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Walkthrough

by Ashurii

===============================================================================

Naruto: Uzumaki Chronicles
Walkthrough Guide
By: Ashurii
HanakuroRose(at)aol(dot)com

===============================================================================

Table of Contents

01.) Introduction.....................................[NUCINTRO]
02.) Copyright Notice(s)..............................[NUCCRNOTE]
03.) Contact Information..............................[NUCCINFO]
04.) Version History..................................[NUCVERSION]
05.) Playable Characters..............................[NUCCHARS]
06.) Gameplay Basics..................................[NUCBASICS]
07.) Item List........................................[NUCITEMS]
08.) The Weapons Arsenal..............................[NUCWEAPON]
09.) Skill Plates.....................................[NUCSPLATES]
10.) Skill Chips......................................[NUCSCHIPS]
11.) Walkthrough......................................[NUCGUIDE]
12.) Mini-Games.......................................[NUCMINI]
13.) New Game Plus (Round Two)........................[NUCGAME2]
14.) Credits/Thanks...................................[NUCCREDS]


===============================================================================

01.) Introduction.....................................[NUCINTRO]

   My third GameFAQs Walkthrough FAQs. Yay!! This is my attempt to make a
more complete walkthrough, but only time will tell if I have succeeded. ^_~
   The tags and CTRL+F are good things to use, so you won't be scrolling and 
straining your eyes. xD

===============================================================================

02.) Copyright Notice(s)..............................[NUCCRNOTE]

   This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

===============================================================================

03.) Contact Information..............................[NUCCINFO]

   If you have any questions not covered here or see an error on my part,
feel free to e-mail with a subject regarding said issue at
HanakuroRose(at)aol(dot)com. If it is not clear in the subject line, it may
end up in my virtual trashcan.



===============================================================================

04.) Version History..................................[NUCVERSION]

   Version 1.00 (02/06/2009) - This should completely cover the game, barring
                               anything that needs slight tweaking.

===============================================================================

05.) Playable Characters..............................[NUCCHARS]

===============================================================================

Lets go ahead and get the question out of the way that burns in the head of
EVERY gamer: What characters do I get to play as?? This will aslo include the
jutsus for each character. ^_~

NARUTO UZUMAKI
R1 - Shadow Clone Jutsu
R2 - Rasangen
R1+R2 - Teh Sexy Jutsu
R1, then R1+R2 - Harem Jutsu 

SASUKE UCHIHA
R1 - Fire Style: Phoenix Flower Jutsu
R2 - Chidori

SHIKAMARU NARA
R1 - Kunai Trap ~When he's locked on, this results in a Fire Kunai. When he is
                 not locked on or facing anyone, he will plant Trap Kunai~
R2 - Shadow Possession Jutsu

CHOJI AKIMICHI
R1 - Human Boulder Jutsu
R2 - Partial Expansion Jutsu

NEJI HYUUGA
R1 - Eight Trigrams Palm Rotation
R2 - Eight Trigrams Sixty-Four Palms

KAKASHI HATAKE
R1 - Lightning Blade
R2 - A Thousand Years of Death

GAARA OF THE SAND
R1 - Sand Coffin
R2 - Sand Wall

Gaara and Kakashi are only available in the second playthrough of the game, but
Kakashi will accompany you for one mission in the first playthrough

===============================================================================

06.) Gameplay Basics..................................[NUCBASICS]

===============================================================================

Health - This is simple enough. It hits zero and you're toast, although as your
         Health goes down, you can harness Kyuubi's (The Nine-Tailed Fox's)
         power. You can use Virtue to increase your Health under Abilities
         in the Start Menu

Stamnia - Focusing and restoring your Chakra takes up your Stamnia, but it can
          be replenished by finding and picking up blue orbs. You can use
          Virtue to increase your Stamina under Abilities in the Start Menu

Kyuubi (Nine-Tailed Fox) Gauge - This bar will grow redder and redder as you
                                 combo and smack around your enemies. When your
                                 Health gets low enough, you can press Circle
                                 and Triangle together to become Kyuubi Naruto.
                                 Your stamina will be unlimited, so jutsu your
                                 little heart out.

Virtue - This is earned for defeating enemies and complete various missions.
         Collect the yellow Virtue Orbs after an enemy dies to earn Virtue.
         Virtue is used to purchase Skill Chips

Skill Chips - These are used to raise your stats and give your other abilities.
              We will discuss these in a later section of this guide.

