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Walkthrough

by Shotgunnova

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        [   /  / /�) / /  /��/�/ / .-, \ �)  ) / .-, \ �)/      ,'   /
        /  /   ) \/ / /  {__/ / / / /  ) /  / / / /  } //     ,'  _/
       /  /   /    (_/ /\__  (_/  \/  (_/  (_/  \/  (_//    ,'  _/
 ,~-._/ (�    \/\_____/  _.'  __,___/\___/____|___/\__/   ,'  _/
( (]     �-._        _.-' _  /                         _.'  _/
 \__/�~-._   �~-._.-' _.-'/ /                         }      ������������~-.
          �~-.   .-.-'   / {             _/\          \    _,___________    \
             /  / _.----'   �--.______,-' _/           \.-'             �~-._}
          .-'  '-' _.-----'--------------'   D   U   E   L    S   A   G   A
       .-'    _.--'
    .-'   _.-'   FAQ & Walkthrough by Shotgunnova (Patrick Summers)
   (  _.-'       Email: shotgunnova (a+) gmail (.) c0m
    \/           Guide may not display correctly in foreign-type browsers!
_______________________________________________________________________________
���������������������������������������������������������������������| INDEX |�
                                                                      �������
   I. CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CNTR
  II. TH' BASICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . THBS

      Abilities ........................................................ ORGN
      Using Arts ....................................................... SRTS
      Status Effects ................................................... STTS
      Elements ......................................................... LMNT
      Stat Overview .................................................... STTV
      Menu Overview .................................................... MNOV
      Tips N' Tricks ................................................... TIPT

 III. WALKTHROUGH  . . . . . . . . . . . . . . . . . . . . . . . . . . . WLKT

      01) Wilderness Town Nohl ......................................... WK01
      02) Hunter's Wood ................................................ WK02
      03) Gale Canyon .................................................. WK03
      04) Doplin Castle / Darakin Citadel .............................. WK04
      05) Mt. Gabel .................................................... WK05
      06) Cave of Trials ............................................... WK06
      07) The Sewers ................................................... WK07
      08) Kazel Ruins .................................................. WK08
      09) Doplin Castle [II] ........................................... WK09
      10) Wilderness Town Nohl [II] .................................... WK10
      11) The Forest Maze .............................................. WK11
      12) Forgotten Village Yuno ....................................... WK12
      13) Kazel Ruins [II] ............................................. WK13
      14) Freecity Kravia .............................................. WK14
      15) Port City Tanza .............................................. WK15
      16) The Thunder Mine ............................................. WK16
      17) Volcanic Isle Drokonia ....................................... WK17
      18) Paradise Isle Phorchoon ...................................... WK18
      19) Wind Tower Ellsworth ......................................... WK19
      20) Demiurge Tower ............................................... WK20

  IV. APPENDICES . . . . . . . . . . . . . . . . . . . . . . . . . . . . APPN

      Arts Guide ....................................................... RTSG
      Art Block Chart .................................................. ABCH
      Equipment List ................................................... EQPT
      Shop List ........................................................ SHPL
      Nicknames ........................................................ NCKN
      Recipes .......................................................... RCPS
      Guild HQ ......................................................... GLHQ
      Auctionhouse ..................................................... ACHS
      Phorchoon Casino ................................................. PHRC
      Phorchoon Arena .................................................. PHRA
      Miscellaneous / Minigames ........................................ MSCM
      Heaven's Secrets ................................................. HVSC
      Accessories ...................................................... ACCS
      Equipment Abilities .............................................. EQBT
      Combine Material List ............................................ CBML
      Item List ........................................................ ITML

   V. FREQUENTLY ASKED QUESTIONS . . . . . . . . . . . . . . . . . . . . FAQZ
  VI. UPDATES & CONTRIBUTIONS  . . . . . . . . . . . . . . . . . . . . . UPDT
 VII. LEGALITY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LGLT

_______________________________________________________________________________
�������������������������������������������������������������������������������
I. CONTROLS                                                              [CNTR]
_______________________________________________________________________________
�����������������������������������|��|����������������������������������������
                     ____          |  |          ____
    L2 BUTTON -->   /____/\        |  |        /\____\   <-- R2 BUTTON
    L1 BUTTON -->  /____/\ \_______|  |_______/ /\____\  <-- R1 BUTTON
                  /  _    \________|__|________/    _  \
                 / _| |_                         _ /_\ _\  <-- TRIANGLE BUTTON
DIRECTIONAL --> | |_   _|   [SELECT]   [START]  |_|   (_)| <-- CIRCLE BUTTON
    PAD         |   |_|          [ANALOG]          (X)   | <-- X BUTTON
                /            ____        ____            \
               /            /    \  __  /    \            \
               \         /\ \____/ /  \ \____/ /\         /
                \       /  \______/    \______/  \       /
                 \_____/ LEFT ANALOG  RIGHT ANALOG\_____/
                            (L3)          (R3)

 Legaia 2 works with a Dualshock-type controller, which is the recommended
 type. Listed configurations are the ONLY ones possible -- there is no option
 to change them, sadly.
 ___________ ________________________________ ________________________________
| BUTTON    | FIELD FUNCTION                 | BATTLE FUNCTION                |
|�����������|��������������������������������|��������������������������������|
| D-Pad     | Move character around          | Navigate menus                 |
| Start     | ------------------------------ | ------------------------------ |
| Select    | Get explanation (if available) | ------------------------------ |
| Square    | Use Origin attack/Unequip item | ------------------------------ |
| X-Button  | Talk & inspect / Command input | Command input                  |
| O-Button  | Toggle menu / Menu: more info  | Toggle art list                |
| Triangle  | 'Cancel' button                | 'Cancel' button                |
| L1 Button | Quick menu scroll              | Quick menu scroll              |
| L2 Button | Change character, Menu switch  | ------------------------------ |
| R1 Button | Quick menu scroll              | Quick menu scroll              |
| R2 Button | Change character, Menu switch  | ------------------------------ |
| L. Analog | Move character around          | Navigate menus                 |
| R. Analog | Used in sidejumping minigame   | ------------------------------ |
|___________|________________________________|________________________________|

_______________________________________________________________________________
�������������������������������������������������������������������������������
II. TH' BASICS                                                           [THBS]
_______________________________________________________________________________
�������������������������������������������������������������������������������
ABILITIES                     [ORGN]
____________________________________
������������������������������������
 Origins are the "other souls" within Mystics, and from them stem the humans'
 powerful abilities. Just like humans, Origins grow stronger as battles are
 won, and have their own EXP tallies.
                                                               ______________
  ____ __________________ _____ ______________________________| GALEA (Lang) |
 | LV | ABILITY          | MP  | DOES...                                     |
 |����|������������������|�����|���������������������������������������������|
 | -- | Flaming Fist     |  32 | Fire-elemental damage (1-hit, all)          |
 | 17 | Flame Crest      |  48 | Raises ATK (single)                         |
 | 25 | Hellfire Wings   |  64 | Fire-elemental damage (3-hit, all)          |
 | 34 | Final Flash      |  96 | Fire-elemental damage (1-hit, all)          |
 | 44 | Blazing Smash    | 150 | Fire-elemental damage (1-hit, single)       |
 |____|__________________|_____|_____________________________________________|

                                                               ______________
  ____ __________________ _____ ______________________________| RIVAS (Maya) |
 | LV | ABILITY          | MP  | DOES...                                     |
 |����|������������������|�����|���������������������������������������������|
 | -- | Life Blessing    |  16 | Heals HP (all)                              |
 | 12 | Life Heal        |  22 | Heals HP + Cures status (single)            |
 | 22 | Solar Guidance   |  34 | Revives KO'd ally at 50% HP (single)        |
 | 33 | Gospel           |  46 | Raises STR & DEF (all)                      |
 | 44 | Glorious Mercy   |  68 | Fully heals HP (all)                        |
 |____|__________________|_____|_____________________________________________|

                                                               ______________
  ____ __________________ _____ ______________________________| DEVA (Kazan) |
 | LV | ABILITY          | MP  | DOES...                                     |
 |����|������������������|�����|���������������������������������������������|
 | -- | Earth Energy     |  48 | Earth-elemental damage (4-hit, all)         |
 | 27 | Earth Protector  |  64 | Raises DEF (single)                         |
 | 34 | Earth Charge     |  80 | Earth-elemental damage (1-hit, all)         |
 | 44 | Earth Rage       | 120 | Earth-elemental damage (2-hit, all)         |
 |____|__________________|_____|_____________________________________________|

                                                             _________________
  ____ ___________________ _____ ___________________________| ARRODE (Sharon) |
 | LV | ABILITY           | MP  | DOES...                                     |
 |����|�������������������|�����|���������������������������������������������|
 | -- | Lightning Arrow   |  80 | Thunder-elemental damage (1-hit, all)       |
 | 35 | Thunder Serpent   | 100 | Thunder-elemental damage (1-hit, all)       |
 | 44 | Thunderbolt Bow   | 120 | Thunder-elemental damage (1-hit, all)       |
 |____|___________________|_____|_____________________________________________|

                                                                        ______
  ____ __________________ _____ _______________________________________| Ayne |
 | LV | ABILITY          | MP  | DOES...                                      |
 |����|������������������|�����|����������������������������������������������|
 | -- | Gaia Spirit      |  40 | Raises DEF (self)                            |
 | 48 | Firebeast Spirit |  46 | Raises ATK (self)                            |
 | 50 | Wind God Spirit  |  54 | Art Blocks # plus 1 temporarily (self)       |
 | 52 | Thunder Spirit   |  62 | Raises MEN (self)                            |
 | 54 | Holy Tree Spirit |  78 | Immunity from bad statuses for awhile (self) |
 | 57 | Victory Spirit   |  85 | Raises most statuses (self)                  |
 |____|__________________|_____|______________________________________________|

____________________________________
������������������������������������
USING ARTS                    [SRTS]
____________________________________
������������������������������������
 Arts are learnable battle techniques that each character can find, and all
 have a certain combination and method of unlocking (self-taught, event,
 item, default). Normal Arts will increase AP to use the other kinds which
 expend AP, being Super, Hyper, Variable, and Mystic Arts. The number of
 Art Blocks a person has is the number of sequence inputs s/he may use.

 For instance, take Lang's Thunderflash ability. It has an input sequence of
 Down-Up-Up-Up (or 'DUUU' in walkthrough shorthand.) That's four inputs, so
 before Lang can even hope to learn this, he must have a minimum of four (4)
 art blocks. At that time, he can learn this and any other if he knows the
 combination. This applies to most Super Arts, Mystic Arts, and Variable Arts.
 Hyper Arts, on the other hand, usually are taught by scrolls, items, or a
 mandatory event.

 ART LINKING
 �����������
 This technique goes by many names, but this seems a suitable one. As we all
 know now, arts have a certain # of button inputs to be used. However, there
 are methods of linking two together which will free up one (1) art block to
 be used for other arts. Here's an example using Lang's abilities

 Hawk Stroke = LDD
 Blade Dance = DLL

 For someone uninitiated, if they wanted to use these two moves in a row, they
 would probably end up needing six (6) art blocks. However, these two can be
 art-linked so both can be done in five.

 WRONG WAY: LDD + DLL = LDDDLL = 6 Art Blocks Used 
 WRONG WAY: DLL + LDD = DLLLDD = 6 Art Blocks Used
 RIGHT WAY: DLL + LDD = DLLDD  = 5 Art Blocks Used 
 RIGHT WAY: LDD + DLL = LDDLL  = 5 Art Blocks Used

 A correct 'link' joins arts when the first ends and the following begins with
 the same input; in the case of the two abilities above, it's interchangeable,
 but that generally doesn't happen. If this still seems confusing, in battle,
 try pressing O-button when selecting the inputs to bring up the Art Menu. If
 the player selects an art, any that can be linked will have their first arrow
 light up for easier identification.

 Learning is one thing, but there's no substitute for finding out first-hand,
 so get out there and do it! It's invaluable!

____________________________________
������������������������������������
STATUS EFFECTS                [STTS]
____________________________________
������������������������������������
 Status effects, like those of most RPGs, are conditions that often impair a
 target to make them less capable in battle. Most abilities have an item cure
 (check item list) but all of them, including KO, are automatically cured at
 the end of battle. Most are bad, a few are good -- here's the lowdown.
         ____________ _____________________________________________
        | STATUS     | EFFECT                                      |
        |������������|���������������������������������������������|
        | Bewitch    | User attacks own allies                     |
        | Berserk    | User attacks ally/foes with random inputs   |
        | Blessed    | ATK/DEF increased                           |
        | Blind      | Physical-hit accuracy lowered               |
        | Confusion  | Art attack sequences are randomized/jumbled |
        | Critical   | User's HP becomes 1                         |
        | Fear       | Can't take action                           |
        | Invincible | Cannot be damaged                           |
        | Invisible  | Cannot be targeted by enemy                 |
        | KO'd       | User's HP becomes 0 (can't take action)     |
        | Paralysis  | Cannot take action in battle                |
        | Petrify    | Cannot take action in battle (invincible)   |
        | Plague     | Lose HP/MP/AP at start of each turn         |
        | Poison     | Lose HP at start of each turn               |
        | Protected  | Halves damage                               |
        | Seal       | Cannot use moves that need MP               |
        | Sleep      | Cannot take action in battle                |
        | Spellbind  | Input sequences don't trigger arts (for AP) |
        | Stunned    | Cannot take action in battle                |
        | Venom      | Lose HP each turn + ally can't be healed    |
        |____________|_____________________________________________|

 Although some self-alleviate as the turns pass, in general one will want to
 immediately cure some of the worse ones (Petrify, Bewitch, Stunned, Venom,
 Paralysis, etc.), especially in later battles when these abilities become
 more frequent and optimum equipment doesn't necessarily give protection.

____________________________________
������������������������������������
ELEMENTS                      [LMNT]
____________________________________
������������������������������������

  FIRE <-> WATER
  WIND <-> EARTH
  DARK <-> LIGHT

 There are eight elements (Thunder & Void have no opposite), with two pairs
 of three that are related. For instance, fire-types are good against water-
 -types and vice versa; same for the other two. Attacking a water-elemental
 creature with a fire attack results in more damage. Apply this to everything.
 Some equipment abilities may relate to elements as well. While allies can
 only halve damage (Dark Guard, Wind Guard, etc.), some enemies are equipped
 with special nulling skills (Block Dark, Block Earth, etc.) that completely
 negate attacks if someone attacks with a skill of that element -- this DOES
 include imbued weapons.

 It's always important to check abilities given by equipment. Don't bring a
 knife to a gunfight, and don't bring a fire sword to a volcano -- comprende?

____________________________________
������������������������������������
STAT OVERVIEW                 [STTV]
____________________________________
������������������������������������
 LV   = Character's level. When it goes up 1, all stats increased somewhat
 EXP  = Total experience points accumulated (a.k.a. 'XP' in walkthrough)
 NEXT = EXP points needed for a level-up
 HP   = Character's "life". If it hits 0, s/he cannot act in battle
 MP   = Character's "magic". If it his 0, s/he cannot use MP skills
 AP   = Used for art combos. If it hits 0, s/he cannot use non-Normal arts
 STR  = Strength. Affects power of physical attacks
 DEF  = Defense. Affects power against physical attacks
 AGI  = Agility. Affects who attacks first/last, and likelihood of escaping
 CHA  = Charisma. Affects various functions (such as dialogue options)
 INT  = Intelligence. Affects magical/special attack strength
 MEN  = Mental prowess. Affects magical/special attack defense
 HIGH = Upper Defense (UDF) rating for attacks that are high-ranged (and mid-?)
 LOW  = Lower Defense (LDF) rating for attacks that are low-ranged (and mid-?)
 WT   = Equipment piece's weight. Can't be equipped if more than max capacity

 Art Blocks are the number of attack commands available. Pressing Select on
 a menu screen will often give a detailed account of what everything does.

____________________________________
������������������������������������
MENU OVERVIEW                 [MNOV]
____________________________________
������������������������������������
 ___________
| MAIN MENU |
|������|��������������������|  01 - ITEMS: View inventory and use field items
| [01] | [11]               |  02 - ORIGIN: View Origin attacks and current EXP
| [02] |��������������������|  03 - EQUIP: View and change all allies' equips
| [03] | [12]               |  04 - STATUS: See overview of character & stats
| [04] |                    |  05 - SKILLS: Equip offensive/defensive skills
| [05] |                    |  06 - CONFIG: Change various options in the game
| [06] |��������������������|  07 - ORDER: Re-order and replace battle allies
| [07] |                    |  08 - SAVE: Save the game (if applicable)
| [08] | [13]               |  09 - LOAD: Load a previously saved game
| [09] |                    |  10 - MONEY: See current gold and Phorchoon coins
|------|��������������������|  11 - HELP: See brief summary of what cursor's on
| [10] |                    |  12 - CHARACTER 1: Brief overview
|      | [14]               |  13 - CHARACTER 2: Brief overview
|______|____________________|  14 - CHARACTER 3: Brief Overview


         BATTLE MENU
          _________              TACTICS: Set auto-battle traits for allies
 ________| TACTICS |_________    BATTLE : Choose art combos to use on enemies
| BATTLE |---------|   RUN   |   AUTO   : Auto-battle based on 'Tactics' traits
 ��������|   AUTO  |���������    RUN    : Attempt to flee battle
          ���������
____________________________________
������������������������������������
TIPS N' TRICKS                [TIPT]
____________________________________
������������������������������������
 If a reader has any good things for this section, mail 'em in and they may
 just make it here! Otherwise, here's things I've found:

 � After Mt. Gabel events, the Darakin Citadel accessory shop will stock the
   'Barricade Ring'. Buy one of these for Maya, who has no means of attack.
   The ring's Turtle ability will raise her defense on all attacks and stop
   them from severely damaging her; the ability also seems to make her defend
   more, too. Even when she does get arts, Turtle plays off her healer nature
   and really gives her staying power. Any defensive ability, such as Backup
   (all allies +25 AP) or her special ability (heal HP when defending) will
   synch great on this end.

 � When upgrading equipment, always try to do it in camp. This gets both the
   Blacksmith and Swordsmith nicknames easier. Why bother, one may ask? Doing
   these preparations early helps open up a massive shop cluster later. It's
   a lot better than upgrading some piece of crap item towards the end of the
   game, aye?

 � Later in the game, all storebought equipment gets uber-expensive. However,
   the way to get around this is by UPGRADING equipment with raw materials.
   Item shops in towns will sell these raw materials, which is a lot better
   than getting 'em off monsters, and these can save the team thousands upon
   thousands of gold when the next town offers a paltry upgrade. When viewing
   equipment on the upgrade screen, press the O-button to inspect each material
   needed -- it'll usually say where the item is found near.

 � Keep the Avarice Jewel on someone from the point it's obtained to the end
   of the game. The 'Item Increase' ability will give more items after-battle,
   and it never loses its use. I could expound on how getting multiple items
   and components is great, but it should be self-evident, no?

 � Later on when things start to cost in the hundreds of thousands of dollars,
   and even a few in the millions, there's a tip to get infinite cash (it
   requires a bit of capital). Unlock the secret market and buy as many Earth
   Dragon Wings (12000g/per) as possible, then trade them for Sun Faulds in
   Jinga. Each can be resold for 32500g, which is a 20500g profit on each! On
   a smaller scale, this can be done with any other item Jingans trade for,
   but EDWs are the most plentiful and easiest to get.

 � Accessories gain EXP by how many (allied) rounds are done in battle. To
   exploit this to easily level up late-game accessories, like Flash Earrings
   or Tireless Ribbons which need 250 EXP, it's important to find an enemy
   that can draw out the battle. The most common example is fighting a "Mrs.
   Bean" enemy in the Forest Maze, who's summoned by a Bean Cannon. Kill all
   enemies, set everyone to guard, and have a method of curing HP automatically
   (such as an accessory skill or Maya's special ability). Then, tape down the
   X-button and let the game play for an hour. Naturally this setup works best
   toward the final stretch of the game when there's really no danger of dying.
                                                    _________________________
___________________________________________________/ III. WALKTHROUGH [WLKT] |_
�������������������������������������������������������������������������������
01) Wilderness Town Nohl                                                 [WK01]
_______________________________________________________________________________
�| ITEMS ��������������������������������������������������������������������|�
 |       � Heal Powder          � Poison Cure           � Point Card         |
 |       � Heal Powder          � Heal Leaf             � Poison Cure        |
 |       � Pedometer            � Heal Powder           � Heal Powder        |
 |       � Poison Cure          � Egg                                        |
 |___________________________________________________________________________|

 Just forewarning: all through the game there will be multiple choices to some
 questions. Only a handful actually have any future impact, though. So, if I
 don't detail anything about it, just pick whichever. Read the game script if
 you want to see which options are funniest!

                 SAVE
                  ___\_______________       |������������������|
                 |___12  LODGE  34___|      | 01 - Heal Powder |
                 |   \____   ____/   |      | 02 - Poison Cure |
               __|_______    ________|      | 03 - Point Card  |
              |     |    |  |  (     \      | 04 - Heal Powder |
              |_   _|_  _|        FARM\     | 05 - Heal Leaf   |
              | 5             ___\_____)    | 06 - Poison Cure |
              |�����|����)   / 67 |    |    | 07 - Pedometer   |
              |_11 _|  ____  |SHOP|SHOP|    | 08 - Heal Powder |
              |       |    | |_  _|_  _|    | 09 - Heal Powder |
              |       |_  _|           |    | 10 - Poison Cure |
              |                 \   \8 |    | 11 - Egg         |
              \~~~~~~~~~~~.  /���)  (��     |__________________|
               \ AQUALITH | |   /EXIT\      |������������������|
                \  LAKE   | |    9 10       |  SHOPLINK: SH01  |
                 ���������|_|               |__________________|

 After Nancy wakes up the sleepyhead protagonist in the town lodge, he can
 walk around. Search the downstairs bureaux for [Heal Powder], [Poison Cure],
 and a [Point Card]. The tiny stairway near the kitchen leads to a second
 [Heal Powder]. Exit outside to be introduced to the Vigilante Corps and have
 a chance to name the latecomer -- default is Lang, which will be used in this
 walkthrough. Galvan will want to talk with Lang inside the lodge after the
 group disperses. First, talk with Deim and answer any option to receive the
 nickname 'Swordholder'. Then, talk with Galvan in Hawke's room.

 Saving is possible in Lang's room -- it's the weird, wobbly device that's
 recently appeared. Save...then, time to search town for stealables!

 � [Egg]: talk to the chicken on the roof of the two old ladies' house
 � [Heal Leaf] in a flower planter near the small garden w/ 2 kids in it
 � [Poison Cure] in a chest at item shop
 � [Pedometer] from Mallory at the item shop (just enter menu and leave again)
 � [Heal Powder] is hidden is in a blindspot by the weapon shop fence

 The Pedometer is of particular interest, as it relates to a sidequest where
 Lang can earn a rare item component -- don't leave here without that sucker.
 Equipment-wise, Lang has enough (500g) to buy an upgraded weapon, armor, or
 gloves. The most useful for the upcoming place is probably the sword (Broad
 Sword)

 Talk with Nancy at the town exit and tell her it's time to go, obtaining a
 few medicines: [Heal Powder] and [Poison Cure]. Hunter's Wood will open up
 on the world map, and that's the next destination.

_______________________________________________________________________________
�������������������������������������������������������������������������������
02) Hunter's Wood                                                        [WK02]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Flag of Retreat      � Heal Powder          |      � Klaw Ant     |
 |       � Heal Powder          � Heal Powder          |      � Bloody Wolf  |
 |       � Leaf of Stamina                             |      � Flytrap      |
 |_____________________________________________________|_____________________|
   _____
  |ENTER|      Claw Ants
  |_   _|          \
    | |        |��������)               |������|
    | |   __   |       (                | BOSS |   1: Flag of Retreat
    | |  /1/   | |����\ \________     __|__   5| 
    | (_/ /    | |     \___      |   |3 \  ) )�    2: Heal Powder
     \__ (     ) )      \ 2  /�| |    �\ \/ /
        \ \_ _/ /   ___  ����  ) |___ __) S/       3: Heal Powder
         \__|_ (   /  3\______/ __  _|____/
              \ \_/ /�\__  ________/               4: Heal Powder
               \___/     \    |
                          \___|                    5: Leaf of Stamina
                          /
                      Claw Ants                    S: Savepoint

 Garvan will team up with Lang to help him get the basics of battle. He's a
 pretty good fighter and his HP will automatically refill after-battle, so
 it's good to fight around with him until Lang can get a few levels. Garvan
 will also walk Lang through using Arts, during which he'll get two special
 ones of his own:

  � 3-hit: RDR -> Blue Moon Buster [+16 AP, Normal Art]
  � 3-hit: RLR -> Sandstorm [-16 AP, Super Art]

 Lang gets his 3rd Art Block -- i.e., he has 3 input options in battle -- at
 level two, which allows him to use a bunch more combos. These will have to be
 found on the player's own time...or, just look in the art section and put the
 combos in.

 Anyway, get the [Flag of Retreat] in a small sidepath and enter the second
 screen. Galvan will say that it's time to clean up the place of Claw Ants,
 and there are two groups to find, one in the far north and one in the far
 south. Just look at the map to find their locations. There's a [Heal Powder]
 towards the north, also. When all groups are killed, continue east into the
 3rd screen.

 Galvan will find Marcus here and leave the party to take him back to Nohl,
 leaving Lang to fight for himself. Monsters around here drop Poison Cures
 and Heal Powders if the inventory is lacking (which they shouldn't be!), so
 make sure there's a decent supply. Have at least 150 HP at all times until
 Lang can OHKO Bloody Fangs, who do the most damage (~70 total). Up the road,
 our hero finds Deim and...
 ___________________ ____________ ___________ ________ ______________ ________
| BOSS: Gather Crab | HP: ~1000  | XP:   500 |   500$ | Type: Chitin | ELM: E | 
|������������������� ������������ ����������� �������� �������������� ��������|
| STEAL: ---                                                                  |
| DROP?: Poison Cure, Maspergu Tube                                           |
|_____________________________________________________________________________|
  
  � [2-hit Physical attack]
  � Barse - Makes a 'Klaw Ant' enter battle
  � Venom - Damage + %Poison

 Lang will have to fight this behemoth all by himself. The boss' 2-hit attack
 will do about 70 damage at most, and for the first part of the battle, that's
 the one to watch out for. Spam powerful Normal Arts (Mountain Crusher: URU)
 but not Sandstorm, which sucks here. As damage is inflicted, Lang will chop
 off the insect's claws until it can't use the physical attack whatsoever. But,
 this makes it use 'Barse' and 'Venom', the latter which can be rather nasty.
 Poison won't do THAT much, but it shouldn't fester; give priority to healing,
 then cure poison. 'Barse' is a waste of a turn, usually -- Lang can OHKO the
 ants by Lv3.

 ---

 Back in Nohl, Galvan asks Lang to rest -- inspect the bed in Lang's room to
 advance the time a smidge. Visit the lodge kitchen for some scenes, which
 will require our hero returning to Hunter's Wood's far east end, where the
 Gather Crab was fought the previous day. There's really no preparation to do
 in town unless the healing supply is dangerously low. At aforementioned area:
 ___________________ ____________ ___________ ________ ______________ ________
| BOSS: Gold Eyes   | HP: ?????? | XP: ????? | ?????$ | Type: Human  | ELM: ? |
|������������������� ������������ ����������� �������� �������������� ��������|
| STEAL: ---                                                                  |
| DROP?: ---                                                                  |
|_____________________________________________________________________________|

 'Gold Eyes' has no attacks and cannot be defeated. Just do anything for three
 turns before it automatically ends. Don'tcha just hate plot battles like
 this?!

 ---

 After waking up back in Nohl, head down to the dock for a scene with Galvan.
 Lang will brood awhile before deciding to pursue the village thief. Visit the
 town gates to obtain the [Wind Talisman] and [Hammer Blade], making Gale
 Canyon available on the world map. Upgrade equipment at the town equipment
 shop (stock unchanged) before going.

__________
����������
NEW EVENTS
__________
����������
 � New conversation with Nancy about the Aqualith

 � Maxell in Nohl will challenge Lang to a "side jumping" contest, and can
   teach him how to play. If Lang wins, he'll earn the nickname "Sidejumper"
   and a [Boost Oil]. Subsequent challenges earn low-level healing items.

_______________________________________________________________________________
�������������������������������������������������������������������������������
03) Gale Canyon                                                          [WK03]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Pickpocket Charm     � Scroll of Identity   |      � Baki         |
 |       � Poison Cure          � Heal Powder          |      � Vulture      |
 |       � Alma Iron Ore                               |      � Rock Golem   |
 |_____________________________________________________|      � Lyps         |
                                                       |_____________________|

 The enemies here can really gang up on poor Lang. Vultures can do about 80
 total and give a chance of poisoning, while Bakis do less but have a skill
 that steals an item (can get it back if Baki defeated). Rock Golems pack a
 punch and have great defense, to boot. The goal before fighting the boss is
 Level 9, which should give Lang a decent amount of HP (511) and also a 4th
 Art Block. Make sure to look at the Arts Guide for the self-taught 4-block
 combinations!

 Also, bring a decent supply of healing items, not necessarily for the boss
 but for the dungeon immediately following where there is no shop immediately
 available.

                           __________
             No entry     |5 _   ___ \    Exit
                    \     |_| | |   \_)   /        1: Pickpocket Charm
                    (�(_______| |__      \�\___
                    / ___________  \      \BOSS)   2: Scroll of Identity
                   / /   /         /      / /��
                  / /   /��| |��\ (  /���\S(       3: Poison Cure
                 / /   / ________) \/ /�\ \ \
                 \ \__/ / 4        / / __) ) |     4: Heal Powder
                  \ >/ /����������� / /6     |
                   �/ /�������������\ �������      5: Guard Oil
                 __ \ \   /  \   /�\ \ 
             ____\3\_\ \_/    \2/     ���\         6: Alma Iron Ore
            (   ______________ � /������\ \
             \_/              ) (       )_/        S: Savepoint
                             (  |__
                              \   1|               >: Jump-across Point
                               |_|�
                              ENTER

 The [Pickpocket Charm] nearby grants the skill "Item Thief" to Lang, but he
 will have to manually equip it from the "Skills" menu. This will be helpful
 in collecting healing items [etc.] without shelling out any cash, so do it
 ASAP. The Wind Talisman will quell the gale-force winds blowing through the
 canyon when Lang approaches.

