Game: Metal Gear Solid 3: Subsistence System: PS2 Metal Gear 2: Solid Snake Boss Survival Guide Version: 1.0 Author: Jamie Brendon Stroud Table of Contents: 1) Version history 2) Introduction 3) Code names 4) Overview 4A) BLACK NINJA 4B) RUNNING MAN 4C) HIND D 4D) FOUR HORSEMEN 4E) NIGHT FRIGHT 4F) METAL GEAR D 4G) GRAY FOX 4H) BIG BOSS 5) Walkthru 5A) Standard Walkthru 5AA) BLACK NINJA 5AB) RUNNING MAN 5AC) HIND D 5AD) FOUR HORSEMEN 5AE) NIGHT FRIGHT 5AF) METAL GEAR D 5AG) GRAY FOX 5AH) BIG BOSS 5B) Speedrun Walkthru 5BA) BLACK NINJA 5BB) RUNNING MAN 5BC) HIND D 5BD) FOUR HORSEMEN 5BE) NIGHT FRIGHT 5BF) METAL GEAR D 5BG) GRAY FOX 5BH) BIG BOSS 6) Tips 7) FAQ 8) Credits 9) Copy rights 1) Version history: (The following is in Date/Month/Year format) 11/11/2006 - Version 1.0: This is the first creation of the guide. 2) Introduction: Well, with the release of Metal Gear Solid 3: Subsistence, I began playing the original Metal Gear games before anything else since I had never played them before. I tried to find guides for the games but I could only find guides for the original MSX versions. Those guides were good enough to help me through the main game, but after completing the main game I unlocked Boss Survival mode. There was no Boss Survival mode in the original MSX games. Therefore, I tried to find guides for Boss Survival mode but I found nothing. I asked on forums and no one replied. However, through practice I became really good at Metal Gear's Boss Survival mode all by myself. Long story short, I decided to find out how the code name ranking system worked for Boss Survival mode (which is a long and tedious process) and after that I figured I would just write a guide for the whole thing. I found Metal Gear 2: Solid Snake's Boss Survival Mode to be much more difficult. I spent a lot of time trying to get BIG BOSS rank as I had done on Metal Gear's Boss Survival, but I found it pretty difficult and frustrating. I became occupied with other things in my life and then stopped trying to get BIG BOSS rank for a really long time. Eventually, I got back into playing the game and decided to try for it again. I finally pulled it off! After all that time had gone by, I could still not find any guides for Boss Survival mode for this game. I made the guide for the Metal Gear, so I figured I would make the guide for this game as well. 3) Code names You get a code name upon completion of Boss Survival mode. I shall list the code names in the following format: "Code name: Requirement". Where "Code name" is the actual code name and "Requirement" is the requirements that must be fulfilled in order to get that code name. I'd like to note that in the circumstances where only 1 ration can be used, that is because there is a part where 1 ration is mandatory to be used. BIG BOSS: Normal mode, 1 ration used, Completed in under 8:00* FOX: Normal mode, More than 1 ration used, Completed in under 8:00* EAGLE: Easy mode, Completed in under 8:00* PANTHER: Completed between 8:00 and 8:29 JACKAL: Completed between 8:30 and 8:59 ZEBRA: Completed between 9:00 and 9:29 DEER: Completed between 9:30 and 9:59 ELEPHANT: Completed between 10:00 and 10:59 HIPPOPOTAMUS: Completed between 11:00 and 11:59 TURTLE: Completed between 12:00 and above** CHICKEN: Lose *There may be other times that can obtain these ranks. Refer to the timing system glitch in section 6) Tips. **Most times between 12:00 and 98:59 will likely result in TURTLE rank. However, some may not. Refer to the timing system glitch in section 6) Tips. 4) Overview Here I will be going over each boss in details as well as the items found in their corresponding area. I will not be going over the specifics of the area of itself however. I find it to be unnecessarily technical for one thing, and also, to unlock Boss Survival mode you would need to beat the game and therefore I am hoping that you will be at least decently familiar with each area. If not, then it is generally quick and easy to get used to each area you fight in. Another thing I will not explain is what each weapon does. This is also something you learn in the main game and is also quick and easy to learn on your own through experimentation. 4A) BLACK NINJA This boss will shoot 3 sprays of bullets at a time. He walks around on occasion and always stays put when shooting. He also starts flashing and then warps to a new location. He is invincible when flashing and usually flashes and warps twice in a row, though sometimes less or more. If warping more than once, the first time he warps to a new location, he'll only be there for less than a second before warping again. If timed efficiently, he can be hit during that fraction of a second. The items available in this area are: Normal mode: 2 Ammo Easy mode: 2 Ammo and 1 Ration B1 Unit 4B) RUNNING MAN The only thing this boss does is run away from you. The items available in this area are: Normal mode: 3 Mine and 2 Plastic Explosive Easy mode: 3 Mine, 2 Plastic Explosive, and 1 