Weapon/Treasure FAQ by Rydain
Warriors Orochi 2 on SuperCheats.com
Warriors Orochi 2 Weapon FAQ v1.5
Written by Rydain Darkstar <rydain@gmail.com>
Last Revised January 14, 2009

===============================================================================
                           
                                Table of Contents
                           
===============================================================================

 1)  Introduction                                                       [INTRO]

 2)  Elements                                                        [ELEMENTS]

 3)  Upgrade Skills                                                  [UPGRADES]

 4)  Treasures                                                      [TREASURES]

 5)  Obtaining Weapons                                                [WEAPONS]

 6)  Fusing Weapons                                              [FUSION_HOWTO]

 7)  Creating and Attaching Upgrade Skills                      [UPGRADE_HOWTO]

 8)  Frequently Asked Questions                                           [FAQ]

 9)  Revision History                                               [REVISIONS]

 10) Credits                                                          [CREDITS]

 11) Legal Junk                                                         [LEGAL]

===============================================================================

 1) Introduction                                                        [INTRO]

===============================================================================

 The Warriors Orochi 2 weapon system is all about fusing collected weapons into
 implements of mass destruction.  Weapon elements will be familiar to Orochi
 fans.  This installment brings further customization in the form of upgrade
 skills, which are crafted from spare weapons and used to improve your arms 
 collection even further.

 This guide is intended for newcomers to the series and those already familiar
 with pimping out their equipment.  It covers a variety of material from the
 basics of fusion to weapon maximization.
 
 To properly display the Japanese text in this FAQ, set your browser encoding 
 to Shift JIS.

===============================================================================

 2) Elements                                                         [ELEMENTS]

===============================================================================

 Unchanged from Warriors Orochi, these enhancements are randomly found on
 weapons and replaced or leveled up via weapon fusion.  They add various 
 special effects, such as fire, guard breaking, or increased reach.  A weapon 
 can contain up to 8 elements, with a maximum level of 10 for each.  
 
 Unless the weapon includes the Almighty (“V•‘) upgrade skill, elements only 
 activate during charge attacks or certain R1 specials.  Some characters' 
 multi-hit charges are fully elemental, whereas other such charges only 
 activate elements on one or more particular strikes.

 Element recommendations are written with weapon maximization in mind.  A
 maximized weapon has the highest attack power possible while being practical
 for a character to use during long stints of solo gameplay.  All the oomph in 
 the world won't do much good if the character keeps getting interrupted or 
 can't maintain a healthy musou supply for specials.
 
 To maximize a weapon, load it up with all attack boosters effective for that
 character's move set.  Replace attack boosters with support elements as 
 needed.
 
 If maximization isn't important to you, just go with whatever elements are the
 most fun to play with.  You might enjoy juggling fiery enemies or freezing
 your foes.  Range and Agility can make it easier to set up and continue 
 combos.

_______________________________________________________________________________

 ‰Š   Flame                                                      Attack Booster
_______________________________________________________________________________

 Sets the enemy on fire.  As long as they're airborne, they will continue to 
 burn.  If Ice is present, there is a 50% chance that either element will 
 activate.

                    ________________________________________


 The burn rate pales in comparison to damage from other attack boosters.  
 Unless you have a spare slot and nothing else better, don't bother.

_______________________________________________________________________________

 •X   Ice                                                        Attack Booster
_______________________________________________________________________________

 Has a 40% chance of freezing the enemy for 4 seconds.  Extra damage done to a
 frozen target increases with the element level, up to 1.6x at level 10.

                    ________________________________________


 Between the low freeze rate and unimpressive additional damage, most 
 characters are best off with a more reliable attack booster.  Ice is 
 especially poor for technique types because it prevents their critical hit
 damage on airborne targets.  Techs can't land critical hits on something that
 is frozen to the ground.

_______________________________________________________________________________

 —‹   Bolt                                                       Attack Booster
_______________________________________________________________________________

 Increases damage to the target.  Tends to drop the target down nearby instead
 of letting them fall, scatter, or get knocked back as they usually would.  
 Chains to surrounding enemies.  This chain lightning effect widens the 
 attack's effective reach and can produce amplified collateral damage in large
 peon crowds.

                    ________________________________________
 
 
 A must for most.  There are a very few attacks, such as Okuni's C4 umbrella 
 bounce, that won't land all hits correctly with Bolt because of the way it
 affects targets' movement after a hit.
      
_______________________________________________________________________________

 —z   Flash                                                      Attack Booster
_______________________________________________________________________________
 
 Breaks enemies' guard and does additional damage, up to 1.3x at level 10.  The
 chance of guard break increases with the element level.  At level 10, Flash
 will always work.
      
                    ________________________________________
 
 
 Get this.

_______________________________________________________________________________

 Ža   Slay                                                       Attack Booster
_______________________________________________________________________________
 
 Consider this to be a death or vorpal element.  Has up to a 25% chance of
 killing a peon instantly.  Against officers, takes a certain percentage of the
 enemy's health.  This percentage increases with the element level.
      
                    ________________________________________
 
 
 Essential.
      
_______________________________________________________________________________

 ‹zķ Drain                                                     Support Element
_______________________________________________________________________________

 Restores an amount of health proportionate to the damage done.
      
                    ________________________________________
 
 
 Only consider Drain if you need it to survive and the character has attacks 
 that make efficient use of it.  The Adrenalin ability (˜AŒ‚‰ņ•œ) is generally
 better.  However, some characters tend to lose health over time, even with
 skilled gameplay.  Drain can also be a helpful safety net for high 
 difficulty battles.
 
_______________________________________________________________________________

 ‹zŠˆ Absorb                                                    Support Element
_______________________________________________________________________________

 Restores an amount of musou proportionate to the damage done.
     
                    ________________________________________
 
 
 Useful for characters with efficient musou drain-back and an offense based on
 musou-consuming specials.  For instance, Cao Ren's C2-ex and C3-ex are his 
 most powerful attacks.  They also drain back well.  With Absorb, he can keep a
 healthy musou supply and spam these charges at will.
      
 Characters who infrequently use low-cost musou-consuming specials, such as Lu 
 Meng with his fire bullets, should take the Supremacy (•ŠŠˆ) upgrade skill 
 instead of Absorb.
 
_______________________________________________________________________________

 ”j“V Air                                                        Attack Booster
_______________________________________________________________________________
 
 Increases damage to airborne targets.  This includes juggled enemies and foes
 hit by a scattering attack from a technique character who also has Bolt 
 equipped.  Technique types incur critical hits on lifted targets.  For reasons
 observed but not yet well known, Bolt allows the full force of Air and 
 critical hits to kick in against scattered enemies.
 
                    ________________________________________
 
 
 As a rule of thumb, technique characters should equip Air.  For other types 
 compatible with Bolt and Multi, Air is the least important attack booster.  
 It's good to include, but drop it first if you need room for a support 
 element.
 
_______________________________________________________________________________

 —E–Ō Brave                                                      Attack Booster
_______________________________________________________________________________
 
 Increases damage to officers, up to 1.4x at level 10 (and up to 2x with level
 10 Might).
 
                    ________________________________________
 
 
 Highly recommended if Might has already been included.  Hooray for synergy.
 
_______________________________________________________________________________

 ų•— Range                                                     Support Element
_______________________________________________________________________________

 Increases the reach of the character's weapon, adding 10% of the normal reach
 per element level.  Maximum reach is 2x (100% additional) at level 10.  Has 
 little effect on most punches and kicks, such as Meng Huo's attacks, or small
 weapons like Oichi's kendama.  Has no effect on attacks that don't strike with
 the actual weapon, such as energy waves and firepower.
 
                    ________________________________________
 
 
 Recommended for characters who gain noticeable reach and have improved offense
 or defense with that extra reach.  For the most part, Power types don't need 
 Range for safety because they can Leeroy Jenkins through crowds without losing
 a lot of health.
      
_______________________________________________________________________________

 •Šg Multi                                                      Attack Booster
_______________________________________________________________________________

 Creates illusions that strike the enemy for 0.1x damage.  Each illusion 
 carries elements.  Depending on the attack, Multi can fling the enemy far 
 away.  Has no effect on attacks that don't strike with the actual weapon.
 
                    ________________________________________
 
 
 Often useful but not always desirable.  In some cases, Multi can mess up
 combo timing or push targets out of the way early so they won't be hit by the
 later strikes of a repeatedly hitting charge attack.  It can also send enemies
 flying so the character needs to chase them a while for a follow-up attack.
 Sometimes it is faster to use an extra charge attack against a target than it
 is to run all the way after a target in between Multi-imbued strikes.
 
_______________________________________________________________________________

 _‘Ž Agility                                                   Support Element
_______________________________________________________________________________
 
 Increases attack speed, adding 10% of the normal speed per element level.
 Maximum speed is 2x at level 10.  Too much Agility can unwantedly move the 
 strike point of certain charge attacks.  Most strike point bugs have been 
 fixed since WO, but a few stragglers remain.  Agility overload can also 
 decrease Multi damage because not all of the clones will hit.

