Weapons/Gadgets FAQ by Derin Spector
Ratchet & Clank on SuperCheats.com
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                             Ratchet and Clank
                               PlayStation 2                                
                            Weapons/Gadgets FAQ
                         Written by Derin Spector              
                    E-Mail: dspector88<at>yahoo<dot>com             

*******************************************************************************


Table of Contents

1. Version History
2. Introduction                  
3. Basic Controls
4. Weapons
  4.1. Basic Weapons
  4.2. Gold Weapons 
5. Gadgets & Upgrades
  5.1. Gadgets       
  5.2. Clank Upgrades
  5.3. Miscellaneous Items
6. Bolt Strategies
  6.1. Planet Kerwan
  6.2. Planet Rilgar
  6.3. Planet Batalia
  6.4. Planet Quartu
  6.5. Planet Kalebo III
7. Closing Statement

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=-=-=-=-=-=-=-=-=-=-=-=-=-
-=  1. Version History  =-
-=-=-=-=-=-=-=-=-=-=-=-=-=-

Final Version - All I did here was change the look of the guide a little to 
match that of my other guides.

Version 1.2 - Fixed some typographical errors I found while skimming through
the guide.

Version 1.1 - Added a "Bolt Strategies" section for those of you who are having
trouble with purchasing the more expensive weapons and gadgets throughout the
game.

Version 1.0 - First version of the guide.

*******************************************************************************

=-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction  =-
-=-=-=-=-=-=-=-=-=-=-=-

Before we jump into the fun stuff, please take some time to read the following
plot summary to get a feel for what Ratchet & Clank's really about.


=====
Story
=====

The story of Ratchet & Clank starts us off with a normal everyday creature by
the name of Ratchet. Little does Ratchet know, another being by the name of
Drek (Chairman Drek that is), is developing a plan of mass destruction. Sick of
his own polluted wasteland of a planet (Orxon), Chairman Drek has decided to
send his massive army of robots to a numerous amount of other planets to gather
good resources and other things to help build a newer, better planet. This
involves the mass destruction of all planets Drek and his army come in contact
with.

Upon creating his army, Drek accidentally creates Ratchet's companion-to-be,
Clank. Clank is launched off to Ratchet's homeland and the two get acquainted.
The duo then sets out on a mission to stop Chairman Drek no matter what it
takes (although Ratchet does tend to be a tad bit lazy at times).

*******************************************************************************

=-=-=-=-=-=-=-=-=-=-=-=-=
-=  3. Basic Controls  =-
-=-=-=-=-=-=-=-=-=-=-=-=-


On The Ground
-------------

Left Analog Stick/D-Pad: Move Character

X Button: Jump

X + X: High Jump

Square Button: Attack w/Wrench (Ratchet)/Punch (Clank)

X + Square: Overhead Smash (Ratchet only)

R1 + Square: Comet-Strike (Wrench Boomerang)

Triangle Button: Quick-Select Menu

Circle Button: Use Current Weapon/Item

R1 or R2 Buttons: Crouch

L1 or L2 Buttons: First-Person View

R1 + X + Down: Back Flip

R1 + X + Left/Right: Side Flip

X + X: Wall Jump (Must be next to wall)

R3/Select: Area Map


Underwater
----------

Left Analog Stick/D-Pad: Move Character

Square Button: Dive

X Button: Rise/Surface Hop

R1 Button: Use Hydro-Pack


Heli-Pack
---------

X + X + Left Analog Stick/D-Pad: Glide

R1 + X: Boost Jump (To reach high ledges, etc.)

R1 + X (While Running): Long Jump

*******************************************************************************

=-=-=-=-=-=-=-=-=-
-=  4. Weapons  =-
-=-=-=-=-=-=-=-=-=

These are the weapons that are available to you at Gadgetron vendors located
on all planets throughout the game. Each weapon has an equal amount of strong
points and weak points, and can be upgraded to much more powerful Gold Weapons
(see "Gold Weapons" section in this FAQ).