Ration B3 Unit 4C) HIND D The only thing this boss does is fly around in a consistant counter clockwise circular pattern. If you are on the same screen that this boss is on then it will shoot sprays of bullets at you. The amount of sprays it will shoot at you and the amount of bullets in each spray will vary to some degree depending on your position on the screen. However, 5, 6, and 1 bullet/s usually come with each spray. The items available in this area are: Normal mode: 1 Ammo and 3 Stinger Missle Easy mode: 1 Ammo, 1 Ration B2 Unit, and 3 Stinger Missle 4D) FOUR HORSEMEN This battle actually consists of 4 bosses. There is 1 boss on each side of the room. Whichever side/s you are most on or move towards, the boss/es on the opposite side/s will jump down. So if you move to the left side, the boss on the right side will be more prone to jump down. Once on the ground the bosses will stay on their corresponding side and will move from one corner of their side to the other corner of their side and they will repeat this process. After a boss touches each corner once, and once a boss then gets aligned with you, it tends to stop to shoot 2 bullets at you and then repeat the process. On occasion a boss will jump back up to the top of the wall. Also, if you get up against a boss's wall, instead of running into you to hurt you, it will usually (but not always) just jump back up to the top of its wall before running into you. When a boss is on top of its wall, it can not hurt you, nor can you hurt that boss. The items available in this area are: Normal mode: 2 Ammo and 2 Grenade Easy mode: 2 Ammo and 2 Grenade 4E) NIGHT FRIGHT This boss is invisible the whole time. In order to get an idea of where the boss is location you can listen to the noise it makes when it walks since different floors in this stage make different noises when walked on. Another way to get an idea of where the boss is located is by looking at where its bullets are being shot. The boss should of course be near where its bullets begin when being shot. It will shoot 6 sprays of bullets at a time. The boss follows you and walks at a moderate speed. The items available in this area are: Normal mode: 4 Ammo and 4 Grenade Easy mode: 4 Ammo, 4 Grenade, and 1 Ration B3 Unit 4F) METAL GEAR D This boss walks to the front then will shoot 6 bullets at a time and each bullet is aimed toward you. It then walks to the back and shoots 2 missles which are shot forward but then head horizontally towards you as soon as they are lined up to you. The boss repeats this process consistantly. Also, touching the boss results in death. The items available in this area are: Normal mode: 6 Grenade Easy mode: 6 Grenade 4G) GRAY FOX The boss tends to run in a square pattern around the edges and will occasionally come towards you to attack. It attacks with punches. Also, there are 20 mines around the edges of the room. The mines do not detonate if the boss touches them, only if you do. However, if you cause a mine to explode and the boss gets hit by that explosion, it can still hurt the boss. It does not hurt to touch this boss. The items available in this area are: Normal mode: Easy mode: 4H) BIG BOSS This boss tends to follow you. If you are anywhere near in its field of vision it will continually shoot sprays of bullets at you. It hurts to touch this boss. There are also 6 puddles which cause death if touched. These puddles can be deactivated if touched while having a Ration equipped. Items available in this area are: Normal mode: 1 Card 1, 1 Card 2, 1 Card 3, 1 Card, 1 Card 5, 1 Card 6, 1 Lighter, 3 Ration B1 Unit, and 1 Spray Easy Mode: 1 Card 1, 1 Card 2, 1 Card 3, 1 Card, 1 Card 5, 1 Card 6, 1 Lighter, 3 Ration B1 Unit, and 1 Spray 5) Walkthru There will be 2 walkthrus. The first teaches you a safer way to get through each boss. The second teaches how to get through quickly but is not the safest way. A lot of people want to be able to achieve BIG BOSS code name in Boss Survival mode. Well, following the strategy in the Standard Walkthru is best since it can be difficult to survive through all of it if you do quicker but more damaging strategies. However, if you can't quite make it under 8 minutes using the first walkthru, then try adopting some strategies from the Speedrun Walkthru. You can also read through both and kind of run through Boss Survival using a mixture of both walkthrus. Remember, if you want BIG BOSS code name then you have to play on Normal mode. If you just want to beat Boss Survival mode and nothing more, then playing on Easy mode would of course make it easier for you but the first walkthru will still work just fine. It's just that on Easy mode there are a lot more Ration you can pick up which I won't mention to pick up in the walkthru. So you can stray from my strategy a bit to pick up a Ration if you really want, however, a lot of the time it is not necessary and/or risky to go out of your way to pick up a Ration. If you want to be able to beat it