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FAQ

by Billionare

                                        Super Sonic Guide
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Date Made: 1/25/08
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Email Address: [email protected]
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Version: 1.6
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Name: Billionare
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Copyright: 2008 by Billionare
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A. How to use Super Sonic
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B. Dash Mode
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C.Why does he only have power
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D.Hero Tracks for Super Sonic
  1.Megalo Station
  2.Botanicle Kingdom
  3.Meteor Tech Premises
  4.Aquatic Capital
  5.Gigan Rocks
  6.Crimson Crater
  7.Astral Babylon
  8.80's Boulevard
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A.The way to us Super Sonic effectively is simple. You have to get fifty or 
sixty rings and then get the magnet barrier first.Not second, not third, but 
first.This way, you will be able to attract rings from far distances and be 
able to get all of the ring boosts.


B. Some people are asking the same questions, "Why doesn't Super Sonic have
acces to springs or other running things while in 'Dash Mode'?" The answer is 
simple,While he is in "Dash Mode," (even if you get him in "Dash Mode" from an 
Attack Item) he is not running he is just "flying" in the air.



C. Some people also ask " Why does Super Sonic only have power since he had
everything in Sonic Riders?" Nobody knows for sure, but I think it is because 
in the first game his ring consumption was much faster and he did not have 
"Dash Mode,"but he does in this game, and the only reson he has power in 
"Dash Mode" in this game is because he loses ten rings per second when he 
does gravity control, and power shortcuts usally eliminates the sharp 
turns, as seen in Gigan Rocks.


D.1 Megalo Station is a good track, but you will not get rings until after the 
first ramp. I think there is only one tight turn which you can avoid by 
"Dash Mode" using the power Shortcut.


D.2 Botanicle Kingdom is a really good place for Super Sonic to dominate.
There are two sharp turns. The first one is after the first ramp, and the
second one is after the second ramp. The first one is avoidable by
"Dash Mode" and a regular turn(but you have to time it right).


D.3 Meteor Tech Premises is one of the best places for Super
Sonic to be. My only advice to you is, right before you finish the lap,
turn right after the wall.


D.4 Aquatic Capital is the absolute best place for Super Sonic to race.
My only advice to you is to learn how to make tight turns.


D.5 Gigan Rocks is one of the worst places for Super Sonic to be; mainly 
because there is a long area with no rings, and if you're in "Dash Mode"
while there, you will be running a lot.


D.6 Crimson Crater is the worst place for Super Sonic to be (even for a 
master like me) if not only because all of the turns need Gravity Control.
I would advise you to stay away from this track.


D.7 Astral Babylon is a good place for Super Sonic race. My only advice to
you is to learn how to use Gravity Control well enough to get on a wall in
one second, which is easy for me.


D.8 80's Boulevard is one of the best places to be. I have absolutely no 
advice to you for this track.




I will post more information as I come across it.
              Thank you!