                    ________________________________________


 Consider this for characters who tend to get interrupted during their charge
 attack execution.  Agility also decreases ending lag to some extent.  
 Depending on the character, the Stability (Šæ‹­) or Highflier (”ō—ī) 
 upgrade skills might solve their slowness issues and leave an open spot for 
 another weapon element.

_______________________________________________________________________________

 ‹ÉˆÓ Might                                                      Attack Booster
_______________________________________________________________________________

 Increases attack power, up to 1.4x at level 10.

                    ________________________________________


 Incredibly handy.  What are you waiting for?

_______________________________________________________________________________

 ”w… Rage                                                       Attack Booster
_______________________________________________________________________________

 Increases damage as the character's health decreases.  Maximum is 2x at level
 10 with health in the red zone.

                    ________________________________________


 This element can be interesting for experimental purposes, like a specialty 
 weapon for KO'ing Orochi X in a single charge.  It is not practical for 
 standard gameplay.  Kunoichi, the only character who can consistently survive
 in red health, kills fast enough already that it isn't worthwhile to be one 
 mistake away from death.

===============================================================================

 3)  Upgrade Skills                                                  [UPGRADES]

===============================================================================

 New in Warriors Orochi 2, upgrade skills are additional power-ups for weapons.
 Up to three can be added to a weapon.  Upgrade skills are unlocked by finding
 treasures in battle and made out of spare weapons with specific combinations 
 of elements.
 
 Search for an upgrade skill's index key to jump ahead to the details of which
 treasures unlock it and which elements are needed to create it.  To look up 
 the unlocking instructions for a treasure, search for the treasure number in 
 brackets, e.g. [#0]
 
 Level 1 ----------------------------------------------------------------------
 
 •š–@ Guile         Duration of power-up items increased.                 [GUI]
 
 •s‹ü Iron Will     Attack strength doubled when Life Gauge is red after  [IRO]
                    getting up from an attack.
 
 ų‰ņ Acrobatics    Easier to do flips.                                   [ACR]
 
 •â‹‹ Nutrition     Peaches appear more frequently after defeating an     [NUT]
                    enemy.
 
 ‘_Œ‚ Firepower     Arrow and missile attack strength increases.          [FIR]
 
 
 Level 2 ----------------------------------------------------------------------
 
 “VŠˆ Verity        Can perform True Musou attacks without Life Gauge in  [VER]
                    the red.
                    
 “Vw Teamwork      Can perform Triple Attacks without Life Gauge in the  [TEA]
                    red.
                    
 āb‹Č Evasion       Reduces damage taken.                                 [EVA]
 
 Šæ‹­ Stability     Can perform Charge Attacks without getting stunned    [STA]
                    when attacked by the enemy.
 
 ”ō—ī Highflier     Can jump while in the middle of a Charge Attack.      [HIG]
      (Hiryu)
 
 
 Level 3 ----------------------------------------------------------------------
 
 ‹āb Resolve       Retain balance when attacked by arrows or missile     [RES]
                    attacks.
 
 ˜Aķ Synergy       Can perform Support Attacks even when your team       [SYN]
                    members' Musou Gauges are half full.
                    
 •ŠŠˆ Supremacy     Musou Gauge replenishes over time.                    [SUP]
 
 Äķ Revival       Your Life Gauge will be fully replenished once during [REV]
                    the battle if it reaches zero.
 
 “V•‘ Almighty      Your attacks will have elemental effects when your    [ALM]
      (Tenbu)       Musou Gauge is full.

_______________________________________________________________________________

 •š–@ Guile         Duration of power-up items increased.                 [GUI]
_______________________________________________________________________________

o------------------o
|  #1   •—jÎ     |
|       Obsidian   |
|------------------|
|  ‰Š   Flame   1  |
o------------------o

 Buff items last about 30% longer than usual.
 
_______________________________________________________________________________

 •s‹ü Iron Will     Attack strength doubled when Life Gauge is red after  [IRO]
                    getting up from an attack.
_______________________________________________________________________________
                                                                             
o------------------o
|  #2   ãՉ       |
|       Jade       |
|------------------|
|  —E–Ō Brave   1  |
o------------------o

_______________________________________________________________________________

 ų‰ņ Acrobatics    Easier to do flips.                                   [ACR]
_______________________________________________________________________________

o-------------------------------------o
|  #3   āæāß                          |
|       Amber                         |
|-------------------------------------|
|  ”j“V Air     1     ų•— Range   1  |
o-------------------------------------o
 
 Allows you to trigger mid-air recovery sooner than usual.
 
_______________________________________________________________________________

 •â‹‹ Nutrition     Peaches appear more frequently after defeating an     [NUT]
                    enemy.
_______________________________________________________________________________
 
o-------------------------------------o 
|  #4   ŒuÎ                          |
|       Fluorite                      |
|-------------------------------------|
|  ‹zķ Drain   1     ‹zŠˆ Absorb  1  |
o-------------------------------------o
 
 Increases the drop rate of healing items from enemies.
 
_______________________________________________________________________________

 ‘_Œ‚ Firepower     Arrow and missile attack strength increases.          [FIR]
_______________________________________________________________________________
 
o---------------------------------------------------------o
|  #5   ‹ā                                                |
|       Silver                                            |
|---------------------------------------------------------|
|  —E–Ō Brave   1     _‘Ž Agility 1     ‹ÉˆÓ Might    1  |
o---------------------------------------------------------o

 This specifically applies to arrows and certain bullets.  For instance, it 
 will affect archery C1 attacks from Huang Zhong and Xiahou Yuan as well as R1
 arrow spray from Ina and Sun Shang Xiang.  Highly recommended for characters
 with strong staple attacks that see a significant damage increase with this
 upgrade.  Some projectiles get little to no improvement from Firepower.

_______________________________________________________________________________

 “VŠˆ Verity        Can perform True Musou attacks without Life Gauge in  [VER]
                    the red.
_______________________________________________________________________________

o---------------------------------------------------------o
|  #6   āóāí                                              |
|       Agate                                             |
|---------------------------------------------------------|
|  ‰Š   Flame   1     •Šg Multi   1     —‹   Bolt     1  |
o---------------------------------------------------------o

_______________________________________________________________________________

 “Vw Teamwork      Can perform Triple Attacks without Life Gauge in the  [TEA]
                    red.
_______________________________________________________________________________
 
o-----------------------------------------------------------------------------o
|  #7   ‹ā„Î                                                                |
|       Diamond                                                               |
|-----------------------------------------------------------------------------|
|  ‰Š   Flame   1     ų•— Range   1     •Šg Multi    1     ‹ÉˆÓ Might    1  |
o-----------------------------------------------------------------------------o

_______________________________________________________________________________

 āb‹Č Evasion       Reduces damage taken.                                 [EVA]
_______________________________________________________________________________
 
o-----------------------------------------------------------------------------o
|  #8   EÎ                                                                |
|       Malachite                                                             |
|-----------------------------------------------------------------------------|
|  —z   Flash   1     ‹zķ Drain   1     ų•— Range    1     ”w… Rage     1  |
o-----------------------------------------------------------------------------o

 If there is room, this may be worth considering for a character with a low
 defense stat.  Some other upgrade might help the character avoid damage 
 entirely, which is preferable.
 
_______________________________________________________________________________

 Šæ‹­ Stability     Can perform Charge Attacks without getting stunned    [STA]
                    when attacked by the enemy.
_______________________________________________________________________________
 
o-----------------------------------------------------------------------------o
|  #10  Â‹Ę                             #15  ”’‹ĘŠÂ                          |
|       Sapphire                              Pearl                           |
|-----------------------------------------------------------------------------|
|  •X   Ice     1     ‹zŠˆ Absorb  1     —E–Ō Brave    1     •Šg Multi    1  |
|  ‹ÉˆÓ Might   1                                                             |
o-----------------------------------------------------------------------------o

 Think of this as the Charge Bracer item from the Dynasty Warriors games.  If 
 you are hit during a charge attack, you won't be interrupted, but you will get
 hurt if the enemy's attack power is high enough.

 This is great for non-Power type characters with planted charges, such as Cao
 Ren and his C3.  It can also be used as a substitute for Agility if the 
 character's main problem is getting interrupted during the charge attack.
 
_______________________________________________________________________________

 ”ō—ī Highflier     Can jump while in the middle of a Charge Attack.      [HIG]
      (Hiryu)
_______________________________________________________________________________

o-----------------------------------------------------------------------------o
|  #9   …ŧ                             #12  _s•„                          |
|       Crystal                               Amethyst                        |
|-----------------------------------------------------------------------------|
|  Ža   Slay    1     ”j“V Air     1     •Šg Multi    1     _‘Ž Agility  1  |
|  ‹ÉˆÓ Might   1                                                             |
o-----------------------------------------------------------------------------o
 
 Reminiscent of the Dragon Arms item, this upgrade skill is useful for non-
 Speed types who wish to eliminate charge ending lag or have more combo 
 versatility.  As with Stability (Šæ‹­), this might be preferable to Agility in
 some cases.