on Normal mode but don't care for BIG BOSS rank, then the first walkthru will still be best for you. 5A) Standard Walkthru 5AA) BLACK NINJA When you are far back from the boss it is easy to dodge his spray of 3 bullets. So after he shoots a spray just get inline with him and shoot him once then run away to dodge his next spray again. If he is close to you, it is hard to dodge his bullets so it's best to back away and wait for a better opportunity before you try to shoot him. 5AB) RUNNING MAN The strategy is basically the same whether played on Easy mode or Normal mode, but on Easy mode the boss is only 4 hits. So I'll explain what to do as if you are playing on Normal, but if on Easy then just head through the top hallway instead of laying the fifth or sixth Mine. As soon as the stage starts press L2 and equip the Gas Mask. Then pick up the Mine right above you. You should head right and set a mine here. This is kind of tricky though. You must set the mine in the little hallway and you must set it in the middle. There's enough space so that the mine could be more towards the bottom or more towards the top, and if you set it too high or too low the boss can totally dodge it. So really try to set it in the middle the best you can. Also, when setting it, just turn to your left to set it, otherwise if you set it while facing right then you continue heading right you might accidentally trigger it yourself. After setting that first mine, head upwards and set your second mine in this smaller hallway. Because this hallway is so small you don't have to worry about where the mine is positioned, as long as it is in the hallway. Then head left and set your third mine in this hallway. Like the first mine, you must try to position the mine in the middle and not in front of you otherwise you may accidentally trigger it on yourself. Then head all the way down to the room your started in. Repeat the pattern. Set the fourth mine in this hallway then the fifth mine in the smallest hallway. You'll run out of mines but just head up and grab the Mine and set the sixth mine in this same hallway that you set the third. Now go all the way down to the room you started in and set the seventh mine in this same hallway you set the first and fourth. That is the last one you need so just head to the top right room then to the top left and he'll get hit by it and you'll win. 5AC) HIND D Immediately head right until you get the Stinger Missle then head up and crawl under the first barricade. Once this boss enters your screen and after it shoots two sprays of bullets at you immediately crawl out of the barricade, stand up, and equip the Stinger Missle. You then shoot him by using the radar screen and aiming the square over the boss's position and shooting. It can be difficult and frustrating to accurately shoot the boss like this. The boss is four hit like this on Normal mode and 3 hits on Easy mode and I can hit him all 4 times before he gets back to my screen. I'll try to explain how I do it. As soon as I equip the Stinger Missle I head directly left until the square is somewhat off screen then I shoot. I then follow the boss's position downwards only a bit and then shoot again. I then follow it down and to the right a bit and I shoot again. Then I follow it to the right a bit so that it is on the bottom right screen and I give it the final shot. 5AD) FOUR HORSEMEN Using the Grenades to fight these enemies seems tempting, but I usually find it to be more difficult and it also takes longer most of the time. I just pay careful attention to the order in which the boss's drop down and shoot them with the Handgun based on that order. So the Handgun may not hurt as much but it is much quicker. Once there is only one boss left, I pick up a Grenade and finish the last one off with Grenades. Also, picking up a Grenade here is helpful for the next boss stage. 5AE) NIGHT FRIGHT Immediately head directly right and stay behind the top wall here. This will be the safest way to fight this boss, but it can also be very annoying to try to hit him. The boss will often go up against this wall and you will be able to chuck Grenades at him from behind the wall and hit him without risking getting hit by his bullets. If you can see bullets spray then you will get a good idea of where the boss is at. Just chuck Grenades at wherever you think he is located. A lot of it takes some guessing, but once you get one hit on him, it will be easier to know where he is located and sometimes you can continue chucking Grenades in one location and finish him off quick and easy. On rare occasions the boss may actually get on the inside of the wall you are hiding behind and he'll be able to shoot you. It is unfortunate when that happens, but fortunately it rarely happens! 