Legendary Tree relationships
In Episode 4 unlock the Legendary Tree bill and get it passed in the Senate to gain a new evil symbol which allows you to setup a series of relationships for the symbol's leader. Another use for it is to unlock epilogues (See Endings cheat.), but it's primary purpose is to grant special effects to the leader by setting relationships. The effects usually disappears when a member is removed from the symbol's area of effect but completing the following tasks can make the relationships permanent.
Leader heals Lover ten times. Its effect is Leader gets 10% HP regeneration when standing side-by-side with Lover.
Leader and Rival attack and counter each other unarmed or with a Fist-type weapon 10 times. Its effect is Leader gains 20 percent stat boost when Rival is deployed.
Leader and Comrade team attack together 10 times. Its effect is Leader has 99 percent team attack chance with Comrade.
Leader kills Archenemy 10 times. Its effect is Leader gains 50% stat boost when he/she kills Archenemy.
Leader uses Mentor's spells when standing side-by-side 10 times. Its effect is Leader can use Mentor's spells anywhere on the map when both are deployed.
Leader and Twin wear the same equipment for 10 entire battles. Its effect is Leader gains 20% to 60% stat boost for wearing the same armor as Twin.
Leader protects Stepsibling from special attacks 10 times. Its effect is Leader can protect Stepsibling from anywhere on the map.
Leader and Second Cousin both participate in 10 battles together. There is no special effect with this relationship.
Undo any established relationship:
Pass a bill that costs 1,000 mana.
Added by: Sanzano Sep 14th 2011, ID#4192