#@@@@@@@@@ @@@@@@@! #@@@@# &@@@@! &@@@@@@@@@#! @@@@@! #@@@@ @@@@% %@@@@
@@@@@@@@@@ @@@@@@@! #@@@@@ &@@@@% @@@@@@@@@@@& @@@@@! #@@@@ @@@@% %@@@@
! !@@@@# ! @@@@!%&! #@@@@@! &@@@@! @@@@@!&@@@@# @@@@@! #@@@@ @@@@% %@@@@
!@@@@# @@@@ #@@@@@% %@@@@% @@@@@ %@@@@& @@@@@! #@@@@ @@@@% %@@@@
!@@@@# @@@@ #@@@@@#!%@@@@% @@@@@ %@@@@# @@@@@! #@@@@ @@@@% %@@@@
!@@@@# @@@@ #@@@@@@%%@@@@% @@@@@ %@@@@@ @@@@@! &@@@@ @@@@% %@@@@
!@@@@@ @@@@@@@! #@@@@@@#&@@@@% @@@@@ @@@@@@@@@@@@ @@@@& %@@@@
!@@@@@ @@@@@@@! #@@@@@@@@@@@@% @@@@@ @@@@@@@@@@@@ @@@@& %@@@@
!@@@@@ @@@@#% #@@@@@@@@@@@@% @@@@@ @@@@@##@@@@@ @@@@% !@@@@
!@@@@# @@@@ #@@@&!@@@@@@@% @@@@@ !!!!!% @@@@@! &@@@@ @@@@% !@@@@
!@@@@# @@@@ #@@@# @@@@@@@! @@@@@ !@@@@# @@@@@! &@@@@ @@@@% !@@@@
!@@@@# @@@@ #@@@# @@@@@@@% @@@@@ %@@@@# @@@@@! &@@@@ @@@@% !@@@@
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!@@@@# @@@@@@@! #@@@# !#@@@@@% #@@@@@@@@@@! #@@@@! &@@@@ &@@@@@@@@@@
%&%%%& #&&&%&%% &&%%&! !&%!%%% !##&&&& &&%%%% %%%%% %%&&&&%%
__ __ _ _ __
/ / /\\ \\ \\_ __ __ _| |_| |__ ___ / _| /\\ /\\___ __ ___ _____ _ __
\\ \\/ \\/ / \'__/ _` | __| \'_ \\ / _ \\| |_ / /_/ / _ \\/ _` \\ \\ / / _ \\ \'_ \\
\\ /\\ /| | | (_| | |_| | | | | (_) | _| / __ / __/ (_| |\\ V / __/ | | |
\\/ \\/ |_| \\__,_|\\__|_| |_| \\___/|_| \\/ /_/ \\___|\\__,_| \\_/ \\___|_| |_|
< F A Q / W A L K T H R O U G H >
*ASCII Artwork Courtesy: Atom Edge*
Written By: P_unit (Phillip Helgren)
Last Updated: April 20th 2003 (FINAL VERSION)
Game Title: TENCHU: Wrath Of Heaven (A.K.A. Tenchu 3)
Platform: Playstation 2 (NTSC Version)
Creators: Activision, K2
| TABLE OF CONTENTS |
1. Copyright Information
2. Update Information
4.4 Stealth Moves
4.5 The Rest
6. Gameplay Overview
7. Stealth Kills
8. Special Abilities
9. Weapons and Items
10. Basic Tips
11.1 Rikimaru\'s Missions
11.2 Ayame\'s Missions
11.3 Tesshu\'s Missions
11.4 Bonus Missions
12. Multi Player
12.1 Co-op Mode
12.2 Deathmatch Mode
14. Glitches and Cool Things To Do
16. Closing Thoughts
TIP: To quickly find a particular mission that you are having trouble with
simply press \"Ctrl + F\" on your keyboard to bring up the \"Find\" box. Now
just type in the exact Title of the mission and you will be brought right
to it in the FAQ. Alternatively you can simply type in any of the Section
Titles as found in the Table of Contents.
