Walkthrough by TwistedRyu
Twisted Metal: Head On - Extra Twisted Edition on SuperCheats.com
===============================================================================
If you want to contact me quickly,  instead of e-mailing me, feel free to check
                out my website and/or my Video Walkthroughs at:

                       --> http://vinheim.weebly.com <--
                      --> http://youtube.com/vinheimk <--

Use the "Contact me" form to  inform me of any issue you need to clear off your
                            mind. Check it out! -.-
===============================================================================
        _______
       / _   _ \
       \/ \ / \/   _                    __
          | | __ _| | ___  ___    ___  / _)
          | |/ _` | |/ _ \/ __)  / _ \| |_
          | ( (_) | |  __/\__ \ ( (_) )  _)
         /___\__,_|__)___)(___/  \___/|_|_    _
                   | | | |              / \  | |
                   | |_| |__   ___     / _ \ | |__  _   _ ___ ___
                   | __/ '_ \ / _ \   / (_) \| '_ \| | | / __/ __)
                   | |_| | | |  __/  /  ___  \ (_) ) |_| \__ \__ \
                    \__\_| |_|\___)  \_/   \_/_,__/ \__, (___/___/
                                                    /\_| |
                                                    \___/

                                     < ASCII art created by vinheim 2007-2008 >

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
                              Tales of the Abyss
                                FAQ/Walkthrough
                               -----------------
                                  Version 3.0
                             Last updated: 09/07/08
                            ------------------------
                              Authored by: vinheim
                            Email: vinheim@gmail.com
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
-                     Homepage: http://vinheim.weebly.com                     -
--              Video Walkthroughs: http://youtube.com/vinheimk              --

-----   This document Copyright 2007 - 2008 Alexander Paul Kleinheider    -----
---             Tales of the Abyss Copyright 2005 Bandai Namco              ---
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

This  may  be not  be  reproduced under  any circumstances except for personal,
private use. It  may not  be placed  on  any  web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                              -------------------
                               Table of Contents
                              -------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 To navigate much easier through this guide, I added the search system, which
works just by following these simple steps:

- Highlight the "Section Code" of the section which you wish to go and copy it
  (CTRL+C).

- Press CTRL+F to bring up the search sub-menu.

- Paste (CTRL+V) the "Section Code" and press ENTER twice to be where you
  wanted to be. Just like magic!

 My Section Codes were made as precise as possible, and I also prefer this
method instead of having you scroll 30 min through this huge guide looking for
the section you want to go.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

~~~~~> Section <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> Section Code <~~~~~~

1] Introduction  . . . . . . . . . . . . . . . . . . . . . . . . [sx100]

       1.1] Guide's Layouts  . . . . . . . . . . . . . . [sx101]

2] Game Basics . . . . . . . . . . . . . . . . . . . . . . . . . [sx200]

       2.1] Story  . . . . . . . . . . . . . . . . . . . [sx201]
       2.2] Controls . . . . . . . . . . . . . . . . . . [sx202]
       2.3] Status Effects . . . . . . . . . . . . . . . [sx203]

3] Characters  . . . . . . . . . . . . . . . . . . . . . . . . . [sx300]

4] Abbreviations . . . . . . . . . . . . . . . . . . . . . . . . [sx400]

5] In-depth Walkthrough  . . . . . . . . . . . . . . . . . . . . [sx500]

     5.1] Chapter 1: The Cruelty of Reality
           5.1.1] Baticul  . . . . . . . . . . . . . . . [sx501]
           5.1.2] Tataroo Valley . . . . . . . . . . . . [sx502]
           5.1.3] The Grocer's Hamlet, Engeve  . . . . . [sx503]
           5.1.4] Cheagle Woods  . . . . . . . . . . . . [sx504]
           5.1.5] Tartarus . . . . . . . . . . . . . . . [sx505]
           5.1.6] The Citadel St. Binah  . . . . . . . . [sx506]
           5.1.7] Fubras River . . . . . . . . . . . . . [sx507]
           5.1.8] The Border Fortress, Kaitzur . . . . . [sx508]
           5.1.9] Kaitzur Naval Port . . . . . . . . . . [sx509]
           5.1.10] Choral Castle . . . . . . . . . . . . [sx510]
           5.1.11] Kaitzur Naval Port/Katsbert Ferry . . [sx511]
           5.1.12] The Center of Trade, Chesedonia . . . [sx512]
           5.1.13] Katsbert Ferry  . . . . . . . . . . . [sx513]
           5.1.14] The Capital of Light, Baticul . . . . [sx514]
           5.1.15] Abandoned Factory . . . . . . . . . . [sx515]
           5.1.16] The Desert Oasis  . . . . . . . . . . [sx516]
           5.1.17] Zao Ruins . . . . . . . . . . . . . . [sx517]
           5.1.18] Chesedonia  . . . . . . . . . . . . . [sx518]
           5.1.19] Kaitzur Naval Port  . . . . . . . . . [sx519]
           5.1.20] Deo Pass  . . . . . . . . . . . . . . [sx520]
           5.1.21] The Mining town, Akzeriuth  . . . . . [sx521]
           5.1.22] Akzeriuth Mine Shaft 14 . . . . . . . [sx522]
           5.1.23] The Watchers' Home, Yulia City  . . . [sx523]
           5.1.24] The City of Fon Machines, Belkend . . [sx524]
           5.1.25] Ortion Cavern . . . . . . . . . . . . [sx525]

     5.2] Chapter 2: Redemption
           5.2.1] Yulia City . . . . . . . . . . . . . . [sx526]
           5.2.2] Aramis Spring  . . . . . . . . . . . . [sx527]
           5.2.3] HQ of the Order of Lorelei, Daath  . . [sx528]
           5.2.4] Oracle Headquarters  . . . . . . . . . [sx529]
           5.2.5] Keterburg Bay  . . . . . . . . . . . . [sx530]
           5.2.6] The Silver World, Keterburg  . . . . . [sx531]
           5.2.7] Theor Forest . . . . . . . . . . . . . [sx532]
           5.2.8] The Floating Capital, Grand Chokmah  . [sx533]
           5.2.9] St. Binah  . . . . . . . . . . . . . . [sx534]
           5.2.10] Port Sheridan . . . . . . . . . . . . [sx535]
           5.2.11] The City of Craftsmen, Sheridan . . . [sx536]
           5.2.12] Meggiora Highlands  . . . . . . . . . [sx537]
           5.2.13] Sheridan  . . . . . . . . . . . . . . [sx538]
           5.2.14] Shurrey Hill  . . . . . . . . . . . . [sx539]
           5.2.15] Engeve  . . . . . . . . . . . . . . . [sx540]
           5.2.16] Kaitzur . . . . . . . . . . . . . . . [sx541]
           5.2.17] Chesedonia  . . . . . . . . . . . . . [sx542]
           5.2.18] Zao Ruins . . . . . . . . . . . . . . [sx543]
           5.2.19] Chesedonia  . . . . . . . . . . . . . [sx544]
           5.2.20] Daath . . . . . . . . . . . . . . . . [sx545]
           5.2.21] Inista Marsh  . . . . . . . . . . . . [sx546]
           5.2.22] Belkend . . . . . . . . . . . . . . . [sx547]
           5.2.23] Daath . . . . . . . . . . . . . . . . [sx548]
           5.2.24] Tataroo Valley  . . . . . . . . . . . [sx549]
           5.2.25] Baticul . . . . . . . . . . . . . . . [sx550]
           5.2.26] Daath . . . . . . . . . . . . . . . . [sx551]
           5.2.27] Sheridan  . . . . . . . . . . . . . . [sx552]
           5.2.28] Meggiora Highlands  . . . . . . . . . [sx553]
           5.2.29] Mt. Zaleho  . . . . . . . . . . . . . [sx554]
           5.2.30] Mt. Roneal  . . . . . . . . . . . . . [sx555]
           5.2.31] Absorption Gate . . . . . . . . . . . [sx556]

     5.3] Chapter 3: The Beginning of the End
           5.3.1] Baticul  . . . . . . . . . . . . . . . [sx557]
           5.3.2] Shurrey Hill . . . . . . . . . . . . . [sx558]
           5.3.3] Mt. Zaleho . . . . . . . . . . . . . . [sx559]
           5.3.4] Belkend  . . . . . . . . . . . . . . . [sx560]
           5.3.5] Mt. Roneal . . . . . . . . . . . . . . [sx561]
           5.3.6] Isle of Feres  . . . . . . . . . . . . [sx562]
           5.3.7] Cheagle Woods  . . . . . . . . . . . . [sx563]
           5.3.8] Tower of Rem . . . . . . . . . . . . . [sx564]
           5.3.9] Daath  . . . . . . . . . . . . . . . . [sx565]
           5.3.10] Baticul . . . . . . . . . . . . . . . [sx566]
           5.3.11] Absorption Gate . . . . . . . . . . . [sx567]
           5.3.12] Radiation Gate  . . . . . . . . . . . [sx568]
           5.3.13] Chesedonia  . . . . . . . . . . . . . [sx569]
           5.3.14] The Glorious Land Eldrant . . . . . . [sx570]
           5.3.15] El Gran Final . . . . . . . . . . . . [sx571]

6] AD Skills/Capacity Cores  . . . . . . . . . . . . . . . . . . [sx600]

       6.1] AD Skills  . . . . . . . . . . . . . . . . . [sx601]
       6.2] Capacity Cores . . . . . . . . . . . . . . . [sx602]

7] Arte/Mystic Arte List . . . . . . . . . . . . . . . . . . . . [sx700]

       7.1] Artes
             7.1.1] Luke fon Fabre . . . . . . . . . . . [sx701]
             7.1.2] Tear Grants  . . . . . . . . . . . . [sx702]
             7.1.3] Jade Curtis  . . . . . . . . . . . . [sx703]
             7.1.4] Guy Cecil  . . . . . . . . . . . . . [sx704]
             7.1.5] Anise Tatlin . . . . . . . . . . . . [sx705]
             7.1.6] Natalia L.K. Lanvaldear  . . . . . . [sx706]

       7.2] FSC Changes
             7.2.1] Luke fon Fabre . . . . . . . . . . . [sx711]
             7.2.2] Tear Grants  . . . . . . . . . . . . [sx712]
             7.2.3] Jade Curtis  . . . . . . . . . . . . [sx713]
             7.2.4] Guy Cecil  . . . . . . . . . . . . . [sx714]
             7.2.5] Anise Tatlin . . . . . . . . . . . . [sx715]
             7.2.6] Natalia L.K. Lanvaldear  . . . . . . [sx716]

       7.3] Mystic Artes
             7.3.1] Luke fon Fabre . . . . . . . . . . . [sx721]
             7.3.2] Tear Grants  . . . . . . . . . . . . [sx722]
             7.3.3] Jade Curtis  . . . . . . . . . . . . [sx723]
             7.3.4] Guy Cecil  . . . . . . . . . . . . . [sx724]
             7.3.5] Anise Tatlin . . . . . . . . . . . . [sx725]
             7.3.6] Natalia L.K. Lanvaldear  . . . . . . [sx726]

8] Boss List . . . . . . . . . . . . . . . . . . . . . . . . . . [sx800]

9] Sidequests  . . . . . . . . . . . . . . . . . . . . . . . . . [sx900]

       9.1] Keterburg Spa Costumes . . . . . . . . . . . [sx901]
       9.2] Final Battle Costumes  . . . . . . . . . . . [sx902]
       9.3] Abyss Man Costumes . . . . . . . . . . . . . [sx903]
       9.4] Costumes . . . . . . . . . . . . . . . . . . [sx904]
       9.5] Cecille and Frings . . . . . . . . . . . . . [sx905]
       9.6] Ant Lion Man . . . . . . . . . . . . . . . . [sx906]
       9.7] Catalyst Weapons . . . . . . . . . . . . . . [sx907]
       9.8] Sword Dancer . . . . . . . . . . . . . . . . [sx908]
       9.9] Albert Style Books . . . . . . . . . . . . . [sx909]
       9.10] Tear's Pendant  . . . . . . . . . . . . . . [sx910]
       9.11] Jewel of Gardios  . . . . . . . . . . . . . [sx911]
       9.12] Refined Flightstone . . . . . . . . . . . . [sx912]
       9.13] Mushroom Road . . . . . . . . . . . . . . . [sx913]
       9.14] Baticul Arena . . . . . . . . . . . . . . . [sx914]
       9.15] The Hidden City, Nam Cobanda Isle . . . . . [sx915]
       9.16] The Replica Lab the Abyss . . . . . . . . . [sx916]

10] Titles . . . . . . . . . . . . . . . . . . . . . . . . . . . [s1000]

       10.1] Luke fon Fabre  . . . . . . . . . . . . . . [sx721]
       10.2] Tear Grants . . . . . . . . . . . . . . . . [sx722]
       10.3] Jade Curtis . . . . . . . . . . . . . . . . [sx723]
       10.4] Guy Cecil . . . . . . . . . . . . . . . . . [sx724]
       10.5] Anise Tatlin  . . . . . . . . . . . . . . . [sx725]
       10.6] Natalia L.K. Lanvaldear . . . . . . . . . . [sx726]

11] Collector's Book . . . . . . . . . . . . . . . . . . . . . . [s1100]

       11.1] Tools
             11.1.1] Gel . . . . . . . . . . . . . . . . [s1101]
             11.1.2] Bottle  . . . . . . . . . . . . . . [s1102]
             11.1.3] Herb  . . . . . . . . . . . . . . . [s1103]
             11.1.4] Battle  . . . . . . . . . . . . . . [s1104]

       11.2] Weapons
             11.2.1] Sword . . . . . . . . . . . . . . . [s1111]
             11.2.2] Staff . . . . . . . . . . . . . . . [s1112]
             11.2.3] Spear . . . . . . . . . . . . . . . [s1113]
             11.2.4] Bow . . . . . . . . . . . . . . . . [s1114]

       11.3] Armor
             11.3.1] Body Armor  . . . . . . . . . . . . [s1121]
                   11.3.1.1] Body  . . . . . . . . . . . [s1122]
                   11.3.1.2] Guard . . . . . . . . . . . [s1123]
                   11.3.1.3] Cloak . . . . . . . . . . . [s1124]
                   11.3.1.4] Robe  . . . . . . . . . . . [s1125]

             11.3.2] Arm Armor . . . . . . . . . . . . . [s1126]
                   11.3.2.1] Bracelet  . . . . . . . . . [s1127]
                   11.3.2.2] Glove . . . . . . . . . . . [s1128]

       11.4] Accessories
             11.4.1] Doll  . . . . . . . . . . . . . . . [s1132]
             11.4.2] Helmet  . . . . . . . . . . . . . . [s1133]
             11.4.3] Circlet . . . . . . . . . . . . . . [s1134]
             11.4.4] Hat . . . . . . . . . . . . . . . . [s1135]
             11.4.5] Ribbon  . . . . . . . . . . . . . . [s1136]
             11.4.6] Charm . . . . . . . . . . . . . . . [s1137]
             11.4.7] Ring  . . . . . . . . . . . . . . . [s1138]
             11.4.8] Crest . . . . . . . . . . . . . . . [s1139]
             11.4.9] Cape  . . . . . . . . . . . . . . . [s1140]
             11.4.10] Boots  . . . . . . . . . . . . . . [s1141]
             11.4.11] Jewel  . . . . . . . . . . . . . . [s1142]
             11.4.12] Sculpture  . . . . . . . . . . . . [s1143]

       11.5] Food  . . . . . . . . . . . . . . . . . . . [s1151]
       11.6] Valuables (Key Items) . . . . . . . . . . . [s1161]

12] Monster List . . . . . . . . . . . . . . . . . . . . . . . . [s1200]

13] Multimedia . . . . . . . . . . . . . . . . . . . . . . . . . [s1300]

       13.1] Game Lyrics . . . . . . . . . . . . . . . . [s1301]
       13.2] Soundtrack  . . . . . . . . . . . . . . . . [s1302]

14] FAQs . . . . . . . . . . . . . . . . . . . . . . . . . . . . [s1400]

15] Latest Update  . . . . . . . . . . . . . . . . . . . . . . . [s1500]

16] Closing  . . . . . . . . . . . . . . . . . . . . . . . . . . [s1600]

       16.1] Credits . . . . . . . . . . . . . . . . . . [s1601]
       16.2] Last Words  . . . . . . . . . . . . . . . . [s1602]

===============================================================================
================================== END OF ToC =================================
===============================================================================


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      1] Introduction                               (  )    sx100    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 Welcome once  again to another FAQ made by me, vinheim. Now is  the  time  for
Tales of the Abyss. I wrote for  this  game just  because I loved it since  the
first few battles that I fought. The 'Tales' series is one  of  my favorite RPG
series  that  I've  ever  played (I think you might have guessed by now). After
finishing my Tales of Symphonia guide, I just felt  like  making  another guide
for  this awesome series, so I just went to the store looking for 'Tales of the
Abyss', but I didn't find it. Instead, I bought  game,  "Tales of Legendia".  I
really  didn't regret making this choice, since  I  didn't  know anything about
this game. Anyway, after finishing the ToL game and deciding to make a guide, I
started  the  guide, but  my  friend  Raul  invited me to the mall, and once we
arrived, he  simply  bought  me  this  game. After  3  months, I  finished  the
game for the fourth time (which is today, the day I'm  writing  this intro) and
decided to make this guide. So that's the story behind this guide.

 This  game  has  very  good  graphics  and story that will give you the chills
almost  all the time. I  really enjoyed writing for  this  game since it just a
beautiful  game. I   also   hope  you  enjoy  this guide  and game  such  as  I
did. Any  critics, suggestions, spelling  mistakes, contributions  are welcome,
so please send them at the following e-mail:


                           --> vinheim@gmail.com <--


 The following is the only site that may host this guide:


- www.gamefaqs.com
- www.supercheats.com
- www.neoseeker.com


 If you see this guide  posted  on any other site, please, PLEASE, let me know.

Now allow me to take note on some things:

- My walkthrough is pretty dry to me. I'm writing this  for  free  and  because
  I   enjoyed  this game  (just like I mentioned above). If you are looking for
  tons  of  eloquent  ways for me to say "enter here and a scene triggers", you
  are  going  to  be  so disappointed.  This guide is way, way too big to begin
  with, and lofty language does not help.

- If you take a quick scan  thru my guide, you  won't find the explanations for
  battle system, main  menu, saving-loading, etc. Why, you  ask? Well,  because
  the  game  manual  and  in-game  tutorials  do  a  perfect job explaining the
  battle system. As for main menu and submenu selections, everything is covered
  nicely by the game manual.

- The usage of abbreviations. When  you're in my place  or  any  who writes for
  GameFAQs or any other page, writing a guide for any game of such proportions,
  people   complain   about  using  too  many  abbreviations. You  have no idea
  how helpful  abbreviations  are. It also  looks  better  in  every aspect you
  think.

- My guide is not the only one out there. I'm not forcing you to use  mine, but
  if you use others, then you better be prepared  for lots of  spoilers,  which
  will ruin the element  of  surprise  for you. Also, people that have problems
  with how I write my guide are in great minority.

- The spoilers  are  great  issues in making guides. I am a player of the game,
  just like you are. The first time   I played through this game was completely
  by myself. I didn't use any guides, therefore nothing was spoiled for me. All
  the story's ups and downs that were  supposed to surprise me had such effect.
  And I really think it's not fair spoiling such story elements to you.

 With all this said, let's start with the guide! Enjoy  this guide and remember
that it is a spoiler-free, so you don't  have to worry about  important info of
the game being spoiled.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 1.1] Guide's Layouts ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx101 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 I'll list here all the layouts you'll see through the guide, so you don't get
confused of which is which, so here we go!


..:: Section Header ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      x] xxxxxxxxxxxxx                              (  )    xxxxx    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 This is the layout that I'll be using throughout the guide to separate
different Sections, like the introduction from the Game Basics, etc. Also, these
will all have just one number as reference, ie. 7], 13], etc.



..:: Subsection Header ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- x.x] xxxxx ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ xxxxx -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 This is going to be used to separate sub-sections that are in the same
sections, like the Story, Game Controls are in the "Game Basics" section. Also,
these will have the number of the section, plus the number of the sub-section it
is, ie. 1.6], 3.2], etc.



..:: Sub-Subsection Header ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    *-=-=-=-=-=-=-=-=-=-=-=-*                              *-=-=-=-=-=-=-*
+---| x.x.x] xxxxxxxxxxxxxx |------------------------------|--> xxxxx <--|----+
    '-=-=-=-=-=-=-=-=-=-=-=-'                              '-=-=-=-=-=-=-'

 Ok, I really don't know the name of these, but whatever. These will be used to
divide sub-sections into sub-subsections. Examples of numbers, 7.5.3], 5.2.3],
etc.



..:: Walkthrough Area Divider ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #xx - xxxxxxx                                                      xxxxx
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 These are used to divide the Walkthrough in areas, which are 71 in total. It's
pretty similar to the Sub-Section Header, but with a different twist.



..:: Boss Layout ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
------------
BOSS: Name of Bosses (All enemies in the Boss Battle)
------------

- Name: Name of Boss

- Location: Place where you fought it.

- HP: HP in Normal / HP in Hard / HP in Very Hard / HP in Unknown
      (note that in hard mode, the HP is 1.5x higher that in Normal; Very Hard,
      HP is 2x higher that in Normal and for Unknown, HP is 3.5x higher that in
      Normal)

- XP: Amount received after battle (only if it's one enemy. If there are
      several, the amount will be displayed at the bottom of the strategy)

- P.ATK: P.ATK in Normal / P.ATK in Hard / P.ATK in Very Hard /P.ATK in Unknown
         (note that in hard mode, the P.ATK is 1.5x higher that in Normal; Very
         Hard, P.ATK is 2x higher that in Normal and for Unknown, P.ATK is 3.5x
         higher that in Normal)

- P.DEF: P.DEF in Normal / P.DEF in Hard / P.DEF in Very Hard /P.DEF in Unknown
         (note that in hard mode, the P.DEF is 1.5x higher that in Normal; Very
         Hard, P.DEF is 2x higher that in Normal and for Unknown, P.DEF is 3.5x
         higher that in Normal)

- F.ATK: F.ATK in Normal / F.ATK in Hard / F.ATK in Very Hard /F.ATK in Unknown
         (note that in hard mode, the F.ATK is 1.5x higher that in Normal; Very
         Hard, F.ATK is 2x higher that in Normal and for Unknown, F.ATK is 3.5x
         higher that in Normal)

- F.DEF: F.DEF in Normal / F.DEF in Hard / F.DEF in Very Hard /F.DEF in Unknown
         (note that in hard mode, the F.DEF is 1.5x higher that in Normal; Very
         Hard, F.DEF is 2x higher that in Normal and for Unknown, F.DEF is 3.5x
         higher that in Normal)

- Gald: Amount of Gald received after battle (only if it's one enemy. If there
        are several, the amount will be displayed at the bottom of the
        strategy)

- Items dropped: Name of the items received after battle (only if it's one
        enemy. If there are several, the items will be displayed at the bottom
        of the strategy)

- Steal: Items that can possibly be stolen from the enemy, only if it has item.

  - Elemental Info.:
    - Weak: Elemental Weaknesses and other weaknesses the enemy has.
    - Strong: Elements which the enemy is strong against. There are also other
              things the enemies are strong to.

- Strategy: Strategy to finish the battle.

------------


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      2] Game Basics                                (  )    sx200    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 Here, I'll give you the basics of this game, which are the controls and some
of the story (from the Instruction Booklet), and I think that's pretty much it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 2.1] Story ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx201 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                                        - Tales of the Abyss Instruction Manual

 Fonons - essential components of all matter on the planet Auldrant. Ages ago, a
new type of fonon was discovered--the Seventh Fonon. Its discovery threw
humanity into chaos, for if one could use Seventh Fonon, one could learn the
future. Wars over the Seventh Fonon raged across the lands, ending only when the
miasma - a poison from within the planet - covered the entire world. This is
when Yulia appeared.

 A fonist skilled in prophecy, Yulia saw thousands of years into the future and
foresaw a way to seal away the miasma. With the guidance of her prophecies,
humanity sealed the miasma deep within the planet.

 OVER TWO THOUSAND YEARS PASSED.

 The world is ruled by Yulia's prophecy, known as the score. People believed in
the coming "unprecedented prosperity" promised in the Score, never straying from
the path set forth in the Score which will lead them to that prosperity. they
look to the Score as revealed by the Order of Lorelei, the religion Yulia
founded, and hold that the greatest virtue is to follow the Score faithfully.

 Yulia's Score tells of a young man who is necessary in order to bring
"unprecedented prosperity". His name is Luke fon Fabre. An heir to the throne of
the Kingdom of Kimlasca-Lanvaldear, he was kidnapped as a child by the kingdom's
enemy, the Malkuth Empire. Since his return he has been confined to his family's
manor for his own safety. He has no idea of the evil that now draws close...


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 2.2] Controls ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx202 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                                        - Tales of the Abyss Instruction Manual

    MENU

- L analog..........Select Items
  = D-pad....:......Increase or decrease numbers
- R analog..........Page Up
             :......Page Down
- X  Button.........Confirm Selection
- O  Button.........Cancel
             :......Return to previous screen
- /\ Button.........Use Arte
- [] Button.........Nothing
- R1 Button.........Change Character
             :......Change Item Category
- R2 Button.........Page Up
             :......Page Down
- R3 Button.........Move between Art sub-menu and FSC sub-menu
- L1 Button.........Change Character
             :......Change Item Category
- L2 Button.........Page Up
             :......Page Down
- L3 Button.........Nothing
- Start.............Toggle window explanation
- Select............Nothing

    FIELD MAP

- L analog..........Move (walk)
  = D-pad....:......Move (run)
- R analog..........Rotate Camera
- X  Button.........Enter Town/Dungeon/SP
- O  Button.........Cancel entering Town/Dungeon/SP
- /\ Button.........Open Main Menu
- [] Button.........Nothing
- R1 Button.........Rotate Camera
- R2 Button.........Nothing
- R3 Button.........Open World Map
- L1 Button.........Rotate Camera
- L2 Button.........Enter Town/Dungeon/SP
- L3 Button.........Nothing
- Start.............Toggle Minimap display
- Select............Start Skit

    TOWN/DUNGEON MAP

- L analog..........Move
  = D-pad....:......Change Mieu Action
- R analog..........Nothing
- X  Button.........Speak
             :......Search
- O  Button.........Walk (while moving)
- /\ Button.........Open Main Menu
- [] Button.........Perform Mieu Action
- R1 Button.........Change Character Direction
- R2 Button.........Nothing
- R3 Button.........Open World Map
- L1 Button.........Change Character Direction
- L2 Button.........Speak
             :......Search
- L3 Button.........Nothing
- Start.............Nothing
- Select............Start Skit

    BATTLE

- L analog..........Move Character
  = D-pad....:......Move Selection Cursor
- R analog..........Arte Shortcut
- X  Button.........Normal Attack
             :......Confirm Selection
- O  Button.........Use Artes
             :......Cancel Selection
- /\ Button.........Open Battle Menu
- [] Button.........Defend
- R1 Button.........Choose Target
- R2 Button.........Trigger Overlimit
- R3 Button.........Nothing
- L1 Button.........Decline Item Request
- L2 Button.........Free Run (while running)
- L3 Button.........Nothing
- Start.............Pause
             :......Change Character in usage (used only while the Battle Menu
                    is open)
- Select............Change Control Mode


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 2.3] Status Effects ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx203 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 Like in every typical RPG, the Status Effects are always present. Here is a
detailed list of every one and shows how to cure it, how to prevent it, what it
looks like, etc. Read this section to know with what you'll deal in the game.


1. Death (KO) - NEGATIVE
------------------------
- Effect: The character is knocked out and can't perform actions unless
          he/she's revived.
- Continuance: Until removed.
- Removal Methods: Life Bottle, Resurrection, Angel's Tear (AD Skill).
- Preventative Methods: Revive, Rebirth Doll, Resurrect (chance; AD Skill).
- Appearance: The inflicted character lies on the ground; the current HP 0;
              HP turns red.


2. Near Death (CRITICAL) - NEGATIVE
-----------------------------------
- Effect: N/A
- Continuance: Until removed.
- Removal Methods: Restore HP above 15% of max HP, Death.
- Preventative Methods: Keeping HP above 15% of max HP.
- Appearance: HP turns red.


3. Poison - NEGATIVE
--------------------
- Effect: HP decreases with time.
- Continuance: Until removed.
- Removal Methods: Poison Bottle, Cure Bottle, Panacea Bottle, Recover, Death,
                   Petrification.
- Preventative Methods: Poison Ward (50%), Syrup Bottle (1 min.), Krona Symbol.
- Appearance: Green bubbles pop out of the inflicted character's head.


4. Paralysis - NEGATIVE
-----------------------
- Effect: Many abilities become limited.
- Continuance: Until removed.
- Removal Methods: Paralysis Bottle, Cure Bottle, Panacea Bottle, Recover,
                   Death, Petrification.
- Preventative Methods: Stun Talisman (100%), Paralysis Ward (50%), Syrup
                        Bottle (1 min.), Krona Symbol.
- Appearance: The inflicted character has little thunders over his/her head.


5. Petrification - NEGATIVE
---------------------------
- Effect: No abilities may be performed.
- Continuance: Until battle ends or until removed.
- Removal Methods: Stone Bottle, Cure Bottle, Panacea Bottle, Recover.
- Preventative Methods: Stone Ward (50%), Syrup Bottle (1 min.), Krona Symbol.
- Appearance: The inflicted character turns to stone.
- Special Notes: If all characters have Petrification, Game Over (except in
                 Baticul's Arena)


6. Weak - NEGATIVE
------------------
- Effect: Maximum HP is halved.
- Continuance: Until battle ends or until removed.
- Removal Methods: Weak Bottle, Cure Bottle, Panacea Bottle, Recover.
- Preventative Methods: Drain Ward (50%), Syrup Bottle (1 min.), Krona Symbol.


7. Illness - NEGATIVE
------------------
- Effect: HP won't be recovered by healing spells and/or items.
- Continuance: Until removed.
- Removal Methods: Virus Bottle, Cure Bottle, Panacea Bottle, Recover.
- Preventative Methods: Syrup Bottle (1 min.), Krona Symbol.


8. Sealed Artes - NEGATIVE
--------------------------
- Effect: Artes cannot be used.
- Continuance: Until battle ends or until removed.
- Removal Methods: Seal Bottle, Cure Bottle, Panacea Bottle, Recover.
- Preventative Methods: Syrup Bottle (1 min.), Krona Symbol.


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      3] Characters                                 (  )    sx300    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 This is a small section I dedicated to the characters of the game. Each of them
has a very different attitude, making each one of them special in their own,
unique way. (All this info is from the Instruction Manual.)

     _
 ___/__)
(, /
  /
 (_____  uke fon Fabre
        )

Age: 17
Class: Swordsman
Height: 5'7"
Weight: 150 lbs
Eye Color: Bright Green

 Luke is the only son of a Duke of the Kingdom of Kimlasca-Lanvaldear. He lost
all memory of his childhood due to the shock of being kidnapped. Since his
return he has been a prisoner in his own palace, but his family's wealth has
kept him in comfort, leaving him spoiled and naïve. His only hobby is practicing
with his sword, and, though he lacks refinement, he does posses some skill.


   ______)
  (, /
    /
 ) /
(_/ ear "Mystearica" Grants

Age: 16
Class: Melodist
Height: 5'4"
Weight: 110 lbs
Eye Color: Blue

 Tear is a Seventh Fonist in the military wing of the Order of Lorelei, the
religion overseeing the Score. She lost both parents when she was still an
infant, and has been raised as a warrior ever since. She is staid and silent,
giving her a cold air, but she has a secret weak spot for cute things. A certain
incident leads to her joining with Luke on his adventure.

      _____
     (, /
       /
   ___/__ade Curtiss
 /   /
(__ /

Age: 35
Class: Fonist
Height: 6'1"
Weight: 163 lbs
Eye Color: Red

 Jade is a colonel in the Malkuth Empire's military. He is both a skilled fonist
and a master of the spear. He always smiles, so no one knows what he is truly
thinking. He is known to be the right-hand man to the Malkuth Emperor, Peony,
but he is also known among those in the military as "Jade the Necromancer."

   _____
  (, /  |
    /---|
 ) /    |_nise Tatlin
(_/

Age: 13
Class: Puppet Master
Height: 5'0"
Weight: 93 lbs
Eye Color: Brown

 Always cheerful and happy, Anise is a Fon Master Guardian, charged with
personally protecting Fon Master Ion, the leader of the Order of Lorelei. The
stuffed doll, Tokunaga, that she keeps strapped to her back can grow to
gargantuan size, and she fights while riding on its back. She hopes to marry
rich, and ever since meeting Luke she has been plotting to become his future
duchess.

     _____)
   /
  /   ___
 /     / )
(____ / uy Cecil "Gailardia Galan Gardios"

Age: 21
Class: Swordsman
Height: 6'
Weight: 174 lbs
Eye Color: Dark Green

 Guy is a servant in the Fabre household. He was first taken on as a babysitter,
and ever since then, Guy has been like both a brother and a parent to the
palace-bound Luke. He is uncomfortable around women, so his kind words to them
often lead to awkward situations.

   __     __)
  (, /|  /
    / | /
 ) /  |/
(_/   '  atalia Luzu Kimlasca Lanvaldear

Age: 18
Class: Archer
Height: 5'6"
Weight: 117 lbs
Eye Color: Pale Green

 Natalia is the princess of the Kingdom of Kimlasca-Lanvaldear. She is haughty
and arrogant, but at the same time, as a member of the royal family she is
concerned for her subjects and for her country. She is proficient with a bow,
and difficult situations bring out the true strength of her will. Natalia is
engaged to Luke, and their life-long friendship allows her to freely criticize
him for his lapses in judgment.

   __     __)
  (, /|  /|
    / | / |
 ) /  |/  |_ieu
(_/   '

 Mieu is a young Cheagle. Cheagles, considered holy by the Order of Lorelei,
normally live in herds in the forest, but fate will bring him to join Luke and
the others on their adventure. The Sorcerer's Ring that he wears around his
tummy allows him to use human speech, and he can use the ring's fonic power to
breathe fire.


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      4] Abbreviations                              (  )    sx400    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 Here's a small list of abbreviations that I used throughout the game:

=--------------------------------------+--------------------------------------=
(AC) ----------------------- Accessory | AD Skill ------------ Additional Skill
AGL -------------------------- Agility | (AA) --------------------- Armor (Arm)
(AB) -------------------- Armor (Body) | (AH) -------------------- Armor (Head)
ATK --------------------------- Attack | A.ATR -------------- Attack Attributes
(B) ----------------------------- Boss | (CC) ------------------- Capacity Core
(CW) ----------------- Catalyst Weapon | DEF -------------------------- Defense
D.ATR ------------- Defense Attributes | (DL) ---------------------------- Doll
E ------------------------------- East | EATK ---------------- Elemental Attack
EDEF --------------- Elemental Defense | ENH ---------------------- Enhancement
EVA ---------------------------- Evade | XP ----------------- Experience Points
FoF ------------------ Field of Fonons | F.ATK ------------------- Fonic Attack
F.DEF ------------------ Fonic Defense | (FD) ---------------------------- Food
HP ------------------------ Hit Points | (KI) ------------------------ Key Item
lv ----------------------------- Level | LCK ----------------------------- Luck
N ------------------------------ North | OL ------------------- Overlimit Gauge
(OB) ------------------- Optional Boss | S ------------------------------ South
TP ------------------ Technical Points | (TL) ---------------------------- Tool
(WP) -------------------------- Weapon | W ------------------------------- West
=--------------------------------------+--------------------------------------=


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      5] In-depth Walkthrough                       (  )    sx500    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 Author notes:
  This is how it works:

- My lv.: I'll be displaying recommended levels, or even my levels, for every
area. On top, the original party, and below them, the reserve party. Remember
that the levels are only a reference. Go at your own pace, with levels higher or
lower. I am not trying to force you people to play the game the way I played.

- Enemies: I'll be displaying the enemies that you will be encountering in that
area. Note that when I write "(B)" next to an Enemy's name (without the
quotation marks), it means that that Enemy is a Boss and "(OB)" stands for
Optional Boss.

- Item Checklist: The Items that you'll be picking up from the various treasure
chests, items that are a MUST for the game to proceed or hidden among the area
will be displayed here. Note that I won't be putting the items sold from stores,
nor the items random enemies' drop, so please just remember that. Also notice
that next to the items you've obtained, it's the quantity of that item
throughout the whole area.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                   .=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=.
                      T A L E S   O F   T H E   A B Y S S
                   '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-='
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 Well, please insert your Tales of the Abyss in your PlayStation 2 and turn the
power ON. You'll be enjoying 90+ hours this game, so your purchase is worth it,
but even if it only lasted 40+ hours, the story and characters are, to put it
simple, beautiful.

 After watching the beautiful intro to this beautiful game, you'll have three
options at the Title Menu, which are: New Game, Continue and Configuration.
Choose New Game and let the magic begin.

 **NOTE: Actually, this game really doesn't divide in chapters or anything by
the sort, but by adding these separations, it's way easier to locate where in
the game one is playing. And yes, the corny chapter titles were written by me,
and me alone, so please try not make fun of them. If you have better chapter
names, send them to me and receive full credit about it.**

 After the animated opening and the beautiful narration (which you may not
understand 90%+ of what is said), the game starts with a scene with our main
hero.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 5.1] Chapter 1: The Cruelty of Reality ~~~~~~~~~~~~~~~~ ----- -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #01 - Baticul                                                      sx501
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: ---
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 1 - 1 .....Lemon Gel                     |
|                      100 Gald..... x -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"What's a Fon Master Ion?" -- Luke fon Fabre


 After the initial scene, you'll be in control of Luke in his bedroom (you'll be
in control of him 95% or so of the game). Try exiting and Luke has a mini
headache. Whatever. Once outside at the courtyard, talk to Pere right next to
the stairs and he'll let you know about Luke's condition (about not being able
to leave the manor). Anyway, go to the E side of the courtyard and enter the
door there.

 In here, go S to reach the entrance. In here, talk to the butler (dressed in
red) named Ramdas, to hear that Luke's sword master, Van Grants, is coming.
Anyway, try returning to the previous room and Ramdas will tell you to stop
talking to Pere (screw you, Ramdas). Anyway, return to the hall, go N and enter
the door. Now go in the W door (Guy and Pere's Room) and check the E cabinet to
get 'Apple Gel'. Exit this room and enter the E one. Same as before, check the E
cabinet to get 'Lemon Gel'. Return to Luke's room to trigger another scene, in
which you're introduced to Guy, one of the best characters I've ever played with
in the "Tales of" series.

 You now need to go to the Drawing Room. To get there, go to the courtyard and
instead of going in the E door, go in the W one and in the hall, go S and enter
the Drawing Room to trigger yet another scene in which you're introduced to Van,
Luke's teacher. After the scene, return to the hall (enter the NW door) and go
all the way N and enter Duke and Madam Fabre's Chamber. In here, check the
cabinet to the E and get '100 Gald'. Return now to the courtyard to trigger
another scene in which you see somebody attacking the manor. Anyway, follow the
instructions in battle and the scene continues. you'll be transported
automatically to a valley called Tataroo Valley.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #02 - Tataroo Valley                                               sx503
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 2, Tear 3
 - Enemies: Filifolia, Rhinossus, Mandractus
 - Recipes: Rice Ball
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 1 - 1 .....Orange Gel                    |
|                        Cape.....(AC) - x .....300 Gald                      |
|                   Life Bottle..... 1 - x .....400 Gald                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"It's about time. I'm sick of this place." -- Luke fon Fabre


 The scene from Baticul continues here and at the end, Tear joins the party.
When you regain control, just walk S a bit to trigger yet another scene in which
you'll be attacked by monsters. Finish them off and proceed, save your game and
continue until you get to the river. From the fork here, go SW and at the next
fork, go NW and get 'Apple Gel'. Now go SW from the previous fork to get 'Orange
Gel'. Return to the riverside and proceed S to reach another area.

 Go S to trigger another scene and you'll be attacked by 2 enemies. When you
regain control, you'll be at a 4-way fork (there's 1 hidden path to the SE),
follow it to get 'Cape'. Return to the fork and go E this time to get '300
Gald' and 'Life Bottle'. Return to the fork and go SW now, and proceed to the
next area, but not before watching a scene. Afterwards, save the game and get
'400 Gald' from the chest on top of the Save Point. Anyway, when you're ready,
talk to the Coachman and depart. After the scene and Luke's funny faces, and
when you're asked to whether walk to Engeve and have the Coachman take you
there, pick to walk there so that we can gain some more XP.

=~-~-~-~-~-~-~-~=

 At the World Map, simply follow the path E and when you come to a fork, go E
across a bridge to trigger a scene in which you receive your first recipe, the
"Rice Ball". Keep following the path E and when you come to another fork (with a
sign), follow the path NE to reach Engeve. Enter it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #03 - The Grocer's Hamlet, Engeve                                  sx503
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 5, Tear 5
 - Enemies: None
 - Recipes: Spaghetti
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                Engeve Noodles..... 1 - 1 .....Milk                          |
|                   Life Bottle..... 1 -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Are you calling me a thief?" -- Luke fon Fabre


 There's a scene as you enter. Afterwards, go N to trigger a scene with Luke
"stealing". Hahaha, jerk. Anyway, from this fork, go W and across the bridge to
enter the next area. From the fork ahead, go W and enter the only house you come
across. In here, talk to the woman cooking and she'll ask you to go get some
Miso for her. Time to get some! Exit the house and go S, then E and when you
reach a Save Point, then enter the house with pigs right next to it. inside,
talk to the old lady to your right. She'll give you some miso, so return to the
cooking woman and give her the miso. As thanks, she'll give you the recipe
"Spaghetti", 'Engeve Noodles' and 'Milk'.

 Exit this house, go to where the Save Point is and go E across the bridge to
get to the first area. Here, approach the multitude outside the Inn to trigger a
scene (Tear is mean to Luke, isn't she?) in which you're introduced to Colonel
Jade Curtiss and Fon Master Ion (remember Luke's phrase at Baticul What's a Fon
Master Ion? Well, he IS that Ion). When you regain control, return to the Inn
(where the people start accusing Luke). There's another scene in here.
Afterwards, talk to the guy in blue and buy any upgrade you need. For Luke buy:
1 Cutlass, 1 Leather Mail and 1 Bracelet. For Tear buy: 1 Wand and 1 Iron Guard.
Sell all old equipment. Talk to Kelly, the Inn's owner and spend the night.

 Afterwards, you need to go to the Cheagle Woods, so exit the Inn, and talk to
the person Luke was going to steal an apple from. He'll ask you a favor that you
need to do at the Cheagle Woods. Ok, from this fork, go N and enter the house at
the end. In here, get 'Life Bottle'. Now exit Engeve.

=~-~-~-~-~-~-~-~=

 At the World Map, go directly N to find rings of light coming out of the
ground. These places are known as Search Points (SP), which give random items to
you. From here, go directly W, up a small hill and at the top, look directly N
to see a huge tree. Go there, that's Cheagle Woods.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #04 - Cheagle Woods                                                sx504
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 5, Tear 5
 - Enemies: Linail, Axe Beak, Wolf, Wood Golem, Ligar, Liger Queen (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                  Secret Box.....(KI) - 1 .....Apple Gel                     |
|                    Orange Gel..... 2 - x .....500 Gald                      |
|             Sorcerer's Ring.....(KI) - (KI).....S Flag                      |
|                    Magic Lens..... 1 - 2 .....Life Bottle                   |
|                     Cutlass.....(WP) - (KI).....Technical Ring              |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Oh, shut up! It's fine for this little freak!" -- Luke fon Fabre


 As you enter, a scene triggers in which Ion is being attacked by some monsters
and he ends up killing them in such an awesome way. During the scene, Tear
receives the title "Van's Sister". Ok now, you start at a fork. Go N and open
the chest (actually a rock box, but who cares) to find that person's 'Secret
Box'. Return to the fork and go E this time, cross the river just to reach
another fork. Go S and then S again and follow that path to get 'Apple Gel'.
Return to the fork just across the river and go N this time to reach yet another
fork, which you should take N to reach another area.

 There's a scene as you enter. Follow the path to reach another fork. Go W to
reach another area and a scene triggers. Now go up the path and instead of going
W and inside the Cheagle's Nesting Area, go E, follow the path behind the tree
to get to the first area. Follow the path and when you get to a fork, go E to
get 'Orange Gel' and then W to get '500 Gald'. Return to the fork in the
previous screen and go W this time. Now check the apples on the floor to trigger
a scene with a lot of Cheagles. You'll obtain the 'Sorcerer's Ring' at the end
of the scene. When you regain control, talk to the Cheagle Elder and rest. Now
save your game and exit the tree. Another scene triggers outside.

 Now, return to the first area (where the river is) and from the first fork you
come across, go E then E at the next fork to get to another area. Once here,
burn up all the ivy blocking your path and get 'S Flag' (you can change the
displayed party member with this). Now is a good time to return to Engeve to
give that man his Secret Box to receive 'Collector's Book'.

 Return to the first area of Cheagle Woods and go all the way N to reach the
second area. From the first fork, go E to trigger a scene. Burn up the ivy
surrounding the tree to have the scene continue. Afterwards, cross the fallen
tree and follow the path to the next area.

 A scene triggers as soon as you start walking and you'll receive your first
Capacity Core, and from here on, (CC). Anyway, continue to get to a fork, which
you should follow N, burning the ivy from the tree to make a bridge. Cross it to
reach another fork. Go W and get 'Magic Lens', then go N and enter the cavern.

 In here, follow the path and before turning left to go down, check for a chest
stuck in between tree roots. Use Mieu Fire to burn the roots, keep going down
and at the fork go W to get 'Orange Gel'. Now keep following the path and you'll
be shown a green Save Point, which heals completely you HP and TP. Save your
game and proceed N getting 'Life Bottle' in the way to trigger a scene and then
your very first Boss Battle.

-----------------
BOSS: LIGER QUEEN
-----------------

- Name: Liger Queen
- Location: Cheagle Woods
- HP: 10,200 / 15,300 / 20,400 / 35,700
- XP: 175
- P.ATK: 76 / 114 / 152 / 266
- P.DEF: 83 / 124 / 166 / 290
- F.ATK: 72 / 108 / 144 / 252
- F.DEF: 80 / 120 / 160 / 280
- Gald: 1,000
- Items dropped: Life Bottle, Sage
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Earth, Wind

- Strategy: There really isn't much to say about this battle. She may have a lot
of HP, but you don't need to damage her that much. Just attack her normally (3
attacks + Fang Blade) and you'll be dealing 190+ dmg. plus Tear's Nightmare will
deal some more dmg. After every combo, start Free Running around, avoiding her
attacks, then attacking again. After taking 25-50% of its HP, the amazingly
strong Jade Curtiss shows in the battlefield to kick the Queen's ass. He has
Blessed Drops, which rocks and might kill her with just one of those.

-----------------

 After the battle, there's a scene introducing the little girl you met at the
Inn in Engeve, Anise. Just to let you know, Jade is the clown in the group and
you'll be laughing your ass off almost every time he opens his mouth. Have you
noticed Luke being a son of a b**** with Mieu? Well, get used to it, because
he's gonna treat Mieu like this the whole chapter >3. Also Jade joins the party,
but just for a short while. From where you regain control, get 'Life Bottle' and
'Cutlass' from the chests. Now, try leaving and Luke finds 'Technical Ring',
very neat. Now use the Save Point and go to the Cheagle's Nesting Area.

 A scene triggers as you enter, and the Cheagle Elder "gives you" Mieu for 1
year (1 cycle of seasons is 1 year, right?). After the scene, try leaving the
forest to have Jade capture you and be his prisoners, god dammit!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #05 - Tartarus                                                     sx505
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 8, Tear 8
 - Enemies: Griffin, Ligar, Oracle Knight
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 1 - (CC).....Styl                        |
|                    1,200 Gald..... x - 1 .....Life Bottle                   |
|                  Long Sword.....(WP) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I... I stabbed him... I... killed him..." -- Luke fon Fabre


 After the scene (is Anise really falling in love with Luke? Or his money?),
save your game. Speak to Anise and she'll join your party. Now exit this room,
go N, enter the second door to your left and get 'Apple Gel'. Now exit this room
and go N and up the stairs. Once outside, talk to Ion and Jade. Now return to
the room where Luke and Tear were held captive and talk to the soldier there to
trigger a scene. After the scene, speak to Ion twice and then exit the room. At
the hall, speak to Jade just N of you to trigger yet another scene.

 Was Jade a Necromancer? Cool... ahm, anyway, you're introduced to 1 of the Six
God-Generals; Largo, the Black Lion (he's one of the 7 main enemies). Jade also
receives the title "Necromancer". Pretty nice scene, by the way. When you regain
control, go up the stairs and then up the next set of stairs. Up here, go to the
other side to trigger a scene in which Luke is left behind. Now you have to kill
an Oracle Knight. Piece of cake. Just attack him 3 times to have the scene
continue. You'll be introduced to 3 other members of the Six God-Generals, Asch
the Bloody (the red-haired guy), Legretta the Quick (the blonde chick) and
Arietta the Wild (the pink-haired girl).

 When you regain control, go S all the way to the end to find 2 doors. Go in the
left one and you'll see 3 chests behind some crates. Move the crates (it's
fairly easy and you shouldn't need any help) to get 'Styl', '1,200 Gald' and
'Life Bottle'. Now exit this room and enter the middle right one. Open the chest
in here to get your equipment back. Now equip Luke that Capacity Core, Styl, we
found a while ago.

