the island, heading south. Look to your right and you'll see these huge tankers
with numbers on them. After the 3rd tanker, you'll see a parking lot. The
pigeon is in the parking lot, specifically on the long grassy area in the
middle of the lot.

-------------------------------------------------------------------------------

92: Make your way to Broker, using the East Borough Bridge. Drive past the
tollbooth, and past the left turn on the bridge. Look to your right for a very
tall pillar, holding the lights that border the bridge up. Stop at this pillar.
The pigeon is on the low southern wall that borders the bridge, right next to
the pillar.

-------------------------------------------------------------------------------

93: Go to the Quartz Street and Albany Avenue intersection. Facing south on
Albany Avenue, look to your right - on the western side of Albany Streey, there
is a set of stairs surrounded by a blue fence that leads to the subway below.
The pigeon is sitting on the blue fence.

-------------------------------------------------------------------------------

94: Go to the Quartz Street and Colombus Avenue intersection. Facing west on
Quartz Street, there are 2 tall pillars on either side of the vehicular
entrance to Middle Park. The pigeon is sitting on the very top of the pillar to
the right of the street.

-------------------------------------------------------------------------------

95: Go to Frankfort Street, specifically the part between Quartz Street and
Pyrite Street. If you look on the western side of the street, you'll see a big
white castle-esque building, with some police officers out the front. Walk
south along the path on the western side of Frankfort Avenue, and look to your
left until you see the pigeon sitting on a small concrete ledge connected to
the building.

-------------------------------------------------------------------------------

96: Go to the Pyrite Street and Ivy Drive South intersection. Facing west on
Pyrite Street, you'll see a tall building in front of you. Go around to the
other side (the western side) of this building - the pigeon is sitting on a low
ledge on this side of the building.

-------------------------------------------------------------------------------

97: Go to the Colombas Avenue and Pyrite Street intersection. Facing east from
Pyrite Street, look at the big, white building to your left - the pigeon is
sitting on a small ledge on the building, to the right of the stairs.

-------------------------------------------------------------------------------

98: Go to the Obsidian Street and Union Drive East intersection. Facing east on
Obsidan Street, walk east until you hit a wall. From here, take out your sniper
rifle and look east, at the river. You should see 3 barges: one that's close to
you, and 2 behind that one, one big, one small. Zoom in on the southern side of
the big barge behind the one that's close to you. The pigeon is sitting on the
edge of a square platform on that end of that barge.

-------------------------------------------------------------------------------

99: Go to the Colombus Avenue and Obsidian Street intersection. On the north
east corner of the intersection, there will be a white building with a
semicircular fabric roof sticking out of it over the front entrance on Colombus
Avenue. The pigeon is on top of the fabric roof.

-------------------------------------------------------------------------------

100: Go to the Nicket Street and Frankfort Avenue intersection. Go in to Middle
Park via the entrance in the north east corner of the intersection. Go down the
3 flights of stairs and along the path until you reach another flight of
stairs. Facing east from the top of this next flight of stairs, the pigeon is
sitting on top of the brick pillar to your left.

-------------------------------------------------------------------------------

101: Go to the north western corner of West Way (not the corner where the Pay
'n' Spray is, the other corner). There is a big flight of stairs that branches
off the north side of the corner - go all the way to the top of these stairs.

You'll see some benches and some trees on the other side of this area - go over
to those benches and trees, all the way to the other side of this area. The
pigeon is sitting on the concrete ledge of the elevated grassy area with the
tree in the middle of it, the one in the north western corner of this area.

-------------------------------------------------------------------------------

102: Go to Galveston Avenue, specifically the part between Hell Gate and
Lorimar Street. There are four alleyways that branch off the east side of
Galveston Avenue - go in to the northern alleyway, the one closest to Hell
Gate. Walk east in to the alleyway, and go up the stairs. Once at the top of
the stairs, go south until you reach more stairs. The pigeon is on the corner
of a low concrete wall bordering the stairs.

-------------------------------------------------------------------------------

103: Go to Lorimar Street, specifically the part between Denver-Exeter Avenue
and Columbus Avenue. There is a path that branches off the north side of
Lorimar Street - walk in to the path, and notice that there are some trees in
the middle of the path. From the entrance to the path, count the trees until
you reach the third tree. The pigeon is sitting in a branch in the third tree.

-------------------------------------------------------------------------------

104: Go to the Bismarck Avenue and Lorimar Street intersection. In the north
west corner of the intersection is a big church, and in the south east corner,
on the roof of the churchis a very tall tower with a cross on the tip of it
(this is the pillar that's closest to the intersection you're on now). The
pigeon is sitting on top of the cross that's on top of the very tall pillar.

-------------------------------------------------------------------------------

105: Go to the Manganese Street and ALbany Avenue intersection. Facing south on
Albany Avenue, to your right there should be a Bank of Liberty building. Drive
south until you're beside this building. From here, to the south east, you
should see a large white crosshair monument - the pigeon is sitting on the base
that the crosshair is sitting on, in front of the bottom of the crosshair.

-------------------------------------------------------------------------------

106: Go to Garnet Street, specifically the part of the street between Galveston
Avenue and Frankfort Avenue. There's a flight of stairs that branches off the
the north off Garnet Street - drive up the stairs and go through the
construction barriers.

Continue along the train tracks until you pass under a building, and stop
before you hit the wall ahead. The pigeon is sitting at the point where the
track you're on and the track next to you are seperated, and a wall with
pillars on it seperates them, where the next building starts.

-------------------------------------------------------------------------------

107: Land a helicopter on top of the building in the middle of Frankfort
Avenue, Kunzite Street, Denver-Exeter Avenue and Jade Street - there is a
yellow helipad on the building that's quite hard to miss.

Jump over to the elevated metal mesh platform to the west of the helipad, and
go down the ladder, all the way to the bottom. From here, go to the north
western corner of the building, then look at the inner railing bordering the
path - the pigeon is sitting on the railing.

-------------------------------------------------------------------------------

108: Go to the Denver-Exeter Avenue, Burlesque and Kunzite Street intersection.
Go west along Kunzite Street, and look to your left on the wall for a sign that
says "ALL ABOUT ME, SAT 6PM". Near this sign is an object that resembles a
locker, on the foot path, near the wall. The pigeon is sitting on top of this
object.

-------------------------------------------------------------------------------

109: Go to the Denver-Exeter Avenue, Burlesque and Kunzite Street intersection.
Walk south east along Burlesque, and look for a tree with a bus parked near it
(or a tree by itself if the bus isn't there, even though it should be) not far
from the intersection. The pigeon is sitting in this tree.

-------------------------------------------------------------------------------

110: Go to the eastern end of Jade Street, all the way to the dead end. To the
north, there is a car park - go through the car park to the area to the north
of the car park, the area with a waterfall. Once in this area, look to the west
to see a building - go up to the building, and face west, towards the stairs.

Go up the left flight of stairs, and once you're at the top, look to your left
to see a metal fence bordering the path next to the stairs you just ascended.
Go around this fence on to the path next to the stairs, and walk north. Look to
your right until you see the pigeon sitting on a low metal bar.

-------------------------------------------------------------------------------

111: Go to the Albany Avenue and Union Drive East intersection. Drive along
Union Drive East, up the hill, and keep driving until just after you turn right
and the road ahead is straight. Get out of your car and run south along Union
Drive East.

Notice that there is a wall bordering the western side of the street - jump
over it as soon as you can, and then run to the north along the path. If you
keep running north, you'll find the pigeon on the gound.

-------------------------------------------------------------------------------

112: Go to President Avenue, specifically the part under the Algonquin Bridge.
Run just a bit south of the Algonquin Bridge, and look to you left to see a
building. There are stairs on this side of the building - run up to the stairs.
Facing both flights of stairs, go up the left set of stairs, and when you get
to the top, look to your left to see the pigeon sitting on a fence bordering
the roof of the building.

-------------------------------------------------------------------------------

113: Go to President Avenue, specifically the part on the west side of Colony
Island. Drive north along President Avenue, and you'll eventually turn right
and be heading east. Turn right at the first intersection after this turn. Stop
as soo as you've finished turning.

Get out of your car and look to the east to see a building with stairs leading
to the roof on the outside, resembling a fire escape. Go all he way to the top
of these stairs and on to the roof of the building.

Go to the southern end of the roof, and use your sniper rifle to look at the
roof of the building to the south east - the pigeon is sitting on the edge of
the roof of this building on the side that you can see.

-------------------------------------------------------------------------------

114: Go to the southern end of President Avenue, in the south western corner of
Colony Island. Drive north, and drive past the first intersection, but stop at
the next intersection. Get out of your car and run west. You'll find a set of
stairs - go down the stairs, but stop halfway down the stairs and look to your
left to find the pigeon sitting on a brick ledge.

-------------------------------------------------------------------------------

115: Go to the southern end of President Avenue, in the south western corner of
Colony Island. Drive north, and turn right in to the first intersection. Drive
to the end of the street and stop. Get out of your car and run north, past the
3 columns holding part of this building up, unill you see a small park on your
left. The pigeon is sitting on a small circular playground object in the middle
of the park.

-------------------------------------------------------------------------------

116: Go to the southern end of President Avenue, in the south western corner of
Colony Island. Drive north, and turn right in to the first intersection. Drive
to the end of the street and turn right in to the parking lot. Drive to the
other end of the parking lot and get out of your car.

Jump over the brick wall and run south, right up to the metal fence. You're noe
close to the north eastern part of the abandoned hospital (the building inside
the metal fence). Look up to the third story windows of the eastern side of
this part of the hospital - the pigeon is sitting on the window furthest from
you on the wall that's closest to you.

-------------------------------------------------------------------------------

117: Go to the Bismarck Avenue and Kunzite Street intersection. Drive east, on
to the Algonquin Bridge. Continue east along the bridge, and you'll notice that
there are lights on the southern side of the bridge, held up by very tall green
pillars. Pass the first one you see, but stop at the second pillar - the pigeon
is sitting right next to it.

-------------------------------------------------------------------------------

118: Go to Albany Avenue, specifically the part between Jade Street and
Hematite Street. There is a path that branches off the east side of Albany
Avenue. Go in to this path, and run east along the path until you reach the
eastern end of the path.

There are stairs here - go down the stairs, and continue down the stairs until
you reach a part where there are 2 staircases you can go down. Go down the left
staircase (the northern staircase), and make your way to the piles of trash
under Union Drive East.

Run south, and look to your left for a part of the wall that sticks out. There
is a trash pile near this part of the wall that sticks out, and the pigeon is
sitting on the northern side of the part of the wall that sticks out, on some
trash.

-------------------------------------------------------------------------------

119: Go to the Jade Street and Bismarck Avenue intersection. Facing south from
Bismarck Avenue, there is a statue of a person holding a pitchfork - the pigeon
is sitting on the concrete ledge the surrounds the figure, behind the figure.

-------------------------------------------------------------------------------

120: Go to the Iron Street and Burlesque intersection. Face south east and look
up - there is a big shark's head sticking out of the wall here. Use a sniper
rifle to look in the shark's mouth - the pigeon is sitting on the shark's
bottom lip.

-------------------------------------------------------------------------------

121: Go to the Iron Street and Galveston Avenue intersection. Face south west
and you'll see a bus stop - the pigeon is sitting on the north west corner of
the roof of the bus stop.

-------------------------------------------------------------------------------

122: Go to Hematite Street, specifically the part between Galveston Avenue and
Frankfort Avenue. There's an alleyway that branches off the south side of
Hematite Street - go in to the alleyway, and go up the first flight of stairs
(ONLY THE FIRST ONE, not either of the next 2).

Once you reach the top of the first flight of stairs, jump over the wall that
borders the next flight of stairs and you'll be on a roof. The pigeon is
sitting on this roof.

-------------------------------------------------------------------------------

123: Go to Denver-Exeter Avenue, specifically the part between Hematite Street
and Garnet Street. The entrance to The Rotterdam Tower is on the west side of
this street - go to the blue arrow and press the button the game tells you to,
and you'll go straight to the roof.

Once you're on the roof, you'll be facing south. Run to the north west corner
of the roof (run north, when when you can't go any further, run west). The
pigeon is sitting on the northern wall bordering the roof, near the north
western corner of the roof.

-------------------------------------------------------------------------------

124: Go to the Hematite Street and Colombus Avenue intersection. Look south
west to see a pink sign that says "Viendemonte". This sign is hanging on a
clear, low roof with black metal supports. The pigeon is sitting on the south
east corner of the roof.

-------------------------------------------------------------------------------

125: Go to the Albany Avenue and Garnet Street intersection. Get out of your
car and run east along the southern path of Garnet Street. Go down the stairs,
and ocne you're at the bottom of all the flights of stairs, look to your left
to find a rusted metal fence. Jump over the fence to find the pigeon sitting on
the ground in this small area.

-------------------------------------------------------------------------------

126: Go to the Galveston Avenue and Feldspar Street. Facing south from
Galveston Avenue, there'll be a wall in front of you with the Italian flag on
it. You can walk around this wall via the gap near the stairs on the southern
side of Feldspar Street, near the intersection. The pigeon is in the grassy
field on the other side of the wall.

-------------------------------------------------------------------------------

127: Go to Liberty Lane, specifically the part between Emerald Street and
Feldspar Street. There is a path that branches off the west side of Libery Lane
- walk on to the path and in to the graveyard. When you reach the end of the
path, you should see the pigeon sitting on a tombstone not far from where
you're standing.

-------------------------------------------------------------------------------

128: Go to Union Drive West, specifically the part between Emerald Street and
Diamond Street. There's an empty lot that connects to the north east side of
Union Drive West - go in to this lot, right up to the stairs. On the higher
platform in front of you (where the stairs lead to), you should see a black
fence bordering the platform. The pigeon is sitting on the corner of the fence
near the stairs.

-------------------------------------------------------------------------------

129: Go to Emerald Street, specifically the part between Denver Avenue and
Colombus Avenue. There is a path that branches off the northern side of Emerald
Street, and directly opposite that on the southern side of the street is an
entrance to a paved area with a building in front of you. This wall of the
building has tall columns sitting on concrete bases - the pigeon is sitting on
one of the concrete bases to your left.

-------------------------------------------------------------------------------

130: Go to the Albany Avenue and Bridge Lane South intersection. Drive east
along Bridge Lane South, and when you reach Borlock Road, continue east in the
the alleyway opposite this end of Bridge Laner South. Drive east in the the
alleyway, and stop when you can see the entrance to the skate park to your
left.

Go in to the skate park, and walk up one of the ramps, preferably one of the
ramps on the eastern side of the skate park (you don't have to go to the very
top of the ramp, just as far up as you can go). Use your sniper rifle to look
in the south western corner of the skate park - the pigeon is sitting at the
top of the ramps in the south western corner of the skate park.

-------------------------------------------------------------------------------

131: Get a helicopter and fly to the Broker Bridge. There are 2 tall, grey
support pillars, both with platforms that you can land on at the very top -
land on the very top of the western pillar. Get out of the helicopter and to
the northern end of the platform to find the pigeon sitting on the railing
bordering the platform.

-------------------------------------------------------------------------------

132: Go to Amsterdam Lane, specifically the part between Amethyst Street and
Barium Street. There is an alleyway that branches off the east side of
Amsterdam Lane - go in to the alleyway and you should find the pigeon sitting
on a small post.

-------------------------------------------------------------------------------

133: Take a taxi to the Helitours area. Once you arrive, you'll notice that
there's a path that goes north east on the south eastern border of Bus Lane,
and that is starts here, at the Helitours building. Walk north east along this
path, and look to your right until you see the pigeon sitting on a post in
between 2 fences.

-------------------------------------------------------------------------------

134: Go to the Bismarck Avenue and South Parkway intersection. Run north east
along South Parkway, looking to your right for a paved area, with an entrace to
the area near a hot dog stand. The pigeon is sitting in the middle of the
cirlce you see in the paved area where the entrance is.

-------------------------------------------------------------------------------

135: Go to Denver Avenue, specifically the part between Amethyst Street and
South Parkway. There is a concrete wall that runs along the eastern side of the
street, and if you start from the northern end of this aprt of the street and
walk south, the wall will eventually have foliage planted in it. The pigeon is
sitting on the concrete wall in the area with the foliage.

-------------------------------------------------------------------------------

136: Go to the Union Drive West and Calcium Street intersection. There is an
oddly shaped grey area marked on your map that brahces off the south west edge
of Union Drive West near this intersection - go in to that area, and make your
way south west, driving through the parking lots, until you end up in front of
a ramp at the docks. The pigeon is sitting on the railing on the borders of
this ramp.

-------------------------------------------------------------------------------

137: Get your map out (the one in the gam's box/case) and look at the bottom of
Algonquin - on the southern edge of Algonquin, you should see 6 little squares
sticking out of the edge of Algonquin - use a boat to go to the south eastern
edge of the second square from the left.

Go to the eastern corner of this square, then drive north west for a few
seconds until you hit a wall - this part of the building will have 2 grey
columns holding the roof up over the empty space. Get out of the boat and climb
in to the area above the wall you just hit. The pigeon is sitting on the ground
here.

-------------------------------------------------------------------------------

138: Go to the South Parkway and Colombus Avenue intersection. Facing south,
there is a white path to your right on the southern side of South Parkway. Go
in to this path, and walk south until you reach the dock at the other side.
Still facing south, look to your left - there is a metal fence that you can
jump over.

Jump over the fence, and notice the group of ywllow storage containers in this
area. Starting with the one closest to the fence, you want to make your way
east across the containers, jumping over containers and jumping over gaps
between containers until you reach the final pile of containers. The pigeon is
sitting on top of the highest container on the final pile of containers.

-------------------------------------------------------------------------------

139: Go to Happiness Island. Go up to the southern side of the big, star shaped
podium the Statue of Happiness sits on. Go up the stairs to the first level of
the podium, and you should be outside. There are stairs leading to higher parts
of the podium if you walk to the left or to the right of the doors you just
came out of - go up those stairs, and the next ones too.

You should now be at the highest point you can access on the podium by the
stairs alone. To to the northern side of this platform to find the pigeon
sitting on a concrete ledge that borders this platform.

-------------------------------------------------------------------------------

140: Go to Happiness Island. Look at the Statue of Happiness - it is holding a
coffee cup in it's right hand. The pigeon is sitting on the statue's right
thumb (the thumb on it's right hand).

-------------------------------------------------------------------------------

141: Go to Happiness Island. Look at the Statue of Happiness - it is holding a
coffee cup in it's right hand. The pigeon is sitting on the edge of the lid on
the coffee cup.

-------------------------------------------------------------------------------

142: Go to Happiness Island. Look at the Statue of Happiness - it is wearing a
crown on it's head, and there is hair just below the crown. The pigeon is
sitting on the hair that's above the statue's face.

-------------------------------------------------------------------------------

143: Go to Happiness Island. Look at the Statue of Happiness - the pigeon is on
the statue's left shoulder.

-------------------------------------------------------------------------------

144: Go to Happiness Island. Look at the Statue of Happiness - the pigeon is
sitting on the statue's left hand, just below the thumb (the thumb is raised
because the statue is holding something in it's left hand).

/--------------\
|11.4: Alderney|
\--------------/

145: Go to the Red Wing Avenue and Plumbbob Avenue intersection. Drive north
west, and eventually west along Red Wing Avenue. Look to your left when you're
driving west and look for a black road marked as blue on your mini map, ithout
a street name. Turn left in to this road, and drive south.

Look to your right for a pile of garbage with a ramp on top of it. Drive west
over the ramp. Follow this road until you turn right and have to stop at a dead
end (you should see some rusted car shells at the end of the road ). There are
the remains of a building to the north of the building right next to you - the
pigeon is sitting on top of one of the walls in the remains.

-------------------------------------------------------------------------------

146: Go to the Babbage Drive and Drebbel intersection. Facing south, there is a
small, road-side construction site to your right. There is a small building in
the construction site, and the pigeon is sitting on the edge of the roof of the
small building.

-------------------------------------------------------------------------------

147: Go to Mueri Street, specifically the part between Fleming Street and
Roebuck Road. There is an alleyway that branches off the south side of Mueri
Street - jump over the gates and run south in to the alley. Turn right when you
can and you'll go up a slope.

There are some metal stairs in this area - ascend the stairs, then jump over
the northern end of the fence once you get to the top platform. Climb the
ladder you'll find on the roof you just jumped on to, and once you're on the
next roof, you'll see some air conditioning units on the roof. The pigeon is
sitting on  the air conditioning unit right next to the one in the north east
corner of the roof.