_______________________________________________________________________________

 ‹āb Resolve       Retain balance when attacked by arrows or missile     [RES]
                    attacks.
_______________________________________________________________________________

o-----------------------------------------------------------------------------o
|  #11  g‹Ę                             #14  ’č•—Žė                          |
|       Ruby                                  Emerald                         |
|-----------------------------------------------------------------------------|
|  —‹   Bolt    1     Ža   Slay    1     ‹zŠˆ Absorb   1     •Šg Multi    1  |
|  _‘Ž Agility 1     ”w… Rage    1                                          |
o-----------------------------------------------------------------------------o

 Just plain awesome.  Resolve applies to both arrows and bullets and prevents
 characters from flinching at any time, not just while attacking.  Apart from 
 being an occasional nuisance while you're on horseback, firepower becomes 
 largely irrelevant.  Unless you have an early high-priority attack for taking
 out firepower, this is a must-buy.

_______________________________________________________________________________

 ˜Aķ Synergy       Can perform Support Attacks even when your team       [SYN]
                    members' Musou Gauges are half full.
_______________________________________________________________________________
 
o-----------------------------------------------------------------------------o
|  #13  ’čŠCŽė                           #16  ‰A—zŽė                          |
|       Moonstone                             Onyx                            |
|                                                                             |
|  #17  ‹z°ŧ                           #18  Ž“Vˆŧ                          |
|       Garnet                                Aventurine                      |
|-----------------------------------------------------------------------------|
|  •X   Ice     1     ”j“V Air     1     —E–Ō Brave    1     ų•— Range    1  |
|  •Šg Multi   1     _‘Ž Agility 1                                          |
o-----------------------------------------------------------------------------o

_______________________________________________________________________________

 •ŠŠˆ Supremacy     Musou Gauge replenishes over time.                    [SUP]
_______________________________________________________________________________
 
o-----------------------------------------------------------------------------o
|  #19  •—‰Î—Ö                           #20  Œų‹Ę                            |
|       Carnelian                             Opal                            |
|                                                                             |
|  #21  _Ÿ†ŠÂ                           #30  —ī‚ĖŽņ‚Ė‹Ę                      |
|       Topaz                                 Dragon's Jewel                  |
|-----------------------------------------------------------------------------|
|  ‰Š   Flame   2     —z   Flash   2     ‹zķ Drain    2     ‹zŠˆ Absorb   2  |
|  ų•— Range   2     _‘Ž Agility 2     ‹ÉˆÓ Might    2                      |
o-----------------------------------------------------------------------------o
 
 Similar to the Refill ability (‰ņ•œ–ģ‘o).  Helpful to characters who regularly
 use small amounts of musou for R1 specials, especially with other musou 
 conservation and restoration in their setup.

_______________________________________________________________________________

 Äķ Revival       Your Life Gauge will be fully replenished once during [REV]
                    the battle if it reaches zero.
_______________________________________________________________________________

o-----------------------------------------------------------------------------o
|  #22  Žé—ƒ                           #23  Â—īä[                          |
|       Phoenix Wing                          Dragon's Spleen                 |
|                                                                             |
|  #24  ”’ŒÕ‰å                           #25  Œš•b                          |
|       Lion's Fang                           Chimera Shell                   |
|-----------------------------------------------------------------------------|
|  •X   Ice     2     —z   Flash   2     ‹zķ Drain    2     ‹zŠˆ Absorb   2  |
|  ų•— Range   2     •Šg Multi   2     _‘Ž Agility  2     ”w… Rage     2  |
o-----------------------------------------------------------------------------o

_______________________________________________________________________________

 “V•‘ Almighty      Your attacks will have elemental effects when your    [ALM]
      (Tenbu)       Musou Gauge is full.
_______________________________________________________________________________


o-----------------------------------------------------------------------------o
|  #26  –HØ‚Ė‹Ę‚ĖŽ}                     #27  •§‚ĖŒäÎ‚Ė”Ŧ                    |
|       Jeweled Branch                        Bowl of Buddha                  |
|                                                                             |
|  #28  ‰Î‘l‚Ė”įˆß                       #29  ‰‚ĖŽqˆĀ‚ĖŠL                    |
|       Fire Rat's Skin                       Swallow's Shell                 |
|-----------------------------------------------------------------------------|
|  ‰Š   Flame   2     •X   Ice     2     —‹   Bolt     2     —z   Flash    2  |
|  Ža   Slay    2     ‹zŠˆ Absorb  2     —E–Ō Brave    2     ‹ÉˆÓ Might    2  |
o-----------------------------------------------------------------------------o

 Yep.  It's the infamous win button.  Almighty will apply to standard attacks,
 running attacks, R1 specials, and various non-elemental charge attack strikes.
 Certain charges that do not normally activate weapon elements will not be 
 affected.  This varies from character to character.  Of course, musou-
 consuming R1 specials will not be Almighty unless you have temporary
 infinite musou at the time.
 
 The Agility element can speed up regular attacks to a point at which charges 
 may be difficult to pull off.  If this becomes a problem, limit or remove 
 Agility.

===============================================================================

 4) Treasures                                                       [TREASURES]

===============================================================================

 Collect treasures to unlock various upgrade skills.  When you meet the 
 treasure requirements in battle, you will see a valuable item report with a 
 marked location.  Go to that location and look for a fancy colored box, which
 will either be mostly purple or black and gold.  Break the box, pick up the 
 item inside, and complete the battle.  
 
 Battle log message spam can sometimes delay a treasure report.  If you met the
 requirements and the report hasn't shown up, wait around and see if it does.
 
 Once you obtain a treasure, it's yours for good.  They are not used up in the
 process of making upgrade skills.
 
 When known, actual time limits are listed as a requirement.  Approximate time
 limits verified by myself and others are given as a guideline.
 
 In some cases, all the requirements must be taken care of by one player.  
 Requirements known to have this limitation are noted.  In general, if you are
 having trouble getting an item on 2-player mode, have the same person defeat
 all of the specific enemies listed in the unlocking conditions - officers, 
 sorcerers, etc.  If that doesn't work, try it on 1-player.  I obtained all the
 treasures by myself.
 
 
 •—jÎ Obsidian ............. [#1]     ‰A—zŽė Onyx ..................... [#16]
 ãՉ Jade ................... [#2]     ‹z°ŧ Garnet ................... [#17]
 āæāß Amber .................. [#3]     Ž“Vˆŧ Aventurine ............... [#18]
 ŒuÎ Fluorite ............... [#4]     •—‰Î—Ö Carnelian ................ [#19]
 ‹ā Silver ................... [#5]     Œų‹Ę Opal ....................... [#20]
 āóāí Agate .................. [#6]     _Ÿ†ŠÂ Topaz .................... [#21]
 ‹ā„Î Diamond .............. [#7]     Žé—ƒ Phoenix Wing ............. [#22]
 EÎ Malachite ............ [#8]     Â—īä[ Dragon's Spleen .......... [#23]
 …ŧ Crystal ................ [#9]     ”’ŒÕ‰å Lion's Fang .............. [#24]
 Â‹Ę Sapphire ............... [#10]    Œš•b Chimera Shell ............ [#25]
 g‹Ę Ruby ................... [#11]    –HØ‚Ė‹Ę‚ĖŽ} Jeweled Branch ..... [#26]
 _s•„ Amethyst ............. [#12]    •§‚ĖŒäÎ‚Ė”Ŧ Bowl of Buddha ..... [#27]
 ’čŠCŽė Moonstone ............ [#13]    ‰Î‘l‚Ė”įˆß Fire Rat's Skin ...... [#28]
 ’č•—Žė Emerald .............. [#14]    ‰‚ĖŽqˆĀ‚ĖŠL Swallow's Shell .... [#29]
 ”’‹ĘŠÂ Pearl ................ [#15]    —ī‚ĖŽņ‚Ė‹Ę Dragon's Jewel ....... [#30]
 
_______________________________________________________________________________

 •—jÎ Obsidian                                                           [#1]

 Orochi 1
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly capture the southern fortress.  
 
 
 Recommended Method -----------------------------------------------------------
     
    Just defeat all the generals in the fort.  To be certain, get it done 
    within 3 minutes of the start of battle.
 
 
 Item Location ----------------------------------------------------------------
 
    In front of the checkpoint to the right of the targeted fort.
 
_______________________________________________________________________________

 ãՉ Jade                                                                 [#2]

 Shu 2
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly capture the eastern fortress.  
    
