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Virtua Fighter 4: Evolution - Sarah character FAQ

by DuelMasterNG

+============================================================================+
                           Virtua Fighter 4 Evolution
                 Sarah Bryant Movelist, Series and Combos v1.0 
                                by DuelMasterNG
+============================================================================+

Unpublished work Copyright 2002-2005 Nicholas NG

This document is protected by US Copyright Law, and the Berne Copyright 
Convention of 1976. It is for private and personal use only--it cannot 
be reprinted in part or in whole, or reproduced in any way or in any 
form, written or otherwise. 

It is a free document that cannot be used in any sort of commercial
transaction, including selling it or giving it away as a gift. This FAQ 
cannot be referenced, altered, or used by anybody (including webmasters, 
publishers, and magazine staff) without my express written permission. 
This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG, 
ngcheechong).

All copyrights and trademarks are acknowledged and respected that are not 
specifically mentioned herein.

Plagiarism is a crime and is punishable by law. 

+----------------------------------------------------------------------------+
|                                 Contents                                   |
+----------------------------------------------------------------------------+

- Contents

- Preface

- Background

- Legends

- Movelist

- Training

  Series 1 - [df,P,K] -> [K] (from FL) -> [df,P,K] (from FL)
  Series 2 - [f,P,K] -> [b,K]
  Series 3 - [K+G] -> [P] (from FL) -> Throw
  Series 4 - 
[f,P,P] -> [P+K]
  Series 5 - [b,P+K] -> [P,d,K] (from FL)
  Series 6 - [d,P] -> [f,P,K]
  Combo 1 - [df,df,K] -> [F,P] -> [F,K,K]
  Combo 2 - [df,df,K] -> [F,K,P] -> [f,P,K]
  Combo 3 - [df,df,K] -> [F,K,P] -> [K,K]
  Combo 4 - [df,df,K] -> [F,P] -> [df,df,K] -> [df,df,K]
  Combo 5 - [K,P] -> [d,K,K]
  Combo 6 - [d,P+K,K] -> [df,df,K]
  Combo 7 - [d,P+K,K] -> [db,K+G,K]
  Combo 8 - [u,K+G] -> [df,P,K] -> [u,K] (from FL)
  Combo 9 - [d,K+G] -> [db,K+G,K] -> [u,K] (from FL)
  Combo 10 - [b,K+G] -> [db,K+G,K] -> [df,P,K] (from FL)
  Reward for completing the exercises

- Miscellaneous


+----------------------------------------------------------------------------+
|                                 Preface                                    |
+----------------------------------------------------------------------------+

First of all, I would like to clarify that I am not an expert player of 
Virtua Fighter series... I just like this game a LOT :) This reference 
material is free for personal use and I hope you'll find it useful.

Please do not hesitate to email to me at [email protected] should you
have any suggestion.


Cheers :)

P/s. Don't forget to send USD1 to my paypal account, [email protected]
     ... just joking (but I don't mind if you really do so :p)


+============================================================================+
|                               Sarah Bryant                                 |
+============================================================================+

+----------------------------------------------------------------------------+
|                                Background                                  |
+----------------------------------------------------------------------------+

Country        : USA
Gender         : Feale
Blood Type     : AB
Job            : Collage Student
Hobby          : Sky Diving
Stature        : 173 cm
Weight         : 55 kg
B/W/H          : 90/57/90
Fighting Style : Martial Arts

After regaining her memory and returning home to a normal life, Sarah still
had lingering doubts. Although her brain-washing had been incomplete, her
desire to defeat Jacky had been overwhelming. Was there some part of her,
then, that also wanted to fight her brother? Before long, she received a
call from her brother informing her that he planned to enter the Fourth
Tournament. Hoping to regain her former life back completely, Sarah entered
the tournament as well, determined to defeat her brother and put the past
behind her.