 On the small ridge at the path split, look for a [Scroll of Identity] half-
 -hidden under a natural arch. Trek west to a northward-leading path with a
 [Poison Cure] chest in plain sight to the left a bit. Follow north and spy
 a [Heal Powder] chest that can only be obtained through a wrap-around path
 a little up the cliff. Then, take the footpath further up the cliffside 'til
 it goes north a bit more -- a [Guard Oil] is on the highest lookout point.

 Arc west past a boulder to find a Lyps monster on a cliff, whose only purpose
 is demonstrating that it's possible to jump small gaps, which Lang should do.
 The monster will run away in battle, so don't sweat it. Near the air geyser
 is a [Alma Iron Ore] chest, and past there a savepoint, leading up to...

 ___________________ ____________ ___________ ________ ______________ ________
| BOSS: Elfin       | HP:  ~2300 | XP:  2074 | 1940 $ | Type: Beast  | ELM: ? |
|������������������� ������������ ����������� �������� �������������� ��������|
| STEAL: Leaf of Vigor                                                        |
| DROP?: Friendship Ring, Heal Leaf, Izumo Bronze, Alma Iron Ore,             |
|        Black Star Sand                                                      |
|_____________________________________________________________________________|

 � [4-hit physical attack]
 � Death Hug [3-hit physical attack]
 � 2-hit Physical Attack + Dynamite Hip
 � Challenge [Lang loses all current AP]
 � Maiden Passion [STR doubled for next turn]

 If Lang has his 4th Art Block (Lv9), this battle can be a lot easier than if
 he hadn't. Elfin can really pack on the damage, about 100-150 if all strikes
 hit, and even more if Maiden Passion is activated (hint: guard that turn).
 Challenge can be annoying for those who rely on Super Arts, but really, with
 a 4th art block it's a waste of a turn. Death Hug is the most powerful attack
 to watch out for, so keep HP high (above 300 HP) whenever possible. Elfin'll
 block a good number of strikes so this battle can take awhile. Obviously Heal
 Leaf-curing is the best method here.

 ---

 Afterwards, Marienne and Elliott will ask Lang to join their group as a sla-,
 err, subordinate. Lang refuses either way, thus...

 ___________________ ____________ ___________ ________ ______________ ________
| BOSS: Elliott     | HP:  ????? | XP: ????? | ?????$ | Type: Human  | ELM: ? |
| BOSS: Marienne    | HP:  ????? | XP: ????? | ?????$ | Type: Human  | ELM: ? |
|������������������� ������������ ����������� �������� �������������� ��������|
| STEAL: [E] - Venom Charm                                                    |
|      : [M] - Sharpshoot Charm                                               |
| DROP?: ???                                                                  |
|_____________________________________________________________________________|

 � [M] - Rapture [Ups own STR]
 � [E] - 4-hit Physical attack
 � [E] - 1-hit + Argent Flash [3-hit]
 � [M] - 2-hit + Present Play [4-hit]
 � [M] - 2-hit + Elegant Royale [8-hit]
 � [E] - Dark Smash [10-hit, Dark-elem; %Spellbind]
 � [M] - White Melody [1-hit, ???-elem; %Venom]

 This battle can technically be won but usually not without a large amount of
 power-leveling. Dark Smash + White Melody, should the player encounter it,
 usually does about 700. Marienne is also low to the ground which means most
 mid/high strikes miss automatically, and she'll guard some of those that DO
 hit...annoying. Don't waste any healing items and just accept the fact that
 they will beat the crap out of Lang.

_______________________________________________________________________________
�������������������������������������������������������������������������������
04) Doplin Castle / Darakin Citadel                                      [WK04]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Darakin Rag-Autumn   � Jab Charm            |    � Doplin Soldier |
 |       � Leaf of Stamina      � Heal Leaf            |_____________________|
 |       � Heal Powder          � Bronze Barome                              |
 |       � IceNeedle Scroll     � Darm Sheet Metal     � Leaf of Mysticism   |
 |       � Heal Powder          � Heal Powder          � VIP Card            |
 |       � On the Road Again    � Heal Leaf            � Fire Spirit Pot     |
 |       � Zonark Weed          � Courageous Heart     � Heal Leaf           |
 |       � Heal Leaf            � Venom Cure           � Heaven's Path       |
 |___________________________________________________________________________|

       Locked                  ___ ___ ___ ________
          \        ____ ____  |345|   |   |        |  01: Stolen Items
 ___   ___|�|_____|    |    |_|_ _|_ _|_ _|___  ___|  02: Darakin Rag-Autumn
|   |_|    _     _|      67   |_ _ _ _ _ ________  |  03: Jab Charm
| 9  _| | | | | | |8   |    |�|   |   |   |   |    |  04: Leaf of Stamina
|___| | |BOSS | |  ���� ����  | 2 |   | S |    ��|�   05: Heal Leaf
      | |_   _| |������|       ��� ��� ���       |    06: Heal Powder
      |___| |___|�|    |           |�����|�����| |    07: Bronze Barome
          |_|     |____|       ____|___  |__ __| |    08: IceNeedle Scroll
           |                  |_  _ _  _       | |    09: Doplin Lunch
         EXIT                 |    |   1|  ____| |    10: Zonark Weed
                              |    |    |   11 |-'    11: Leaf of Defiance
                               ���� ���� ������
 When Lang comes to, save if y'want and approach the cell door for lengthy
 scenes involving numerous beatings. This introduces the 2nd character in the
 game, a mute mage named Maya who has a healing Origin named Rivas. After a
 spell, try to break down the door...and it succeeds! Maya will tag along for
 the escape, and although she can't use any attacks -- this is her biggest
 flaw for awhile -- she can take care of healing duties rather well. Naturally
 she should 'Defend' when idling.

 First things first, enter the deserted hallway and find the stairway that
 leads down to some unused cells. A chest there contains all the confiscated
 equipment, which is everything Lang had previously plus Maya's Dyed Clothes
 and Simple Cloth Shoes. On the way back up, check under the stairway for a
 [Leaf of Defiance].

 Return upstairs for a mandatory fight with a couple Doplin Soldiers. From now
 on, these will be random battles within this place; luckily Lang can OHKO them
 with a 5-hit Normal Art. If one plans to train a bit in here, which wouldn't
 be a bad idea, the downstairs laboratory has some potions on the table -- the
 green one will refill HP/MP while the others give not-so-useful effects. Just
 re-enter the screen to make the potion reappear. A gate in the upstairs area
 will have opened after the 1st battle, and after defeating some lackeys in
 conversation, search for a [Jab Charm], [Leaf of Stamina], and [Heal Leaf].
 The room south of there has a [Darakin Rag-Autumn], a kingdom newsletter. Go
 west out of the screen to find a maze.

 Guards will be patrolling here and the objective is to sneak past without
 detection. Should they see Lang, it's an automatic battle and he's kicked to
 the starting point again. Enemies have "line of sight" basically, so hiding
 behind shrubbery and proceeding when it's clear is rather easy. Two items're
 hidden around here: a [Heal Powder] in the NE corner and a [Bronze Barome] 
 encased in the hedge. One side is false and can be entered, and even hidden
 in. The maze has a second part to proceed through which is about as easy as
 the part before, and has a [IceNeedle Scroll] as incentive to stray.

 Past the maze is the central building. Explore the upper rooms for a [Doplin
 Lunch] before descending. Heal, save, and look for a gaudy lever that lowers
 the drawbridge. Get a [Zonark Weed] behind it and try to flee, and...

 _____________________ ______________________ ________ ______________ ________
| BOSS: Mighty Balken | HP: ~1800 | XP: 2500 | 2500 $ | Type: Human  | ELM: ? |
|��������������������� ����������� ���������� �������� �������������� ��������|
| STEAL: Attack Oil                                                           |
| DROP?: Heal Leaf, Timid Tonic, Doplin's Cloak                               |
|_____________________________________________________________________________|

 � 1-hit Physical attack [single]
 � Rage Wave [1-hitm physical, all]

 This battle can be fought with just Lang or with both him and Maya; neither
 affects the dropped items, but the former's a better challenge. Balken's
 physical attack can do about 180-200 to Lang, more to Maya; however, if the
 damage is spread out it's a cinch. Every three turns he will use his special
 'Rage Wave' to damage everyone, so make sure everyone is healed well and/or
 guarding. Optimum starting conditions have Lang with 100 AP and just banging
 out Red Whirlwind (DUUL) while Maya item-heals. If she's slower than Balkan,
 Life Blessing can get everyone back into tiptop health quicker. If there's a
 good thing to like about this battle, it's the easy-to-follow strategy and
 the fact that Balkan doesn't seem to block any attacks. Also, no matter what
 Balkan says, don't be fooled into thinking that something happens when the
 drawbridge closes. [NOTE: If you need better healing, Doplin Soldiers can
 often drop many 'Heal Leaf's. NOTE: EXP listed is split among 2 people if
 Maya is with.]

 The duo automatically escapes thereafter.

_______________
���������������
DARAKIN CITADEL
_______________
���������������
 SHOPLINK: SH02, SH03, SH04, SH05

 The team will start on the noble district rooftops. Search the hotel's bell
 for a [Heal Leaf], then ollow the rooftops to the slummy area of town, keeping
 one's eyes peeled for a lamplit, open 2nd-story window to infiltrate (inspect
 it). Follow the inn mistress downstairs and speak with her after the police
 split; she recommends sleeping upstairs, so do so. Exploration around town is
 possible at sun-up!

 � [Darm Sheet Metal] - at slum area north gate, chest "east" behind houses
 � [Leaf of Mysticism] - in noble area, chest in upstairs of clothing shop
 � [VIP Card] - talk with Barton in the noble area mansion
 � [Heal Powder] - upstairs of Barton's mansion in noble district
 � [Heal Powder] - in a drawer at the accessory shop 
 � [On the Road Again] - talk to Adventurer Miura near the exit
 � [Heal Leaf] - drawer in the weapon shop
 � [Fire Spirit Pot] - Buy one thing at the junk shop to obtain
 � [Courageous Heart] - upstairs of hotel in noble district

 Checking the slum dump can also reward the player with useless or obsolete
 equipment, such as Worn-Out Shoes, Tattered Vest, Blood-sucker Mask, etc.
 Re-entering town (from world map) will often give a new chance at an item,
 although sometimes nothing happens. 

 Shop-wise, the inventories will improve if Lang collected the VIP Card as
 directed above; otherwise, the next-best things won't be shown and he'd have
 to buy one and use components to get it. A man in the weapon shop will teach
 Lang the "Chaos Strike" Art if possible (enough art blocks/doesn't know it).
 Our hero will have plenty of good storebought things, while weapon-less Maya
 can get better armor through buying cheap components around town (rather than
 spending $$$ on the next-best armor itself) and upgrading thusly. Upgrading
 is free of charge and only uses one's components, so this is a good tip.

 ---

 As the final bar scene showed, Maya wants to visit Mt. Gabel. At this time,
 The Forest Maze also can be accessed, but don't go there unless you want an
 early funeral by the tough-as-nails baddies. Get a [Heal Leaf] and [Venom
 Cure] from Sabrina before leaving!

__________
����������
NEW EVENTS
__________
����������
 Since Lang has collected an extra party member, from now on, when he visits
 towns they may split up and have their own mini-events. This has a bit more
 prominence as the party grows, but is good to mention now.

 � At Gale Canyon, Lang can put the Friendship Ring on Elfin's grave. There'll
   be a scene later about this.

 � More items can be obtained from the Darakin Citadel junkpile, such as the
   Doplin Doll. This is a reiteration of what's said above, mostly.

 � Some extra scenes in Nohl with Maya, including Nancy getting angry, Dien
   chiding Lang for failing to recover the Aqualith but bringing home a
   "girlfriend," and Dorvan talking about his brusque daughter.

 � The Darakin inn's 2F broken door has been repaired. Get a [Heaven's Path]
   in the chest there.

_______________________________________________________________________________
�������������������������������������������������������������������������������
05) Mt. Gabel                                                            [WK05]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Heal Leaf            � Bronze Barome        |      � Stone Beast  |
 |       � Scroll of Identity   � Leaf of Defiance     |      � Flower Power |
 |       � Bronze Barome                               |      � Spike Lizard |
 |_____________________________________________________|      � Lyps         |
                                                       |_____________________|
                        /���\
                       (BOSS ) |�����������������������|
                   /\   \  _/  | 1: Heal Leaf          |
        To        /  \  /_/    | 2: Bronze Barome      |
  Cave of Trials  \3\ \/S/     | 3: Scroll of Identity |
            \      \ \  /      | 4: Leaf of Defiance   |
            |�|     ) )�       | 5: Bronze Barome      |
          /�   ����� /         |_______________________|
         / /���������
        ( (__           The monsters here can gang up on Lang/Maya pretty
         \  2\_         easily, so it helps to get a Power Jewel from the
          \    )        Darakin accessory shop for its 'High Power' ability.
           \_ (         Equip it from the 'Skills' menu, then guard in battle
             \ \        to double normal STR for the next round. This should be
              \ \       enough to OHKO any monster for awhile. Additionally,
               ) )      it can learn 'Item Thief', making it better than that
              / /       old Pickpocket Charm.
             (�(
           |�   ���|    Collect the [Heal Leaf] near the mountain base and
           |       |    notice a footpath blocked by a boulder -- this can't be
           |__SAVE |    opened until the descent in awhile. Scramble up the
              \�\��     mountainside to the 2nd screen where Maya's friend
               \ \      (default: Kazan) is introduced. After some scenes,
                \ \     one of which involves automatic rest, exit the cabin
  |������|      _) \_   and find Kazan to fight a Galduke. These can blind a
  | 4 5  |     |CAMP \  character but will normally be taken out in 2 hits.
  |_ _ __|      �\ \�
   _| |__  Can't  ) )   Afterwards, Lang realizes that he'll need the power of
  |      \ Enter / /    the Origin inside him, so he is told to travel to the
   �����\ \/    / /     summit cave to awaken it.
  _______\ \___/ /
 |      ________/   Before hiking north out of the area, enter the cabin and
 |  1  |            sleep off the fatigue. Upon exiting, a merchant named
 |ENTER|            Kojiro will have set up shop [LINK: SH07]. His merchandise
  �|_|�             is comparable to Darakin's and then some (with a VIP Card).

 There is only one path to follow, thankfully, and it stops along a [Bronze
 Barome] and [Scroll of Identity] chest. Near the latter is a climbable vine,
 which leads to a savepoint in front of the Mountain Morg's cave. There's no
 need to heal up, also.
 _____________________ ______________________ ________ ______________ ________
| BOSS: Mountain Morg | HP:  ~900 | XP: 5000 | 3000 $ | Type: ------ | ELM: - |
|��������������������� ����������� ���������� �������� �������������� ��������|
| STEAL: Armor Charm                                                          |
| DROP?: Green Glow Moss                                                      |
|_____________________________________________________________________________|

 � Hit you! [1-hit, physical]
 � A mighty blow! [1-hit, physical]
 � A power punch! [1-hit, physical]
 � Don't like you! [1-hit, physical]
 � eat Eat EAT! [allows use of 'Don't like you!']

 The Morg blocks normal attacks of all types, meaning Lang will be doing no
 damage to it whatsoever. Wait for it to defeat Lang, upon which time he'll
 awaken his Fire Origin, Galea. 'Flaming Fist' will appear in the Origin menu,
 and after a few uses, will defeat the Morg. Lang's fully healed during this
 time, luckily. Just make sure to use the skills before the Morg defeats Lang
 again -- no more freebie revives!

 ---

 Rejoin the party by the outer savepoint for a mandatory battle (2 Stone Beast)
 with Kazan helping out. He has 6 (!?) art blocks at LV25 and can really clean
 up with his bare-fist attacks. 'Fact, he can OHKO anything without using Arts!
 Look in the art section and teach him a few tricks as y'continue the descent,
 because after awhile, he'll make Lang go into the Cave of Trials to find an
 old scroll.

_______________________________________________________________________________
�������������������������������������������������������������������������������
06) Cave of Trials                                                       [WK06]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Magic Powder         � Heaven's Gate        |      � Spike Lizard |
 |       � Hell's Path          � Revival Elixir       |      � Galduke      |
 |       � Leaf of Appeal       � Attack Oil           |      � Dino Gol     |
 |       � Avarice Jewel        � Heaven's Path        |                     |
 |       � Secrets of Fang                             |���������������������
 |_____________________________________________________|

                                      10,11
                                    _/
                  _________________|3|             
                 |      ____         |
                 | |�|   ||2  |�|_|��___     _     |���������������������|
                _|�|_ ���  ���|�   �| 5 |___|6|    | 01: Magic Powder    |
               |     |       [4�   �         _|    | 02: Heaven's Gate   |
               |     |        ������������|_|      | 03: Hell's Path     |
               |     |           _____  |�   �|    | 04: Revival Elixir  |
               |_   _|          |  __ \  �|_|� _   | 05: Leaf of Appeal  |
                 | |           _|�|_ \ \__|7|_|8|  | 06: Attack Oil      |
                 |�|__        |_ _ _| \_________|  | 07: Avarice Jewel   |
                 |__  |        _| |_               | 08: Heaven's Path   |
                 | 1| |       |_ 9 _|              | 09: Secrets of Fang |
                 | �  |_________|�|                | 10: Jedo Metal      |
                  ��|____   ______|                | 11: Attack Bottle   |
                         |_|                       |_____________________|
                        ENTER

 Inspect the rock nearby to learn that Galea can smash them (press Square) on
 the field. Galea can also light torches and snuff out glowing moss, although
 this won't come into play for a little while. Maya joins the party afterwards,
 as Kazan thinks Lang can't complete the task alone. We'll show him! Note that
 all of the monsters here are rather low to the ground, so use abilities that
 concentrate on downstrokes primarily to avoid slicing thin air. A better tip:
 always be near full health, because this place has lots of ambushes and the
 'Run' option sucks unless your levels are comparable or higher than the foes!

 NOTE: xXxBlueDragonxXx4 mentions that if you leave the cave and return to
 Kazan's mountain pad, Maya will give him a [Homemade Lunch] -- this can't be
 obtained afterwards.

 ---

 At the first fork, the only real way to go is west. Hug the rockwall when the
 path turns north to find a slightly obscured tunnel leading up to a [Magic
 Powder] chest. North, the team is locked into a room...just smash boulders to
 find a switch hidden by them. Past there, a huge cliff by an abyss. Ignore the
 first lower path and clear to the other side, then take the 2nd lower path to
 a [Heaven's Gate] stuck on a cliff. This item prevents enemy encounters for a
 while, and if you're worried about being ambushed by 2 Dino Gols, use it now!

 A small fork is by the cliff. The upper (NE) path leads to a half-grown vine,
 which Rivas can cause to climb all the way up (switch characters with R2 and
 use Square). A [Hell's Path] is up there. Double-back to the fork and find
 the two Galdukes running around the field. Approach from behind for a sneak
 attack, which opens the door south after battle. A [Revival Elixir] is in
 the rocky corridor past there, and a [Leaf of Appeal] near some stepping
 stones. Continue to the next fork, the north-leading one which has an [Attack
 Oil] behind some vines Galea can burn. You can return here later when Kazan
 rejoins, grow that vine, then use Diva to get [Jedo Metal] + [Attack Bottle],
 for reference.

 The southern path at the previous fork leads to another lock-in room where
 Galea must light a torch and depress the floor switch to continue 'long. An
 [Avarice Jewel] is obtainable in the corridor beyond -- burn the vines like
 before -- and should be immediately equipped, if possible. The 'Item Increase'
 ability it has will serve one well throughout the game. Another fork! East is
 a [Heaven's Path] item behind a boulder; follow the opposite way when done.

 Another lock-in room with a plaque saying 'there's only one truth'...meaning
 light the leftmost switch only to make the south door swing open. It leads to
 the [Secrets of Fang] scroll! Lang can read it now and learn the 'Raging Fang'
 technique, although Kazan will chide him when he leaves. Speaking of which,
 get outta this dump pronto! The entrance is right nearby.

 ---

 Kazan rejoins the party, Lang learns the Raging Fang Super Art (UDU) that'll
 massacre any really short monsters! Return to the mountain cabin for a few
 more scenes, and the new ally joins permanently. Next destination: Doplin
 Castle again! Halfway down the mountain, the team camps and Kazan learns the
 'Kazan Curry' recipe. From now on in the field, there will be tents that'll
 signify camping locations where everyone can rest up, cook food, combine items
 or just chit-chat around the fire. Four [Beef], [Vegetables], [Red Peppers],
 and [Curry Sets] after the events.

 Before leaving the mountain completely, keep an eye out for the path that was
 blocked by a boulder. Now accessible, it leads to a [Bronze Barome] and a 
 [Leaf of Defiance]. The chest stuck in a hole can't be obtained until the 5th
 and last character is obtained.

__________
����������
NEW EVENTS
__________
����������
 � In Nohl, there are some new scenes with Kazan around. Nancy will teach the
   'Rice Ball' recipe to Lang and give him a [Working Lunch], if he chooses to
   help Nancy in the kitchen.

 � In Nohl, talk with some of the kids to get the 'Boogey Man' nickname for
   Kazan. This is missable.

 � The junk shop owner may try to sell the player grab bags. The 2000G bag has
   some low-level healing items such as Heal Leafs and Dream Burgers; a 20000G
   bag will typically have more powerful items, such as a Venom Draught or a
   Courageous Heart. These deals can be obtained repeatedly.

 � The accessory shop lady will try to sell a Doplin Coin for 40000G. This
   collectible can be sold for a lot more in a future town, but now may not be
   the best time 'less the party's optimally outfitted.

 � Learn Lynx Special Stew, Caesar Salad, Cabbage Roll, Tomato Risotto recipes
   from Leon in the town inn/restaurant.

 � The [Heaven's Path] in the Darakin restaurant's upstairs area can now be
   obtained; the door's since been fixed!

 � Talk with the head cook in the Darakin restaurant in the noble district to
   get the [Cooking Today] book, which teaches the "Bacon & Eggs," "Beef
   Sandwich," and "Spicy-Hot Salad" recipes. Maya's Beef Sandwich in particular
   is a great recipe which raises all stats with a little extra in HP/ATK; it
   also uses 2 common items (Beef/Bread).

 � In Gale Canyon, Galea's boulder-crushing powers can be put to use to get a
   [Venom Star], while Deva can knock a [Restore Potion] chest off by hitting
   the ground a few times. The third item is near the Nohl-side entrance, to
   the left. Deva can raise a platform up to a ledge holding a [Magic Bottle].

_______________________________________________________________________________
�������������������������������������������������������������������������������
07) The Sewers                                                           [WK07]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Red Gate Key         � Maiden's Heart       |      � Evil Fly     |
 |       � Old Map              � Leaf of Stamina      |      � Bone Warrior |
 |       � Camping Kit          � Heal Leaf            |      � Jelly Melt   |
 |       � Way of Rage          � Venom Cure           |      � Netherkind   |
 |       � Rot Ring             � Stun Cure            |_____________________|
 |       � Blue Gate Key        � Revival Elixir                             |
 |       � Camping Kit          � Bronze Barome        � Courageous Heart    |
 |       � Scroll of Identity   � Handmaiden's Ring    � Leaf of Defiance    |
 |       � Yellow Gate Key      � StrongMenWeakWalls   � IceNeedle Scroll    |
 |       � Black Ring           � Quick Oil            � Boost Bottle        |
 |       � Foul Doublet         � StoneCrush Scroll    � Revival Bottle      |
 |       � Leaf of Sagacity     � Leaf of Mentality    � Unassailable Pill   |
 |       � Bronze Barome                                                     |
 |___________________________________________________________________________|

 The sewers can't be accessed until a few things are done. First, inspect the
 town dump to obtain the [Emblem of Nobility] a woman threw away. This item's
 needed to gain access to the hotel in the noble district, to which Lang was
 previously barred entrance. If you have a fat wallet, you can learn the
 Atomic Heat recipe in the snooty hotel by staying in the $80,000 room. It'll
 majorly boost all stats and is the best meal in the game!

 Inside the hotel, if you were to talk with a few tenants, you'd see that a
 horrible stench is coming from one of the rooms. The nearest room on the
 ground floor has a trapdoor in the bathroom which leads into the sewers!

 Before entering, I suggest -- in addition to upgrading everyone's equipment
 with VIP Card-given inventories -- that Maya is given the Barricade Ring. It
 has lots of good skills to learn, but 'Turtle' in particular will be great,
 as it raises Maya's defense when she's guarding... If you don't want the
 monsters to molest her in the sewers, this is a great item to have.

 Here's the map for the sewers. Due to the complexity, screen breaks aren't
 shown.
                            __        __                     Can't Access
                           |21|      [19|         ENTER           \
   Can't Access         _  |20]      _|�|________  |�|        |�|�|�|_____
       _   _  \________|4|_| (______|__S_________|_| |        | S S |     |
     _| |_| |_|  ______   _________________    S3|__S|______  | | | |_   _|
    |___________|      | | |__           |>| |� ____ _______|_| | | |_|�|_
                       | | |10]          | |  �S    S    _  |___| |_______|
         _____|�|  |���  | | |  __    _|�| | |��������| |_| | |2|___S ____|
        |7 ___  |  | |�| | | | |30|  | 2518| |__   _  |  ___| |  _______  |
         �|6| | |  | | | S S | |11]   )26|_|  16| |R| | |^|_  | | 1  '28| |
         _|�|_| |  | | | | | |_|�|_  |   | | |�� _|�|_| |_S | | |    .29| |
        |___ 5 _|  | | | | |_______|  ���| S |  |      _| | | |  ��   ��  |
         ___| |____| | | | |             | | |   �����| | | |  �����������
        |____________|_| | |___          | |17�|____|�24| | |
                     |8  |_|   |  Lone   |  ���    15�| | | |    _____
                     |9  |*| |�  Lever    ����| |�����  |_| |   |_   _|
                      �| | | |_   _|_    _____| | |���|     |_   _|�|_
                       | | |___|_|__S|__|_14 _| |13]  | |�|___| |_____|
                       | |_________   ____|�|___| |   | |_____       \
      Can't Access     |_______|22 S S  __________|   |_______|  Can't Access
                 '--------._    �| | | |  _                \
      To Kazel Ruins  __  | |____| | | | |B|               12
                  \  |27] |�  23   | | |_|�|_
To Darakin - |�|_|�|_|�|   ������| | |   CAMP|
  Junkyard   |___      |  |������  |_| |�����
                 | |�| |__| |����|     |
                 |_| |      |  _  �����
                     |_|��| |_|Y|
                          |    �|
                           �����
|�����������������������������������������������������������������������������|
| 01: Red Gate Key            02: Maiden's Heart        03: Old Map           |
| 04: Leaf of Stamina         05: Camping Kit           06: Heal Leaf         |
| 07: Way of Rage             08: Venom Cure            09: Rot Ring          |
| 10: Stun Cure               11: Blue Gate Key         12: Revival Elixir    |
| 13: Camping Kit             14: Bronze Barome         15: Courageous Heart  |
| 16: Scroll of Identity      17: Handmaiden's Ring     18: Leaf of Defiance  |
| 19: Yellow Gate Key         20: StrongMenWeakWalls    21: IceNeedle Scroll  |
| 22: Black Ring              23: Quick Oil             24: Boost Bottle      |
| 25: Foul Doublet            26: StoneCrush Scroll     27: Revival Bottle    |
| 28: Leaf of Sagacity        29: Leaf of Mentality     30: Unassailable Pill |
|  *: Bronze Barome                                                           |
|_____________________________________________________________________________|

 To start, upon entering, head down the stairs into the dry sluicebed and take
 the other stairs, entering the NE part of the sewers (new screen). Follow the
 small path to another stairway where a [Maiden's Heart] chest is nearby. The
 only room accessible here will contain a [Red Gate Key], although Galea will
 have to break the crates to get to it. This key will open a door to a sluice
 lever at the point marked "R" on the map. Make sure to bust down the eastern
 wall for a [Leaf of Sagacity] and [Leaf of Mentality] first. Re-enter the 1st
 screen and go west to a couple chests, a crappy [Foul Doublet] & [StoneCrush
 Scroll]. Might as well get these now, eh? Get to the "R" spot on the map and
 flip that lever, completing around 1/3 of this lame dungeon.

 Backtrack toward the entrance a bit and go west, taking the new stairways
 available behind the gate/filter. Take the [Old Map] chest on the opposite
 side, which will reveal a map not unlike the one above. Unfortunately, it's
 a lot less informative and only has a few marks. See the colorized parts?
 The "X"s mark lever areas and the bolded lines mark the tops of sluicegates
 that become traversable when flipped on.

 From the Old Map's position, head west into a new screen. Pocket the [Leaf of
 Stamina] right nearby, and go south, then west at the first chance. This'll
 lead to a little "cul-de-sac" area with three treasures: [Camping Kit], [Heal
 Leaf], [Way of Rage]. The leaf is in the room under some boxes, while the Way
 of Rage teaches Kazan the awesome "Fists of Rage" skill -- use it immediately!

 Return to the main branch and go south to treasures 8 & 9, a [Venom Cure] and
 [Rot Ring]. The last skill said ring learns is 'HP Siphon' which increases ATK
 in exchange for HP. Later, the Kamikaze skill will be better but this isn't a
 bad thing to learn (since Lang isn't as powerful as Kazan yet). The stairways
 here will give access to the tenth treasure also, a [Stun Cure]. Finally, get
 the [Blue Gate Key] within a room just south of the Stun Cure, underneath a
 few boxes. In that key room, break down the north wall for an [Unassailable
 Pill.] The "B" on the map is now the next destination.

 ---

 Return to the entrance area and enter the drained sluice; from here, continue
 until the pointman goes under the paths spanning above and a stairway is
 obtained. On the map, this is around the SE section. Continue until the 12th
 treasure, a [Revival Elixir], can be obtained from underneath some boxes.
 West, a [Camping Kit] near a campsite! Use the Blue Gate Key in the "B" room,
 which drains some water nearby.

