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FAQ/Walkthrough

by choumaou

==============================================================================

                      -= Magna Carta Tears of Blood =-
                              FAQ / Walkthrough
                                U.S. Version
                                Version 1.4

                     -= A Dark Shadow Club Production =-

               Text file last updated On 12-07-2005 (00:00 pm)

==============================================================================
-----------------------[ Taking YOU to another dimension ]--------------------
==============================================================================

Title      : MAGNA CARTA TEARS OF BLOOD - FAQ / Walkthrough

Created By: Anastasia Kibkalo/Choumaou/Choumaoupier ([email protected])

Copyright: Do I really have to say this?  [Make your own!]


==============================================================================
 Table of Contents
==============================================================================

The [###] is the search code.  Use it to search for specific sections in this
FAQ/Walkthrough.  Many subsections have their own search codes to be used within
a particular section.  They will be listed at the top of such sections.

----------------------------------------------------
[001]    I. Introduction
----------------------------------------------------
[002]   II. How To Use This Guide
----------------------------------------------------
[003]  III. Game Information & Story
----------------------------------------------------
[004]   IV. Updates
----------------------------------------------------
[005]    V. Characters
----------------------------------------------------
           [001] Calintz
           [002] Azel
           [003] Eonis
           [004] Haren
           [005] Reith
           [006] Chris
           [007] Maya
           [008] Justina
           [009] Raul
           [010] Rianna
           [011] Others
----------------------------------------------------
[012]  VI. Walkthrough
----------------------------------------------------
           [013] Introduction
                [014] Tears of Blood HQ
           [015] The First Mission
                [016] Mt.Aremori
                [017] Caves
                [018] Amrond Woods
                [019] Valley of Lester
           [020] Reunion at Lester
                [021] Lester
           [022] Saving the Clerics
                [023] Lester Woods
           [024] Saving Reith
           [025] Recapturing the Yason
           [026] Tears of Blood HQ
           [027] Rescuing Reith
                [028] Road to Amabat
                [029] S.Mt.Rhyde
                [030] Lightning Ruins
           [031] The Price for saving a Friend
                [032] Amabat
           [033] Quest for Memories
                [034] Mt.Selton
                [035] Orbonne Woods
                [036] Remie
           [037] A Letter from the Past
                [038] Rance Woods
                [039] Doren Ruins
                [040] Erestine

----------------------------------------------------
[***]   VII. Thanks
----------------------------------------------------
           [***] Thanks
           [***] Credits
----------------------------------------------------
[***]  VIII. Contact
----------------------------------------------------

==============================================================================


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[001] I. Introduction
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    This FAQ was written by me to help all of you out there who may need it or
for those of you who are just curious about this beautiful game.


    *Note: While I will make an attempt to avoid ruining the story, this is
           NOT a spoiler free Walkthrough!  I cannot guarantee the story
           will not be ruined for you by reading this FAQ.

 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[002] II. How To Use This Guide
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The [###] is the search code.  Use it to search for specific sections in this
FAQ/Walkthrough.

Use the find feature in conjunction with the section search codes above
listed on the "Table of Contents" to page through to specific sections of the
FAQ. Basically, the FAQ is divided into several sections.  Section "VI." is
the walkthrough portion of the FAQ and probably the most useful.  Everything
else is just extra.  The Walkthrough Section is the full walkthrough.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[003] III. Game Information & Story
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Title:		   Magna Carta: Tears of Blood
Developer:	         SoftMax
Publisher:	         Atlus Co.
Genre/Category:	   Role-Playing
System:		   PlayStation 2
Number of Players:   1
Release Date:	   11/16/2005
Play Time:	         50-100+ Hours
Replay:		   Depends on your definition of fun
Story:

    This information will tell some details of Magna Carta: Tears of Blood.  So
if you�re not interested in any spoilers, don't read this.

    600 years ago, a strange disease spread across the land, turning its victims
into stone. A war ensued, raging for several hundred years and continuing to
this day. Tired of the fighting, one group set sail in hopes of finding a new
place to live. After countless weeks at sea, the four boats landed on the
continent of Efferia. The immigrants saw that the land had been blessed by
nature, and so they decided to settle there and begin a new life-a fresh start
for those who had lost faith in humanity.
    In Efferia, there was a race-the Yason-that closely resembled humans. Though
not narrow-minded, they were not prepared to welcome these new settlers with
open arms. The Yason and the humans maintained a respectable distance from each
other, and went on with their daily lives. Though as time passed, they began to
intermingle. However, the human population expanded rapidly, and marginalized
the Yason. The Yason�s hatred for humans grew until war finally erupted.
    Decades have passed since The Eight Heroes sealed The Tree of Light. Unable
to absorb Chi, the Yason race was ravaged by a disease called Rheuma which
turned their bodies into trees. It seemed the war was close to an end until a
genetic mutation appeared within the Yason race. Known as Blast Worms, these
Yason could absorb Chi directly from nature. No longer needing The Tree of
Light, the Blast Worms quickly turned the tide of the war. After 30 years of
fighting, the possibility for a peaceful resolution had vanished.
    In a final effort to end the war, the humans mounted a massive attack on the
Yason�s base. The Tears of Blood, an elite mercenary unit led by Captain Calintz
joined the fight. Regardless of their efforts, the attack ended in failure,
defeated by Queen Amila of the Yason. As the Tears of Blood fled, Calintz ran
into Reith, who had lost her memory.

    Was it fate that brought them together?

    Could this chance encounter somehow change the future for all of Efferia?

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[004] IV. Updates
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    Version 0.1 � the initial release, I hope it�ll only get better.

    Version 0.5 � added the results of different answers during �talks� with your
    party members.

    Version 1.0 � added shop lists, quests and item prices.

    Version 1.1 � changed the layout of the Faq. Added search system, character
and story information.

    Version 1.2 � added some character info, and another portion of the
walkthrough.

    Version 1.3 � added some monster and monster drops info + another part of the
walkthrough.

    Version 1.4 � another portion of the walkthrough + a couple of changes in the
previous material.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[005] V. Characters
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------------------------------------------------------
[001] -- Calintz ---------------------------------------------------------------

           Name: Calintz
            Sex: Male (um, oookay.)
            Age: 23
     Occupation: Captain of the Tears of Blood

    Description:
    He�s the main character of the game. When he was young, his village was
destroyed in a Yason attack. Seeking revenge, he became a mercenary. He is
currently the Captain of the Tears of Blood. He�ll do whatever�s necessary to
complete missions assigned to him (reminds you of someone� like perhaps a
certain gundam pilot�01���Yui��Heero��?), especially when it involves fighting
the Yason. However, members of the Alliance Army often see his actions as
excessive. Because he usually buries his emotions, he can come across as rather
cold and calculated (yup, just like Heero all right). But, he cares for his
comrades and is willing to put his life on the line for them, thus earning their
trust.

------------------------------------------------------------------------------
[002] -- Azel ----------------------------------------------------------------

           Name: Azel
            Sex: Male (that was a surprise)
            Age: 18
     Occupation: Member of the Tears of Blood

    Description:
    Calintz saved him from a Yason attack when he was younger, and he�s been with
him ever since. He sees Calintz as his savior and looks up to him with the
utmost respect and admiration. He�s proud to be a member of the Tears of Blood,
and strives to repay his debt to Calintz. He�s friendly and polite, and always
thinks of others. Though he�s often treated like a kid, he�s actually pretty
responsible for his age.

