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NFL Challenge Create a Team Info

by Frow

				NFL Street FAQ 1.2.1
			NFL Challenge Create a Team Info
				   By Frow




I.   Introduction
	A. Copyright Info
	B. About Me & The Faq
	C. Version Info
	D. How to Read It.
	
II.  Teams & Players
	A. Balanced
	B. Rush Offense
	C. Rush Defense
	D. Pass Offense
	E. Pass Defense
	F. Custom

III. Summary
	A. FAQ
	B. Special Thanks





I. Introduction
Part A - Copyright
This FAQ is copywritten(c) 2004 by Jason Renfrow.
NFL Street is copywrite of Electronic Arts, I am in no way connected to EA in any way, shape, or form.
You may use this FAQ for private purposes and may not alter it in anyway.  If any site other than:

Gamefaqs.com
Supercheats.com

Wishes to use this faq they may as long as I am given credit for my work and that they inform me of it\'s use.  Altering this faq without my permission is a violation of International Copywrite Laws.


Part B
Hey, my name is Frow, and this is my first FAQ so I hope you like it.  The purpose of this faq is to be able to see the statistical difference from the type of team you chose in the game NFL Street.  When you create a NFL Challenge game you must choose from one of 6 types of teams.  This faq will allow you to see who you will get from each team you pick at the start and their default statistics.  All the stats should be 100% correct, but accidents do happen.


Part C
Version Info

Version 1.2 - Removed E-mail Addy - Either the questions had been answered or the e-mail    1/30/2004                         - addy doesn\'t exsist when replied to.
            - Updated FAQ again
Version 1.1 - Added Version Info
1/25/2004   - Updated FAQ Section
            - Fixed An Error With A Balanced Team Player
            - Added Special Thanks
Version 1.0 - FAQ Created and Posted 
1/22/2004

Part D
The FAQ is pretty straight forward.  For each type of team I will list what kind of team it is.  Then I will have each player\'s name, position, and what each of their stats are in a colum.  Also next to the type of team you are picking is how many extra develpment points you get.

II.  Teams & Players.
Balanced - 200 Development Points

Dylan Armstrong - QB
13 - Passing
5  - Speed 
0  - Blocking 
2  - Agility 
0  - Catch
2  - Running Power
5  - Carry
0  - Tackle
0  - Cover
0  - D-Moves

Rusty Baggs - DL
0 - Passing
5  - Speed 
7  - Blocking 
3  - Agility 
0  - Catch
0  - Running Power
0  - Carry
9  - Tackle
0  - Cover
13 - D-Moves

Artis Bald - LB
0  - Passing
13 - Speed 
2  - Blocking 
6  - Agility 
0  - Catch
0  - Running Power
0  - Carry
14 - Tackle
3  - Cover
3  - D-Moves

Carl Cover - DB
0  - Passing
16 - Speed 
0  - Blocking 
10 - Agility 
5  - Catch
0  - Running Power
4  - Carry
6  - Tackle
11 - Cover
0  - D-Moves

Bill Dozer - RB
0  - Passing
14 - Speed 
2  - Blocking 
4  - Agility 
3  - Catch
11 - Running Power
10 - Carry
5  - Tackle
2  - Cover
0  - D-Moves

Wally Stone - OL
0  - Passing
3  - Speed 
13 - Blocking 
1  - Agility 
0  - Catch
0  - Running Power
0  - Carry
5  - Tackle
0  - Cover
6  - D-Moves

Rush Offense - 200 Development Points

Billy Backsplat - OL
0  - Passing
4  - Speed 
14 - Blocking 
2  - Agility 
0  - Catch
0  - Running Power
0  - Carry
5  - Tackle
0  - Cover
5  - D-Moves

Max Bruiser - LB
0  - Passing
11 - Speed 
3  - Blocking 
4  - Agility 
0  - Catch
0  - Running Power
0  - Carry
13 - Tackle
3  - Cover
3  - D-Moves

