Ratchet: Deadlocked Walkthrough/Strategy Guide by uvbeenpwnd33 ----------------------------------------------------------------------- Version ----------------------------------------------------------------------- Version 0.20 - (December 18th, 2005) - Finished FAQ Version 0.22 - (December 21st, 2005) - Some Updates Hello! This is my first strategy guide, and I�m hoping to do a good job with it. Since this is my first strategy guide, I hope that you would forgive any mistakes I make in terms of formatting this guide. In this guide, I will give you the walkthrough for the whole game, along with strategies, weapon details, and the skill points. If anyone has a strategy for a certain enemy/boss/, please feel free to email me. My email address is [email protected]. If you do send me something and I find it helpful, I will certainly put it in the guide and credit you. You can even send in some cool glitches if you would like. One thing that I will not write about in this guide is the online play, so please don�t send me any tips or tricks that have to do with online play. Thanks! Also please feel free to use the Control + F to search around on the guide for faster use. Also keep in mind that this guide will not reveal any spoilers about the story, except the summary of what it is about, but there will be some spoilers from the 1st 3 games so keep that in mind while reading on. And if I make any mistakes at all, please email me so I can fix them. Table Of Contents 1: Getting Started. 1A: What the Story is about. 1B: Characters 1C: Controls. 1D: Basic Tutorial and Info. 1E: Weapons, Mods tutorial, and Vehicles. 2: Walkthrough 3: Copyrights and thanks ----------------------------------------------------------------------- ----------------------------------------------------------------------- -- 1: Getting Started ----------------------------------------------------------------------- ----------------------------------------------------------------------- -- In this Part I will explain the Basic components of the game. ----------------------------------------------------------------------- 1A: What the Story Is About. ----------------------------------------------------------------------- Like the first 3 games, this one contains Ratchet and his partner in grime, Clank. If you ever seen a movie called The Running Man, which was directed by Paul Michael Glaser, this game is somewhat similar to that movie. Ratchet is now the Captain of the Starship Phoenix, When he abruptly gets attacked by some random robots which take him far into the Shadow Sector to participate in a blood sport, reality show called Dreadzone You must survive many challenges to make your way to the top and stop Gleeman Vox�s terror spreading game show. ------------------------------------------------------------ 1B: Characters. ------------------------------------------------------------ Ratchet: The Character that you play all through the game. Ratchet is a Lombax from the planet Veldin. After recently beating Chairman Drek, Captain Quark, and Dr. Nefarious, he becomes the new Captain of the Starship Phoenix. He commands the Starship Phoenix with his 2 partners, Al and Clank. Clank: Yes, Ratchets sidekick in the 1st 3 games. Unfortunately he doesn�t ride on your back in this game, he gives you info on certain parts and eventually helps you out later in the end. Even though he is very short, don�t underestimate him, he packs a mean punch and a smart mind. Al: Yes, the Al From the 1st game. He seems like a typical nerd knowing everything about computes and technology. He gives you upgrades for your friendly bots and costumes for them to. Gleeman Vox: The antagonist in the game who runs a underground reality show called Dreadzone. He has a wicked mean mind and hates if the rating for his show are low. The Exterminators: There are 4 of them, and there job is to exterminate (hence the name) the players who participate in the show. In the game they are the bosses that you vs. at the end of each tournament, but don�t think that they will be easy. Merc and Green: Your 2 battle bots that come along with you during all the challenges. They contribute a lot to your missions like hacking orbs, or shooting grind rails. They will also attack the enemy. Merc is the tougher one with the deeper voice, while Green is the one who seems a bit more scared. Al found them off a gladiator who won�t�be� using them� anymore� ------------------------------------------------------------ 1C: Controls. ------------------------------------------------------------ Directional Button: Highlight item in menu. Left Analog Stick: Highlight item in menu, walk/run, highlight weapon in weapon select, zoom in and out with Fusion Rifle. Right Analog Stick: Camera Rotate/ Pan, highlight weapon in weapon select. X button: Jump/Double Jump, Select highlighted item in menu. O button: Fire selected weapon. [ ] button: Swing Wrench/Multi-Strike Combo/HyperStrike/ThrowWrench. !