-------------------------------------------------------------------------------

148: Go to the Roebuck Road and Asahara Road intersection. Drive south along
Roebuck Road, and turn left at the first intersection. Drive along this unnamed
street, through the metal gates, and then turn left at the intersection. Pass
the first 2 intersections, and turn left at the next intersection (thanks to
tenchum for the intersection correction).

Drive east along this street, all the way to the eastern end of the street. Get
out of your car and walk north along the edge of this platform - the pigeon is
sitting on a metal post in the north eastern corenr of this platform.

-------------------------------------------------------------------------------

149: Go to the Mueri Street and Roebuck Road intersection. Jump over the wall
bordering the east side of Roebuck Road and you should land on the train tracks
below. Run down to the northern end of the train tracks, to find the pigeon
sitting on the tracks behind a pile of trash.

-------------------------------------------------------------------------------

150: Go to the Muskteer Avenue and Storax Road intersection. Drive east along
Muskteer Avenue, until you reach the prison parking lot. Go to the eastern side
of the parking lot to find a set of stairs.

Go up the set of stairs, then run north along the path. Turn and run to the
east when you have to, then turn and run to the north you have to. Look to the
north east to find an old boat floating off shore. Use a sniper rifle to look
at the northern end of the boat - the pigeon is sitting on the eastern edge of
the roof of the boat.

-------------------------------------------------------------------------------

151: Go to the Latchkey Avenue and Barsac Avenue intersection. Drive eas in to
the docks via the entrance at this intersection, and follow the road until you
come to an intersection. Turn right in to the intersection and drive to the
eastern end of the road.

There's a building to your left - on the eastern side of the building are 3
blue containters, 2 stacked on top of each other with the other one in front of
the stacked ones. Climb on top of the stacked containers to find the pigeon
sitting on the highest container.

-------------------------------------------------------------------------------

152: Go to the Grommet Street and Toggle Avenue intersection. Facing south
east, there should be  a building with dumpsters in front of it to the right of
the building that's right in front of you. Jump on top of the dumpster, then
jump on to the roof.

Jump up on to the ramp on this roof, then go to the top of the ramp and look to
the south west to see a building with a grey tin roof. Jump on to the grey tin
roof to find the pigeon sitting in the middle of the roof.

-------------------------------------------------------------------------------

153: Go to the Mandrel Road and Barsac Avenue intersection. Facing east on
Barsac Avenue, there is a brick building to your left. There are dumpsters in
front of the southern side of the building, and one of them is under a small
vent sticking out of the wall.

Jump on top of the dumpster under the vent, then jump on to the vent. Jump on
to the roof of the building, and run to the eastern side of the building, where
the air conditioning units are. There should be a big, grey pillar in front of
you, holding up the expressway - zoom in to the top of that pillar. The pigeon
is sitting on the metal support just above the pillar.

-------------------------------------------------------------------------------

154: Go to the Chariot Avenue and Muskteer Avenue intersection. Facing south,
you should see some stairs near a tree to the left, on the southern side f
Muskteer Avenue. Go up these stairs, all the way up to the narrow platform, and
walk west along this platform, looking to your left until you see the pigeon
sitting on the elevated pipe near the platform you're on now.

-------------------------------------------------------------------------------

155: Go to the Chariot Avenue and Plumber's Skyway intersection. Drive up the
on ramp, all the way to the top, and stop on the right side of the road when
you see the concrete divider start. The pigeon is sitting on the end of the
concrete divider closest to the on ramp you just drove up.

-------------------------------------------------------------------------------

156: Go to the Vitullo Avenue and Farnsworth Road intersection. Facing west,
you'll see a white apartment building, with balconies on this side of the
building. Facing west, the pigeon is sitting on the lowest balcony on the left
side of the buildind, almost right in front of you when you are facing west
from this intersection.

-------------------------------------------------------------------------------

157: Go to the Red Wing Avenue and Plumbbob Avenue intersection. Drive north
west, and eventually west along Red Wing Avenue. Look to your left when you're
driving west and look for a black road marked as blue on your mini map, ithout
a street name. Turn left in to this road, and drive south.

Look to your right for a pile of garbage with a ramp on top of it. Drive west
over the ramp. Follow this road until the road turns to the right. Stop here
and look to your left - you should see a flight of stairs. Go up the stairs,
and walk east along this platform until you find the pigeon sitting on the edge
of the platform.

-------------------------------------------------------------------------------

158: Go to Hardtack Avenue, specifically the part where there is an onramp for
the Plumber's Skyway. Go east, up the onramp, and look to your right for a
crane that's right next to the onramp. When you see the crane, stop and get out
of your car. Jump on top fo the white "LCPA" box, then run to the south side of
the box. look down to see the pigeon sitting on a metal platform.

-------------------------------------------------------------------------------

159: Go to Odhner Avenue, specifically the part between Mueri Street and
Babbage Drive. There is an alleyway that branches off the northern side of
Odhner Avenue, and facing it (facing north) there is a high wall to the right
of the entrance to the alleyway. The pigeon is sitting in this corner of the
wall.

-------------------------------------------------------------------------------

160: Go to Odhner Avenue, specifically the part between Traeger Road and
Hardtack Avenue. Go to the alleyway where the entrance to the weapons store is.
Facing west, towards the other side of the street, you'll see 2 grey roller
doors. The pigeon is sitting on the thin white platform above the southern
roller door.

-------------------------------------------------------------------------------

161: Go to the Hardtack Avenue and Roebuck Road intersection. Jmup over the
wall that borders the eastern side of Roebuck Road, and then walk south. Look
on the ground in the grassy area - the pigeon is sitting on the grass not far
from the intersection, near a tree.

-------------------------------------------------------------------------------

162: Go to the Praetorian Avenue and Toggle Avenue intersection. Drive north,
and eventually east along Toggle Avenue, and you'll see an alleyway on your
left just after the right turn on Toggle Avenue. Turn left in to the alleyway,
and drive along the eastern wall with the barbed wire on top of it until you
see a pigeon sitting on the ground near the corner of the fence.

-------------------------------------------------------------------------------

163: Go to the Praetorian Avenue and Toggle Avenue intersection. Drive north,
and eventually east along Toggle Avenue, and you'll see an alleyway on your
left just after the right turn on Toggle Avenue. Turn left in to the alleyway,
and drive along the eastern wall with the barbed wire on top of it until you
see a pigeon sitting on the fence itself, near the corner of the fence.

-------------------------------------------------------------------------------

164: Go to Mandrel Road, specifically the part between Barsac Avenue and
Plumbbob Avenue. Go to the middle of the bridge (the bridge is this part of the
street) and look at the fence on the eastern side of Mandrel Road - the pigeon
is sitting on top of a square pillar in the middle of that fence.

-------------------------------------------------------------------------------

165: Go to the Red Wing Avenue and Plumbbob Avenue intersection. Drive north
east along Plumbbob Avenue, and look to your left - there'll be a rusted metal
fence, then some trees, then a driveway, and then an area with more trees. Stop
at this second area with trees. The pigeon is sitting on the grass near the
road in this area.

-------------------------------------------------------------------------------

166: Go to the Argus Street and Tinderbox Avenue intersection. Facing south on
Argus Street, the driveway to the strip club parking lot is to your right, on
the southern side of Tinderbox Avenue. Drive in to the parking lot, but stop as
soon as the entirety of your vehicle is inside the driveway. Look to your left
- there is a small, semi circular roof above the door to the strip club. The
pigeon is sitting on the edge of this roof.

-------------------------------------------------------------------------------

167: Go to Vitullo Avenue, specifically the aprt between Lee Road and Hardtack
Avenue. There is an entrance to a park on the western side of Vitullo Avenue -
walk in to the park. Continue walking until you see a water fountain. Facing
the fountain from where you came from, go around to the right (northern) side
of the fountain. Face north - the pigeon is on the ground in front of you.

-------------------------------------------------------------------------------

168: Go to Hardtack Avenue, specifically the part west of Ivy Road, that goes
under the Plumber's Skyway. When you're under the Skyway, face north - there's
a wall in front of you, with a narrow grassy section above the wall. The pigeon
is sitting on this narrow grassy section above the wall.

-------------------------------------------------------------------------------

169: Go to Hartack Avenue, specifically the part on the western coast of
Alderney. Starting from the northern corner of Hardtack Avenue, drive south
along this part of the street. Look to your right, and you should see a
building eventually.

Stop when you reach the southern side of this building. Get out of your
vehicle, jump over the low wall bordering the west side of Hardtack Avenue and
run to the west coast of Alderney, right up to the water. The pigeon is sitting
on the very edge of the grassy area, near a rusted car.

-------------------------------------------------------------------------------

170: Go to the Plumbers Skyway and Aspdin Arive intersection. Drive west, and
eventually south on to the Plumbers Skyway. Take the first exit/offramp when
you reach it. Drive along the offramp, butlook to your left until you see some
contianers of different colours stacked on top of each other. The pigeon is
sitting on top of a red container, which is in a stack of containers about the
same height as the offramp you're on now.

-------------------------------------------------------------------------------

171: Go to the Edison Avenue and Vitullo Avenue intersection. Facng west on
Edison Avenue, There should be a building in front of you. The front part of
the building sticks out from the rest of the building - the pigeon is sittign
on the left part of the roof on the part of the building that sticks out.

-------------------------------------------------------------------------------

172: Go to the Anvil Avenue and Tinderbox Avenue intersection. Facing west on
Tinderbox Avenue, there is an unnamed street not far from this intersection
that continues to the north. Drive along this street, right to the dead end.
Still facing north, there is a building right in front of you - the pigeon is
on the roof of this building, near the street light.

-------------------------------------------------------------------------------

173: Go to the Plumbers Skyway and Aspdin Arive intersection. There is an
alleyway that branches off the east side of Aspdin Drive, and there are houses
on either side of the alleyway. Notice that there are 2 sets of stairs on each
house - one that goes up and to the front door, and one that does down to a
space below the house.

Facing north, walk north to the second house from the alleyway. From the top of
the stairs, look directly east at the space below the stairs - the pigeon is
sitting here.

-------------------------------------------------------------------------------

174: Go to the Hardtack Avenue and Argus Street intersection. Drive south along
Argus Street, looking on the right side of the street at the brick wall
bordering the foot path. There are large, grey boxes against the wall on the
foot path - pass the first one, but stop at the second one, just before you're
halfway down Argus Street. The pigeon is sitting on top of the second grey box.

-------------------------------------------------------------------------------

175: Go to the Keneckie Avenue and Vitullo Avenue intersection. Facing west,
you'll see a small rocky hill bordering the Plumber's Skyway in the corner of
Vitullo Avenue. The pigeon is sitting near the wall of the Plumbers Skyway on
this small rocky hill.

-------------------------------------------------------------------------------

176: Go to the Koresh Square and Babbage Drive intersection. Drive south west
along Babbage Drive, and not long after you start driving you'll see a building
sith a brick fence around it and a drive way on your left. Stop here, and go to
the northern side of the northern wall of the concrete fence surrounding the
building. The pigeon is sitting near a small plant, near the foot path.

-------------------------------------------------------------------------------

177: Go to the Roebuck Road and Asahara Road intersection. Drive south along
Roebuck Road, and turn left at the first intersection. Drive along this unnamed
street, and look to your right on the grassy area for a propeller monument with
a semi circular brick wall behind it. The pigeon is sitting on the brick wall.

-------------------------------------------------------------------------------

178: Go to the Asahara Road and Rand Avenue intersection. Facing east, towards
the Booth Tunnel, you'll see a paved area to the right of the tunnel. Go in to
the paved area, and won the stairs, but stop at the next small flight of stairs
that goes back up. Still facing east, there's a wall on your left. The pigeon
is sitting in on the wall, on the corner closest to the stairs you're in front
of.

-------------------------------------------------------------------------------

179: Go to the Rand Avenue and Mahesh Avenue intersection. Facing east on
Mahesh Avenue, there are 2 pathways in front of you: the one on the left, and
the one on the right. Go down the left pathway, down to the bottom. Turn right
in to the tunnel and drive south all the way to the end. Turn right at the end
of the tunnel and turn left when you have to, but stop just after you turn
left. The pigeon is sitting on the ground to your right, under the wooden
pathway.

-------------------------------------------------------------------------------

180: Go to the Franklin Street and Applewhite Street intersection. There is a
ramp in front of you - drive off the ramp and land on the beach below. There is
a large wooden ramp here - the pigeon is sitting under the wooden ramp.

-------------------------------------------------------------------------------

181: Go to Bedrock Street, specifically the part between Lockowski Avenue, and
Myung. There is an alleyway that branches off the south side of Bedrock Street
- drive in to the alleyway and up to the ramp in front of you. Stop at the ramp
- there is a concrete wall behind the ramp. The pigeon is sitting on the
concrete wall, near the ramp.

-------------------------------------------------------------------------------

182: Go to the Jonestown Avenue and Myung intersection. Facing west on
Jonestown Avenue, there is a flight of stairs in front of you, on the western
side of Myung (not the stairs that are on the corner of the street, the other
stairs you can see). Go up these stairs, then still facing west, look to your
right. The pigeon is sitting on the concrete wall that borders the path you're
on now.

-------------------------------------------------------------------------------

183: Go to the Jonestown Avenue and Boyden Avenue intersection. Facing east on
Jonestown Avenue, drive east until you come to the point where the street turns
right. Stop here and look to your right - there's a small area next to the
building you just passed that's fenced off with a black metal fence. The pigeon
is sitting in this area.

-------------------------------------------------------------------------------

184: Go to Applewhite Street, specifically the part that is over Mahesh Avenue.
Facing west, there is a low concrete wall, then to the right of that, a higher
concrete wall begins. The pigeon is sitting on the higher concrete wall near
the start of it.

-------------------------------------------------------------------------------

185: Go to the Applewhite Street and Rand Avenue intersection. Drive east along
Applewhite Street, and look to your left to find an alleyway. Stop at the
alleyway, and face south. There's a lower wall and a higher wall to the right
of the lower wall in front of you - the pigeon is sitting on the right side of
the lower wall, right next to the higher wall.

-------------------------------------------------------------------------------

186:  Go to Applewhite Street, specifically the part that is over Mahesh
Avenue. Facing north, look for a "Science of Crime" billboard. Use your sniper
rifle to look at the metal bar connected to the bottom of the billboard - the
pigeon is sitting in the middle of this metal bar.

-------------------------------------------------------------------------------

187: Go to the Hubbard Avenue and Rael Avenue. Travel west along Hubbard Avenue
until you see a set of stairs on your left. Go up these stairs, then go up the
ladder you'll find in this area. Go up the next ladder too, then jump over the
steep part of the roof and go to the western side of the roof. Look below you
to see the pigeon on a ledge just below where you are.

-------------------------------------------------------------------------------

188: Go to the Hubbard Avenue and Rael Avenue. Travel west along Hubbard Avenue
until you see a set of stairs on your left. Go up these stairs, then go up the
ladder you'll find in this area. Go up the next ladder too, then jump over the
steep part of the roof and go to the western side of the roof.

Use your sniper rifle to look to the north west - you should see a building
with a yellow "FOR SALE" sign on it. Look down to the first story of the
building - you should see the pigeon sitting in the corner of the roof that the
southern half of the building is hovering over.

-------------------------------------------------------------------------------

189: Go to the Panhandle Road and Bowline intersection. Drive west along
Panhandle Road until you see a flight of stairs on your left. Go up these
stairs and in to a small area. As soon as you're at the top of the stairs, look
to your right - the pigeon is on the ground right next to you.

-------------------------------------------------------------------------------

190: Go to Long John Avenue, specifically the part between Manzano Road and
Bowline. Go to the entrance to the hospital. Stop once you're at the front
door, and go to your left. You should find a small grassy area next to an
ambulance. The pigeon is sitting in this grassy area.

-------------------------------------------------------------------------------

191: Go to the Flathead Road and Ortiz Road intersection. Facing north east,
you should see a building with a vent sticking out of it's western wall - the
pigeon is sitting on top of the vent.

-------------------------------------------------------------------------------

192: Go to the Big Horn Drive and Owl Creek intersection (the western one).
Drive south on Big Horn Drive, and stop after you've turned right and are now
facing west. You should 2 walls on your left (one is higher, one is lower, and
they both have different textures). Eventually, the lower wall stops and rocks
start. The pigeon is sitting on top of the higher wall just before the rocks
start.

-------------------------------------------------------------------------------

193: Go to the Big Horn Drive and Cassiar Avenue intersection. Facing south on
Cassiar Avenue, you'll see a white fence in front of you on the southern side
of Bor Horn Drive. Run south, straight ahead of you, right up to the fence. Run
west along the fence, looking at the pillars at regular intervals in the fence.
The pigeon is sitting on a pillar in the fence near the corner of Big Horn
Drive.

-------------------------------------------------------------------------------

194: Go to the Sacramento Avenue and Beaverhead Avenue intersection. Drive
north along Beaverhead Avenue, and turn right when you see the dirt path on
your right. Drive up this dirt path, past the first fork in the road, but stop
at the second fork in the road.

Instead of continuing along the dirt path you came on, drive in to the left
dirt path at the fork in the road. You won't have to drive very far north on
this path to find the pigeon sitting on the grassy area to the left of the path
you're on.

-------------------------------------------------------------------------------

195: Go to the Bridger Street and Franklin Street intersection. Drive north
along Bridger Street, and look to your right for the police station gates.
Drive just a bit past the gates, and you should see the pigeon sitting in a
grassy area right next to the police station.

-------------------------------------------------------------------------------

196: Go to Manzano Road, specifically the part between Long John Avenue and the
Plumbers Skyway on and offramps. There are 2 paths branching off the north west
side of Manzano Road - facing north east, the left one leads to a playground
and eventually a flat platform with some benches, and the right one leads to a
parking lot.

Walk in to the left pathway, and go all the way to the end of the path, to the
aforementioned flat platform with benches on it. Go to the north western corner
of this platform and use your sniper rifle to look north west - there is a
building with 2 water tanks on the roof. The pigeon is on the roof of this
building, near the water tanks.

-------------------------------------------------------------------------------

197: Go to the Sacramento Avenue and Beaverhead Avenue intersection. Drive
north along Beaverhead Avenue, and turn left when you have to, but take the
dirt path on the northern side of the street after the left turn (the same one
you drove in to in the final mission, regardless of the choice you made). Drive
until you're under the bridge - the pigeon is sitting under this bridge.

-------------------------------------------------------------------------------

198: Go to the Big Horn Drive and Owl Creek intersection (the eastern one).
Facing south, you should see a house in front of you, with a narrow gap to the
left of the house between the house and the brick fence. Run south, jump over
the fence, and run past the eastern side of the house using the aforementioned
gap between the hosue and the brick wall. Once you're at the back of the house,
you should see the pigeon sitting on a pillar in a brick wall right in front of
you.

-------------------------------------------------------------------------------

199: Go to the Catskill Avenue and Franklin Street intersection. Facing north
on Catskill Avenue, there are 2 alleyways in front of you - go in to the one on
the right. Drive to the end of the alleyway and climb up the ladder you find
here. Once on the roof, turn right and walk east until you see another ladder
on your right. Climb this ladder, then look ahead of you at the roof of the
roof exit - the pigeon is sitting on top of a round metal object that's on top
of the roof exit.

-------------------------------------------------------------------------------

200: Go to the Catskill Avenue and Panhandle Road intersection. Drive east
along Panhandle Road until you can't anymore. Facing east, look to your left -
there is a building next to you. Walk up to the grassy area next to the
building. Face west and use your sniper rifle to look at the roof in front of
you with the billboard on it - the pigeon is sitting under the billboard.

/---------------------\
|12: Random Characters|
\---------------------/

Random Characters are found all over the city. They appear as blue figures on a
map, and will say "Friend" if you go to the Map in the Pause Menu and hover
over the icon. The characters are unlocked after various missions, and some
have prerequirements, but if you do them all at once after you've completed all
the missions they'll all be unlocked anyway.

When you have to meet characters multiple times, you won't just be able to meet
them straight after you do one of their missions. You have to wait an in game
day or 2. If you want to speed things up, save the game 8-12 times, then go
looking for them. Also, some of the characters are only out at certain times.

/------------\
|12.1: Badman|                                                     Reward: $500
\------------/

LOCATION: Dukes Boulevard, on a bench outside a Phil Pharm, between Harrison
          Street and Morris Street.

Get a vehicle and go to the Russians' location on the map. Once you arrive, get
out of the car and take cover next to the trash can. Throw a grenade in the the
group of people to kill as many as you can, then, using the walls as cover,
shoot any suvivors. After the cutscene, the mission is over.