Brick Cannon - QB
12 - Passing
6  - Speed 
0  - Blocking 
3  - Agility 
0  - Catch
4  - Running Power
5  - Carry
0  - Tackle
0  - Cover
10 - D-Moves

Biff McBifferton - DB
0  - Passing
15 - Speed 
0  - Blocking 
11 - Agility 
4  - Catch
0  - Running Power
4  - Carry
9  - Tackle
9  - Cover
0  - D-Moves

Romo Swift - RB
0  - Passing
14 - Speed 
2  - Blocking 
8  - Agility 
5  - Catch
16 - Running Power
8  - Carry
3  - Tackle
3  - Cover
0  - D-Moves

Gio vicious - DB
0  - Passing
16 - Speed 
0  - Blocking 
7 - Agility 
4  - Catch
0  - Running Power
4  - Carry
7  - Tackle
12 - Cover
0  - D-Moves

Rush Defense - 200 Development Points

Alex Clover - DL
0  - Passing
9  - Speed 
8  - Blocking 
3  - Agility 
0  - Catch
0  - Running Power
0  - Carry
9  - Tackle
0  - Cover
9  - D-Moves

Rod Hugo - LB
0  - Passing
13 - Speed 
4  - Blocking 
4  - Agility 
0  - Catch
0  - Running Power
0  - Carry
14 - Tackle
4  - Cover
0  - D-Moves

Louis Kentucky - DL
0  - Passing
4  - Speed 
10 - Blocking 
0  - Agility 
0  - Catch
0  - Running Power
0  - Carry
8  - Tackle
0  - Cover
14 - D-Moves

Flip Crazy - WR
0  - Passing
15 - Speed 
0  - Blocking 
6  - Agility 
12 - Catch
2  - Running Power
7  - Carry
1  - Tackle
3  - Cover
0  - D-Moves

Dev Tannen - QB
13 - Passing
6  - Speed 
0  - Blocking 
3  - Agility 
0  - Catch
3  - Running Power
7  - Carry
1  - Tackle
0  - Cover
0  - D-Moves

Royal Tee - RB
0  - Passing
15 - Speed 
1  - Blocking 
4  - Agility 
4  - Catch
8  - Running Power
10 - Carry
2  - Tackle
4  - Cover
0  - D-Moves

Kid Wonderful - DB
0  - Passing
16 - Speed 
0  - Blocking 
10 - Agility 
4  - Catch
0  - Running Power
4  - Carry
7  - Tackle
12 - Cover
0  - D-Moves

Pass Offense - 200 Development points

Bam Booom - LB
0  - Passing
12 - Speed 
3  - Blocking 
3  - Agility 
0  - Catch
0  - Running Power
0  - Carry
12 - Tackle
3  - Cover
3  - D-Moves

Calvin Catch - WR
0  - Passing
16 - Speed 
0  - Blocking 
7  - Agility 
14 - Catch
0  - Running Power
7  - Carry
3  - Tackle
3  - Cover
0  - D-Moves

Harold Hops - WR
0  - Passing
15 - Speed 
0  - Blocking 
5  - Agility 
13 - Catch
0  - Running Power
6  - Carry
5  - Tackle
4  - Cover
0  - D-Moves

Lenny Longbomb - QB
15  - Passing
6  - Speed 
0  - Blocking 
2  - Agility 
0  - Catch
0  - Running Power
6  - Carry
0  - Tackle
0  - Cover
0  - D-Moves

Peter Pancake - OL
0  - Passing
2  - Speed 
15 - Blocking 
0  - Agility 
0  - Catch
0  - Running Power
0  - Carry
4  - Tackle
0  - Cover
8  - D-Moves

Paul Pick - DB
0  - Passing
14 - Speed 
0  - Blocking 
11 - Agility 
3  - Catch
4  - Running Power
4  - Carry
7  - Tackle
10 - Cover
0  - D-Moves

Steven Stiffneck - OL
0  - Passing
4  - Speed 
13 - Blocking 
0  - Agility 
0  - Catch
0  - Running Power
0  - Carry
7  - Tackle
0  - Cover
7  - D-Moves