+----------------------------------------------------------------------------+
|                                  Legends                                   |
+----------------------------------------------------------------------------+

Directions and Movements
==============================================================================
[lowercase] indicate player should only TAB the directional pad/stick towards 
the specific 
direction, whereas [UPPERCASE] indicate a player should HOLD the 

directional 
pad/stick towards the specific direction.

[u]  = tab direction UP                [U]  = hold direction UP 
[d]  = tab direction DOWN              [D]  = hold direction DOWN
[f]  = tab direction FORWARD           [F]  = hold direction FORWARD
[b]  = tab direction BACK              [B]  = hold direction BACK
[df] = tab direction DOWN+FORWARD      [DF] = hold direction DOWN+FORWARD
[db] = tab direction DOWN+BACK         [DB] = hold direction DOWN+BACK
[uf] = tab direction UP+FORWARD        [UF] = hold direction UP+FORWARD
[ub] = tab direction UP+BACK           [UB] = hold direction UP+BACK

[HCB]  = half circle backward, same as [f,df,d,db,b]
[HCF]  = half circle forward, same as [b,db,d,df,f]
[270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b]
[270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f]
[FC]   = Rising from crouching position

7 8 9  There are also some FAQ uses the numbers on a keypad as shown at the
 \|/   left to indicate movement direction.
4-o-6
 /|\   Since the numbering system is more for advanced player and
 not so 

1 2 3  suitable to be used on this FAQ, I would use the direction abbreviation.


Dashing
-------
[f,f]   = Forward dash
[b,b]   = Backward dash
[df,df] = Crouch dash forward
[db,db] = Crouch dash backward

[f,F]   = Run forward


Movement Substitution
---------------------
[D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...].


Actions
==============================================================================
H    = High                             P    = Punch
M    = Mid                              K    = Kick
L    = Low                              G    = Guard

EL   = Elbow                            KN   = Knee
SH   = Shouder                          SK   = Sidekick
HD   = Head                             SS   = Summersault / Back-flip Kick

DH   = Double Hand                      BT   = Back-turned
DL   = Double Leg                       
CK   = Circular Kick                    
BC   = Body-check (Akira only)          

PFUH = Player down, Face-Up, Head       OFUH = Opponent down, Face-up, Head
PFDH = Player down, Face-down, Head     OFDH = Opponent down, Face-down, Head
PFUL = Player down, Face-Up, Leg        OFUL = Opponent down, Face-up, Leg
PFDL = Player down, Face-Down, Leg      OFDL = Opponent down, Face-down, Leg

PBKW = Player back near wall            OBKW = Opponent back near wall

+----------------------------------------------------------------------------+
|                                 MoveList                                   |
+----------------------------------------------------------------------------+

Special Notes
-------------
Sarah has a special stance called FLAMINGO, and from there, many powerful
kick combination can be executed. FLAMINGO stance will be abbreviated as
FL for the rest of this FAQ.


Striking Attacks                   Command          Hit        Damage
----
------------                   -------          ---        ------