==================
4.1. Basic Weapons
==================


Omniwrench 8000
---------------

Cost: Starting Weapon
Ammo Capacity: None
Ammo Cost: None
Description: Good all-around weapon although better used for close-range 
combat. Not recommended against bosses because they basically won't let you hit
them with it. Use overhead smash for a more powerful strike.


Bomb Glove
----------

Cost: Starting Weapon
Ammo Capacity: 40
Ammo Cost: 5
Description: Suprisingly effective weapon for short-range combat. Good for 
large amounts of enemies that come at you in groups. The explosion from one 
bomb usually takes out 2 or 3 at a time depending on how close the enemies are
to each other. Very useful weapon.


Blaster
-------

Cost: 2,500
Ammo Capacity: 200
Ammo Cost: 1
Description: Not the most powerful weapon but is good for long range attacks.
You can also shoot with it in first-person mode if you're too far away to lock
onto an enemy. It kills smaller enemies in one hit but takes a few hits more to
get rid of any larger, weapon-wielding foe.


Pyrocitor
---------

Cost: 2,500
Ammo Capacity: 240
Ammo Cost: 1
Description: Definitely ideal against smaller enemies that come at you in
groups. You can just hold the fire button and spin around in circles and you'll
get rid of them easily. Definitely not worth using against larger enemies,
mainly because it isn't all that powerful and has very short range.


Taunter
-------

Cost: 2,500
Ammo Capacity: None
Ammo Cost: None
Description: Pretty worthless weapon unless you feel like taunting enemies.
However if you don't feel like running at enemies yourself just use this and
they'll come to you. Just don't let them actually hit you.


Mine Glove
----------

Cost: 7,500
Ammo Capacity: 50
Ammo Cost: 5
Description: Good for unarmed enemies who run at you rather than shoot at you
from a distance. Otherwise it's not very useful against most enemies.


Glove of Doom
-------------

Cost: 7,500
Ammo Capacity: 10
Ammo Cost: 40
Description: Definitely a really cool weapon. Launch one of these little 
suckers and watch mini critters pop out and attack enemies. They can only 
damage a certain amount of enemies at a time (4 I believe), but the little
critters do it effectively.


Drone Device
------------

Cost: 7,500
Ammo Capacity: 10
Ammo Cost: 40
Description: Such a cool weapon. Use this to launch out some drones that will
attack enemies if they're starting come at you in large numbers.


Decoy Glove
-----------

Cost: 7,500
Ammo Capacity: 20
Ammo Cost: 10
Description: Great for when you're in a jam and you're surrounded by whordes of
enemies. Just put one of these decoys where enemies can see them and watch them
mistake the decoy for the real Ratchet. When the enemies are distracted just
take them out from a safe distance or they'll spot you.


Walloper
--------

Cost: 7,500
Ammo Capacity: None
Ammo Cost: None
Description: Cool cartoon-style boxing glove designed to knock enemies into
oblivion. It also generates a small energy shield in front of you each time you
throw a punch.


Devastator
----------

Cost: 10,000
Ammo Capacity: 20
Ammo Cost: 50
Description: Very useful weapon. Very accurate and good against larger enemies
such as tanks or bosses. It also fires quite rapidly and packs a pretty big
punch.


Visibomb Gun
------------

Cost: 15,000
Ammo Capacity: 20
Ammo Cost: 100
Description: Powerful missiles that, when fired, can be controlled in
first-person mode and used as a homing missile. Effective against larger 
enemies who you just don't want to get close to because you're afraid and/or
low on health.


Tesla Claw
----------

Cost: 40,000 (30,000 if you have the Persuader)
Ammo Capacity: 240
Ammo Cost: 1
Description: Shoots a cool barrage of electricity to shock enemies to death
quickly and efficiently. Ammo cost is surprisingly cheap and you can hold up to
240 ammo at a time.