/-----------------\
|12.2: Brian Meech|                                                Reward: $100
\-----------------/

LOCATION: On Iroquis Avenue, outside the alleyway connecting that street to
          Delaware Avenue.

This is simply a cutscene, and afterwards, the "mission" is over.

/-------------------\
|12.3: Brian Meech 2|                                              Reward: $200
\-------------------/

LOCATION: Outside an alleyway on Delaware Avenue between Iroquis Avenue and
          Mohawk Avenue.

Get a vehicle, pick Brian up and go to his destination. After the cutscene,
take Brian to his next destination.

/-------------------\
|12.4: Brian Meech 3|                                              Reward: $500
\-------------------/

NOTE: You need to do at least 1 vigilante mission before trying to find Brian
      this time.

LOCATION: On the corner of Montauk Avenue and Dillon Street, near the weapons
          shop in Broker.

Take Brian to the dealers. After the cutscene, either kill both of the dealers,
wound them, or simply aim at them to scare them off. Get back in your car with
Brian and take him back to his apartment. After the cutscene, the mission ends.

/-------------\
|12.5: Cherise|                                                     Reward: N/A
\-------------/

LOCATION: On the corner of Exeter Avenue and Wardite Street, outside the old
          Cluckin' Bell.

Get a car, pick up Cherise and go to Cherise's boyfriends location. After the
cutscene, get out of the car and go up to the boyfriend. He'll talk to you and
then pull a gun on you. Either shoot the boyfriend dead or shot him but keep
him alive. After you've made your choice go and talk to Cherise. Her talk with
you will depend on your choice. Nonetheless, the mission is over after the
cutscene.

/--------------\
|12.6: Clarence|                                                    Reward: N/A
\--------------/

LOCATION: Outside the projects on Vauxite Street.

After the cutscene, you'll be in cover. Shoot Clarence dead to end the mission.
Pick up the money he drops for a reward.

/---------------\
|12.7: Eddie Low|                                                   Reward: N/A
\---------------/

LOCATION: In the alleyway off the northern end of Lockowski Avenue.

Get a car and drive Eddie to the docks. After the cutscene, take Eddie to his
next location. After the cutscene, the mission is over.

/-----------------\
|12.8: Eddie Low 2|                                                 Reward: N/A
\-----------------/

LOCATION: In the alleyway off the western end of Cockerell Avenue.

After the cutscene, kill Eddie. Pick up his dropped cash for a reward.

/---------------------\
|12.9: Grace Ancelotti|                                             Reward: N/A
\---------------------/

LOCATION: Near the corner of Babbage Drive and Hardtack Avenue.

After the cutecene, kill the 5 men that appear. 2 men will come out of the
alleyway to the right of the house, so kill them first. Another man will be on
the balcony of the house, so shoot him afterwards. Finally, another 2 men will
come out of the alleyway to the left of the house. Kill them to end the
mission.

/-------------\
|12.10: Hossan|                                                    Reward: $500
\-------------/

LOCATION: On the corner of Garnet Street and Frankfort Avenue.

Get a vehicle and drive to Hossan's destination. After the cutscene, either
shoot the driver of the car or shoot the car itself to get the driver to flee,
then shoot the driver. Once he's dead, get out of the car and collect Hossan's
back pay, then go to Hossan's next destination. After the cutscene, the mission
is over.

/---------------------\
|12.11: Ilyena Faustin|                                             Reward: N/A
\---------------------/

LOCATION: On the boardwalk near the dead end of Oneida Avenue.

Go to the boyfriend's location. After the conversation, injure him or kill him.
You'll get a call later on from Ilyena. The conversation you'll have will
depend on the decision you made during the mission.

/-----------\
|12.12: Ivan|                                                     Reward: $1000
\-----------/

LOCATION: On the corner of Farnworth Road and Mueri Street.

Get a vehicle, pick up Ivan and go to his destination. After the cutscene,
you'll be in cover. Kill the 2 enemies on the ground, then the enemy on the
roof to your right. Shoot the enemy on the fireescape to your left, then exit
cover and kill the enemy around the corner of the alleyway. Once they're all
dead, go and talk to Ivan. After the cutscene, the mission is over.

/-----------\
|12.13: Jeff|                                                     Reward: $1000
\-----------/

LOCATION: On the corner of Bismark Avenue and Uranium Street.

Get a car and follow Jeff's wife to her destination. As per usual, stay 2 or 3
car lengths back. When the wife arrives at her destination, a cutscenen will
ensue.

After the cutscene, go in to the cafe and up the stairs, then use your phone to
take pictures of the wife and the man she's with. Send them to Jeff, then leave
the cafe to end the mission. You'll call Jeff to to tell him that the pictures
don't mean that the wife is actually cheating on him.

/-------------\
|12.14: Jeff 2|                                                   Reward: $5000
\-------------/

Jeff will call you a few days after you complete your first encounter with him,
telling you to meet him at a garage. Go to the garage and after the cutscene,
you'll be in the car with the dead wife in it. Drive to the quiet location. If
the cops see you, you'll get a wanted level that you'll have to lose before you
dump the car.

Once you arrive, drive at the water and jump out before you go off the pier.
You might end up in the water but it won't matter. Once the car's in the water,
the mission ends.

/-------------\
|12.15: Jeff 3|                                                     Reward: N/A
\-------------/

LOCATION: On the corner of Feldspar Street and Denver Avenue.

After Jeff is hit by the car, the "mission" ends. Pick up the dropped cash as a
reward. The British guy who ran Jeff over will call the cops - it's a good idea
to stick around and listen to the conversation.

/-------------\
|12.16: Marnie|                                                   Reward: -$500
\-------------/

LOCATION: On a park bench in the small park between Denver Avenue and Liberty
          Lane.

Get a vehicle and take Marnie to the dealer. During the cutscene, you'll give
her $500 and the mission will end afterwards.

/---------------\
|12.17: Marnie 2|                                                 Reward: -$500
\---------------/

LOCATION: On the corner of Ivy Drive South and Quartz Street.

Get a vehicle and drive Marnie to the station. During the cutscene, you'll give
her $500 and the mission will end afterwards.

/----------\
|12.18: Mel|                                                       Reward: $500
\----------/

LOCATION: On Mohawk Avenue between the Police Station and the Russian Shop.

Get a vehicle, pick Mel up and go to Mel's destination. After the cutscene,
kill the 3 enemies and pick up Mel, then drive him back to where he was before.

/-------------\
|12.19: Pathos|                                                     Reward: N/A
\-------------/

LOCATION: Just north of the Denver-Exeter Avenue, Burlesque and Kunzite Street
          intersection, on Denver-Exeter Avenue.

After the cutscene, go across the road (be careful as you're crossing 6 lanes
of traffic) and kill the 2 men that are beating up Pathos. After the cutscene,
the mission is over.

/---------------\
|12.20: Pathos 2|                                                   Reward: N/A
\---------------/

LOCATION: In the small area between Denver-Exeter Avenue, Burlesque and Lorimar
          Street.

After the cutscene, get a vehicle and transport Pathos to the hospital. Don't
damage your vehicle too much or Pathos will die. Once you arrive a the hospital
a cutscene will ensue. After the cutscene, the mission is over.

/-----------\
|12.21: Sara|                                                       Reward: N/A
\-----------/

LOCATION: The Back Passage between Garnet Street and Feldspar Avenue.

Get a vehicle, pick up Sara and drive her to her house. After the cutscene,
either kill, injure or simply scare off Sara's husband. That ends the mission.

/-------------\
|12.22: Sara 2|                                                   Reward: $1000
\-------------/

LOCATION: Near Pier 45 on Flatfish Place.

Go to the Perseus in Pyrite Street. Go inside and talk to the shop assistant.
After the cutscene, press L1 or LB to buy the box from the shop assistant for
$500. Go back to where Marnie is and she'll give you $1000. $1000-$500=$500
profit.

/----------------------\
|13: Unique Stunt Jumps|
\----------------------/

There are 50 stunt jumps scattered around Liberty City, and their locations are
all listed here. It is advised that all jumps are completed with a bike,
preferably an NRG 900.

NOTE: Yes, there are no stunt jumps in Broker. Not one.

/-----------\
|13.1: Dukes|
\-----------/

There are 13 stunt jumps in Dukes.

1: Go to the Dukes end of the Algonquin Bridge. Go up the onramp and stop when
you reach the top. Drive straight towards the middle of the bridge where the
left and right sides split, and off the small ramp. You should land on the
pedestrian bridge just below the vehicle bridge.

-------------------------------------------------------------------------------

2: Go to Tutelo Avenue, specifically to the bar where you can play Pool. Face
the north, and drive straight towards the north. At the end of the road, you'll
find a ramp. Go off the ramp, and land on or near the patch of grass below near
Huntington Street to compelte the jump.

-------------------------------------------------------------------------------

3: Go to the corner of Freetown Avenue and Howard Street, facing south east
towards the rest of Freerown Avenue. Arive down Freetown Avenue, and at the end
of the road, you'll see a wooden ramp in a construction site. Drive off the
ramp, and you should land on the Algonquin - Dukes Expressway below.

-------------------------------------------------------------------------------

4: Go to the middle of the east side of Tudor Street near the airport, facing
the south. Drive along Tudor Street, and you'll see a blue box with a dirt ramp
in it. Drive off this ramp, and you should land in the grassy area with a lot
of trees in it. Don't go off the ramp too fast or you'll hit the expressway
barrier. If you hit one of the trees, you should still make the jump. If not,
drive back and try again.

-------------------------------------------------------------------------------

5: Go to the San Jacinto Avenue and Hancock Street intersection, near the
Monoglobe, facing the south. Drive towards the south along San Jacinto Avenue,
and continue in to a dead end alleyway to find a ramp. Go off the ramp and
you'll land on a roof, completing the jump.

-------------------------------------------------------------------------------

6: Following on from 5, whilst on the roof, continue straight ahead to find a
second jump. Go off this jump and land on the next rooftop or on the ground
near the next rooftop to complete the jump.

-------------------------------------------------------------------------------

7: Go to the Creek Street and Chicory Street intersection in BOABO, facing
west. Drive west along Creek street until you find a hole in the wall on your
right. Go in this hole to find some train tracks and a wooden ramp at the
western end of the tracks. Drive east along the tracks, and stop at the wooden
barriers. Turn around a head for the ramp. Drive off the ramp, and land in the
concrete area, braking before you hit the metal fence and go overboard in to
the water to complete the jump.

-------------------------------------------------------------------------------

8: Go to the corner of Valley Forge Avenue and Hooper Street, near the East
Borough Bridge. Face east, and drive along Hooper Street. You'll see a ramp on
the left side of the road, off the footpath. Go up this ramp, and land on Dukes
Boulevard to complete the jump.

-------------------------------------------------------------------------------

9: Go to the southern end of Tinconderoga Avenue, near the East Borough Bridge.
Go to the alleyway branching off the the west from this street. Face it, and
drive straight at the ramp, launching off it. Land in the dump to complete the
jump.

-------------------------------------------------------------------------------

10: Go to the corner of Concord Avenue and Hooper Street, facing north. Drive
along Concord Avenue to the north, to find a construction site with a ramp in
it. Go up the ramp and land on the street (driving along the caravan if you
must) on the other side of the construction site to complete the jump.

-------------------------------------------------------------------------------

11: Go to the Morris Street and Tinconderoga Avenue intersection, near the East
Borough Bridge. Face west, and drive west along Morris Street. You'll hit a
wooden ramp at the end of the road. Land in the pool or past the pool to
complete the jump.

-------------------------------------------------------------------------------

12: Go to the Tinconderoga Avenue and Brandon Street intersection, north from
the East Borough Bridge, facing east. Drive along Brandon Street towards the
east, and you'll hit a wooden ramp. Drive off the ramp and land in the small
lot or on the street in front of the lot to complete the jump.

-------------------------------------------------------------------------------

13: Go to the northwest corner of Tudor Street, near the airport, facing east.
Drive towards the east along Tudor Street, and when the street starts to curve
to the right, bank slightly left to find an airport navigation sign lying on
some dirt, like a ramp. Drive of the sign, and land on the expressway to
complete the jump.

/-----------\
|13.2: Bohan|
\-----------/

There are 4 stunt jumps in Bohan.

14: Go to the Rocket Street and Attica Avenue intersection, near your Bohan
safehouse and Stevie's garage. Drive south along Attica Avenue (the name, for
some reason, turns in to Rocket Street), and continue along the street and up
the slope, turning right. At the end of the street, you'll find you're at a
fork in the road.

Do a U-turn and go up the street next to the one you just drove up to get to
the fork. Drive all the way to the top of this unfinished road, and you'll find
a ramp at the top. Drive off the ramp and land in the area below to complete
the jump.

-------------------------------------------------------------------------------

15: Go to the Lompoc Avenue and Worm Street intersection near the Burger Shot
in in eastern Bohan. Face south west, and drive in to the long alleyway on the
right side of the big grey brick wall. There is a metal ramp at the end of the
alleyway. Go off the ramp and land on the other side of the water on the road
to complete the jump.

-------------------------------------------------------------------------------

16: Go to the Northern Expressway and Leavenworth Avenue intersection, near the
strip club in Bohan. Face south west, and drive through the barriers in to the
construction site. Drive all the way up the unfnished road, and off the ramp
you'll find at the end. Land on the next platform to complete the jump.

NOTE: Don't go too fast or you'll either miss the platform, or not be able to
hit stunt jump 17.

-------------------------------------------------------------------------------

17: Following on from jump 16, keep going across the platform you just landed
on to find another ramp. Go off this ramp

/---------------\
|13.3: Algonquin|
\---------------/

There are 15 jumps in Algonquin

18: Go to the Bismarck Avenue and Amethyst Street intersection, near Perseus in
southern Algonquin. Face east, and rive in to the alleyway. Go off the ramp at
the end and land on or past Flatfish Plaice to complete the jump.

-------------------------------------------------------------------------------

19: Go to the Broker Bridge, on the Algonquin side. Drive up the oncoming lane
on trafic on the bridge for a bit, then turn around and drive west back to
mainland Algonquin and along this street until you see a very wide ramp. Go off
this ramp and land on or past Denver Avenue to complete the jump.

NOTE: This is one of the few jumps that may be easier to complete with a car -
because of the ramps's shape, landing on a bike properly is harder than ususal,
and crashing may render the jump attempt a failure. In a car, this won't
happen. Get at least a Feltzer for this jump.

-------------------------------------------------------------------------------

20: Go to Emerald Street, specifically between Privateer Road and Borlock Road.
Facing south, find the alleyway that branches off Emerald Street. Drive in to
the alleyway, and go off the ramp at the end. Land on Feldspar Street to
complete the jump.

-------------------------------------------------------------------------------

21: Pause the game and go to your in game map. Go down to Colony Island. Below
Conoly Island are some dark grey rectangles - these represent barges floating
in the water in this area. There's a group of 3 barges in a row, and to the
north west of the top barge, near the eastern coastline of Algonquin there is a
very small dark grey icon - this is the ramp.

Get a boat and head out to Broker Bridge. Head towards the ramp, and when you
reach it, go off it and land in the water to complete the jump.

-------------------------------------------------------------------------------

22: Go to the Jade Street and Frankfort Avenue intersection, just sotuh of the
Comedy Club. Drive east along Jade Street, and at the end of the right lane
before you hit the Jade Street and Denver-Exeter Avenue intersection, there is
a box with a dirt ramp in it. Go off the ramp and land on or past Burlesque to
complete the jump.

-------------------------------------------------------------------------------

23: Go to the Lorimar Street and Burlesque untersection. Drive towards the
southeast along Burlesque, until you reach the Denver-Exeter Avenue, Burlesque
and Kunzite Street intersection. You'll find a ramp on the small patch on
concrete that once again seperates Burlesque and Denver-Exetetr Avenue. Go off
this ramp and land on or past Jade Street to complete the jump.

-------------------------------------------------------------------------------

24: Go to the Albany Avenue and Lorimar Street intersection. Go in to the
police station parking lot to the east. Go through to the left side of the
building, and you'll get a 4 star wanted level. Shoot any cops you see from
here on in.

Go to your right and go up the eastern set of stairs. Go around the east side
of the building, and go all the way around until you see a wooden barrier.
Knock the barrier down with the bike, then go back a bit and go up the ramp
slowly and carefully so that you land on the roof just after the ramp. Turn
left and go up this ramp in the same fashion so that you land on the next roof.

Turn right to find the stunt ramp you need to go off. Go back as far as you
can, then speed towards the ramp. Go off the ramp and land in the grassy area
below to complete the jump. To get out of the police station, go off the big
ramp after you land.

-------------------------------------------------------------------------------

25: Pause the game and go to your in game map. To the southwest of Charge
Island and to the northwest of Colony island, there is a group of dark grey
rectangles. Look for 2 rectangles near the coast next to each other that meet
at their northern ends - in between these 2 barges is a small dark grey icon -
a ramp.

Get a boat and go to the area of water in between Algonquin and the northern
area of Colony Island that is under the Algonquin Bridge. From here, drive
towards the ramp and go off it. Land in the water to complete the jump.

-------------------------------------------------------------------------------

26: Go to the Union Drive East and Ruby Drive intersection just off the East
Borough Bridge. Drive south along Union Drive East, and in the middle of the
highway you'll see an area blocked off with fences. Look for the wooden fences
that break easily, and drive in to this area. Face the south and drive towards
the ramp at the end of this small area. Hit the ramp and land back on Union
Drive East to complete the stunt.

-------------------------------------------------------------------------------

27: Go to Garnet Street, specifically the part of the street between Galveston
Avenue and Frankfort Avenue. There's a flight of stairs that branches off the
the north off Garnet Street - drive up the stairs and go through the
construction barriers. Continue along the train tracks until you see the track
bend up - this is the stunt ramp. Go off the ramp and land on Union Drive West
to complete the stunt.

-------------------------------------------------------------------------------

28: Go to the Xendime Street and Frankfort Avenue intersection near Playboy's
penthouse (or your Northwood safehouse if you killed him). Drive west along
Xendime Street and in to the paved area surrounded by units to the west, and
bank slightly left. You'll see the ramp. Turn left whilst going off the ramp
and land in the southern end of the concrete area with chemicals and whatnot in
it, that's on the west side of the roof you fly over during the jump to
complete the stunt.

-------------------------------------------------------------------------------

29: Go to Exeter Avenue, specifically the part of the street between Grummer
Road and Frankfort Avenue, near the Pay 'n' Spray  in northern Algonquin. There
is a parking lot in front of you when you look to the east from the ,iddle of
this section of Exeter Avenue. Drive in to the lot and go off the ramp (not the
stairs, the ramp to the right of the stairs) at the end. Land on the other side
of the parking lot to complete the jump.

-------------------------------------------------------------------------------

30: Go to the north eastern corner of Grummer Road. There is a dirt path that
branches off the the north west. Go down this dirt path until the hill gets to
steep to get back up with the bike. Do a U-turn and head for the ramp on the
corner you started at. Go off the ramp and land at least halfway through the
tunnel to get the jump. This one does take some speed to do successfully.

-------------------------------------------------------------------------------

31: Go to the Xendtime Street and Vespucci Circus intersection near Dwayne's
apartment. Go northeast along Vespucci Circus, and after turning right on that
street, go in to the concrete lot on the left side of the street. Go off the
ramp and land on the path just before the water or in the water to complete the
stunt.

-------------------------------------------------------------------------------

32: Go to the Wardite Street and Vespucci Circus intersection, near Dwayne's
apartment. Go east along Wardite Street and on to the pathway to find a ramp.
Go off the ramp and land in the grassy area near the path, on the path or in
the water to complete the stunt.

/--------------\
|13.4: Alderney|
\--------------/

There are 18 stunt jumps in Alderney.

33: Go to the southeast corner of the Plumber's Skyway. Drive towards the west.
You'll see a group of wooden barriers. Crash through the barriers (you'll be
crossing over 4 lanes of traffic, so eatch out) and land past the roof you fly
over and in the industrial area below to complete the stunt.

-------------------------------------------------------------------------------

34: Go to the southwestern corner of the Plumbers Skyway. Drive towards the
east, and you'll see a group of wooden barriers. Crash through the barriers and
land in or past Sculptin Avenue to complete the stunt.

-------------------------------------------------------------------------------

35: Go to the Plumbomb Avenue and Red Wing Avenue Intersection, near stunt jump
33. To the north should be a fenced off area. Behind the fences are a pair of
roads that go up. Knock down the fence (crash through it if driving a car, blow
it up with a grenade or RPG if on a bike), go in to the left lane and go all
the way to the end, where the road will suddenly go up again. Drive off the
ramp and land on or past Tinderbox Avenue to complete the jump.