Straight Lead                      P                H          10

Jab Straight                       P,P              H,H        10,10

Flash Piston Punch (A)             P,P,P            H,H,H      10,10,10

Flash Piston Punch (B)             P,P,b,P          H,H,H      10,10,10

Flash Piston Punch (C)             P,P,u,P          H,H,H      10,10,10

Combo Rising Knee                  P,P,P,K          H,H,H,M    10,10,10,24

Combo Somersault Kick              P,P,P,b/ub,K     H,H,H,M    10,10,10,28

Combo Somersault Kick              P,P,b,P,K        H,H,H,M    10,10,10,28

Combo Somersault Kick              P,P,u,P,K        H,H,H,M    10,10,10,28

Combo Scarecrow                    P,P,P,u,K        H,H,H,M    10,10,10,20,FL

Double Punch Snap Kick             P,P,K            H,H,H      10,10,20

Punch High Kick                    P,K              H,H        10,20

Punch Side Kick                    P,d,K            H,M        10,19

Squat Straight                     d,P              L          9

Rising Elbow                       f,P              M          16

Double Joint Butt                  f,P,K            M,M        16,20

Elbow Side Chop                    f,P,P            M,H        16,12

Back Knuckle Turn                  b,b,P            H          14,BT

Snap Side Chop                     df,P             H          10

Setup Combination                  df,P,K           H,H        10,20,FL

Moonsault                          uf,P             -          -

Vertical Hook Kick                 K                H          21

High Kick Straight                 K,P              H,H        21,8

Double Thrust Kick                 K,K              H,M        21,20

Jackknife Kick                     d,K              M          20

Jckknife Middle Kick               d,K,K            M,M        20,20

Quick Knee                         f,K              M          18

Dash Knee                          f,f,K            M          30

Switch Kick                        b,K              M          15,FL

Back Spin Kick Turn                b,b,K            H          25,BT

Feather Scarecrow                  u,K              M          20,FL

Full Spin Heel Kick                uf,K             M          21

Heel Kick Moonsault                uf,K             M,-        21,-

Middle Kick                        df,K             M          14

Mirage Kick                        df,K,K           M,H,H      14,10,12,FL

Dragon Smash Cannon                df,df,K          M          28

Somersault Kick                    ub,K/K+G         M          32

Low Kick                           D,db,K           L          12

Spin Turn Kick                     D,b,K            H          15,BT

Double Spin Kick                   D,b,K,K          H,H        15,15

Hide Side Kick                     P+K              M          20,FL

Serpent Toe Kick                   d,P+K            M          14

Serpent Smash Cannon               d,P+K,K          M,H        14,16

Breeze Shot                        f,P+K            H          12

Wind Knuckle                       f,P+K,P          H,H        12,10

Storm Combination                  f,P+K,P,K        H,H,H      12,10,21
  ~Cancel                          [,G]                        12,10,FL

Double Rise Kick                   b,P+K            M,M        10,17,FL

Spinning Scarecrow                 K+G              H          20,FL

Crush Tornado                      FC,K+G           H          30
  ~Charged                                          M          42

Running Knee                       run,K+G          M          20~30

Leg Slicer                         d,K+G            L          18

Spin Heel Sword                    f,K+G            M          30

Rising Knee                        D,f,K+G          M          30
  ~Rising Knee Double              midair [,K]      M          15(19)
  ~Rising Knee Combo               landed [,K]      M          15(19)   

Cresent Heel                       b,K+G            M          25

Round Kick                         u,K+G            M          20

Low Spin Kick                      df,K+G           L          20

Valkyrie Low                       db,K+G           L          12

Valkyrie Sword                     db,K+G,K         L,H        12,20,FL

Venom Smash                        uf,K+G           H          20

Side Kick                          evade,P+K+G      M          25


From Flamingo (FL)                 Command          Hit        Damage
------------------                 -------          ---        ------
Step-in Menace                     f                -          -

Backroll Escape                    b                -          -

Cut-in Punch                       P                H          8

Cut-in Chop                        df,P             H          10

Moonsault                          uf,P             -          -,FL

Right High Kick                    K                H          12,FL

Round Trip Kick                    K,K              H,H        12,10,FL

Side Kick Combination              K,K,K            H,H,M      12,10,17,FL

Low Cut Combination                K,K,d,K          H,H,L      12,10,13,FL

Cannon Combination                 K,K,K+G          H,H,M      12,10,17,FL

Crush Low                          d,K              L          15,FL
  ~Hand Hold Neck Cut        (hit) [,P+G]                      30

Guard Crush Sword                  f,K              H          25,FL

Cut-in Middle                      df,K             M          17,FL

Somersault Kick                    u,K              M          30

Fake                               P+K              LP         Inashi,FL

Side Neck Cut Sword                u/d,P+K          M          23,FL

Heel Sword                         K+G              M          20
  ~Neck Cut Slash    (hit/blocked) [,P+G]                      40

Low Spin Kick                      d,K+G            L          20,FL

Heel Sword Slash                   b,K+G            M          30

Turn Kick                          BT,K             H          25

Turn Low Spin Kick                 BT,d,K           L          20


Back-Turned Attack                 Command          Hit        Damage
------------------                 -------          ---        ------
Turn Knuckle                       P                H          10