Treasure Hunting - Always search each level for treasure chests, as good things
                   come to those that search. I included this under the basics
                   as free stuff is always a good thing


===============================================================================


07.) Item List........................................[NUCITEMS]

===============================================================================

01.) Medicine C - Recovers 25 HP

02.) Medicine B - Recovers 80 HP

03.) Medicine A - Recovers 200 HP 

04.) Medicine X - Recovers ALL HP

05.) Rations C - Recovers 25% of your Stamina

06.) Rations B - Recovers 50% of your Stamina

07.) Rations A - Recovers 75% of your Stamina

08.) Rations X - Recovers ALL of your Stamina


09.) Dual C - Recovers 100 HP and 25% of your Stamina

10.) Dual B - Recovers 200 HP and 50% of your Stamina

11.) Dual A - Recovers 300 HP and 75% of your Stamina

12.) Dual X - Recovers ALL your HP and Stamina


===============================================================================

08.) The Weapons Arsenal..............................[NUCWEAPON]

===============================================================================

01.) Kunai - Starter ninja weapon, used mainly as a projectile

02.) Five-Way Kunai - A spread kunai consisting of five different kunai shot
                      in various directions

03.) Eight-Way Kunai - A spread kunai consisting of eight different kunai shot
                       in various directions

04.) Twin-Edge Kunai - Heavy hitting kunai that causes the enemy to fall to the
                       ground

05.) Fire Kunai - Explosive kunai that damages enemies or walls.


06.) Silver Kunai - Five of these will earn you a Gold Kunai

07.) Gold Kunai - Worth a ton of money on the open market

08.) Shuriken - Lower attack than the trusty kunai. However, this tracs better
                and hits several times in one strike

09.) Three-Way Shuriken - Three Shuriken homing in on the enemy in one throw

10.) Six-Way Shuriken- Six Shuriken homing in on the enemy in one throw

11.) Fire Bomb (Bomb Ball) - Wooden Ball + Paper Bomb Charm = BOOM when thrown
                             NOTE: You don't have to make these. It was my
                                   attempt at humor. xD;;

12.) Three-Way Fire Bomb - Bomb Ball times three with better range, if I'm not
                           mistaken

13.) Eight-Way Fire Bomb - Bomb Ball times eight, only the explosions tend to
                           be smaller

14.) Fire Blossom - Creates a barrage of ten paper bombs. Works well in crowds
                    or just about on anyone really


15.) Flash Bomb - Bursts into a powerful light when thrown, leaving your
                  enemies stunned

16.) Four-Way Flash Bomb - Flash Bomb time four


===============================================================================

09.) Skill Plates.....................................[NUCSPLATES]

===============================================================================

Skill Plates are where you place your Skill Chips to bolster your stats or give
yourself new actions and abilities. You even get bonuses for filling out the
spaces in a Skill Plate, depending on how and with what you filled it.

BONUS LIST:
-----------
Blue - This will give you a 30% increase in Ninjutsu power
Green - This will give you a 50% increased resistance to being stunned

SKILL PLATE LIST:
-----------------

01.) Baby Leaf - Good for starters, but cannot hold large chips

02.) Kunai - Easy to fill for bonuses, but not a lot of breathing room

03.) Leaf - Holds larger and longer chips very, very well

04.) Toad - Good for certain chips, but not a ton of room

05.) Spiral - Handy for stat boosting chips and the such

06.) Nine-Tails - An all-around good plate, although some find it difficult to
                  fill out

07.) Shuriken - BIG plate, but awkward for some of the larger chips


===============================================================================

10.) Skill Chips......................................[NUCSCHIPS]

===============================================================================

First off, the Skill Chip classes. ok??

SKILL CHIP CLASSES:
-------------------

Taijutsu Chips - These are red. They raise your physical attack power, reduce
                 your damage taken from enemy taijutsu, and increase Health

Ninjutsu Chips - These are blue. They raise your Ninjutsu attack power, reduce
                 your damage from enemy Ninjutsu, and increase Stamina

Special Attack Chips - These are green and give Naruto various abilities

Limited-Use Chips - These are pink and are earned in Mini-Games. To top it all
                    off, they disappear after five uses. Yes, to get them once
                    more, you have to play the Mini-Game again

Empty Chips - These are gold and only serve the purpose of trying to fill a
              Skill Plate, as they have no abilities whatsoever.



