WWE Smackdown! Here Comes the Pain!
Custom Music and Soundtrack Guide/FAQ
HOW TO ADD YOUR OWN CUSTOM MUSIC,
BOTH ENTRANCE & BACKGROUND
Revised and Re-typed by YuSaKu
Derived from Asrule2003 and
Marufy007's Original idea
ii. Software Needed
iii. Hardware Needed
3. Converting (1)
7. Converting (2)
9. Creating an Image
11. Contact Information
Let me start off by saying that there was another FAQ similar
to this going around by Asrule2003 and Marufy007, but it left out some
very important steps. This led to me to revising and re-typing the whole
FAQ from scratch, based solely on my own experience in doing this process
'correctly'. This FAQ is a Complete Guide that shows you how to do the
'entrire process' of Replacing the Music in SD: HCTP, step by step. You
should have no problems doing this if you follow the outline exactly as
I have written it.
ii. SOFTWARE NEEDED
You'll need the following pieces of Sofware in order to complete this process
(I have provided links where you can dowload each):
1) Adxencd -
2) AFS Explorer -
3) Konvertore -
4) Daemon Tools
5) Alcohol 120% - Http://www.alcohol-soft.com/
You'll have to purchase this software if you don't already own it. I won't
6) Sound Recorder (All versions of windows have this App. In Windows XP,
Click Start/ All Programs/ Accessories/ Entertainment/ Sound Recorder)
7) Wave Splitter -
iii. HARDWARE NEEDED
1) Either a Modded PS2, a Slide Card, or a Flip Top PS2 with the Swap Magic
You can either get your PS2 Modded or purchase a Modded PS2 at the following
You can get a Slide Card and Swap Magic Discs at the following link:
You can get a flip top at the following link:
2) A DVD+/-RW Drive. I recommend the Pioneer DVR-A06 Drive as it's one
of the best DVD Burner Drives all around, and excels especially in this type
of work, but if you want a great portable external, get the NEC 5100A USB 2.0
It burns at 4-8X, and does all formats except DL, even DVD-RAM.
3) DVD+R Blank Media. DVD-RW and DVD+RW may or may not work but DVD+R Media
gives you a perfect burn. I have burned well over 100,000 DVD's since 2002,
so I'm pretty confident in my choice of Brands. Only use the following:
DO NOT use DVD-R. EVER. What? You've never had any problems? FUCK YOU nobody
asked you now did they? DVD-R's are cheaply made, they cause the most burn
problems (Coasters anyone?), and worst of all they are the main cause of
'Death Wobble' in the PS2's vastly inferior DVD drive.
4) A Moderately Powerful PC.
Now that that is over with, we can move on (.org)
STEP 1 - COPYING YOUR ORIGINAL HCTP DVD ONTO YOUR HDD
You must have a DVD-Rom/ DVD Burner Drive in your computer to read the
Original Smackdown Disc.
- First create a folder on you hardrive name "hctp". Put this folder in your
"c:\" directory. Therefore the folder should have the following path:
- Insert your HCTP in your DVD-Rom Drive and copy all of the contents of the
DVD into the folder that you just created.
STEP 2 - USING AFS EXPLORER TO SEE WHAT MUSIC YOU WANT TO REPLACE AND WHAT
YOU WANT TO REPLACE IT WITH.
- Open up AFS EXPORER and click on File / Import AFS File and browse for
the BGM Folder in: "c:\hctp\BGM". You will see a bunch of AFS Files
BGM001.AFS and so forth. Each of these files contains all the music in
HCTP in ADX format. We are only concerned with BGM001.AFS, BGM002.AFS,
BGM003.AFS and BGM004.AFS.
- Okay lets load BGM001.AFS. You see the list of ADX songs, those songs are
the Background Music of HCTP which plays in the Main Menu of HCTP and also
in the background during matches in Random Order. You can Right Click on
each ADX file and listen to them if you wish. The ADX files that are in
BGM001.AFS are bgm040.adx through bgm055.adx. Ok first thing we are going
to do is to find all the songs in hctp that you want to replace (write them
down) and also write down what you'd like to replace them with. You'll need
to do this now to keep track and be organized.