 Backtrack north to the 14th treasure in a room, a [Bronze Barome]! Backtrack
 even further to the red-key sluice itself for a [Boost Bottle], too. For the
 15th treasure, return to the stairway near the Blue Gate Key room and slosh
 through the muck while going in a NE manner. Eventually Lang will come to said
 treasure, a [Courageous Heart]! Due west of there (then north), get a [Scroll
 of Identity] and [Handmaiden's Ring] sitting on a ledge. Unlock the door north
 of there, head into the dirty, dry sluice. [For reference, this is back near
 the Old Map position]. There is a [Leaf of Defiance] in the sluice, west and
 south at a dead end, that should be claimed before going in a NW manner thru
 the sluice. Arrive at a previously isolated stairway, leading to a room with
 a weird pedestal. Rivas can light it up to reveal a [Yellow Gate Key] hidden
 in the corner's darkness! Actually it can be obtained without that, but who
 cares? =p

 Return to the Old Map position, climb up to dry ground and head due west now.
 Two treasures, a [StrongMenWeakWalls] potion and an [IceNeedle] scroll, are
 ripe for the pickin'. Now's time to head back toward the "B" on the map, in
 any manner you choose. Once there, get the [Black Ring] across the way, then
 head south until a door to unlock comes in sight. Item #23, [Quick Oil], is
 in a chest a little northwest of there.

 Continue down to the "Y" spot on the map, which isn't that far, and flip the
 final sluice switch. Hop across the floating crates and enter a room with the
 [Revival Bottle] and look for a cracked wall, which can be broken with Galea's
 fierce fists -- this leads to the Kazel Ruins. The ladder nearby leads up to
 the Darakin junkyard, a handy shortcut for those who need to restock their
 supplies (check Camping Kit amount).

 Next up is...

_______________________________________________________________________________
�������������������������������������������������������������������������������
08) Kazel Ruins                                                          [WK08]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � StoneCrush Scroll    � SlicingWind Scroll   |      � Zurvlai      |
 |       � IceNeedle Scroll     � Camping Kit          |      � Bone Warrior |
 |       � Attack Booster       � Adventurer's Log 1   |      � Jelly Melt   |
 |       � Flag of Retreat      � BoltStrike Scroll    |      � Skulraptor   |
 |       � Sage's Handbook      � Camping Kit          |      � Stone Golem  |
 |       � Ancient Writings     � Adventurer's Log 2   |_____________________|
 |       � Adventurer's Log 3   � Plague Cure          |
 |       � Gold Key                                    |
 |_____________________________________________________|

 The enemies here are mostly what was shown before. Low-standing enemies like
 Zurvlai and Jelly Melts can be killed with multiple downstrokes (Kazan) while
 Lang probably has to use Raging Fang to kill it one in a single turn. The rest
 follow the same attack patterns as before, although Bone Warriors guard a lot
 so Kazan should tackle those suckers. Skulraptors' "Deathgame" ability will
 deal a random effect, such as the enemy/ally being killed or put in critical
 condition. The player chooses, and this won't be their last appearance... =/

        TO DOPLIN CASTLE JAIL
                  |
                 |�|
              ___|�|____ |�|-Hidden Thunder Switch
             |      ____|| |
     Blocked-|_|�| |  __ |_|-14,15
                 |�| |13]| |-Scorpion Plaque
            _____|�|_|�|_|�|
   Blocked-|               |
            ���������|_|���
             12-|�|  | |-Turtle Plaque
             ___|�|  |�|
            |16   |__| | |�|-10,11
             ���|____  |_|�|
                     |___  |
                         | |                  ________________________
                        _|�|_                | LEGEND                 |
                       |     |-BOSS: Slogar  |������������������������|
                       |     |               | 01: StoneCrush Scroll  |
                        �| |�                | 02: SlicingWind Scroll |
                    CAMP-|�|                 | 03: IceNeedle Scroll   |
                         |�|   _    _        | 04: Camping Kit        |
                         | |  | |  |9|       | 05: Attack Booster     |
                N        |�|__|�|__|�|       | 06: Adventurer's Log 1 |
                |        |  __   __  |       | 07: Flag of Retreat    |
            W --+-- E    | |__| |__| |       | 08: BoltStrike Scroll  |
                |        | |__7_8__| |       | 09: Sage's Handbook    |
                S        | |__| |__| |       | 10: Camping Kit        |
                         |  _________|       | 11: Ancient Writings   |
            _____        | |                 | 12: Adventurer's Log 2 |
           |1   2|      _|�|_.-Fish          | 13: Adventurer's Log 3 |
            �| |�      |_ 6 _| Plaque        | 14: Plague Cure        |
            _|�|_________|�|    _            | 15: Gold Key           |
        _  |               |   | |   _       | 16: Revival Bottle     |
       |3| | |��| |������| |___|�|  |5|      |________________________|
      _|�|_| |  | |      |       |  |4|
     |_______|  | |_|�| _| |���| |__|�|
                |___  ||___|   |  ____|
                   _| |_       | |
                  |     |      |_|
                   �|_|�
                     |
              TO DARAKIN SEWERS

 In the first locked room, Revas' magic can once again light the dim pedestal
 to open the way forward. Take the lefthand path and enter the first door at
 the next bifurcation, which has 2 more pedestals. Lighting up one (and only
 one) will unlock a treasure door, while both must be unlit to leave. The items
 are a [StoneCrush Scroll] and [SlicingWind Scroll]. Back in the hallway,
 collect the [IceNeedle Scroll] at the dead-end room to the far to the left.
 In the hallway system, the far east room has two treasures -- a [Camping Kit]
 and [Attack Booster] -- behind a wall lowered by having no torches lit.

 Back upstairs, enter the door marked 'Fish Plaque' on the map. Steal the
 [Adventurer's Log 1] which tells about how the pedestals have letters relating
 to the plaque. Light only the plaques with letters that spell out "FISH", and
 the way northward appears.

 A high path loops around a lower section where an elevator can ferry the team
 up and down. The elevator nearby doesn't do much in getting the two items
 across the way, so on the highroad, go around to the opposite side and break
 down the crumbling wall. Below, the [Flag of Retreat] and [BoltStrike Scroll]
 can be obtained. Of the two rooms on the circling corridor above, one is
 completely empty and the other has [Sage's Handbook] behind a gate. To open:
 light the pedestal and step on the switch the shadow points toward. The door
 in the NW corner leads out of this area. In the 4-switch hallway, light the
 2 pedestals furthest from the locked door, then proceed on to a campsite.

 Heal, save, and enter the cavernous room beyond with a magic circle...

 _____________________ _______________________ ________ _____________ ________
| BOSS: Slogar        | HP:~16000 | XP: 13000 | 3000 $ | Type: Demon | ELM: D |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Leaf of Mysticism                                                    |
| DROP?: Heal Potion, Magic Powder, Spirit's Blessing, Gross Guts             |
|_____________________________________________________________________________|

 � Extinct Fall [1-hit, physical, all]
 � Rapid Blast [1-hit, physical, single]
 � Dust Break [1-hit, physical, single + %Poison]

 Slogar is invincible to start out with, so guard/heal for 4 to 5 turns until
 Maya's magic removes Slogar's shield, making it vulnerable to physical hits.
 She won't be able to participate for the rest of the battle, though, so have
 whoever hits the weakest -- probably Lang -- item-heal with a Bronze Barome
 every couple turns while Kazan wallops Slogar with his finest techniques.
 Extinct Fall is the most-spammed attack but the other two single-hitters'll
 show up every so often. Keep HP above 500-600 for good measure, even though
 both characters should be able to act faster than the boss at Lv18+. If any
 ally has the "High Power" defensive skill or "HP Siphon", this battle will
 take half as long.

 ---

 Afterward, save/heal back at the campsite and exit on the other side of the
 boss room. The nearest library room has a [Camping Kit] & [Ancient Writings]
 in a bureau drawer, while the western hallway has some skeleton statues that
 lead up to a [Adventurer's Log 2]. Each statue represents a Bone Warrior that
 will ambush the party, but Galea can break some of them which evens the odds
 a bit. To actually get said treasure chest, light the pedestals in this order:
 NE, SW, NW, SE.

 Return to the main hallway and take the door nearest the library room, which
 has a bunch of colored pedestals. The "Adventurer's Log 2" gives away the
 right order, which is: Yellow > Indigo > Red > Green. Beyond, enter the first
 room in sight to find the [Adventurer's Log 3]. Using this note, enter the
 eastmost chamber where there is twelve pedestals in a circle -- like a clock.
 To get through the scorpion room, light the following (with northmost as noon
 position) in this order: 7, 3, 5, 2. Get the [Plague Cure] and [Gold Key]
 beyond, and break down the wall at the dead end for later on.

 In the hallway, break both skeleton statues and enter a room with a plaque
 talking about 3 o'clock. To replicate this, light the west & south pedestals
 to get out. Use the Gold Key on the iron gate and the way into Doplin Castle
 stands open!

_______________________________________________________________________________
�������������������������������������������������������������������������������
09) Doplin Castle [II]                                                   [WK09]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Darakin Rag-Winter   � Donzu Poison         |    � Doplin Reserve |
 |       � Boundless Love       � Uppercrust Dessert   |    � Doplin Officer |
 |       � Prehistoric Study    � Hitde Poison         |    � Doplin Trooper |
 |       � Aqualith             � Fruit of Stamina     |_____________________|
 |_____________________________________________________|
           _
          |8|-BOSS: Zoan Stoara
          |7|
          |�|-BOSS: Raynof the Brave
     ___  |_|  ___
    |   |_| |_|6  |
    |234|_   _|_  |              LOCKED       Only new treasure chests listed!
    |   |_   _|5  |            ___ _|_ ___ ________
    |___| | | |___|____ ____  |   |   |   |        |  01: Darakin Rag-Winter
 ___   ___|�|_____|    |    |_|_ _|___|_ _|___  ___|  02: Donzu Poison
|   |_|    _     _|           |_ _ _ _ _ ________  |  03: Boundless Love
|    _| | | | | | |    |    |�|   |   |   |   |    |  04: Uppercrust Dessert
|___| | |     | |  ���� ����  |   |   | S |    ��|�   05: Prehistoric Study
      | |_   _| |������|       ��� ��� ���       |    06: Hitde Poison
      |___| |___|�|    |           |�����|�����| |    07: Aqualith
          |_|     |____|       ____| 1   |__ __| |    08: Fruit of Stamina
           |                  |     ���        | |
         EXIT                 |�  �|�  �|  ____| |
                        ENTER-|____|____|______|-'

 The team emerges in the lower jail area that used to be cluttered, but little
 has changed here. New enemies, but that's about it. Doplin Reserves will heal
 their comrades, so take them out first! Anywho, there's nothing downstairs
 worth stealing besides the green unlabelled medicine bottle in the lab and a
 [Darakin Rag-Winter] on a bookshelf, same location. Upstairs, some of the
 chests left over from the previous visit remain; same for the garden, which
 has no patrolling folks to bother with.

 The central hall is empty too...see a pattern? Leaving is possible for newer
 equips/items, but it's probably unnecessary. Of the two locked doors that had
 to be forgotten before, the one on the 2nd-floor is accessible now -- it's
 where the nobles sleep. The lefthand path has [Donzu Poison], [Boundless Love]
 on the sitting table, and by inspecting the cake, Lang learns a Princess Cake
 recipe! Don't forget to loot the bookshelf for a [Uppercrust Dessert] cookbook
 that teaches more recipes! Across the hall, loot the bookshelves for a grand
 [Prehistoric Study] and get a [Hitde Poison] from the chest.

 Exit out the hallway to find St. Joprian's Church, guarded by...

 _____________________ ___________ ___________ ________ _____________ ________
| Raynof the Brave    | HP:~28000 | XP: Vary  | Vary $ | Type: Human | ELM: L |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Leaf of Mentality                                                    |
| DROP?: Heal Potion, Heal Bottle, Restore Leaf, Red Emblem                   |
|_____________________________________________________________________________|

 � Combo [3-hit, physical, single]
 � Split World [1-hit, physical, all allies]
 � Rage Wave [1-hit, physical, all allies]

 Raynof appears in battle with two Crimson Warriors, and while these may be
 rather easy to kill with Galea/Deva's powers, after each cutscene where the
 boss delivers dialogue, they'll reappear...and this will be a lot. Crimson
 Warriors know 'Guard Break 1', which means an ally incurs reduced damage
 upon guarding instead of blocking it completely...this can stack up quickly.
 So, the best way to proceed is to have one person use their Origin to kill
 the Crimson Warriors and prevent them from attacking, one person attacking
 normally, and Maya as the Bronze Barome-thrower and MP-refiller. Raynof's
 attacks will hit everyone but he's slow as molasses, meaning even Maya can
 take care of upkeep with little problem. If Galea runs out of MP, switch to
 Deva, or vice versa. Split World does about 350 to all, and the previously-
 -seen Rage Wave does even less...yawn! [EXP/Cash received increases when
 more crimson warriors are defeated.]

 Save, heal, and enter the cathedral to obtain the [Aqualith]. But it can't be
 THAT easy, right? Back-to-back bosses!
 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Zoan Stoara   | HP:~28000 | XP: 30720 | 15000$ | Type: Demon | ELM: D |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Leaf of Sagacity                                                     |
| DROP?: Silver Barome, Wind Oil, Calamity Horn                               |
|_____________________________________________________________________________|

 � Gusto Blow [1-hit, physical, all allies]
 � Crackdown Buster [1-hit, physical, all allies]
 � Toxic Dark [1-hit, physical, single-target + %Stun/Berserk/Spellbound]

 This battle is a near replica of the Slogar fight. Zoan Stoara is immune to
 damage for the first three turns, so defend and heal until Maya gets the
 ability to use an attack command. Hers aren't listed like the normal commands
 -- they have the names of elements -- but the input sequences don't differ.
 Put in DURL to perform the 'Big Bang' art with her, removing the boss' layer
 of protection. From that point on, it's healing with a Bronze Baromea & using
 Galea/Deva for attack. Note that Toxic Dark can inflict 1 abnormality; if that
 happens, make sure to remove it quickly. For reference, Gusto Blow does about
 ~250, Crackdown Buster a little more than that, and Toxic Dark about ~300ish.
 Zoan's attacks can sometimes deplete target(s)' MP, so spamming Origin skills
 as soon as possible ain't a bad idea. Oh, and at Lv20, Maya isn't necessarily
 faster than the boss, so keep that in mind when healing.

 ---

 With the Aqualith obtained, it's time to return it to Nohl! Make sure to get
 the [Fruit of Stamina] hidden behind the monolith in St. Joprian's chapel
 before exiting the castle. The next destination is clear, but make sure to
 upgrade equipment before going there!
__________
����������
NEW EVENTS
__________
����������
 Re-entering town will usually cue new events, until all have been seen (or
 missed). Make sure to do these!

 � Lang can eat at Chez Snobbe in the Darakin noble district, and learn some
   recipes for each expensive meal he orders. All the patrons will have their
   own little thoughts about his class depending on how much he shells out,
   and it's hilarious to see their opinions.

   - Premium Deluxe Full-course Meal (50,000g) = Heavenly Beef recipe
   - Deluxe Full-course Meal (30,000g)         = Lobster in Wine recipe
   - Budget Full-course Meal (5,000g)          = Balsamic Veggies recipe

 � Maya may be standing in Darakin Citadel's street, and says she's playing
   hide-and-seek with Nils -- Lang can play if he wants to (or scold her).
   He's hiding next to the item shop, and is in plain sight for the most part.
   Talk with him to get the a [Dream Shake] that restores 50 MP. Lang can tell
   Maya where Nils is, if he's mean; and, if he scolds Maya instead of playing
   with her, he can still get the Dream Shake.

 � In Darakin's weapon shop, an event where Kazan tries to haggle with the
   owner plays, until he buys a [Venom Blade] for 5000g, much cheaper than
   what it usually goes for. The nickname 'Haggler' is received at this time,
   also. Lang can reply but none affect the scene.

_______________________________________________________________________________
�������������������������������������������������������������������������������
10) Wilderness Town Nohl [II]                                            [WK10]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Flag of Retreat      � Heal Powder          |      � Sabrewulf    |
 |       � Heal Powder          � Heal Powder          |      � Mad Hound    |
 |_____________________________________________________|      � Kaos Weegle  |
                                                       |      � Mad Thorn    |
                                                       |      � Lyps         |
 After Lang returns to town and puts the Aqualith back |_____________________|
 in his place, there'll be a party back at the lodge.
 Kazan and Garvan will have a drinking contest in his room, while the women
 prepare the food. Talk with Garvan a few times and Kazan will get the
 'Bottomless' nickname. Make sure to do this before sleeping in Lang's room or
 it's permanently missed!

 Exit outside the next morning and Kazan will ask what's the plan. Whatever
 the answer, training in Hunter's Wood becomes the new objective. No new
 events in between, so giddyup!
   _____
  |ENTER|                     Galvan's Position
  |_   _|                                \
    | |        |��������)               |������|
    | |   __   |       (                |      |   1: Flag of Retreat
    | |  /1/   | |����\ \________     __|__  __|
    | (_/ /    | |     \___      |   |3 \  ) )     2: Heal Powder
     \__ (     ) )      \ 2  /�| |    �\ \/ /
        \ \_ _/ /   ___  ����  ) |___ __) C/       3: Heal Powder
         \__|T (   /  3\______/ __  _|____/
             �\ \_/ /�\__  ________/               4: Heal Powder
               \___/     \    |
                          \___|                    C: Camping Spot

 Kazan will teach Lang the Divine Bolt hyper art (UDDR) upon entering. All of
 the previous treasure chests are here from before, in case the player missed
 any -- other than that, only new enemies. The goal is the eastmost screen
 where Lang once killed the Gather Crab. Maneuver there and use the camping
 location (cook something up that doesn't lower DEF!) before going ahead --
 there'll be a fight with three Corrosive Tusk wolves. These are just normal
 enemies from now on, but they can be tough, so kick out the jams with Earth
 Energy and hopefully fry 'em before they can maul the party. Leave afterward,
 even with these suckers nipping at the allied heels all the way there (take
 advantage of the campsites and encounter-reducing items). Return to Nohl.

 At the lodge, see the scene inside and try to leave. Maya mentions that she
 may know someone who can explain the black sun (Reym), and he's in the town of
 Yuno, far to the north.

_____________________
���������������������
BEFORE FOREST MAZE...
_____________________
���������������������

 Before actually entering the maze, there is an event surrounding the [Mizel
 Red Sand] needed to dissipate the haze. Visit Mt. Gabel's cabin and Kazan'll
 remember he gave the sand to Kojiro, who has now set up shop in the Darakin
 Citadel [SHOPLINK: SH07]. However, the merchant won't sell it and instead
 wants a rare "Lyps' Tear" item as a trade. Lyps and Lyps Kings, who rarely
 appear in most levels such as Gale Canyon and Hunter's Wood, will drop them
 upon death...problem is, they flee battle immediately.

 To counter this, buy 'Blowfish Weed' from Kojiro at 500g/per and use it on
 the field in a "natural dungeon" to increase Lyps & Lyps King spawn rates.
 It only lasts for four battles, though, so make sure a few are with. Once
 one appears, a party of Lv20+ should be fast enough for the kill. Level-up
 and use cooking to augment AGL for an extra boost, if needed. [The cookbook
 in Doplin Castle gives high AGL boosts without any side effects, unlike Kazan
 Curry.]

 Either way, when a Lyps' Tear is given to Kenjiro, the exchange for the sand
 takes place. Time to set out for the maze at long last -- it's west of the
 Darakin area, remember.

__________
����������
NEW EVENTS
__________
����������
 � At the Darakin cafe, find Leon teaching Maya the 'Pasta Carbonara' recipe.
 � Make Pasta Carbonara and chat about it -- Sharon learns 'Pirate Pasta'

_______________________________________________________________________________
�������������������������������������������������������������������������������
11) The Forest Maze                                                      [WK11]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Attack Oil           � Revival Elixir       |     � Loghart Crab  |
 |       � Bonus Bangle         � Silver Barome        |     � Dino Taurus   |
 |       � Angel's Blessing     � Spell of Water       |     � Darkfly       |
 |       � Wisdom Oil           � Armor Bangle         |     � Kocus Karcas  |
 |       � Attack Booster                              |     � Bean Cannon   |
 |_____________________________________________________|     � Hanged Snail  |
                                                       |_____________________|

 Upon entering, Kazan will teach Lang how to do a "Variable Art," which lets
 two allies tagteam a target for mucho damage. Lang learns Airborne Fury
 (DLURDL) while Kazan gets Demon Crusher (ULDRUL). Each character can learn
 two variable arts -- one that starts the combo and one finisher. However, to
 perform the co-op attack, there has to be one starter and one finisher art
 ONLY. To find out which is which, look at the icon in front of the art on the
 battle screen. If it's a red "V", it starts; if it's a purple "V", it ends.
 These will be very helpful later on, but remember that they cost 80 AP for
 each participant! [Lang gets his 6th Art at Lv 21, which he hopefully has.]

 NOTES
 �����
 � Logs and debris are broken by Galea, as per usual.
 � Kocus Karcas enemies absorb all Origin magic. Use physical attacks!
 � If one lacks Camping Sets, the spring water at the campsite heals HP/MP
 � Upgrade equipment here to save money in the next town -- it's very easy!
             __
            /7/             EXIT             |���������������������|
     ______/ /__ _________   |�|             | 1: Attack Oil       |
    /     ______|_______  |  | |             | 2: Revival Elixir   |
   /\/�|_|   _          | |  )_)             | 3: Bonus Bangle     |
  / /  | |__| |    _____|_|_/9/   Fruit      | 4: Silver Barome    |
 ( (   |     C|   /\_________/    / Tree     | 5: Angel's Blessing |
  \ \  /���������� /     \^\    |�|          | 6: Spell of Water   |
   \ \/\/����������       )_)   | |          | 7: Wisdom Oil       |
    \  /-Log              | |_ _| |          | 8: Armor Bangle     |
     \ \         N        |  _|___|          | 9: Attack Booster   |
     /  \      W-+-E      | |                |_____________________|
 ___/ /\ \       S        | |___
|8   /  \ \               )5   6|
 ����    )�\__ ______ ___/ /����      Now, for the real fighting. Collect the
         |_ __|      |____/           [Attack Oil] in an 1st-screen offshoot
         | |__ ��| |�     _           and the [Revival Elixir] in the second
       _ |____|  | |     | |          screen. The west path goes to a [Bonus
      |3|______ _|�|_ ___|4|          Bangle], the east to a [Silver Barome],
      |________| 2   |     |          and the north continues on.
                �| |� �����
                 |�|         At the bifurcation, wing east and look for a log
                 | |_        that leads to an [Angel's Blessing] and a [Spell
                 |  1|       of Water] that teaches Maya her new Hyper Art,
           ENTER-|_|�        Absolute Zero. This can be collected later too,
                             but let's not pass it up, hmm? Return to the main
 path and follow (going counterclockwise) until finding the northern region
 where a [Wisdom Oil] is off the road a bit. There is a camping spot near the
 stream here, which should be used if needed...and y'probably do.

 Make tracks to the far west area where the 8th treasure, an [Armor Bangle] is
 in yet another offshoot. On the footpath, look for another log that signals a
 half-hidden path through the thicket. This will cut across east, eventually
 leading to the exit by an [Attack Booster]. Bravo for making it out!

_______________________________________________________________________________
�������������������������������������������������������������������������������
12) Forgotten Village Yuno                                               [WK12]
_______________________________________________________________________________
�| ITEMS ��������������������������������������������������������������������|�
 |       � Refreshing Seed      � Regular Fertilizer    � Spices             |
 |       � Lyps Seed            � Venom Star            � Herbs              |
 |       � Crazy About Stew     � Enjoying Gardening    � Tatsnam Juice      |
 |       � Resurrect Bottle     � Monster Meat          � Silver Barome      |
 |       � Animal Meat          � Physical Remedy       � Donjak             |
 |       � Magic Bottle         � Heal Bottle                                |
 |___________________________________________________________________________|
                           |�������������������������������������������������|
 Maya's House Storehouse   | 01: Refreshing Seed        12: Resurrect Bottle |
       \     __/_          | 02: Regular Fertilizer     13: Animal Meat      |
       |����| 15 |�����|   | 03: Spices                 14: Physical Remedy  |
Grocer |1234| 16 |_  __|   | 04: Herbs                  15: Donjak           |
   \___|_ 5_|_  _|     |   | 05: Venom Star             16: Magic Bottle     |
   |678 |    ___    ,--|   | 06: Lyps Seed              17: Heal Bottle      |
   |_  _|   'SHP|    17|   | 07: Crazy About Stew                            |
  _|__       ___|   .__|   | 08: Enjoying Gardening                          |
 |9 10'     |12 |      |   | 09: Tatsnam Juice                               |
 | 11 ,      13 |     /    | 10: Silver Barome                               |
 |����      |14 |    /     | 11: Monster Meat                                |
  �����| |�� ��� ����      |_________________________________________________|
      ENTER

 Shops: SH08 (Grocery), SH09 (Items), SH10 (Armory)

 After some scenes, Lang can walk around town -- this means looting it for all
 it's worth, natch. Maya's house has a [Refreshing Seed] & [Regular Fertilizer]
 in the drawer, and after inspecting the plants, harvest a [Spices], [Herbs],
 and [Venom Star] from the buds. Read up on this minigame in the appropriate
 section. At the grocer, grab a [Lyps Seed] from the bureau and buy something
 (anything) from the vegetable grocery for a [Crazy About Stew] cookbook! It
 teaches the Sukiyaki recipe to Lang. Buying anything from the itemshop gives
 the [Enjoying Gardening] book, also. Later Lang can get Heal Leaves as an
 added bonus for shopping.

 At Sasha's house, where Kazan is currently getting hammered, look in the
 hosts' drawers for [Tatsnam Juice], a [Silver Barome] and [Monster Meat].
 The house with a waterwheel has the same searching procedure, turning up a
 [Resurrect Bottle], [Animal Meat] and a [Physical Remedy]. Whew! The storeroom
 next to Maya's house has a [Donjak] collectible for Lang's room near a [Magic
 Bottle]. The abode nearest the graveyard has a [Heal Bottle], that's all.

 ---

 To kickstart the storyline events, talk with Maya in the graveyard, then with
 Kazan (still smashed) at Sasha's house. Return to Maya's pad, sleep, and when
 the rooster crows, visit Reym in his cave -- use the backdoor. After a long-
 -winded scene, view the monolith and leave.

 With everyone collected, now's a good time to upgrade equipment. There are a
 few accessories sold at the weapon shop, too. Around this time the party can
 FINALLY create an accessory that prevents 'ambush' situations, and this will
 serve one faithfully throughout the game. Here's the order of creation (this
 will have to be done in Darakin or in Camp, mind you):

 1) Passion Necklace + Tough Necklace = Assault Bangle
 2) Assault Bangle + Babble Necklace = Hero Bangle
 3) Hero Bangle + Bonus Bangle = Beggar's Bangle
 4) Beggar's Bangle + Babble Necklace = Power Necklace

 The Power Necklace has the "No Surprises" skill as well as "Art Attack Up,"
 both of which will be great on an attacker character. Lang in particular is
 probably lagging behind Kazan due to art block #'s, so that latter skill can
 give a little leverage.

 ALSO: While many of Yuno's equipment is expensive, the massive combine item
 stock in the grocery can help as it has most things from The Forest Maze and
 Mt. Gabel in one place. At the very least, Lang can upgrade his weapon with
 items instead of shelling out dough for a Skeleton Saber.

_________
���������
MANDATORY
_________
���������
 Return to Nohl, talk with Hawke and, after some dialogue, the [Aqualith] will
 be re-obtained. Upon leaving town, Maya says that the Pyrolith -- the fiery
 orb like the Aqualith -- is probably on the island of Drokonia, far to the
 south. Freecity Kravia now appears on the world map southwest of Darakin
 Citadel and should be visited promptly. Try to enter and learn that only one
 with a 'Kravian Pass' from Doplin Castle's new bishop can enter...so back to
 the citadel.

 Here, enter the cafe and everyone will meet the 4th character, Sharon. She
 has a huge number of art blocks (more than Kazan, even at Lv35) and is fast.
 Now is about the time one should consider kicking Maya out of the party to
 use the speed demon Sharon, whose attacks only get more powerful once she's
 given the Kamikaze [etc.] skills to augment her STR.

 Now, back to the Kazel Ruins for the LAST TIME, I promise. Use the junkyard
 trapdoor instead of going the long way through the sewers. The weapon shop
 in town [SH03] will have upgraded stuff to accomodate the new member.

__________
����������
NEW EVENTS
__________
����������
 � Maya will be in her Yuno lodge and ask Lang if he likes it. 

 � The Adventurer Miura will appear in Yuno after re-entering for the first
   time. This MAY be connected to making him appear later down south (as many
   have complained of his absence) so make sure to talk with him here.

 � Talk with Nancy after taking the Aqualith back for 'pressure' scenes.

 � After Sharon joins, talk with Joe to give her the nickname 'Miss Fickle.'

 � Once Sharon joins, return to Nohl. There are scenes in the lodge kitchen
   where Maya can get the 'Dogged' nickname.

 � Return to Gale Canyon near the spot where the lyps showed up on the high
   ridge. Sharon's Origin Arrode can snipe a chest FAR FAR away to the north
   (isolated), knocking it down behind a boulder Galea can crush. It's a...
   [Golden Barome]!

_______________________________________________________________________________
�������������������������������������������������������������������������������
13) Kazel Ruins [II]                                                     [WK13]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Prison Key           � Restore Potion       |      � Shadow Skull |
 |       � Power Necklace       � Fruit of Defiance    |      � Vuran        |
 |       � Explorer's Notes 1   � Quick Escape Charm   |      � Alza Dorgue  |
 |       � Blind Cure           � Paralysis Draught    |      � Raver Fly    |
 |       � Spell of Earth       � Dream Necklace       |      � Bone Warrior |
 |       � Explorer's Notes 2   � Camping Kit          |      � Inferno      |
 |       � Raw Alexandrite      � Explorer's Notes 3   |_____________________|
 |       � Book of Fear         � ShadowLurk Scroll    |
 |       � Bewitch Cure         � Revival Bottle       |
 |_____________________________________________________|

 Sharon starts with no arts learned, so it pays to lollygag a bit and learn a
 few. It's possible to use Sharon's Origin power to get some items in the NW
 corner of the sewers -- a [Burning Heart] and [Invincibility Pill] -- and in
 the area east of the hotel entrance. Those items are a [Heal Bottle] and
 [Angel's Miracle], behind a breakable wall.

