+============================================================================+ Virtua Fighter 4 Evolution Sarah Bryant Movelist, Series and Combos v1.0 by DuelMasterNG +============================================================================+ Unpublished work Copyright 2002-2005 Nicholas NG This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form, written or otherwise. It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my express written permission. This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG, ngcheechong). All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. Plagiarism is a crime and is punishable by law. +----------------------------------------------------------------------------+ | Contents | +----------------------------------------------------------------------------+ - Contents - Preface - Background - Legends - Movelist - Training Series 1 - [df,P,K] -> [K] (from FL) -> [df,P,K] (from FL) Series 2 - [f,P,K] -> [b,K] Series 3 - [K+G] -> [P] (from FL) -> Throw Series 4 - [f,P,P] -> [P+K] Series 5 - [b,P+K] -> [P,d,K] (from FL) Series 6 - [d,P] -> [f,P,K] Combo 1 - [df,df,K] -> [F,P] -> [F,K,K] Combo 2 - [df,df,K] -> [F,K,P] -> [f,P,K] Combo 3 - [df,df,K] -> [F,K,P] -> [K,K] Combo 4 - [df,df,K] -> [F,P] -> [df,df,K] -> [df,df,K] Combo 5 - [K,P] -> [d,K,K] Combo 6 - [d,P+K,K] -> [df,df,K] Combo 7 - [d,P+K,K] -> [db,K+G,K] Combo 8 - [u,K+G] -> [df,P,K] -> [u,K] (from FL) Combo 9 - [d,K+G] -> [db,K+G,K] -> [u,K] (from FL) Combo 10 - [b,K+G] -> [db,K+G,K] -> [df,P,K] (from FL) Reward for completing the exercises - Miscellaneous +----------------------------------------------------------------------------+ | Preface | +----------------------------------------------------------------------------+ First of all, I would like to clarify that I am not an expert player of Virtua Fighter series... I just like this game a LOT :) This reference material is free for personal use and I hope you'll find it useful. Please do not hesitate to email to me at [email protected] should you have any suggestion. Cheers :) P/s. Don't forget to send USD1 to my paypal account, [email protected] ... just joking (but I don't mind if you really do so :p) +============================================================================+ | Sarah Bryant | +============================================================================+ +----------------------------------------------------------------------------+ | Background | +----------------------------------------------------------------------------+ Country : USA Gender : Feale Blood Type : AB Job : Collage Student Hobby : Sky Diving Stature : 173 cm Weight : 55 kg B/W/H : 90/57/90 Fighting Style : Martial Arts After regaining her memory and returning home to a normal life, Sarah still had lingering doubts. Although her brain-washing had been incomplete, her desire to defeat Jacky had been overwhelming. Was there some part of her, then, that also wanted to fight her brother? Before long, she received a call from her brother informing her that he planned to enter the Fourth Tournament. Hoping to regain her former life back completely, Sarah entered the tournament as well, determined to defeat her brother and put the past behind her. +----------------------------------------------------------------------------+ | Legends | +----------------------------------------------------------------------------+ Directions and Movements ============================================================================== [lowercase] indicate player should only TAB the directional pad/stick towards the specific direction, whereas [UPPERCASE] indicate a player should HOLD the directional pad/stick towards the specific direction. [u] = tab direction UP [U] = hold direction UP [d] = tab direction DOWN [D] = hold direction DOWN [f] = tab direction FORWARD [F] = hold direction FORWARD [b] = tab direction BACK [B] = hold direction BACK [df] = tab direction DOWN+FORWARD [DF] = hold direction DOWN+FORWARD [db] = tab direction DOWN+BACK [DB] = hold direction DOWN+BACK [uf] = tab direction UP+FORWARD [UF] = hold direction UP+FORWARD [ub] = tab direction UP+BACK [UB] = hold direction UP+BACK [HCB] = half circle backward, same as [f,df,d,db,b] [HCF] = half circle forward, same as [b,db,d,df,f] [270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b] [270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f] [FC] = Rising from crouching position 7 8 9 There are also some FAQ uses the numbers on a keypad as shown at the \|/ left to indicate movement direction. 