    
 Recommended Method -----------------------------------------------------------
     
    Once again, get rid of all the officers in the fort.  To be certain, take
    it over within 3 minutes of the start of battle.
     
     
 Item Location ----------------------------------------------------------------
 
    In the northwest corner of the targeted fort near the drum.
     
_______________________________________________________________________________

 āæāß Amber                                                                [#3]
 
 Wei 2                                                               
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Help Xiahou Yuan carry out his fire plan.
    - Defeat Chen Gong (’‹{).


 Recommended Method -----------------------------------------------------------
 
    Clear the path to the northeast area by defeating all the enemies and
    closing the checkpoints en route.
    
    Xiahou Yuan will mosey on up to the northeast clearing.  When he gets 
    there, Kotaro Fuma will spring an ambush.  Get rid of Kotaro and his ninja
    friends, who appear as red dots on the map.
    
    The center area contains a hyper officer pileup.  You can defeat some of
    them if you really want to, but leave at least one around for the fire
    attack. (If you take them all out, the attack will be canceled.) Xiahou 
    Yuan will wander to the center and eventually set the place on fire.  Keep
    the assorted baddies away from him until he pulls off his plan.

    Wait around until Lu Bu opens the gates of his fortress, then take out 
    Chen Gong.
 
 
 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
    
    http://www.youtube.com/watch?v=OIDXzmsX62Y
 
 
 Item Location ----------------------------------------------------------------
 
    Outside the northwest fort.

_______________________________________________________________________________

 ŒuÎ Fluorite                                                             [#4]
 
 Wu 2                                                                
_______________________________________________________________________________
 
 Requirements -----------------------------------------------------------------

    - Escort Xiao Qiao to the west to draw out Dong Zhuo.
    - Zhou Yu must not be defeated.
 
 
 Recommended Method -----------------------------------------------------------

    Beat up on various enemies.  After you defeat Goemon Ishikawa, Xiao Qiao
    and Zhou Yu will have a conversation.  Xiao Qiao then heads west.  Her
    destination is the center checkpoint at the west side of the battlefield.
     
    Follow Xiao Qiao and clear a path for her.  She holds her own pretty well, 
    so you don't need to babysit her the entire way.  When you reach the
    northwest corner of the map, enemy reinforcements will show up and go after
    your main camp.  Dash off to defeat them.
    
    If Xiao Qiao is stuck in a crowd, clear out enemies to help her along.
     
    When Xiao Qiao reaches the designated checkpoint at the west side of the 
    battlefield, Dong Zhuo will appear.
 
 
 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
    
    http://www.youtube.com/watch?v=Lbeqhk2-xnw
 
 
 Item Location ----------------------------------------------------------------

    Just north of the southwest checkpoint after Xiao Qiao talks with Dong 
    Zhuo.
 
_______________________________________________________________________________

 ‹ā Silver                                                                 [#5]
 
 SW 2                                                                
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Defeat the four ambushing squads.
 
 
 Recommended Method -----------------------------------------------------------

    Follow Da Ji around and defeat all the officers in each ambush that pops 
    up.  The first appears just east of your starting point.  The second 
    ambush occurs at the northeast castle.  The third, including Kojiro
    Sasaki, shows up at the east altar.  The fourth is in the center of the
    map.
     
     
 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
    
    http://www.youtube.com/watch?v=vuA9ddDi3OA
     
     
 Item Location ----------------------------------------------------------------

    In the south central clearing near Himiko.
    
_______________________________________________________________________________
 
 āóāí Agate                                                                [#6]
 
 Orochi 2                                                            
_______________________________________________________________________________
 
 Requirements -----------------------------------------------------------------

    - Open the southern gates of Cheng Du as soon as possible.
 
 
 Recommended Method -----------------------------------------------------------
 
    Take out everyone in the south fort.  You'll get a message about finding
    engineers, and some spots will flash on the map.  Run around the fort 
    through the indicated points until the engineers show up.  Beat them to 
    unlock the west gates of the fort.
 
    Defeat the two officers outside Cheng Du to open the castle gates.
    
    
 Item Location ----------------------------------------------------------------
    
    Near Zhuge Liang.
 
_______________________________________________________________________________
 
 ‹ā„Î Diamond                                                            [#7]
 
 Shu 3                                                               
_______________________________________________________________________________
 
 Requirements -----------------------------------------------------------------
 
    - Quickly call for reinforcements from Lu Xun.


 Recommended Method -----------------------------------------------------------
 
    The targeted officers will show up within a few minutes of the start of 
    battle.  Until then, you may as well be productive.  Clear out enemies in
    the middle of the map.  Get rid of the defense captain in the center fort
    to stop the catapults and help your allies.
 
    Cao Xing (‘‚Ŧ) and Hou Cheng (ŒōŽ) will arrive in the north.  Defeat 
    them.
 
 
 Item Location ----------------------------------------------------------------

    Near Diao Chan after Lu Xun arrives.
 
_______________________________________________________________________________
 
 EÎ Malachite                                                          [#8]
 
 Wei 3                                                               
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Defeat all five juggernauts.
    - Convince Yuan Tan (åÍæ) and Yuan Xi (åÍęĪ) to defect.
 
 
 Recommended Method -----------------------------------------------------------
 
    Get rid of the juggernauts.  You can defeat officers in the center fort if
    you wish, but leave the west fort alone.  Taking out the wrong generals
    will cause the plan to fail.
    
    Head to the south center area of the map and clear out enemies.  When
    Zhang He sends out Xun You (äĪŋ), escort him up to Yuan Tan.
 
    After Yuan Tan defects, Yuan Shao will send out Jiang Wei.  After you are
    told to defeat Jiang Wei, take him out to get Yuan Xi to switch sides.

 
 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
    
    http://www.youtube.com/watch?v=fwVU1m0zhbA
 
 
 Item Location ----------------------------------------------------------------

    In the middle of the large fort where some of the juggernauts were.
 
_______________________________________________________________________________
 
 …ŧ Crystal                                                              [#9]
 
 Wu 3                                                                
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Successfully carry out two fire attacks.
    - Defeat Pang Tong.


 Recommended Method -----------------------------------------------------------
 
    Clear a path up to Cao Ren and his pals.  Take them all out.
 
    After the first fire attack succeeds, Meng Huo will appear in the eastern
    poison swamp and head toward the clearing to the north.  Follow him and
    get rid of enemies.  When Meng Huo reaches the clearing, you will be
    ambushed.  Naturally you want to get rid of the ambush.
    
    Meng Huo will hang around the secret passage entrance and eventually 
    disappear.  At this point, Pang Tong brings an entourage to bum rush your 
    main camp.  Defeat the sneaky little man.
    
    The item should show up after Meng Huo reappears and launches another fire
    attack.
 
 
 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
    
    http://www.youtube.com/watch?v=S0X61mEx_Uw
 
 
 Item Location ----------------------------------------------------------------

    In the center north clearing close to where Cao Zhang (‘‚ē) was.
    
_______________________________________________________________________________
 
 Â‹Ę Sapphire                                                            [#10]
 
 SW 3                                                              
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Get 300 KO's while Yukimura Sanada is still alive.
 
 
 Recommended Method -----------------------------------------------------------

    This one's easy.  You'll probably unlock it just by playing through the
    battle, as there are plenty of enemies to kill and Yukimura holds his own
    pretty well.  Just clear out crowds as you advance, and you'll be fine.
    
 
 Item Location ----------------------------------------------------------------

    In the middle of the clearing at the center of the map.

_______________________________________________________________________________
 
 g‹Ę Ruby                                                                [#11]
 
 Orochi 3                                                         
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly defeat Yukimura Sanada while Keiji Maeda is still alive.  
 
 
 Recommended Method -----------------------------------------------------------

    Rush down to the southeast fortress and beat the crap out of Yukimura.
    To be certain, take him out within 6 minutes of the start of battle.


 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
    
    http://www.youtube.com/watch?v=eENYOepQ5yQ
    

 Item Location ----------------------------------------------------------------
 
    On the path leading north out of the southwest enemy camp.

_______________________________________________________________________________
 
 _s•„ Amethyst                                                          [#12]
 
 SW 4                                                              
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly defeat Keiji Maeda and all four officers near him.  


 Recommended Method -----------------------------------------------------------

    Head east and bump off each officer as you encounter them.  To be certain,
    finish defeating them all within 4 minutes of the start of battle.
    
 
 Item Location ----------------------------------------------------------------
 
    Just west of the dock near Keiji.
 
_______________________________________________________________________________
 
 ’čŠCŽė Moonstone                                                         [#13]
 
 Orochi 4                                                          
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    Quickly do the following -

    - Break the bridge.
    - Defeat Gan Ning and Zhang Liao.
 