5AF) METAL GEAR D Because this boss starts off shooting bullets instead of missles, it's a bit tricky to get into the pattern. So when this stage starts just go to the bottom right corner and as soon as the boss shoots head to the top right corner. As soon as the bos stops shooting head down to the middle. The boss will shoot missles and as soo as he does head back to the top corner again and the go to the left slightly. Be careful about this! If you go too far left, you can run into the boss which is an automatic death. However, it is helpful to go slightly left because it gives you a little more space to work with for when the boss starts shooting at you. As soon as he does start shooting, head all the way right and then quickly down to the bottom right corner. If you hadn't moved left at the top, the bullets are harder to dodge when heading to the bottom. The last shot will often hit you since you get stuck in the bottom corner too early. So once the boss stops shooting it will head upwards. So get out of that bottom corner and position yourself in front of the boss. Shoot 2 Grenades at its feet then head to the top right corner in order to dodge the missles and then go to the left a bit. You simply repeat the pattern from here until the boss is defeated. 5AG) GRAY FOX This boss tends to move around the room in a square counter clockwise pattern. I find it best to try to follow him around in this pattern and throw a punch on him every chance you get when he's not already flashing invincible from a previous punch. Occasionally the boss will confront you and try to punch you so try to be ready for this and position yourself and punch him before he punches you. 5AH) BIG BOSS Right from the start just hold up. You'll make your way into a door, grab Card 1 from here then exit the room. Head down to the bottom wall and go right, on the next screen grab the Ration B1 Unit. Go all the way to the top screen and enter the door on the corner here with Card 1 equipped and grab Card 2. Exit the room and head all the way to the very left screen and enter the door on the corner here with Card 2 and grab Card 3. Exit this room then head down to the very bottom. You'll see a puddle in front of a door here. Equip a Ration B1 Unit and touch the puddle. Now head right 1 screen and equip Card 3 then enter the unopened door next to the very first door you entered. Grab Card 4 here then exit the room. Head right 1 screen and equip Card 4 then enter the door on the corner here but be careful! When the door opens just barely tap up. I say this because as soon as you enter the room there is a puddle which will give you an automatic death if you touch it. So as soon as you enter this room go to the right then up and grab the Lighter then exit the room. Now go to the very top right screen then head left 1 screen and enter the closest door here with Card 4 still equipped but be careful! As soon as the door opens just tap down. This room also has a puddle so once you enter it head left then down and grab Card 5 then exit the room. Now go all the way left then all the way down to the screen that has a puddle in front of a door. Equip Card 5 then enter that door and grab the Spray. Equip the Lighter and Spray then exit the room. Now wait by the wall to the left of this room and the boss should come over to you. If you wait by this wall the boss will often venture up and down on a side of the wall. Always try to be on the opposite side of the wall that the boss is on. You can shoot fire at him and it will hit him even through the wall. So just keep hitting him through the wall until you win. 5B) Speedrun Walkthru 5BA) BLACK NINJA Just keep on following him behind the wall and shooting him with the Handgun. If you try to follow him to closely he is more prone to warp which can make the stage slower to win. 5BB) RUNNING MAN The strategy is basically the same whether played on Easy mode or Normal mode, but on Easy mode the boss is only 4 hits. So I'll explain what to do as if you are playing on Normal, but if on Easy then just head through the top hallway instead of laying the fifth or sixth Mine. As soon as the stage starts press L2 and equip the Gas Mask. Then pick up the Mine right above you. You should head right and set a mine here. This is kind of tricky though. You must set the mine in the little hallway and you must set it in the middle. There's enough space so that the mine could be more towards the bottom or more towards the top, and if you set it too high or too low the boss can totally dodge it. So really try to set it in the middle the best you can. Also, when setting it, just turn to your left to set it, otherwise if you set it while facing right then you continue heading right you might accidentally trigger it yourself. After setting that first mine, head upwards and set your second mine in this smaller hallway. Because this hallway is so small you don't have to worry about where the mine is positioned, as long as it is in the hallway. Then head left and set your third mine in this hallway. Like the first mine, you must try to position the mine in the middle and not in front of you otherwise you may accidentally trigger it on