Taijutsu Chips:
---------------

Health Up (S) - HP +20

Health Up (M) - HP +30

Health Up (L) - HP +50

Health Up (XL)  - HP +100


Tai-Shield (S) - Taijutsu attack damage recieved reduced by 10%

Tai-Shield (M) - Taijutsu attack damage recieved reduced by 20%

Tai-Shield (L) - Taijutsu attack damage recieved reduced by 30%

Weapon Shield (S) - Weapon attack damage recieved reduced by 10%

Weapon Shield (M) - Weapon attack damage recieved reduced by 20%

Weapon Shield (L) - Weapon attack damage recieved reduced by 30%

Drain Effect - Enemies attacked with Taijutsu drop Chakra orbs

Drain Effect Plus - Enemies attacked with Taijutsu drop Chakra orbs

Stun Effect - Easier to stun MOST opponents

Raging Stance - Taijutsu attack increases 20 points, but Taijutsu defense and
                Ninjutsu defense are lowered by 10 points

Tai-Attack +1 - Taijutsu attack +1

Tai-Attack +2 - Taijutsu attack +2

Tai-Attack +3 - Taijutsu attack +3

Tai-Attack +4 - Taijutsu attack +4

Tai-Attack +5 - Taijutsu attack +5

Tai-Attack +10 - Taijutsu attack +10


Ninjutsu Chips:
---------------

Stamina Up (S) - Stamina +20

Stamina Up (M) - Stamina +30

Stamina Up (L) - Stamina +50

Stamina Up (XL) - Stamina +100

Nin-Attack +10  - Ninjutsu attack increased 10 points

Nin-Attack +20  - Ninjutsu attack increased 20 points

Nin-Attack +30  - Ninjutsu attack increased 30 points

Nin-Shield (S) - Ninjutsu attack damage recieved reduced by 10%

Nin-Shield (M) - Ninjutsu attack damage recieved reduced by 20%

Nin-Shield (L) - Ninjutsu attack damage recieved reduced by 30%

Defense +1 - Taijutsu and Ninjutsu defense up 1 point

Defense +2 - Taijutsu and Ninjutsu defense up 2 points

Defense +3 - Taijutsu and Ninjutsu defense up 3 points

Defense +4 - Taijutsu and Ninjutsu defense up 4 points

Defense +5 - Taijutsu and Ninjutsu defense up 5 points

Seal Weaken (S) - The Kyuubi (Nine-Tails) Gauge fills quicker

Seal Weaken (L) - The Kyuubi (Nine-Tails) Gauge fills quicker still

Stamina Restore (S) - Stamina recovery speed increases by a small amount

Stamina Restore (L) - Stamina recovery speed increases by a large amount


Stamina Saver (S) - The amount of Stamina consumed when building chakra is
                    reduced 20%

Stamina Saver (L) - The amount of Stamina consumed when building chakra is
                    reduced 50%

Iron Stance - Taijutsu and Ninjutsu defenses increase by 10 points, but
              Taijutsu attack falls by 10 points


Special Chips:
--------------

Chakra Bonus - Defeated enemies drop more Chakra orbs

Virtue Bonus - Defeated enemies drop more Virtue Orbs

Spoils of Battle - Enemies become more likely to drop items/weapons

Stun Resist Up - Resistance to enemy stun attacks increased

Stun Recovery - Stun recovery is easier

Spin Protection - Enemy attacks that spin you instead knock you backwards

Flash Jump - Press jump twice while standing to instantaniously jump

Air Dash - During a jump, press jump and a direction to, well, air dash that
           direction

Recovery - Enables you to automatically recover when hit mid-air

Extra Clone A - Enables an extra Shadow Clone (Four maximum)

Extra Clone B - Enables an extra Shadow Clone (Four maximum)

Naruto Uzumaki Barrage - Lock in on an enemy and release 4 Shadow Clones to use
                         the Naruto Uzumaki Barrage

Orb Absorb - Draws in nearby Orbs


Orb Absorb Plus - Draws in nearby Orbs. Combo with Orb Absorb to increase the
                  range greatly

Perfect Strike - When Charka is built to the maximum, you can release a more
                 powerful Rasengan

New Swimsuit - The effects of the Sexy Jutsu are increased. The bikini color
               changes as well


Naruto's Essence - Combines the Uzumaki Barrage and Extra Clone A&B chips

Hokage's Wisdom - The attacks and defenses of both Taijutsu and Ninjutsu
                  increase by 3 points


Empty Chips:
------------

Empty Chip 1 through 7 - No ability. These vary in size and serve to finish
                         filling out the Skill Plates



Limited-Use Chips:
------------------
 

Super Strike - Rasengan damage times two. Awarded to you for defeating 80 or
               more enemies in the Pervy Sage Mini-Game

Super Uzumaki Barrage - Naruto Uzumaki Barrage damage time two. Awarded to you
                        for defeating 80 or more enemies in the Pervy Sage
                        Mini-Game

Super Sexy Jutsu - Sexy Jutsu range increased. Awarded to you for defeating the
                   Boss Monkey at the Dice Mini-Game five times in a row
                   without cashing out

Determination - When KOed by an enemy, auto-revive with 25% HP. Awarded to you
                for correctly inputting 100 handsigns in Konohamaru's Mini-Game


===============================================================================

11.) Walkthrough......................................[NUCGUIDE]

===============================================================================

NOTE: After some missions, you will be returned to the village. If not, do so
      yourself. Doing so will restore you completely, plus it will give you a
      chance to look at the lastest Skill Chips in stock and most of all,
      SAVE constantly!!