------------------------------------------------------------------------------
[003] -- Eonis ---------------------------------------------------------------

           Name: Eonis Milan
            Sex: Female
            Age: 22
     Occupation: Member of the Tears of Blood

    Description:
    A highly educated mage who�s been well known for her talent since she was a
young girl. She�s also very intelligent and full of useful information. Level-
headed and rational, she thinks carefully before making decisions. Because she
is like a caring older sister to the other members of the Tears of Blood, she
gets along with just about everyone. She also has a strong sense of morality.
Both of her parents were killed by the Yason, but rather than seeking revenge,
she fights in hope of ending the war.

------------------------------------------------------------------------------
[004] -- Haren ---------------------------------------------------------------

           Name: Haren
            Sex: Male (finally someone who you won�t have to guess about)
            Age: 28
     Occupation: Member of the Tears of Blood

    Description:
    Simple-minded and quick to fight, he is confident and sometimes even
reckless. His fists are his weapons of choice. Because his fianc? was killed by
the Yason, his hatred of them is stronger than anyone�s. He feels guilty that he
wasn�t able to save her, and so he became a mercenary to avenge her death. Rank
is not important to him. He detests authority figures, and won�t try to hide it.
He�s loyal to his comrades, although he�s not good at expressing his emotions,
so often he�s mistaken as being rude.

------------------------------------------------------------------------------
[005] -- Reith ---------------------------------------------------------------

           Name: Reith
            Sex: Female
            Age: 25
     Occupation: Healer (maybe)

    Description:
    Even though she has amnesia, when she finds Calintz injured, she heals him.
From then on, she travels with him and the other members of the Tears of Blood.
During their travels, many people are surprised by her lack of common sense (a
HUGE understatement), which is a result of the amnesia. She�s always cheerful
and speaks her mind directly. She hates fighting and will help anyone in need
(jeez, another Usagi Tsukino (Sailormoon)�), without discriminating between
humans and Yason. Her primary goal is to get her memory back.

------------------------------------------------------------------------------
[006] -- Chris ---------------------------------------------------------------

           Name: Chris Arcway
            Sex: Male
            Age: 23 (I thought he was older�)
     Occupation: Member of the Tears of Blood

    Description:
    An archer as well as an inventor, he names his creations rather colorfully.
However, his work tends to be for his own benefit, since many of his inventions
are failures and the other members of the Tears of Blood see him as a nuisance.
He�s carefree and a bit of a player, always trying to make conversation with the
ladies. Unfortunately, his smooth talking doesn�t usually amount to much. In
fact, others are often annoyed by his obnoxious chatter, but Chris prefers idle
talk to silence. He cares for Maya like a father, although they are not related.
He lost his mother because of the Yason, and his brother died in an accident. He
looks up to his brother as an inventor.

------------------------------------------------------------------------------
[007] -- Maya ---------------------------------------------------------------

           Name: Maya
            Sex: Female
            Age: 16 (I thought she was much younger�)
     Occupation: Member of the Tears of Blood

    Description:
    At the age of 10, she witnessed the murder of her family members by the
Yason. From the shock, she became aphasiac (unable to talk). Since she was born
with the ability to use healing magic, she worked on the battlefield to survive.
She doesn�t talk, so she rarely stands out in a crowd. She also doesn�t trust
people easily, but after she joined the Tears of Blood, she started to open up
her heart slowly. Thanks to Chris, who shares a special bond with her, she began
to smile again.

------------------------------------------------------------------------------
[008] -- Justina ---------------------------------------------------------------

           Name: Justina Born
            Sex: Female
            Age: 18
     Occupation: Priestess of Amabat

    Description:
    A priestess of Amabat, she heals people and helps those who are weak. She has
strong divine power and has earned the trust of the Great Priestess, Ladrinne,
who she deeply respects and loves like a mother. Through her hard work, Justina
became the youngest priestess in the history of Amabat. She�s strong-willed and
rational, and is good at explaining things. For that reason, she often seems
older than her age. However, she�s not very good at telling jokes or sharing her
feelings. People often mistake her for being condescending, but actually she�s
just trying to be responsible and caring. She helps Reith during her quest to
recover her memory. She complements Reith and Rianna well, since the former is a
bit na?ve and the latter is quite hot-headed.

------------------------------------------------------------------------------
[009] -- Raul ----------------------------------------------------------------

           Name: Raul
            Sex: Male
            Age: Unknown
     Occupation: Swordsman

    Description:
    A wandering swordsman who looks to be in his mid-30s. He�d rather avoid
trouble, but he�ll do anything for a meal. He�s generally optimistic and doesn�t
let trivial things bother him. He�s always joking around, so it�s difficult to
know how he�s really feeling. He might look unreliable, but he�s actually pretty
dependable in a pinch. He also seems easygoing, but it may be just a front.

------------------------------------------------------------------------------
[010] -- Rianna --------------------------------------------------------------

           Name: Rianna
            Sex: Female
            Age: 25
     Occupation: Ex-Mercenary

    Description:
    An ex-mercenary, she�s more than just a little rough around the edges. She�s
impatient and temperamental, but rarely holds a grudge. She wears her heart on
her sleeve and likes taking care of others, like a big sister. Recently, she�s
been wandering the land alone looking for someone, but decides to continue her
search while helping Reith. Because she and Justina have such different
personalities, they often clash. However, since Rianna is bold and dependable,
she makes a worthy ally.

------------------------------------------------------------------------------
[011] -- Others ---------------------------------------------------------------

-------------------------------------------------

  Name: Lehas
   Sex: Female

    Description:
    22 years old. The Director of Operations for the Tears of Blood, she makes
sure everything runs smoothly at Headquarters. She�s responsible and hard
working, and always considers the welfare of her comrades. She�s rather reserved
and doesn�t talk often, so it may seem like she�s always in a bad mood, but in
reality, she just lacks social skills and has a hard time expressing her
emotions. She feels a great deal of guilt for not being able to join the others
on the battlefield.

                             -------------------------------------------------

-------------------------------------------------

  Name: Agreian Jei Owen
   Sex: Male (ookay, if you say so�)

    Description:
    26 years old. The General of the Alliance Army, he gives assignments to the
Tears of Blood. He�s also the son of the Great Priestess of Amabat, Mistress
Ladrinne. He�s an effective commander with a kind heart, having earned a great
deal of respect from both civilians and soldiers. He and Calintz consider each
other friends. He trusts Calintz and goes out of his way to assist him when he�s
in trouble.

                             -------------------------------------------------

-------------------------------------------------

  Name: Ladrinne Milire Owen
   Sex: Female

    Description:
    44 years old, Great Priestess. The spiritual leader of Amabat, she has
tremendous love for all the people of Efferia. She�s gentle and elegant, yet
courageous enough to risk her life for the sake of others. She cares for the
injured and is respected by all. A strong advocate of peace, she is pained by
the continuation of the war. She always prays for her son Agreian�s safety
before he departs for battle.

                             -------------------------------------------------

-------------------------------------------------

    Coming soon�


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[012] VI. Walkthrough
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This is the walkthrough section of this FAQ.  I will attempt to avoid spoiling
the game when I can.