 Now, onto the real festivities!

        TO DOPLIN CASTLE JAIL
                  |
       15,16     |�|
     17,18 \_ ___|�|____ |�|-Hidden Thunder Switch
           |_|  _   ____|| |
           |___| | |     | |
            [14|_|_|  _  |_|
    Infernos-|�13|   | | | |-Bird Plaque
            _| __|�|_|�|_|�|
          T|               |
            ���������|_|���
          11,12-|�|  | |-Lizard Plaque
                |�|  |�|
                | |__| | |�|-Library
                |____  |_|�|          NOTE: Only new items are shown on map!
                     |___  |
                         | |                  ________________________
                        _|�|_                | LEGEND                 |
                       |     |               |������������������������|
                       |     |               |  T: Thunder Switch     |
                        �| |�                | 01: Prison Key         |
                    CAMP-|�|        ___      | 02: Restore Potion     |
                         |�|   _   | 10|     | 03: Power Necklace     |
        _                | |  |7|  |8 9|     | 04: Fruit of Defiance  |
      _|4|               |�|__|�|_ |�|�      | 05: Explorer's Notes 1 |
     |   |  __           |  __   _|| |       | 06: Quick Escape Charm |
     | | |_|56]          |_|__| |__| |       | 07: Blind Cure         |
     |___  |2|            _|__ T __| |       | 08: Paralysis Draught  |
        _| |�|_          | |__| |__| |       | 09: Spell of Earth     |
    _  |  ___  |         |  _________|       | 10: Dream Necklace     |
   |3|_| |  _|_|_        | |                 | 11: Explorer's Notes 2 |
   |�    | |     |      _|�|_.-Snake         | 12: Camping Kit        |
    �����   �| |�      |_   _| Plaque        | 13: Raw Alexandrite    |
            _|�|_________|�|    _            | 14: Explorer's Notes 3 |
        _  |               |   |1|   _       | 15: Book of Fear       |
       | | | |��|_|������| |___|�|  | |      | 16: ShadowLurk Scroll  |
      _|�|_| |   _   T   |       |  | |      | 17: Bewitch Cure       |
     |_______|  | |_|�|__| |���| |__|�|      | 18: Revival Bottle     |
                |___   ____|   |  ____|      |________________________|
                   _| |_       | |
                  |     |      |_|
                   �|_|�
                     |
              TO DARAKIN SEWERS

 The ruins are still 'active' from last time (meaning no redoing of certain
 puzzles), and as the player sees, renovations have closed off some of the
 easier paths through. Luckily, Sharon's field ability is shooting thunder
 switches to make paths change, which will be useful for quite some time.

 To start, get to the [Prison Key] room after going downstairs. Avoid the room
 marked 'Snake Plaque' and go west, taking the first northern door. Light both
 torches with Rivas, proceed north some more, and enter the nearest room with
 four floor panels. A [Restore Potion] is under some boxes, but before doing
 that, see that they're stacked in varying amounts in front of a switch? One
 box means the first in the order, and so on -- this makes the switch solution
 Rightmost, leftmost, 3rd. Get the [Explorer's Notes 1] & [Quick Escape Charm]
 before leaving.

 Back in the hallway, the lower path down a ladder leads to a [Power Necklace]
 while the path behind the breakable wall goes to a [Fruit of Defiance]. Avoid
 the statues and light the two moss torches near the chest to avoid being
 attacked. With the notes in hand, return to the room marked 'Snake Plaque'.
 Light up all torches except those that have the letters in 'SNAKE' to proceed
 past.

 The hallway that encircles the lower elevator path is semi-blocked, so the
 lift is the real way out. Before that, take the highroad east and north to
 a dead-end room with three buttons. The left gives access to a [Paralysis
 Draught], the right to just another button. Press all buttons behind the
 closed doors, then un-depress the ones in the room's center to make a 4th
 button appear. This opens a door to the [Spell of Earth] that teaches Maya
 'Dust to Dust' and a [Dream Necklace] to boot! To leave, step on the switch
 nearest the entrance.

 Return to the lift. The thunder switch will make everything like clockwork
 again, going up the other side. Get a [Blind Cure] in the nearest antechamber,
 then northward to the hallway with four torches. This inscription here hints
 toward making the two nearest torches lit (only), which does indeed open the
 way to the campsite.

 ---

 Past the former boss room, enter the library again and inspect one of the
 shelves. If Maya hasn't already, she'll learn the Bedrock Buster (DRD) and
 Ice Floe (URR) arts. Find the leftmost hallway where statues used to line it,
 which leads to a dead-end room whose puzzle has changed. The object now is to
 light up all torches; the problem is adjacent lit-up torches are snuffed out
 in the process. It's easy to figure out: light a torch, light the only unlit
 torch, light one of the two remaining unlit torches, then light the torch
 opposite the one in the 3rd step. Claim the [Explorer's Notes 2] and [Camping
 Kit] in the meantime, then enter the room marked 'Lizard Plaque'.

 The explorer's notes hint at the order, but the player has to figure out some
 of the steps. Shortcut: Red, Orange, Yellow, Green, Blue, Indigo, Violet. It
 also happens to be the order of the color spectrum ('roygbiv'). Out the other
 side, hang a left to a thunder switch and use it to get near a chest holding
 [Raw Alexandrite]. Galea can light the candles here to initiate battle with
 Infernos, optional monsters with about 8000 HP. Each drops 10000 gold, so it
 ain't a bad idea. The room north of the inferno area has a bunch of boxes...
 and some funny-looking ones. Break the boxes until only the "X" types are on
 the ground to make the [Explorer's Notes 3] chest appear.

 Backtrack to the 'Bird Plaque' room. To proceed:

 - Light 8 o'clock position
 - Snuff 4 o'clock position
 - Light 7 o'clock position
 - Light 3 o'clock position
 - Snuff 8 o'clock position
 - Light 1 o'clock position
 - Light 5 o'clock position
 - Snuff 12 o'clock position

 The tiny dead-end passage past the bird room has a thunder plaque behind a
 breakable wall. Before leaving, get the final treasures: [Book of Fear],
 [ShadowLurk Scroll], [Bewitch Cure], and a [Revival Bottle]. Use the Prison
 Key on the grate to get into Doplin Castle.

_____________
�������������
DOPLIN CASTLE
_____________
�������������
 This place except Gold, Bronze, and Crimson Warriors have replaced the usual
 chaff. In the basement, the room across from the lab has a [Soiled Letter] on
 the table -- swipe it for later. Upstairs, the Prison Key can unlock the door
 leading to a [Silver Barome] and [Restore Blossom]. Back in the central hall,
 leaving into town is possible like usual. This time, the door to take is aft
 of the drawbridge lever, which leads to the lower cathedral.

 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Bubba         | HP:~55000 | XP: 38400 | 19200$ | Type: Human | ELM: V |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Nomadic Necklace                                                     |
| DROP?: "Musky, for Men"                                                     |
|_____________________________________________________________________________|

 � Burning Soul [+30 AP to self]
 � Combo + Violet 7 [3-hit + 1-hit, physical, single]
 � Dancing Revolver [6-hit, physical, single + %Bewitch]

 Bubba can be very powerful, and some of his combos may well KO a character.
 Even a normal 10 art block combo can do under 5000, which is why the best way
 to get this doofus downed is with variable arts and origin spells (not Deva).
 The good news is that Bubba can only attack one person at a time, so as long
 as there is some method of reviving characters, it's really a cut-and-dry
 strategy. Since he wastes his first turn using Burning Soul, make sure that's
 the one when the Variable Art is used!!! Try to steal his Nomadic Necklace
 before the end, though -- it's pretty decent and unbuyable currently. [NOTE:
 Bubba needs AP to use his moves so if one has AP Siphon on an accessory, that
 may declaw him quickly...?]

 ---

 Defeating Bubba earns a [Kravian Pass] -- pick it up off the ground! That
 makes the free city the next destination. Congratulations: no one ever has
 a mandatory reason to go back through the sewers, Kazel Ruins, or Doplin
 Castle!

__________
����������
NEW EVENTS
__________
����������
 � Give the Soiled Letter from Doplin Castle to a slum family in Darakin
   Citadel. This notifies them the wife's husband is being incarcerated in
   Kravia.

 � Kazan will be in the Darakin inn learning a 'Fried Vegetables' recipe. Once
   this scene is viewed, re-enter and find Sharon learning 'Shrimp Au Gratin'
   from Leon.

 � In the Darakin noble district clothes store, Sharon says that way people
   act because they have cash is disgusting. Lang can choose to agree or not.

 � Nils will be be crying in the bushes next to the noble district hotel. Take
   him home to obtain a [Doplin Lunch].

_______________________________________________________________________________
�������������������������������������������������������������������������������
14) Freecity Kravia                                                      [WK14]
_______________________________________________________________________________
�| ITEMS ��������������������������������������������������������������������|�
 |       � Camping Kit          � Revival Bottle        � Angels' Miracle    |
 |       � Heal Bottle          � Magic Bottle                               |
 |___________________________________________________________________________|

     Weapons                           Upon entering, Sharon decides that she
        \   Meats  Seafood             will stick around for awhile longer.
      |����|  \_ _/                    This town is really just a stopgap to
Fast  |_  _|__| |4|                    Tanza, but there's still things to do!
Food& |____ ____  | Veggies            First, it's time to loot this place.
Guild-|    |Item| |__/
 _____|_  _| 123| |  |__________       01: [Camping Kit] - Item shop chest
|ENTER      �  �            EXIT|      02: [Revival Bottle] - Item shop drawer
 �����\                   (�����       03: [Angels' Miracle] - Item shop drawer
      /                    )-Spices    04: [Heal Bottle] - By fish market
     /  /\___  ____  )_)_)/            05: [Magic Bottle] - on the inn's roof
Jail-\_/ /    5    |� \ '-Accessories  
         ����������\  Weapons          But there's still things to do here!
              Hotel+Bar
 ____________________    � The guild is open for business. In addition to
| SHOPS              |     posting jobs that give rewards, there's a Dream
|��������������������|     Burger store here and a machine that gives random
| FAST FOOD : [SH10] |     items for 1000g.
| ITEM SHOP : [SH11] |
| MEAT SHOP : [SH12] |   � In the Belisia bar, Lang can learn the Hamburger
| FISH SHOP : [SH13] |     Steak and Yakitori Skewers recipes.
| VEGETABLES: [SH14] |
| WEAPONS 1 : [SH15] |   � The weapon shop has upgraded items all-around, and
| WEAPONS 2 : [SH16] |     the item shop sells upgraded components. Check out
| ACCESSORY : [SH17] |     the latter first to see if any old equipment can
| SEASONINGS: [SH18] |     be revamped, as things are starting to get pricy.
| HOTEL BAR : [SH19] |     It pays to be thrifty!
|____________________|
                         � The accessory shop has some good combinations to
                           create here. Some that are particularly useful:

 - Saintly Orb       + Savior Orb        = Holy Orb
 - Doomed Necklace   + Fugitive Necklace = Life-giving Orb
 - Life-giving Orb   + Holy Orb          = Prosperous Symbol

 The Holy Orb has the "Absolute Hit" ability which means that all strikes will
 connect 100% of the time -- the other three abilities are good, too, such as
 always being able to flee, randomly doubling strike damage, and regenerating
 HP once per turn. Combined with the kinda crappy Life-giving Orb, it creates
 the awesome Prosperous Symbol, which has "AP Cost Down 3," "AP Guard" and "HP
 Attack," as well as "Gold Grabber". It's great to have on someone who doesn't
 have that many art blocks!
__________
����������
NEW EVENTS
__________
����������
 � There's a woman standing outside the hotel. Talk with her, pick "Hear her
   secret (1,000G)" and Lang gets the 'Alley Cat' nickname.

 � Enter the jail and try to open the cell door to see a scene where Jafil is
   incarcerated. Lang will talk with him __IF__ he delivered the Soiled Letter
   to the man's family. The corrupt guard says he'll let Jafil out if Lang
   posts bail...of 100,000g! Once it's paid, return to Darakin Citadel and
   visit the slum house Jafil's family lives at. He gives the [Last Dragon]
   sword as recompense. It's better than any sword sold in Kravia or Tanza,
   but it does cost a crapload -- think about holding off for later, even.

 � Eat all the food (drinks don't matter) in the Belisia bar to gain the
   'Gourmet Kid' nickname.

 � View the signpost at the other end of Kravia to learn that the Thunder
   Mine is nearby. It won't appear on the map otherwise, even if it can't be
   entered right now.

 � Buy anything at the item shop and get a [Heal Leaf]. Whee?

 � After visiting Kravia for the first time, chat at Camp until Maya invites
   Lang to investigate the alleged haunting on the bar's second floor (she'll
   wait in front of the bar). If she doesn't show up, it's because one has to
   exit out the south side first! Talk with Maya on the inn's roof to see a
   few scenes about the hostess' husband who disappeared. Return to camp and
   chat about the occurance -- Maya gets the 'Occult Lover' nickname.

 � Lang can eat sand mole stew from a vendor. Sometimes it increases HP a bit
   but most of the time is inflicts damage...and stomachaches...

 � Sharon will be drinking in the bar at some point. Lang can talk with her
   or buy her a drink. If Lang does the latter, she will spend up to 10,000g
   automatically! Obviously don't pick that if you're a tightwad. =p

 � A fatso in a white shirt appears on the roof above the guild and tries to
   sell Lang a 'Doomringer' sword for 50000g. If Lang buys it, Gunther runs
   off with the cash and the sword immediately breaks -- talk about fleecing.

 � Maya appears in the item shop, looking at a ring. Lang can buy it for her
   (30000g) on an impulse buy if he wants. The [Diamond Ring] is an actual
   item, too...that is, a painting he can hang in his room in Yuno. The heck?!

 � In Nohl, Lang can eavesdrop on Nancy & Sharon talking about himself

_______________________________________________________________________________
�������������������������������������������������������������������������������
15) Port City Tanza                                                      [WK15]
_______________________________________________________________________________
�| ITEMS ��������������������������������������������������������������������|�
 |       � Silver Barome        � Camping Kit           � Restore Blossom    |
 |       � Wind-handle Staff    � Camping Kit           � Camping Kit        |
 |       � Camping Kit          � Camping Kit           � Camping Kit        |
 |       � Hell's Path          � Flag of Retreat       � Rainbow Capsule    |
 |       � Paipai's Lunch       � Magic Fertilizer      � Way of Quake       |
 |       � Popular Edo Dishes                                                |
 |___________________________________________________________________________|

        _ENTER_
       |      1|_    _       1: Silver Barome - near entrance, behind walls
       |��| |��| |  | |      2: Camping Kit - by Black Market salesman
       |3      | |  | |      3: Restore Blossom - inside hot springs hotel
       |__| |__| |__| |__    
   ____|     _    __  |  |   � Weapon Shop  [SH19]
  |    |    |_ | |  |    |   � Veggie Shop  [SH20]
2_|_  _|       |_|  |_|__|   � Item Shop    [SH21]
|______________|             � Town Bar     [SH22]
                             � Black Market [SH23]

 Upon entering town, it's learned that all ships have been destroyed...except
 the Blood Hawk, a pirate vessel, down at Darek's Haunt. Said location now
 appears on the map southeast of town, and so does the Thunder Mine if it
 didn't before. Before setting forth to the pirate hideout...
__________
����������
NEW EVENTS
__________
����������
 � In the hot springs hotel, try to enter the girl's area to make Lang earn
   the 'Peeper' nickname. He may have to try a few times to get it.

 � Eating all food at the restaurant earns Lang the 'Exotica' nickname

 � Talk with Satomi on the hilltop house to take a quiz game! I can't fit the
   whole question on here, but it shouldn't matter. There are ten in all and
   they're randomized.

   - "What is the legacy of the civilization..." = Legacy of Kabel
   - "What is the proper name of Darakin?" = Darakin Citadel
   - "Who is the brother of Marienne...?" = Elliott
   - "What special item prevents...in the Forest Maze?" = Mizel Red Sand
   - "What is the name of the quarterly magazine..." = Darakin Rag
   - "What is the name of the founder of the Holy Order..." = Saint Joprian
   - "How many shops are there in Kravia...?" = ??
   - "The nobles of Darakin always carry proof..." = Emblem
   - "What is the name of the ancient spirit..." = Mountain Morg
   - "Many rumors surround Doplin Castle. Which is true?" = Ruins underneath
   - "There are many schools of fighting arts..." = Sky Fang School
   - "What is the name of Darakin's famous restaurant" = Chez Snobbe
   - "What ist he famed dish of Kravia..." = Kravia Kabob
   - "What is the Green Lynx Inn's specialty..." = Beef Stew

   Get all ten correct and Lang gets the 'Adventurer?' nickname, as well as
   five [Camping Kit]s, a [Flag of Retreat] and one [Hell's Path].

 � Lang can challenge Balzac, the afro-head guy near the weapon shop, to a
   game of sidejumping. If Lang wins, and this is much harder than Maxwell,
   he gets the 'Sidejump Hero' nickname and a [Rainbow Capsule]. Winning any
   further gives Dream Burgers, something Balzac will be known for later on.

 � Buy anything at the Black Market to get a [Wind-handle Staff] collectible.
 � Buy everything at the ramen stall to get a [Paipai's Lunch].

 � After re-entering town, there'll be a guy near a rice paddy who challenges
   Lang to plant. Beat him in twenty-five seconds or less with a bumper crop
   (100% planting) to get the 'Rice Master' nickname. It's possible to fight
   Paipai the ramen-seller in this same game afterwards. Defeat her to earn
   the 'God of Rice' nickname and [Magic Fertilizer].

 � In the hot springs hotel is a cat "machine" that accepts donations. Keep
   giving it 1000g and every once in awhile it gives a [Restore Potion] back!

 � Upstairs in the hot springs hotel, Kazan will be talking with an old buddy
   of his, who gives him the [Way of Quake] scroll. This teaches Kazan the
   Earthshaker, which is very useful.

 � In the hilltop house, there is a man who will buy collectibles for his
   research. He's the only one in the game who does this, and there's little
   use for them. The Doplin Coin, if it was bought in Darakin's accessory
   shop, can be sold for about three times as much! If you want to fight Bubba
   in the arena later, make sure that the Friendship Ring is not sold -- in
   fact, go put it on Elfin's grave in Gale Canyon pronto!

 � Buy something from the vegetable merchant to get a [Popular Edo Dishes]
   cookbook!

_____________
�������������
DAREK'S HAUNT
_____________
�������������
 Watch the opening scenes and enter the small building nearby for more. Get
 on the Blood Hawk's deck and...the thing won't move, because the ThunderWind
 Stone that propels it has lost its juice. These things are only found in the
 Thunder Mine, conveniently located nearby -- that's the next destination.

 Before leaving, the Haunt has a few things to do:

 - A [Revival Bottle] is on the Blood Hawk
 - A [Restore Leaf] is near the building
 - A swordsman on the ship can teach Lang the Thunderflash normal art
 - Lang can play darts with Asteya for 100g/per
 - Bacadee makes food inside the house [SH25], and Lang can learn the Fried
   Turkey, Jambalaya, and BBQ Veggies recipes

_______________________________________________________________________________
�������������������������������������������������������������������������������
16) The Thunder Mine                                                     [WK16]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Hunter's Orb         � Camping Kit          |      � Cloud Eater  |
 |       � Lightning Tear       � Magic Bottle         |      � Fiend Bulb   |
 |       � Book of Eden         � Guardian Orb         |      � Shade Flower |
 |       � Lightning Tear       � Petrify Cure         |      � Hanged Shape |
 |       � Silver Barome        � Lightning Tear       |      � Helgigas     |
 |       � ThunderWind Stone                           |      � Lyps King    |
 |_____________________________________________________|_____________________|

 The enemies here can be rather brutal, some having 8000-10000 HP to deplete.
 For an easier time, give everyone a Power Necklace with 'Art Attack Up' that
 will make it easier to OHKO just about everything -- Sharon is good on this
 end, in particular. When that's done, the only problem is enemies getting in
 their turns first, which should be coming to an end as the team approaches
 level forty. Like usual, my team is Lang/Sharon/Kazan.

   N          |�����|                                   __
   |        __| |�| |                         ___  __  /11|
 W-+-E     |5<| |<   ��\                     |  9||10\/ /���\
   |        ��|4|�����\ \               _    | |�  �) _/     )
   S          |_|     _\�\__________   /8\_ _| |___/ ( \_  _/-Can't Get Up
      __             / ___   __   _ \/�    |_________ \_/ /_    Here Yet
      \2\__         / /___|L|__) /_\  /����          \_____/
       \__ \       |  __   �    /__L  )         _______________________
        \3\ \      | | _| BOSS (___/ /         | LEGEND                |
         ) | |___ _| {/L|  12 ____  /          |�����������������������|
________| >| |> _|CAMP / \  _|L|  ) )          |  L: Tear Pedestal     |
ENTER     �  | |  ���\ \_/ /_| |_/ /           | 01: Hunter's Orb      |
����| |������ �       \______   __/            | 02: Camping Kit       |
    |1|                      |_|               | 03: Lightning Tear    |
     �                       | | Jelly         | 04: Magic Bottle      |
                            _| |_/_            | 05: Book of Eden      |
                           |>| |>  \           | 06: Guardian Orb      |
                          _|_| |��\7\          | 07: Lightning Tear    |
                         |6 _  |   ��          | 08: Petrify Cure      |
                          �|^\ {               | 09: Silver Barome     |
                           |_ \ \_             | 10: Lightning Tear    |
                           |  _) _|-Can't      | 11: Lightning Tear    |
                           |____/   Bridge     | 12: ThunderWind Stone |
                                               |_______________________|

 Follow the rock wall until it opens up a bit, and a path splits SE (on the
 television) toward a [Hunter's Orb]. The main path leads to a ivy-covered
 wall -- climbable, as we've previously seen -- although the lowroad culminates
 in a [Camping Kit] chest in a far dead end. Scramble up the ivy, get the
 first [Lightning Tear] and jump to the other ledge, which ends the first
 screen.

 Near the campsite, the paths are blocked by electrified grids. Insert the
 Lightning Tear on the small cliff lookout point (marked 'L') to deactivate
 the two nearest grids. Take the northern route first, hugging the wall until
 it enters a new screen. Follow the highroad all the way to a [Magic Bottle],
 then backtrack a bit and have Galea break the boulders leading to the great
 [Book of Eden]. It teaches Sharon the 'Lord of Eden' attack, which she should
 put into use immediately. Return to the campsite area and follow the southern
 cliffwall to the next screen.

 Stroll southward to the first bifurcation, hanging a left to a [Guardian Orb].
 The final item this accessory learns is 'Add Gold,' which increases won cash
 by 50% -- great! Double-back a bit and take the southeast path, turning SW
 as the area expands. Break the boulder, use Rivas to make the vine creep up
 the cliff, then hop along until Arrode can shoot the weird jelly blocking the
 gap. Once it's melted, grab the 2nd [Lightning Tear]. Back to camping area!
 
 To continue here, put the 2nd Lightning Tear in the southern pedestal, then
 take the 1st tear from the west pedestal and place it in the easternmost --
 this opens the way NE. Collect the [Petrify Cure] after defeating the Jelly
 Melt who attacks, then enter the fifth screen!

 Turn north upon entering, grow the ivy with Rivas, and get a [Silver Barome]
 for the trouble. On the opposite side, use Deva on the circular rock to get
 [Lightning Tear] #3 on the cliff; then, break the boulders below to obtain
 the 4th [Lightning Tear]. Nothing else can be done here for awhile, so get
 back to the campsite screen.

 Insert the final two Lightning Tears into the pedestals, save/heal, descend
 into the pit area via one of the 4 small footpaths. Oh no, a boss!?!?
 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Storm Idol    | HP:~45000 | XP: 60000 | 30000$ | Type: Giant | ELM: T |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: ThunderStone Shard                                                   |
| DROP?: Bronze Barome, Goddess's Blessing, Spell of Thunder                  |
|_____________________________________________________________________________|

 � Gardihon [heals self]
 � Ozmarakia [1-hit, magical, all allies]
 � Temperius [1-hit, physical, single-target]
 � Branterios + Branterios + Xeriahalt [3-hit, physical, single-target]
 � Xeriahalt + Xeriahalt + Branterios [3-hit, physical, single-target]

 This boss can hit hard, but is mostly a pushover just the same. For example,
 if Lang were to cook the 'Atomic Heat' recipe and do a Variable Art with
 Sharon, and they both 'Art Attack Up', it could very well OHKO this goofball,
 or at least make it a 1-turn fight. The boss has a shot of innate abilities,
 like AP Attack, Block Thunder, Add Thunder, Reverse-HP Defense etc. --
 something to keep in mind if one wants to devise any other strategies.
 Healing-wise, just have someone toss a Silver Barome after Ozmarakia, or
 similar for single-target attacks. Since Sharon may be the only one faster
 than the boss, perhaps relegate healing duties to her.

 Afterwards, the [ThunderWind Stone] is obtained! Teach Maya 'Raging Sky' from
 the newly-acquired scroll and return to Darek's Haunt!

_________
���������
MANDATORY
_________
���������
 Back at the pirate hideout and talk with Yupon to make the ship active once
 again. Everyone automatically visits the volcanic isle, only to find they're
 at an impasse -- proceeding isn't possible due to a floor crest! At this
 point, the hill of giants Jinga becomes available, east of Darek's Haunt.

 Proceed straight through the lowroad, ignoring other paths, until coming to
 a large temple. After some dialogue outside and inside, the final ally, Ayne,
 joins up. He's a gigantic muscle-bound warrior and uses axes...and is slow.
 Back to Drokonia with the [Blue Sky Shard] the chief donated to the cause!
 This island only barters for things and has no use for money, but they've got
 plenty of great items just the same:

 Materials: [SH26]
 Weapons  : [SH27]
 Items 1  : [SH28]
 Items 2  : [SH29]

 Make sure to get the 2 [Heal Bottle]s in the shops and a [Silver Barome] to
 the right of the island's entrance, in the sandy part. There's also a single
 [Restore Blossom] in a chest far left of the great temple's stairbottom.

__________
����������
NEW EVENTS
__________
����������
 � Kojiro has set up shop onboard the Blood Hawk, and has good stuff to buy.

 � Visit Nohl and talk with Ayne -- he'll get the nickname 'Mr. Giant'

 � If Lang has beaten the two previous sidejumpers in Nohl/Tanza, he can face
   off with Dein (working hard or hardly working?), who's lightning-quick and
   not for novices. Beating him earns the 'Sidejump King' nickname.

 � Cook any sweet recipes of Ayne's (Custard/Brownies), then chat afterward to
   get the 'Sweet Tooth' nickname for him.

 � In Darakin's clothes shop, there's a scene with Sharon and Maya picking out
   an outfit for Lang and he has to pick which is better.

 � In Kravia, Ayne will ask for some money (10000g) or refuse/be indecisive.
   If the money is given, it'll all be given back when it's time to leave town.

 � At Darek's Haunt, Lang can have a conversation with Maya about if the pirate
   gang is trustworthy. Answer the middle option for, uh, relationship points.

 � Ayne's special power of moving heavy blocks lets the team get other items
   in previous dungeons:

   - In Mt. Galea, enter the cave near the base of the mountain and Ayne can
     lift up the sunken chest for a [Headset].

   - In the Darakin sewers, there are two spots Ayne can be used at. On the
     map in section [WK07], these places are marked 'Can't Access' -- it's a
     lot easier to check there and use a visual aid. The first spot in the
     SE area leads to [Fame Oil] and an [Earth Axe]. The second spot, more to
     the SW of the layout, has a [Leaf of Defiance] and [Forest Cloak].

   - In the Thunder Mine, the eastern section where the 3rd & 4th Lightning
     Tears were found has a huge stack of stone blocks. Break the lowest block
     with Deva, then use the pillar Deva has access to get up further. Push
     the special block off, destroy the jelly melt across the way w/ Arrode,
     then jump down and use Rivas on the vines to get up. The treasures are a
     [Vampire Symbol], [Angel's Blessing], [Resurrect Bottle], [Magic
     Transformer], and [Vaccine Syringe].

 � At Jinga's entrance, there are four pillars. Assuming the path leads due
   north, touch the SE, SW, then NE pillar for a [Golden Barome].