-------------------------------------------------------------------------------

MISSION 001: Delivery Service

RANK: D

OBJECTIVE: Take food stuffs from hidden Leaf Village to Tanzaku Town and the
           trader waiting therein. This is marked as a red dot on the map, and
           you will be attacked along the way

ROUND ONE REWARD: Virtue +200, Rations C x5


-------------------------------------------------------------------------------

MISSION 002: Shop Assistant

RANK: D

OBJECTIVE: A request for help has come from the only source of Ninja Tools in
           the Hidden Leaf Village, "Emporium Karin". Go to the shop, learn the
           owner's situation, and help restore business. Make your way around
           the map a couple of times to grind and help with the objective of
           the mission and ask around the village. When the shopkeep is
           satisfied, your job is done

ROUND ONE REWARD: Virtue +400, Skill Chip: Recovery


-------------------------------------------------------------------------------

MISSION 003: The Missing Tamasaburo

RANK: C

OBJECTIVE: The famous Tamasaburo candy has suddenly disappeared from shops. The
           village sweet-tooths are in an uproar, and Anko has taken ill from
           shock. Find some Tamasaburo in order to restore her health. Choji
           will come along on this mission, which you can call him to battle
           using the L2 button. Follow the red dots, as per usual, and explore
           the mountain throughly for the flower. Head back to South Town and
           prepare to fight a hunger crazed Choji.

*******************************************************************************

BOSS FIGHT: CHOJI AKIMICHI

SKILLS: Human Boulder Jutsu (Easy to avoid if you just keep moving)
        Partial Expansion Jutsu (Some damage and will send you flying)
        Expansion Jutsu (Makes him larger and softens your attacks on him)
        Flame Bombs (Easy to avoid if you keep moving)
        Continuous Jumping Blouder Jutsu (Tracks some, but keep moving)
        Human Needle Boulder Jutsu (Version 2,0 of the Human Boulder Jutsu)

*******************************************************************************

ROUND ONE REWARD: Virtue +500, Skill Plate: Kunai


-------------------------------------------------------------------------------

MISSION 004: Fragile!! Do Not Break!!

RANK: C

OBJECTIVE: Transport goods from the Hidden Leaf Village to Border Town and
           deliver them to the trader waiting therein. The cargo this time is
           very fragile, so be careful. Choose to form a team in the village
           menu to take Choji and stock up on Fire Kunai, as they will make
           this mission easier by dispatching enemies in one to two hits

ROUND ONE REWARD: Virtue +620, Medicine C x5



-------------------------------------------------------------------------------

MISSION 005: Sensei for a Day

RANK: C

OBJECTIVE: Due to the number of incidents recently, many Academy instructors
           are busy with missions. Graduates are being sought to fill in while
           the teachers are out and help train the younger students. You have
           four minutes to locate twelve charms while not letting Konohamaru
           bite the big one. I would suggest running after said charms,
           covering the brat when needed. Looking head on from the entrance,
           this tends to be the quicker of paths:
           Turn west and find the Tiger Charm on the wall. Turn north and go
           straight to the Dog Charm, and then go east to get the Dragon Charm.
           Go west young Naruto and get the Boar Charm off the stump, following
           the ramp afterwards to get the Rabbit Charm. The Snake Charm is on
           the ground to the north. Now heading east, you will find the Rat
           Charm up in a tree and the Monkey Charm on a stump just east of the
           Rat Charm. Head south from here to find the Ox Charm in a crevice
           in the wall. Follow the northeast path towards the entrance finding
           the Rooster and Horse Charms along said path. Find the island with
           a ninja on it and get the Sheep Charm. This should do it, so head
           back to the entrance. Here Neji is waiting to spring a trap on you.