|1.|~~~~~~~~~~~~~~~~~~~~| COPYRIGHT INFORMATION |~~~~~~~~~~~~~~~~~~~~~~~~~|
This FAQ is the property of Oliver Ferrier (A.K.A Swiftshark) and is subject to all
applicable copyright laws. Anyone wanting to post this FAQ on any websites or other
form of publication must request permission in writing by emailing me at the address
found at the top of this document. Chances are that I will grant you permission
provided that you keep the FAQ in its complete form, you do not charge people for
accessing the FAQ and that you give me the proper credit for the FAQ. The most recent
version of this FAQ can always be found at Gamefaqs
Presently the only websites permitted to host this FAQ are:
If you are reading this Faq on any other site than those listed above then please
email me at P_unit_131@hotmail.com and let me know. Thanks.
|2.|~~~~~~~~~~~~~~~~~~~~~~~~~~~~| UPDATES |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
May 19th 2003: Made some formatting corrections to the FAQ and added the final
contributions and credits. Also added the final cheat codes that
were just recently released. That\'s it, FAQ complete!
April 28th 2003: Fixed the section dividers and added a few more submissions
And credits. Also added a complete \"Enemy Listing\". This FAQ
is now 100% complete unless something earth shattering is
discovered. I will not be accepting anymore submissions for
April 24th 2003: Completed the cutscene depictions for all of Ayame\'s missions
today and also finished Rikimaru\'s alternate cutscene
depictions. All Cutscene depictions are now complete. I also
added quite a few things to the \"Cool Things To Do\" Section
as well as some new ASCII Title artwork thanks to Atom Edge.
Last but not least, I deleted several of the older update
paragraphs as they are useless reading at this stage of the
FAQ. All that is left now is to see if some new cheats are
released or perhaps another glitch or two. For the rest this
FAQ is complete.
April 20th 2003: Completed the majority of Rikimaru\'s cutscene depictions.
Some of his alternate choices will be added in the next
update along with all of Ayame\'s. Also completed all of
Tesshu\'s Cutscene Depictions thanks to Riki maru\'s
April 16th 2003: Added several Glitches that were submitted and also completed
the Weapons and Items Section. I also completed the cutscene
depictions for Rikimaru\'s first 5 missions.
April 13th 2003: Added numerous tidbits of information throughout the FAQ and
added several new contributions and credits. Thank you to
everyone who has sent in useful discoveries. The next and
final few updates will have all of the cutscene information
April 9th 2003: Completed Tesshu\'s missions as well as the Bonus missions. The
entire walkthrough is now complete. Also added some credits
and other various tidbits here and there.Checiked all the spelling
|3.|~~~~~~~~~~~~~~~~~~~~~~~~| INTRODUCTION |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Welcome to my TENCHU 3: Wrath of Heaven \"FAQ/Walkthrough\". In this FAQ you
will be able to find a completely detailed walkthrough for each of the games three
characters as well as thorough information on every other aspect of the game. Beware
that due to the thoroughness of this guide YOU WILL FIND SPOILERS as I have covered
every aspect of the story. (If you wish not to read the plot spoilers then I have
indicated how to avoid them in the \"Walkthrough Introductory\" paragraph)
The goal of this walkthrough is to get you from the starting point to the
ending point along with gathering any special Items or Weapons that might be hidden
throughout any particular level. Keep in mind that there are more corridors and areas
for you to explore on your own but everything pertinent
will be found herein. You can also get information on Weapons and Items as
well as a brief description of each character\'s special abilities and moves.
For an in depth look at each of the various Stealth Kills please refer to the other
FAQ that I have written. More information on that will follow later.
If you must contact me then feel free to email me at the email address found
at the top of this document. If you don\'t receive a response please don\'t take it
personal, it may just take a while as I often work on various projects simultaneously.
Lastly, if you submit anything that gets added to this Guide then you shall receive
full and proper credit herein. If you discover any errors or omissions that I may
have made or if you find an easier way to do something or get somewhere then please
let me know.
NOTE: Garbage and Spam will be purged so make sure you type \"TENCHU 3\"
in the subject line.
