--------------------------------------------------------------------- | ----------------------------------------------------------------- | | | --\ /\ - - --- --\ --\ \ | | /--\ --- --\ /--\ | | | | |-/| | \ \ / |- |-/ |-/ /-\ |\ | | - |- |-/ \--\ | | | | | \/ / / --- | \ | \ / \ | \| \--/ --- | \ \--/ | | | | | | | | --- --- | | | | / - - --\ --- --\ | --- -- --- - - --- -- | | | | \___ | | | | | | | | | / | |\ | | \ / | | | | \ | | |-/ |-- |-/ | |-- | -- |-- | \ | | | \--\ | | | | / | | | | | \ | | \ / | | \| | / / | | | | --- -- - --- --- -- ----- --- -- --- - - --- -- | | | ----------------------------------------------------------------- | --------------------------------------------------------------------- F O R T H E P L A Y S T A T I O N 2 V e r s i o n 1 . 0 M a d e B y S t a r F i g h t e r s 7 6 Welcome all to my walkthrough on a game called Power Rangers: Super Legends which is to tie in the 15th Anniversery of Power Rangers for the PlayStation 2. I hope this walkthrough helps out as much as possible. Below is nothing but spoilers on the game and possibly the TV series, so if you don't want to be spoiled, please take a detour and hit the Back button now. However if you want to be spoiled or need some help, please scroll down as far as you need to. Consider this as your Spoiler Warning! PLAYER'S NOTE: This will be a massive FAQ, and as I will say again, I will not be holding back on covering this game completely. I will tell you now that when it comes to unlocking Rangers/Zords/Megazords, anything that is NOT listed below (specifically in the introduction sections), CAN NOT be unlocked. DO NOT EMAIL ME ASKING IF THEY CAN BE UNLOCKED, I WILL IGNORE YOU! And above all, YOU CAN NOT UNLOCK TOMMY AS ANY RANGER! Not the White Ranger, not the Red Zeo Ranger or Red Turbo Ranger, or even as the Black Dino Ranger, and ESPECIALLY not as the Green Ranger! I swear, if anyone emails me asking me this, I will so come unglued! >_> Again, this will be a massive FAQ, the biggest one I've done, so please bare with me on any of this! ----------------- |TABLE OF CONTENTS| ----------------- SECTION 1: Intro A: Version Guide B: The Story Of Power Rangers Super Legends C: What Is Power Rangers Super Legends D: About This Walkthrough E: Control Configuration F: Super Move Attack G: Two Player Co-op Mode H: Introducing The Power Rangers/Megazords SECTION 2: Full Walkthrough A: Before The Walkthrough B: Opening Scene C: Level 1: Operation Overdrive (QUICKFIND: Level#01) D: Level 2: Operation Overdrive Megazord Battle (QUICKFIND: Level#02) E: Level 3: Lost Galaxy Part One (QUICKFIND: Level#03) F: Level 4: Lost Galaxy Part Two (QUICKFIND: Level#04) G: Level 5: Lost Galaxy Megazord Battle (QUICKFIND: Level#05) H: Level 6: Ninja Storm Part One (QUICKFIND: Level#06) I: Level 7: Ninja Storm Part Two (QUICKFIND: Level#07) J: Level 8: Ninja Storm Megazord Battle (QUICKFIND: Level#08) K: Level 9: Mighty Morphin Part One (QUICKFIND: Level#09) L: Level 10: Mighty Morphin Part Two (QUICKFIND: Level#10) M: Level 11: Mighty Morphin Megazord Battle (QUICKFIND: Level#11) N: Level 12: Space Patrol Delta Part One (QUICKFIND: Level#12) O: Level 13: Space Patrol Delta Part Two (QUICKFIND: Level#13) P: Level 14: Space Patrol Delta Megazord Battle (QUICKFIND: Level#14) Q: Level 15: Super Legends (QUICKFIND: Level#15) R: Level 16: Super Legends Megazord Battle (QUICKFIND: Level#16) SECTION 3: Checklist Walkthrough A: Ranger Letters Location B: Timeline Collectables Location SECTION 4: Important Stuff A: Items B: Enemies C: Bosses SECTION 5: In Conclusion A: What's To Come B: PayPal Donations C: Special Thanks D: The Disclaimer ----------------------------------------------------------------------- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ----------------------------------------------------------------------- ----- SECTION 1: |INTRO| ----- ------------- A: |Version Guide| ------------- Version 1.0: Just finished making the walkthrough for the game, and submitted it to GameFAQS (after 2 years of working on it lol) (01/05/10) ---------------------------------------- B: |The Story Of Power Rangers Super Legends| ---------------------------------------- The story according to Disney's website: "Long thought to have purified by Zordon's energy wave at the end of Power Rangers In Space, the dastardly Lord Zedd has reappeared in his old form. Concealed in a hidden dimension, he is interfereing with the time stream, apparently trying to alter the course of histor to destroy every Ranger throughout time! Operating from the Hall Of Legends, the new Super Ranger must gather a force of Power Rangers and artifacts from across time to break through into Lord Zedd's hidden dimension and restore the timeline!" ----------------------------------- C: |What Is Power Rangers Super Legends| ----------------------------------- Power Rangers Super Legends is a game that celebrates the 15th Anniversery of Power Rangers (even though it's covering less than half the seasons). It's a 2-D side scroller type action/adventure game in a 3-D setting. In this game, you will be going through various Power Rangers timeline, visiting Rangers all the way back to the very first season. Truth be known, out of the 15 Seasons, you're only gonna be dealing with 6 Seasons (can you say rip- off?). Seeing as you do go back in time, the game story falls within various parts of the seasons you visit. This game probably has lots of plot holes when comparing it to the various seasons, but that's what speculations and fanfics are for ^_^. ---------------------- D: |About This Walkthrough| ---------------------- As I have mentioned before, this will be a massive size FAQ, and I will not hold back on covering this game (I don't care how big it gets). This includes repeating how to unlock various things as well as a rough explanation on the cutscenes. Several times throughout the walkthrough I will probably repeat myself. A few times would possibly be necessary, such as a Boss guide, as well as a few other things. Sometimes I do this without even realizing it, and sometimes I do it to make it easier for people to find what they are looking for on this walkthrough. This guide, like others, is described on how I played/beat the game. You have your methods as do I. This is just my way of doing it. I hope this helps out in anyways possible. And I will do my damnedest to cover this game as much as possible! --------------------- E: |Control Configuration| --------------------- Here is a list of the basic movement controls for the game. While I'm playing this game on the PS2, I will list what the controls are for both the PS2 and PC Version. When reading the combo list further down, just substitute the button for the PS2 Version with the PC Version: Movement Commands PS2 Version PC Version ------------------------------------------------- | Move Left | LEFT D-Pad | 'A' Button | | Move Right | RIGHT D-Pad | 'S' Button | | Look Up | UP D-Pad | 'W' Button | | Crouch Down | DOWN D-Pad | 'D' Button | | Jumping | 'X' Button | Space Bar | | Punching | SQUARE Button | 'H' Button | | Use Blaster | CIRCLE Button | 'J' Button | | Blocking | 'R1' Button | 'K' Button | | Dashing | 'L1' Button | 'Y' Button | | Throwing Enemies | TRIANGLE Button | 'U' Button | | Using Super Move | 'L2' Button | 'I' Button | | Checking Status | RIGHT Analog | 'O' Button | ------------------------------------------------- (PC Controls courtesy of anzapower) As you can tell, it's probably easier to play the PS2 Version, or get a Dual Shock Controller for your computer :P Now when playing this game, you will have a wide variety of combo attacks you can do. These attacks can be found under four different control groups: Movement, Melee Combat, Melee Air and Ranged. Taken straight from the instruction booklet, below is a list of those groups controls: CONTROLS FOR MOVEMENT CONTROLS: LEFT OR RIGHT D-PAD: Move left or right DOWN D-PAD: Hold this down to crouch DOWN D-PAD & 'X' BUTTON: Drops down from a higher platform 'X' BUTTON: Allows you to jump 'X' BUTTON TWICE: Allows you to do a double jump 'R1' BUTTON: Allows you to block or air block 'L1' BUTTON: Allows you to dash or air dash DOWN D-PAD & 'L1' BUTTON: Allows you to drop down in air 'X' BUTTON (towards a wall): Allows you to do a wall jump 'X' BUTTON (when attacked): Recover from a damage fall CONTROLS FOR MELEE COMBAT CONTROLS: SQUARE + SQUARE: Performs an attack combo SQUARE + SQUARE + RIGHT/LEFT D-PAD + SQUARE: Performs an attack that causes a knockback SQUARE + D-PAD: Attack while crouching UP D-PAD + SQUARE: Performs an uppercut attack DOWN D-PAD + TRIANGLE: Damages everything around you 'L1' BUTTON + TRIANGLE: Allows you to dash kick an enemy 'L1' BUTTON + SQUARE: Allows you to do a shoulder ram attack TRIANGLE: Allows you to grab and drop an enemy LEFT/RIGHT D-PAD + TRIANGLE: Allows you to throw an enemy DOWN D-PAD + TRIANGLE: Allows you to slam an enemy hard into the ground CONTROLS FOR MELEE AIR CONTROLS: SQUARE + SQUARE + SQUARE: Allows you to perform various attacks while in the air SQUARE + SQUARE + RIGHT/LEFT D-PAD + SQUARE (while in air): Allows you to knock your enemies back hard UP D-PAD + SQUARE: Allows you to throw an enemy in the air; Hold SQUARE to follow them DOWN D-PAD + SQUARE: Allows you to slam an enemy into the ground SQUARE (while in air): Attack while in the air SQUARE or DOWN D-PAD + TRIANGLE: Attack while dropping fast TRIANGLE (while in air): Perform a spin kick attack in air TRIANGLE + RIGHT/LEFT D-PAD: Perform a powerful kick in air CONTROLS FOR RANGED CONTROLS: CIRCLE: Shoot your blaster at enemies UP D-PAD + CIRCLE: Shoot your blaster upwards DOWN D-PAD + CIRCLE: Shoot your blaster while crouching DOWN D-PAD + CIRCLE (while in air): Shoot your blaster downward CIRCLE (hold down): Allows you to shoot a powerful blast UP D-PAD + (hold) CIRCLE: Allows you to shoot a powerful blast upward (hold) DOWN D-PAD + CIRCLE: Allows you to shoot a powerful blast while crouching DOWN D-PAD + (hold) CIRCLE (while in air): Allows you to shoot a power blast downward Now when it comes to Megazord battles, well, think back to the Megazord battles in the Power Rangers Ninja Storm game for the Gameboy Advance. Basically you'll get commands showing up, prompting you to hit them in a certain way in order to pull off moves. Personally I perfer freestyle combat, that way you can have much more fun, too bad this game don't have that though. This time however, there is three types of rounds you will go through when fighting. Taken from the instruction booklet, below is a list of those three rounds and how they work: CLASH ROUND: Defeat your opponent with brute strength in Clash Mode. Mash a button as fast as possible to overpower your opponent. A Momentum Meter will show you how you're doing. Success will lead to another Attack Round. Failure damages your Zord and leads to a Defend Round. ATTACK ROUND: To attack your foe, you must fill your Power Bar before the time runs out. To do so, press the buttons that appear on the screen (Attack Round 1) or continually rotate the analog stick (Attack Round 2). DEFEND ROUND: As in the Attack Round, you must match the buttons as they're displayed on the screen (Defend Round 1) or rotate the analog stick (Defend Round 2). Succeed in filling the Power Bar and your Zord will take a reduced amount of damage. Fail and your Zord will take heavier damage. These three rounds will appear through the same Megazord battle. What order you'll play them depends on how well you do in the Clash Round. Observe the following chart to know how the battle will go: If you win the Clash Round: CLASH ROUND -> ATTACK ROUND 1 -> ATTACK ROUND 2 -> DEFEND ROUND 1 -> DEFEND ROUND 2 -> CLASH ROUND If you lose the Clash Round: CLASH ROUND -> DEFEND ROUND 1 -> DEFEND ROUND 2 -> ATTACK ROUND 1 -> ATTACK ROUND -> CLASH ROUND As you can tell, after getting through the Attack Round and then Defend Round (or vice versa), you will go back to Clash Round and start all over again. Now there is a downside, how each particular round is played is random. Example, in the Attack Round, you may be able to do Attack Round 2 before Attack Round 1. Of course if there is some pattern to it, please don't hesitate emailing me letting me know. You will be credited for it obviously. Just repeat this and you will be able to win the Megazord battles! ----------------- F: |Super Move Attack| ----------------- Super Moves are done when you fill up your Power Bar Meter by collecting Small and Large Yellow Bolts or by defeating enemies. The Power Bar Meter can be found right above your Experience Counter. As you can see by looking at it, there are three levels of power within it, and of course the more you fill the Power Bar Meter the higher the level is. You can use this anytime a level is filled up, but note that it's not POWER BAR METER going to be as strong when you do, so it's best to wait till it's completely full. When LV 1 LV 2 LV 3 using it, press the L2 BUTTON and it will ----- ----- ----- bring up another meter, which is the Super | | | | Move Meter. When this appear, an arrow will ----- ----- ----- scroll back and forth. Again you can hit it at anytime to do damage by pressing the L2 SUPER MOVE METER BUTTON, but what you want to do is hit when | the arrow is over the second bar, just as I \|/ have shown to the left. Hitting it here, will -------- --- ---- do massive damage, which is known as a Timed | | | | Super Move Attack, but it will take all three -------- --- ---- levels of power from the Power Bar Meter. Now the attack itself is that you will see your Ranger do a pose which will charge some energy (how, who knows), call out some phrase, and a shockwave will shoot out knocking down enemies and doing some serious damage. A few key notes about using the Super Move Attack: 1. When you use this attack, keep pressing the L2 BUTTON and you will be able to execute another Super Move Attack, which will do twice the damage as before. 2. However you use this attack, it can be used against bosses. Obviously if you are able to do a Timed Super Move Attack, you will do much more damage. You have to be near the boss however in order for it to really work. 3. Now as the attack is being executed, keep pressing the 'X' BUTTON for jumping. At certain points (so it would seem), after the attack is done, you will be able to get an extra jump in, which could come in handy in some spots. Keep in mind, this is very random and does not always work, so don't ask me how to do it. Your tactics on this however is always welcomed! --------------------- G: |Two Player Co-op Mode| --------------------- For starters, in order for you to play 2-Player Mode, you must have two PlayStation 2 Dual Shock 2 Controllers only (the ones with the analog controls), nothing else will work, I've tried. You will also get a new option when you bring up the Option Screen during gameplay and that is Drop Out, which means as it is, when you or your friend is ready to quit, well, they can and you can continue onwards. However if you or your friend presses START, they are right back in the game. This could be used to ones advantage however such as dropping out and popping in whenever it's convienent for them. Here is some info regarding Ranger based levels: For Ranger based levels, you and a friend can play the ten Ranger Levels together. This way you can work together taking out enemies and collecting valuable items. There's only a couple problems here. One is the amount of Time Orbs you collect probably won't be as much than if you were playing alone. And two is that you both have to stay on the same screen. Basically saying, one can't advance further in the stage without the other one right behind them. Still, this is a great way to really lay it in the bad guys, but it does come with a price at times. Here is some info regarding the Megazord based levels: Megazord Levels are a bit different, and down right unbearable. Now you would think, 2 players, 2 Megazords versus 1 bad guy, but no. You and your friend will be controlling the same megazord (which gives a whole new meaning to "teamwork"). How it will work is like this. The battles will be setup the same way as if you were playing 1 Player Mode. However there will be two sets of commands to go through. Player 1's commands will be shown on the left side of the screen, while Player 2's commands will be shown on the right side of the screen. Both players must follow their respective commands an execute them at the same time, or else it won't work. This can be confusing simply because both commands will not be the same (example being Player 1 may have to hit the 'X' BUTTON while Player 2 must hit the 'O' BUTTON). Obviously this way is much more frustrating the the Ranger Levels, so it's best to go at it alone when playing the Megazord Levels. --------------------------------------- H: |Introducing The Power Rangers/Megazords| --------------------------------------- As you can tell, I dragged out this section as long as I could because I want to tease the readers on who's gonna be in the game. Aren't I evil ^_^. Anyways this is a list of ALL the Rangers you can choose from. At the end of each level, the amount of Time Orbs you collect will go towards that Rangers Stats (sorta like an RPG). Unfortunetly I do not know how much is needed to collect to boost one stat, if anyone does, email me and I will credit you. On top of the Rangers listed, I will also list their stats they start off with over the stats they can end up with (Example, the Black Overdrive Ranger stats would be Health 3/7, which means he starts with Health 3, but can max out at Health 7). Obviously the higher you boost their stats, the stronger they will be. Please note that what's not listed here CAN NOT be unlocked: 1. Black Overdrive Ranger (from Operation Overdrive) Notes: Already unlocked Health Stat = 3/7 Attack Stat = 4/8 Super Stat = 2/5 2. Red Overdrive Ranger (from Operation Overdrive) Notes: Unlocked after completing Level 1 Health Stat = 2/4 Attack Stat = 1/8 Super Stat = 1/8 3. Blue Overdrive Ranger (from Operation Overdrive) Notes: Unlocked after finding all RANGER Letters in Level 1 Health Stat = 4/7 Attack Stat = 2/7 Super Stat = 1/8 4. Red Galaxy Ranger (from Lost Galaxy) Notes: Already unlocked Health Stat = 6/9 Attack Stat = 4/8 Super Stat = 2/3 5. Green Galaxy Ranger (from Lost Galaxy) Notes: Unlocked after completing Level 3 Health Stat = 2/7 Attack Stat = 2/8 Super Stat = 1/5 6. Blue Galaxy Ranger (from Lost Galaxy) Notes: Unlocked after finding all RANGER Letters in Level 3 Health Stat = 2/10 Attack Stat = 3/8 Super Stat = 2/4 7. Red Lion Ranger (from Wild Force) Notes: Unlocked after finding all RANGER Letters in Level 4 Health Stat = 1/7 Attack Stat = 1/6 Super Stat = 7/9 8. Crimson Thunder Ranger (from Ninja Storm) Notes: Already unlocked Health Stat = 5/7 Attack Stat = 4/6 Super Stat = 4/7 9. Navy Thunder Ranger (from Ninja Storm) Notes: Unlocked after completing Level 6 Health Stat = 3/7 Attack Stat = 2/8 Super Stat = 2/5 10. Blue Wind Ranger (from Ninja Storm) Notes: Unlocked after finding all RANGER Letters in Level 6 Health Stat = 1/10 Attack Stat = 8/10 Super Stat = 1/2 11. Green Samurai Ranger (from Ninja Storm) Notes: Unlocked after finding all RANGER Letters in Level 7 Health Stat = 4/7 Attack Stat = 3/5 Super Stat = 5/10 12. Red Morphin Ranger (from Mighty Morphin) Notes: Already unlocked Health Stat = 6/8 Attack Stat = 6/9 Super Stat = 1/3 13. Pink Morphin Ranger (from Mighty Morphin) Notes: Unlocked after completing Level 9 Health Stat = 3/6 Attack Stat = 3/4 Super Stat = 4/10 14. Yellow Morphin Ranger (from Mighty Morphin) Notes: Unlocked after finding all RANGER Letters in Level 9 Health Stat = 5/9 Attack Stat = 4/8 Super Stat = 4/5 15. Blue Morphin Ranger (from Mighty Morphin) Notes: Unlocked after finding all RANGER Letters in Level 10 Health Stat = 4/7 Attack Stat 5/5 Super Stat = 6/10 16. SPD Shadow Ranger (from Space Patrol Delta) Notes: Already unlocked Health Stat = 5/8 Attack Stat = 6/10 Super Stat = 1/2 17. SPD Omega Ranger (from Space Patrol Delta) Notes: Unlocked after completing Level 12 Health Stat = 5/6 Attack Stat = 5/6 Super Stat = 3/8 18. SPD Yellow Ranger (from Space Patrol Delta) Notes: Unlocked after finding all RANGER Letters in Level 12 Health Stat = 4/6 Attack Stat = 5/8 Super Stat = 7/8 19. SPD Red Ranger (from Space Patrol Delta) Notes: Unlocked after finding all RANGER Letters in Level 13 Health Stat = 5/6 Attack Stat = 7/10 Super Stat = 6/6 20. Future Omega Ranger (from Super Legends) Notes: Already unlocked Health Stat = 8/9 Attack Stat = 7/10 Super Stat = 3/5 21. Lunar Wolf Ranger (from Wild Force) Notes: Unlocked after finding all RANGER Letters in Level 15 Health Stat = 1/10 Attack Stat = 1/10 Super Stat = 1/10 Please note, the level number (while irrelevent) depends on if you play the Space Patrol Delta Megazord Level or not. This is a list of ALL the Megazords you can play as. These Megazords do not have any stats whatsoever, so one could assume they all have the same stats. What's not listed here CAN NOT be unlocked: 1. Drive Max Ultrazord (from Operation Overdrive) Notes: When the first 10 DriveZords combined, they form this. This is played in Level 2. 2. Galaxy Megazord (from Lost Galaxy) Notes: Powered up from Galactabeasts, the GalactaZords combines into this. This is played in Level 5. 3. Thunderstorm Megazord (from Ninja Storm) Notes: When the Wind and Thunder Rangers work together, their two megazords become this. Played in Level 8. 4. Original Megazord (from Mighty Morphin) Notes: When the 5 DinoZords come together, they form the very first megazord! Played in Level 11. 5. Delta Command Megazord (from Space Patrol Delta) Notes: After some reconfiguring, the entire Delta Base will stand up to become this. Played in Level 14 & 16. Please note, the level numbers (while irrelevent) depends on if you play the Space Patrol Delta Megazord Level or not. And with all that out of the way, let the games finally begin! ----------------------------------------------------------------------- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ----------------------------------------------------------------------- ----------- SECTION 2: |WALKTHROUGH| ----------- ---------------------- A: |Before The Walkthrough| ---------------------- 1. Before you go emailing me, make sure you read the list of Rangers & Megazords that are playable in the game. Anything not listed, you CAN NOT unlock. Along with that, you can not play as any of the Battlized Red Rangers, as well as Lights Of Orion Mode (Lost Galaxy), SWAT Mode (Space Patrol Delta) or Super Samurai Mode (Green Ranger from Ninja Storm), or Galaxy Megazord Lights Of Orion Mode (Lost Galaxy). And even though you unlock two Wild Force Rangers, there are no Wild Force stages and you can't play as any of their megazord combinations. Also you can not play as any 6th Ranger or additional allies (like Ninjor or Magna Defender), EXCEPT what's already mentioned above. It should go without saying but DO NOT EMAIL ASKING ANY OF THIS! 2. This particular section is the full walkthrough, basicially how to get from start to finish, including getting all of the Ranger Letters and Timeline Collectables, as well boss fights and enemy fights. After the main walkthrough, I will make a smaller walkthrough to show specifically where the Ranger Letters and Time Collectables are, sorta like a checklist if you will. 3. At the end of each level (except Megazord battles), you will get a score sheet, telling you what you have accomplished. If you were able to hit the goal (and you will be told this when playing the level), you will unlock something, whether it be music, art or a Ranger. After all of this, you will be given a grade. Grade A is obviously what you wanna shoot for, so that you can get 100%. To get that, you must meet or beat the goal for Enemies Defeated, Treasures & Combo Hits, and find all 6 letters that spell "RANGER". Please note that "Treasure" means the Timeline Collectables you find. 4. Certain levels will have multiple doorways in a particular stage leading to different parts of that level. To make reading this walkthrough easier, for each doorway you go through, I will label the newer area with a letter. Using Level 7-1 as an example, you have a level labeled as Level 7-1A, which means you're still in Level 7-1, but in a different part of Level 7-1. I really hope this makes sense to you ^_^. 5. A tip for you people, if you can, try to lure enemies into a pit, or simply using the Ground Pound Jump to knock them into it. They will not survive the pits and it will make things a little more easier for you throughout the levels. ------------- B: |Opening Scene| ------------- Yeah, I know this scene shows up in Level 1, but it'd make sense for this to have it's own little section ^_^. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 1 : | |On a rural planet, we see a mecha monster arriving. Right | |then a portal opens and a mysterious Ranger comes through to | |battle the monster. After that, the Ranger goes through an | |opening to find a Time Crystal. He goes to destroy it only to| |be stopped by a familiar being known as Lord Zedd. Shocked | |to see him, the Ranger takes out the Time Crystal, throwing | |them into various portals throughout times. Zedd gets angry | |and throws the Ranger into a time portal. What's Zedds plan, | |and who is this mystery Ranger? We shall find that out as | |well as many other things in Power Rangers Super Legends! | +-------------------------------------------------------------+ And with that, we move onto Level 1! --------------------------------------- C: |Level 1: Operation Overdrive (Level#01)| --------------------------------------- S C O R E S H E E T : Enemies Defeated = 40 Treasures (Chrono Stones) = 10 R A N G E R Letters = Unlock Blue Overdrive Ranger Combo Hits = 10 Ranger Played As For This Level = Black Overdrive Ranger Other = Complete level to unlock Red Overdrive Ranger +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 2 : | |Somewheres in the desert, the Red and Black Overdrive Rangers| |are tracking down a Chrono Stone, a treasure that's to help | |with their mission to find the Jewels Of The Corona. But | |Moltor is after it too, so they will have to get it first! | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 1 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R', 'A', 'N' CHRONO STONE FOUND: #01, #02, #03, #04 Here we go, the very first level of what may seem like a lengthy game. Being Level 1, this level will serve as a tutorial of sorts, explaining the various moves you can make plus the items you will come across. Read all the info you come across as it will be very helpful to you. With that, let's get started shall we? From the starting point, head right to collect some Green and Purple Time Orbs. After that, drop down and continue going right to find giant boxes and some Green Time Orbs above that. Inside the boxes are some Purple Time Orbs, and just past the is the LETTER 'R', so get that! Now head to the above ledge and continue going right, where you should see some more Time Orbs. As you make your way to get them, Moltor appears, and the Overdrive Ranger and him exchange some words, then a Lava Lizard appears, and he takes off. This is considered as a Stopping Point, because you can not proceed further until you take out all of the enemies (as there are barriers blocking your way). After taking out all of the Lava Lizards, continue going right and you will see a Large Green Bolt, so get this if you need to. In the boxes underneath those are more Large Green Bolts. Keep going right until you reach the wall. Now Wall Jump up the wall, collecting the Green Time Orbs. When you reach the top, make sure you jump left to the lone pillar to get the CHRONO STONE #01. With that, continue going right. A Lava Lizard will appear, but he's easy to take out. Go right to the next wall, Wall Jump up it and you will reach a box. Bust it open for a Small Green Bolt. More Lava Lizards are behind that, so be ready to take them out. Another box is also there with another Small Green Bolt. After that, watch out for the fire that shoots up then you will have to contend with a Bounty Hunter. After that, jump up the wall and you will find a Blue Attack Booster. With that out of the way, head right to the wall, and use a Ground Pound Jump to take out the panel below, to reveal the LETTER 'A'. After getting that, jump upwards and onto the highest ledge, avoiding the rising fires (Wall Jump if need be), collecting the Time Orbs. While there is an opening to the right, continue Wall Jumping upwards and you will find CHRONO STONE #02. Now you can make your way right, you will see a Lava Lizard running from the background as well as a Bounty Hunter on a higher ledge. A box will also be in front of you, which has a Blue Attack Booster in it. Past the ledge, you can do a Ground Pound Jump to take out the lower panel and you will get CHRONO STONE #03. There will be Time Orbs scattered about, so get them. Continue onwards to the box, which has a Yellow Time Orb in it, and get to the ledge. Now you want to jump to the upper ledge where the Bounty Hunter is (double jump and ground pound slam it). Up there will be the LETTER 'N'. Now drop down all the way to the lower level (watch out for the fire) and keep going right, collecting the Time Orbs. After that, continue going right, collecting the Purple Time Orb from the first box. Before taking out the next boxes, jump on them, then Double Jump up to collect CHRONO STONE #04. With that out of the way, you collecting the remaining Time Orbs that are visible, as well as the Large Green Lightning Bolts from the boxes. After that, go right and enter the door and you will be taken to LEVEL 1-2. +---------------------------------+ | L E V E L 1 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: None CHRONO STONES FOUND: None From the starting point of this section, head right collecting the Green Time Orbs. After that you will be at a ledge. Moltor will then appear and use his swords to cut the ledge you are on, causing it (and you) to slide down the side of the mountain. While you're going down the mountainside, Lava Lizards will appear followed by Bounty Hunters. After taking out all of the enemies, you will see the Black Overdrive Ranger continue sliding down the mountainside. After which he will drop down to the lower ground which is where we continue on from. Once there, head right collecting the Time Orbs and the Small Green Bolt from in the box. The next two boxes has more Small Green Bolts in them. Get those if you need to, and continue onwards, collecting the Green Time Orb and enter the door, which will take you to LEVEL 1-3. +---------------------------------+ | L E V E L 1 - 3 : | +---------------------------------+ RANGER LETTERS FOUND: 'G', 'E' CHRONO STONES FOUND: #05, #06, #07, #08, #09 When starting this area, you will see a box behind you, which has a Green Time Orb in it. After getting that, continue going right collecting more Time Orbs, then drop down to the lower level to see some more Lava Lizards. You will also see a box which has a Blue Attack Booster in it, so get that. Above there is some more Time Orbs. Continue onwards to see another box (which has a Purple Time Orb in it) and a Bounty Hunter behind it. Take that out and the Lava Lizards following that, and you will see a panel in the wall. Bust that open to reveal CHRONO STONE #05 and a box which has a Yellow Time Orb in it. Once that's done, head back out and jump up to the upper ledge. Collect the Time Orbs and go right, as well as getting the Small Green Bolt from the box. Head to the wall and jump up the transparent platforms, collecting the Green Time Orbs along the way. At the top, head right to the otherside, collecting the Small Green Bolt and Purple Time Orb from the boxes. At the otherside, drop down through the transparent platforms to the lower level. Down here is a box with a Blue Attack Booster in it. Now head right a bit to the opening, and several Lava Lizards and a Bounty Hunter will come out. Before you head anywheres else, jump up to the left wall, doing a Wall Jump to get CHRONO STONE #06. After that, more boxes lie ahead with Time Orbs in them. Now jump