yourself. Then head all the way down to the room your started in. Repeat the pattern. Set the fourth mine in this hallway then the fifth mine in the smallest hallway. You'll run out of mines but just head up and grab the Mine and set the sixth mine in this same hallway that you set the third. Now go all the way down to the room you started in and set the seventh mine in this same hallway you set the first and fourth. That is the last one you need so just head to the top right room then to the top left and he'll get hit by it and you'll win. 5BC) HIND D Immediately head right until you get the Stinger Missle then head up and crawl under the first barricade. Once this boss enters your screen and after it shoots two sprays of bullets at you immediately crawl out of the barricade, stand up, and equip the Stinger Missle. You then shoot him by using the radar screen and aiming the square over the boss's position and shooting. It can be difficult and frustrating to accurately shoot the boss like this. The boss is four hit like this on Normal mode and 3 hits on Easy mode and I can hit him all 4 times before he gets back to my screen. I'll try to explain how I do it. As soon as I equip the Stinger Missle I head directly left until the square is somewhat off screen then I shoot. I then follow the boss's position downwards only a bit and then shoot again. I then follow it down and to the right a bit and I shoot again. Then I follow it to the right a bit so that it is on the bottom right screen and I give it the final shot. 5BD) FOUR HORSEMEN Using the Grenades to fight these enemies seems tempting, but I usually find it to be more difficult and it also takes longer most of the time. I just pay careful attention to the order in which the boss's drop down and shoot them with the Handgun based on that order. So the Handgun may not hurt as much but it is much quicker. Once there is only one boss left, I pick up a Grenade and finish the last one off with Grenades. Also, picking up a Grenade here is helpful for the next boss stage. 5BE) NIGHT FRIGHT This stage is hard to know how to do the fastest way. There are 2 ways that stand out that I know of. You can either head directly right and stay behind the top wall here. This is the safest strategy and can sometimes be the quickest as well if you are able to chuck a Grenade and hit him right away and keep track of his location from there. Otherwise, you could just head right but not go above the wall and instead just hang around the middle and let him shoot you then you will know his location real easily and you can chuck Grenades at him from there. 5BF) METAL GEAR D Start off heading right and then turn left and chuck 2 or 3 Grenades at the boss's feet. Then when the boss heads upwards chuck 2 or 3 Grenades at his feet. Repeat this pattern. Simply use your judgement to determine if you can manage 2 or 3 hits in time. 5BG) GRAY FOX This boss tends to move around the room in a square counter clockwise pattern. I find it best to try to follow him around in this pattern and throw a punch on him every chance you get when he's not already flashing invincible from a previous punch. Occasionally the boss will confront you and try to punch you so try to be ready for this and position yourself and punch him before he punches you. 5BH) BIG BOSS Right from the start just hold up. You'll make your way into a door, grab Card 1 from here then exit the room. Head down to the bottom wall and go right, on the next screen grab the Ration B1 Unit. Go all the way to the top screen and enter the door on the corner here with Card 1 equipped and grab Card 2. Exit the room and head all the way to the very left screen and enter the door on the corner here with Card 2 and grab Card 3. Exit this room then head down to the very bottom. You'll see a puddle in front of a door here. Equip a Ration B1 Unit and touch the puddle. Now head right 1 screen and equip Card 3 then enter the unopened door next to the very first door you entered. Grab Card 4 here then exit the room. Head right 1 screen and equip Card 4 then enter the door on the corner here but be careful! When the door opens just barely tap up. I say this because as soon as you enter the room there is a puddle which will give you an automatic death if you touch it. So as soon as you enter this room go to the right then up and grab the Lighter then exit the room. Now go to the very top right screen then head left 1 screen and enter the closest door here with Card 4 still equipped but be careful! As soon as the door opens just tap down. This room also has a puddle so once you enter it head left then down and grab Card 5 then exit the room. Now go all the way left then all the way down to the screen that has a puddle in front of a door. Equip Card 5 then enter that door and grab the Spray. Equip the Lighter and Spray then exit the room. From here you have can chase down the boss. When you get to him, you can just stand in front of him and he will continually