-------------------------------------------------------------------------------

36: Go to the Boyden Avenue and Koresh Square intersection, near the eastern
entrance to the Plumber's Skyway. Drive south, on to the Skyway, and continue
along until you see an offramp in the middle of the Skyway. Go down this
offramp, and rather than turning the corner at the end, go off the ramp that is
on the edge of the street. Land on the other side of the river to complete the
jump.

-------------------------------------------------------------------------------

37: Go to the Roebuck Road and Fulcrum Avenue intersection near the southern
Pay 'n' Spray. Go through the fencing to the east (crash through it if driving
a car, blow it up with a grenade or RPG if on a bike) and go on to the train
tracks. Go to the northern end of the tracks, then follow the tracks towards
the south. The ramp is the end of the tracks. Go off the ramp and land on
Latchkey Avenue to complete the stunt.

-------------------------------------------------------------------------------

38: Go to the Aspell Drive and Cockerell Avenue intersection, just north form
the internet cafe. Drive north along Aspell Drive, and continue north off the
road and in to the dirt area. Straight ahead of you is a ramp. Go off the ramp
and land on the Plumber's Skyway to complete the stunt.

-------------------------------------------------------------------------------

39: Go to the northwest corner of Keneckie Avenue near the northern Pay 'n'
Spray. Drive on to the dirt track to the west, and drive along the track until
you see a ramp. Drive off the ramp and land to the west of the Skyway to
complete the stunt.

-------------------------------------------------------------------------------

40: Go to the south eastern corner of Koresh Square, one block from where you
start stunt jump 36. Drive north along Koresh Square, and drive up the stairs -
the stairs are the ramp. Land on the other side of the stairs to complete the
jump.

-------------------------------------------------------------------------------

41: Go to the Bedrock Street and Myung intersection near stunt jump 40. Drive
west along Bedrock Street and turn left at the first alleyway. Got o the end of
the alleyway and off the jump. Land in Koresh Square to complete the jump.

-------------------------------------------------------------------------------

42: Go to Aplewhite Street, specifically the part that crosses over Manesh
Street, the street that your Alderney safehouse resides. Facing east, go in to
the dirt area, to the right of the stairs. Go off the ramp and land in the
alleyway below to complete the jump.

-------------------------------------------------------------------------------

43: Go to the Applewhite Street and Rand Avenue intersection. Drive west along
Applewhite Street, and in to the dirt area when the road starts to curve to the
left. Go off the ramp in this dirt area, and land in Rael Avenue to complete
the jump.

-------------------------------------------------------------------------------

44: Go to the south east corner of Applewhite Street, near your Alderny
safehouse. Face the south. You'll see 2 paths you can take - 1 with a ramp
going up on the right, and on with some stairs that go down on the left. Take
the left path. Go all they way to the end of this path, through the tunnel and
off the wooden ramp. Land on or past the helipad (in the water counts too) to
complete the jump.

-------------------------------------------------------------------------------

45: Go to your Alderny safehouse. Drive as far west as you can, all the way to
the end of the dirt area under the curved ramp. Face east and floor it towards
the other end of the street. Cross the Rand Avenue and Manesh Street
intersection, and continue on to the grey path to the left of the building. Go
all the way to the end of this paved area, and off the ramp. Land in Algonquin
(yes, you read correctly, Algonquin) to complete the stunt. You can land in the
water very close to Algonquin and stil complete the stunt.

-------------------------------------------------------------------------------

46: Go to the Sacramento Avenue and Bridger Street intersection south of the
Burger Shot and north of the northern Pay 'n' Spray. Drive south along
Sacramento Avenue, and drive off the ramp at the end of the street in the small
dirt alley when you see it. Land past the Plumber's Skyway to complete the
jump.

-------------------------------------------------------------------------------

47: Go to the Sacramento Avenue and Bridger Street intersection south of the
Burger Shot and north of the northern Pay 'n' Spray. Drive a few metres north
on Sacramento Drive. There is a parking lot to the east. Enter the car park and
drive the the very top. Go to the eastern end of the top story, the drive
towards the western end. Go off the ramp and land at least halfway in to Lemri
Street to complete the jump.

-------------------------------------------------------------------------------

48: Go the Beaverhead Avenue, specifically the northeast corner of Beaverhead
Avenue, in the northeast corner of Alderney, the part where the dirt road and
tarmac road merge. Drive south along Beaverhead Avenue, and off the ramp
between the 2 buildings seen at the end of the road. Land past all the fences
to complete the stunt.

-------------------------------------------------------------------------------

49: Go to the Applewhite Street and Franklin Street intersection east of the
northern Pay 'n' Spray. Go down Applewhite Street and on to the beach. Drive
north along the beach and you should see a wide sand ramp. Go off the ramp and
land on the other side of the water to complete the stunt.

-------------------------------------------------------------------------------

50: Go to the Big Horn Drive and Cassiar Avenue intersection near the northern
car wash. Drive a few metres east on Big Horn Drive and turn left in to the
alleyway. Go to the north western end of the alleyway and turn right. Go up the
ramp, to the wall, then do a U-turn. The ramp is in front of you. Drive off the
ramp and land past Cassiar Avenue to complete the jump.

/---------------\
|14: Most Wanted|
\---------------/

These missions are accessed by getitng in to a police vehicle, logging on to
the police computer, selecting Most Wanted and picking a target. Elimenate the
target and any other enemies as indicated to win the mission. There are 30 Most
Wanted criminals in Liberty City: 10 In Broker/Dukes/Bohan, 10 in Algonquin and
10 in Alderney.

/------------------------\
|14.1: Broker/Dukes/Bohan|
\------------------------/

/------------------------\
|14.1.1: Maxwell Caughlin|
\------------------------/

Location: Hollowback Street, South Bohan, Bohan

Go to Maxwell's location. A car will pull out of a driveway. You have to shoot
the 2 men in the car, or destroy the car whilst the men are inside. The men are
unarmed, so simply shoot the driver, then the passenger when he gets out of the
car to complete the mission.

/----------------------\
|14.1.2: Scott Guzowski|
\----------------------/

Location: Steinway, Dukes.

Go to Scott's location on the map. There are 4 enemies in the area. Kill all 4
of them to complete the mission.

/-----------------------\
|14.1.3: Antonio Rivette|
\-----------------------/

Location: South Slopes, Broker

Go to Antonio's location. He and his goons will be in the train station. There
will be 4 enemies to kill. Make your way up the stairs, killing any enemies you
can on the way up. When you reach the top of the stairs, kill any remaining
enemies to finish the mission.

/-----------------------\
|14.1.4: Rodrigo Stavnes|
\-----------------------/

Location: Steinway, Dukes

Go to Rogrigo's location on the map. There will be 5 men in Tinconderoga
Avenue. They are all unarmed, so you can either get out of your car and shoot
them or run them over. Once they are all dead, the mission is complete.

/-----------------------\
|14.1.5: Fernando Tisdel|
\-----------------------/

Location: Crockett Avenue, Hove Beach

Go to Fernando's location on the map. When you arrive, a car will pull out with
4 men: the driver, and 3 passengers who are shooting at you. Follow the men and
either shoot the passengers first to prevent being shot to death, then shoot
the driver, or shoot the driver to stop the vehicle, then shoot the pasengers.
Once all 4 men are dead, the mission is over.

/---------------------\
|14.1.6: Tyler Pickrel|
\---------------------/

Location: Meadows Park, Dukes

Go to Tyler's location on the map. When you arrive, you'll see Tyler running
for it near the water fountain. As he is unarmed, it is easiest to run him
down. Once he's dead, the mission is complete.

/--------------------------\
|14.1.7: Preston Pecinovsky|
\--------------------------/

Location: Northern Gardens, Bohan

Go to Preston's location on the map. When you arrive, you'll see a bunch of men
in a parking lot, and they will begin shooting at you. Park your car and take
cover behind it, then throw a grenade near each of the 2 cars parked nearby.
They will explode, taking down most of your enemies. Shoot any survivors, and
the mision will be over.

/-----------------------\
|14.1.8: Alonso Goralski|
\-----------------------/

Location: Francis International Airport

Go to Alonso's location on the map. Once you arrive, you'll see a car pull out
and someone shooting at you on foot. Shoot the enemy not in the car shooting at
you, then follow the car. Shoot the driver (he is the only person in the car)
to end the mission.

/------------------\
|14.1.9: Bert Reker|
\------------------/

Location: BOABO, Broker

Go to Bert's location on the map. Once you arrive, you'll be in front of a
closed of area. You can go through the big brown doors, as they do open. Shoot
the enemy near the pickup truck, then take cover behind the pickup. Shoot the
enemies down one by one - there are some up high behind the wall on the other
side of the lot, and others hiding in various places. Take them down one at a
time. Once they're all dead, the mission is over.

/----------------------\
|14.1.10: Freddy Paparo|
\----------------------/

Location: Steinway, Dukes

Go to Freddy's location on the map. Once you arrive, a car will pull out with 3
passengers shooting at you. Either shoor the driver first the stop the car,
then shoot the passengers, or shoot the passengers first, then the driver. You
could also drop a grenade next to the car if you get in front of it by cooking
the grenade and releasing it when you hear it beeping. Once all the enemies are
dead, the mission is over.

/---------------\
|14.2: Algonquin|
\---------------/

/--------------------\
|14.2.1: Shon Kikuchi|
\--------------------/

Location: North Holland, Algonquin

Go to Shon's location on the map. Once you arrive, a car will pull out of a
driveway. Shoot the driver (the only person in the car) to end the mission.

/------------------\
|14.2.2: Jimmy Kand|
\------------------/

Location: Northwood, Algonquin

Go to Jimmy's location on the map. Once you arrive, you'll notice that your
enemy is in one of the buildings. Go inside the northern building in the group
of 3 buildings, and go up the stairs to the second story. Go in to the hallway
towards your enemy, and go to the end of the hallway to find your enemy on the
ground, motionless. Shoot him in the head the end the mission.

/--------------------\
|14.2.3: Simon Nashly|
\--------------------/

Location: Fishmarket South, Algonquin

Go to Simon's location on the map. Once you arrive, you'll notice that there
are several enemies in the building in front of you, and they are all on the
higher levels. Go up the stairs, killing any enemies you see on the way up.
There are 3 on the top story, all hiding near wooden tables, 2 are hiding on
the bottom floor behind the building, and several others are waiting near
stairs. Once all the enemies are dead, the mission will end.

/-----------------------\
|14.2.4: Tommy Frankovic|
\-----------------------/

Location: Central Garden City, Algonquin

Go to Tommy's location on the map. Once you arrive, a bike will drive out of
the dead end street. Either shoot the driver, or hit the bike the make the
driver fall of, then either shoot him or run him over. Once the man is dead,
the mission is over.

/--------------------\
|14.2.5: Barry Lamora|
\--------------------/

Location: Colony Island Apartments

Go to Barry's location on the map. Once you arrive, get out of your car and
kill the 2 enemies on the road below the one you just arrived on. Chase the
remaining enemy down and either shoot him or run him down. Once all 3 enemies
are dead, the mission ends.

/---------------------\
|14.2.6: Lino Friddell|
\---------------------/

Location: Middle Park, Algonquin

Go to Lino's location on the map. Once you arrive, you'll find 3 men in an
alleyway running away from you. Speed in and run all 3 of them over, shooting
any survivors whilst they're down to end the mission.

/------------------\
|14.2.7: Juan Haimo|
\------------------/

Location: Star Junction, Algonquin

Go to Juan's location on the map. Once you arrive, 3 enemies will drive aout of
an alleyway on bikes. Shoot as many of them as you can before they get past
you, then chase down and shoot any survivors still on bikes. Once all 3 of the
enemies are dead, the mission ends.

/--------------------\
|14.2.8: Darren Covey|
\--------------------/

Location: Purgatory, Algonquin

Go to Darren's location on the map. Once you arrive, make your way in to the
carpark via the northern entrance on the western end of Nickel Street. Go left
at the fork in the road, and run down the 4 enemies shooting at you on this
road. Enter the actual parking area and shoot the 2 enemies in here - one on
the right side, one in the middle. Once all 6 enemies are dead, the mission
ends.

/-------------------\
|14.2.9: Leo Brodell|
\-------------------/

Location: East Holland, Algonquin

Go to Leo's location on the map. Once you arrive, you'll notice that your
enemies are very high up. There is a building with a pink door on Wardite
Street. All the enemies are either in the building or on the roof. Go in this
building and go up the stairs all the way to the roof, killing any enemies you
see on the way up. Once on the roof, kill all remaining enemies to end the
mission.

/--------------------------\
|14.2.10: Christov Mahonvic|
\--------------------------/

Location: Fishmarker South, Algonquin

Go to Christov's location on the map. Once you arrive, go in to the garbage
truck parking lot and take cover behind the garbage truck on the right. Kill
any enemies you can from here, then move along down the parking lot and shoot
any enemies you couldn't see or hit before one by one. Once all the enemies are
dead, the mission is over.

/--------------\
|14.3: Alderney|
\--------------/

/----------------------\
|14.3.1: Marty Boldenow|
\----------------------/

Location: Westdyke, Alderney

Go to Marty's location on the map. Once you arrive, drive in to the secluded
area where your enemeis are waiting. Throw grenades at the cars to blow them
up, elimenating most of your enemies. There is an enemy on a raised platform
with an RPG who you'll want to take out during the chaotic explosions so he
doesn't attack you, then go ahead and shoot any other survivors to complete the
mission.

/--------------------\
|14.3.2: Noel Katsuda|
\--------------------/

Location: Todor, Alderney

Go to Noel's location on the map. Once you arrive, quickly get out of your car
and shoot the enemy at the entrance before he has a chance to shoot you - these
enemies are well equipped. Go to the entrance of the building and shoot any
enemies you see. Go around the left wall to find an enemy hiding here - shoot
him too. Once all the enemies are dead, the mission is over.

/----------------------\
|14.3.3: Rodney McEniry|
\----------------------/

Location: Berchem, Alderney

Go to Rodney's location on the map. Once you arrive, drive in to the alleyway,
get out of your car and take cover behind it. Shoot the enemy on the left side
of the alleyway, then go further down the alleyway and shoot the 3 enemies
here. Once all 4 enemies are dead, the mission is over.

/-----------------------\
|14.3.4: Glenn Lushbaugh|
\-----------------------/

Location: Alderney City, Alderney

Go to Glenn's location on the map. Once you arrive, a car will pull out of an
alleyway. Hopefully, you'll be able to shoot the driver and the passenger
before they can get away, but if not, chase the car and either shoot the
passenger, then the driver, or shoot the driver to stop the car, and then the
passenger. Once both men are dead, the mission ends.

/--------------------\
|14.3.5: Phil Bacerra|
\--------------------/

Location: Alderney City, Alderney

Go to Phil's location on the map. Once you arrive, 2 pickups will flee the
scene, each with 1 passenger shooting at you. Chase the pickups and shoot both
the driver and the passenger in each pickup. Once all4 enemies are dead, the
mission ends.

/---------------------\
|14.3.6: Sergi Szerbin|
\---------------------/

Location: Leftwood, Alderney

Go to Sergi's location on the map. Once you arrive, drive in to the alleyway
above where all the enemies are, get out of your car and jump on top of it.
From here, pick off your enemies one by one. Headshots are crucial as your
enemies are armed with Carbine Rifles, and they'll take you down quick if you
don't take them down first. Once all the enemeis are dead, the mission is
complete.

/----------------------\
|14.3.7: Danny Hatmaker|
\----------------------/

Location: Normandy, Alderney

Go to Danny's location on the map. Once you arrive, go in to the docks and take
cover behidn the blue building on your right. Shoot any enemies you can see
from here, and once you can't hit anyone else, shoot the guy on top of the
platform connected to the building you're taking cover behind.

Continue along the south towards the next set of enemies, and shoot them as you
find them. They are all on top of the igher platform, so either stay on the
ground and shoot them, or jump over the fence and shoot them. Once they're all
dead, continue over to the last 2 enemies left. They are hiding in the amass of
shipping containers - find them both and kill them to end the mission.

/-----------------------\
|14.3.8: Merven Eskuchen|
\-----------------------/

Location: Berchem, Alderney

Go to Mervin's location on the map. Once you arrive, 2 Patriots will come out
of a driveway, with 1 passenger in each car shooting at you. Shoot as many
enemies as you can in the cars before they drive past you, and if they do,
chase them down and shoot any survivors. Once all 4 of the enemies are dead,
the mission is complete.

/--------------------------\
|14.3.9: Frederick Harrison|
\--------------------------/

Location: Tudor, Alderney

Go to Frederick's location on the map. Once you arrive, look on your map for an
isolated pair of parallel lines with lots of red dots - these lines represent
the road where your enemies are hiding. Go to the stairs somewhere in the
middle of the 2 seperated lanes of the road - you'll meet an enemy along the
way, so kill him. Go up the stairs, and shoot the enemy at the end of the
walkway.

Continue all the way to the end of the walkway, until all the enemies are at
the same level as you. Turn around and take all the enemies down, one by one.
Take them down fast, as the have Carbine Rifles and Sniper Rifles. Once all the
enemies are dead, the mission ends.

/-----------------------\
|14.3.10: Keenan Burdett|
\-----------------------/

Location: Leftwood, Alderney

Go to Keenan's location on the map. Once you arrive, you'll see a whole lot of
red dots on your screen in a parking lot. How's this for a finale, eh?
Nonetheless, kill the enemy on the fist floor, then make your way up each
floor, killing any enemies you come across - there won't be many until you
reach the top.

Once you reach the last covered story of the parking lot, go to the door on the
northern eastern side of the parking lot. You can replenish your health with a
can of Sprunk should you need it. Go up the stairs to the top story. Whip out a
grenade, go outside, throw the nade at the pickup in front of you and run back
inside. Once you hear the explosion, run back out and shoot every enemy you
can. Once all the enemies are dead, the mission is over.

/---------------------\
|15: Multiplayer Guide|
\---------------------/

GTA IV comes with 14 multiplayer modes. To start a multiplayer match, access
Miko's phone, scroll down to Multiplayer. From there, pick the game you want to
play and you'll be placed in to a game automatically. It's that simple!

THE BASICS:

These rules apply to every single competitive and cooperative mode, except Free
Mode.

Killing an enemy human player will give you $100, and killed players will also
drop cash, ranging from $10 to $20. You can pick this up or leave it on the
ground. Anyone can pick up cash from dead players. Killed players will also
drop the weapon they had equipped when killed. This can also be picked up by
anyone, or simply left there. Both cash and weapons will disappear if no one
picks them up for a set period of time. If you die in any other way (other then
getting killed by another player) you lose $100.

There are weapon pickups scattered throughout Liberty City - picking these up
gives you the gun and a plentiful ammo supply. Depending on what weapon options
the host picks, the weapon you spawn with and the weapons you can find around
the city may vary.

/----------------\
|15.1: Deathmatch|
\----------------/

A free for all mode where you are pitted against up to 15 other players in an
all out brawl for cash.

LOCATION: Liberty City
          Alderney
          Algonquin
          Bohan
          Dukes/Broker
          Industrial
          Prison
          Docks
          Happiness Island
          Colony Island
          Charge Island
          Airport

DURATION: 5 Minutes
          10 Minutes
          20 Minutes
          30 Minutes
          45 Minutes
          60 Minutes
          $500
          $1000
          $2500
          $5000
          $7500
          $10000

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
         Pistols: Pistol, Combat Pistol
         Shotguns: Pump Shotgun, Combat Shotgun
         Projectiles: Molotov Cocktail, Grenades
         Melee: N/A
         SMGs: Micro SMG, SMG
         Assault Rifles: Assault Rifle, Carbine Rifle
         Rocket Launchers: RPG
         Sniper Rifles: Sniper Rifle, Combat Sniper

NOTE: Police, if switched on, target individual players - if you commit a
      crime, you may or may not get a wanted level, just like in single player,
      but the wanted level is tied to you, not any other players.

POLICE: Off
        On

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

BLIPS: All: All players are visible on the map
       Near: Only players near you are displayed on the map
       Far: Only players far away from you a displayed on the map
       Leader: Only the player in first place is displayed on the map
       None: No blips are displayed on the map

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

Everyone is on their own side - its everyone vs. everyone. Shoot anyone you
see. Aim for the head, and fire 1 or 2 bullets at a time. React quickly, or
you'll be killed every time. As soon as your locked on, fire a few bullets at
the head, and the enemy should be dead in seconds. Try and get more powerful
weapons than what you're given when you spawn - the Assault Rifle and Carbine
Rifle are your best friends in Deathmatch. You'll kick everyone else's ass
whilst you have it.