Here is the original example track list:
Original 1 = bgm160.adx = (nWo Original WWE Theme)
Original 2 = bgm161.adx = (Perry Saturn Theme)
Original 3 = bgm162.adx = (Ultimate Warrior Theme)
Original 4 = bgm163.adx = (Bret Hart Theme)
Original 5 = bgm164.adx = (Phenom Undertaker Theme)
Original 6 = bgm165.adx = (Sting WCW Theme)
Original 7 = bgm166.adx = (Tazz WWE Theme)
Original 8 = bgm167.adx = (Scott Hall Theme)
Original 9 = bgm168.adx = (Jeff Jarrett Theme)
Original 10 = bgm169.adx = (Macho Man WWF Theme)
Original 11 = bgm170.adx = (Ric Flair WWE Theme)
Original 12 = bgm171.adx = (Billy Kidman Theme)
Original 13 = bgm172.adx = (AJ Styles Theme)
Original 14 = bgm173.adx = (Raven Theme)
Original 15 = bgm174.adx = (DDP WWE Theme)
Original 16 = bgm175.adx = (Christopher Daniels Theme)
Original 17 = bgm176.adx = (Hollywood Hogan Theme)
Original 18 = bgm177.adx = (Sonjay Dutt Theme)
Original 19 = bgm178.adx = (Lex Luger WCW Theme)
Original 20 = bgm179.adx = (DX Theme)
Original 21 = bgm180.adx = (Mankind WWF Theme)
Rob Van Dam = bgm 085.adx = 1 min (RVD WWE Theme)
Kane = bgm 090.adx = 1 min (Kane WWE Theme)
Lita = bgm 096.adx = 1 min (Lita WWE Theme)
Dudleyz = bgm 097.adx = 59s (Dudleyz WWE Theme)
Lance Storm = bgm 098.adx = 59s (Hardyz WWF Theme)
Rico = bgm 112.adx = 1 min (Low Ki Theme)
Victoria = bgm 114.adx = 1 min (Victoria WWE Theme)
Kevin Nash = bgm130.adx = 1 min (nWolfpac WCW Theme)
S. Richards = bgm 131.adx = 1 min (FFX Theme)
Background Music 1 = bgm050.adx = 2mins 31s (DMX – What These Bitches Want)
Background Music 2 = bgm051.adx = 2mins 6s (DMX – We Right Here)
Background Music 3 = bgm052.adx = 2mins 2s (Dr. Dre – The Next Episode)
Background Music 4 = bgm053.adx = 2mins 5s (DMX – Stop Being Greedy)
Background Music 5 = bgm054.adx = 2mins 00s (DMX – Ruff Ryders Anthem Remix)
Background Music 6 = bgm055.adx = 2mins 3s (JD, Ludacris – Welcome To Atl)
Background Music 7 = bgm040.adx = 3mins 15s (DMX - X Gonnna Give It To Ya)
Background Music 8 = bgm041.adx = 2mins 7s (50 Cent – In Da Club)
Background Music 9 = bgm042.adx = 2mins 6s (P. Diddy – Shake Ya Tailfeatha)
Background Music 10 = bgm043.adx = 2mins 4s (Jay-Z - Gangsta Shit)
Background Music 11 = bgm044.adx = 2mins 7s (50 Cent, Snoop – P.I.M.P)
Background Music 12 = bgm045.adx = 2mins 3s (Notorious BIG – The B Side)
Background Music 13 = bgm046.adx = 2mins 8s (Jay-Z – Can I Get A What What)
Background Music 14 = bgm047.adx = 2mins 2s (Jadakiss – Knock Yourself Out)
Background Music 15 = bgm048.adx = 2mins 13s (DMX – Dark and Hell Is Hot)
Background Music 16 = bgm049.adx = 2mins 12s (Jay-Z – I Love the Dough)
STEP 3 - USING AFS EXPLORER TO EXPORT ALL OF
THE ADX FILES TO YOUR HARDRIVE/AND USING KONVERTORE
TO CONVERT THOSE ADX FILES TO WAV FILES IN ORDER TO
FIND OUT THE SONG LENGTH OF EACH TRACK YOU WOULD
LIKE TO REPLACE
- Ok open up AFS EXPORER and click on File/Import
AFS File and open up BGM001.AFS. This step entails
you to export all of the songs you want to
replace onto your "c:\" directory so we can
convert them later in WAV format with
KONVERTORE so we can find out the length
of each file. You would have to Right Click
on each ADX file you want to replace and
Click Export, then export them to your
"c:\" directory. I'm sure you want to
replace all of the Background Music
with your own custom music so I've
done the work for you for BGM001.AFS.