R.Y.N.O (Rip Ya a New One)
--------------------------

Cost: 150,000
Ammo Capacity: 50
Ammo Cost: 20
Description: Most powerful and effective weapon in the entire game. Makes boss
battles incredibly simple and you can even defeat the final boss with only a few
hits from this puppy.


Morph-O-Ray
-----------

Cost: None (found)
Ammo Capacity: None
Ammo Cost: None
Description: This odd weapon turns enemies into chickens. Yes, I said chickens.


Suck Cannon
-----------

Cost: None (found)
Ammo Capacity: None
Ammo Cost: None
Description: Can suck up small enemies then fire them out as short-range
missiles. Comes in especially handy on Blarg Station Nebula where you constantly
find yourself fighting against whordes of annoying mutant toads.



=================
4.2. Gold Weapons
=================

In order to buy Gold Weapons, you'll need the required amount of standard
bolts PLUS a required amount of gold bolts for each weapon you want to purchase.
So, with this in mind, make sure you keep your eyes open for those gold bolts,
they're you're ticket to more powerful weapons! NOTE: The shops to buy these
Gold Weapons are located on Planet Otlantis (Gemlik Base), and on Planet Novalis
(Tobruk Crater).


Gold Blaster
------------

Cost: 20,000 + 4 gold
Description: More powerful single shots, range is increased, and is generally
more powerful than most basic weapons.


Gold Bomb Glove
---------------

Cost: 10,000 + 4 gold
Description: Much larger explosion on impact, and range is increased when bombs
are thrown.


Gold Decoy Glove
----------------

Cost: 10,000 + 4 gold
Description: Decoys will automatically attack all visible enemies when used.


Gold Devastator
---------------

Cost: 60,000 + 4 gold
Description: When each missle you launch explodes upon hitting an enemy, it will
cause a chain of explosions that kill other surrounding enemies.


Gold Glove of Doom
------------------

Cost: 20,000 + 4 gold
Description: When used, bigger creatures are produced and are more powerful than
normal glove of doom creatures. The creatures' attack range is also increased.


Gold Mine Glove
---------------

Cost: 10,000 + 4 gold
Description: Explosion from each mine is much bigger and inflict more damage
upon enemies.


Gold Morph-O-Ray
----------------

Cost: 20,000 + 4 gold
Description: Turns enemies into bigger chickens, and will distract surrouding
enemies upon transformation. Chickens also explode eventually.


Gold Pyrocitor
--------------

Cost: 30,000 + 4 gold
Description: Much more powerful than the original Pyrocitor, and its range is
increased dramatically.


Gold Suck Cannon
----------------

Cost: 10,000 + 4 gold
Description: Can hold 10 instead of 5 enemies, and missiles that are produced
from enemies launch faster and are more powerful.


Gold Tesla Claw
---------------

Cost: 60,000 + 4 gold
Description: Gold Tesla Claw is able to hit more than one enemy at a time,
unlike the normal version.

*******************************************************************************

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  5. Gadgets & Upgrades  =-
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This section covers all of the other equipment that's available to Ratchet and
Clank throughout the game.



============
5.1. Gadgets (for Ratchet only)
============


Swingshot
---------

Cost: 1,000
Found On: Planet Kerwan (Metropolis)
Description: Complete the endurance course on Planet Kerwan to get the Swingshot
from an annoying, fat woman/creature. Make sure you have 1,000 bolts the first
time you complete the course or you'll have to do it all over again. Used in
places where there are green or yellow stoplight looking things to swing from.

* Special thanks goes out to Tyler G. for pointing out the correct location for
  the Swingshot here in the guide.


Grind Boots
-----------

Cost: 2,000
Found On: Blarg Station Nebula
Description: You can use these on those long, metal tubes that wind around the
station. Fun to use, but you can really only use them at the space station for
the most part.