- PLEASE ONLY EMAIL ME WITH CONTRIBUTIONS OR QUESTIONS NOT FOUND IN ANY
OTHER FAQ ON THIS SITE -
With that said enjoy the FAQ and the game!
|4.|~~~~~~~~~~~~~~~~~~~~~~~~~~~~| CONTROLS |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Here is a breakdown of how the controller is configured, button controls as
well as explanations on how to execute the various moves, combos, attacks and other
functions. (You can change the configuration to your preferences in the \"Options
L2: Select Item | | R2: Camera Lock
________________ | | _____________
L1: Look Around | | Map Pause/Tips | | R1: Stealth
_=====_ | | _=====_
/ _____ \\ | | / _____ \\
Grappling----| | `. | S O N Y | .\' | |--------------Use Item
Hook / ___| /|\\ |___ \\ | | / ___| /_\\ |___ \\
/ | | | ; |__ |__ ; | _ _ | ;
Select---| |<--- ---> | | |__| |__| | ||_|-Attack(_)-------Block/Close
Item | |___ | ___| ;SELECT START; |___ ___| ; Attack
|\\ | \\|/ | / _ ___ _ \\ | X---Jump/|
Health-------|_____| .\',\'\" \"\', |___| ,\'\" \"\',`. |_____| .\' |
Potion | `-._____.-\' / \\ANALOG/ \\ `-._____.-\' |
| | |_====_| | |
| /\\ / \\ /\\ |
| / `.___.\' `.___.\' \\ |
| / | | \\ |
\\ / | | \\ /
\\________/ Movements Detonate Sticky \\________/
Bomb/Secondary Camera/Turn While Crouching
(I know that looks pretty crappy)
4.1 MOVING |
L3 Forward (slightly)...........Walk Forward
L3 Forward......................Run Forward
L3 Backward.....................Turn Around
L3 Left.........................Turn Left
L3 Right........................Turn Right
R2 + L3 (Directional)...........Walk With Camera Locked Behind You
R2, Forward + X.................Quick Dash Forward
R2, Backward + X................Quick Dash Backwards
R2, Left + X....................Quick Dash Left
R2, Right + X...................Quick Dash Right
R2 + R3 (Directional)...........Turn While Camera Is Locked Behind You
NOTE: See \"STEALTH MOVES\" (Section 4.4) for more movements. Also the
\"Quick Dash\" that was available in the Demo disc seems to have
been removed in the Final Version. (That was the R2 + Press L3
move) Too bad.
4.2 JUMPING |
X...............................Jump in place
X, X............................Double Jump (Can be used with L3)
X (x2) + X (Near Wall)..........Ricochet Jump
R2 + X..........................Moonsault
4.3 ATTACKS |
Square (x2).....................Double Slash
Square (x3).....................Three Slash Combo
Square (x4).....................Four Slash Combo (Ayame Only)
Square (Near Fallen Enemy)......Stab A Fallen Guard (Rikimaru Only)
Square (Near Fallen Enemy)......Double Stab (Ayame Only)
Square (Near Fallen Enemy)......Punch Chest (Tesshu Only)
R1 + Square.....................Crouching Uppercut Slash (Riki + Ayame)
R1 + Square.....................Bulldozer Throw (Tesshu Only)
R2, Away + Square...............Sledgehammer (Overhand) Slash
R2, Forward + Square............Crouching Stab with Ankle Sweep
X, Square.......................Downward Strike from Jumping
Rotate L3 + Square..............Sweeping 360 Slash (Rikimaru Only)
Rotate L3 + Square..............Handstand Scissor Kick (Ayame Only)
Rotate L3 + Square..............Upper Straight Combo (Tesshu Only)
Forward+Square(x2)+Hold Square..Energy Punch (Tesshu Only)
Left + Square...................Slash to the Left
Right + Square..................Slash to the Right
Forward, Forward + Square.......Thrusting Stab
Square, Away + Square...........Slash followed by a 360 Leg Sweep
Square (x3), Away + Square......Double Slash followed by a Heal Kick
Circle (Close To Enemy).........Body Slam (Rikimaru Only)
Circle (Close To Enemy).........Head Chop (Ayame Only)
Circle (Close To Enemy).........Grab Collar and Head Butt (Tesshu)
NOTE: Most of the attacks can be executed while holding \"R2\".