^! (Triangle) button: Previous screen, Open Quick Select menu, Weapon Quick Switch. R1 button: Fire Selected weapon, use Swing Shot. R2 button: Open Quick Select menu, Weapon Quick Switch. L1 button: Jump/Double Jump. L2 button: Throw Wrench, Zoom Fusion Rifle. R3 button: Expand Map. L3 button: nothing I think. Select button: Expand Map. Start button: Open up menu. ------------------------------------------------------------ 1D: Game Basics and Info. ------------------------------------------------------------ Unlike the other 3 Ratchet and Clank games, this game has one new factor, No Platforming. If you already don�t know, platforming is when you jump from areas to areas to satisfy a certain condition. There actually is some of this like when you need to climb stuff, but other than that you shoot everything. There are 3 types of Control options, Lock Strafe, 1st person mode, and 3rd person mode. Lock Strafe is the default control and the one I use. Your simply stuck in strafing mode, to turn one way, you use the Analog sticks. This Control type is good because you can keep dodging bullets while you shoot out your bullets making I a very effective control type. The 2nd one is 1st person mode which is when you see the gun and that�s all you see. I don�t like this because you can�t see around you, only in front of you, but you still strafe which still makes it effective. Finally there�s 3rd person mode, which is exactly like all the other Ratchet and Clank games. In this mode, you are not stuck on strafe which means you can turn around in a 360 degree succession. You can still strafe if you want by pressing the L2 or R2 buttons. Now lets start on the types of enemies you�ll vs. There are swarmers, Commandos, and Executioners. The swarmers are the really small enemies that come in huge numbers. Don�t let there small size fool you, even though they dies in nearly one shot from all weapons, in numbers they can be hard to control in large numbers. The Commandos are the 2nd type of enemies. They are the average enemies, average attack strength, speed, health, and armor. A few aren�t so much of a trouble but a big group like 4 or 5 can take a bit to kill and might hit you a few times. The last types of enemies, the Executioners, are the big killers. They are really big, hence that they have a lot of health armor and attack. Taking down just one of them could be somewhat difficult. You will need some time and lots of ammo to take one of the out. A lot of times you may need to dodge your enemies. Dodging can increase how well you play the game and you will most certainly need dodging skills for the bosses. Strafing is a good way to dodge incoming bullets. Sometimes enemies will send little shockwaves that you will only be able to dodge by jumping so do that often. If you double jump while you strafe, it will almost near impossible for the enemies the hit you. One of the weapons, the Holoshield Launcher, will block most attacks from the enemies, but will not stop hand-to-hand enemies so watch out. Also blue shields will sometimes pop out of the ground, take advantage of those and hide behind them. Your bullets can go through them, but the enemies bullets can�t go through them, so take advantage of this. When you vs. the big enemies hide behind some objects so you can protect yourself, jump out when they pause to shoot. Around the beginning of the game you will get your own set of BattleBots, Merc and Green. They can do most tings like set C4 charges, to Hack orbs. They don�t just do this though, they can shoot enemies and will shoot almost everything that moves (except you of course). They have a little bar at the bottom right that will eventually fill, when it does you can unleash a special attack that is very powerful. They can do one of two things, one they can throw a big ball that will float around the arena and shoot little red beams from it hurting and killing most enemies. The 2nd one you need to purchase from Al later in the game, this one isn�t as good as the other one IMO because all they do is throw a Shrunken at them enemy causing medium damage, and it lights them on fire. Whenever you come back to the DreadZone Station most of the time if you go and see Al you can upgrade your bots. You can give them special abilities like the Shield Link which shields you whenever you turn a bolt with your wrench. You can also purchase them grenades and a sniper rifle. Including those abilities