************************************************************************ Resident Evil CODE: Veronica X: New Events Guide Sony PlayStation 2, Sega Dreamcast, Nintendo GameCube Written by: cvxfreak Copyright 2001-2007 by cvxfreak Version 2.0 June 13, 2007 E-mail: FireEmblemPride[at]gmail[dot]com ************************************************************************ ======================================================================== Table of Contents ======================================================================== 0. Introduction and Version History 1. New Event 1 2. New Event 2 3. New Event 3 4. New Event 4 5. Conclusion ======================================================================== 0. Introduction and Version History ======================================================================== Resident Evil CODE: Veronica was originally released on the Dreamcast system in 2000. When Capcom decided to bring CODE: Veronica to the PlayStation 2 in 2001, they decided to add new events to the game to make sure it was more than just a mere port. In the meantime, Capcom decided not to shun Dreamcast owners and decided to give them a version of CODE: Veronica with the new cutscenes as well, but only in Japan. In late 2001 when Capcom decided to send the whole mainline Biohazard series to the Nintendo GameCube, their plan included a port of CODE: Veronica X to the GameCube after the release of the remake, Zero, 2 and 3: Nemesis, but before Biohazard 4. Anyway, the new events in CODE: Veronica X (CODE: Veronica Kanzenban in Japan) come in the form of three new cutscenes and an expanded ending. All of the cutscenes deal with the mysterious Albert Wesker. The presence of these new cutscenes help flesh the story out more, and provide insight as to what the future of the series may hold. For those who own only the original CODE: Veronica and do not want to upgrade to the X version, this FAQ is here to detail the new events for you. In the age of Youtube you'll find the cutscenes online, but in the world of game FAQS, this document will help you out. Please note that this FAQ contains SPOILERS, so if you don't want the game's plot spoiled to you, stop reading this FAQ now. -=-=-=-=-=-=-=- VERSION HISTORY -=-=-=-=-=-=-=- June 13, 2007 Version 2.0 This FAQ needed an updated. Badly. So this is it. The writing and format have been improved, and unnecessary information cut out to make the FAQ better than ever. July 28, 2002 Version 1.11 Made a major update to the guide, format-wise, and added copyrights, making this FAQ look a lot neater than before. ======================================================================== 1. New Event 1 ======================================================================== Where: ------ Palace Courtyard, Part/Disc 1 Who: ---- Claire Redfield, Albert Wesker Description: ------------ Claire's returned to the Palace after visiting the Prison's torture room area. As she attempts to enter the Palace, a sinister voice calls out from behind her. Claire looks back and sees none other than Albert Wesker staring at her. New Event Dialogue: ------------------- Wesker: Greetings! You must be the lovely Claire Redfield. Claire: Who're you? Wesker: Let's just say that I'm a ghost... coming back to haunt your... *dear brother*! Claire: Wesker? Wesker: It seems there's not much explaining to do, is there? I was the one who attacked this island. Who would of thought you'd be here? *laughs* Now that the cat dragged in this surprise, your ever so caring brother... is sure to show up! Claire: I don't know what went on between you two, but you have him all wrong! My brother is not kind of person you think he is... *screams* [Wesker begins to choke Claire] Wesker: I despise Chris! Claire: What are you gonna do to him? *screams* [Claire gets thrown across the courtyard] Wesker: Oh, how your brother will weep to see you die. *laughs* [Wesker receives a call and answers it] Wesker: What? What is it? ...stay there! I'm coming! ...it appears you're still of some use to me. I'm gonna let you live... a little longer! [Wesker jumps out of the courtyard, leaving Claire alone] ======================================================================== 2. New Event 2 ======================================================================== Where: ------ Underground Airport, Part/Disc 2 Who: ---- Albert Wesker, Chris Redfield, Alexia Ashford Description: ------------ Wesker and his crew have remained on the island after everyone else has already left. He's attempting to discover Alexia's status and location, but he finds her fully awake on the airport's computer console. He also sees Chris, unsurprisingly, and sends the Hunters after Chris. New Event Dialogue: ------------------- Wesker: Alexia? No! And she's already fully awake! [Wesker looks another another computer console and sees Chris] Wesker: Chris! Oh little fishy, come see my hook! Chris, I'm gonna send you a welcoming gift from me! ENJOY! *laughs* ======================================================================== 3. New Event 3 ======================================================================== Where: ------ Antarctica Spencer Mansion Replica, Part/Disc 2 Who: ---- Albert Wesker, Alexia Ashford, Chris Redfield Description: ------------ After