Warriors Orochi - Mitsuhide Akechi _______________________________ | Warriors Orochi Guide | | Created by: Axel7174 | | Mitsuhide Akechi Character FAQ| | Copyright 2008 Ryne Gardner | |_______________________________| Version History --------------- Version 1.00 - 11/15/08 - 11/21/08 --Guide started. Table of Contents 1. Introduction........................... [itro] * About This Guide * Using This Guide 2. Mitsuhide Akechi....................... [ma00] * Who Is Mitsuhide?...................... [ma01] * Mitsuhide's Moveset.................... [ma02] * General Tips........................... [ma03] * My Take on Mitsuhide................... [ma04] * Abilities.............................. [ma05] * Weapons................................ [ma06] 3. Getting To Collecting.................. [ma07] * Recommended Weapon Augments............ [ma08] * General Tips for 4th Weapon............ [ma09] * Unique Item............................ [ma10] 4. Miscellaneous.......................... [misl] * Frequently Asked Questions * Contact Info * Credits * Legal Chatter ______________________ ______/ Introduction [itro] \_________________________________________________ About This Guide ---------------- This is a pretty simple guide. It doesn't have any walkthrough info for the game, and instead is aimed more at providing comprehensive information on a specific character, that being Mitsuhide Akechi. The purpose of this guide is to outline Mitsuhide's use, his strengths and weaknesses, and provide a few tips on making the most out of him. Using This Guide ---------------- If you want to jump around quickly, use the quickjump codes in the Table of Contents, combined with the Ctrl+F function of your web browser to find some sections quickly. If by some chance you have any questions, refer to the FAQ section first before e-mailing me. __________________________ ______/ Mitsuhide Akechi [ma00] \_____________________________________________ Who Is Mitsuhide? [ma01] ----------------- Perhaps one of the most glaring questions. Just who exactly is Mitsuhide Akechi? First off, it's worth noting that his name is actually supposed to be backwards as Akechi Mitsuhide, as Japanese surnames are usually first. Historically however, just who is this guy? Wikipedia has a little info worth understanding. First off, the Sengoku team is made up of Nobunaga, Mitsuhide, and Hideyoshi. If you know anything about these three characters in the Feudal Era of Japan, you'll know that this team is packed full of irony. Read on: "Akechi Mitsuhide was a samurai who lived during the Sengoku period of Feudal Japan. Mitsuhide was a samurai and a general under daimyo Oda Nobunaga, although he later betrayed Nobunaga and caused him to commit seppuku. In 1579 he captured Yakami Castle from Hatano Hideharu by promising Hideharu peace terms. This accomplished Mitsuhide's goal, although Nobunaga betrayed the peace agreement and had Hideharu executed. This displeased the Hatano family, and a short while later several of Hideharu's retainers murdered Akechi Mitsuhide's mother {or aunt}. The situation was fueled through several public insults Nobunaga had directed at Mitsuhide that even drew the attention of some Western observers. Mitsuhide blamed Nobunaga for his mother's death and at the Incident at Honnoji on June 21, 1582 (Japanese: 6th month 2nd day) exacted his revenge. He has been credited with killing Oda Nobunaga; while Mitsuhide did not execute Nobunaga personally, he did force him to commit seppuku for his betrayal and subsequent murder of Mitsuhide's mother. When they found out about the assassination, both Hideyoshi and Tokugawa Ieyasu rushed to be the first to avenge Nobunaga and take his place. Hideyoshi got to Mitsuhide first, and Mitsuhide's allies such as Hosokawa Fujitaka, who was related to Mitsuhide through a marriage, betrayed him. Mitsuhide survived for 14 days until he was defeated by Hideyoshi at the Battle of Yamazaki. Mitsuhide is rumored to have been killed by a peasant warrior with a bamboo spear by the name of Nakamura; however, there were also rumors that he was not killed, but rather started a new life as a priest called Tenkai." See? Mitsuhide betrayed Nobunaga, and was then tracked down by Hideyoshi, and yet, here they all are together as one happy family. Ironic, yes. Mitsuhide's Moveset [ma02] ------------------- Mitsuhide possesses a very good repertoire of balanced attacks. Like some of the Sengoku (Samurai Warriors) characters, he can learn a lot of charge attacks, while all DW characters can only learn 6. The moves are traditionally broken down in S and T. S signifies a Square or basic attack, and Triangle is the charge attack button. The letters are easy though because it is a bit easier to correspond them to the control schemes of the different versions, instead of saying Square and Triangle over and over again. So if you