 Return to the hall and enter the lower right door to trigger a scene. Now move
the 2 middle boxes N, then move the SE one N to trigger a scene. Now, before
leaving, get 'Long Sword' from the chest, then exit the room. Once outside, go
up the ladders to reach the Tartarus' Deck. From here, go to the E (where the
huge ladder is) and enter the door to trigger yet another scene. Remember Guy at
Baticul? Luke's friend? Well, he's here to the rescue (isn't he cool?). We now
need to head to St. Binah.

=~-~-~-~-~-~-~-~=

 You'll be at the World Map when you regain control, so, to get to St. Binah,
remember this fork? The one we took to get to Engeve? You'll be left at that
fork. So just follow the road SE to trigger a hilarious scene in which you're
shown Guy's phobia, women. You'll have to fight Oracle Knights (3 total), then
the scene continues. Luke receives the title "Frightful One".

 You'll be at a Camping Spot afterwards. Here, speak to everyone, but let Tear
for last. Now speak to Mieu and go to sleep. The scene continues and you'll
regain control. Now just go SE and enter St. Binah.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #06 - The Citadel St. Binah                                        sx506
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 8, Tear 8, Jade 6, Guy 6
 - Enemies: None
 - Recipes: Sandwich
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                   World Map.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Hmm? She's already got you whipped, huh, Luke? Princess Natalia's going to be
jealous." -- Guy Cecil


 A scene triggers as soon as you enter. Once you enter St. Binah, talk to the
man near the stores to buy some equipment. Buy a Rapier for both Luke and Guy, a
Mace for Tear and a Glaive for Jade. Also buy any Armor you can afford. Now talk
to the little kid at the E side just to know a little more about Jade. Now go E
and on to the next area of town.

 Follow the brick road and enter the first house to your left. In here, check
the green notebook on the floor to get the recipe "Sandwich". Now return to
where you spoke to the little kid and try entering the building just N of him
(with 2 guards outside). A scene triggers in here and your next destination is
Kaitzur. You'll also obtain 'World Map'. With all this done, exit this building
and try leaving town to trigger a scene with the God-Generals, introducing this
time Sync the Tempest (green-haired dude) and Dist the Reaper or "the Rose" (the
most "manly" of all six). Afterwards, head to the Inn and spend the night there.
Before anything, spend the night again to trigger a scene between Luke and Guy,
in which you learn "Sonic Thrust". Now just exit St. Binah.

=~-~-~-~-~-~-~-~=

 We have to cross Fubras River in order to get to Kaitzur. So, to get there,
simply follow the road S and when you see that it starts curving SE, ignore the
path and start going SW to reach Fubras River (it's in-between 2 mountain ranges
and the entrance looks like a lot of stone pillars sticking out of the ground).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #07 - Fubras River                                                 sx507
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 8, Tear 8, Jade 6, Guy 6
 - Enemies: Chirpee, Peepit, Polwigle, Ribbit, Zombie, Tortoise
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 2 - 1 .....Magic Lens                    |
|                      500 Gald..... x - (AB).....Iron Mail                   |
|                      800 Gald..... x - (AA).....Bracelet                    |
|                    Orange Gel..... 1 - 1 .....Life Bottle                   |
|                    1,600 Gald..... x -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"H-hey, don't treat me like an idiot." -- Luke fon Fabre


 At the entrance, go W and use Mieu Fire on the vines covering the chest to get
'Apple Gel'. Now go S to trigger a scene in which you're thought how to use
Field of Fonons (FoF). See my special section to know more about that. Pretty
cool, huh?! Thought so. Anyway, from where you're left, go E and burn the vines
covering the chest to get 'Magic Lens'. Now go S and get '500 Gald' from the
chest you come across. Now proceed W a little bit, then go S to get to another
area.

 From the entrance, move S to reach a fork. Take the W path to get 'Apple Gel'
from the chest. Now go down the E path to reach a large grassy area with a save
point. Save your game and proceed N from the save point and then to another area
to get 'Iron Mail' from the W chest. Return to the save point and follow the SE
rocky path all the way to the E to find a chest with '800 Gald'.

 There are 2 exits out of this area, the SE one and the SW one. Exit through the
SW one just to find a chest with 'Bracelet' in it. Return to the save point,
save your game and exit through the SE exit. Walk a little bit S to trigger a
scene with Arietta ambushing you. We just killed her mommy, the Liger Queen.
Yep, that's right, the Liger Queen. And now she wants revenge. Tear also learns
the Fonic Hymn "Force Field". Now from here, go E and burn the vines covering
the chest to get 'Orange Gel'. Now just hug to the wall S of the chest to get to
another chest covered with vines. Open it to get 'Life Bottle'. Now go N,
following the path, getting '1,600 Gald' in the way and at the end, exit Fubras
River.

=~-~-~-~-~-~-~-~=

 At the World Map, go directly SW. A scene triggers before reaching Kaitzur.
Afterwards, enter Kaitzur.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #08 - The Border Fortress, Kaitzur                                 sx508
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 10, Tear 10, Jade 9, Guy 9
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    Passport.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"*Shudder*... Women are scary!" -- Guy Cecil


 Once you enter, enter the Inn/Shop and rest. Afterwards, exit the building and
go S to trigger a scene with Asch the Bloody (creepy name) and Van. At the end
of the scene, Anise joins the party. When ready, go to the Inn and talk to Van.
Another scene triggers in here. Van hands over 'Passport', so the party can
cross the border.

 Exit now the Inn and go S to use the Passports. At the other side of the border
(Kimlasca area), a scene triggers. Afterwards, go E and enter the Inn. Buy from
the item shop: 1 Broad Sword for each Luke and Guy, a Magic Wand for Tear/Anise
and Guisarme for Jade. As for armor, buy anything you can afford. Now just exit
Kaitzur to the S.

=~-~-~-~-~-~-~-~=

 Once at the World Map, to get to Kaitzur Naval Port, simply follow the road S
and when you get to a fork, go W and then S at the next one. Enter Kaitzur Naval
Port.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #09 - Kaitzur Naval Port                                           sx509
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 10, Tear 10, Jade 9, Guy 9
          Anise 5
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"O-okay, okay! I get it! Stop touching me!" -- Guy Cecil


 There's a scene as you enter. Arietta "Gloomietta" is attacking the port. Just
go to the harbor down below to trigger a scene. Arietta demands that Luke and
Ion must go to Choral Castle in order to save the engineer who is the only one
that can repair the ship. Dammit! Now go to the Inn (it's just a little bit N of
your current position) to rest, then try exiting to trigger another scene.

=~-~-~-~-~-~-~-~=

 At the World Map, follow the dirt road and at the fork, start following it E
and when it ends, look E and go that direction until you arrive at Choral Castle
(man, that was short).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #10 - Choral Castle                                                sx510
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 11, Tear 11, Jade 10, Guy 10
          Anise 7
 - Enemies: Broken Goyle, Broken Chair, Bat, Gremlin, Poltergeist, Gremlins
            Arietta/Liger/Hresvelgr (B), Sword Dancer #1 (OB)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                          Sage..... 1 - 2 .....Life Bottle                   |
|                     Apple Gel..... 1 - x .....1,000 Gald                    |
|                  Chain Mail.....(AB) - (AB).....Silk Robe                   |
|                     Shakujo.....(WP) - x .....1,600 Gald                    |
|                  Fonic Disc.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"My, my. There they go. Impetuous little things, aren't they?" -- Jade Curtiss


 After the initial scene, approach the entrance, but before entering, go E and
follow the path until you get to a chest with 'Sage' in it, now enter the
castle. Walk a little bit to trigger a scene that teaches you about surprise
encounters (when enemies touch you from behind and the shattered screen turn red
instead of white), that's pretty f***ed up, don't you think? Afterwards, you'll
see a puppet-like enemy with a glowing red orb cross in front of you. We'll get
to him later. Now go up the stairs to the E (if you go in the door next to the
save point, you'll only find a door with a purple-colored orb, but we'll get to
that) and go all the way S to exit this room.

 Outside, keep following the path until you see two statues. Move them so that
the monster with the red orb doesn't run away (yes, one next to another). Now
enter the left door and come back out to have the ghost trapped. Dispose of it
to obtain a red orb. Now return to the room to the left and go down the stairs
to get 'Life Bottle'. Now go up 1 set of stairs (where the door you used to come
in is) and go S. Ignore at all cost the monster with the yellow orb, and if you
come in battle with it, escape. YES! Escape, why? Because I say so. In this tiny
room, check the NE corner (behind the crates) to find 'Life Bottle'. Now go S
out of this room to find a lone chest with 'Apple Gel' in it.

 Return to the room with the stairs and go up 1 set of stairs, use Mieu Fire on
the monster with the blue orb to freeze it. Now engage him and obtain a blue
orb. Now go up another set of stairs and enter the E door to get '1,000 Gald'
from the chest. Return to the previous room and go up another set of stairs to
find a W door. Enter it to get 'Chain Mail'. Equip it to the character with the
lowest P. DEF (probably Guy). Return to the stairs room and finally go to the
top.

 Once outside, enter the room a little further ahead and get 'Silk Robe' and
once again, ignore the monster with the green orb. Finally return to the save
point and enter the door I mentioned previously (where the door with the purple
orb is). Examine the door to have the red and blue orbs you got turn purple
ending with the door open. On the other room, go down the stairs and approach
the machine to the N to trigger a scene. OMG, what the f*** happened to Guy? You
must continue to find out. Exit this room through the E exit (there's nothing
down the stairs) and enter another tower, just like the previous one we were in.
Go up the stairs to find a healing save point. Save your game, go up the stairs
and enter a door to the W when have a chance. Now get 'Shakujo' and equip it to
Tear. Return to the tower, go up 1 set of stairs and enter the E door to get
'1,600 Gald'.

 Return to the tower and approach the stairs going up to trigger a scene. Luke
has been captured by the God-Generals. Damn them. They indeed did something to
Luke. By the way, isn't Guy awesome? You'll obtain 'Fonic Disc' at the end. Now
return to the roof, saving before coming, to trigger a scene and then a Boss
Battle with Arietta.

-----------------------------
BOSS: ARIETTA/LIGER/HRESVELGR
-----------------------------

a) Arietta
- Location: Choral Castle
- HP: 3,000 / 4,500 / 6,000 / 10,500
- P.ATK: 98 / 147 / 196 / 343
- P.DEF: 263 / 394 / 526 / 920
- F.ATK: 111 / 166 / 222 / 388
- F.DEF: 235 / 352 / 470 / 822
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Liger
- Location: Choral Castle
- HP: 3,700 / 5,550 / 7,400 / 12,950
- P.ATK: 148 / 222 / 296 / 518
- P.DEF: 228 / 342 / 456 / 798
- F.ATK: 101 / 151 / 202 / 353
- F.DEF: 167 / 250 / 334 / 584
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Wind

c) Hresvelgr
- Location: Choral Castle
- HP: 3,500 / 5,250 / 7,000 / 12,250
- P.ATK: 135 / 202 / 270 / 472
- P.DEF: 236 / 354 / 472 / 826
- F.ATK: 99 / 148 / 198 / 346
- F.DEF: 172 / 258 / 344 / 602
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: Fire
    - Strong: Water

- Strategy: First of all, focus all of your attacks on Arietta, because she's
the magic user of the group. Beware, though that she and Liger can enter
Overlimit. When she does that, Free Run around the field or try attacking Liger
until her Overlimit wears off. She has spells like Limited and Negative Gale. If
these leave a FoF, use them, you can use Water FoF and Earth FoF when you see a
Darkness FoF; just like Fire FoF and Wind FoF with a Light FoF. Once she's down,
I really recommend taking Liger out, since he's the fastest of the group and has
an attack similar to Lightning Tiger Blade. Once Liger is down, take down that
bird (what a strange name).It may be a tough battle, but I did just fine with a
party of Luke 12, Tear 12, Jade 12 and Guy 12.

You'll receive 760 XP, 1,300 Gald and, Savory and Apple Gel.

-----------------------------

 Watch the scene after the battle and choose the walk back. Return now to the
main hall to see a sword in middle of the room. Save your game and enter a
battle with Sword Dancer #1, although he's optional.

------------------------------
OPTIONAL BOSS: SWORD DANCER #1
------------------------------

- Name: Sword Dancer #1
- Location: Choral Castle
- HP: 17,000 / 25,500 / 34,000 / 59,500
- XP: 3,800
- P.ATK: 248 / 372 / 496 / 868
- P.DEF: 159 / 238 / 318 / 556
- F.ATK: 126 / 189 / 252 / 441
- F.DEF: 135 / 202 / 270 / 472
- Gald: 1,000
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: Physical
    - Strong: None

- Strategy: Ok now, a lot of people say that Sword Dancer #1 is hard, and they
may be right. Each of his attacks will deal 150-230 dmg. but can easily be
healed with an Apple Gel. Also turn off Jade's Strike Artes and only leave him
with Splash. Approach him as much as you can and guard until you see an
opportunity to attack. Your attacks, along with Guy's and Jade's magic will take
him down in no time. Also use all the Apple Gels and Life Bottles you need (I
only used 3 Apple Gels and 5 Life Bottles). Each of your attacks will deal 150-
200 dmg. to him, so he'll go down fairly quickly (my battle lasted 1 minute and
50 seconds).

------------------------------

 If you just can't beat him, leave and I'll tell you when to come again. Anyway,
now leave Choral Castle and head to Kaitzur Naval Port.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #11 - Kaitzur Naval Port/Katsbert Ferry                            sx511
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 18, Tear 18, Jade 17, Guy 17
          Anise 16
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    Orange Gel..... 1 - (AA).....Iron Bracelet               |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Right now, I'm still a kid, but... I love you, Luke!" -- Anise Tatlin


 After the initial scene, enter the Inn and spend the night. Now enter Kimlasca
Base which is the building to the far SE. In here, speak to Van to trigger a
scene. Now head to the dock (to the S) and speak to the soldier there. Leave and
board the Katsbert Ferry.

 I'll put both areas in the same section, because there's no case in separating
them. Once you regain control, try exiting the room to trigger a scene in which
Luke gets a headache (just like the beginning of the game). Once at the hallway,
enter the door above you and speak to Guy just for fun. Return to the hallway
and go up the stairs to the N. In this little room, check the NE corner for a
hidden chest with 'Orange Gel' in it. Go up the stairs to the W and get 'Iron
Bracelet' from the chest. Now speak to Jade. Return downstairs, enter the N door
and speak to Ion and Anise there. Afterwards, go E and speak with Tear.

 Now continue along the way and Luke will get another headache. After the scene,
you'll arrive at Chesedonia.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #12 - The Center of Trade, Chesedonia                              sx512
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 18, Tear 18, Jade 17, Guy 17
          Anise 16
 - Enemies: None
 - Recipes: Fried Chicken
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 2 - 2 .....Poison Bottles                |
|         Time Traveling Hero.....(DL) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"With my ultra super hyper high-grade fonic technology, I'll flay that
conniving, long-haired, four-eyed--" -- Dist the Reaper


 When you gain control (the building to the W is Din's Shop, for more info,
check Hikari62's in-depth FAQ), go S to trigger a scene with Noir, a female
bandit and member of the Dark Wings, York and Urushi are also members. After the
scene, go W and speak to the man by the medicine shop. He's the Coachman that
gave you a ride back ay Tataroo Valley. He sold Tear's Jewel, and we want it
back.

 After that, go S and go to the next area. There's nothing to do here right now,
so just go S to another area. At the entrance, locate the Armor Merchant sitting
on a white carpet right next to you. The building in front of him is the Inn.
Now go IN-BETWEEN them to find a rare looking fellow known by the name of "Ant
Lion Man". Give him an Apple Gel and he'll give you the "Fried Chicken" recipe.

 Now locate the Weapon Merchant sitting on a red carpet just S of the merchant
sitting on the white carpet. Next to this shop (in a wooden structure) is
another merchant. Speak to him and he'll give you either Food or Items. Select
items (which are better) and he'll give you 2 Apple Gels and 2 Poison Bottles
(he'll give you 3 beef, 3 chicken and 3 rice if you chose Food). Neat. To the E
is an Armor Shop called Bellicoso. Buy any upgrades you need and return to the
area where I told you before that there was nothing to do.

 Once here, go W and enter Astor's Mansion. Once inside, a scene triggers (Astor
is kinda creepy...). When you regain control, enter Astor's Mansion again then
head N and in this hallway, enter the W door. Open the first drawer on the right
to get 'Time Traveling Hero' (you can equip these dolls to Anise to change
stats, critical rates, Anise learns new Artes, etc, and also change how Tokunaga
looks). Now exit the mansion and try going to the S area to trigger a scene
where Sync attacks Guy and marks him with something (I can't tell you what it
is, sorry). After the scene, you'll board the ferry.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #13 - Katsbert Ferry                                               sx513
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 18, Tear 18, Jade 17, Guy 17
          Anise 16
 - Enemies: Oracle Knight, Oracle Rune, Hippogriff, Kaiser Dist R (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                      Nobile.....(CC) - (KI).....Winged Boots                |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Why, if it isn't Dist the Runny." -- Jade Curtiss


 After the scene, you'll have to fight 3 oracle Knights. Piece of cake. Now exit
your room and go N and up the stairs. Here, exit through the N exit and watch a
scene with a little robot called Barrelow X. We need to catch it. Read the
instructions and catch it (that was pathetic). If you catch Barrelow X, you'll
get 'Nobile' and 'Winged Boots' (which makes you move faster around towns and
dungeons). If you didn't catch it, reload and try again.

 If you want, go save again. Anyway, proceed to the deck to trigger a scene and
then a Boss Battle.

-------------------
BOSS: Kaiser Dist R
-------------------

- Name: Kaiser Dist R
- Location: Katsbert Ferry
- HP: 19,000 / 28,500 / 38,000 / 66,500
- XP: 800
- P.ATK: 182 / 273 / 364 / 637
- P.DEF: 302 / 453 / 604 / 1,057
- F.ATK: 139 / 208 / 278 / 486
- F.DEF: 204 / 306 / 408 / 714
- Gald: 1,500
- Items dropped: Orange Gel
- Steal: None
  - Elemental Info.:
    - Weak: Water
    - Strong: None

- Strategy: Although he has 19,000 HP, it goes down in an eye blink. Deactivate
everything on Jade, except for Splash. Put Jade's Splash in a shortcut and make
him cast it over and over. Tear will be healing all the battle, so we don't have
to worry about that. Guy and Luke will physically attack Kaiser. Whenever you
can, use the FoF, especially Water FoF, so that Luke can use Frigid Blast,
dealing massive dmg.

-------------------

 After the battle, watch the scene. Afterwards, you'll reach Baticul.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #14 - The Capital of Light, Baticul                                sx514
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 19, Tear 19, Jade 18, Guy 18
          Anise 17
 - Enemies: None
 - Recipes: Fried Rice
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                   20,000 Gald..... x - 1 .....Carmine Chamber               |
|               Moon Selector.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"You're so strange. Look how pathetic you are. I don't know what the maids see
in you." -- Natalia L.K. Lanvaldear


 After the initial scene between the party, General Goldberg and General
Cecille, go S and take the aircar to the main city. After the little scene, go N
to trigger another scene with the Dark Wings. When you regain control, go up the
stairs to the N in the middle and take the elevator to the E. Proceed up the
next set of stairs and go up another elevator to reach the castle and Luke's
Manor.

 From this third level, go all the way N and enter the castle (Luke's Manor is
to the left). In here, go up the stairs to the N to trigger a scene. Now exit
the castle and go to Luke's Manor (at the W side of this area). After the scene,
enter the W room (Drawing Room) to meet Natalia, the princess of Kimlasca. So
exit through the N door and go N at the hallway to enter the room of Luke's
parents. Another scene triggers in here.

 After the scene ends, go to the courtyard and talk to Pere twice. The first
mini scene will involve Jade, while the second time involves Guy. We now need to
look for a guy named Gee near the Zao Desert. Now go to the entrance to trigger
yet another scene between Luke, Guy and Tear. Now approach Ramdas and the maids
to trigger a scene. We also need to get back the 4 books that'll teach Luke new
artes. You also receive '20,000 Gald'. You can buy the book, or you can just
spend it in everything you want.

 With that said and done, go to the N part of the docks to trigger a scene. Buy
the remaining text book from the merchant and you'll receive 'Arcana Albertis'
and Luke will learn Demon Fist (same as Senel's from Tales of Legendia), similar
to Demon Fang from previous games. Return to the manor and speak to Pere, who is
at the entrance. This is the first step of three to receive the Jewel of Gardios
(the weapon on the wall), which is a sword for Guy. Now go to Luke's room and go
to sleep.

 When you regain control, we need to go to the castle. Go there to trigger a
scene with Mohs and Tear. So Luke was destined to go Akzeriuth, huh? Cool...
Luke receives the title "Ambassador". So, to get to where Van is, go to the save
point near the entrance and go W and into the door. In this hall, go all the way
W to enter the prison. Go down the stairs to trigger a scene with Van.
Seriously, Luke is so stupid!

 Exit the castle to trigger another scene. Go to the elevator and go down to the
second level. Try going to the first level to trigger a scene where Anise
rejoins the group. Great, now Ion was abducted by the Dark Wings. Now go to the
first level to trigger a scene. You'll obtain 'Carmine Chamber' and 'Moon
Selector'. Now go and stay at the Inn, which is above the Coliseum and the
Shops. The next morning, you'll receive the recipe "Fried Rice". Nice.

 Now on to the Abandoned Factory. The aircar is at the SE part of the first
level. So go there to trigger a scene. A young lady just went in there. Can you
guess who that was?


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #15 - Abandoned Factory                                            sx515
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 19, Tear 19, Jade 18, Guy 18
          Anise 17
 - Enemies: Black Bat, Coal Tar, Apparition, Basilisk, Abaddon (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    Magic Lens..... 1 - 2 .....Apple Gel                     |
|               Feather Cloak.....(AB) - 1 .....Orange Gel                    |
|                Cobalt Chamber..... 1 - x .....3,000 Gald                    |
|                   Life Bottle..... 1 - 1 .....Panacea Bottle                |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Anybody else think I should rip daddy's little girl a new
hole?" -- Anise Tatlin


 As you arrive, go E to trigger a scene. It was Natalia who came in recently. At
the end of the scene, Natalia joins the party. When you regain control, go up
the ladder to get 'Magic Lens'. Now return down the ladder and go down the
ladder in front of the one you just used. Move E down here and a chest will fall
to a lower lever. Return up the ladder and go all the way E (you'll pass a
ladder going up) to find a lone chest with 'Apple Gel'. Return to the ladder you
just passed and go up. Go up another ladder and then go S to find another
ladder.

 Go down this ladder and go down the next one as well. Follow the path and at
the fork, there's a 'Feather Cloak' to the E. Return to the ladder, go up and
proceed to the next area.

 After another funny scene, go down the ladder in front of you to get 'Orange
Gel' from a chest. Now go up the stairs, press the switch and board the lift. At
the top, there are two ladders, one going up and the other going down. Take the
ladder going up to get 'Scimitar'. Equip it to Luke or Guy if any of them don't
have it equipped. Return and take the ladder going down this time. you'll reach
a 4-way fork. Go S first to get 'Cobalt Chamber' (your very first, but almost
all of these Cobalt suck anyway). Return to the fork and go N this time to find
a ladder. Go up and light the barrel there with Mieu Fire, now press the switch
next to the barrel. Now proceed E to the next area.

 There's an aircar next to you and S of the aircar is a ladder in the metallic
platform. Take it down and follow the path to find a chest. Approach it and the
pipe will break, but only halfway and will pour some oil. Anyway, get 'Apple
Gel' from the chest return upstairs and return to the previous room. Use the
lift S of you, walk a little bit and the pipe will break, creating a path. Go
down this path and enter the door to the E. In this next room, walk a little bit
to trigger a little scene which lets you know that you can set fire on barrels
with oil dripping in them. Anyway, lit the barrel and return to the room with
the aircar. Once here, press the switch and board the aircar.

 On the other side, you'll find a machine that controls the flow of oil. Use it
so the oil starts going to the left. Use the aircar once more and go down the
ladder to the far E. Lit the barrel and return to where the machine that
controls the oil is. Change now the flow of oil to the right, proceed E and
press the switch. Save your game and you'll see a lift N of you. To the E is a
ladder going down. Take down the ladder to find a chest with '3,000 Gald'.
Return upstairs and enter the next area (to the N).

 In here, lit the barrel at the corner and go down the ladder near the entrance
and cross all the way to the W, go up the ladder and get 'Life Bottle' from the
chest. Now go N a bit to find some oil dripping. Try setting it up on fire to
trigger a scene. Now go N, up the ladder and take that empty barrel to where the
oil is dripping. Return to where the lift is, take it upwards and enter the next
area.

 Go down the ladder and at this fork, lower the ladder first, then go W to knock
the pipe down and fill the barrel. Now go to where the barrel is, lit it up and
return up the ladder. Now go N at the fork to get 'Panacea Bottle', then go W,
lower the mini ladder and go up the next one to find a healing Save Point. Save
your game, proceed W, press the switch and hop on the aircar to trigger a scene
and afterwards, a Boss Battle!

-------------
BOSS: ABADDON
-------------

- Name: Abaddon
- Location: Abandoned Factory
- HP: 22,000 / 33,000 / 44,000 / 77,000
- XP: 1,190
- P.ATK: 197 / 295 / 394 / 689
- P.DEF: 333 / 499 / 666 / 1,165
- F.ATK: 186 / 279 / 372 / 651
- F.DEF: 271 / 406 / 542 / 948
- Gald: 2,000
- Items dropped: Lavender
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: This monster is nasty. Jade is very good here, using Splash all the
battle, because of Abaddon's lower F. DEF. Have Tear or Natalia cure during the
whole while Luke and Guy attack him physically. Abaddon's Negative Gale and
Jade's Splash will create several FoF. Use them well as they deal some extra and
pretty dmg. He also has an attack in which you takes out some little spiders out
of his ass to attack you, but these run in a straight line, and Free Run is your
friend here. There may be a few casualties, but nothing that a Life Bottle can't
handle, eh?

-------------

 After the battle, watch the scene exit the abandoned factory to trigger an
animated cutscene. Pretty nice.

=~-~-~-~-~-~-~-~=

 Anyway, at the World Map, start going E towards the desert and when you finally
get to it, enter the Desert Oasis, which is in middle of the desert, and trust
me, you will find it, since it has trees and all stuff sticking out of it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #16 - The Desert Oasis                                             sx516
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 20, Tear 20, Jade 20, Guy 20
          Anise 19, Natalia 14
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"You really like to be a jerk, don't you?" -- Luke fon Fabre


 After the initial scene, you're told to go to the Zao Ruins, so that's our next
destination. Now talk to the woman dressed in brown next to the well and pay her
100 Gald to have a little sip from it (it's just like an Inn). Remember Gee? The
guy Pere told you to talk to? Well he's in the Grocery. Enter the Grocery (the N
building, actually it's the only building) and speak to him. He's the upper-left
guy dressed in white and orange. Afterwards, we need to find someone in Kaitzur.
Dammit.

 You need to go to the Zao Ruins now, but you could go to Chesedonia, which is
to the NW and getting scolded by Anise, but who cares. You can buy some Steel
Swords for Luke and Guy, a Gothic Mace for Tear and maybe another one for Anise,
a Scythe for Jade and a Steel Bow for Natalia. You may also stop at Din's place
to give her all the stuff you've gotten from enemies and SP. Anyway, after all
this, the Zao Ruins are directly E from the Desert Oasis. See ya there!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #17 - Zao Ruins                                                    sx517
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 21, Tear 21, Jade 20, Guy 20
          Anise 20, Natalia 15
 - Enemies: Earth Bat, Earth Spirit, Caster, Desgoyle, Lesser Pan, Pan,
            Great Pan, Sync/Largo (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 1 - x .....2,400 Gald                    |
|                Breast Guard.....(AB) - 1 .....Orange Gel                    |
|                Panacea Bottle..... 1 - (CC).....Stre Forte                  |
|                   Life Bottle..... 1 - 1 .....Carmine Chamber               |
|                Cobalt Chamber..... 1 - 1 .....Wing Bottle                   |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Mieuuuuuuuu. I can feel the power!... Well, a little. Kind of. I think."
-- Mieu


 After the initial mini scene, proceed forward to trigger a scene. After it,
enter the ruins. Inside, start going down the long spiral path towards the
bottom and once you reach it, get 'Apple Gel' from the chest in middle of the
room. Now go S from the chest to get to another area.

 At the fork here, follow the path S until you see a cluster of the Second Fonon
(Earth). Mieu learns Mieu Attack. Pretty useful. Return to the fork and go W
this time. At the next area, follow the path and you'll find some boulders
blocking the path. Before going down where the boulders are, go to the path to
the SE to find a chest with '2,400 Gald' in it. Now break the boulders to
trigger a scene. Luke and Natalia are alike, huh? At the other side of the
boulders, break another set of boulders S of you to find a chest with 'Breast
Guard' in it. Equip to Tear or Natalia and now follow the path E across the
bridge and at the open area, break the boulders at the E side to find a chest
with 'Orange Gel' in it. Now save your game and proceed N to another area.

 Follow the path and get 'Panacea Bottle' from the chest. Keep going and some
debris falls in front of a chest. Use Mieu Attack here and get 'Stre Forte'
(pretty nice P. ATK bonus), now keep going until you get to another area. Follow
the path and when you get to a fork, go W to find a chest (it's pretty hard to
notice) with 'Life Bottle' in it. Return to the fork and go E this time and when
you come to another fork (which is right at the bottom of the stairs), break
your way N to find a chest with 'Carmine Chamber' in it. Keep going down the
path and when you get to another fork, to the N behind some debris is 'Cobalt
Chamber' in a chest.

 Now simply follow the path S until you get to a healing Save Point. Save your
game and proceed further in to see Asch, Sync and Largo doing something to Ion.
After the scene, you'll have to fight Sync and Largo.

----------------
BOSS: SYNC/LARGO
----------------

a) Sync
- Location: Zao Ruins
- HP: 13,000
- XP: 800
- P.ATK: 210
- P.DEF: 222
- F.ATK: 154
- F.DEF: 150
- Gald: 1,200
- Items dropped: Grass Chamber, Verbena
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Largo
- Location: Zao Ruins
- HP: 17,000
- XP: 800
- P.ATK: 265
- P.DEF: 210
- F.ATK: 161
- F.DEF: 100
- Gald: 1,200
- Items dropped: Garnet
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, go after Sync first, because he's the quick (and I mean QUICK)
and has the lowest HP. Beware of his Arcane Arte, Stone Dragon Ascent. Before
you even know it, he'll be gone. As for Largo, he is a stronger fellow, and with
his Arcane Arte, Raving Thunder, it deals 500+ dmg. Have Tear heal all the time,
while Jade is casting during the whole battle. Use any FoF that appear on
battle, specially use this because Sync's Artes Thunder Blade and Turbulence
will create several FoF. Luke and Guy will be good distraction for Sync and
Largo, while Jade and Tear are casting.

----------------

 Watch the scene at the end of the battle. When you regain control, you should
see some particles coming out of the Save Point. These Save Points are to return
to the entrance of the dungeon, but only using a Wing Bottle. Anyway, approach
it to trigger a scene. You'll obtain 'Wing Bottle' and use the Escape-route to
exit Zao Ruins. Another scene triggers as you exit. Whatever... just head to
Chesedonia.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #18 - Chesedonia                                                   sx518
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 23, Tear 23, Natalia 19, Guy 23
          Anise 22, Jade 23
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    Orange Gel..... 1 -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Oh, I'm sorry. It's up to Luke to decide, isn't it?" -- Jade Curtiss


 After the initial scene, proceed a little bit further to trigger yet another
scene in which Luke has another headache and then he just passes out. Anyway,
when you regain control, remember where the Ant Lion Man was? Go to where he is
and give him a Scimitar and a Magic Lens to receive an 'Orange Gel'. What a
punk! But you need to do it to a future something.

 Anyway, restock your item supply and buy any upgrades you need or can afford.
Now, the Malkuth Consulate is the building next to Din's Shop (to the right), so
go there, enter the door in front of you and at the end, speak to the person
there to trigger a scene where Sync is doing something to Guy (I hate that
little bastard). Anyway, you'll board a ferry to Kaitzur Naval Port.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #19 - Kaitzur Naval Port                                           sx519
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 23, Tear 23, Natalia 19, Guy 23
          Anise 22, Jade 23
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

 Once you arrive, exit Kaitzur Naval Port and head to Kaitzur, which is to the
far N. Once here, go to the N area (on the Malkuth side) and speak to the guy
next to the Inn, which is the Artes Council Gee told you to look for. After the
scene, Guy learns "Tempest". Nice. This is step number 3, there's only 4 more.
Now, if you haven't taken care of the Sword Dancer #1, now's your last chance in
doing so. Remember where he is? He's at Choral Castle. Once the events at
Akzeriuth are done, Sword Dancer #1 is going to be gone forever, so think about
it... anyway, to reach Deo Pass from Kaitzur, simply leave through the S exit
(Kimlasca side) and follow the dirt path until you reach a fork, which you
should take SE until you reach Deo Pass.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #20 - Deo Pass                                                     sx520
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 23, Tear 23, Natalia 19, Guy 23
          Anise 22, Jade 23
 - Enemies: Treant Wolf, Worker Bee, Tomahawk Beak, Treant, Bee Knight,
            Legretta (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 3 - x .....1,600 Gald                    |
|                Panacea Bottle..... 1 - (WP).....Gothic Mace                 |
|                    1,800 Gald..... x - 1 .....Cobalt Chamber                |
|                    Orange Gel..... 1 - x .....1,500 Gald                    |
|                   Steel Bow.....(WP) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Colonel... You're actually really angry..." -- Anise Tatlin


 There's a scene as you enter. After it, hit the tree right next to you (with
Mieu Attack) to drop a chest with 'Apple Gel' in it. Now proceed to find
yourself in a fork. Go W, break the boulder and follow the path to get yet to
another fork. Hit the tree at the fork to trigger a battle with a Treant. Why
did we do this? I don't know... maybe just for fun. Anyway, follow the SE path
and break the boulder at the end using Mieu Attack to reveal a chest with '1,600
Gald' in it. Return to the fork and go NE to reach another area.

 Run up to the next area and at the fork, hit the tree at the N to make a chest
fall down, and contains 'Panacea Bottle'. Now follow the path NW to reach the
first area, on an upper level. Follow the path, past a Treant to find a chest
with 'Gothic Mace' in it. Return to the fork and follow the NE path to reach
another area. Run through this little area and at the next one, follow the path
until you reach a fork, follow the path E and you'll see a tree at the end. Use
Mieu Attack on it to reveal a chest with '1,800 Gald'. Return to the fork and
follow the S path across a bridge until you trigger a scene.

 After the scene, save your game and proceed E and when you come to a fork, go
NW and break the boulder there to reveal a chest with 'Cobalt Chamber' in it.
Return to the fork and follow it SW to reach another area. Follow the path to
reach an open area with tons of forking paths. First of all, go SE, hit the tree
to reveal a chest with 'Apple Gel'. Now follow the S path to reach a lone tree.
Hit it to make a chest fly off somewhere. Return to the fork and follow the path
NE to reach another area.

Follow the path, save your game and proceed to reach a fork (I'm getting tired
of these). Follow it W to reach yet another fork, hit the tree to reveal a chest
with 'Apple Gel'. Now go NW at this fork to reach a small area with 'Orange
Gel' in the W chest. The tree is a Treant if you want to fight it. Return to the
previous fork and go S now, break the boulder and follow a little the path and
you'll come to a boulder to the N with '1,500 Gald'. Go E a little bit and at
the fork, go N to instantly get to another fork, which you should take E, then
up ladder to find the chest that blew off from the tree a while ago. It has
'Steel Bow' in it. Return now to the previous fork, go N, then E just to save
your game, since there's a Boss Battle right now. After you saved up your game,
go all the way S and when you get to the fork there, go E to trigger a scene and
a Boss Battle!

--------------
BOSS: Legretta
--------------

- Name: Legretta
- Location: Deo Pass
- HP: 31,000
- XP: 2,100
- P.ATK: 357
- P.DEF: 319
- F.ATK: 224
- F.DEF: 196
- Gald: 2,500
- Items dropped: Sephira, Chamomile
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Light

- Strategy: This chick is hard as f***. And I mean it. Watch out for her combos,
which can do 300+ dmg. She also has spells like Eclair de Larmes and Holy Lance
which can do 700+ dmg. A good thing is to have Jade and make him cast Artes all
the battle, since she has less F.DEF than P.DEF. Also, like all battles, make
Tear heal during the whole battle, turning off all of her Artes, except for
Healing Circle and First Aid. Luke and Guy are good distractions, but not only
that, but she's easy to stagger, so go ahead and attack her with all you've got.
Also when she has her Overlimit on, just Free Run through the whole battlefield
until it's gone. Heal yourself if your HP is below 400.

--------------

 Watch the scene after the battle and then exit Deo Pass to the right.

=~-~-~-~-~-~-~-~=

 At the World Map, at the fork you see there in front of you, go E and enter
Akzeriuth.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #21 - The Mining Town, Akzeriuth                                   sx521
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 25, Tear 25, Jade 25, Guy 25
          Anise 24, Natalia 22
 - Enemies:
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 3 - 3 .....Orange Gel                    |
|                   Life Bottle..... 1 - 1 .....Panacea Bottle                |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

 After the initial scene, enter the building to the right. In here, talk to the
man behind the counter to receive 'Apple Gel x3', 'Orange Gel x3', 'Life
Bottle' and 'Panacea Bottle'. Exit and go down the wooden ramp and enter the
building, which happens to be the Inn and shops. Rest here and buy what you
need. The tunnel next to the Inn is Tunnel 7, which has nothing inside. We need
to go to Tunnel 14, so take the lift left of the Inn and down here, enter the
tunnel to the right just to trigger a scene and dammit, Tear leaves the party.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #22 - Akzeriuth Mine Shaft 14                                      sx522
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 25, Anise 24, Guy 25, Natalia 22
          Jade 25
 - Enemies: Poison Bat, Rock Spirit, Skeleton
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|              Archery Gloves.....(AA) - 1 .....Panacea Bottle                |
|               Steel Circlet.....(AH) - 1 .....Life Bottle                   |
|               Carmine Chamber..... 1 - x .....5,500 Gald                    |
|                 Nocer Forte.....(CC) - 1 .....Cobalt Chamber                |
|                     Halberd.....(WP) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Wh-why?! Why are you all blaming me?!" -- Luke fon Fabre


 Right as you enter, try putting Natalia in the party so you have someone to
cure the party, then go to the right then down to exit the tunnel and get the
chest that contains 'Archery Gloves'. Return inside and proceed further in to
reach a fork, which you should take left for 'Panacea Bottle'. Return to the
fork and proceed. At the next fork, take the forking path N to find a chest with
'Steel Circlet'. Return to the fork and proceed to the next area.

 At the fork in front of you, go N to get to a chest with 'Life Bottle'. Keep
going until you come yet to another fork, which you should take N to find
'Carmine Chamber' and '5,500 Gald'. Return once again to the fork and proceed
and when you're at the bottom, go N to get 'Nocer Forte', which is a Capacity
Core well suited for Jade. Return to the fork and go S this time to reach yet
another fork. Go N for 'Cobalt Chamber', now return to the fork and go S but
instead of going W down here, go E for a chest with 'Halberd'. Now go all the
way W to reach another area.

 Walk a little bit here to trigger a scene. After it, save your game and go N to
trigger another scene. When you regain control, talk to Van to trigger yet
another scene. This doesn't look good... once inside the Sephiroth, simply
follow the linear path to the bottom of the Sephiroth and enter the door there.
Another scene triggers on here and when you regain control, simply move forward
to trigger yet another scene. Then an Animated Cutscene... Akzeriuth is
destroyed, and all thanks to Luke. Yep, it's Luke's fault completely.

 When you regain control, save your game and speak to you party members and Tear
lastly to trigger a scene. You're now in the Qliphoth and in Fallen Akzeriuth.
OMG... a kid drowns and dies! This must be the cruelest scene in the game. Poor
kid... Anyway, keep watching the scene and you now need to go to a place called
Yulia City, which is to the W. So just point W and some scenes trigger and watch
how everybody kills Luke verbally. But it is his fault, though. Anyway, keep
going W to trigger another mini scene. Then keep going W until you come to Yulia
City. Another scene triggers before arriving.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #23 - The Watchers' Home, Yulia City                               sx523
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 26, Tear 26, Jade 26, Guy 26
          Anise 25, Natalia 23
 - Enemies: Asch (B)
 - Recipes: Ramen
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                  Deck Brush.....(WP) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"What's wrong? You look like you just swallowed a bug... Oh, wait, you always
look like that." -- Jade Curtiss


 After the initial scene with Asch, you'll trigger a battle with him.

----------
BOSS: ASCH
----------

- Name: Asch
- Location: Yulia City
- HP: 10,000
- XP: 1,250
- P.ATK: 380
- P.DEF: 340
- F.ATK: 250
- F.DEF: 100
- Gald: 1,200
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, this battle doesn't have to be won, but if you want, keep
reading (hey, this battle keeps reminding me of the battle with Kratos at the
Tower of Salvation in ToS). I'll make this fast. There's a good strategy to use
here, which is run and hit. Yes, you heard me right. Start Free Running around
and when Asch comes near you, and he'll start attacking you from behind, but
since you keep Free Running, he won't touch you (I hope so). If he uses Havoc
Strike or Raging Blast, return to him and unleash (this is what I used) a 3 hit
combo + Demon Fist + Fang Blade Rage. You'll deal 1,400+ dmg by doing so. Rinse
and repeat. But read this, try at all cost to avoid his attacks, since they'll
be dealing 350+ dmg. each hit. Yes, and he'll attack you 3 times (just like
Luke). Ok, that's how you can defeat him. As a side note, if you're above Lv. 30
and use a Mystic Arte on him, he'll just counter it with his own.

----------

 After the battle, Luke receives the title "Replica Model". Keep watching the
scene and now you'll be controlling Asch for some time. Neat. Now check the
closet behind Luke to get 'Deck Brush', then go down the stairs and check the
green book on the table to learn the recipe "Ramen". Now exit this house. Follow
the path a little bit to find yourselves in a fork. You can go S and speak to
Guy, but otherwise, go W and speak to the guy at the end. Give him 3 Apple Gels
(this is like the Ant Lion Man event). After doing this, return to the fork, go
N and enter the large building there.

 In here, go up the white ramp and speak to Jade up here. Now enter the
Conference Room next to Jade and speak to Teodoro, Tear's Grandfather here. Tell
him that you're ready and a scene triggers, then an Animated Cutscene. You've
come back to the Outer Lands. There's something to do right now. Go to Baticul
and to the shops. Here, buy at least 5 Rices since we'll need them once we
reappear as Luke and give them to the guy you just gave 3 Apple Gels and so you
don't have to come here then returning to Yulia City again. Anyway, to get to
Belkend, you have to go to Port Belkend first, which is at the W part of
Baticul's continent. Exit the Port and follow the road S until you reach
Belkend.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #24 - The City of Fon Machines, Belkend                            sx524
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Asch 26, Jade 26, Guy 26, Natalia 23
          Anise 25
 - Enemies: None
 - Recipes: Soba Noodles
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    Orange Gel..... 1 - (DL).....Warrior Maiden              |
|                   Dark Seal.....(AC) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Applying fomicry to living creatures is forbidden." -- Jade Curtiss


 As you enter, examine the panel to your right (right side of the street) to
activate a Fon Machine and break a box. Go to the chest and open it to get
'Orange Gel'. Now follow the brick road then go up a second set of stairs to be
at a fork. Go S and follow the road E to find a metal platform and some stairs
to get up the platform. instead of taking the stairs, go under the metal
platform and approach the furnace. A mini scene triggers here and you'll receive
the recipe "Soba Noodles" if you help him. Return to the fork up the stairs and
go W to reach a second area.

 Go W and enter Fon Machine Laboratory I. In here, go N, E and enter the Medical
Room. Examine the N white drawers to get 'Warrior Maiden', Doll for Anise. Now
go to the little room to the right and check the white drawers to get 'Dark
Seal'. Return to the previous room and go N, E and N to trigger a scene with
Spinoza. At the end of the scene, Fade receives the title "Father of Fomicry".
Now exit this room and go W at the previous room to trigger a conversation about
your next destination, Ortion Cavern. Now exit the Lab, by going S all the way
until you get out. Another scene triggers outside in which Guy leaves the party
in order to go wait for Luke (what a cool friend, just like mine... I think). We
need to go to Ortion Cavern, but let's do a little something first. Start by
exiting Belkend and going to Port Belkend.

 Once here, talk to the guy at the pier and board the Tartarus. Once on board
the Tartarus, go directly N of Port Belkend to reach Port Sheridan. Here, go W
and you'll see 3 guys picking on an old guy called Nick. You'll take him to
Daath Bay and Natalia will learn the Arcane Arte "Gallant Barrage". Nice.

 Now, Ortion Cave is on the Radessia continent, the brownish one that looks like
a crab (it's the SW most continent). It's at the S most part of the continent,
with a little bit to the W. Enter it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #25 - Ortion Cave                                                  sx525
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Asch 26, Jade 26, Anise 25, Natalia 23
 - Enemies: Rewigle, Thunder Bat, Mirror Spirit, Rebbit, Ancylopolyp/Polyp (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                   Ruby Wand.....(WP) - 1 .....Life Bottle                   |
|                 Grass Chamber..... 1 - (WP).....Nimble Rapier               |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"You little... Just shut up and walk!" -- Asch the Bloody


 As you start, go E to an open area to find a chest to the N with 'Ruby Wand'.
Then keep following the path E to reach another area. Now go E some more to
trigger a scene. Proceed further a little bit to spot a chest with 'Life
Bottle' in it. Now continue SE to reach yet another area. Proceed further in to
see another chest, this time it has 'Grass Chamber'. Continue E and on to
another area. In this open area, go S to find a chest with 'Nimble Rapier'.
Return to the open area and go E this time to reach again another scene.

 Proceed N, save your game and proceed N to another area. In this room, go W a
little bit to trigger a scene. Return to the save point, save again if you want
(there's a Boss Battle coming up) and return all the way to the entrance (well,
to where you got the Life Bottle) to trigger a scene and a Boss Battle!

-----------------------
BOSS: ANCYLOPOLYP/POLYP
-----------------------

a) Ancylopolyp
- Location: Ortion Cavern
- HP: 35,000
- XP: 3,500
- P.ATK: 344
- P.DEF: 350
- F.ATK: 283
- F.DEF: 282
- Gald: 5,000
- Items dropped: Aquamarine, Basil
- Steal:
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Polyp
- Location: Ortion Cavern
- HP: 1,000
- XP: 100
- P.ATK: 164
- P.DEF: 350
- F.ATK: 283
- F.DEF: 282
- Gald: 100
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: This battle is not that hard (compared to the one we just had with
Asch a while ago). He has an attack of bubbles. Each bubble that explodes in
your face leaves a small Water FoF. Use these to your advantage using Raging
Blast and converting it in Frigid Blast. The Polyps are weak and give an extra
XP and Gald. When the calamari goes in its shell, use this time to heal or do
whatever you need to do. Anyway, easy fight. And as you could see, there's
really nothing more to say about this fight...

-----------------------

 After the battle, return to the entrance to trigger a scene and be Luke again.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 5.2] Chapter 2: Redemption ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #26 - Yulia City                                                   sx526
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 28, Tear 25
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|              Character Disc.....(KI) - (CC).....Scild Forte                 |
|      Principles of Fonology.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"If my dying could bring back Akzeriuth, then... I'd be scared, but... I'd
die." -- Luke fon Fabre


 This now, to me, are the best and favorite scenes of the whole game. The scene
from Ortion Cavern continues and Luke is finally nice to Mieu. At least he
didn't call him "Thing". Well, after one of my favorite scenes in the entire
game, equip Luke with the Nimble Rapier you found at Ortion Cavern and Tear with
the Ruby Wand. Anyway, go down the stairs and go in the door in this floor. A
little scene triggers and you'll receive 'Character Disc'. You may check
characters by checking the book on the desk. Left of the desk is a chest with
'Scild Forte'. Now exit Tear's house and go to the W side and speak to the guy
you gave as Asch 3 Apple Gels. He'll ask for 5 Rices. Give them to him and then
enter the main building. Try entering the Conference Room where you spoke with
Teodoro (on the second floor) to trigger a scene. Layla tells you to stop by her
place, so lets go there. It's the room underneath the Conference Room. Speak to
Layla there and Tear learns "Holy Song". Nice. Now go to the Conference Room.

 Speak to Teodoro to trigger another scene. Afterwards, go to Tear's Room to
trigger another scene and a flashback with Van and Legretta. You the receive
'Principles of Fonology'. Now on to Yulia Road. Go to the building where the
Conference Room is and enter the door on the right of the second floor. A scene
triggers here and you'll be at Aramis Spring.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #27 - Aramis Spring                                                sx527
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 28, Tear 25
 - Enemies: Water Spirit, Water Bat, Iron Crab, Coryntis, Merfish
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|               Carmine Chamber..... 1 - x .....6,000 Gald                    |
|                 Silver Mail.....(AB) - 1 .....Panacea Bottle                |
|               Nimble Rapier.....(WP) - (AH).....Yellow Ribbon               |
|                 Pineapple Gel..... 1 -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Luke said thanks?!" -- Guy Cecil


 As you regain control, start by following the E path and get 'Carmine Chamber'.
Proceed W a little more and enter the cave. Proceed further in to trigger a
scene with Guy, who joins the party and receives the title "Friend for Life".
You'll be at a fork now. Go S to find a chest with '6,000 Gald', then keep going
to find yourself in a 4-way fork. Going NE takes you to the start, same as going
SE, so go NW, save your game then proceed SW and engage battle with the Water
Spirit, just to hear the awesome new Battle Theme. Nice, huh? Anyway, you'll
reach another area.