Defense isn't really an issue in Deathmatch - if someone's shooting at you,
unless you shoot back, you're usually dead within seconds. Taking cover isn't
something seen too often (it's all about offense anyway) butif you need to take
cover, do so. If players are following you, take cover behind a corner, wait
for them to get close, then suprise them with a few bullets to the head.

/-----------------\
|15.2: Mafyia Work|
\-----------------/

You and all other players in the game are working for Kenny Petrovic, doing
various jobs for him. These range from killing targets, to picking up and
dropping off other people, and delivering packages, just to mention a few.

LOCATION: Liberty City
          Alderney
          Algonquin
          Bohan
          Dukes/Broker

DURATION: 10 Minutes
          20 Minutes
          30 Minutes
          45 Minutes
          60 Minutes
          $2500
          $5000
          $7500
          $10000

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
POLICE: Off
        On

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

BLIPS: All: All players are visible on the map
       Near: Only players near you are displayed on the map
       Far: Only players far away from you a displayed on the map
       Leader: Only the player in first place is displayed on the map
       None: No blips are displayed on the map

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

Focus on the jobs at hand - don't worry about killing other players unless they
get in your way. Do jobs as quickly as you can, so other players have less time
to kill you, or get to their destination to start or finish a job. In the time
between jobs (around 15 seconds), this is your time to get a good vehicle, or
kill other players.

/-------------------\
|15.3: Car Jack City|
\-------------------/

LOCATION: Liberty City
          Alderney
          Algonquin
          Dukes/Broker

DURATION: 10 Minutes
          15 Minutes
          30 Minutes

A.I. LEVEL: Off: There are no A.I. controlled players at the vehicles
            Normal: There are A.I. controlled players at the vehicles defending
                    them
            Hard: There are A.I. controlled players at the vehicles defending
                  them, harder to defeat then normal A.I.

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
         Pistols: Pistol, Combat Pistol
         Shotguns: Pump Shotgun, Combat Shotgun
         Projectiles: Molotov Cocktail, Grenades
         Melee: N/A
         SMGs: Micro SMG, SMG
         Assault Rifles: Assault Rifle, Carbine Rifle
         Rocket Launchers: RPG
         Sniper Rifles: Sniper Rifle, Combat Sniper

NOTE: Police, if switched on, target individual players - if you commit a
      crime, you may or may not get a wanted level, just like in single player,
      but the wanted level is tied to you, not your team or any other players.

POLICE: Off
        On

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

BLIPS: All: All players are visible on the map
       Near: Only players near you are displayed on the map
       Far: Only players far away from you a displayed on the map
       Leader: Only the player in first place is displayed on the map
       None: No blips are displayed on the map

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

Get cars with drugs (green squares on the map) in them first if you can - it
doesn't matter how much you damage the vehicle itself, they'll give you the
same amount of money on delivery no matter how beat up the vehicle is.

If that isn't an option, or if the vehicle with drugs inside is too far away
from you, go for the vehicle closest to you (a no brainer). Don't use
explosives to kill the A.I. players defending the vehicles if they are turned
on - you'll destroy the vehicle.

Drive carefully, and avoid traffic at all costs, unless someone else is chasing
you and attacking you. Chase and attack other players if they get to a car
before you - it makes them drive faster, thus making it harder for them to
control their vehicle, and making it easier for you to make them crash.

When attacking other players, DON'T SHOOT THE VEHICLE! Only shoot the driver.
This minimises damage done to the car itself. The vehicle will take damage if
you kill the driver and it crashes in to a wall because no one is driving the
vehicle, but that's expected, and it won't bring the value of the vehicle down
too much.

/----------\
|15.4: Race|
\----------/

RACE CLASS: Supercars: SuperGT, Infernus, Turismo, Comet
            Sports: Coquette, Banshee, Feltzer, Sultan RS
            Muscle: Sabre GT, Dukes, Stallion, Vigero
            2 Door: Futo, Blista Compact, Ruiner, Fortune
            4 Door: DF8-90, Sultan, Feroci, Presidente
            Executive: Intruder, Cognoscenti, PMP 600, Oracle
            Modern: Premier, Hakumai, Lokus, Sentinel
            Vintage: Voodoo, Manana, Virgo, Peyote
            Police: Police Cruiser, Police Patrol, FIB Buffalo, NOOSE Patriot
            People Carrier: Habanero, Cabby, Perennial, Rebla
            SUV: Patriot, Huntley Sport, Landstalker, Calvaclade
            Pickup: Calvaclade FXT, Bobcat, Contender Rancher
            Vans: Burrito, Moonbeam, Pony, Speedo
            Service: Mr. Tasty, Police Stockade, Enforcer, Ambulance
            Trucks: Flatbed, Fire Fruck, Biff, Phantom
            Motorcycles: Sanchez, PCJ 600, Faggio, Zombie, NRG 900
            Boats: Squalo, Police Predator, Jetmax, Tropic
            Helicopters: Police Maverick, Annihilator, Maverick, Helitours
                         Maverick
            Free Race: Any vehicle players can find in the city

VEHICLE: Depends on race class, see above

COLOR: Depends on car

TRACK: There are too many tracks to list here, and they vary for land, sea and
       air vehicles.

LAPS: 1-8
      Random

VEHICLE DAMAGE: Normal: Cars can be damaged just as they can be in single
                        player
                Scrapes Only: Cars can only be scratched and scraped.

TRAFFIC: Off
         Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

If you're not sure about what vehicle to pick, pick what everyone else has
picked, particularly the players at a high level. Don't attack other players
with your car, especially if vehicle damage is turned on. Focus on driving and
avoiding obstacles (and other drivers). Lag is an issue here, as cars can jump
around and hit you causing you to spin out. This is unavoidable at times.

Take corners as tight as possible, and remember to start in the outer edge of
the road, take the corner, go as close the the inner edge of the road as
possible when in the corner, then finish the corner back on the outer edge of
the road. This is known as the "out-in-out" technique, and all professional
drivers use it, both in real life and in the virtual world.

Cut corners where possible, but watch out for anything that you may hit - avoid
walls, traffic lights and telephone poles at all costs, as these will slow you
down more than braking to avoid them.

/--------------\
|15.5: GTA Race|
\--------------/

RACE CLASS: Supercars: SuperGT, Infernus, Turismo, Comet
            Sports: Coquette, Banshee, Feltzer, Sultan RS
            Muscle: Sabre GT, Dukes, Stallion, Vigero
            2 Door: Futo, Blista Compact, Ruiner, Fortune
            4 Door: DF8-90, Sultan, Feroci, Presidente
            Executive: Intruder, Cognoscenti, PMP 600, Oracle
            Modern: Premier, Hakumai, Lokus, Sentinel
            Vintage: Voodoo, Manana, Virgo, Peyote
            Police: Police Cruiser, Police Patrol, FIB Buffalo, NOOSE Patriot
            People Carrier: Habanero, Cabby, Perennial, Rebla
            SUV: Patriot, Huntley Sport, Landstalker, Calvaclade
            Pickup: Calvaclade FXT, Bobcat, Contender Rancher
            Vans: Burrito, Moonbeam, Pony, Speedo
            Service: Mr. Tasty, Police Stockade, Enforcer, Ambulance
            Trucks: Flatbed, Fire Fruck, Biff, Phantom
            Motorcycles: Sanchez, PCJ 600, Faggio, Zombie, NRG 900
            Boats: Squalo, Police Predator, Jetmax, Tropic
            Helicopters: Police Maverick, Annihilator, Maverick, Helitours
                         Maverick
            Free Race: Race from point 1 to point 2, using any vehicle players
                       can find in the city
            Cannonball Run: Racing to 4 different checkpoints scattered around
                            the city in order, using any vehicles players can
                            find in the city.

VEHICLE: Depends on race class, see above

COLOR: Depends on car

TRACK: There are too many tracks to list here, and they vary for land, sea and
       air vehicles.

LAPS: 1-8
      Random

WEAPONS (Car/Bike/Boat): All Weapons: Pistols, Combat Pistols, Micro SMGs,
                         SMGs, Grenades and Health are available and can be
                         picked up when in a vehicle
                         Off: No weapons are available
                         Health Only: Only health can be found
                         Pistols: Pistols and Combat Pistols can be found
                         SMGs: Micro SMGs and SMGs can be found
                         All Guns: Pistols, Combat Pistols, Micro SMGs and SMGs
                                   can be found
                         Guns & Grenades: Pistols, Combat Pistols, Micro SMGs,
                                          SMGs and Grenades can be found

WEAPONS (Helicopter): Annihilator: The Annihilator's guns can be fired if
                                   flying an Annihilator
                      Off: The Annihilator's guns can't be fired if flying an
                           Annihilator

WEAPONS (Free Race/Cannonball Run): All: Pistol, Every Other Weapon In The Game
                                    Weak: Pistol, Micro SMG, Molotov Cocktail
                                    Standard: Combat Pistol, Pump Shotgun, SMG,
                                              Assault Rifle, Sniper Rifle,
                                              Grenade
                                    Powerful: SMG, Combat Shotgun, Carbine
                                                   Rifle, Combat Sniper,
                                                   Grenade, RPG
                                    Pistols: Pistol, Combat Pistol
                                    Shotguns: Pump Shotgun, Combat Shotgun
                                    Projectiles: Molotov Cocktail, Grenades
                                    Melee: N/A
                                    SMGs: Micro SMG, SMG
                                    Assault Rifles: Assault Rifle, Carbine
                                                    Rifle
                                    Rocket Launchers: RPG
                                    Sniper Rifles: Sniper Rifle, Combat Sniper

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

TRAFFIC: Off
         Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

In this form of Race, it pays to be a little agressive. Crash in to other
vehicles when they're near walls, or when they're high up and there's nothing
stopping them from being knocked off to the street or other terrain below.

Weapons are a big part of GTA Race, and you can pick them up whilst in your
vehicle. Attack anyone in front of you and anyone that tries to pass you, and
return fire when being shot at. Use grenades to blow up enemy drivers behind
you, but don't cook the grenade for too long or you'll blow yourself up.

If you do die, you'll respawn with no vehicle. Grab the fastest vehicle you can
find as fast as you can - other players will try to run you over if they drive
past. It probably isn't a good idea to try to jack an enemy driver's car, but
if the oppertunity arises, go for it.

When in the lead, just concentrate on driving, as if it were a normal race.
When there is no chance of winning or getting a decent finishing position in
the race, most players will usually set up road blocks for the competitors
still playing. This is just to **** the other players off, especially when they
are using bikes.

/---------------------\
|15.6: Team Deathmatch|
\---------------------/

LOCATION: Liberty City
          Alderney
          Algonquin
          Bohan
          Dukes/Broker
          Industrial
          Prison
          Docks
          Happiness Island
          Colony Island
          Charge Island
          Airport

DURATION: 5 Minutes
          10 Minutes
          20 Minutes
          30 Minutes
          45 Minutes
          60 Minutes
          $500
          $1000
          $2500
          $5000
          $7500
          $10000
          $25000

TEAM: 1-8

FRIENDLY FIRE: On: Players can injure teammates with weapons
               Off: Players can't injure teammates with weapons

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
         Pistols: Pistol, Combat Pistol
         Shotguns: Pump Shotgun, Combat Shotgun
         Projectiles: Molotov Cocktail, Grenades
         Melee: N/A
         SMGs: Micro SMG, SMG
         Assault Rifles: Assault Rifle, Carbine Rifle
         Rocket Launchers: RPG
         Sniper Rifles: Sniper Rifle, Combat Sniper

NOTE: Police, if switched on, target individual players - if you commit a
      crime, you may or may not get a wanted level, just like in single player,
      but the wanted level is tied to you, not your team or any other players.

POLICE: Off
        On

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

BLIPS: All: All players are visible on the map
       Near: Only players near you are displayed on the map
       Far: Only players far away from you a displayed on the map
       Leader: Only the player in first place is displayed on the map
       None: No blips are displayed on the map
       Team: Only teammates are displayed on the map

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity
            Team Only: Players can use voice chat to talk to players on their
                       team only

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

Just like regular Deathmatch, but with teams. This is not restricted to the
usual "Red vs. Blue" games, where it's Team 1 vs. Team 2. There can be up to 8
teams, and these teams can have any number of players on them. You can have a
team with a lot of low level players, and a team with a few high level players
to even things out.

Work with your team, not against them. Back team mates up when they're being
attacked, and don't be afraid to gang up on lone enemies being shot at by team
mates - it just kills them quicker.

Explosives work well against teams who stick close together - 1 grenade or
rocket can take out a car full of enemies, or a group of enemies advancing on
you.

Speaking of vehicles, you can get in a vehicle that's being driven by a team
mate if you wish. Drive bys are only effective if the players in the vehicle
have good aim, and auto aim is off - otherwise, the players not in vehicles can
simply lock on to you and shoot you whilst you're in the vehicle. If you're the
driver, drive slower than you usually would if you were racing or driving
quickly to a destination. This gives passengers better aim and hence a better
chance of scoring kills.

/----------------------\
|15.7: Team Mafiya Work|
\----------------------/

LOCATION: Liberty City
          Alderney
          Algonquin
          Bohan
          Dukes/Broker

DURATION: 10 Minutes
          20 Minutes
          30 Minutes
          45 Minutes
          60 Minutes
          $2500
          $5000
          $7500
          $10000
          $25000
          $50000

TEAM: 1-8

FRIENDLY FIRE: On: Players can injure teammates with weapons
               Off: Players can't injure teammates with weapons

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
POLICE: Off
        On

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

BLIPS: All: All players are visible on the map
       Near: Only players near you are displayed on the map
       Far: Only players far away from you a displayed on the map
       Leader: Only the player in first place is displayed on the map
       None: No blips are displayed on the map
       Team: Only teammates are displayed on the map

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity
            Team Only: Players can use voice chat to talk to players on their
                       team only

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

Just as in Team Death Match, there can be up to 8 teams in Team Mafiya Work,
with any amount of players per team. Work with your team to do jobs - if your
team is big, and the job only requires that a few team mates go and do the job,
then other team mates should go and intercept enemy teams to stop them from
reaching the destination/s first.

If there are multiple destinations/targets, then your team should split up and
go to each of them. Go in pairs - one driver and one shooter. If you can go in
bigger groups, then do so - more shooters in the vehicle is better.

Speaking of vehicles, you can get in a vehicle that's being driven by a team
mate if you wish. Drive bys are only effective if the players in the vehicle
have good aim, and auto aim is off - otherwise, the players not in vehicles can
simply lock on to you and shoot you whilst you're in the vehicle.

If you're the driver, drive slower than you usually would if you were racing or
driving quickly to a destination. This gives passengers better aim and hence a
better chance of scoring kills. This applies to killing both players on enemy
teams, and targets.

Only drive fast if your target is getting away, and if your target is fleeing
in a vehicle, shoot at the back tyres - the car will eventually catch on fire.
If you want the vehicle itself, then shoot at the driver, not the vehicle.

/------------------------\
|15.8: Team Car Jack City|
\------------------------/

LOCATION: Liberty City
          Alderney
          Algonquin
          Dukes/Broker

DURATION: 10 Minutes
          15 Minutes
          30 Minutes

A.I. LEVEL: Off: There are no A.I. controlled players at the vehicles
            Normal: There are A.I. controlled players at the vehicles defending
                    them
            Hard: There are A.I. controlled players at the vehicles defending
                  them, harder to defeat then normal A.I.

FRIENDLY FIRE: On: Players can injure teammates with weapons
               Off: Players can't injure teammates with weapons

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
         Pistols: Pistol, Combat Pistol
         Shotguns: Pump Shotgun, Combat Shotgun
         Projectiles: Molotov Cocktail, Grenades
         Melee: N/A
         SMGs: Micro SMG, SMG
         Assault Rifles: Assault Rifle, Carbine Rifle
         Rocket Launchers: RPG
         Sniper Rifles: Sniper Rifle, Combat Sniper

NOTE: Police, if switched on, target individual players - if you commit a
      crime, you may or may not get a wanted level, just like in single player,
      but the wanted level is tied to you, not your team or any other players.

POLICE: Off
        On

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

BLIPS: All: All players are visible on the map
       Near: Only players near you are displayed on the map
       Far: Only players far away from you a displayed on the map
       Leader: Only the player in first place is displayed on the map
       None: No blips are displayed on the map
       Team: Only teammates are displayed on the map

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity
            Team Only: Players can use voice chat to talk to players on their
                       team only

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

Just as in Team Death Match and Team Mafiya Work, there can be up to 8 teams in
Team Car Jack City, with any amount of players per team. As soon as the game
starts, split up and go for all the vehicles on the map. Hopefully, you'll be
able to have a driver and at least one shooter in each vehicle when you go
after the target vehicles.

Get the cars as quickly as possible, and take them to the nearest delivery
point. Chase and attack any enemy teams who may get to target vehicles before
you do. Leave the shooting to the passenger in your vehicle, unless you have a
more powerful weapon, or your passenger doesn't have a weapon (in which case
there's no point in them being in the car with you).

Drive carefully, and avoid traffic at all costs, unless someone else is chasing
you and attacking you. Chase and attack other players if they get to a car
before you - it makes them drive faster, thus making it harder for them to
control their vehicle, and making it easier for you to make them crash.

When attacking other players, DON'T SHOOT THE VEHICLE! Only shoot the driver
(and the passenger is they're shooting back). This minimises damage done to the
car itself. The vehicle will take damage if you kill the driver and it crashes
in to a wall because no one is driving the vehicle, but that's expected, and it
won't bring the value of the vehicle down too much.

/--------------------\
|15.9: Cops 'n Crooks|
\--------------------/

GAME TYPE: All for One: Players are put in to 2 teams: the cops and the crooks.
                        One member of the team is the boss, who can be seen on
                        the map by all players.

                        The boss must be escorted to safety by all the other
                        members of the crooks team, whilst the cops have to
                        find and kill the boss. All players except the boss
                        have infinite lives, whereas if the boss is killed, the
                        cops win. If the boss makes it to safety, the crooks
                        win.

           One for All: Same as before, but all players only have 1 life each.
                        The crook's objective is to get the majority of their
                        team to the escape point. If all the crooks are killed,
                        the cops win. If the majority of the crooks make it to
                        the escape point, the crooks win.

TEAM: 1-2

FRIENDLY FIRE: On: Players can injure teammates with weapons
               Off: Players can't injure teammates with weapons

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
         Pistols: Pistol, Combat Pistol
         Shotguns: Pump Shotgun, Combat Shotgun
         Projectiles: Molotov Cocktail, Grenades
         Melee: N/A
         SMGs: Micro SMG, SMG
         Assault Rifles: Assault Rifle, Carbine Rifle
         Rocket Launchers: RPG
         Sniper Rifles: Sniper Rifle, Combat Sniper

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity
            Team Only: Players can use voice chat to talk to players on their
                       team only

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

NOTE: Obviously, this option is not available in the One for All game type as
      players only have 1 life each - once you die, your out for the remained
      of the round.

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

If you're the Crooks, focus on getting a fast vehicle/fast vehicles and making
your way to the escape vehicle. It's best to just focus on the driving and
ignore the cops unless they're tailing you - have one of the Crook passengers
set a way point so that everyone knows where to drive. Also, on passengers
should shoot out of a car, so the driver can concentrate on the road.

If you have to protect the Boss, do so - take bullets for him, as if he dies,
you lose. The Boss should seek cover and stay out of any gunfights that may
arise unless he has a good weapon and armour.

If you're the Cops, stay in the police car (unless you see a better car nearby
or your driver can't drive or doesn't know where they're going) and drive
straight towards the Crooks. If there is a Boss, concentrate on killing him
before anyone else - only take down other Crooks if you have to.

Also, on passengers should shoot out of a car, so the driver can concentrate on
the road. You can also destroy the Crook's escape vehicle if you can find it
and get to it before enough Crooks do/the Boss does.

/----------------\
|15.10: Turf Wars|
\----------------/

LOCATION: Alderney
          Algonquin
          Bohan
          Dukes/Broker

DURATION: 10 Minutes
          20 Minutes
          30 Minutes
          $1000
          $2000
          $3000
          $4000
          $5000

TEAM: 1-2

FRIENDLY FIRE: On: Players can injure teammates with weapons
               Off: Players can't injure teammates with weapons

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
         Pistols: Pistol, Combat Pistol
         Shotguns: Pump Shotgun, Combat Shotgun
         Projectiles: Molotov Cocktail, Grenades
         Melee: N/A
         SMGs: Micro SMG, SMG
         Assault Rifles: Assault Rifle, Carbine Rifle
         Rocket Launchers: RPG
         Sniper Rifles: Sniper Rifle, Combat Sniper

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

BLIPS: All: All players are visible on the map
       Near: Only players near you are displayed on the map
       Far: Only players far away from you a displayed on the map
       Leader: Only the player in first place is displayed on the map
       None: No blips are displayed on the map
       Team: Only teammates are displayed on the map

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity
            Team Only: Players can use voice chat to talk to players on their
                       team only

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

This game is just as much about offence as it is about defence - a good team
will protect their bases and go after the other team's bases at the same time.
Whilst it's harder to do with a smaller team, it's the best way to play this
game.