see SST, that means hit, Square, Square, Triangle in succession, or X, X, Y, or what have you. x-Normal Attacks and Charge Attacks-x T - Default attack, level up more to charge it further SSSSSSSSSSSS - Default attack, level up to extend the number of attacks ST - Default attack SST - Default attack SSST - Default attack SSSST - Learned at Level 7 SSSSST - Learned at Level 10 SSSSSST - Learned at Level 16 SSSSSSST - Learned at Level 20 T - Mitsuhide prepares himself then lunges forward, swiping all enemies in his path numerous times. Notes: This move is a running attack. Hit Triangle repeatedly once you're at a high enough level to charge it even further for a longer attack. It's not very powerful but it's good if there are a lot of enemies around. SSSSSSSSSSSS - The full normal attack combo for Mitsuhide, involving a lot of slashes and ending with a flurry of back and forth slashes. ST - Mitsuhide slashes once then makes an uppercutting slash that sends his opponent into the air SST - Mitsuhide makes two slashes and then propels his enemy upward with an uppercutting slash. SSST - After three slashes, Mitsuhide quickly sheathes his katana and then makes a forward lunge with a wide, horizontal slash, similar to Battojutsu. SSSST - Mitsuhide attacks four times then unleashes a rising wave of energy that propels him and any surrounding enemies up into the air. Notes: This move has a surprisingly decent radius. If you're surrounded, it can grab a good amount of enemies and throw them into the air. This can also help you juggle enemies for a while if you're skilled enough. SSSSST - Mitsuhide slashes five times and begins a series of consecutive, fast thrusts, ending with a downward thrust into the ground that unleashes a strong, short range shockwave. Notes: This is one of the moves that goes great with the Flash weapon ability. The consecutive stabs will break through an enemy's guard and do really good damage. SSSSSST - After making six slashes, Mitsuhide's body flashes red and he lunges forward to grab his enemy and then, when in his reach, he lunges forward with a slash that knocks them back. Notes: This is a grab move, signified by the red glow. The attack itself isn't very strong and after you have grabbed the enemy, you need to keep Mitsuhide's forward motion in the same direction as your opponent, or else the slash will miss. SSSSSSST - Mitsuhide slashes seven times and then rears back and lunges with a quick, wide slash. Notes: This attack has better range than his his SSST, as it can encompass more enemies surrounding Mitsuhide. If you add the Range ability to your weapon and max it out, this attack becomes Mitsuhide's best crowd control move by far. Forward (Left Analog Stick) + S - Mitsuhide, after building up enough momentum through running, slows down slightly and makes a wide right to left slash. Musou Attack - Mitsuhide lunges repeatedly at his enemy, slashing his sword in a zigzag like pattern. He ends the attack by sending out a small shockwave. True Musou - Similar to his regular musou, but at the end of his last lunge, and before the shockwave, Mitsuhide makes a quick flurry of slashes. x-Aerial Moves-x X + S - Mitsuhide jumps into the air and then turns his body clockwise as he makes a back slash. X + T - Mitsuhide leaps up and then quickly crashes back down, plunging his katana into the ground and sending out a small shockwave. x-Mounted-x SSSSSSSS - Mitsuhide makes three wide slashes, all on the right side, and then makes five repeated stabs. Notes: It's worth noting Mitsuhide has some mounted skills and he attacks only on one side, as opposed to other characters that may alternate between left and right. One sided attackers like Mitsuhide enable you to take enemies out a bit more swiftly. ST, SST, SSST - Mitsuhide slashes up to three times and then makes a much wider, charged slash. This can be done at any time during the regular mounted combo, before the fourth S attack. Mounted Musou - Mitsuhide's horse is charged with a yellow burst of energy and charges forward. This has the potential to bowl over all enemies in your path and do small amounts of damage. x-Special Attacks-x R1 - Mitsuhide lunges forward, spinning his body very quickly while swinging his sword, making a "windmill" like attack. As he attacks, he exclaims, "Know your place!" R1 + Forward - Mitsuhide makes a very quick swipe of his sword that sends a small vector of energy forward that devastates all enemies in front of him. Notes: This move has small range but is wide enough to usually hit all enemies in a small unit. Just about all of the lowest rank peons will be wiped out in one blow, but it won't take much more to kill others. You can spam this attack and the regular R1 constantly by continuing to hold Forward and hitting R1. General Tips [ma03] ------------ A few tips to help you make the most out of your use of Mitsuhide. 