New Game + Grade Shop
Having completed the game once, you are given the ability to purchase upgrades that will be playable on your next run through the campaign. Below is a list of all these upgrades, and the number of Grade Points each one costs:
1/2 Level: Allows you to keep half of your maximum level when starting a new game - Cost: 2000 GP
AC +2: Boosts the maximum AC of your character by 2 - Cost: 1500 GP
Accessories: Lets you carry over your accessories when starting a new game - Cost: 700 GP
Arts: Keep all of your Arts and Arts related items on your next playthrough - Cost: 2000 GP
Arts Count: Retain Arts Usage data - 100 GP
Consumables Items: Keep consumable items onto your next playthrough - Cost: 300 GP
Critical x3: Multiplies damage and critical damage rate by 3 (note that enemies get this too!) - Cost: 100 GP
Damage x2: Multiplies damage and critical damage rate by 2 (note that enemies get this too!) - Cost: 100 GP
Drop Rate x2: Multiples the chance of finding dropped items after battle by 2 - Cost: 500 GP
Experience x2: Increase experience earned after battle by 2 - Cost: 300 GP
Experience x5: Increase experience earned after battle by 5 - Cost: 2000 GP
Full Level: Lets you keep your maximum level in your next playthrough - Cost: 5000 GP
Gald: Keep your Gald when starting a new game - Cost: 1000 GP
Gald x2: Boost the Gald earned from battle by 2 - Cost: 300 GP
Link Gauge: Boosts the rate of the Link Gauge by 2 - Cost: 500 GP
Material: Retains your material items to your next playthrough - Cost: 500 GP
Material Point x2: Boosts the rate of material points by 2 - Cost: 300 GP
Max 30 Items: Boosts your item limit to 30 - Cost: 500 GP
Max 99 Items: Boosts your item limit to 99 - Cost: 1000 GP
Max AC +1: Boosts the maximum total AC of your character by 1 - Cost: 500 GP
Monster Data: Allows you to carry over monster logs - Cost: 500 GP
Shop Level: Keep your shop level when starting a new game - Cost: 1000 GP
Skill SP 1: Reduces all skills to 1 SP - Cost: 3000 GP
Special Item: Allows you to have Winged Boots and Arts Ball when starting a new game - Cost: 200 GP
Unlock All Skits: Unlocks all skits, viewable in the Library menu - Cost: 300 GP
Visual Item: Allows you to keep your appearance items when starting a new game - Cost: 200 GP
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