------------------------------------------------------------------------------
[013] Introduction
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[014] � Tears of Blood HQ ----------------------------------------------------


    After the dramatic opening sequence and some info about
the political situation in the world you�ll be given control
of the main character of this game � Calintz, the great
leader of the mercenary group Tears of Blood. Learn to love
him (yes it�s a him and not her), cause you�ll be using him
a lot and believe me, character-vise he�s really good!
You�ll start in his room at the Tears of Blood Headquarters,
situated at Garute. Unlike many others RPGs you�ll start
immediately at level 5, and 500 Sid (the game currency).
Open the chest near the bed and get W: A small Thank You,
exit the room and move north. Talk to the girl in red
standing near the door on the right side of the screen and
after some talk she�ll join you. Her name is Eonis, she�s a
member of ToB and she also starts at level 5. Enter the room
on the left side and get Magic Wear from the chest, the
second room on the left side contains the ????? item that
you�ll be able to appraise a little later. You can talk to
the people walking around for some info and tips, when
you�re finished exit south. Here the topmost left room
contains  another ????? item, you can talk to Lehas in the
middle room on the left. Go to the lower east part of the
hall and talk to person standing near the door. You get
another party member � Azel, who also is level 5. You�ll
find Master Smidt�s Blacksmith Shop behind the door here,
but since Smidt�s not around don�t bother going there and
instead take the northern stairs that lead to the basement.
Speak to the half-dressed guy here and you�ll get your
fourth party member Haren lvl.5. Go back upstairs and touch
the shining Communication Sphere near the stairs(it looks
like a save point in some games). After your talk with
general Agreian exit south. Azel will ask you for some tips
and if you agree you�ll get a short battle tutorial. After
your introduction into the game�s battle system examine the
green glowing thing � it�s a save point. Here you can save
(duh!) and also increase the relationship meters with your
party members by talking or giving gifts.
    Talk:
    Eonis: choose first = Eonis+
           chose second = Eonis-
    Azel: 1chose first = Azel+
          1chose second = Azel+, Haren-
          2chose first = Azel+
          2chose second = Haren+
    Haren: chose first = Haren+
           chose second = Haren-, Azel+
    So after saving and appeasing your companions move
southeast from the save point to the little round area, here
you can get further info about battling from the guy in the
middle. There�s also a chest here with 500 Sid. Talk to
people or don�t and then leave the area through any of the
exits.

------------------------------------------------------------------------------
[015] The First Mission
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[016] � Mt.Aremori -----------------------------------------------------------

    After some cutsceenes you�ll be at a small camp at
Mt.Aremori in the Yason-Roven territory. Leave the tent and
explore the area. Near your tent you can find a chest with
an ????? item and the fortuneteller (she can appraise the
????? items for a price, combine your amulets and also read
fortune for each character, appraise your ?????item, which
appraisal costs 200 for a Rusty Necklace, other ????? are
just gifts and considering that you�re low on finances right
now you better appraise them later, also don�t do the
fortune reading just yet cause it could backfire). There�s a
Equipment Merchant (buy the Autumn Sword from him and equip
it on Calintz, don�t buy two of them � you�ll find another
one later)in the north and behind him there�s a chest with
F: A Heart Reborn, there�s a chest with 300 Sid in the
western part of the camp and an Item Merchant near the south
exit.

    Equipment Merchant (special 10% discount)

    Buy                                             Price/Sid
    Autumn Sword                                          720
    Leather Armor                                         630
    Magic Wear                                            540
    Rusty Necklace                                        900
    Silver Ring                                          1080
    Thunder Bracelet                                      900
    Earrings of the Sky                                  1440

    Item Merchant (special 10% discount)

    Buy                                             Price/Sid
    H: Break Free! (cures paralysis 1 ally)                90
    H: Broken Stone (cures petrification 1 ally)           90
    I: Poison Creeps In (poisons 1 enemy)                  90
    F: A Heart Reborn (revives 1 ally)                    270
    W: A Small Thank You (restores Hp a little 1 ally)     90
    W: Fading Poison (cures poison 1 ally)                 90
    M: Paralyzed by Fear (paralyses 1 enemy)               90
    E: Eye of the Beholder (petrifies 1 enemy)             90
    E: Flawless Execution (cures confusion 1 ally)         90
    �Geography of Efferia�                                450
    Gold Pendant                                          450
    Silver Triangle                                       450
    Watermelon                                            270

    When you�re done exit south and appease your party at the
save point.
    Talk:
    Eonis: 1chose first = Eonis-, Haren+
           1chose second = Eonis+
           2chose first = Eonis-
           2chose second = Eonis+, Haren+
    Azel: 1chose first = Azel+
          1chose second = Haren+, Azel-
          2chose first = Azel+, Haren-
          2chose second = Azel-, Haren+
    Haren: 1chose first = Haren-, Eonis+
           1chose second = Haren+
           2chose first = Haren+, Azel+
           2chose second = Haren-, Eonis+
    Save, and if you want to get nearly twice exp from the
fights to come return to the fortuneteller and read fortune
for your party (do it like this � read fortune for Calintz
and if you get �full sun� exit and save, then repeat the
process for others until you get �full sun�, the best
fortune, for everybody, if you get �sun rising from behind a
cloud� it�s still ok, but if you get �rainy cloud� or �cloud
with lighting� RELOAD! I know it�s kinda tiresome, that with
the game�s loading time, but believe me it�s worth it).
    Move north and after talking to general Tazma continue
moving upwards, you�ll be introduced to Detect Mode. At the
top of the screen you�ll find a chest with Boiled Egg and a
Lantern (you�ll get an explanation about it�s uses from your
party), continue east, cross the bridge and you�ll see
another Lantern and a chest with another ????? item. Move
south, there�s a chest with W: Fading Poison, continue and
there will be some scenes with the general Agreian. (If you
want you can return to the fortuneteller at this point to
have a good fortune again and to appraise your latest ?????
that costs 200 it�s a Thunder Bracelet.)
    Move past the place where you talked to Agreian and into
a new screen, continue along the path and then take the thin
northern path, you�ll see a Lantern and at the end of the
path a chest with Gold Pendant. Backtrack to the Lantern and
continue east, where the path turns north there is another
Lantern, there�s a save point up ahead. Remember the first
rule of a gamer and save (you can make another trip to the
fortuneteller). In the clearing east from the save point
you�ll see a couple of soldiers standing there, be careful
and not go near them yet, instead continue north along the
path. The path will split and you�ll find a ????? item (they
are E: Imprisoned Wind and F: Dry Ice) in the chest on both
paths.
    Now make the all last minute preparations, save and then
talk to two guys standing east from the save point. I
suggest removing the equipment suited for Magic users cause
soon it will be only Calintz and a magician in your party
soon. After some scenes you�ll be in a fight with two Blast
Worms and Orha. After a couple of turns pass the battle will
end and a movie and more scenes will follow. Save and make
your way back to the camp, on the long bridge there�ll be
more scenes and then you�ll be fighting Steelheart.

    BOSS BATTLE
    STEELHEART FIRST ENCOUNTER:
    After you�ll do about 50% damage to his hp the battle
will end, but when his Hp is a little more than 50% and you
use the 100% Charged Trinity Drive + Attack up talisman and
Calintz�s combo you can kill it. And get lots of exp, a
Shadow Sword, Gold Ring and ????? item + 1300 Sid!