1. One of your best tools against enemy officers is Mitsuhide's SSSSST with Flash on your weapon. The repeated thrusts will break through the officer's guard and you'll do a good amount of damage. The shockwave caused by Mitsuhide planting his sword into the ground at the end will also provide you some quick breathing room from any possible sneak attacks. 2. When surrounded by a very large crowd, the SSSSSSST works wonders, but it can be hard to pull it off because it requires a lot of attacks and then a brief pause to deliver the charge. Agility helps here, but even more than that and especially when the crowd includes one or more enemy officers, try doing the SSSSSSS *away* from the crowd. So if your enemies are in front of you, start the combo going away from them so they won't hit you and interrupt you. Then, when you get to the charge attack (T), turn back around and let them have it! 3. When you really need to get to point A to point B faster, trust in the speed jump ability that Mitsuhide has, like any other Speed type character. Hit X twice in succession and you'll make a very fast burst through the air in a forward direction. This is known to be faster than just running so just keep repeating this to move faster. If you get a Speed x2 pick-up however, I would just use that until it runs out. 4. A Team tip. Mitsuhide is a Speed type character with limited range. If you are playing through the Sengoku Musou mode, a good team to try is Nobunaga, Mitsuhide, and Guan Ping. You fill all three types in this team (Technique, Power, and Speed), and you've got a fairly well balanced team. While nobody in this team has great range, both Nobunaga and Mitsuhide, with work, become great crowd guys. Guan Ping provides you the extra endurance and power and his SSST is devastating. Mitsuhide also fits well with spear users like Zhao Yun and Yukimura. I prefer to surround Mitsuhide with at least one Power character at all times and at least someone with decent range. 5. Make good use of Mitsuhide's special attacks as they are quite handy. You can pretty much spam his R1 + Forward attack to quickly wipe out small units of soldiers with little effort. My Take On Mitsuhide [ma04] -------------------- Mitsuhide is without a doubt, one of my favorite characters in the game, and perhaps my favorite Samurai Warriors character. He's a good, gritty fighter and he wields a katana, which is a major plus for me. He has an awesome moveset and with only a little work, he becomes a decent crowd clearer. o-Pros-o -Mitsuhide has a very lengthy, well balanced moveset that includes powerful short range attacks, and even some good crowd control moves. -He has a one-sided attack style on horseback, meaning he only attacks on one side, instead of going back and forth, which is useful for taking out enemies faster. -As a Speed type character, Mitsuhide is a bit faster than most characters, and it also means he can do a speed double jump, as well as possessing two unique special attacks. -Mitsuhide fits well in a variety of teams. He is successful in a group with a spear user, but if his range is high enough, this is not necessary. At least one Power Type is recommended. o-Cons-o -Mitsuhide's Musou attack leaves something to be desired as it is a somewhat awkward motion and it is difficult to juggle at times with it. -Without any weapon abilities, Mitsuhide's base attack is somewhat low so he won't be doing a lot of damage at the get go. o-Ratings-o These are just my personal ratings of the different attributes for Mitsuhide and they do not take into account things like weapon abilities and so forth. Moveset: 5/5 Speed: 4/5 Range: 3/5 Musou Attack: 3/5 Special Attacks: 4/5 Horseback: 4/5 Overall: 4/5 Abilities [ma05] --------- These are the abilities you can get by continued use of Mitsuhide. The abilities enhance your attributes in battle for all characters. Each character has a few, and they can level up to as much as 10 or 20. Acquiring them means meeting certain requirements in a stage. You can only earn one per stage and sometimes they have special conditions that can cause you to fail as well so be careful. Ability 1 - Cavalier: Increases your power on a horse and starts you on a horse at the beginning of the level. The higher the Cavalier rank (max 10), the better the horse you'll start with. -Acquired: Defeat 50 enemies Ability 2 - Impulse: Increases the speed of your characters. -Acquired: Defeat 3 officers within 12 minutes of the start of battle. Ability 3 - Fortitude: Increases the defense of your characters. -Acquired: Defeat 100 enemies, including 4 officers. Ability 4 - Technique: Increases the ability of Technique type characters. -Acquired: Defeat 180 enemies within 8 minutes of the start of the battle, without performing any attack using the Musou Gauge. The only two you can actually fail here are Impulse and Technique, the latter more so. Getting 3 officers within 12 minutes is not hard on any stage. 