to the upper ledge on the far right and continue going right. You will encounter another Lava Lizard and a Bounty Hunter. You will also see a panel on the floor, so do a Ground Pound Jump to break it open to reveal LETTER 'G'. Now continue right, Wall Jumping (rising fire alert) upwards collecting the Time Orbs. At the top, jump left onto the transparent platforms. A Lava Lizard will come out to play so take it out, and collect the Time Orbs and CHRONO STONE #07. After getting all of that, jump back right and continue on the pathway. You should reach some Green Time Orbs and some boxes (with a Small Green Bolt and a Green Time Orb in them). After that, walk a few more steps right (watch out for the rising fire), and you will see a lower level. First off, jump up collecting the Time Orbs, then drop down to the lower level. Down here will be a couple Purple Time Orbs, a Purple Power Sphere, a box with a Blue Attack Booster and a panel. And of course several Lava Lizards and a couple Bounty Hunters. Take all of them out, and bust down the panel to reveal CHRONO STONE #08. Now head back up to the upper right level and continue onwards down the path (fire bad!). After that, you will eventually come to a box, which has a Small Green Bolt in it, and some Time Orbs behind that. For this next part, your main goal here is to make it across the transparent platforms (collecting the Time Orbs). On the lower level however is some Time Orbs (one is in the box) and a couple of Bounty Hunters. After all that, continue onwards where more Lava Lizards will fight you. A Purple Power Sphere awaits you in the box, and so does the LETTER 'E' at the far right wall. Once you are done down here, make your way up to the transparent platforms, jumping across them to the otherside (a Lava Lizard will come out as you do). Once you make it to the otherside, a Bounty Hunter will shoot at you. At the otherside, you will see CHRONO STONE #09, so Wall Jump up to it then go right to the next wall. Now at this next wall, you will probably see what looks like a secret room. Don't worry, you can't get into it. Anyways, Wall Jump back and forth on these two walls till you reach the upper level (watch out for the fire). Up here will be a couple boxes, both with Small Green Lighting Bolts in them. After that, head to the door and enter it, which will take you to LEVEL 1-4. +---------------------------------+ | L E V E L 1 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' CHRONO STONES FOUND: #10 Once starting in here, head right and you will see a Small Yellow Bolt, which will fill up your Super Meter. In the box below it is a Small Green Bolt. After that, continue going right and you will see Lava Lizards coming out from the background. Get ready as this is another Stopping Point. Here you will deal with the usual. As for items, there are Time Orbs above you and above that is CHRONO STONE #10. Other stuff Blue Attack Booster, Purple Power Sphere and a Small Green Bolt, all in boxes on the transparent platforms. After the Stopping Point is over, you can now continue going right, collecting the Time Orbs in the sky, and collecting the Small Green Bolt in the box. Past that is several transparent platforms. Drop down on the lower ones to find LETTER 'R', and two boxes with Small Green Bolts in them. Jump back up, and on the upper transparent platforms is a Yellow Time Orb above two boxes with Small Green and Yellow Bolts in them. Continue going right from that and collect the Green Time Orbs in the sky. You will notice the level turning a bit, but dont worry, that tends to happens as you play through this game. After that, continue going right and soon your Ranger will stop. Moltor will then appear and some words are exchanged between you all. After that, Moltor will charge after you, ready to battle. Get ready for your first boss fight! --------------------- ---|BOSS FIGHT #01: MOLTOR|--- --------------------- Here's the setup for this fight. For physical combat, he will charge at you with his swords, which does little damage. Specials involving teleporting and a flame wall attack where he creates a barrier of fire around him, which shoots out fireballs. Don't get caught in this because it will be very annoying as well as damaging. Your best bet for attacking him is to hit him from behind. So if his back is towards you, you will be able to do alot of damage. You could try and use your Super Ability, but it will do very little damage. After he's hit enough times, he will disappear and send Lava Lizards at you (this will be annoying). Take those out and you will continue fighting him. Repeat the same tactic and you will be able to take him out. After the fight, both of the Rangers try to go after the stone, but Moltor gets to it first. OH NOES! With that, you have completed Level 1! ------------------------------------------------------- D: |Level 2: Operation Overdrive Megazord Battle (Level#02)| ------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 3 : | |After being defeated, Moltor just super sized himself, and so| |the Black and Red Overdrive Rangers jump into action! GATTAI | |SHIFT ON, ULTIMATE FORMATION, Oh wait, wrong show! The two | |Rangers jump into the Drivemax Ultrazord, which has already | |been formed. BTW Boukenger Zord call >>>> Overdrive Zord Call| +-------------------------------------------------------------+ So here we are, our first megazord battle: Drivemax Ultrazord versus Moltor. Who will win, well that depends on how well you follow the commands. For starters you will begin this fight with a Clash Round, so mash the button you see pop up as many times as you can in 6 seconds to fill up the Blue Power Bar. Of course even with it filled up, this attack does very little damage. If successful, you will move onto the next round. If not, you will move on to the Defend Round then go back to the Attack Round. This next round is Attack Round, so pay attention to the buttons that appear because you have to hit them correctly (this can be confusing if you are new to the PlayStation 2). The more buttons you hit, the more you'll fill up the Power Bar. Once it's completely full (it takes about 4 or 5 correct buttons), you will land a good punch to Moltor. Now the Attack Round isn't over, because now you will have to rotate the Left Analog Stick (the thingy under the SELECT BUTTON). Rotate it counter-clockwise to fill up the Power Bar. After that, you will land a very massive blow to Moltor, knocking his power to well under halfway. Now comes the Defend Round. Just like the Attack Round, hit the correct buttons to fill up the Power Bar. The more it's filled up, the less damage you will be taking, and if you cause the Lightning Bolt to appear, you will be able to land a counter attack. After that, you must use the Left Analog Stick again to fill up the Power Bar. If you fill it up, you will get knocked back, but not much damage will be done. You should go back to Clash Round now, so just use the info I told you to defeat Moltor! Now that you have the basic understanding of how these megazord battles work, there will be no need for me to explain it in the future battles ^_^. And yes, these are rather disappointing battles. After the battle is over, you will get a cutscene: +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 4 : | |After defeating a giant Moltor, the Red and Black Overdrive | |Rangers have a small victory. Red Ranger questions how they | |are to open the chest with the Time Crystal in it. Black | |Ranger uses his Drive Slammer to find out. They soon discover| |the crystal and then a time portal opens, with the mystery | |Ranger calling out to them. This mystery Ranger is known as | |the Omega Ranger and he tells the other Rangers of the | |situation. The Overdrive Rangers jump through the portal | |going to the Hall Of Legends. | +-------------------------------------------------------------+ And with that, you have completed Level 2! ---------------------------------------- E: |Level 3: Lost Galaxy Part One (Level#03)| ---------------------------------------- S C O R E S H E E T : Enemies Defeated = 60 Treasures (Sacred Beetles) = 10 R A N G E R Letters = Unlock Blue Galaxy Ranger Combo Hits = 20 Ranger Played As For This Level = Red Galaxy Ranger Other = Complete level to unlock the Green Galaxy Ranger +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 5 : | |Inside the Astro Megaship, the alarm system goes off. The Red| |and Green Galaxy Rangers are checking out the situation. It | |looks like Trakeena and her army of Sting Wingers are taking | |over Terra Venture's defenses. With that they both agreed to | |go stop her, and then jumps on an elevator leading up to the | |main operating system of Terra Venture. | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 3 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' SACRED BEETLES FOUND: #01 Here we go with the first of two Lost Galaxy levels. Now this level will serve as an extended tutorial because you will be told about newer power-ups and abilities throughout this stage. So with that, from the start, head right to the edge getting the Green Time Orb. From there, jump over right to the transparent platform to collect more Green Time Orbs. Now from there, jump to the upper corner, to stick to the wall, then do a Jump Rush to the left to grab SACRED BEETLE #01. Now after that, back on the transparent platform, then continue going right collecting another Green Time Orb. From there, you can drop down to where the box is, which has another Green Time Orb in it. Jump up to the right and Sting Wingers will comes out, and when they do, lure them down to where you were and the fire shooting out will take them out. Now jump up to the right and continue onto the next transparent platform. Here there will be a Green Time Orb on the lower spot (under the fire shooter), so get that and jump on the area above the fire shooter. Once here, jump directly up to find a Small Green Bolt, then after that continue going right. More Green Time Orbs will be here, but after that, Sting Wingers will appear, so take them out, as well as the boxes (Green Time Orbs). After this, simply continue onwards to the right and soon you'll come to an exploding box (Large Green Bolt) and some more Green Time Orbs. After that, go right a bit more, and drop down, and when you do, Trakeena will appear. You tell her you will stop her, but she sends out an army of enemies at you, causing a Stopping Point. For this one, Sting Wingers and Bounty Hunters will be first up. Now get in the middle of this area, and start performing a Multi-Jump Kick all the way up, and at the highest, Jump Dash to the left and you'll be at a higher area. Up here go left a bit to find a Purple Time Orb and LETTER 'R'. Now drop back down and take out all the enemies, and the barriers will disappear. With that Stopping Point done, transparent platforms will be lowered along the rightside. Get to that and climb up them to find an exploding box (Green Time Orb), a Small Green Bolt and a box (Small Green Bolt). After that, jump up to the right and continue onwards, to find another Sting Winger coming out. Take it out and keep going to find boxes and an exploding box (three Green Time Orbs) and past that, a Bounty Hunter. After that mess, drop down at the otherside to find a doorway. Enter it and you will be taken to LEVEL 3-2. +---------------------------------+ | L E V E L 3 - 2 A : | +---------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: #02 Upon entering here, you can go left but nothing is to be gained that way, so just go right. As you do, you will see boxes (Large Green Bolt and Green Time Orb. and a Green Time Orb, though watch out for the furnaces shooting fire. After getting past the two pairs of furnaces, jump into the wall and you will land on a giant lift where you will find a Sting Winger and a Bounty Hunter. Take them out (probably with your blaster), then after they are gone, walk towards the otherside of the giant lift and it will start to rise up. Nothing will happen as it lifts upwards, and once it reaches the top, start heading right and you will see a Red Throw Booster and a Sting Winger. After that, continue going right to find another Sting Winger. With that stand in front of the furnace and begin Multi-Jump Kicking the Sting Winger upwards and soon you will see a lone transparent platform which will have three Yellow Time Orbs and a Large Green Bolt. Now drop back down and head right a bit and jump through the wall to find another giant lift. On here will be a couple more Sting Wingers so take them out (with your blaster) and head to the otherside, and it will begin to rise up. This time you will need to be careful because there will be furnaces shooting out fire (it's best to stand at the leftside of the lift). Once it reaches the top, jump up the rightside and head right along this narrow path. You will then see some furnaces and an exploding box (Green Time Orb). Don't worry about the pathway above, we'll get to that soon enough. Now head right, past the second furnace and get the three Green Time Orbs, then take out the exploding box for another one. Now at the third furnace, you can safely drop downwards, but drop down the middle side to get all of the Time Orbs. There will also be a box on the right side which is a Green Time Orb. Now when you drop down, you will land on a transparent platform. Drop over the leftside and you will land on a lower area, which has some boxes (two Green Time Orbs and a Small Green Bolts) and a Cyborg Juggernauts. You will also see a doorway, which will take you back to that area above the previous exploding box. Don't worry about that unless you took out the Green Cyborg Juggernauts. But if you haven't, standing just right of the doorway, start using it to perform a Multi-Jump Kick upwards. At the top, you will see SACRED BEETLE #02 and after getting that, dash over to the transparent platform on the left. There will be another doorway which you will enter, taking you to LEVEL 3-2B. If by chance you messed up, go through the bottom doorway and start the level all over again. +---------------------------------+ | L E V E L 3 - 2 B : | +---------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: #03 Upon entering here, you will see SACRED BEETLE #03, so get that right away, followed by a Purple Time Orb. After that drop down to find a Green Time Orb (and one in the box on the left) and a Yellow Combo Booster. Just past that, get on the transparent platform, a Stopping Point will take place. Items scattered about are Time Orbs and Large Yellow and Green Bolts. Drop all the way to the bottom to find Sting Wingers and Bounty Hunters. Here's the deal, take them out or try to lure them over to the middle furnace. After a few are gone, drop over to the left and take the enemies out there then just use your blaster to take out the ones on the far right. More Sting Wingers and Bounty Bounty Hunters will come out, so just use your blaster on them. After that, that will end this Stopping Point, and you can continue onwards. Do so and you will see a doorway, which you will enter, taking you to LEVEL 3-3A. +---------------------------------+ | L E V E L 3 - 3 A : | +---------------------------------+ RANGER LETTERS FOUND: 'A', 'N' SACRED BEETLES FOUND: #04, #05, #06 When starting here, you will be on in a narrow tunnel, which there's an exploding box in front of you (Green Time Orb). Past hat will be a couple flaming compressors, that will stomp fast. Get past these two, and head to the right wall where you will see a panel at the top. Blast open the panel and go through it. In here, you will see a box (Green Time Orb), and well above that is a Purple Time Orb. After that, simply head right, getting the Green Time Orb and jump up to the higher area. Here is an exploding box (Small Green Bolt) and a Small Green Bolt. After getting those, continue going right and you will then see a Pink Blaster Booster as well as some more Time Orbs (as well as one in the box) and Sting Wingers and a Bounty Hunter. After that, head right to the edge, and this is what you do next. Jump up to get the Purple Time Orb and drop down collecting more Time Orbs. At the bottom is two exploding boxes, both with Small Yellow Bolts in them. With that out of the way, head right to find three more Green Time Orbs and a Large Green Bolt, followed by flaming compressor. Wait till it rises up and jump up to the upper right pathway. Take out the panel ahead of you and you will then see five flaming compressors. This might be tricky so listen up. Carefully pass through here when they are lifted up and at the otherside is a panel in the ground. Blast it open and drop through there to find a secret area. Once down here, begin by heading right to find LETTER 'A', some Time Orbs and boxes (Purple Time Orbs), and at the otherside is a Sting Winger and a switch. Take out the enemy and hit the switch, which will cause the flaming compressors to stop moving. Now after that, head left to where you drop down at, and then continue going left, taking out the box (Green Time Orb). After that, jump up and take out the panel in the left wall. Another panel follows, so blast it open and continune going left. Drop down to the find a couple Sting Wingers. A little more left will show a Bounty Hunter and SACRED BEETLE #04. With that out of the way, head back right to where you drop down from then Wall Jump back up between the walls, and at the top, head right. Now hit the switch on the right wall to cause the red energy bar to disappear, and then Wall Jump up to the opening on the left. Here will be Sting Wingers, two exploding boxes (Purple Time Orb and a Large Yellow Bolt) and SACRED BEETLE #05. Now head back right and continue to Wall Jump upwards, collecting more Time Orbs and at the next area to the left is a Large Yellow Bolt and a Yellow Time Orb and to the right, a Green Time Orb. Now keep going upwards Wall Jumping, collecting another Green Time Orb, and at the top, head right. A box is in your way so blast it to find a Purple Time Orb, then head right to the transparent platform. From there, drop over the right collecting Green Time Orbs. At the bottom is some boxes (Purple Time Orb and a Large Yellow Bolt). Also here is a couple Bounty Hunters, so take them out. Continue going right, getting more Green Time Orbs and blast the box open (Green Time Orb) and hit the switch behind it. This will cause the red energy bar to disappear, so jump to that and then on the transparent platform, getting the Green Time Orb. Drop down to another one, then watch for the flaming compressor and drop down before it hits you. Now head left and jump up to the upper path. A Bounty Hunter will come out, so take it out. Just past that is a couple more boxes (Green Time Orbs), and after that, drop down all the way, but DO NOT do a Ground Pound Jump. Once you get to the bottom, there will be a few Sting Wingers and an exploding box (Green Time Orb). After that, you can now take out the panel, but hug the left wall when you drop down. Here's the tricky part, keep shooting the left wall, because it will slow you down as you drop. Your Ranger will tell you to check something out, which just after he says that, there will be a panel in the left wall. After taking it out, jump, dash, whatever it takes to get into where the panel was. IF YOU MESS THIS UP, YOU WILL HAVE TO START THE ENTIRE LEVEL OVER AGAIN! In this secret area, well it won't be easy to get through. From where you are, head to the left edge then Wall Jump upwards. At the top, go to the left and Double Jump upwards to the right, and up here, jump up again to the left. From this part, head left a bit more and drop down to a lower platform. At that point, jump up and shoot your blaster to the left to take out an exploding box. With it gone, you can now safely Double Jump Rush over to the left to find a Yellow and Green Time Orb. Another exploding box is here, which has a Green Time Orb in it. Now this next part will be crazy, you need to Power Dash over to the left and Double Jump up to the platform you see. Here will be a Small Green Bolt, and past that to the right is a Large Yellow Bolt. Keep going right to find a doorway, but ignore that for now. Instead, continue going right to find LETTER 'N'. Now from there, Double Jump to the wall, then jump off and dash to the right. You will find four boxes (Purple Time Orbs) and SACRED BEETLE #06. Now head back through the doorway and enter it, taking you to LEVEL 3-3B. +---------------------------------+ | L E V E L 3 - 3 B : | +---------------------------------+ RANGER LETTERS FOUND: 'G', 'E', 'R' SACRED BEETLES FOUND: #07, #08, #09, #10 Once you are here, head right and drop down the rightside, all the way down to the bottom (don't worry about what you passed up as it's not important). This is kinda confusing. At the bottom, you will see some Sting Wingers, so take them out. Now jump up to the platform on the right to take out the Green Bounty Hunter and get the Green Time Orb from the exploding box. Now jump up to the platform above that to find two boxes (Green Time Orbs) and a Sting Winger. Above that two Green Time Orbs and a box with another one. And above that one is a Green Bounty Hunter, so take that out. Now from the highest platform, jump over to the right onto that high platform to get the two Green Time Orbs. Now you can drop to the bottom, which has Purple Time Orbs, Large Green Bolt, a Sting Winger and some Green Cyborg Juggernauts, but nothing else, so just ignore that altogether. So instead, continue going right along this upper platform to find a Large Green Bolt, then jump above that to a higher platform (getting the Green Time Orb). From here, you will see two paths you can take, so for now let's take the upper path, which involves blasting out the panel in the ceiling. Now Wall Jump up there, and go to the right to find a Purple Time Orb and a box (Small Yellow Bolt). Now head left, jump over and continue going left to find more Purple Time Orbs. At the otherside, jump up and to the right to find a Sting Winger, so take that out. Now continue going right until you see an exploding box (Purple Time Orb), then continue past that. You will then see more boxes (Large Green Bolt, Purple Time Org, Large Yellow Bolt) a Sting Winger, Purple Time Orb and LETTER 'G'. Now blast the panel in the ceiling and jump up there to the left to find a Large Yellow Bolt, Sting Winger and SACRED BEETLE #07. With that, drop down and go left, drop down again and go right then drop down again, back to the split off. Once back here, you can now head downwards, so drop down to find an exploding box (Large Yellow Bolt) and get the Green Time Orbs and drop down some more. Soon you will be in a large area, and when you get there, red energy bars will come at you, so avoid those. Continue going right to find an exploding box (Large Green Bolt), and after that you will see another red energy bar as well as a switch. Hit the switch, and the transparent platforms will come down one at a time, forming a staircase. Head left then climb the staircase and be quick as the red energy bar will come towards you as well. At the top of the staircase, head through the fencing. Once through it, a Stopping Point will take place, which includes Bounty Hunters and Sting Wingers, and after several of those, Cyborg Juggernaunts Bounty Hunters. Don't be afraid to use your Super Move Attack on this. Also here is two Purple Time Orbs as well as a box with a Yellow Combo Booster in it. There is also a switch in the upper right corner, which you need to hit. This will cause the transparent platforms to rise up creating a staircase going upwards. Climb up that and at the top, jump up and to the right (nothing is ahead of you). Once up here, head right a bit and the Double Jump directly above you and get to the left ledge. You will see an exploding box right away which has a Large Green Bolt in it. Go left some more to find another box with a Purple Time Orb in it. Keep going left and drop down to find LETTER 'E' and two Green Time Orbs. Now jump up and head back right and drop down at the otherside. Here is where things get very complicated (please bare with me on this). You will see a Bounty Hunter and some other grunts past that. Lure as many as you can to that area, preferably close to the ledge you dropped down from, and Multi-Jump Kick them upwards as high as you can. At the highest point, you will see some platforms, so dash over to the right one first. Here will be some Time Orbs and a box (Purple Time Orb). Now, Double Jump Rush to the left and you will land on another platform. Here will be a Bounty Hunter so duck and blast quickly. There will also be some Green Time Orbs and SACRED BEETLE #08. Now you can safely drop down to the main area. Now back here, head right, take out any enemies that are ONLY on this lower area. Now jump up to the upper flooring and pray there is still an enemy there. If so, begin performing a Multi-Jump Kick on it all the way to the top. It's best you start between the middle and right side. At the top will be a short platform and long platform. At the top, dash to the left and get on the long platform where there will be three Green Time Orbs, and a Sting Winger. The short one has a box which has a Large Green Bolt it, but ignore that. Take out the Sting Winger carefully (because if you fall over, that's it). Now Double Jump Rush over to the right and you will see a lone transparent platform which has SACRED BEETLE #09 on it. Now if you take out all enemies before doing this, you will have to repeat this level all over again. And yes, these are one of the hardest Timeline Collectibles in the game to find. Now back on the main floor, head right over the wall to find some boxes (Green Time Orbs) and soon an exploding box which has another Green Time Orb in it. Keep going right to the edge (getting a Purple Time Orb) and drop down directly over the side, and the Double Jump Power Rush over to the left. You will land on a platform which has three Purple Time Orbs and LETTER 'R'. Now from there, drop all the way down and you will see a box (Green Time Orb), and then head left all the way, collecting a Large Yellow Bolt and some Time Orbs. This will trigger some Green Cyborg Soliders to come out (I know I led you on a suicide mission, but it's all good). Get around the Green Cyborg Juggernauts, and head right to the opening and you will see another one. Now, Multi-Jump Kick them upwards and you will see a transparent platform. On it is SACRED BEETLE #10 (this might be tricky to get to). After that, drop back down and then head left, collecting Purple Time Orbs (including the one from the box) and at the otherside is a doorway. Enter it and you will be taken to LEVEL 3-4. +---------------------------------+ | L E V E L 3 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: None Upon entering here, head right, collecting the Large Green Bolts. After that you will see a massive size lift. Get on it and it will begin to travel upwards. After that, Trakeena will appear, and some words are exchanged. With that, another boss fight begins! ------------------------ ---|BOSS FIGHT #02: TRAKEENA|--- ------------------------ Now this fight could be tough. She has a variety of attacks, including teleportation, a swift kicking attack as well as shooting bolts of lightning downwards and energy balls. She will also create an energy barrier for herself. Not only that she has an annoying laugh that could kill anyone. Start off by getting close her and use your Super Move Attack to knock her life down by alot, then just keep hitting her with physical moves. After a bit, she'll send Sting Wingers as well as other enemies after you, so build up your Super Meter with them. Repeat this process and soon you will be able to defeat her. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 6 : | |After the successful fight with Trakeena, she then takes off,| |leaving the Galaxy Rangers a bit distraught. But before they | |could go after her, a time portal appears in front of them, | |with the Future Omega Ranger in it. He tells the Galaxy | |Rangers that he needs their help. After that, they jump | |through the time portal to see what was up. | +-------------------------------------------------------------+ And with that, you have completed Level 3! --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 7 : | |The Galaxy Rangers now appear inside the Hall Of Legends. | |Completely surprised by their surroundings, they feel very | |good about the place. The Red Galaxy Ranger explains how | |Trakeena is still on the loose, and that they need to stop | |her. Future Omega Ranger let's them go but tells them that | |after they deal with Trakeena, they will need to take on Lord| |Zedd as well before he hurts every Power Ranger in history! | +-------------------------------------------------------------+ ---------------------------------------- F: |Level 4: Lost Galaxy Part Two (Level#04)| ---------------------------------------- S C O R E S H E E T : Enemies Defeated = 65 Treasures (Sacred Beetles) = 10 R A N G E R Letters = Unlock Red Wild Force Ranger Combo Hits = 30 Ranger Played As For This Level = Red Galaxy Ranger Other = None +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 8 : | |The Red and Green Galaxy Rangers return back to Terra | |Venture, figuring out what Trakeena's next plan is. They soon| |realize that she is going after the primary energy core. We | |then see the energy core stablized for now, so the Galaxy | |Rangers need to get there before Trakeena does! | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 4 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' SACRED BEETLES FOUND: #01 Time to venture further into Terra Venture. From where you start off, head right, jumping over the short wall, where you will find a box (which has a Green Time Orb in it). Continue going right and take notice of the furnace above you. Now continue going right, taking out the next box (Green Time Orb) and keep going. You'll see another box (Green Time Orb) and then a switch behind that, which if you hit the switch, the furnace will switch off, but Sting Wingers will come out to play. Take them out, and jump to the upper ledge you see, where you'll find a Small Yellow Bolt and then three Green Time Orbs. Now head over to where the furnace is and jump up on it (Wall Jump if you must). Once you are on it, jump up the left wall and take out the panel you see and go into it. In this room is a few Sting Wingers, an exploding box (Purple Time Orb), a Green Time Orb and SACRED BEETLE #01. After that, head back to where the panel was and Double Jump over to the right and you'll be on the wall from much before. Ahead of you is a Green Time Orb, then an exploding box (Small Yellow Bolt), so get those and jump over to where the transparent platform is. Now for some fun, drop through the transparent platform, collecting the Time Orbs and where you land there should be a Sting Winger there. Now, the platform you are on, you need to get under that, so drop down from the right edge and get underneath and a Green Cyborg Juggernauts will come out. Down here, head left a bit more to find LETTER R', an exploding box (Purple Time Orb) and a switch. Get the goodies and hit the switch and the transparent platforms from above will drop down. With that, simply make your way across them, and at the otherside will be a box, which has a Green Time Orb in it. After that, jump up and you will see a doorway, but before entering it, get on the higher transparent platform to find a Small Green Bolt. Now it's safe to enter the doorway, which will take you to LEVEL 4-2. +---------------------------------+ | L E V E L 4 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: None Okay now listen up for this one. From the start, head over to the edge and drop down. Now this might be downright cruel, but then I tend to be that way. You will be at a Stoppping Point which include several Sting Wingers and Bounty Hunters. But in the middle of it is a fire pit. So what to do, well knock all the enemies you see over to the fire pit (preferably Ground Pound Jump them) and the fire will take care of them for you. When more appear, just do the same thing to them as well (if you want to blast them with your blaster, go for it). After you have taken out all you can here, jump over the fire pit and go right a bit more for one more Bounty Hunter (or you can use it to Multi-Jump up to the Green Health Booster way up above. After all of that, you will be able to move on, and when you do, you will find a doorway. Enter it and you will be in LEVEL 4-3A. +---------------------------------+ | L E V E L 4 - 3 A : | +---------------------------------+ RANGER LETTERS FOUND: 'A' SACRED BEETLES FOUND: #02, #03 Once in here. head right and a Sting Winger will come out. Also above where you start off at is a Large Green Bolt so get that. After that, continue going right to find an exploding box (Green Time Orb). After that, jump to the upper ledge above you to find some more Green Time Orbs and some Sting Wingers. Take them out and get the Green Time Orb from the box and then jump up once again the ledge above you. This is where things get a little crazy. Right now I will tell you that you have two options to go, right and up. For now we are going right, and you must go this way to get more important items. So with that, take out the two boxes ahead of you (Purple Time Orbs) and just above that is two red energy bars, which I hate to say, you will have to go through them. One of them does disappear while the other moves, so you might be able to get around that. Above that, stand on the left edge and blast the panel on the right (you'll have to jump). Now jump over to where the panel is and this is gonna be tricky. Do a Double Jump Rush to the right and hopefully you will be able to get LETTER 'A', and if that don't work, drop down and use the Sting Wingers to Multi-Jump upwards to get it. After that drop back down and take out the box ahead of you, which has a Green Time Orb in it, as well as any remaining Sting Wingers here. After all of this, continue head right, jumping up to get the Pink Blaster Booster. Below that is a panel in the floor, but ignore that for now. Instead jump over the small wall to find a couple more Sting Wingers. Use them to Multi-Jump upwards and you will find a higher ledge. Now follow this ledge all the way to the end to see that you can drop downwards, which you should do. Down here is a Sting Winger, and if you go left, you'll find a Large Yellow Bolt and SACRED BEETLE #02 as well as two boxes (Purple and Green Time Orb). Now head back right and either Multi-Jump with the Sting Winger or Wall Jump upwards to the ledge you were at. Once back up here, head left all the way to where you saw the panel in the floor. Blast at the panel and drop down. Down here, head right first off, taking out any Sting Wingers in the way, as well as the box (Green Time Orb). Keep going right and you will then find SACRED BEETLE #03. After getting that, head back left and continue going until you reach where you drop down from. Jump over the wall to get a Purple Time Orb and continue going left. You'll find a Small Yellow Bolt, a box (Purple Time Orb) and a doorway, which will take you to LEVEL 4-3B. +---------------------------------+ | L E V E L 4 - 3 B : | +---------------------------------+ RANGER LETTERS FOUND: 'N' SACRED BEETLES FOUND: #04 You are now back where the split off decision took place. This time however, jump up to the transparent platform, getting the Blue Attack Booster and hit the switch. This will cause the platform to rise up. As you make you make your way up, you'll see a couple Green Time Orbs. Once you are the highest point, head to the next transparent platform and hit that switch, causing that one to lift upwards. At that one's highest point, jump up to the next one (getting the Green Time Orb) and then jump up to the one lowering down. Take that one upwards and at it's highest point, dash to the left (watch out for the Sting Wingers coming at you). Over here, head left to find some more Sting Wingers and a box (Small Green Bolt). Now from there, Wall Jump upwards to find two Purple Time Orbs and a Pink Blaster Shooter. After that, drop down to the right side into the opening and continue onwards. Ahead of you should be a Green Time Orb and a box (another Green Time Orb) and a Sting Winger. After all of that is a wall, which you need to Wall Jump upwards from. At the top, drop over the right side of the wall to find two exploding boxes, both with Green Time Orbs in them. As you continue going right, you'll see a Small Green Bolt and Purple Time Orbs. After that, jump up on the wall and on the otherside, you can see you can through the floor, which you need to do so. You will then land on a transparent platform, so drop down from that too. At the very bottom, head left to the wall and Wall Jump up to the top. Here is a couple Purple Time Orbs and at the left ledge, drop down and dash underneath it (it's okay if you get a little burnt). You will now land on a transparent platform, which if you drop down from it, you will find LETTER 'N' and some boxes (Small Green Bolt and Green Time Orb). Get that, and then back to the upper ledge you were on. Now head over the right edge, drop down and then continue going right to get a Small Green Bolt, Small Yellow Bolt and a Purple Time Orb. Head back left after that and Wall Jump up the area where you drop down through. Once you're out of that mess, jump over to the right wall, then jump up to the upper ledge on the right. Four energy bars are here, but so is SACRED BEETLE #04. After getting that, drop down on the otherside and then go right, over the generator like wall. Once on there, you can drop down over the otherside and as you do, watch the camera switching the angle view. Once you drop down to the bottom, head right, jumping over the crates and such, to find a Sting Winger and soon another one. You'll also see a box which has a Large Green Bolt in it. Past the small wall is another Sting Winger and a Large Green Bolt, so deal with that and then jump onto the next set of crates. Past that is some Green Time Orbs, Sting Wingers and an exploding box (Large Green Bolt). After that, continue heading right and you'll find a Purple Time Orb high between the two round thingys (Wall Jump). At the otherside is another exploding box with a Small Yellow Bolt in it. Now after that, Wall Jump between the round thing and wall and at the top head right and drop down to find a Large Green Bolt. After that, continue going right and you will find a doorway. Enter it and you will be taken to LEVEL 4-4. +---------------------------------+ | L E V E L 4 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: 'G' 'E' SACRED BEETLES FOUND: #05, #06 In this new area, from the start, head right to find two Large Yellow Bolts and a Large Green Bolt. After that you will see a giant lift, which you need to get on. Once on it, head to the right wall, Double Jump and blast the switch to get the giant lift to move. Just then Trakeena will appear, and some words are exchanged. You must stop her, but before that, a Stopping Point will take place as the lift is moving upwards. Get the Blue Attack Booster or the Purple Power Sphere as you head up. Once you stop, an army of Sting Wigners and Bounty Hunters will come out. After taking them out, the lift will continue to climb upwards. As it does, Bounty Hunters will come out as well you'll find a Blue Attack Booster and a Green Time Orb. After that, more Green Time Orbs and a Pink Blaster Booster will be in your way. After that, your next stop will feature more Sting Wingers. After that fight, the lift will continue to climb. More Green Time Orbs and a Green Health Booster will be here, and once you stop, more Sting Wingers and Bounty Hunters. Now here's the deal with this one. Take out the Bounty Hunters first then use the Sting Wingers to Multi-Jump to the upper right ledge that's above all of this. Once up there, simply head right and continue to follow the path all the way, collecting Yellow Time Orbs and taking down Sky Snipers. At the other end is LETTER 'G'. Now after that, head back left until you get to the ledge. Once there, Double Jump or Jump Rush over to get SACRED BEETLE #05. With that out of the way, drop down and finish the remaining enemies and then the barriers will drop. Continue onwards, taking out the boxes (Large Green Bolt and Small Yellow Bolt) and continue onwards. Watch out for the flames that shoot upwards. Continue onwards, collecting more Green Time Orbs (including the ones in the boxes) and once you make it to the otherside. You will now see two Large Green Bolts and exploding boxes (Green Time Orbs) and get over to the right edge. Nothing else here, but check out the view of the universe! Anyways, Wall Jump upwards to the top and up here is a couple more Sting Wingers. Take them out and continue going right and on the otherside here is more Sting Wingers, so take them out as well. Now go right some more and you will see two walls and a panel in the ground. For now ignore those, and head over to the far right wall and Wall Jump up to get the Purple Time Orb. Now back to the panel and two walls. Blast open the panel and drop through there. Down here will be Sting Wingers as well as Green Cyborg Juggernautss. It's probably best you use your Super Move Attack to knock them all down. Once you do, quickly make it to the leftside to grab LETTER 'E'. Head back to where you dropped down at and Wall Jump upwards and then continue Wall Jumping until you reach the very top (this might be tricky) and at the top, head right to find an exploding box (Large Green Bolt). After that is where I tend to miss, and others I'm sure. You should see a switch on an upper ledge as well as a box and Green Time Orbs, well ignore that for now and stay on the lower path and drop down the opening in the floor. When you drop down, you'll be on a transparent platform. Now jump to the upper platform on the right then jump up from there to the transparent platform above you. A Purple Time Orb and a switch is here, which this switch you need to hit. Now drop down, then Wall Jump back up to the previous area (might be slightly tricky), and go right. You can now drop down to find several Purple Time Orbs and SACRED BEETLE #06. Now if you want, go back and get the Green Time Orbs and the Large Yellow Bolt (in the box) you passed up. That switch will be gone, but it would have prevented you from getting the Timeline Collectible. After this, head right, and continue going right and you will see a doorway. Enter the doorway and you will be in LEVEL 4-5. +---------------------------------+ | L E V E L 4 - 5 : | +---------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: #07 Here we go with another section. From the starting point, head right and onto the wall. You should notice a panel in the ceiling, so to get to it, you first need to jump up and blast it out of the way. Now using take out the Cyborg Juggernauts and Bounty Hunter and use the Sting Wingers to Multi-Jump Kick upwards into that area where you took out the panel. Once you Multi-Jump Kick to the top, take out the box you see to find a Large Green Bolt. Now, jump up next to the furnace and jump up to the upper right ledge you see. There will be a switch which will shut off the furnace. With that out of the way, head left past it to find SACRED BEETLE #07 and two boxes (Purple Time Orbs). Now head back down to where all the enemies are and take out what's left of them, including Sky Snipers. After that, continue going right, collecting Green Time Orbs and the Large Green Bolt and taking out the Bounty Hunter. After that, jump up to the right to find a doorway, which you will enter, taking you to LEVEL 4-6. +---------------------------------+ | L E V E L 4 - 6 : | +---------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: None Now this might be tricky to get through. From the starting point, head left and you should see a switch. Hit that one and it will cause the nearby red energy bars to go up and down. Avoid this and drop down to find another switch. When the chance comes, hit that to cause the next red energy bar to move back and forth. Jump over that, take out the box (Large Green Bolt), then take out the panel above you. Hit that switch you see to cause the next red energy bars to move up and down. Time your moves carefully and grab the Large Yellow Bolt and drop down, but stay to the left side. Down here is two red energy bars and another switch. Hit that switch to get these two to move, and make sure you follow along with them. As you do, a couple of boxes will be here (Purple Time Orb and Large Green Bolt). Now at the otherside is a doorway which you will enter, taking you to LEVEL 4-7. +---------------------------------+ | L E V E L 4 - 7 : | +---------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: None For here, from the starting point, head right, but watch out for the fire that will shoot out. Once it's clear, jump up and take out the panel you see and go through it. After that will be two Bounty Hunters and two exploding boxes (Green Time Orbs). From a distance, take out the first one, then blast the boxes to take out the other one. Now you can head up there and continue onwards. Take out the next panel and carefully drop down because of the fire that shoots out. Collect the Purple Time Orbs and head to the right side. Blast the panel in the ground and drop down, but to the left side. You will now see two red energy bars and a switch. Hit the switch and follow between the red energy bars, getting the Green Time Orb from the exploding box and at the otherside is a Large Green Bolt. Get that and drop down to find a box (Large Green Bolt) and a Sky Sky Sniper. After that, continue going right, avoiding the fire that shoots up. At the otherside, drop down where the Purple Time Orbs are and you'll land on a transparet platform. Drop down from there to find a Bounty Hunter. Also there are two boxes, both have Green Time Orbs in them. Now head right and on the otherside of this furnace is a switch, which will shut off the furnace as well make the transparent platform move. Watch out for the fire shooting out and make your way onto the furnace then jump over to the upper right of this area to find a doorway and a box. Inside the box is a Large Yellow Bolt, so get that if you want. Now enter the doorway, which will take you to LEVEL 4-8. +---------------------------------+ | L E V E L 4 - 8 : | +---------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: #08 Right away you will be greeted by Sky Snipers so duck and shoot at them. Now this is where things get complicated, but I'll simplify it for you. From where you start off at, jump over to the right platform then Double Jump right again to find a Yellow Time Orb and SACRED BEETLE #08. Now you should be on a transparent platform, which if you are, jump down through it and push all the way to the right and you should land on an area where a doorway is. Curious about what you missed, well, a Bounty Hunter, Cyborg Juggernauts, two boxes with Large Green Bolts in them and alot of furnaces. Either way, you should be safe, and seeing that, head through the doorway which will take you to LEVEL 4-9. +---------------------------------+ | L E V E L 4 - 9 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' SACRED BEETLES FOUND: #09 No this level isn't over yet. From where you start off at, jump upwards to get the two Green Time Orbs. Now you will notice ahead of you a red energy bar will appear, but no worries about that. Instead drop down over the right ledge to find Yellow Sky Sky Snipers and a Bounty Hunter. In the box in the left corner is a Large Green Bolt so get that. Now go right and drop over the right side to find another Bounty Hunter. After taking that out, continue going right to the transparent platform. From there, drop down and then hit the switch you see. This will cause the two transparent platforms near you to rise up. Watch out for the fire shooting out and at the top go right. Now you will see a doorway, but ignore that for now. Instead jump up and hit the switch above it (and get the Green Time Orb too), then Jump Dash to the left to get on the transparent platform you see. Travel along with this to find an exploding box (Purple Time Orb), Large Green Bolt and LETTER 'R'. After that, turn around and blast the switch on the wall. After doing that, back on the transparent platform and when it reaches the right side, drop down all the way to the bottom and then go left. You will see the first transparent platform move, which is important. Get on it (Wall Jump up it if you must) and it will take you all the way to the the its highest point (after a few moments of waiting), which has SACRED BEETLE #09. Now drop down to the bottom again and head to the pair of transparent platforms. Let them take you back up to where the doorway was and get to it. Enter the doorway, and you will be in LEVEL 4-10. +------------------------------------+ | L E V E L 4 - 1 0 : | +------------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: None This level will end, I promise you. From the start, jump up and to the right, collecting the Green Time Orb and then continue going right collecting more Time Orbs and Large Bolts (including the one from the box). Keep going right and you will be on a moving transport platform, which will begin to move. The scene will switch and you will be at a Stopping Point. Starting off, Bounty Hunters and Sting Wingers. Now for the remaining of this Stopping Point, you can simply knock the enemies over the sides, but you won't collect any experience from it. Still this is helpful. Now go right and the platform will seperate and you will start a second fight. More of the same enemies here, so take them out and get on the right platform again and it will move to a third fight. This one will have the same enemies plus a Cyborg Juggernauts, so use the same tactic again. Head to thr right platform again and it will move and the scene will switch. It will show you docking at some transparent platforms. Once there, head over to the doorway (collecting the Yellow Time Orb) and enter it, taking you to LEVEL 4-11. +------------------------------------+ | L E V E L 4 - 1 1 : | +------------------------------------+ RANGER LETTERS FOUND: None SACRED BEETLES FOUND: #10 From the starting point here, head right collecting all the Green Time Orbs (and the Purple Time Orb from the box) and after a bit you will come to some boxes, which has two Small Yellow Bolts in them. After that, jump up and right and you will be on a large giant lift. Get to the middle to get it to move, then head to the left to right then left and start collecting Green Time Orbs as it goes up. More Green Time Orbs are up here, so get them. Once it reaches the top, you will see two Large Green Bolts and a Large Yellow Bolt, but ignore those for now, and get to the left side. Double Jump up and you will be on a small ledge. Here will be two Yellow Time Orbs and SACRED BEETLE #10. Now go right, collecting the Green and Yellow Bolts and continue onwards right. You will soon see Trakeena ready to take the primary energy core, but you decide to stop her, though she has second thoughts. With that, another boss fight begins! ------------------------ ---|BOSS FIGHT #03: TRAKEENA|--- ------------------------ Now this fight could be tough. She has a variety of attacks, including teleportation, a swift kicking attack as well as shooting bolts of lightning downwards and energy balls. She will also create an energy barrier for herself. Not only that she has an annoying laugh that could kill anyone. Start off by getting close her and use your Super Move Attack to knock her life down by alot, then just keep hitting her with physical moves. After a bit, she'll send Sting Wingers as well as other enemies after you, so build up your Super Meter with them. Repeat this process and soon you will be able to defeat her. After this, the Galaxy Rangers tell her to give it up, but she says she'll hit the town first. Guess what that means! And with that, you have completed a very long Level 4. ----------------------------------------------- G: |Level 5: Lost Galaxy Megazord Battle (Level#05)| ----------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 0 9 : | |After being defeated, Trakeena then makes herself into a | |giant. Seeing this, the Galaxy Rangers jump into the Galaxy | |Megazord and begins to fight her. | +-------------------------------------------------------------+ We start off this giant battle with a Clash Round, and you have 6:00 seconds to hit and mash the right button, so you'll know what the next move is. Remember, if you lose, you'll go into a Defend Round, but if you win, you will go into an Attack Round. Remember, once you finish with the Attack Round, you will move onto the Defend Round, then back to the Clash Round. If you start with the Defend Round, you will then go to the Attack Round, followed by the Clash Round. It's best to win the first Clash Round, that way you will get a better advantage at winning this level. After about three complete rounds, you will have completed Level 5. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 0 : | |With a big explosion, Trakeena has finally been defeated. | |Appearing out of the smoke, the Galaxy Megazord stands | |victorious. The Galaxy Rangers gives their "WOOHOO WE DID IT"| |speech (since when did they share a cockpit?!) | +-------------------------------------------------------------+ --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 1 : | |The Red and Green Galaxy Rangers jump through the time portal| |and are now back in the Hall Of Legends. After receiving | |congrads from the other Rangers, it seems that there is still| |some questions left unanswered. The Future Omega Ranger tells| |what he knows of Lord Zedd's plan to contact villans from | |various timelines and that they need more Rangers! | +-------------------------------------------------------------+ ---------------------------------------- H: |Level 6: Ninja Storm Part One (Level#06)| ---------------------------------------- S C O R E S H E E T : Enemies Defeated = 65 Treasures (Ninja Scrolls) = 10 R A N G E R Letters = Unlock Blue Wind Ranger Combo Hits = 35 Ranger Played As For This Level = Crimson Thunder Ranger Other = Complete level to unlock the Navy Thunder Ranger +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 2 : | |We see Choobo with an army of Kelzacks, in which he instructs| |them to find Ninja OPS (the Wind & Thunder Rangers hideout). | |Right then the Thunder Rangers appear, letting him know it | |won't happen. Frustrated by their appearance, Choobo begins | |to attack them with his staff, knocking the Navy Ranger back,| |then takes off. Crimson Ranger suggests they go after him, | |with Navy Ranger agreeing while trying to get up. | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 6 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' NINJA SCROLLS FOUND: #01 Welcome to the Ninja Storm levels. Right now, we are outside of Ninja OPS. From the starting point, right away you should see a box, which has a Green Time Orb in it. From there, start going right and drop down to find another box (Purple Time Orb). After that, keep going right, collecting the Green Time Orbs, as well as the one's above the pit. After that, you will be faced with some Kelzacks, as well as an exploding box. Above that is a ledge, so perform the Multi-Jump Kick on a Kelzack to get up there. You will find the LETTER 'R' up here. Now get back to the ground floor, and take out the exploding box (Green Time Orb) and get the Purple Time Orb behind it. After that, go right a bit until you reach the wall. Wall Jump up it, collecting the Time Orbs (watch out for the Fire Lotus). At the top, continue going right, taking out the boxes (Yellow Combo Booster and Green Time Orb) and then take out the Orange Bounty Bounty Hunter ahead (Kelzacks will come out as well). After that, Double Jump over the pit (collecting the Time Orbs) and when you read the otherside, an Swat Juggernauts will come out, so be careful. Behind it is a box, but don't destroy it. Instead, get on it, and jump up to the left side of the ledge above you. From there, jump again to get NINJA SCROLL #01. Now you can take out the box, which has a Small Green Bolt in it. See the wall ahead of you, well Wall Jump up it until you reach the top (collecting the Time Orbs). At the top, head right, taking out the boxes (Small Yellow Bolt and Small Green Bolt) and collecting the Purple Time Orbs. Jump to the upper ledge for a couple more boxes, which has a Green Time Orb and Large Green Bolt in them. After that, you will be at a doorway, which you will enter, taking you to LEVEL 6-2. +---------------------------------+ | L E V E L 6 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: 'A', 'N', 'G' NINJA SCROLLS FOUND: #02, #03, #04, #05, #06 Upon entering here, you will get a small scene showing Kelzacks coming out, followed by Choobo appear, ordering them to attack you. With that, a stopping point will take place, featuring some Kelzacks, Bounty Hunters and then Swat Juggernauts. Also along here is a Large Yellow Bolt and a few Green Time Orbs. Now above here is a ledge with two boxes (Yellow Combo Booster and Blue Attack Booster). Once you're on the ledge, jump up from the left side of it to find NINJA SCROLL #02 (you may have to do a Multi-Jump Kick with one of the Kelzacks below to get it) as well as some Green Time Orbs. Head back to the ground floor and take out the remaining enemies here (probably best to use your Super Move and Ground Pound Jumps). After that, you are free to continue onwards, and doing so, you will come across some more Time Orbs, and soon a wall. Double Jump up the wall and get the Purple Time Orbs as well as Large Green Bolt and Small Yellow Bolt from the boxes. Now Double Jump to the upper ledge on the left to get another Purple Time Orb as well as two Small Green Bolts (from the boxes). After that, Double Jump to the upper ledge on the right for yet another Purple Time Orb. Shortly after that, you'll find a box (Yellow Time Orb). Contine going right after that, and you will come to a wall with a Fire Lotus on it. Avoid that and Wall Jump up the wall (collecting Green Time Orbs) and at the top, continue going right. A Cyborg Juggernauts will come out and play, but you can easily knock it over the side. Go right a bit more to find some Kelzacks and an upper ledge, but ignore that for now. Instead continue going right, taking out Kelzacks and soon Green Cyborg Juggernauts and Bounty Hunter. After taking them out, continue onwards to the right (collecting the Green Time Orbs) then jump onto the box you see (DO NOT destroy it). From there, Double Jump to the upper right and you'll get NINJA SCROLL #03. You can now destroy the box, which has a Large Green Bolt in it. Now head back left to the upper ledge I told you to ignore beforehand and jump up on it. From there, Double Jump to the upper ledge on the right, then turn around and Double Jump to the wall and Wall Jump up it (watch out for the Fire Lotus), collecting the Purple Time Orb along the way. Once at the top, start going right, collecting the Time Orbs. At the otherside, there are two boxes with a Yellow Time Orb and a Large Green Bolt in them. You should notice that above you is a wooden platform and when you jump on it, it will start to move. Well jump on the wooden platform, then jump to the upper ledge on the right. Once there, collect the Time Orbs, then jump up again and continue going right. You should now be out in the opening. At this point, you need to make your way across the wooden platforms, which most of them are weak. Along the way will be Time Orbs and Fire Lotuses. Now if you fall down to the lower section, there will be a couple Swat Juggernauts and two Small Yellow Bolts and a Green Time Orb in the boxes. Either way, make your way across the wooden platforms until you reach the otherside. At the otherside, a Sky Sniper will appear, so take it out quickly, then collect the Time Orbs you see. Go right a few more steps and you will see a waterfall. Here, you will need to Wall Jump all the way to the top (more Time Orbs), and then head right a bit to the next ledge. From there, Double Jump/Jump Rush to the left where you will see a Yellow Time Orb (watch out for the Fire Lotus) and grab the wall. Now Wall Jump over to the upper wall then back over to the small area where you will find LETTER 'A' and NINJA SCROLL #04. Now drop back down to the lower ground and continue going right and as you do, Kelzacks and Cyborg Juggernautss will come out. There's a box here which has a Yellow Combo Booster in it, and a Green Time Orb in the next one. Now head all the way to the right wall, Double Jump up it and land on the ledge. Now you will notice some orange crystals sticking out of the wall. Well these will hurt you, so don't touch them! From the ledge, jump to the left wall then back to the next higher ledge. A Sky Sniper will be up here as well as a box (Large Green Bolt). Now make your way to the above ledge the same way as before, and you'll get some Time Orbs. There is also an exploding box here which has a Small Green Bolt, as well as a Kelzacks here. Now jump to the left wall and make it to the final ledge above you (get the Time Orbs). Once on this highest ledge, Double Jump over to the left to find a small cliff where you will find LETTER 'N' and a Sky Sniper. After that, back to the ledge, and then Jump Rush over to the flooring on the right. Collect the Time Orbs and continue going right to where the Fire Lotuses are. Once there, get the Time Orbs if you can and you will drop to a lower area. Down here will be some boxes, which has two Large Green Bolts and a Large Yellow Bolt. After that, continue going right and ocne you get to the edge, Double Jump/Jump Rush as far right as you can. This is where it will get tricky. You will get a scene of how things will be set up. This is a Stopping Point, but you want to stay along the right wall no matter what. For the first part, shoot out the box you see (Green Time Orb) then take out the Kelzacks, Cyborg Juggernauts and Bounty Hunters. You have to be quick about fighting these, because the floor will giveway if you stay on it too long. If successful, the red energy bars will disappear and you will be able to get NINJA SCROLL #05. After that, back on the wooden floor, you will drop down (remember to stay along the right wall). Down here, just like before, take out the box, then your enemies (Kelzacks and Swat Juggernauts), then the red energy bars will go and you can get LETTER 'G'. Remember to be quick about it! Once again the floor will drop, and you will have a third section to do this. Your reward will be NINJA SCROLL #06, your enemies however is an army of Cyborg Juggernauts. Once you get through all of this, you will land on the lowest ground. Take out whatever remaining eneies there is, and collect the the Green Health Booster and Pink Blaster Booster from the boxes. After that, the stopping point will end, and the barrier covering the doorway will be gone. Go into the doorway, and it will take you to LEVEL 6-3. +---------------------------------+ | L E V E L 6 - 3 : | +---------------------------------+ RANGER LETTERS FOUND: 'E', 'R' NINJA SCROLLS FOUND: #07, #08, #09 After all that, you should be back outside, and you know, the sound effects wouldn't be half bad for relaxation if the music wasn't playing. From where you start off at, head right and drop down to where the box is (Large Green Bolt) and then the next one (Large Green Bolt), and continue going right (there will a Kelzack here, followed by a Cyborg Juggernauts). Don't worry, you won't sink in the swamp, but at the otherside is an exploding box with a Purple Time Orb in it. Now above that you will notice some moving wooden platforms. Jump on it, and collect the Time Orbs, then jump on the one above that and collect more Time Orbs. Jump above that to a third one, and then after that, jump to the right, where you will see a couple Kelzacks. Take them out and continue going right to find a Sky Sniper (shoot upwards if you can). You should now be at a wall, in which case you need to Wall Jump up it (watch out for the Fire Lotus). Once at