You can choose to have one big offensive team who goes around taking enemy
bases, or split up in to smalelr groups and take all the enemy bases at once.
The former is more likely to help you win the game, as if you do get in to
trouble, you'll have more man power, and hence more guns, to defend yourselves
with.

As for defense, shoot intruders on sight, and if you do die and turf is lost,
act immediately to recover it. The defense should be well armed and well
stocked on ammo - they may have to leave their post to get better weapons or
restock on ammo, but your enemies can use this to their advantage and take your
turf whilst your gone, so be quick about this.

/----------------------\
|15.11: Bomb Da Base II|
\----------------------/

NOTE: Options with a * next to them are the options you should choose when
attempting to "Fly the Co-op". These settings make it easier, and you should
advise the host (if you aren't the host) to change the settings to the ones
with asterisks below.

MISSION DIFFICULTY: Easy*
                    Medium
                    Hard

FRIENDLY FIRE: On: Players can injure teammates with weapons
               Off: Players can't injure teammates with weapons*

AUTO AIM: Allow*
          Disallow

TRAFFIC: Parked*
         Low
         Medium
         High

PEDESTRIANS: Off*
             Low
             Medium
             High

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left*
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game*
            Off: No players can use voice chat to talk to any other players in
                 the game

TIME OF DAY: Random
             Morning
             Midday*
             Evening
             Midnight

WEATHER: Variable
         Clear*
         Overcast
         Drizzle
         Rain
         Foggy

This game is best played with 4 people if you aren't able to do the glitch, 2-4
people if one player is able to do the glitch.

Everyone gets in the same four wheel drive and drives to the armoured van. The
van spawns in 1 of 3 locations: to the east, to the north, or to the north
east. If it spawns to the north east, you won't be able to get 5:34, even if
you do the glitch, as you have to drive too far.

Once you catch up to the van, all players shot at the van. Only shoot at the 4
four wheel drives if they're shooting at you. Once the van stops, only 1
players gets out and drives the van - this is where headsets come in handy.

Once one player is in the van, all players head for the helipad. On the way
there, tell all players that they are to sit in the same seats in the
helicopter as they sat in the four wheel drive, just to avoid confusion.

Once everyone is in the helicopter, fly to the southern end of the boat. Hover
over this end of the boat and rotate to face the ship. At this point, all the
passengers bail out, and go counter clockwise around the boat, heading for the
lower bomb. The pilot bails out on the platform above, heading for the higher
bomb.

HIGHER BOMB:

Get the body armour if you need it, then go up the stairs to the top of the
ship. You don't have to kill everyone inside, but it's advisable. Once you feel
it's time, step in to the yellow arrow and plant the bomb. Now either go back
down and help your team mates, or jump off the boat and wait.

LOWER BOMB - NORMAL METHOD:

Go counter clockwise around the white walls, then shoot all the enemies inside
the room on the first floor. It is quite dark, and some are hiding, so watch
out. Go down the stairs in to the cargo hold and get the body armour, then
shoot any enemies you see as you head straight for the bomb. The first person
to reach the bomb plants it, then all players in the cargo hold kill themselves
with grenades (if you're using them to kill enemies, save 1) and jump off the
boat.

LOWER BOMB - GLITCH METHOD:

This is a lot quicker than the normal method. Go clockwise around the boat, and
look on the western side of the boat for the part of one of the low orange
walls of the cargo hold that has the number 12 on it in white.

Looking at the number (looking east) you'll see 2 parts of the wall that stick
out - one on either side of the number 12. You have to sprint at the part that
sticks out on the right of the number 12, looking east, and jump just before
you hit it (you have to see the video to get the full idea, the links are
listed in the Achievements/Trophies section, under "Fly The Co-op"). You'll be
in the cargo hold, and the bomb won't be far away from you. Plant the bomb,
kill yourself with a grenade and jump off the boat.

/-------------------\
|15.12: Deal Breaker|
\-------------------/

MISSION DIFFICULTY: Easy*
                    Medium
                    Hard

FRIENDLY FIRE: On: Players can injure teammates with weapons
               Off: Players can't injure teammates with weapons*

AUTO AIM: Allow*
          Disallow

TRAFFIC: Parked*
         Low
         Medium
         High

PEDESTRIANS: Off*
             Low
             Medium
             High

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left*
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game*
            Off: No players can use voice chat to talk to any other players in
                 the game

TIME OF DAY: Random
             Morning
             Midday*
             Evening
             Midnight

WEATHER: Variable
         Clear*
         Overcast
         Drizzle
         Rain
         Foggy

This game is best played with only 2 people, otherwise there'll be to many
enemy spawns at the end to deal with in time.

Get in the Cognoscenti in the driveway (if it isn't there, get one of the black
cars in the garage) and turn left out of the driveway. Turn left at the next 3
intersections, then turn right at the 4th intersection. Turn right in to the
driveway, and drive counter clockwise around the house to find a helipad with a
helicopter on it.

Both players get in the helicopter and the pilot flies straight to the deal,
landing on the roof. Kill all 4 enemies on the top floor, then both players
each pick a set of stairs (there are 2 - one on the southern side and one on
the eastern side) and go down those stairs, killing any enemies they see, and
picking up all the drugs (the green items some enemies drop. 007Craft calls
them "keycards") on the way through.

This is very important - if you miss too many drugs, you'll have to collect
them once all the enemies are dead, and that wastes time. The problem is, there
are so many enemies to kill and drugs to collect, they are stacked on the map
and you can't tell whether you have to go higher or lower to get them. Collect
them ASAP.

If a player dies, they should spawn either on the gound floor, or on one of the
lower floors. They are to stay on the lower floors, as they will be killing the
fleeing bikers on the boat when (and if) it comes. The other player has to try
their best to stay alove, as they'll stick to the higher levels, and get the
helicopter to pick the other player up and take them back to the mansion.

Now comes the part that can (and usually will) cost you the match - the fleeing
bikers MUST come on the boat, otherwise it takes too long to catch up the the
van or the bikes, and you'll never make it, unless you cleared the oil refinery
out extremly fast.

The person closest to the ground goes to the south western corner of the area
and waits for the boat, whilst the higher player goes and gets the helicopter.
The lower player shoots the enemies on the boat. Shoot the driver first; aim at
him with manual aim when they're far away, and as soon as you see the red bars
come up, shoot him, then the other bikers.

The higher player carefully flies down to pick the lower player up. Once ther
lower player is in the helicopter, the pilot flies back to the mansion. Crash
the helicopter in to the garage, and then get out and run in to the garage.

Here are some notes and tips from BuzzBeerCompany:

Your enemies are displayed as red blips on the map, and packets of drugs are
displayed as green squares. Arrows pointing up or down on the red blips/green
squares will tell you if the enemy/packet is higher/lower than you are.

I have found that with parked, low and sometimes medium traffic by taking the
highway its faster than getting helicopter. Turn right out driveway, then left
up the hill through the break in the wall, cutting through playground parking
lot right turn at end in front of hospital.

Take the 2nd left (not including hospital) back lot onto the highway. With
parked traffic, you can utilize both lanes of the highway but on low & medium
traffic, you'll have to drive up the middle of the highway between cars and
take the broken guard rail right after the 1st cooling tower to get off the
highway.

You will land very near to where you need to be. A perfect jump will give you a
car to get there quicker. If others choose to get helicopter, I try to wait
until they get there to fully start mission. Then I will drive it all the way
to the rear for later use.

What I have found is that I try to get to the RPG's on 4th and 5th floor, 2
loads of 3 on each. Then before the battle is completely over, go all the way
downstairs and get to the western wall to wait for the boat. Lead the boat (aim
where the boat is GOING to be when you fire your rocket), fire a rocket and
hope for the best. I get it 9 out of 10 times.

Then I use the car I left out back to quicken my exit and return to the house
where the mission starts. It is very important that the other players know
their roles to track down the other bikers right away, and not to wait for you.
But there has been many times where not only did I blow up the boat but I
tracked down the van and the 2 motorcycles even though there were 3 other
players in the game.

/----------------------\
|15.13: Hangman's NOOSE|
\----------------------/

MISSION DIFFICULTY: Easy* (if going for Fly the Co-op)
                    Medium
                    Hard* (if NOOSE Grinding)

FRIENDLY FIRE: On: Players can injure teammates with weapons
               Off: Players can't injure teammates with weapons*

AUTO AIM: Allow*
          Disallow

TRAFFIC: Parked*
         Low
         Medium
         High

PEDESTRIANS: Off*
             Low
             Medium
             High

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left*
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game*
            Off: No players can use voice chat to talk to any other players in
                 the game

TIME OF DAY: Random
             Morning
             Midday*
             Evening
             Midnight

WEATHER: Variable
         Clear*
         Overcast
         Drizzle
         Rain
         Foggy

This game is best played with 3 players. It can be played with 4 players, this
just makes things more complex. This is the same method used for efficient
NOOSE Grinding, for those players trying to get to Level 10 as fast as
possible.

3 PLAYERS:

1 player gets in the white Airtug to the east of where players spawn, and
drives to get a helicopter on the other side of the airport, whilst the other 2
stay and kill NOOSE officers until the helicopter arrives.

The player getting the helicopter gets the helicopter on the eastern helipad,
away from the NOOSE officers guarding the middle helicopter. If the eastern
helicopter doesn't spawn, the player will have to kill the 2 NOOSE officers
guarding the middle helicopter and take that helicopter.

Nonetheless, once the player has a helicopter, they fly it straight to
Petrovic's jet. The other 2 get straight in the helicopter (remember, you can
shoot from inside the helicopter if you need to) and then once Petrovic is in
the helicopter, fly straight to the baseball field on Charge Island. Crash land
the helicopter directly on to the yellow arrow to complete the mission.

4 PLAYERS:

2 players stay and kill NOOSE officers until 1 of the helicopters arrives.,
whilst the other 2 get in the white Airtug to the east of where players spawn,
and drive to get helicopters on the other side of the airport.

The player picking the others up with the helicopter gets the helicopter on the
eastern helipad, away from the NOOSE officers guarding the middle helicopter.
The 4th player gets the middle helicopter, and flies straight to the baseball
field on Charge Island.

They land on the field, and then stand in the middle of the field, waiting for
the others. If the eastern helicopter doesn't spawn, the 3rd player will have
to kill the 2 NOOSE officers guarding the middle helicopter and take that
helicopter, whilst the 4th player will have to drive away from the helipads,
drive back and get a helicopter, then go to the baseball field.

Nonetheless, once the 3rd player has a helicopter, they fly it straight to
Petrovic's jet. The other 2 get straight in the helicopter (remember, you can
shoot from inside the helicopter if you need to) and then once Petrovic is in
the helicopter, fly straight to the baseball field on Charge Island. Crash land
the helicopter directly on to the yellow arrow to complete the mission.

/----------------\
|15.14: Free Mode|
\----------------/

LOCATION: Liberty City
          Alderney
          Algonquin
          Bohan
          Dukes/Broker
          Industrial
          Prison
          Docks
          Happiness Island
          Colony Island
          Charge Island
          Airport

DURATION: 5 Minutes
          10 Minutes
          15 Minutes
          20 Minutes
          30 Minutes
          45 Minutes
          60 Minutes
          Unlimited

AUTO AIM: Allow (For noobs or lazy players)
          Disallow (Pick this one to have a far better game)

NOTE: For weapons, the first weapon listed is the weapon players spawn with.
      Players will also spawn with the knife regardless of weapon options
      selected.

WEAPONS: All: Pistol, Every Other Weapon In The Game
         Weak: Pistol, Micro SMG, Molotov Cocktail
         Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper
                   Rifle, Grenade
         Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade,
                   RPG
         Pistols: Pistol, Combat Pistol
         Shotguns: Pump Shotgun, Combat Shotgun
         Projectiles: Molotov Cocktail, Grenades
         Melee: N/A
         SMGs: Micro SMG, SMG
         Assault Rifles: Assault Rifle, Carbine Rifle
         Rocket Launchers: RPG
         Sniper Rifles: Sniper Rifle, Combat Sniper

NOTE: Police, if switched on, target individual players - if you commit a
      crime, you may or may not get a wanted level, just like in single player,
      but the wanted level is tied to you, not any other players.

POLICE: Off
        On

TRAFFIC: Parked
         Low
         Medium
         High

PEDESTRIANS: Off
             Low
             Medium
             High

BLIPS: All: All players are visible on the map
       Near: Only players near you are displayed on the map
       Far: Only players far away from you a displayed on the map
       Leader: Only the player in first place is displayed on the map
       None: No blips are displayed on the map

ONLINE ID DISPLAY (PS3):  On: You can see other player's PSN IDs/XBL Gamertags
GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags

RETICULE HEALTH: On: When aiming at another player, human or AI, you can see
                     how much health they have left
                 Off: When aiming at another player, human or AI, you can't see
                      how much health they have left

VOICE CHAT: On: Players can use voice chat to talk to any other players in
                the game
            Off: No players can use voice chat to talk to any other players in
                 the game
            Proximity: Players can use voice chat to talk to players within a
                       certain proximity

RESPAWN DISTANCE: Near
                  Medium
                  Far

RESPAWN TIME: 1 second
              5 seconds
              10 seconds
              15 seconds
              20 seconds
              25 seconds
              30 seconds

TIME OF DAY: Random
             Morning
             Midday
             Evening
             Midnight

WEATHER: Variable
         Clear
         Overcast
         Drizzle
         Rain
         Foggy

This is exactly what you think it is - do what ever the hell you like in the
city. You can't do any of the activities (pool, bowling, etc) but you can drive
around, kill other players, start massive cop killing sprees with other
players... the possibilities are endless.

/-------------------------\
|16: Achievements/Trophies|
\-------------------------/

There are 50 Achievments and 51 Trophies in GTA IV. Trophies CAN'T be earned in
game saves created before the trophy patch was applied, so you have to get the
patch and then start a new game.

Off The Boat                                                          5G/Bronze

You have completed the first mission.

Quite self explanatory - complete the mission "The Cousins Bellic" to get this
achievement/trophy.

-------------------------------------------------------------------------------

One Hundred And Eighty                                               10G/Bronze

You scored 180 with 3 darts.

To do this, aim for the middle ring in the 20 points section, where triple
points are awarded. Hit that spot 3 times to get the achievement/trophy.

-------------------------------------------------------------------------------

Pool Shark                                                           10G/Bronze

You beat a friend at pool.

Again, self explanatory. It isn't that hard to win a game of pool. If you can't
win, always try to sink the ball targeted by the autoaim, and use appropriate
force - don't hit the white ball to hard, or you won't hit your target ball, or
won't hit it hard enough, but if you hit it too hard, you lose a lot of
accuracy, and will probably miss.

-------------------------------------------------------------------------------

King Of QUB3D                                                        15G/Bronze

You beat the high score in QUB3D

Simply get more than 10950 points (the high score already on the arcade system)
to get the achievement/trophy.

-------------------------------------------------------------------------------

Finish Him                                                           15G/Bronze

You completed 10 melee counters in 4 minutes.

To do this, go to the helitours area, and go on to the big area with all the
helipads and helicopters. The cops rarely ever come here when you're doing the
counters. Get in a fight with someone by punching or kicking them - another
thinng about the helitours area is everyone will want to fight back.

When they take a swing at you, duck with X or A, then press Square, Triangle
and Circle, or X, Y and B to hit your opponents whilst they're open. That's one
counter. Do that 10 more times to get the achievement/trophy. You can do
several counters on 1 person before they die. Remember to keep some distance
between your opponent, so they swing their arms at you instead of punching
straight at you, giving you more time to duck.

-------------------------------------------------------------------------------

Genetically Superior                                                 25G/Bronze

You came first in 20 singleplayer street races.

Self explanatory. You have to complete all 9 before you can do the races again:
3 in Broker/Dukes/Bohan, 3 in Algonquin, 3 in Alderney. Do all 9 of them, then
you can do them as many times as you like. Do 11 more races to get the
achievement/trophy.

-------------------------------------------------------------------------------

Wheelie Rider                                                        30G/Bronze

You completed a 500 foot wheelie on a motorcycle.

To do this, get a PCJ 600 or a NRG 900, and go to the end of a bridge that
connects 2 islands, or to the end of a runway at the airport. Start driving
down the road, then press and hold the left analog stick down to bring the
bike's front wheel up to start the wheelie. Let go of the stick when it's high
enough.

Keep the accelerator held down, and periodically press the left analog stick
down to keep the bike in the air. Don't hold it down for too long, or the back
of the bike will hit the ground, and don't simply press it down and immediately
let go as that won't have any effect, and the bike will hit the ground. Hold it
down for about half a second when the bike starts to go down to maintain the
wheelie. You need to land the wheelie properly too, so simply hit the ground
when you think you've done 500 feet.

-------------------------------------------------------------------------------

Gobble Gobble                                                        10G/Bronze

You got a turkey in bowling.

You need to get 3 strikes in a row in bowling. To do this, go to the left most
lane in the bolwing alley. Take 2 steps to the left, and bowl as straight as
possible. There is no need to bowl the ball fast or slow, as speed is
irrelevant. You just have to hit the sweet spot and the strike will ccur like
clockwork every time. Do this 3 times in a row to get the achievement/trophy.
The trick won't always work, but it works most of the time.

-------------------------------------------------------------------------------

Driving Mr. Bellic                                                   10G/Bronze

You unlocked the special ability of Roman's taxi.

To do this, go on activities with Roman unil his like percentage reaches 60%.
Roman will call you and tell you that you can call him and get free cab rides.
After that phonecall, you will unlock the achievement/trophy.

NOTE: You can't get the achievement/trophy when Roman doesn't have a taxi firm
- his original firm gets burned down after Roman's Sorrow. If you keep doing
missions, some time after you've unlocked Algonquin, Roman will call you and
tell you that his business is back up and running.

If you got Roman's like percentage to 60% whilst Roman didn't have a taxi firm,
he will call you shortly after he tells you his business is back up and running
and tell you that you can call him for free cab rides, giving you the
achievement/trophy.

-------------------------------------------------------------------------------

Rolled Over                                                          30G/Bronze

You 5 car rolls from one crash.

Self explanatory, but hard to get. The swingset glitch in South Slopes may be
able can be used to get the achievement/trophy, and you can also do the good
old "go to the airport and drive off ramps over and over until you get it"
strategy - that's how I got it. Just floor it at a ramp with a fast car and hit
the ramp with 1, 2 or 3 of the car's wheels to do a crazy flip. Hopefully,
you'll do 5 rolls.

-------------------------------------------------------------------------------

Walk Free                                                            50G/Bronze

You successfully lost a 4 star wanted rating.

It may seem self explanatory, but it might not be - I say might because I got
this trophy by literally outrunning the cops, as in on foot, because I thought
that's what you had to do, but simply "losing a 4 star wanted rating" is easy -
just use Pay 'n' Spray, or get out of the search area for 10 seconds or so. If
you can confirm that you need to lose 4 stars in a particular manner, please
tell me.

NOTE: I've noticed something - we PS3 users get a Bronze Trophy for this -
nothing too special. But Xbox 360 users get 50 Gamerscore - that's a lot of
points compared to the other acheivements. On www.xbox360achievements.com, the
site I used to get the Gamerscores for the achievements, I noticed that it said
"lose a 4 star wanted rating by outrunning the cops," outrunning being the
keyword. Confusing. I can't imagine that Rockstar would make it easier for PS3
users to get this acheivement/trophy, but who knows? If you do, tell me
already!

NOTE: I have been told that there is a method that will work on the PS3, the PC
and the Xbox 360 that will get you this achievement/trophy: get a four star
wanted level, and lose it by escaping the search area (thanks to John Busch).

NOTE: The achievement can be earned by escaping the police in a vehicle (thanks
to Steven Williams).

-------------------------------------------------------------------------------

Courier Service                                                      10G/Bronze

You completed all 10 package delivery jobs.

Self explanatory. You do these via your phone by going to Phonebook, then
Little Jacob, then Job. You unlock more jobs as you progress through the story,
and you'll bbe sent a text message from Little Jacob when new jobs are
unlocked.