------------------------------------------------------------------------------
[017] -- Caves ---------------------------------------------------------------


    After some cutsceenes you�ll be in the Caves with only
Calintz and Reith a new party member. Examine the chest here
for a ????? item, then exit north. There�s a save point here
� you know what to do right?
    Talk:
    Reith: 1chose first = Reith-
           1chose second = Reith+
           2chose first = Reith+
           2chose second = Reith+

    Move along the path and you�ll find an Ice Lantern (don�t
change it), here the path splits but you�ll be forced to
take the north-west root. On the way you�ll find a Water
Lantern, when you enter the room at the end of the path and
after some dialog, get H: Break Free! and a Silver Ring from
the 2 chests here and then examine the document on the
table, there�ll be some more dialogue and you get a Sei�un
Scroll, use it on Reith to learn her second Style. Backtrack
to the split and take the north-east path (although I
suggest you save first). At the end of the path there�ll be
some dialogue and then you�ll fight two Blast Worms
(Mithril, Boiled Egg + 820 Sid). Exit the Caves and yay,
you�re finally outside!

------------------------------------------------------------------------------
[018] � Amrond Woods ---------------------------------------------------------


    Move ahead and save.
    Talk:
    Reith: 1chose first = Reith+
           1chose second = Nothing
           2chose first = Reith+
           2chose second = Reith+

    You can get H: Broken Stone from the chest at the north-
east corner of the oval shaped area here. Move ahead and
you�ll fight another pair of Blast Worms(Magic Wear + 820
Sid). There�s a path here that leads south, but there�s
nothing there so ignore it for now and continue north.
There�s an Earth Lantern and you can get Leather Armor from
a chest in the small nook. I suggest you save at this point
before fighting another pair of Blast Warms, and also Raise
Reith�s trust to the maximum with gifts.
    After fighting two Blast Worms (????? Item +820 Sid),
continue along the path and get ????? item from the chest,
there�s another Lantern up ahead, you can�t take the north-
west path so explore the north-east one and get another
????? item. Backtrack to the path in the beginning that I
told you to ignore earlier and�

    BOSS BATTLE
     ORHA AND TWO BLAST WORMS:
    You have a choice here to flee by moving Reith to the
north-west or by staying and killing them you get 10k for
it! It�s possible and I�ll give you the strategy that
AnonymousField posted on the boards:

    -At the beginning of the battle, have Reith immediately
go to the back, at least behind Calintz. A blast worm and/or
Orha should approach Calintz and attack. Should Orha be the
one attacking Calintz, use Reith's Heal spells. Should a
blast worm attack, eh, no biggie, you are on the Standard
Mode for your style by default, giving you more defense. YAY
FOR DEFENSE!!!
Now, the main objective here is to keep at least one blast
worm. Why? If a blast worm is closest to Calintz during the
filled leadership meter, a Blast Worm will most likely
attack. Orha has close to no range.
When your meter fills, have Calintz run slightly around the
bloody worm and open a can of Combo whoopass on this Albino-
haired cracker, immediately returning to your normal state
of pansy cowardice behind the blast worm.
(I personally say kill one blast worm to make your meter
fill up faster, opting for more opportunities to attack
while still being able to have a "shield" to hide behind)
When you can, make sure to unleash your Air Rush Combo
combined with a Trinity Drive boost on Orha. However, MAKE
SURE YOU CAN REVERT TO STANDARD MODE, as most often Calintz
will take heavy damage and even DIE from ONE of Orha's
attacks while in Combo Mode. That is...if you have the TIME
to revert back to Standard Mode.
Now after you attack Orha...Yeah, he'll be pretty pissed
off. So much that he might even try to follow your pansy
butt back around the Blast Worm in a fun game of Duck Duck
Goose. However, don't be afraid. If he follows you long
enough, that punk will give up and let the blast worm attack
you. Unleash yet another Combo when you can, and/or regular
attacks to boost up your Trinity Drive. Yes, your attacks
will be miniscule against his life meter, but low and
behold, you ARE doing damage, and that's what counts.
Lather Rinse and Repeat they say, and you should do so.
However, you should be able to Get in two attacks against
his one; albeit it Calintz attacking and Reith used to heal
if need be in case you were unlucky enough to not win the
race around the Blast Worm.


------------------------------------------------------------------------------
[019] � Valley of Lester -----------------------------------------------------

    Enemies: Undine, Chi attacks (I), (W)
             Geckra, Chi attacks (A), (H)
    Drops: Broken Wing
    Rare drops: Iron Ore

    After the almost-rescue you�ll get Azel back and also a
new party member Chris. There�s a Lantern here, get Magic
Wear from the chest and move along the lengthy path, you�ll
find a save point at the end.
    Talk:
    Azel: chose first = Azel+
          chose second = Azel-
    Chris: chose first = Chris+
           chose second = Chris-, Reith+

    The northern path leads to Lester so ignore it for now
and move south, explore the circular area, kill everything
that moves. Near the Water Lantern at the centre of the area
you�ll find a chest with E: Flawless Execution. Further
south you�ll get Fire Crystal from the chest, the south exit
leads to Yason territory and you can�t go there so take the
north-east path. You�ll find a chest with Earrings of the
Sky and a chest with another Autumn Sword a little further.
Now with a sense of accomplishment return to the save point,
follow gamer�s first rule and finally enter Lester.

------------------------------------------------------------------------------
[020] Reunion at Lester
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[021] -- Lester --------------------------------------------------------------


    There will be some cutsceenes and then you�ll be prompted
to visit the inn to meet the rest of your party. Move north
and to yellow dot on the map, here you�ll find a Blacksmith
and get an explanation about them. You can upgrade here your
Shadow Sword (by now you should have both money and
ingredients), also take the quest for a Viarosa, you�ll get
the necessary items in Lester Woods in a little while.
There�s a Fortuneteller in the north-west, and you if you
want you can appraise all your ????? items (they are: W: A
Leaf in the Wind, H: Stagnation, Book of Proverbs, Binding
Needle and Gold Coin), after you finish your business with
the Blacksmith and Fortuneteller take the eastern path and
exit to E.Lester. The nearest yellow dot is an Item Shop and
the next is the Equipment Shop.