you can purchase upgrades that increase damage that you bots will inflect. The other thing you can buy isn�t so much as an upgrade, but it makes your bots look cooler, you can buy new heads for them making them have the head of an assassin, in addition to that, you can buy new body paints for them making them have cool patterns on them. Sometimes when you complete Campaigns in areas you will receive cool items. You can receive Charge boots which you use by pressing L2 twice. They pretty much make you zoom across a battle field in about a few seconds, think of them as booster boots. Kind of like have a little rocket engine on you feet. Another item you can get are Gravity boots, they allow you to walk on walls and ceilings, but only in certain areas. You�ll notice these areas because they look like gray pathways leading up sides of walls. Conserve ammo, you need to save lots of ammo for the really tough guys. Use your wrench a lot, mainly on swarmers because they easily die in nearly one hit. Don�t just use the regular [ ] [ ] [ ] combo, use the Hyper-Strike (Jump [ ]) because it almost does double damage of a regular strike from your wrench. Also use the Throwing Wrench (L2 [ ], press them nearly at the same time to throw it while your still in 3rd person mode.). Use this when your nearly out of ammo and you need a ranged weapon. A lot of things people forget to do are how to use swingshots. To use the swingshot, you can either access it by going to the 2nd quick select screen, or you can do it the easier way, by jumping into the swingshot. To do that, start off running toward the swingshot target and jump, while in the air press the fore button (either O or L1) and you will automatically equip it and use it. In this game there are some enemies that just completely suck. One of them is the little turrets that fall to the ground, they are really accurate and are really small and hard to hit, watch out for them. The other enemy is the enemy Landstalker, which are shielded which means you need your bots to use an emp on the before you can kill them. Once you use the emp though they will not attack you for a few moments, so take advantage of this and hot them with everything you got. They may take a lot of ammo to defeat so keep this in mind. The last annoying enemy are just like the Landstalker enemies except they�re turrets which can�t move at all, take them out in the same manner. You earn bolts in that same manner as the other games, defeating enemies, getting skill points, beating a challenge. In Challenge Mode you get a bolt multiplier which increases every time you kill an enemy, but goes down if you get hit. ----------------------------------------------------------------------- - 1E: Weapons, Mods tutorial, and Vehicles. ----------------------------------------------------------------------- - Hehe, now we get to the good part, the weapons. I will explain the weapons in this way. Ammo Capacity: Amount of ammo it can old without any mods. Damage: Amount of damage. Rated from 1-10, 1 being small amount of damage to 10 being lots of damage. Firing Rate: How fast weapon fires. Rated from 1-10, 1 being slow, 10 being fast. Rating: How well I think the weapon is. Rated 1-10, 1 being worst, 10 being best. Conclusions/Strategies: I�ll explain how the weapon works, and give you a good strategy on what mods to put on. Dual Vipers: Ammo Capacity: 200 Damage: 2 Firing Rate: 10 Rating:7 Conclusions/Strategies: Ahh yes, one of my favorites, a dual machine gun. It doesn�t do a lot of damage but shoots extremely fast. It doesn�t become very useful later in the game due to that it is underpowered and costs lots of ammo to take down enemies. I suggest putting either Shock Mod or Freeze Mod. Shock Mod will kill the swarmers while you attack the bigger enemies. The freeze mod will take down the Executioners in a less amount of shots. Put a few speed and ammo mods on. Impact mods and aiming mods wouldn�t hurt either. Dual Raptors: Wow, it shoots out blue bullets that ricochet of walls and enemies hitting other enemies increasing damage. Still doesn�t work very well later in the game though. Magma Cannon: Ammo Capacity: 20 Damage: 6 when close, 4 when far Firing Rate: 7 Rating 6 Conclusions/Strategies: This is like the infamous shock cannon from Going Commando. This guns a lot better now because the increase in attack and speed from its earlier friend for GC. It acts as a shotgun shooting out about 20 bullets at once that cover most of the screen. The closer you are, the more damage you do so keep that in mind. Almost has no range for enemies across the screen. Put the shock mod or freeze mod. Add a few ammo mods, speed mods, and impact mods. Vulcan Cannon: A lot better than it was before, each of the bullets locks on the enemy making hitting them a lot easier and more efficiently saving ammo. B-6 Obliterator: Ammo Capacity: 6 Damage: 5 Firing Rate: 4 Rating: 4 Conclusions/Strategies: Ugh, they really toned this gun down. It was actually somewhat useful in GC. Now it does nearly no damage, has nearly no capacity, and shoots very slow. The good thing about it is it covers a huge area, so use it on a group of swarmers. Where the bomb will hit it indicated by the little white circle. Use the Napalm Mod, Time Bomb mod, or Mini-Bomb Mod. Definitely add some speed and ammo mods, if you have any space left over add area mods for maximum effect. B11 Vaporizer: Still not the best weapon, but does a better amount of damage, and the blast looks cool, somewhat like a mini-atomic bomb. Fusion Rifle: Ammo Capacity: 8 Damage: 9 Firing Rate: 4 Rating: 8 Conclusions/Strategies: I love this weapon, it�s so good. Its pretty much a sniper rifle, but you don�t just use it for shooting enemies far away, you can use it for enemies close because it does so much damage that they take out almost every enemy in a few shots. If you feel the need to, you can use the L2 button to zoom in, but it is so accurate you don�t need to use it at all. Add a few ammo and speed mods to it, and a few impact mods. I�d add freeze mod to it so it makes short work of the Executioners. Anti-Matter Rifle: This gun breaks down atoms of the enemies turning them to dust. Big increase in attack and it shoots blue bullets. Arbiter: Ammo Capacity: 8 Damage: 7 Firing Rate: 4 Rating: 7 Conclusions/Strategies: This huge gun is pretty much a rocket launcher. It does good damage and has a big area effect making it good against all enemies. Equip this gun with speed and ammo mods, and of course a few area mods for maximum effect. You can either attach the time bomb mod which is very effective damage wise. If you want to add the napalm mod when this gun is at V10 for lots of hard hits. Silencer: The name says it all, if you shoot one of these bad boys it kills most enemies. The cool part is it shoots 3 ROCKETS AT ONCE. If you can get close and person it pretty much acts as a shotgun rocket launcher since it shoots out 3 at once. Hunter Mine Launcher: Ammo Capacity: 12 Damage: 6 Firing Rate: 6 Rating: 6 Conclusions/Strategies: This weapon shoots out mines that stay in one place until an enemy gets near them, blowing them up. Throw a bunch of these around a bolt crank for good defense. Once you level it up a lot you can remotely run into an enemy and will explode. Its pretty good to use so shoot a bunch of these in a group of enemies and watch the heads fly. Add some Ammo speed and area mods for maximum effect. Time bomb is a good mod, and also is mini-bomb mod. Stalker Mine Launcher: About the same thing except the mines are near twice as large as its counter-part. When the mines explode, they turn into 2 other mines meaning you get more out of your bullets. Holoshield Launcher: Ammo Capacity: 8 Damage: 0 Firing Rate: 3 Rating: 5 Conclusions/Strategies: This definitely got better from the last Holoshield Launcher in UYA. It shoots out giant shields that block all incoming attack, but enemies can still walk through it so keep that in mind. The cool thing is you can shoot through it so it makes a level really easy. Every time you upgrade this it adds an extra 2 seconds to how long it will stay active. Add a few ammo mods, and speed mods impact mods don�t do much so don�t worry about them. Add either shock mod to it or brainwash mod, shock mod will make sure most enemies can�t come through your shield without getting zap, brainwash mod brainwashes the enemies who come close to it. Omni-Shield Launcher: Pretty much the same exact thing, except enemies seemed to get hit back, even when no mod is equipped. Scorpion Flail: Ammo Capacity: 20 Damage: 7 Firing Rate: 7 Rate: 7 Conclusions/Strategies: For those who have played UYA this weapon is somewhat like the Quantum Whip. it�s a huge Flail that rains down terror upon the enemy. Keep in mind it has very short range so don�t go and try to kill an enemy far away from you. This weapon can�t do good damage against the airborne enemies, but you can hit them sometimes if you Jump and attack. Add a few speed and ammo mods, also add a bunch of area mods. Id add the shock mod so it hits almost every enemy every hit. Leviathan Flail: Almost the same exact thing except the end part of the flail looks a lot better because the spikes stick out a lot more. Miniturret Launcher: Ammo Capacity: 8 Damage: 3 Firing Rate: 4 ( 8 for the Miniturret shots) Rating: 7 Conclusions/Strategies: Most people don�t like this because its