the top, continue going right to find a box with a Blue Attack Booster in it. With that, take out the Orange Bounty Hunter. Now carefully Wall Jump up the wall (avoiding the Fire Lotus) and at the top, you will see a Kelzack and Swat Juggernauts. After that, you should notice a log platform above you. Carefully get up there, as there are Fire Lotuses on it as well as a Small Green Bolt (in the box) and Time Orbs. From there, Wall Jump to the upper left wall so that you can get on the log platform above you (watch out for the Sky Sniper). Up here is a box with a Pink Blaster Booster in it, so get that, and then Double Jump across to a moving wooden platform. Now across the weak wooden platform and onto the next moving platform. If you fall off, you will land in the swampy area where there is a Kelzack and a Cyborg Juggernauts as well as Green Health Booster and Green Time Orb in the boxes (just make your way left and you'll know where you are). While traveling the second platform, at the otherside, Double Jump up and then jump and Jump Rush back to get on the upper ledge. Here you will find LETTER 'E' and LETTER 'R'. Now drop down the otherside of this to find an Bounty Hunter and a Green Time Orb. After that, continue going right and for this next area, you will see some Time Orbs and a lower area (the box has a Green Time Orb in it). You will also see a moving wooden platform, so get on that, and take it as far as it will go. When it does, Double Jump/Jump Rush to the right and you will be able to get NINJA SCROLL #07 at the far right corner. Now drop down to find an exploding box (Large Green Box) and some Kelzacks. After that, back up on the moving platform and this time head to where the opening is leading upwards. Wall Jump up there and once at the top and head right to see an Swat Juggernauts come out. Take it out as well as the box (Large Yellow Bolt) and continue going right. At the otherside will be a Kelzack and a wall. Wall Jump up the wall (watch out for the Fire Lotus) to get on the ledge above. Up here, there are Time Orbs, a Kelzack and a box (Purple Time Orb). Now use the right wall again and make it to the ledge above the one you are on (watch out for the next Fire Lotus). Another Kelzack and more Time Orbs are up here. Now repeat this again to get the next ledge above where you are this time. Up here will be more Time Orbs, but now there is a Cyborg Juggernaut (which you can knock over the side) and an exploding box (Small Green Bolt) here. Get to the left edge and Double Jump/Jump Rush to the left, collecting the Time Orbs and landing on a small ledge. Here you will find NINJA SCROLL #08 right away (a Cyborg Juggernauts will come out). Now get back to the ledge you were just on, and then Double Jump right (getting the Purple Time Orbs) and continue onwards until you see the box (Small Yellow Bolt). Go down there and follow it to the end and you'll find NINJA SCROLL #09 and a couple Yellow Time Orbs (go any further and you will fall into a pit). Now go back to where the box was, and now make it onto the wooden platform. These are all weak wooden platforms, so be quick about crossing them. Collect the Purple Time Orbs and avoid the Swat Juggernauts. At the otherside will be a box (Small Green Bolt) and past that is a moving wooden platform. Get on it and travel to the otherside (collecting Green Time Orbs) then Wall Jump up between the two walls. Once at the top, continue going right, collecting Time Orbs and Small Green Bolts from the boxes, as well as the ones out in the open. At the otherside, you will then see a doorway, which you can enter. This will take you to LEVEL 6-4. +---------------------------------+ | L E V E L 6 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: None NINJA SCROLLS FOUND: #10 Right away from the starting point, you will see two boxes to your left, which has a Large Green Bolt and a Large Yellow Bolt in them. Now go right, collecting the three Time Orbs and go into the opening. Once there, Choobo appears, and the Thunder Rangers tells him it's over, but he disagrees. Just then his staff becomes large and hits the ground causing it to open. You will then fall in, and a Stopping Point will take place. For this one, you will fight Kelzacks here, but also, Choobo's staff will come crashing down. Now it can hit you, but it can also hit them. Use this to your advantage. After that, the staff will knock another hole into the ground and you will fall again. For this second one, Swat Juggernauts and Kelzacks, followed by Cyborg Juggernautss. There will also be Time Orbs here to collect. After that, you will fall again, facing Kelzacks, Bounty Hunters and Swat Juggernauts and Cyborg Juggernautss (with Choobo watching in the background). After fighting, Choobo will then take off (which is typical of him, since he's a butt kissing coward). You will now be shown walking out of the temple. Once you do jump up to get the Time Orbs and continue across the bridge. At the otherside of the bridge, Double Jump upwards to get NINJA SCROLL #10. Or simply head to the right wall (Green Time Orb in the box), Wall Jump up (more Time Orbs) to the upper platform and get it that way. On the platform is a Small Green Bolt and a Purple Time Orb in the boxes. Now Wall Jump up again to the platform above that (more Time Orbs to collect). On this highest platform is a box with a Small Green Bolt in it. Now Double Jump to the upper ledge on the right and get the Green Time Orb. There is also a box and a doorway up here. Get the Large Green Bolt from the box, and enter the doorway which will take you to LEVEL 6-5. +---------------------------------+ | L E V E L 6 - 5 : | +---------------------------------+ RANGER LETTERS FOUND: None NINJA SCROLLS FOUND: None Upon entering here, you will get a small scene with Choobo, and then a boss fight with him takes place! --------------------- ---|BOSS FIGHT #04: CHOOBO|--- --------------------- For this fight, Choobo will start to come towards you to begin fighting. The way this fight will be setup is this. His attacks are using his staff on you alot (for physical moves), as well as shooting out massive fireballs. He will also fart, which I don't know why, but he does *shrugs*. He should be fairly easy to take down, but just incase, use your Super Move on him, which should do some good damage to him, and then start doing alot of physical attacks on him. After awhile he will teleport away, and Kelzacks (as well as a Cyborg Juggernauts in the second round) will come out to play. Watch out because the third round, he will use his staff to attack you. So take out the Kelzacks to build up your Super Move Meter and go at it again with Choobo. After two or three rounds of this, he should be finished. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 3 : | |After celebrating a victory, the Future Omega Ranger appears | |in front of the Thunder Rangers. Wondering where he came | |from, the Future Omega Ranger tells them not where, but when.| +-------------------------------------------------------------+ And with that, you have completed Level 6! --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 4 : | |The Thunder Rangers are now in the Hall Of Legends, getting | |briefed on Lord Zedd's plan. The Red Galaxy Ranger then tells| |them that Lord Zedd might even be able to defeat the Rangers | |who stopped him in the first place (OH NOES AGAIN!). The | |Thunder Rangers agreed to help out, but they must stop Choobo| |first! | +-------------------------------------------------------------+ ---------------------------------------- I: |Level 7: Ninja Storm Part Two (Level#07)| ---------------------------------------- S C O R E S H E E T : Enemies Defeated = 55 Treasures (Ninja Scrolls) = 10 R A N G E R Letters = Unlock Green Samurai Ranger Combo Hits = 45 Ranger Played As For This Level = Crimson Thunder Ranger Other = None +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 5 : | |We now see Choobo standing on a building facing his army of | |Kelzacks, insisting that the Thunder Rangers come out of | |hiding and face them (he never seems to give up). With that, | |the Navy and Crimson Rangers appear through the time portal, | |ready to take on Choobo and his massive army. | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 7 - 1 A : | +---------------------------------+ RANGER LETTERS FOUND: 'R' NINJA SCROLLS FOUND: #01, #02, #03 You start off in what looks like Downtown Blue Bay Harbor on an awning. Head right to drop off of it (collecting the three Green Time Orbs) and go left just a bit to find two boxes (Green Time Orb & Purple Time Orb) as well as NINJA SCROLL #01. Now head right into the construction pit and then head to the box (Green Time Orb). After that, jump across the pit and you will see an Bounty Hunter. Take it out and go right a bit more to get NINJA SCROLL #02 on top of the box (Purple Power Sphere) as well as the Purple Time Orbs. Right away an Swat Juggernauts and Cyborg Juggernauts will appear, but ignore those for now. Instead head left or right and jump upwards to the roadway above (you may have to Wall Jump then dash over to get on it. Up there is more Time Orbs, LETTER 'R' and a Sky Sniper. Now while up here, head to the right edge and Double Jump Dash off of it to land on the otherside of the lower pit you see (go back for the Time Orbs if you want). When you land, you'll be greeted by a Kelzack so take it out, and then take out the panel behind it. You will now be presented with two choices, but first, Wall Jump all the way upwards (past the upper panel) collecting the Time Orbs and at the top will be NINJA SCROLL #03. Now drop all the way to the bottom once again and take out the lower panel and go through it. ahead of you is a box with a Purple Time Orb in it. Now, drop down the rightside and you will get a little video showing you what's ahead of you (which is a whole lot of nothing). Continue making your way downwards, collecting Time Orbs and taking out the panels until you reach the doorway. Now here's the deal, sometimes this first doorway will have a green light, which means you can enter it, and sometimes it don't. If it don't the doorway below you will (how this is triggered, I dunno). You want this first doorway however, but if it don't happen, you will be taken to LEVEL 7-1C via the second one. If that happens, just restart the level since you aren't far from the start, and try again. If you can go through the first doorway, it will take you to LEVEL 7-1B. +----------------------------------+ | L E V E L 7 - 1 B : | +----------------------------------+ RANGER LETTERS FOUND: None NINJA SCROLLS FOUND: #04 You are now in a different part of LEVEL 7-1. Upon entering here, you should see a box (Large Yellow Bolt), two Green Time Orbs and NINJA SCROLL #04. After that, two Sky Snipers and an Bounty Hunter will appear. Take those out and then go through the doorway at the otherside, which will take you to LEVEL 7-1C. +----------------------------------+ | L E V E L 7 - 1 C : | +----------------------------------+ RANGER LETTERS FOUND: None NINJA SCROLLS FOUND: #05 You are now in another different part of LEVEL 7-1. From where you are, the box right next to you has a Green Time Orb in it. Now drop down the leftside to collect more Time Orbs and then at the bottom, head right (there's a Small Green Bolt in the box) and you will see some red energy bars as well as some boxes (Small Yellow Bolt and Green Time Orb). Take out the boxes with your blaster first, then go through there. Another box is just ahead of you (Green Time Orb) with a Purple Time Orb on it. Continue going right and the screen will turn over as you're moving through it. Collect the Time Orbs you see and soon you will come to a doorway. DO NOT enter it quite yet, instead head to the right wall, jump up to it and then Wall Jump upwards to get NINJA SCROLL #05. Now drop down and enemies will appear, but ignore them and enter the door which will take you to LEVEL 7-2. +---------------------------------+ | L E V E L 7 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: 'A' NINJA SCROLLS FOUND: None Upon entering here, several enemies will come out, then Choobo will appear. Again words are exchanged between him and the Thunder Rangers and then a Stopping Point will take place. This one includes Sky Snipers, Kelzacks, Cyborg Juggernauts and Swat Juggernauts, so you must be careful! when you get a free shot, head to the left wall, Double Jump up it (collecting the Time Orbs) and take out the panel you see to reveal a secret room. Now you need to get up where the secret room is to find LETTER 'A'. Now when you're ready, your enemies should be gathered together, so drop down on them doing a Ground Punch which should do some damage. After that, some more enemies will come out including Bounty Hunters. This area will be tough, so make sure you build up enough Super Move to help you through. After the explosions take place, head right to find a doorway and some Time Orbs. Get those and head through the doorway, taking you to LEVEL 7-3. +---------------------------------+ | L E V E L 7 - 3 : | +---------------------------------+ RANGER LETTERS FOUND: None NINJA SCROLLS FOUND: #06, #07 From the starting point, there is a box behind you with a Small Green Bolt in it, so get it. Now head right to find some boxes (Small Green Bolt and Yellow Combo Booster) as well as a Purple Time Orb and NINJA SCROLL #06. Now head to the platform above that to find more Time Orbs and Kelzacks and then an Swat Juggernauts. Now after that, might be slightly tricky. You will see red energy bars and Time Orbs. Jump through the opening to get the Time Orbs and land on the next rooftop. A Kelzack will appear, so take it out and jump through the next red energy bars to collect more Time Orbs. Continue going right, repeating this process once more (this might be tricky) and on the rooftop past that will be a Cyborg Juggernauts. Take it out or knock it over the edge and then you will see some moving red energy bars. Now this one might be tricky, and what makes it moreso is that you'll see NINJA SCROLL #07 along the rooftop. I'd say as long as you get it, you can fall off into the pit, shouldn't be a big deal. After doing so, you'll be on the previous rooftop. Wait for the right moment with the moving red energy bars and make your jump to the higher rooftop (hopefully collecting the Time Orbs). On the higher rooftop is a box (Large Green Bolt) and a panel behind it. Take out the panel and continue going right, collecting the Time Orbs. As you continue onwards, you will see several enemies come out. Get ready for another stopping point. This one will start off with Cyborg Juggernauts and Swat Juggernauts. Surprisingly this is kinda easy. Get onto the higher platform, and do a Ground Pound Jump to knock down the green guys, and then blast the orange one a few times. Jump back on the platform and repeat. Now Kelzacks, Bounty Hunters and another Cyborg Juggernauts will come out, so continue using the same strategy. After taking them all out you can now collect all the goodies from the platforms (if you haven't done so) and boxes (which includes Small Green Bolts and a Yellow Time Orb). Now drop down to the main level and continue going right to find a doorway. Enter the doorway and it will take you to LEVEL 7-4. +---------------------------------+ | L E V E L 7 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: 'N', 'G', 'E' NINJA SCROLLS FOUND: #08 Right away a Kelzack and a Swat Juggernauts will appear, so take them out. There's a Large Green Bolt in the box, as well as two Green Time Orbs here. So what else to do, well see that switch on the left wall, blast it and it will lower the red energy bars, so that you can continue onwards. Before you do, jump to the wall above the red energy bars and blast at the switch on the upper wall just behind you which will lower the upper red energy bars. Do so and you can get into a small room which has a Purple Time Orb and NINJA SCROLL #08 in it. Now head back down to the main level and go right, taking out the panel and continuing through that. Get the two Purple Time Orbs and drop down and go left collecting some more Time Orbs. You will then see your next puzzle, which involves hitting a switch, causing the red energy bar to move. Now, the problem here is it will always be in your way no matter what, so just run through it as it would do little damage. Doing so, drop down to the lower level and take out the panel on the left. Go through there to find LETTER 'N', an exploding box (Yellow Combo Booster) and a Purple Time Orb. Kelzacks will come out to play, so take them out and then go right (you will see the red energy bar disappear). Now continue going right, collecting more Time Orbs and then you will see a subway car show up (going somewheres?). Once it stops, a Kelzack, Cyborg Juggernauts and an Bounty Hunter will appear. When they do, head left a bit to the upper floor and you can take these guys out with ease. Now before you go any further, head to the large opening (where the subway car stopped) and Double Jump up and to the left, then Jump Dash to the left to get LETTER 'G'. Now drop down and then continue going right to find an Swat Juggernauts and a box (Green Time Orb), so take it out and walk a bit more to the right. Ahead of you should be some red energy bars and a switch. Hit the switch to cause the red energy bars to go away for a short time. While that happens, Wall Jump upwards, collecting the Time Orbs. At the top is a box, which has a Small Green Bolt in it, so get that. Now after that you will need to make your way through a series of red energy bars, while collecting the Time Orbs. The first one is okay, two and three moves, and four, five and six is stationary (all of this should be easy to get through). After that, continue onwards (the box has a Small Green Bolt in it) and the level will start to turn some. Once you make it to the wall, jump upwards (get the two Purple Time Orbs) and you will be above ground. Once above ground, head left, collecting more Time Orbs and the level will turn again. Inside the box ahead of you is another Small Green Bolt. Now continue going left and you will come across more red energy bars. This might be a bit more tricky, so watch the red energy bars carefully and notice how they move. After that, make your move across here, collecting more Time Orbs. At the otherside, blast the panel and take out the Bounty Hunter. Now you will see a moving red energy bar. Jump up and shoot at the switch at the far left wall to cause the red energy bar to disappear. While that's happening, get in there and get LETTER 'E' and get out of there (a Swat Juggernaut will appear). Now jump to the upper level to the upper right (collecting more Time Orbs). Up here is a Cyborg Juggernaut and a box (Green Time Orb). After that, continue going left onto the fans and a Kelzack, Bounty Hunter and Sky Sniper comes out (and an exploding box with a Yellow Combo Booster in it). Take these out in the order I mentioned, from a distance, and you can move on. Collect the Time Orbs and head right and you will see a box (Large Green Bolt) and a doorway. Enter the doorway and it will take you to LEVEL 7-5. +---------------------------------+ | L E V E L 7 - 5 : | +---------------------------------+ RANGER LETTERS FOUND: None NINJA SCROLLS FOUND: None Upon entering here, a Kelzack and a Cyborg Juggernauts will appear. Taking them out should be easy. After that, you will get a look up and you will notice the fencing will start charging with electricity. After that, the platform you are on will slowly move upwards towards it. While that is happening, you will engage in one Stopping Point after another. The first one will involve Kelzacks, Cyborg Juggernauts and Swat Juggernauts, so take them out quickly. After that, the platform you are on will start to drop down several stories, giving you a little more height to work with. For this second Stopping Point, Kelzacks, Bounty Hunters and Swat Juggernauts. After taking them out, the floor will drop once again and a third Stopping Point will take place, which will include Cyborg Juggernauts and Swat Juggernauts. Take these out and the platform will raise up a bit, but don't worry you're safe. With that, you can now gain access to the doorway on the right. Go through it and it will take you to LEVEL 7-6. +---------------------------------+ | L E V E L 7 - 6 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' NINJA SCROLLS FOUND: #09, #10 You are now on some rooftops once again, so get ready for some jumping. From the starting point, take out the box next to you to reveal a Large Green Bolt. Now go right and jump over the pit collecting the Time Orbs and land on the platform. Watch out for the moving red energy bar, and jump from that platform to the next platform. Repeat this process once more and you will land on some rooftops. Continue going right as the level will start to turn and in the boxes will be a Small Green Bolt and a Small Yellow Bolt. After that continue onwards until you reach a wall. On the wall is a switch which will cause the red energy bars to disappear for a time. While that is going on, Wall Jump up between the walls (getting the Time Orbs) all the way to the top and you'll find NINJA SCROLL #09. On your way back down, blast the panel in the right wall and go through it. As you do, you will see some more boxes which has a Green Time Orb and a Small Yellow Bolt. Now head over to the right edge, and Wall Jump upwards between the two walls you see. At the top will be NINJA SCROLL #10, so get it! After getting that, drop all the way downwards (you might get hit by the red energy bars, if so, it's okay), collecting the Time Orbs. At the bottom, continue going right and head to the edge. Now Double Jump Dash over the large pit, collecting the Time Orbs and at the otherside you will see a doorway and a panel. Ignore the doorway and take out the panel and go through it. In here is LETTER 'R' and two boxes (Purple Time Orb and Small Green Bolt). Now head back to the doorway and enter it, which it will take you to LEVEL 7-7. +---------------------------------+ | L E V E L 7 - 7 : | +---------------------------------+ RANGER LETTERS FOUND: None NINJA SCROLLS FOUND: None When you enter here, you'll get a view of your surroundings. Just then Choobo teleports in and a conversation takes place. After that, Choobo takes on the offensive and a boss fight will begin! --------------------- ---|BOSS FIGHT #05: CHOOBO|--- --------------------- For this fight, Choobo will start to come towards you to begin fighting. The way this fight will be setup is this. His attacks are using his staff on you alot (for physical moves), as well as shooting out massive fireballs. He will also fart, which I don't know why, but he does *shrugs*. He should be fairly easy to take down, but just incase, use your Super Move on him, which should do some good damage to him, and then start doing alot of physical attacks on him. After awhile he will teleport away, and Kelzacks (as well as a Cyborg Juggernauts in the second round) will come out to play. Take out the Kelzacks to build up your Super Move Meter and go at it again with Choobo. After two or three rounds of this, he should be finished. And with that, Choobo will fall down, with the Thunder Rangers telling him to stay down, but Choobo tells them differently. And with that, you have completed Level 7. ----------------------------------------------- J: |Level 8: Ninja Storm Megazord Battle (Level#08)| ----------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 6 : | |Choobo will now grow into a giant. Seeing this, the Thunder | |Rangers jump into the powerful Thunderstorm Megazord and | |begin to do battle. For fan sake, this could easily be | |reminded as the battle in "Return Of Thunder Part 4". | +-------------------------------------------------------------+ We start off this giant battle with a Clash Round, and you have 5:50 seconds to hit and mash the right button, so you'll know what the next move is. Remember, if you lose, you'll go into a Defend Round, but if you win, you will go into an Attack Round. Remember, once you finish with the Attack Round, you will move onto the Defend Round, then back to the Clash Round. If you start with the Defend Round, you will then go to the Attack Round, followed by the Clash Round. It's best to win the first Clash Round, that way you will get a better advantage at winning this level. After about three complete rounds, you will have completed Level 8. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 7 : | |After the battle, the Thunder Rangers jump out of the | |Thunderstorm Megazord and land on a roof, congradulating each| |other (personally I'd rather see the fight from the TV series| |instead. Just then a time portal appears, with the Navy | |Ranger making a comment how that will take some getting use | |to. Though you don't see it, they then jump into the portal. | +-------------------------------------------------------------+ --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 8 : | |The other Rangers are excited about the Thunder Rangers | |victory over Choobo. The Future Omega Ranger, while impressed| |as well, says it's just not enough to defeat Lord Zedd. | |However he does know of a place where he could find some more| |help to fight aganist Lord Zedd. | +-------------------------------------------------------------+ ------------------------------------------- K: |Level 9: Mighty Morphin Part One (Level#09)| ------------------------------------------- S C O R E S H E E T : Enemies Defeated = 75 Treasures (Power Coins) = 10 R A N G E R Letters = Unlock Yellow Morphin Ranger Combo Hits = 55 Ranger Played As For This Level = Red Morphin Ranger Other = Complete level to unlock the Pink Morphin Ranger +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 1 9 : | |Standing in some dark alley in Downtown Angel Grove, Goldar | |is becoming rather irritated with Rita Repulsa's plans on | |destroying the Power Rangers, that she should take them out | |herself. Just then Lord Zedd appears in a time portal. He | |tells Goldar to dump some kind of chemical in the resevoir, | |which will turn humans into a new army of Z-Putties. Goldar | |then starts to get mushy, which Lord Zedd turns away, telling| |him to get the job done. Just then, the Red and Pink Morphin | |Rangers appear, trying to find out where Goldar is. | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 9 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' POWER COINS FOUND: #01, #02 Before we start off, when it comes to getting all the Timeline Collectables and RANGER Letters in this level, it won't be easy. With that, from the starting point, head right and jump onto the large barrel then jump up again onto the platform. Don't destroy the box you see, instead jump on it and jump up to the higher platform above that. Up here, Z-Putties will come out, so take them out. Now head to the right edge and then Double Jump Rush to the right, but make sure you go underneath the billboard (where the Purple Time Orb is) and attach yourself to the building past it. Once there, Wall Jump upwards to find a Z-Putty. Once here, jump up to the right rooftop to find a couple Green Time Orbs and LETTER 'R'. Now head left and jump on the platform and from where it is, Double Jump upwards to higher platform. On this platform, head right a bit and a couple Z-Putties will come out. You will also notice an opening above you, in which case, use the Z-Putties to perform a Multi-Jump Kick upwards as high as you can go. Be careful as there will be Bounty Hunters up here to mess up your chain jumping. Once successful though, head towards the right of this even higher platform. At the end, jump up to get POWER COIN #01. With that, head back left, take out the Bounty Hunters, and get the Large Green Bolt if you want, and then drop back down to the previous platform (where the Z-Putties were). On here, a Small Green Bolt is to the right, but instead, Double Jump Rush off the left ledge and you should land around the area of that box (if not, you'll find it). Now in the box is a Green Time Orb, so get that and the other Green Time Orbs and take out the Bounty Hunter and head to the right edge. From there, drop down and underneath the platform you're on to find some Z-Putties, a Bounty Hunter, Green Time Orbs (including the one in the exploding box) and a Small Yellow Bolt. With that, back to the right edge, then Double Jump Rush to the right to land on a balcony which has a Small Green Bolt on it. From there, jump up onto the rooftop and continue going right and more Z-Putties will come out. Take them out, then jump up to the next rooftop and go right. At the end, Double Jump upwards onto the transparent platform, getting the Small Yellow Bolt. From there, jump upwards to the left to find a couple Purple Time Orbs (along the wall) and a panel. Bust it out and drop down to collect the Time Orbs (including the one in the box). Now get out of that, then go right to find a couple of transparent platforms. Jump up them (getting the Small Green Bolt) then onto the rooftop, collecting Green Time Orbs. You will now see the camera showing a birds-eye view of the area below, so jump off and and land on the leftside. Here there will be a Blue Attack Booster, Time Orbs, some Z-Putties and an exploding box (Green Time Orb). In the middle is a panel, which you need to bust open and drop through, but as you do that, lean towards the right to find POWER COIN #02 and a Yellow Time Orb. Get those, and then drop down to find a Large Green Bolt, Large Yellow Bolt, Time Orbs and more Z-Putties. Take all that out then drop down through the transparent platform in the middle. Once you land, the Future Omega Ranger will come out, surprising the Mighty Morphin Rangers with some bad news. With that, a Stopping Point takes place, which features Z-Putties and Swat Juggernauts, followed by Bounty Hunters and Z-Putties. After taking out this army, the barriers will be gone. So head left first to get some Time Orbs, then head back right and follow along the big rig to the otherside and drop down, getting the Small Green Bolt. Keep going right to find a doorway, which you will enter, taking you to LEVEL 9-2. +---------------------------------+ | L E V E L 9 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: 'A', 'N' POWER COINS FOUND: #03, #04, #05, #06, #07 From the starting point here, head right, jumping over the small shed then keep going right to collect Green Time Orbs, and some Z-Putties as well as a Bounty Hunter will come out (hey look, it's Optimus Prime!). After fighting them, jump onto the big rig and head right collecting Time Orbs. At the edge, there will be a Small Green Bolt, so get that, and then head up and right. For this next spot, you will see a few small platforms. Jump up on the one witht he two Green Time Orbs. From there, Double Jump up to the left and take out the Bounty Hunter and jump to collect the Yellow Time Orb above that. Now Double Jump to the right, taking out another Bounty Hunter. Now while still on that platform, use your blaster (from a distance) to take another Bounty Hunter on the far right, then keep shooting as there will be a Swat Juggernaut as well. After that, jump over to that area and keep going right a bit then jump up and shoot at another Swat Juggernaut until it's gone then jump onto the flooring. While up here, there is a Large Yellow Bolt and a Yellow Time Orb to get. Now head right and jump over the wall and land on the otherside. Now this is where things get a little complicated, and if you have a better solution than mine, please email me and you will be fully credited! Here you will see a couple of Z-Putties and some Green Time Orbs. Follow the path over to the rightside and drop down and the Z-Putties will follow you. Stay along the right wall, and use one of the Z-Putties to perform a Multi- Jump Kick up as high as you can go. Once at the top, start blasting away at the right to hit the three switches as you drop down (you might hit them them as your chain jumping with the Z-Putty, which is helpful). This will cause the flaming pistons at the way top to go up. Make sure you get all of these in