    Lester Blacksmith

    Buy
    Shadow Sword 100
    Upgrade
    Shadow Sword to Diamond Sword need: 1 Silver Pendant
                                        3 W: Fading Poison
                                        500 Sid
    Diamond Sword to Sonic Sword need:  1 Ice Crystal
                                     5 �Book of Spirituality�
                                        4000 Sid
    Quest
    Viarosa                       need: 6 Broken Wing
                                        5 Amber Tail
                                        3 Rose Thorn
                                        3000 Sid


    Lester Item Shop

    Buy                                             Price/Sid
    H: Break Free! (cures paralysis 1 ally)               100
    H: Broken Stone (cures petrification 1 ally)          100
    I: Poison Creeps In (poisons 1 enemy)                 100
    F: A Heart Reborn (revives 1 ally)                    300
    W: A Small Thank You (restores Hp a little 1 ally)    100
    W: Fading Poison (cures poison 1 ally)                100
    M: Paralyzed by Fear (paralyses 1 enemy)              100
    E: Eye of the Beholder (petrifies 1 enemy)            100
    E: Flawless Execution (cures confusion 1 ally)        100
    �Book of Mysteries�                                   500
    Badge of Courage                                      500
    Frog Alarm                                            500
    Gold Pendant                                          500
    Old Watch                                             500
    Stripped Flowerpot                                    500
    Treasure Map                                         1000
    Wheat Bread                                           500

    Lester Equipment Shop   (special 20% discount)

    Buy                                             Price/Sid
                                               20% off/normal
    Autumn Sword                                      640/800
    Leather Armor                                     560/700
    Magic Wear                                        480/600
    Old Necklace                                      400/500
    Bronze Ring                                       480/600
    Cloud Bracelet                                    400/500
    Earrings of Promise                              800/1000


     The north-west path leads to Mirna Road but you have no
business there so take the eastern path and enter the
building at the end, this is the local inn. After some funny
scenes do what every gamer does VERY often.
    Talk:
    Haren: chose first = Haren+
           chose second = Haren-, Azel+

    Now to W.Lester and go near the building opposite the
Blacksmith, you�ll see a familiar figure. Yay, another chat
with general Agreian (he definitely has a soft spot for
Calintz hehe). Return to E.Lester and speak to the robed guy
standing near the inn.

------------------------------------------------------------------------------
[022] Saving the Clerics
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[023] � Lester Woods ---------------------------------------------------------

    Enemies: Geckra, Chi attacks (A), (H)
    Drops:

    You�ll be given a task to save some clerics that
apparently got attacked by monsters on their way to Lester,
so prepare your party, visit the Fortuneteller for a �sunny�
fortune, save and take the exit near the inn.
    Talk:
    Reith: chose first = Reith+
           chose second = Reith-, Chris+, Eonis+
    Chris: chose first = Chris+
           chose second = nothing
    Eonis: chose first = Eonis-
           chose second = nothing
    Haren: chose first = Haren-, Eonis+
           chose second = Haren+, Azel-

    Move forward and take the northern path, and get another
Leather Armor fro the chest at the end. Now take the
southern path, there�s a Wind Lantern near the southern exit
that leads to the Valley of Lester. Take the north-east
path, along the way you�ll get F: A Heart Reborn from the
chest and make your way to the save point. There�s a path
leading east but ignore it for now and move north to get an
Old Watch from the chest to the left, now take the eastern
path to the next area. There�s a Wind Lantern and another
????? item (L: Raging Waters) in the chest a little further
along the path, move further but don�t go near the small
nook to the north-east just yet instead head south and
finish off the remaining monsters for extra exp and sid,
when you�ve cleared the area I suggest you first return to
Lester and get the quest reward from the Blacksmith (you
should have more then enough items to get it by now), get
�sunny� fortune and make all last minute shopping. Next make
your way to the save point in the first part of Lester Woods
� save, choose and raise trust with your party members
(don�t forget to consider the area�s chi) and make your way
into the next area and to the small nook that I told you to
ignore earlier, there will be some scenes and�

    BOSS BATTLE
    HORNED GIGANTAS:
    He might be big but only have two blocks� hehe I don�t
think you�ll have trouble kicking his butt into next week!
For your efforts you�ll get - E: Eye of the Beholder, Tenrai
Gekisho Scroll, ????? item (F: Soul Divide) + 1632 Sid.

    Before heading back to Lester don�t forget to take Silver
Ring from the chest here. When you�ll near Lester there�ll
be some dialogue and you�ll get 1000 Sid for completing the
mission. You�ll be told to return to the inn for rest, do so
but first remove all valuable accessories from Reith for
she�ll be leaving your party.

------------------------------------------------------------------------------
[024] Saving Reith
------------------------------------------------------------------------------


    After some flashbacks it�ll be morning and you�ll be told
the news � Reith got kidnapped by the Yason! So Calintz and
party to the rescue! The areas around Lester were restocked!
You can go straight to Reith, she�s being help hostage in
the center of the circular field near the Lantern in the
Valley of Lester, but I suggest first clearing the two parts
of Lester Woods for extra exp and sid.
    Talk:
    Azel: 1chose first = Azel+
          1chose second = Azel-, Haren+
          2chose first = Azel+, Chris-
          2chose second = Azel+, Chis+
    Chris: 1chose first = Chris-, Haren+
           1chose second = Chris+
           2chose first = Chris+
           2chose second = Chris+, Haren-
    Eonis: 1chose first = Eonis+, Haren-
           1chose second = Eonis-, Azel+
           2chose first = Eonis+
           2chose second = Eonis-, Haren+
    Haren: 1chose first = Azel+
           1chose second = Haren-, Chris+
           2chose first = Haren+
           2chose second = Haren-, Chris+

    When you�re finished with the woods, enter the Valley of
Lester, there�ll be some cutsceenes and you won�t be able to
enter Lester until you save Reith. As in previous cases I
suggest you clear the area of monsters first then save and
raise trust among your troops and only then approach Reith
and two Yason soldiers (if you already forgot, they can be
found near the Lantern in the middle of the circular field
south from the save point). There�ll be some dialogue and
you�ll fight�

    MINI BOSS BATTLE
    TWO YASON SOLDIERS:
    Just kill them, for your efforts you�ll get �
    F: A Heart Reborn, ????? item (L: Wavering Heart) + 1708
Sid.

    There�ll be some more scenes and Reith will rejoin your
party. (don�t be hasty in equipping her with the best items
immediately, she�ll be gone as soon as you�ll enter Lester)
    Return to Lester or finish off the remaining monsters, if
you haven�t already. After some cutsceenes when we get to
witness the depth of Reith�s stupidity, she�ll leave your
party again. Save, restock, do some shopping, visit the
fortuneteller and when you�re ready leave Lester.

------------------------------------------------------------------------------
[025] Recapturing the Yason
------------------------------------------------------------------------------

     You�ll be automatically taken to Amrond Woods in the
Yason-Roven territory. Head down the path, pass the Water
Lantern and a little further ahead you�ll meet your old
friends, hehe greet them accordingly.

    MINI BOSS BATTLE
    TWO YASON SOLDIERS YET AGAIN:
    Show them the love of your sword and get �
    Ten�en Sho Scroll + 1952 Sid as a reward.


    You�ll be teleported to Lester and after some cutscenes
Eonis will leave your party to watch after Azel while you�ll
be prompted to go and speak to general Agreian. But, wait
the area around Lester was restocked with nice and healthy
EXP giving monsters! You know what to do! Go and show them
who�s boss! (it�s a good opportunity to level Chris and
Hagen and also to master their styles, if you haven�t
already. Remember after your talk with the general and some
cutsceenes involving Reith healing Azel and some Yason
scenes the areas will be restocked again, so don�t lose the
opportunity to level the 3 accessible party members!)
    After depopulating the Lester Woods return to town and
talk to Agreian. After that return to the inn and after
witnessing some events you�ll have all your party members
back.
    (And guess what? The areas around Lester were restocked
again! And that means����KILL��SLAUGHTER��DEVOUR YOUR
ENEMIES���THERE IS NO OTHER WAY TO������������LEVEL�����
when you�re finished I suggest to remove all valuable
equipment from Reith (getting tired of it by now?), cause
she�ll be leaving you YET again� useless��)
    Return to the inn and after some talk Reith will leave
your party and you�ll be prompted to return to the
Headquarters.