Pass Defense - 200 Development Points

Cory Aristephanes - QB
13 - Passing
7  - Speed 
0  - Blocking 
0  - Agility 
0  - Catch
2  - Running Power
6  - Carry
0  - Tackle
0  - Cover
0  - D-Moves

Billy Cerebus - LB
0  - Passing
10 - Speed 
8  - Blocking 
3  - Agility 
0  - Catch
0  - Running Power
0  - Carry
12 - Tackle
2  - Cover
9  - D-Moves

James Hades - OL
0  - Passing
4  - Speed 
14 - Blocking 
0  - Agility 
0  - Catch
0  - Running Power
0  - Carry
7  - Tackle
0  - Cover
11 - D-Moves

Scott Hercules - RB
0  - Passing
13 - Speed 
0  - Blocking 
5  - Agility 
7  - Catch
12 - Running Power
9  - Carry
0  - Tackle
0  - Cover
0  - D-Moves

Jason Hermes - DB
0  - Passing
15 - Speed 
0  - Blocking 
9  - Agility 
7  - Catch
0  - Running Power
5  - Carry
8  - Tackle
11 - Cover
0  - D-Moves

Josh Polyphemes - DB
0  - Passing
15 - Speed 
0  - Blocking 
9  - Agility 
7  - Catch
0  - Running Power
5  - Carry
8  - Tackle
11 - Cover
0  - D-Moves

Joe Ulysses - DB
0  - Passing
15 - Speed 
0  - Blocking 
6  - Agility 
2  - Catch
0  - Running Power
1  - Carry
11 - Tackle
12 - Cover
0  - D-Moves

Custom - 8,000 Development Points
You start with 7 players with no name and no skills.

III. Summary

Part A - FAQS

Q. What do the different stat categories mean?

A.  Passing - How far and how accuarte you can throw.  Speed - How fast you run.  Blocking  - How well you block defenders.  Agility - How nimble you are.  Catch - How well you catch a pass on offense or defense.  Running Power - How well you break tackles.  Carry - The higher it is, the lest likely you\'ll fumble.  Tackle - How good you hit.  Cover - How well your defender cover recievers.  D-Moves - how well defensive lineman are against the Offensive line man.

Q. What did you pick for your team?

A. I chose Pass Defense.  Most of them have really high speed and decent catch so all I really needed to work on was tackling.

Q. How do I get more players?

A. You can only use 7 at a time, but you can get several more.  First you need tokens, you get these by winning ladder matches against the different conferences.  Go to a conference that has a team you want a player from.  (ie. Micheal Vick of the Falcons) .  Pick that you want to do Challenges, and then scroll all the way over to the right.  You will see a faces, if you put your cursor over them it will tell you what team you will play and your reward will be an NFL player.  You must win against that team.  You only need to score 24 points so it isn\'t too bad.  After you win you can pick a player from that team to put on yours.  There is one problem though.  If you use tokens to get one player, then you can\'t use those tokens to do other challenges to improve your players.  Also you can\'t use development points on NFL players, but you can use Impact items on them.

Q. What\'s the best NFL player for [Position]?

A. Most NFL position players are pretty much the same.  Blockers usually all have pretty high blocking and some tackleling, reciever high catch and speed.  Basically it\'s probably up to you who your favorite team/player is.  Your best bet is using your created players since you can make them the most balanced.

Q. How do you earn more tokens?

A. You have to win a ladder match.  Go to a conference, pick ladder match, then beat the teams and the All-stars for that conference.  You\'ll get about 800 tokens to use as you see fit.

Q. I beat the NFL Legends, is there anyway to earn more tokens?

A. As far as I know you can\'t.

Q. How do I save after winning a ladder game, when I leave it\'s like I never played it.

A. Just don\'t go back to Challenges, once you start a ladder match you have to keep on it, but you can turn off your Xbox or do something else.


Part B - Special Thanks

I like to give a special thanks to my girlfriend who puts up/supports my habit/addiction of video games.

Thanx to  BraiNfreeZe for noticing an error I made.