*******************************************************************************

BOSS: NEJI HYUUGA

SKILLS: Eight Trigrams Palm Rotation (Deals good damage if you are close enough
        to be caught in it and lessens damage to himself if you attack him)
        Eight Trigrams Sixty-Four Palms (Deals pretty heavy damage)
        Kunais and Chakra-infused shuriken (Just keep moving)

The best strategy is to play keep away from him, by bombarding him with your
weapons. He is a Taijutsu user, so his moves have to be close range.

*******************************************************************************

ROUND ONE REWARD: Virtue +700, Skill Chip: Orb Absorb


-------------------------------------------------------------------------------

EXTRA MISSION: Kakashi's Special Drill

Head to the red dot, but save first as there are a few battles ahead of us

*******************************************************************************

BOSSES: SASUKE UCHIHA AND CHOJI AKIMICHI

CHOJI AKIMICHI'S SKILLS: Same as the last Boss fight

SASUKE UCHIHA'S SKILLS: Fire Style: Fireball Jutsu (Long range attack)
                        Fire Style: Phoenix Flower Jutsu (Multi-hit, long
                        range Jutsu)
                        Chidori (Mid-range attack)
                        Wind Shurikens (Long range weaponry)

ALLY: Shikamaru Nara (Make the best of his Shadow Possession Jutsu!! ^^)

Take out whoever is more annoying to you, and just as their fighting styles
suggest, counter them by doing the opposite. Play long range with Choji and
play straight up brawler with Sasuke

*******************************************************************************

BOSSES: SHIKAMARU NARA & SASUKE UCHIHA

SASUKE UCHIHA'S SKILLS: Same as before, only it seems in this one, he will
                        pound the ground with an airbourne Chidori
SHIKAMARU NARA'S SKILLS: Balloons (Extends the range of his Shadow Possession)
                         Paper Bombs (Time delayed exploding pieces of paper)
                         Trap Kunai (Ground based kunai)
                         Shadow Possession Jutsu (Traps and damages)

ALLY: Choji Akimichi

Take out Shikamaru first, seeing as he tends to lay A LOT of traps. You know
what you're up against with Sasuke, but this time he's pissed and tends to
attack more relentlessly

*******************************************************************************


-------------------------------------------------------------------------------

MISSION 006: The Hokage Dolls

RANK: D

OBJECTIVE: Rumor has it that Hokage Dolls sold in the village are cursed, as
           those who buy the doll inevitably seem to meet with misfortune.
           Gather the dolls and investigate the rumor. Kakashi will accompany
           you. Go to each town and red dot, calling on Kakshi-sensei to blow
           everyone away. He's your ticket to easy street on this mission, so
           flaunt him often

ROUND ONE REWARD: Virtue +900, Skill Chip: Chakra Bonus


-------------------------------------------------------------------------------

MISSION 007: Prisoner Escort I

RANK: C

OBJECTIVE: A wanted Ninja has been captured in Border Town. Take the prisoner
           into custody and escort him to the Leaf Village. Attacks on the road
           by the prisoner's comrades are expected. Be careful... Form a two
           man cell (team) and head to border town. When attacked, do not let
           these hoods get their hands on your captive

ROUND ONE REWARD: Virtue +1000, Dual C x5


-------------------------------------------------------------------------------

MISSION 008: Bad Publicity

RANK: D

OBJECTIVE: Emporium Karin is requesting advertising help again. Get the details
           from the store owner and follow her instructions to carry out an
           advertising campaign. This mission is like before by going out and
           fighting for a little, the checking if the village likes the store.

ROUND ONE REWARD: Virtue +1100, Skill Plate: Leaf


-------------------------------------------------------------------------------

MISSION 009: Coastal Disturbances

RANK: B

OBJECTIVE: Information has come in that some suspicious men are gathered in a
           coastal town. Sasuke has gone ahead to investigate; meet up with him
           and check things out. Head to Port Town, fight, then prepare for the
           Boss Man (er... boy)!!

*******************************************************************************

BOSS: SASUKE UCHIHA

SKILLS: Fire Style: Phoenix Flower Jutsu
        Fire Style: Dragon Flame Bombs
        Chidori
        Wind Shurikens
        Lion Combo

Try mid to long range, seeing as the Lion Combo is not a good thing. The one
upside to it is to use the Substitution Jutsu (pressing X in time with an
opponent's strike), appear behind him, and go crazy.