 A scene triggers, the continue onwards to have an enemy drop behind you. After
the battle, proceed a little and get 'Silver Mail'. Now continue your way and
enter the next area. Same here, continue through the path and a scene between
Luke and Guy triggers. Now go to the far N, where a chest is and get 'Panacea
Bottle' from it. Continue, burn the roots with Mieu Fire and enter the next
area, which is outdoors.

 A scene triggers as you walk a little. After it, just enter the next area. Burn
up the roots and continue to trigger another scene. At the fork, go W, burn up
the roots and follow the path to find 'Nimble Rapier', which you should equip to
Guy. Return to the fork and go S this time to reach the last area of Aramis
Spring, and to trigger a scene. Now Jade rejoins the party, sweet! Now go E, and
use the healing save point. From here, before leaving, go all the way W to get
'Yellow Ribbon' from a chest. Return to the save point and go E this time to get
'Pineapple Gel' from another chest. Now go S from the save point to exit Aramis
Spring.

=~-~-~-~-~-~-~-~=

 At the World Map, simply start following the dirt road towards the SE and enter
Hill of the Firth Stela. It's a hill a little before Daath, so just cross it and
enter Daath, which is just a few steps ahead.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #28 - Headquarters of the Order of Lorelei, Daath                  sx528
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 28, Tear 26, Jade 27, Guy 27
 - Enemies: None
 - Recipes: Pizza, Sushi
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Prelude.....(KI) - (CC).....Esprit Forte                |
|                      Permit.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Wait, what? Why's the spoiled brat here?" -- Anise Tatlin


 As you enter, go up the stairs to your left and examine the crates there to
receive 'Prelude' (that's 1 out of 7). Now go N from the entrance and you'll see
a chef at your right. Talk to him to have him teach you how to make "Pizza".
Keep going N and you'll find a chest lying there in the open (before going to
the next area)with 'Esprit Forte', . Now go rest at the Inn, which is at the E
part of this first area. A scene triggers and Tear teaches Luke how to control
hyperresonance. There's also a flashback with Legretta teaching Tear the same
stuff. Anyway, go to the Weapon shop, which is directly in front of the Inn.
There are some good things to buy here. I had 36,000+ Gald at this point, so
there's no excuse that you don't have money. You should buy a Great Sword for
each Luke and Guy, a Silver Rod for each Tear and Anise, a Partisan for Jade and
a Great Bow for Natalia. As for Armor, buy a Silver Mail for either Luke or Guy
(you should already have one from Aramis Spring), a Silver Guard for each Tear
and Natalia, a Magic Cloak for Anise, a Silver Robe for Jade, a Silver Bracelet
for each Luke, Guy and Jade, Silver Gloves for each Tear, Anise and Natalia and
a pair of Silver Boots for Luke, Tear, Guy and Natalia (Jade has the Sephira
equipped and Anise has her Doll equipped). I spent, exactly, 33,885 Gald. Yep,
all that. And if you sell everything you don't need, you should get 20,000+
Gald.

 Anyway, after all that shopping, go to the N area and try going up the stairs
go trigger a scene. Time to break in the Oracle's HQ. Enter the Cathedral, which
is at the end of the stairs. In here, go up the stairs to the N and enter the
Chapel. Go up the stairs at the end of the Chapel and speak to Tritheim. A scene
triggers here. You receive 'Permit' from Tritheim. Now speak to the man below
the stairs, which happens to be Anise's father. Now exit the Chapel and enter
the SW most door to reach the library. Go N and check the green book on the
table to learn the recipe "Sushi".

 To get to the Oracle's HQ now, return to the main hall and enter the SE most
door. In this room with colored circles on the floor, go E and enter the door.
Follow the path until you come to a hall with two doors. Enter the first door,
speak to the guy in blue, show him the Permit and follow the path until you
enter Oracle Headquarters.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #29 - Oracle Headquarters                                          sx529
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 28, Tear 26, Jade 27, Guy 27
          Anise 27
 - Enemies: Oracle Knight, Oracle Guard, High Oracle Knight
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    5,500 Gald..... x - 1 .....Lemon Gel                     |
|                   Miracle Gel..... 1 - 2 .....Carmine Chamber               |
|                  Green Ribbon..... 1 - (WP).....Partisan                    |
|                Silver Cloak.....(AB) - (CC).....Balla Forte                 |
|                Cobalt Chamber..... 1 - x .....6,500 Gald                    |
|                   Life Bottle..... 1 - 1 .....Melange Gel                   |
|                Silver Guard.....(AB) - 1 .....Syrup Bottle                  |
|                 Noble Thief.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Whoa! Luke said thank you?" -- Anise Tatlin


 Watch the scene as you enter. Then follow the path S all the way to the W side
of HQ. There's a scene as you get to this side. You'll see that Anise starts
checking on a gong. Hit it with Mieu Attack and an Oracle Knight with attack
you, leaving the door open. Stupid... now enter the door the Oracle left open
and check the NW part of this room to find 2 chests with '5,500 Gald' and 'Lemon
Gel'. Exit this room and go N to find 2 ways to go, up the stairs, or follow the
path. Go up the stairs and check the chest at the end to get 'Miracle Gel'. Now
use the gong and a soldier will come out of the door below. Return down the
stairs and follow the path you previously ignored, dispose of the Oracle Knight
and enter the door. Check the NE side of the room to find a chest with 'Carmine
Chamber'. Exit the room and go down the stairs just a bit S of your current
position.

 At the next area, go all the way to the E side, ignoring the stairs you come
across and going up the stairs there to return to the area above. Now let's
check the room above. Start by going up the lift and beating the crap out of the
Oracle Knight there. Return down the lift and use the gong to have another
Oracle Knight come out and unlock the door. Go up and enter the door. Inside,
grab 'Green Ribbon' and return down the lift. Go W, down the stairs to reach
another area.

 Do you notice the golden bars right next to you? Remember them well... go down
the first set of stairs and save your game. Return up the stairs and go all the
way E and hit the gong. Dispose of the enemy and go in the door. In this hall,
there are 7 doors to go in to. The N, the NE, the NW, the E, the W, the SE and
the SW. The NE has nothing, the NW has 'Partisan'. The E has 'Silver Cloak', the
W has 'Balla Forte'. The SE has nothing and the SW has 'Cobalt Chamber'. The N
room has '6,500 Gald' and 'Life Bottle'. Return to the huge main room. Remember
the golden bars I told you to remember? Go there and stand next to them (on the
E side of the bars) and freeze the Oracle Knight that's walking on the other
side of the bars using the Sorcerer's Ring and Mieu Fire. Time it well. Now go
down the stairs to where the save point is, go up the stairs to the W and
dispose of the Oracle Knight while it's still frozen. Return to where the save
point is and use the gong. A soldier comes out of the room. Same deal, dispose
of the soldier and enter the room.

 Same deal as before, there are 7 doors, but leave the NW door for last. The E
has 'Melange Gel'. The NE has 'Silver Guard' and 'Syrup Bottle'. Now go in the N
door to find another door. Go in to reach a greenish room. Follow the path, go
down the stairs, but instead of going down a second set of stairs, go W and get
'Noble Thief' (that's 2 out of 7). Now go down the stairs and follow the path E
until you get to a chest with 'Carmine Chamber'. Return to the hall and go in
the NW door to find Ion and Natalia. Remember the hill we passed before getting
to Daath? We have to go there, and thanks to Namco, we're outside the Cathedral.

 Before anything, at the middle of the stairs are 2 paths to be taken. Go E and
speak to the old guy there. He's another one of Guy's "teachers". He'll tell you
a town near the sea... whatever, we'll be going there shortly, so three more
guys and Guy will learn a new Arcane Arte, which is, by the way,  very nice.
Anyway, equip Natalia with the stuff you bought her, if you haven't. Now exit
Daath and go to the hill, the Fourth Stone Monument.

 Walk a little bit to trigger a scene. Then leave this hill and go to Daath
Harbor (it should already be marked on the map), which is near Aramis Spring
(you can simply follow the dirt path). Once you arrive, a scene triggers. Now,
Grand Chokmah is at the NW side of the E continent, so start going W and a scene
triggers, where the Tartarus breaks down on us and needs to be repaired. We now
go to Keterburg Bay automatically.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #30 - Keterburg Bay                                                sx530
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 29, Tear 27, Anise 28, Guy 28
          Jade 28, Natalia 25
 - Enemies: None
 - Recipes: Salad
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                 Pineapple Gel..... 1 - (AC).....Stun Bracelet               |
|                  Rebirth Doll..... 1 - x .....5,000 Gald                    |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

 Before even moving, talk to the guy N of you. Agree to help him organize the
warehouse to start a minigame. The crate to your right push it right ONCE.
There's another crate NE of the one you just pushed, so push it right TWICE. Now
push the crate N of the one you just pushed up into the hole. Ok now, from the
one you just pushed into the hole, there's another crate to the NW of it. Push
it right all the way into the hole.

 The crate that you pushed right twice (it was the second crate you pushed),
take it to the corner N of it's current position then left into the hole. Once
it's in the hole, go left to find another crate. Push it down until it fits in a
hole. The there should be a crate right of you. Push it right ONCE then return
to the first crate you moved. Pull it down ONCE, then to the right TWICE, then
up TWICE. Go around the maze and push this crate (the one we've been moving
around) up ONCE and then left into the hole. The crate that's left there, push
it to the far left, go around the maze and push it down to fit it in a hole,
then grab the chests, which are: 'Pineapple Gel', 'Stun Bracelet' and 'Rebirth
Doll'. You also receive '5,000 Gald' in doing this. I hope you got everything,
if you didn't just e-mail me about it.

 Anyway, go in the house to the W and check the green book that's lying on the
bench to receive the useless recipe "Salad". Now exit Keterburg Bay.

=~-~-~-~-~-~-~-~=

 Once at the World Map, start going W to find Keterburg, but I recommend
leveling up to at least 30. Why is this? So that everybody learns the AD Skill
Special, which lets you use Mystic Artes during the Overlimit, but beware of the
enemies, and more of the Snow Treant, because it has 31,500 HP, but gives you
780 XP.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #31 - The Silver World, Keterburg                                  sx531
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 30, Tear 28, Jade 29, Guy 29
          Anise 29, Natalia 27
 - Enemies: Sword Dancer #2 (OB)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Hourglass..... 1 - (CC).....Alca Forte                  |
|                  Empty Girl.....(DL) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Papa! Can I please get my allowance? Pretty please?" -- Anise Tatlin


 From where you start, go E and enter the Inn. Spend the night here (you may
need it, thanks to all that fighting) and then head to the Weapon Shop, which is
to the W of the entrance. There's almost nothing new but the Silver Plate, so
buy 2 of them. Now go N to reach the casino. Enter it to trigger a scene, and
Anise receives the title "Grown-up Child". You can play in here, but the prizes
aren't really worth the amount of chips. So exit the Casino and go NW to reach
another area.

 From here, to the NE is the Hotel, to the NW is a little area with two roofs
and a chest on top and to the N is the N area. Go there and you'll see that in
the middle of the park are you snow throwing machines. Use Mieu Attack on the
right one and a ball with go somewhere else. Return to the little area with the
two roofs and the snowball hit the chest. Open it to get 'Hourglass', then go E
and onto another area.

 Talk to the man that's at the E, outside his house. He wants to rebuild his
mansion. Now enter the Hotel, which is at the middle of the city, then use the
elevator to go to the second floor. Go E and enter the door. Talk to the guy
near the entrance to trigger a scene, then you'll have to play the Waitress
minigame. Kinda boring... (yawn). You'll get paid according to the amount of
people you serve. At the end of this event, Tear receives the title "Easygoing
Waitress".

 Now exit the Hotel through the W exit (you came in through the E entrance) and
go W to reach another area. At the fork, go W and enter the Governor's
Residence. Once inside, before going in the next room, check the drawer to the
left of the upper door to find 'Alca Forte' (I equipped it to Luke, since I
already had his ENH over 20). Now enter the upper door to trigger a scene with
Nephry, Jade's sister. Nephry wants to talk with Luke alone, later. Now go to
the Hotel to trigger yet another scene. Now go to Nephry's place, speak to
Nephry to trigger another scene, and a very interesting one, by the way...

 Let's do another thing since we won't be coming here in some time, let's go get
another Doll for Anise. There's a fork before Nephry's place. Take that path N
and enter the house (this used to be Peony's house). Check the drawer on the
right to find 'Empty Girl'.

 Now exit Keterburg, level up to Lv. 30 (at least with the characters you mostly
use) and head to Keterburg Bay.

 Once here, talk to the man at the pier and depart towards Rotelro Bridge.

=~-~-~-~-~-~-~-~=

 Once you're onboard the Tartarus, open your map (pressing R3), zoom in and look
at the bridge connecting the continent where Tataroo Valley is and the E
continent. Have you seen it? If it's broken, it's there.

 Once you land, you'll bee almost where the Coachman left you at the beginning
of the game. Start heading E and when you get to a fork before a bridge, start
following it N until you see the entrance to Theor Forest. Before going in, do
you feel like taking down Sword Dancer #2? You'll see that there's a SP directly
S of Theor Forest. Examine it to enter battle with Sword Dancer #2!

------------------------------
OPTIONAL BOSS: SWORD DANCER #2
------------------------------

- Name: Sword Dancer #2
- Location: World Map (SP S of Theor Forest)
- HP: 51,900
- XP: 9,800
- P.ATK: 410
- P.DEF: 289
- F.ATK: 304
- F.DEF: 226
- Gald: 4,000
- Items dropped: Genius Wand, Treat
- Steal: Grass Chamber
  - Elemental Info.:
    - Weak: Physical
    - Strong: None

- Strategy: For being the Second Sword Dancer, he's not that hard, although he
doubled all his stats. His attacks will deal 250-320 dmg. He also has his
Overlimit. When goes in Overlimit mode, open the battle menu and press L1 until
the 'On your guard!' Strat appears. This way, you characters will be away from
Sword Dancer while he's in Overlimit. When his Overlimit is over, just return to
your normal Strat. Just like the previous battle with him, deactivate all of
Jade's Artes and leave him with Splash. Also with Tear, deactivate everything
she has, except for Healing Circle and Resurrection. If you're Lv. 32 with Luke,
you should have learned already Guardian Field. When a Water FoF appears, use
Guardian Field to make a Guardian Frost. This will deal tons of dmg. on Sword
Dancer. Also there's your Overlimit. Use your Mystic Artes; Luke's Radiant Howl
(and if you're on your second playthrough, also use Ion) which will deal 4,500+,
Guy's Rising Phoenix dealing near the same dmg. and Radiant Howl. I only used 3
Life Bottles and 1 Lemon Gel this time.

------------------------------

 Now, go to Engeve if you want or need to restock on your basic item supply and
rest (which I totally forgot to do). While you're here, I think you can sell the
Rebirth Doll for 50,000 Gald at any shop (I think). Do so if you want to (I
recommend you do it, since the Rebirth Doll is almost useless and the money is
needed). Now return to Theor Forest.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #32 - Theor Forest                                                 sx532
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 34, Tear 32, Anise 32, Natalia 30
          Jade 33, Guy 32
 - Enemies: Watcher Wolf, Malkuth Pawn
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    4,800 Gald..... x - 1 .....Magic Lens                    |
|             Silver Bracelet.....(AA) - (AB).....Half Guard                  |
|                     Lemon Gel..... 1 - (KI).....All-Purpose Knife           |
|                   Life Bottle..... 1 - 1 .....Panacea Bottle                |
|                          Sage..... 1 - 1 .....Grass Chamber                 |
|                Silver Sword.....(WP) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Hide and seek, huh? Ion, please don't screw it up." -- Anise Tatlin


 As you enter, a scene triggers and Jade leaves the party. Then try entering the
forest to trigger another scene where the Malkuth soldiers were injured by
Oracle Knights. When you regain control, just enter the forest. In here, you
don't have to let the Malkuth soldiers see you, but it's such a pain in the ass
doing it like this. Instead of "playing hide and seek", let the guard see you  5
times and then you can just beat the s*** out of them. With that done, go E to
reach another area. In this new area, go all the way E and get '4,800 Gald' from
the chest. Then go N up a little hill to find a save point. From here, go W and
return to the main area. Go N now to find a chest with 'Magic Lens'. Return from
whence you came and go N to find a Malkuth soldier. He's guarding 2 chests. Open
them to get 'Silver Bracelet' and 'Half Guard'. From here, go NE to reach
another area.

 In this long area, stick to the right side and start going down to find a chest
with 'Lemon Gel'. Keep going N until you exit Theor Forest. There's a SP out
here. Examine it to find 'All-Purpose Knife'. Return to Theor Forest, go S in
this long area to reach the other area. Now go W to reach the main area. Here,
go down the little hill W of you and down here, go E to reach the E area. Check
the E chest to find 'Life Bottle'.

 Return to the main area and return to the entrance (all the way S). From here,
go all the way W to reach a mini area with a chest with 'Panacea Bottle'. Return
to the main area and go N up the little hill right next to you and up here, go N
to find a chest on your left side containing 'Silver Sword'. Return to the
little hill to the S and go W on to the W area.

 From the entrance of this area, go NW to reach another save point. NW of the
save point is a Malkuth soldier, so dispose of him and go up the little hill
behind him to find a chest with 'Sage'. Go down the little hill and go all the
way E to find another chest containing 'Grass Chamber'. Now go NW from the chest
to trigger a scene with Largo and Sync. We're now arrested and taken to Grand
Chokmah.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #33 - The Floating Capital, Grand Chokmah                          sx533
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 34, Tear 33, Anise 33, Natalia 31
          Guy 33
 - Enemies: None
 - Recipes: Curry
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    Lollipop.....(WP) - 1 .....Lemon Gel                     |
|                Strange Mark.....(AC) - x .....5,000 Gald                    |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"It's not your fault that I hated you so much I wanted to kill
you." -- Guy Cecil


 After the scene from Theor Forest, go W to reach the port. A scene triggers as
you get here. Then go W and save your game. Now enter the building N of the save
point and go up to the second floor. Go to the bar (W side) and speak to Jade.
He'll join the team. Return to the first floor and speak to the bartender. He'll
give you the recipe for "Curry". Exit the building and go S from the save point
and speak to Natalia. Now go W to reach another area. Follow the path and get to
the next area. Speak to General Frings, who's at the middle of the area. A scene
triggers where you're explained the current situation.

 We are now off to save St. Binah, but we need to go get Guy, Anise and Ion
first. Exit the Palace and go to the Inn. Where is it? It's the E most building
in the shopping area (the first area you where at). Speak to the soldier outside
and he'll tell you that the curse slot has been removed. Watch the scene and
you'll see how Guy explains a lot of interesting things about the Hod War and
how his family was massacred. Also Guy receives the title "Malkuth Nobleman".
When you're asked to go directly to St. Binah, SAY NO!!! There are some rather
important things to do now. Exit the Inn and go to the second floor of the bar
(where you found Jade). Speak to the guy dressed in cyan to trigger a scene.
He's another Artes Council that help Guy train. There are still two more
teachers. The next is in front of a machine that turns. That's at the first area
of Belkend. Return to the first floor and speak to the guy standing in front of
the door. Time to organize another warehouse.

 Start by pulling N the barrel to your left ONCE, then push it N TWICE. There's
another barrel to the NE part of the room. This one pull it S 5 TIMES, 3 TIMES
W, 1 TIME N and 1 TIME W so that it's next to the first barrel you dropped. Now
open the chest that has 'Lollipop' (I'm astonished). The barrel to the NW push
it N all the way into the hole. Now open the chest to get 'Lemon Gel'. The S
most barrel pull it 4 TIMES N, go around the maze and go get the chest that
contains 'Strange Mark'. Just like before, you'll receive '5,000 Gald'.

 Now, head to the Shopping Center, since there's some shopping we need to do.
Speak to the W most guy and buy a Silver Sword for each Luke and Guy, a Bardiche
for Jade and a Composite Bow for Natalia; and for armor, buy a Half guard for
either Tear or Natalia (you should already have one), a Misty Robe for Jade and
a Gold Bracelet for each Luke, Jade and Guy.

 Now, if you want to go find the remaining teachers of the Guy's Sigmund-style,
keep reading. If you don't, just skip the next paragraph and head to St. Binah.

 Exit Grand Chokmah, cross Theor Forest and go to the Tartarus. Now go to
Belkend  and speak to the guy to the S who's looking at the central moving
thing. He's the fourth of the Artes Council. The next one is in a small, cold
room. Know where that is? It's in Keterburg. Go there and go to the N most area
(where the igloos are). Enter the left one and speak to the last Artes Council.
After that, Guy learns Soaring Light Spear. Sweet. Now go to Rotelro Bridge and
then go to St. Binah.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #34 - St. Binah                                                    sx534
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 35, Tear 34, Jade 34, Guy 34
          Anise 34, Natalia 32
 - Enemies: Kaiser Dist Rx
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"From what I heard from Van, it took several days for Hod to
fall." -- Tear 'Mystearica' Grants

 Once you've entered, head to the Malkuth Base, then enter the next door to
trigger a scene with the McGoverns. Exit the base to trigger another scene. Oh
no... it's Dist again. Time to take care of his little toy.

--------------------
BOSS: KAISER DIST RX
--------------------

- Name: Kaiser Dist Rx
- Location: St. Binah
- HP: 40,000
- XP: 7,500
- P.ATK: 492
- P.DEF: 512
- F.ATK: 222
- F.DEF: 390
- Gald: 12,000
- Items dropped: Magic Mist
- Steal: None
  - Elemental Info.:
    - Weak: Water
    - Strong: None

- Strategy: Before anything, deactivate every arte on Jade except for Splash.
He'll be using it quite a bit, so a lot of Water FoF will appear. Use these to
perform Guardian Frosts. One of these should deal 1,300+ dmg. Also use your
Mystic Artes anytime you can, dealing even massive dmg. to Kaiser. Also, his
main attacks are directed in front of him, so, if you can, go to its back and
start combo-ing him from the back. There's really not much to say, he's the same
as in the Ferry, only much stronger, so just use the previous strategy you used
on him and you'll win.

--------------------

 Watch the scene as the battle ends. Now we need to find a way to fly, so it's
time to go to Sheridan. Remember the continent where Ortion Cavern is? The one
that looks like a crab? Well, Sheridan is at the E side of that continent and
directly N of Belkend. Well, you need to get to Port Sheridan first.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #35 - Port Sheridan                                                sx535
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 36, Tear 35, Jade 35, Guy 35
          Anise 35, Natalia 34
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Apple Gel..... 1 - 1 .....All-Divide                    |
|                   Holy Ring.....(AC) - x .....5,000 Gald                    |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

 Once you arrive, talk to the person to the NW, standing in front of a door to
help him organize his warehouse.

 First of all, push the crate to your right E 1 TIME, then the crate N of that
one push it N into the hole, now grab 'Apple Gel' from the chest. NE of the
chest is another crate. Push it N into the hole. Now go left to find another
crate. PUSH it left ONCE, then PUSH it right ONCE and then S into the hole. Open
the chest to get 'All-Divide'. S of the second chest is another crate (on the
other side of the gap and left at the entrance). Push it ONCE S, PULL it ONCE to
the right and PUSH it THRICE to the right. Now PULL it ONCE N, PUSH it to the N
TWICE and PUSH it E ONCE and into the hole. Now the first crate you moved (right
from the entrance), PULL it left ONCE, PULL it N ONCE, PUSH it N TWICE, PULL it
right ONCE, PUSH it N THRICE, PULL right ONCE and PUSH N into the hole. Now open
the chest to get 'Holy Ring'. As like previous times, you receive '5,000 Gald'.

 Now exit the port, go N and enter Sheridan itself.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #36 - The City of Craftsmen, Sheridan                              sx536
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 36, Tear 35, Jade 35, Guy 35
          Anise 35, Natalia 34
 - Enemies: None
 - Recipes: Udon Noodles
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                        Savory..... 1 - x .....3,000 Gald                    |
|                Demon's Seal.....(AC) - (KI).....Launcher                    |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Okay, then we'll head for Meggiora. Where is it...?" -- Luke fon Fabre


 When you enter Sheridan, go up the dirt path to the NW and enter the shop. At
the Armor Shop but a Battlesuit for each Luke and Guy, a Battle Guard for each
Tear and Natalia, a Mystic Cloak for Anise, a Cerulean Robe for Jade, a Platinum
Bracelet for each Luke, Jade and Guy and a pair of Mystic Gloves for each Tear,
Anise and Natalia. Equip and sell your leftovers. Now, at the Weapon Shop, only
buy 1 Wasier Rapier for Luke, since you'll find another one for Guy like 30 min.
from now; a Sword Mace for each Tear and Anise and a Heavy Halberd for Jade.

 Return down the dirt path, go E, past the large building, go N then up the
stairs to find the Inn. Sleep here to trigger another scene of Luke's training.
When it's finished, enter the left room of this Inn. Check the cabinet at the NW
corner of the room to obtain 'Savory'. Now enter the right room and check the
cage-like thing at the base of the lower bed to find '3,000 Gald'. Exit the room
and enter the Item Shop, which is beneath the Inn. In here, check the green book
on the NE table to learn the recipe "Udon Noodles". Now go to the NW area of
Sheridan (it's the path next to the dirt path that leads to the Shops).

 Once here, use Mieu Attack on the W side of the see-saw, that's on the E side
of the area. A chest will be blown away, so go to the stairs that lead to the
Inn, but instead of going up, keep going N to reach the NE area of Sheridan.
Check the W side of this area to find the chest with 'Demon's Seal'. Now go N
and E at the fork. Enter the N house you come across. This is the Music Box
House. Remember the Noble Thief we found at the Oracle's HQ? And Prelude? Well,
these are music discs. Now exit this house and return to the area where the see-
saw is. Go to the N side and approach the 3 old guys to trigger a scene.

 Return to the main area and enter the large middle building which is the
Meeting Hall. Talk to Iemon, the old guy with a Mohawk. A scene triggers and
you'll receive 'Launcher'. Now exit Sheridan and head to Meggiora Highlands,
which is, like Iemon said, SW of Sheridan. Just hug the W mountain and follow it
S until you reach it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #37 - Meggiora Highlands                                           sx537
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 36, Tear 35, Jade 35, Guy 35
          Anise 35, Natalia 34
 - Enemies: Cawcaw, Armaboar, Hatchet Beak, Blade Rex (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                   Weak Bottle..... 1 - (WP).....Wasier Rapier               |
|                  Battlesuit.....(AB) - (AB).....Mystic Cloak                |
|                    6,800 Gald..... x - (KI).....Hover Drive                 |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Well, I suppose it's better to have you lose control somewhere I can see
you" -- Jade Curtiss

 Okay now, this part is a bit different, because you'll still be on the World
Map, so all the directions will be based on the Compass.

 Walk a little bit and a scene triggers. You need to divide in two teams. Take
Luke or Guy, whoever you're playing as (I'm playing as Luke). I recommend taking
Jade and Tear, because there's a "Boss Battle". Also please note that you have
12 min. to get to Ginji, so let's hurry. Don't enter battles either, because the
timer won't stop; it'll only stop when you access the Main Menu and Battle Menu.
Start by heading W and at the fork, go W and keep following the path until you
reach an open area with a chest on the W side containing 'Weak Bottle'. Return
to the fork and go E this time to find a chest with 'Wasier Rapier'. Keep
following the path and when you get to another fork, go N and at the next fork,
go E to find another chest with 'Battlesuit'. Return to the previous fork, go W,
up the hill to return to the main path (the one you just were on). Keep going W
up here and at the fork, go S this time and follow the spiral hill up the hill
to trigger a scene and a Boss Battle.

 I won't put a strategy for this pussycat, because he's as strong as the Snow
Treant near Keterburg, and I bet you've already killed a lot of them. I'll just
tell you he's weak against Fire, so use Jade's Flame Burst to get out of trouble
and make the battle quick, because the timer is still ticking. You'll receive
the Nebilim and Laurel.

 After the scene, you'll be in control of Guy's team. Equip Guy with the Wasier
Rapier you found earlier, then start going  N, then W at the fork to find a
chest with 'Mystic Cloak'. Return to the fork and go N just to find another
fork. Take the W one (the lower one) and follow the path to get to a chest with
'6,800 Gald'. Return to the fork and take the upper path now to reach ANOTHER
fork. The N paths are dead ends, so go W to trigger a scene where the party
secures the Albiore, saves Ginji and receives 'Hover Drive'.

 You'll be back at the main World Map, so just head NE to reach Sheridan, but
before entering, go and examine the SP N of Sheridan to find Estima Seeds. Now
enter Sheridan.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #38 - Sheridan                                                     sx538
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 37, Tear 36, Anise 35, Guy 35
          Jade 36, Natalia 34
 - Enemies: Cawcaw, Armaboar, Hatchet Beak, Blade Rex (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I'm the one who destroyed Akzeriuth! That's why I have to do something
now" -- Luke fon Fabre

 A scene triggers as you enter. Remember where the see-saw is? At the NW area?
Go there and enter the large building at the W side, but a scene triggers before
entering. Now the Albiore II is operational and you're introduced to the pilot
of your ride, Noelle, Ginji's sister.

 You'll arrive at St. Binah automatically, so the scene continues and an
animated cutscene starts, showing how St. Binah starts falling. Then the
controls of the Albiore pop up. Afterwards, go to Yulia City.

 Once here, walk a little bit forward and a scene with Teodoro starts. After it,
go to the Conference Room, where Teodoro is. Another scene triggers in here, and
now it's time to go to Shurrey Hill. But before that, return to the fork outside
this large building and go W and speak to the merchant that has been asking you
for things. He wants now 5 Maces, but we can't give them to him now, since we
don't have. Now go E at the fork and talk to the other merchant dressed in white
and yellow. He has another book for Luke, and wants 40,000 Gald. I had 112,219
Gald at this point, but I don't want to spend my money, so we'll have to wait
until later (I think you can't pay for it right now, even if you have the
money).

 Shurrey Hill is E with a little bit S of St. Binah. So go there.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #39 - Shurrey Hill                                                 sx539
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 37, Tear 36, Anise 35, Guy 35
          Jade 36, Natalia 34
 - Enemies: Spear Roper, Xi, Turned Fork, Fonic Golem, Dark
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Lemon Gel..... 1 - 1 .....Pineapple Gel                 |
|                   Cure Bottle..... 1 - (AB).....Light Plate                 |
|                   12,000 Gald..... x - 1 .....Dinei Bottle                  |
|              Scild Maggiore.....(CC) - 1 .....Panacea Bottle                |
|                 Hunting Cap.....(AH) - 1 .....Carmine Chamber               |
|                Battle Guard.....(AB) - 1 .....Specific                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I don't see any problem with that. I like him better this way." -- Guy Cecil


 Once you enter, move up to a fork to trigger a little scene. Then go E to find
a chest with 'Lemon Gel'. Return a little bit to see a red stone S of you. Go up
the step-like stones and hit the red stone with Mieu Fire. That's 1 of 3. Return
to the fork near the entrance, go W and at the fork, you'll see another step-
like stones. Go up and shoot at the second red stone. Now go N, get 'Pineapple
Gel', go up the little hill and shoot at the last red stone to have the entrance
open at the fork of the entrance. Now go to the fork at the entrance and enter
the Sephiroth to the N.

 In here, go N into the next room. Keep going N to trigger a scene. Go to the N
part of the room to find 3 fonic glyphs. Follow the NW one and enter the next
room. You'll see a concentration of the Third Fonon (green). Touch it to obtain
green fonons. You'll see a concentration of the Fifth Fonon (red) to the NE. Use
Mieu Fire to obtain them. There's also a concentration of the Second Fonon
(yellow) at the SW side of the room. Use Mieu Attack to break the glass and
obtain the yellow fonons. Now go NW and go to the next room.

 You'll see an enemy with a concentration of the Fourth Fonon (blue) in its
stomach. Defeat it to obtain the blue fonons (from now on, I'll just call them
x-color fonons). Open the chest to find 'Cure Bottle', now go SW and exit this
room. You'll reach a large room, so start going down the stairs until you reach
the bottom. Examine the pentagram (is that what this is called?) and put the
fonons in the following order: red, green and blue. Now a bridge will create S
of you. Cross it to trigger a little scene, then break the floating stone with
Mieu Attack.

 You'll be at the main room (thank goodness!). Now the NE path is unblocked, so
go that way and enter the next room. Check the NE side of the room to find a
chest with 'Light Plate'. Now dispose of the enemy with the blue fonons in its
body to obtain them. Now follow the path E to reach another room. Behind the
stairs N of you is a chest with '12,000 Gald'. Now go up the stairs and get the
red fonons to the W (using Mieu Fire) and the yellow fonons to the E (using Mieu
Attack).

 Return to the previous room and go N this time and in the next room, get the
green fonons in middle of the room and get 'Dinei Bottle' from the chest to the
NE. Follow the path W to reach another room. Follow the upper path to find a
chest with 'Scild Maggiore'. There are also a yellow fonon if you didn't grab
the one where the red fonon was. Return to the previous room and head E to the
next room.

 Follow the path E, go up the stairs and at the top, you'll see 2 reflectors-
like things. Push S the E one until it hits the light. The W reflector push it S
THRICE and E THRICE (this reminded me of the Tower of Mana in Tales of
Symphonia, but much, much shorter). Return to the entrance and follow the W path
until you reach the bottom. Examine the pentagram in the following order: red,
yellow, blue and green. Another bridge will appear, so cross it and break the
floating stone at the end.

 You'll be taken to the main room again and the N path unblocks. Nice... we're
about to finish this damn Sephiroth! Save your game if you want and follow the N
path. Open the W chest to find 'Panacea Bottle'. Also get the yellow fonons in
middle of the room as well as the blue fonons inside the Fonic Golem. There are
three ways to go from here (without counting the path you came from). Go N just
to find and Fonic Golem with a blue fonon, but you only need 1 blue, so ignore
it. There's also a red fonon to the N. Grab it with Mieu Fire, check behind that
stone in middle of the room to find a hidden chest with 'Hunting Cap' and return
to the previous room.

 Go NW this time and check under the stairs for a green fonon. Follow the upper
path until you get to a red fonon. Grab it and go S to find a chest with
'Carmine Chamber'. Return to the previous room and go NE this time. Open the
chest at the far E on the lower level to find 'Battle Guard'. Now go up the
stairs and then S to find another chest containing 'Specific'. Now go N and into
the door. In this room, go N and on to the next room.

 You'll see three set of stairs. Go up the E stairs and a little scene shows you
the thingy in middle of the room. Hit it with Mieu Attack ONCE in
counterclockwise sense. Now go to the top and hit it TWICE in either direction.
Now go to the bottom, go up the middle stairs and put the fonons in the
pentagram in the correct order (from left to right). A last bridge appears, so
cross it and break the stone. You'll be at the main room, so save your game and
go S to trigger a scene. I love Tear's face when Luke hugs her. Also Luke
receives the title "Passage Commander". Now exit Shurrey Hill completely.

=~-~-~-~-~-~-~-~=

 Once at the World Map (Qliphoth), ride the Albiore and open your map. You
should notice a black spot NE of Yulia City. Go there (where the sea water is
coming down) and return to the Outer Lands. Move in any direction to trigger an
animated cutscene. Pretty cool and sad... and you're party has to split, Jade
going to Engeve and Natalia to Kaitzur. I went to Engeve, so lets go there. Take
anyone, since we DON'T want to fight. I brought Tear, just in case.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #40 - Engeve                                                       sx540
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 39, Tear 38, Jade 37
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Hourglass..... 1 - (KI).....Magical Pouch               |
|                 Ether Slash.....(WP) - 1 .....Life Bottle                   |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Let's leave the Albiore to Noelle, so we can escort those who are
walking." -- Luke fon Fabre


 Once you regain control, go to Rose's House to trigger a scene. We now need to
go to Chesedonia on foot. SAVE your game and exit Engeve. Remember where Rotelro
Bridge is? We need to go there first. Please evade ALL battles until you reach
Chesedonia, so we can get some goodies from the villagers. There will be some
scenes during the trip. Just watch them and keep going.

 Once you reach Rotelro Bridge, cross it and keep following the dirt path
(ignore Tataroo Forest) until you get to Chesedonia (it's ok to enter battles
now on the Ispanian continent). If you avoided all battles at the Rugnica
continent, you'll receive 'Hourglass', 'Magical Pouch', 'Ether Slash', and 'Life
Bottle'. Now it's time to play as Natalia and the others.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #41 - Kaitzur                                                      sx541
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Guy 37, Anise 37, Natalia 35
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                  Rebirth Doll..... 1 - (AC).....Efreet                      |
|                      Specific..... 1 - 1 .....Apple Gel                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Once he learns we're alive, he should understand that this war is
meaningless." -- Natalia L.K. Lanvaldear


 The scene from Chesedonia continues here. We need to go to Chesedonia as well,
but, like before, ignore all battles to receive some items. Once you gain
control, exit Kaitzur to start at Fubras River. Head to Rotelro Bridge and then
to Chesedonia. Same as before. There are also some scenes involving General
Frings (the one that greeted you at Grand Chokmah) and General Cecille. Once you
get to Chesedonia, a scene triggers and you'll receive 'Rebirth Doll', 'Efreet',
'Specific', and 'Apple Gel'.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #42 - Chesedonia                                                   sx542
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 39, Tear 38, Guy 37, Anise 37
          Jade 37, Natalia 35
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                Thief's Cape.....(AC) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"You idiot! Your big mouth just cost us another thousand Gald!"
 -- Luke fon Fabre


 After the initial scene, the group is finally reunited. Now go S to trigger a
scene and you'll be surprised to what Mohs has to say. Natalia receives the
title "False Princess". Also Anise receives the title "Former Attendant". So the
border is closed now... enter the building to your right and speak to the man
standing in front of the door to trigger a scene. Refuse to pay and you'll pass
anyway. Exit this building and go S to the next area.

 Remember where the Ant Lion Man was? Go to him and give him a Miracle Gel,
Panacea Bottle and an Apple this time. He'll give you 'Thief's Cape' (WOW...).
Now go to the S most Weapon Shop and buy the 5 Maces the guy at Yulia City asked
for. That's 32,980 Gald. you can also sell Anise's Doll Time Traveling Hero,
Laurel, Strange Mark and Dark Seal for 25,000 Gald each. Also the Demon's Seal
for 100,000 Gald. I sold them all and got 212,500 Gald. Now I have 332,560 Gald.
Cool. Now try leaving Chesedonia through the S exit and a little scene triggers.
Time to go see Astor. Go to his mansion and enter the W door, then the lower W
door and speak to Astor. A scene triggers and now Chesedonia is sinking.

 Try leaving Chesedonia again and Luke gets another headache. After the scene,
exit Chesedonia.

=~-~-~-~-~-~-~-~=

 At the World Map, head to the Desert Oasis. Go to where the huge fonstone is
and speak to Asch to trigger a scene. After it, just head to Zao Desert.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #43 - Zao Ruins                                                    sx543
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 39, Tear 38, Jade 38, Anise 37
          Guy 37, Natalia 35
 - Enemies: Earth Bat, Earth Spirit, Caster, Desgoyle, Lesser Pan, Pan,
            Great Pan, Stonail, Camofliers, Phantom, Fonic Goyle, Fonic Chest,
            Tyrannopion (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                 Pineapple Gel..... 1 - 1 .....Lemon Gel                     |
|                    7,650 Gald..... x - 1 .....Wing Bottle                   |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"There's not an ounce of concern in her body." -- Natalia L.K. Lanvaldear


 Enter the ruins to trigger a scene. As a side note, fight Earth Spirits and
Lesser Pans until you get a Rock. Also Steal (by equipping a Grass Chamber on
Luke's Raging Blast) a Gold Dust from the Lesser Pans. This is we need to do
something extra at Sheridan. Once you got them, go to the room where you fought
Sync and Largo. use the green save point before entering this area. Walk up a
little bit to trigger a scene and a Boss Battle!

-----------------
BOSS: Tyrannopion
-----------------

- Name: Tyrannopion
- Location: Zao Ruins
- HP: 48,000
- XP: 6,750
- P.ATK: 381
- P.DEF: 682
- F.ATK: 304
- F.DEF: 523
- Gald: 10,000
- Items dropped: Resist Ring
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: The last enemy was Dist's toy, and that was long ago. I recommend
bringing Anise instead of guy, because of her magic. Deactivate all her Fonic
Artes, except for Negative Gate and Limited. Have her use that all the battle,
and Jade use Ground Dasher. Every time Jade uses Ground Dasher, a complete Earth
FoF appears, so use Rending Thrust to make go use to it. Also, whenever you can,
use your Overlimit, as well as your allies. To perform Jade's Mystic Arte, you
need to cast a High Level Fonic Arte (Ground Dasher) to unleash his Mystic Arte,
Mystic Cage. As for Tear, while in Overlimit, you need to sing a Hymn. Anyway,
since its P.DEF is higher than its F.DEF, Jade and Anise are the main damagers,
while Luke is for support, as well as attacking.

-----------------

 After the battle, watch the scene and enter the Sephiroth itself. Follow the
path until you reach the bottom and get 'Pineapple Gel' along the way. In the
next room, walk E a bit to trigger a scene. Go E and enter the next room. When
you see a forking path going N, follow it to find two chests with 'Lemon Gel'
and '7,650 Gald'. Return to the fork and follow the path E and at the next fork,
follow the path W until you reach the next room.

 Save your game and follow the path to the passage ring. A scene triggers, then
an animated cutscene. After the scene, before leaving the passage ring, check
the W side of it to find a chest that's almost invisible. Open it to get 'Wing
Bottle'. Now return to the save point and use the Wing Bottle to trigger another
scene. Now exit the Zao Ruins and before heading to Chesedonia, go to the SP6
and examine it until you get an Iron Sand (items reappear every time you enter
and exit a town). Now head to Chesedonia.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #44 - Chesedonia                                                   sx544
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 39, Tear 38, Jade 38, Anise 37
          Guy 37, Natalia 35
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|              Tear's Pendant.....(AC) - (KI).....Purity                      |
|             King's Portrait.....(KI) - (KI).....Cecille's Sword             |
|              Frings' Letter.....(KI) - (KI).....Memento Ring                |
|                    Requiem..... (KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"His tail's so fluffy..." -- Tear 'Mystearica' Grants


 A scene triggers as you enter. Now go to the N part of Chesedonia (where Din's
shop is), and speak to the Coachman that gave you a ride (he's near the Inn).
He'll tell you that he sold Tear's pendant to a man named Raiz, who is in Grand
Chokmah. Now exit Chesedonia and board the Albiore. Move a little bit in any
direction to trigger a scene in the Albiore. After the scene, head to Yulia City
and give the man the 5 maces he asked for. There are some things I want to do
before going to Daath. Now go to the Outer Lands and move around a bit to
trigger another scene. Now head to Grand Chokmah.

 At Grand Chokmah, go to the Shopping Center and talk to Raiz, who is near the
stairs. Buy him Tear's Pendant for 100,000 Gald. I think Tear is falling for
Luke, so anyway, with this, we can wrap up this event. Exit and enter the hidden
door that's on the E side of the Shopping Center. Open the chest to get
'Purity' (that's 3 out of 7). Exit Grand Chokmah and go to Aramis Spring. Go N a
little to trigger a little scene with a dog (Peko) showing you a guy (Shiba) in
trouble. So enter the cave and go SW at the fork to exit again to where the guy
is. Burn the tree roots to trigger another scene. You'll receive 'King's
Portrait' as thanks. Now exit Aramis Spring and return to the Qliphoth.

 The next long paragraph is about some scenes with General Cecille and General
Frings. If you just don't want to this event, then skip where you see this
<~~~>. Enter Engeve to trigger a scene between Cecille and Frings. Afterwards,
go to the Inn to trigger another scene. Now go to Kaitzur (South) and enter the
W building to trigger a scene with Count Almandine. Return to Engeve and go to
Rose's house to trigger yet another scene. Exit Engeve, return to Kaitzur
(North) to trigger yet another scene. Afterwards, speak to Frings then exit
Kaitzur to go to Kaitzur naval Port. Once here, go the Kimlasca Base (S most
building) and a scene with Cecille triggers. You then obtain 'Cecille's Sword'
(the meaning of this is f***ed up, poor Frings). Exit, go to Engeve and enter
Rose's house to trigger a scene. You'll obtain 'Frings' Letter'. Return to
Kaitzur Naval Port and speak to Cecille. Exit, go to Chesedonia and then to
Astor's Mansion. Another scene triggers in here and you'll receive 'Memento
Ring'. Dammit... 2 more trips, I promise. Exit Chesedonia, go to Kaitzur (North)
and speak to Frings to trigger yet another scene. Final trip, finally. Go to
Kaitzur Naval Port and speak to Cecille to end this damn event.

<~~~>

 After this long event (we have to do something like this between these 2 four
more times). Now go to Choral Castle, go up the E stairs and cross all the way
to the W side of this main room. Go N and E at the end to reach the King's and
Queen's thrones. A scene triggers as you approach them. A door opens. Go inside
and grab 'Requiem' from the chest (that's 4 out of 7). Return to the Outer Lands
and go to Daath.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #45 - Daath                                                        sx545
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 41, Tear 40, Jade 40, Anise 39
          Guy 39, Natalia 38
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Booo. Fine, "former," but I still know the incantation to activate the fonic
glyph!" -- Anise Tatlin


 Start by going to the Inn and a scene kicks in where Luke's training continues.
As before, a flashback with Tear and Legretta starts. When it's over, go to the
Cathedral to trigger a scene. Enter the Cathedral and after the scene, go in the
E room and approach the glyph on the floor to trigger yet another scene. Now
enter the E room and go in Ion's Chamber. Another scene triggers in here. Try
leaving Daath to trigger yet another scene. You'll arrive at Baticul
automatically and there's so little to do here so I'll just write about it here
and for the record, I love this part of the game.

 Once you gain control, talk to Natalia to trigger another scene. Run down the
hall, then down the stairs, then go W and at the main hall, go up the stairs and
enter the Audience Hall to trigger another scene. Asch comes to the rescue. Exit
Baticul, but there will be some scenes showing you how everybody helps you
escape. Time to go to Inista Marsh.

=~-~-~-~-~-~-~-~=

 At the World Map, open your map and you'll see a mountain range going from the
W of Baticul all the way to the SE. Go to the S part of the mountain range to
see a bridge going W. Save before entering.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #46 - Inista Marsh                                                 sx546
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 41, Tear 40, Guy 39, Natalia 38
          Jade 40, Anise 39
 - Enemies: Purwigle, Mercat, Boarrig, Elder Boar, Boarlet, Purbit, Rotting
            Treant, Behemoth (OB)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                      Talwar.....(WP) - (AH).....Knight Helm                 |
|                    5,600 Gald..... x - (WP).....Mystic Rod                  |
|                  Drain Ward.....(AC) - (AB).....Knight Guard                |
|                 Mirage Robe.....(AB) - x .....3,200 Gald                    |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... I'm... sorry... I... I didn't mean to start crying..."
 -- Natalia L.K. Lanvaldear


 This place is similar to Meggiora Highlands; you'll still be on the World Map.
Start by going S of your current position to find 'Talwar'. There are 3 paths to
follow from here. The NE, the NW and the W. Now follow the NW path to get to a
chest with 'Knight Helm'. Return to the entrance and go W this time to trigger a
scene where the NASTY monster appears. Return through the W path and when you
get to a bridge, before crossing, go NE to find two chests containing '5,600
Gald' and 'Mystic Rod'. Now cross the bridge (remember where it's located) and
save your game.

 Walk further in the marsh to trigger another scene. Now go NE to find a chest
with 'Drain Ward'. From here go NW, up a little hill to find another chest with
'Knight Guard'. Return to the save point and start going NW until you see a
bridge. Cross it to trigger another scene. Finish crossing the bridge and save
your game. Now go W towards the last bridge to trigger another scene and then
you'll fight Behemoth. Just run away, since it won't give you XP nor Gald (and
trust me, I did and after the battle, I was so pissed of). The scene continues
afterwards. Now we need to go to Belkend, but instead, save your game, reenter
the marsh.

 Once inside, start going SE and you'll see a chest, but as soon as you approach
it, Behemoth will pop out of nowhere. Kill him and another 2 monsters later on
to get a title for Tear, so it's worth it. Engage him!

-----------------------
OPTIONAL BOSS: BEHEMOTH
-----------------------

- Name: Behemoth
- Location: Inista Marsh
- HP: 90,000
- XP: 19,000
- P.ATK: 822
- P.DEF: 419
- F.ATK: 560
- F.DEF: 475
- Gald: 22,000
- Items dropped: Golden Helm, Red Basil
- Steal: Red Basil
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: OMG, this enemy has a lot of HP, and it won't go down easily.
Physical attacks are your best bets here, so bringing Luke and Guy in this fight
is good. Also bring Tear for the healing, and Jade to help you with his magic.
Beware of its attacks, though. He has an attacks that guard breaks you if it
hits (looks like a stampede) and a flame breath that deals 4 hits of 700+ dmg.
each.

 Same as the other battles, when Behemoth goes in Overlimit, put the "On your
guard!" Strat until the Overlimit wears of. Also Free Run to keep your other
characters safe from danger. Also your Mystic Arte work really good here. He's
like most previous bosses, but only with higher P.ATK. Also use some Lemon Gels
and Pineapple Gels that you should have. Also, if you have Specifics, don't be
afraid to use them.

-----------------------

 After the battle, go S to find a chest with 'Mirage Robe'. Remember the bridge
I told you to remember? Go there, on the other side from the save point and go
SW to find another chest with '3,200 Gald'. Leave Inista Marsh.

=~-~-~-~-~-~-~-~=

 Once at the World Map, go SW, down a little hill, then go W to reach Port
Belkend. From here, just go to Belkend.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #47 - Belkend                                                      sx547
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 44, Tear 43, Jade 43, Guy 43
          Anise 42, Natalia 41
 - Enemies: None
 - Recipes: Egg Bowl
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                 Poison Ward.....(AC) - (KI).....Genesis of the World        |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... And sooner or later, your face is going to freeze into that sneer."