-------------------------------------------------------------------------------

Retail Therapy                                                       10G/Bronze

You unlocked the special ability of buying guns from Little Jacob.

Self explanatory. Simply get Little Jacob's like percentage up to 60% by doing
activities with him, and after the phone call you get from him regarding the
ability to buy guns from him, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

Chain Reaction                                                       20G/Bronze

You exploded 10 vehicles in 10 seconds.

The best way to do this is to get some RPG or grenade ammo, and then jack a bus
from Star Junction. Park it somewhere where the bus will block the entire road,
and park it in a high traffic area, a bridge connecting 2 of the islands for
example. Wait for the cars to pile up (at least 10, obviously), then fire an
RPG or drop a grenade. Watch the massive explosion and you'll get the
achievement/trophy. You might die, but who cares.

-------------------------------------------------------------------------------

One Man Army                                                         40G/Silver

You survied a six star wanted rating for a full 5 minutes.

This is easier than it sounds. If you have unlocked Algonquin, but haven't
unlocked Alderney yet, then go to the helitours place in Fishmarket South,
Algonquin, and jack a helicopter. Fly over Alderney to be given an automatic
six star wanted level. Simply fly around for 5 minutes to get the
achievement/trophy.

If you haven't unlocked Algonquin yet, get a bike and go to the Algonquin
Bridge. Find the pedestrian access stairs below the bridge, and go up the
stairs with the bike. Once you're on the bridge, go all the way to the end
until you see a tunnel. Go down one flight of stairs and stop before you go
down the big long flight of stairs. The cops shouldn't see you here, and if
they do, drive back on to the bridge, do a U-turn and go back to where you
were, and repeat until the 5 minutes is up.

If you've unlocked all the islands, you'll have to do this with a bit of
violence. Get stocked up on ammo for all your guns, and go to the Schottler
Hospital. Kill some people inside, and you should get a wanted level. Take
cover using the desk, specifically the part of the desk near the soft drink
vending machine.

Shoot cops as they walk on in, and replenish your health using the soda machine
when you need to. Once you have 6 stars, simply keep mowing them down for 5
more minutes to get the achievement/trophy. I kept this going for 12 minutes
before I got bored, so it isn't that hard.

-------------------------------------------------------------------------------

Lowest Point                                                          5G/Bronze

You completed the mission "Romans's Sorrow".

Self explanatory. This is a mission that will occur through the main story
line, and it's easy.

-------------------------------------------------------------------------------

Order Fufilled                                                       10G/Bronze

You completed all 10 of the Exotic Export orders.

Self explanatory. These orders are requested by Brucie via email - go to an
internet cafe and open emails from Brucie with a little paperclip with them -
that means there's an attachment, a picture of the vehicle Brucie wants you to
steal. Go steal the car and get it back to Brucie safely. Do all 10 of these
missions to get the achievement/trophy.

-------------------------------------------------------------------------------

Manhunt                                                              15G/Bronze

You completed the most wanted side mission.

To do these missions, get a police vehicle and press L1 or LB to log on to the
police computer. Go to Most Wanted, and a list of the 10 most wanted criminals
will appear. Select any one of them to start a mission where you have to kill
the criminal. There are 10 of these for Alderny, 10 for Algonquin, and 10 for
Broker/Dukes/Bohan. After you've done all 30 missions, you'll get the
achievement/trophy.

-------------------------------------------------------------------------------

Cleaned The Mean Streets                                             20G/Bronze

You caught 20 criminals through the police computer.

By caught, the game means killed. To do this, log on to a police computer in a
police vehicle and select View Current Crimes. Select 1 of the 3 crimes and go
to the destination marked on your radar. Kill the crook and you'll be 1 step
closer. Do 20 of these missions to get the achievement/trophy.

-------------------------------------------------------------------------------

Fed The Fish                                                          5G/Bronze

You completed the mission "Uncle Vlad".

This is a mission that will occur through the main story line, and like Roman's
Sorrow, it's easy.

-------------------------------------------------------------------------------

It'll Cost Ya                                                         5G/Bronze

You made a taxi trip from one island to another without skipping.

This isn't too time consuming if you know what you're doing. Go to one end of
an island to island bridge, and hail a taxi. Get in, and set your destination
for the other end of the bridge. Take the trip without skipping, and once you
get out, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

Sightseer                                                             5G/Bronze

You have taken all variations of the helicopter tours of Liberty City.

To do this, go down to the helitours area in Fishmarker South, Algonquin. There
are 6 helipads, and they are each assigned a helicopter with its own tour. Take
each helicopter's tour to get the achievement/trophy. They probably won't all
be there at the same time (logical) and you may have to wait for some of the
other helicopters to land so you can take their tour, or simply go away and
come back later.

NOTE: I went on only 5 different helitours and got the trophy. Weird.

-------------------------------------------------------------------------------

Warm Coffee                                                           5G/Bronze

You were invited in to your girlfriend's house.

I wonder what else you were invited in to... nonetheless, to do this, go on a
date with a girlfriend, and once you take her back to her place, and select
"Try your Luck". If you're successful, after the cutscene, you'll get the
trophy. If not, raise your like percentage with the girl before trying to get
in her... house.

NOTE: This is an obvious reference to the Hot Coffee scandal regarding an
interactive sex mini game in GTA: San Andreas. Cheeky bastards.

-------------------------------------------------------------------------------

That's How We Roll!                                                  10G/Bronze

You unlocked the special ability of Brucie's helicopter ride.

To do this, simply get Brucie's like percentage up to 70% by doing activities
with him, and after the phone call you get from him regarding the ability to
get helicopter rides with him, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

Half Million                                                         55G/Bronze

You have amassed a fortune of $500,000

Sony and Microsoft obviously have a very different opinion of what's hard and
what isn't - isn't it ironic that Microsoft is in far better economic shape
than Sony, yet they have a higher score for this than almost all of the other
achievements, making it seem harder to get than the other achievements. On the
other hand, Sony have this as a mere bronze trophy? LOL.

Anyway, this is another self explanatory achievement/trophy - simply have
$500,000 or more in your pockets to get the achievement/trophy. You'll get half
of that when you do Three Leaf Clover, and if you haven't reached $500,000 by
the end of the game, pick the Deal option to get another $250,000. Do the math,
people.

-------------------------------------------------------------------------------

Impossible Trinity                                                   10G/Bronze

You have complteted the mission "Museum Piece".

Self explanatory - complete the mission to get the achievement/trophy. It's in
the story line, and it's impossible to miss, like all the story line missions.

-------------------------------------------------------------------------------

Full Exploration                                                     20G/Bronze

You unlocked all the islands.

Complete the mission Three Leaf Clover to unlock Alderney, and since you've
already unlocked Algonquin at that point, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

You Got The Message                                                  20G/Bronze

You delivered all 30 cars ordered through text message.

As stated, these cars are order via text message - when Stevie asks you to get
a car, find the car (locations are listed in this guide) and take it to
Stevie's garage in Bohan, near your Bohan safehouse. Once all 30 cars have been
delivered, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

Dare Devil                                                           30G/Silver

You completed all of the unique stunt jumps.

There are 50 stunt jumps scattered all over Liberty City - complete them all to
get the achievement/trophy.

-------------------------------------------------------------------------------

Assassin's Greed                                                     20G/Bronze

You completed all 9 assassin missions.

These missions are access via a phonebooth in Alderney marked with a crosshair
on the map. Do all 9 of the missions to get the achievement/trophy.

NOTE: This is an obvious reference to Assassin's Creed, another video game.

-------------------------------------------------------------------------------

Endangered Species                                                   50G/Silver

You collected every hidden packages in the game.

Um... are Rockstar stuck in the past? I'm sure they mean you've shot every
Flying Rat (Pigeon) in the game. There are 200 of these Flying Rats hidden
around the city - shoot every last one of them to get this achievement/trophy.

-------------------------------------------------------------------------------

Under The Radar                                                      40G/Bronze

You flew under all the main bridges in the game.

Get a helicopter (preferably a Maverick, a Helitours Maverick will do also) and
fly under any bridge connecting one island to another. Icons will pop up on the
map and a pop up box will appear in the corner saying "Only X left to fly under
for Achievement/Trophy". The icons will quickly dissapear so mark one on your
radar and fly to it, then fly udner it for the pop up message to appear again,
and for the icons to reappear as well.

Repeat for each bridge, and once you've flown under all 14 of them, you'll get
the achievement/trophy. Some of the bridges are extremely low and close to the
water, and some have supporting pillars that are also very close together, so
be careful there. It might take some practice before you can do it.

-------------------------------------------------------------------------------

Dial B For Bomb                                                       10/Bronze

You unlocked the special ability of Packie's car bomb placement.

To do this, simply get Packie's like percentage up to 75% by doing activities
with him, and after the phone call you get from him regarding the ability to
get car bombs from him, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

Gracefully Taken                                                     10G/Bronze

You have completed the mission "I'll Take Her".

Self explanatory - complete the mission to get the achievement/trophy. It's in
the story line, and it's impossible to miss, like all the story line missions.

-------------------------------------------------------------------------------

Liberty City (5)                                                     20G/Silver

Your friends all like you above 90%

All our LIVING friends like status must be above 90%. If Roman/Dwayne is dead,
they don't count. I'm prety sure that if Dwayne is alive, but you haven't
responded to his e-mail asking you to be his friend, he still counts.

Thanks to Bradley Carr for the correction.

-------------------------------------------------------------------------------

No More Strangers                                                     5G/Bronze

You've met all of the random characters.

Self explanatory. As a matter of fact, it's so literal it is perhaps overlooked
by many that you only have to meet the characters, and you don't have to do the
jobs for them to get the trophy - you'll get it once you've met the final
character, in the mission cutscene. You only have to meet each character once
for the trophy, but you have to meet them all and do all their jobs (apart from
Ivan, Cherise, Jeff and Clarance) to get 100% completion. Ivan, Jeff, Clarence
and Cherise DO NOT COUNT towards this trophy.

-------------------------------------------------------------------------------

That Special Someone                                                 10G/Bronze

You have completed the mission "That Special Someone".

Self explanatory - complete the mission to get the achievement/trophy. It's in
the story line, and it's impossible to miss, like all the story line missions.
It doesn't matter whether you kill Darko or not (hence the logo, if you look
closely, is an angel and a devil seperated with a gap), you will get the
achievement/trophy once the mission is over.

-------------------------------------------------------------------------------

You Won!                                                             60G/Silver

You have completed the story.

This trophy is obtained by completeing "A Revenger's Tragedy" or "Out of
Commission". Regardless of what path you choosse at the end, after you complete
the final mission, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

Liberty City Minute                                                    30G/Gold

You completed the story in less than 30 hours.

This isn't too hard an achievement/trophy to get, it's just time consuming.
Only do story missions, take cabs everywhere, skip cutscenes and reload the
your save game if you fail a mission to get this easily - you could beat this
in 10 hours if you tried.

-------------------------------------------------------------------------------

Key To The City                                                       100G/Gold

You completed GTA IV to 100%.

A tough feat, but something that many people have done. Tough luck if you
already beat the game 100% on the PS3 version on a save game created before the
patch was released - all that work for nothin'. Simply beat the game 100% to
get this achievement/trophy. To do this, you must have:

+ Completed all of the story missions (choices do not affect 100%)
+ Completed all 10 of Little Jacob's Delivery Missions
+ Delivered all 10 of Brucie's cars.
+ Delivered all 30 of Stevie's cars.
+ Completed all of the Assassin missions
+ Found all the Random Characters (except for Ivan, Cherise, Clarence and Jeff)
+ Shot all of the Flying Rats (Pigeons)
+ Completed all of the Unique Stunt Jumps
+ Done each activity you can do with Little Jacob, Brucie and Packie
+ Unlocked Little Jacob's, Brucie's and Packie's special abilities
+ Beaten the high score in QUB3D (11000 points)
+ Won all 9 of Brucie's races

After you've done all of that, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

NOTE: There have been many a speculation about whether or not all the
multiplayer trophes (except for Wanted) have to have their individual
requirements met in one session (all in 1 go, without quitting GTA IV or
turning your console off) or not. For all of the multiplayer trophies I have
(all except Wanted at this point in time), all their reqiurements were done in
one session, including Auf Wiedersehen Petrovic.

If you're going for these trophies and want to be assured your progress will be
saved, simply leave your PS3 on overnight, don't quit GTA IV, and hope that
there isn't a power outage or something.

The reason that people do this is because the servers that store the
information about your scores and what games you have and haven't won take a
while to update because there is a lot of traffic on these servers, slowing
things down. If you turn your PS3 off BEFORE the server updates, the server
doesn't seem to record your data.

NOTE: Also, there are differences between the way games work on the Xbox 360
and PlayStation 3 (I am not sure about how this works on the PC, but I assume
it works in the same way as the Xbox 360, as the Xbox 360 and the Windows OS
are Microsoft products).

On the Xbox 360 (and, I assume, the PC as well) there are ranked and unranked
matches. Ranked matches are public lobbies that anyone can join. Unranked games
are private lobbies where players invite their friends to join. As far as I
know, the multiplayer achievements are UNATTAINABLE in unranked matches.

On the PlayStation 3 however, there are no ranked and unranked matches - just
matches. Make a private lobby and invite your friends if you want, you can
still get the multiplayer trophies.

-------------------------------------------------------------------------------

Teamplayer                                                           10G/Bronze

You killed 5 opposing teammembers.

Start a team based multiplayer game, with 5 or more people against you (the
more the better) and kill 5 of your opponents - that doesn't mean get 5 kills,
you have to kill 5 different people. Once you do that, you'll get the
achievement/trophy.

-------------------------------------------------------------------------------

Cut Your Teeth                                                        5G/Bronze

You were successfully promoted up a rank in multiplayer.

Play any game in multiplayer if you're already above Rank 0 to get the
achievement/trophy automatically. If not, get to Rank 1 to get the
achievement/trophy. It won't take much work - if my memory serves me correctly,
you only need $1000, and that can be easily obtained in a Deathmatch or Team
Deathmatch.

-------------------------------------------------------------------------------

Join The Midnight Club                                               10G/Bronze

You won a multiplayer race without damaging your vehicle too much.

To do this, start any multiplayer race or find any multiplayer race using
motorbikes. I find them harder to damage than cars, but you could use, bikes,
cars, boats or helicopters - it's up to you. I used Stars In Your Eyes as my
track to get this trophy, but in theory you could use any track.

You need to win without damaging the vehicle too much, so to avoid damage,
don't hit any walls, objects or opponents. As for the winning part, that's all
up to you and your skill. After the race is finished, you'll get the
achievement/trophy provided you won the race without damaging your vehicle too
much.

-------------------------------------------------------------------------------

Fly The Co-op                                                        15G/Bronze

You completed "Deal Breaker", "Hangman's NOOSE" and "Bomb da Base" in time.

When they say "in time" it means "really fast". You have to beat these times
for each game:

Deal Breaker - 7:03
Bomb Da Base - 5:34
Hangman NOOSE - 2:32

This is HARD - as far as I know, but luckily, you can invite friends who know
what they're doing and won't screw you around, or be retards. I hosted private
matches for all 3 games, and only invited friends. We all got the trophy. The
problem is, that only works on the PS3 - inviting friends won't work on the PC
and Xbox 360 versions of the game as inviting friends renders that match as
"unranked", meaning times and scores aren't registered.

NOTE: 007Craft's Hangman's NOOSE Guide: www.youtube.com/watch?v=Q_mpG7it-Mc
      007Craft's Bomb Da Base II Guide: www.youtube.com/watch?v=7nQww0cwX6w
      007Craft's Bomb Da Base II Glitch: www.youtube.com/watch?v=Lwd0D1KVT7Q
      007Craft's Deal Breaker Guide: www.youtube.com/watch?v=TCAKTs8oyCk

These videos helped me a lot in getting this trophy for myself, and if you're
going to go for this achievement/trophy, make sure to get a few friends on
board who have also seen these videos, they are vital to your success. Great
job, 007Craft!

NOTE: I will not help people get this trophy anymore. It is too time consuming
and it's getting a bit annoying to be honest. Your best bet is to watch the
videos, then go to a GTA IV forum of some sort and ask people there to do it
with you, preferably people who DON'T have the trophy so they've got some
incentive. Having the platinum trophy for GTA IV myself, there is no incentive.

-------------------------------------------------------------------------------

Taking It For The Team                                               10G/Bronze

You were on the winning team in all multiplayer team games.

Your team has to win each team based multiplayer game - Team Deathmatch, Team
Mafyia Work, Team Car Jack City and Turf Wars are the games your team has to
win. Not too difficult.

-------------------------------------------------------------------------------

Top Of The Food Chain                                                10G/Bronze

You successfully killed 20 players with a pistol in a deathmatch.

This is easy - find or create a deathmatch with weapons set to "Standard" -
everyone will spawn with pistols, giving you one every time you die and
respawn. Get 20 kills (no, not 20 different players - that would be impossible
as you only have up to 15 opponents) with the pistol to get the
achievement/trophy.

Remember to crouch and fire one bullet at a time, instead of simply hold down
the fire button - you'll lose heaps of accuracy.

-------------------------------------------------------------------------------

Top The Midnight Club                                                20G/Bronze

You won 20 different multiplayer standard races.

To do this, simply win 20 different races in Race mode (not GTA Race). Because
it says 20 "different" races, do different tracks each time. Once you've won 20
different races, you'll get the achievement/trophy.

-------------------------------------------------------------------------------

Wanted                                                                 20G/Gold

You achieved the highest possible rank possible in multiplayer.

Sounds easy, right? Just play and play and play for 10 or so hours... try more
than 70 hours - you need $5,000,000 to get to Rank 10. You earn $4,500 for
every hard NOOSE match. That's 1112 hard NOOSE matches to win.

Prepare for a Hangman's NOOSE binge. Get some buddies together and stay up for
3 days straight in front of your TV, drinking coffee and energy drinks to stay
awake. Play Hangman's NOOSE over and over and over until you reach that mark.
Good luck.

-------------------------------------------------------------------------------

Auf Wiedersehen Petrovic                                             30G/Bronze

You won in all variations of multiplayer games.

You have to win at least one game of Death Match, Mafyia Work, Car Jack City,
Team Deathmatch, Team Mafyia Work, Team Car Jack City, Turf Wars, Hangman's
NOOSE, Deal Breaker and Bome da Base, as well as every Race and GTA Race.
You'll be at this one for a while.

NOTE: There have been many a speculation about whether or not this has to be
done in one session (all in 1 go, without quitting GTA IV or turning your
console off) or not. I did this all on one sesssion, even disconnected from the
PSN a couple of times, and got it. I helped a friend get it, and their PS3
froze halfway through, but they only redid the races that the servers said he
hadn't done and they still got it. Were they lying? I don't know.

-------------------------------------------------------------------------------

Let Sleeping Rockstar's Lie                                          10G/Bronze

You killed a Rockstar in multiplayer.

You're probably thinking "WHAT?!?!?! THAT'S IMPOSSIBLE! I'LL NEVER GET THAT
TROPHY!" I got it on the first day I played multiplayer after I got the patch.
It's viral - if you kill someone who has the trophy, you get the trophy. You'll
get it off someone who has killed someone who has killed someone who has killed
someone who has killed a Rockstar in multiplayer.

-------------------------------------------------------------------------------

Taking A Liberty                                                       Platinum

Sorry for taking liberties with your time.

The platinum trophy for the PlayStation 3 version only. You'll get this trophy
once you've obtained the other 50 trophies. Damn right they're sorry for taking
liberties with our time. But, it's all in the name of pointless gaming
reputation.

/-----------------------\
|17: Mission Video Links|
\-----------------------/

www.youtube.com/GTAMissions

This guy has recorded almost every single mission in GTA IV and uploaded it to
YouTube. Unfortunately, these videos DO NOT have cutscenes, but cutscenes are
sort of pointless if you're only looking for a visual aid to help you through
the game. They were recorded with Fraps, using the PC version of the game. They
are in widescreen and are availiable in high quality (not high definition).

The links below redirect to videos of all the missions in GTA IV. They are on
an independent website and the website is all in Czech, so the links below are
direct links to the video to save you getting lost in the maze of the foreign
words. The videos are in English, but the website is in Czech. These videos DO
have cutscenes.

If you own a Mac, you'll have to get a WMV plug in for Quicktime Player.
If you want to watch these on an Xbox 360 or PlayStation 3, you shouldn't have
any problems.