on the 2nd quick select screen, but it�s one of my favorites. If you�ve ever played GC, these turrets are nearly the same thing. Throw some of them on the ground to protect a choke point. Be careful though because they will blow up once they run out of ammo. Also keep in mind that only a certain amount of turrets can be active at once so if you throw to many on the ground, only a few will actually attack. Add speed and ammo mods, nothing else is very effective. Shock is a good mod for this weapon. Quasar Turret Launcher: Same turret, same rules, but it shoots out a laser beams instead of individual shots. Other than that same thing. Harbringer: Ammo Capacity: 3 Damage: 10 Firing Rate: 4 Rating: 7 Conclusions/Strategies: This is the Ryno of the group. It shoots beams of lights in the air that rain down on enemies and kill almost all of them in one shot. Looking at the price tag for this baby(2 million) you might need to play Challenge mode before you can get it. Even though it has a small capacity, you don�t need much ammo when it pretty much obliterates every thing on the screen. Definitely add ammo mods to it, it�s pretty much the only thing you can add. Add shock, though you don�t really need it when it kills everything. Supernova: Same thing except the shots steal atoms from the enemy making them turn to dust, other than that same idea. After you read the weapon descriptions you might be confused on what mods are, well there are two kinds, omega mods and alpha mods. Omega mods you must buy at the vendor, these mods equip on your weapons and give you extra power. Keep in mind that every weapon can�t use every mod. Here are the omega mod types: Napalm Mod: Blows pools of lava on the ground, pretty good. Time Bomb Mod: Sets charges on enemies that blow up after a while: very good. Freeze Mod: Freezes enemies after a certain amount of shots, good at end of game. Mini-Bomb Mod: Like the bouncer from GC, throws little bombs everywhere, not bad. Morph Mod: Morphs enemies into farm animals that blow up, not very effective IMO. Brainwash Mod: Brainwashes enemies onto your team, not that bad, but not good. Acid Mod: Poisons enemies that slowly deteriorate health, not good, takes to long. Shock Mod: Hits enemies with shocks that travel from enemy to enemy, Best Mod IMO. Now Alpha Mods, these mods equip to your weapons and increase there basic skills, lie ammo, speed, and area. Every time your weapon upgrades you get a free Alpha Mod. Keep in mind not every weapon can use every mod. Here are the Alpha Mod types. Speed Mod: Increases speed. Ammo Mod: Increases Maximum Ammo capacity. Aiming Mod: More accurate shots. Impact Mod: Increases knock back rate. Area Mod: Increases area of weapons shot. XP Mod: Increases the experience you get for you weapons. Jackpot Mod: Increases amount of bolts you earn. NanoLeech Mod: Every time you kill an enemy you get some health back ----------------------------------------------------------------------- ----------------------------------------------------------------------- -- 2: Walkthrough ----------------------------------------------------------------------- ----------------------------------------------------------------------- -- Here I will explain strategies and how to get through the game. ----------------------------------------------------------------------- ----------------------------------------------------------------------- -- 3: Copyrights and thanks ----------------------------------------------------------------------- ----------------------------------------------------------------------- -- I would like to thank www.gamefaqs.com and www.neoseeker.com for hosting this Guide. I�d also like to thank CJayC for keeping gamefaqs up and running. I�d also like to thank my friend who wishes to remain anonymous, he showed me this game and got me hooked on the whole series. Lastly I�d like to thank Insomniac Games for making this wonderful and addicting game for which this guide would not be written. PS if you give me any tips or hints, I would gladly include your name in this guide. Just email me at [email protected], Thanks! This Guide is copyright � 2005 Taylor Fick, the author. This Guide was written solely to be hosted at www.gamefaqs.com, www.neoseeker.com, and www.supercheats.com, if you send me an email stating you would like my guide on your site, I would be glad to let you do that. I encourage people to send me any feedbacks, to tell me how my guide is. Thanks for reading my 1st guide, I hoped you enjoyed it and hope it helped you as well. ----------------------------------------------------------------------- - The End ----------------------------------------------------------------------- -