 -- Luke fon Fabre


 After the little scene, head to the W area (where Fon Research Lab is) and
before approaching the entrance, start breaking all the wooden crates on the E
side to find 'Poison Ward'. Now approach the entrance to trigger a scene with
Van and Legretta. Now leave Fon Research Lab (by going S, W, S, S, S). Once
outside, the scene continues. Asch is waiting for us at the Inn. Go there and
speak to Asch and Noelle. Asch will give you 'Genesis of the World'.

 Exit the room when you can, speak to everybody and Jade at the end to have the
game proceed. After the scene, rest at the Inn again and when you're asked to
whether follow Guy or not, follow him to see a little scene with him and Van.
Return to Van's room in the Fon Research Lab, but before arriving, a scene
triggers. Before going to the Governor, enter Van's room and check the green
book on the NW side of the room to learn the recipe "Egg Bowl". Leave this place
and go to the Governor's building, which is next to the Inn.

 Enter the trigger a scene. We need to go to Daath now, so exit to trigger
another scene. When you're asked to go to Daath directly, say yes.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #48 - Daath                                                        sx548
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 44, Tear 43, Jade 43, Guy 43
          Anise 42, Natalia 41
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|            Dark Wings Badge.....(KI) - (CC).....Stre Maggiore               |
|           Frequency Counter.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I took a ship, stupid. How else?."  -- Asch the Bloody


 Once at Daath, exit town and head to the Fourth Stone Monument, only if you
want to catch Spinoza, if not, then skip this paragraph. A scene triggers with
Asch and Noir, from the Black Wings. Now go to Keterburg to trigger another
scene with Asch and another member of the Dark Wings, Urushi. Next stop, Grand
Chokmah. Go there to trigger one last scene and receive from the Dark Wing York,
'Dark Wings Badge'. Do you want another Capacity Core? Then keep reading. Go
inside the palace and enter the door right in front of you (Peony's Chamber).
Check the left drawer to find 'Stre Maggiore'. Finally, return to Daath.

 First of all, go to the Weapon Shop. Buy a Killer Sword for each Luke and Guy,
a Mystic Rod for either Tear or Anise (you should already have one), a Crescent
for Jade and a Clay Arrow for Natalia; a Knight Armor for each Luke and Guy, a
Knight Guard for either Tear or Natalia (you should already have one), a Mirage
Cloak for Anise, a Knight Robe for Jade and a Diamond Bracelet for each Luke,
Jade and Guy. All this will cost (it cost me) 89,860 Gald, so don't be greedy.

 Now go to the Cathedral to trigger a scene. Once again, Ion joins the party
(I'm cheering on the inside... really). Go to the main hall of the Cathedral to
trigger a scene. Time to go to Sheridan, so try to leave Daath to trigger
another scene. Now go to the chapel, but since this place looks like a maze,
I'll guide you there. Follow the linear path and when you reach the main hall
(you'll be on an upper floor), enter the E door, go down the stairs, then go to
the Chapel (it's the place on the back). Talk to Guy to trigger a scene and
learn more about Guy's past.

 When you're asked to go to Sheridan automatically, do so to trigger a scene
with the Dark Wings as you arrive. Go to the Meeting Hall to find Tamara and
Cathy outside. Talk to them and then go inside. Another scene triggers in here.
You'll receive 'Frequency Counter'. Now save your game and go in the door inside
the Equipment building. Talk to the person in here and give him the Iron Sand,
Gold Dust and the Rock. You can make Armor, Helmet or a Circlet. After you
receive the item, you need to find Copper Ore, Silver Ore and Gold Ore. I'll
tell you where to find these later.

 Exit Sheridan and go to Tataroo Valley, which you can get to by going to the
beach SW of the valley, go onto land, disembark the Albiore and run to the
valley.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #49 - Tataroo Valley                                               sx549
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 44, Natalia 41, Jade , Anise 43
          Guy 43, Tear 43
 - Enemies: Filifolia, Rhinossus, Mandractus, Wind Spirit, Wind Bat, Skeleton
            Warrior, Mandragora, Mandractus, Tape Roper, Broken Fork, Chi,
            Stone Golem, Uniceros (B)
 - Recipes: Cake
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|               Purple Ribbon.....(AH) - 1 .....Carmine Chamber               |
|                 Pineapple Gel..... 1 - x .....7,500 Gald                    |
|                    Silk Hat.....(AH) - 1 .....Lemon Gel                     |
|                 Knight Mace.....(WP) - 1 .....Life Bottle                   |
|                   Wing Bottle..... 1 - 1 .....Panacea Bottle                |
|                 Knight Robe.....(AB) - x .....6,000 Gald                    |
|               Alca Maggiore.....(CC) - (AA).....Mirage Gloves               |
|                   Aqua Cape.....(AC) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Ohh? Night? In a place like this? Just the two of you?" -- Anise Tatlin


 After the initial scene, go N to the chest and get 'Purple Ribbon' from it.
Follow the path until you reach the open area. Follow the hidden path SE to find
a chest with 'Carmine Chamber'. Also follow the E path to find two chests
containing 'Pineapple Gel' and '7,500 Gald'. Return to the fork and go N to
reach the first area you where the first time were here.

 At the fork, go W and get 'Silk Hat' and 'Lemon Gel'. Go N at the previous fork
to trigger a little scene. Now follow the W path towards the flower field just
to trigger a scene between Luke and Tear. Return to the fork where the little
scene triggered and go E across the river to reach a new area.

 Go S from the entrance, then the path curves W, then S again. Before going S,
look for a boulder on the N mountain (it's very hard to see, but it's in middle
of the two set of bushes). Go inside the cave and you'll be inside the
Sephiroth, but another entrance. Go all the way to the E side to find a
concentration of Fonons (like the one at Zao Ruins). After the scene, Mieu
learns the very useful "Mieu Wings". After it, go W to trigger another scene.
Now use Mieu Wings under the button to have a door open. Now go in the door that
just opened to find a chest with 'Knight Mace'. Return to the previous room and
use Mieu Wings under another button, then go in. You'll find two chests in here,
containing 'Life Bottle' and 'Wing Bottle'. Return outside (of the Sephiroth),
go S and follow the path to reach another area.

 Follow the path E to trigger a pretty nice scene. Now use the healing save
point and hit the tree to find 'Panacea Bottle'. Now go up the hill behind the
save point and go N to find chest on top of a tree. Use Mieu Wings to get
'Knight Robe'. Go down and go all the way W to see another chest on a tree. Go
up there to get '6,000 Gald'. Now go S to trigger another scene and then a Boss
Battle!

--------------
BOSS: UNICEROS
--------------

- Name: Uniceros
- Location: Tataroo Valley
- HP: 54,000
- XP: 8,150
- P.ATK: 422
- P.DEF: 684
- F.ATK: 328
- F.DEF: 724
- Gald: 15,000
- Items dropped: Protect Ring, Saffron
- Steal: None
  - Elemental Info.:
    - Weak: Darkness
    - Strong: Wind, Light

- Strategy: To start, deactivate all Light and Wind-based Artes. Bringing Anise
instead of Guy is a very good idea, so you can use her Negative Gate and take
chunks of HP. Using Mystic Artes is one of the best things you can do. They all
deal very good dmg. There really isn't much to say. If you beat Behemoth before,
then you'll have no problems at all against this majestic monster.

--------------

 Watch the scene after the battle. Now examine the door so Ion can release the
Daathic Seal. Now enter the Sephiroth. Go N and before entering the door, go W
to find 'Alca Maggiore'. Now go in the door to the N. A scene triggers as you
walk a little bit. Now, see the 2 blue orbs next to the fork-like thing in
middle of the room? You need to hit the fork with Mieu Attack to activate both
orbs at the same time. Follow the path to reach the passage ring.

 Another scene triggers in here. Save your game and follow the NE path to reach
another area. You'll see 3 forks and 5 orbs in this room. Hit the forks in the
following order: left, middle, right and middle. The E path opens, so follow it.
In this room, go E, up the stairs and follow the path to the end to find a chest
with 'Mirage Gloves'. Now enter the door you previously passed. Hit the fork in
middle of the room, then head to the W room.

 In this large room, go to the bottom floor and hit the left fork, then the
right one. Now go to the top floor and do the same thing you did at the bottom
floor. Return to the previous room and hit the fork again to combine both air
currents. Now go to the SE corner of the room and use Mieu Wings to have the air
current take you to a chest containing 'Aqua Cape'. Now exit this room and
return to the passage ring to trigger a scene. Finally all of the Sephiroth are
connected and ready to lower the Outer Lands.

 Don't use a Wing Bottle, since there's a recipe we need to get. Exit the
passage ring and go to the flower field to trigger a scene. You'll learn "Cake"
during the scene. Now exit Tataroo Valley and go to Sheridan.

 Once at Sheridan, go to the Meeting Hall to trigger a scene. Once it's over,
exit to trigger another scene. Now go to the E side and speak to Natalia. Time
to go to the Inn and rest to trigger a scene. When you regain control, exit the
Inn to trigger another scene. Now go to the Inn and rest again to have Tear give
Luke his final lesson. Once it's over, Tear receives her title "Big Sister". Now
go to Theor Forest.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #50 - Baticul                                                      sx550
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 46, Tear 45, Jade 45, Natalia 43
          Anise 45, Guy 45
 - Enemies: None
 - Recipes:
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                  Cators Bow.....(WP) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"*Sigh*... I guess royalty can't just sit around in pretty clothes eating yummy
food all the time." -- Anise Tatlin


 Enter Theor Forest from Grand Chokmah's side and go S until you get to the Save
Point. From here, go S with a little bit of W to find a chest on top of a tree.
Use Mieu Wings underneath it to get 'Cators Bow'. Now exit Theor Forest and go
to Baticul.

 As you start, go to the castle. Once in here, go in the left door, go upstairs
and left again to enter King Ingobert's room. After the scene, exit the castle
and go to the Inn and spend the night (the Inn in on top of the Arena). After
the scene, Natalia receives the title "Child of Lanvaldear". When you regain
control, exit the Audience Chamber and enter the right door. Go upstairs and
right again to enter Natalia's Chambers. Speak to the maid at the right side to
trigger a scene and Tear receives the change costume title "Proud Maid".

 Now exit the castle and enter Luke's house. Talk to his mom to get the money to
buy the book from the guy at Yulia City. Once this it done, go to the bottom
area (the area where the Arena is) and from the lift, go right to trigger a
scene. Now exit Baticul and go to Grand Chokmah.

 Once here, go to the palace. Once inside, go up the stairs and enter the
Audience Hall. A scene triggers in here, then exit Grand Chokmah and go to
Daath.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #51 - Daath                                                        sx551
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 46, Natalia 43, Jade 45, Tear 45
          Anise 45, Guy 45
 - Enemies: Oracle Knight, High Oracle Knight, Oracle Brass, Oracle Rune
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                   Melange Gel..... 1 - 1 .....Red Savory                    |
|                  Killer Bow.....(WP) - (WP).....Epee                        |
|                 Flightstone.....(KI) - (CW).....Lost Celesti                |
|             Key of Darkness.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Shut up. Don't beg. I'll puke." -- Emperor Peony the Ninth


 As you arrive, go to the Cathedral to see a scene before you enter. Dist said
he'll wait for us at the point of the Covenant, Keterburg. Let him die there...
I wish we could. Anyway, we need to go and "meet" Cantor Reiner, who is at the
Oracle HQ. So, exit the Cathedral and at the entrance (outside), go NE, tell the
Oracle Knight to move and enter Oracle HQ. A scene triggers in here, where some
Oracle Knights ambushes the party, giving a damn about Ion.

 After the fight and when you regain control, go up the NE stairs and follow the
path until you reach the top floor. At the E side of the room, there's a ladder
that was inaccessible. Use Mieu Wings to grab on and on top, enter the room in
front of you to find 'Melange Gel'. Exit this room and follow the N path to find
a chest containing 'Red Savory' (I recommend using it on the character you use
more). Return to the previous floor and go to the SW side of the room to find a
ladder similar to the previous one. There are two chests on top, containing
'Killer Bow' and 'Epee'. Equip them and return to the entrance.

 Now go up the NW stairs, then the W ones and enter the door. In here, go in the
N door and follow the path to the bottom (you remember this place?) to trigger a
scene with Reiner and receive 'Flightstone'. Exit Oracle HQ and Ion will suggest
going to Chesedonia... thank you, Ion, but before going, there's a little
something we need to do (optional, so if you don't want to do it, skip the next
paragraph).

 Enter the Cathedral and speak to Tritheim. He'll give you some valuable info
regarding Luke's Sword, Nebilim, as being one of the Catalyst Weapons (they're
like the Devil's Arms in ToS). So board the Albiore and go to Keterburg. Once
here, go and speak to Nephry. Afterwards, go to Grand Chokmah and speak to
Peony. One of the scenes that made me almost wet my pants... Hahaha. You'll
receive 'Lost Celesti'. Now, on to Jade's office. Where is it? Exit the palace,
go W and enter the Malkuth Military HQ. In here, go S, S again and enter Jade's
office for another scene. So, basically, we need to find the Catalyst Weapons
the hard way.

 Head now to the Qliphoth, then to Chesedonia. Once here, go to Astor's Mansion,
then go all the way W and speak to Astor. A scene triggers as you speak to him.
Afterwards, head to Yulia City to trigger another scene, where the peace treaty
is finally concluded. Once you regain control, exit Tear's house and, do you
remember the guy who was going to sell you the Arcane Arte book? Talk to him and
Luke will learn "Lightning Blade". Now return to the Conference Room and speak
to Teodoro. He'll tell you to go to Sheridan, but, remember we where playing
cupid for Cecille and Frings? Let's keep helping them, so go to Kaitzur Naval
Port, enter the Kimlasca Base and a scene with Cecille triggers. She finally
accepts Frings ring, but there's something really important to do next. Enter
Grand Chokmah via the port and go W to trigger a scene with the Dark Wings and
you'll receive 'Key of Darkness'.

 Finally, leave Grand Chokmah and go to Sheridan.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #52 - Sheridan                                                     sx552
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 - My lv: Luke 47, Tear 46, Jade 46, Guy 45
          Anise 45, Natalia 44
 - Enemies: Sync (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I know that! Hencken, Cathy, Aston... I'm sorry!" -- Luke fon Fabre


 As you enter Sheridan, go to the Meeting Hall to trigger a scene. Before
leaving, let's upgrade our equipment. Go to the Weapon Shop and buy a Knight
Fencer for both Luke and Guy and a Knight Mace for Anise. At the Armor Shop, buy
a Full Plate for both Luke and Guy, a Royal Guard for both Tear and Natalia and
a Knight Cloak for Anise. Remember to restock your item supply, if needed. When
ready, talk to Iemon to start the operation.

 The scene continues and afterwards, exit the Meeting Hall to have yet another
scene start. After it, try exiting Sheridan the normal way to have some Oracle
Knights block your way. So go to the NE area and exit through the NW exit. Once
at the World Map, run to Sheridan Port. Save before entering.

 Another scene triggers in here, but poor of the elderly... ooo, an animated
cutscene, nice! But Sync is here, dammit! Time to take care of him once again!

----------
BOSS: SYNC
----------

- Name: Sync
- Location: The Core
- HP: 83,500
- XP: 9,300
- P.ATK: 543
- P.DEF: 537
- F.ATK: 261
- F.DEF: 462
- Gald: 16,000
- Items dropped: Spirit Ring
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, Sync is harder this time, but manageable. He has some powerful
attacks, and a lot of HP. His Arcane Artes are something to be afraid of. Both
Cyclone Blaze and Stone Dragon Ascent are so powerful that might put in critical
any character it hits. He uses these a lot when his HP gets below 50%, so save
your Mystic Artes when the tough part begins. Once at this point, he'll start
using his Arcane Artes, as well as his Mystic Arte, the Akashic Torment. At this
point, start using all your Mystic Artes like crazy until he dies. Bringing Tear
with you, as well as Jade is, maybe, the best decision you could do. Tear, well,
what she does best, heal the party and Jade, for his Ground Dasher and Blessed
Drops, creating FoF of Earth and Water, so you can use Guardian Frost and
Rending Quake.

----------

 Watch the scene after the battle to see Sync's true identity, he's ***** (haha,
not telling). You'll be, afterwards, in some sort of minigame. What you need to
do is use Mieu Fire to hit the ball of light in the direction Tear tells you. If
you run out of time, or hit it wrong, you'll have to start all over again.

 Once you're done, (if you did it without having Tear do it for you) Tear
receives the title "Singer of the Verse". Watch the little scene, then time to
go to Belkend.

 Once here, enter the Governor's Residence to trigger a scene. We now need to go
see Shu at the Lab, but you'll come here automatically. When you regain control,
speak to Jade and Ion if you want, then speak to Tear, who is in the room right
next to you. During the nice scene with Tear, she receives the title "Strong of
Heart". When you regain control again, exit the Medical Room and go N, then W to
trigger yet another scene. He tells you that you'll need a boat or something to
reach Meggiora Highland's Sephiroth.

 Ok, so exit Belkend and head to the SE side of the Radessia continent (where
Sheridan is). You'll find the entrance to the river you were told about. Follow
the river until you can enter the Meggiora Highlands.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #53 - Meggiora Highlands                                           sx553
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 48, Natalia 45, Jade 47, Anise 46
          Tear 47, Guy 46
 - Enemies: Charge Tortoise, Cactossus, Alraune, Cawcaw, Armaboar, Hatchet
            Beak, Cactus, Repair Fonbot (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    4,800 Gald..... x - (WP).....Katana                      |
|                   Melange Gel..... 1 - (AB).....Royal Guard                 |
|                    Hamayumi.....(WP) - (AB).....Full Plate                  |
|                    7,200 Gald..... x - (AH).....Duel Helm                   |
|                  Battle Axe.....(WP) - 1 .....Miracle Gel                   |
|                     Marcato.....(CC) - (KI).....Robot's Generator           |
|              Sunlight Chamber..... 1 -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Why the hell do you sound so happy...?" -- Luke fon Fabre


 Once you're here, go N to trigger a little scene. Let me explain something
about the part. The are 5 entrances in this section. The first one is the
entrance of the Sephiroth and a Boss is inside. The other four entrances are
puzzles to allow you to weak the Boss a little by removing one Fonic Arte by
entrance. However, you can only do 3 of the four entrances. So, with this said,
let's begin...

 Start by going W and hug the wall until you get to a lone chest containing
'4,800 Gald'. From here, go W, under an arch and you'll eventually reach a save
point. Save and go N to find the fifth entrance...

 Fifth Entrance - Run up the stairs to find a strange platform with 2 stone
pillars, 4 green pillars and 2 red squares. The objective is to put both stone
pillars on top of the red squares. So, start hitting with Mieu Attack the top
pillar twice, then the right pillar once, then the bottom pillar five times, the
top pillar once again, the bottom pillar again and the left pillar twice. Once
you finish, a ray of light comes out of the center of the platform. Now exit
this entrance. (This disables Rock Break)

 Back at the save point, go W, under the arch (the one you previously passed)
and go N to find the fourth entrance...

 Fourth Entrance - In here, your objective is to put the four blue pedestals on
top of the red squares. Quite easy, but, let's grab some treasure before doing
it, savy? You'll see 2 fans at the left and right sides of the middle pedestal.
Use Mieu Wings in front of the left fan to have it blow you to the W. Open the
chest to get 'Katana'. Equip it, go down and do the same thing with the right
fan, this time you'll get 'Melange Gel'. Now just put the blue pedestals in the
red squares. This time, you'll disable Turbulence.

 Return to the entrance of Meggiora Highlands. Ok, I'll help you out a bit, but
first, let's go get a treasure. Go SW as you exit the fourth entrance to find a
chest containing 'Royal Guard'. Now, from the fourth entrance, go E and after
the second arch, go SE to reach the entrance. Once here, go E, hugging the wall
and when you see a save point, ignore it and keep following that wall until you
see a lone chest with 'Hamayumi' in it. Now return to the save point and enter
the third entrance...

 Third Entrance - Like the previous entrances, we need to put the pillars on top
of the red squared (these pillars are made of ice), so... start by pushing the
middle pillar (the one S of the yellow middle pedestal) right, down and left
twice. That's the first one. For the second one... push the lone SE pillar up
thrice, and leave it there. You'll see two more pillars at the NW corner. Push
the top one up once and the bottom one twice. Now, this last pillar push it
right until it fits on the red square. That's it, this will disable Splash.

 I totally agree with "Gbness" in this one, the second entrance is ridiculously
hard. I spent almost 2 hours to figure out how the hell to do this. I'll skip
how to do it, besides, you have already done the three entrances, and the fourth
entrance is a plus... so sorry, I'll skip it.

 Before returning to the entrance, from the third entrance, go NW and after
you've crossed the two arches, go W to see two paths. Follow the lower one to
find a save point and the second entrance. Ignore them and go pass them to find
two chests containing 'Duel Helm' and 'Battle Axe'.  Return to the entrance and
go N from here to find 2 chests containing 'Full Plate' and '7,200 Gald'. Return
to the entrance, return N a bit and go E and follow the circular path to reach
the Daathic Seal, but there's a scene before you reach it. Once it's over,
approach the Daathic Seal to trigger yet another scene. Once it's over, save
your game and enter the Sephiroth (finally).

 Another scene triggers in here. Afterwards, go E from the entrance to get
'Miracle Gel'. Now go W to get 'Marcato', then go N, open the door and move N to
trigger a scene. After it, approach the N elevator to trigger yet another scene.
Afterwards, approach the Repair Fonbot.

-------------------
BOSS: REPAIR FONBOT
-------------------

- Name: Repair Fonbot
- Location: Meggiora Highlands
- HP: 57,000
- XP: 10,000
- P.ATK: 528
- P.DEF: 835
- F.ATK: 326
- F.DEF: 810
- Gald: 18,000
- Items dropped: Opal
- Steal: None
  - Elemental Info.:
    - Weak: Water, Wind
    - Strong: None

- Strategy: This enemy is rather easy. He has a very wide normal attack that
hits several times. Also, if you completed the entrances, then he'll only have
his Flame Burst and Explosion Fonic Arte. Not much to say for this battle. You
might as well put the game a little harder just to have some challenge from it.
Also use your Mystic Artes as soon as you can.

-------------------

 After the battle, a scene triggers and you'll receive 'Robot's Generator'. Now
go to the elevator, take it down to get to the Passage Ring. Another scene
triggers. Now exit the Sephiroth and walk a bit to trigger another scene. Once
it's over, try exiting the Highlands to trigger yet another scene. Now hop on
the Albiore to have the scene continue. Now enter Belkend and the scene
continues. We need to go to Daath now, so hop on the Albiore and go there.

 Once here, buy any upgrades you need, and restock your item supply. Now enter
the Cathedral to trigger a scene with Mohs. Once it's over, enter the E door, go
up the stairs and at the top, enter the W door. At the main hall again, go W
(ignore the room Mohs showed you) and enter the NW door (the top one). When you
reach a fork, go S and at the next fork, ignore the door and go E until pass a
room with a chest. After that room, go N and at the next fork, go W, then S. At
the open room, enter the NW door and follow the path until you reach the same
open room. Do you see the circle in middle of the room? Use Mieu Wings on top of
it to fall in front of the chest you saw earlier. Open it to get 'Sunlight
Chamber', now go down the stairs, fall once more and enter the W door. Now enter
the NE door and follow the path until you enter the Library. A scene triggers in
here as you enter. Once it's over, enter the door Anise found to trigger a scene
and go to Mt. Zaleho.

 Allow me to explain a little bit about the Sunlight Chamber you just found.
Remember the FoF? Well, there are two classes of these, complete and incomplete.
The complete FoF are the ones full of color and the incomplete, well, the FoF
that lack color. The incomplete FoF are useless, unless you equip the Sunlight
Chamber on that Arte. So that's what it does, it lets you use incomplete FoF,
except for Darkness or Light FoF.


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 Area #54 - Mt. Zaleho                                                   sx554
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 - My lv: Luke 50, Tear 49, Jade 49, Guy 48
          Anise 47, Natalia 48
 - Enemies: Flame Bat, Flarrail, Hammer Cannon, Golden Bat
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    Arc Wand.....(WP) - (CC).....Strecido                    |
|                   Wing Bottle..... 1 - 1 .....Cobalt Chamber                |
|                 Druid Cloak.....(AB) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... He's playing tag with you in his dreams, Colonel." -- Anise Tatlin


 When you regain control, go S to find a save point. At the W side of the save
point is 'Arc Wand' and to the E is 'Strecido'. Save your game and go S to reach
another area. Follow the path and when you get to a fork, go NW to find a chest
with 'Wing Bottle' in it. Now go S to reach another fork. GO S to find a chest
with 'Cobalt Chamber'. Now return to the previous fork and go W to find the
Daathic Seal.

 Once inside, go all the way N to find a chest with 'Druid Cloak' in it. Now
return to the previous fork and go SE this time and approach the bridge to
trigger a scene. Once it's over, go N to find a little "key hole" floating in
midair. Use Mieu Fire to hit it and have a bridge appear. Keep following the
path and kill the enemy at the end. It'll transform in a block. Push it to the E
into the hole and shoot Mieu Fire at the "key hole" and keep going until you're
off the bridge. Now go E and enter the cavern.

 Follow the path to the bottom and kill the enemy down there so it can turn into
a block. Now push the block all the way to the E. Now exit the cavern and go N
to find another cavern. Enter it and kill the enemy. Now drop the block right on
top of the previous block. Now return to the first cavern and make your way E to
reach another area.

 Walk a bit to find a normal save point with particles. Ignore it for now and
enter the Passage Ring. After the scene, exit Mt. Zaleho via Wing Bottle (if you
want) and go to Belkend.

 Once at Belkend, go to Fon Machine Lab 1 and go N, then W to trigger a scene
with Spinoza. Once it's over go to the Inn and rest to trigger a scene. Now exit
and go Ortion Cavern. We're going to travel to many areas now, but you'll only
do 4-5 min in each and like 2 lines of writing, so I'll write down everything in
this section, savy?

 Once at Ortion Cavern, watch the scene and proceed further in to trigger yet
another scene. Now move to the end of the cavern to trigger a scene with Tear
and Asch. At Sheridan, enter the Meeting Hall to trigger another scene. We need
to go to Keterburg and talk to Nephry. So go there and talk to her. Saphir was
waiting for Jade. So time to go to the Inn (Hotel) to trigger a scene, very,
very funny, by the way... Hahaha!!!  Jade's kinky... Hahaha!!! Now go to the
first floor and speak to the man with a red bandana. He's selling Van's book,
so, you now the deal.. exit, watch the scene and go speak to Luke's mom for the
money (damn you Natalia...). Return to Keterburg and buy the book. Luke will
learn Slag Assault, nice... Upgrade your equipment and restock your item supply,
then exit Keterburg through the N exit.

=~-~-~-~-~-~-~-~=

 At the World Map, follow the N mountain range W until you reach Mt. Roneal.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #55 - Mt. Roneal                                                   sx555
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 - My lv: Luke 50, Tear 50, Jade 50, Guy 49
          Anise 48, Natalia 48
 - Enemies: Ice Wolf, Glasruda, Snow Treant, Ice Bat, Yeti, Ice Lizard,
            Legretta/Arietta/Largo (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                     Lemon Gel..... 1 - 1 .....Wing Bottle                   |
|                 Pineapple Gel..... 2 - (AC).....Aquamarine                  |
|                Panacea Bottle..... 1 - 1 .....Dinei Bottle                  |
|               Mythril Guard.....(AB) - (CC).....Nocercido                   |
|                  Battle Bow.....(WP) - 1 .....Treat                         |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"No. That part of you is something I lack. I... still can't really grasp what it
means for people to die." -- Jade Curtiss


 From where you start, go W and hit the tree using Mieu Attack to have a chest
fall. Open it to get 'Lemon Gel'. Now go NE and hit the NE most tree to reveal
another chest. Open it to get 'Wing Bottle', now go E into a hidden crack to
find a chest with 'Pineapple Gel'. Now go W to find a fork just on top of a
little slope. Go E and E again to find a chest with 'Aquamarine'. Return to the
previous fork and go W this time to reach another area.

 After the scene, go E and get 'Panacea Bottle'. Keep going N and the next fork,
go W, but beware, because the floor is slippery. There's also 'Dinei Bottle' on
the left side, so make sure you get it. Return to the fork previous to the ice
floor and go N this time.

 In here, you'll see a little mountain in front of you. Use Mieu Fire to melt it
and get 'Mythril Guard'. Keep going and before exiting, melt the ice mountain to
the NW to find a chest with 'Nocercido', now exit.

 Follow the path NE to trigger a scene. Afterwards, follow the path, open the
chest next to the save point to get 'Battle Bow'. Now save the game with the
healing save point (yay...) and follow the path until a scene kicks in, getting
'Treat' near the Yeti enemy. Make sure you have an Arte with which you can
steal.

------------------------------
BOSS: LEGRETTA, ARIETTA, LARGO
------------------------------

a) Legretta
- Location: Mt. Roneal
- HP: 29,000
- P.ATK: 576
- P.DEF: 469
- F.ATK: 336
- F.DEF: 348
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Light


b) Arietta
- Location: Mt. Roneal
- HP: 26,000
- P.ATK: 576
- P.DEF: 459
- F.ATK: 336
- F.DEF: 348
- Steal: Time Traveling Girl
  - Elemental Info.:
    - Weak: None
    - Strong: None


c) Largo
- Location: Mt. Roneal
- HP: 32,000
- P.ATK: 426
- P.DEF: 489
- F.ATK: 336
- F.DEF: 348
- Steal: None
  - Elemental Info.:
    - Weak: Earth, Fire
    - Strong: None

- Strategy: Ok, maybe the hardest battle in the game (at least for me it was).
Disable all of Tear's Artes, except for Revitalize. As for Jade, everything
except for Blessing Drops. First of all, focus your attacks on Legretta, since
she's the hardest, the quickest, the everything. Once she's gone, the rest of
the battle is a hell lot easier. Take Arietta next, because of her magic, and
just because she's annoying. And last but not least, take Largo down. Largo
alone isn't hard at all. What makes this battle hard are, mainly Legretta, and
Arietta. Don't forget to steal Arietta's Time Traveling Girl, which is a doll
for Anise. In hard mode, these three use their Mystic Artes, giving you a lot
more difficulty. But don't worry, in normal, they don't use them.

 You'll receive after the battle... 13,500 XP, 24,000 Gald and Sapphire ring,
Red Sage, Mystic Mark, Red Lavender and Reflect Ring.

------------------------------

 Watch the scene after the battle. When you regain control, enter the Sephiroth
and check the S side of this room to find a chest with 'Pineapple Gel', now go W
and enter the next area. Follow the circular path and use the elevator at the
end to reach the Passage Ring. After the scene, go S and exit Mt. Roneal using
the save point. Now return to Keterburg.

 Once here, a scene triggers. Time to talk to everyone if you want...

Tear - W side of the hotel, where the benches are.
Mieu - In front of you.
Jade - In the entrance of town, watching at the statue.
Guy - Inside the casino.
Anise - Outside Nephry's Manor.
Ion - Inside Nephry's Manor.
Natalia - In the park at the N side.

 Once you've spoken to everyone, go to the Inn and spend then night to trigger
some scenes. When you regain control, exit the hotel to trigger a scene. Now
exit Keterburg and head for the Absorption Gate, which is the small island NE of
Keterburg. Remember to restock your item supply, you may need it after the
battle with the God-Generals.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #56 - Absorption Gate                                              sx556
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 52, Tear 52, Jade 52, Guy 51
          Anise 51, Natalia 49
 - Enemies: Sting Roper, Fossail, Fonic Golem, Absorb Goyle, Absorb Chest,
            Gear Saw Cannon, Pile Cannon, Omega, Van (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|               Tartan Ribbon.....(AH) - 2 .....Pineapple Gel                 |
|                     Red Basil..... 1 - (AB).....Mythril Cloak               |
|              Ancient Ribbon.....(AH) - (WP).....Mighty Saber                |
|                         Treat..... 1 - 1 .....Grass Chamber                 |
|                  War Hammer.....(WP) - (AB).....Rare Protector              |
|               Carmine Chamber..... 1 - (WP).....Strike Eagle                |
|                   Special Gel..... 1 - x .....20,000 Gald                   |
|               Rare Bracelet.....(AA) - x .....12,000 Gald                   |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Then just kill me and make a replica." -- Tear 'Mystearica' Grants


 Prepare for the second largest dungeon in the entire game, and probably my most
hated one. So, proceed N to trigger a scene. Afterwards, go inside and proceed
further inside to trigger another scene. Once it's over, check the central score
in middle of the room. Remember the previous Sephiroths? We need to bring a
blue, red and yellow fonons. You'll also notice that there are 4 available paths
in this room (without counting the path we used to get in here).

 Follow the NW path to find some blue fonons at the end. Grab them and return to
the score. Now take the SE path and get the yellow fonons at the end, same here,
return to the score. Finally take the NE path and grab the red fonons at the
end. Return to the score and put the fonons in the right order to make a lift
appear where the score is.

 Once at the bottom of the lift, an earthquake occurs. Big deal. Follow the path
and enter the huge white gate you encounter. Now go, N, E, S down the ramp and
keep going S until you see another gate on your right. Take it. At the fork
outside, follow it downwards to find a chest with 'Tartan Ribbon' just before
the flame wall. Now follow the path upwards and enter the white gate when you
come to it.

 Follow the path NW and at the end go S down the ramp, then go E, S at the fork,
down the ramp and W at the next fork. Before entering the gate, get 'Pineapple
Gel' from the chest NW of the gate itself.

 Once outside the gate, take the upper path and enter the white gate at the end
of the path (ignore the first gate). His one should be easy, so head to the
bottom to find a fish-like enemy with red fire in it. When you kill it, a the
red fire walls will disappear. Nice... so return from whence you came and at the
fork, go W and open the chest containing 'Red Basil'. Now enter the white gate
we skipped before.

 Go S in here, then down the ramp, then follow the path N and down the ramp, go
E and open the chest to find 'Mythril Cloak', then go S to find another chest
containing 'Ancient Ribbon'. Return to the previous chest and go N to find the
exit. Use the lift at the end of the path.

 Down here, make sure you use the healing save point. Move S a bit to trigger a
scene where the party splits. You'll now be in control of Luke and Tear. There
are three teams now: Luke and Tear, Guy and Natalia; and Jade and Anise. So
let's start with Luke. Follow the SW path, lit the first "key hole" and proceed
further down, but just a bit to see another "key hole" N of you. BE SURE TO HIT
IT! You'll see another one along the way, so lit that one up as well. When you
reach a fork, go E for 'Mighty Saber' and continue until you reach the bottom.

 Once down here, hit the yellow orb under the fork to make the purple gate
disappear. Proceed and use the warp to go down. At the second fork, go W and lit
the "key hole"; and go E and hit the yellow orb under the fork to make a purple
gate disappear. Use the warp down and examine the white glyph on the floor to
change to Guy's team.

 Start following the path and enter the white gate. This is way to easy for me
to explain, so just get 'Treat' and at the bottom, watch the scene and save your
game. Now go through the white portal and follow the path until you reach a
fork, which you should take W for a 'Grass Chamber'. Return to the fork and go S
to reach a white portal... enter it.

 In here, follow the S warp path to find 'War Hammer'. Now go down once again
and exit this area. Kill the enemy walking around here to have turn into a
block. You'll also see two gaps, one on the left and one on the upper right.
There are also two openings per gap, so push it down the left opening of the
left gap. Now step on the white glyph and change to Jade's team.

 From where you appear, go E to find 'Rare Protector', now go W and enter the
white gate. Simply follow the warp path, get 'Carmine Chamber', go S and save
your game. Now exit through the portal.

 Follow the path (ignore the white gate for now) and at the fork, go W and kill
the enemy there to have it turn into a block. Now push down on the left side of
the seesaw. Return to the previous fork and go S this time to find yet another
fork. Follow it S to find a chest with 'Pineapple Gel'. Return to the fork and
enter the white gate E of you.

 From here, follow the S warp path for 'Strike Eagle'. Return to the entrance
and take the N warp path. Down here, use the first warp you come across to find
'Special Gel'. Return down the warp and use the S most warp and follow the warp
paths until you reach the bottom.

 Once outside, get '20,000 Gald' from the chest in front of you. Keep following
the path W to find 'Rare Bracelet'. Return and push the block Guy dropped over
the gap to the W. Now use the white glyph and change to Luke's team. Go N, the E
going up the seesaw and hit the fork to make another purple gate disappear.
Return to the middle point of the seesaw to trigger a little scene. Now go to
where the block is and break it using Mieu Attack. Return to the white glyph,
but go up the warp, go to the second fork is (where the seesaw is), and follow
it E to find '12,000 Gald'. Return down the warp and now use the white glyph and
change to Guy's team.

 Kill another golem enemy and now push it over the gap to the upper right and
return to Luke's team. Go N to the seesaw, go W from here and hit the fork at
the end. Now switch to Guy's team and follow the path until you switch
automatically to Jade's team. Follow the W path until you arrive to where guy's
team is. Both teams have joined, so run through the save point and kill the
enemy there so Luke can enter (this eliminates the blue fire walls). Now with
Luke, just run N to rejoin the team.

 After all the lines, regroup, save your game and warp down. Watch the scenes
and prepare for the third best fight so far...

---------
BOSS: VAN
---------

- Name: Van
- Location: Absorption Gate
- HP: 132,000 / 198,000
- XP: 15,000
- P.ATK: 682 / 1023
- P.DEF: 700 / 1050
- F.ATK: 386 / 579
- F.DEF: 561 / 841
- Gald: 30,000
- Items dropped: Force Ring
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, the third best fight in the game. Make sure you bring Jade and
Tear in this fight, as we'll be needing healing like never before and Jade's
magic every second. Since Van was Luke's sensei, he has a lot of Luke's attacks.
Base artes, like Raging Blast; Arcane artes like Lightning Tiger Blade, Guardian
Frost, Shining Blade and Radiant Dragon. He also has high level Fonic Artes,
like Jade's Ground Dasher and Infernal Prison. He also has his damn Mystic Arte,
Imperial Slaughter, which will kill anyone who receives the attack, even with
high HP.

 Put everyone's TP usage to 100%, and make them use the Overlimit whenever they
can. Also, disable all of Tear's artes, except for Healing Circle, Revitalize
and Resurrection; as for Jade, disable all of his artes except for Ground
Dasher, Blessed Drops, Infernal Prison and Thunder Blade. And for Guy, if you're
bringing him (I really recommend you bring him), don't disable anything.

 When Van reaches 75,000 HP, he'll start using Arcane artes like if there would
be no tomorrow. He'll also going in Overlimit and start using his Imperial
Slaughter at the end of the Overlimit. When he goes in Overlimit, open the menu
(/\ button) and press L1 until the "On your guard!" strategy appears. This will
make your character to get out of Van's way, so make him follow you and only
you, and try to escape his Mystic arte, because it'll kill you.

 Have Jade use his artes during all the battle and Tear using Revitalize and
Healing Circle. If anyone dies, try reviving him/her with a Life Bottle, so Tear
doesn't spend her TP. This is one of the toughest battles in the game, you may
have to reset a couple times, but it's a while since I wanted to kick Van's ass.

---------

 After the fight, watch a scene, and an animated cutscene. And see you back at
home.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 5.3] Chapter 3: The Beginning of the End ~~~~~~~~~~~~~~ ----- -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #57 - Baticul                                                      sx557
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 54
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|       A Letter from Friends.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I'm sorry... But I don't even really have a name. Or a family. I'm empty."
-- Luke fon Fabre


 Once you regain control, go to the Drawing Room and speak to anybody to trigger
a scene. Also, Luke receives the title "Lost Child". Exit the Drawing Room
through the E exit and talk to Ramdas to trigger another scene. You'll receive
'A Letter from Friends'. Once you regain control, go to the shopping room and
buy: 2 Holy Judgments (one for Guy because he's going to rejoin shortly), a Rare
Plate and I really recommend you buying the Rare Boots, because they'll give
Luke 120 more AGL.

 Now head to the port and speak to General Cecille. Wow... it's official then.
They're getting married. Now talk to either soldier to board the ferry. Once on
board just read the letters. Then exit Port Sheridan and go to Sheridan itself.
Enter the Meeting Hall to trigger a scene with Aston. When you finally have the
Albiore, you may notice the Auto-pilot function. That's pretty nice and
efficient, so use it to go to Yulia City.

 Once here, walk N a bit to trigger a scene with Teodoro. Time to talk to Tear.
Go to her house, up to the second floor and in the flower garden to trigger a
scene with her. After the scene, exit Yulia City, go to Daath to trigger a scene
with Anise. Afterwards, go to the Cathedral to trigger yet another scene. Then
go to Ion's room to have another scene kick in. At the end of the scene, Guy
rejoins the party (yay... ^_^). Now exit Daath and go to Fallen St. Binah.

 Once at Fallen St. Binah, go N to trigger a scene with Field Marshal McGovern.
Once it's over, go to Shurrey Hill.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #58 - Shurrey Hill                                                 sx558
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 54, Tear 54, Anise 53, Guy 53
 - Enemies: Spear Roper, Xi, Turned Fork, Fonic Golem, Dark
 - Recipes: Onion Soup
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                  Blood Pain.....(CW) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Mohs is such a bastard!" -- Luke fon Fabre


 Once here, a scene triggers as you enter (I hate that music...). Then enter the
Sephiroth to trigger another scene. Now go N to have a scene with Asch kick in.
So... the God-Generals are alive... that's not good at all. Now exit Shurrey
Hill and go to Fallen St. Binah.

 A scene triggers as you arrive. Looks like Jade's having problems with his men.
Jade rejoins the team and you're taken to Grand Chokmah automatically. Poor
Frings... and he was about to get married to General Cecille. Now go to the
Palace and speak to Peony. Afterwards, go to the entrance to trigger another
scene. Time to go to Baticul.

 If you want, before speaking to King Ingobert, upgrade everyone's equipment.
Now go to the castle to trigger a scene at the entrance where Natalia appears
out of nowhere. At the end, Natalia rejoins the party. Now go to Luke's manor to
trigger a scene as you enter. Luke's mom, Susanne has fallen ill, and we need to
find the cure. Isn't Jade awesome? This is a side quest, so please refer to the
section [sx514]. Also, before exiting, talk to Pere, who's at the entrance. 1
step more to get Guy's father sword, the Jewel of Gardios. So, before exiting,
go to the port and speak to Cecile. Now exit Baticul and go to Fallen  St.
Binah... there are some thing I want to do.

 Enter the Inn and check the green book at the NW side of the Inn to learn the
recipe "Onion Soup". Exit, go NE and speak to the Elder McGovern to trigger a
scene. Return to the Inn and speak to Glenn McGovern to trigger another scene
and afterwards, we need to find his Rappig. Not a problem at all, just exit town
and you should see it in front of you. Now return to Glenn and obtain the
Catalyst Weapon 'Blood Pain'.

 Now head to Daath. I bet you anything you're just plain happy with the Auto-
pilot feature. Hahaha... me too.

 Enter Daath to trigger a scene. Once you regain control, head to the bottom of
the Cathedral to trigger another scene with Arietta and Legretta (their names
are so similar ;p). Who would have though Arietta would...? Just watch the
scene. Remember the entrance to Mt. Zaleho? Go there to trigger yet another
scene, but with Mohs this time. Anise receives also the title of 'Spy'. Now try
exiting Daath to trigger a scene (rather shocking, by the way!). Once on board
the Albiore, use the Auto-pilot feature to reach Mt. Zaleho.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #59 - Mt. Zaleho                                                   sx559
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 54, Tear 54, Jade 54, Guy 53
          Natalia 52
 - Enemies: Salamander, Flame Bat, Furies, Volcano Clown, Lava Golem, Flame
           Spirit, Fyr Bronc (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                  Flare Cape.....(AC) - 1 .....Melange Gel                   |
|                   Life Bottle..... 2 - 1 .....Cobalt Chamber                |
|                 Pineapple Gel..... 1 - 1 .....Sunlight Chamber              |
|               Carmine Chamber..... 1 - (AH).....Rare Circlet                |
|                 Lunar Guard.....(AB) - (WP).....Do Sanga                    |
|            Silver and White.....(KI) - (KI).....Ion's Fonstone              |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Thank you... for everything... My most... cherished..." -- Ion


 After the initial scene, go E and at the first fork, follow the lower path to
find 'Flare Cape'. Return to the fork and keep following the path until you
reach yet another fork. Follow the upper path for 'Melange Gel'. Return to the
previous fork and follow the path until you reach another scene.

 A scene triggers as you move further in. At the first fork you get to, go W (be
careful of the magma jumping around) and get 'Life Bottle' from the chest. At
the next fork, go W to reach another area. At the fork down the ramp, follow it
E to find two chests containing 'Cobalt Chamber' and 'Pineapple Gel'. Now return
to the fork and go SW this time, but beware, because the lava will cover the
path every now and then.

 At this next area, a scene triggers where a dragon attacks the party. Once it's
over, the dragon will keep attacking you, so try and avoid the fireballs. Before
running W, go NE to find a hidden chest with 'Sunlight Chamber' in it. As you
run W (remember about the lava covering the path? It'll happen here too), you'll
see a chest S of you. Run W, wait until the lava goes down and run E to open the
chest that contains 'Carmine Chamber'. Now follow the path W, ignore the fork
you come across and enter the next area.

 At the first fork, go W to find 'Rare Circlet' and continue onwards. When you
reach a fork, enter the cave NW to get 'Lunar Guard'. Now go S from the previous
fork and at the bottom, the lava here also comes up and covers the path... what
a pain (one of Luke's past quotes). So follow the path and get 'Life Bottle',
BUT DO NOT PRESS X. Wait until the lava goes down, press X to exit the "You've
obtained..." dialog globe and keep following the path.

 Save the game at the healing sparkling save point (these are my favorite type
of save points, can you guess why?!). Continue onwards and prepare for a super
huge room where lava covers all the path. At the first fork, go E and get 'Do
Sanga'. Return to the fork and go N this time. At the next fork, go S (yes,
you'll burn, but who cares... you have Tear and Natalia to cure the party) and
get 'Silver and White' from the chest.

 Now return to the save point, save and heal, and return to the previous area.
Go N at the first fork and W at the second... Boss Battle.

---------------
BOSS: FYR BRONC
---------------

- Name: Fyr Bronc
- Location: Mt. Zaleho
- HP: 95,000 / 142,500 / 190,000 / 332,000
- XP: 16,000
- P.ATK: 810 / 1,215 / 1,620 / 2,835
- P.DEF: 978 / 1,467 / 1,956 / 3,423
- F.ATK: 467 / 700 / 934 / 1,634
- F.DEF: 704 / 1,056 / 1,408 / 2,464
- Gald: 28,000
- Items dropped: Ruby, Red Savory
- Steal: Libavius Ore
  - Elemental Info.:
    - Weak: Water
    - Strong: Earth Fire

- Strategy: Ok, it may be a dragon, but he's easy. Turn off all of Jade's artes
except for Blessed Drops. Since Fyr is weak to Water, Blessed Drops is going to
be devastating. Also, start spamming Guardian Frosts like crazy, or if you're
using Guy, Frigid Moons like if there's no tomorrow. Have Tear heal all the
battle and replenish her TP with Pineapple Gels when needed. It has lower F.DEF
than P.DEF, so Jade's Blessed Drops will be the main source of dmg. As for his
attacks, they may be dealing 400-550 dmg. That's pretty high, but he's slow, so
an Apple/Lemon Gel can fix it.

---------------

 Watch the small scene after the battle. Afterwards, go E, enter a purplish cave
(it blends with the surroundings) and follow the path until a scene kicks in...
OMG! The second saddest scene in the game is starting... *sniff* *sob* *sniff*.

 When you regain control, enter the Chapel to find Anise. Talk to her to trigger
a scene. You'll obtain 'Ion's Fonstone'. When you regain control, GO TO DAATH
BAY!!! A scene triggers as you enter and Natalia will learn "Healing Force". Now
leave and go to Belkend.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #60 - Belkend                                                      sx560
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 56, Tear 56, Jade 56, Guy 55
          Anise 53, Natalia 54
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                   Flamberge.....(WP) - 1 .....Special Gel                   |
|               Stun Talisman.....(AC) - (CW).....Holy Quelquatl              |
|              Sunlight Chamber..... 1 - x .....7,800 Gald                    |
|                 Grass Chamber..... 1 - (WP).....Vorpal Sword                |
|             Mythril Circlet.....(AH) - 1 .....Special Gel                   |
|                   15,000 Gald..... x - (AC).....Wind Cape                   |
|                  Red Lavender..... 1 - (KI).....Refined Flightstone         |
|              Ancient Scroll.....(KI) - 1 .....Specific                      |
|                 Nectar Bottle..... 1 - 1 .....Wing Bottle                   |
|                  Cowboy Hat.....(AH) - 1 .....Red Chamomile                 |
|                   Holy Seal.....(KI) - (KI).....Dark Seal                   |
|              Gourmet Apple..... (KI) - (KI).....Rose's Charm                |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... If you look up "villain" in the dictionary, I bet you'll see Jade's face
next to it." -- Guy Cecil


 After the initial scene. Time to find and speak to Spinoza. Go to Fon Machine
Lab 1, then go N and W to find Spinoza there. After the scene, exit Belkend and
time to do a lot of stuff before continuing with the story. Please skip to where
you see the >~~~<.

 The 1st paragraph is for Mieu, the 2nd for Natalia, the 3rd for Luke and his
mom, as well as for the Albiore (I don't think I should call this a paragraph,
but whatever), the 4th through the 9th for the Albiore, the 10th and 11th for
Jade, the 13th, 14th and 15th for Mieu's Family and the 16th and 17th something
random.