Turn Low Straight                  d,P              L          14

Turn Kick                          K                H          25

Turn Low Spin Kick                 d,K              L          20

Dragon Kick                        f,K              H          25

Turn Rising Kick                   df,K             M          25

Back Knuckle Turn                  b,b,P            H          14,BT

Back Spin Kick Turn                b,b,K            H          25,BT

Spin Turn Kick                     D,b,K            H          15,BT

Double Spin Kick                   D,b,K,K          H,H        15,15

Turn Kick                          FL,K             H          25

Turn Low Spin Kick                 FL,d,K           L          20


Throw                              Command          Hit        Damage
-----                              -------          ---        ------
Front Suplex                       P+G              H          40

Mermaid Phalanx                    b,P+G            H          35

Lightning Knee Smash               OBKW,b,P+G       H          60

Rolling Face Crush                 uf,P+G           H          45

Neckbreaker Drop                   f,f,P+G          H          40

Leg Hold Throw                     b,f,P+G          H          55

Sweet Pain                         270F,P+G         H          62

Falling Angel Throw                f,db,P+G         H          45

Shell Break Elbow                  side,P+G         H          40

Backdrop                           back,P+G         H          50

Backdrop                           back,P+K+G       L          60

Leg Hook Throw                     FL,P+G           H          45

Gatling Kick Beat                  FL,270F,P+G      H          60


Down Attack                        Command                     Damage
-----------                        -------                     ------
Soccerball Kick                    df,K                        13

Jumping Knee Stamp                 u,P                         25


+----------------------------------------------------------------------------+
|                                 Training                                   |
+----------------------------------------------------------------------------+
                              +----------------+
                              | Trial - Series |
                              +----------------+

Series 1 - [df,P,K] -> [K] (from FL) -> [df,P,K] (from FL)
------------------------------------------------------------------------------
Exercise: Get a counterhit with [K] (from FL)!

After hitting with [df,P,K], use [K] (from FL) to interrupt the counterattack,
then follow wuth another [df,P,K] to hit the opponent again. Succeed 3 times
to complete the exercise.


Series 2 - [f,P,K] -> [b,K]
------------------------------------------------------------------------------
Exercise: After hitting with [f,P,K], make a bounce combo with [b,K]!

After hitting the opponent with [f,P,K], follow with [b,K] to hit the downed
opponent. Succeed 3 times to complete the exercise.


Series 3 - [K+G] -> [P] (from FL) -> Throw
------------------------------------------------------------------------------
Exercise: From the Flamingo stance, use the fastest high attack to stop the
          opponent's counterattack!

After the opponent guards your [K+G], [P] (from FL) to stop the opponent's
attempt to counterattack, then quickly execute a throw. Succeed 3 times to
complete the exercise.


Series 4 - 
[f,P,P] -> [P+K]
------------------------------------------------------------------------------
Exercise: Use [P+K] to overcome counterattacks!

After hitting the opponent with 
[f,P,P], follow with [P+K] to stop the 
opponent's [f,P] or [d,P]. Succeed 3 times to complete the exercise.


Series 5 - [b,P+K] -> [P,d,K] (from FL)
------------------------------------------------------------------------------
Exercise: From Flamingo stance, use 
[P,d,K] (from FL) to stop counterattacks!

After the opponent guards your [b,P+K], use [P,d,K] (from FL) to stop the
opponent's counterattack. Succeed 3 times to complete the exercise.



Series 6 - [d,P] -> [f,P,K]
------------------------------------------------------------------------------
Exercise: When your [f,P] hits the opponent, finish the series with [f,P,K]!

After attacking with [d,P], follow with [f,P], and if you hit, finish the
series with [f,P,K]. If the opponent guards, cancel the series at [f,P].
Succeed 5 times in a row to complete the exercise.