one try (atleast the top one). After dropping down, you should now be on transparent platform where another Z-Putty will be. Use that one to do another Multi-Jump Kick, but stay on the right side of it. At the top, jump over to the right high flooring, where the pistons were at. Once there, head right to the edge, and Double Jump across to where the Large Yellow Bolt is. Behind that is POWER COIN #03, so grab that. After that, drop down to where the Yellow Time Orb is and follow the path to the right, where you'll find POWER COIN #04. Now that you have that difficult challenge out of the way, head left, jump up to the where the pistons were (but don't touch them), then drop down over the side to where the transparent platform is. Drop through that and head to the very bottom floor and head left where some more Z-Putties are. Once there, head left to find a panel in the floor (take out the remaining Z-Putties). Bust through the panel and drop down to find another Z-Putty as well as a Small Green Bolt in the box. Now, from there, drop down to the left and jump up onto the metal shelves (watch out for the Z-Putty) and go left. Go to where the Green Time Orbs are, get those and jump up to an area above there, and you will find LETTER 'A' and several Time Orbs. Now drop back down and head left a bit more and drop down to find a Small Green Bolt and Purple Time Orb. After that, head back the way you came and continue going right, collecting more Green Time Orbs. More Z-Putties will come out so take them out and continue onwards going right. Soon you will come to a small silo, which you need to Wall Jump up and you should be on a small left platform where a Z-Putty is. Take it out and jump left to find a Purple Time Orb, then go right and on the first silo, Wall Jump upwards to get a Purple Time Orb. Now continue going up and then to the left to find a Small Yellow Bolt and POWER COIN #05. After that, head back down onto the silos and go right until you get to a wall. Once there, Wall Jump up it, collecting the Green Time Orbs as you do and head left, taking out the Z-Putty. After that, jump up to the right onto some pipes and go right a bit more and drop down. Collect the Green Time Orbs while you're at it. Now head to the center of this area and shoot up at the panel in the ceiling, taking it out, and Z-Putties (or a Cyber Juggernaut) will come out. Take them out and jump up through the panel and land on the rightside. From there, take out the Bounty Hunter above you, then head left to find a Cyborg Juggernauts and Z-Putty and a box (Green Time Orb). Take them out and then get on the platforms above and take out the Bounty Hunter. Now jump across the platforms (getting the Green Time Orb) and take out the exploding box (Green Time Orb). After that, bust open the panel above you and jump up to the right platform above there. A Cyborg Juggernauts will come out, but ignore that as it will drop down. With that, head left across here and take out another Cyborg Juggernauts. Also smash out the boxes behind it to uncover Time Orbs and POWER COIN #06. Now jump up to the platforms above, collecting Time Orbs and the Small Green Bolt and taking out Bounty Hunters. As you make your way across, you should see another panel above you, which you need to bust out and jump up through it and land on the right platform. Take out the Z-Putty and get the Small Yellow Bolt and then jump and head left taking out more Z-Putties. Halfway across, jump up and shoot at the switch high up and you will see what effect it has. After that continue going left a bit more then jump up and left to find a Small Green Bolt and LETTER 'N'. After that head right and jump to the right and continue onwards. For this next area, several Green Time Orbs are here and a Small Yellow Bolt (in the exploding box). There are also panels, but they serve no purpose here, so just continue going right to find another exploding box (Large Green Bolt). After getting that, time your movement because of the fire pistons and get past those. Get the Purple Time Orb and just past the single piston, you will notice an opening upwards, which you need to Wall Jump up it. Once you make it to the top, head right, jumping over the fire pistons to find several Time Orbs. Get those, and head left back over the pistons and at the otherside is several more Time Orbs. From there, head left and jump over the giant silos and land on a box (Purple Time Orb). From there, continue dropping downwards and you will be at a long pathway which several Cyborg Juggernautss will come out. It's probably best to use your Special Attack on them to clear the way quicker. With them gone, head left all the way to the otherside to find several Yellow Time Orbs, a Small Green Bolt as well as POWER COIN #07. Now to deal with the Cyborg Juggernauts, After that, head back right, jumping up the wall and over the giant silos, head right a bit more and drop down to where the lower fire piston is. Once you get there, head right and a Stopping Point will take place. For this one, start by heading right to the otherside and drop down to the lowered transparent platform, and you will see the fire pistons drop down one at a time. The platform will rise, and Bounty Hunters and Z-Putties will come out. After that, head over to the left side and the fire pistons will start up again then the same enemies come out including a Cyborg Juggernauts. Take them out and repeat the same mess as before. For this next round, stay where you are and simply shoot at the Swat Juggernauts then jump over to the transparent platform and take out the remaining enemies. After that, the barriers will be gone and you can continue onwards. Do so and at the other end is a doorway which you will enter, taking you to LEVEL 9-3. +---------------------------------+ | L E V E L 9 - 3 : | +---------------------------------+ RANGER LETTERS FOUND: 'G', 'E' POWER COINS FOUND: #08, #09, #10 Upon entering here, head right, getting the Green Time Orb and Yellow Time Orb (jump up for it) and taking out the Bounty Hunter. If you want, get the Large Green Bolt then Wall Jump up to get some more Time Orbs. Now head to and drop through the left transparent platform. Down here, get the Time Orb and Small Yellow Bolt and drop down the next transparent platform where a Z-Putty awaits. Take that out then head right, collecting Time Orbs and taking out the Bounty Hunter. After that, jump on the crate, then jump up and to the right to an upper platform. Continue going right and hit the switch on the wall, then head left, drop down and wait for the moving transparent platform to arrive. Once it's with you, get on it and it will carry you over to another platform. As that happens, enemies in the background will be carried over as well via another platform, but no worries about that for the moment. On the platform is a Small Green Bolt, so get that and blast the switch above it. Also here a Cyborg Juggernaut will come out, you can let it pass you by, or use it to get to the pathway above you (which leads to several Yellow Time Orbs). Either way, get onto the next platform and it will carry you a ways allowing you to collect Green Time Orbs. At the otherside, is some Z-Putties and an exploding box (Small Yellow Bolt). Deal with that, then jump up and continue going right. You will come across a long pathway with some Green Time Orbs and Z-Putties. After disposing of that, head right to the higher platform. Now from here, jump up on top of the platform above that from the left side (trust me) to find more Green Time Orbs and LETTER 'G'. With that, it's safe to drop down from the right side, and once you reach bottom, grab the Large Green Bolt and head to the edge. Now this next part might be tricky. From the edge, drop down and dash to the left and you will be in a control room. In here is a couple Time Orbs and POWER COIN #08. After getting that, Double Jump over to the right platform, and once there, go under the wall and continue onwards, getting the Yellow Time Orb and taking out the Z-Putties. Keep going left a bit and you will see a panel. Go right if you want and take out the Bounty Hunters and collect the Time Orbs and Small Yellow Bolt. Now at the panel, jump and to the right (going left will net you a Large Yellow Bolt). Continue following the right path, getting the Small Green Bolt. Once you make it the edge, your Ranger will suggest something about continuing onwards. So what you must do is Double Jump and dash to a transparent platform (getting the Pink Time Orbs). As you do the enemies in the background will start to move downwards. Now repeat this process twice more then on the second platform (next to solid land). From here head right luring out a Cyborg Juggernaut to the transparent platform. Once it's on there, start performing a Multi-Jimp Kick with it (stand to the right of it) until you get onto the rooftop. Up there, head right all the way to the end and there will be POWER COIN #09. Now head back left and drop down to the transparent platform. From there drop down and dash over to the right to get POWER COIN #10 and Yellow Time Orbs. After that, blast at the exploding box then jump and dash over to the transparent platform. Look up and blast the panel and jump up to the left and lure the Cyborg Juggernauts to fall to their doom (it can be done), then get the Small Green Bolt and Purple Time Orb from the right side. Now head back onto the transparent platform then make your way down the staircase of platforms to the bottom. At the bottom platform, just stand there and the enemies (which were Cyborg Juggernauts) on the moving platform will be accessable. All you need to do is blast them from a distance and when they are gone, jump over to the platform. Once there, jump over to the right to where a beam is. Jump over the gap and head to the right wall, jump on the box then jump again for LETTER 'E'. After that, head back to the gap and drop down into it. There's a Yellow Time Orb and exploding box (Small Yellow Bolt) to the left, but head right and drop down some more. From here, drop over the left edge from several Purple Time Orbs, then jump back up and head right to a doorway which you will enter, taking you to LEVEL 9-4. +---------------------------------+ | L E V E L 9 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' POWER COINS FOUND: None When you get in here, head right and Goldar will appear, making possibly the worst joke ever. After that, he disappears and you will see your next obsticle, which involves the traffic below. So with that, head right and at the edge, jump right to the next platform, then Double Jump and dash right again for a lower platform. Now this might be tricky, what you need to do is drop over the leftside and dash right quickly to get LETTER 'R'. If you messed up, use an enemy below you to Multi-Jump up to it. After that, drop down then head left across the street until you are on the sidewalk (green the Small Green Bolt if you must). Now this Stoppoing Point could be fun. The cars will come out hitting all enemies that come out (as well as you), so just stand on the sidewalk, blast the Z-Putties if you must, but let the cars do the work (if anything, you will have very little to do). After that, Bounty Hunters will appear, followed by Cyborg Juggernauts and Sky Snipers. This might pose as a problem, so take out the Sky Snipers quickly. Once those are done with, this Stopping Point will be over. Now head right through the opening, get the Large Green Bolt and you will be at a doorway which you will enter, taking you to LEVEL 9-5. +---------------------------------+ | L E V E L 9 - 5 : | +---------------------------------+ RANGER LETTERS FOUND: None POWER COINS FOUND: None In here, head right a few feet and Goldar will appear again. Pink Ranger tells him he won't be turning anyone into zombies, but he disagrees. With that, another boss fight ensues! ---------------------- ---|BOSS FIGHT #07: GOLDAR|--- ---------------------- Here's how this fight is setup. Goldar's attacks are plentiful. He can jump up and either shoot down several fireballs or one fireball which will engulf the whole floor for a few seconds. Try to hang on the wall when this happens. On the ground he will do a massive sword slashing attack that will damage you good, so try not to get too close when fighting. He will also do a powerful kick. If he does the sword and kick as a combo, you're pretty screwed. Don't shoot at him because he will block your blasts. And of course he does the whole disappearing/Z-Putties appearing thing. So what to do, well use your Super Attack first, then try and get him from behind but be careful as he will kick you. This is a rather tough fight so good luck! +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 0 : | |The Mighty Morphin Rangers stand proudly after defeating | |Goldar and stopping Lord Zedd's plan. However they wonder | |where the Future Omega Ranger is. Just then he appears | |through a time portal and insist the two Rangers join him in | |the Hall Of Legends, that he would explain everything then. | |Pink Ranger tells him it better be good (who the hell does | |her dialog, pissy little so and so!) | +-------------------------------------------------------------+ And with that, you have completed Level 09! --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 1 : | |In the Hall Of Legends, the Future Omega Ranger just finished| |telling the Mighty Morphin Rangers the situation. The other | |Rangers speculate on the reasoning behind his attacks, which | |is to find their weakness, and that once Lord Zedd finds it, | |he will be able to destroy all of them. Just then, Goldar has| |been spotted by the Angel Grove Dam, ready to destroy it. The| |Mighty Morphin Rangers goes after him. | +-------------------------------------------------------------+ -------------------------------------------- L: |Level 10: Mighty Morphin Part Two (Level#10)| -------------------------------------------- S C O R E S H E E T : Enemies Defeated = 65 Treasures (Power Coins) = 10 R A N G E R Letters = Unlock Blue Morphin Ranger Combo Hits = 65 Ranger Played As For This Level = Red Morphin Ranger Other = None +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 2 : | |Goldar is standing in front of a large army of his grunt | |soliders, ready to destroy the Angel Grove Dam. The Red and | |Pink Morphin Rangers appear through the time portal and sees | |Goldar. They get ready for action! | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 1 0 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R', 'A' POWER COINS FOUND: #01, #02, #03 Time to get this level started! Right away from the starting point, turn around and get the Green Time Orb from the wall, then bust down the panel to the left. In here is a Fire Lotus and a Green Time Orb. Wall Jump up this area to find a Large Yellow Bolt and POWER COIN #01. Drop down and head right, taking out the Z-Putty. Ahead of you will be a box which has a Yellow Combo Multiplier. After getting that, jump over the pit (getting the Green Time Orb) and take out the Bounty Hunter as well as the Purple Time Orb on the otherside. After that, go right to the wall, jump up to the ledge and jump up again to get POWER COIN #02 (watch out for the Fire Lotus). Now on the otherside of the wall is a Z-Putty and a box, which has a Yellow Time Orb in it. Get that and climb the next wall, but carefully making it around the Fire Lotuses. Past that and you will see some more Time Orbs, a couple of boxes (Purple Time Orb and Small Green Bolt) and a Z-Putty. After that, will be a panel in the wall, which you need to bust down. After that, Wall Jump up the wall in front of you, collecting all of the Time Orbs along the way (the wooden platform will break). Once at the top, head right, and in the box is a Pink Blast Booster and a Z-Putty. Continue onwards and drop down from the right edge onto the wooden platform. Once there, jump left across the wooden platforms and bust down the panel you see. Inside this small area is a box (Small Yellow Bolt) and the LETTER 'R'. After that, head left, jumping across the wooden platforms before they giveway then land on a moving wooden platform. While on that, a Z-Putty will come out, so be careful when taking that out. Also watch out for the Fire Lotus as well. Once you make it to the otherside, jump to the right and land on the lower level. Now that you are on the lower level, continue going right, taking out the Bounty Hunter and jump up to the next level. This next area is a bit of a maze like area, but nothing too crazy. First off, on the level you're on, the box has a Large Green Bolt in it. Now, head right to the wooden wall, Wall Jump on it and then to the wooden platform on the left, then jump right to see two Purple Time Orbs and a Fire Lotus. Now jump back left, then upleft, then upright, then right quickly because of the weak wooden platforms. Watch out for the Bounty Hunter when you get through this. After that, walk right until you reach a panel, which you will bust down and drop through it. Down here is another Bounty Hunter and an exploding box (with a Yellow Time Orb in it). Down here, go left, take out the the enemy and collect the two Green Time Orbs and take out the lower panel and drop through it. Drop down just to the right and you will be at ground level. Once down here, head left to find a Large Green Bolt. After that, continue right, taking out the exploding box (and getting the Yellow Time Orb). After that you will see a Cyborg Juggernauts, Swat Juggernauts and a Bounty Hunter come out. This will be tough so be careful. Take them out and collect the Time Orbs and POWER COIN #03 on the upper right wall (use the exploding box to get to it). In the box is a Green Health Booster. After that, continue onwards to the right, taking out the next exploding box (which has a Yellow Time Orb in it) as well as the Cyborg Juggernauts and Bounty Hunter. At the otherside is a box with a Small Green Bolt in it, a Green Time Orb and a switch on the wall. Hit that, and a platform above you will move so that you can jump on it. Do so and once on it take out the panel on the right and go through it. Inside here is the LETTER 'A'. Now jump to the left and follow the path, collecting the Time Orbs and avoiding the Fire Lotus. At the otherside is a door which you will enter, taking you to LEVEL 10-2. +---------------------------------+ | L E V E L 1 0 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: None POWER COINS FOUND: None For this next section, it starts off a bit on the tricky side. Get a look up, see that round mallet? Now look to the left of you, see the switch, Fire Lotus and panel? It'll all come together soon. But first, a Stopping Point will take place, involving Swat Juggernauts, Cyborg Juggernautss and Z-Putties. There's also a Small Green Bolt to help you out that's right below the Fire Lotus. On the otherside here is a panel, so let's go to it first. Take out the panel and hit the exploding box to reveal a Time Orb. Run through the Fire Lotus (yes you will get hit) and hit the switch to lower the right mallet. This will hit several enemies underneath it, damaging them. Now head to the otherside, and do the same thing there (there's a Large Green Bolt to help you out in the exploding box). Finally use whatever power you have in your Super Meter to take out more enemies. Finally take out whatever is left by physically attacking them. After that, the barrier blocking the door will be gone. Enter the door and it will take you to LEVEL 10-3. +---------------------------------+ | L E V E L 1 0 - 3 : | +---------------------------------+ RANGER LETTERS FOUND: 'N', 'G', 'E' POWER COINS FOUND: #04, #05 Once entering here, you will be greeted by a Z-Putty (how nice), so take it out and head left. In the box is a Pink Blaster Boosters. After that is a panel in the ground, so use a Ground Pound Jump to break it open to reveal a Green Time Orb and the LETTER 'N'. Now jump up from that and Wall Jump up, avoiding the Fire Lotus, to the weak wooden platform, then right to the next wooden platform, then right past the wall to the upper level, collecting the Time Orbs on the way. Once up here, collect the two Green Time Orbs on the wall and continue going right. Your next landmark point will be a box (Yellow Time Orb) and a Z-Putty. After that, continue going right until you reach the edge. Now this might be tricky but not too much. Jump to the right wall where the three Green Time Orbs are. Now simply drop down and when you do, use the L1 BUTTON just when you get to under the wall to dash right over the pit. On the otherside of the pit, is a box (Yellow Time Orb) and an Bounty Hunter. Also a Green Time Orb is on the wall you just came from underneath. After all of this, jump up the right wall (where the Fire Lotus is) and continue going right. Get the Yellow Time Orb off the wall and go past that and you will see a panel on the right and an opening up top. For now, bust through the panel, collect the Green Time Orb and bust through the next panel for a Purple Time Orb and the LETTER 'G'. Now back to the opening. Wall Jump up it all the way up to the top. Once there, Double Jump to the left wall to get POWER COIN #04. Now, continue right to the box (which has a Yellow Time Orb in it) and a Z-Putty. After that head to the edge and you will see a wooden platform. Jump on it and it will take to the otherside of this long pit. Collect the Time Orbs along the way and at the otherside, jump up (watch out for the Fire Lotus) and onto the upper level. Up here is a box, which has a Pink Blaster Booster in it. Now jump onto the weak wooden platform above you, and then to the right upper level. Up here you will see a Z-Putty appearing and an Bounty Hunter and a box (which has a Small Yellow Bolt in it). After that, follow this path to the right edge and drop down. Down here, head left collecting Time Orbs and dropping down to the Z-Putty. Now jump up on the right wall and follow that path to the panel. You will now get a shot of the upcoming obsticles. Get a good look and plan out your strategy properly and when you're ready, bust out the panel. Jump upright to the level where the Fire Lotus is. Then after that, leapfrog across the weak wooden platforms, collecting the Time Orbs until you reach the otherside. When you do that, Wall Jump between the two walls to the top. You're now on the right wall, which you need to jump straight up and to the left to get two Green Time Orbs and the LETTER 'E'. Now jump and bust out the panel to the right to get a Yellow Time Orb and POWER COIN #05. Now drop down to the wall then drop down to the right of the wall (collecting more Time Orbs). Keep going right and you will see a door, which you will enter, taking you to LEVEL 10-4. +---------------------------------+ | L E V E L 1 0 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: None POWER COINS FOUND: None Looks like the sceneary has changed a bit from the previous sections. In here you have two ways to go, but lets go right a few feet. When you do a Stopping Point will take place (involving Z-Putties and Cyborg Juggernautss). Now this can be easy, head left to where the ground is lifted up a bit and let the enemies follow you. While you're standing on there, perform as many Ground Pound Jumps as you can, and you will be able to take out these enemies without getting hit once (this will take a while). Sure this may seem cheap, but would you rather face them head on? No, I didn't think so ^_^. Now after that instead of going right, drop down to the left of where you are and collect the Green Health Booster, and further down, a Large Yellow Bolt and Large Green Bolt. I suppose these would have helped while in the Stopping Point *shrugs*. Anyways, back up to where you were and continue going right. You will see a door which you will enter, taking you to LEVEL 10-5. +---------------------------------+ | L E V E L 1 0 - 5 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' POWER COINS FOUND: #06, #07, #08, #09, #10 For this area, head right from the starting point and drop down to the lower level and head right collecting the Green Time Orbs as well as the Purple Time Orb from the box. There will also be a Z-Putty here too, so take it out. Continue going right and you will be on a netted platform (where a Green Time Orb is). It will start moving, and when it does, just drop all the way to the bottom (don't worry it's safe). Once at the bottom, you will see a Cyborg Juggernauts and POWER COIN #06. After that, head to the right wall, Double Jump up it and head over to the otherside where you will see a couple of Bounty Hunters, as well a Green Time Orb and POWER COIN #07. Now from where you are, jump up at the moving platform and collect any Time Orbs you might have passed up. After all of that, head to the rightside and Wall Jump between the two walls all the way to the top. Once there, head right and an Bounty Hunter will appear. Head to it and knock it out but DO NOT FALL OVER THE LEDGE! Why, well look ahead, you will see an Sky Sniper and the LETTER 'R'. Double Jump over and collect it. After that you will fall to the lower level. If you miss it, while down on the lower level, head to the left wall, jump on the box and jump up to the upper level and try again. While down here now, you will be faced with Bounty Hunters and boxes. The left box is a Purple Time Orb while the right box is a Small Green Bolt. After all of that, Ground Pound Jump the panel in the middle and drop down through there, where more Bounty Hunters and Z-Putties are. Take them out and go left where a box is (Purple Time Orb) and past that is POWER COIN #08 and a Green Time Orb. After that, head right and follow the path to the otherside. An Sky Sniper is waiting for you as well as a box with a Purple Time Orb in it. After that, jump to the upperright ledge and then the next one and hit the switch. This will cause a platform to lower down so you can jump onto it. Take out the Z-Putty on it and Wall Jump all the way up between the walls. At the top, head right and you will see a box (with a Pink Blaster Booster in it) and a Z-Putty will come out. After that you will see an Swat Juggernauts, so use your blaster on that. Now drop down in the opening and go left taking out the Swat Juggernauts and getting POWER COIN #09. Now go right and collect the Time Orbs and POWER COIN #10. Back up on the main area, head right to the wall, and Wall Jump up it all the way to the top. Once up here, head right, collecting Green Time Orbs as well as the Purple Time Orb from the box. At the otherside, drop down, get the Yellow Time Orb and the Purple Time Orb from the box. Continue left and at the otherside (watch out for the Fire Lotus) drop down and get the Green Time Orbs, go right (Fire Lotus), drop down getting more Time Orbs. At the bottom level, head left getting more Time Orbs (one is in the box) and then head right. You should come to an opening now which has a Green Time Orb on the left wall. Get that and continue going right where you will see a door. Enter it and you will be take to LEVEL 10-6. +---------------------------------+ | L E V E L 1 0 - 6 : | +---------------------------------+ RANGER LETTERS FOUND: None POWER COINS FOUND: None Nope this level still isn't quite over yet. When appearing, the Rangers wonder where Goldar is and he then appears. Apparently he has led you into a trap! In here you will see giant pressure mallets coming together in the middle. Keep this in mind! After that, you enemies for this part will be Cyborg Juggernauts, Swat Juggernauts and a couple Z-Putties. There are also several Green Time Orbs on both sides. Now after taking out the enemies here, jump back up on the middle upper platform because those pressure mallets will close in on you, doing massive damage to you. After they retract, drop down into the opening you see on the floor. When you do, you will see another pressure mallet to the left, and it's slowly coming towards you. What you need to do here is head right, collecting the several Green Time Orbs (don't worry, you'll be able to get them all), and into the small corridor. In here, get around all of the red energy bars and in the box is a Large Green Bolt). Once you have passed all of the red energy bars, continue going right and you will see a long passageway leading upwards and a giant pressure mallet coming down. With that, head right, get the Green Health Booster from the box and then you will be on an elevator which will take you up. Here's how this will setup: For the first stop, two Z-Putties will come out. You will also notice a small flame in a mallet on the right. Take out the Z-Putties and that mallet will retract. Go into where the mallet is and you will be safe from the giant pressure mallet slamming down on you. After that, get back on the elevator. The second stop will have a Z-Putty and an Swat Juggernauts. After that, go to the leftside to avoid getting squished. Third stop, a Cyborg Juggernauts and an Swat Juggernauts and panels on both sides concealing fire mallets. You know the drill, so after that at the fourth stop will be two Cyborg Juggernautss and a mallet on the right wall. Fifth stop after that has a Z-Putty and a Cyborg Juggernauts and a mallet behind a panel on the both walls, but after taking out the enemies, go over to the left side. Sixth floor has two Swat Juggernauts, and a mallet on the right. After that, things start to look a little bleak as the pressure mallet starts to wiggle around, but no worries, it'll go up as will you. At the highest point, jump over to the rightside and continue onwards. There will be a door at the otherside, so enter it and it will take you to LEVEL 10-7. +---------------------------------+ | L E V E L 1 0 - 7 : | +---------------------------------+ RANGER LETTERS FOUND: None POWER COINS FOUND: None Believe it or not, there's STILL more! From the start here, head right and see the upper wall, well you can jump up that and take out the box ontop, which will reveal a Large Green Bolt. Also up here, are a few Green Time Orbs and a Large Yellow Bolt. Jump down from the rightside to find several more Green Time Orbs. Also along the way will be a Z-Putty and a box with a Large Yellow Bolt in it. Make your way to the otherside and there will be a door. Enter it and you will be taken to LEVEL 10-8. +---------------------------------+ | L E V E L 1 0 - 8 : | +---------------------------------+ RANGER LETTERS FOUND: None POWER COINS FOUND: None Just a little bit more. When you start off here, head right and Goldar will appear. Some words are exchanged and then a boss fight will begin! ---------------------- ---|BOSS FIGHT #07: GOLDAR|--- ---------------------- Here's how this fight is setup. Goldar's attacks are plentiful. He can jump up and either shoot down several fireballs or one fireball which will engulf the whole floor for a few seconds. Try to hang on the wall when this happens. On the ground he will do a massive sword slashing attack that will damage you good, so try not to get too close when fighting. He will also do a powerful kick. If he does the sword and kick as a combo, you're pretty screwed. Don't shoot at him because he will block your blasts. And of course he does the whole disappearing/Z-Putties appearing thing. So what to do, well use your Super Attack first, then try and get him from behind but be careful as he will kick you. This is a rather tough fight so good luck! After being defeated, Goldar hasn't given up yet. And with that, you have completed Level 10! --------------------------------------------------- M: |Level 11: Mighty Morphin Megazord Battle (Level#11)| --------------------------------------------------- After the screen loads from adding your score, we get a cutscene. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 3 : | |Goldar is determined to win, so he grows to giant size. The | |Red and Pink Morphin Rangers get into action by jumping into | |none other than the original Megazord! Now how's that for an | |old school battle: Megazord versus Goldar. Who will win? | +-------------------------------------------------------------+ We start off this giant battle with a Clash Round, and you have 5:50 seconds to hit and mash the right button, so you'll know what the next move is. Remember, if you lose, you'll go into a Defend Round, but if you win, you will go into an Attack Round. Remember, once you finish with the Attack Round, you will move onto the Defend Round, then back to the Clash Round. If you start with the Defend Round, you will then go to the Attack Round, followed by the Clash Round. It's best to win the first Clash Round, that way you will get a better advantage at winning this level. After about three complete rounds, you will have completed Level 11. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 4 : | |After the final defeat of Goldar, the Megazord looks very | |cautiously at him, making sure he's not playing possum, Lord | |Zedd appears in a time portal telling the Rangers that the | |battle isn't over, that he has all the time to destroy them. | +-------------------------------------------------------------+ --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 5 : | |Back in the Hall Of Legends, after a small victory speech, | |Future Omega Ranger says he identified a time stream with | |another Ranger team, and they must get to this team before | |Lord Zedd does. Future Omega Ranger then explains about the | |Space Patrol Delta. It seems they were attacked by Ichior. | |Now it seems that Ichior works alone, but if he was to team | |up with Emporier Grumm and Lord Zedd, it wouldn't be good. | |However Lord Zedd did get to both of them, and now the | |Rangers must warn the SPD Rangers! | +-------------------------------------------------------------+ ------------------------------------------------ N: |Level 12: Space Patrol Delta Part One (Level#12)| ------------------------------------------------ S C O R E S H E E T : Enemies Defeated = 60 Treasures (SPD Badges) = 10 R A N G E R Letters = Unlock Yellow SPD Ranger Combo Hits = 75 Ranger Played As For This Level = SPD Shadow Ranger Other = Complete level to unlock the SPD Omega Ranger +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 6 : | |Inside the Delta Command Base, the Shadow and Omega Ranger | |talk about how Ichior gave the SPD Rangers a severe ownage. | |Wondering what will happen next, the alarm goes off. It seems| |Ichior has invaded the Delta Command Base! For fan-sake, this| |level takes place within the episode called "Badge", seen on | |Power Rangers S.P.D. | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 1 2 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R', 'A' SPD BADGES FOUND: #01, #02 We are now inside the Delta Command Base, not exactly the same as the one in the show, but it'll do. I do want to say this now, you'll be playing as the Shadow Ranger, and he delivers the most useful line in the game "Trust your instincts, look down there". From the start, head right, collecting the Green Time Orb and continue onwards to the large opening. In here, jump to the upper left wall and then perform a Jump Dash to the upper level (this might be tricky, so just practice it a few times). Up here, go left a bit to get a Purple Time Orb and SPD BADGE #01. After that though, an Cyborg Juggernauts will appear, so be careful. After that, drop down to the opening area. Down here is a box with a Green Health Booster in it as well as a couple Time Orbs in the upper right corner. After that, continue on the main path going right to find a Krybot and another box (Small Yellow Bolt). You should now be in another large opening. In here will be a Pink Blaster Booster, some Time Orbs an exploding box (Small Green Bolt). And what large room wouldn't be complete without a Sky Sniper and Cyborg Juggernauts? Also in this room is an upper path which can be found in the upper right hand corner. Make your way up there to find a box (Small Green Bolt) and the LETTER 'R'. Now head back down to the main pathway and continue going right. You will see an opening to the top, and a small room ahead of you. In the small room is a Small Green Bolt and a Purple Time Orb. After getting those, Wall Jump up the walls to the upper path. Once there on the left wall, there is SPD BADGE #02 sitting in the upper left corner, so jump up and get that (there's also a Sky Sniper up there too). After that, jump right and continue going right a bit and then jump over the long gap to the next spot (getting the Purple Time Orb). Once across, drop down the right side of this spot, collecting the Time Orbs, and at the bottom hit the exploding box (Yellow Time Orb) and take out the Bounty Hunter. After that, jump over the wall and ahead of you is a transparent platform and a large gap. Get on the platform and it will carry you across. Collect the Time Orbs and Bolts along the way but watch out for the red energy bars (you might get hurt, but it won't be so bad. At the otherside, jump to the next platform and it will drop down a bit (along the wall is just Time Orbs). Once it reaches the bottom, press the L1 BUTTON to dash right to the next platform (watch out for the red energy bar). On this next platform, it will carry you upwards, so collect the Time Orbs (watch out for the red energy bar). At the top, jump right and continue to the box (Yellow Time Orb). Also there is an Bounty Hunter and a panel in the floor. Take out the grunt first, then take out the panel and drop down to a small room. Here lies an Cyborg Juggernauts, a box (Green Time Orb), a Large Green Bolt and the LETTER 'A'. After that, head back up to the main level and continue going right. You will see a door at the end of the path, and when you enter it, you will be taken to LEVEL 12-2. +---------------------------------+ | L E V E L 1 2 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: None Okay in this section, head right from the starting point to the box (which has a Small Yellow Bolt in it). Also hanging around is a few Green Time Orbs, so get them and head right down the pathway. Jump over the red energy bar and continue onwards, collecting more Green Time Orbs. As you continue onwards, you will see a barrier blocking your path (on the otherside of the pit), so what to do now? Well, jump up to the upper platforms (where the pit is) and on the right platform is some more Green Time Orbs. Get those and head to the left platform (at the far side is an exploding box with a Pink Blaster Booster in it). When you do, Ichior comes out and some words are exchanged, then he disappears and a slew of enemies comes out. This here is a Stoppong Point, and it's a rather lengthy one. Lots of Sky Snipers, Swat Juggernauts and Cyborg Juggernauts, Bounty Hunters and Krybots are here. What you should do is take out the Sky Snipers first (and at anytime they come out), then take out the leftside enemies then the rightside enemies. There will also be Small Green Bolts in the exploding boxes you may find. As I said, this will take a while so be careful. After this lengthy battle, the barrier will disappear, and you will be able to advance onwards. With that, head downwards to where you saw the first barrier. Now head to the transparent platform just past it and it will take you to a lower section. Green Time Orbs can be found (including one in the exploding box) so get those and continue going right. You will see some red energy barriers as well, and don't be surprised if you touch any of them because this is a rather narrow gap. Jump over the first one, and run past the second one. More Green Time Orbs are along the way and a Purple Time Orb is in the box. Now at the otherside is a transparent platform, which you will get on, and it will take you to the highest level. There are Time Orbs (get those) and red energy bars (avoid those) as you make your way up, but this won't be too hard to get through. At the top, head left and there will be a red energy bar and an Bounty Hunter. Get around those and continue going left, collecting Time Orbs. for this next area, you will see a box and some Green Time Orbs and a platform and a red energy bar. Here's what to do, Wall Jump on the right wall then left over to the platform. Now jump left to the small upper section. You may have to do this twice, to get rid of the exploding box (Yellow Time Orb). Once you get up there, there will be a Large Green Bolt and a Green Time Orb. Now after that, jump back to the platform, then jump to the upper right section. Once up here, collect the Green Time Orbs and head to the door. Enter it and you will be taken to LEVEL 12-3. +---------------------------------+ | L E V E L 1 2 - 3 : | +---------------------------------+ RANGER LETTERS FOUND: 'N', 'G', 'E' SPD BADGES FOUND: #03, #04, #05, #06 From the starting point here, walk a couple steps to the right and notice the Krybot walking into/facing the wall (hey idiot, turn around!). Anyways on this highest level you start off at, jump to the upper right corner to get SPD BADGE #03. Now drop down, collecting the Green Time Orbs and take out the Krybot. Now go left a bit and drop down (collecting more Green Time Orbs), and then continue going right and you will see Bounty Hunters coming out. You should also see a barrier in front of you, so take out the enemies, and head upwards. Inside the exploding box is a Pink Blaster Booster. After that, jump up to the right again and take out the panel. Just past that is a switch, which if you hit, will cause the barrier you saw before to disappear. Don't rush to it quite yet now, we're still not done here. Jump up to the upper level (above the switch) and follow the path all the way to the otherside. There will be a box (Large Green Bolt) and the LETTER 'N' up here. After that, it's safe to go down to where the barrier was. Not only did you release the barrier, but you now have caused the red energy bars to move up and down. So once down here, carefully make your way across this area, collecting the Green Time Orbs. At the otherside is a box, which has a Green Time Orb in it. After that, head right to the weak platform. You will see you can go either right or up. We're gonna go right, so move across the platform and follow the path to the otherside (take out the exploding box in your way to reveal a Green Time Orb). Once at the wall, Wall Jump upwards and at the top will be another exploding box (Yellow Time Orb) and the LETTER 'G'. Now head back down to the weak platform, then Wall Jump up the narrow gap above that. First off, go into the opening on the left wall. Here you will find an Cyborg Juggernaut, an exploding box (Yellow Time Orb) and SPD BADGE #04, and a Green Time Orb in the corners. After that, continue Wall Jumping upwards. At the top, a Sky Sniper will be waiting, so be careful. Also an exploding box is here (Pink Blaster Booster) and some Time Orbs. Also up here, Double Jump to the small ledge in the upper left corner. You will then find SPD BADGE #05 and a Green Time Orb. Now return to where the exploding box was, and take out the panel in the right wall. Go through here, and then Double Jump to the highest level. Once up here drop down the rightside and you will land on a lower level. Once you do, you will get a clear shot of the upcoming obsticle, so take a moment to watch the video. *waits 10 seconds* Okay now that that's over, you know what you must do. Pink Blaster Booster is in the box, and a Sky Sniper will come to you. After that, jump on the transparent platform and it will carry you across this large gap. Double Jump over the red energy bars and collect any Time Orbs you see. Once you get through this ride, you should be on a solid platform. The box in front of you has a Small Green Bolt in it, so get it and jump over the red energy bar in front of you. There will be a Krybot here as well, so be careful with it and jump on the next transparent platform. Just like before, it will take you to the otherside, so watch out for the red energy bars along the way. After this, jump up to the right and in the exploding box will be a Yellow Time Orb, so get it and the Green Time Orb above there, and Wall Jump upwards until you get on top of this wall. Once there, drop down the right side, getting the Green Time Orb and taking out the Krybot. After that, head to the edge, then jump on the transparent platform. It will take you to the otherside, so like before watch out for the red energy bars (it's slightly more tricky this time), and make your way across the weak platforms, collecting Time Orbs. Once you are through with that, hit the L1 BUTTON to dash right to the lone weak platform then jump up to the left and you will be a solid platform. Up here is a box (Small Green Bolt) and the LETTER 'E'. After that, jump back onto the weak platform then jump right to the transparent platform. Like before, travel with the platform avoiding the red energy bars. At the otherside, jump onto the next transparent platform. As it lifts you up and down, there will be another one on the otherside of the red energy bar. Before jump to it, there is an Bounty Hunter, so shoot at it from a distance to take it out, then jump over there. Once on the next platform, you will see you can take the upper level, or the lower level. Let's take the lower level first. There is an Bounty Hunter here, so take it out while on the platform. After that, continue along this lower pathway to the otherside. Once there, drop down to find a Large Green Bolt and a Green Time Orb. After that, follow the lower path left to find SPD BADGE #06. Now head back to the moving platform, and get on it. Now head to the upper level, which you will see a door here. Enter the door and it will take you to LEVEL 12-4. +---------------------------------+ | L E V E L 1 2 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: None From the starting point of this section, head right and drop down and head right a bit more. You are now what looks like a conference room. Upon entering it, you will see several enemies come out and a barrier being put into place, making this another Stopping Point. Your enemies here will be Swat Juggernauts, Bounty Hunters and Sky Snipers and soon Cyborg Juggernauts will join the party. Before engaging combat, go right, jumping over the wall and follow the lower path. Wait for the red energy bar to disappear and drop down to get a Blue Attack Booster (there will also be a Large Green Bolt around here too). Now head back to the battle and take out what you can with this powerup. After that, try using your Super Attack, then just take out what's left. After that mess, continue go right again and the barrier will be gone. Now Wall Jump up where the barrier was and at the top will be a door. Enter it and you will be taken to LEVEL 12-5. +---------------------------------+ | L E V E L 1 2 - 5 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' SPD BADGES FOUND: #07, #08, #09, #10 From the starting point of this section, head right and drop down, collecting the Purple Time Orb. Go right a bit and you will notice an opening going up. Wall Jump between the narrow gap and at the top you will find an Bounty Hunter and SPD BADGE #07. Now drop back down to the main level. Once here, head right, collecting the Purple Time Orbs and the Pink Blaster Booster from the box. Now jump up through the opening just past the box and you will see another box (Yellow Time Orb) as well as a Bounty Hunters. While up here, you will see another narrow gap leading upwards. Jump into it and you will find the LETTER 'R'. Now drop down where the second Bounty Hunter is and continue going right. Collect the Purple Time Orbs as well as the Small Green Bolt from the box. After that, jump over the pit to the small landing. From there, Double Jump to the upper left corner to retreive SPD BADGE #08. There are also a few Purple Time Orbs here, so get those. Now, head back to the small landing and drop down just to the right of it. Head right a bit and you will be in an open room. Right then, something weird takes place. SPD Omega Ranger tells you that the internal defense system has gone haywire! You will also see a long red energy bolt just to the left of you. Now this next part will be rather tricky to pull off so listen up. That red energy bolt will kill you instantly if you touch it (basically like if you run out of health battling enemies), so avoid it obviously. With that, you wanna stay ahead of it, so head right take out the panel (just shoot at it) and jump over the wall. Keep going right, Wall Jumping up the narrow gap (collecting the Time Orbs), head right, drop down then left then drop down and continue going right. In this next large area, jump across the weak platforms, and once on the solid platform you will see that the red energy bolt is still tailing you. Continue going right, taking out the panels and then drop down at the otherside. Blast open the panel and collect any Time Orbs you may find. At the otherside, Wall Jump upwards onto the transparent platform and continue to Wall Jump upwards and then keep going right. A barrier will appear right behind you and the red energy bolt will be stopped. With that taken care of, head right all the way to the otherside. You will then be on an elevator and, another red energy bolt will appear, but this one will be coming downwards (WTF??). Just like before, if you touch it, you're fried. This one will also be tough because you have various things to do. As you come down the elevator, there will be a panel on the right, so bust it open to get SPD BADGE #09. Now go left, using L1 BUTTON if need be, and bust open more panels and hit the switch (and get the Purple Time Orb if you can). Now race back to the elevator and you will go down one more level. Once again, take out the panel to the right to find SPD BADGE #10, and then the panels on the left and hit the switch and race back to the elevator to go down on more level. Once down there, head right and just keep running. A barrier will appear blocking the red energy bolt from coming down. Now you can safely more right and when you do, jump across the weak platforms, collecting the Purple Time Orbs. At the otherside of this, jump onto the small landing and drop down at the otherside of it. Down here you will see a panel, so blast it open and there will be a door. Enter the door and you will be taken to LEVEL 12-6. +---------------------------------+ | L E V E L 1 2 - 6 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: None When starting this section, head right and a Stopping Point will take place immediately. This will include Cyborg Juggernauts, Yellow Swat Juggernauts, Sky Snipers and Bounty Hunters. Obviously this won't be easy so tred carefully. On the leftside is an exploding box with a Pink Blaster Booster in it and int he exploding box at the rightside is a Large Green Bolt. After that is all done, head right to the wall and Wall Jump up it. After that, head left and another Stopping Point will take place, involving the same enemies as before, plus Krybots comes into the mix. After this Stopping Point is over, head left, and jump to upper level and enter the door, which will take you LEVEL 12-7. +---------------------------------+ | L E V E L 1 2 - 7 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: None Guess what, there's still more! From the starting point, Wall Jump to the left wall to get a Yellow Time Orb and then continue right. Jump over the wall to get another Yellow Time Orb and then drop all the way down to the lower level. Once down here, head right (don't worry that blue light won't hurt you) and get the Green Time Orb. A Krybot will come out, but he'll be easy. After that, head to the wall on the right and Wall Jump up the narrow gap to get a Yellow Time Orb and a Large Green Bolt. Now jump over to the right ledge and head into the door which will take you to LEVEL 12-8. +---------------------------------+ | L E V E L 1 2 - 8 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: None Go right a few feet and Ichior will appear again. He will appear shocked that Shadow Ranger defeated all of the Krybots (yet fails to mention the other enemies), Shadow Ranger goes after him. Get ready for another boss fight! ---------------------- ---|BOSS FIGHT #08: ICHIOR|--- ---------------------- Surprisingly this fight is rather easy compared to the previous battles. The battle will setup like this, Ichior will have a sword slashing attack, as well as his imfamous Ocean Saber attack (he'll call this attack out), which will cause water pillars to shoot upwards, so avoid this. He will also jump and throw down ice rocks at you, which can easily be avoided. To take him down, it might take a bit to do at first, but attack him from the front or back, and he will take alot of damage. If need be, there is a Large Green Bolt in the upper left corner. As per usual, Krybots will come out after awhile (adding one more each time), so take them out to build up your Super Meter. Just keep hitting Ichior and he will be taken out very easily. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 7 : | |After the battle, the Omega and Shadow Ranger looks at the | |fallen Ichior as he teleports away. They discovered that | |Ichior and Grumm is working together, even though Shadow says| |that Ichior works alone. Just then, the Future Omega Ranger | |appears in the time portal, introducing himself. This of | |course causes a bit of confusion between the two Omega | |Rangers. | +-------------------------------------------------------------+ And with that, you have completed Level 12! --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 8 : | |Once again, in the Hall Of Legends, another briefing is | |taking place. Future Omega Ranger explains how Lord Zedd is | |using a Time Crystal to travel back and forth through time. | |He tried to destroy it, but only damaged it, and because of | |this, Ichior working with Grumm is an anomoly in history, | |which Shadow Ranger says that they have to fix. He instructs | |the Omega Ranger to come with, but the Future one says he | |can't, while the SPD one says he was talking about him ^_^. | +-------------------------------------------------------------+ ------------------------------------------------ O: |Level 13: Space Patrol Delta Part Two (Level#13)| ------------------------------------------------ S C O R E S H E E T : Enemies Defeated = 70 Treasures (SPD Badges) = 10 R A N G E R Letters = Unlock Red SPD Ranger Combo Hits = 85 Ranger Played As For This Level = SPD Shadow Ranger Other = None +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 2 9 : | |We see Ichior with a large army of Kelzacks, Krybots and | |Z-Putties. A rather humorous scene this is. After instructing| |the army, the Shadow Ranger and Omega Ranger appear through | |time portal to see Ichior and the army. Shocked by it, Shadow| |Ranger tells Omega Ranger to stay focused on Ichior. | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 1 3 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R', 'A' SPD BADGES FOUND: #01, #02 Here we go, continuing onwards with the Space Patrol Delta saga. From the starting point, head right to the ledge and jump over getting the Green Time Orbs and landing on the moving transparent platform. As you travel on this moving platform, make sure you get the Time Orbs and avoid the red energy bars that are scattered about. Soon you will see a platform with a Cyborg Juggernauts (you'll have to Wall Jump to get to it). Once you get on it, knock the enemy over the side and get a look up. Jump upwards to the right upper platform, then use that to Wall Jump over to the exploding boxes. On those would be some Time Orbs and the LETTER 'R'. Inside the exploding boxes is a Small Yellow Bolt and a Pink Blaster Booster. After that, drop down to where you fought the Cyborg Juggernauts. Once back there, simply head over to the lower platform on the right (this is easy despite what you see). On there, you will see another transparent platform just to the right, so jump on it and it will carry you. Just like before, avoid the red energy bars and collect the Time Orbs. Now once at the otherside, you will see an exploding box, which has a Yellow Time Orb in it. Continue going right past that to the wall, and once here, Wall Jump upwards until you reach the top. Once up there, head left and you will be greeted a couple of Bounty Hunters. Take the one ahead of you out and just past that is SPD BADGE #01 as well as Green Time Orbs and an exploding box (Yellow Time Orb). After that, head right and take out the Bounty Hunter (on the higher platform) and get the Purple Time Orb. This is where it's gonna get a bit confusing. From that higher platform, you should see other platforms to the right. Double Jump and Jump Dash to the right to the platform with the Time Orbs on it. Now once there, jump to the upper left platform and continue heading up them. Once up there, an Bounty Hunter will be waiting for you. Blast it with your blaster to take it out easier and get the Green Time Orb if you want. As you made your way up here, you should have seen an exploding box on a very high up platform. From where you are standing, jump up and right to the box (Small Yellow Bolt) and just past that is SPD BADGE #02 and some Time Orbs. Now head back to the previous platform and head right down the staircase of platforms (that you climbed up beforehand). Once there, Double Jump/Jump Dash to the next platform to the right, collecting the Time Orbs. Once on the next platform, head as close as you can to the red energy bar and you will see an Cyborg Juggernauts to the far right. Blast it several times to take it out, so it won't be in your way. Now carefully go right past the red energy bar and onto the weak then onto the transparent platform. From there, Double Jump/Jump Dash to the right (time it right because of the red energy bar) and you will be on some more weak platforms. Quickly Wall Jump upwards before they giveway and at the top, head to the left flooring but don't move. You should see a Krybot and an Bounty Hunter, but they won't see you. Use your blaster to take them out. Now you can safely move across this ^_^. When you do this, you will see LETTER 'A' in the corner as well as a Purple Time Orb and an exploding box (Large Green Bolt). Now head right to the edge of this flooring, and once you do, jump right to the platform with the Purple Time Orb on it. Get it and continue going right across the weak platforms and avoiding the red energy bars (this might be slightly tricky). Make your way to the otherside and you will see a wall, which you need to Wall Jump up between the two walls. Once you make you make your way to the top, you should be on solid ground. Up here, head right and you will see a few platforms, some weak, some solid and some transparent. Also there is an exploding box with a Blue Attack Booster in it. Now jump on the transparent platforms and they will take you upwards and at the top, jump to the middle transparent platform with the Bounty Hunter on it. Take that out, then jump to the right upper solid platform and continue going right and then Ichior will pop up, and some words are exchanged. After that, he leaves and you will be engaged in a Stopping Point. For this one, you don't have much room, and your enemies will be rather tough (Swat Juggernauts and Sky Snipers, then Cyborg Juggernautss and Krybots will join the party). Take note of the Blue Attack Booster in the upper right hand corner (near the rightside). After this, head to the right edge and jump over to the transparent platform, then drop down on the lower ones and they will take you downwards. At the bottom is some exploding boxes (Small Yellow Bolt and Small Green Bolt). Also you should see a doorway, so go to it and enter it, taking you to LEVEL 13-2. +---------------------------------+ | L E V E L 1 3 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: 'N', 'G', 'E', 'R' SPD BADGES FOUND: #03, #04, #05 From the starting point of this section, head to the edge and you will be presented with a few options. For now, you will see a moving transparent platform, so jump on it, then jump right to the flooring underneath where you started at. Down here is a Green Time Orb, a Krybot, an exploding box (Pink Blaster Booster) and most importantly SPD BADGE #03. Now after getting those, head back onto the moving platform and let it take you to the otherside, where you will find LETTER 'N'. Now head back to flooring where you started at, and this time you will see a weak platform connected by a couple walls. You need to jump over to that and then Wall Jump up between the two walls until you reach the top. Once up there, head to the red energy bar (there's a Purple Time Orb above it) and drop down below it to a platform with a Swat Juggernauts. Take it out and then Double Jump up to upper right platform (there is a Purple Time Orb above it). Now once up there, drop down to the right where the lone platform is (the red energy bar is next to it) and then Double Jump up to the right of that the platform with the exploding box (you following me so far lol) which has a Small Green Bolt in it. While up here, move over to the weak platform (getting the Time Orbs) and let it crumble under you, causing you to drop downwards. As you do, head to the solid platform where you will see a Swat Juggernauts. Take it out and you will see a transparent platform just past that. Get on it and it will start to move, so take out the panels ahead of you. Just past the first panel, jump up for a Large Yellow Bolt and SPD BADGE #04. After taking out the second panel, jump up for a Large Green Bolt and a Green Time Orb. And after taking out the third panel, you should see an opening at the top where you could Wall Jump up to (your Ranger will let you know), so do so and once you reach the top, you will see an exploding box (Purple Power Sphere) and the LETTER 'G'. After getting those, simply drop down the right side to where the Green Time Orb and weak platform is. Once there, do a Double Jump/Jump Dash combo to reach the solid flooring on the otherside (you'll see it don't worry). Once there, head right and you will see a transparent platform, which will carry you quite a ways. Along this journey will be several Time Orbs and a Krybot (don't worry about it), an exploding box (Small Green Bolt) and just past that is some red energy bars. At the otherside is a weak platform leading to the upper pathway, and then there is a lower pathway you can take. Let's go to the lower pathway, and to do so, simply do a Jump Dash, or whatever it takes to get there, it shouldn't be too hard. Once you do, continue going right and you will see two exploding boxes (Small Yellow Bolt and Pink Blaster Booster). Continuing onwards and there will be a Krybot guarding a Large Green Bolt, a Yellow Time Orb, and the LETTER 'E'. Get those (make sure you don't hit the red energy bar) and head left back to where the weak platform is. Jump up to it and take out the Swat Juggernauts (get the Purple Time Orb). While up here, you will see a moving transparent platform above you, so get onto that and then jump right until you are on the wall. Up here, a Krybot will come out, so take it out (don't worry about the blue energy bars in the flooring). Also up here is an exploding box (Small Yellow Bolt) and a Yellow Time Orb. After getting those, head over to the right edge. See the weak platform WAAAAY over to the far rightside? Jump Dash over on to it and then Wall Jump upwards. At the top, head right a couple feet and you will see a couple Swat Juggernauts. Move a couple steps forward and take out the one ahead of you with your blaster. Then go to where it was to find a few Time Orbs. Now head over and take out the Swat Juggernauts on the transparent platform. Now get on the platform and it will start going upwards, but before you go with it, Jump Dash to the left to find a small area to find an exploding box (Red Throw Booster), a couple Time Orbs an SPD BADGE #05. After that, jump back to the transparent platform lift and let it carry you to the top (getting the Green Time Orb). At the top, jump to the right and you will be greeted by some Krybots. Take them out and get the Large Green Bolt from the first exploding box and continue on getting the Time Orbs (including the one from the second exploding box). Continue going right until you reach the wall and weak platform at the otherside. Wall Jump upwards, collecting the Time Orbs and once