TIP: To cancel a Combo midway through press \"X\" and move \"L3\" left or
4.4 STEALTH MOVES |
R1..............................Crouch/Lean Against Wall/Land Silently
R1 + Forward (Crawlspace).......Crawl Through Crawlspace
R1 + Forward....................Sneak Forward
R1 + Backwards..................Sneak Backwards
R1 + Left.......................Sneak Left
R1 + Right......................Sneak Right
R1 + X..........................Roll And Turn Around (Rolling 180)
R1, X + Forward.................Roll Forward
R1, X + Backward................Roll Backwards
R1, X + Left....................Roll Left
R1, X + Right...................Roll Right
R1 + R3 (Directional)...........Stationary Turn While Crouching
4.5 THE REST |
Circle..........................Block / Close Attack / Cancel S.K. FMV
Triangle........................Use Selected Item
R2..............................Lock Camera Behind You
R2 + Backwards (Ledge)..........Drop into a hanging position
R3 (Up, Down, Left, Right)......Control Secondary Camera
Press R3........................Detonate Sticky Bomb
Left on D-Pad (or L2)...........Scroll Left Through Item Inventory
Right on D-Pad..................Scroll Right Through Item Inventory
Up on D-Pad.....................Quick Select Grappling Hook
Down on D-Pad...................Quick Select Healing Potion
X (Near ledge or wall)..........Hang (Left or Right To Move)
Select..........................View In Game Map
Start...........................Pause, Show Goals and Tips / Skip FMV
L1+L2+R1+R2+Select+Start........Return To Title Screen (hold it for a few secs)
NOTE: Kanji Move button combinations can be found in Sections 9 and 12 for
each respective character.
|5.|~~~~~~~~~~~~~~~~~~~~~~~~~~| CHARACTERS |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
In Tenchu: Wrath of Heaven you get to play as three separate characters. Initially
you have the option of selecting only between Rikimaru and Ayame but once you\'ve
completed their 10 story missions you will unlock Tesshu who has
an additional 6 missions for you to play through. In this section you can get
a brief overview of each playable character as well as links to check out
their screenshots. Below I have also included a brief description of each
enemy that you will encounter throughout the game.
|CAST OF PLAYABLE CHARACTERS|
5.1 RIKIMARU |
Weapon: Izayoi sword (The Sword of the Azuma. It is passed down from
generation to generation to the worthiest of Ninjas.)
Bio: Leader of the Azuma Shinobi-ryu ninja sect. His thoroughness, patience
and bravery have earned him the honor of the Izayoi sword according to
the sect\'s master Shiunsai. Terrifyingly focused and withdrawn,
Rikimaru\'s sense of destiny and composure give him the strength to take
on missions that most would consider acts of suicide. Rikimaru is not
quite as fast as Ayame but his strength is far superior.
To view a Screenshot of Rikimaru simply copy and paste the following link into your
>>> http://www.tenchu3.de/english/tenchu3/screens/g70.asp <<<
5.2 AYAME |
Weapon: Short Swords (Two powerful blades that provide the perfect compliment
for her remarkable finesse and lightning speed)
Bio: Bold yet quick, silent yet cunning, Ayame has been trained since
childhood as a ninja. As sharp with her tongue as she is with her sword,
Ayame uses an acrobatic style of ninjitsu to overcome obstacles living or
dead. She adores Ghoda\'s daughter Kiku as if the little girl were her own
sister. Ayame is the fastest of the three characters but also the weakest
in terms or strength.
To view a Screenshot of Ayame simply copy and paste the following link into
>>> http://www.tenchu3.de/english/tenchu3/screens/g89.asp <<<
5.3 TESSHU |
Full Name: Tesshu Fujioka
Weapon: Hand to Hand Combat + Surgical Pin
Bio: Doctor by day, hired assassin by night. He belongs to an underground
vigilante group called \"Muzen\" that will murder for money, but only if it
serves justice. Tesshu is the slowest of the three characters but also
the strongest. One important fact to keep in mind is that Tesshu\'s
highest ranking is that of \"Master Assassin\" compared to \"Grandmaster\"
for the other two characters.
To view a Screenshot of Tesshu simply copy and paste the following link into your
>>> http://www.tenchu3.de/english/tenchu3/screens/g102.asp <<<
|CAST OF ALLIES|
These characters all play a role throughout the story as the game unfolds.
They were also in the storyline of the previous Tenchu installments. To get
more insight and history on each character please visit www.Tenchu.de.
LORD GOHDA: Lord Gohda is the ruler of the realm and the master of Rikimaru
and Ayame. Most of your missions are given by him or via his
counsel. He is also the father of Princess Kiku.
COUNSEL SEKIYA: Counsel Sekiya is Lord Gohda\'s most trusted advisor and right-
hand man. He often delivers missions and messages to you while
in the field and reports to Lord Gohda directly.