_______________________________________________________________________________
�������������������������������������������������������������������������������
17) Volcanic Isle Drokonia                                               [WK17]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Gold Symbol          � Spell of Fire        |      � Abysgigas    |
 |       � Camping Kit          � Heaven's Teachings   |      � Bloodfeather |
 |       � Creepy Mushroom      � Silver Barome        |      � Lava Drake   |
 |       � Last Hit Symbol      � Fame Bottle          |      � Garv Su Trah |
 |       � Mind Bottle          � Attack Transformer   |      � Lyps King    |
 |       � Silver Barome        � Sage Symbol          |      � Pyro Heretic |
 |       � Warlock Symbol       � Life Syringe         |      � Verktora     |
 |       � Vampire Symbol       � Life Syringe         |_____________________|
 |       � Petrify Draught      � Pyrolith             |
 |_____________________________________________________|

 Bloodfeathers will nullify normal damage if anything is dark-elemental, and
 Lava Drakes will cancel any fire-related damage. Blaze Wheels can inflict
 petrify, too, so it helps to have Petrify Cures on-hand. Combat the growing
 enemy HP values with the HP Siphon/Art Attack Up/Kamikaze skills, or for one
 trying to get the Fugitive nickname, 'Chicken' which allows escape from all
 normal battles.
       _____                __  _  ___   __________ __
      / I  /           ____/ _||_||_  ) ) __      _|_ \                 18
     /BOSS/           | I   /      / /_/ /  \__  |   \ \   __            |
     �/ /�             �|� _)     (_____/      | |    \ \ \17)         |����|
    _(�(_     ____ ____  \ (      |15|         | |_ __ \ \_| |_ __/����|BOSS|
   |CAMP |   | 14 | 11 |  \ \_____|��|         |___|16| \______| CAMP/�|____|
    �| |�  _ |H 13|12 F| _ \_________|              ��          �\__/
     | |  |H| ���� ���� |F|                           ________________________
  ___|�|__|�|   ________|�|         |�|              | 01: Fame Bottle        |
 |_   ______|  |         _|  _______|�|              | 02: Mind Bottle        |
   |G|          �|G|��|E|   |10    _  |              | 03: Gold Symbol        |
    �             �    �     ���|D| |E|              | 04: Spell of Fire      |
                                 �   �               | 05: Camping Kit        |
                             ___    ___              | 06: Heaven's Teachings |
                            |B12|  |C89|             | 07: Creepy Mushroom    |
                            |___|  |___|             | 08: Silver Barome      |
                     ___|���|        _               | 09: Last Hit Symbol    |
                    |  _| B |_____ _|C|_ ______ ___  | 10: Attack Transformer |
                    | ( |___|  7 _|_____|_CAMP_| D | | 11: Silver Barome      |
                    | |     | |6|_        \__| |___| | 12: Sage Symbol        |
___/��\  /��\_ _____)  \____| | |5|                  | 13: Warlock Symbol     |
IN   A )( A   |    __/\__  _     4|                  | 14: Life Syringe       |
���\__/  \__/� ��\ \_  _/ / |_|_|_|                  | 15: Vampire Symbol     |
                  \__||3 /                           | 16: Life Syringe       |
                       ��                            | 17: Petrify Draught    |
                                                      ������������������������
 With the Blue Sky Shard from Jinga, the teleporter in the first room will
 send everyone on their merry way. Ayne will reveal his special power in the
 2nd room, by moving a huge rock like it's a tin can. In the third screen,
 ignore the first ofshoot and take the second, which leads to a room with a
 teleporter. Push the block onto the movable pillar, then slide the block on
 the floor panel. The teleporter leads to a [Fame Bottle] & [Mind Bottle] duo.

 Back in the long hallway, continue and take the third offshoot to the [Gold
 Symbol] chest. Advance to a larger room with another pillar Deva can operate.
 Behind is a [Spell of Fire] for Maya and a [Camping Kit]! That same pillar can
 lead to a small drop-down point ahead where a [Heaven's Teachings] and a
 [Creepy Mushroom]. Once obtained, get back up and enter the exit.

 Beyond, use Ayne to push the nearest block into its groove, then go to the
 other side and push it toward the 1st block; this bridges the gap and lets
 one get to the teleport. There's a [Silver Barome] and [Last Hit Symbol] to
 pocket beyond. Return to the previous room and re-enter to reset everything,
 then take the other exit via block-pushing. Make camp and follow to the 3rd
 teleporter!

 Find the [Attack Transformer] on the walkway, then enter the door nearby. A
 moving crystal puzzle to activate the teleporter! This one's easy: push the
 middle against the left wall, then into the far corner; push the one nearest
 the door left, and the 3rd left and north. Easy-peasy.

 Down the teleporter, enter the next room with the "F" teleporter (on map).
 To solve this puzzle, push one crystal left against the rock, then north;
 break the rock and the other can go north all the way. The reward is a [Sage
 Symbol] and [Silver Barome]. Skidaddle back to the outer walkway and dive in
 the "G" teleporter, which leads to the lowest level. Skip the first entrance
 and enter the last door, which has a puzzle like:
  _________________
 |                 |   [X] = Switch
 |   [1]     [A]   | [A/B] = Block
 |   [R][X]        |_  [R] = Rock
 | [2]       [X]    _| [#] = Crystal
 |   [R][X]        |
 |   [3]     [B]   | SOLVE: [B] left, [1] right > south > west = VICTORY
 |   __________    |      : [B] left x2, [A] south, [3] west, north = VICTORY
 |  |__________|   |      : [A] west, north, [2] east > north > west = VICTORY
 |_________________|
                     The teleporter leads to a [Warlock Symbol] and [Life
 Syringe] for the trouble. Return to the outer hallway's central path and
 continue from there. A boss battle happens a little down the road, so make
 sure to camp, heal, cook, and make new equipment before proceeding.
 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Elliott       | HP:~70000 | XP: ----- | 41179$ | Type: Human | ELM: D |
| BOSS: Marienne      | HP:~90000 |   123,537 | ------ | Type: Human | ELM: L |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Prosperous Symbol (Elliott), Gold Symbol (Marienne)                  |
| DROP?: Heal Potion, Restore Potion, Bronze Barome, Panacea,                 |
|      : Goddess's Miracle, Maiden's Heart, Photo of Marienne, Black Bouquet  |
|_____________________________________________________________________________|

 � [M] - Rapture (increases own STR)
 � [M] - Combo (5-hit, physical, single-target)
 � [E] - Combo (4-hit, physical, single-target)
 � [E] - Curie Dance (8-hit, physical, single-target)
 � [E] - Anje's Song (8-hit, physical, single-target)
 � [M] - White Melody (1-hit, light-elem, all allies + %Venom)
 � [E] - Dark Flash (10-hit, dark-elem, all allies + %Spellbind)
 � [E] - Combo + Sharp Viper (3-hits total, physical, single-target)
 � [E] - Combo + Argent Flash (4-hits total, physical, single-target)
 � [M] - Combo + Present Play (9-hits total, physical, single-target)
 � [M] - Combo + Elegant Royale (10-hits total, physical, single-target)

 This can be a hard battle for those unprepared, since the enemies can slap
 everyone with spellbind (can't use arts) or venom (can't cure HP). Antivenom
 should be on everyone as it's the worst status effect, and whoever is the
 healer should have an accessory with "2x Item Effect" which should fully
 recover all HP each turn with Silver Baromes. Marienne is short and evades
 mid- to high-range attacks, but variable arts will put her in her place. If
 the enemy happens to use White Melody & Dark Smash in the same turn, it can
 spell disaster -- don't be afraid to use a Angels' Miracle to revive all
 KO'd allies. Origin magic works great on the bosses, and might even be
 preferable if variable arts can't be setup. Once one boss is downed, the
 battle becomes a lot easier.

 Save/heal, get the [Paralysis Draught] and [Fame Bottle] behind the warp,
 and head onward to the lava-filled cavern. Take either the twisty path to
 come upon a [Vampire Symbol] chest, or use the stepping stones for a shortcut
 that ends up near there, too. Continue toward the cavern exit and when the
 walkway expands, go to the right (on television) side to see a path hidden by
 camera trickery. It leads to a [Life Syringe] down the way. Return to the main
 path and exit, following to a [Petrify Draught] and after, a campsite before
 the dungeon's boss.

 Before proceeding, equip the main party with any fire-reducing equipment and
 cook something that raises HP (primarily) and ATK/DEF. Hamburger Steak works
 as a bare minimum, but there's a ton of better recipes -- Atomic Heat would
 be good if it was earned previously. ALSO, any accessories that improve the
 curing rate will be handy.

 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Val Kenus     | HP:~85000 | XP: ----- | -----$ | Type: Demon | ELM: F |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Ultimate Miracle                                                     |
| DROP?: -----                                                                |
|_____________________________________________________________________________|

 � Nova Blast [1-hit, fire-elem, all allies]
 � Lava Storm [1-hit, fire-elem, single-target]
 � Val Kenus is looking for an opening! [will use Nova Blast next turn]

 The fire-reduction equipment isn't necessarily for this battle alone, but it
 will definitely help. Lava Storm does about 1000 normally, while Nova Blast
 does about 1500 to everyone in that same capacity. The boss' DEF is nothing
 special though, and with a 12-block combo, Sharon was doing the lion's share
 of the damage (22,000). Since this is a two-part battle, don't be tempted to
 use variable arts -- those will be useful in the coming scrape. Oddly enough,
 sometimes Val Kenus uses 'looking for an opening' in succession rather than
 his strongest attack -- use it to one's advantage!

 Immediately following...
 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Var Zelph     | HP~140000 | XP:       | 70000$ | Type: Demon | ELM: F |
| BOSS: Var Kurtz     | HP ~50000 |  ~197000  |        | Type: Demon | ELM: F |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Heaven's Gate (Zelph), Heal Bottle (Kurtz)                           |
| DROP?: Heal Powder, Heal Leaf, Heal Potion, Magic Bottle, Resurrect         |
|        Bottle, FlameBurst Scroll, Fruit of the Gods, Everlasting Lava       |
|_____________________________________________________________________________|

 � [VK] - Combo [1-hit, physical, single-target]
 � [VZ] - Titan Fist [1-hit, fire-elem, all allies]
 � [VK] - Lava Storm [1-hit, fire-elem, single-target]
 � [VZ] - Meteor Breath [1-hit, fire-elem, all allies]
 � [VZ] - Volcano Storm [1-hit, fire-elem, single-target]
 � [VZ] - Mad Howling (Var Zelph saves power!) [Meteor Breath on next turn]

 Basically, every attack will, at minimum, do about 1500 damage. Kurtz will
 spam Lava Storm a lot, so if variable arts has been saved up, use it ASAP to
 eliminate the pest. Either way, take out Kurtz first as it's the weakest of
 the two targets. Zelph is pretty much the same as Kenus, just with a bit more
 power behind its attacks, the most-damaging of which (Meteor Breath) can do
 over 2000 to everyone -- see why it was almost imperative to cook something
 that raised HP? Fire-elemental attacks don't work on the bosses, so bench
 Galea for the time being in favor of the others. Most importantly is HEALING
 EVERY TURN, which, if most people have accessory skills that increase the
 curing amounts, should be easy with a Silver Barome. Besides the high HP and
 bite in its attacks, its DEF is still pretty paltry and Sharon should still
 be able to do 20,000+ like before (if she's being used). It's worth noting
 that when Kurtz is out of the way, it often just spams Mad Howling > Meteor
 Breath, which gives plenty of time to heal in-between.

 ---

 Afterwards, the [Pyrolith] is obtained. Use the teleporter nearby to get back
 to the entrance (thank gawd). Anyway, it's time to revisit Jinga to find out
 where the Aerolith is.

_________
���������
MANDATORY
_________
���������
 The elder says that to reach Wind Tower Ellsworth -- where the Aerolith is
 kept -- one needs the ability to fly. If one camps, there's a hint to ask
 Joe about what to do. Go back to Darakin and buy a hint from him (1500g) to
 make Paradise Isle Phorchoon open up east of Jinga. A dragon is being used
 as the 1st prize in the arena, and that's the ticket to Ellsworth!

__________
����������
NEW EVENTS
__________
����������
 � Talk to Kojiro or Monjiro (in Nohl) to get access to the Secret Market, a
   gathering place for peddlers in between Darakin and Mt. Gabel. There are
   four shops:

   - Accessory: [SH30]
   - Weapons  : [SH31]
   - Armory   : [SH32]
   - Items    : [SH33]

 � Talk to Kojiro or Monjiro (in Nohl) with a Creepy Mushroom in the party to
   make Sharon learn the 'Sick Shroom Soup' recipe.

 � Return to the Tanza Bar and Sharon may be bartending. She'll automatically
   get the nickname 'Bar Lady,' and if Lang eats all six foods she offers,
   he'll get the 'Glutton King' nickname.

_______________________________________________________________________________
�������������������������������������������������������������������������������
18) Paradise Isle Phorchoon                                              [WK18]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 This fantasy resort island has just about everything entertainment-wise: an
 auctionhouse, casino chamber (quite a moneysink!), and a battle arena. The
 latter is what we're here for only, and the other things will be covered in
 the sidequest section.

 The arena is in the north area of the lobby, and after talking with the
 attendant girl, it's decided Lang has to be the one to fight. Because he'll
 be fighting alone, it helps to stack the deck in his favor equipment-wise.
 Perhaps the best idea is the "Tireless Ribbon" which fixes one's AP at 100!
 Unlock the Secret Market by talking with Kojiro/Monjiro, then go there.

 1) Winged Ribbon + Healing Ribbon = Muscle Ribbon
 2) Winged Ribbon + Muscle Ribbon  = Sagely Ribbon
 3) Winged Ribbon + Sagely Ribbon  = Tireless Ribbon

 So, it takes three Winged Ribbons and a Healing Ribbon to do this, plus the
 time to get the 'Max AP' ability. But, once it's earned, it'll be incredibly
 useful for future quests, too. [Arena battles don't earn any accessory EXP.]

 OTHER TIPS:

 - Art Attack Up and/or HP Siphon will be very good to have
 - Absolute Hit will be a great asset as many enemies block well
 - Don't use Kamikaze -- Lang will get eviscerated needlessly
 - The faster Lang kills the enemy, the more HP is automatically recovered!
 - Equip something Antivenom!
 - Cook something (ATOMIC HEAT) before trying!

 Once Lang is situated, talk with Braujet to enter the Championship tourney.
 Note that all enemies have about 10000-25000 HP to take off, which SHOULD be
 a 2HKO battle at this point (or thereabouts), except Gorva who has about
 50,000.                     ________________________________________________
                            | OVERVIEW                                       |
|���������������������������|������������������������������������������������|
| ROUND 1: Dark Jackal      | Can make Lang lose a turn -- yawn!             |
|---------------------------+------------------------------------------------|
| ROUND 2: Dangerous Zone   | Can inflict poison, but nothing special        |
|---------------------------+------------------------------------------------|
| ROUND 3: Wasteland Outlaw | Has 8-hit combos but doesn't do much damage    |
|---------------------------+------------------------------------------------|
| ROUND 4: Gormekila        | 2-hit combos                                   |
|---------------------------+------------------------------------------------|
| ROUND 5: Helhound         | Can inflict Stun / Gust Howling is fire-elem   |
|---------------------------+------------------------------------------------|
| ROUND 6: Beefcake         | Often stores AP or doubles STR on first turn   |
|---------------------------+------------------------------------------------|
| ROUND 7: Dark Executioner | Uses annoying 'Deathgame' ability; Blocks Dark |
|                           | Can inflict Spellbind and/or Fear (physical a) |
|---------------------------+------------------------------------------------|
| ROUND 8: Gorva            | 3-hit combo / Can inflict Venom and/or Poison  |
|___________________________|________________________________________________|

 Dark Executioner is probably the most annoying out of all of 'em, and there
 hasn't been a playthrough where it doesn't route my attempt to the winner's
 circle. Note that 'MP Heal' isn't applicable in the arena, and I would wager
 the attack circumvents 'Anti-Death' too.

 After defeating the first eight, a new challenger appears.
 _____________________ ___________ ___________ ________ _____________ ________
| Black Swordsman     | HP~100000 | XP: 30000 | 40000$ | Type: Human | ELM: D |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Immortality Potion                                                   |
| DROP?: Fargoh Cloth, Holy King's Gem, Ominous Helmet                        |
|_____________________________________________________________________________|

 � Combo [4-hit, physical, single-target] 
 � Combo > Thunder Fang [5 hits total, physical, single-target]
 � Combo > Shining Fang [5 hits total, physical, single-target]
 � Combo > Ultimate Fang [4 hits total, physical, single-target]

 Heal up from the Gorva fight and just wail on this guy. Chances are Lang'll
 be faster by the mid 40s, so he can usually take his time. The swordsman's
 attacks are various but none are particularly life-threatening, and none have
 status abnormalities attached. He _can_ guard break, though, and halves
 damage from special attacks -- thus, go all-out physical on his rear end.
 Just play it safe, downing a Heal Bottle when HP is around 1200 or less. The
 good thing is this joker usually alternates between normal combos and ones
 that end with hyper arts.

 ---

 In addition to beating the swordsman, 500 coins and the flying dragon are
 awarded! Visit the Blood Hawk where Lang will learn the "Sleeping Dragon"
 hyper art, although he won't be able to use it yet.

__________
����������
NEW EVENTS
__________
����������
 � In the auctionhouse, Lang can learn the 'Club Sandwich' recipe by inspecting
   a food plate on a table

 � In the casino, look for Sharon behind a roulette table. Talk with her and
   she'll learn the 'Wild Gratin' recipe.

 � Monjiro in Nohl has a shop stock now [SH34], as well as all other shops in
   town having their first upgrade.

 � A scene with Ayne's wife/girlfriend in Jinga's entrance

 � Lang can 'save' Sharon from a guy hitting on her in Kravia's street

 � In Kravia, there can be a scene where Kazan accosts a street weapon-seller
   for having inflated prices. Agree with the master and the guy agrees to
   lower his prices...although he never does.

 � Kazan and Sharon's final arts can be bought from the Phorchoon casino for
   6000 coins...which is equal to 600,000g. Using the money-making tip in the
   "Tips and Tricks" section, it's easy to get them -- and they're very good!

 � Camp and Sharon may ask Lang if he likes older or younger women. Whichever
   definitive answer is given raises compatibility with Sharon or Maya,
   respectively.

 � In Phorchoon, there can be a casino sene where Sharon wants 10,000 coins
   to play slots. Lang can give her it, if he wants -- no tangible reward,
   though.

 � Lang can take the second Satori quiz in Tanza before Ellsworth. Questions
   include the following, and are randomized again:

   - How many stray cats are in Darakin?          = 3
   - How many residents are in Jinga?             = 11
   - How tall is Ayne?                            = 8'8"
   - To make a Skeleton Saber...                  = IRON FANG STONE
   - The sand mole stew sold in Kravia...         = GIVES YOU A STOMACH ACHE
   - Barton is a rich noble who owns a...         = VINTEL
   - How old is Kazan?                            = 60
   - What is the name of the captain...           = VIXON
   - How old is Maya?                             = 14
   - What is the name of the special unit...      = GEREHA
   - How many materials are needed to make...     = 7
   - How much does Marienne weigh?                = 297 LBS
   - What is the name of the World Adventurer?    = MIURA
   - What is the name of Sharon's pirate ship?    = BLOOD HAWK
   - What is the name of the pretty lady...       = MYULLA
   - Where were Elliott and Marienne born?        = FREECITY, KRAVIA
   - Can the snowman in the Forgotten Village...  = ONLY ONE OF THEM
   - What is the nickname of the elder of Jinga?  = ELDER OF THE WEST WIND
   - How much is the Tomato Risotto at the...     = 120G
   - What does Bubba cherish the most?            = MEMORY OF ELFIN
   - Why is Bubba one of Doplin's followers?      = HE WAS GRANTED AMNESTY
   - Which level of room in the hotel in...       = CLASSIC
   - What generation is Darakin's current bishop? = 13TH
   - How many pirates are there, including...     = 8
   - To make that sipcy pilaf, Jambalaya, you...  = VEGETABLE
   - What is Sharon's chest size?                 = 34
   - How old was Lang when he stopped wetting...  = 10
   - How much is Blowfish Weed?                   = 500G
   - What is Marienne's favorite food?            = MARRONS GLACES

   Winning grants the 'Spy?' nickname to Lang, plus a bounty of [Quick Escape
   Charm], [Curse Remedy], and a [Fruit of Stamina].

_______________________________________________________________________________
�������������������������������������������������������������������������������
19) Wind Tower Ellsworth                                                 [WK19]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Redeeming Symbol     � Life Syringe         |    � Chaos Raven    |
 |       � Camping Kit          � Attack Booster       |    � Arus Auge      |
 |       � Master's Garter      � God Fist Doublet     |    � Shadow Balloon |
 |       � Resurrect Bottle     � Aerolith             |    � Hanged Hydra   |
 |       � Rainbow Capsule                             |    � Iron Golem     |
 |_____________________________________________________|    � Wikid          |
                                                       |_____________________|
 The team should be about Lv50 coming into here, 
 which means that they can OHKO with the right equipment...not that this
 place's monsters are as mean as the petrify- and death-inducing ones in
 Drokonia. A few encounter-lowering items would be good, too, as this place is
 Jinga-sized, i.e. little to do but lots to run around in. Enemies will only
 appear in the long stairway sections, however, which makes proceeding easier.
                                                _                 _
   _         _            _                ____|D|____       ____|I|____
 _|A|_______|B|_         |D|              |  _______  |     |  _______  |
|               |        | |             _| |_______| |_   _| |_______| |_
| |�����������| |        | |            |      CAMP     | |       7       |
| |     _     | |        |  ���|        | |�����������| | | |�����������| |
| |____|C|____| | |�|    | |�| |   ___  |6|____|�|____| | | |____|�|____| |
|               | | |    |_| |_|##|_  | |      E G      | |       J       |
 ���������������  | |_________    __| |  ���������������   ����/����\�����
   ___________    |__   ______|  |  __|        _            CAMP  TO BOSS [8,9]
  |  __   __  |    __| | | 234|##| |          |I|
  |A| _| |_ |B|   |5   | |____|  | |     __   |H|   _   01: Redeeming Symbol
   �_|     |_�     ��| |_________| |    |  |   �   |F|  02: Life Syringe
   |1        |       |__   ________|    |__|   _   |_|  03: Camping Kit
    �|_   _|�          _| |_              #   |H|       04: Attack Booster
       | |            |_   _|           |��|   �|����|  05: Master's Garter
       |_|              |C|             |G |_   _#�|F|  06: God Fist Doublet
      ENTER              �              |____|#|E|  �   07: Resurrect Bottle
              #'s = Breakalbe Pillars           �       08: Aerolith

 Here we are at last. There is a [Redeeming Symbol] in the large area just
 inside the entrance, then take any stair into the second screen -- either
 leads to a teleporter. This next maze-like area has pillars that can be
 knocked down with Galea. Use this technique to get the [Life Syringe],
 [Camping Kit], and [Attack Booster] on a central isolated platform. On the
 left side, near the first stepping stone pillar, a [Master's Garter] is just
 to off on a dead end. Ahead, use Arrode's projectile to power a thunder
 switch (opening a tower vent), which allows movement on the floating lift.
 Enter the next teleporter after toppling the 2nd pillar.

 There's a campsite at the "crossbar" after the first stairways, and by going
 the lefthand path, a [God Fist Doublet] can be found. The nearby teleporter
 leads to another monster-free enemy. Use the "F" teleporter to land by another
 thunder switch. Shoot through the prism pointing at it to open the vent to
 activate the platform lift. Ignore the red warp (exits to stairway) and find
 the next prism cluster. Step on the button nearest the fallen pillar to align
 two prisms, then shoot NE from the platform to trigger the thunder switch.

 In the next stairway, get a [Resurrect Bottle] in the "crossbar" section past
 the first stair, then camp at the summit near the "J" warp. Cook something
 good before entering, too, 'cause...
 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Rauss         | HP~210000 | XP:120000 | 50000$ | Type: Human | ELM: D |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Hit Badge                                                            |
| DROP?: Resurrection Bottle, Ultimate Blessing, Heal Leaf, Heal Potion,      |
|        Old Wooden Sword                                                     |
|_____________________________________________________________________________|

 � Combo [7-hit, physical, single-target] 
 � Destruction [1-hit, physical, all allies]
 � Combo > Shining Fang [9 hits total, physical, single-target]
 � Combo > Assault Fang [11 hits total, physical, single-target]
 � Combo > Ultimate Fang [6 hits total, physical, single-target + %Stunned]
 � Combo > Thunder Fang [8 hits total, physical, single-target + %Paralyze]

 At first, there's little difference between this and the Phorchoon arena
 fight, except Thunder Fang can paralyze now. Rauss is quite slow if the team
 is approximately Lv50, so healing with Silver Baromes isn't so hard. However,
 midway through the battle, Rauss will get a surge of strength -- marked by a
 cutscene -- and becomes "invincible" for all intents and purposes. His hits
 will probably KO anyone they hit...so how to remedy the situation? Lang can
 now use 'Sleeping Dragon'! Doing so dissipates Rauss' maddening aura and
 returns him to normal. From then on, it's the same ol' beatdown. Keep in mind
 he has Guard Break 2, No Guard Break 2, and Halve Special all throughout the
 battle, so it's at least a little harder than the previous skirmish. He also
 guards more, which is why having an accessory with 'Absolute Hit' is great.
 [NOTE: When using Sleeping Dragon on Rauss the first time, only input that
 command or it may not work correctly.]

 The [Aerolith] is obtained afterwards. Demiurge Tower in the north will now
 be open, and the final destination to boot. Get the [Rainbow Capsule] hidden
 behind the Aerolith pedestal before using the red warp to return to the exit.

__________
����������
NEW EVENTS
__________
����������
 � Darakin: in the noble district, Maya asks Lang if he's jealous of the
   nobles wrapped up in their own little world.

 � Kravia: the same guy who hit on Sharon at some point is doing the same to
   Maya. Lang can "try to settle things" or back out of their business.

 � Darek's Haunt: talk to Kojiro after earning the Weaponsmith nickname to
   unlock the Ultimate Weapon Shop [SH37]. In addition to a great stock, a
   dude there will trade a [Heaven's Secret] for a million gold.

 � Nohl: if Lang has the Blacksmith nickname, he can talk to Monjiro and unlock
   the Ultimate Armor Shop [SH38]. In addition, a guy there will sell Lang a
   [Heaven's Secret]...for a million gold, that is! This much cash isn't
   a problem using the Sun Fauld money-making trick described in the tips n'
   tricks section, though.

 � Tanza: enter the hot springs to find Kazan peeping on the girls' side via
   a hole. Inquire what he's doing and when Lang looks, don't let Kazan look.
   Doing so earns the 'Pervert' nickname for Lang...very dishonorable! There
   are a few camp chat scenes regarding this, including one where Kazan gets
   mad if Lang teases him about what he supposedly saw.

 � Darek's Haunt: watch the scene where Adventurer Miura is accosted and run
   off (if not done already) and walk onto the Blood Hawk for a reminiscing
   scene with Kazan, Dupon, and Yahn. Re-enter the cave, talk with Dupon, and
   answer "Accept their offer" to earn a [Star Bandana]. Upstairs in the shack,
   talk with Sharon's parrot to learn the location of Gordinar Island. Travel
   there, get the [Doombringer] in the first screen, and enter inside. There's
   a huge cache: [Sage's Handbook], [Merchant's Soul], [Restore Blossom], 
   [Count Rembreau], [Ultimate Miracle], [Statue of Arkuslam], [Invincibility
   Pill], and a 2nd [Restore Blossom]. Make sure to check the drawers for some
   of these items. On the way out, get the [Heaven's Secret] hidden in the path
   leading to the largest cache!

 � Phorchoon: provided most events have been done previously here, Kazan will
   be in the lobby hitting on a clerk girl. If Lang chooses to assist, his
   Master gets the 'Playboy' nickname for enticing Juana to watch his fights.

_______________________________________________________________________________
�������������������������������������������������������������������������������
20) Demiurge Tower                                                       [WK20]
_______________________________________________________________________________
�| ITEMS ����������������������������������������������| FOES ���������������|�
 |       � Ndiga King Stone     � Heaven's Secret      |     � Lazur Ma Rah  |
 |       � Ultimate Miracle     � Divine BlueIce Gem   |     � Revizor       |
 |       � Cle Meteorite Iron   � Divine Scarlet Gem   |     � Nether Beast  |
 |       � Heaven's Gate        � Earth's Teachings    |     � Terrak        |
 |       � Fruit of Vigor       � Heaven's Secret      |     � Grotesk       |
 |       � Divine Gem of Dawn   � Sand Dragon's Eye    |     � Azul Velra    |
 |       � Ndiga King Stone     � Belkran Stone        |     � Shade Flare   |
 |_____________________________________________________|     � Demon Carrier |
                                                       |_____________________|

 Before entering, make sure to have plenty of Silver Baromes and an accessory
 with the 'All Recover Up' skill -- this doubles the affect of items on all
 allies, while only having to be equipped on one! Whoever is designated as
 healer should have the Pole Position skill (always act first regardless of
 AGL) if they're not fast enough.

            _     _        _______  |���\     Wicked
          _|A|_  |A|      |B CAMP \_|_/  \_  Crystal
         |     | | (       ������\_____/\ 3|___/       Wicked
    BOSS-|     |  \ \               |^|  ��|   |      Crystal
          �| |�    ) )              |  ����| 4 |         \__
           |�|_   ( (               | |����|___|  _____  /6/
           |__ \   ) )              | |____   ___/ ___ \/�/
              \ \  |_|__            |     C| |C   /   )  (
               ) ) |___ \           | |����   ����   / /\ \
           ___/ /      \ \         _|_|__           / /  ) ) _________
          /    (        ) )       |     5|        _/_/_ (D( |D CAMP 78|
         /START \   ___/ /         ������        |____ \ ��  ���������
         \      /  |1   /                             \ \     |�����|
                    �|�|                               ) )    |     |-Final
                     | |            N             ____/ /     |_   _|  Boss
                   _/ (_   __       |            |_   _/ ____   |�|
                  /     \_/2/       |              |�|  /9 10|  | |
                 ( (���\___/    W --+-- E      ____| |_/ /���   | |
                 _) )               |         |E      __/   __  | |
                |B /                |          ����| |      )G) |G|
                 ��                 S          ____) )   __/ /   �
                                              |F     |  |F   \
                                               �|��|�    ���\ \
01: Ndiga King Stone    02: Heaven's Secret     |11| ______  ) )
03: Ultimate Miracle    04: Divine BlueIce Gem   �� |E     |_|_|_
05: Cle Meteorite Iron  06: Divine Scarlet Gem       ������|____ \
07: Heaven's Gate       08: Earth's Teachings                   \ \
09: Fruit of Vigor      10: Heaven's Secret                      ) )
11: Divine Gem of Dawn  12: Sand Dragon's Eye               ____/ /
13: Ndiga King Stone    14: Belkran Stone                  |_   _/
                                                             |�|
                                                             |_|-12,13,14

 Enter into the second room around the crater's rim for...

 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Velna         | HP ~45000 | XP:       |      $ | Type: Human | ELM: - |
| BOSS: Vestra        | HP ~99000 |   ~182000 | 182400 | Type: ----- | ELM: - |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Blessing Pill (Velna), Nothing (Vestra)                              |
| DROP?: Restore Leaf, Bronze Barome, Spell of Dark                           |
|_____________________________________________________________________________|

 � [Vs] - Judgement [will use Death Flash next turn]
 � [Vs] - Twisted Hell [7-hit, void-elem, single-target]
 � [Vs] - Acolyte's Fist [2-hit, physical, single-target]
 � [Vs] - Death Flash [1-hit, void-elem, single-target + %Death]
 � [Vl] - Combo > Final Wedge (8-hits total, physical, single-target)
 � [Vl] - Combo > Striking End (?-hits total, physical, single-target + %Death)

 This battle CAN be annoying but it's not as hard as one may think, even with
 death-inflicting attacks. First, Velna is incredibly weak DEF-wise and can
 probably be killed within one turn; the trick is that as long as Vestra is
 alive, she will regenerate in three turns. Vestra nullifies normal-damage
 attacks and is weak only to origin attacks, while Velna is just the opposite.
 So, the pattern is "eliminating" Velna, then unleashing origins while someone
 acts as healer for Acolyte's Fist. Death Flash isn't used if Velna is gone,
 luckily. Healing MP isn't too hard when the redhead's out of the way. [NOTE:
 3 turns is one action for each ally]. When the origin is kaput, the battle's
 automatically over.