 Start by going to Keterburg and go to the W side of the Hotel (where the
benches are) and a scene with Shiba and Peko (only triggers if you saved Shiba
at Aramis Spring). When you regain control, instead of exiting Mt. Zaleho, enter
the next area, and at the second fork, go SE and get 'Stun Talisman'. Now go to
where Dragon was spitting fire at you. Remember the path that I told you was
unavailable to the SW? Follow it and you'll find a cluster of the Fifth Fonon
(Fire). This is an upgrade to Mieu Fire, to become "Mieu Fire 2". You may think:
"Wow... that it?", but it's really efficient. Now go to the E, light the "key
hole" after the scene to trigger another scene. Cross the bridge, enter the cave
and examine the red thing next to the chest to get 'Flamberge'. Now open the
chest to get 'Special Gel'. Return to where you threw the freezing thing to exit
Mt. Roneal. Now go to Baticul.

 Enter the Abandoned Factory, go up the second ladder you come across, go up the
next one, then use Mieu Wings to fly up to a broken ladder. At the end of the
path, lit the yellow lantern with Mieu Fire 2. An air cab will go outside, so
return to town and use the air cab N of you. Follow the path (ignore the ladder)
and at the end of it, open the chests to get 'Holy Quelquatl' and 'Sunlight
Chamber'.

 Remember the side quest about harvesting some Death Caps for Luke's mom? Just
complete it (we need this for the Greater Flightstone).

 With the Greater Flightstone, we need to get the Refined Flightstone. Now, from
Keterburg, go W across the river and land over the ice. Now enter Mt. Roneal
from the N entrance. In here, go N and after the ice arch, start following the
upper riverside until the ground goes down. From here, go SE and get 'Vorpal
Sword' from the ground. Return to the top, go E to find three trees. Use Mieu
Wings on the middle one to get on top and get 'Mythril Circlet' and 'Special
Gel'.

 Return below and go up the bottom one and get '15,000 Gald'. Then lit up the
thingy next to the chest to have a gate open. Proceed. Go S from the entrance to
get 'Wind Cape'. Keep following the path until you see two thingies in middle of
the room. Lit them up at the same time, get 'Red Lavender', melt the iceberg
blocking the way and go N to reach another area with thingies.

 You'll notice that a wall is blocking the thingies, so use the mirror on top to
reflect Mieu Fire. Proceed. Follow the path until you're on the other side of
the room. Push the pillar on top of the white circle, now return to the first
area (where the blizzard is) and go N.

 In this weird room, you'll see nine pillars throughout the room; 3 on top, 3 in
middle and 3 at the bottom. Also, there's a white circle near each set. What you
have to do, is reorder the pillars so that the top ones form "/", the middle set
"\" and the bottom set "/", but the middle pillar has to be on top of the white
circle. Got it? Now exit all the way to the World Map.

 Once out here, board the Albiore and go E a little bit to reach the E entrance
of Mt. Roneal. In here, Mieu Fire the pile of ice to get '7,800 Gald'. Keep
following the path until you reach the next area (ignore the fork). Get 'Grass
Chamber' from the lone chest and go NW, break the iceberg with Mieu Attack and
at the next fork, go S, push the pillar to the W, return to the fork and go N.
You have to lit every torch, which is kinda hard, but use R1 and L1 to make
things a bit easier.

 Return to the room with the nine pillars and enter the door you previously
opened. Once at the snow field, start going NE, but watch out for the enemies,
because they are hard, but not as those of Mushroom Road. Follow the path until
you get to a SP and obtain 'Refined Flightstone'. With this Flightstone, you can
now pass through bad weather. Return to the Albiore and lets keep doing the
things that we need to do.

 Time to do Jade's stuff. Start by going to Malkuth Military HQ and go S, up the
stairs and enter the Briefing Room on top. Speak to Sesemann to trigger a scene.
You'll receive 'Ancient Scroll'. After reading something you might have not
understand at all (me neither the first time), before leaving Grand Chokmah, at
the area where the save point is, talk to a blonde guy named Casim. Listen to
him and now go to Fallen St. Binah. Speak to McGovern to trigger a scene. We now
need to find 9 stones to unlock 3 Secret Fonic Artes for Jade.

 Stone 2: Go to the N side of Chesedonia and enter the Inn there. Go up to the
second floor and enter the second door. Examine the right desk to retrieve it.
 Stone 3: Go to Keterburg from the S entrance and examine the statue in the
middle, now go to the N area and examine the statue from behind to get the
stone.
 Stone 4: Head to Sheridan and go to the NW area to trigger a scene and receive
the stone. Jade will learn how to cast "Absolute"... pretty damn nice ;p. Also,
before leaving, go to the Meeting Hall, talk to the yellow Cheagle , named Star,
to trigger a little scene. Another thing, go to the right top-most room and
speak to the girl in yellow dress to trigger another scene. Jade's one of the
best characters ever.
 Stone 5: Go to Fon Machine Lab I at Belkend and in here, go N, N and E. In this
room, go down to the floor and check the NE side of the room. Check the SW
cabinet of the NE side to receive the stone.
 Stone 6: At Kaitzur Naval Port. Just enter to trigger a scene and receive the
stone.

 That's it for Jade right now, because the next stone is at the Radiation Gate,
and there's still more to play before we get that. But now, let's proceed with
what we were doing.

 Remember Ortion Cavern? Well, there's a second entrance E of the first
entrance, but it's protected by a whirlpool. Charge the Albiore and go through.
Once in here, use Mieu Fire to hit the lever on the other side so the conveyor
belt can stop. At the next one, you'll see a yellow nipple-like thing on the
left side of the room. It's actually a mirror so you can reflect Mieu Fire 2, so
do so, hit the lever and proceed. Before entering the hole, go W, use Mieu Fire
2 on the mirror and open the chest containing 'Specific'. Now enter the hole.

 Proceed to trigger a little scene. Once it's over, open the chests to get
'Nectar Bottle' and 'Wing Bottle'. Now use Mieu Fire 2 to free the blue Cheagle,
then use the mirror to reflect Mieu Fire 2 and rescue the yellow Cheagle.
Continue your way and you'll see a mirror to your right. Use it to bounce Mieu
Fire 2 and release the Cheagle behind you. Proceed. You'll see two mirrors at
the entrance of this room. Use them to bounce Mieu Fire 2 and release the
Cheagle. Proceed.

 At the fork, go N, release the Cheagle on the other side and continue to find
two chests containing 'Cowboy Hat' and 'Red Chamomile'. Save you game, return to
the fork and go W this time. After the little scene, you'll see three mirrors
and three power sources. You have to lit all three at the same time. So start
with the right most and lit it in such way that it bounces on the mirror, lit
the next one, bounce until it ends. Once it's done, the Cheagle will escape and
six Ogre Replicas will come out of the machine. Kill them if you want and go to
Cheagle Woods, speak to the Cheagle Elder to trigger a scene and receive 'Holy
Seal' and 'Dark Seal'. Nice.

 After all this, go to Engeve and speak to Rose to trigger a scene. Agree to
help her and speak to the guy Luke tried to steal from. He'll give you 'Gourmet
Apple', then speak to Rose again to trigger a scene and 7 consecutive fights.
They'll get from easy to easy. You'll receive afterwards 'Rose's Charm'.

 Now go to Sheridan (remember the crafting we needed to do? Time to finish
that). You need a Copper Ore, Silver Ore and Gold Ore. Copper Ore can be found
at SP6, Silver Ore at SP16 and Gold Ore at SP14. Save before attempting this.
Once you complete this, he'll ask you to bring Libavius Ore, Sacred Wood (tree)
and Naevimetal. Libavius Ore can be found at SP16, Sacred Wood (tree) can be
found at SP11 and Naevimetal at SP6. Return and prepare yourself. Save before
attempting. Also, both the sword and armor are unique pieces that can only be
obtained once. So make one this playthrough and the other the next playthrough.

>~~~<

 Finally, when you're done with all those 17 paragraphs, let's continue with the
story, shall we? So just go to Mt. Roneal.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #61 - Mt. Roneal                                                   sx561
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 60, Tear 60, Jade 60, Guy 59
          Anise 57, Natalia 58
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                      Locket.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Oh, I assure you. I'm crying on the inside. Racked with guilt." -- Jade Curtiss


 As you enter, go N to trigger a scene with the Dark Wings. Afterwards, go to
where the Daathic Seal was to trigger a scene. You'll obtain 'Locket' as the
scene ends. Keep following the path up to the Passage Ring to trigger a scene
with Asch. As bitchy as ever, I see. So after the scene, go S, then SW at the
fork and S at the next fork, go down the ice and then just exit Mt. Roneal and
head to Baticul.

 Once here, a scene triggers as you enter. Time to search for Mohs. Now's a
great time to start doing the Coliseum (for more info, check the respective
section). Anyway, whether you do it or not, that's up to you. Go to the port to
trigger a scene where Mohs escapes. Isn't the new Mohs disgusting? Now leave the
port and go to the Castle.

 A scene triggers before you enter. OMG, Guy and Jade are awesome... hahaha ;).
Natalia also receives the title "Popular Princess". Time to go to Chesedonia, so
exit the castle to trigger another scene, where maybe the best line of the game
has place, which is the quote of this area. Now go to Chesedonia.

 Go to Astor's Mansion to trigger a scene with the traveling Scorer. Fon Master
Mohs? Hahaha, don't make me laugh. Once he's gone, to speak to Astor to trigger
another scene. She mention Badaq, Largo's true name. I HATE Astor's laugh, Eh
hee hee hee (OMG... hahaha). Now go to the Inn at the N area of Chesedonia to
meet with Anise and Natalia. So anyway, leave Chesedonia and go to Yulia City.

 Enter, watch the scene then exit Yulia City. We need to find an island moving
through the ocean. It may be directly S of you once you're at the World Map.
That's the Isle of Feres.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #62 - Isle of Feres                                                sx562
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 60, Tear 60, Jade 60, Guy 59
          Anise 57, Natalia 58
 - Enemies: Knight Replica, Rune Replica, Ligan, Mirror Goyle, Dressing Table,
            High Knight Replica, Chimera, Sword Dancer #3 (OB)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                 Pineapple Gel..... 2 - 1 .....Wing Bottle                   |
|                  Rare Guard.....(AB) - (WP).....Schwarzvogel                |
|             Mythril Circlet.....(AH) - 1 .....Melange Gel                   |
|                     Lebhaft.....(CC) - 2 .....Apple Gel                     |
|                Rebirth Doll.....(AC) - 1 .....Magic Lens                    |
|                  Red Lavender..... 1 - (WP).....Ultimatus                   |
|              Sunlight Chamber..... 1 - (AC).....Persian Boots               |
|                     Hourglass..... 1 -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Isn't that Natalia's job?... All right, whatever." -- Guy Cecil


 I hate this dungeon. At the open area, open the chest N to get 'Pineapple Gel'.
Go W from here (ignore the stairs) and get 'Wing Bottle' and 'Rare Guard' from
the chests at the end. Return to the entrance and go E this time. At the next
area, go E, down the sloppy path and get 'Pineapple Gel' from the chest. Return
and go N to find two doors. Go through the upper door to be locked inside. Kill
the enemy to unlock the door.

 Enter the N door, then go W to get 'Schwarzvogel'. Now go E, up the stairs and
go up the ladder to the W. Go down the rope ladder E of you and use Mieu Fire to
hit the lever. Cross the bridge and get 'Mythril Circlet' from the chest. Return
up the rope ladder, go W and activate the lever and form another bridge. Get on
the elevator at the end and go to the fifth floor to get 'Melange Gel' from the
lone chest.

 Now go to the second floor, hit the switch to activate the bridge and enter the
door at the end. The door is locked again, so you know what to do. Kill both set
of enemies, the door unlocks and a ladder drops. Take it up and follow the path
until you get to a ladder. Take it down to trigger a scene. Once it's over, feel
free to save the game (it heals too).

 Once you're ready, go W and instead of entering the door, use Mieu Wings to
reach the ladder, go up and follow the wooden bridge to the next area. Just
enter the door here, go up the stairs and enter the door to the left. Exit
through the S door and use Mieu Fire 2 on the statue to have it reflect the Fire
to the lever and make the bridge appear. Cross it to get 'Lebhaft', reenter and
return to the save point.

 Enter the W house and open the chest on the right side to get 'Apple Gel'. Now
step on the middle and use Mieu Attack on the floor to make it break and drop to
the room below. Open the chest N of you to get 'Apple Gel', then open the chest
to the SW to get 'Rebirth Doll'. Use Mieu Attack on the floor again and follow
the S path, ignore the door and go up the stairs at the end.

 Enter the first door S to get 'Magic Lens'. Return inside, go W and enter a
second door going S, hit the lever and cross the bridge to get 'Red Lavender'.
Return inside and take the NE door, then take the E door outside again. Follow
the path, go down the ladder and enter the E door, then exit through the S exit.
Use Mieu Fire 2 to reflect the Fire on the mirror and hit the lever.

 Return inside, go down the stairs and go through the E door. Kill all the
enemies and exit through the S exit. Once outside, go SE to trigger a scene.
Once it's over, go E until you reach an area with some stairs to the W. Take
them up and enter the door, just to be locked again. You know the drill.
Afterwards, take the E exit, save your game and go upstairs to trigger a scene
with Arietta. Don't worry, you don't have to fight her.

 Now enter the door Arietta was staring at and go up the stairs to trigger a
scene and then, an animated cutscene. When you regain control, reenter the house
, go up two sets of stairs, then go up the ladder at the E side and get 'Persian
Boots' from the W side and 'Hourglass' from the top of the ladder. Now go out
the building. You'll see a sword stuck in the floor in middle of the area.
That's Sword Dancer #3. I recommend saving before going at him.

------------------------------
OPTIONAL BOSS: SWORD DANCER #3
------------------------------

- Name: Sword Dancer #3
- Location: Isle of Feres
- HP: 86,000 / 129,000 / 172,000 / 301,000
- XP: 12,000
- P.ATK: 597 / 895 / 1,194 / 2,089
- P.DEF: 379 / 568 / 758 / 1,326
- F.ATK: 434 / 651 / 868 / 1,519
- F.DEF: 316 / 474 / 632 / 1,106
- Gald: 12,000
- Items dropped: Ultimatus
- Steal: Sunlight Chamber
  - Elemental Info.:
    - Weak: Physical
    - Strong: None

- Strategy: OMG... he's pathetic. Really. If you compare his with the Sword
Dancer #3 of Tales of Symphonia, he's just a breeze. He has the same attacks,
same everything, so I'll just copy and paste the previous strategy. Please,
don't forget to steal the Sunlight Chamber from his, as it's extremely rare.

 He has his Overlimit. When goes in Overlimit mode, open the battle menu and
press L1 until the 'On your guard!' Strat appears. This way, you characters will
be away from Sword Dancer while he's in Overlimit. When his Overlimit is over,
just return to your normal Strat. Just like the previous battle with him,
deactivate all of Jade's Artes and leave him with his high level artes. Also
with Tear, deactivate everything she has, except for Healing Circle, Revitalize
and Resurrection. Use your Mystic Artes; Luke's Radiant Howl,  Guy's Rising
Phoenix.

------------------------------

 After the battle, you'll receive 'Ultimatus', which is inferior to Soul Crush
(weapon won at the Coliseum). Return to the save point and use a Wing Bottle to
get the hell out of Feres. Before leaving, from the entrance go W, up the
stairs, then up the ladder and across the bridge to get 'Sunlight Chamber' from
the chest. Now finally exit the Isle of Feres.

 Now try entering Eldrant (The New Hod) to trigger a scene. Afterwards, go to
Grand Chokmah. Go to the room where you spoke to Sesemann (when we started the
side quest for Jade's Fonic Artes and you received the Ancient Scroll), but
you'll be greeted by Nordheim at the entrance. Once the scene is over, go talk
to Peony, but a scene kicks in before arriving at the palace. Once the crazy ass
scene is over, go speak to Peony. Now exit the palace to trigger a scene with
Largo, telling you that the fight with Arietta will take place in Cheagle Woods
(how the hell did he get from Eldrant to Grand Chokmah in such a short time?) So
go there... save before entering, and make sure someone has the ability to
steal.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #63 - Cheagle Woods                                                sx563
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 62, Tear 61, Jade 61, Guy 61
          Anise 58, Natalia 59
 - Enemies: Arietta/Liger/Hresvelgr (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Ion... where are you...? It hurts... Ion..." -- Arietta the Wild


 After the initial scene, go to where the Queen Liger was to trigger the fight
with Arietta.

-----------------------------
BOSS: ARIETTA/LIGER/HRESVELGR
-----------------------------

a) Arietta
- Location: Cheagle Woods
- HP: 25,000 / 37,500 / 50,000 / 87,500
- XP: 19,000
- P.ATK: 317 / 475 / 634 / 1,109
- P.DEF: 859 / 1,288 / 1,718 / 3,006
- F.ATK: 400 / 600 / 800 / 1,400
- F.DEF: 956 / 1,434 / 1,912 / 3,346
- Gald: 36,000
- Items dropped: Blue Sephira, Red Chamomile, Moonstone
- Steal: Rare Genius
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Liger
- Location: Cheagle Woods
- HP: 38,000 / 57,000 / 76,000 / 133,000
- P.ATK: 411 / 616 / 822 / 1,438
- P.DEF: 946 / 1,419 / 1,892 / 3,311
- F.ATK: 309 / 463 / 618 / 1,081
- F.DEF: 843 / 1,264 / 1,686 / 2,950
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Wind

c)Hresvelgr
- Location: Cheagle Woods
- HP: 36,000 / 54,000 / 72,000 / 126,000
- P.ATK: 401 / 601 / 802 / 1,403
- P.DEF: 962 / 1,443 / 1,924 / 3,367
- F.ATK: 300 / 450 / 600 / 1,050
- F.DEF: 853 / 1,279 / 1,706 / 2,985
- Steal: None
  - Elemental Info.:
    - Weak: Fire
    - Strong: Water

- Strategy: Like the new outfit Arietta is wearing? She looks cutter that way,
don't you think? Anyway, start by stealing Arietta's Rare Genius, an accessory
for Anise. Once you've done that, start by killing Arietta, because her support
artes, as well as her Negative Gate are annoying. She's just like the battle at
Choral Castle, the same strategy. Once she's out, go for Liger, because he's
fast as ****, maybe being more annoying than Arietta. Once he's gone, remember
to take the bird out (just who came with the idea for it's name?). This is an
easy battle, remember to use you're Mystic Artes as soon as the bar fills.

 She also uses her Mystic Arte, Big Bang, in every difficulty, and a good way to
defend against it is using Guardian.

-----------------------------

 Watch the very sad scene after the battle. Anise receives the title "Last Fon
Master Guardian"; use the healing save point before leaving Cheagle Woods. Now
go to Yulia City.

 Go to the Conference Room and speak to Teodoro to trigger a scene. You'll be at
Baticul automatically (thank goodness...). Go to the castle and speak to King
Ingobert. Now go to the main hall and take the lower left door, go up the stairs
and go W again to enter King Ingobert's Chambers. Now enter Luke's Manor to
trigger another scene, but with Asch this time. Asch joins the party, like for 2
minutes... hahaha. When you regain control, go to Susanne's room to trigger a
scene. Just what is Luke thinking? Asch leaves the party after the scene. Told
ya! Now exit Baticul to trigger a scene before you're able to exit. Asch plans
to commit suicide with all the replicas.

 Time to go to the Tower of Rem, which is the large island at the SE of the
World Map. You'll see a large tower on the W side of the island. Save before
entering.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #64 - Tower of Rem                                                 sx564
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 63, Tear 62, Jade 62, Guy 61
          Anise 59, Natalia 60
 - Enemies: Vita, Scissor Cannon, Fonic Golem, Kaiser Dist XX (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                   Melange Gel..... 1 - (WP).....Schwarzloewe                |
|                  Scildecido.....(CC) - (AB).....Elder Robe                  |
|                 Grass Chamber..... 1 - 1 .....Lottery Gel                   |
|                 Red Chamomile..... 1 - 1 .....Pineapple Gel                 |
|              Ancient Ribbon.....(AH) - (KI).....Rem Capacitor               |
|                    Longinus.....(WP) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... I suppose this is my fault for having let you live this long. Goodbye,
Saphir." -- Jade Curtiss


 Go N and enter the tower itself to trigger a scene with the Dark Wings. Since
the elevator is a nope, we need to go up the stairs. When you regain control,
start going up the stairs to the W. Get 'Melange Gel' when you get to the chest.
Keep going up until a scene kicks in with the remaining members of the Dark
Wings, York and Urushi. Now get 'Schwarzloewe' from the chest behind the Dark
Wings.

 As you proceed to the top, get 'Scildecido' and 'Elder Robe'. A scene triggers
as you approach the end of the stairs. Now go W, get 'Grass Chamber' and enter
the lift.

 You'll see all enemies with blue orbs in their body. Activate the handle to the
left to open the doors at the sides. Now go up the ladder to the right, then go
E and go down the last ladder. Get 'Lottery Gel' and use the handle to the E to
open the doors at both sides. From here, go all the way E, try operating the
handle, go up the ladder and get 'Red Chamomile'. Go down again, go to where the
lift is, go W from there and operate the handle. This will open barrier 3.

 Now use Mieu Wings on the ladder left of you, go up and get 'Pineapple Gel',
'Ancient Ribbon' and 'Rebirth Doll'. Go down, then W and ride the lift up. Move
along the path and a scene will kick in. Afterwards, examine the thingy moving
around to get 'Rem Capacitor'. What we need to do it to is use it in battle,
finish it to receive the energy. There's also an enemy with a red core. If you
kill only this one, you're ready to go. But it's tricky, because he moves so
fast.

 From where you are, go E and use the handle to close Barrier 3. The only thing
left to do it to chase down the red-core enemy, kill it, use the Barrier 3
handle and go to where you get the Rem Capacitor, BUT save before doing anything
because there's a Boss Battle in like 3 min.

 Watch the scene, get 'Longinus' stuck in the floor and jump on the elevator.
Watch another scene and then time to fight Dist.

--------------------
BOSS: KAISER DIST XX
--------------------

- Name: Kaiser Dist XX
- Location: Tower of Rem
- HP: 110,000 / 165,000 / 220,000 / 385,000
- XP: 20,000
- P.ATK: 703 / 1,054 / 1,406 / 2,460
- P.DEF: 1,104 / 1,656 / 2,208 / 3,864
- F.ATK: 385 / 577 / 770 / 1,347
- F.DEF: 861 / 1,291 / 1,722 / 3,013
- Gald: 32,000
- Items dropped: Dice
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Same old Dist. Use the same tactics as before. The only difference
is that it's not weak against Water anymore, but anything more, no.

--------------------

 Watch the scene as you end the fight. Now go to Daath.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #65 - Daath                                                        sx565
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 64, Tear 63, Jade 63, Guy 63
          Anise 60, Natalia 61
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|             Jewel of Lorelei....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"You bastard! You're going to tell Luke to die in Asch's place?!" -- Guy Cecil


 Once here, go to the Chapel to trigger a scene with Peony, Ingobert and
Teodoro. Once it's done, enter the main room and speak to Natalia and Guy who
are at the S side of the room, if you want. Now enter the SW room  and talk to
Tear at the N side of the room. This scene just shows how much Tear loves Luke.
Also, Guy receives the title "Best Friend". Now exit Daath and go to the Tower
of Rem.

 Take the lift to the top to trigger the scene I've been waiting for for the
whole game. One of my favorite scenes in all the game. You'll obtain 'Jewel of
Lorelei' at the end. You'll be at Belkend automatically. Poor Luke... he thought
that he survived and now... this. That's pretty f***ed up, don't you think? Jade
also receives the title "Insightful One".

 Before going to Baticul, let's do some things first. Start by going to Daath
and to Ion's room to trigger a scene. What the...? I'm just like Luke. Tear then
learns "Judgment". Now go to the Tower of Rem. Go inside to find Cecille (she'll
only be here if you've been doing the Cecille and Frings event). Guy will
receive the costume title "Dashing Gent" (nice ;).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #66 - Baticul                                                      sx566
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 64, Tear 63, Jade 63, Guy 63
          Anise 60, Natalia 61
 - Enemies: None
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Luke... you're shaking..." -- Tear 'Mystearica' Grants


 You'll be here after doing the event of Cecille. From here, go to the castle to
trigger a scene. Poor Tear... Anyway, go to the Drawing Room to trigger a rather
long scene. When you regain control, go to the port to trigger yet
another scene. Now go to the Fabre Manor and speak to Ramdas to trigger a scene
and Luke will receive the costume title "Viscount".

 So now go to Yulia City, but before going to speak to Teodoro, go to Tear's
house, upstairs and then go out to the flower field to trigger a little scene.
What for?... I don't know. Now go speak to Teodoro to trigger yet another scene.
Now speak to everyone if you want and return to Tear's room to trigger another
scene.

 Return to Teodoro to trigger yet another scene. Now go to the Absorption Gate
(where you fought Van decades ago).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #67 - Absorption Gate                                              sx567
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 64, Tear 63, Jade 63, Guy 63
          Anise 60, Natalia 61
 - Enemies: Largo (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                    Red Savory..... 1 - (CC).....Ballacido                   |
|               Carmine Chamber..... 1 - 1 .....Cobalt Chamber                |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Farewell... Meryl..." -- Largo the Black Lion


 As you enter the main room, go NE (this is where the red flame was the first
time we were here)and check the score. We'll need a Red, Blue and Yellow Fonons.
So follow the W path for the Blue Fonon, the E path for the Red Fonon and the SE
path for the Yellow Fonon. Return to the NE score and place the fonons in the
correct order. Now take the lift downwards and get 'Red Savory' and 'Ballacido'.
Also get the Green Fonons and return to the central score.

 Now go NW (this is where the blue flame was the first time we were here) and
check the score at the end. We'll need a Green Fonon, as well as a Blue and Red
one. Follow the W path for the Blue Fonon and the E path for the Red Fonon.
Return to the NW score and place the fonons in the correct order. Now take the
lift downwards and get 'Carmine Chamber' and 'Cobalt Chamber'.

 Return and go all the way to where you fought Van (ignore all the white gates).
Enter the second last gate, follow it to the exit and continue downwards. Use
the healing save point and continue all the way to the bottom. Save before going
to the place where you fought Van.

 There's a scene as you enter this room. Remember Arietta's new white outfit?
Well, everyone has a new one, befitting the New Order of Lorelei. And someone
very dear to everyone (uh huh...) returns... guess who that is.

-----------
BOSS: LARGO
-----------

- Name: Largo
- Location: Absorption Gate
- HP: 140,000 / 210,000 / 280,000 / 490,000
- XP: 23,000
- P.ATK: 768 / 1,152 / 1,536 / 2,688
- P.DEF: 769 / 1,198 / 1,598 / 2,796
- F.ATK: 201 / 301 / 402 / 703
- F.DEF: 593 / 889 / 1,186 / 2,075
- Gald: 35,000
- Items dropped: Black Onyx
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Earth, Fire

- Strategy: What can I say? He's the same as the old Largo. He's slow, so it's
easy to stagger him. When his HP drops below 50%, he'll start using Arcane Artes
and Mystic Artes like there's no tomorrow. Just make sure either Tear or Natalia
(or both) heal all the time, while Jade is casting high level Fonic Artes.

-----------

 Watch the scene after the battle. When you regain control, go W and go down the
spiral path to the bottom to trigger a scene. I think Luke's high... hahaha ;p.
Thank goodness, you get out automatically. Now exit the Absorption Gate to
trigger a scene with Mohs, Van and the rest of the God-Generals. Time to go to
Daath, so go there.

 Once here, go to the Cathedral to trigger a scene where the replica of Ion is
named Florian by Anise. Now exit Daath and go to the Radiation Gate, which is N
of the Absorption gate.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #68 - Radiation Gate                                               sx568
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 65, Tear 65, Jade 65, Guy 64
          Anise 61, Natalia 62
 - Enemies: Rusty Fork, Block Roper, Mossy Goyle, Mossy Chest, Mohs (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                   Red Saffron..... 1 - (WP).....Star Rod                    |
|                    Lunatito.....(CC) - 1 .....Treat                         |
|              Sunlight Chamber..... 1 - (AB).....Elder Cloak                 |
|                Cobalt Chamber..... 1 -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Let's end it. Even he doesn't deserve this!" -- Luke fon Fabre


 Once you enter, go W and go down the large bone path. On the next area, Go W
when possible and enter the hole. Open the chest to get 'Red Saffron'. Keep
going down, just a little bit and go W to find another path. Get 'Star Rod' and
break the N wall with Mieu Attack, then enter. Go E out here, then S and use
Mieu Wings at the end of the path. On the top, go W and get 'Lunatito' (one of
the best CC out there, raising all stats at the same time). Go down and return
to the main path.

 When you get to a fork, go S, break the wall and go outside. From here, go all
the way E and get 'Treat' from the chest. You'll also see two air currents in
between the entrance and the chest. Use Mieu Wings on the left air current and
get 'Sunlight Chamber'. Now return to the main area and go E at the fork to get
to the Passage Ring and trigger a scene.

 When you regain control, go to the back of the Passage Ring to get 'Elder
Cloak' and 'Cobalt Chamber'. Now follow the spiral path downwards until a scene
kicks in. Afterwards, save your game, go to the bottom and prepare for a Boss
Battle!

-----------------
BOSS: GIGANT MOHS
-----------------

- Name: Gigant Mohs
- Location: Radiation Gate
- HP: 141,000 / 211,500 / 282,000 / 493,500
- XP: 22,000
- P.ATK: 938 / 1,407 / 1,876 / 3,283
- P.DEF: 461 / 691 / 922 / 1,613
- F.ATK: 514 / 771 / 1,028 / 1,799
- F.DEF: 1,050 / 1,575 / 2,100 / 3,675
- Gald: 34,000
- Items dropped: Emerald Ring, Red Saffron
- Steal: None
  - Elemental Info.:
    - Weak: Light
    - Strong: Darkness

- Strategy: OMG, Mohs is pathetic. Just take a look at his P.DEF. It's under
500. Just attack him with Luke and Guy until you've discharged all your anger
you have towards him. Jade will make a good support, casting his high level
Fonic Artes and creating complete FoF. He really isn't that hard. Tear, as
always, must heal the party, but she may be attacking Mohs more that healing the
party. He also is weak to light, so many of Tear's artes are very effective,
especially Grand Cross.

-----------------

 Watch the scene and it's finally time to go to Eldrant. Time to go to Grand
Chokmah.

 Once here at Grand Chokmah, a scene kicks in as you enter. Finally, this guide
is coming to an end, so go to Chesedonia.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #69 - Chesedonia                                                   sx569
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 67, Tear 66, Jade 66, Guy 66
          Anise 63, Natalia 63
 - Enemies: None
 - Recipes: Gratin, Stew, Miso Stew
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|               Heart of Chaos....(CW) - (AC).....Holy Ring                   |
|                 Spirit Ring.....(AC) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Okay. Everyone, we're going to protect our world!" -- Luke fon Fabre

 Go to the third area (where all the shops are) and buy a Striped Ribbon from
the guy at the E (where the entrance to Ant Lion Man is), then go to Ant Lion
Man and give him the Striped Ribbon, Beef and Chicken. You'll receive 'Holy
Ring' and 'Spirit Ring'. Speak to him again to trigger a scene him and Astor.
You'll learn the recipe "Gratin".

 Time to do a lot of stuff before continuing with the last bit of the story.
Please skip to where you see the >~~~< if you don't want to do this.

 We'll continue with Jade's side quest...

 Stone 7: Go to the Radiation Gate to trigger a scene and get the stone. Jade
will learn how to cast "Prism Sword"... pretty damn nice ;).
 *Stone 8: Go to Daath and then to Ion's Chambers. You'll see Florian running
through the Cathedral, holding a Catalyst Weapon. So go to where the five glyphs
are and use the SE one and speak to Florian to trigger another scene and receive
'Heart of Chaos'. Now go to the main hall of the Cathedral to trigger yet
another scene where Anise gets her costume title "Little Devil". Now go to Ion's
room and speak to Florian to get the recipe "Stew". Return to Ion's room and
speak to Florian again to trigger another scene and finally get that damned
stone.
 Stone 9: Go to Yulia City, at the main building. Check the NE side of the first
floor to find the stone.
 Stone 10: The last stone is at Fubras River. Enter from the N entrance to
trigger a scene and Jade will learn the most powerful fonic arte in the game,
"Meteor Storm".

* As a side note, getting the Catalyst Weapon, Anise's title, the recipe and the
stone are 4 different events.

 Return to Daath and go to the library area that is just before the entrance to
Mt. Zaleho. Speak to the person in green at the N side of the room. He has
another of Van's books. You know what to do. Go to Luke's manor and speak to
Ramdas to trigger a scene and Luke receives the costume title "Viscount". Go to
the manor and speak to Ramdas again to trigger another scene and learn the
recipe "Miso Stew". Now go see Luke's mom, she'll give you the money, return to
Daath and buy the book for Luke to learn "Sonic Blast".

 Now go to Belkend to see more about Jade's Contamination Effect. Go to Fon
Machine Lab I and go N then W. Speak to Spinoza to trigger a scene.

>~~~<

 Now go to the middle section of Chesedonia and speak to either General and tell
him that you're prepared.

 After some scenes and animated cut scenes, you'll arrive at Eldrant


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #70 - The Glorious Land Eldrant                                    sx570
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 67, Tear 66, Jade 66, Guy 66
          Anise 63, Natalia 63
 - Enemies: Rune Replica, Knight Replica, Ligarre, Manticore, Unicondor, Brass
            Replica, Guard Replica, Fafnir, Grimza, High Knight Replica,
            Guardian, Legretta (B), Asch (B), Sync (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                 Fonic Lance.....(WP) - 1 .....Cobalt Chamber                |
|                  Fonic Robe.....(AB) - (WP).....Fonic Rod                   |
|   Incomplete Key of Lorelei.....(KI) - (WP).....Fonic Mace                  |
|                  Fonic Mail.....(AB) - (AB).....Fonic Guard                 |
|                 Fonic Blade.....(WP) - (AH).....Fonic Helm                  |
|                 Fonic Arrow.....(WP) - (AA).....Fonic Bracelet              |
|                   Fonic Hat.....(AH) - (AC).....Fonic Crest                 |
|                   Special Gel..... 2 - (WP).....Key of Lorelei              |
|                      Red Sage..... 1 - (CC).....Grandioz                    |
|                 Fonic Cloak.....(AB) - (KI).....Light Fonstone              |
|             Shadow Fonstone.....(KI) - (WP).....Fonic Sword                 |
|                Fonic Gloves.....(AA) - (CW).....Unicorn Horn                |
|                         Treat..... 1 -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Humph... No time left... I'm going to disappear soon..." -- Asch the Bloody


 As you arrive to the final dungeon of the game. Go N to trigger a scene.
Afterwards, go E, up the stairs, save your game and prepare to fight Legretta.

--------------
BOSS: LEGRETTA
--------------

- Name: Legretta
- Location: Eldrant
- HP: 143,000 / 214,500 / 286,000 / 500,500
- XP: 28,000
- P.ATK: 738 / 1,107 / 1,476 / 2,583
- P.DEF: 1,081 / 1,621 / 2,162 / 3,783
- F.ATK: 424 / 636 / 848 / 1,484
- F.DEF: 782 / 1,173 / 1,564 / 2,737
- Gald: 36,000
- Items dropped: Spirit Symbol
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Light

- Strategy: She has some attacks Tear has; like Eclair de Larmes, Holy Lance,
etc. She's not as hard as she looks. She also has some Arcane Arts, as well as
her Mystic Arte. She also has Blessed Drops, which is weird to me. Have Tear
heal during the whole battle as for Jade, make him cast Absolute and Meteor
Storm. She has lower F.DEF than P.DEF (like most bosses), so Jade is a YES to
bring, as well as Guy, Luke and Tear. You need speed in this battle, because
Legretta is quick, so you need to be stepping her toes during the whole battle.

--------------

 Watch the scene where Legretta dies (yep, that's the fifth God-General... only
one more). When you regain control, go down the stairs, then W to see a chest
with 'Fonic Lance'. Now go E, down the next set of stairs and get 'Cobalt
Chamber'. Return upstairs and go E to reach the next area.

 Follow the long walkway until you get to the next area, getting 'Fonic Robe' in
the way. Once here, go down the stairs and get 'Fonic Rod', return upstairs,
save your game, and proceed to the next area. Follow the path and go down the
stairs to trigger a scene. Afterwards, time to fight Asch.

----------
BOSS: ASCH
----------

- Name: Asch
- Location: Eldrant
- HP: 60,000 / 90,000 / 120,000 / 210,000
- XP: 31,000
- P.ATK: 584 / 876 / 1,168 / 2,044
- P.DEF: 697 / 1,045 / 1,394 / 2,439
- F.ATK: 353 / 529 / 706 / 1,235
- F.DEF: 429 / 643 / 858 / 1,501
- Gald: 2,500
- Items dropped: Wonder Symbol
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Remember the past battle with Asch? Remember the strategy? It's
really quite simple. Start Free Running through the field, having Asch follow
you. When he uses an Arte (he has Havoc Strike, Raging Blast, Rending Thrust for
Base Artes; and Fang Blade Rage, Light Spear Cannon, Swallow Fury, for Arcane
Artes), he'll miss, so return and combo him with physical attacks + Rending
Thrust + Light Spear Cannon (these are so you don't miss, and you'll be able to
move right after Light Spear Cannon). Keep following this strategy until the
battle is over. If you need to heal, use either an Apple Gel and/or a Lemon Gel.
Same goes for TP, which I doubt you'll finish it.

----------

 Watch the scene after the battle. You'll receive during the scene 'Incomplete
Key of Lorelei'. When you regain control, before going further, take the path
the rest of the team used to get here and get 'Fonic Mace' from the upper W side
of the area and 'Fonic Mail' from the bottom E side.

 Return to the room where you regained control, go up the W stairs, then go E at
the top to find 'Fonic Guard'. Now go W to reach another outer area. Get 'Fonic
Blade' and go up half million stairs to the top. Get 'Fonic Helm' and go E to
reach another area.

 Watch the little scene, keep going until you get to some houses in ruin. When
you get to the floor, get 'Fonic Arrow' from the chest. Now go W to find a
healing save point. Use it and from the save point, go N and at the middle of
the road, go E to find a hidden chest with 'Fonic Bracelet' in it. Now go N a
bit more to trigger a scene and Tear receives the title "Fonic Hymn Master".

 Now go to the remains of Guy's manor and get 'Fonic Hat' from the chest there.
Return to the road and go up the stairs to the N. Once on top, go SE and follow
the bridge-like path and at the blue room, before going up, go E for 'Fonic
Crest'. Now go up and follow the path to find 'Special Gel', then return to he
save point.

 Save your game, make preparations for a Boss Battle and go all the way N to
trigger a really sad scene and an animated cutscene; and then fight Sync.

----------
BOSS: SYNC
----------

- Name: Sync
- Location: Eldrant
- HP: 120,000 / 180,000 / 240,000 / 420,000
- XP: 29,800
- P.ATK: 999 / 1,498 / 1,998 / 3,496
- P.DEF: 885 / 1,327 / 1,770 / 3,097
- F.ATK: 500 / 750 / 1,000 / 1,750
- F.DEF: 620 / 930 / 1,240 / 2,150
- Gald: 15,000
- Items dropped: Mystic Symbol
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Wind, Light

- Strategy: What to do... these God General battles are all the same. Seriously,
this battle with Sync is the same as the battle with him at the Core. Really...
he has the same attacks, plus Thunder Blade, Frigid Coffin. Flare Tornado and
Ground Dasher. Also his Mystic Arte is as deadly as ever.

----------

 After the battle, watch the scene. His death was the most stupid one. It's
about time someone slapped Natalia... you'll also receive 'Key of Lorelei' and
Luke receives the title "Swordsman of Lorelei". When you regain control, go down
the SW stairs and follow the path to get 'Red Sage'.

 Return to where you fought Sync, go N and enter the building. Follow the path,
go up the stairs and use Mieu Fire 2 on the blue orb to the S. This will reveal
a chest. Go open it to get 'Grandioz' (another great Capacity Core). Return
upstairs, go to the NE corner, turn the block to reveal a mirror-like thing
under a blue orb. Reflect Mieu Fire 2 on the mirror and hit the blue orb to turn
it red. Now go W (not up the stairs) and get 'Fonic Cloak' from the chest
guarded by the High Knight Replica. Now go up the stairs and enter the next
area.

 At the bottom, you'll see two pillars with a glyph in the centre of it. Hit the
lower one from the bottom and the top one from the right. Now climb the ladder
at the N side of the room. Once at the top, use Mieu Wings under the orb to make
a chest appear, containing 'Special Gel'. Return downstairs and go in the door.

 Now please... the following is totally optional (just like Vinheim in Tales of
Symphonia). So if you don't want to do it, skip to where you see <~~~>.

 There are two enemies here called Guardian. What you need to do if kill one
with a Light-based Arte (like Eclair de Larmes, Grand Cross, Holy Lance, Prism
Sword) and another one with a Darkness-based Arte (Negative Gate, Bloody
Howling, Nightmare). You'll receive 'Light Fonstone' and 'Shadow Fonstone'
respectively.

 Now examine what looks like a Passage Ring and use the Light Fonstone. The room
will turn... great. Now go S and go to the next area. Ignore the switch you're
shown in the scene and go E to find two ladders. Take the left one up and hit
the orb with Mieu Wings to open a door. Return downstairs and take the long
ladder on the right and step on the switch, then go S.

 Out here, get 'Fonic Sword' from the lone chest. Return inside and step on the
switch to make the palace turn around once again. Return to where we got in here
the first time and step on the switch I told you not to step on a little while
ago. This will make the room go to normal, so go up the N ladder and enter the
door.

 You'll be at the Passage Ring room, but on a second level. Follow the path to
the SE, enter the door and get 'Fonic Gloves'. Return to the previous room and
go to the Passage Ring on this floor (it has a light crystal). Use the Shadow
Fonstone to make to room turn again. Now exit through the S exit.

 There are two mirrors at the W side of the room. Turn both of them so they're
facing each other. Now step on the switch to return the room to normal. Go up
the stairs to the top and step on the purple glyph, then use Mieu Fire 2 towards
the mirrors, BUT, you only need to hit one... what to do? Well, use Mieu Fire 2,
quickly change to Mieu Wings and start floating so that Mieu Fire 2 hits the
first orb and hits the character's face.

 Now go to the door that opened at the bottom to find a beautiful garden. You'll
find the grave of *****. When you regain control, examine the grave to receive
'Unicorn Horn'. We finally have all the Catalyst Weapons, so just watch the
scene afterwards. Then, check the left side of the garden to find a chest with
'Treat'. Return to the room where the Passage Rings are and go up either the W
or E stairs to find a healing save point.

 Beyond the large staircase is Van waiting for you... approach it to trigger a
scene, then save your game.

--> Now you may return to Auldrant and do, from the Sidequest section of the
Guide [s100-0] (without the "-"), the following stuff:

- Return to Baticul and obtain the weapons and titles for everyone. Also, you
  might participate in the Cameo battle against Reid (ToE), Mint (ToP), Nanaly
  (ToD2) and Philia (ToD).
- Obtain some costumes.
- Finish the Catalyst Weapons and obtain the best weapons in the game.
- Once finished with the Catalyst Weapons Sidequest, obtain the last scene of
  the Contamination Effect.
- If you still haven't killed Sword Dancer #3 back at Isle of Feres, now is
  your time to do it.
- Complete the Collector's Book (only if on 2nd playthrough or further)
- Obtain some titles.
- Obtain the Jewel of Gardios back at Baticul.
- Do the Replica Lab secret dungeon (only if on 2nd playthrough or further)
- Buy Van's books if you haven't already.
- Etc., Etc., Etc...

<~~~>

 Now go up the large staircase to enter the final area of the game.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Area #71 - El Gran Final                                                sx571
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 71, Tear 69, Jade 69, Guy 69
          Anise 66, Natalia 66
 - Enemies: Van (B), Van (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                                    None                                     |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I wanted you to acknowledge me. To accept me as a human being, not a
replica." -- Luke fon Fabre


 Watch the scene and prepare to fight Van twice...

---------
BOSS: VAN
---------

- Name: Van
- Location: Eldrant
- HP: 122,000 / 183,000 / 244,000 / 427,000
- XP: 0
- P.ATK: 800 / 1,200 / 1,600 / 2,800
- P.DEF: 750 / 1,125 / 1,500 / 2,625
- F.ATK: 600 / 900 / 1,200 / 2,100
- F.DEF: 750 / 1,125 / 1,500 / 2,625
- Gald: 0
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: He has Arcane Arts, such as Guardian Front, Radiant Dragon, Shining
Blade. He also has Fonic Artes like Ground Dasher, Negative Gate, Holy Lance.
He's pretty much like the previous battle with him at the Absorption Gate, only
a bit stronger this time. Combo him normally like you would to any other boss
and after you've taken 50% of his HP, a scene will trigger and the battle will
continue. This time, he'll be spamming Arcane Artes, as well as Mystic Artes
like crazy. He uses his new Mystic Arte, Celestial Elegy, as well as his well
known Imperial Slaughter.

---------

 Watch another little scene...

---------
BOSS: VAN
---------

- Name: Van
- Location: Eldrant
- HP: 152,000 / 228,000 / 304,000 / 532,000
- XP: 0
- P.ATK: 914 / 1,371 / 1,828 / 3,199
- P.DEF: 850 / 1,276 / 1,700 / 2,975
- F.ATK: 683 / 1,024 / 1,366 / 2,391
- F.DEF: 780 / 1,170 / 1,560 / 2,730
- Gald: 0
- Items dropped: None
- Steal: All-Divide
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: He has a new Mystic Arte in this new form, Ancient Requiem... which
is an instant KO to anyone who receives it. He also changed his Radiant Dragon
with Shining Dragon. He also has Judgment, which may kill more than 1 party
members. Try to keep your distance and attack whenever you see a chance. It's
pretty much the same battle as before, only a bit stronger. After you've taken
all of his HP away, a scene triggers, and you'll be fighting Van again, only
that you nor him nor any party members will receive any dmg. You only have to
wait until Tear finishes singing all seven Fonic Hymns and Luke uses Radiant
Howl to finish the battle.

---------


This is the end of this wonderful game. So, go make some popcorn (I went and go
                grab milk and cereal ;p) and enjoy  the ending!

                                "Au Revoir!"


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      6] AD Skills/Capacity Cores                   (  )    sx600    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 Since AD Skills and Capacity Cores are related, I decided to make a section
with a subsection of both separate, so... try getting all of them.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 6.1] AD Skills ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx601 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 A list of all the AD Skills in the game. They're in order, so just look for the
one you need... good luck. Also, the following is a list of the Max stat needed
to get all the AD Skills.

P.ATK.........200
P.DEF..........70
F.ATK..........70
F.DEF..........60
AGL............90
ENH............90


- Name: Backstep
- Learned: Lv. 2
- Description: Use "[] + Left Analog (Backward)" to backstep.


- Name: Recover
- Learned: Lv. 3
- Description: Prevent being knocked down with Square when knocked away by an
               enemy.


- Name: Critical Guard
- Learned: Lv. 4
- Description: "[] + Left Analog (Forward)" reduces the damage from enemy
               physical attacks.


- Name: Magic Guard
- Learned: Lv. 7
- Description: "[] + Left Analog (Down)" reduces the effect of enemy magical
               attacks.


- Name: Free Run
- Learned: Lv. 5
- Description: Hold the L2 button to move around freely with Left Stick.


- Name: Over Limit
- Learned: Lv. 15
- Description: Go into Over Limit with R2 when the gauge is full.


- Name: Taunt
- Learned: Lv. 22
- Description: When the gauge is not full, use R2 to increase Over Limit by a
               fixed amount.


- Name: Special
- Learned: Lv. 30
- Description: While in Over Limit, hold X after using an arcane arte or use a
               high fonic arte to cast a mystic arte.


- Name: Combo Force
- Requirements: P.ATK- 30
- Description: Mitigates damage from a basic combo attack.


- Name: Power Charge
- Requirements: P.ATK- 40
- Description: Hold Left Analog (Down) while taking no action to temporarily
               increase P.ATK.


- Name: Critical Up
- Requirements: P.ATK- 50
- Description: Increases changes of inflicting Critical Damage.


- Name: Heavy Hit
- Requirements: P.ATK- 60
- Description: Increases chance to stun an enemy with a physical attack.


- Name: Add Combo
- Requirements: P.ATK- 70
- Description: X links 4 basic attacks.


- Name: Add Combo 2
- Requirements: P.ATK- 120, AGL- 20
- Description: X links 5 basic attacks.


- Name: Add Combo 3
- Requirements: P.ATK- 160, AGL- 40
- Description: X links 6 basic attacks.


- Name: Add Combo 4
- Requirements: P.ATK- 200, AGL- 60
- Description: X links 7 basic attacks.


- Name: Roll
- Requirements: P.DEF- 20
- Description: Decreases incidental damage taken when knocked to the ground.


- Name: Guard Plus
- Requirements: P.DEF- 30
- Description: Decrease damage taken while guarding.


- Name: Rear Guard 1
- Requirements: P.DEF- 40
- Description: Reduces the chance of an enemy causing Guard Break.


- Name: Void Attack
- Requirements: P.DEF- 50
- Description: Occasionally will not stagger when receiving a physical attack.


- Name: Immunity
- Requirements: P.DEF- 60
- Description: Decreases the chance of receiving status effects.