PRINCESS KIKU: Princess Kiku is Lord Gohda\'s daughter and plays a very minor
although important role in the story. Her history of being
kidnapped must have set some type of record by now. :)
ZENNOSUKE: Zennosuke is not connected to Lord Gohda although he has much
respect for him. Instead he runs the underground organization known
as \"Muzen\" which sells justice to villagers who need help but fear
going to the local, corrupt authorities. Tesshu Fujioka is a member
of this organization and takes his missions directly from Zennosuke.
GOHDA\'S GUARDS: Gohda\'s guards can be found in Gohda\'s Castle and are easily
distinguished by their blue uniforms. They are best avoided if
they don\'t know that you exist.
|CAST OF ENEMIES|
SPEAR GUARDS: These guards are relatively easy to detect by their choice of
weaponry. In head on fights they can be somewhat punishing as
they tend to keep their spear between you and them. When dead
however, their spear can be yours for the taking.
ARCHER GUARDS: These guys are just like the spear wielding variety with the
obvious exception of their Bow and Arrows. One key note is that
these guys tend to have better vision so be sure to keep
crouched when one is perched atop a roof or ledge. When one is
dead you can take his Bow and Arrow for your own sadistic use.
SAMURAI: These guys are not as plentiful but can easily be distinguished due
to their orange looking clothing along with the fact that they always
walk around while appearing deep in thought.
NINJA GUARD: These guards are dressed in black and are pretty tough fighters.
They do not however posses the type of ninja skills that you do
and therefor simply patrol in their particular spots. They often
perform backflips when in a head on confrontation so keep your
eye on them.
JONIN RED: These guys look like red demon ninjas with horns on their heads as
well as on their backs. They carry a sword and are very fierce in
combat situations. When one is near death he will attempt to get
behind you and slit your throat. If he succeeds you are dead
regardless of NINJA REBIRTHS. (I refer to them as Red Demon Ninja\'s
throughout the walkthrough)
JONIN BLUE: These guards look exactly like the red ones with the obvious color
distinction. Another difference in the fact that they wield steel
claws rather than a sword. The Blue Demon Ninjas as I refer to
them, are also very fierce combatants and when their health runs
low they light two grenades and run towards you in a suicide
mission attempt. When this happens you better get out of the way.
MONK WITH STAFF: These guys wear a basket on their head and can only be found
guarding the Great Buddha Temple. They are about as strong as
regular spear wielding guards and again attempt to keep their
staff between you and them. Once they are dead you can pick
up their weapon for your own use.
MONK WITH BLOW GUN: These guys are also found in the Buddha Temple and the
only difference between them and their staff wielding,
basket head comrades is the fact that they wield a blow
gun. When you are hit by one of their darts your Health
Meter will turn green and you will be less than efficient
for a short time. It is best to Stealth Kill these guys or
at least attack them quickly and with deadly intentions.
Unfortunately you cannot pick up their blow guns when they
KENPO BOUZO: These guards are bald headed monks that are very skillful in
combat situations. They have a pretty good defense and attack
with a bare-handed offense. These guys are found in the Great
MARTIAL ARTIST: These guards can be found guarding Tenrai\'s Fortress and are
very difficult to defeat head on. They employ a spinning
kicking attack that will remind and old school \"Street
Fighter\" fan of Ryu and they also use magic to shoot a black
orb of evil energy which cannot be blocked. They are easily
distinguished due to their blood stained white garments.
KUNOICHI: There are a few varieties of this female guard but they are easily
distinguished by the fact that they wear a mini skirt. They can be
pretty tough to deal with if there are other enemies involved due to
their sneaky tactics of trying to attack from behind while you are
fighting another guard. One on one though they are easily defeated.
MANJI CULTIST: This ugly being can be found dancing around in the Cemetery
level as well as in Tenrai\'s Fortress. They can only be killed
by using the Muramasa or Yoto swords. Be careful of head on
battles with these beauty pageant drop outs as they enjoy
breathing fire on you.
UNDEAD SAMURAI: This enemy is exclusively found in the Cemetery and staggers
around quite meekly while wielding a sword and having an arrow
protruding from their head. This enemy can only be killed with
the Muramasa or Yoto Swords and can be quite aggressive when
UNDEAD ARCHER: As with the previous enemy, this enemy is only found in the
Cemetery. You must use the Muramasa or Yoto Swords to kill it
and remember that archers see further than other enemies.