Hologuise
---------

Cost: None (found)
Found On: Planet Kalebo III
Description: With this you can disguise yourself as a robot so you don't have to
defend yourself from a massive wave of attacks that real robots use on you.
Quite convenient.


Hydrodisplacer
--------------

Cost: None (found)
Found On: Blarg Station Nebula
Description: Used to drain water out of pools and/or fill up pools of water.
You'll need this on Captain Qwark's endurance course and in other places as
well.

* Special thanks goes out to Blake P. for pointing out that the Hydrodisplacer
  is first obtained on the Blarg Station Nebula.

Magneboots
----------

Cost: None (found)
Found On: Planet Orxon
Description: You can use these to climb and walk on anything metal (ceilings,
specific tracks, etc.). Make sure to not go too far out of the designated
environments or you'll fall down into some random, deep hole and die.


Metal Detector
--------------

Cost: None (found)
Found On: Planet Batalia
Description: Great if you need extra bolts. Use the map in the corner of the
screen to locate points where bolts are located. Go over to those designated
points and use the metal detector to locate their specific whereabouts.


O2 Mask
-------

Cost: None (found)
Found On: Planet Pokitaru
Description: You'll need this to explore Planet Orxon further without Clank.
This is because of Orxon's excessive amount of pollution.


Pilot's Helmet
--------------

Cost: None (found)
Found On: Planet Gaspar
Description: With this you can use Blarg Fighter ships to shoot down attacking
enemy ships during certain missions.


Trespasser
----------

Cost: None (found)
Found On: Planet Aridia
Description: Used to open Invinco-Locks that prevent some doors from being
opened right away. Just line up the lasers to the panels on the outside of the
lock until they all turn green. Press up and down to change what ring you're on
and press left and right to change position of lasers.


Sonic Summoner
--------------

Cost: None (traded for)
Found On: Planet Aridia
Description: Can summon mice (little robots) from their homes to aid you in
fighting enemies for a short period of time. Quite useful.



===================
5.2. Clank Upgrades
===================


Heli-Pack
---------

Cost: 1,000
Found On: Planet Kerwan (Metropolis)
Description: You'll need this many, many times throughout the game so look over
the Heli-Pack controls located under the controls section above. Use this to
glide to far away platforms, give yourself a boost to places you can't reach by
simply jumping, or to just fool around with.


Thruster-Pack
-------------

Cost: 2,000
Found On: Planet Pokitaru
Description: An upgrade of the standard Heli-Pack. You can glide a lot better
with this and you can perform the new Slam technique by pressing R1 while in
the air.


Hydro-Pack
----------

Cost: 2,000
Found On: Planet Hoven
Description: With this you can swim much faster and can move against currents
that would normally send you flying downstream to where you started from.



========================
5.3. Miscellaneous Items
========================


Bolt Grabber
------------

Description: VERY useful. This basically grabs hard-to-reach bolts throughout
each planet. You can find this on Planet Quartu.


Code Bot
--------

Description: The Codebot is used to open a gigantic vault filled with a TON of
bolts, including a gold one.


Gadgetron PDA
-------------

Description: Found on Planet Oltanis, this device allows you to purchase ammo 
no matter where you are, although it is a tad bit over-priced...


Map-O-Matic
-----------

Description: You receive this from a receptionist on Planet Kalebo III
(Gadgetron Site). This basically shows you all the secret areas loacated on 
each planet.


Premium and Ultra Nanotech
--------------------------

Description: You can purchase these from a vending machine on Planet Orxon as
Ratchet. You can get up to 8 Nanotechs (blue life orbs).


Persuader
---------

Description: You can use this to haggle the price of certain weapons down to a
reasonable price.


Z3000 Hoverboard
----------------

Description: Basic hoverboard that you receive from alien guy who crash landed
on Planet Aridia. Use this in the hoverboard race you will come across as an
objective on a later planet.

* Special thanks goes out to Blake P. for pointing out that the correct name of
  the hoverboard is the "Z3000," not the "Z300."