you're at the top jump to the left. Now here is what you do, you will see some Time Orbs and an exploding box (Small Green Bolt). As you get the Time Orbs, you will notice the LETTER 'R', but you can't reach it. No worries, just head right and jump to the upper right platform, then jump to the lone platform above that (you should see a Sky Sniper). From that platform, Double Jump to the left and you should be able to get the final letter of this stage. After all of that, head back to the lone platform and go right a couple more steps to find a doorway. Enter the doorway and it will take you to LEVEL 13-3. +---------------------------------+ | L E V E L 1 3 - 3 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: None From the starting point here, head to the edge and drop down to the lower flooring. Now head to the edge of that one and jump over to the transparent platforms. Once upon this, walk right a bit and a Stopping Point will take place, featuring some tough enemies such as Swat Juggernauts and Cyborg Juggernautss. What's more, is that area you're at, will start moving. After taking out the enemies, just sit back and enjoy the ride until you get to the top. When you get to the top, head to the far right side of the lift and you will see a light blue platform (held in by a pillar). Jump on it and Wall Jump up the pillars to the top, and you will see a transparent platform. Jump on it and then above that to the next solid flooring. Once up there, continue going right and a Stopping Point will take place, feature the same enemies as the last Stopping Point. Be careful because this will be a tough one, and it's probably best to do Ground Pound Jumps on them after using a Super Move. After this is over, head right and drop down (watch out for the red energy bars), then drop down to the left. You should be at a lower platform and when you get there, Double Jump to the right and you will be on a lift similar to the one you saw beforehand (which will start moving). And another Stopping Point will take place, but despite this one having the same enemies, this should be easier because all you need to do is knock them over the side. After that, the lift will stop moving and you will see another one (to the right), so jump over to it. Once you do, it will start to move and another Stopping Point will take place. This is just a repeat of the last one, so once this one is over, the lift will stop moving. Head to the right side of this lift and jump over to the light blue platform (just like before) and Wall Jump up between the pillars until you reach the top (just like before) and then onto the transparent platform and then above that (noticing a trend here?). Walk right and you will be at another Stopping Point (this is becoming familiar), and it will be the same tough enemies like before, so take them out the same way. After that is over, head to the right edge (watch out for the red energy bars) and drop down, then drop down again to the left and at the lowest platform, you should see several Green Time Orbs. Get what you want and jump right to the transparent platform, then jump right again to the solid flooring. You will also see a doorway here which you need to go into. Doing so will take you to LEVEL 13-4. +---------------------------------+ | L E V E L 1 3 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: #06, #07, #08, #09, #10 Upon entering here, you will be greeted by a Sky Sniper and a Swat Juggernauts, so be ready to fight. After taking them both out, head right (there is nothing to the left so don't bother) and along the way you will see several Time Orbs, an exploding box (Small Green Bolt) and a Swat Juggernauts. After all of that, head to the otherside and then jump to the upper right transparent platform. Up here you will see two paths to go, but more importantly you'll see a Sky Sniper. While standing on the platform, jump and shoot at it, and while you're doing this, you'll be hitting another one, so shooting till they are both gone. Now from the platform, jump to the right platform, then Double Jump to the weak platform and Double Jump again to the lone platform which has SPD BADGE #06 on it (and a Green Time Orb). Now make your way back to the transparent platform from before and jump to the upper left area from that point. Once there, head left and you will see another transparent platform, but ignore that one for now. Instead continue going left and there will be an exploding box (Yellow Time Orb) a Swat Juggernauts waiting on an upper ledge. Take it out by jumping and shooting at it, and once it's gone you can climb up there to find a couple of Green Time Orbs and an exploding box (Pink Blaster Booster). I know, a waste of time, but I wanted to cover everything remember ^_^. Now head back to the transparent platform and jump on it, which it will carry you upwards (get the Time Orbs along the way). When you get to the top, jump over to the left or right (there's Green Time Orbs on either side and an exploding box with a Small Yellow Bolt on the left). After that, jump upwards to the upper platform in the middle and from there, jump to the upper right platform. Once up there, you should see an Cyborg Juggernaut in the distance, so blast at it to take it down, then Double Jump over there (collecting the Time Orbs). Once there, jump over the upper right platform, and on the otherside, get the Purple Time Orb and the Yellow Time Orb (from the exploding box) then jump back onto the platform. After that jump to the upper left platform to get the Green Time Orb, then onto the transparent platforms, which will carry you over to the right. As you travel across with the moving platform, just past the two red energy bars, jump up on the two lone platforms to get SPD BADGE #07 and a few Time Orbs. Back on the moving platforms, continue going right until you reach the otherside and then jump on the flooring (where the Sky Sniper is). At this point you have a few options, so let's take them one by one, shall we? From where you're standing, you should see an opening in between the floorings. Drop through there and you will see an Cyborg Juggernauts. Also to the left is an exploding box (Small Green Bolt) and some Time Orbs. On the right will be SPD BADGE #08 and some more Time Orbs and a Pink Blaster Booster (inside the exploding box). After that, jump back up to the floorings you started off at. Now head right a bit to get a couple Time Orbs, and then back to where you started off at. Finally jump onto the transparent platform above you and it will lift you upwards. Collect the Time Orbs along the way and at the top will be several more transparent platforms. There will also be Sky Snipers as well, so be careful. Plus on the left side (where you get off at from the moving platform) will be SPD BADGE #09, so get that. Make your way up the transparent platforms and you'll see another Sky Sniper, so take it out and continue going up the platforms, collecting whatever you can along the way. Once you finally make it to the top, head right and at the edge, Double Jump/Jump Rush across the long gap and you will find SPD BADGE #10 as well as Green Time Orbs on a lone platform. Now jump back left the same way, and continue going left until you reach the wall (there is a Small Green Bolt in the exploding box). Now Wall Jump upwards, collecting the Time Orbs. Once you make it to the top, head right and follow the path all the way until you reach a doorway. Enter the doorway and it will take you to LEVEL 13-5. +---------------------------------+ | L E V E L 1 3 - 5 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: None Upon entering, you will see a Large Green Bolt right away, but save that for now and continue going right. You will then be engaged in a Stopping Point, which includes Cyborg Juggernauts and Swat Juggernauts, and then Sky Snipers on top of that following. There is a Blue Attack Booster in the upper right corner if you need it. Your best bet is to use the Ground Pound Jump as that will probably help out the most throughout this Stopping Point. Once you take out all of the enemies, the barrier blocking the door will be gone and you can enter it. This will take you to LEVEL 13-6. +---------------------------------+ | L E V E L 1 3 - 6 : | +---------------------------------+ RANGER LETTERS FOUND: None SPD BADGES FOUND: None For here, head right and jump up on the upper levels and continue onwards. In the box ahead of you is a Large Yellow Bolt, so get that. Now jump up to where the Green Health Booster is and get that, and keep going right. Soon Ichior will come out and some more words will take place. After that, get ready for a rematch fight! ---------------------- ---|BOSS FIGHT #09: ICHIOR|--- ---------------------- Surprisingly this fight is rather easy compared to the previous battles. The battle will setup like this, Ichior will have a sword slashing attack, as well as his imfamous Ocean Saber attack (he'll call this attack out), which will cause water pillars to shoot upwards, so avoid this. He will also jump and throw down ice rocks at you, which can easily be avoided. To take him down, it might take a bit to do at first, but attack him from the front or back, and he will take alot of damage. If need be, there is a Large Green Bolt in the upper left corner. As per usual, Krybots will come out after awhile (adding one more each time), so take them out to build up your Super Meter. Just keep hitting Ichior and he will be taken out very easily. After the fight is over, Lord Zedd appears scolding Ichior on his failed attempts at defeating the SPD Rangers and he tells him to "grow up a little". Future Omega Ranger is getting a bit annoyed by this. And with that, you have completed Level 13! ------------------------------------------------------- P: |Level 14: Space Patrol Delta Megazord Battle (Level#14)| ------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 3 0 : | |If you get to play this level, you will now see Ichior grow | |to a giant, thanks to Lord Zedd. Just then the Shadow Ranger | |and SPD Omega Ranger jump up into the massive Delta Command | |Megazord to do battle (unlike in the TV Series)! | +-------------------------------------------------------------+ Now this is a little different to explain. It seems that in some copies of Power Rangers Super Legends (atleast in the PS2 version), after defeating Ichior in Level 13, Lord Zedd will cause him to grow and you will be able to fight him using the Delta Command Megazord. Apparently this is not possible with all copies of the game. Why this is, who really knows. Of course the megazord battle will play out like the other ones, so there's nothing of fancy value with that specifically. I have yet to figure out why this is, so unless you have some info, please don't email me asking how to play this level because I haven't the slightest clue. If you do not get to play this level, please skip ahead to the next one. Now if you are playing this level, just like before, we start off this giant battle with a Clash Round, and you have 6:00 seconds to hit and mash the right button, so you'll know what the next move is. Remember, if you lose, you'll go into a Defend Round, but if you win, you will go into an Attack Round. Remember, once you finish with the Attack Round, you will move onto the Defend Round, then back to the Clash Round. If you start with the Defend Round, you will then go to the Attack Round, followed by the Clash Round. It's best to win the first Clash Round, that way you will get a better advantage at winning this level. After about three complete rounds, you will have completed Level 14. --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 3 1 : | |Another victory celebration in the Hall Of Legends. But | |before they could any further with it, Future Omega Ranger | |tells them it's too soon for that, that Lord Zedd is still | |out there. He then tells the other Rangers that he doesn't | |want them to follow him when he goes after Lord Zedd. Black | |Overdrive Ranger disagrees, and so the 11 Rangers goes | |together to find and destroy Lord Zedd! | +-------------------------------------------------------------+ ---------------------------------- Q: |Level 15: Super Legends (Level#15)| ---------------------------------- S C O R E S H E E T : Enemies Defeated = 80 Treasures (Time Crystals) = 10 R A N G E R Letters = Unlock Lunar Wolf Wild Force Ranger Combo Hits = 105 Ranger Played As For This Level = Future Omega Ranger Other = None +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 3 2 : | |We see a time portal opening up and the Red Morphin Ranger | |and Future Omega Ranger falls through it, landing on the same| |distant planet that was shown at the beginning of the game | |After showing up, Omega knows Zedd will come find them. Just | |then, several time portals opens up with several Krybots | |falling through them. Looks like it'll be a tough battle | |ahead, so let's get this show on the road! | +-------------------------------------------------------------+ +---------------------------------+ | L E V E L 1 5 - 1 : | +---------------------------------+ RANGER LETTERS FOUND: 'R' TIME CRYSTALS FOUND: #01 Here we go, the last stage, well for the 2-D levels. Anyways from the starting point, jump upwards to get a Purple Time Orb, then start heading right collecting more Time Orbs. Jump over the pit and take out the Swat Juggernauts and Krybots. You will also see a box which will have a Green Health Booster in it. Just after that, you will notice some weak platform (it's kinda hard to detect them because the color blends in with the scenary). When on them, jump up to the upper weak platform, then jump over to the wall on the left to get a Purple Time Orb and TIME CRYSTAL #01. After that, head over to the solid ground on the right (next to the weak platform). An exploding box is here (Pink Blaster Booster), as well as another Krybot and a Swat Juggernauts. Take them out and then use the wall behind them to get to the transparent platforms that are above them. There are Time Orbs and a Purple Power Sphere in the box. Now get down to the main level and continue going right. Now here you're gonna have to be careful as there are red energy bars in front of you. The bottom one will disappear for a time, enabling you to get the Small Yellow Bolt and the Yellow Time Orb. After that, using the wall, make your way above the red energy bars and onto the upper level. This will be tricky as there is an Swat Juggernauts waiting for you. As you make your way to where the enemy is, you will notice a transparent platform in the air. Get up there and you will find LETTER 'R'. Now drop down, take out the enemy, and continue going right. There will be a box with a Green Time Orb in it, and a wall. Make your way up the wall, collecting more Time Orbs (watch out for the red energy bar, as it stretches out) and once you get to the upper level again, continue going right. At the otherside will be a doorway, so enter it and it will take you to LEVEL 15-2. +---------------------------------+ | L E V E L 1 5 - 2 : | +---------------------------------+ RANGER LETTERS FOUND: None TIME CRYSTALS FOUND: #02 From the starting point, jump upwards to get a couple of Time Orbs, then continue going right collecting more Time Orbs. You will also see a box as well which has a Yellow Time Orb in it. Continue onwards till you reach the wall and jump up on the otherside of it for a Green Health Booster, and some more Time Orbs. Keep going right and you will be at a stopping point, which will feature Cyborg Juggernauts, Sky Snipers, Krybots and Swat Juggernauts. What's worse is there are some red energy bars that will get in your way as well. To help you out though is a Large Green Bolt up in the air, so get that if you need it. This will be rather tough, so try using the Ground Pound Jump to help you through this. After taking out the enemies here, you will be able to move onwards. Do so and head all the way to the wall. Once there, Wall Jump upwards, collecting the Time Orbs. Also up there will be TIME CRYSTAL #02, so make sure you get that. Now continue going right on the upper level, collecting Time Orbs (including the one in the exploding box) and head to the otherside. Once there will be a doorway which you will enter, taking you to LEVEL 15-3. +---------------------------------+ | L E V E L 1 5 - 3 : | +---------------------------------+ RANGER LETTERS FOUND: 'A', 'N', 'G' TIME CRYSTALS FOUND: #03, #04, #05, #06 For this section, from the starting point, head right and you will see two Bounty Hunters and a red energy bar. It's best to just shoot at them, and after taking them both out, continue going right, collecting Time Orbs, and soon you will see a Sky Sniper come out, so be ready to take it out. Now jump up to the upper level and carefully go right as there are more red energy bars here as well. Also here is a Swat Juggernaut on the otherside, so just crouch down and shoot at it until it's gone. You should also notice a golden panel that's way up above (well not way up). Take that panel out and get up there to get LETTER 'A'. Now get back down to the main level and continue going right. There will be a Bounty Hunter so crouch and shoot at it to take it out. Just past that is another Bounty Hunter so use the same tactic on it. After that, continue going right but DO NOT jump over the right edge when you do. Instead, jump up to the left ontop of the area you just came through and you will see LETTER 'N'. Get that and then you can drop down the right edge. Down here will be a Krybot and a Bounty Hunter, so take both of them out quickly, then continue going right then jump up where the red energy bars are onto the weak platform. From there, jump up again to the left to get a Purple Time Orb. Now jump back onto the weak platform again and then jump again to the right to find a Krybot. Take it out then jump over the red energy bar to take out the Bounty Hunter. Get to where that was, and then jump over to the left wall, then Wall Jump over to the upper right level. Once there, jump up to the left to get TIME CRYSTAL #03. Now back on the upper level, jump over the red energy bar, and you will see a Bounty Hunter in the distance. Shoot at it to take it out and then collect the Time Orbs you see. Now jump over to where the Bounty Hunter was, and you can get TIME CRYSTAL #04. Now jump back over to solid ground and use the wall to get onto the moving transparent platform that's above you. Let it carry you to the next solid ground (watch out for the red energy bar). Once on the solid ground, go right and the screen will slightly turn on you (don't worry it's okay), then head all the way to the end. You will then see what's below you, which is a long passageway leading down, covered with red energy bars. The flooring you are on will carry you downwards, so avoid any red energy bars. It will stop, and two Cyborg Juggernauts will come out. Take them out and the flooring will continue to lower (stay to the right). It will stop again and two more Cyborg Juggernautss will come out, so take them out as well and two more will come out. After taking all that out, the flooring will make it to the bottom. And down here you will be greeted by another Cyborg Juggernauts and a Bounty Hunter, so be careful. After that, jump up the wall to get a couple more Time Orbs and then continue going right. Keep following the path and you will come to a series of red energy bars. Ahead of you on the bottom portion is TIME CRYSTAL #05, three Purple Time Orbs and an exploding box (which has a Large Green Bolt in it). Now head out of that, then jump up to the upper portion of this area (be careful of the moving red energy bar). Up here will also be a Bounty Hunter, so take it out, and then continue going right and onto the transparent platform, which will start to move. Now this next part is very tricky. The platform will go into a wall like structure. Inside there is a few Time Orbs and TIME CRYSTAL #06. Now to get it, you will need to be quick. You won't be able to go through the wall with the platform, so you will need to fall off the platform, then jump underneath the wall and back onto the platform, which may require using a Super Attack so you can possibly get an extra jump. Now if you can pull it off, just fall into the pit so you can start back at the solid ground area. If you have a better solution on getting this, please let me know and I will fully credit you. Now get back on the moving platform, then go over to the wall like structure, and then Wall Jump upwards and at the top, jump over the red energy bars and drop down the otherside and hopefully you'll land on the moving platform. When you do, travel to the otherside and jump onto the solid flooring. You will have more enemies to contend with here, so take them out and collect the Time Orbs you see. Stay on the lower flooring and go to where the red energy bar is. Wait, then go through there to get LETTER 'G'. Now head back left and then get onto the upper level and head right along it. You will come across another transparent moving platform, so travel with it, jumping over the red energy bar and at the otherside, Wall Jump upwards, collecting the Time Orbs. Once you make it to the top, head right until you reach the doorway. Enter it and you will be taken to LEVEL 15-4. +---------------------------------+ | L E V E L 1 5 - 4 : | +---------------------------------+ RANGER LETTERS FOUND: None TIME CRYSTALS FOUND: None Upon entering here, head right and continue along (collecting Time Orbs) this way until you reach the first box, which has a Small Yellow Bolt in it. Get that, then jump to the upper level and continue onwards and Lord Zedd will appear. A small conversation will take place, then Zedd will disappear. After that, in the background a giant robot will rise up, but don't worry it's not gonna attack you. Instead Swat Juggernauts and Cyborg Juggernautss will appear, followed by Sky Snipers and a stopping point will take place. Also in this one, the giant robot will throw out energy balls at you which will do some damage, making this area a bit more tough. Once you take out all of the enemies, head right jump over the red energy bar and go through the doorway which takes you to LEVEL 15-5. +---------------------------------+ | L E V E L 1 5 - 5 : | +---------------------------------+ RANGER LETTERS FOUND: 'E', 'R' TIME CRYSTALS FOUND: #07, #08, #09, #10 From the starting point, head right a bit to the red energy bar, and before you jump over the pit, there is a Swat Juggernaut way on the otherside. Charge up your blaster and shoot at it from the far distance without it knowing you're around. You must charge shoot it as it will reach the enemies. After that, jump over the pit, and collect the Time Orbs as you make it to the otherside. Get onto the transparent platform and it will raise you up to the next flooring (watch out for the red energy bar). A Purple Time Orb is up here as well as an Swat Juggernauts. Crouch shoot it to take it out from a distance then jump over the red energy bar and go left to the next moving transparent platform. Get on it and it will take you between two walls, in which you must Wall Jump upwards. Once you get to the top, a Cyborg Juggernauts will be waiting for you, so just Wall Jump upwards some more and it should fall onto the moving platform. Now on this higher flooring, head right and watch out for the Swat Juggernauts. After that, continue going right until you reach the edge. Over on the platform across the pit is a Cyborg Juggernauts. Shoot at it to get its attention then it will come after you but instead fall into the pit (what an idiot). Now Jump Dash across the pit (getting the Green Time Orb as well) then jump over the next pit and onto solid ground. Now keep going right then jump across the pit and land on the yellow platform (collecting more Time Orbs). Now just hopscotch across the platforms and follow the pathway until you see a Cyborg Juggernauts. Shoot at it from one side of the raise flooring to take it out, then get the Green Time Orb from up above. Now continue going right and there will be a Sky Sniper in the sky so take it out. Ahead of you should be a wall and above that is a panel. Jump to the wall then jump from it and blast the panel, taking it out. Now repeat this to get into the small area the panel was covering, which has LETTER 'E', so get that. From there, drop down to the lowest flooring where there are two Swat Juggernauts and a Green Time Orb on the left. This might be tough, so use your Super Move to do some damage. If not, take out the left one first, then turn around and start blasting at the other one. After taking both out, continue going right all the way to the otherside. Once here, get a look up. You will see transparent platforms and giant flaming pistons pushing out. What you need to do is time your move and jump upwards as quickly as you can so you don't get hit. What makes it more tricky is that there are four of these, and they will come out from the left, right, left, right, so up the middle might work. Once you get to the top of this, jump directly upwards to find TIME CRYSTAL #07 and a Yellow Time Orb. Now head right a bit to find a Sky Sniper (take it out) and keep going right a bit. You will then get a small scene showing what will be upcoming for you. With that, drop down the rightside to find a Cyborg Juggernauts and just a bit right from that is a Swat Juggernaut. Take them out and if you look up, you'll see two Purple Time Orbs. Jump up there then Wall Jump upwards, and you will also find TIME CRYSTAL #08. Now drop down and head to the right wall and Wall Jump that and at the top, you'll see a Sky Sniper (take it out first) and then a Cyborg Juggernauts (shoot from a distance). Get the Purple Time Orb in the upper corner and continue going right, taking out the next Sky Sniper and getting the Yellow Time Orb. Also here you should see a panel on the upper portion. Take it out to find LETTER 'R'. Now with that, drop down to the transparent platform and go right a bit, and you will then see an Swat Juggernauts on the otherside of a red energy bar. Stand from a distance and shoot at it to take it out, then continue going right (collecting the Yellow Time Orb) and take out the next Cyborg Juggernauts and then continue onwards and then there will be a third one. After that, head right to the wall then Wall Jump upwards (collecting Time Orbs) and at the top, jump to the left wall to find TIME CRYSTAL #09. Now at the upper level, head right and a Krybot will come towards you, so take it out and continue going right until you reach the transparent platform. By standing on it, it will lift you upwards, so do so, avoiding the red energy bars, and take it to the top. Doing so and you'll find TIME CRYSTAL #10 and a Purple Time Orb. Now drop to the flooring underneath and follow it going right to the otherside. You will then find a doorway which you will enter, taking you to LEVEL 15-6. +---------------------------------+ | L E V E L 1 5 - 6 : | +---------------------------------+ RANGER LETTERS FOUND: None TIME CRYSTALS FOUND: None Once entering here, head right from the starting point and Lord Zedd will appear, commanding his grunts to keep you busy. With that, a red energy bar will start to lower down on you, so drop down through the transparent platforms (which has a Large Yellow Bolt and Large Green Bolt, don't get these unless you have to). After that, a stopping point will take place, involving Cyborg Juggernautss and then Swat Juggernauts, so be very careful when dealing with the stoppping point. After the round is over, drop down through the transparent platforms as the red energy bar will lower again. Round two will consist of Cyborg Juggernautss followed by Swat Juggernauts. After taking these out, you will be able to continue onwards, and do so by heading right. There will be a Large Green Bolt and a Large Yellow Bolt waiting for you in the corner on the otherside of the wall. After that, head to the edge and the Jump Rush over the red energy bar over to the transparent platform, then Jump Rush again to the solid flooring on the right. Once there head over to the doorway and enter it, taking you to LEVEL 15-7. +---------------------------------+ | L E V E L 1 5 - 7 : | +---------------------------------+ RANGER LETTERS FOUND: None TIME CRYSTALS FOUND: None Upon entering here, you will get a very nice look at the giant robot in the background (looks like something out of Gundam Wing). Anyways head right to the transparent platform and it will start to move. Once it reaches the otherside, continue going right a bit and Lord Zedd will come out. A nice conversation will take place, then a boss fight will take place. Get ready, this is the big one, well, sorta. ------------------------- ---|BOSS FIGHT #10: LORD ZEDD|--- ------------------------- So here is how this fight is setup. You pretty much got a little room to work with. Zedds attacks are shooting energy waves at you, causing lightning to strike down, and rushing you hard. Infact he won't hold back on you, so you best be ready. It's best you start off by using your Super Move, which will knock his life meter down, and then get the Large Yellow Bolt in the upper left corner and use that again on him, causing some more damage to be done. He should retreat back and let Krybots come out at you. Take these out and build up your Super Move and then as soon as Zedd comes back, let him have it. After using up as much of your Super Attack, just keep punching and kicking away and he will definitely fall. Nothing really to say, Lord Zedd will fall down after being defeated. And with that, you have completed Level 15! -------------------------------------------------- R: |Level 16: Super Legends Megazord Battle (Level#16)| -------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 3 3 : | |After a feirce battle, Lord Zedd would appear to be defeated,| |however he's not done fighting yet. Future Omega Ranger tells| |him he isn't going anywheres, yet Lord Zedd tells him that | |with his robot, he is going to go back to the beginning of it| |all, and then jumps into the robot. Future Omega Ranger makes| |the comment on how they will need Zords, lots of Zords. | |However you end up using the Delta Command Megazord again. | +-------------------------------------------------------------+ And now for this final battle, which will probably be tougher than the others before it. Once again We start off this giant battle with a Clash Round, and you have 6:00 seconds to hit and mash the right button, so you'll know what the next move is. Remember, if you lose, you'll go into a Defend Round, but if you win, you will go into an Attack Round. Remember, once you finish with the Attack Round, you will move onto the Defend Round, then back to the Clash Round. If you start with the Defend Round, you will then go to the Attack Round, followed by the Clash Round. It's best to win the first Clash Round, that way you will get a better advantage at winning this level. After several complete rounds, you'll have completed Level 16. +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 3 4 : | |After the final battle, Future Omega Ranger and Red Morphin | |Ranger drops down to confront Zedd. Future Omega Ranger asks | |him why would he throw a second chance at life away after he | |was purified by Zordon's energy wave (see the finale of Power| |Rangers In Space). Lord Zedd tells him that his purified side| |found the Time Crystal on a dig, and because of that, the | |evil side of him reached out and took over, corrupting the | |Time Crystal. With that, the two Rangers tell him that it's | |over, but Lord Zedd thinks otherwise, and uses the Time | |Crystal to open a time portal to jump into. When he does, he | |accidentally drops the Time Crystal, thus destroying it. | |Because of this, Lord Zedd is stuck in a place outside of | |time itself. Then the two Rangers head back to the Hall Of | |Legends. | +-------------------------------------------------------------+ --------------------------------------------------------------- --------------------------------------------------------------- +-------------------------------------------------------------+ | C U T S C E N E F O O T A G E # 3 5 : | |In this final cutscene, Future Omega Ranger thanks all the | |Rangers for their help, but let's them know that overtime, | |they will forget this adventure, which is a big | |disappointment to the other Rangers. He then sends the 10 | |Rangers back to their respective timeline, so they can | |continue their mission of fighting evil. His final words | |being "Extraordinary, each and every one of them. RANGERS | |FOREVER!" | +-------------------------------------------------------------+ ----------------------------------------------------------------------- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ----------------------------------------------------------------------- --------------------- SECTION 4: |CHECKLIST WALKTHROUGH| --------------------- Now while the walkthrough above gave you specific locations for the Ranger Letters and Timeline Collectibles, this section below will give you a small rough idea of where they are. This is for those who don't want to scroll through the walkthrough, and are just looking for the valuable stuff in each level. ------------------------ A: |Ranger Letters Locations| ------------------------ By collecting all the Ranger Letters in each level, you will unlock a new Ranger as a playable character. Below is a rough summary of the location of those Ranger Letters as well as which Ranger you will unlock: 1. Level 1: Operation Overdrive Unlocks: Blue Overdrive Ranger [ ] Letter 'R': Level 1-1/Close to the beginning in a spot just past some boxes. [ ] Letter 'A': Level 1-1/Take out a panel by using a Ground Pound Jump near a wall. [ ] Letter 'N': Level 1-1/On an upper ledge (near a Timeline Collectible) close to the end of this stage. [ ] Letter 'G': Level 1-3/Halfway through use a Ground Pound Jump to take out a panel revealing it. [ ] Letter 'E': Level 1-3/Close to the end at a far right wall near a Time Orb. [ ] Letter 'R': Level 1-4/Near some transparent platforms, underneath the lower ones to find this one. 2. Level 3: Lost Galaxy Part One Unlocks: Blue Galaxy Ranger [ ] Letter 'R': Level 3-1/Near the end, Multi-Jump Kick an enemy at a Stopping Point, then dash left. [ ] Letter 'A': Level 3-3A/After dealing with five fire compressors, drop down into a secret room. [ ] Letter 'N': Level 3-3A/Blast a panel in a wall for a secret area, and in it, go near the doorway. [ ] Letter 'G': Level 3-3B/From where the path splits, blast the panel and go to the upper path. [ ] Letter 'E': Level 3-3B/After a staircase, head right, Double Jump and go left and drop down. [ ] Letter 'R': Level 3-3B/Drop over a side, and Double Jump Rush to the left for a platform. 