4-o-6 /|\ Since the numbering system is more for advanced player and not so 1 2 3 suitable to be used on this FAQ, I would use the direction abbreviation. Dashing ------- [f,f] = Forward dash [b,b] = Backward dash [df,df] = Crouch dash forward [db,db] = Crouch dash backward [f,F] = Run forward Movement Substitution --------------------- [D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...]. Actions ============================================================================== H = High P = Punch M = Mid K = Kick L = Low G = Guard EL = Elbow KN = Knee SH = Shouder SK = Sidekick HD = Head SS = Summersault / Back-flip Kick DH = Double Hand BT = Back-turned DL = Double Leg CK = Circular Kick BC = Body-check (Akira only) PFUH = Player down, Face-Up, Head OFUH = Opponent down, Face-up, Head PFDH = Player down, Face-down, Head OFDH = Opponent down, Face-down, Head PFUL = Player down, Face-Up, Leg OFUL = Opponent down, Face-up, Leg PFDL = Player down, Face-Down, Leg OFDL = Opponent down, Face-down, Leg PBKW = Player back near wall OBKW = Opponent back near wall +----------------------------------------------------------------------------+ | MoveList | +----------------------------------------------------------------------------+ Special Notes ------------- Sarah has a special stance called FLAMINGO, and from there, many powerful kick combination can be executed. FLAMINGO stance will be abbreviated as FL for the rest of this FAQ. Striking Attacks Command Hit Damage ---- ------------ ------- --- ------ Straight Lead P H 10 Jab Straight P,P H,H 10,10 Flash Piston Punch (A) P,P,P H,H,H 10,10,10 Flash Piston Punch (B) P,P,b,P H,H,H 10,10,10 Flash Piston Punch (C) P,P,u,P H,H,H 10,10,10 Combo Rising Knee P,P,P,K H,H,H,M 10,10,10,24 Combo Somersault Kick P,P,P,b/ub,K H,H,H,M 10,10,10,28 Combo Somersault Kick P,P,b,P,K H,H,H,M 10,10,10,28 Combo Somersault Kick P,P,u,P,K H,H,H,M 10,10,10,28 Combo Scarecrow P,P,P,u,K H,H,H,M 10,10,10,20,FL Double Punch Snap Kick P,P,K H,H,H 10,10,20 Punch High Kick P,K H,H 10,20 Punch Side Kick P,d,K H,M 10,19 Squat Straight d,P L 9 Rising Elbow f,P M 16 Double Joint Butt f,P,K M,M 16,20 Elbow Side Chop f,P,P M,H 16,12 Back Knuckle Turn b,b,P H 14,BT Snap Side Chop df,P H 10 Setup Combination df,P,K H,H 10,20,FL Moonsault uf,P - - Vertical Hook Kick K H 21 High Kick Straight K,P H,H 21,8 Double Thrust Kick K,K H,M 21,20 Jackknife Kick d,K M 20 Jckknife Middle Kick d,K,K M,M 20,20 Quick Knee f,K M 18 Dash Knee f,f,K M 30 Switch Kick b,K M 15,FL Back Spin Kick Turn b,b,K H 25,BT Feather Scarecrow u,K M 20,FL Full Spin Heel Kick uf,K M 21 Heel Kick Moonsault uf,K M,- 21,- Middle Kick df,K M 14 Mirage Kick df,K,K M,H,H 14,10,12,FL Dragon Smash Cannon df,df,K M 28 Somersault Kick ub,K/K+G M 32 Low Kick D,db,K L 12 Spin Turn Kick D,b,K H 15,BT Double Spin Kick D,b,K,K H,H 15,15 Hide Side Kick P+K M 20,FL Serpent Toe Kick d,P+K M 14 Serpent Smash Cannon d,P+K,K M,H 14,16 Breeze Shot f,P+K H 12 Wind Knuckle f,P+K,P H,H 12,10 Storm Combination f,P+K,P,K H,H,H 12,10,21 ~Cancel [,G] 12,10,FL Double Rise Kick b,P+K M,M 10,17,FL Spinning Scarecrow K+G H 20,FL Crush Tornado FC,K+G H 30 ~Charged M 42 Running Knee run,K+G M 20~30 Leg Slicer d,K+G L 18 Spin Heel Sword f,K+G M 30 Rising Knee D,f,K+G M 30 ~Rising Knee Double midair [,K] M 15(19) ~Rising Knee Combo landed [,K] M 15(19) Cresent Heel b,K+G M 25 Round Kick u,K+G M 20 Low Spin Kick