- Name: Endure
- Requirements: P.DEF- 70
- Description: Decreases amount of time needed to recover from a stagger hit.


- Name: Critical Magic
- Requirements: F.ATK- 20
- Description: Inflict Critical Damage when casting a spell attack.


- Name: Lucky End
- Requirements: F.ATK- 30
- Description: Decreases the amount of time being unable to move after casting
               a spell.


- Name: Heavy Magic
- Requirements: F.ATK- 40
- Description: Increase chance to stun the enemy with a spell attack.


- Name: Lucky Magic
- Requirements: F.ATK- 50
- Description: Occasionally decreases the amount of TP consumption when casting
               a spell.


- Name: Speed Cast
- Requirements: F.ATK- 60
- Description: Decreases spell casting time.


- Name: Magic Charge
- Requirements: F.ATK- 70
- Description: Hold Left Stick (Down) while taking no action to temporarily
               increase F. ATK.


- Name: Void Magic
- Requirements: F.DEF- 20
- Description: Occasionally will not stagger when receiving a spell attack.


- Name: Resist
- Requirements: F.DEF- 30
- Description: Occasionally prevents status effects.


- Name: Anti-Element
- Requirements: F.DEF- 40
- Description: Occasionally decreases damage from an elemental attack by half.


- Name: Magic Guard Plus
- Requirements: F.DEF- 50
- Description: Reduces damage received while using Magic Guard.


- Name: Stat Boost
- Requirements: F.DEF- 60
- Description: Increases the effect of magical status boosts.


- Name: Life Up
- Requirements: ENH- 20
- Description: Occasionally increases Max HP after battle.


- Name: Spirit Healer
- Requirements: ENH- 30
- Description: Increases amount of TP recovered after a battle.


- Name: Happiness
- Requirements: ENH- 40
- Description: Occasionally increases EXP after battle.


- Name: Life Healer
- Requirements: ENH- 50
- Description: Recover HP after a battle.


- Name: Mind Up
- Requirements: ENH- 60
- Description: Occasionally increases Max TP after battle.


- Name: HP Recovery
- Requirements: ENH- 70
- Description: Increases effectiveness of HP recovery.


- Name: TP Recovery
- Requirements: ENH- 80
- Description: Increases effectiveness of TP recovery.


- Name: EXP Plus
- Requirements: ENH- 90
- Description: Increases amount of EXP earned after a battle.


- Name: Dash
- Requirements: AGL- 20
- Description: Increases mobility during battle.


- Name: Run Away!
- Requirements: AGL- 30
- Description: Reduces the time needed to escape. Doubling up with other
               characters increases effectiveness.


- Name: Comeback
- Requirements: AGL- 40
- Description: Tap [] repeatedly to shorten the stagger period.


- Name: Item Pro
- Requirements: AGL- 50
- Description: Decreases the amount of time character is unable to move after
               using items.


- Name: O.L. Boost
- Requirements: AGL- 60
- Description: Increases the duration of Over Limit.


- Name: Landing
- Requirements: AGL- 70
- Description: Decreases amount of time character is unable to move after
               landing.


- Name: Quick Turn
- Requirements: AGL- 80
- Description: Able to turn around instantly even when dashing.


- Name: Aerial Jump
- Requirements: AGL- 90
- Description: Jump in midair.


- Name: Rebound
- Requirements: P.ATK- 20, AGL- 20
- Description: Able to attack during the effects of Recover.


- Name: Jump Combo
- Requirements: P.ATK- 30, AGL- 30
- Description: Hit X to link attacks after landing from a jump attack.


- Name: C. Combo
- Requirements: P.ATK- 40, P.DEF- 40, AGL- 20
- Description: Able to link combo attacks to Counter.


- Name: C. Counter
- Requirements: P.ATK- 40, AGL- 40
- Description: Damage increases when attack hits an attacking enemy.


- Name: Counter
- Requirements: P.ATK- 30, P.DEF- 30
- Description: Hit X as soon as the character guards to attack without any lag
               time.


- Name: E. Plus
- Requirements: P.ATK- 20, F.ATK- 20
- Description: Occasionally increases damage of elemental attacks.


- Name: Flash
- Requirements: P.ATK- 30, P.DEF- 30, F.DEF- 30
- Description: Impervious to stagger when hit between special combo attacks.


- Name: Step Away
- Requirements: P.DEF- 20, AGL- 20
- Description: Avoid staggering if hit during Backstep.


- Name: Neutralizer
- Requirements: P.DEF- 30, AGL- 30
- Description: Occasionally nullifies a physical attack.


- Name: Resurrect
- Requirements: P.DEF- 50, F.DEF- 50
- Description: Occasionally revive automatically.


- Name: Reflect
- Requirements: P.DEF- 40, F.DEF- 40
- Description: Occasionally reflects damage from an attack while guarding.


- Name: Nullify
- Requirements: P.DEF- 30, F.DEF- 30
- Description: Occasionally nullifies a spell attack.


- Name: Lucky Soul
- Requirements: P.DEF- 20, F.DEF- 20
- Description: Occasionally recover TP when knocked to the ground.


- Name: Blood Spirit
- Requirements: P.DEF- 45, F.DEF- 45
- Description: Recover TP for the amount of hits received when attacked with a
               combo.


- Name: Skill Guard
- Requirements: P.DEF- 25, F.DEF- 25
- Description: Hit [] + Left Analog (Down) to use Guardian.


- Name: Rebirth
- Requirements: P.DEF- 30, F.DEF- 30, ENH- 30
- Description: Gradually recover HP equal to half of the last damage received.


- Name: Angel's Tear
- Requirements: P.DEF- 60, F.DEF- 60, ENH- 50
- Description: Revive automatically once per battle.


- Name: Glory
- Requirements: P.DEF- 60, F.DEF- 60, AGL- 50, ENH- 60
- Description: Avoid staggering from all attacks, except Mystic Artes.


- Name: Reprise
- Requirements: F.ATK- 20, F.DEF- 20, AGL- 40
- Description: Reduce casting time when a spell is used twice in a row.


- Name: Spell Save
- Requirements: P.DEF- 30, F.ATK- 30, F.DEF- 30
- Description: Decreases casting time of the same spell if the spell is
               interrupted by an enemy.


- Name: Reducer
- Requirements: F.ATK- 30, F.DEF- 30
- Description: Decreases TP consumption when a spell is used twice in a row.


- Name: Rhythm
- Requirements: F.ATK- 20, F.DEF - 20, AGL- 20
- Description: Tap X repeatedly while casting spells to decrease casting time.


- Name: Dash Guard
- Requirements: F.DEF- 40, AGL- 40
- Description: Avoid staggering when hit with magic while dashing.


- Name: Item Master
- Requirements: AGL- 30, ENH- 30
- Description: Increase the effectiveness of items used during battle.


- Name: Pow Hammer
- Requirements: P.ATK - 40, P.DEF - 40
- Description: Occasionally counter with Pow Hammer when attacked.


- Name: Auto-Aid
- Requirements: P.DEF- 60, F.DEF- 60
- Description: Occasionally cast First Aid automatically when damaged.


- Name: Ability Plus
- Requirements: P.ATK- 80, AGL- 80
- Description: Follow a base arte with a second base arte once per combo.


- Name: Item Getter
- Requirements: AGL- 40, ENH- 40
- Description: Increases chance of acquiring items. Doubling up with other
               characters increases effectiveness.


- Name: Item Rover
- Requirements: P.ATK - 20, AGL- 40
- Description: Increases chances of stealing an item.


- Name: Status Guard
- Requirements: P.DEF- 40, F.DEF- 40
- Description: Reduces the effect of magical ailments.


- Name: Resilience
- Requirements: P.DEF- 60, F.DEF- 60, AGL- 40
- Description: Avoid staggering while casting a spell.


- Name: Super Chain
- Requirements: P.ATK- 60, AGL- 60
- Description: Able to link arcane and base artes.


- Name: Rear Guard 2
- Requirements: P.DEF- 60, AGL- 50
- Description: Prevents Guard Break.


- Name: Condition Guard
- Requirements: P.DEF- 30, F.DEF- 30
- Description: Reduces the effects of physical ailments. (Poison, Weak).

- Name: Back Action
- Requirements: P.ATK- 25, P.DEF- 25, ENH- 10
- Description: Able to take action immediately after Backstep.


- Name: Item Thrower
- Requirements: P.ATK- 40
- Description: Able to use items on an ally.


- Name: Long Step
- Requirements: P.DEF- 20, AGL- 20
- Description: Increases the stepping distance of Backstep.


- Name: Magic End
- Requirements: F.ATK- 30, AGL- 30
- Description: Able to move immediately after casting a spell.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 6.2] Capacity Cores ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx602 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 This is a small chart in which I enlist all the Capacity Cores, having all the
stats they increase on top and below it, it's location and description.


  O---------------------------------------------------------------------------O
 /       Name         |  P.ATK  |  P.DEF  |  F.ATK  |  F.DEF  |  AGL  |  ENH  |
Ĥ=====================|=======================================================Ĥ
| Stre                |    2    |    1    |   ---   |   ---   |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: Cheagle Woods. Ion gives it to you.         |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Nocer               |   ---   |    1    |    1    |    1    |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: Tear's Initial Capacity Core.               |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Alca                |    1    |   ---   |   ---   |   ---   |   1   |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: Guy's Initial Capacity Core.                |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Nocere              |   ---   |    1    |    2    |   ---   |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: Jade's Initial Capacity Core.               |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Scild               |   ---   |    2    |   ---   |    1    |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: Natalia's Initial Capacity Core.            |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Esprit              |   ---   |   ---   |   ---   |    2    |  ---  |   1   |
|---------------------+-------------------------------------------------------|
|                     | Location: Anise's Initial Capacity Core.              |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Styl                |    2    |   ---   |   ---   |   ---   |  ---  |   1   |
|---------------------+-------------------------------------------------------|
|                     | Location: In the Tartarus.                            |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Nobile              |   ---   |   ---   |    2    |    1    |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Katsbert Ferry.                          |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Stre Forte          |    3    |   ---   |    1    |   ---   |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Zao Ruins.                               |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Nocer Forte         |   ---   |   ---   |    2    |    1    |   1   |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Akzeriuth.                               |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Scild Forte         |   ---   |    2    |   ---   |    2    |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Yulia City.                              |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Esprit Forte        |   ---   |   ---   |   ---   |   ---   |   2   |   2   |
|---------------------+-------------------------------------------------------|
|                     | Location: In Daath.                                   |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Balla Forte         |    1    |   ---   |    1    |   ---   |   1   |   1   |
|---------------------+-------------------------------------------------------|
|                     | Location: In Oracle HQ.                               |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Alca Forte          |    2    |   ---   |   ---   |   ---   |   3   |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Keterburg.                               |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Stre Maggiore       |    3    |    2    |   ---   |   ---   |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Grand Chokmah.                           |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Nocer Maggiore      |   ---   |    1    |    3    |    1    |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: Obtainable only at Din's Shop.              |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Scild Maggiore      |   ---   |    3    |   ---   |    1    |   1   |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Shurrey Hill.                            |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Alca Maggiore       |   ---   |    2    |   ---   |   ---   |   1   |   2   |
|---------------------+-------------------------------------------------------|
|                     | Location: In Tataroo Valley.                          |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Balla Maggiore      |    1    |    1    |    1    |    1    |   1   |   1   |
|---------------------+-------------------------------------------------------|
|                     | Location: Obtainable only at Din's Shop.              |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Marcato             |   ---   |    1    |   ---   |    3    |  ---  |   2   |
|---------------------+-------------------------------------------------------|
|                     | Location: In Meggiora Highlands.                      |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Strecido            |    4    |    1    |   ---   |    1    |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Mt Zaleho.                               |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Nocercido           |   ---   |   ---   |    4    |    2    |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Mt. Roneal.                              |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Ballacido           |   ---   |    2    |    2    |   ---   |   2   |   1   |
|---------------------+-------------------------------------------------------|
|                     | Location: In Absorption Gate.                         |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Lebhaft             |    2    |    3    |    1    |    1    |  ---  |  ---  |
|---------------------+-------------------------------------------------------|
|                     | Location: In Isle of Feres.                           |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Scildecido          |   ---   |    1    |   ---   |    1    |   3   |   2   |
|---------------------+-------------------------------------------------------|
|                     | Location: In Tower of Rem.                            |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Parlanto            |   ---   |   ---   |   ---   |   ---   |   4   |   4   |
|---------------------+-------------------------------------------------------|
|                     | Location: Obtainable only at Din's Shop.              |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Largamente          |    2    |    2    |    2    |    2    |   1   |   1   |
|---------------------+-------------------------------------------------------|
|                     | Location: Obtainable only at Din's Shop.              |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Lunatito            |    3    |    1    |    2    |    4    |   1   |   2   |
|---------------------+-------------------------------------------------------|
|                     | Location: In Radiation Gate.                          |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Grandioz            |    3    |    3    |    3    |    3    |   2   |   2   |
|---------------------+-------------------------------------------------------|
|                     | Location: In Eldrant.                                 |
Ĥ---------------------Ĥ-------------------------------------------------------Ĥ
| Tutti               |    4    |    4    |    4    |    4    |   4   |   4   |
|---------------------+-------------------------------------------------------|
|                     | Location: Steal it from Gelda Nebilim.                |
'====================='======================================================='


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      7] Arte/Mystic Arte List                      (  )    sx700    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 I dedicate this section to all the Artes in the game, as well as the Mystic
Artes, of the PC's, of course. Yes, the main bosses of the game also have their
own, unique Mystic Artes, but I won't list them here, just because there's not
much info out there.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 7.1] Artes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


 All Artes are listed here, included the Secret Artes, so have fun getting them
all. Also, the FoF rings are of the following color:

Darkness = Dark purple           Please make note that, when there's a complete
   Earth = Brown                Darkness FoF, you can use FoF Changes of Earth
    Wind = Green                and Water; and for Light FoF, you can use FoF
   Water = Blue                 Changes of Fire and Wind.
    Fire = Red
   Light = Gold


    *-=-=-=-=-=-=-=-=-=-=-=-*                              *-=-=-=-=-=-=-*
+---| 7.1.1] Luke fon Fabre |------------------------------|--> sx701 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-=-'                              '-=-=-=-=-=-=-'


  = Fang Blade
- Lv.: 01
- TP: 05
- Type: Base
- FoF Change: Wind / Lightning Tiger Blade
- Description: "Slash the enemy down, then up into the air".
- How to obtain: Start the game


  = Havoc Strike
- Lv.: 04
- TP: 05
- Type: Base
- FoF Change: Fire / Burning Havoc
- Description: "A fierce kick from above".


  = Raging Blast
- Lv.: 08
- TP: 10
- Type: Base
- FoF Change: Water / Frigid Blast
- Description: "Unleash a burst of power from within that downs the enemy".


  = Steel
- Lv.: 12
- TP: 07
- Type: Base / Support
- FoF Change: Fire / Coil
- Description: "Concentrate and temporarily raise your chances of making a
                critical hit".


  = Fang Blade Havoc
- Lv.: 15
- TP: 16
- Type: Arcane
- FoF Change: None
- Description: "A combination of Fang Blade & Havoc Strike".
- How to obtain: Use Fang Blade and Havoc Strike at least 50 times


  = Fang Blade Rage
- Lv.: 18
- TP: 21
- Type: Arcane
- FoF Change: None
- Description: "A combination of Fang Blade & Raging Blast".
- How to obtain: Use Fang Blade and Raging Blast at least 50 times


  = Guardian
- Lv.: 21
- TP: 30
- Type: Defensive (Arcane)
- FoF Change: None
- Description: "Increases defense against certain attacks".


  = Raging Havoc
- Lv.: 24
- TP: 23
- Type: Arcane
- FoF Change: None
- Description: "A combination of Havoc Strike & Raging Blast".
- How to obtain: Use Havoc Strike and Raging Blast at least 50 times


  = Rending Thrust
- Lv.: 28
- TP: 9
- Type: Base
- FoF Change: Earth / Rending Quake
- Description: "A thrust attack followed by an uppercut".


  = Guardian Field
- Lv.: 32
- TP: 16
- Type: Arcane
- FoF Change: Water / Guardian Frost
- Description: "Light emanating from your sword damages surrounding enemies and
                heals all allies within range.".


  = Rending Fang Blade
- Lv.: 35
- TP: 20
- Type: Arcane
- FoF Change: None
- Description: "A combination of Fang Blade & Rending Thrust".
- How to obtain: Use Fang Blade and Rending Thrust at least 50 times


  = Rending Havoc
- Lv.: 38
- TP: 22
- Type: Arcane
- FoF Change: None
- Description: "A combination of Havoc Strike & Rending Thrust".
- How to obtain: Use Havoc Strike and Rending Thrust at least 50 times


  = Rending Blast
- Lv.: 41
- TP: 24
- Type: Arcane
- FoF Change: None
- Description: "A combination of Rending Thrust & Raging Blast".
- How to obtain: Use Raging Blast and Rending Thrust at least 50 times


  = Light Spear Cannon
- Lv.: 45
- TP: 20
- Type: Arcane
- FoF Change: Wing / Light Blast
- Description: "A spinning blade attack that knocks the enemy into the air".


  = Devil's Inferno
- Lv.: 49
- TP: 18
- Type: Arcane
- FoF Change: Earth / Devil's Maw
- Description: "A fiery blast from your sword sends frontal enemies flying".


  = Swallow Fury
- Lv.: 53
- TP: 20
- Type: Arcane
- FoF Change: Fire / Shadow Fury
- Description: "A flurry of slashes and kicks".


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Sonic Thrust
- TP: 05
- Type: Base
- Description: "Powerful thrusts that down the enemy".
- Available from: Since Guy joins the party
- Available until: Events at Akzeriuth
- How to obtain: Sleep at any Inn to trigger a scene and have Luke learn the
                 Arte.


  = Demon Fist
- TP: 06
- Type: Base
- Description: "Unleash a powerful shockwave along the ground".
- Available from: After the events at Baticul the first time you're here.
- How to obtain: Talk to Ramdas and he'll tell you that the maids sold Van's
                 Albert-style books. He'll then give you 20,000 Gald to buy it
                 back. After this, go to the port and go to the N side to
                 trigger a scene with a merchant, then just buy him the book.


  = Lightning Blade
- TP: 11
- Type: Arcane
- Description: "An electrifying thrust attack".
- Available from: After St. Binah sinks
- How to obtain: Talk to the merchant dressed in white and orange on the E side
                 at the main area of Yulia City. He'll ask 40,000 Gald for the
                 book (you can't buy it with your money). We need the help from
                 Luke's mother to get the money. So go to Baticul (when you're
                 able to), speak to Luke's mom to obtain the money. Return to
                 the merchant and buy the book.


  = Slag Assault
- TP: 12
- Type: Arcane
- Description: "Strike the earth and send rock fragments flying towards the
                enemy".
- Available from: After hearing about Dist from Nephry
- How to obtain: Talk to the man at the reception in the hotel. He'll sell you
                 the book, so go to Luke's mom for the money and buy it.


  = Sonic Blast
- TP: 10
- Type: Arcane
- Description: "Rapid thrusts create a powerful wind blasts that send the enemy
                flying".
- Available from: After clearing the Radiation Gate
- How to obtain: Talk to the man in the library in Daath just before the portal
                 to enter Mt. Zaleho. He'll ask for money, as always, so go to
                 see Luke's mom and receive the money for it.


    *-=-=-=-=-=-=-=-=-=-=*                                 *-=-=-=-=-=-=-*
+---| 7.1.2] Tear Grants |-------=-------------------------|--> sx702 <--|----+
    '-=-=-=-=-=-=-=-=-=--'                                 '-=-=-=-=-=-=-'


= First Aid
- Lv.: 01
- TP: 08
- Type: Healing (Novice)
- FoF Change: Water / Meditation
- Description: "Restore a small amount of HP to one ally".


= Nightmare
- Lv.: 01
- TP: 08
- Type: Fonic Hymn
- Element: Darkness
- FoF Change: None
- Description: "Use the First Fonon to put targeted enemies to sleep".


  = Pow Hammer
- Lv.: 05
- TP: 04
- Type: Base
- FoF Change: Water / Frozen Hammer
- Description: "A pow hammer knocks the enemy silly. Sometimes renders the
                enemy unconscious.".


  = Invoke Ground
- Lv.: 9
- TP: 08
- Type: Supportive (Novice)
- Element: Earth
- FoF Change: None
- Description: "Invoke an earth-based FoF".


  = Invoke Aqua
- Lv.: 10
- TP: 08
- Type: Supportive (Novice)
- Element: Water
- FoF Change: None
- Description: "Invoke a water-based FoF".


  = Invoke Flame
- Lv.: 11
- TP: 08
- Type: Supportive (Novice)
- Element: Fire
- FoF Change: None
- Description: "Invoke a fire-based FoF".


  = Invoke Gale
- Lv.: 12
- TP: 08
- Type: Supportive (Novice)
- Element: Wind
- FoF Change: None
- Description: "Invoke a wind-based FoF".


  = Nocturnal Light
- Lv.: 13
- TP: 09
- Type: Base
- FoF Change: Wind / Inlay Nocturne
- Description: "Hurl blades towards the enemy".


  = Charge
- Lv.: 16
- TP: 20
- Type: Supportive (Novice)
- FoF Change: Earth / Tribute
- Description: "Give some of your TP to one ally".


  = Healing Circle
- Lv.: 20
- TP: 32
- Type: Healing (Mid)
- FoF Change: Wind / Fairy Circle
- Description: "Restore a moderate amount of HP to all allies within range.
                Heals all allies when used outside of battle".


  = Resurrection
- Lv.: 27
- TP: 40
- Type: Supportive (High)
- Element: Light
- FoF Change: Water / Regenerate
- Description: "Revive one fallen ally".


  = Severed Fate
- Lv.: 31
- TP: 14
- Type: Arcane
- FoF Change: Wind / Fatal Circle
- Description: "Jump and throw blades that create a damaging force field when
                they pierce the ground".


  = Eclair de Larmes
- Lv.: 31
- TP: 20
- Type: Fonic Arte (Mid)
- Element: Light
- FoF Change: Fire / Flamme Rouge
- Description: "Burn a glyph into the ground that damages all enemies standing
                on it".


  = Enhance Cast
- Lv.: 37
- TP: 18
- Type: Supportive (Mid)
- FoF Change: Wind / Witchcraft
- Description: "Shorten the casting time for one ally".


  = Banishing Sorrow
- Lv.: 40
- TP: 18
- Type: Arcane
- FoF Change: Fire / Searing Sorrow
- Description: "Attack the enemy with a blast of fonic power".


  = Revitalize
- Lv.: 44
- TP: 80
- Type: Healing (Fonic Hymn)
- FoF Change: None
- Description: "Use the Fourth Fonon to restore a large amt. of HP to allies
                within range. Heals all allies outside of battle".


  = Holy Lance
- Lv.: 48
- TP: 34
- Type: Fonic Arte (High)
- Element: Light
- FoF Change: Earth / Cluster Raid
- Description: "The targeted enemy is showered with sacred spears of light".


  = Grand Cross
- Lv.: 58
- TP: 48
- Type: Fonic Hymn
- Element: Light
- FoF Change: None
- Description: "Use the Sixth Fonon to call forth sacred light that damages all
                enemies within range".


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Force Field
- TP: 28
- Type: Supportive (Fonic Hymn)
- Description: "Use the Second Fonon to temporarily protect all allies within
                range".
- How to obtain: You obtain this after the events at Fubras River.


  = Holy Song
- TP: 48
- Type: Fonic Hymn
- Description: "Use the Third Fonon to increase the attack and defense of all
                allies and restore a small amount of HP".
- Available from: After Luke cuts his hair
- How to obtain: Before being able to speak to Teodoro, a scene triggers with a
                 woman outside the Conference Room. Now enter the room beneath
                 the Conference Room, speak to that same woman and have Tear
                 learn the arte.


  = Judgment
- TP: 32
- Type: Fonic Hymn
- Element: Fire
- Description: "Use the Fifth Fonon to summon judgment from the heavens and
                strike down all enemies".
- Available from: After the Tower of Rem
- Available until: The second visit to the Absorption Gate
- How to obtain: After the Tower of Rem, go to Daath and to Ion's room to
                 trigger a scene where Tear will learn the Hymn. Please note,
                 however, that you can only do this before the events at the
                 Absorption Gate... the second visit.


    *-=-=-=-=-=-=-=-=-=-=-*                                *-=-=-=-=-=-=-*
+---| 7.1.3] Jade Curtiss |--------------------------------|--> sx703 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-'                                '-=-=-=-=-=-=-'


  = Sonic Spear
- Lv.: 01
- TP: 06
- Type: Base
- FoF Change: Earth / Crushing Spear
- Description: "A blindly fast thrust attack".


  = Energy Blast
- Lv.: 01
- TP: 07
- Type: Fonic Arte (Novice)
- FoF Change: Wind / Photon
- Description: "Create a small explosion that damages the targeted enemy".


  = Stalagmite
- Lv.: 09
- TP: 14
- Type: Fonic Arte (Mid)
- Element: Earth
- FoF Change: Fire / Eruption
- Description: "Jagged rocks burst through the ground and attack the targeted
                enemy".


  = Splash
- Lv.: 14
- TP: 18
- Type: Fonic Arte (Mid)
- Element: Water
- FoF Change: Earth / Icicle Rain
- Description: "Calls forth powerful blasts of water from above".


  = Thunder Lance
- Lv.: 17
- TP: 08
- Type: Base
- Element: Wind
- FoF Change: Wind / Lightning Tempest
- Description: "Lances infused with lightning rain down upon the enemy".


  = Drain Magic
- Lv.: 20
- TP: 04
- Type: Healing (Novice)
- FoF Change: Water / Absorption
- Description: "Absorb TP from the targeted enemy".


  = Turbulence
- Lv.: 23
- TP: 15
- Type: Fonic Arte (Mid)
- Element: Wind
- FoF Change: Fire / Flare Tornado
- Description: "Send the enemy flying with violent blasts of wind".


  = Flame Burst
- Lv.: 28
- TP: 22
- Type: Fonic Arte (Mid)
- Element: Fire
- FoF Change: Wind / Explosion
- Description: "Create a small burst of fire that damages the targeted enemy".


  = Impaling Heaven
- Lv.: 32
- TP: 12
- Type: Arcane
- FoF Change: Fire / Goring Hell
- Description: "Launch the enemy into the air, then follow up with a thrust
                attack".


  = Ground Dasher
- Lv.: 36
- TP: 32
- Type: Fonic Arte (High)
- Element: Earth
- FoF Change: Water / Frigid Coffin
- Description: "Releases the mighty power of the earth".


  = Blessed Drops
- Lv.: 40
- TP: 32
- Type: Fonic Arte (High)
- Element: Water
- FoF Change: Wind / Divine Saber
- Description: "Water bubbles forth and explodes beneath the feet of the
                targeted enemy".


  = Sovereign Gale
- Lv.: 44
- TP: 10
- Type: Arcane
- Element: Wind
- FoF Change: Water / Mighty Deluge
- Description: "Summon the wind with your spear to damage the enemy".


  = Thunder Blade
- Lv.: 48
- TP: 36
- Type: Fonic Arte (High)
- Element: Wind
- FoF Change: Earth / Gravity Well
- Description: "Send forth lightning from your blade to attack the enemy".


  = Infernal Prison
- Lv.: 52
- TP: 38
- Type: Fonic Arte (High)
- Element: Fire
- FoF Change: Water / Raging Mist
- Description: "Surround the targeted enemy in pillars of fire".


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Absolute
- TP: 48
- Type: Fonic Arte (High)
- Element: Water
- Description: "Freeze the enemy solid with supercooled air".
- Available from: In part three of the walkthrough, after Natalia rejoins the
                  party
- How to obtain: Go to the Briefing Room inside the Malkuth HQ at Grand
                 Chokmah. You'll receive a scroll in here. Afterwards, go to
                 St. Binah and speak to Elder McGovern. You'll receive your
                 first stone from him. Now go to Chesedonia and in the Inn from
                 the N area. Go to the second floor and enter the middle room.
                 Check the right dresser to find the second stone. For the
                 third one, go to the S area of Keterburg (where the Casino is)
                 and check the back of the statue in the middle of the area to
                 trigger a little scene. Afterwards, go to the N area and check
                 the statue there to receive the stone. Now go to the NW area
                 of Sheridan to trigger a scene and you'll receive the fourth
                 stone and learn the Arte.


  = Prism Sword

- TP: 64
- Type: Fonic Arte (High)
- Element: Light
- Description: "A blade bathed in light plunges down from the heavens".
- Available from: After clearing the Radiation Gate
- How to obtain: Go to Belkend's Fon Machine Lab I and go N twice and E once.
                 Now check the NE drawers to find the fifth stone. For the
                 sixth, just enter Kaitzur Naval Port to trigger a scene and
                 receive the stone. For the last stone before receiving the
                 Arte, go to the Radiation Gate (after killing a special
                 someone) to trigger a scene and receive the seventh stone.
                 Jade will receive the Arte.


  = Meteor Storm
- TP: 80
- Type: Fonic Arte (High)
- Description: "Summon shooting stars from the far corners of the universe".
- How to obtain: Go to Ion's room to trigger a scene with Florian and receive
                 the eighth stone. The ninth is in the N area of Fubras River,
                 just enter to trigger a scene and receive it. The tenth and
                 last stone is in Yulia City. Enter the main hall (before the
                 Conference Room where Teodoro is) and check the NE corner of
                 the first floor to receive the last stone and the Arte.


    *-=-=-=-=-=-=-=-=--*                                   *-=-=-=-=-=-=-*
+---| 7.1.4] Guy Cecil |-----------------------------------|--> sx704 <--|----+
    '-=-=-=-=-=-=-=-=--'                                   '-=-=-=-=-=-=-'


  = Demon Fang
- Lv.: 01
- TP: 05
- Type: Base
- FoF Change: Fire / Infernal Torrent
- Description: "Unleash a powerful shockwave along the ground".


  = Crescent Strike
- Lv.: 09
- TP: 08
- Type: Base
- FoF Change: Water / Frigid Moon
- Description: "Draw a moon with one slash, then slice it in half with another
                slash".


  = Void Tempest
- Lv.: 12
- TP: 06
- Type: Base
- FoF Change: Wind / Dragon Tempest
- Description: "A spinning sword attack that creates a powerful vacuum".


  = Center
- Lv.: 15
- TP: 10
- Type: Healing (Base)
- FoF Change: Earth / Focus
- Description: "Absorb energy particles from the atmosphere to restore a small
                amount of HP".


  = Moonlight Demon
- Lv.: 18
- TP: 18
- Type: Arcane
- Description: "A combination of Demon Fang & Crescent Strike".
- How to obtain: Use Demon Fang and Crescent Strike at least 50 times


  = Guardian
- Lv.: 21
- TP: 30
- Type: Defensive (Arcane)
- Description: "Increases defense against certain attacks".


  = Demonic Void
- Lv.: 24
- TP: 17
- Type: Arcane
- Description: "A combination of Demon Fang & Void Tempest".
- How to obtain: Use Demon Fang and Void Tempest at least 50 times


  = Tiger Blade
- Lv.: 27
- TP: 12
- Type: Base
- FoF Change: Earth / Wyrm Wrath
- Description: "A two-tiered slash attack".


  = Demonic Tiger Blade
- Lv.: 30
- TP: 23
- Type: Arcane
- Description: "A combination of Demon Fang & Tiger Blade".
- How to obtain: Use Demon Fang and Tiger Blade at least 50 times


  = Beast
- Lv.: 33
- TP: 18
- Type: Arcane
- FoF Change: Wind / Thunder Beast
- Description: "Harness the power of a beast to rip through the enemy".


  = Moonlight Tempest
- Lv.: 36
- TP: 19
- Type: Arcane
- Description: "A combination of Crescent Strike & Void Tempest".
- How to obtain: Use Crescent Strike and Void Tempest at least 50 times


  = White Tiger Strike
- Lv.: 40
- TP: 22
- Type: Arcane
- Description: "A combination of Crescent Strike & Tiger Blade".
- How to obtain: Use Crescent Strike and Tiger Blade at least 50 times


  = Severing Wind
- Lv.: 44
- TP: 15
- Type: Arcane
- FoF Change: Fire / Searing Gale
- Description: "A tornado created from a spinning attack damages the enemy".


  = Nihil Blade Tempest
- Lv.: 48
- TP: 20
- Type: Arcane
- Description: "A combination of Tiger Blade & Void Tempest".
- How to obtain: Use Tiger Blade and Void Tempest at least 50 times


  = Sword Rain: Alpha
- Lv.: 52
- TP: 20
- Type: Arcane
- FoF Change: Earth / Eternal Quake
- Description: "Slice the enemy up with rapid series of thrust attacks".


  = Final Cross
- Lv.: 58
- TP: 17
- Type: Arcane
- FoF Change: Water / Final Glacier
- Description: "Carve a cross into the ground with shockwaves".


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Tempest
- TP: 08
- Type: Base
- Description: "A spinning attack that arcs across the battlefield".
- Available from: The first time you speak to King Ingobert
- How to obtain: Talk to Pere not once nor twice, but thrice to have him hand
                 over the Hod Citizen Registry. Not go to the Desert Oasis,
                 enter the building and speak to the man at the NW corner to
                 trigger a scene. Now go to the N Inn of Kaitzur and speak to
                 the person there to have Guy earn the Arte.


  = Soaring Light Spear
- TP: 14
- Type: Arcane
- Description: "A vicious spinning attack that launches the enemy into the air
                for another slash attack".
- How to obtain: After finishing the Oracle's HQ, go right midway the stairs in
                 front of the Cathedral and speak to the person staring at the
                 monument. Now go to the bar in Grand Chokmah and at the second
                 floor, speak to the man looking at the weapons. This time go
                 to Belkend and talk to the guy staring at the spinning fon
                 machine. Finally, go to Keterburg, go to the N area and enter
                 the left igloo. Talk to the guy in here to have Guy learn the
                 Arte.


    *-=-=-=-=-=-=-=-=-=-=-*                                *-=-=-=-=-=-=-*
+---| 7.1.5] Anise Tatlin |--------------------------------|--> sx705 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-'                                '-=-=-=-=-=-=-'


  = Dragon Surge
- Lv.: 01
- TP: 05
- Type: Base
- FoF Change: Earth / Stone Dragon Ascend
- Description: "Knock the enemy skyward with a powerful punch".


  = Limited
- Lv.: 01
- TP: 10
- Type: Fonic Arte (Mid)
- FoF Change: Wind / Spark Wave
- Description: "Drop a glowing pillar of light down onto the targeted enemy".


  = Dual Punishment
- Lv.: 08
- TP: 07
- Type: Base
- FoF Change: Wind / Lightning Punishment
- Description: "A spinning punch attack".


  = Eagle Dive
- Lv.: 11
- TP: 08
- Type: Base
- FoF Change: Water / Frigid Raptor
- Description: "Lead into the air and dive down to deliver a crushing blow to
                the enemy".


  = Dual Dragon Surge
- Lv.: 15
- TP: 18
- Type: Arcane
- Description: "A combination of Dual Punishment & Dragon Surge".
- How to obtain: Use Dual Punishment and Dragon Surge at least 50 times


  = Shadow Raid
- Lv.: 18
- TP: 09
- Type: Base
- FoF Change: Fire / Fire Dragon Blast
- Description: "A series of fierce punches".


  = Negative Gate
- Lv.: 21
- TP: 16
- Type: Fonic Arte (Mid)
- Element: Darkness
- FoF Change: Fire / Crimson Riot
- Description: "Create a dark void that seals the enemy's movement".


  = Shadow Punishment
- Lv.: 26
- TP: 22
- Type: Arcane
- Description: "A combination of Dual Punishment & Shadow Raid".
- How to obtain: Use Dual Punishment and Shadow Raid at least 50 times


  = Mighty Charge
- Lv.: 29
- TP: 16
- Type: Support (Base)
- FoF Change: Earth / Mighty Circuit
- Description: "Temporarily increases the amount of damage the enemy takes from
                your combo attacks".


  = Guardian
- Lv.: 30
- TP: 30
- Type: Defensive (Arcane)
- Description: "Increase defense against certain attacks".


  = Shadow Tempest
- Lv.: 32
- TP: 20
- Type: Arcane
- Description: "A combination of Shadow Raid & Dragon Surge".
- How to obtain: Use Shadow Raid and Dragon Surge at least 50 times


  = Cyclone Shot
- Lv.: 35
- TP: 14
- Type: Arcane
- FoF Change: Fire / Cyclone Blaze
- Description: "A full-force spinning attack that sends your enemy flying".


  = Miracle Hammer
- Lv.: 40
- TP: 24
- Type: Fonic Arte (High)
- FoF Change: Earth / Rock Mountain
- Description: "Knock some sense into the enemy with a deadly hammer attack
                from above".


  = Soaring Blast
- Lv.: 48
- TP: 12
- Type: Arcane
- FoF Change: Water / Brutal Torrent
- Description: "Jump into the air and hurl a blast of energy towards the
                ground".


  = Bloody Howling
- Lv.: 52
- TP: 26
- Type: Fonic Arte (High)
- FoF Change: Water / Maelstrom
- Description: "Scream a curse to tear the enemy apart".


 = Lucky
- Lv.: 55
- TP: 12
- Type: Support (Base)
- FoF Change: Wind / Happy Light
- Description: "Toss out some dice and attack the enemy. Cheers Anise up and
                increases your luck".


  = Surge Breaker
- Lv.: 56
- TP: 16
- Type: Arcane
- Element: Wind
- FoF Change: Wind / Gungnir A Go Go
- Description: "A mixed series of fonic and strike arte attacks".


    *-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*                     *-=-=-=-=-=-=-*
+---| 7.1.6] Natalia L.K. Lanvaldear |---------------------|--> sx706 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-='                     '-=-=-=-=-=-=-'


  = Piercing Line
- Lv.: 01
- TP: 05
- Type: Base
- FoF Change: Wind / Voltaic Line
- Description: "Shoot an arrow that pierces its target".


  = Heal
- Lv.: 01
- TP: 20
- Type: Healing (Mid)
- FoF Change: Wind / Healing Wind
- Description: "Restore a moderate amount of HP to one ally".


  = Storm Edge
- Lv.: 11
- TP: 09
- Type: Base
- FoF Change: Fire / Blast Edge
- Description: "Shoot multiple arrows at once".


  = Barrier
- Lv.: 16
- TP: 16
- Type: Supportive (Mid)
- FoF Change: Water / Aqua Protection
- Description: "Temporarily increase the physical defense of one ally".


  = Recover
- Lv.: 19
- TP: 10
- Type: Supportive (Mid)
- FoF Change: Wind / Purify
- Description: "Cure both the magical and physical ailments of one ally".


  = Aerial Laser
- Lv.: 23
- TP: 07
- Type: Base
- FoF Change: Wind / Astral Laser
- Description: "Knock the enemy into the air with your bow, the follow up with
                an arrow attack".


  = Sharpness
- Lv.: 28
- TP: 20
- Type: Supportive (Mid)
- FoF Change: Fire / Blaze Emitter
- Description: "Temporarily increase the physical attack of one ally".


  = Resist
- Lv.: 30
- TP: 18
- Type: Supportive (Mid)
- FoF Change: Earth / Anti-Magic
- Description: "Temporarily increase the fonic defense of one ally".


  = Star Stroke
- Lv.: 35
- TP: 14
- Type: Arcane
- FoF Change: Earth / Quake Stroke
- Description: "Jump and shoot multiple arrows at the enemy".


  = Scare Shot
- Lv.: 38
- TP: 18
- Type: Supportive (Mid)
- FoF Change: Water / Calamitous Bane
- Description: "Decrease the physical defense of the targeted enemy".


  = Star Embrace
- Lv.: 42
- TP: 18
- Type: Arcane
- FoF Change: Water / Blue Embrace
- Description: "Bombard the enemy with a shower of arrows".


  = Cure
- Lv.: 46
- TP: 48
- Type: Healing (High)
- FoF Change: Earth / Restore
- Description: "Restore a large amount of HP to one ally".


  = Cavalry
- Lv.: 50
- TP: 14
- Type: Supportive (Base)
- FoF Change: Fire / Phalanx
- Description: "Temporarily prevent Natalia from being knocked back by
                attacks".


  = Revive
- Lv.: 54
- TP:64
- Type: Supportive (High)
- Element: Light
- FoF Change: Earth / Angel's Breath
- Description: "Automatically revive one ally when they fall in battle".


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Gallant Barrage
- TP: 20
- Type: Arcane
- Description: "A barrage of arrow attacks, the first one fanned and the second
                one concentrated".
- Available from: When you return to the Outer Lands after the events at
                  Akzeriuth.
- How to obtain: After the events at Akzeriuth, go to Port Sheridan and
                 approach the old man being attacked by three guys. You'll
                 learn the Arte after the scene.


  = Healing Force
- TP: 36
- Type: Healing (High)
- Description: "Gradually restore the HP of all allies within range for a
                limited amount of time".
- Available from: After the second trip to Mt. Zaleho
- How to obtain: After Mohs makes Ion read the Seventh Fonstone at Mt. Zaleho,
                 go to Daath Bay to trigger a scene and learn the scene.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 7.2] FSC Changes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 All FSC Changes to Artes are listed here, included the Secret Artes, so have
fun. Also, you'll that under each Arte is a chain-like with circles... something
like this:


Fang Blade
 (=-O-+-O-+-O-+-O-+-O-=)


 Each circle has a percentage for the FSC effect to trigger its effect, and the
number of times you have to use the Arte in order to fill the circle are the
following...

  _______________   _______   ____________________
 / Circle number \ / Usage \ / % of effectiveness \
o-----------------Y---------Y----------------------o
| First           |    00   |          19%         |
| Second          |    20   |          39%         |
| Third           |    40   |          59%         |
| Fourth          |    60   |          79%         |
| Fifth           |    80   |          99%         |
| Sixth           |   100   |         100%         |
'================='========='======================'


 I hope that small chart helped you out. Anyway, on to other stuff. The
following is a list of all the effects that have each arte:


  = Carmine Chamber
- Increase Attack: Increase the amount of damage to the enemy.
- Increase Effect: Increases Effectiveness.
- Increase Heal: Increase the amount of HP recovered.
- Reduce Recovery Time: Reduce the time it takes to recover after casting.
- No Effect: No effect.


  = Cobalt Chamber
- Increase Power: Increase the ability to push, lift, or send the enemy flying.
- Increase Effect Time: Increase the length of effectiveness.
- Reduce Recovery Time: Reduce the time it takes to recover after casting.
- Stagger Invalid: Stagger effect becomes invalid for a limited amount of time.
- No Effect: No effect.


  = Grass Chamber
- Reduce TP Cost: Reduce the amount of TP used.
- Recover HP: Add an HP recovery effect.
- Steal: Enable the ability to occasionally steal from an enemy when attacking.
- Heal Poison: Add a poison healing effect.


  = Sunlight Chamber
- Low-Level FoF Change: Enable the ability to use FoF artes in a low-level FoF.
- No Effect: No effect.


    *-=-=-=-=-=-=-=-=-=-=-=-*                              *-=-=-=-=-=-=-*
+---| 7.2.1] Luke fon Fabre |------------------------------|--> sx711 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-=-'                              '-=-=-=-=-=-=-'


  = Fang Blade
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Havoc Strike
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Raging Blast
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


  = Steel
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Recover HP.
- Sunlight Chamber: Low-Level FoF Change.


  = Fang Blade Havoc
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Fang Blade Rage
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Guardian
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Stagger Invalid.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Raging Havoc
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Rending Thrust
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Guardian Field
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Rending Fang Blade
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Rending Havoc
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Rending Blast
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Light Spear Cannon
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Devil's Inferno
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Swallow Fury
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Sonic Thrust
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Demon Fist
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Lightning Blade
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Slag Assault
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Sonic Blast
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


    *-=-=-=-=-=-=-=-=-=-=*                                 *-=-=-=-=-=-=-*
+---| 7.2.2] Tear Grants |-------=-------------------------|--> sx712 <--|----+
    '-=-=-=-=-=-=-=-=-=--'                                 '-=-=-=-=-=-=-'


= First Aid
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Heal Poison.
- Sunlight Chamber: Low-Level FoF Change.


= Nightmare
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Pow Hammer
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Invoke Ground
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Invoke Aqua
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Invoke Flame
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Invoke Gale
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Nocturnal Light
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Charge
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Healing Circle
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Resurrection
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Severed Fate
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Eclair de Larmes
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Enhance Cast
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Banishing Sorrow
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


  = Revitalize
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Holy Lance
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Grand Cross
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Force Field
- Carmine Chamber: Reduce Recovery Time.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Holy Song
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Judgment
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


    *-=-=-=-=-=-=-=-=-=-=-*                                *-=-=-=-=-=-=-*
+---| 7.2.3] Jade Curtiss |--------------------------------|--> sx713 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-'                                '-=-=-=-=-=-=-'


  = Sonic Spear
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Energy Blast
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Stalagmite
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Splash
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Thunder Lance
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


  = Drain Magic
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Turbulence
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Flame Burst
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Impaling Heaven
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Ground Dasher
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Blessed Drops
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Sovereign Gale
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Thunder Blade
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Infernal Prison
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Absolute
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Prism Sword
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Meteor Storm
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


    *-=-=-=-=-=-=-=-=--*                                   *-=-=-=-=-=-=-*
+---| 7.2.4] Guy Cecil |-----------------------------------|--> sx714 <--|----+
    '-=-=-=-=-=-=-=-=--'                                   '-=-=-=-=-=-=-'


  = Demon Fang
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Crescent Strike
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Void Tempest
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


  = Center
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: No Effect.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Moonlight Demon
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Guardian
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Stagger Invalid.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Demonic Void
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Tiger Blade
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Demonic Tiger Blade
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Beast
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Moonlight Tempest
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = White Tiger Strike
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Severing Wind
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Nihil Blade Tempest
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Sword Rain: Alpha
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Final Cross
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Tempest
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Soaring Light Spear
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


    *-=-=-=-=-=-=-=-=-=-=-*                                *-=-=-=-=-=-=-*
+---| 7.2.5] Anise Tatlin |--------------------------------|--> sx715 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-'                                '-=-=-=-=-=-=-'


  = Dragon Surge
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Limited
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Dual Punishment
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Eagle Dive
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


  = Dual Dragon Surge
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Shadow Raid
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Negative Gate
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Shadow Punishment
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Mighty Charge
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Recover HP.
- Sunlight Chamber: Low-Level FoF Change.


  = Guardian
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Stagger Invalid.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Shadow Tempest
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Cyclone Shot
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Miracle Hammer
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Soaring Blast
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Bloody Howling
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


 = Lucky
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Recover HP.
- Sunlight Chamber: Low-Level FoF Change.


  = Surge Breaker
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


    *-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*                     *-=-=-=-=-=-=-*
+---| 7.2.6] Natalia L.K. Lanvaldear |---------------------|--> sx716 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-='                     '-=-=-=-=-=-=-'


  = Piercing Line
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Heal
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Storm Edge
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Barrier
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Recover
- Carmine Chamber: No Effect
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Recover HP.
- Sunlight Chamber: Low-Level FoF Change.


  = Aerial Laser
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Steal.
- Sunlight Chamber: Low-Level FoF Change.


  = Sharpness
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Resist
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Star Stroke
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Scare Shot
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Star Embrace
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Cure
- Carmine Chamber: Increase Heal.
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


  = Cavalry
- Carmine Chamber: No Effect
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Recover HP.
- Sunlight Chamber: Low-Level FoF Change.


  = Revive
- Carmine Chamber: No Effect
- Cobalt Chamber: Reduce Recovery Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: Low-Level FoF Change.


..:: Secret Artes ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

  = Gallant Barrage
- Carmine Chamber: Increase Attack.
- Cobalt Chamber: Increase Power.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


  = Healing Force
- Carmine Chamber: Increase Effect.
- Cobalt Chamber: Increase Effect Time.
- Grass Chamber: Reduce TP Cost.
- Sunlight Chamber: No Effect.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 7.3] Mystic Artes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


 All the Mystic Artes are listed here. Make note that everyone has a second
Mystic Arte. To unlock them, you need to be in second or further playthrough and
meet special requirement.


    *-=-=-=-=-=-=-=-=-=-=-=-*                              *-=-=-=-=-=-=-*
+---| 7.3.1] Luke fon Fabre |------------------------------|--> sx721 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-=-'                              '-=-=-=-=-=-=-'


  = Radiant Howl
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
                 which lets you enables you to use Mystic Artes
- How to use: Keep pressed X Button during an Arcane Arte


  = Ion
- Requirements needed: Second or further playthrough and Ion must be in your
                       party
- How to use: Keep pressed X Button during Radiant Howl


  = Lost fon Drive
- TP: 100
- Requirements needed: Second or further playthrough, Key of Lorelei equipped
                       and 15% (HP is color red) or less HP
- How to use: While in Overlimit, if you have 15% or less HP, press [], X and O
              at the same time.