 
 Recommended Method -----------------------------------------------------------
 
    The requirements don't have to be done in order.  It can be a pain to beat 
    the targeted officers after the bridge breaks because they may hassle the
    demolition engineer that you need to protect.  Just leave at least one
    enemy officer in the middle to be trapped when the bridge falls.
 
    To be certain, finish up within 7 minutes of the start of battle.
 
                    ________________________________________
 
 
    Head north, clearing out officers as you encounter them.
    
    A giant enemy pileup will appear in the middle of the map.  Around this
    time, Zhuge Liang sends out an engineer from the main camp to blow up the
    bridge.  Needless to say, you want to play keep-away until the engineers
    do their thing.
    
    Hao Zhao and Zhu Zhi will go after the engineers, so take them out.  The
    rest of the enemy generals will probably get hung up fighting your allies 
    in the center of the map.  If they bother the engineers, distract them.  
    Get close enough, and the officers will follow you around.  It's okay to 
    take out some of the generals in the center, but let at least one remain.  
    Getting rid of the whole bunch will cause Zhuge Liang to abandon his 
    bridge-busting plan.
 
    If all goes well, the bridge will explode.  Defeat Gan Ning and Zhang Liao 
    if you didn't already bump them off.
    
    
 Item Location ----------------------------------------------------------------

    In the middle of the map.
 
_______________________________________________________________________________
 
 ’č•—Žė Emerald                                                           [#14]
 
 Shu 5                                                             
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly defeat Sun Wukong while Guan Yu and Wei Yan are still alive.


 Recommended Method -----------------------------------------------------------
 
    To be certain, finish up within 10 minutes of the start of battle.

                    ________________________________________
 
 
    Clear out the enemy officers near Guan Yu and Wei Yan.
 
    After Zhang Liao arrives, defeat all three sorcerers.  This will cause
    Sun Wukong clones to appear.
 
    Beat any of the clones to get the real Sun Wukong to show up.
    
    Defeat Sun Wukong.
 
 
 Item Location ----------------------------------------------------------------
 
    In the middle of the enemy main camp.
    
_______________________________________________________________________________
 
 ”’‹ĘŠÂ Pearl                                                             [#15]
 
 Wei 5                                                             
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly help Pang Tong carry out his fire plan.


 Recommended Method -----------------------------------------------------------
 
    There are a ton of enemy officers in the middle of the map.  Ignore them.
    Otherwise your allies will advance too quickly.  It seems that Pang Tong
    has to set his fire attack before anyone opens the gate to the enemy main
    camp.  Also, he will cancel his plan if you manage to wipe out everyone
    before he gets to the ambush point.
    
    To be certain, get Pang Tong to the fire attack point within 10 minutes of
    the start of battle.
 
                    ________________________________________
 
 
    Head north and clear out the baddies there.

    Pang Tong will eventually travel around to the right, down, and left to the
    center area.  With that in mind, feel free to run ahead, defeat enemies,
    and close gates along that route.
 
    Once Cao Pi and Pang Tong have a conversation, Pang Tong will head off on
    his merry way.  Follow him and take care of any straggling enemies until
    he reaches his goal.
    
    
 Item Location ----------------------------------------------------------------

    In the eastern square room north of Kiyomori Taira.  Go around back and 
    take the stairs.

_______________________________________________________________________________
 
 ‰A—zŽė Onyx                                                              [#16]
 
 Wu 5                                                              
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly help Huang Gai and Goemon Ishikawa capture the northwest fortress
      by defeating Keiji Maeda.  


 Recommended Method -----------------------------------------------------------
 
    To be certain, get this done within 7 minutes of the start of battle.
 
                    ________________________________________
 
 
    Take out nearby officers and gate captains until Huang Gai and Goemon have
    a conversation.
    
    When those two start moving around to the northwest, tag along and beat up 
    everything along the way.
 
    Huang Gai and Goemon will eventually bust a hole leading to the fort where
    Keiji Maeda is camping.  Defeat Keiji.
  
  
 Item Location ----------------------------------------------------------------

    Just east of the small fort south of Keiji's garrison, near crossed paths 
    on the map.

_______________________________________________________________________________
 
 ‹z°ŧ Garnet                                                            [#17]
 
 Orochi 5                                                          
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Defeat all ambushing officers.
    - Afterward, take out Masamune Date inside the castle.
 
 
 Recommended Method -----------------------------------------------------------

    This one can be confusing because Masamune Date shows up twice.  You need 
    to beat the ambushing officers before defeating Masamune on his second 
    appearance.

                    ________________________________________

    
    Work your way into the center area, defeating officers and closing gates
    and whatnot.  Enemy generals will eventually show up at the north, east,
    south, and west checkpoints.  It's OK for your allies to defeat them, 
    which will probably happen at least once if your morale is high enough.
    
    After the map is clear of enemy officers except for the ones inside, it's
    time to trigger the final reinforcements.  Head into the south end of the
    castle.  Go upstairs, then run back out and over to the northwest
    courtyard.
    
    Ina and two generics will show up in the northwest courtyard and charge
    your main camp.  Hunt them all down, then make your way into the north end
    of the castle.  A convenient door opens in the courtyard after Ina and
    company appear.
    
    Masamune Date is upstairs.  Defeat him.


 Item Location ----------------------------------------------------------------
 
    Near Masamune Date.
 
_______________________________________________________________________________
 
 Ž“Vˆŧ Aventurine                                                        [#18]
 
 Shu 6                                                             
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly foil Da Ji's plans and then defeat her.  
 
 
 Recommended Method -----------------------------------------------------------

    To be certain, get this all done within 7 minutes of the start of battle.
    Ignore everything but the required enemies and pause when people talk.  
    This battle is full of annoying message spam.
    
    Another reason to ignore optional enemies - closing too many checkpoints 
    seems to cause a red checkpoint in the north to spew peons by the boatload
    later in the battle.  These hordes can defeat your commander even with deep
    blue morale.  It's a good idea to seal all the northwest checkpoints before
    advancing, but there may not be time for that if you're getting this
    treasure on 1 player mode.
    
                    ________________________________________


    Head southeast, taking out officers along the way.  Once you get to the
    gates, an ambush will appear.  Defeat the general and all the named peons
    to open the fortress gate.
    
    Inside the fort, wait around impatiently for another ambush and then kill
    the officer who shows up.
    
    Rush to the top of the ramp and punish the general up there for dropping
    rocks on your head.
    
    The next fort has another officer and a sorcerer.  Take them both out.
    
    Next up is a general and a miscreant ambush.  Once again, defeat the
    officer and named peons to open the next gate in line.
    
    Last fort.  Hurrah.  Beat up the snake officer guy in here.
    
    Finally - no more stupid gates to open.  Kill the sorcerer inside Da Ji's 
    garrison.  You might as well bust up her various cronies, too.
    
    After Himiko comes out to play, defeat Da Ji.
 
 
 Item Location ----------------------------------------------------------------
 
    In the middle of the large central fort where Da Ji was.
 
_______________________________________________________________________________
 
 •—‰Î—Ö Carnelian                                                         [#19]
 
 Wei 6                                                             
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly capture the enemy cannon and then defeat Keiji Maeda.


 Recommended Method -----------------------------------------------------------
 
    There's not much to do right off the bat, so you might as well kill some
    officers around your main camp.
    
    About 1 minute into battle, a guard captain will show up in the middle of
    the map.  Take him out.  Da Ji will spring an ambush of three boar 
    officers.  Defeat those big lugs to take over the cannon.
 
    A bunch of enemy reinforcements will arrive.  Get rid of the ones in the
    southeast, avoiding the annoying magic statues floating around this area.
    
    Keiji will appear in the southeast.  Defeat him.
 
 
 Item Location ----------------------------------------------------------------
    
    In the south path after ally reinforcements arrive and Keiji's defeat 
    message pops up.
 
_______________________________________________________________________________
 
 Œų‹Ę Opal                                                                [#20]
 
 Wu 6                                                              
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Quickly defeat Diao Chan when she shows up.  
    
    
 Recommended Method -----------------------------------------------------------
 
    To be certain, take Diao Chan out within 4 minutes of her appearance.

                    ________________________________________


    Diao Chan will appear on the right side of the map and travel south.  Just
    keep a look out and rush her once you see her.  Let Diao Chan talk before 
    you defeat her.  This may be necessary to trigger the item.
 
 
 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
 
    http://www.youtube.com/watch?v=EJu8YJrFTvM
 
 
 Item Location ----------------------------------------------------------------
 
    In the northwest corner of the small clearing below the center east base.
 
_______________________________________________________________________________
 
 _Ÿ†ŠÂ Topaz                                                             [#21]
 
 SW 6                                                              
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Repel the three assaults.
    - Defeat Sun Wukong.
    - Stop the enemy sorcerers.


 Recommended Method -----------------------------------------------------------
 
    There's a big clump of officers north of your main camp.  Kill them all.
    This takes care of the first assault.
    