------------------------------------------------------------------------------
[026] Tears of Blood HQ
------------------------------------------------------------------------------

     Take the eastern exit out of Lester and you�ll be
teleported to the Tears of Blood Headquarters. Follow the
path and there�ll be some funny scenes where you�ll be
introduced to Maya, continue onward and enter the HQ. Enter
the War room (or whatever it is) and after some more scenes
you�ll be prompted to go to Mirna. Enter the Master Smidt�s
Blacksmith Shop and buy yourself a Fuget Sword if you like.
Don�t take any of the quests for now, you should take them
when you�ll have items for them.

    Master Smidt�s Blacksmith Shop

    Buy                                             Price/Sid
    Fuget Sword                                          1350
    Upgrade
    Fuget Sword to True Fuget Sword             need:
                                          1 White Pot
                                          1 Opal Pendant
                                          20000 Sid
    True Fuget Sword to Ultimate Fuget Sword    need:
                                       1 White Gauntlet
                                       1 Earrings of Folklore
                                       20000 Sid
    Blast Armor to Blast Mail                   need:
                                          1 Wind Crystal
                                          1 Toy Jewel
                                          10000 Sid
    Quest
    Thunderbolt Sword:                  Horse�s Tail 2
                                        Ancient Tree Leaf 10
                                        Green Leather 3
    Monster Info:                       Centaur
                                        Red Cactra
                                        Green Betta
    Wand of Despair:                    Feelers 4
                                        Magic String 8
                                        Giant Claw 10
    Monster Info:                       Lopphander
                                        Red Magi
                                        Feral Lynx


    Exit the HQ and after some scenes there�ll be a drastic
change in plans, it seems Reith got kidnapped AGAIN� (I get
tired of that girl getting everyone in trouble�����I really
hate her by now�), you�ll be teleported to Road to Amabat
and Maya will join your party (she starts at lvl.8 so it�s a
good idea to start leveling her immediately).

------------------------------------------------------------------------------
[027] Rescuing Reith
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[028] � Road to Amabat -------------------------------------------------------

Enemies: Winged Lizard, Chi attacks (H), (A)
Drops: King�s Shield
Rare Drops: Leather Armor

     Pass the Wind Lantern and proceed to the save point.

    Talk:
    Maya: chose first: Maya+
          chose second: Maya-
    Azel: 1chose first: Azel+
          1chose second: Azel-, Eonis+
          2chose first: Azel+, Maya+
          2chose second: Azel-
    Chris: chose first: Chris-, Haren+
           chose second: Chris+, Haren-, Maya+
    Eonis: 1chose first: Eonis+, Maya+
           1chose second: Eonis+
           2chose first: Eonis-
           2chose second: Eonis+, Eonis+
    Haren: chose first: Haren-, Azel+, Eonis+
           chose second: Haren+, Chris+


     Do what you usually do and then head north-west up the
short path to get Magic Necklace from the chest, after that
head south gathering H: Broken Sword along the way and head
into the new area. Move forward, get Bronze Pendant from the
chest in the south-east path and move ahead, move down the
stairs and it�s time to kick some Yason butt! You get a
Silver Pill for winning. There�s a merchant at the end of
the path, he�ll give you a discount of 20%. After restocking
some supplies go into the next area.

    The Road to Amabat Merchant

    Buy      (special 20% discount)                 Price/Sid
    Autumn Sword                                          640
    Resist Rod                                            800
    Fancy Outfit                                          960
    Acolyte Robe                                         1120
    Magic Necklace                                       1600
    Jade Ring                                            1920
    Wind Bracelet                                        1600
    Millennium Earrings                                  2240
    Old Watch                                             400
    Rice Candy                                            400
    Silver Pill                                           800
    Crystal Goblet                                        400
    W: A Small Thank You (restores Hp a little 1 ally)     80
    F: A Heart Reborn (revives 1 ally)                    240
    H: High Spirits (raises ATK 1 ally)                    80
    E: Focus (raises MAG 1 ally)                           80
    L: Power to Defend (raises DEF 1 ally)                 80
    M: Utter Solitude (raises RES 1 ally)                  80
    W: Fading Poison (cures poison 1 ally)                 80
    H: Break Free! (cures paralysis 1 ally)                80
    H: Broken Sword (cures petrification 1 ally)           80

------------------------------------------------------------------------------
[029] � S.Mt.Rhyde -----------------------------------------------------------

Enemies: Vorpal Bunny, Chi attacks (E), (L)
Drops: Glass Crystal

    After some scenes about the local weather go east if you
want to use a Lighting Lantern to give power to some of the
elements that are lacking in this area or head directly
north into the next area. Move forward and explore the thin
north path to get Jade Ring from the chest, backtrack and
use the save point to raise some trust that�s by this time
must be lacking, if you move south from the save point
you�ll get a Telescope from the chest at the end, now take
the only unexplored path left. Pass the Lighting Lantern,
there�ll be a fight with Yason at the end of the path,
you�ll get 2 ????? items + 1340 Sid for winning. Save and
enter the Lighting Ruins.


------------------------------------------------------------------------------
[030] � Lighting Ruins -------------------------------------------------------

Enemies: Ratel, Chi attacks (E), (M)
         Betta, Chi attacks (L), (W)
Drops: Mithril, Sky Fin

    Proceed ahead and into the new area, take ????? item from
the chest in the northern path and move continue moving
further, there�s a save point near the exit into the next
area, use it wisely. Enter the new area and move forward,
There�s an Earth Lantern here (I suggest to change it to
Fire to maximize the usefulness of Haren�s second style),
proceed to the next area. Follow the path and you�ll come to
the crossroad, there�s a ????? item in the chest in the
north-west nook and the north-east exit leads to another
chest with a Wind Bracelet. The western path leads to a
chest with Resist Rod in it. Now take the south path from
the Lighting Lantern and stand in the center of a yellow
magic circle � it will teleport you to the new area.
    There�ll be another Lighting Lantern ahead, kill da
fishies and enter the next area.  Take another ????? item
from the chest and there�s yet another Lighting Lantern up
ahead. Enter the next area and fight another Blast Worm,
you�ll get a Sapphire Pendant and ????? item for winning.
Save and ready yourself for a double boss fight. There�ll be
some scenes and you�ll be fighting�


    BOSS FIGHT
    STEELHEART SECOND ENCOUNTER:

    Use Calintz�s second style combo + 100% Trinity Drive and
finish him off with Haren�s second style�s forth move.
    You�ll get 2 ????? items, Bronze Pendant + 1840 Sid.

    After a scene where Reith will make you another


    BOSS FIGHT
    GUARDIAN OF LIGHTNING:
    The same strategy as before but bring Maya along (I hope
you leveled her and mastered her style along with equipping
her with best items) to heal you. This battle could be hard
without a healer.
    You�ll get Raiden Scroll, ????? item + 2040 Sid.


     You�ll acquire a Lighting Shard in the cutscene to
follow. Save before heading ahead to Amabat. Good luck
heading all the way out of the caves, by the way all
monsters were restocked in all areas.  Somewhere after the
second save point you�ll be attacked by some guys in masks
their leader Turibo will give the command to kill you, kill
them and get ????? item + 1640 Sid for your efforts. After
some dialogue continue out of the caves. You�ll be
teleported to The Great Temple. Justina will greet you and
you�ll be escorted to the room in the temple.