Steve's death, Alexia returns to the main hall of the Spencer Mansion replica, where she's confronted by Wesker. Chris, after recovering from his leg injury, hides behind a pillar, as he witnesses Alexia mutate into a more sinister creature. New Event Dialogue: ------------------- [Alexia punches Wesker, causing him to flip backwards] Wesker: You're coming with me! [Wesker dodges Alexia's attempts to engulf Wesker in flames. Wesker flings himself off of the walls, managing to punch Alexia straight in the face. However, Alexia is hardly phased by Wesker's assault, and throws more fire in Wesker's direction, where Chris happens to be hiding as well. Wesker and Chris dodge Alexia's attack.] Wesker: Chris! Chris: Wesker! Wesker: Chris, since you're one of my best men... I'll let *you* handle this! [Wesker leaves the hall before Alexia throws a wall of flames in front of the door, trapping Chris inside with Alexia. Chris has no choice but to battle Alexia.] ======================================================================== 4. New Event 4 ======================================================================== Where: ------ Antarctica (after killing Alexia III), Part/Disc 2 Who: ---- Chris Redfield, Claire Redfield, Albert Wesker Description: ------------ Chris finally destroyed Alexia's final form, but Wesker's managed to capture Claire before she could make her way to the harrier jet. Chris sees Wesker with Claire, and follows them through a set of hidden hallways to a dock with a submarine. Chris and Claire have one final confrontation with Wesker. New Event Dialogue: ------------------- [Chris heads down the stairs after killing Alexia and sees Wesker holding Claire captive.] Wesker: *laughs* Chris: Claire! No! [Chris chases Wesker through a hallway filled with zombies. Chris simply tackles the zombies as he goes after Wesker. Chris emerges in a dock with a submarine and confronts Wesker.] Wesker: Well done Chris! It seems that Alexia's work wasn't much of anything. Chris: Let her go, Wesker! You don't want her! Wesker: Fine! [Wesker releases Claire to Chris.] Chris: Claire! Claire: *moans* Wesker: Today's a good day! I came for Alexia, but killing you is even better! Chris: Sorry to disappoint you, but Alexia is *gone*! Wesker: That is no longer a concern for me. I have *Steve* to work with! Claire: What? Chris: Steve? Wesker: In his body is still a living T-Alexia [sic] Virus. Steve should be a good specimen. Maybe he'll come back alive just as I did, and be able to see your sister again! Chris: You *freak*! [Claire attempts to attack Wesker, but is held back by Chris.] Claire: Don't you touch him! Wesker: Sorry dear heart. But my men have already taken him. Chris: You get out of here Claire! I have to finish this! Claire: Alright. But remember your promise! [Claire leaves the room and heads for the harrier jet.] Chris: Let's end this once and for all! Say hello to my comrades who you've killed! Wesker: I don't *where* you get your confidence, Chris. [Chris and Wesker attack each other. Chris attempts to hit Wesker with a metal pole, but Wesker, with his superhuman abilities, does not react to it, instead flinging Chris across the room. They continue to fight.] [The scene switches to Claire, whose reached the harrier jet. Before she boards it, Claire stares at the emergency elevator, waiting for Chris to arrive.] Speakers: The self destruct system has been activated. All personal evacuate immediately. [The scene switches back to Chris and Wesker. Wesker continues to punch Chris, whose nose is bleeding. Wesker delivers one last punch that sends Chris flying onto his back. Chris lies on his back, nearly helpless, as Wesker raises his arms to praise his abilities. Chris looks at the ceiling and sees a bunch of metal bars suspended by a chain, which gives him and idea.] Wesker: Sure I'm not human anymore! But just look at the power I've gained! [Wesker jumps and attempts to slam Chris' head into the concrete with his sheer strength, but Chris manages to roll away in time, causing Wesker to slam the concrete, cracking it. Chris dives for the crank that holds the metal bars, and hits it, causing the metal bars to fall straight onto Wesker. Chris sits for a moment, believing Wesker to be dead, but the bars begin to slide away, and Wesker rises, smiling at Chris.] Wesker: Nice try. Chris: Wesker! [A sudden explosion occurs, and Wesker's too close to the blast, which wounds his face. Wesker decides to give up and allow Chris to leave.] Wesker: Today's your lucky day. Next time we meet, don't count on another! Chris: Next time! Wesker: Until we meet again! *laughs maniacally* [Chris leaves the submarine dock as Wesker laughs maniacally. Then, the original CODE: Veronica ending resumes.] ======================================================================== 5. Conclusion ======================================================================== This FAQ is complete and improved. If you have any questions not addressed in this FAQ, feel free to email me at the email address below. Thanks to: - Friends and family as always. - Capcom, for creating an awesome series like Resident Evil/Biohazard. - CJayC for running a great game site, GameFAQs. - You, the reader, for reading this FAQ. cvxfreak FireEmblemPride[at]gmail[dot]com