Zoomerator
----------

Description: You win this hoverboard attachment when you place first in the 
Blackwater City hoverboard race. Through special technology, the Zoomerator
converts all tricks into turbo boosts!

* Special thanks goes out to Tyler G. for correcting my description of the
  Zoomerator!

*******************************************************************************

=-=-=-=-=-=-=-=-=-=-=-=-=-
-=  6. Bolt Strategies  =-
-=-=-=-=-=-=-=-=-=-=-=-=-=

This section will help you get bolts quickly and easily in order to get all the
items in the game. For the most part, just completing each level alone will get
you enough bolts to buy about 98% of the weapons and gadgets in the game, but
there's one weapon that most people seem to have trouble with: the RYNO.


==================
6.1. Planet Kerwan
==================

1. From the start of the level, proceed forward through the tunnel you're in 
   and keep going until you reach the Gadgetron vendor.

2. Hop over the railing just past the Gadgetron vendor, grab onto the ledge, 
   and drop from this ledge onto the ledge directly below you.

3. Drop down from the ledge you're on and you should land in a tunnel with
   boxes, some Nanotech (blue life orbs), a gold bolt, and cars flying 
   overhead.

4. Grab all the boxes and the gold bolt, and when you're done, position 
   yourself under the passing cars so that you can hit them with your 
   Comet-Strike (wrench boomerang) in first-person view.

5. Keep on hitting the cars out of the sky with your wrench, and the bolts
   should start racking up; NOTE: each car you destroy gives you 5 bolts.

6. If you have a turbo controller, tape the R1 and L1 buttons down, along with
   the Square Button. Now you can go do something else while the tape does all
   of the work for you.



==================
6.2. Planet Rilgar
==================

1. Enter the hoverboard race in Blackwater City, Rilgar.

2. As you race along, grab as many boxes as you can, but make sure you DON'T 
   win the race; if you win, the boxes won't regenerate after each race.

3. Repeat this process as much as you want, just make sure you keep on losing.



===================
6.3. Planet Batalia
===================

1. First, make sure you have the trespasser.

2. Now, from the start, proceed forward until you reach the group of robots
   hovering in the air. Kill these for some bolts, then go to the door located
   on the building to your left.

3. Use the trespasser to open the door; a quick solution to this lock is as
   follows: Outer Circle - right 4, Middle Circle - right 2, Inner Circle -
   right 2.

4. Once inside the room, smash all the boxes to get the bolts and the Nanotech
   orb that's in here as well (if needed); there's about 1,000 bolts total in
   here.



==================
6.4. Planet Quartu
==================

1. First, go to the platform where Clank is transformed into Giant Clank in the
   Robot Plant of Quartu.

2. Once transformed into giant clank, proceed towards the entrance to the arena
   where you must destroy all the mechs. Before you enter the arena, jump off
   the platform you're on to the left, so when you restart, you'll be right in
   front of the arena where you left off, plus you'll be invincible! (it's just
   a glitch).

3. Repeat this process as much as you like, just make sure you fall off the
   platform before the start of every battle you participate in.

4. With this method, you should get about 100,000 - 125,000 bolts per hour,
   depending on how fast you complete each battle.



======================
6.5. Planet Kalebo III
======================

1. Enter the hoverboard race in the Gadgetron Site on Planet Kalebo.

2. As you race along, grab as many boxes as you can, but make sure you DON'T 
   win the race; if you win, the boxes won't regenerate after each race.

3. Repeat this process as much as you want, just make sure you keep on losing.

*******************************************************************************

=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-=  7. Closing Statement  =-
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This guide was written entirely by Derin Spector. Any unauthorized use of any
part of this guide for personal use is FORBIDDEN unless you receive my consent.
If you have any questions or additional information you'd like me to add onto
this FAQ, feel free to e-mail me at dspector88<at>yahoo<dot>com.


<< END >>