    From here, you need to ensure that Sakon Shima makes it up to the northeast
    and that the next waves of enemies are defeated.  As Sakon heads off on
    his journey, various enemies will show up to bother him, including Sun
    Wukong.  Kiyomori Taira will also send more baddies toward your main camp -
    first cavalry, then ninjas.  To stop each assault, get rid of the enemies
    marked on your map with red dots.  Or let your allies take care of them.
 
    Basically, run around and kill things wherever you need to.  At some point,
    Kiyomori Taira sets the middle of the map on fire.  You won't be able to do
    anything about it until Nobunaga Oda arrives with his epic yellow army of
    awesome and gets the sorcerers to show up on your map.  Defeat the wizards.


 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
    
    http://www.youtube.com/watch?v=rYpelr4EjkA


 Item Location ----------------------------------------------------------------

    In the middle of the north clearing, to the right of the giant building.

_______________________________________________________________________________
 
 Žé—ƒ Phoenix Wing                                                      [#22]
 
 Orochi 6     
_______________________________________________________________________________
 
 Requirements -----------------------------------------------------------------
 
    - After the fire plan is successful, defeat all enemy reinforcements within
      4 minutes of their appearance.
    
    The same player must take out all four reinforcement officers.
 
 
 Recommended Method -----------------------------------------------------------
 
    Get rid of as many enemy officers as you can.
    
    Eventually, any stragglers will retreat.  An engineer then shows up in the
    northwest and sets the entire center of the map on fire.  Ouch.
    
    Reinforcements will arrive along the west and south paths.  Head over
    to one of these areas and be ready to kill and travel quickly.
 

 Item Location ----------------------------------------------------------------

    In the northwest corner of the center fort.
 
_______________________________________________________________________________
 
 Â—īä[ Dragon's Spleen                                                   [#23]
 
 Wei 7
_______________________________________________________________________________
 
 Requirements -----------------------------------------------------------------

    - Take out the initial two officers that Kiyomori Taira brings.  
    - Kill Sun Wukong when none of the nine reappearing officers are on the map
      as enemies.  
    - Do not let any of your allies be defeated.

 
 Recommended Method -----------------------------------------------------------
 
    Take out Kiyomori Taira's cronies.  Either kill the big bad boss man or let
    him disappear, which will happen if you don't defeat him quickly enough.
 
    A whole truckload of enemy officers will appear in three groups - bottom,
    top right, top left.
    
    Clear out anyone near your allies, then go after the bottom group of
    officers.  After you defeat them, they will respawn and a sorcerer will 
    appear in a nearby fort.  Get rid of the sorcerer to convert the generals 
    to your side.
    
    Convert the top right group in the same manner.
    
    The top left group doesn't quite work that way.  Now's a great time to
    interim save.  Take out the officers.  After they respawn, Sun Wukong will 
    show up.  Quickly bump off the generals, then take out Sun Wukong before 
    they can reappear.  
    
    NOTE: The requirements may vary between releases of the game.  In the 
    Japanese PS2 version, I had to defeat Sun Wukong before any of the generals
    respawned.  In the US version, this doesn't seem important.


 Item Location ----------------------------------------------------------------

    In the center of the northwest area between the two southernmost bases,
    near a Y in the path on the map.
    
_______________________________________________________________________________
 
 ”’ŒÕ‰å Lion's Fang                                                       [#24]
 
 Wu 7
_______________________________________________________________________________
 
 Requirements -----------------------------------------------------------------

    - Take out Boomslang (詌`‹S), Diamondback (å€), Keelback (C‘É), 
      Bushmaster (æĩ“ØŽÖ), Hognose (‹ā‹S), Hooknose (•—‹S), Sima Zhao (Ži”nš),
      Wang Shuang (‰Ī™Ô), Guo Huai (ŠsŸĖ), Sima Yi, and Sun Wukong.
    - Do not let any of your allies be defeated.

 
 Recommended Method -----------------------------------------------------------
 
    This one's simple.  Most of the targeted officers go after your camp early
    on.  Just run back and forth cleaning house.
    
    After your camp is safe, hunt down Sun Wukong (and Sima Yi, if he didn't
    already advance).
    
    
 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
 
    http://www.youtube.com/watch?v=QW7wMYboY-o
 
  
 Item Location ----------------------------------------------------------------
    
    In the northeast corner of Kiyomori Taira's fort.
 
_______________________________________________________________________________
 
 Œš•b Chimera Shell                                                     [#25]
 
 SW 7
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Help Kenshin Uesugi, Nobunaga Oda, and Hideyoshi Toyotomi enter Bai Di 
      Castle as soon as possible.
    - None of these characters can be in your team.
 
 
 Recommended Method -----------------------------------------------------------

    To be certain, get everyone to the castle within 20:00 of the start of 
    battle.
    
                    ________________________________________


    Head north, getting rid of everything along the way.  If Hideyoshi hasn't
    already broken through the western fort, take a detour to help.
    
    Go into the Stone Sentinel Maze, taking out officers until Sun Wukong
    appears.  Kill him and Hideyoshi is pretty much good to go.
    
    Head to the middle of the map where Nobunaga is.  Clear out enemies on the
    central path, including Kotaro Fuma, who has probably shown up by now.
    
    Open the south gate of Bai Di Castle by defeating the officers in front of
    it.  Bump off the other door guards to open the rest of the gates.  If you 
    want, you can beat up the sorcerers in the castle to stop the twisters 
    outside, but this isn't necessary.
    
    Exit east and work your way south to assist Kenshin.  If enemy 
    reinforcements haven't shown up in the east, they will soon, so it's good
    to be over here.
    
    Your allies should be close to the castle by now, but they may get hung up
    on random peon clumps.  Help them get a move on as needed.
 
 
 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
 
    Part 1 - http://www.youtube.com/watch?v=JGN_s5wt83c
    Part 2 - http://www.youtube.com/watch?v=T4cO11dDgXU
 
 
 Item Location ----------------------------------------------------------------
 
    In the southwest corner of Bai Di Castle.

_______________________________________________________________________________
 
 –HØ‚Ė‹Ę‚ĖŽ} Jeweled Branch                                              [#26]
 
 Orochi 7
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Your team cannot include both Da Ji and Orochi. (It's OK to have one or
      the other.)
    - Teleport the enemy commanders into the west enemy supply base within 10 
      minutes of the start of battle by defeating Mitsuhide Akechi and 
      escorting sorcerers into the base.  
    - After the sorcerers cast their spell, defeat Ranmaru Mori, Nagayoshi
      Mori (X‰ÂŽ), Koroku Hachisuka (–I{‰ęŽ˜Z), and Morimasa Sakuma
      (ē‹vŠÔ·­).

 
 Recommended Method -----------------------------------------------------------
 
    To capture the supply base, you'll need to escort some sorcerers over to it
    and protect them until they summon your commanders.  This can be a pain 
    because the sorcerers stop to fight anything and everything.  Not only
    that, they don't always travel the same route each time.  They sometimes
    get separated from each other as well.  Luckily, you're good to go as long
    as one makes it over to the base in time.
 
    Bring a good crowd clearer and a fast means of travel.  I suggest Sun 
    Wukong because you won't need to keep getting on and off a horse, and he
    can jump charge over the annoying cliffs in this area.
    
    There may be an additional time limit for defeating Ranmaru and his
    buddies.  To be certain, finish all the requirements within 13:00 of the
    start of battle.
 
                    ________________________________________
 
    
    The sorcerers will appear about 2 minutes into battle.  Knowing this, 
    you may wish to preemptively clear out as much of the south and west path 
    as you can.  Obliterate crowds, seal gates, and rush ahead to trigger enemy
    ambushes.
    
    When the sorcerers show up, give them a hand.  You'll have to crowd clear
    to keep them safe and focused on task (rather than distracted by every
    blasted red dot nearby).  Whenever possible, rush ahead to seal gates and
    then backtrack for more babysitting.  You may want to save halfway through
    in case the sorcerers decide to wander off somewhere or get killed.
    
    At the base, just kill like crazy to keep the sorcerers alive.  When the 
    doors open, defeat Mitsuhide Akechi and pals.  The sorcerers may stand 
    outside until a nearby generic wanders over to say hi.  If this happens, 
    take him out quickly and keep on crowd clearing.
    
    If all goes well, the sorcerers will head into the base and work their
    magic before 10 minutes have passed.  After your commanders teleport,
    Ranmaru will advance.  Defeat him, Nagayoshi Mori, and Koroku Hachisuka.
 
 
 Video Walkthrough ------------------------------------------------------------
 
    By KWMrHonda.
 
    http://www.youtube.com/watch?v=ih1tCWRLrjY
 
 
 Item Location ----------------------------------------------------------------

    In the middle of the captured supply base.