The Cousins Bellic:

http://gta4data.hostmonster-cz.com/1-the-cousins-bellic.wmv

It's Your Call

http://gta4data.hostmonster-cz.com/2-its-your-call.wmv

Three's a Crowd

http://gta4data.hostmonster-cz.com/3-threes-a-crowd.wmv

First Date

http://gta4data.hostmonster-cz.com/4-first-date.wmv

Picking Up Roman (If you do First Date before Bleed Out)

http://gta4data.hostmonster-cz.com/5-pick-up-roman.wmv

Bleed Out

http://gta4data.hostmonster-cz.com/6-bleed-out.wmv

Easy Fare

http://gta4data.hostmonster-cz.com/7-easy-fare.wmv

Jamaican Heat

http://gta4data.hostmonster-cz.com/8-jamaican-heat.wmv

Bull in a China Shop

http://gta4data.hostmonster-cz.com/9-bull-in-a-china-shop.wmv

Roman's Taxi Jobs

http://gta4data.hostmonster-cz.com/10.wmv

Hung Out to Dry

http://gta4data.hostmonster-cz.com/11-hung-out-to-dry.wmv

Clean Getaway

http://gta4data.hostmonster-cz.com/12-clean-getaway.wmv

Ivan the Not so Terrible

http://gta4data.hostmonster-cz.com/13-ivan-the-not-so-terrible.wmv

Uncle Vlad

http://gta4data.hostmonster-cz.com/14-uncle-vlad.wmv

Crime and Punishment

http://gta4data.hostmonster-cz.com/15-crime-and-punishment.wmv

Concrete Jungle

http://gta4data.hostmonster-cz.com/16-concrete-jungle.wmv

Do You Have Protection?

http://gta4data.hostmonster-cz.com/17-do-you-have-protection.wmv

Final Destination

http://gta4data.hostmonster-cz.com/18-final-destination.wmv

Logging On

http://gta4data.hostmonster-cz.com/19-logging-on.wmv

No Love Lost

http://gta4data.hostmonster-cz.com/20-no-love-lost.wmv

Rigged to Blow

http://gta4data.hostmonster-cz.com/21-rigged-to-blow.wmv

The Master and the Molotov

http://gta4data.hostmonster-cz.com/22-the-master-and-the-molotov.wmv

Search and Delete

http://gta4data.hostmonster-cz.com/23-search-amd-delete.wmv

Easy As Can Be

http://gta4data.hostmonster-cz.com/24-easy-as-can-be.wmv

Shadow

http://gta4data.hostmonster-cz.com/25-shadow.wmv

Russian Revolution

http://gta4data.hostmonster-cz.com/26-russian-revolution.wmv

Roman's Sorrow

http://gta4data.hostmonster-cz.com/27-romans-sorrow.wmv

Escuela of the Streets

http://gta4data.hostmonster-cz.com/28-escuela-of-the-streets.wmv

Street Sweeper

http://gta4data.hostmonster-cz.com/29-street-sweeper.wmv

Luck of the Irish

http://gta4data.hostmonster-cz.com/30-luck-of-the-irish.wmv

Blow Your Cover

http://gta4data.hostmonster-cz.com/31-blow-your-cover.wmv

Out of the Closet

http://gta4data.hostmonster-cz.com/32-out-of-the-closet.wmv

The Puerto Rican Connection

http://gta4data.hostmonster-cz.com/33-the-puerto-rican-connection.wmv

Deconstruction for Beginners

http://gta4data.hostmonster-cz.com/34-deconstruction-for-beginners.wmv

Photo Shoot

http://gta4data.hostmonster-cz.com/35-photo-shoot.wmv

Ruff Rider

http://gta4data.hostmonster-cz.com/36-ruff-rider.wmv

Call and Collect

http://gta4data.hostmonster-cz.com/37-call-and-collect.wmv

Out of the Closet - Part 2

http://gta4data.hostmonster-cz.com/38-out-of-the-closet-2.wmv

Undress to Kill

http://gta4data.hostmonster-cz.com/39-undress-to-kill.wmv

No. 1

http://gta4data.hostmonster-cz.com/40-no-1.wmv

The Snow Storm

http://gta4data.hostmonster-cz.com/41-the-snow-storm.wmv

Have a Heart

http://gta4data.hostmonster-cz.com/42-have-a-heart.wmv

Wrong is Right

http://gta4data.hostmonster-cz.com/43-wrong-is-right.wmv

Final Interview...

http://gta4data.hostmonster-cz.com/44-final-interview.wmv

Harbouring a Grudge

http://gta4data.hostmonster-cz.com/45-harbouring-a-grudge.wmv

Hostile Negotiation

http://gta4data.hostmonster-cz.com/46-hostile-negotiation.wmv

Holland Nights

http://gta4data.hostmonster-cz.com/47-holland-nights.wmv

Portrait of a Killer

http://gta4data.hostmonster-cz.com/48-portrait-of-a-killer.wmv

Dust Off

http://gta4data.hostmonster-cz.com/49-dust-off.wmv

Lure

http://gta4data.hostmonster-cz.com/50-lure.wmv

Paper Trail

http://gta4data.hostmonster-cz.com/51-paper-trail.wmv

Waste Not Want Knots

http://gta4data.hostmonster-cz.com/52-waste-not-want-knots.wmv

The Holland Play...

http://gta4data.hostmonster-cz.com/53-the-holland-play.wmv

Three Leaf Clover

http://gta4data.hostmonster-cz.com/54-three-leaf-clover.wmv

A Long Way to Fall

http://gta4data.hostmonster-cz.com/55-a-long-way-to-fall.wmv

Taking in the Trash

http://gta4data.hostmonster-cz.com/56-taking-in-the-trash.wmv

Meltdown

http://gta4data.hostmonster-cz.com/57-meltdown.wmv

Museum Piece

http://gta4data.hostmonster-cz.com/58-museum-piece.wmv

No Way on the Subway

http://gta4data.hostmonster-cz.com/59-no-way-on-the-subway.wmv

Weekend at Florian's

http://gta4data.hostmonster-cz.com/60-weekend-at-florians.wmv

Smackdown

http://gta4data.hostmonster-cz.com/61-smackdown.wmv

Babysitting

http://gta4data.hostmonster-cz.com/62-babysitting.wmv

Tunnel of Death

http://gta4data.hostmonster-cz.com/63-tunnel-of-death.wmv

Hating the Haters

http://gta4data.hostmonster-cz.com/64-hating-the-haters.wmv

Union Drive

http://gta4data.hostmonster-cz.com/65-union-drive.wmv

Actions Speak Louder Than Words

http://gta4data.hostmonster-cz.com/66-actions-speak-louder-than-words.wmv

I Need Your Clothes, Your Boots, and Your Motorcycle

http://gta4data.hostmonster-cz.com/67-i-need-your-clothes-your-boots-and-your-
motorcycle.wmv

Buoys Ahoy

http://gta4data.hostmonster-cz.com/68-buoys-ahoy.wmv

Late Checkout

http://gta4data.hostmonster-cz.com/69-late-checkout.wmv

Blood Brothers

http://gta4data.hostmonster-cz.com/70-blood-brothers.wmv

Truck Hustle

http://gta4data.hostmonster-cz.com/71-truck-hustle.wmv

Pegorino's Pride

http://gta4data.hostmonster-cz.com/72-pegorinos-pride.wmv

Payback

http://gta4data.hostmonster-cz.com/73-payback.wmv

Undertaker

http://gta4data.hostmonster-cz.com/74-undertaker.wmv

Entourage

http://gta4data.hostmonster-cz.com/75-entourage.wmv

Dining Out

http://gta4data.hostmonster-cz.com/76-dining-out.wmv

Liquidize the Assets

http://gta4data.hostmonster-cz.com/77-liquidize-the-assets.wmv

Catch the Wave

http://gta4data.hostmonster-cz.com/78-catch-the-wave.wmv

Trespass

http://gta4data.hostmonster-cz.com/79-trespass.wmv

To Live and Die in Alderney

http://gta4data.hostmonster-cz.com/80-to-live-and-die-in-alderney.wmv

Flatline

http://gta4data.hostmonster-cz.com/81-flatline.wmv

Pest Control

http://gta4data.hostmonster-cz.com/82-Pest Control.wmv

That Special Someone

http://gta4data.hostmonster-cz.com/83-that-special-someone.wmv

I'll Take Her

http://gta4data.hostmonster-cz.com/84-i-will-take-her.wmv

Take a Photo of Grace

http://gta4data.hostmonster-cz.com/85.wmv

She's a Keeper

http://gta4data.hostmonster-cz.com/86-she-is-a-keeper.wmv

Diamonds Are a Girl's best Friend

http://gta4data.hostmonster-cz.com/87-diamonds-are-a-girls-best-friend.wmv

One Last Thing...

http://gta4data.hostmonster-cz.com/88-one-last-thing.wmv

If The Price is Right

http://gta4data.hostmonster-cz.com/89-if-the-price-is-right.wmv

A Dish Served Cold

http://gta4data.hostmonster-cz.com/90-a-dish-served-cold.wmv

Mr. and Mrs. Bellic

http://gta4data.hostmonster-cz.com/91-mr-and-mrs-bellic.wmv

A Revenger's Tragedy

http://gta4data.hostmonster-cz.com/92a-a-revengers-tragedy.wmv

Out of Commission

http://gta4data.hostmonster-cz.com/92b-out-of-commission.wmv

Final Credits

http://gta4data.hostmonster-cz.com/93-titulki.wmv

/------------------------------\
|18: Frequently Asked Questions|
\------------------------------/

Q: What is required for 100% completion and what do I get when I achieve 100%
   completion?

A: You need to have:

+ Completed all of the story missions (choices do not affect 100%)
+ Completed all 10 of Little Jacob's Delivery Missions
+ Delivered all 10 of Brucie's cars.
+ Delivered all 30 of Stevie's cars.
+ Completed all of the Assassin missions
+ Found all the Random Characters (except for Ivan, Cherise, Clarence and Jeff)
+ Shot all of the Flying Rats (Pigeons)
+ Completed all of the Unique Stunt Jumps
+ Done each activity you can do with Little Jacob, Brucie and Packie
+ Unlocked Little Jacob's, Brucie's and Packie's special abilities
+ Beaten the high score in QUB3D (11000 points)
+ Won all 9 of Brucie's races
+ Killed all 30 Most Wanted targets
+ Kill 20 criminals through the Vigilante mission available in police vehicles
+ Beat a friend at pool, darts, and a full game of bowling

Thanks to Bradley Carr for those last 3 requirements.

Your reward is the ability to have as much ammo as you want for your weapons.
On the Xbox 360, you'll unlock the Achievement "Key to the City" and get 60
Gamer Points. On the PlayStation 3, you'll get the "Key to the City" Gold
Trophy.

Q: What's censored in the Australian version of GTA IV?

A: I have the Australian version, and they didn't cut much out. When you are
   using a prostitute's "service", the camera goes to a position where you
   can't see the "service" being performed, and the ability to select the
   "service" they perform on Niko was also removed. I've heard rumors about
   something to do with a baseball bat being removed but am unsure of what that
   refers to. The baseball bat is in the game, but some cutscene or something
   was rumoured to be removed.

Q: What's the easiest way to get a police car?

A: Try to go in via the passenger side.  The cop will look at you with
   surprise, though you won't be able to get in because the door is locked.  He
   and his partner will get out...just get in on the passenger side immediately
   after.  With luck, the driver is already most of the way to the passenger
   side of the car and won't be able to touch you before you drive off.  Lose
   your heat, easy (thanks to Christopher Moir).

Q: Can I add you on MSN?

A: Go ahead - I don't care, but I'd rather you ask me questions via e-mail. If
   you want to have a conversation, that's cool too, but I'm not on MSN too
   often.

Q: Can I add you as a friend on PSN?

A: Like the last one, go ahead, but don't expect me to play with you all the
   time and bug the hell out of me. I know most people are level headed, by
   some people just don't quit. I'm always up for the occasional match; don't
   be afraid to ask. But if I don't join, don't persist. I won't help you get
   trophies as I simply don't have the time.

Q: Will you come and see my MySpace/Facebook page?

A: No. Whilst I do have quite a large download limit each month, not a byte of
   the 60 GB I have will ever, EVER be used to go to such a stupid site. I
   despise MySpace and Facebook - no offense to people who use it out there,
   but I just hate it. I got 6 e-mails one day and four of them were invites to
   MySpace or Facebook. *Shudder shudder*

Q: Will you trade with me on PSN?

A: No - I don't trust anyone with anything.

Q: People keep killing me really fast in GTA IV Multiplayer. How the hell do
   they do that?

A: I dunno - drugs? If auto aim is on, expect this to happen a lot. Go to a
   game where it's disabled to actually be able to have fun without getting
   your ass kicked every 30 seconds.

Q: What are the minimum/recommended requirements for GTA IV on PC

A: Minimum System Requirements:

   OS: Windows Vista Service Pack 1/Windows XP Service Pack 3
   CPU: Intel Core 2 Duo 1.8 GHz/AMD Athlon X2 64 2.4 GHz
   RAM: 1.5 GB
   HDD: 16 GB
   Graphics Card: 256 MB NVIDIA 7900/256 MB ATI X1900
   Sound Card: 100% DirectX 9.0c compliant card
   Internet: Broadband Connection Required for Multiplayer

   Recommended System Requirements

   OS: Windows Vista Service Pack 1/Windows XP Service Pack 3
   CPU: Intel Core 2 Quad 2.4 GHz, AMD Phenom X3 2.1 GHz
   RAM: 2 GB (XP)/2.5 GB (Vista)
   HDD: 18 GB
   Graphics Card: 512 MB NVIDIA 8600 / 512 MB ATI 3870
   Sound Card: 100% DirectX 9.0c compliant card
   Internet: Broadband Connection Required for Multiplayer

Thanks to Wikipedia for that information.

As you can see, quite hefty requirements, but GTA has always been a hardware-
intensive series - San Andreas lags on my computer, that's how crappy my PC is.
You'd need at least 2 Mb/s bandwidth (download speed) in your internet
connection to play GTA IV smoothly with 16 other players (upload speed really
doesn't matter too much, 256 Kb/s should suffice).

If your PC isn't top notch, you can turn down graphics settings, traffic
density and modify other options in the Pause Menu.

DO NOT ask me why your computer struggles to run GTA IV even though you meet or
exceed the system requirements, or what settings are correct for your PC! I am
not tech support, or your stress ball! Yes, I do have the PC version, but I
don't like GTA IV when it runs at 3 FPS and looks terrible (my PC is ELDERLY).

/----------------\
|19: Contact Info|
\----------------/

E-MAIL:

Feel free to send me e-mail. Tips, suggestions, even hate mail, I'll read it.
Just make sure it's got Grand Theft Auto IV or GTA IV somewhere in the subject,
and don't send me any attachments of any kind or prepare to be DELETED!

I had a large list of stuff I would like included or that isn't appreciated in
this guide before, but I've condensed it in to a simple Positives and Negatives
list:

+ Good Spelling/Grammar (if you send in a tip, I don't want to have to manually
  spell check it. Just do the best you can, I can't ask for any more than that)
+ Username/Alias (to credit you if you do send in a tip)
+ English (I don't speak any other lagnuages fluently)

- Bad Spelling/Grammar
- No Username/Alias (if neither of these is found in your email, your email
  address I'll use to credit you)
- Spam/Phishing Scams (I know well and truly that I am not going to be given
  several million U.S. dollars if I tell you my name, age, address and phone
  number. Only people as stupid as scammers would fall for this crap. You will
  be verbally abused back to the Stone Age. Don't let my imagination run wild.
  You will be sorry.)
- Chain Mail (I don't forward it, and I know that I'm not going to die or lose
  someone close to me in a certain amount of time when I don't forward it)
- Invites to MySpace/Facebook/Avatar Sites
- Viagra Advertisements
- Emails that are impossible to comprehend (compose your emails in READABLE and
  UNDERSTANDABLE English. The amount of emails I get that are almost impossible
  to read annoy me - you're only screwing your self over, as I can't help you.)

My e-mail address is: ratchet_12345@hotmail.com

PLAYSTATION NETWORK:

My Friends list is FULL of people that I don't talk to or play with, so I have
removed my PSN from this guide to prevent randoms adding me for no specific
reason. Also, I will no longer help people with ANY multiplayer trophies - I
went through those ordeals already, ain't doin' it again. I do have Taking a
Liberty (the Platinum trophy for GTA IV) so I know how to get each and every
trophy, and can give you tips and advice, but I do not have the time nor the
patience to do them again.

Why, you ask? At the time of the 2.01 update, I had some 12 year old kid
bugging the crap out of me every single time I logged on and he was online to
do Fly The Co-op with him - I did it with him for 2 days and we never finished
it, and his console froze on both occasions so it was a complete waste of my
time.

On subsequent attempts at Deal Breaker, this kid could not shoot the boat
properly, nor fly the helicopter properly at the end, not to mention I killed 2
times as many enemies as him, which slowed us down.

On the one occasion where I managed to shoot the boat and fly the helicopter,
we arrived at the house on time, but the garage doors didn't open for the kid
and we missed the time by about 10 seconds.

I am not saying that this kid is or was a noob, or that you are, but you need
experience that this kid didn't have to get these trophies. It doesn't all fall
on luck, so don't expect it to.

If you do need to get achievements/trophies with others, then go to the
GameFAQs GTA IV message board for your platform (Xbox 360, PlayStation 3 or PC)
and ask if anyone else wants to get the achievements/trophies with you.

/--------------------------------\
|20: Credits/Disclaimer/Copyright|
\--------------------------------/

Credits go to:

Me: Wonder why?

Rockstar Games: For making this awesome game and for the controls.

www.gta-iv.org: For having mission videos and maps on their site so I could
                continue with this guide even though I could barely use my
                PlayStation 3.

Kenny Roberts: For several tips.

John Busch: For the "Walk Free" method.

Patrick Chinkiwsky: For the "Portrait of a Killer" tip.

Sean Yeo: For the "The Snow Storm" strategy.

Christopher Moir: For the police car tip and the Brucie's Races correction.

Hugo Botha: For the "Three Leaf Clover" tip.

phobes: For the "Deconstruction for Beginners" strategy.

superdump: For the "Late Checkout" strategy.

Joz Forenzo: For the tip on how to get Dwayne to be Niko's friend.

John Busch: For the "Walk Free" correction.

Timothy Camara: For the bowling and pool tricks (for the PC version).

Carl Johnson: For the Dining Out alternate strategy.

packrat: For the "Three Leaf Clover" tip.

Bradley Carr: For the 100% requirements and the Liberty City (5) corrections.

tenchum: For the 83rd and 148th pigeon location corrections.

LSDeka: For the "Late Checkout" tip.

Steven Williams: For the "Walk Free" addition.

ashb85: For the "The Holland Play"/"Three Leaf Clover" correction.

thewelshbrummie: For the "Lure" addition.

zeeshan810: http://www.gtagaming.com/forums/showthread.php?t=111310

For listing the PC controls before the release.

RBPing999: http://www.youtube.com/watch?v=CRN7aWFta4c
           http://www.youtube.com/watch?v=hNdDM2sny_Q
           http://www.youtube.com/watch?v=CfcXR_iesg8

For the Unique Stunt Jump locations.

007Craft: http://www.youtube.com/watch?v=P5VwmhvL6tY
          http://www.youtube.com/watch?v=WS1P5hzBlvQ
          http://www.youtube.com/watch?v=WS1P5hzBlvQ
          http://www.youtube.com/watch?v=dtI0ibFbIm4

For the Flying Rat locations.

DISCLAIMER:

This guide is copyright 2009 Ratchet12345. This guide may be read and printed
at no discretion, but with that the reader may not:

1: Distribute this guide in any form.
2: Put this guide in any material with free or restricted access to the
   public or persons other then the reader.
3: Sell this guide. Not for $1, not for $10, not for anything.
4: Break any copyright laws by editing/copying/using material from this guide.

None of the above actions can be committed without written permission from me.

All legal disputes concerning this guide will result in legal action.

 _________   ___   ___  _____  ___        ____ _____        __  ___        ___
/  _____  \ |   | |   |   |   |    |   | |       |    /|   /  \    \  /|  |
| |       | |___| |___|   |   |    |___| |___    |   / |     /   __/ /_|_ |___
| |_____  | |  \  |   |   |   |    |   | |       |     |    /      \   |      \
\_________/ |   \ |   |   |   |___ |   | |____   |   __|__ /__  ___/   |   ___/

 _______________   __________________   __________________   _________________
                | /                  \ /                  \ /                 \
 _______________| |                  | |                  | \_________________/
|                 |                  | |                  |                   \
|_______________  \__________________/ \__________________/  _________________/