- Look above and copy down the length of all the
songs (bgm040.adx through bgm055.adx). Also
next to them right down the name of the songs
you'd like to replace them with. Ok that's
just BGM001.AFS. Now you're gonna have to
do it on your own for all the files you want
to replace. I'm sure you want to replace
tracks in BGM002.AFS, and BGM003.AFS with
updated themes (like RVD's, and Kane's new
themes) (you also want to replace the themes
in BGM004.AFS which contains all of the
originals but hold off on this because
the originals are only 30 seconds long
and I'm going to show you how to
make them 1 minute long each in the
next Step). For each track you want to
replace, do exactly as follows:
- Export all the ADX files (from BGM002.AFS and
BGM003.AFS) that you'd like to replace to your
"c:\" directory. To do this you must Click on
File/Import AFS File and open up BGM002.AFS or
BGM002.AFS in AFS Explorer (do one at a time),
and when it's loaded. Right click on each ADX
File and Click Play. If you would like to
replace that particular ADX file, then Right
Click on it and Click Export File and Browse
to the "c:\" directory and export them there.
- All of the ADX files from BGM002.AFS and BGM003.AFS
that you'd like to replace should now be on your "c:"
directory. Now open up KONVERTORE and click on the
Audio Tab at the upper left corner of the program
and make sure that All Known Image Formats is
highlighted in the drop down menu above.
- Now use the file tree on the left to browse to the
"c:\" directory where you have all your ADX files
that you'd like to replace. They should all
appear on the right hand side of the program now.
- Ok now look on the upper right hand corner of the
program: Under Export choose the path where you
want your new WAV files to be created. Please
choose “c:\” for the path to make it easier.
- Now use the drop down menu to change the export file
type from 8SVX to WAV. Double click all your ADX
files so that they appear in the lower
left hand window in Konvertor.
- Now click the big “K” icon to convert your files
to wav format.
- When they are all converted to WAV, browse to the
"c:\" drive and play each of these WAV files and
write down the length of the song. You can
delete all those ADX and WAV files now as you have no
use for them but make sure you delete them only after
writing everything down.
STEP 4 - MAKING THE ORIGINALS LONGER IN LENGTH BY
DOUBLING THE RESERVE SPACE
- Open AFS EXPORER and click on File / Import AFS File
and open up BGM004.AFS. This AFS File contains all of
the Original tracks that I'm sure all of you would like
to repalce. Problem is that they are just too short.
Here's how we're going to make them longer by Modifying
the Reserved Space.
- Now that you have BGM004.AFS loaded, Click on
Advanced/Modify Reserved Space at the top Menu.
You'll see the complete list of ADX files which are
- Ok highlight the first one bgm160.adx. It should
now be highlighted in grey. You see that number
in the Original res. slot, multiply it by 2.
- Now change it to the new number by going to Bytes
reserved to file = at the upper right hand corner
and keep clicking the up arrow until you get to that
new figure. When you get the new figure that should
be doubled in size, then click on bgm161.adx and
repeat the process again (multiply that number
in the Original res. slot by 2 and change it then
click on bgm162.adx and so forth). Ok this is a
long tedious process as the last file to modify
will be bgm180adx.
- When you're done modifying the reserved space for all
these files, then Click on Regenerate AFS! at the the
upper left-hand corner. Now you're going to save the
new file as BGM004.AFS on you Desktop.
- Then just take this BGM004.AFS and drag it to the folder
"c:\htcp\BGM" where you have the older BGM004.AFS file
and just replace it with this one. That's it, you're
originals can now be up to 1 min long. Now write down
all the songs that you'd like to replace the originals
with just as I have done above keeping in mind that they
all are going be 1 minute in length.
STEP 5 - GATHERING ALL THE WAV FILES THAT YOU WANT TO USE
IN THE GAME AND USING WAVE SPLITTER TO SPLIT THEM
TO THE CORRECT LENGTH.