 ---
 
 Following, take the elevator down, past the inner rim of the crater with a
 [Ndiga King Stone] at the end, then another cavern. Up the natural ladder,
 go NW (on-screen) to a [Heaven's Secret] -- yes, they're just laying around
 here! The other path leads to an elevator that descends to a campsite. Follow
 the path until it twists around, and look for an [Ultimate Miracle] on a small
 offshoot on the boulder. Down the 'twist,' take the path that branches east
 (on TV) to find a cavern with a Wicked Crystal. They have about 80,000 HP and
 aren't anything special...this one does drop a [Divine BlueIce Gem], which is
 necessary to get outta this dungeon. Back outside, the path will branch again,
 leading to two elevators. Take the "southern" one to a [Cle Meteorite Iron]
 chest before going the "eastern" to an small lift.

 The road becomes a 4-way junction down the line, with one leading to another
 Wicked Crystal fight that earns a [Divine Scarlet Gem]; an elevator that
 leads to a campsite and two chests, [Earth's Teachings] and a [Heaven's Gate];
 and the third which leads into the crater's rim. The latter is the correct way
 to go...so do it!

 Past the crater is another cavern with a winding road. The first offshoot
 leads to a [Fruit of Vigor] and [Heaven's Secret], while a final cave houses
 a third wicked crystal who drops the 11th treasure, a [Divine Gem of Dawn].
 Once obtained, ignore the elevator furthest away from the crystal's hideout
 and go down the nearest.

 Ahead, the path splits in two. Take the lowest for an excursion to the bottom
 of the crater, where a [Sand Dragon's Eye], [Ndiga King Stone], and [Belkran
 Stone] are obtainable. The latter is under the boulder and has to be picked up
 by Ayne. The other path leads to the "G" elevator on the map, which heads for
 the final stretch! Save at camp, heal, cook the best foods (ATOMIC HEAT???)
 and approach the far door. If all three wicked crystals' items are in the
 inventory, it opens and beyond...
 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Avalon        | HP ~70000 | XP: 30000 | 10000$ | Type: Human | ELM: - |
| BOSS: Avalon        | HP~250000 | XP: ----- | ------ | Type: Human | ELM: - |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: Boost Bottle                                                         |
| DROP?: Heal Leaf, Bronze Barome                                             |
|_____________________________________________________________________________|

 � Lavernak [petrifies a character]
 � Rowanaut [1-hit, physical, single-target]
 � Nothingness [1-hit, dark-elem, all allies]
 � Elzebreault [4-hit, physical, single-target]
 � Sebskwsel [removes all 'favorable' statuses/conditions from allies]

 The first battle should be a cinch, a 2-turn route of this goofball. He does
 have a petrifying attack and a few oddly-named, semi-decent physical attacks
 but his DEF is paltry and everyone should be doing 10000-20000+ damage art
 damage. When his HP is depleted the first time, he will have to be fought
 again -- this time with more HP and more 'oomph' in his attacks. Everyone is
 healed beforehand, too. Avalon's skills will do about 2000-2500 at best, so
 as long as someone is removing petrify (god forbid), this should be easier.

 _____________________ ___________ ___________ ________ _____________ ________
| BOSS: Infinite One  | HP~360000 | XP: ----- | -----$ | Type: ----- | ELM: - |
|��������������������� ����������� ����������� �������� ������������� ��������|
| STEAL: ---                                                                  |
| DROP?: ---                                                                  |
|_____________________________________________________________________________|

 � Ruler [Inflict: bewitch, single-target]
 � Destruction Fist [HP = 1, single-target]
 � Silver Scythe [1-hit, physical, single-target]
 � Lightning Purge [1-hit, magical, single-target]
 � Appearance Time [1-hit, physical, single-target]
 � Worst Nightmare [Inflict: petrify, single-target]
 � Oblivion Light [removes all 'favorable' statuses/conditions from allies]

 The most annoying thing about this, the final 'real' incarnation of Avalon,
 is that it halves ALL damage. Naturally, Variable Arts can take off a huge
 chunk -- and this is what SHOULD be used, barring people having the 'Max AP'
 skill taught by the Timeless Ribbon. But, in the meantime there's still the
 boss' skills to worry about. Lightning Purge does the most, about 3000 to a
 target, while the more-used Destruction Fist will make its target have 1 HP.
 Everything else can be expected to do around 2000 HP, which should be
 manageable with a supply of Silver Baromes. "Ruler" can really be annoying,
 though, which is why everyone should have Anti-Bewitch abilities on. Past
 that, use any of those great items that have been saved -- particularly the
 DEF-penetrating 'Point Card' obtained in the beginning of the game (which
 can do 99999 at its very best) and any Boost Bottles, etc. that raise stats
 en masse.

 Note that half the problem with this battle is simply being unprepared and
 slower than the boss. If one just leaves, buys a bunch of Silver Baromes,
 KO-curing items, Bewitch-proof equipment, and something with 'All Recovery
 Up' to fully heal from every attack. Anti-Petrify helps too, but remember
 that petrified characters don't take damage; fast bewitched characters can
 spell disaster!

 ---

 After the third, hardest battle, there is a 4th battle with Avalon in his
 normal form. Fortunately for the player, this prolonged final battle closes
 on an easy note: he has no attacks and has about 20,000 HP -- what a loser!
 Win and obtain a [Ball of Beginning] and 30,000g. Congratulations!

          _________          _______    _______  _        ______   _
          \__   __/|\     /|(  ____ \  (  ____ \( (    /|(  __  \ ( )
             ) (   | )   ( || (    \/  | (    \/|  \  ( || (  \  )| |
             | |   | (___) || (__      | (__    |   \ | || |   ) || |
             | |   |  ___  ||  __)     |  __)   | (\ \) || |   | || |
             | |   | (   ) || (        | (      | | \   || |   ) |(_)
             | |   | )   ( || (____/\  | (____/\| )  \  || (__/  ) _ 
             )_(   |/     \|(_______/  (_______/|/    )_)(______/ (_)

                                                      _______________________
_____________________________________________________/ IV. APPENDICES [APND] |_
�������������������������������������������������������������������������������
ARTS GUIDE                                                               [RTSG]
_______________________________________________________________________________
�������������������������������������������������������������������������������

 Art Name --------> Name of the art
 AP? -------------> Default amount of AP gained/consumed
 Combination -----> Input sequence ('U' stands for 'Up,' 'D' for Down, etc.)
 Type ------------> Art type (Normal, Super, Hyper, Variable, Mystic)
 H# --------------> Number of total hits inflicted with one sequence
 Learning Method -> How to obtain art: self-teach or through events, usually

 - [M] stands for 'mandatory' teaching.
 - [U] stands for 'upgrade'

LANG
����
 __________________ ______ _____________ __________ __________________________
| ART NAME         | AP ? | COMBINATION | TYPE     | H# | LEARNING METHOD     |
|������������������|������|�������������|����������|����|���������������������|
| Blue Moon Buster | + 16 | RDR         | Normal   | 03 | Hunter's Wood [M]   |
| Hawk Stroke      | + 16 | LDD         | Normal   | 03 | Self-taught         |
| Blade Dance      | + 16 | DLL         | Normal   | 03 | Self-taught         |
| Mountain Crusher | + 16 | URU         | Normal   | 03 | Self-taught         |
| Demon Thrust     | + 20 | DDDU        | Normal   | 05 | Self-taught         |
| Thunderflash     | + 20 | DUUU        | Normal   | 05 | Self-taught         |
| Shadow Split     | + 20 | LRUL        | Normal   | 05 | Self-taught         |
| Chaos Strike     | + 20 | UDRU        | Normal   | 05 | Self-taught         |
| Battle Flash     | + 24 | UDDLR       | Normal   | 06 | Self-taught         |
| Rabid Attack     | + 24 | DUDLR       | Normal   | 06 | Self-taught         |
| Wind Blade       | + 24 | LRDUL       | Normal   | 06 | Self-taught         |
| Sandstorm        | - 16 | RLR         | Super    | 03 | Hunter's Wood [M]   |
| True Moon Slash  | - 24 | UDDU        | Super    | 05 | Self-taught         |
| Red Whirlwind    | - 24 | UDDU        | Super    | 05 | Self-taught         |
| Thunder Moon     | - 24 | UURR        | Super    | 05 | Self-taught         |
| Moonflower       | - 32 | RLDLR       | Super    | 07 | Self-taught         |
| Raging Fang      | - 30 | UDU         | Hyper    | 08 | Secrets of Fang S.  |
| Divine Bolt      | - 40 | UDDR        | Hyper    | 03 | Hunter's Wood [M]   |
| Roaring Fang     | - 40 | URLU        | Hyper    | 02 | Raging Fang [U]     |
| Thunder Sky      | - 50 | DLDRU       | Hyper    | 04 | Divine Bolt [U]     |
| Sky Fang         | - 50 | UDRLU       | Hyper    | 03 | Roaring Fang [U]    |
| Sleeping Dragon  | - 60 | LURLDU      | Hyper    | 08 | P. I. Phorchoon [M] |
| Airborne Fury    | - 80 | DLURDL      | Variable | 02 | The Forest Maze [M] |
| Solid Strike     | - 80 | LRLDUD      | Variable | 06 | Self-taught         |
| Flaming Sword    | -100 | URDLURD     | Mystic   | 20 | Self-taught         |
|__________________|______|_____________|__________|____|_____________________|

 � Mountain Crusher has a _very small_ chance of paralysis
 � Red Whirlwind has a _very small_ chance of stunning foe
 � Moonflower has a _very small_ chance of sleep

MAYA
����
 __________________ ______ _____________ __________ __________________________
| ART NAME         | AP ? | COMBINATION | TYPE     | H# | LEARNING METHOD     |
|������������������|������|�������������|����������|����|���������������������|
| Dark Disaster    | + 16 | DDU         | Normal   | 02 | Self-taught         |
| Blind Fury       | + 16 | LUR         | Normal   | 02 | Self-taught         |
| Ice Floe         | + 16 | URR         | Normal   | 02 | Self-taught         |
| Inferno          | + 16 | LDL         | Normal   | 02 | Self-taught         |
| Bedrock Buster   | + 16 | DRD         | Normal   | 02 | Self-taught         |
| Thunderhead      | + 16 | RUL         | Normal   | 02 | Self-taught         |
| Ice Pyre         | + 20 | RRDD        | Normal   | 03 | Self-taught         |
| Nova Heat        | + 20 | LUUL        | Normal   | 03 | Self-taught         |
| Aqua Spear       | + 20 | RDUR        | Normal   | 03 | Self-taught         |
| Magma Mayhem     | + 20 | LLLD        | Normal   | 03 | Self-taught         |
| Toxic Cloud      | - 16 | RUD         | Super    | 02 | Self-taught         |
| Ballistic Light  | - 24 | DDLL        | Super    | 03 | Self-taught         |
| Spirit Storm     | - 24 | URUR        | Super    | 03 | Self-taught         |
| Skysplitter      | - 24 | LLRL        | Super    | 03 | Self-taught         |
| Gravity Crush    | - 24 | DUDD        | Super    | 03 | Self-taught         |
| Blizzard Blast   | - 24 | UURU        | Super    | 03 | Self-taught         |
| Meteor Storm     | - 32 | DLLLR       | Super    | 04 | Self-taught         |
| Big Bang         | - 40 | DURL        | Hyper    | 02 | Kazel Ruins [M]     |
| Absolute Zero    | - 40 | RRRR        | Hyper    | 04 | Spell of Water Item |
| Dust to Dust     | - 40 | DDDD        | Hyper    | 04 | Spell of Earth Item |
| Raging Sky       | - 40 | UUUU        | Hyper    | 04 | Spell of Thunder I. |
| Dancing Flames   | - 50 | LLLLL       | Hyper    | 04 | Spell of Fire Item  |
| Nether Gate      | - 60 | DULRDD      | Hyper    | 08 | Spell of Dark Item  |
| Pyro Fury        | - 80 | RLLUDR      | Variable | 04 | Self-taught         |
| Shockwave        | - 80 | LRDULR      | Variable | 06 | Self-taught         |
| Forbidden Rite   | -100 | DURDULD     | Mystic   | 04 | Self-taught         |
|__________________|______|_____________|__________|____|_____________________|

 � Dark Disaster may inflict Venom
 � Blind Fury may inflict Blind
 � Toxic Cloud may inflict Poison
 � Ballistic Light may inflict Blind
 � Spirit Storm may inflict Seal
 � Forbidden Rite also heals all allies
 � Raging Sky may inflict Spellbind
 � Nether Gate may inflict Plague

KAZAN
�����
 __________________ ______ _____________ __________ __________________________
| ART NAME         | AP ? | COMBINATION | TYPE     | H# | LEARNING METHOD     |
|������������������|������|�������������|����������|����|���������������������|
| Moon Splitter    | + 16 | DLR         | Normal   | 03 | Default             |
| Lightning Kick   | + 16 | LUD         | Normal   | 03 | Self-taught         |
| Critical Thrust  | + 16 | URR         | Normal   | 03 | Self-taught         |
| Double Kick      | + 20 | DUUU        | Normal   | 05 | Self-taught         |
| Double Fists     | + 20 | DDDU        | Normal   | 05 | Self-taught         |
| Jawbuster        | + 20 | RRUU        | Normal   | 05 | Self-taught         |
| Goblin Dance     | + 20 | RRLR        | Normal   | 05 | Self-taught         |
| Fever Wind       | + 24 | DLLDR       | Normal   | 07 | Self-taught         |
| Deadly Hands     | - 24 | UDRU        | Super    | 05 | Self-taught         |
| Aerial Attack    | - 24 | LRDU        | Super    | 05 | Self-taught         |
| Cannon Blast     | - 32 | UULDR       | Super    | 07 | Self-taught         |
| Fists of Rage    | - 30 | LLL         | Hyper    | 05 | Way of Rage Item    |
| Fists of Glory   | - 40 | LLRL        | Hyper    | 08 | Fists of Rage [U]   |
| Earthshaker      | - 40 | RLUU        | Hyper    | 02 | Way of Quake Item   |
| Hyper Blast      | - 50 | ULRDD       | Hyper    | 07 | Way of Thunder Item |
| Ultimate Fury    | - 60 | ULRLDD      | Hyper    | 08 | Hyper Blast [U]     |
| Demon Crusher    | - 80 | ULDRUL      | Variable | 04 | The Forest Maze [M] |
| Fatal Impact     | - 80 | RRLLDU      | Variable | 01 | Self-taught         |
| Fists of Stone   | -100 | DRLURLD     | Mystic   | 01 | Self-taught         |
|__________________|______|_____________|__________|____|_____________________|

SHARON
������
 __________________ ______ _____________ __________ __________________________
| ART NAME         | AP ? | COMBINATION | TYPE     | H# | LEARNING METHOD     |
|������������������|������|�������������|����������|����|���������������������|
| Slay Cutlass     | + 16 | RLU         | Normal   | 03 | Self-taught         |
| Spike Anchor     | + 16 | UDR         | Normal   | 03 | Self-taught         |
| Rumble Spike     | + 20 | LUUU        | Normal   | 05 | Self-taught         |
| Riot Flag        | + 20 | ULLU        | Normal   | 05 | Self-taught         |
| Range Wave       | + 20 | DRDL        | Normal   | 05 | Self-taught         |
| Bloody Fang      | + 20 | LUDL        | Normal   | 05 | Self-taught         |
| Rising Stars     | + 20 | RDRR        | Normal   | 05 | Self-taught         |
| Rave Storm       | + 24 | DURLR       | Normal   | 07 | Self-taught         |
| Blood Spark      | + 24 | DRLRU       | Normal   | 07 | Self-taught         |
| Fear Galgarin    | - 16 | LLD         | Super    | 03 | Self-taught         |
| Crescent Heel    | - 24 | UURR        | Super    | 05 | Self-taught         |
| Spiral Blade     | - 24 | LLRU        | Super    | 06 | Self-taught         |
| Peach Surprise   | - 24 | DUDL        | Super    | 05 | Self-taught         |
| Surf Divide      | - 24 | RLDD        | Super    | 05 | Self-taught         |
| Fearful Arc      | - 30 | LRR         | Hyper    | 03 | Book of Fear item   | 
| Merciful Arc     | - 40 | RULD        | Hyper    | 04 | Fearful Arc [U]     |
| Lord of Eden     | - 40 | LRLR        | Hyper    | 04 | Book of Eden item   |
| Skylord          | - 50 | LRDLR       | Hyper    | 05 | Lord of Eden [U]    |
| Windmill Rose    | - 50 | DUUUU       | Hyper    | 04 | Book of Rose item   |
| Detonating Rose  | - 60 | DDDUUU      | Hyper    | 05 | Windmill Rose [U]   |
| Splash Rave      | - 80 | DDLRUU      | Variable | 05 | Self-taught         |
| Phantom Burst    | - 80 | LDURDR      | Variable | 04 | Self-taught         |
| Apokalips        | -100 | UDLRUDU     | Mystic   | 01 | Self-taught         |
|__________________|______|_____________|__________|____|_____________________|

 � Peach Surprise may inflict Bewitch
 � Surf Divide may inflict Stun

AYNE
����
 __________________ ______ _____________ __________ __________________________
| ART NAME         | AP ? | COMBINATION | TYPE     | H# | LEARNING METHOD     |
|������������������|������|�������������|����������|����|���������������������|
| Whirlwind Attack | + 16 | LDU         | Normal   | 03 | Self-taught         |
| Disaster Master  | + 16 | ULR         | Normal   | 03 | Self-taught         |
| Shockforce       | + 16 | DRL         | Normal   | 03 | Self-taught         |
| Earthrazor       | + 16 | RUD         | Normal   | 03 | Self-taught         |
| Full Impact      | + 20 | RLUD        | Normal   | 05 | Self-taught         |
| Solid Blow       | - 16 | DRR         | Super    | 03 | Self-taught         |
| Galeforce        | - 16 | LLU         | Super    | 03 | Self-taught         |
| Firestorm        | - 30 | LDD         | Hyper    | 02 | Heaven's Teachings  |
| Power Blade      | - 30 | DRD         | Hyper    | 02 | Earth's Teachings   |
| Raging Warrior   | - 40 | RULU        | Hyper    | 03 | Firestorm [U]       |
| Axe Crush        | - 50 | ULDLR       | Hyper    | 04 | Power Blade [U]     |
| Armageddon Star  | - 80 | UDLLRR      | Variable | 02 | Self-taught         |
| Soaring Axe      | - 80 | LLRRDU      | Variable | 01 | Self-taught         |
|__________________|______|_____________|__________|____|_____________________|

_______________________________________________________________________________
�������������������������������������������������������������������������������
ART BLOCK CHART                                                          [ABCH]
_______________________________________________________________________________
�������������������������������������������������������������������������������

           Levels   01 02 03 04 05 06 07 08 09 10 11 12 13 14
                  |�������������������������������������������|
           Lang   | -- -- 02 09 15 21 27 33 39 46 53 60 69 78 |
           Maya   | -- -- -- -- 20 26 34 43 53 66 80 95 -- -- |
           Kazan  | -- -- -- -- -- 25 27 32 38 44 50 56 63 70 |
           Sharon | -- -- -- -- -- -- -- -- -- -- 43 49 55 61 |
           Ayne   | -- -- -- -- -- -- -- -- 53 62 73 84 95 -- |
                  |___________________________________________|

 Art blocks are learned at a fixed rate, and the maximum is fourteen (14). All
 characters except Maya and Ayne can reach the maximum naturally; for the
 others, they can get extra ones temporarily with certain recipes and items.

_______________________________________________________________________________
�������������������������������������������������������������������������������
EQUIPMENT LIST                                                           [EQPT]
_______________________________________________________________________________
�������������������������������������������������������������������������������

 This is a listing of all equipment that can be found. Due to spacing issues,
 some of the skill names had to be shrunken to prevent table-breaking. Cross-
 -reference with the shop lists to find out how much items are sold for and
 how much they weigh! All items are listed from worst to best by DEF except
 weapons.

 NOTE: Some stat increases are not displayed in the shop, such as STR values
       for some defensive equipment. Keep this in mind when purchasing!

___________________ _____________________________ _____________________________
LANG'S EQUIPMENT   | STR INT AGL CHA HIG LOW MEN | SKILLS
�������������������|�����������������������������|�����������������������������
Rusted Sword       |  02 --- --- -10 --- --- --- | Hit Rate Down
Long Sword         |  04 --- --- --- --- --- --- | -------------
Broad Sword        |  08 ---  04  02 --- --- --- | -------------
Hammer Blade       |  14 --- -04 --- --- --- --- | Hit Rate Up 1
Lightning Sword    |  20  05 ---  03 --- --- --- | Thunder Guard, Vs. Flying
Hero Blade         |  24  06 ---  12 --- --- --- | AP Boost 1, Vs. Plants
Poison Sword       |  28  07 --- --- --- --- --- | Add Poison
Lizard Killer      |  34  08 ---  04 --- --- --- | Vs. Soft
Gold Sword         |  38  09 ---  20 --- --- --- | Add Light
Heavy Cleaver      |  40  10 -02  05 --- --- --- | Vs. Beasts
Lightsilver        |  44  11 ---  14 --- --- --- | Add Light
Assassin Blade     |  48  12 --- -04 --- --- --- | Add Poison
Iron Sword         |  56  14 -06  07 --- --- --- | Vs. Chitin
Amber Smash        |  58  15 ---  08 --- --- --- | Add Stun
Fire Edge          |  64  16 ---  08 --- --- --- | Add Fire
Venom Blade        |  68  17 --- -06 --- --- --- | Add Venom
Ice Sword          |  72  18 ---  09 --- --- --- | Add Water
Spider's Bite      |  74  19 --- -08 --- --- --- | Hit Rate Up 1
Crusader Heart     |  80  20 ---  14 --- --- --- | Add Light
Steel Saber        |  90  22 -08  11 --- --- --- | -------------
Skeleton Saber     |  92  23  12  04 --- --- --- | AGL Boost 1, Add Soft
Fang Rapier        |  96  24 ---  12 --- --- --- | Vs. Chitin
Holy Basher        | 100  25 ---  16 --- --- --- | Add Light, Add Blind
Ancient Sword      | 104  26 ---  13 --- --- --- | Add Stun
Misfortune         | 108  27  16  06 --- --- --- | Gold Siphon, STR Boost 2
Damascus Blade     | 114  28 ---  14 --- --- --- | -------------
Flame Brand        | 116  29 ---  15 --- --- --- | Add Fire
Quantumbael        | 128  30 --- -06 --- --- --- | Vs. Demons, Vs. Spirits
Scarface           | 124  31 ---  16 --- --- --- | Vs. Humans
Soulbreaker        | 126  32 --- -08 --- --- --- | MP Siphon, STR Boost 2
Vapor Blade        | 132  33 ---  17 --- --- --- | -------------
Deva's Sword       | 136  34 ---  17 --- --- --- | Add Paralysis
Mad Triumph        | 138  35 --- -08 --- --- --- | HP Siphon, STR Boost 2
Strike Forge       | 144  36 ---  18 --- --- --- | -------------
Last Dragon        | 148  37 ---  19 --- --- --- | Vs. Flying
Gaia Blade         | 158  39 ---  20 --- --- --- | Add Earth
Overkill           | 160  40 --- -10 --- --- --- | Vs. Humans
Violator           | 164  41 ---  21 --- --- --- | AP Boost 2
Sixteenth Night    | 168  42 ---  21 --- --- --- | Add Sleep
Holy Rhodis        | 172  43 ---  32 --- --- --- | Add Light, Vs. Spirits
Magic Tyrant       | 180  44 --- -20 --- --- --- | Add Dark, Vs. Giants
Doombringer        | 182  46 --- -22 --- --- --- | Bldscker, Vs Sprts, Add Stun
Thousand Saga      | 184  45  12  23 --- --- --- | Add Seal
Tempest            | 192  47 ---  24 --- --- --- | STR Boost 1, Vs. Beasts
God Era            | 196  48 ---  36 --- --- --- | AP Boost 1, Vs. Giants
Nine Emperors      | 200  49 ---  25 --- --- --- | Hit Rate Up 2, Vs. Flying
Judgement Day      | 220  50 --- --- --- --- --- | Add Petrify
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Mail Jacket        | --- --- --- ---  04  03 --- | -------------
Tattered Vest      | --- --- --- -06  04  04  04 | CHA Cut
Padded Jacket      | --- --- --- ---  06  05  04 | -------------
Leather Chest      | --- --- --- ---  11  07  06 | -------------
Leather Armor      | --- --- ---  04  14  12  12 | -------------
Gorgeous Jacket    | --- --- ---  32  16  16  22 | CHA Boost 1
Hard Leather Vest  | --- --- ---  06  20  15  18 | Wind Guard
Metal Jacket       | --- --- -02  07  24  14  21 | Stun Guard
Spit Guard         | --- --- ---  09  27  21  27 | Antidote
Lizard Chest Guard | --- --- ---  04  30  25  30 | Fire Guard
Bandit Mail        | --- --- ---  11  33  29  33 | -------------
Chain Jacket       | --- --- ---  12  38  32  36 | -------------
Plate Jacket       | --- --- -04  13  40  40  39 | -------------
Speed King         | --- ---  10  14  44  39  42 | AGL Boost 1
Bone Jacket        | --- --- ---  02  48  43  45 | Paralysis Guard
Studded Plate      | --- --- -04  16  60  41  48 | -------------
Golden Vest        | --- --- ---  26  53  52  56 | CHA Cut, Blind Guard
Valor Plate        | --- --- ---  22  57  51  54 | -------------
Silver Plate       | --- --- ---  24  59  52  57 | Dark Guard
War Chestplate     | --- --- ---  20  64  50  60 | -------------
Titan's Armor      | --- --- ---  21  63  54  63 | Earth Guard
Flare Jacket       | --- --- ---  22  72  49  66 | Fire Guard
Saint Garb         | --- --- ---  30  69  58  69 | Dark Guard
Beastlord Armor    | --- --- ---  24  72  60  72 | Anti-Berserk, Anti-Fear
Life-Armor         | --- --- ---  25  75  63  75 | Dark Guard, Plague Guard
Last Element       | --- --- ---  26  78  66  78 | HP Recover
Demon Armor        | --- --- ---  06  81  69  81 | Dark Guard
Ultimate Plate     | --- --- ---  28  84  72  84 | -------------
Raging Roar        | --- --- --- ---  96  80  90 | Post-Battle HP
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Wet Gloves         |  04 --- --- -08  04 --- --- | INT Cut
Bandage            |  02 --- --- ---  02 --- --- | -------------
Leather Gloves     |  02 --- --- ---  04 --- --- | -------------
Formal Brace       |  02 --- ---  12  05 --- --- | -------------
Studded Knuckles   |  05 --- ---  06  06 --- --- | -------------
Padded Gloves      |  05 --- ---  02  10 --- --- | -------------
Power Gloves       |  10 --- ---  03  14 --- --- | -------------
Knuckle Guard      |  08 --- ---  03  16 --- --- | -------------
Elegant Sleeves    |  10 --- ---  16  20 --- --- | CHA Boost 1
Leather Brace      |  09 --- -02  03  22 --- --- | -------------
Emerald Gloves     |  12 --- ---  04  24 --- --- | Poison Guard
Cyclone Gauntlets  |  14 ---  12  05  28 --- --- | Wind Guard
Kaiser Knuckles    |  15 ---  04  12  30 --- --- | Search Art
Steel Fists        |  16 --- ---  06  32 --- --- | -------------
Bladefists         |  20 --- ---  06  34 --- --- | STR Boost 1
Goldfingers        |  13 --- ---  05  34 --- --- | Hit Rate Up 
Silver Guards      |  19 ---  03  14  38 --- --- | Berserk Guard1
Heavy Gauntlets    |  14 --- -04  06  40 --- --- | -------------
Holy Gloves        |  20 ---  03  07  40 --- --- | Blind Guard, Fear Guard
Aura Gauntlets     |  21 ---  03  07  42 --- --- | Plague Guard
War Handguard      |  22 ---  04  08  44 --- --- | -------------
Shining Gloves     |  23 ---  05  08  46 --- --- | Light Guard
Omega Fists        |  24 ---  05  08  48 --- --- | -------------
Ruler's Gauntlets  |  26 ---  06  09  52 --- --- | Guard Break 2
Black Gauntlets    |  25 ---  06 -08  54 --- --- | Dark Guard
Warrior's Hand     |  22 ---  04  08  54 --- --- | -------------
Guardian's Arm     |  28 ---  08  10  56 --- --- | -------------
Divine Arm Guard   |  29 ---  24  10  58 --- --- | AGL Boost 2
Divine Hope        |  30 --- ---  16  60 --- --- | Item Grabber
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Skunky Shoes       | --- --- -04 -14 ---  03 --- | HP Cut 1
Normal Shoes       | --- --- --- --- ---  06 --- | -------------
Short Boots        | --- ---  04  05 ---  10 --- | -------------
Suede Boots        | --- ---  10  20 ---  12 --- | -------------
Long Boots         | --- ---  10  02 ---  15 --- | -------------
Hard Leather Boots | --- ---  12  02 ---  18 --- | -------------
Battle Greaves     | --- --- ---  03 ---  21 --- | -------------
Chain Leggings     | --- ---  16  03 ---  24 --- | -------------
Iron Geta Shoes    | --- --- -20  03 ---  27 --- | AGL Cut
Gold Leggings      | --- ---  20  14 ---  30 --- | -------------
Bandit Greaves     | --- ---  22  04 ---  33 --- | -------------
Shadow Boots       | --- ---  24  04 ---  36 --- | -------------
Gold Leg Guard     | --- ---  26  05 ---  39 --- | -------------
Whirlwind Shoes    | --- ---  36  05 ---  42 --- | Wind Guard
Plate Leggings     | --- ---  20  05 ---  45 --- | -------------
Feather Boots      | --- ---  32  06 ---  48 --- | -------------
Protector Boots    | --- ---  34  06 ---  51 --- | Guard Up 1
Steel Leggings     | --- ---  30  06 ---  54 --- | -------------
Silver Greaves     | --- ---  38  07 ---  57 --- | Spellbind Guard
Dazzling Leggings  | --- ---  40  07 ---  60 --- | Dark Guard
War Leggings       | --- ---  42  07 ---  63 --- | -------------
Warrior's Boots    | --- ---  44  08 ---  66 --- | -------------
Dark Hunter Shoes  | --- ---  46 -08 ---  69 --- | Dark Guard
Duel Leggings      | --- ---  48  16 ---  72 --- | Reverse-HP
Shoes of Virtue    | --- ---  50  09 ---  75 --- | STR Bonus
Glaring Leggings   | --- ---  52  09 ---  78 --- | Dark Guard
Evil Boots         | --- ---  54 -20 ---  81 --- | MP Cost Down 1
Ruler Leggings     | --- ---  56  10 ---  84 --- | AP Attack
Stone Alpines      | --- ---  28  10 ---  87 --- | Anti-Petrify
Valiant Peace      | --- ---  60  10 ---  96 --- | Recovery Up
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Leather Helm       | --- --- --- ---  04 --- --- | -------------
Hero's Bandana     | --- --- --- ---  08 --- --- | -------------
Faceplate          | --- --- --- ---  12 --- --- | -------------
Brass Rerebrace    | --- --- --- ---  16 --- --- | -------------
Kilt               | --- --- --- --- ---  20 --- | -------------
Steel Headband     | --- --- --- ---  24 --- --- | -------------
Knee Guards        | --- --- --- --- ---  28 --- | -------------
Pauldrons          | --- --- --- ---  32 --- --- | -------------
Steel Helmet No.10 | --- --- --- ---  36 --- --- | -------------
Gorget             | --- --- --- ---  40 --- --- | -------------
Ogre Mask          | --- --- --- ---  44 --- --- | -------------
Commander's Helmet | --- --- --- ---  48 --- --- | -------------
___________________|_____________________________|_____________________________