shoot bullets at you and you can continually shoot fire at him until you win. 6) Tips - Items come back if you run out. For example, if you run out of Grenade Launcher ammo, then Ammo boxes will reappear in that area. The only exception is Ration which would not reappear if you run out of health. - Easy and Normal mode share identical item amounts and locations except when it comes to Rations. In Normal mode, only the BIG BOSS battle has Rations available and every other battle does not. In Easy mode there are Rations also available in the BLACK NINJA, RUNNING MAN, HIND D, and NIGHT FRIGHT battles. - When you get hit you are temporarily invincible. - The timing system can be glitched, but the method by how it glitches and the effects it has are complex. I don't understand it completely, but I do understand it to a fair degree and will try to explain it. When you complete Boss Survival you are given a "TOTAL TIME". Any TOTAL TIME that equals 98:59 and above will show up glitched. I can't explain the glitch precisely since it can change depending on whatever exact total time you recieved. Usually it will just be the first digit on the TOTAL TIME that will show up differently. For instance, a TOTAL TIME of 101:36 may show up as ": 1:36", or a total time of 198:54 may show up as "C8:54". Those are just examples, and may not be accurate. I will explain some of the more indepths of the glitch such as how to get the glitch to work and some effects it may have. As you are playing Boss Survival, a time is being calculated as you play and you can see this. If the time goes to high, it can be reset to a somewhat varying number on the next stage. I've noticed the time reset as low as in the 60's in minutes and I've noticed the time reset to "00:39" and "00:49". For example, if you were playing the HIND D stage and the timer was 61:49 and you beat that stage, then in the following stage (FOUR HORSEMEN) the timer may reset to "00:49". If the timer ever reaches "98:59", it will stop there and no longer progress for the remained of that stage and no additional time spent on that stage will be accounted for in the TOTAL TIME. If the timer is on 98:59 then it will always be reset to 00:39 on the following stage. Even though the following stage using this glitch might start out at 0:39, it does not get accounted to the TOTAL TIME. For instance, if you win the stage in 20 seconds, then only 20 seconds will be accounted for in the TOTAL TIME, not 59 seconds (39 + 20). Using the timer glitch, you can get a better rank. It appears that any TOTAL TIME above 60 minutes may have a chance of changing the rank and the rank change appears to either be the fastest ranks (Either BIG BOSS (if on Normal mode and only used 1 ration), FOX (if on Normal mode and used more than 1 ration), or EAGLE (if on Easy mode)) or the slowest rank (TURTLE). I note this based slowly on my own observations and experimentations. Other ranks may be possible to aquire through this glitch. Also, any time above 98:59 always seems to get the fastest ranks, whereas times between 60 minutes and below 98:59 may be either the fastest or slowest ranks and I am not aware of a way to know which rank you may get. If you get a higher rank using this glitch, it can indeed overwrite your saved data. For instance, if you previously had a PANTHER rank with a time of 08:15 and you then get a EAGLE rank with a time of C8:54 using this glitch, the EAGLE rank can overwrite your old save data so you now have a glitched time saved. This should not cause any problems with the save data, however, it may not look very legitimate. Therefore, many people may prefer to beat Boss Survival and get their desired rank without using the time glitch. This way the TOTAL TIME will display normally along with the rank. A normal time of the same rank as a glitched time may or may not get overwritten by a glitched time. 7) FAQ - How do I unlock Boss Survival mode? You simply have to beat the game once on Metal Gear and then save your data after you beat it. - How do I save my record in Boss Survival? You choose the "BACK" option. If you did not play, or if you played but did not defeat your current record, then it will not ask you if you'd like to save after choosing "BACK". - How come some of the strategies in Speed Run Walkthru are the same as the strategies in Standard Walkthru? That's because some of the fastest strategies also happen to be the safest strategy at the same time. - How can I contact you? I don't want to seem rude, but I don't care to be contacted about this guide. 8) Credits - Me (Jamie Brendon Stroud). 9) Copy rights This file is Copyright (c) 2006 Jamie Brendon Stroud. All rights reserved. This file was entirely written by me, unless otherwise noted in the Credits section. However, even though it was written by me, I give permission for anyone to use it as they'd like. Yep, I don't care what you do with it as long as you give me credit for it and not claim it as your own.