df,K+G L 20 Valkyrie Low db,K+G L 12 Valkyrie Sword db,K+G,K L,H 12,20,FL Venom Smash uf,K+G H 20 Side Kick evade,P+K+G M 25 From Flamingo (FL) Command Hit Damage ------------------ ------- --- ------ Step-in Menace f - - Backroll Escape b - - Cut-in Punch P H 8 Cut-in Chop df,P H 10 Moonsault uf,P - -,FL Right High Kick K H 12,FL Round Trip Kick K,K H,H 12,10,FL Side Kick Combination K,K,K H,H,M 12,10,17,FL Low Cut Combination K,K,d,K H,H,L 12,10,13,FL Cannon Combination K,K,K+G H,H,M 12,10,17,FL Crush Low d,K L 15,FL ~Hand Hold Neck Cut (hit) [,P+G] 30 Guard Crush Sword f,K H 25,FL Cut-in Middle df,K M 17,FL Somersault Kick u,K M 30 Fake P+K LP Inashi,FL Side Neck Cut Sword u/d,P+K M 23,FL Heel Sword K+G M 20 ~Neck Cut Slash (hit/blocked) [,P+G] 40 Low Spin Kick d,K+G L 20,FL Heel Sword Slash b,K+G M 30 Turn Kick BT,K H 25 Turn Low Spin Kick BT,d,K L 20 Back-Turned Attack Command Hit Damage ------------------ ------- --- ------ Turn Knuckle P H 10 Turn Low Straight d,P L 14 Turn Kick K H 25 Turn Low Spin Kick d,K L 20 Dragon Kick f,K H 25 Turn Rising Kick df,K M 25 Back Knuckle Turn b,b,P H 14,BT Back Spin Kick Turn b,b,K H 25,BT Spin Turn Kick D,b,K H 15,BT Double Spin Kick D,b,K,K H,H 15,15 Turn Kick FL,K H 25 Turn Low Spin Kick FL,d,K L 20 Throw Command Hit Damage ----- ------- --- ------ Front Suplex P+G H 40 Mermaid Phalanx b,P+G H 35 Lightning Knee Smash OBKW,b,P+G H 60 Rolling Face Crush uf,P+G H 45 Neckbreaker Drop f,f,P+G H 40 Leg Hold Throw b,f,P+G H 55 Sweet Pain 270F,P+G H 62 Falling Angel Throw f,db,P+G H 45 Shell Break Elbow side,P+G H 40 Backdrop back,P+G H 50 Backdrop back,P+K+G L 60 Leg Hook Throw FL,P+G H 45 Gatling Kick Beat FL,270F,P+G H 60 Down Attack Command Damage ----------- ------- ------ Soccerball Kick df,K 13 Jumping Knee Stamp u,P 25 +----------------------------------------------------------------------------+ | Training | +----------------------------------------------------------------------------+ +----------------+ | Trial - Series | +----------------+ Series 1 - [df,P,K] -> [K] (from FL) -> [df,P,K] (from FL) ------------------------------------------------------------------------------ Exercise: Get a counterhit with [K] (from FL)! After hitting with [df,P,K], use [K] (from FL) to interrupt the counterattack, then follow wuth another [df,P,K] to hit the opponent again. Succeed 3 times to complete the exercise. Series 2 - [f,P,K] -> [b,K] ------------------------------------------------------------------------------ Exercise: After hitting with [f,P,K], make a bounce combo with [b,K]! After hitting the opponent with [f,P,K], follow with [b,K] to hit the downed opponent. Succeed 3 times to complete the exercise. Series 3 - [K+G] -> [P] (from FL) -> Throw ------------------------------------------------------------------------------ Exercise: From the Flamingo stance, use the fastest high attack to stop the opponent's counterattack! After the opponent guards your [K+G], [P] (from FL) to stop the opponent's attempt to counterattack, then quickly execute a throw. Succeed 3 times to complete the exercise. Series 4 - [f,P,P] -> [P+K] ------------------------------------------------------------------------------ Exercise: Use [P+K] to overcome counterattacks! After hitting the opponent with [f,P,P], follow with [P+K] to stop the opponent's [f,P] or [d,P]. Succeed 3 times to complete the exercise. Series 5 - [b,P+K] -> [P,d,K] (from FL) ------------------------------------------------------------------------------ Exercise: From Flamingo stance, use [P,d,K] (from FL) to stop counterattacks! After the opponent guards your [b,P+K], use [P,d,K] (from FL) to stop the opponent's counterattack. Succeed 3 times to complete the exercise. Series 6 - [d,P] -> [f,P,K] ------------------------------------------------------------------------------ Exercise: When your [f,P] hits the opponent, finish the series with [f,P,K]! After attacking with [d,P], follow with [f,P], and if you hit, finish the series