___________________ _____________________________ _____________________________
MAYA'S EQUIPMENT   | STR INT AGL CHA HIG LOW MEN | SKILLS
�������������������|�����������������������������|�����������������������������
Dirty Clothes      |  02  04 --- -08  20 ---  12 | -------------
Dyed Clothes       |  16 --- ---  12  25 ---  08 | -------------
Native Clothes     |  20  02 ---  15  28 ---  10 | -------------
Gorgeous Dress     |  28  10 ---  40  32 ---  18 | UDF Boost 1, LDF Boost 1
Silk Robe          |  32  08 ---  32  36 ---  16 | Berserk Guard
Leather-Shoulders  |  36  10 ---  27  43 ---  18 | -------------
Lizard Cloak       |  40  12 ---  22  50 ---  20 | Fire Guard
Thunder Robe       |  44  14 ---  33  55 ---  22 | Thunder Guard
Forest Cloak       |  48  16 ---  36  60 ---  24 | Earth Guard
Beast Mantle       |  52  18 ---  24  65 ---  26 | Vs. Beasts
Metal Cloak        |  56  20 ---  42  70 ---  28 | -------------
Feather Robe       |  60  22 ---  45  75 ---  30 | -------------
Sorceror's Robe    |  64  24 ---  48  80 ---  32 | MP Cost Down 1
Amber Cloak        |  68  26 ---  51  85 ---  34 | STR Boost 1
Blue Water Robe    |  72  28 ---  54  90 ---  36 | Water Guard
Silver Robe        |  76  30 ---  57  95 ---  38 | Antivenom
White Garb         |  80  32 ---  60 100 ---  40 | MEN Boost 1
Empress Robe       |  88  36 ---  74 110 ---  44 | Anti-Seal
Maiden's Robe      |  92  38 ---  69 115 ---  46 | Paralysis Guard, Seal Guard
Aura Cloak         |  96  40 ---  72 120 ---  48 | AP Boost 1
Vampire's Robe     |  94  34 ---  12 122 ---  42 | HP Siphon, STR Boost 2
Saint's Garb       | 100  42 ---  75 125 ---  50 | Thunder Guard
Shining Robe       | 108  46 ---  81 135 ---  54 | Dark Guard
Dark Princess      | 104  44 ---  20 136 ---  52 | Light Guard, VS. Demons
Heavenly Robe      | 112  48 ---  84 140 ---  56 | -------------
Heavenly Silk      | 116  50 ---  87 145 ---  58 | Anti-Stun
Alus' Robe         | 120  52 ---  90 150 ---  60 | HP Recover, UDF/LDF Boost 2
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Worn-Out Shoes     |  08 --- -04 -10 ---  12  03 | AP Cost Up 1
Simple Cloth Shoes |  08 ---  08  04 ---  24  02 | -------------
Leather Boots      |  10 ---  10  05 ---  28  03 | -------------
Wooden Shoes       |  14 ---  14  07 ---  32  04 | -------------
Purple Boots       |  16 ---  16  08 ---  35  04 | Poison Guard
Silly Shoes        |  18 ---  18  09 ---  38  05 | -------------
Hot Boots          |  20 ---  20  10 ---  41  05 | Water Guard
Platform Boots     |  22 ---  22  11 ---  44  06 | -------------
Rubber Soles       |  24 ---  24  12 ---  48  06 | -------------
Spiked Shoes       |  30 ---  26  13 ---  52  07 | -------------
Wind Boots         |  28 ---  28  14 ---  56  07 | Wind Guard
Chain Sandals      |  30 ---  26  15 ---  60  08 | -------------
Jeweled Pumps      |  32 ---  32  16 ---  64  08 | -------------
Scorching Boots    |  34 ---  34  42 ---  68  26 | Fire Guard
Boots of Wisdom    |  36 ---  36  18 ---  72  09 | -------------
Blue Leather Shoes |  38 ---  38  19 ---  74  10 | Venom Guard, Water Guard
Arrest Boots       |  40 ---  40  20 ---  80  10 | STR Boost 1
Elemental Shoes    |  42 ---  42  21 ---  84  11 | -------------
Starlight Boots    |  44 ---  44  22 ---  88  11 | Anti-Spellbind
Barrier Soles      |  46 ---  46  23 ---  92  12 | Barrier
Wiseman's Socks    |  48 ---  48  24 ---  96  22 | INT Boost 1
Wizard's Shoes     |  50 ---  50  25 --- 100  24 | INT Boost 2
Five-Star Shoes    |  54 ---  54  27 --- 108  14 | Post-Battle HP
Treasure Shoes     |  56 ---  56  28 --- 112  14 | -------------
Shadow Leapers     |  56 ---  52 -10 --- 120  13 | Dark Guard
Goddess' Heels     |  64 ---  58 -14 --- 124  15 | Dark Guard
Heavenly Shoes     |  72 ---  60  30 --- 138  15 | Anti-Bewitch, Stop Guard Br.
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Cloth Hat          | --- --- --- ---  06 --- --- | -------------
Leather Gauntlets  | --- --- --- ---  10 --- --- | -------------
Leather Hood       | --- --- --- ---  14 --- --- | -------------
Feathered Hat      | --- --- --- ---  18 --- --- | -------------
Cotton Leg Wraps   | --- --- --- --- ---  22 --- | -------------
Elbow Pads         | --- --- --- ---  26 --- --- | -------------
Long Underwear     | --- --- --- --- ---  30 --- | -------------
Magical Panties    | --- --- --- --- ---  34 --- | -------------
Shamaness Headband | --- --- --- ---  38 --- --- | -------------
Maid's Apron       | --- --- --- ---  40 --- --- | -------------
___________________|_____________________________|_____________________________

___________________ _____________________________ _____________________________
KAZAN'S EQUIPMENT  | STR INT AGL CHA HIG LOW MEN | SKILLS
�������������������|�����������������������������|�����������������������������
Foul Doublet       |  12  02 --- -14  44 ---  18 | Hit Rate Down
Simple Doublet     |  28 --- ---  08  56 ---  16 | -------------
Black Belt Doublet |  34  04 ---  10  60 ---  20 | -------------
Gold Dragon        |  42  09 ---  24  68 ---  25 | Berserk Guard
Serpent Doublet    |  40  08 ---  12  72 ---  24 | Add Fire
Leather Doublet    |  43  10 ---  13  76 ---  26 | -------------
Gold Cross         |  50  12 ---  28  80 ---  28 | Anti-Paralysis
Venom Fist         |  49  14 --- -10  84 ---  30 | Add Poison, Antidote
Fiery Red Doublet  |  52  16 ---  16  88 ---  32 | AP Cost Down 1
Jet Black Outfit   |  58  18 --- -04  92 ---  34 | Guard Up 1
Safari Outfit      |  58  20 ---  18  96 ---  36 | Fire Guard, Anti-Blind
Blue Dragon        |  61  22 ---  19 100 ---  38 | Add Water, Venom Guard
Sun Fighter        |  64  24 ---  20 104 ---  40 | AP Cost Down 1
Cyclone Doublet    |  67  26 ---  21 108 ---  42 | AGL Boost 1, Wind Guard
Knuckle Sleeper    |  70  28 ---  22 112 ---  44 | Add Sleep
Combat Outfit      |  73  30 ---  23 116 ---  46 | Vs. Humans
Leon King Doublet  |  76  32 ---  24 120 ---  48 | -------------
Lightning Outfit   |  79  34 ---  25 124 ---  50 | Add Thunder, Thunder Guard
Cursed Shadow      |  88  36 --- -08 128 ---  52 | HP Siphon, STR Boost 2
God Fist Doublet   |  92  38 ---  27 132 ---  54 | Dark Guard
Fighting Spirit    |  96  40 ---  28 136 ---  56 | Vs. Humans 
Death Duel         | 108  42 ---  29 144 ---  58 | Reverse-HP
Seven Stars        | 120  44 ---  30 152 ---  60 | Anti-Petrify, HP Recover
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Old Sandals        |  22 ---  02 -10 ---  26  05 | AGL Cut
Straw Sandals      |  48 ---  24  08 ---  36  04 | -------------
Kung Fu Shoes      |  56 ---  30  10 ---  44  05 | -------------
Red Ball Shoes     |  62 ---  33  11 ---  48  06 | Antidote
Dark Shadow Shoes  |  66 ---  36  12 ---  52  06 | -------------
Fighting Shoes     |  70 ---  39  13 ---  56  07 | Vs. Beasts
Sneaking Shoes     |  74 ---  42  14 ---  60  07 | First Strike
Golden Chips       |  78 ---  45  22 ---  64  08 | CHA Boost 1, AP Boost 1
Chainmail Sandals  |  82 ---  48  16 ---  68  08 | -------------
Wedge Spikes       |  86 ---  51  17 ---  72  09 | Vs. Chitin
Forest Boots       |  90 ---  54  18 ---  76  09 | Add Wind
Dragon Shoes       |  94 ---  57  19 ---  80  10 | STR Boost 1
White Silver Shoes |  98 ---  60  28 ---  84  10 | Dark Guard
Martial Art Shoes  | 102 ---  63  21 ---  88  11 | Vs. Giants
Gaia Soles         | 106 ---  66  22 ---  92  11 | Add Earth
Lifespring Shoes   | 110 ---  69  23 ---  96  12 | Petrify Guard
Leon Pathfinders   | 114 ---  72  24 --- 100  12 | Hit Rate Up 2
Steel Shoes        | 118 ---  75  25 --- 104  13 | -------------
Thunder Shoes      | 122 ---  78  26 --- 108  13 | Thunder Guard
Grappler Soles     | 126 ---  81  27 --- 112  14 | Vs. Demons
Raging Fire        | 130 ---  84  28 --- 116  14 | AP Boost 1
Dark Stalkers      | 134 ---  87 -12 --- 124  15 | Anti-Spellbind, Dark Guard
Dragonlord Shoes   | 142 ---  90  30 --- 132  15 | Add Stun, Charge Heal
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Cloth Headband     | --- --- --- ---  12 --- --- | -------------
Leather Taping     | --- --- --- ---  16 --- --- | -------------
Leather Greaves    | --- --- --- --- ---  20 --- | -------------
Half-gauntlets     | --- --- --- ---  24 --- --- | -------------
Ruffian's Headband | --- --- --- ---  28 --- --- | -------------
Battle Sash        | --- --- --- ---  32 --- --- | -------------
Red Loincloth      | --- --- --- --- ---  36 --- | -------------
Battle Sash No.100 | --- --- --- ---  40 --- --- | -------------
___________________|_____________________________|_____________________________


___________________ _____________________________ _____________________________
SHARON'S EQUIPMENT | STR INT AGL CHA HIG LOW MEN | SKILLS
�������������������|�����������������������������|�����������������������������
Useless Toy Katana |  36  16 --- -08 --- --- --- | STR Cut
Rusted Katana      |  92  04 --- -10 --- --- --- | Hit Rate Down
Talwar             |  98  26 ---  13 --- --- --- | -------------
Blue Dragon Katana | 102  27 ---  14 --- --- --- | -------------
Sharp Saber        | 106  29 ---  15 --- --- --- | Hit Rate Up 1
Shock Ripper       | 110  28 ---  15 --- --- --- | Add Paralysis
Demon Gleamer      | 114  32 ---  16 --- --- --- | Add Dark, Vs. Humans
Impervious Blade   | 118  33 -12  17 --- --- --- | Vs. Chitin
Shamshir           | 122  34 ---  17 --- --- --- | -------------
Red Scorpion       | 126  35 ---  18 --- --- --- | Add Poison
Moonlight Blade    | 130  36 ---  18 --- --- --- | Add Sleep
Endgame Katana     | 134  37 ---  19 --- --- --- | -------------
Silver Bell        | 138  38 ---  19 --- --- --- | Vs. Spirits
Beast Slayer       | 142  39 ---  20 --- --- --- | Vs. Beasts
Wind Slicer        | 146  40 ---  20 --- --- --- | Add Wind
Maneater           | 150  41 ---  21 --- --- --- | Vs. Humans, Vs. Giants
Malice             | 154  42 --- -14 --- --- --- | Add Spellbind
Godthunder         | 158  43 ---  22 --- --- --- | Add Thunder
Night Striker      | 162  44 ---  22 --- --- --- | Add Light, Hit Rate Up 1
Soulbinder         | 166  45 --- -12 --- --- --- | MP Siphon, STR Boost 2
Black Viper        | 170  46 --- -14 --- --- --- | Add Venom, Vs. Chitin
Sakura Katana      | 174  47 ---  24 --- --- --- | Add Bewitch
Exorcist Katana    | 178  48 ---  24 --- --- --- | Vs. Demons, Guard Up 1
Dark Matter        | 182  49 --- -20 --- --- --- | Add Plague
Godblade Radwell   | 186  50 ---  25 --- --- --- | Post-Battle HP
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Slimy Chest        | --- --- --- -08  06  04  02 | HP Cut 1
Leather Chest      | --- --- ---  64  40  32  16 | -------------
Hard Breastplate   | --- --- ---  72  44  36  18 | -------------
Enamel Bustier     | --- --- ---  76  46  38  19 | Thunder Guard
Tiger Bikini       | --- --- ---  80  48  40  20 | Stun Guard
Cyclone Bustier    | --- ---  20  84  50  42  21 | Wind Guard
Laminated Plate    | --- --- ---  88  52  44  22 | -------------
Gold Bikini        | --- --- --- 120  58  54  23 | CHA Boost 1, Paralysis Guard
Lion Heart         | --- --- ---  96  56  48  24 | AP Cost Down 1
Silver Bikini      | --- --- --- 110  58  50  25 | Spellbind Guard
Dynamite Bikini    | --- --- --- 124  60  52  26 | CHA Boost 2, Sleep/Seal Grd.
Knight Breastguard | --- --- --- 108  62  54  27 | HP Boost 1
Wonder Bikini      | --- --- --- 112  64  58  28 | AGL Boost 1
Black Chest        | --- --- --- -20  70  62  29 | Dark Guard
Iron Princess      | --- --- --- 120  72  60  30 | Light Guard, Guard Up 2
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Skin Gloves        |  20 --- ---  08  16 --- --- | -------------
Thick Gloves       |  22 --- ---  09  18 --- --- | Water Guard
Spike Gloves       |  26 --- ---  06  19 --- --- | -------------
Lace Gloves        |  24 --- ---  32  20 --- --- | CHA Boost 1
Fang Guard         |  25 --- ---  11  21 --- --- | Poison Guard
Plate Gloves       |  28 --- ---  12  22 --- --- | -------------
Pure White Gloves  |  27 --- ---  18  23 --- --- | -------------
Lioness Gloves     |  28 --- ---  12  24 --- --- | STR Boost 1
Aura Arms          |  27 --- ---  14  27 --- --- | UDF Boost 1
Bizzare Gloves     |  32 --- ---  20  28 --- --- | Dark Guard, Spellbind Guard
Wild Sakura        |  33 --- ---  15  29 --- --- | Bewitch Guard
Stone God Gloves   |  32 --- -08  13  30 --- --- | Earth Guard, Petrify Guard
Gala Sleeves       |  30 --- --- -04  32 --- --- | Wind Guard
Queen Sleeves      |  34 --- ---  15  34 --- --- | Recovery Up
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Wood Blocks        | --- ---  64  08 ---  16 --- | -------------
Marine Pumps       | --- ---  68  09 ---  17 --- | -------------
Flared Sandals     | --- ---  76  10 ---  19 --- | Fire Guard
Fishnet Tights     | --- ---  80  22 ---  20 --- | INT Boost 1
Lizard Sandals     | --- ---  84  11 ---  21 --- | Water Guard
Pirate Boots       | --- ---  88  11 ---  22 --- | -------------
Emerald Sandals    | --- ---  96  12 ---  24 --- | Wind Guard
Steel Platforms    | --- --- 100  13 ---  25 --- | AGL Cut
Wing Heels         | --- --- 140  13 ---  26 --- | AGL Boost 2
Deep Blue          | --- --- 108  14 ---  27 --- | Water Guard
Gold Pumps         | --- ---  72  24 ---  28 --- | CHA Boost 1, Venom Guard
Burning Chips      | --- --- 112  14 ---  28 --- | AP Boost 1
Black Shades       | --- --- 130 -10 ---  32 --- | Dark Guard
Queen Heels        | --- --- 120  15 ---  34 --- | Anti-Petrify, No Surprises
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Bandit's Bandana   | --- --- --- ---  15 --- --- | -------------
Cowboy Hat         | --- --- --- ---  18 --- --- | -------------
Silk Armband       | --- --- --- ---  21 --- --- | -------------
Golden Tights      | --- --- --- --- ---  24 --- | -------------
Leather Panties    | --- --- --- --- ---  28 --- | -------------
Master's Garter    | --- --- --- --- ---  32 --- | -------------
___________________|_____________________________|_____________________________

___________________ _____________________________ _____________________________
AYNE'S EQUIPMENT   | STR INT AGL CHA HIG LOW MEN | SKILLS
�������������������|�����������������������������|�����������������������������
Unwieldy Axe       |  30 --- --- -10 --- --- --- | Hit Rate Down
Giant Stone Axe    | 150 --- ---  13 --- --- --- | -------------
Massive Axe        | 170 --- ---  15 --- --- --- | -------------
Shot Hammer        | 180 --- ---  16 --- --- --- | Add Stun, Final Blow
Earth Axe          | 190 --- ---  17 --- --- --- | Add Earth
Bloodthirsty Axe   | 200 --- --- -20 --- --- --- | HP Siphon, STR Boost 2
Steel Hammer       | 210 --- ---  19 --- --- --- | -------------
Giant Flash Axe    | 220 --- ---  20 --- --- --- | Add Blind
Giant Lion Axe     | 230 --- ---  21 --- --- --- | Vs. Chitin, Vs. Flying
Crusader Axe       | 240 --- ---  22 --- --- --- | Anti-Stun, Anti-Critical
Raging Axe         | 250 --- ---  23 --- --- --- | Add Fire, Vs. Giants
Sealed Axe         | 260 --- ---  24 --- --- --- | Vs. Demons, AP Boost 1
Giant Demon Axe    | 270 --- ---  25 --- --- --- | Add Death
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Fool's Skirt       | --- ---  02 -12 ---  10 -06 | -------------
Warrior Fauld      | --- ---  16  08 ---  50  03 | -------------
Sun Fauld          | --- ---  20  10 ---  70  05 | Fire Guard
Violet Fauld       | --- ---  22  11 ---  80  06 | Antidote
Valor Fauld        | --- ---  24  12 ---  90  07 | Anti-Fear
Silver Fauld       | --- ---  26  20 --- 100  08 | Anti-Spellbind
Underworld Fauld   | --- ---  28 -10 --- 120  09 | Dark Guard
Evil Banishers     | --- ---  30  25 --- 124  10 | Dark Guard/Antivenom/Anti-P.
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Tight Armbands     | --- --- --- -20  08 ---  02 | -------------
Wind Armbands      |  09 --- ---  08  60 ---  08 | Wind Guard
Venus Armbands     |  15 --- ---  10  80 ---  10 | Blind Guard
Red Lotus Armbands |  18 --- ---  11  90 ---  11 | Fire Guard
Iron Armbands      |  21 --- ---  12 100 ---  12 | -------------
Guardian Armbands  |  24 --- ---  13 110 ---  13 | Spellbind/Bewitch Guard
Roaring Flash      |  27 --- ---  14 120 ---  14 | Anti-Death, STR Boost 1
Holy Armbands      |  30 --- ---  15 130 ---  15 | Art Attack Up, Reverse-HP D.
___________________|_____________________________|_____________________________
�������������������|�����������������������������|�����������������������������
Leather Girdle     | --- --- --- ---  21 --- --- | -------------
Headset            | --- --- --- ---  24 --- --- | -------------
Iron Fists         | --- --- --- ---  28 --- --- | -------------
Gold Mail          | --- --- --- ---  32 --- --- | -------------
___________________|_____________________________|_____________________________

_______________________________________________________________________________
�������������������������������������������������������������������������������
SHOP LIST                                                                [SHPL]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 This is a depository for all the game's shops and what they list, along with
 a little equipment rating. For taught skills, view the equipment list instead,
 'cause those figures couldn't fit here. Cheerio!

 NOTE: Some things may not be listed if Lang has not gotten the VIP Card from
 Darakin Citadel. A male NPC in the noble district's mansion gives it to him
 for free, so do this immediately before buying anything. This improves all of
 the inventories shown (usually; if the person makes a comment about the card
 then it's in effect). The items that appear by this effect are usually just
 the next-best of what's listed, and are never unique items.

 NOTE: When a shop upgrades, sometimes previous items quit being offered.

 _____________________________________________________________________________
| WILDERNESS TOWN NOHL - Sundry Shop: Mallory's / The Hand-made Armory - SH01 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Heal Powder        | -- --- --- --- --- --- --- --- |   100 | Heal 200 HP   |
| Poison Cure        | -- --- --- --- --- --- --- --- |    25 | Cures Poison  |
| Large Rice Ball    | -- --- --- --- --- --- --- --- |   150 | Heal 300 HP   |
| Flag of Retreat    | -- --- --- --- --- --- --- --- |  1000 | Escape Battle |
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | View Foe Stat |
|--------------------+--------------------------------+-------+---------------|
| Broad Sword        | 10  08 ---  04  02 --- --- --- |   400 | See equiplist |
| Padded Jacket      | 10 --- --- --- ---  06  05  04 |   360 | See equiplist |
| Leather Chest      | 10 --- --- --- ---  11  07  06 |   920 | See equiplist |
| Leather Gloves     | 10 --- --- --- ---  04 --- --- |   320 | See equiplist |
| Studded Knuckles   | 10 --- --- ---  06  06 --- --- |   880 | See equiplist |
| Short Boots        | 10 --- ---  04  05 ---  10 --- |   740 | See equiplist |
| Poison Charm       | 08 --- --- --- --- --- --- --- |   400 | See equiplist |
| Vigor Charm        | 08 --- --- --- --- --- --- --- |   800 | See equiplist |
| Leather Helm       | 06 --- --- --- ---  04 --- --- |   300 | ------------- |
|____________________|________________________________|_______|_______________|
| UPGRADE 1 ���������|��������������������������������|�������|���������������|
|                    |                                |       |               |
| Heal Bottle        | -- --- --- --- --- --- --- --- |  3500 | Cure 2000 HP  |
| Magic Bottle       | -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP   |
| Silver Barome      | -- --- --- --- --- --- --- --- |  5000 | +1500 HP @All |
| Angel's Blessing   | -- --- --- --- --- --- --- --- | 10000 | +50% HP & MP  |
| Revival Bottle     | -- --- --- --- --- --- --- --- |  8000 | Fully cure KO |
| Wisdom Bottle      | -- --- --- --- --- --- --- --- |  3000 | Raise INT 20% |
| Mind Bottle        | -- --- --- --- --- --- --- --- |  3000 | Raise MNT 20% |
| Quick Bottle       | -- --- --- --- --- --- --- --- |  3000 | Raise AGL 20% |
| Fame Bottle        | -- --- --- --- --- --- --- --- |  3000 | Raise CHR 20% |
| Heaven's Path      | -- --- --- --- --- --- --- --- |  1000 | In less fghts |
| Hell's Path        | -- --- --- --- --- --- --- --- |  2000 | In more fghts |
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Camping Kit        | -- --- --- --- --- --- --- --- |  1000 | Rest at Camp  |
| Protection Badge   | 14 --- --- --- --- --- --- --- | 13600 | ------------- |
| Hit Badge          | 14 --- --- --- --- --- --- --- | 15200 | ------------- |
| Iron Wall Badge    | 14 --- --- --- --- --- --- --- | 16000 | ------------- |
|--------------------+--------------------------------+-------+---------------|
| Violator           | 14 164  41 ---  21 --- --- --- | 78000 | AP Boost 2    |
| Demon Armor        | 16 --- --- ---  06  81  69  81 |  130k | Dark Guard    |
| Warrior's Hand     | 14  22 ---  07  09  54 --- --- | 94000 | ------------- |
| Evil Boots         | 14 --- ---  54 -20 ---  81 --- |  112k | MP Cost Down 1|
| Shining Robe       | 32 108 --- ---  81 135 ---  54 |  124k | Dark Guard    |
| Five-Star Shoes    | 30  54 ---  54  27 --- 108  14 |  102k | Post-Battle HP|
| God Fist Doublet   | 28  92 --- ---  27 132 ---  54 |  118k | Dark Guard    |
| Grappler Soles     | 26 126 ---  81  27 --- 112  14 | 81000 | Vs. Demons    |
| Malice             | 13 154  42 --- -14 --- --- --- |  166k | Add Spellbind |
| Knight Breastguard | 16 --- --- --- 108  62  54  27 | 94000 | HP Boost 1    |
| Aura Arms          | 15  27 --- ---  14  27 --- --- | 75000 | UDF Boost 1   |
| Deep Blue          | 12 --- --- 108  14 ---  27 --- | 82000 | Water Guard   |
| Earth Axe          | 20 190 --- ---  17 --- --- --- | 64000 | Add Earth     |
| Valor Fauld        | 13 --- ---  24  12 ---  90  07 | 86000 | Anti-Fear     |
| Iron Armbands      | 13  21 --- ---  12 100 ---  12 | 72000 | ------------- |
| Ogre Mask          | 08 --- --- --- ---  44 --- --- | 84000 | ------------- |
| Maid's Apron       | 08 --- --- --- ---  40 --- --- |  100k | ------------- |
| Battle Sash No.100 | 08 --- --- --- ---  40 --- --- | 78000 | ------------- |
| Master's Garter    | 08 --- --- --- --- ---  32 --- | 92000 | ------------- |
| Headset            | 06 --- --- --- ---  24 --- --- | 74000 | ------------- |
|____________________|________________________________|_______|_______________|

 _______________________________________________
| DARAKIN CITADEL - JUNK SHOP: GOLD RUSH - SH02 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Rusted Sword       | 08  02 --- --- -10 --- --- --- |    80 | Hit Rate Down |
| Tattered Vest      | 08 --- --- --- -06  04  04  04 |   400 | CHA Cut       |
| Wet Gloves         | 08  04 --- --- -08  04 --- --- |   400 | INT Cut       |
| Skunky Shoes       | 08 --- --- -04 -14 ---  03 --- |    20 | HP Cut 1      |
| Dirty Clothes      | 16  02 --- --- -08  20 ---  12 |   400 | ------------- |
| Worn-Out Shoes     | 16 --- --- -04 -10 ---  12  03 |   900 | AP Cost Up 1  |
| Gorda Wood         | -- --- --- --- --- --- --- --- |    80 | Combine Item  |
| Zuvel Fur          | -- --- --- --- --- --- --- --- |   100 | Combine Item  |
| Morus Spring Water | -- --- --- --- --- --- --- --- |    50 | Combine Item  |
| Noth Rock          | -- --- --- --- --- --- --- --- |   120 | Combine Item  |
| Izumo Bronze       | -- --- --- --- --- --- --- --- |   150 | Combine Item  |
| Alma Iron Ore      | -- --- --- --- --- --- --- --- |   200 | Combine Item  |
| Black Star Sand    | -- --- --- --- --- --- --- --- |   120 | Combine Item  |
|____________________|________________________________|_______|_______________|
| UPGRADE 1 ���������|��������������������������������|�������|���������������|
|                    |                                |       |               |
| Foul Doublet       | 16  12 --- --- -14  44 ---  18 |  1000 | Hit Rate Down |
| Old Sandals        | 16  22 ---  02 -10 ---  26  05 |   800 | AGL Cut       |
|____________________|________________________________|_______|_______________|
| UPGRADE 2 ���������| WT STR INT AGL CHA HIG LOW MEN |�������|���������������|
|                    |                                |       |               |
| Blue Dragon Katana | 10 102  27 ---  14 --- --- --- | 32000 | ------------- |
| Unwieldy Axe       | 16  30 --- --- -10 --- --- --- | 48000 | Hit Rate Down |
| Tight Armbands     | 08 --- --- --- -20  08 ---  02 | 52000 | STR Cut       |
| Iron Fists         | 07 --- --- --- ---  28 --- --- | 86000 | ------------- |
| Unkar Stone        | -- --- --- --- --- --- --- --- |   200 | Combine Item  |
| Bodiga Silk Cloth  | -- --- --- --- --- --- --- --- |   600 | Combine Item  |
| Wenit Holy Water   | -- --- --- --- --- --- --- --- |   500 | Combine Item  |
| Maubourg Iron      | -- --- --- --- --- --- --- --- |   600 | Combine Item  |
| Cress Rock         | -- --- --- --- --- --- --- --- |   420 | Combine Item  |
| Futon Bedding      | -- --- --- --- --- --- --- --- | 15000 | Furniture     |
| Tatami Mats        | -- --- --- --- --- --- --- --- | 15000 | Furniture     |
| Sour Bloom         | -- --- --- --- --- --- --- --- |  1000 | Damage self!? |
| Bitter Seed        | -- --- --- --- --- --- --- --- |  1000 | Poison self!? |
|____________________|________________________________|_______|_______________|