By now you should have a list of all the music that you want
to replace in the game, and all of your own music that you'd
like to replace them with. All your files should be in WAV
format. If they are in MP3 format, please convert them to
WAV format before you proceed.
- Ok take all of your WAV files that you want in the game
(both background and entrance music, and place them in the
"c:\" directory. Now if you haven't done so already, plan
which WAV files you want to place in your game and which
of the ADX files you’d be assigning it too.
- Open up WAVE SPLITTER and click on Wave File To Split.
Point to the WAV file you need to trim. You must trim the
new WAV to the same time length as the ADX you’re
going to replace.
- Point to Save Split File As. It is recommended that you
choose “c:\” You must also name your new file the same
name as the ADX file your replacing, example: if you are
replacing bgm160.adx, then you have to name the file
bgm160.wav Please notice that I also typed ".wav"
- Go down to Sample Selection, leave “start at” at 0 if
you want the new to start from the beginning. If the
file you’re replacing is 30 seconds long then go to
End at and type in 30000. If it is 1 minute then
you would type 60000 and so on and so forth.
NOTE: Since we modified the reserve space, all the
originals that you want to replace should be
replaced with tracks that are 1 minute in length.
Therefore, make sure all those tracks that you are
replacing the originals with are trimmed to 1 minute.
- Click the Go button and watch as your file is now
trimmed to the specified time length.
- Repeat these steps for all the songs you want to
replace. And don't forget to change each song to
the length it needs to be. Go to "c:\" when you're
done, and check your new WAV files and see if they
are the correct name and length.
STEP 6 - USING SOUND RECORDER TO CHANGE THE QUALITY OF
YOUR WAV FILES TO A BETTER QUALITY
(48000 kHZ and 16 Bits Stereo)
This is a very important step which most people forget.
If your WAV files are not changed to this quality, then
your game will freeze when it comes to play these tracks.
We are going to use SOUND RECORDER to carry out this
- Ok open up SOUND RECORDER and click on File/Open
and Browse for one of the new trimmed down WAV File
you just created. Lets use bgm160.wav as an example.
They should all be in the "c:\" directory if you
followed my instructions.
- When the file is loaded onto SOUND RECORDER Click on
File/Save As and then Click on the Change Button at
the bottom. A new window will pop up.
- Set the Format to PCM. Set the Attribute to 48,000 kHz,
16 Bits, Stereo, 187kb/ sec. When you're done, Click OK
and you should be back to the Browse Screen. Choose to
Save the new WAV file over the old one (bgm160.wav) in
the "c:\" directory.
- Repeat for all the wav files that you want in the
game. Make sure you convert them all to the quality
listed above because if you don't, your game will
freeze when it comes time to play that track in the
game itself. If your game freezes on a certain song,
then you'll know it's because you forgot to change
it to: 48 000 kHz, 16 Bits, Stereo, 187kb/sec.
STEP 7 - USING ADXENCD TO CONVERT YOUR NEW WAV FILES
TO ADX FILES
Ok you should now have all the wav files in your c:\
directory that you'd want in the game and they should
have all been converted to the quality stated above in
the previous step. We are now going to use ADXENCD to
Convert those WAV Files to ADX Files.
- Copy adxencd.exe to your c:\ directory where all of
your WAV files are located.
- Now open up your MS DOS Prompt and type "cd.." until
you get to the "c:\" command prompt.
- Lets start off with bgm160.adx. Let's type the
following code: "adxencd.exe bgm160.wav" You should
now see your bgm160.wav being converted to bgm160.adx.
- Repeat the above process untill all of your WAV files
a converted to ADX files.
STEP 8 - IMPORTING THE NEW ADX FILES INTO THE GAME
USING AFS EXPLORER
Be very proud of yourself. You now have your music in
ADX File Format which will now be imported into
BGM001.AFS - BGM004.AFS.
- Open up AFS EXPORER and click on File / Import
AFS File and open up BGM001.AFS which should be
in your "c:\htcp\BGM" directory if you've followed
my directions from the beginning.