    *-=-=-=-=-=-=-=-=-=-=*                                 *-=-=-=-=-=-=-*
+---| 7.3.2] Tear Grants |---------------------------------|--> sx722 <--|----+
    '-=-=-=-=-=-=-=-=-=--'                                 '-=-=-=-=-=-=-'


  = Innocent Shine
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
                 which lets you enables you to use Mystic Artes
- How to use: Keep pressed X Button during a Fonic Hymn or Fonic Arte (High)


  = Fortune's Ark
- TP: 100
- Requirements needed: Second or further playthrough and must have used all
                       Fonic Hymns at least 50 times
- How to use: While in Overlimit, cast Judgment


  = Fortune's Ark Extension
- Requirements needed: Second or further playthrough and must have used all
                       Fonic Hymns at least 50 times
- How to use: Keep pressed X during Fortune's Ark


    *-=-=-=-=-=-=-=-=-=-=-*                                *-=-=-=-=-=-=-*
+---| 7.3.3] Jade Curtiss |--------------------------------|--> sx723 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-'                                '-=-=-=-=-=-=-'


  = Mystic Cage
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
                 which lets you enables you to use Mystic Artes
- How to use: Keep pressed X Button during a Fonic Arte (High)


  = Indignation
- TP: 100
- Requirements needed: Second or further playthrough and must have used Thunder
                       Blade at least 200 times
- How to use: Keep pressed R2 Button (Overlimit Button) while in Overlimit


    *-=-=-=-=-=-=-=-=--*                                   *-=-=-=-=-=-=-*
+---| 7.3.4] Guy Cecil |-----------------------------------|--> sx724 <--|----+
    '-=-=-=-=-=-=-=-=--'                                   '-=-=-=-=-=-=-'


  = Razing Phoenix
- Element: Fire
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
                 which lets you enables you to use Mystic Artes
- How to use: Keep pressed X Button during an Arcane Arte


  = Brilliant Overlord
- TP: 50
- Requirements needed: Second or further playthrough, must have used Final
                       Cross at least 150 times, Jewel of Gardios equipped and
                       50% or less HP.
- How to use: While in Overlimit, use Final Cross


    *-=-=-=-=-=-=-=-=-=-=-*                                *-=-=-=-=-=-=-*
+---| 7.3.5] Anise Tatlin |--------------------------------|--> sx725 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-'                                '-=-=-=-=-=-=-'


  = Final Fury
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
                 which lets you enables you to use Mystic Artes
- How to use: Keep pressed X Button during an Arcane Arte


  = Dying Moon
- Requirements needed: Second or further playthrough
- How to use: Keep pressed X during Final Fury


  = Fever Time
- Gald: 20,000
- Requirements needed: Second or further playthrough and must have used Lucky
                       at least 100 times, full HP and at least 20,000 Gald
- How to use: While in Overlimit, use Lucky


    *-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*                     *-=-=-=-=-=-=-*
+---| 7.3.6] Natalia L.K. Lanvaldear |---------------------|--> sx726 <--|----+
    '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-='                     '-=-=-=-=-=-=-'


  = Astral Rain
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
                 which lets you enables you to use Mystic Artes
- How to use: Keep pressed X Button during an Arcane Arte


  = Noble Roar
- TP: 100
- Requirements needed: Second or further playthrough, must have used Piercing
                       Line at least 150 times and must have Elven Bow
                       equipped.
- How to use: During Overlimit, use Piercing Line


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      8] Boss List                                  (  )    sx800    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 Looking for a particular Boss? You'll find all the bosses of the game here,
except for the Sword Dancers, Nebilim and the bosses at The Replica Lab the
Abyss, because each of them have their own section (well, a subsection in the
Sidequest section). This is rather convenient in case you just opened this guide
looking for a Boss, you don't have to scroll down looking in the whole guide for
that Boss.


--> Cheagle Woods


-----------------
BOSS: LIGER QUEEN
-----------------

- Name: Liger Queen
- Location: Cheagle Woods
- HP: 10,200 / 15,300 / 20,400 / 35,700
- XP: 175
- P.ATK: 76 / 114 / 152 / 266
- P.DEF: 83 / 124 / 166 / 290
- F.ATK: 72 / 108 / 144 / 252
- F.DEF: 80 / 120 / 160 / 280
- Gald: 1,000
- Items dropped: Life Bottle, Sage
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Earth, Wind

- Strategy: There really isn't much to say about this battle. She may have a lot
of HP, but you don't need to damage her that much. Just attack her normally (3
attacks + Fang Blade) and you'll be dealing 190+ dmg. plus Tear's Nightmare will
deal some more dmg. After every combo, start Free Running around, avoiding her
attacks, then attacking again. After taking 25-50% of its HP, the amazingly
strong Jade Curtiss shows in the battlefield to kick the Queen's ass. He has
Blessed Drops, which rocks and might kill her with just one of those.

-----------------


--> Choral Castle


-----------------------------
BOSS: ARIETTA/LIGER/HRESVELGR
-----------------------------

a) Arietta
- Location: Choral Castle
- HP: 3,000 / 4,500 / 6,000 / 10,500
- P.ATK: 98 / 147 / 196 / 343
- P.DEF: 263 / 394 / 526 / 920
- F.ATK: 111 / 166 / 222 / 388
- F.DEF: 235 / 352 / 470 / 822
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Liger
- Location: Choral Castle
- HP: 3,700 / 5,550 / 7,400 / 12,950
- P.ATK: 148 / 222 / 296 / 518
- P.DEF: 228 / 342 / 456 / 798
- F.ATK: 101 / 151 / 202 / 353
- F.DEF: 167 / 250 / 334 / 584
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Wind

c) Hresvelgr
- Location: Choral Castle
- HP: 3,500 / 5,250 / 7,000 / 12,250
- P.ATK: 135 / 202 / 270 / 472
- P.DEF: 236 / 354 / 472 / 826
- F.ATK: 99 / 148 / 198 / 346
- F.DEF: 172 / 258 / 344 / 602
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: Fire
    - Strong: Water

- Strategy: First of all, focus all of your attacks on Arietta, because she's
the magic user of the group. Beware, though that she and Liger can enter
Overlimit. When she does that, Free Run around the field or try attacking Liger
until her Overlimit wears off. She has spells like Limited and Negative Gale. If
these leave a FoF, use them, you can use Water FoF and Earth FoF when you see a
Darkness FoF; just like Fire FoF and Wind FoF with a Light FoF. Once she's down,
I really recommend taking Liger out, since he's the fastest of the group and has
an attack similar to Lightning Tiger Blade. Once Liger is down, take down that
bird (what a strange name).It may be a tough battle, but I did just fine with a
party of Luke 12, Tear 12, Jade 12 and Guy 12.

 You'll receive 760 XP, 1,300 Gald and, Savory and Apple Gel.

-----------------------------


--> Katsbert Ferry


-------------------
BOSS: Kaiser Dist R
-------------------

- Name: Kaiser Dist R
- Location: Katsbert Ferry
- HP: 19,000 / 28,500 / 38,000 / 66,500
- XP: 800
- P.ATK: 182 / 273 / 364 / 637
- P.DEF: 302 / 453 / 604 / 1,057
- F.ATK: 139 / 208 / 278 / 486
- F.DEF: 204 / 306 / 408 / 714
- Gald: 1,500
- Items dropped: Orange Gel
- Steal: None
  - Elemental Info.:
    - Weak: Water
    - Strong: None

- Strategy: Although he has 19,000 HP, it goes down in an eye blink. Deactivate
everything on Jade, except for Splash. Put Jade's Splash in a shortcut and make
him cast it over and over. Tear will be healing all the battle, so we don't have
to worry about that. Guy and Luke will physically attack Kaiser. Whenever you
can, use the FoF, especially Water FoF, so that Luke can use Frigid Blast,
dealing massive dmg.

-------------------


--> Abandoned Factory


-------------
BOSS: ABADDON
-------------

- Name: Abaddon
- Location: Abandoned Factory
- HP: 22,000 / 33,000 / 44,000 / 77,000
- XP: 1,190
- P.ATK: 197 / 295 / 394 / 689
- P.DEF: 333 / 499 / 666 / 1,165
- F.ATK: 186 / 279 / 372 / 651
- F.DEF: 271 / 406 / 542 / 948
- Gald: 2,000
- Items dropped: Lavender
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: This monster is nasty. Jade is very good here, using Splash all the
battle, because of Abaddon's lower F. DEF. Have Tear or Natalia cure during the
whole while Luke and Guy attack him physically. Abaddon's Negative Gale and
Jade's Splash will create several FoF. Use them well as they deal some extra and
pretty dmg. He also has an attack in which you takes out some little spiders out
of his ass to attack you, but these run in a straight line, and Free Run is your
friend here. There may be a few casualties, but nothing that a Life Bottle can't
handle, eh?

-------------


--> Zao Ruins


----------------
BOSS: SYNC/LARGO
----------------

a) Sync
- Location: Zao Ruins
- HP: 13,000
- XP: 800
- P.ATK: 210
- P.DEF: 222
- F.ATK: 154
- F.DEF: 150
- Gald: 1,200
- Items dropped: Grass Chamber, Verbena
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Largo
- Location: Zao Ruins
- HP: 17,000
- XP: 800
- P.ATK: 265
- P.DEF: 210
- F.ATK: 161
- F.DEF: 100
- Gald: 1,200
- Items dropped: Garnet
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, go after Sync first, because he's the quick (and I mean QUICK)
and has the lowest HP. Beware of his Arcane Arte, Stone Dragon Ascent. Before
you even know it, he'll be gone. As for Largo, he is a stronger fellow, and with
his Arcane Arte, Raving Thunder, it deals 500+ dmg. Have Tear heal all the time,
while Jade is casting during the whole battle. Use any FoF that appear on
battle, specially use this because Sync's Artes Thunder Blade and Turbulence
will create several FoF. Luke and Guy will be good distraction for Sync and
Largo, while Jade and Tear are casting.

----------------


--> Deo Pass


--------------
BOSS: Legretta
--------------

- Name: Legretta
- Location: Deo Pass
- HP: 31,000
- XP: 2,100
- P.ATK: 357
- P.DEF: 319
- F.ATK: 224
- F.DEF: 196
- Gald: 2,500
- Items dropped: Sephira, Chamomile
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Light

- Strategy: This chick is hard as f***. And I mean it. Watch out for her combos,
which can do 300+ dmg. She also has spells like Eclair de Larmes and Holy Lance
which can do 700+ dmg. A good thing is to have Jade and make him cast Artes all
the battle, since she has less F.DEF than P.DEF. Also, like all battles, make
Tear heal during the whole battle, turning off all of her Artes, except for
Healing Circle and First Aid. Luke and Guy are good distractions, but not only
that, but she's easy to stagger, so go ahead and attack her with all you've got.
Also when she has her Overlimit on, just Free Run through the whole battlefield
until it's gone. Heal yourself if your HP is below 400.

--------------


--> Yulia City


----------
BOSS: ASCH
----------

- Name: Asch
- Location: Yulia City
- HP: 10,000
- XP: 1,250
- P.ATK: 380
- P.DEF: 340
- F.ATK: 250
- F.DEF: 100
- Gald: 1,200
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, this battle doesn't have to be won, but if you want, keep
reading (hey, this battle keeps reminding me of the battle with Kratos at the
Tower of Salvation in ToS). I'll make this fast. There's a good strategy to use
here, which is run and hit. Yes, you heard me right. Start Free Running around
and when Asch comes near you, and he'll start attacking you from behind, but
since you keep Free Running, he won't touch you (I hope so). If he uses Havoc
Strike or Raging Blast, return to him and unleash (this is what I used) a 3 hit
combo + Demon Fist + Fang Blade Rage. You'll deal 1,400+ dmg by doing so. Rinse
and repeat. But read this, try at all cost to avoid his attacks, since they'll
be dealing 350+ dmg. each hit. Yes, and he'll attack you 3 times (just like
Luke). Ok, that's how you can defeat him. As a side note, if you're above Lv. 30
and use a Mystic Arte on him, he'll just counter it with his own.

----------


--> Ortion Cavern


-----------------------
BOSS: ANCYLOPOLYP/POLYP
-----------------------

a) Ancylopolyp
- Location: Ortion Cavern
- HP: 35,000
- XP: 3,500
- P.ATK: 344
- P.DEF: 350
- F.ATK: 283
- F.DEF: 282
- Gald: 5,000
- Items dropped: Aquamarine, Basil
- Steal:
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Polyp
- Location: Ortion Cavern
- HP: 1,000
- XP: 100
- P.ATK: 164
- P.DEF: 350
- F.ATK: 283
- F.DEF: 282
- Gald: 100
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: This battle is not that hard (compared to the one we just had with
Asch a while ago). He has an attack of bubbles. Each bubble that explodes in
your face leaves a small Water FoF. Use these to your advantage using Raging
Blast and converting it in Frigid Blast. The Polyps are weak and give an extra
XP and Gald. When the calamari goes in its shell, use this time to heal or do
whatever you need to do. Anyway, easy fight. And as you could see, there's
really nothing more to say about this fight...

-----------------------


--> St. Binah


--------------------
BOSS: KAISER DIST RX
--------------------

- Name: Kaiser Dist Rx
- Location: St. Binah
- HP: 40,000
- XP: 7,500
- P.ATK: 492
- P.DEF: 512
- F.ATK: 222
- F.DEF: 390
- Gald: 12,000
- Items dropped: Magic Mist
- Steal: None
  - Elemental Info.:
    - Weak: Water
    - Strong: None

- Strategy: Before anything, deactivate every arte on Jade except for Splash.
He'll be using it quite a bit, so a lot of Water FoF will appear. Use these to
perform Guardian Frosts. One of these should deal 1,300+ dmg. Also use your
Mystic Artes anytime you can, dealing even massive dmg. to Kaiser. Also, his
main attacks are directed in front of him, so, if you can, go to its back and
start combo-ing him from the back. There's really not much to say, he's the same
as in the Ferry, only much stronger, so just use the previous strategy you used
on him and you'll win.

--------------------


--> Zao Ruins (2nd visit)


-----------------
BOSS: Tyrannopion
-----------------

- Name: Tyrannopion
- Location: Zao Ruins
- HP: 48,000
- XP: 6,750
- P.ATK: 381
- P.DEF: 682
- F.ATK: 304
- F.DEF: 523
- Gald: 10,000
- Items dropped: Resist Ring
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: The last enemy was Dist's toy, and that was long ago. I recommend
bringing Anise instead of guy, because of her magic. Deactivate all her Fonic
Artes, except for Negative Gate and Limited. Have her use that all the battle,
and Jade use Ground Dasher. Every time Jade uses Ground Dasher, a complete Earth
FoF appears, so use Rending Thrust to make go use to it. Also, whenever you can,
use your Overlimit, as well as your allies. To perform Jade's Mystic Arte, you
need to cast a High Level Fonic Arte (Ground Dasher) to unleash his Mystic Arte,
Mystic Cage. As for Tear, while in Overlimit, you need to sing a Hymn. Anyway,
since its P.DEF is higher than its F.DEF, Jade and Anise are the main damagers,
while Luke is for support, as well as attacking.

-----------------


--> Inista Marsh


-----------------------
OPTIONAL BOSS: BEHEMOTH
-----------------------

- Name: Behemoth
- Location: Inista Marsh
- HP: 90,000
- XP: 19,000
- P.ATK: 822
- P.DEF: 419
- F.ATK: 560
- F.DEF: 475
- Gald: 22,000
- Items dropped: Golden Helm, Red Basil
- Steal: Red Basil
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: OMG, this enemy has a lot of HP, and it won't go down easily.
Physical attacks are your best bets here, so bringing Luke and Guy in this fight
is good. Also bring Tear for the healing, and Jade to help you with his magic.
Beware of its attacks, though. He has an attacks that guard breaks you if it
hits (looks like a stampede) and a flame breath that deals 4 hits of 700+ dmg.
each.

 Same as the other battles, when Behemoth goes in Overlimit, put the "On your
guard!" Strat until the Overlimit wears of. Also Free Run to keep your other
characters safe from danger. Also your Mystic Arte work really good here. He's
like most previous bosses, but only with higher P.ATK. Also use some Lemon Gels
and Pineapple Gels that you should have. Also, if you have Specifics, don't be
afraid to use them.

-----------------------


--> Tataroo Valley


--------------
BOSS: UNICEROS
--------------

- Name: Uniceros
- Location: Tataroo Valley
- HP: 54,000
- XP: 8,150
- P.ATK: 422
- P.DEF: 684
- F.ATK: 328
- F.DEF: 724
- Gald: 15,000
- Items dropped: Protect Ring, Saffron
- Steal: None
  - Elemental Info.:
    - Weak: Darkness
    - Strong: Wind, Light

- Strategy: To start, deactivate all Light and Wind-based Artes. Bringing Anise
instead of Guy is a very good idea, so you can use her Negative Gate and take
chunks of HP. Using Mystic Artes is one of the best things you can do. They all
deal very good dmg. There really isn't much to say. If you beat Behemoth before,
then you'll have no problems at all against this majestic monster.

--------------


--> The Core


----------
BOSS: SYNC
----------

- Name: Sync
- Location: The Core
- HP: 83,500
- XP: 9,300
- P.ATK: 543
- P.DEF: 537
- F.ATK: 261
- F.DEF: 462
- Gald: 16,000
- Items dropped: Spirit Ring
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, Sync is harder this time, but manageable. He has some powerful
attacks, and a lot of HP. His Arcane Artes are something to be afraid of. Both
Cyclone Blaze and Stone Dragon Ascent are so powerful that might put in critical
any character it hits. He uses these a lot when his HP gets below 50%, so save
your Mystic Artes when the tough part begins. Once at this point, he'll start
using his Arcane Artes, as well as his Mystic Arte, the Akashic Torment. At this
point, start using all your Mystic Artes like crazy until he dies. Bringing Tear
with you, as well as Jade is, maybe, the best decision you could do. Tear, well,
what she does best, heal the party and Jade, for his Ground Dasher and Blessed
Drops, creating FoF of Earth and Water, so you can use Guardian Frost and
Rending Quake.

----------


--> Meggiora Highlands


-------------------
BOSS: REPAIR FONBOT
-------------------

- Name: Repair Fonbot
- Location: Meggiora Highlands
- HP: 57,000
- XP: 10,000
- P.ATK: 528
- P.DEF: 835
- F.ATK: 326
- F.DEF: 810
- Gald: 18,000
- Items dropped: Opal
- Steal: None
  - Elemental Info.:
    - Weak: Water, Wind
    - Strong: None

- Strategy: This enemy is rather easy. He has a very wide normal attack that
hits several times. Also, if you completed the entrances, then he'll only have
his Flame Burst and Explosion Fonic Arte. Not much to say for this battle. You
might as well put the game a little harder just to have some challenge from it.
Also use your Mystic Artes as soon as you can.

-------------------


--> Mt. Roneal


------------------------------
BOSS: LEGRETTA, ARIETTA, LARGO
------------------------------

a) Legretta
- Location: Mt. Roneal
- HP: 29,000
- P.ATK: 576
- P.DEF: 469
- F.ATK: 336
- F.DEF: 348
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Light


b) Arietta
- Location: Mt. Roneal
- HP: 26,000
- P.ATK: 576
- P.DEF: 459
- F.ATK: 336
- F.DEF: 348
- Steal: Time Traveling Girl
  - Elemental Info.:
    - Weak: None
    - Strong: None


c) Largo
- Location: Mt. Roneal
- HP: 32,000
- P.ATK: 426
- P.DEF: 489
- F.ATK: 336
- F.DEF: 348
- Steal: None
  - Elemental Info.:
    - Weak: Earth, Fire
    - Strong: None

- Strategy: Ok, maybe the hardest battle in the game (at least for me it was).
Disable all of Tear's Artes, except for Revitalize. As for Jade, everything
except for Blessing Drops. First of all, focus your attacks on Legretta, since
she's the hardest, the quickest, the everything. Once she's gone, the rest of
the battle is a hell lot easier. Take Arietta next, because of her magic, and
just because she's annoying. And last but not least, take Largo down. Largo
alone isn't hard at all. What makes this battle hard are, mainly Legretta, and
Arietta. Don't forget to steal Arietta's Time Traveling Girl, which is a doll
for Anise. In hard mode, these three use their Mystic Artes, giving you a lot
more difficulty. But don't worry, in normal, they don't use them.

 You'll receive after the battle... 13,500 XP, 24,000 Gald and Sapphire ring,
Red Sage, Mystic Mark, Red Lavender and Reflect Ring.

------------------------------


--> Absorption Gate


---------
BOSS: VAN
---------

- Name: Van
- Location: Absorption Gate
- HP: 132,000 / 198,000
- XP: 15,000
- P.ATK: 682 / 1023
- P.DEF: 700 / 1050
- F.ATK: 386 / 579
- F.DEF: 561 / 841
- Gald: 30,000
- Items dropped: Force Ring
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, the third best fight in the game. Make sure you bring Jade and
Tear in this fight, as we'll be needing healing like never before and Jade's
magic every second. Since Van was Luke's sensei, he has a lot of Luke's attacks.
Base artes, like Raging Blast; Arcane artes like Lightning Tiger Blade, Guardian
Frost and Radiant Dragon. He also has high level Fonic Artes, like Jade's Ground
Dasher and Infernal Prison. He also has his damn Mystic Arte, Imperial
Slaughter, which will kill anyone who receives the attack, even with high HP.

 Put everyone's TP usage to 100%, and make them use the Overlimit whenever they
can. Also, disable all of Tear's artes, except for Healing Circle, Revitalize
and Resurrection; as for Jade, disable all of his artes except for Ground
Dasher, Blessed Drops, Infernal Prison and Thunder Blade. And for Guy, if you're
bringing him (I really recommend you bring him), don't disable anything.

 When Van reaches 75,000 HP, he'll start using Arcane artes like if there would
be no tomorrow. He'll also going in Overlimit and start using his Imperial
Slaughter at the end of the Overlimit. When he goes in Overlimit, open the menu
(/\ button) and press L1 until the "On your guard!" strategy appears. This will
make your character to get out of Van's way, so make him follow you and only
you, and try to escape his Mystic arte, because it'll kill you.

 Have Jade use his artes during all the battle and Tear using Revitalize and
Healing Circle. If anyone dies, try reviving him/her with a Life Bottle, so Tear
doesn't spend her TP. This is one of the toughest battles in the game, you may
have to reset a couple times, but it's a while since I want to kick Van's ass.
He has an attack called Shining Blade... if anybody knows whether it's a base
arte or an arcane arte, please let me know.

---------


--> Mt. Zaleho (2nd visit)


---------------
BOSS: FYR BRONC
---------------

- Name: Fyr Bronc
- Location: Mt. Zaleho
- HP: 95,000 / 142,500 / 190,000 / 332,000
- XP: 16,000
- P.ATK: 810 / 1,215 / 1,620 / 2,835
- P.DEF: 978 / 1,467 / 1,956 / 3,423
- F.ATK: 467 / 700 / 934 / 1,634
- F.DEF: 704 / 1,056 / 1,408 / 2,464
- Gald: 28,000
- Items dropped: Ruby, Red Savory
- Steal: Libavius Ore
  - Elemental Info.:
    - Weak: Water
    - Strong: Earth Fire

- Strategy: Ok, it may be a dragon, but he's easy. Turn off all of Jade's artes
except for Blessed Drops. Since Fyr is weak to Water, Blessed Drops is going to
be devastating. Also, start spamming Guardian Frosts like crazy, or if you're
using Guy, Frigid Moons like if there's no tomorrow. Have Tear heal all the
battle and replenish her TP with Pineapple Gels when needed. It has lower F.DEF
than P.DEF, so Jade's Blessed Drops will be the main source of dmg. As for his
attacks, they may be dealing 400-550 dmg. That's pretty high, but he's slow, so
an Apple/Lemon Gel can fix it.

---------------


--> Cheagle Woods


-----------------------------
BOSS: ARIETTA/LIGER/HRESVELGR
-----------------------------

a) Arietta
- Location: Cheagle Woods
- HP: 25,000 / 37,500 / 50,000 / 87,500
- XP: 19,000
- P.ATK: 317 / 475 / 634 / 1,109
- P.DEF: 859 / 1,288 / 1,718 / 3,006
- F.ATK: 400 / 600 / 800 / 1,400
- F.DEF: 956 / 1,434 / 1,912 / 3,346
- Gald: 36,000
- Items dropped: Blue Sephira, Red Chamomile, Moonstone
- Steal: Rare Genius
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Liger
- Location: Cheagle Woods
- HP: 38,000 / 57,000 / 76,000 / 133,000
- P.ATK: 411 / 616 / 822 / 1,438
- P.DEF: 946 / 1,419 / 1,892 / 3,311
- F.ATK: 309 / 463 / 618 / 1,081
- F.DEF: 843 / 1,264 / 1,686 / 2,950
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Wind

c)Hresvelgr
- Location: Cheagle Woods
- HP: 36,000 / 54,000 / 72,000 / 126,000
- P.ATK: 401 / 601 / 802 / 1,403
- P.DEF: 962 / 1,443 / 1,924 / 3,367
- F.ATK: 300 / 450 / 600 / 1,050
- F.DEF: 853 / 1,279 / 1,706 / 2,985
- Steal: None
  - Elemental Info.:
    - Weak: Fire
    - Strong: Water

- Strategy: Like the new outfit Arietta is wearing? She looks cutter that way,
don't you think? Anyway, start by stealing Arietta's Rare Genius, an accessory
for Anise. Once you've done that, start by killing Arietta, because her support
artes, as well as her Negative Gate are annoying. She's just like the battle at
Choral Castle, the same strategy. Once she's out, go for Liger, because he's
fast as ****, maybe being more annoying than Arietta. Once he's gone, remember
to take the bird out (just who came with the idea for it's name?). This is an
easy battle, remember to use you're Mystic Artes as soon as the bar fills.

 She also uses her Mystic Arte, Big Bang, in every difficulty, and a good way to
defend against it is using Guardian.

-----------------------------


--> Tower of Rem


--------------------
BOSS: KAISER DIST XX
--------------------

- Name: Kaiser Dist XX
- Location: Tower of Rem
- HP: 110,000 / 165,000 / 220,000 / 385,000
- XP: 20,000
- P.ATK: 703 / 1,054 / 1,406 / 2,460
- P.DEF: 1,104 / 1,656 / 2,208 / 3,864
- F.ATK: 385 / 577 / 770 / 1,347
- F.DEF: 861 / 1,291 / 1,722 / 3,013
- Gald: 32,000
- Items dropped: Dice
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Same old Dist. Use the same tactics as before. The only difference
is that it's not weak against Water anymore, but anything more, no.

--------------------


--> Absorption Gate (2nd visit)


-----------
BOSS: LARGO
-----------

- Name: Largo
- Location: Absorption Gate
- HP: 140,000 / 210,000 / 280,000 / 490,000
- XP: 23,000
- P.ATK: 768 / 1,152 / 1,536 / 2,688
- P.DEF: 769 / 1,198 / 1,598 / 2,796
- F.ATK: 201 / 301 / 402 / 703
- F.DEF: 593 / 889 / 1,186 / 2,075
- Gald: 35,000
- Items dropped: Black Onyx
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Earth, Fire

- Strategy: What can I say? He's the same as the old Largo. He's slow, so it's
easy to stagger him. When his HP drops below 50%, he'll start using Arcane Artes
and Mystic Artes like there's no tomorrow. Just make sure either Tear or Natalia
(or both) heal all the time, while Jade is casting high level Fonic Artes.

-----------


--> Radiation Gate


-----------------
BOSS: GIGANT MOHS
-----------------

- Name: Gigant Mohs
- Location: Radiation Gate
- HP: 141,000 / 211,500 / 282,000 / 493,500
- XP: 22,000
- P.ATK: 938 / 1,407 / 1,876 / 3,283
- P.DEF: 461 / 691 / 922 / 1,613
- F.ATK: 514 / 771 / 1,028 / 1,799
- F.DEF: 1,050 / 1,575 / 2,100 / 3,675
- Gald: 34,000
- Items dropped: Emerald Ring, Red Saffron
- Steal: None
  - Elemental Info.:
    - Weak: Light
    - Strong: Darkness

- Strategy: OMG, Mohs is pathetic. Just take a look at his P.DEF. It's under
500. Just attack him with Luke and Guy until you've discharged all your anger
you have towards him. Jade will make a good support, casting his high level
Fonic Artes and creating complete FoF. He really isn't that hard. Tear, as
always, must heal the party, but she may be attacking Mohs more that healing the
party. He also is weak to light, so many of Tear's artes are very effective,
especially Grand Cross.

-----------------


--> Eldrant


--------------
BOSS: LEGRETTA
--------------

- Name: Legretta
- Location: Eldrant
- HP: 143,000 / 214,500 / 286,000 / 500,500
- XP: 28,000
- P.ATK: 738 / 1,107 / 1,476 / 2,583
- P.DEF: 1,081 / 1,621 / 2,162 / 3,783
- F.ATK: 424 / 636 / 848 / 1,484
- F.DEF: 782 / 1,173 / 1,564 / 2,737
- Gald: 36,000
- Items dropped: Spirit Symbol
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Light

- Strategy: She has some attacks Tear has; like Eclair de Larmes, Holy Lance,
etc. She's not as hard as she looks. She also has some Arcane Arts, as well as
her Mystic Arte. She also has Blessed Drops, which is weird to me. Have Tear
heal during the whole battle as for Jade, make him cast Absolute and Meteor
Storm. She has lower F.DEF than P.DEF (like most bosses), so Jade is a YES to
bring, as well as Guy, Luke and Tear. You need speed in this battle, because
Legretta is quick, so you need to be stepping her toes during the whole battle.

--------------

----------
BOSS: ASCH
----------

- Name: Asch
- Location: Eldrant
- HP: 60,000 / 90,000 / 120,000 / 210,000
- XP: 31,000
- P.ATK: 584 / 876 / 1,168 / 2,044
- P.DEF: 697 / 1,045 / 1,394 / 2,439
- F.ATK: 353 / 529 / 706 / 1,235
- F.DEF: 429 / 643 / 858 / 1,501
- Gald: 2,500
- Items dropped: Wonder Symbol
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Remember the past battle with Asch? Remember the strategy? It's
really quite simple. Start Free Running through the field, having Asch follow
you. When he uses an Arte (he has Havoc Strike, Raging Blast, Rending Thrust for
Base Artes; and Fang Blade Rage, Light Spear Cannon, Swallow Fury, for Arcane
Artes), he'll miss, so return and combo him with physical attacks + Rending
Thrust + Light Spear Cannon (these are so you don't miss, and you'll be able to
move right after Light Spear Cannon). Keep following this strategy until the
battle is over. If you need to heal, use either an Apple Gel and/or a Lemon Gel.
Same goes for TP, which I doubt you'll finish it.

----------

----------
BOSS: SYNC
----------

- Name: Sync
- Location: Eldrant
- HP: 120,000 / 180,000 / 240,000 / 420,000
- XP: 29,800
- P.ATK: 999 / 1,498 / 1,998 / 3,496
- P.DEF: 885 / 1,327 / 1,770 / 3,097
- F.ATK: 500 / 750 / 1,000 / 1,750
- F.DEF: 620 / 930 / 1,240 / 2,150
- Gald: 15,000
- Items dropped: Mystic Symbol
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: Wind, Light

- Strategy: What to do... these God General battles are all the same. Seriously,
this battle with Sync is the same as the battle with him at the Core. Really...
he has the same attacks, plus Thunder Blade, Frigid Coffin. Flare Tornado and
Ground Dasher. Also his Mystic Arte is as deadly as ever.

----------


--> El Gran Final


---------
BOSS: VAN
---------

- Name: Van
- Location: Eldrant
- HP: 122,000 / 183,000 / 244,000 / 427,000
- XP: 0
- P.ATK: 800 / 1,200 / 1,600 / 2,800
- P.DEF: 750 / 1,125 / 1,500 / 2,625
- F.ATK: 600 / 900 / 1,200 / 2,100
- F.DEF: 750 / 1,125 / 1,500 / 2,625
- Gald: 0
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: He has Arcane Arts, such as Guardian Front, Radiant Dragon, Shining
Blade. He also has Fonic Artes like Ground Dasher, Negative Gate, Holy Lance.
He's pretty much like the previous battle with him at the Absorption Gate, only
a bit stronger this time. Combo him normally like you would to any other boss
and after you've taken 50% of his HP, a scene will trigger and the battle will
continue. This time, he'll be spamming Arcane Artes, as well as Mystic Artes
like crazy. He uses his new Mystic Arte, Celestial Elegy, as well as his well
known Imperial Slaughter.

---------

---------
BOSS: VAN
---------

- Name: Van
- Location: Eldrant
- HP: 152,000 / 228,000 / 304,000 / 532,000
- XP: 0
- P.ATK: 914 / 1,371 / 1,828 / 3,199
- P.DEF: 850 / 1,276 / 1,700 / 2,975
- F.ATK: 683 / 1,024 / 1,366 / 2,391
- F.DEF: 780 / 1,170 / 1,560 / 2,730
- Gald: 0
- Items dropped: None
- Steal: All-Divide
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: He has a new Mystic Arte in this new form, Ancient Requiem... which
is an instant KO to anyone who receives it. He also changed his Radiant Dragon
with Shining Dragon. He also has Judgment, which may kill more than 1 party
members. Try to keep your distance and attack whenever you see a chance. It's
pretty much the same battle as before, only a bit stronger. After you've taken
all of his HP away, a scene triggers, and you'll be fighting Van again, only
that you nor him nor any party members will receive any dmg. You only have to
wait until Tear finishes singing all seven Fonic Hymns and Luke uses Radiant
Howl to finish the battle.

---------


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      9] Sidequests                                 (  )    sx900    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 The list of side quests is the following: Recipes, Costumes, side quests
involving persons, optional bosses, artes; Items, Weapons and Key Items; and
areas.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.1] Keterburg Spa Costumes ~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx901 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 Ok, these costumes are cool and a bit different of other costumes you'll see.
After Natalia rejoins you after the Absorption Gate (section 3 of the
walkthrough), go to Grand Chokmah and speak to Peony, who is in his room. He
want you to find his Rappigs.

1 (Jade) - At the main hall, check the W side to find the Rappig.
2 (Nephry) - At the Throne Room, check behind the Throne.
3 (Gelda) - Exit the Throne Room and enter the E door on the second floor, then
            enter the next door.
4 (Aslan) - Exit the room, go down the stairs and enter the door at the E side.
            The sucker is hiding behind the pile of books.
5 (Saphir) - Exit the room to find it there.

 Return to speak to Peony to receive 'Spa Membership', a pass to enter
Megalofrederica Spa at Keterburg Hotel. Also Jade receives the title "Emperor's
Best Friend". Time to go to Keterburg.

 Once here, go to the Hotel and speak to the receptionist. A little and rather
hilarious scene triggers. You'll receive the following titles:

Luke: Towel Boy
Tear: Rental Beauty
Jade: Resort King
Guy: Aquatic Ape
Anise: Not a Kid
Natalia: Tropical Butterfly

 After the scene, return to the receptionist and use the spa once more to
trigger one of the most hilarious scenes in the game. Also Guy receives the
title "Naughty Devil". That's it for this side quest.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.2] Final Battle Costumes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx902 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 More costumes... yay! You must have seen the scene after approaching the stairs
before the last battle. Once done that, return to Grand Chokmah and speak to
Peony to trigger a little scene and receive the following titles:

Luke: Wild Saber
Tear: Cool Chick
Jade: Evil Fonist?
Guy: Blade Master
Anise: Childish
Natalia: Imperial Will

 I really think these costumes really go with the personality of each character,
but that's my opinion, right?


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.3] Abyss Man Costumes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx903 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 You can do this side quest at the same time you do the Keterburg Spa side
quest. Natalia must have rejoined after clearing the Absorption Gate, and you
must be on second or further playthrough.

 Go talk to Peony to trigger a little scene and receive titles, even for Asch,
but beware, if you equip Asch with the title when he's in your party, then
leaves with the title equipped, he'll remain that way for the rest of the game.

Luke: Abyss Red
Tear: Abyss Black
Jade: Abyss Blue
Guy: Abyss Orange
Anise: Abyss Pink
Natalia: Abyss Green
Asch: Abyss Silver

 Every time I use these costumes, they remind me in some sick way of the Power
Rangers.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.4] Costumes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx904 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

..:: Luke fon Fabre ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


= Title: Wild Saber
- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "When challenging one in battle, you must be prepared, body and
                soul."


= Title: Towel Boy
- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-")
- Description: "Wrap this towel on my head... Does it look bad?."


= Title: Viscount
- How to obtain: After the Tower of Rem, go to Luke's Manor and speak to the
                 Duke to receive the title.
- Description: "He came to be known as a worthy Viscount when he risked his
                life to save the world."


= Title: Dragon Buster
- How to obtain: Beat the Dragon Buster minigame at Nam Cobanda.
- Description: "A slayer of dragons. A title longed for by many swordsman.
                Longed for... but..."


= Title: Abyss Red
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "Evil will never win! Feel the wrath of Abyss Red! (Red! Red!
                Red! <-- cool echo effect)"


= Title: Berserker
- How to obtain: Fight 256 battles in hard or higher difficulty
- Description: "Defeat all enemies at all costs. Is this bravery or rashness? A
                title given to those who live to fight."


= Title: Tactical Leader
- How to obtain: Beat Nebilim on Very Hard or Unknown
- Description: "No powerful enemy stands a chance against you and your team.
                This is the ultimate distinction given only yo the truly
                mighty."


= Title: Dragon Buster?
- How to obtain: Beat the Dragon Buster minigame at Nam Cobanda on second or
                 further playthrough.
- Description: "."


..:: Tear Grants ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


= Title: Cool Chick
- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "There's just something about women in battle. She graces the
                battlefield with beauty and power."


= Title: Rental Beauty
- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-")
- Description: "She knows how to wear it, even if it's rented. All eyes are
                fixed on this belle."


= Title: Proud Maid
- How to obtain: After King Ingobert accepts Natalia as his daughter, go E from
                 the main hall, up the stairs and continue E to enter Natalia's
                 Room. Talk to the maid to receive the title.
- Description: "It's not as though you were asking to wear it... but it does
                make you a little happier."


= Title: Abyss Black
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "... I don't understand. What is it like to idolize heroes? This
                is... difficult."


= Title: Monster Collector
- How to obtain: You need to be on second or further playthrough. After Tear
                 rejoins after the Absorption Gate, go to Keterburg Hotel's
                 third floor. Enter the room and talk to the Katz. He wants you
                 to kill 3 monsters and bring proof. The Behemoth is at Inista
                 Marsh, Sand Worm at the E side of Zao Desert and Replicantis
                 is in Replica Lab. Return to the Katz to receive the title.
- Description: "The loveliest of forms, given to all living creatures of the
                world. You have fought admirably. Well done."


..:: Jade Curtiss ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


= Title: Evil Fonist?
- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "I do not use my fonic artes for evil. This is simply a bit of
                malicious mischief on part of His Majesty."


= Title: Resort King
- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-")
- Description: "A title given to one who sits back, relaxes, and savors every
                moment at a resort."


= Title: Doctor Mambo
- How to obtain: After knowing that Natalia is Badaq's daughter. Go to Fon
                 Research Lab 1 and go N, N then W to trigger a scene and at
                 the end, you'll receive the title.
- Description: "The glasses. The grin. You are ready to perform an experiment,
                in the name of medicine..."


= Title: Abyss Blue
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "Well, well... Blue, I see..."


= Title: Battle Master
- How to obtain: Win the Advanced Coliseum with Jade solo.
- Description: "Battles are won not by sword or arte alone, but by their
                combined might."


..:: Guy Cecil ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


= Title: Blade Master
- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "Grasp your future with this sword. This title is for the
                swordsman who harbors a fighting spirit."


= Title: Aquatic Ape
- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-")
- Description: "S.O.S.! They're calling for me! Leave those sea accidents to
                me."


= Title: Good Spirits
- How to obtain: After getting his Aquatic Ape title, go to Grand Chokmah
                 (where the bar and port are) and approach the tree to trigger
                 a scene. Catch Urushi to trigger another scene. Now go to
                 Keterburg Bay to trigger a scene. Afterwards, go to
                 Chesedonia, enter the bar and speak to the bartender to
                 receive the title.
- Description: "Sometimes, a bartender can heal what ails you just by
                listening. This one's for you. On the house."


= Title: Dashing Gent
- How to obtain: See Cecille and Frings section. [sx90-5](without the "-")
- Description: "Style isn't all about appearances. It comes from within.
                Clothing is not just put on. It must be worn."


= Title: Abyss Orange
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "O-orange...? Weren't there any other colors?"


= Title: Hopeless Dreamer
- How to obtain: After visiting Nam Cobanda for the first time, go to
                 Sheridan's Meeting Hall to receive the title.
- Description: "I want to fly! Dreams should be chased, no matter how far or
                where they may lead!"


..:: Anise Tatlin ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


= Title: Childish
- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "There is no "adult" or "child" in battle gear! To the
                battlefield"


= Title: Not a Kid
- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-")
- Description: "Fashion is what you make of it. Don't try to act taller and
                don't be shy."


= Title: Little Devil
- How to obtain: After you complete the Radiation Gate, go Daath's Cathedral to
                 trigger a scene and the title.
- Description: "Little devil. With stripes, too. Very valuable. Those who know
                this, know it well."


= Title: Cat Cat Kitty Cat
- How to obtain: After the scene with Ant Lion Man in Nam Cobanda, you'll
                 receive the title.
- Description: "Cat cat cat cat kitty cat... This just sounds dumb!"


= Title: Abyss Pink
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "Pink is for heroine right? Right?!"


..:: Natalia L.K. Lanvaldear ::..
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


= Title: Imperial Will
- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "Careful of your manners, even on the battlefield. After all,
                you are royalty."


= Title: Tropical Butterfly
- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-")
- Description: "Like a butterfly gracing the land of an endless summer."


= Title: Star of Malkuth
- How to obtain: The Cow-boy in Nam Cobanda is searching for his 2 brothers. Go
                 to Yulia City and from the main building, enter the lower door
                 to find Cow there. Afterwards, go to Baticul Port to find
                 another Cow there. Now enter Engeve from the S and then go to
                 the Cheagle Woods. Now go to Baticul Port again to receive the
                 title.
- Description: "The one brilliant star in the dark Malkuth sky. Catching a
                glimpse is a privilege."


= Title: Abyss Green
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "Influenced by the male royalty, behold, Abyss Green."


= Title: Adventurous Princess
- How to obtain: Find all 29 Search Points, then talk to Din to receive the
                 title.
- Description: "Unexplored lands await! A title imposed upon the recreational
                adventurer."


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.5] Cecille and Frings ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx905 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 This Sidequest is to obtain one of Guy's costumes. There are five events in
this Sidequest, so let's get started.

 First event - After Chesedonia sinks, enter Engeve to trigger a scene between
Cecille and Frings. Afterwards, go to the Inn to trigger another scene. Now go
to Kaitzur (South) and enter the W building to trigger a scene with Count
Almandine. Return to Engeve and go to Rose's house to trigger yet another scene.
Exit Engeve, return to Kaitzur (North) to trigger yet another scene. Afterwards,
speak to Frings then exit Kaitzur to go to Kaitzur naval Port. Once here, go the
Kimlasca Base (S most building) and a scene with Cecille triggers. You then
obtain 'Cecille's Sword' (the meaning of this is f***ed up, poor Frings). Exit,
go to Engeve and enter Rose's house to trigger a scene. You'll obtain 'Frings'
Letter'. Return to Kaitzur Naval Port and speak to Cecille. Exit, go to
Chesedonia and then to Astor's Mansion. Another scene triggers in here and
you'll receive 'Memento Ring'. Dammit... 2 more trips, I promise. Exit
Chesedonia, go to Kaitzur (North) and speak to Frings to trigger yet another
scene. Final trip, finally. Go to Kaitzur Naval Port and speak to Cecille to end
this damn event.

 Second event - After the Peace Treaty is signed, go to Kaitzur Naval Port and
enter the Kimlasca Base.

 Third event - After the Absorption Gate, go to Baticul Port to trigger a scene
with Cecille (this is before Jade joins).

 Fourth event - After Natalia rejoins after the Absorption Gate, go to Baticul
Port to trigger another scene.

 Fifth event - After the Tower of Rem, return here and enter the tower itself to
trigger the last scene. Guy will receive the title "Dashing Gent" at the end of
the scene.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.6] Ant Lion Man ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx906 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 Another five events.

 First event - When you enter Chesedonia for the first time, go to the S area
and go in the hallway between the Inn and the dude over the white rug. Give him
Apple Gel to end this event.

 Second event - After you end the Zao Ruins for the first time, same place. Give
him Scimitar and Magic Lens.

 Third event - After returning from the Qliphoth. Give him Miracle Gel, Panacea
Bottle, and Apple.

 Fourth event - After you recover the Flightstone. Give him Stripped Ribbon,
Beef and Chicken.

 Now go to Nam Cobanda and speak to Ant Lion Man. Pay him what he wants to
receive Ant Lion Man Doll.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.7] Catalyst Weapons ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx907 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 OK, the best Sidequest in the game. You need to get all 6 Catalyst Weapons, so
here we go:

Nebilim - This is Luke's Weapon. You get this after killing Blade Rex in
          Meggiora Highlands.

Lost Celesti - After retrieving the Flightstone, go to Keterburg and speak to
               Nephry. Afterwards, go to Grand Chokmah and speak to Peony to
               get the weapon.

Blood Pain - After Shurrey Hill, go to St. Binah and speak to McGovern. Now
             speak to his son Glenn. The rappig is just outside St. Binah. Get
             it and return to Glenn to receive the weapon.

Holy Quelquatl - After Mt. Zaleho, go to the Abandoned Factory, go up the
                 second ladder you come across, go up the next one, then use
                 Mieu Wings to fly up to a broken ladder. At the end of the
                 path, lit the yellow lantern with Mieu Fire 2. An air cab will
                 go outside, so return to town and use the air cab N of you.
                 Follow the path (ignore the ladder) and at the end of it, open
                 the chest to get the weapon.


Heart of Chaos - After the Radiation Gate, go to Daath and then to Ion's
                 Chambers. You'll see Florian running through the Cathedral,
                 holding a Catalyst Weapon. So go to where the five glyphs are
                 and use the SE one and speak to Florian to trigger another
                 scene and receive the weapon.

Unicorn Horn - Look for it in the main guide. [sx57-0](without the "-")

 After you have all 6, it's time to go fight the hardest boss in the game. To
find Nebilim's Crag, go all the way to the NW corner of the continent where
Keterburg is. It's like a mountain slashed by half. Inside, a scene triggers and
then THE fight!

-------------------
BOSS: GELDA NEBILIM
-------------------

- Name: Gelda Nebilim
- Location: Nebilim's Crag
- HP: 320,000 / 480,000 / 640,000 / 1,120,000
- XP: 34,000
- P.ATK: 1,314 / 1,971 / 2,628 / 4,599
- P.DEF: 1,520 / 2,280 / 3,040 / 5,320
- F.ATK: 853 / 1,280 / 1,706 / 2,986
- F.DEF: 1,280 / 1,920 / 2,560 / 4,480
- Gald: 50,000
- Items dropped: Red Verbana, Blue Dice
- Steal: Tutti (Best CC of all)
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: This was my status for my characters:

Luke (Lv. 103)
HP: 8,415/8,415
MP: 901/901                                       P. ATK: 1,650
Weapon: Key of Lorelei*                           P. DEF: 846
Body: Mumbane                                     F. ATK: 551
Arm: Kaiser Bracelet                              F. DEF: 655
Acc: Persian Boots**                              AGL: 1,002
C.C: Grandioz                                     ENH: 96
Title: Swordsman of Lorelei***

=~-~-~-~-~-~-~-~=

Tear (Lv. 94)
HP: 6,377/6,377
MP: 631/631                                       P. ATK: 1,296
Weapon: Blue Crystal Rod        - Strategy -      P. DEF: 672
Body: Prism Protector           Use 100%          F. ATK: 1,438
Arm: Fonic Gloves               Heal              F. DEF: 666
Acc: Faerie Ring****            Do not use        AGL: 691
C.C: Lunatito                   Do not use        ENH: 66
Title: Cool Chick

=~-~-~-~-~-~-~-~=

Anise (Lv. 89)
HP: 6,190/6,190
MP: 480/480                                       P. ATK: 1,427
Weapon: Fonic Mace              - Strategy -      P. DEF: 686
Body: Fonic Cloak               Use 100%          F. ATK: 1,331
Arm: Mythril Gauntlets          Fonic Artes       F. DEF: 700
Acc: Ant Lion Man*****          Do not use        AGL: 489
C.C: Largamente                 Do not use        ENH: 65
Title: Little Devil

=~-~-~-~-~-~-~-~=

Jade (Lv. 94)
HP: 6,860/6,860
MP: 817/817                                       P. ATK: 1,496
Weapon: Gungnir                 - Strategy -      P. DEF: 632
Body: Fonic Robe                Use 100%          F. ATK: 1,537
Arm: Fonic Bracelet             Fonic Artes       F. DEF: 845
Acc: Spirit Symbol******        Do not use        AGL: 603
C.C: Nocercido                  Do not use        ENH: 77
Title: Insightful One*******

      * Although Soul Crush has +20 P. ATK more than Key of Lorelei, it's a
        cool looking sword plus you need it if you want to use Luke's Lost Fon
        Drive.