180 enemies within 8 minutes can be trickier. Just focus on Mitsuhide only for a while, if you're trying also to get abilities for your other characters. Just stick with him and make use of pick-ups like Attack x2 and Speed x2. Remember that enemies pour out of gates more if you avoid killing the officers near those gates. If you kill the officers, the gates will slow down in enemy production to some degree. Also, some stages will provide a better chance at this than others, but overall, if you focus on it, it shouldn't be too hard. Weapons [ma06] ------- Mitsuhide, like all other characters has four possible variations of his weapon to collect. Each weapon is a different level with a stronger base attack. The key to making the most of your weapons is managing them properly and upgrading to the strongest available, and fusing the weaker ones into them to compound weapon abilities, but you can learn more about that by playing or consulting other guides. Katana -Base Attack: +9 Masterpiece -Base Attack: +19 Hallowed Edge -Base Attack: +39 Gilded Talon -Base Attack: +78 As you can see, there is a huge jump in power between Mitsuhide's 3rd and 4th weapons. Just how do you get it though? It's easy actually. Keep reading. _______________________________ ______/ Getting To Collecting [ma07] \________________________________________ Recommended Weapon Augments [ma08] --------------------------- As mentioned before, your weapons are practically nothing without the right abilities set in. You only have 8 max slots so ultimately, the choice is yours on what to set in. This is my recommended set up for Mitsuhide and I'll elaborate on a few as to why I chose them. Again, this is not concrete and you are free to choose differently. -Ice -Flash -Slay -Brave -Range -Agility -Might -Rage For most of my characters, Slay, Brave, and Might are staples. I was at one point attached to Agility too, but I've decided to remove it for some characters, just based on my own preference as I didn't like the sped up moves on some guys. Flash is a must as it makes Mitsuhide's moves, especially his SSSSST more effective by breaking through enemy officer's blocks. Range is also a big recommended one, as it will make Mitsuhide into a crowd clearing champ. It will greatly benefit his SSST, SSSST, and SSSSSSST. If you want to swap one, I'd go with Rage and replace it with Absorb or Drain. Finally, I chose Ice for Mitsuhide just based on my own preference. You can pick anything but I feel Ice works well for him. Bolt is just as good and Flame isn't much worse. General Tips for 4th Weapon [ma09] --------------------------- Unlike most of the other Warriors games, you do not need to do specific things in specific levels to earn the best weapons for your characters. Being that you have teams of three and that there are so many characters, they decided to make it a little simpler. Instead, you can earn best weapons by finding weapon pick-ups on stages with 3 Stars or more on the Hard difficulty setting, or any stage on Chaos difficulty. There are a lot of stages to choose from on Hard and any are good. Wan Castle of the Wu Musou Mode is a good choice for a 3 Star level on Hard. Credit for this idea goes to Aeris0wnzYou from his Weapon guide. Wan Castle is a good, very small level with a few weapon pick-ups in boxes and one from Pang De. The fact that you can get through this stage pretty fast makes it a good choice. However, my problem with Wan Castle (and perhaps this is just my own damn luck) is that I had problems consistently getting 4th Weapons. It's very random what weapons you get since you bring three characters, you may not always get the 4th Weapon for a specific character. This was basically my luck with Wan Castle in my experience. I could get some weapons for some characters, but not for others after many tries. I've even played through the level 3-4 times in a row without getting any 4th Weapons at all. For this reason, I recommend jumping up the difficulty. You can do this in one of two ways. Play a level with more stars or play on Chaos. It's ultimately up to you, but I've had a very good amount of success on Chaos. You don't have to do a very hard level. I'd recommend going with the first levels of any Musou mode, but Wei's Battle of Kuzegawa has a good amount of weapon drops. Your chances of getting a few 4th Weapons on this stage on Chaos is very good. As you've probably no doubt witnessed, the difficulty on Warriors Orochi is painfully high. Even the peons can waste you in little time if you let them and enemy officers, especially guys like Keiji, Lu Bu, and Orochi can potentially decimate you. Leveling up helps but advancing your character abilities and having strong weapons helps a lot more. Still, when you jump it up to Hard and