- Right Click on each ADX file you want to replace
and Click Import File and Browse to the "c:\"
directory where you should have all of your new
ADX files if you followed my directions. Import
the file of the same name. Therefore if you want
to replace bgm052.adx, you would browse for the
bgm052.adx in the "c:\" directory and then import
it to BGM001.AFS.
- Now when you import that file it's either going
to say one of two things. The first being that
"The File is too Small and needs to be Padded
with Zeroes". This is OK. Just Click Ok and
watch your new file imported to BGM001.AFS.
The second thing it might say is "The File
is too Big". This is what you have to be
worried about. If this is the case, then you'll
have to go all the way back to the WAV file
that corresponds to this ADX file, and use
WAVE SPLITTER again to take off one second
off that file, then convert it back to ADX and
Import it again.
- If you did the above step right, Right Click
on the file you just imported and Click on
Play and hear your music play. If it plays
fine, then you did it right. If not then
you've got to retrace your steps and see
what you did wrong.
- Repeat the above steps for all of the ADX
files that you want imported in the game
into BGM002.AFS, BGM003.AFS, and BGM004.AFS
and test out if each one plays alright in
STEP 9 - CREATING A DVD IMAGE FILE.
- Open Daemon Tools.
- Right-click on the icon in your taskbar.
- Click on 'Emulation' then 'Virtual Drive',
- Browse for your HCTP folder.
- Open Alcohol 120%.
- Click 'Create Image', then browse for the
Daemon Tools virtual Drive letter
- Save image.
STEP 10 - BURNING YOUR UPDATED SMACKDOWN HCTP
ON DVD-R WITH ALCOHOL 120%.
Ok, this is the moment of truth. You are now
going to burn your new Updated Smackdown!: HCTP
game using Alcohol 120%.
- First make sure you have a Blank DVD+R Disc
in your DVD Burner.
- Open up Alcohol and click 'Burn from Disc Image'.
- Change the Drop Down Menu from "CD" to "DVD DAO"
if it iss not already selected.
- Make sure you change the speed setting from
'Maximum' to an actual number. For some reason,
Alcohol likes to OC my DVD drives when set on max.
Sometimes my 8-16X drive goes to 22-25X, often
reulting in a coaster (The buffer can't keep pace,
thereby screwing up the disc).
- When done, hit the start button.
Follow the same process for JBI, SYM, SVR, and SVR06.
11. Locations Authorized to Display This FAQ
The original home of my FAQs
Gamefaqs.com - http://www.gamefaqs.com
Neoseeker - http://www.neoseeker.com/
DLH - http://dlh.net/
Supercheats - http://www.supercheats.com/
Justin's Website - http://ircanime.cjb.net/
If you want to display this FAQ on your
website E-mail me at:
REPORT ALL UNAUTHORIZED USES OF
THIS FAQ TO ME AT ONE OF MY
12. Contact Information
http://www.myspace.com/ Display Name Milkywhitefaerie
AIM: Yusakuchan3, ToxicPuffyLips, MuunDreamerJem
Yahoo: Queenetteashley, Milkfaerie, MuunDreamerJem
/msg YuSaKu or /msg K0S-M0S
13. Other Works
Look for my other FAQs:
3 Sister's Story - PC
Adventures of Willy Beamish - Sega CD
Chrono Cross - PSX
Come See Me Tonight - PC
Earthbound - SNES
Elder Scrolls III: Morrowind GOTY Edition - XBOX
Fatal Relations - PC
Gloria - PC
Harvest Moon: Friends of Mineral Town - GBA
Heart De Roommate - PC
Kana ~Little Sister~ - PC
Kana ~Little Sister~ Endings - PC
Lakers - PC
Let's Meow Meow! - PC
Nocturnal Illusion - PC
Persona 2: Eternal Punishment - PSX
Pokemon Ruby - GBA
Pokemon Sapphire - GBA
Pokemon XD: Gale of Darkness - GCN
Princess Tomato in the Salad Kingdom - NES
Runaway City - PC
Seasons of the Sakura - PC
Snow Drop - PC
Sweet Apricot - PC
Tecmo Secret of the Stars - SNES
The Sagara Family - PC
Tokimeki Check-in! - PC
WWE Smackdown!: Here Comes the Pain - PS2
WWE Smackdown!: Shut Your Mouth - PS2
X-Change - PC