WOODEN ROBOT: This enemy can be found in Agamai Castle and will either wield a
spear or bow and arrows. In battle they can be quite fierce but
once destroyed they will disappear.
CHIBOT: This enemy is a small wooden doll on wheels that has a fierce temper
when alerted. He has two very potent attacks that include a spinning
slash as well a rapid machine gun fire. Kill these guys quickly or you
will be sucking on Health Potions as though there were no tomorrow.
There is no Stealth Kill animation possible for this enemy.
FLOATING HEADS: These heads can be found in the Cemetery and are presumed to
be the heads of Echigoya and Nasu although this has never been
confirmed. When alerted they spew a nasty green slime on you
that drains your health quite a bit. There is no Stealth Kill
animation possible for this enemy.
SHIKIGAMI SPIRITS: This spirit is white and has black scriptures emblazoned on
its front side. They can be found in both the Bamboo
Forrest as well as the Limestone Cavern depending on who
you are playing with. They can be quite annoying as they
latch on to you and suck HP away from you. They also shoot
out a burst of evil energy that resembles a white string.
There is no Stealth Kill animation available for this enemy
so you need to simply slash it without being detected.
BEAR: The bear is a fierce animal when forced to fight it head on as it has a
lot of HP and slashes at you with it\'s long reach and sharp claws.
However, while unaware, you can punch it in the ass for a Stealth Kill.
(Try using a KUMIHIMO Item on it)
DOG: Guard dogs are relatively weak but will alert other guards upon spotting
you. It is always best to kill them before they spot you. Also note the
fire in their eyes to signify that this is not your ordinary house pooch.
WOLF: This animal is predominantly found in the Bamboo Forrest when playing as
Ayame and also in the Limestone Cavern. If you look closely you will
notice that the wolf has a knife clenched in his teeth. One important
note to keep in mind is that one Shuriken will kill it provided it is
not in \"<!>\" mode. If that is the case he will have 1-3 HP left.
NOTE: Enemy Bosses are not included to avoid spoiling the game for those who
wish to discover them as they progress through the game and strategies
are provided in the walkthrough portion of the FAQ.
|6.|~~~~~~~~~~~~~~~~~~~~~~| GAMEPLAY OVERVIEW |~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Tenchu: Wrath of Heaven is a ninja simulator in every sense of the word. As a ninja
in feudal Japan you have a lot of freedom in choosing how you go through any particular
level. You can simply go through completely undetected, killing only those who are
in your way or you can wipe out every living enemy guard within the level as though
you are the hunter and they are the prey. You
always have access to your GRAPPLING HOOK which allows you to scale almost any building,
roof or cliff as well as a host of other ninja Weapons and Items to help you decide
how to kill or distract your enemies. In this section I will describe some of the
things that you should become familiar with in order to become a true Grand Master
of the game. Additional tips can be found in the section just prior to the actual
| KI METER |
The Ki Meter, located at the lower left corner of your screen serves as your awareness
meter. It tells you how near or far an enemy is from you as well as what his/her present
mindset is. The counter goes from 0 - 99 with 99
obviously being extremely close to the enemy so make sure you watch it closely and
learn to use it when gauging how far a patrolling guard will walk before stopping
and turning around. There are 4 different symbols that you will encounter on your
Ki Meter. They are:
<?> - The enemy is completely unaware of your presence. (Ideal) Attacking an
enemy while he/she is in this mode will trigger a Stealth Kill
<!> - The enemy sees something but is not yet sure what it might be. You
should immediately crouch and if necessary, roll backwards and out of
<!?> - The enemy is on alert, knows you are around but is unsure of your
location. During this time you need to lay low until your enemy calms
down again. Keep in mind that if there is a dead guard in the vicinity
of two patrolling guards, both will need to individually go on alert by
discovering the body.
<!!> - The enemy has spotted you and is in pursuit. Time to Fight head on or
run away and lay low until the enemy gives up the search and relaxes
NOTE: Being spotted affects your score which in turn affects your
ranking. The \"Scoring\" section below breaks this down in detail.
| KUJI METER |
You will notice that there are 9 Japanese Kanji symbols in the lower left portion
of the screen while playing as Rikimaru and Ayame. Every time you successfully Stealth
Kill an unsuspecting enemy guard one of t