especially Chaos, your survival and success brew down to two simple things: Skill and a lot of saving and resetting. On Chaos, enemy officers will slay you in just a few hits. The key is picking a good well rounded team with strong weapons that can level enemies fast. Even then, you've got to use the Interim Save feature as much as possible to save your progress, because if you get surprise attacked at a sudden moment, it could be over. So this definitely is frustrating. The choice is yours though, between Hard with more stars, or Chaos with less (or more if you really want to make sure you get the weapons). I choose Chaos and just keep saving, despite how annoying it can get. I liked that I was consistently getting the weapons so I stuck with this. Unique Item [ma10] ----------- No, the 4th Weapons aren't collected under special conditions. Instead that criteria falls upon the Unique Items. Each character has one and they are littered across the various stages. The Unique Items basically increase your proficiency even further, making your special attacks stronger and the special abilities of your character type enhanced. One important thing to note about the Unique Items is that all their criteria must be completed by the character you're getting them for. A lot of them have some small requirements like getting a certain number of kills. You cannot split this up between your other characters. The KO count will not always tell the story, and you have to keep track of your specific kills with that character to fulfill the requirement. That being said, let's take a look at Mitsuhide's Unique Item, Poetry of Atago Hyakuin. x-Poetry of Atago Hyakuin-x Requirements: Escort Sakon Shima to the escape point with 100% of his life remaining and kill 300 enemies within 12 minutes. First off. This has been observed by a few people, including myself but it appears that this Unique Item can only be obtained on Easy. Either that, or it is just very difficult on Normal. I've tried Normal a few times and have had no luck so go with Easy. 12 minutes seems like a lot of time and it should be. Stick with Mitsuhide the whole way and you'll be fine. Again, go with Easy since that's the only way it seems to work. Sakon is positioned in Tong Gate which is in the bottom left. His route takes him south, then north to the escape point. The path is littered with several enemy officers and soldiers. He won't start moving until you slay Zhang Fei and Murashige Araki, who will be descending on Tong Gate from the north about two minutes after the stage begins. Start by heading east and wiping out both Tomomichi Iwanari and Guan Yu. Since you're on Easy (presumably) and most likely have Mitsuhide leveled up a decent amount, you can go this whole level just spamming his Forward + R1 special attack. It will make quick work of everybody you face. Defeat those two and steal Red Hare from Guan Yu if you can, as it will help. Now here's where things can get tricky. By now, Zhang Fei's group will probably be headed for Tong Gate. The requirements include salvaging all of Sakon's life so he can't take a scratch or you'll fail. Depending on your luck, Zhang Fei's unit will probably be blockaded at Tong Gate for a while. Other times however, he and Iwanari may slip through and get dangerously close to Sakon. This is why you should keep a few Interim saves going every few minutes. Assuming they are held off, you can proceed on your way. Continue east and take out Li Jue and most of his soldiers. Head for the base nearby and capture it. Save time by only going after Majors and other obvious leaders of peon units, so that the rest will run away. When they're all dead, continue north now. You'll run into Niu Fu and shortly after, Xu Rong. Again, slaughter them both and most of their soldiers fast. Seal the base and continue north. Capture the northern gate and try to avoid drawing Zhang Liao's attention from the west. When the path is more or less clear, head all the way back to Tong Gate with Red Hare and then go slay Zhang Fei and Iwanari. Hopefully after all this time, no enemies have gotten into the gate and started fighting Sakon. If they have, quit and reload your Interim Save. When Sakon starts moving, lead him along the way and dust off any leftover soldiers. x-Getting Zhang Fei and Iwanari first-x The alternate method branches off from the beginning as well. If Zhang Fei and Iwanari breach Tong Gate, go back to save Sakon and prevent him from taking any damage. Kill the two and then Sakon will begin moving. This means you'll have to wipe out Li Jue, Niu Fu, and Xu Rong, all while escorting Sakon. This sounds annoying and difficult, but it actually isn't. This is the way I did it and it only requires some good reflexes and a bit of Interim saving. When Sakon begins moving, head east immediately and get to Li Jue before him and wipe his crew out. Get