------------------------------------------------------------------------------
[031] The Price for saving a Friend
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[032] � Amabat ---------------------------------------------------------------

    After some scenes you�ll be free to explore. So use the
save point and proceed to the yellow dot at the lower left
corner of the map, it�s your most favorite person � the
Fortuneteller! Appraise the numerous ????? items you�ve
gotten along the way for � F: Burning Heart, A: As Good as
New, A; Sorrowful Howl, Golden Orb, �History of War� and
Rainbow Firecracker. The south exit leads to N.Mt.Rhyde. The
next yellow dot, a little higher up is the The Great Temple
Equipment Shop. Don�t buy Victory Gloves for you�ll find
them soon enough.

     The Great Temple Equipment Shop

    Buy                                             Price/Sid
    Autumn Sword                                          800
    Old Sword                                            2100
    Victory Gloves                                       1000
    Fancy Outfit                                         1200
    Acolyte Robe                                         1400
    Cursed Necklace                                      1500
    Gold Ring                                            1800
    Snow Bracelet                                        1500
    Earrings of Favor                                    2200

    The opposite yellow dot on the right side of the map is
The Great Temple Blacksmith.

    The Great Temple Blacksmith

    Buy                                             Price/Sid
    Resist Rod                                           1000
    Upgrade
    Soul Breaker to Shining Sword need:       1 Great Sword
                                              1 Bronze Orb
                                              5000 Sid
    Survival Suit to Marvelous Vestment need:
                                          1 Celestial Crystal
                                          2 A: Free at Last!
                                          5000 Sid
    Quest
    Master Sword:                         5 Thick Shell
                                          2 High-Speed Beak
                                          3 Green Leather
    Monster info:                         Stone Golem
                                          Great Lopphander
                                          Green Betta

    There�s a chest with Acolyte Robe at the beginning of an
eastern corridor, the corridor leads to Mt.Selton. The last
yellow dot on the north- west side of the temple is The
Great Temple Item Shop.

    The Great Temple Item Shop

    Buy                                             Price/Sid
    H: Meandering Cloud (restores Celestial Chi)          100
    I: Kiss of the Mist (restores Ice Chi)                100
    F: A Heart Reborn (revives 1 ally)                    300
    F: Passion of Fire (restores Fire Chi)                100
    L: Roll of Thunder (restores Lightning Chi)           100
    A: Breath of Wind (restores Wind Chi)                 100
    W: A Small Thank You (restores hp a little 1 ally)    100
    W: Murmuring Stream (restores Water Chi)              100
    M: Mountain Echo (restores Mountain Chi)              100
    E: Tremor (restores Earth Chi)                        100
    �Book of Faith�                                       500
    Binding Needle                                        500
    Jade Pendant                                          500
    Lightning Crystal                                    1500
    Rice Candy                                            500
    Silver Triangle                                       500
    Treasure Map                                         1000

    There�s also a chest with Millennium Earrings up north in
the small circular room, when you enter here Justina will
inform you that Reith�s treatment is finished and you should
visit her. But before doing so, there�s a couple of optional
areas to explore first. First there�s Mt.Selton where you
can get Giant Claws from a new monster � Feral Lynx. Then
there�s N.Mt.Rhyde, although these two areas contain no
treasure chests, the extra exp never hurt anyone right? Also
try to charge your Trinity Drive to 100% and keep it at
that, you�ll going to need it later in a story encounter.
    Go near the room where Reith was treated and talk to
Ladrinne. Enter the room and after some dialogue Reith will
rejoin your party (oh, thank god, finally our strongest and
most useful character returned���������yeah, right!) take
Beef Jerky (hehe, I guess priestesses like to stuff
themselves at night like piggies! Why else would they keep a
whole chest, filled with juicy meat in their bedrooms?) from
the treasure chest before exiting the room. You�ll be
prompted to contact Lehas, so go to the communication
sphere! I strongly suggest you save before prostrating
yourself before the General. Also it�s a good idea to raise
trust with Haren, Azel and Reith, you�ll see why soon
enough. Make your way to the blue teleporter that could be
found in the north-most part of the temple. Head down the
corridor and enter the eastern room at the end. After
watching Calintz being ripped into by an enraged Agreian,
you�ll be thrown to prison� (ouch, I don�t know about you
guys, but to that looked like a lover�s spat�����hehe)
    After some dialogue you�ll be fighting a mysterious
assaulter with only Calintz (don�t use up your 100% Trinity
Drive yet!). I don�t believe that you can win this fight,
just hit him and stay alive long enough, your party will
arrive and then you�ll fight the guy again only this time
with Reith, Azel and Haren.

    BOSS FIGHT
    ??????:

    Use Haren�s second style, hit the guy with his first and
then second moves, then use Attack Up talisman + your fully
charged Trinity Drive and hit him with the third move. He
should die after that and you�ll get a Soldier Armor and
2040 Sid for your troubles!

    After some revealing scenes (I really question the
relationship between the main hero and our favorite general�
do my eyes deceive me or was he jealous of Reith? Hehe), go
and talk to Ladrinne in the northern room on the second
floor of the temple. Or you can clean up Mt.Selton and
Mt.Rhyde again for some exp. (Yeah, what a great idea lady!
Go ahead and make Reith the next Great Priestess! And a
couple of days later there will be NO GREAT TEMPLE and the
Apocalypse will be upon you!) You�ll get a new party member
� Justina, she starts at level 13. Enter Agreian�s room and
loot the chest here for M: Paralyzed by Fear. After
returning to the first floor there�ll be some dialogue,
afterwards go and contact Lehas and it�ll be more scenes.
Now your destination is Remie in Maracatte. But first make
your last minute shopping, save and pacify your party
members. Since Justina should be the weak link in the strong
chain of your party, I suggest to start leveling her
immediately, the best way is to get a �full sun� fortune for
her + use E: Fleeting Happiness on her every battle until
she�ll raise to the level of your other party members
(combine 2 E: Flawless Execution to get E: Fleeting
Happiness � it gives +50% exp during battle). Then exit
through the east corridor.

    Talk:
    Maya: chose first: Maya+, Chris+
          chose second: Maya-
    Azel: 1chose first: Azel+, Eonis+
          1chose second: Azel++, Eonis+
          2chose first: Azel-, Justina+
          2chose second: Azel+, Justina-, Reith+
    Chris: 1chose first: Chris--, Haren+
           1chose second: Maya+
           2chose first: Chris-, Justina+, Azel+
           2chose second: Chris+, Reith+, Justina+
    Haren: chose first: Azel+, Haren-
           chose second: Haren+
    Reith: 1chose first: Haren-, Reith+
           1chose second: Reith-, Chris-, Justina+
           2chose first: Reith+, Haren-
           2chose second: Reith-, Reith+
    Justina: chose first: Justina+, Chris+
             chose second: Reith+, Chris+

------------------------------------------------------------------------------
[033] Quest for Memories
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[034] � Mt.Selton ------------------------------------------------------------

Enemies: Feral Lynx, Chi attacks (M), (E)
         Geckra, Chi attacks (A), (H)
Drops: Broken Wing, Giant Claw

    There�s a save point here, you won�t be allowed to
explore the eastern path right now to don�t bother and move
south, there�s a Mountain Lantern along the way, use it or
leave it and proceed to the next area.