3. Level 4: Lost Galaxy Part Two Unlocks: Red Wild Force Ranger [ ] Letter 'R': Level 4-1/Drop underneath one ledge to find it and a switch, near several fire pits. [ ] Letter 'A': Level 4-3A/After taking out a panel, Double Jump Rush to the right and tucked away. [ ] Letter 'N': Level 4-3B/Under a transparent platform near a fire pit in a secret area. [ ] Letter 'G': Level 4-4/During a Stopping Point on a lift, Multi-Jump to an upper ledge and go right. [ ] Letter 'E': Level 4-4/Blast open a panel in the ground and drop down to find it an trouble. [ ] Letter 'R': Level 4-9/Travel along a transparent platform near the end to to find it. 4. Level 6: Ninja Storm Part One Unlocks: Blue Wind Ranger [ ] Letter 'R': Level 6-1/Near the start, on an upper ledge above where an exploding box is. [ ] Letter 'A': Level 6-2/Wall Jump to an upper wall and then to a small area near a Fire Lotus. [ ] Letter 'N': Level 6-2/From the top of a high ledge, Double Jump left to a small cliff. [ ] Letter 'G': Level 6-2/On the right side, in a small room during a Stopping Point (be quick). [ ] Letter 'E': Level 6-3/After traveling a platform, Double Jump then Jump Rush to it. [ ] Letter 'R': Level 6-3/Right next to where the LETTER 'E' is located at. 5. Level 7: Ninja Storm Part Two Unlocks: Green Samurai Ranger [ ] Letter 'R': Level 7-1/Near the beginning, ontop of a roadway near a Timeline Collectible. [ ] Letter 'A': Level 7-2/Near the beginning, in a secret room where you take out a panel to get to. [ ] Letter 'N': Level 7-4/Near a red energy bar, take out a panel to find it and an exploding box. [ ] Letter 'G': Level 7-4/On a high ledge around where the subway car stopped. [ ] Letter 'E': Level 7-4/Near the end, around where a red energy bar and a switch is. [ ] Letter 'R': Level 7-6/Near the end, just past the doorway, take out the panel to find it. 6. Level 9: Mighty Morphin Part One Unlocks: Yellow Mighty Morphin Ranger [ ] Letter 'R': Level 9-1/Near the start, Wall Jump up a wall then jump up and right on a rooftop. [ ] Letter 'A': Level 9-2/Jump on some metal shelves, follow the path, then jump up to a higher ledge. [ ] Letter 'N': Level 9-2/After shooting at a switch, go left then jump up and left to find it. [ ] Letter 'G': Level 9-3/Go down a long pathway, then jump up to some higher platforms. [ ] Letter 'E': Level 9-3/Near the end, jump over a gap, then jump onto a box and jump up again. [ ] Letter 'R': Level 9-4/Near the endm hidden in a sign, drop down from above it and dash right. 7. Level 10: Mighty Morphin Part Two Unlocks: Blue Mighty Morphin Ranger [ ] Letter 'R': Level 10-1/Across some wooden panels, take out a lower panel to find it. [ ] Letter 'A': Level 10-1/Near the end, use a transparent platform to find a panel and take it out. [ ] Letter 'N': Level 10-3/Near the beginning, take out a panel that's in the ground to find it. [ ] Letter 'G': Level 10-3/Somewhat close to the beginning, go through a series of two panels. [ ] Letter 'E': Level 10-3/Close to the end, in the area just after where you Wall Jumped from. [ ] Letter 'R': Level 10-5/Double jump from a ledge over to where a Sky Sniper is, and it will be there. 8. Level 12: Space Patrol Delta Part One Unlocks: Yellow S.P.D. Ranger [ ] Letter 'R': Level 12-1/Find an upper path in a large opening in the upper right hand corner. [ ] Letter 'A': Level 12-1/Near the end, take out a panel in the floor and drop down into the small room. [ ] Letter 'N': Level 12-3/Near the beginning, go to the path above a switch and follow it. [ ] Letter 'G': Level 12-3/Wall Jump upwards to find an exploding box, and you will find it there. [ ] Letter 'E': Level 12-3/Close to the end, dash over to a lone weak platform then jump up to the left. [ ] Letter 'R': Level 12-5/Near the beginning, go through a narrow gap leading upwards to find it. 9. Level 13: Space Patrol Delta Part Two Unlocks: Red S.P.D. Ranger [ ] Letter 'R': Level 13-1/Near the start, jump upwards to a platform then Wall Jump over to some boxes. [ ] Letter 'A': Level 13-1/Near the end, it will be a corner next to a box and a Time Orb. [ ] Letter 'N': Level 13-2/Jump on a moving platform near an SPD Badge, which will take you to it. [ ] Letter 'G': Level 13-2/Find an opening where you can Wall Jump, you'll find a box and the letter. [ ] Letter 'E': Level 13-2/Just past a couple boxes, you will find a medium size room with it. [ ] Letter 'R': Level 13-2/Near the end, it's a bit out of reach, but still easy to get to. 10. Level 15: Super Legends Unlocks: Lunar Wolf Ranger [ ] Letter 'R': Level 15-1/Near the end, jump on a transparent platform in the air to find it. [ ] Letter 'A': Level 15-3/Near the start, take out a panel way up above, to find the it. [ ] Letter 'N': Level 15-3/After that, go a bit more, jump up onto a left section to find it. [ ] Letter 'G': Level 15-3/Near the end, go to the red energy bars and just past that to find it. [ ] Letter 'E': Level 15-5/Jump to a wall, the blast a panel, and get into there to find it. [ ] Letter 'R': Level 15-5/Find a panel on an upper level, and take it out to find the prize. ------------------------------- B: |Timeline Collectables Locations| ------------------------------- By collecting all the Timeline Collectables in each level, you will unlock new artwork in the game. Below is a rough summary of the location of those Timeline Collectables: 1. Level 1: Operation Overdrive [ ] Chrono Stone #01: Level 1-1/Near the beginning jump onto a lone pillar after doing a Wall Jump. [ ] Chrono Stone #02: Level 1-1/Just past the rising fires, Wall Jump upwards to the top. [ ] Chrono Stone #03: Level 1-1/Halfway through, take out a panel in the ground to find it. [ ] Chrono Stone #04: Level 1-1/Near the end, jump on some boxes, then Double Jump up from them. [ ] Chrono Stone #05: Level 1-3/Near the start, take out a panel in the wall to find a room. [ ] Chrono Stone #06: Level 1-3/After fighting some enemies, Wall Jump at a left wall and go up. [ ] Chrono Stone #07: Level 1-3/This will be near some Time Orbs, after a Lava Lizard comes out. [ ] Chrono Stone #08: Level 1-3/After that, find a panel in the ground and take it out to find it. [ ] Chrono Stone #09: Level 1-3/Near the end, you'll see it, but you'll need to Wall Jump to it. [ ] Chrono Stone #10: Level 1-4/Near the start at a Stopping Point above that will be the treasure. 2. Level 3: Lost Galaxy Part One [ ] Sacred Beetle #01: Level 3-1/Near the start, Double Jump up to a nearby corner. [ ] Sacred Beetle #02: Level 3-2A/Drop to a lower secret area, dash left near a doorway. [ ] Sacred Beetle #03: Level 3-2B/Upon entering here, it should be in plain sight. [ ] Sacred Beetle #04: Level 3-3A/After blasting open a couple panels, follow the path left. [ ] Sacred Beetle #05: Level 3-3A/After a red energy bar, Wall Jump to the first left platform. [ ] Sacred Beetle #06: Level 3-3A/Jump up from where you found LETTER 'N' and go right. [ ] Sacred Beetle #07: Level 3-3B/Blast a panel, then jump to the left after finding LETTER 'G'. [ ] Sacred Beetle #08: Level 3-3B/In an open area, Multi- Jump Kick an enemy up and jump left. [ ] Sacred Beetle #09: Level 3-3B/Past the open area, repeat, then Double Jump Rush right. [ ] Sacred Beetle #10: Level 3-3B/On a lower area, use the grunts to Multi-Jump Kick up to it. 3. Level 4: Lost Galaxy Part Two [ ] Sacred Beetle #01: Level 4-1/Jump up left on a wall then blast out a panel to find a room. [ ] Sacred Beetle #02: Level 4-3A/Near a opening in the ground, Multi-Jump up and go right. [ ] Sacred Beetle #03: Level 4-3A/Near the end, blast a panel, drop down and then go right. [ ] Sacred Beetle #04: Level 4-3B/Surrounded by four red energy bars on an upper ledge. [ ] Sacred Beetle #05: Level 4-4/During a Stopping Point on a lift, Multi-Jump up to find it. [ ] Sacred Beetle #06: Level 4-4/Near the end, hit a hidden switch to lift the lift up. [ ] Sacred Beetle #07: Level 4-5/Take out a panel in the ceiling then Multi-Jump up there. [ ] Sacred Beetle #08: Level 4-8/Platform jump to the right side and it'll be in plain sight. [ ] Sacred Beetle #09: Level 4-9/Find a switch to cause a lone platform to go up and down. [ ] Sacred Beetle #10: Level 4-11/After riding a giant lift, Double Jump up the left side. 4. Level 6: Ninja Storm Part One [ ] Ninja Scroll #01: Level 6-1/Jump on a box then jump to a ledge, and jump up again from there. [ ] Ninja Scroll #02: Level 6-2/Near the start, on ledge with two boxes, jump to the left. [ ] Ninja Scroll #03: Level 6-2/Get onto a box, then Double Jump to the upper right side. [ ] Ninja Scroll #04: Level 6-2/Go to the area where LETTER 'A' is and you will find it. [ ] Ninja Scroll #05: Level 6-2/In the room above where you found the LETTER 'G' (be quick). [ ] Ninja Scroll #06: Level 6-2/In the room below where you found the LETTER 'G' (be quick). [ ] Ninja Scroll #07: Level 6-3/Double Jump to a corner after being on a moving platform. [ ] Ninja Scroll #08: Level 6-3/Make your way to a highest ledge, then Double Jump to the left. [ ] Ninja Scroll #09: Level 6-3/Just past a box on a lower path below a wooden platform. [ ] Ninja Scroll #10: Level 6-4/Cross over a bridge and Double Jump upwards to find it. 5. Level 7: Ninja Storm Part Two [ ] Ninja Scroll #01: Level 7-1/Go under the area below where you start off at. [ ] Ninja Scroll #02: Level 7-1/Shortly after, jump over a bit and go a bit more. [ ] Ninja Scroll #03: Level 7-1/After taking a panel out, Wall Jump upwards all the way up. [ ] Ninja Scroll #04: Level 7-1A/It should be in plain sight when entering here. [ ] Ninja Scroll #05: Level 7-1B/Near the end, head to the right wall and Wall Jump upwards. [ ] Ninja Scroll #06: Level 7-3/Near the start, head to some boxes, which has the prize there. [ ] Ninja Scroll #07: Level 7-3/Alongside a building, you'll have to fall into the pit to get it. [ ] Ninja Scroll #08: Level 7-4/Just past some upper red energy bars is a room with it. [ ] Ninja Scroll #09: Level 7-6/Near the start, at a switch Wall Jump upwards all the way. [ ] Ninja Scroll #10: Level 7-6/Shortly after, head to a right edge, then Wall Jump upwards. 6. Level 9: Mighty Morphin Part One [ ] Power Coin #01: Level 9-1/Near the start, make your way to an upper path from where Letter R is. [ ] Power Coin #02: Level 9-1/Near the end, bust through a panel, drop and lean towards the right. [ ] Power Coin #03: Level 9-2/Very tricky, above three switches, follow path past the pistons. [ ] Power Coin #04: Level 9-2/Drop down from Power Coin #03 then follow the short path. [ ] Power Coin #05: Level 9-2/Wall Jump from some silos then follow the path at the top. [ ] Power Coin #06: Level 9-2/Go to a corner where two boxes are and take them out. [ ] Power Coin #07: Level 9-2/Hit a switch, then find the path it's connected to and follow it. [ ] Power Coin #08: Level 9-3/Make your way to a bridge area, then drop into the control room. [ ] Power Coin #09: Level 9-3/Lure then use a Juggernaut to Multi-Jump Kick onto a rooftop. [ ] Power Coin #10: Level 9-3/Nearby drop through a platform and dash to the right. 7. Level 10: Mighty Morphin Part Two [ ] Power Coin #01: Level 10-1/Near the start, take out a panel and then Wall Jump in the room. [ ] Power Coin #02: Level 10-1/Shortly after, go to a right wall, jump up to a ledge and jump again. [ ] Power Coin #03: Level 10-1/Near the end, jump on the box and to the upper right wall to find it. [ ] Power Coin #04: Level 10-3/After getting a letter, Wall Jump then Double Jump to a left wall. [ ] Power Coin #05: Level 10-3/Near the end, jump up and bust out a panel to find it. [ ] Power Coin #06: Level 10-5/Near the start, drop down from a netted platform to find it. [ ] Power Coin #07: Level 10-5/Shortly after, Double Jump at the right wall and go to the otherside. [ ] Power Coin #08: Level 10-5/Take out a ground panel and go through it, then left to past a box. [ ] Power Coin #09: Level 10-5/Near the end, drop down in an opening to find enemies, then head left. [ ] Power Coin #10: Level 10-5/At the same spot, go across to the opposite side to find it. 8. Level 12: Space Patrol Delta Part One [ ] SPD Badge #01: Level 12-1/In a big opening, go on a left wall then Jump Dash to a higher area. [ ] SPD Badge #02: Level 12-1/In a small room, Wall Jump upwards, then get on the left wall. [ ] SPD Badge #03: Level 12-3/Near the start, in the upper right corner it will be at. [ ] SPD Badge #04: Level 12-3/Wall Jump from a weak platform and go into an opening in the left wall. [ ] SPD Badge #05: Level 12-3/Shortly after, near some Time Orbs, Double Jump up to a small ledge. [ ] SPD Badge #06: Level 12-3/Near the end, from the moving platforms, follow a lower path left. [ ] SPD Badge #07: Level 12-5/Near the start, Wall Jump up an opening leading upwards. [ ] SPD Badge #08: Level 12-5/After jumping a pit, Double Jump up to an upper left corner. [ ] SPD Badge #09: Level 12-5/As you go down an elevator, take out a panel on the right (be quick). [ ] SPD Badge #10: Level 12-5/After that, take out another panel on the right (be quick). 9. Level 13: Space Patrol Delta Part Two [ ] SPD Badge #01: Level 13-1/After Wall Jumping, just past the Bounty Hunters will be the prize. [ ] SPD Badge #02: Level 13-1/Make your way to a box on a very high platform to find it. [ ] SPD Badge #03: Level 13-2/Near the start, get to the area underneath where you started at. [ ] SPD Badge #04: Level 13-2/While on a moving platform, take out the first panel and jump up. [ ] SPD Badge #05: Level 13-2/As you get on a platform elevator, Jump Dash to the left. [ ] SPD Badge #06: Level 13-4/Double Jump across a few platforms to a lone platform. [ ] SPD Badge #07: Level 13-4/On a moving platforms, jump up to a lone platform, near the bars. [ ] SPD Badge #08: Level 13-4/Drop into an opening in the floor, and head to the right. [ ] SPD Badge #09: Level 13-4/Where there are several platforms, head to the left side. [ ] SPD Badge #10: Level 13-4/Near the end, Double Jump/Jump Rush across a long gap. 10. Level 15: Super Legends [ ] Time Crystal #01: Level 15-1/Jump up on a weak platform, then jump over to the left wall. [ ] Time Crystal #02: Level 15-2/Near the end, head to a nearby wall and Wall Jump up it. [ ] Time Crystal #03: Level 15-3/After Wall Jumping to an upper right area, jump to the left. [ ] Time Crystal #04: Level 15-3/Shortly after, get past a red energy bar, and keep going. [ ] Time Crystal #05: Level 15-3/After a series of red energy bars, head to the bottom area. [ ] Time Crystal #06: Level 15-3/Surrounded by a box shaped platform, very tough to get to. [ ] Time Crystal #07: Level 15-5/Just above the flaming pistons pushing out, jump upwards. [ ] Time Crystal #08: Level 15-5/Shortly after, near Time Orbs, jump up the Wall Jump upwards. [ ] Time Crystal #09: Level 15-5/Head to a right wall, Wall Jump up it and then jump to the left. [ ] Time Crystal #10: Level 15-5/Near the end, on a moving platform and take it to the top. ----------------------------------------------------------------------- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ----------------------------------------------------------------------- --------------- SECTION 5: |IMPORTANT STUFF| --------------- ----- A: |Items| ----- These are all of the items found throughout the game: 1. TIME ORBS: These are three small energy balls group together. Collect as many as you can to upgrade your Rangers stats at the end of the level. Below is a list of the different color Time Orbs and what they will raise. a. GREEN TIME ORBS: These will help raise your Health Stat. They are worth 5 Points. b. PURPLE/PINK TIME ORBS: These will help raise your Attack Stat. These are worth 40 Points. c. YELLOW TIME ORBS: These will help you raise your Super Stat. These are worth 100 Points. 2. RANGER LETTERS: There are 6 of these scattered throughout each level (except Megazord Battles). Collect all 6 letters (R A N G E R) to unlock a new Ranger. 3. LIGHTNING BOLTS: These are glowing lightning bolts that will do various things for you. a. LARGE GREEN BOLTS: These are large green lightning bolts which will fully restore your life. b. SMALL GREEN BOLTS: These are small green lightning bolts which will restore 1/4 to 1/3 of your life. c. LARGE YELLOW BOLTS: These large yellow lightning bolts will fill up your Super Ability all the way. d. SMALL YELLOW BOLTS: These small yellow lightning bolts will fill up your Super Ability one level at a time. 4. TIMELINE COLLECTABLES: There are 10 of these scattered throughout each levels. Collect all of them to unlock new art which can be found in the Trophy Room *shrugs*. Below is what Collectable can be found in each level. Keep in mind, when you are playing Lost Galaxy, Ninja Storm, Mighty Morphin and Space Patrol Delta, there are 10 Collectable in each part. a. CHRONO STONES: These are found in Level 1. b. SACRED BEETLES: These are found in Level 3 & Level 4. c. NINJA SCROLLS: These are found in Level 6 & Level 7. d. POWER COINS: These are found in Level 9 & Level 10. e. SPD BADGE: These are found in Level 12 & Level 13. f. TIME CRYSTALS: These are found in Level 14 (or Level 15). 5. POWER BOOSTERS: These look like a medium-size orb that will increase your Stat for a brief period of time. There are several different types of them. a. BLUE ATTACK BOOSTER: This is a blue orb, surrounded by a blue cloud, will briefly increase your attacking. b. GREEN HEALTH BOOSTER: This is a green orb, surrounded by a green cloud, will let you take less damage. c. PURPLE POWER BOOSTERS: These purple orbs, surrounded by a purple cloud, will make you invincible. d. YELLOW COMBO BOOSTERS: These yellow orbs, surrounded by a yellow cloud, will double your Combo Score. e. RED THROW BOOSTERS: These red orbs, surrounded by a red cloud, will boost the power of you throwing enemies. f. PINK BLASTER BOOSTERS: These pink orbs, surrounded by a white cloud, will boost the power of your blaster shots. ------- B: |Enemies| ------- There are two types of enemies in this game: Grunt Enemies and Universal Enemies. The Grunt Enemies are found in accordance with the particular level you are playing, and they all fight the same way, and as you progress through the levels, they will get tougher. The Universal Enemies are found in all the levels, scattered about, and are more difficult to deal with. All enemies will also block your physical attacks when you get close to them. When you fight them, your Power Meter will slowly build up. After you defeat them, you will get a small Enemy Orb (or in rare cases, a Time Orb), which will give you a certain amount of Experience Points. How much experience you ask, that depends on how you take them out. A tip for you, it's best to Ground Pound Jump them over and over again, that way you can fill up your Power Meter faster. These are all of grunt enemies that are found throughout specific levels throughout the game. 1. LAVA LIZARDS: These are the grunts found in the Operation Overdrive levels. These are somewhat easy to take out. 2. STINGWINGERS: These are the grunts found in the Lost Galaxy levels. These take a bit more to defeat. 3. KELZACKS: These are the grunts found in the Ninja Storm levels. These are about as strong as the Stingwingers. 4. Z-PUTTIES: These are the grunts found in the Mighty Morphin levels. These are very tough to fight. 5. KRYBOTS: These are the grunts found in the Space Patrol Delta and Super Legends levels. Also another tough grunt. These are the universal enemies that can be found in most/all of the levels throughout the game: 1. BOUNTY HUNTERS (Easy difficulty): These look like Kelzacks, except they are either green or orange. They have a powerful blaster they use as a weapon, which they can shoot straight at you or an archway which will most likely hit you. These are rather easy to take out, but it's best to take them out with your blaster from a distance. 2. SKY SNIPERS (Easy difficulty): These are red or yellow humanoid creatures that fly back and forth. While they are flying, they will continuously shooting down at you. They can also do this while being stationary. These characters are rather annoying at times, but they are rather easy to take out with physical attacks. 3. FIRE LOTUS (Medium difficulty): These are large flowers that will hang on the walls or ceilings or platforms. Every few seconds or so, they will spit out a stream of fire, blocking your path. The one downside to them is that they can not be taken out. 4. CYBORG JUGGERNAUTS (Hard difficulty): These are big mutated grunts that are heavily armored and extremely tough (either in red or green). They have various physical attacks including a powerful rush attack which will knock you back causing you to lose alot of health. They will also hit the ground with their fist as a close up attack. It's best to stun them, then take them out as quick as possible. 5. SWAT JUGGERNAUTS (Hard difficulty): These are as big as the Cyborg Juggernauts, except they have a powerful launcher cannon. Again, these come in different colors, and their cannons pack a punch. Just like the Bounty Hunters, their cannons can shoot straight or in an archway (which will likely hit you). It's best to stun them, then run up and beat them down physically. ------ C: |Bosses| ------ This is a list of all of the bosses found throughout the game: BOSS FIGHT #01: MOLTOR (from Level 1) Here's the setup for this fight. For physical combat, he will charge at you with his swords, which does little damage. Specials involving teleporting and a flame wall attack where he creates a barrier of fire around him, which shoots out fireballs. Don't get caught in this because it will be very annoying as well as damaging. Your best bet for attacking him is to hit him from behind. So if his back is towards you, you will be able to do alot of damage. You could try and use your Super Ability, but it will do very little damage. After he's hit enough times, he will disappear and send Lava Lizards at you (this will be annoying). Take those out and you will continue fighting him. Repeat the same tactic and you will be able to take him out. BOSS FIGHT #02 & #03: TRAKEENA (from Level 3 & Level 4) Now this fight could be tough. She has a variety of attacks, including teleportation, a swift kicking attack as well as shooting bolts of lightning downwards and energy balls. She will also create an energy barrier for herself. Not only that she has an annoying laugh that could kill anyone. Start off by getting close her and use your Super Move Attack to knock her life down by alot, then just keep hitting her with physical moves. After a bit, she'll send Sting Wingers as well as other enemies after you, so build up your Super Meter with them. Repeat this process and soon you will be able to defeat her. BOSS FIGHT #04 & #05: CHOOBO (from Level 6 & Level 7) For this fight, Choobo will start to come towards you to begin fighting. The way this fight will be setup is this. His attacks are using his staff on you alot (for physical moves), as well as shooting out massive fireballs. He will also fart, which I don't know why, but he does *shrugs*. He should be fairly easy to take down, but just incase, use your Super Move on him, which should do some good damage to him, and then start doing alot of physical attacks on him. After awhile he will teleport away, and Kelzacks (as well as a Cyborg Juggernauts in the second round) will come out to play. Take out the Kelzacks to build up your Super Move Meter and go at it again with Choobo. After two or three rounds of this, he should be finished. BOSS FIGHT #06 & #07: GOLDAR (from Level 9 & Level 10) Here's how this fight is setup. Goldar's attacks are plentiful. He can jump up and either shoot down several fireballs or one fireball which will engulf the whole floor for a few seconds. Try to hang on the wall when this happens. On the ground he will do a massive sword slashing attack that will damage you good, so try not to get too close when fighting. He will also do a powerful kick. If he does the sword and kick as a combo, you're pretty screwed. Don't shoot at him because he will block your blasts. And of course he does the whole disappearing/enemies appearing thing. So what to do, well use your Super Attack first, then try and get him from behind but be careful as he will kick you. This is a rather tough fight so good luck! BOSS FIGHT #08 & #09: ICHIOR (from Level 12 & Level 13) Surprisingly this fight is rather easy compared to the previous battles. The battle will setup like this, Ichior will have a sword slashing attack, as well as his imfamous Ocean Saber attack (he'll call this attack out), which will cause water pillars to shoot upwards, so avoid this. He will also jump and throw down ice rocks at you, which can easily be avoided. To take him down, it might take a bit to do at first, but attack him from the front or back, and he will take alot of damage. If need be, there is a Large Green Bolt in the upper left corner. As per usual, Krybots will come out after awhile (adding one more each time), so take them out to build up your Super Meter. Just keep hitting Ichior and he will be taken out very easily. BOSS FIGHT #10: LORD ZEDD (from Level 15) So here is how this fight is setup. You pretty much got a little room to work with. Zedds attacks are shooting energy waves at you, causing lightning to strike down, and rushing you hard. Infact he won't hold back on you, so you best be ready. It's best you start off by using your Super Move, which will knock his life meter down, and then get the Large Yellow Bolt in the upper left corner and use that again on him, causing some more damage to be done. He should retreat back and let Krybots come out at you. Take these out and build up your Super Move and then as soon as Zedd comes back, let him have it. After using up as much of your Super Attack, just keep punching and kicking away and he will definitely fall. ----------------------------------------------------------------------- ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ----------------------------------------------------------------------- ------------- SECTION 6: |IN CONCLUSION| ------------- -------------- A: |What's To Come| -------------- With a game as big as this, who knows what else is to come. But I will keep this open if anything new develops. ---------------- B: |PayPal Donations| ---------------- Like anyone would read this but something new I've been toying around with is the idea of taking donations. After making as many maps and FAQs as I have, it tends to be a big strain on my computer (I have a cheap-ass computer). So if you like any or all of my FAQs and maps, and wish to give a little something back, you can donate as much as you want to my PayPal account ^_^. Email me your donations at [email protected] -------------- C: |Special Thanks| -------------- Personal Thanks To: To ExoSquad18: Simply because of his confidence and belief that I will be very successful at this stuff ^_^. On-line Thanks To: To GameFAQS: for hosting my walkthroughs as well as many more ^_^. To anyone from alt.fan.power-rangers: Even though the group has been dead for years, you guys came first, and you'll always be remembered. Big hugs to you, if any of you are still around! ^_^ To megabyte27: Just because he's the only other person who has also made an FAQ for this game, great devotion! ^_^ To AOXepisodes (on Youtube.com): For the Youtube video specifically finding the 2nd Letter 'R' in Mighty Morphin Part 2 ^_^. To anzapower (on Youtube.com): For the basic controls for the PC Version of the game ^_^. To the Power Rangers Super Legends Message Board (on GameFAQs): A general thanks to all of those who had various info from when they played the game on how to get all the items ^_^. To anyone who help made this game possible. Thanks! ^_^ -------------- D: |The Disclaimer| -------------- Power Rangers Super Legends is a game to celebrate 15 years of the legacy that is Power Rangers. One can only imagine how such a popular series could stay on through 600+ episodes and 15 Seasons. It's just that good. Now you would think that being such a moment, this game would be the best Power Rangers game ever. It has it's moments, but it's not totally the best. I was having high hopes actually, and it does have a great storyline, just that it had some really bad points. Oh well, what are you gonna do right ^_^. I made this walkthrough the best way I can and I hope it helps out in every way possible. Now here comes the important stuff you need to read. Ok, I'll make this quick and simple. This walkthrough is my work. I've made this walkthrough, describing the game the best possible way I can. You can use whatever info you want, so long as you give me credit and don't alter anything. All you have to do is email me at [email protected] if you're gonna do anything with this walkthrough. And to show that I'm not a complete selfish bastard, if you have something you wanna add, email me and I will give you full credit ^_^. This walkthrough, like many others are intended for GameFAQs ONLY. You want it on your site, well you better start emailing me. Failure to comply with this, and I will be mad, among other things. Email me at [email protected] PayPal me at [email protected] Copyright (C) January 7th, 2010 Mike Leatherwood AKA StarFighters76 Mighty Morphin Power Rangers & Power Rangers Lost Galaxy (tv series) (C) 1993 & 1999 (respectively) Saban Entertainment Power Rangers Wild Force, Power Rangers Ninja Storm, Power Rangers S.P.D. (Space Patrol Delta) & Power Rangers Operation Overdrive (tv series) (C) 2002, 2003, 2005 & 2007 (respectively) BVS Entertainment Power Rangers: Super Legends (C) 2007 Disney Interactive