*******************************************************************************

ROUND ONE REWARD: Virtue +1200, Skill Chip: Perfect Strike


-------------------------------------------------------------------------------

MISSION 010: The Gambler's Fallacy

RANK: D

OBJECTIVE: A request has come in to help a gambler who has fallen into trouble.
           While the specifics are still unclear, we need someone to meet with
           the client and help resolve the situation. Form a two-man cell, and
           head for the red dot. Fight the monkeys (Man, do they move >.>) and
           make for the middle of the mountains to fight the boss monkey

*******************************************************************************

BOSS: GRAY MONKEY

SKILLS: Rock Tossing
        Poo Shooter

Go straight for the boss monkey and Twin-Edge Kunai him. He'll fall down, which
means charge a Rasengan and let him have it. If you picked Neji, throw him into
the pain that is Eight Trigrams Sixty-Four Palms. If for some reason you didn't
kill the flea-ridden beast, he'll retreat. You'll just have to track him down
and finish what you started, now won't you??

*******************************************************************************

ROUND ONE REWARD: Virtue +1300, Skill Plate: Toad


-------------------------------------------------------------------------------

EXTRA MISSION: Sasuke Pursuit

Head for the red dot and meet up with Sakura. She is, of course, looking for
Sasuke. Let's help her and look for treasure all at the same time.

BATTLE ONE: Don't bother with the ninjas here. Just find the treasure chests
            and make for the exit

BATTLE TWO: There are several treasure chests to be found here, but beware, as
            most have bear traps around them. Dispatch of the enemy and get
            out of here

BATTLE THREE: More a battle of wits. After going through the first set of
              pillars, watch the shadows on the ground. Follow the one that is
              not like the others

Save at the floating scroll, get the treasure chest off to the right, and head
to the next area. There are two chests in this area and stay out of the shadows
cause of falling boulders. Save, because you're about to throw down with one
mean medic ninja

*******************************************************************************

BOSS: KABUTO YAKUSHI

SKILLS: Mystical Palm Jutsu
        Kunai Throw

He'll start the battle by hanging back and healing himself. Watch out for an
underground technique, if you get too close. Hang back though, and he'll start
with the healing himself again. Rasangen and weapon him to death. This seems
to work for me

*******************************************************************************


-------------------------------------------------------------------------------

MISSION 011: Punishment

RANK: C

OBJECTIVE: Sasuke has been confined at home for his dangerous behavior. Naruto
           must take a mission as punishment. Transport a shipment of precious
           metal from the Hidden Leaf Village to Tanzaku Town. This is another
           cart mission, which means weapons, weapons, weapons. They seem to be
           the easiest and quickest way to deal with these annoying missions

ROUND ONE REWARD: Virtue +1500, Skill Chip: Empty Chip 2


-------------------------------------------------------------------------------

EXTRA MISSION: SASUKE'S CHALLENGE

Choose to ask around. Sakura will tell you Sasuke is itching for ANOTHER fight.
Head to the hills and let the battle begin

*******************************************************************************

BOSS: SASUKE UCHIHA

SKILLS: Mission 009

He starts things off with a Chidori. How surprising... Weapons are more or less
useless in this battle, so go with the Shadow Clones and the Rasengan for the
win. Ok, in some cases, you will have to fight Curse Mark Sasuke. He's
basically the same, only quite a bit stronger. I would suggest using Kyuubi
Naruto if you get this fight.

*******************************************************************************


-------------------------------------------------------------------------------

MISSION 012: National Treasure

RANK: C

OBJECTIVE: Madame Shijimi, wife of the Land of Fire's leader, has a request for
           Naruto. Thieves are after a national treasure, a collection of jars
           with historic value. Go to the Villa where the jars are kept and
           serve as security. Use Shikamaru's Shadow Possession and Naruto's 
           Shadow Clones to your advantage. The doors can take some damage, but
           like you, the mission is over if the doors reach zero energy.

ROUND ONE REWARD: Virtue +1600, Skill Plate: Spiral


-------------------------------------------------------------------------------

MISSION 013: Oil Fielder

RANK: C

OBJECTIVE: Transport oil from the Hidden Leaf Village to Tanzaku Town and
           deliver it to the waiting Trader. The oil is highly flammable, so be
           sure to watch out for fire during battle. You can handle a cart
           mission by now, right?? Good, cause this is one of them.

ROUND ONE REWARD: Virtue +1700, Dual B x3


-------------------------------------------------------------------------------

MISSION 014: Prisoner Escort II

RANK: C

OBJECTIVE: A wanted ninja has been captured in Border Town. Take the prisoner
           into custody and escort him to the Hidden Leaf Village. It's highly
           likely that the prisoner's comrades will attack, so stay on the
           alert. Fight off his lackies in a four battle set.