_______________________________________________________________________________
 
 •§‚ĖŒäÎ‚Ė”Ŧ Bowl of Buddha                                              [#27]
 
 Shu 8
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    - Take out Sima Yi and the two sorcerers.
    - Open the enemy camp gates within 6 minutes of the start of battle.  
    - Defeat Da Ji and Himiko within 2 minutes of the gates opening.


 Recommended Method -----------------------------------------------------------

    This is another fun one because the time limit is tight and officers love 
    to chat it up and cause message spam.  Try pausing during conversations to 
    save time.  Other than that, there's no shame in bringing an overpowered 
    team and playing on an easier difficulty setting.  As usual, Sun Wukong is
    recommended for his travel speed.
    
                    ________________________________________
 
 
    Taigong Wang will warp to the gate and begin his preparations as soon as
    you defeat all of the officers in the center, including Masamune Date and
    some friends who show up later on.  Thus, you want to wipe out everyone
    on the map and be nearby when Masamune makes his grand entrance.  It is 
    possible to get the treasure without defeating Masamune, but it's probably
    easier to just take him out.
    
    With that in mind, head west and bump off the lowermost snake officer guy
    before he goes too far south.  Run up and defeat Sima Yi.  Work your way 
    east, killing enemy generals as you see them.  When the sorcerers show up,
    get rid of them as it is convenient to do so.  You must defeat them 
    yourself, no ally kill stealing allowed, but it should be okay to leave 
    them alone for a few moments if a nearby officer needs some punishment.
 
    If Masamune Date hasn't already brought his entourage, hang out at the
    northeast checkpoint and wait for him.  Get rid of Date and his pals to set
    Taigong Wang's plan in motion.

    If all went according to plan, Taigong Wang will be opening the gate before
    6 minutes have passed.  Rush Da Ji and Himiko.
    
    Rejoice.
 
 
 Video Walkthrough ------------------------------------------------------------
 
    By tetsuo9999.
 
    Part 1 - http://www.youtube.com/watch?v=VrbI2YatQjI
    Part 2 - http://www.youtube.com/watch?v=07uudh_jd-w
    
    By ff7perfection.
    
    http://www.youtube.com/watch?v=jH8e_YFGO1U


 Item Location ----------------------------------------------------------------

    Near Orochi X.

_______________________________________________________________________________
 
 ‰Î‘l‚Ė”įˆß Fire Rat's Skin                                               [#28]
 
 Wei 8
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    Do the following as quickly as possible -
    
    - Lead the 3-way attack.
    - Take out Masamune Date and Keiji Maeda.
    - Defeat Himiko immediately after she shows up.
    
    Do not let any allies be defeated.


 Recommended Method -----------------------------------------------------------

    Once again, you need to haul and kick some serious ass.  Take Sun Wukong
    and, if needed, some overpowered characters who can defeat officers in one
    quick combo.
    
    I recommend normal or hard mode so that your allies can take some damage
    without being punching bags.  Allies tend to die on chaos, even if you kill
    at warp speed.
    
    Speaking of which, don't get too crazy with the killing.  You don't want to
    accrue too much praise message spam and delay any of the events.
    
    There are time limits for leading the 3-way attack and defeating Himiko.
    To be certain, trigger the 3-way attack within 10 minutes of the start of
    battle, and take out Himiko within 1:40 after she appears.
    
                    ________________________________________


    Kill the generic officer on your way to the south castle.  
    
    Bump off the two officers outside the castle.
    
    Defeat a defense captain to open the door.  Inside the castle, beat 
    Masamune Date and his pal.
 
    Head up north using the second path from the left of the map.  This path
    contains the empty bases that your allies will advance into.  Clear out all
    generals and close all checkpoints along the way.
   
    Get rid of the officers in the northwest fort.
 
    Head east and intercept Keiji Maeda before he gets too close to your
    allies.  Take out the nearby generic as well.
    
    Your next priority is ensuring that the 3-way attack succeeds.  Crowd clear
    and close any open checkpoints along the corridor where your allies are 
    advancing.  DON'T DO ANYTHING ELSE.  As mentioned earlier, you don't want
    to mess things up with battle log spam.  You also need to avoid the right
    side of the map.  If you defeat any officers there, the three-way attack
    will fail.
    
    You will see messages as each general reaches their destination base.  If 
    all goes well, Cao Cao will say something and the three attacking
    officers will flash on the map.  Orochi X's officers will then flash with 
    an unhappy message.
    
    Time to move.  Run, Forrest, Run and get rid of all the officers that just
    flashed on your map.  Save the southeastern enemies for last.  Himiko will
    show up on the road leading south out of Orochi X's main camp, and you
    want to be nearby when she makes her grand entrance.
    
    After you kill his dudes, Orochi X will get peeved and show you the most
    fugly face ever.  An entire convention of minions will appear, including 
    Himiko.  You know what to do.


 Video Walkthrough ------------------------------------------------------------
 
    By tetsuo9999.
 
    Part 1 - http://www.youtube.com/watch?v=L7DqrrMgrWg
    Part 2 - http://www.youtube.com/watch?v=UdD6k20qMXk
    
    By ff7perfection.
    
    Part 1 - http://www.youtube.com/watch?v=c9XRt4hmebY
    Part 2 - http://www.youtube.com/watch?v=2YHWqoxgzhg
 
 
 Item Location ----------------------------------------------------------------
 
    On the south road where Himiko appeared, close to Orochi X's main camp.
    
_______________________________________________________________________________
 
 ‰‚ĖŽqˆĀ‚ĖŠL Swallow's Shell                                             [#29]
 
 Wu 8
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    Quickly do the following as soon as you are able to -

    - Capture the altar in the southwest.
    - Defeat Da Ji and Keiji Maeda.  


 Recommended Method -----------------------------------------------------------

    There is a time limit for each requirement.  To be certain -
    
    Take the altar within 2 minutes after the bridges to the west island are
    set up.
    
    Defeat Da Ji and Keiji within 3 minutes after the bridges to the north
    fleet are set up.

                    _______________________________________


    Run around and defeat as many enemy officers as you can.  Yes, the health-
    sapping effect of fire is annoying.  At least it won't actually kill you by
    itself.
 
    At about 2:30 into battle, bridges will form between the boats and the 
    island where the altar is.  Zip over and capture the altar by taking out 
    all the nearby officers.
    
    Get back on the burning boats (just what you wanted to hear, I know) and
    kill more enemies.
   
    Bridges will form between your boats and Orochi's fleet.  Rush up to Da Ji
    and Keiji and defeat them.


 Video Walkthrough ------------------------------------------------------------
 
    By tetsuo9999.
 
    Part 1 - http://www.youtube.com/watch?v=Rms20iGCvpc
    Part 2 - http://www.youtube.com/watch?v=mCf_S2AzGTM
    
    By ff7perfection.
    
    http://www.youtube.com/watch?v=YrkV9gvTZOg
 
 
 Item Location ----------------------------------------------------------------
 
     In the middle of the boat immediately right of the large boat where Orochi
     X is.
 
_______________________________________________________________________________
 
 —ī‚ĖŽņ‚Ė‹Ę Dragon's Jewel                                                [#30]
 
 SW 8
_______________________________________________________________________________

 Requirements -----------------------------------------------------------------

    Quickly do the following -
    
    - Capture all enemy cannons.
    - Defeat Da Ji and Keiji Maeda.  
 
 
 Recommended Method -----------------------------------------------------------

    Don't be tempted by the fun assortment of officers in the middle of the 
    map.  If you do too much extraneous killing, the message spam will prevent
    gate opening events and whatnot.  Your allies will hold their own just
    fine.  Focus on the item requirements and ignore everything else.
    
    There is a time limit for taking over the cannons.  To be certain, capture
    them all within 3 minutes of the start of battle.
    
                    ________________________________________
 
 
    Take over the southern fort by killing the officers and gate captain 
    inside.
 
    Head out via the eastern path.  In the next fort you see, defeat Kojuro
    Katakura (•Ð‘qŽ\˜Y) and the base captain to capture another cannon.
    
    Keep going north until you run into Masamune Date.  Take him out and seal
    the nearby checkpoint to score the third and last cannon.
    
    Kill one of the snake officer guys guarding a gate below Orochi X's
    main camp to open said gate.  Beat up Da Ji.

    Keelback and Urutu should be rushing at your main camp.  Run over and show
    them who's boss.
    
    If Keiji and his sneak attack squad haven't already shown up to hassle 
    Shingen, camp out (ha ha ha) until they do.  Defeat them.


 Video Walkthrough ------------------------------------------------------------
 
    By ff7perfection.
    
    http://www.youtube.com/watch?v=QqrWKJdrpeU
    

 Item Location ----------------------------------------------------------------
 
    Near Orochi X.
    
===============================================================================

 5)  Obtaining Weapons                                                [WEAPONS]

===============================================================================

 Weapons are acquired from boxes dropped by certain officers in each battle.
 The quality of weapon (base level and elements that it contains) depends on 
 the difficulty setting and star rating of the battle.  For better weapons, 
 play tougher battles on higher difficulty.  The Karma ability (‰^ãļ) helps.
 