                              +----------------+
                              | Trial - Combos |
                              +----------------+

Combo 1 - [df,df,K] -> [F,P] -> [F,K,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [df,df,K] -> [F,P] -> [F,K,K]!

After floating the opponent with [df,df,K] and following with [F,P], use 
[F,K,K] to finish the combo. Succeed 3 times to complete the exercise.


Combo 2 - [df,df,K] -> [F,K,P] -> [f,P,K]
------------------------------------------------------------------------------
Exercise: Use [df,df,K] -> [F,K,P] -> [F,P,K] to make a combo!

After floating the opponent with [df,df,K] and following with [F,K,P], use
[f,P,K] to finish the combo. Succeed 3 times to complete the exercise.


Combo 3 - [df,df,K] -> [F,K,P] -> [K,K]
------------------------------------------------------------------------------
Exercise: Use [df,df,K] -> [F,K,P] -> [K,K] to make a combo!

After floating the opponent with [df,df,K] and following with [F,K,P], finish
the combo with [K,K]. Succeed 3 times to complete the exercise.


Combo 4 - [df,df,K] -> [F,P] -> [df,df,K] -> [df,df,K]
------------------------------------------------------------------------------
Exercise: Use [df,df,K] -> [F,P] -> [df,df,K] -> [df,df,K] to make a combo!

After floating the opponent with [df,df,K] and following with [F,P], use 
[df,df,K] twice more to finish the combo. Succeed 3 times to complete the
exercise.


Combo 5 - [K,P] -> [d,K,K]
------------------------------------------------------------------------------
Exercise: Use [K,P] -> [d,K,K] to make a combo!

After the countdown, Wold will use [f,P,P] to attack. After guarding the
attack, use [K,P] to counterattack, then finish the combo with [d,K,K].
Succeed 3 times to complete the exercise.


Combo 6 - [d,P+K,K] -> [df,df,K]
------------------------------------------------------------------------------
Exercise: Use [d,P+K,K] -> [df,df,K] to make a combo!

After floating the opponent with [d,P+K,K], use [df,df,K] to make a combo.
Succeed 3 times to complete the exercise.


Combo 7 - [d,P+K,K] -> [db,K+G,K]
------------------------------------------------------------------------------
Exercise: Use [d,P+K,K] -> [db,K+G,K] to mane a combo!

After floating the opponent with [d,P+K,K], use [db,K+G,K] to finish the
combo. Succeed 3 times to complete the exercise.


Combo 8 - [u,K+G] -> [df,P,K] -> [u,K] (from FL)
------------------------------------------------------------------------------
Exercise: Use [u,K+G] -> [df,P,K] -> [u,K] (from FL) to make a combo!

When you hit the opponent with [u,K+G], it will be a counter hit. After
following with [df,P,K], use [u,K] (from FL) to finish the combo. Succeed
3 times to complete the exercise.


Combo 9 - [d,K+G] -> [db,K+G,K] -> [u,K] (from FL)
------------------------------------------------------------------------------
Exercise: Use [d,K+G] -> [db,K+G,K] -> [u,K] (from FL) to make a combo!

When you hit the opponent with [d,K+G], it will be a counter hit. When the
opponent goes into a leg collapse, use [db,K+G,K], then finish the combo with
[u,K] (from FL). Succeed 3 times to complete the exercise.


Combo 10 - [b,K+G] -> [db,K+G,K] -> [df,P,K] (from FL)
------------------------------------------------------------------------------
Exercise: Use [b,K+G] -> [db,K+G,K] -> [df,P,K] (from FL) to make a combo!

Hit the opponent with [b,K+G], follow it with [db,K+G,K], then use [df,P,K]
(from FL) to finish the combo. Succeed 3 times to complete the exercise.


Reward for completing the exercises
------------------------------------------------------------------------------
Doggie Ears


+----------------------------------------------------------------------------+
|                              Miscellaneous                                 |
+----------------------------------------------------------------------------+

Website          : http://www.geocities.com/DuelMasterNG/

E-mail           : [email protected]

GameFAQ User ID  : ngcheechong