     ** These are a huge plus adding Luke 300 more AGL. We need to get away
        quickly from Nebilim whenever needed.
    *** Same as the weapon, we need it to use Luke's Lost Fon Drive.
   **** This is to cut in half all of Tear's Artes MP usage. We need this to
        save a lot of Gels.
  ***** We can forget about Anise almost all the battle with this equipped. It
        recovers 8% of both HP and MP at a fixed rate, which is quite cool.
 ****** Same as with Tear, Jade's Fonic Artes consume quite a lot of MP. With
        this equipped, I never used an Orange nor Pineapple Gel on him, IIRC.
******* This increases the OL after 15 seconds of standing still. This is good
        because Jade's Mystic Artes are the second more powerful against
        Nebilim (first ones are Tear's).

 I'm going to make this strategy a bit different. As you can see, I'm going to
do this one for Very Hard Difficulty. Why?! You may ask. Well, this is because
by defeating her in Very Hard or Unknown nets you the best costume title for
Luke, IMO. Tactical Leader is a samurai-like costume for Luke. Note that all
above were my stats for defeating her and you MUST be on second or further
playthrough in order to play against her in this difficulty.

 Let's start out with the attacks. For Strike Artes, she has (these count Base
Artes, Arcane Artes and FoF Change Artes): Beast, Banishing Sorrow, Sovereign
Gale, Light Spear Cannon, Surge Breaker, Star Stroke, Searing Sorrow, Thunder
Beast, Gungnir, Mighty Deluge, Quake Stroke and Light Blast.

 For Fonic Artes, she has (these count Fonic Artes and FoF Fonic Artes): Ground
Dasher, Frigid Coffin, Thunder Blade, Infernal Prison, Meteor Storm, Gravity
Well, Blessed Drops, Prism Sword, Divine Saber, Absolute, Raging Mist and Time
Stop.

 People say that she can use all the Mystic Artes, but I've only seen her use
these: Mystic Cage, Big Bang, Rending Saber, Fortune's Arc, Innocent Shine,
Fragmented End and Indignation.

 If you feel you just can't beat her, try using an All-Divide. This battle is
long, and really mean LONG! It took me 52+ min. fighting her. I used 12 Life
Bottles, 3 Pineapple Gels, 1 Treat and 2 Specifics. Turn off all of Tear's
Artes, except for Revitalize, Resurrection and Force Field. As for Anise, turn
off everything, but leave on Bloody Howling, Miracle Hammer and Guardian. And
for Jade, turn everything off, except for Ground Dasher, Thunder Blade, Blessed
Drops, Infernal Prison, Prism Sword and Absolute.

 Nebilim has an incredible DEF. I was doing between 30 and 180 dmg. per hit with
Luke. The other characters did 1 dmg. to her. Anyway, you MUST control Luke
while the others use their Fonic Artes. Nebilim's Strike Artes deal over 1,300
dmg. so be prepared to die quite a bit. BUT, do not use a Life Bottle, instead
wait until Tear revives the party member. During this time, it's so common that
Nebilim will use a Fonic Arte against someone. How to know who the targeted
character is? Well, Nebilim will both face and approach that character, so
switch quickly to that character and run far away from the other characters,
while avoiding the Arte.

 The good thing about her is that she doesn't chain her attacks, so they go 1 on
1. Also the Mystic Artes; whenever you see her going into Overlimit, go into
Overlimit yourself and use your Mystic Arte. This is used (well, at least I use
it for) for making time for her Overlimit to fade away. This way, it's easier to
stagger her. Use Tear's Fortune's Arc Extension only when you really need it,
because it heals all the party completely. Also remember to use Jade Mystic
Artes every time it fills. Also make sure to use all or most FoF that appear, to
deal extra dmg.

-------------------

 I'll also post a strategy from Gbness' guide (with permission, of course).
This one is for Normal Difficulty, so all of you out there who don't want to
fight her in Very Hard, check out this strategy.

____________________________________________________________________________
 \\  Boss: Nebilim                         Party: Luke, Tear, Jade, Guy  \\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Stats:                                         HP  - 320,000        ||
     - P. ATK - 1314                               EXP  - 34,000         ||
     - P. DEF - 1520                              Gald  - 50,000         ||
     - F. ATK - 853                          Difficulty - Very Hard      ||
     - F. DEF - 1280                                                     ||
                                                                         ||
     Weakness - None                             Resist - None           ||
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 This is by far the most difficult fight in the game, and Nebilim will
 blast you into next Tuesday if you come into this battle unprepared. First
 of all, neither that HP nor those defense ratings are jokes, typos, lies,
 exaggerations, or figments of my imagination, so you can imagine it'll take
 an extremely long time to pull through from this battle. All those stats
 will just become higher if you do this battle in higher difficulty ratings,
 Very Hard or Unknown of which is required to get the Tactical Leader title.
 But enough talk. Here's my equipment and the like.

 Luke (Level 68)                           Tear (Level 67)
 HP: 6554/6554                             HP: 4164/4164
 TP: 415/415                               TP: 486/486
 Weapon: Soul Crush                        Weapon: Fonic Rod
 Body: Mumbane                             Body: Prism Protector
 Hand: Fonic Bracelet                      Hand: Fonic Gloves
 Acc: Black Onyx                           Acc: Fonic Crest
 C. Core: Grandioz                         C. Core: Lunatito

 Guy (Level 67)                            Jade (Level 67)
 HP: 4500/4500                             HP: 4489/4489
 TP: 426/426                               TP: 486/486
 Weapon: Shakunage                         Weapon: Dunamis
 Body: Fonic Mail                          Body: Fonic Robe
 Hand: Rare Bracelet                       Hand: Rare Bracelet
 Acc: Golden Helm                          Acc: Mystic Symbol
 C. Core: Scildecido                       C. Core: Nocercido

 Now, for the fight. As you can see, Nebilim has 320,000 HP, and like most
 bosses, just gets harder as you deplete it more and more, especially in
 the Mystic Artes department when we're in Normal mode. So with that in
 mind, if you have an All-Divide, that is REALLY going to help for the
 latter portions of the battle, but being that we do of course want to
 finish the fight in one day, don't use it yet. Nebilim uses Light Blast,
 Searing Sorrow, and tons of other Arcane Artes all around her, which are
 very damaging and need to be avoided, but most of her time is spent using
 fonic artes. Her favorites are Blessed Drops and Thunder Blade.

 I don't know of any way of predicting who the spell is targetted at, but
 whatever the case, run away when it comes out, and then try to land a few
 hits in the time period between. You should have Tear absolutely spamming
 Revitalize, with Luke or whomever you're controlled ready to throw out
 Specifics, Lemon Gels, or Miracle Gels at any point. And yes, avoid ANY
 spell that comes, especially if it's Meteor Storm. As the fight wears on,
 Nebilim will get below 160,000 HP and get even more aggressive, and at that
 point I would recommend using an All-Divide, as that will not weaken the
 power of Apple/Lemon Gels of course, nor Revitalize.

 The power of everything from Infernal Prison to Sovereign Gale will go
 down considerably, but hey, 2000-2500 damage from a combo is still lethal,
 just not... as lethal. Later in the fight she'll pull out her signature
 Mystic Arte, Big Bang. That will do roughly 6000 damage to the group, but
 it can't KO, just reduce you to 1 HP. Be ready to just stand there using
 Specifics at that point, and most importantly, be prepared to have dead
 characters left and right at that point. That is when you need to go into
 full out healing mode, bring Tear back to life if she's out, and use
 Resurrection and Revitalize exclusively. If you can't recover from that,
 it's where you'll be eliminated entirely. But if you do, which you probably
 will, use the last moments of the battle to STEAL FROM HER! There's a 20%
 chance when you steal from her, that you'll get the Tutti Capacity Core,
 which is the best one in the game. Need I say more?

 And a few more notes, not to discourage y'all, but if you enter this battle
 at higher difficulties, she'll have all of the Mystic Artes in the entire
 game at her disposal. Of course, if you have your own Mystic Artes, do not
 hold them back obviously. Not only are they your greatest offense, but they
 are your greatest defense. Plus FoF Changes to a lesser extent. Either way,
 good luck, you'll need it.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ




=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.8] Sword Dancer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx908 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 Like in several Tales games, there is a special monster called Sword Dancer.
This enemy is one of the hardest bosses in every game, so let's start doing
this.

 The first Sword Dancer is at Choral Castle. After defeating Arietta on the
roof, go to the main hall to find a huge sword. Examine it to fight Sword Dancer
1. NOTE however, that Sword Dancer 1 will only be there until the events at
Akzeriuth.

------------------------------
OPTIONAL BOSS: SWORD DANCER #1
------------------------------

- Name: Sword Dancer #1
- Location: Choral Castle
- HP: 17,000 / 25,500 / 34,000 / 59,500
- XP: 3,800
- P.ATK: 248 / 372 / 496 / 868
- P.DEF: 159 / 238 / 318 / 556
- F.ATK: 126 / 189 / 252 / 441
- F.DEF: 135 / 202 / 270 / 472
- Gald: 1,000
- Items dropped: None
- Steal: None
  - Elemental Info.:
    - Weak: Physical
    - Strong: None

- Strategy: Ok now, a lot of people say that Sword Dancer #1 is hard, and they
may be right. Each of his attacks will deal 150-230 dmg. but can easily be
healed with an Apple Gel. Also turn off Jade's Strike Artes and only leave him
with Splash. Approach him as much as you can and guard until you see an
opportunity to attack. Your attacks, along with Guy's and Jade's magic will take
him down in no time. Also use all the Apple Gels and Life Bottles you need (I
only used 3 Apple Gels and 5 Life Bottles). Each of your attacks will deal 150-
200 dmg. to him, so he'll go down fairly quickly (my battle lasted 1 minute and
50 seconds).

------------------------------

 Just before entering Theor Forest, go S to find a SP. Examine it and enter a
battle with Sword Dancer 2. NOTE however, that Sword Dancer 2 will only be there
if you defeated Sword Dancer 1 and you have just before clearing the Absorption
Gate to defeat him.

------------------------------
OPTIONAL BOSS: SWORD DANCER #2
------------------------------

- Name: Sword Dancer #2
- Location: World Map (SP S of Theor Forest)
- HP: 51,900
- XP: 9,800
- P.ATK: 410
- P.DEF: 289
- F.ATK: 304
- F.DEF: 226
- Gald: 4,000
- Items dropped: Genius Wand, Treat
- Steal: Grass Chamber
  - Elemental Info.:
    - Weak: Physical
    - Strong: None

- Strategy: For being the Second Sword Dancer, he's not that hard, although he
doubled all his stats. His attacks will deal 250-320 dmg. He also has his
Overlimit. When goes in Overlimit mode, open the battle menu and press L1 until
the 'On your guard!' Strat appears. This way, you characters will be away from
Sword Dancer while he's in Overlimit. When his Overlimit is over, just return to
your normal Strat. Just like the previous battle with him, deactivate all of
Jade's Artes and leave him with Splash. Also with Tear, deactivate everything
she has, except for Healing Circle and Resurrection. If you're Lv. 32 with Luke,
you should have learned already Guardian Field. When a Water FoF appears, use
Guardian Field to make a Guardian Frost. This will deal tons of dmg. on Sword
Dancer. Also there's your Overlimit. Use your Mystic Artes; Luke's Radiant Howl
(and if you're on your second playthrough, also use Ion) which will deal 4,500+,
Guy's Rising Phoenix dealing near the same dmg. and Radiant Howl. I only used 3
Life Bottles and 1 Lemon Gel this time.

------------------------------

All right, good so far? The third and last Sword Dancer is in the Isle of Feres.
After clearing it (after the scene with the Replicas), enter the building and
exit it to find the sword stuck in the floor. NOTE that you must have defeated
the previous Sword Dancers in order to fight this one.

------------------------------
OPTIONAL BOSS: SWORD DANCER #3
------------------------------

- Name: Sword Dancer #3
- Location: Isle of Feres
- HP: 86,000 / 129,000 / 172,000 / 301,000
- XP: 12,000
- P.ATK: 597 / 895 / 1,194 / 2,089
- P.DEF: 379 / 568 / 758 / 1,326
- F.ATK: 434 / 651 / 868 / 1,519
- F.DEF: 316 / 474 / 632 / 1,106
- Gald: 12,000
- Items dropped: Ultimatus
- Steal: Sunlight Chamber
  - Elemental Info.:
    - Weak: Physical
    - Strong: None

- Strategy: OMG... he's pathetic. Really. If you compare him with the Sword
Dancer #3 of Tales of Symphonia, he's just a breeze. He has the same attacks,
same everything, so I'll just copy and paste the previous strategy. Please,
don't forget to steal the Sunlight Chamber from his, as it's extremely rare.

 He has his Overlimit. When goes in Overlimit mode, open the battle menu and
press L1 until the 'On your guard!' Strat appears. This way, you characters will
be away from Sword Dancer while he's in Overlimit. When his Overlimit is over,
just return to your normal Strat. Just like the previous battle with him,
deactivate all of Jade's Artes and leave him with his high level Artes. Also
with Tear, deactivate everything she has, except for Healing Circle, Revitalize
and Resurrection. Use your Mystic Artes; Luke's Radiant Howl,  Guy's Rising
Phoenix.

------------------------------

 You'll receive the Ultimatus. The third most powerful sword of the game, IIRC.
Can be used by either Luke or Guy.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.9] Albert Style Books ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx909 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 This side quest consists of four events, in which in each one you'll receive an
Arte for Luke. This side quest starts when you meet with Natalia for the first
time. Go to the Fabre's Manor and speak to Ramdas, who is chit chatting with two
maids. You need to get back the four books the maid sold, so, on top it.

 Go to the port and speak to the guy in middle of the tunnel to trigger a scene.
You'll need to buy the book back for 20,000 Gald. Buy it with the money you
received from Ramdas. You'll learn Demon Fist from this book, which is the
equivalent to Guy's Demon Fang.

 The second book can be obtained after St. Binah sinks into the Qliphoth. Go to
Yulia City and speak to the man dressed in white and orange who is just outside
of Tear's house. He'll sell you the book, but you need the money, so, when
you're able to, go speak to Susanne (Luke's mother, for those who didn't know),
receive the money and buy back the book to learn Lightning Blade.

 The third book can be bought after you talk to Nephry (Jade's sister) about
Dist. Go to the Hotel and speak to the guy talking to the receptionist. Just
like before, he'll ask for a certain amount of money, so you know what to do. Go
to Susanne, get the money and return here to buy the book, which lets Luke learn
Slag Assault.

 The last book can be bought right after you clear the Radiation Gate. Go to
Daath and go to the room just before the warp portal that leads to Mt. Zaleho.
There's a person at the N side of the library and same as before. Go get the
money and buy the book, which lets Luke learn the Arte Sonic Blast.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.10] Tear's Pendant ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx910 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 Tear's Pendant is an Accessory that increases F.ATK and F.DEF by 20% each.
Pretty damn nice, if you ask me. Anyway, it's the same pendant she uses to pay
the Coachman to get out of Tataroo Valley at the beginning of the game.

 There are 2 events in this side quest. The first event can be done once you
enter Chesedonia for the first time. BUT HEED MY WORDS... (OMG, that looked cool
:P), this side quest ends as soon as you speak to Astor for the first time, so
you MUST do this once you enter Chesedonia.

 At the N area (where Din's Shop is), talk to a man at the W side of the area
just to hear that he sold it to some random guy. This guy is in Grand Chokmah,
so there's the second event.

 Once Chesedonia sinks to the Qliphoth, go to Grand Chokmah and enter the
Shopping Center to find a guy at the base of the stairs that lead to the
Capacity Core shop. He'll ask for a whooping 100,000 Gald. When you have the
Gald, talk to him and buy the amazing accessory. A funny scene triggers after
buying it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.11] Jewel of Gardios ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx911 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 This side quest consists of 3 events, which you must do throughout the game in
order to get one of Guy's coolest weapons (and one of my favorites in the whole
Tales series).

 Ok, the first event can be done since the first time you return to Baticul,
until before the Peace Treaty is made. Go to the Fabre's Manor and speak to Pere
to trigger a scene and clear the first step of this side quest.

 Now, for the second event, you have to wait until Natalia rejoins you after
clearing the Absorption Gate for the first time. Same as before, go to the
Fabre's Manor and speak to Pere. Another scene triggers, clearing the second
event.

 The last event can be done after you enter Eldrant for the first time. Return
to the Fabre's Manor one last time to find Duke Fabre at the entrance (inside).
Speak to him to trigger the last scene and finally receive the 'Jewel of
Gardios'.

 Note that this weapon is needed in order to use Guy's secret Mystic Arte,
Brilliant Overlord, which can only be used if you're on your second playthrough
or further.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.12] Refined Flightstone ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx912 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 With the Greater Flightstone (which you get by doing the Mushroom Road side
quest), we need to get the Refined Flightstone. Now, from Keterburg, go W across
the river and land over the ice. Now enter Mt. Roneal from the N entrance. In
here, go N and after the ice arch, start following the upper riverside until the
ground goes down. From here, go SE and get 'Vorpal Sword' from the ground.
Return to the top, go E to find three trees. Use Mieu Wings on the middle one to
get on top and get 'Mythril Circlet' and 'Special Gel'.

 Return below and go up the bottom one and get '15,000 Gald'. Then lit up the
thingy next to the chest to have a gate open. Proceed. Go S from the entrance to
get 'Wind Cape'. Keep following the path until you see two thingies in middle of
the room. Lit them up at the same time, get 'Red Lavender', melt the iceberg
blocking the way and go N to reach another area with thingies.

 You'll notice that a wall is blocking the thingies, so use the mirror on top to
reflect Mieu Fire. Proceed. Follow the path until you're on the other side of
the room. Push the pillar on top of the white circle, now return to the first
area (where the blizzard is) and go N.

 In this weird room, you'll see nine pillars throughout the room; 3 on top, 3 in
middle and 3 at the bottom. Also, there's a white circle near each set. What you
have to do, is reorder the pillars so that the top ones form "/", the middle set
"\" and the bottom set "/", but the middle pillar has to be on top of the white
circle. Got it? Now exit all the way to the World Map.

 Once out here, board the Albiore and go E a little bit to reach the E entrance
of Mt. Roneal. In here, Mieu Fire the pile of ice to get '7,800 Gald'. Keep
following the path until you reach the next area (ignore the fork). Get 'Grass
Chamber' from the lone chest and go NW, break the iceberg with Mieu Attack and
at the next fork, go S, push the pillar to the W, return to the fork and go N.
You have to lit every torch, which is kinda hard, but use R1 and L1 to make
things a bit easier.

 Return to the room with the nine pillars and enter the door you previously
opened. Once at the snow field, start going NE, but watch out for the enemies,
because they are hard, but not as those of Mushroom Road. Follow the path until
you get to a SP and obtain 'Refined Flightstone'. With this Flightstone, you can
now pass through bad weather, like the mist SE of Grand Chokmah, the fireworks
at the NW side of Radessia Continent (where Sheridan is), he lightning storm
over the Hod Islands, etc.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.13] Mushroom Road ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx913 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 57, Tear 56, Jade 56, Guy 56
          Anise , Natalia 54
 - Enemies: Ghoul, Heterodoxa, Medusa Roper, Rafflesian
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|                          Sage..... 2 - 1 .....Saffron                       |
|                   Holy Bottle..... 1 - 1 .....Special Gel                   |
|                         Basil..... 2 - 1 .....Lavender                      |
|                     Red Basil..... 1 - 1 .....Savory                        |
|                       Verbana..... 1 - 2 .....Chamomile                     |
|                   Miracle Gel..... 1 - (KI).....Greater Flightstone         |
|          Rugnican Death Cap.....(KI) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

 To start this event, Natalia must have rejoined your party after the Absorption
Gate (sx55-8 [without the "-"]). Enter the Fabre Mansion to trigger a scene.
Once it's over, we're off to Mushroom Road. To find it, locate the river that
runs through the E continent. You'll see that the river connects to a lake to
the far N. Go there (you need to start at the SW entrance, and from the water,
not flying) and enter Mushroom Road, which is at the N part of the lake.

 Once here, a scene with Asch triggers, where you'll use him instead of Luke, he
also receives the title "Loving Son". He's crappy as hell, having the same armor
he had at Ortion Cave. He'll die rather quickly and besides, you can't use Mieu.
Fight a few battles with him if you want and change to Luke just by talking to
him. Bye-bye, Asch... that's the last time you'll be able to play with him.

 Reenter Mushroom Road and please notice the small round thing spitting yellow
gas. If you use Mieu Fire, either a monster or a chest will appear. I'll tell
you which ones have what. The one near the entrance has a monster, now go N to
find two more spore mushrooms. The left one has a monster, while the right one
has 'Sage'. Return to the entrance and go E this time and use Mieu Fire on the
spore mushroom to get 'Saffron'. Now, at the fork further ahead, follow it N to
find a chest with 'Holy Bottle' (didn't even remembered these existed ;p).
Return to the fork and go SE to reach the next area.

 Go ahead, get 'Special Gel' and the spore mushroom has a monster. Return to the
previous fork of the previous area, go N, then E and enter the next area. Past
the next area you'll find two spore mushrooms. The left one has a monster, while
the right one has 'Basil'. Now go S until you find two more spore mushrooms. The
top one has 'Lavender', and the bottom... well, a monster. Now go W to find two
more spores. Mieu Fire the left one for 'Red Basil'. For the record, this place
in Hard or higher difficulty is... OMG. You'll be using Life Bottles like
there's no tomorrow. All these enemies have more ATK than Fyr Bronco back at Mt.
Zaleho.

 Keep following the W path to reach another area. Mieu Fire the lone spore to
get 'Savory'. Return to where you got the Basil and follow the SE path for two
spores. Mieu Fire the top one for 'Basil', now return to the previous fork.
Follow the NE path and when you get to two spores (ignore the lone spore you'll
pass) and Mieu Fire the top spore for 'Verbana'. Now proceed through the SW
mushroom path until you get to a fork, which you should take S, Mieu Fire the
top spore to get 'Sage'.

 Return to the fork and go N this time, Mieu Fire the spore you come across to
find 'Chamomile'. Now go NE, Mieu Fire the spore and get 'Miracle Gel', return
to the fork and go E this time to reach another area. Go N at the fork, BUT DO
SO to reach the World Map. From here, go NW and get 'Greater Flightstone' from
the SP. Now return to the previous fork at Mushroom Road, go SE, Mieu Fire the
spore to get 'Chamomile'. Now examine the purple spore mushroom to trigger a
scene and get 'Rugnican Death Cap'.

 Now exit Mushroom Road (finally...), go to Baticul and speak to Susanne to
trigger a scene and finally wrap this side quest up!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.14] Baticul Arena ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx914 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=




=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.15] The Hidden City, Nam Cobanda Isle ~~~~~~~~~~~~~~~ sx915 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - You must already have obtained both Flightstones. Check the Mushroom Road
   and Refined Flightstone side quests for info on how to get them.


 First of all, you need to locate Nam Cobanda. It's on the NE corner of
Radessia, the continent that looks like a crab. If you approach by air,
fireworks will appear, blocking your path. And by water, there are three
whirlpools blocking the entrance.

 Position yourself directly in front of the entrance and start going in reverse
until you reach the E continent. Once that done, go to full speed and go through
the whirlpools.

 Once inside, go up the stairs (the elevator doesn't work) and at the next room,
go through the SE door to trigger a scene with York. From where you're left, go
E until you see a light blue building to the N. Enter it to find a room filled
with costumes. You can find Lloyd's costume, Tales of Symphonia's main
character. You can also find here Klonoa's costume.

 Anyway, go through the N door and a scene triggers with Urushi. Now the
elevator is activated. Now go all the way W and examine the corner to find a
Katz and you'll receive 'Comedy' Music Disc. You'll see three doors in this room
at the S side of it. Enter the middle one, only if you have the Key of Darkness.

 After the scene with Noir, Luke receives the title "Noble Rogue". Exit through
the S door and go E until you reach the next area. Enter the first room to find
two Ant Lion Men. Answer whoever you like the most and then pay Ant Lion Man
76,500 Gald to get your character back. You also get Anise Costume title "Cat
Cat Kitty Cat".

 Return to where these dudes are and speak to the one behind the counter (only
appears if you did all the Ant Lion Man events at Chesedonia) to trigger a
scene. Pay 150,000 Gald to receive 'Ant Lion Grab Bag'. Once you open it, you'll
receive 'Apple Gel', 'Magic Lens', 'Apple', 'Beef', 'Chicken'... all the items
we gave him. But, as a bonus, we get 'Ant Lion Doll' for Anise.

 Exit this room and enter the last one to the E and talk to the Cow-boy. Time to
go look for the brothers. So exit Nam Cobanda and go


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 9.16] The Replica Lab the Abyss ~~~~~~~~~~~~~~~~~~~~~~~ sx916 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 - My lv: Luke 73, Tear 72, Jade 72, Guy 72
          Anise 68, Natalia 69
 - Enemies: Golden Slime, Fiendlin, Lesser Fiendlin, Flitter, Great Fiendlin,
            White Wolf, Sludge Tortoise, Arietta/Largo/Sync/Legretta (B),
            Replicantis (B)
o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
|              Sunlight Chamber..... 1 - 1 .....Carmine Chamber               |
|                   Miracle Gel..... 3 - x .....10,000 Gald                   |
|                Cobalt Chamber..... 1 - (WP).....Shooting Star               |
|                      Specific..... 1 - (AA).....Kaiser Bracelet             |
|                   Life Bottle..... 1 - 1 .....Red Basil                     |
|                 Grass Chamber..... 1 - (KI).....Gald Detector               |
|                   Holy Bottle..... 1 - (WP).....Gungnir                     |
|                   Red Saffron..... 1 - 1 .....Treat                         |
|                   20,000 Gald..... x - (AH).....Elemental Ribbon            |
|           Elemental Circlet.....(AH) -                                      |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Peko is the only thing in her mind again..." -- Guy Cecil


To start this side quest, you must do the following:

 - Be on second playthrough or further
 - You must have saved Shiba at Aramis Spring way back in the game
 - You must have finished the Cheagle Rescue from Ortion Cavern (both sides)
 - A hell lot of Gald

 When you're ready, go to the NW area of Sheridan and approach the persons at
the NW corner to trigger a scene. Now go to the Meeting Hall and speak to Shiba,
who's just left of you. When ready, speak to him to go to Ortion Cavern. Save
the game, and proceed through the hole.

 NOTE: There are Bird-like enemies in here that give a huge amount of Gald (over
5,000 per bird) and they're usually sleeping on top of the machines we need to
break. Use Mieu Fire 2 on a nearby mirrorstone to wake them up and fight them. I
also recommend using a Blue Sephira to earn over 46,000 Gald per battle.

 After the scene where Mieu destroys the first machine (there are 18 machines
total), then go NW twice, then W once and grab 'Sunlight Chamber' up the rope
ladder. Return to the previous room and go NE once, E once, then use Mieu Wings
under the ripped rope ladder to get 'Carmine Chamber'. Return to Shiba and go N
once, NW once and W once. In here, break the machine just like Mieu did [2/18].

 Now go W and get 'Miracle Gel' from the top of the rope ladder. Now go SW, then
W and destroy the machine [3/18], also kill the bird. Now go S, up the rope
ladder and get '10,000 Gald', then return to the previous room and go N, check
the W side of the room for 'Cobalt Chamber'. This time, go N twice (you'll be in
a trap room, where lightning will come out of the machine there every now and
then), but go E twice, then N twice and destroy the machine [4/18] as well as
the bird.

 We need to return to the trap room, which is by going S twice and W twice. Once
here, go W and destroy the machine [5/18]. From here, go N twice and NW once to
reach another machine. Destroy it [6/18]. Now go N, then NE to find 'Shooting
Star' up the ripped rope ladder. Return SW, then go NW to reach a room with a
lake in the middle.

 Return to the entrance and go NW twice, NE once and E once (this is the room
where you got the Carmine Chamber). Go SE and destroy the machine [7/18]. Now go
E once, NE once and N once to find another machine [8/18]. Destroy it and go SE
and get 'Miracle Gel' from the N chest. From here, go NE once then N once to
find another machine [9/18].

 Now go E once, SE once, then S and get 'Specific' from the top of the rope
ladder. Return to the previous room and go E to find yet another machine
[10/18]. Destroy it and go NE to find 'Kaiser Bracelet', now return to the
previous room and go SE to find another healing point-like lake. Now go NW, W,
NW and N. From this room, go NE, get 'Life Bottle' from the top of the rope
ladder and go NE twice and destroy the machine [11/18].

 Now return SW three times, then go NW, W, NW and W again. Destroy the machine
here [12/18]. Now go SW, then S to find yet another machine [13/18]. Return to
the previous room and go NW to find another machine [14/18]. Go SW for a very
helpful 'Red Basil'. Return to the previous room and go N to trigger a scene.
Afterwards, go N once more to find another machine [15/18] (just three more for
the first boss and 14 more for the second boss).

 Now go N twice, and NW to find a machine [16/18]. Return to the previous room
and go NE twice to find another machine [17/18]. Go NW now and get 'Grass
Chamber'. Now go NW to find the last machine [18/18]. I really, REALLY recommend
you returning all the way to the beginning and save your game, in case you get
killed in the next battle. If you decided to do so, return to the last room and
go N to trigger a scene and then a Boss Battle!

------------------------------------
BOSS: ARIETTA, LARGO, SYNC, LEGRETTA
------------------------------------

a) Arietta
- Location: The Replica Lab the Abyss
- HP: 45,000 / 67,500 / 90,000 / 157,500
- P.ATK: 317 / 475 / 634 / 1,110
- P.DEF: 759 / 1,138 / 1,518 / 2,657
- F.ATK: 400 / 600 / 800 / 1,400
- F.DEF: 956 / 1,434 / 1,912 / 3,346
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

b) Largo
- Location: The Replica Lab the Abyss
- HP: 65,000 / 97,500 / 130,000 / 227,500
- P.ATK: 800 / 1,200 / 1,600 / 2,800
- P.DEF: 629 / 944 / 1,258 / 2,202
- F.ATK: 201 / 302 / 402 / 704
- F.DEF: 493 / 740 / 986 / 1,726
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

c) Sync
- Location: The Replica Lab the Abyss
- HP: 55,000 / 82,500 / 110,000 / 192,500
- P.ATK: 800 / 1,200 / 1,600 / 2,800
- P.DEF: 805 / 1,208 / 1,610 / 2,818
- F.ATK: 350 / 525 / 700 / 1,225
- F.DEF: 620 / 930 / 1,240 / 2,170
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

d) Legretta
- Location: The Replica Lab the Abyss
- HP: 50,000 / 75,000 / 100,000 / 175,000
- P.ATK: 550 / 825 / 1,100 / 1,925
- P.DEF: 981 / 1,472 / 1,962 / 3,434
- F.ATK: 374 / 561 / 748 / 1,309
- F.DEF: 782 / 1,173 / 1,564 / 2,737
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, this is a really fun and yet challenging battle. These guys are
the same as before, just with a little less HP. You'll start with Arietta, Largo
and Sync, but once you kill one of them, Legretta shows out of nowhere to start
attacking. I recommend taking Sync out first, as he's quick as hell, plus he has
a good P.ATK. Next is Arietta, who is a pain in the ass with her support artes.
Next is Legretta, because she's the hardest of all God-Generals (for me at
least) and last but not least, Largo, who has the same P.ATK that Sync.

 After the battle, you'll receive 60,000 XP and 40,000 Gald; as well as Garnet,
Sephira, Chamomile, Mystic Symbol. I also got 93.71 Grade, so, you can see how
easy this fight is.

------------------------------------

 You'll receive 'Gald Detector', which is a useless piece of crap that finds
money on the ground. Now from the room where you fought the God-Generals, you
may return to the healing save point at the entrance, but go N thrice, then go
NW to find the first machine of this area [19/29]. Now go NW twice to find
another machine [20/29]. This time go SW once for 'Holy Bottle' and go W to find
a healing lake (cool). You might as well level up a bit, if you want (I
recommend it if you think the God-Generals were hard).

 Return to the previous room and go NE once, NW once and W once and get
'Gungnir' from the top of the ripped rope ladder; Jade's best weapon in P.ATK,
while the Dunamis at the Arena is his best weapon in F.ATK. Return to the
previous room and go NE to find yet another machine [21/29]. Now go E for 'Red
Saffron'. This time go N twice to find another machine [22/29]. Return S twice
and go E. Once in this room, go SE to find once more machine [23/29]. Now go SE
for 'Treat' and SE once again to find another machine [24/29] (how come the
sleeping birds never wake up?).

 Now go SW, up the rope ladder and get '20,000 Gald'. Ok now, this is getting
repetitive... sorry, but return to the previous room and go E twice, up the
ripped rope ladder and get 'Miracle Gel'. From here, go N to find a machine
[25/29]. Now go N again then NW to reach a trap room. Quickly move NE to find
yet another machine [26/29]. Return now to the previous room and go W quickly
and get 'Elemental Ribbon' from the W chest.

 From here, go N once and NW once to trigger a scene and find another machine
[27/29]. Just two more, don't worry. Now go NW once and N twice to find yet
another machine [28/29]. You might as well go E from here to find a chest on top
of the rope ladder with 'Elemental Circlet' in it. Now go NW once and N once to
find the last machine [29/29]. This is the last room (finally...), so, if you
want, return to the save point, save, return to this last room, go through the
door and prepare for a Boss Battle!

-----------------
BOSS: REPLICANTIS
-----------------

- Name: Replicantis
- Location: The Replica Lab the Abyss
- HP: 250,000 / 375,000 / 500,000 / 875,000
- XP: 32,000
- P.ATK: 817 / 1,225 / 1,634 / 2,860
- P.DEF: 1,374 / 2,061 / 2,748 / 4,809
- F.ATK: 801 / 1,201 / 1,602 / 2,804
- F.DEF: 1,320 / 1,980 / 2,640 / 4,620
- Gald: 38,000
- Items dropped: Sunlight Chamber
- Steal: None
  - Elemental Info.:
    - Weak: None
    - Strong: None

- Strategy: Ok, he's slightly strong. He has Fonic Artes like Splash, Meteor
Storm, Absolute, Thunder Blade, Holy Lance, Icicle Rain, Bloody Howling and
Divine Saber. He's not that hard as you may think. He's pretty much like Fyr
Bronc at Mt. Zaleho. Slow, yet powerful (not that much, really). Anyway, stick
to your normal strategy and you'll beat his chimera ass in no time.

-----------------

 Watch the scene after the battle (you're taken out automatically, so that's a
relief). This wraps up this side quest, but if you've killed both the Behemoth
at Inista Marsh and the Sand Worm at the desert, go talk to the Katz at the
Keterburg Hotel on the third floor to receive Tear's 'Monster Collector'
costume, her best IMO (I just love Neko girls).


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      10] Titles                                    (  )    s1000    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      11] Collector's Book                          (  )    s1100    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      12] Monster List                              (  )    s1200    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(     13] Multimedia                                 (  )    s1300    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 In this section, I'll write down about the soundtracks and the lyrics for the
opening. Also, these lyrics weren't written by me. They were posted with the
permission of their rightful owners (check the Credits Section for more
details).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 13.1] Game Lyrics ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1301 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


    ~-~ ~-~-~ ~-~
+-~ ~-~ Karma ~-~ ~-+  [JPN Version Opening Song]
    ~-~ ~-~-~ ~-~

  = Artist: Bump of Chicken (quite a name, huh?)
  = Japanese Lyrics


GARASU tama hitotsu otosareta
oikakete mou hitotsu okkochita
hitotsu bun no hidamari ni

hitotsu dake nokotteru
shinzou ga hajimatta toki
iya demo hito wa basho wo toru

ubawarenai you ni mamori suzuketeru
yogosazu ni tamotte kita te demo yogorete mieta
kioku wo utagau mae ni kioku ni utagawareteru

kanarazu bokura wa deau darou
onaji kodou no oto wo mejirushi ni shite
koko ni iru yo itsu datte yonderu kara
kutabireta riyuu ga kasanatte yureru toki
umareta imi wo shiru

sonzai ga suzuku kagiri
shikata nai kara basho wo toru
hitotsu bun no hidamari ni
futatsu wa chotto hairenai

GARASU tama hitotsu otosareta
ochita toki nanika hajikidashita
ubaitotta basho de hikari wo abita

kazoeta ashiato nado
kizukeba suuji de shikanai
shiranakya ikenai koto wa
douyara ichi to zero no aida

hajimete bokura wa deau darou
onaji himei no hata wo mejirushi ni shite wasurenaide
itsu datte yonderu kara kasaneta riyuu wo
futari de umeru toki
yakusoku ga kawasareru

kagami nanda bokura tagai ni
sorezore no KARUMA wo utsusu tame no
yogoreta te to te de sawariatte
katachi ga wakaru

kokoni iru yo tashikani sawareruyo
hitori bun no hidamari ni bokura wa iru wasurenaide

itsu datte yonderu kara
onaji GARASU tama no uchigawa no hou kara
sousa kanarazu bokura wa deau darou
shizumeta riyuu ni jyuujika wo tateru toki
yakusoku wa hatasareru
bokura wa hitotsu ni naru


    ~-~ ~-~-~ ~-~
+-~ ~-~ Karma ~-~ ~-+  [JPN Version Opening Translation]
    ~-~ ~-~-~ ~-~

  = Artist: Bump of Chicken (quite a name, huh?)
  = English Lyrics


I dropped a marble
When I chased after it, I dropped another
Only one remains in a single sunny spot

The moment their hearts begin to beat,
Like it or not, people claim their own place
They keep protecting it so that it isn't snatched away

Though I kept my hands clean,
They look dirty
Before I doubt my memory, my memory will doubt me

We'll meet each other for sure
Making our identical heartbeats into our landmarks
I am here, because I'm always calling
When our worn-out motives overlap and tremble,
I'll know the meaning behind my birth

So long as we continue to exist,
We can't help but claim our own place
It's impossible for two to enter
A single sunny spot

I dropped a marble
When it fell, something split open
It bathed in light where I plundered it

When you think about it,
The footsteps you've counted are nothing but numbers
Somehow, what I have to know
Is somewhere between "one" and "zero"

We'll meet each other for the first time
Making the flags of our same screams into our landmarks
Don't forget, because I'm always calling
When we bury our collective motives together,
We will exchange a promise

We are mirrors, meant for each of us
To reflect every bit of the other's karma
We will touch each other's dirtied hands
And know their shape

I am here, I can definitely feel you
We are here in the same sunny spot

Don't forget, because I'm always calling
From inside the same marble
That's right, we'll meet each other for sure
When we build a cross on our submerged motives,
We will fulfill our promise
We will become one


    ~-~ ~-~~ ~-~
+-~ ~-~ Fuka ~-~ ~-+  [Insert/Ending Song]
    ~-~ ~-~~ ~-~

Vocals: Tear Grants (Yukana)
Music: Fujiwara Motoo


1: Tue rei ze croa riou tue ze
2: Croa riou ze tue riou rei neu riou ze
3: Va rei ze tue neu tue riou tue croa
4: Riou rei croa riou ze rei va ze rei
5: Va neu va rei va neu va ze rei
6: Croa riou croa neu tue rei croa riou ze rei va
7: Rei va neu croa tue rei rei


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 13.2] Soundtrack ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1302 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 This is a little section in which I wrote the songs of the Soundtracks (4 disks
total). IT IS worth buying it or downloading it (I downloaded it, by the way).
So, if you find errors, please e-mail me to let me know.


Disc 1

01. abyss
02. Prologue
03. The place of relaxation
04. Crisis
05. The arrow was shot
06. Victory!
07. New world
08. Wedge
09. The Grocer's Village
10. Cheagle Woods
11. Serious
12. Pleasantness
13. Miserable spectacle
14. Fang which wants blood
15. Tartarus
16. Oracle - Coercion
17. Confrontation
18. Awkward justice
19. The Fortified City
20. Fubras River
21. Oracle - Sorrow
22. The Frontier Fortress
23. Van
24. Port town
25. Coral Castle
26. Oracle - Conspiracy
27. Katsbert Ferry
28. The Distribution Base
29. The frequenter


Disc 2

30. The Royal City of Light
31. Kingdom of sky
32. Abandoned Factory
33. Meeting
34. Desert Oasis
35. Zao Ruins
36. Deo Pass
37. The Mining Town
38. Akzeriuth Tunnel 14
39. Shurrey Hills
40. Van - Truth
41. Scramble
42. Akzeriuth's Collapse
43. Qliphoth
44. The City of Guardians
45. Tartarus Surfacing
46. The City of Sound Machines
47. Ortion Cavern
48. Wish and sadness
49. In between 1 and 0
50. Aramis Flooded Caverns
51. The edge of a decision
52. Guilt, duty and...
53. The Lorelei Order's Base
54. Oracle Headquarters
55. The Silvery Snow land
56. Casino
57. Theor Forest


Disc 3

58. The Floating Imperial City
59. Blue royal palace
60. The City of Craftsmen
61. Wing of hope
62. St. Binah's Collapse
63. Nature dungeon
64. Disturbances of War
65. Chesedonia's Collapse
66. Guidepost
67. Kingdom of sky - confused
68. Belief
69. Tartarus Rushing In
70. Mt. Roneal
71. Zaleho Volcano
72. Feres Island
73. Game over
74. The Hidden Village
75. Theme of Mini Game
76. Tales of DB Theme
77. Tales of DB Room Guarder
78. Tales of DB Ending
79. Tales of DB Game Over
80. Mushroom Road
81. Sign of the quiet dark
82. Relic of wandering frenzy
83. Flow when being dammed up
84. Arena
85. Everlasting fight
86. Eternal mind


Disc 4

87. The last chapter
88. Never surrender
89. Farthest place
90. Farthest place - Premonition
91. Farthest place - Threat
92. At the time of farewell
93. Van's Death
94. Parting, and...
95. Hod Surfacing
96. Sheaf of soul
97. Mirrors
98. A Clear Sky Opens
99. Farthest place - Glint
100. Happiness in my hand
101. The Time of the Decisive Battle Has Come A
102. The Time of the Decisive Battle Has Come B
103. The Glorious Land Eldrant
104. meaning of birth
105. promise
106. Crimson pride
107. Time to raise the cross
108. A place in the sun
109. Finish the promise
110. For the Sake of it All...
111. Lorelei's Revival
112. The Look of That Day
113. A Song ~song by Tear~
114. A Wish to the Starry Sky
115. Overflowing Emotions, Reunion


   /\                                                     /\              /\
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   )(      14] FAQs                                      (  )    s1400    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/

 I just added this section because there are a lot of questions asked at the
boards, and they get so damn repetitive. I really hope this little section
really helps people out.


Q: My game freezes at Choral Castle. I'm using a 80GB PS3. How can I get pass
   Here?

A: There's still not a way to fix this. It looks like the 80GB PS3 had this
   problem with this game and several others. I personally don't own a PS3, so
   I really don't know how it works. You can try to send your data to a PS2
   Memory Card, play your game, get past Choral Castle and transfer your data
   once again to the PS3.

-------------

Q: How can I transfer my saved data from my PS3 to the PS2 Memory Card?

A: If you have a Codebreaker, there are saves you can download to get around
   the problem somewhere on their site.

   Ideally, you should see if you can find a PS3 to PS2 memory card adapter.
   It's an external memory card slot with a male USB connector for
   transferring your data. If you can't find one, but you're *really* crafty,
   you might be able to make one.

-------------

Q: What is enhancement for?

A: Enhancement is just for learning AD Skills.

-------------

Q: How do I use the Second Mystic Artes?

A: The Second Mystic Artes are only usable on your second or further
   playthrough and you must meet certain requirements.

   Luke - 1. Ion: Keep pressed X during Radiant Howl.
          2. Lost Fon Drive: You must have the Key of Lorelei equipped and 15%
                             (HP is color red) or less HP. While in Overlimit,
                             press [], X and O at the same time.

   Tear - 1. Fortune's Ark: Once you have used all Fonic Hymns at least 50
                            Times, cast Judgment while in Overlimit.
          2. Fortune's Ark Extension: Keep pressed X during Fortune's Ark.

   Jade - Indignation: After you have used Thunder Blade at least 200 times,
                       keep pressed R2 Button (Overlimit Button) while in
                       Overlimit.

   Guy - Brilliant Overlord: You must have used Final Cross at least 150
                             times, Jewel of Gardios equipped and 50% or
                             less HP. While in Overlimit, use Final Cross.

   Anise - 1. Dying Moon: Keep pressed X during Final Fury.
           2. Fever Time: You must have used Lucky at least 100 times, have
                          full HP and at least 20,000 Gald. Use Lucky while
                          in Overlimit.

   Natalia - Noble Roar: You must have used Piercing Line at least 150 times
                         and must have Elven Bow equipped. Use Piercing Line
                         during Overlimit.

-------------

Q: What do I need to play multiplayer?

A: For 2 Players, you only need an extra controller. If you want to play with
either 3 or 4 characters, you'll need a Multi Tap connected to the PS2.

-------------

Q: Is the key of Darkness miss able?

A: Yes it is

-------------

Q: What does the (////) bubble text mean?

A: It means that the character has blushed and/or was embarrassed.

-------------

Q: What's the best place to train?

A: The best place is the Replica Lab, but this is only after you have beaten the
game at least once. If not, the best is Eldrant and/or World Map just outside
Nebilim's Crag.


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   )(      15] Latest Update                             (  )    s1500    )(
~~(  )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~(  )~~
   \/                                                     \/              \/


= Version 3.0 (September 7th, 2008)
  - Finished most of the Sidequest plus Nebilim's strategy on Normal and Very
    Hard. Also added a FAQ section.


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   )(     16] Closing                                    (  )    s1600    )(
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 16.1] Credits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1601 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

1. People

- Zan Reihd: For telling me of the Silver Sword in Theor Forest.

- Richard Beast aka Gbness: For letting me put his strategy for Nebilim on
                            Normal difficulty.

- Steve: For letting me know that Arietta can use her Mystic Arte even in
         Normal Mode.

- Raul: My best friend, for buying this game for me, just like I explained in
        the introduction. Thank you so much!

- Yanes Himawan: For letting me post his Karma lyric in the guide.

- Ayu Ohseki: For letting me post his Karma translation lyric, as well as the
              FUKA lyric in the guide

- Mim: For having his support through most part of the guide. Also for telling
       me the complete list of Status Ailments that are in the instruction
       booklet, which I lost.

- The following people that made, with their voices, the characters come to
  life:


- Gackt, L'arc~en~Ciel, Hyde, BUCK-TICK, Dir en Grey, Kids Alive, Kimeru,
  Mizuki Nana, Maria, Nana Kitade, Sowelu, TO DESTINATION, Yoko Kanno: For
  keeping me so entertained while I wrote this guide (these are my favorite
  artists, but the list can just keep going and going). So, anyway, thank you.


- Gabriel, Raul and Eduardo: Just for being my best friends and always being
                             there for me, in the good and bad moments.


- You: For having the patience of reading through the whole guide.


2. Internet sites
- www.gamefaqs.com: For hosting my guide.
- www.supercheats.com: For hosting my guide.
- www.neoseeker.com: For hosting my guide.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 16.2] Final Words ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1602 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 Well, this is the end of my third guide, for Tales of the Abyss, and if you
liked it please check my other guides (yes, I DO have everything planned for the
future):

1. Tales of Symphonia (GCN)
2. Jericho (360)
3. Tales of Legendia (PS2) [In progress]
4. Tales of the Abyss (PS2)
5. Devil May Cry (PS2)
6. Tales of the Abyss Enemy Database (PS2)
7. Jericho Monster List (360)
8. Jericho Achievements (360)
9. Devil May Cry 3: Dante's Awakening (PS2) [Future Guide]
10. Metal Gear Solid 3 (PS2) [Future Guide]
11. Mega Man X4 (PSX) [Future Guide]
12. Mega Man X2 (SNES) [Future Guide]
13. Dragon Quest VIII (PS2) [Future Guide]. Maybe co-author the guide
                                            with PeTeRL90
14. Golden Sun [Future Guide]

 Please check these games if you have any doubts in one future. I'll let you go
with an ASCII of my name and Copyright (Year), as well as a paragraph of one of
my favorite songs of my favorite singer. So, with all this said and done, I bid
you farewell!


 *Takes off hat and reverences* See you next time!

-------------------------------------------------------------------------------

anata no ato o furueru yubi de shizuka ni fureru yume kara samete
nando mo onaji ayamachi o kurikaeshita kanashimi ni furuetsuzukeru
sayonara wa mada ima wa ienai kara
yukkuri to shizumaru sora ni inoritsuzuketa

- Singer: Gackt
               - Title: Rain
                            - Album: Moon
                                         - Release year: June 19th, 2002

-------------------------------------------------------------------------------


            ,-~-.   ,-~-. ,-~. ,-~. ,-~-.     ,-~-. ,-~. ,-~.  ,-~-,
           (  C  )  ,-~^`/   //   /   ;` ~==~ ,-~^`/   //   / /-~-/
            `~-~'  '---- `~-` `~-`   !       '---- `~-` `~-` `-~-`
                      _       _          _                _
         ____________(_)_____| |________(_)______________|·|
         \ \   __  __ _ _ __ | |__   ___ _ _ __ ___O  O  |·|_________
          \ \_(_ \/ _) | '_ \|  _ \ / _ \ | '_ ' _ \_____|·|xxxxxxxx||
           \____\  /_| | |_| | |_| |  __/ | |_| |_| |____|·|ŻŻŻŻŻŻŻŻŻ
                 \/  |_|_| |_|_| |_|\___)_|_| |_| |_|    |·|
                                                          Ż


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