with [f,P,K]. If the opponent guards, cancel the series at [f,P]. Succeed 5 times in a row to complete the exercise. +----------------+ | Trial - Combos | +----------------+ Combo 1 - [df,df,K] -> [F,P] -> [F,K,K] ------------------------------------------------------------------------------ Exercise: Make a combo with [df,df,K] -> [F,P] -> [F,K,K]! After floating the opponent with [df,df,K] and following with [F,P], use [F,K,K] to finish the combo. Succeed 3 times to complete the exercise. Combo 2 - [df,df,K] -> [F,K,P] -> [f,P,K] ------------------------------------------------------------------------------ Exercise: Use [df,df,K] -> [F,K,P] -> [F,P,K] to make a combo! After floating the opponent with [df,df,K] and following with [F,K,P], use [f,P,K] to finish the combo. Succeed 3 times to complete the exercise. Combo 3 - [df,df,K] -> [F,K,P] -> [K,K] ------------------------------------------------------------------------------ Exercise: Use [df,df,K] -> [F,K,P] -> [K,K] to make a combo! After floating the opponent with [df,df,K] and following with [F,K,P], finish the combo with [K,K]. Succeed 3 times to complete the exercise. Combo 4 - [df,df,K] -> [F,P] -> [df,df,K] -> [df,df,K] ------------------------------------------------------------------------------ Exercise: Use [df,df,K] -> [F,P] -> [df,df,K] -> [df,df,K] to make a combo! After floating the opponent with [df,df,K] and following with [F,P], use [df,df,K] twice more to finish the combo. Succeed 3 times to complete the exercise. Combo 5 - [K,P] -> [d,K,K] ------------------------------------------------------------------------------ Exercise: Use [K,P] -> [d,K,K] to make a combo! After the countdown, Wold will use [f,P,P] to attack. After guarding the attack, use [K,P] to counterattack, then finish the combo with [d,K,K]. Succeed 3 times to complete the exercise. Combo 6 - [d,P+K,K] -> [df,df,K] ------------------------------------------------------------------------------ Exercise: Use [d,P+K,K] -> [df,df,K] to make a combo! After floating the opponent with [d,P+K,K], use [df,df,K] to make a combo. Succeed 3 times to complete the exercise. Combo 7 - [d,P+K,K] -> [db,K+G,K] ------------------------------------------------------------------------------ Exercise: Use [d,P+K,K] -> [db,K+G,K] to mane a combo! After floating the opponent with [d,P+K,K], use [db,K+G,K] to finish the combo. Succeed 3 times to complete the exercise. Combo 8 - [u,K+G] -> [df,P,K] -> [u,K] (from FL) ------------------------------------------------------------------------------ Exercise: Use [u,K+G] -> [df,P,K] -> [u,K] (from FL) to make a combo! When you hit the opponent with [u,K+G], it will be a counter hit. After following with [df,P,K], use [u,K] (from FL) to finish the combo. Succeed 3 times to complete the exercise. Combo 9 - [d,K+G] -> [db,K+G,K] -> [u,K] (from FL) ------------------------------------------------------------------------------ Exercise: Use [d,K+G] -> [db,K+G,K] -> [u,K] (from FL) to make a combo! When you hit the opponent with [d,K+G], it will be a counter hit. When the opponent goes into a leg collapse, use [db,K+G,K], then finish the combo with [u,K] (from FL). Succeed 3 times to complete the exercise. Combo 10 - [b,K+G] -> [db,K+G,K] -> [df,P,K] (from FL) ------------------------------------------------------------------------------ Exercise: Use [b,K+G] -> [db,K+G,K] -> [df,P,K] (from FL) to make a combo! Hit the opponent with [b,K+G], follow it with [db,K+G,K], then use [df,P,K] (from FL) to finish the combo. Succeed 3 times to complete the exercise. Reward for completing the exercises ------------------------------------------------------------------------------ Doggie Ears +----------------------------------------------------------------------------+ | Miscellaneous | +----------------------------------------------------------------------------+ Website : http://www.geocities.com/DuelMasterNG/ E-mail : [email protected] GameFAQ User ID : ngcheechong