ROUND ONE REWARD: Virtue +2000, Medicine A x3


-------------------------------------------------------------------------------

MISSION 015: Trouble in the Sand

RANK: A

OBJECTIVE:  There has been recent unrest in the Sand. Infiltrate Sand Castle
            near the Hidden Sand Village, meet up with your contact inside, and
            investigate the Sand's activity. Shikamaru will accompany you. The
            first trail to the Castle is a long one. Find the treasures, break
            the wall before you, and follow the Hidden Leaf post into the next
            area. The roof area is a straightforward path to the next area. In
            here, jump the platforms. Watch out for traps and the tricky chests
            in this area. Head out the window and into the next area. Just
            collect the treasures here and head up the stairs. Save and get
            ready for a cranky Jinchuriki.

*******************************************************************************

BOSS: GAARA OF THE SAND

SKILLS: Sand Shurikens
        Sand Clones
        Sand Wall
        Sand Coffin

This guy is a defensive warrior, through and through. I'm not going to beat
around the bush and just tell you to let you smack you down. This way you can
turn into Kyuubi Naruto and beat him quickly into submission

*******************************************************************************

ROUND ONE REWARD: Virtue +2100, Skill Chip: Stun Resist Up
 

-------------------------------------------------------------------------------

EXTRA MISSION: HINATA'S HELPER

Leave the Leaf Village to the highlighted locale. After watching Hinata and
Naruto, head to Flowermoon Village. Save, seeing as a boss is waiting at the
end

*******************************************************************************

BOSS: GIANT

SKILLS: Rock Wave (Creates a barrier all around him to damage)
        Club Swing (Close physical attack)
        Summon Lightning (Calls ligtning beams that will track, so run!! He'll
                          turn blue, but you can punch him out of it. This
                          puts you in his attack range however)
        Home Run Swing (Knocks you in the air and hits you on the way down)
        

Ninjutsu is the way to go on this one, as far as I'm concerned.

*******************************************************************************


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MISSION 016: This Time is for Real

RANK: B

OBJECTIVE:  Madame Shijimi has sent another request. Apparently, she never paid
            the thieves she hired before, and they are none too pleased. Hurry
            to the Village and protect her storehouse from the thieves. Another
            'Protect the Doors' mission, but no weapons as they hurt the doors.

ROUND ONE REWARD: Virtue +2300, Skill Chip: New Swimsuit


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MISSION 017: The Stuntman

RANK: D

OBJECTIVE:  There has been a request from a TV station filming an action drama
            to dispatch two ninja as stuntmen. Meet up with the other ninja at
            the studio and help with the filming. Ignore the bad guys and pay
            attention to the treasures and cut scenes. Make your way to the
            machine in back. Boss fight time!! (Note: Neji and his Eight
            Trigrams Sixty-Four Palms will be much help on this boss fight)

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BOSS: GIANT MANTIS x2

SKILLS: A Slash with it's front limbs
        Shockwave Slash (A projectile by slashing it's front limbs)
        Whirlwinds
        A Body Slam-like attack after jumping up

Fire element weaponry (which you should have a few to choose from by now) and
Neji are the key to taking these overgrown garden bugs out. Do not stay close
for long and watch out for the long range stuff, but it's easy to dodge once
you see it coming. That means trying to keep them in your sights (or should
I say camera) at all times

*******************************************************************************

ROUND ONE REWARD: Virtue +2200, Skill Plate: Nine-Tails
 

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MISSION 018: Prisoner Escort III

RANK: B

OBJECTIVE: A wanted ninja has been captured in Border Town. Take the prisoner
           into custody and escort him to the Hidden Leaf Village. Orochimaru's
           men have been trying to abduct many prisoners lately. Be careful.
           Bear your fangs for this mission with whatever two-man cell you
           like best and prepare for one of the tougher cargo missions

ROUND ONE REWARD: Virtue +2500, Dual Ax3

NOTE: Now might be a good time to practice your skills and toughen up your
      character. The end is near...


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MISSION 019: Closed for Business

RANK: C

OBJECTIVE: Emporium Karin hasn't been open for some time now. Since Naruto has
           already saved the shop twice, we would like him to check out the
           situation and see if a new problem has occurred. Get your teammates,
           head to the store, and the out to your destination. These place is
           pretty cut and dry, so follow the Hidden Leaf signs to navigate.
           There will be a rock to bust up, follow the path beyond it, and make
           your way home

ROUND ONE REWARD: Virtue +2600, Skill Chip: Empty Chip 3


-------------------------------------------------------------------------------

MISSION 020: Mass Disappearances

RANK: S

OBJECTIVE: The villagers of Wind Gate have suddenly vanished. Orochimaru may
           have taken over the village for his nefarious experiments. Hurry
           there with Neji to find the villagers and stop the experiments. Look
           for the treasure chests, avoiding the greenish fog stuff. As always,
           follow the Hidden Leaf signs, as this game doesn't allow for a big
           freedom of movement. Save after making your way to the roof and
           prepare to exchange blows with a fellow Jinchuriki

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BOSS: GAARA OF THE SAND

SKILLS: Same as Mission 015

Use the same strategies as before with maybe a little spamming of Neji's Eight
Trigrams Sixty-Four Palms. Hold onto your hats folks, cause after him, comes
Round 2. Yay...