 To get 4th weapons, play 3-star or above hard mode battles or any chaos mode 
 battle.  My favorite 4th weapon farm is SW 1, chaos mode.  It's short and 
 easy and has four officers with weapon boxes - Goemon Ishikawa and generics in
 the upper right, center, and lower left of the map.  Wei 1 on chaos is another
 favorite.
 
===============================================================================

 6)  Fusing Weapons                                              [FUSION_HOWTO]

===============================================================================

 To improve a weapon via fusion, you need a spare weapon for the same character
 with elements, extra slots, upgrade skills, or attack power to add.  This 
 spare weapon will be consumed in the process.  You also require enough growth
 points to pay for the fusion.  To get growth points quickly, equip the Acclaim
 ability (ŒoŒą’l‘) and play through any battle with a ton of officers and 
 peons.  Wu 4 is good for this, or try Wei 5 for variety.


 1. Within the Customize Weapon menu (•Ší—Z‡), select Weapon Fusion (the 
    middle option).

 2. Select the weapon to improve.
 
 3. Select the spare weapon with elements or upgrade skills that you wish to 
    transfer.
 
 4. Pick your improvements.
 
    Whenever you select an element, you will need to specify a slot for it.
    This can be an empty space or an existing element that you want to replace.
    If you're adding more slots, they will only be available after the fusion 
    is complete.  Therefore, you can only place elements in the spaces that the
    weapon already has.
    
    Upgrade skills can be transferred for free (no GP cost).  If the spare 
    weapon has any upgrade skills, press Left or Right on the element list menu
    to get a listing.

 5. Confirm the fusion.


o=============================================================================o
|                              Elements (1 level)                             |
|=============================================================================|
|    ‰Š   Flame    |      600 GP      | |   ”j“V Air       |      300 GP      |
|------------------|------------------| |------------------|------------------|
|    •X   Ice      |      700 GP      | |   —E–Ō Brave     |      500 GP      |
|------------------|------------------| |------------------|------------------|
|    —‹   Bolt     |      500 GP      | |   ų•— Range     |      400 GP      |
|------------------|------------------| |------------------|------------------|
|    —z   Flash    |      550 GP      | |   •Šg Multi     |      400 GP      |
|------------------|------------------| |------------------|------------------|
|    Ža   Slay     |      800 GP      | |   _‘Ž Agility   |      300 GP      |
|------------------|------------------| |------------------|------------------|
|    ‹zķ Drain    |      600 GP      | |   ‹ÉˆÓ Might     |      350 GP      |
|------------------|------------------| |------------------|------------------|
|    ‹zŠˆ Absorb   |      700 GP      | |   ”w… Rage      |      400 GP      |
|=============================================================================|
|                            Other Improvements                               |
|=============================================================================|
|  Base Attack +1  |      300 GP      | |   1 Extra Slot   |      150 GP      |
o-----------------------------------------------------------------------------o

===============================================================================

 7)  Creating and Attaching Upgrade Skills                      [UPGRADE_HOWTO]

===============================================================================
 Creating Upgrade Skills
-------------------------------------------------------------------------------

 In order to create an upgrade skill, you must have unlocked it by finding 
 certain treasures.  You also need a spare weapon with a specific combination 
 of elements.  The element requirements are a minimum, not an exact match.  If 
 the weapon has additional elements or element levels, it can still be used.
 
 
 1. Within the Customize Weapon menu (•Ší—Z‡), select Upgrade Skills (the top
    option).
 
 2. Select the upgrade skill you wish to create.  You can only select an upgrade
    skill if you have the required treasures and at least one weapon with the 
    correct element combination.  Upgrade skills that you can create are
    highlighted.  The rest are grayed out.
    
 3. Select the spare weapon to use up.  As with the upgrade skills themselves, 
    suitable weapons will be highlighted.
    
 4. Confirm your choice.  The spare weapon will disappear and you will have
    another upgrade skill in stock.
    
-------------------------------------------------------------------------------
 Attaching Upgrade Skills
-------------------------------------------------------------------------------

 1. Within the Customize Weapon menu (•Ší—Z‡), select Weapon Upgrade (the 
    bottom option).

 2. Select the weapon you wish to attach an upgrade skill to.
 
 3. Select the upgrade skill.  If this weapon already has its slots filled, 
    pick an upgrade skill to replace with the new one.
    
 4. Confirm your choice.  The upgrade skill will be attached to the weapon, and
    its stock will decrease by 1.

===============================================================================

 8)  Frequently Asked Questions                                           [FAQ]

===============================================================================
 
 Q. What all do I need to do to use [some specific upgrade skill]?
 
 
 1. Refer to the Upgrade Skills section to look up the required treasures and 
    weapon elements.
    
 2. If you don't have all of the necessary treasures, unlock them.  Refer to
    the Treasures section for unlocking information.
    
 3. Fuse a spare weapon with the elements needed.  This can be any character's
    weapon.
    
 4. Follow the instructions in Creating and Attaching Upgrade Skills to make an
    upgrade skill and fuse it to whichever weapon you wish.
   
                    ________________________________________
 
 
 Q. What does the level of an upgrade skill mean?
 
 
 Basically, levels are an organization scheme.  Upgrade skills are arranged 
 within menus according to level, with each level on its own page.
 
 The level also gives some idea of how much effort it takes to unlock and 
 create an upgrade skill.  Lower level upgrade skills are unlocked with 
 treasures obtained early on, and they don't need much in the way of weapon 
 elements.  Higher level upgrade skills require later and/or more difficult 
 treasures and several elements on the spare weapon.
 
 And that's it.  There are no level-related restrictions on which upgrade 
 skills you can attach to a weapon.
    
                    ________________________________________
 
 
 Q. How do I know what treasures I have?
 
 
 Within the Customize Weapon menu (•Ší—Z‡), select Upgrade Skills (the top
 option).  Press circle (PS2) or B (XBox 360) for a full list of treasures.
 The ones you already obtained will be highlighted.
 
                    ________________________________________
 
 
 Q. What on earth are ingredients, enchantments, and crafting items?
 
 
 Those are terms that were used for treasures and upgrade skills before the 
 official English terminology was available.
 
 Ingredients and crafting items are treasures.
 
 Enchantments are upgrade skills.
 
===============================================================================

 9)  Revision History                                               [REVISIONS]

===============================================================================
 
 v1.5   1/14/2009  - Added more video walkthrough links.  Updated some treasure
                     requirements.  Updated detail on the Guile upgrade.
                     Added treasure names to enchantment crafting information
                     tables.
 
 v1.4  10/23/2008  - Updated with English officer names and official names of
                     weapon upgrade skills and treasures.  Rewrote some 
                     requirements.  More updates to come as requirements
                     continue to be retested and verified.
 
 v1.3   7/10/2008  - Corrected requirements for #23 and #28.  Updated estimated
                     time limit for #25.  Added estimated time limit for #26.
                     Rewrote some text.
 
 v1.2    6/9/2008  - Updated enchantments and crafting items with their
                     official English names.  Redid indexing scheme.  Added a
                     FAQ section.
 
 v1.1    6/5/2008  - Updated credits.  Rewrote unlocking directions for items
                     #17 and #18 in more detail.
 
 v1.0    6/4/2008  - Initial revision of this FAQ.
 
===============================================================================

 10) Credits                                                          [CREDITS]

===============================================================================

 Black Kite for his Musou Orochi translation FAQ that made it possible for me
 to understand enough text to play this game.
 
 Unknown_PC for information about weapon upgrade crafting.
 
 tetsuo9999, ff7perfection, and KWMrHonda for video walkthroughs of treasure
 unlocking.
 
 diandra_deborah, Duddin, Klarc, Miles Law, Nanashi, rocketdive2001, 
 SiegKroxic, Tae Seong Kim, TrueDozenMarks, Varmis, Zignoff, and others on the
 GameFAQs WO2 board for more specific information about treasure requirements.
 
 Look over there for a correction on the effects of Guile.
 
 opfer_gv's weapon element FAQ and orgolove and Liberty of Koei Warriors for
 element damage information.
 
 calbee219 and Xiahou_Jia for information about Bolt collateral damage and
 priorities when dropping attack boosters.
 
 Koei Warriors (http://www.koeiwarriors.co.uk) for official English 
 upgrade and treasure names.
 
===============================================================================

 11) Legal Junk                                                         [LEGAL]

===============================================================================

 This FAQ is copyright 2009 by Rydain Darkstar <rydain@gmail.com>  Feel free to
 pass it around, put it on your website, print it out for future reference (or 
 kindling, toilet paper, or anything that floats your boat), et cetera, blah 
 blah blah, whatever.  Just don't sell it or take credit for any of my work 
 expressed herein.