------------------------------------------------------------------------------
[035] � Orbonne Woods --------------------------------------------------------

Enemies: Undine, Chi attacks (I), (W)
         Ungoliant, Chi attacks (M), (E)
Drops: Poison Mushroom

    Move to the save point, there�s an Earth Lantern here,
you can�t explore the south-east path yet so go south
instead. There�s a chest with Victory Gloves in the chest at
the corner before the path turns west. There�s a Water
Lantern along the way, pass it and Enter Remie.

------------------------------------------------------------------------------
[036] � Remie ----------------------------------------------------------------

    After some dialogue it�s time to explore the city! The
northern yellow dot is Remie Item Shop.

    Remie Item Shop

    Buy                                             Price/Sid
    H: Break Free! (cures paralysis 1 ally)               100
    H: Broken Stone (cures petrification 1 ally)          100
    H: High Spirits (raises ATK 1 ally)                   100
    F: A Heart Reborn (revives 1 ally)                    300
    L: Power to Defend (raises DEF 1 ally)                100
    W: A Small Thank You (restores HP a little 1 ally)    100
    W: Fading Poison (cures poison 1 ally)                100
    M: Utter Solitude (raises RES 1 ally)                 100
    E: Flawless Execution (cures confusion 1 ally)        100
    E: Focus (raises MAG 1 ally)                          100
    �Book of Faith�                                       500
    Binding Needle                                        500
    Jade Pendant                                          500
    Lightning Crystal                                    1500
    Rice Candy                                            500
    Silver Triangle                                       500
    Treasure Map                                         1000

    The next yellow dot in the south-west is Remie Equipment
Shop.

     Remie Equipment Shop

    Buy                                             Price/Sid
    Old Sword                                            2100
    Autumn Sword                                          800
    Victory Gloves                                       1000
    Fancy Outfit                                         1200
    Acolyte Robe                                         1400
    Cursed Necklace                                      1500
    Gold Ring                                            1800
    Snow Bracelet                                        1500
    Earrings of Favor                                    2200

    The dot in the western part of town is our favorite
Fortuneteller and the dot to the south-east is Remie
Blacksmith. The building in the west is the Jewelry Store
but there�s no one at the counter there now.

    Remie Blacksmith

    Buy                                             Price/Sid
    Dark Blade                                           2300
    Upgrade
    Dark Blade to Sword of Vigor need:  1 Rainbow Firecracker
                                        2 Frog Alarm
                                        800 Sid
    Sword of Vigor to Soul Breaker need: 1 Dark Blade
                                         1 Hero Belt
                                         5000 Sid
    Combat Clothes to Survival Suit need:
                                     1 �Book of Spirituality�
                                     1 Hero Belt
                                     3000 Sid
    Quest
    Riot Sword:                              King�s Shield 12
                                             Glass Crystal 5
                                             Hero�s Armor 3
    Monster Info:                            Winged Lizard
                                             Vorpal Bunny
                                             Dark Angel
    Glorious Rod:                            Orb 2
                                             Blue Eye 1
                                             Garnet Horn 4
    Monster Info:                            High Fuzzball
                                             Fuzzball
                                             Kelpie

    So visit the building in the south-east to meet Dr.Bronx.
After some dialogue and scenes your party will decide to go
to Notia. After some flashbacks Reith will leave your party
(heh, no surprise there!), and you should look for her (god,
how I tire of it�). She can be found slightly to the east
from the northern entrance to town. After some scenes and a
flashback return to the inn to rest. Reith and Justina will
then leave your party. The next day after some dialogue
enter the only room in the inn for some more chatting. Go to
the communication sphere and talk some more. You�ll be given
an assignment from the general. Return to the inn�s single
room and what a surprise, more chit-chat! After leave Remie
for Orbonne Woods. After some interesting scenes go past the
Water Lantern and you�ll spot those unlucky clerics. Kill
them for your efforts you�ll get Millennium Earrings, ?????
item (F: End of Suffering) + 2260 Sid. (Argh, Justina why
did you interfere?!!! If she�d arrived just a little bit
later I could�ve been SO happy! Oh well, maybe another time�
hehe)
    Return to Remie and use the communication sphere.
Afterwards do your shopping, visit the fortuneteller, paint
the town red and head out of the south-west exit. But as you
move near the western part of town Lehas will call you so go
speak to her. After some heart wrenching dialogue exit
Remie.

------------------------------------------------------------------------------
[037] A Letter from the Past
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[038] � Rance Woods ----------------------------------------------------------

Enemies: Ungoliant, Chi attacks (M), (E)
         Feral Lynx, Chi attacks (M), (E)
Drops: Poison Mushroom, Giant Claw

    You�ll meet the dojo student, talk to him and enter the
dojo. To acquire the new style you must beat all of the
trainers here, start the fight by switching to counter mode
(use OXO combination since all the trainers use only fire
attacks) and counter, their turn gone switch back to
standard mode and hit them one or two times, if they�re not
dead yet switch to counter again before they have a chance
to hit you, using that method you�ll beat them all quickly
and soundly. Talk to first guy standing ahead, beat him and
get Haja Certificate I. Next beat the Intermediate Trainer
and get Haja Certificate II, beat the Advanced Trainer for
Haja Certificate III, next beat the Expert Trainer to
acquire Haja Certificate IV, now it�s time to face the
Master Trainer for the juicy Ranka Shoretsu Scroll! Leave
the dojo and continue on your way.  There�s a chest with
Ruby Ring at the top of the screen in the first circular
area just before the save point. Take the north-east path
for the chest with Rice Candy and a Mountain Lantern. Open
the chest with �Book of Faith� in the north-west path then
take the northern path for A: As Good as New and continue
down the western path. There�s only an Earth Lantern here
use it or ignore it and leave for the next area.

------------------------------------------------------------------------------
[039] � Doren Ruins ----------------------------------------------------------

Enemies: Winged Lizard, Chi attacks (H), (A)
         Feral Lynx, Chi attacks (M), (E)
Drops: King�s Shield, Giant Claw

    There�s a Wind Lantern not far from the entrance, follow
the path and get 500 Sid from the chest, use the save point
and continue ahead, there�s a Wind Lantern and near it the
chest with Silver Pill take it and enter the next area.

------------------------------------------------------------------------------
[040] � Erestine -------------------------------------------------------------

    more coming soon�

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[***] VII. Thanks
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------------------------------------------------------------------------------
[***] -- Thanks --------------------------------------------------------------

Me - for playing the game and creating this walkthrough (pats herself on the
back)
CJayC - for creating and maintaining GameFaqs.com, and keeping it free...
Sony - for creating the PS2
SoftMax- for creating Magna Carta: Tears of Blood
AnonymousField- for his help and encouragement!
------------------------------------------------------------------------------
[***] -- Credits --------------------------------------------------------------

http://www.atlus.con/magna_carta
AnonymousField
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[***] VIII. Contact
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GameFaqs ID:  choumaou
Email:        [email protected]

         THANX, AND I SINCERELY HOPE YOU FOUND THIS FAQ HELPFUL

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           Copyright Dark Shadow Club. All rights reserved.
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