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BOSS : KABUTO YAKUSHI

SKILLS: Same as the Sasuke Pursuit mission, only with a Sand Clone Jutsu

Use your most potent moves in your (and your teammates) arsenal to take Mr.
Four Eyes out

*******************************************************************************

ROUND ONE REWARD: Virtue +2700, Skill Chip: Seal Weaken


-------------------------------------------------------------------------------

MISSION 021: The Final Battle

RANK: S

OBJECTIVE: The Anbu pursued Kabuto and located Orochimaru's hideout. However,
           green mist has broken out near the village, and damage is already
           spreading. Take over Orochimaru's hideout and bring an end to this
           dreadful plot!! The way through this level is pretty cut and dry,
           except for one split path that goes forward and to your left. I
           say go straight first and get all the treasures your grubby, little
           mitts can handle. After handling this area, there should be another
           fork in the road. Go left if you just want to save and fight the
           bosses, or go right if you want more treasure. Regardless, save (as
           this is the finale) and go forth, receiving Kakashi AND Sasuke. I,
           myself would save Kakshi for the end as he's your powerhouse

*******************************************************************************

BOSSES: KABUTO YAKUSHI & THE GIANT

SKILLS: Same as in your last battles with the two

First order of business, Rasengan every cyrstal in the place, as the enemies
will respawn AND heal endlessly if you don't. You should know how these two
throw down, so have at them!!

*******************************************************************************

Follow the path and Karin has come to save the day. Buy plenty of Health items
and head on down the path. Yes, that's a scroll for saving for what is really
the last battle.

*******************************************************************************

BOSS: OROCHIMARU

SKILLS: Kunai Throw
        Shadow Stalker (a slithering slide across the battle area)
        Summon Tornados (A launcher to send you flying into combos)
        Tongue Lashing (Uses this for a mid-range damaging technique)


The guy definitely has speed on his side. I would suggest using weapons that
knock down (Like Twin-Edged Kunai and Fire Kunai), pummeling him with Shadow
Clones, and chargin Rasengan right as he starts to get up. Charge too long and
he will bolt away. It may be just me, but I do believe he gets faster as his
health drops. Using Kakashi and Sasuke are okay, but in the end, the well
balanced nature of the main character wins out. Enjoy your Cutscene/Credits/
Cutscene combo, as you have definitely earned it.

*******************************************************************************

GAME COMPLETE REWARDS: Skill Plate: Shuriken, Increased Health/Stamnia in your
                       New Game Plus, Boss Fights at your choosing, and Kakashi
                       Hatake plus Gaara of the Sand as teammates in missions


===============================================================================

12.) Mini-Games.......................................[NUCMINI]

===============================================================================

It should go without saying, the longer you last in the Mini-Games, the better
the reward for doing so.

MINI-GAMES:
-----------

1. The Pervy Sage's Battle Training Mini-Game - Defeat as many enemies as you
                                                can within the time limit

2. Konohamaru's Hand Signs Mini-Game - Input the correct button combos,
                                       starting from left to right. Take too
                                       long and the game will end

3. Monkey Dice Mini-Game - In this Mini-Game, you can exhange various items for
                           minerals, which you use as bet material. The larger
                           roll wins


===============================================================================

13.) New Game Plus (Round Two)........................[NUCGAME2]

===============================================================================

The differences in your second playthrough are as follows:

01.) Kakashi Hatake is now available for missions

02.) Gaara of the Sand is available for missions

03.) Health and Stamina have no cap, but it costs 2000 virtue to go up 10
     points

04.) You start off with 200 points of Health and Stamina instead of 100

05.) You now have the Shuriken Skill Plate

06.) You keep all your items from Round One

07.) Boss battles at your convinence, but they are at a higher difficulty


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14.) Credits/Thanks...................................[NUCCREDS]

===============================================================================

All the GameFAQs board surfers - I would like to dedicate this to all of you 
for your help or lack thereof, depending on your mood that day. ^^

GAMEFAQs - For giving this third guide a chance. ^_~

-and-

Me - For killing my brain to write parts of this guide... xDD

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