the base too if you can. As Sakon begins to catch up, turn north and just continue to clean up. The key is that if Sakon never falls off his horse, he won't be getting hurt. Since you can wipe out whole units of enemies very quickly with Mitsuhide's Forward + R1 special, you can make sure Sakon doesn't have much to worry about, even when he catches up to you. If Sakon ever falls off, reload an Interim and try again. Keep saving to help you along and you'll get to the northeast part eventually. Whether you escorted Sakon here or not, when he is finally on the move and you reach the northeast part of the map. Hua Xiong and Kotaro Fuma will be waiting. They are easy to dispatch so just make sure Sakon is never knocked down. The two of them will probably come at you from inside the small base there. Stand at the entrance and wait, then just spam the Forward + R1 special a few times and they'll both be dead, along with most of the soldiers. Now get on your horse again quickly and follow Sakon as he goes around the base. Take out any nearby soldiers including a group of riflemen nearby. Hopefully Sakon will ignore the north base if you didn't claim it. If he's got nobody to attack, he will proceed through the east gate. You should have accumulated 300 KOs by now too so as soon as Sakon passes through, the Unique Item message should spring up. If it doesn't, Sakon must have taken some damage somewhere. Try reloading an Interim and if that doesn't help, start over. Either method will work fine, but I've had success twice by escorting Sakon personally and just making sure he never falls off his horse. Again, you should get around and probably more than 300 KOs doing this, and you should finish with more than enough time remaining. The report will show the Unique Item in the northwest corner. Fly through the sea of red and ignore Dong Zhuo and head to the northwest base. The blue box outside is the one containing the Unique Item. Grab it with anyone and you'll have Mitsuhide's Unique Item. Congrats! _______________________ ______/ Miscellaneous [misl] \________________________________________________ Frequently Asked Questions -------------------------- 1) Why Mitsuhide? Why should I use him? A) Ah, yes, the key question isn't it? Well, for me, Mitsuhide was quickly one of my favorites, dating back to Samurai Warriors 1. I was also a fan of his alternate costume which sadly never saw the light of day beyond SW1. For you, the players, Mitsuhide is a fairly well balanced warrior with good attributes and is a good fit for any team. Read the Pros and Cons for more information. 2) How do I get his best weapon, Gilded Talon? A) See the section I have dedicated for this. I have my own personal strategy and you can also refer to the Weapon guide by * Credits for help. In the end, it will come down to leveling up your abilities, having good weapon augments, and a lot of interim saving. 3) I escorted Sakon successfully and without a scratch but no Unique Item? Come on, man! A) I recommend you make sure you're undertaking this task on Easy. I've tried on Normal several times with no success. Either it's dumb luck or just the way that it was programmed. Try it on Easy. Not only will you be able to get it (hopefully), the whole process will be a bit quicker. Contact Info ------------ If you have questions or would like to e-mail me about hosting this guide, you can reach me at my primary e-mail. I have a few other guides up and I do still get some frequent e-mails and I also have a busy schedule with college and work and all that, so I'd appreciate prospective writers to respect my time. It might take up to a day or two for me to reply. I generally don't take very long to get back to people but sometimes it happens. E-Mail: [email protected] If you'd like to host this guide, please contact me to ask for permission first unless you have already been approved by me to host without asking. Credits ------- Not much to say here. GameFAQS of course for the opportunity and much more. Koei for the Warriors series. I know it gets a bad rap for its repetitive nature, but if you're a fan, you still love the core franchise. Warriors Orochi was just a great idea and it was better than I imagined. AerisOwnzYou for his strategy on getting 4th Weapons which helped me out a few times. Wikipedia for the information on Mitsuhide. Legal Chatter ------------- This guide is solely my creation and it is not to be claimed as someone else's work. Do not steal my guide and post it on your site without permission. Thank you. I strongly ask that all information including this section be maintained in its entirety. I do not take well to unwelcome changes and may ask for my guide to be removed otherwise. As of now, the following sites have permission to host this guide: www.gamefaqs.com www.supercheats.com And that's all you'll hear from me. Good night!