 UPGRADE 1: Post-Mt. Gabel
 UPGRADE 2: Post-Phorchoon (?)
 ____________________________________________________
| DARAKIN CITADEL - WEAPON SHOP: KINGDOM ARMS - SH03 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Poison Sword       | 10  28  07 --- --- --- --- --- |  2400 | Add Poison    |
| Lizard Killer      | 10  34  08 ---  04 --- --- --- |  3800 | Vs. Soft      |
| Gorgeous Jacket    | 11 --- --- ---  32  16  16  22 |  3800 | CHA Boost 1   |
| Formal Brace       | 10  02 --- ---  12  05 --- --- |  1400 | ------------- |
| Long Boots         | 10 --- ---  10  02 ---  15 --- |  1600 | ------------- |
| Dyed Clothes       | 20  16 --- ---  12  25 ---  08 |  1300 | ------------- |
| Simple Cloth Shoes | 20  08 ---  08  04 ---  24  02 |   600 | ------------- |
| Hard Leather Vest  | 11 --- --- ---  06  20  15  18 |  2600 | Wind Guard    |
| Power Gloves       | 11 --- --- ---  03  14 --- --- |  3200 | ------------- |
| Hard Leather Boots | 10 --- ---  12  02 ---  18 --- |  2400 | ------------- |
| Native Clothes     | 20 --- --- ---  15  28 ---  10 |  1500 | ------------- |
| Leather Boots      | 20 --- ---  10  05 ---  28  03 |  1300 | ------------- |
|____________________|________________________________|_______|_______________|
| UPGRADE 1 ���������|��������������������������������|�������|���������������|
|                    |                                |       |               |
| Iron Sword         | 11  56  14 -06  07 --- --- --- |  9500 | Vs. Chitin    |
| Amber Smash        | 11  58  15 ---  08 --- --- --- | 12000 | Add Stun      |
| Spit Guard         | 11 --- --- ---  09  27  21  27 |  5800 | Antidote      |
| Leather Brace      | 11  09 --- -02  03  22 --- --- |  4200 | ------------- |
| Iron Geta Shoes    | 11 --- --- -20  03 ---  27 --- |  4000 | AGL Cut       |
| Leather-Shoulders  | 20  36 --- ---  27  43 ---  18 |  3900 | ------------- |
| Silly Shoes        | 21  18 ---  18  09 ---  38  05 |  3700 | ------------- |
| Black Belt Doublet | 20  34 --- ---  10  60 ---  20 |  5800 | ------------- |
| Kung Fu Shoes      | 20  56 ---  30  10 ---  44  05 |  4000 | ------------- |
| Fire Edge          | 11  64  16 ---  08 --- --- --- | 13200 | Add Fire      |
| Lizard Chest Guard | 12 --- --- ---  04  30  25  30 |  6600 | Fire Guard    |
| Elegant Sleeves    | 11  10 --- ---  16  20 --- --- | 12000 | CHA Boost 1   |
| Gold Leggings      | 11 --- ---  20  14 ---  30 --- | 10500 | ------------- |
| Lizard Cloak       | 21  40 --- ---  22  50 ---  20 |  4500 | Fire Guard    |
| Hot Boots          | 21  20 ---  20  10 ---  41  05 |  4300 | Water Guard   |
| Gold Dragon        | 20  42 --- ---  24  68 ---  25 |  9600 | Berserk Guard |
| Red Ball Shoes     | 21  62 ---  33  11 ---  48  06 |  5000 | Antidote      |
|____________________|________________________________|_______|_______________|
| UPGRADE 2 ���������|��������������������������������|�������|���������������|
|                    |                                |       |               |
| Fang Rapier        | 14  96  24 ---  12 --- --- --- | 26000 | Vs. Chitin    |
| Studded Plate      | 13 --- --- -04  16  60  41  48 | 30000 | ------------- |
| Steel Fists        | 13  16 --- ---  06  32 --- --- | 16400 | ------------- |
| Feather Boots      | 13 --- ---  32  06 ---  48 --- | 20200 | ------------- |
| Amber Cloak        | 23  68 --- ---  51  85 ---  34 | 28800 | STR Boost 1   |
| Scorching Boots    | 24  34 ---  34  42 ---  68  26 | 24000 | Fire Guard    |
| Jet Black Outfit   | 23  58 --- --- -04  92 ---  34 | 36800 | Guard Up 1    |
| Wedge Spikes       | 24  86 ---  51  17 ---  72  09 | 21200 | Vs. Chitin    |
| Blue Dragon Katana | 10 102  27 ---  14 --- --- --- | 32000 | ------------- |
| Hard Breastplate   | 10 --- --- ---  72  44  36  18 | 28200 | ------------- |
| Thick Gloves       | 10  22 --- ---  09  18 --- --- | 16000 | Water Guard   |
| Marine Pumps       | 10 --- ---  68  09 ---  17 --- | 12400 | ------------- |
| Steel Headband     | 07 --- --- --- ---  24 --- --- | 10000 | ------------- |
| Cotton Leg Wraps   | 07 --- --- --- --- ---  22 --- |  8000 | ------------- |
| Half-gauntlets     | 07 --- --- --- ---  24 --- --- | 20000 | ------------- |
| Bandit's Bandana   | 06 --- --- --- ---  15 --- --- | 12000 | ------------- |
| Holy Basher        | 12 100  25 ---  16 --- --- --- | 29400 | See equiplist |
| Blue Water Robe    | 23  72 --- ---  54  90 ---  36 | 34200 | Water Guard   |
| Safari Outfit      | 23  58 --- ---  18  96 ---  36 | 42000 | See equiplist |
| Sharp Saber        | 10 106  29 ---  15 --- --- --- | 42400 | Hit Rate Up 1 |
|____________________|________________________________|_______|_______________|

 UPGRADE 1: Post-Mt. Gabel
 UPGRADE 2: When Sharon joins the party

 ______________________________________________________
| DARAKIN CITADEL - ACCESSORY SHOP: GREEN HILLS - SH04 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Cool Jewel         | -- --- --- --- --- --- --- --- |  2000 | See equiplist |
| Tiger Jewel        | -- --- --- --- --- --- --- --- |  2100 | See equiplist |
| Chance Jewel       | -- --- --- --- --- --- --- --- |  2300 | See equiplist |
| Hero's Bandana     | 06 --- --- --- ---  08 --- --- |   800 | ------------- |
| Cloth Hat          | 06 --- --- --- ---  06 --- --- |   600 | ------------- |
| Gorum Hemp Cloth   | -- --- --- --- --- --- --- --- |   150 | Combine Item  |
| Zonark Weed        | -- --- --- --- --- --- --- --- |   220 | Combine Item  |
| Sodan Poison Cloth | -- --- --- --- --- --- --- --- |   250 | Combine Item  |
| Darm Sheet Metal   | -- --- --- --- --- --- --- --- |   200 | Combine Item  |
| Power Jewel        | -- --- --- --- --- --- --- --- |  2400 | ------------- |
| Brass Rerebrace    | 06 --- --- --- ---  16 --- --- |  4000 | ------------- |
| Leather Gauntlets  | 06 --- --- --- ---  10 --- --- |  1000 | ------------- |
|____________________|________________________________|_______|_______________|
| UPGRADE 1 ���������|��������������������������������|�������|���������������|
|                    |                                |       |               |
| Poison Ring        | 11 --- --- --- --- --- --- --- |  3500 | See equiplist |
| Venom Ring         | 11 --- --- --- --- --- --- --- |  3800 | See equiplist |
| Eagle Ring         | 11 --- --- --- --- --- --- --- |  4000 | See equiplist |
| Faceplate          | 06 --- --- --- ---  12 --- --- |  2000 | ------------- |
| Leather Gauntlets  | 06 --- --- --- ---  10 --- --- |  1000 | ------------- |
| Cloth Headband     | 06 --- --- --- ---  12 --- --- |  1000 | ------------- |
| Black Ring         | 11 --- --- --- --- --- --- --- |  3000 | ------------- |
| Barricade Ring     | 12 --- --- --- --- --- --- --- |  4000 | ------------- |
|____________________|________________________________|_______|_______________|

 UPGRADE 1: Post-Mt. Gabel

 _____________________________________________________
| DARAKIN CITADEL - EQUIPMENT SHOP: SWEETHEART - SH05 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Heal Powder        | -- --- --- --- --- --- --- --- |   100 | Heal 200 HP   |
| Heal Leaf          | -- --- --- --- --- --- --- --- |   300 | Heal 500 HP   |
| Magic Powder       | -- --- --- --- --- --- --- --- |   800 | Heal 50 MP    |
| Poison Cure        | -- --- --- --- --- --- --- --- |    25 | Cure Poison   |
| Venom Cure         | -- --- --- --- --- --- --- --- |    50 | Cure Venom    |
| Paralysis Cure     | -- --- --- --- --- --- --- --- |   100 | Cure Paralyze |
| Berserk Cure       | -- --- --- --- --- --- --- --- |   200 | Cure Berserk  |
| Flag of Retreat    | -- --- --- --- --- --- --- --- |  1000 | Escape battle |
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Attack Oil         | -- --- --- --- --- --- --- --- |  1000 | ATK Powr +10% |
| Guard Oil          | -- --- --- --- --- --- --- --- |  1000 | DEF Powr +10% |
|____________________|________________________________|_______|_______________|
| UPGRADE 1 ���������|��������������������������������|�������|���������������|
|                    |                                |       |               |
| Bronze Barome      | -- --- --- --- --- --- --- --- |  2000 | +500 HP (All) |
| Spellbind Cure     | -- --- --- --- --- --- --- --- |   400 | Cure Spellbnd |
| Plague Cure        | -- --- --- --- --- --- --- --- |   100 | Cure Plague   |
| StoneCrush Scroll  | -- --- --- --- --- --- --- --- |  1500 | Earth damage  |
| IceNeedle Scroll   | -- --- --- --- --- --- --- --- |  1500 | Ice damage    |
| FlameBurst Scroll  | -- --- --- --- --- --- --- --- |  1500 | Fire damage   |
| SlicingWind Scroll | -- --- --- --- --- --- --- --- |  1500 | Wind damage   |
| Revival Elixir     | -- --- --- --- --- --- --- --- |  2000 | Cure KO (�HP) |
| Camping Kit        | -- --- --- --- --- --- --- --- |  1000 | Rest at Camp  |
| Magic Potion       | -- --- --- --- --- --- --- --- |  6000 | Cure 100 MP   |
| StrongMenWeakWalls | -- --- --- --- --- --- --- --- |  3500 | ATK Up/DEF Dw |
| WeakMenStrongWalls | -- --- --- --- --- --- --- --- |  3500 | ATK Dw/DEF Up |
|____________________|________________________________|_______|_______________|

 _______________________________________________
| DARAKIN CITADEL - GROCERY SHOP: HARESH - SH06 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Beef               | -- --- --- --- --- --- --- --- |    80 | Foodstuff     |
| Pork               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Poultry            | -- --- --- --- --- --- --- --- |    40 | Foodstuff     |
| Vegetables         | -- --- --- --- --- --- --- --- |    30 | Foodstuff     |
| Egg                | -- --- --- --- --- --- --- --- |    30 | Foodstuff     |
| Lobster            | -- --- --- --- --- --- --- --- |   150 | Foodstuff     |
| Cheese             | -- --- --- --- --- --- --- --- |    80 | Foodstuff     |
| Cream              | -- --- --- --- --- --- --- --- |   100 | Foodstuff     |
| Bread              | -- --- --- --- --- --- --- --- |    70 | Foodstuff     |
| Rice               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Fruit              | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Cooking Oil        | -- --- --- --- --- --- --- --- |    90 | Foodstuff     |
| Red Pepper         | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Spices             | -- --- --- --- --- --- --- --- |  1000 | Foodstuff     |
| Herbs              | -- --- --- --- --- --- --- --- |   400 | Foodstuff     |
| Miso               | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Desert Set         | -- --- --- --- --- --- --- --- |   600 | Foodstuff     |
| Cookie Set         | -- --- --- --- --- --- --- --- |   100 | Foodstuff     |
| Curry Set          | -- --- --- --- --- --- --- --- |   200 | Foodstuff     |
| Chocolate          | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Cocoa Powder       | -- --- --- --- --- --- --- --- |   200 | Foodstuff     |
| Red Wine           | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Large Rice Ball    | -- --- --- --- --- --- --- --- |   150 | Heal 300 HP   |
| Doplin Lunch       | -- --- --- --- --- --- --- --- |   500 | Heal 500 HP   |
|____________________|________________________________|_______|_______________|

 - Veggie shop isn't open until after Mt. Gabel events.
 ________________________________________________
| MT. GABEL - GENERAL MERCHANDISE: KOJIRO - SH07 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Lizard Killer      | 10  34  08 ---  04 --- --- --- |  3800 | Vs. Soft      |
| Gorgeous Jacket    | 11 --- --- ---  32  16  16  22 |  3800 | CHA Boost 1   |
| Padded Gloves      | 11  05 --- ---  02  10 --- --- |  2200 | ------------- |
| Hard Leather Boots | 10 --- ---  12  02 ---  18 --- |  2400 | ------------- |
| Silk Robe          | 20  32 --- ---  32  36 ---  16 |  3300 | Berserk Guard |
| Wooden Shoes       | 20  14 ---  14  07 ---  32  04 |  2500 | ------------- |
| Hero's Bandana     | 06 --- --- --- ---  08 --- --- |   800 | ------------- |
| Cloth Hat          | 06 --- --- --- ---  06 --- --- |   600 | ------------- |
| Gold Sword         | 10  38  09 ---  20 --- --- --- | 10000 | Add Light     |
| Hard Leather Vest  | 11 --- --- ---  06  20  15  18 |  2600 | ------------- |
| Faceplate          | 06 --- --- --- ---  12 --- --- |  2000 | ------------- |
| Leather Gauntlets  | 06 --- --- --- ---  10 --- --- |  1000 | ------------- |
| Heal Leaf          | -- --- --- --- --- --- --- --- |   300 | Heal 500 HP   |
| Bronze Barome      | -- --- --- --- --- --- --- --- |  2000 | 500 HP (All)  |
| Magic Powder       | -- --- --- --- --- --- --- --- |   800 | Heal 50 MP    |
| Poison Cure        | -- --- --- --- --- --- --- --- |    25 | Cure Poison   |
| Venom Cure         | -- --- --- --- --- --- --- --- |    50 | Cure Venom    |
| Paralysis Cure     | -- --- --- --- --- --- --- --- |   100 | Cure Paralyze |
| Blind Cure         | -- --- --- --- --- --- --- --- |   120 | Cure Blind    |
| Berserk Cure       | -- --- --- --- --- --- --- --- |   200 | Cure Berserk  |
| Flag of Retreat    | -- --- --- --- --- --- --- --- |  1000 | Escape battle |
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Cool Jewel         | -- --- --- --- --- --- --- --- |  2000 | See equiplist |
| Tiger Jewel        | -- --- --- --- --- --- --- --- |  2100 | See equiplist |
| Chance Jewel       | -- --- --- --- --- --- --- --- |  2300 | See equiplist |
| Attack Oil         | -- --- --- --- --- --- --- --- |  1000 | ATK Powr +10% |
| Guard Oil          | -- --- --- --- --- --- --- --- |  1000 | DEF Powr +10% |
|____________________|________________________________|_______|_______________|
| UPGRADE 1 ���������| WT STR INT AGL CHA HIG LOW MEN |�������|���������������|
|                    |                                |       |               |
| Venom Blade        | 11  68  17 --- -06 --- --- --- | 15000 | Add Venom     |
| Ice Sword          | 11  72  18 ---  09 --- --- --- | 16800 | Add Water     |
| Chain Jacket       | 12 --- --- ---  12  38  32  36 | 10000 | ------------- |
| Emerald Gloves     | 12  12 --- ---  04  24 --- --- |  7500 | Poison Guard  |
| Shadow Boots       | 12 --- ---  24  04 ---  36 --- |  8500 | ------------- |
| Forest Cloak       | 21  48 --- ---  36  60 ---  24 |  5700 | Earth Guard   |
| Rubber Soles       | 22  24 ---  24  12 ---  48  06 |  5500 | ------------- |
| Serpent Doublet    | 21  40 --- ---  12  72 ---  24 | 12000 | Add Fire      |
| Dark Shadow Shoes  | 21  66 ---  36  12 ---  52  06 |  7000 | ------------- |
| Brass Rerebrace    | 06 --- --- --- ---  16 --- --- |  4000 | ------------- |
| Leather Hood       | 06 --- --- --- ---  14 --- --- |  4000 | ------------- |
| Leather Taping     | 06 --- --- --- ---  16 --- --- |  2200 | ------------- |
| Spider's Bite      | 11  74  19 --- -08 --- --- --- | 18400 | Hit Rate Up 1 |
| Plate Jacket       | 12 --- --- -04  13  40  40  39 | 15000 | ------------- |
| Beast Mantle       | 22  52 --- ---  24  65 ---  26 |  7600 | Vs. Beasts    |
| Spiked Shoes       | 22  30 ---  26  13 ---  52  07 |  6100 | ------------- |
| Leather Doublet    | 21  43 --- ---  13  76 ---  26 | 14000 | ------------- |
| Fighting Shoes     | 22  70 ---  39  13 ---  56  07 |  9000 | Vs. Beasts    |
| Blowfish Weed      | -- --- --- --- --- --- --- --- |   500 | Summons Lyps  |
| Heal Potion        | -- --- --- --- --- --- --- --- |  1000 | Heal 1000 HP  |
| Magic Potion       | -- --- --- --- --- --- --- --- |  6000 | Heal 100 MP   |
| Revival Elixir     | -- --- --- --- --- --- --- --- |  2000 | Cure KO (50%) |
| Toxin Remedy       | -- --- --- --- --- --- --- --- |   700 | Cure Psn/Venm |
| StoneCrush Scroll  | -- --- --- --- --- --- --- --- |  1500 | Earth damage  |
| IceNeedle Scroll   | -- --- --- --- --- --- --- --- |  1500 | Water damage  |
| FlameBurst Scroll  | -- --- --- --- --- --- --- --- |  1500 | Fire damage   |
| SlicingWind Scroll | -- --- --- --- --- --- --- --- |  1500 | Wind damage   |
| Flag of Retreat    | -- --- --- --- --- --- --- --- |  1000 | Escape battle |
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Stone Bangle       | 12 --- --- --- --- --- --- --- |  5120 | ------------- |
| Assault Bangle     | 12 --- --- --- --- --- --- --- |  5200 | ------------- |
| White Bangle       | 12 --- --- --- --- --- --- --- |  5300 | ------------- |
| Adept Bangle       | 12 --- --- --- --- --- --- --- |  5000 | ------------- |
| Bonus Bangle       | 12 --- --- --- --- --- --- --- |  5800 | ------------- |
| Attack Oil         | -- --- --- --- --- --- --- --- |  1000 | ATK Powr +10% |
| Guard Oil          | -- --- --- --- --- --- --- --- |  1000 | DEF Powr +10% |
| Wisdom Oil         | -- --- --- --- --- --- --- --- |  1000 | INT Powr +10% |
| Mind Oil           | -- --- --- --- --- --- --- --- |  1000 | MEN Powr +10% |
|____________________|________________________________|_______|_______________|
| UPGRADE 2 ���������| WT STR INT AGL CHA HIG LOW MEN |�������|���������������|
|                    |                                |       |               |
| Soulbreaker        | 13 126  32 --- -08 --- --- --- | 49000 | See equiplist |
| Titan's Armor      | 14 --- --- ---  21  63  54  63 | 58000 | Earth Guard   |
| Aura Gauntlets     | 14  21 ---  03  07  42 --- --- | 40000 | Plague Guard  |
| War Leggings       | 14 --- ---  42  07 ---  63 --- | 45800 | ------------- |
| Empress Robe       | 25  88 --- ---  74 110 ---  44 | 63800 | Anti-Seal     |
| Starlight Boots    | 26  44 ---  44  22 ---  88  11 | 49600 | Anti-Spellbind|
| Knuckle Sleeper    | 25  70 --- ---  22 112 ---  44 | 67000 | Add Sleep     |
| Gaia Soles         | 26 106 ---  66  22 ---  92  11 | 42400 | Add Earth     |
| Impervious Blade   | 11 118  33 -12  17 --- --- --- | 62200 | Vs. Chitin    |
| Cyclone Bustier    | 11 --- ---  20  84  50  42  21 | 45400 | Wind Guard    |
| Fang Guard         | 12  25 --- ---  11  21 --- --- | 30000 | Poison Guard  |
| Lizard Sandals     | 12 --- ---  84  11 ---  21 --- | 32600 | Water Guard   |
| Steel Helmet No.10 | 08 --- --- --- ---  36 --- --- | 52000 | ------------- |
| Magical Panties    | 08 --- --- --- --- ---  34 --- | 32000 | ------------- |
| Red Loincloth      | 08 --- --- --- --- ---  36 --- | 54000 | ------------- |
| Golden Tights      | 07 --- --- --- --- ---  24 --- | 52000 | ------------- |
| Heal Bottle        | -- --- --- --- --- --- --- --- |  3500 | Cure 2000 HP  |
| Magic Bottle       | -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP   |
| Silver Barome      | -- --- --- --- --- --- --- --- |  5000 | +1500 HP @All |
| Spirit's Blessing  | -- --- --- --- --- --- --- --- |  3000 | +30% HP/MP    |
| Revival Elixir     | -- --- --- --- --- --- --- --- |  2000 | Cure KO (50%) |
| Poison Cure        | -- --- --- --- --- --- --- --- |    25 | Cure Poison   |
| Venom Cure         | -- --- --- --- --- --- --- --- |    50 | Cure Venom    |
| Plague Cure        | -- --- --- --- --- --- --- --- |   100 | Cure Plague   |
| Sleep Cure         | -- --- --- --- --- --- --- --- |    60 | Cure Sleep    |
| Stun Cure          | -- --- --- --- --- --- --- --- |    80 | Cure Stun     |
| Paralysis Cure     | -- --- --- --- --- --- --- --- |   100 | Cure Paralyze |
| Seal Cure          | -- --- --- --- --- --- --- --- |   300 | Cure Seal     |
| Spellbind Cure     | -- --- --- --- --- --- --- --- |   400 | Cure Spellbind|
| Bewitch Cure       | -- --- --- --- --- --- --- --- |   500 | Cure Bewitch  |
| Petrify Cure       | -- --- --- --- --- --- --- --- |   600 | Cure Petrify  |
| Toxin Remedy       | -- --- --- --- --- --- --- --- |   700 | See itemlist  |
| Physical Remedy    | -- --- --- --- --- --- --- --- |  1000 | See itemlist  |
| Mental Remedy      | -- --- --- --- --- --- --- --- |  1000 | See itemlist  |
| Curse Remedy       | -- --- --- --- --- --- --- --- |  1000 | See itemlist  |
| Merchant's Soul    | -- --- --- --- --- --- --- --- |  4000 | Double won $$ |
| Quick Escap Charm  | -- --- --- --- --- --- --- --- |  5000 | Flee battle   |
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Camping Kit        | -- --- --- --- --- --- --- --- |  1000 | Rest at Camp  |
| Survival Orb       | 13 --- --- --- --- --- --- --- |  9200 | ------------- |
| Holy Orb           | 13 --- --- --- --- --- --- --- |  9300 | ------------- |
| Hunter's Orb       | 13 --- --- --- --- --- --- --- |  9400 | ------------- |
| Guardian Orb       | 13 --- --- --- --- --- --- --- | 10000 | ------------- |
| Origin Orb         | 13 --- --- --- --- --- --- --- | 10500 | ------------- |
| Angels' Miracle    | -- --- --- --- --- --- --- --- | 10000 | See itemlist  |
| Blinding Draught   | -- --- --- --- --- --- --- --- |   800 | Blinds foe    |
| Confusion Draught  | -- --- --- --- --- --- --- --- |   600 | Confuses foe  |
| Berserk Draught    | -- --- --- --- --- --- --- --- |   600 | Berserks foe  |
|____________________|________________________________|_______|_______________|

 - Kojiro appears in Darakin Citadel during the search for the Mizel Red Sand,
   which is where the first upgrade is, leaving after Aqualith is re-obtained.

 UPGRADE 2: After visiting Drokonia the first time (he is in Darek's Haunt)

 ____________________________________________
| YUNO - GROCERY SHOP: NORTHERN CROSS - SH08 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Beef               | -- --- --- --- --- --- --- --- |    80 | Foodstuff     |
| Premium Beef       | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Pork               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Poultry            | -- --- --- --- --- --- --- --- |    40 | Foodstuff     |
| Fish               | -- --- --- --- --- --- --- --- |    50 | Foodstuff     |
| Shellfish          | -- --- --- --- --- --- --- --- |    70 | Foodstuff     |
| Crab               | -- --- --- --- --- --- --- --- |   200 | Foodstuff     |
| Rice               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Pasta              | -- --- --- --- --- --- --- --- |    90 | Foodstuff     |
| Southern Noodles   | -- --- --- --- --- --- --- --- |    80 | Foodstuff     |
| Fruit              | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Cooking Oil        | -- --- --- --- --- --- --- --- |    90 | Foodstuff     |
| Red Pepper         | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Spices             | -- --- --- --- --- --- --- --- |  1000 | Foodstuff     |
| Miso               | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Tofu               | -- --- --- --- --- --- --- --- |   400 | Foodstuff     |
| Soup Broth Set     | -- --- --- --- --- --- --- --- |   150 | Foodstuff     |
| Red Wine           | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| White Wine         | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Pie Dough          | -- --- --- --- --- --- --- --- |   300 | Foodstuff     |
| Snowland Lunch     | -- --- --- --- --- --- --- --- |   800 | Heal 800 HP   |
|____________________|________________________________|_______|_______________|

 ___________________________________
| YUNO - ITEM SHOP: HOT MILK - SH09 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Heal Potion        | -- --- --- --- --- --- --- --- |  1000 | Heal 1000 HP  |
| Magic Potion       | -- --- --- --- --- --- --- --- |  6000 | Heal 100 MP   |
| Bronze Barome      | -- --- --- --- --- --- --- --- |  2000 | +1500 HP @All |
| Spirit's Blessing  | -- --- --- --- --- --- --- --- |  3000 | +30% HP & MP  |
| Revival Elixir     | -- --- --- --- --- --- --- --- |  2000 | Cure KO (50%) |
| Stun Cure          | -- --- --- --- --- --- --- --- |    80 | Cure Stun     |
| LightFlash Scroll  | -- --- --- --- --- --- --- --- |  2000 | Light damage  |
| ShadowLurk Scroll  | -- --- --- --- --- --- --- --- |  2000 | Dark damage   |
| BoltStrike Scroll  | -- --- --- --- --- --- --- --- |  2000 | Thunder damge |
| Quick Escape Charm | -- --- --- --- --- --- --- --- |  5000 | Escape battle |
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Camping Kit        | -- --- --- --- --- --- --- --- |  1000 | Rest at Camp  |
| Raw Ruby           | -- --- --- --- --- --- --- --- |   500 | Combine item  |
| Jubon Rock         | -- --- --- --- --- --- --- --- |   150 | Combine item  |
| Broot Shell        | -- --- --- --- --- --- --- --- |   200 | Combine item  |
| Oble Gold Dust     | -- --- --- --- --- --- --- --- |   220 | Combine item  |
| Telma Crystal      | -- --- --- --- --- --- --- --- |   350 | Combine item  |
| Condark Mercury    | -- --- --- --- --- --- --- --- |   300 | Combine item  |
| Venom Star         | -- --- --- --- --- --- --- --- |   450 | Combine item  |
| Raw Tourmaline     | -- --- --- --- --- --- --- --- |   800 | Combine item  |
| White Stardust     | -- --- --- --- --- --- --- --- |   450 | Combine item  |
| Unkar Stone        | -- --- --- --- --- --- --- --- |   200 | Combine item  |
| Bodiga Silk Cloth  | -- --- --- --- --- --- --- --- |   600 | Combine item  |
| Raw Emerald        | -- --- --- --- --- --- --- --- |  1000 | Combine item  |
| Maubourg Iron      | -- --- --- --- --- --- --- --- |   600 | Combine item  |
| Zestia Leaf        | -- --- --- --- --- --- --- --- |   500 | Combine item  |
| Silver Stone       | -- --- --- --- --- --- --- --- |   350 | Combine item  |
| Cherry-red Cloth   | -- --- --- --- --- --- --- --- |   600 | Combine item  |
| Meezus Liquid      | -- --- --- --- --- --- --- --- |   600 | Combine item  |
| Jonel Sap          | -- --- --- --- --- --- --- --- |   250 | Combine item  |
| Iron Polish Powder | -- --- --- --- --- --- --- --- |   400 | Combine item  |
| Hellbeast Bone     | -- --- --- --- --- --- --- --- |   300 | Combine item  |
| Meriah Crystal     | -- --- --- --- --- --- --- --- |   800 | Combine item  |
| Holy Stone         | -- --- --- --- --- --- --- --- |  2000 | Combine item  |
| Moble Silver Cloth | -- --- --- --- --- --- --- --- |   850 | Combine item  |
| Demarn Amber       | -- --- --- --- --- --- --- --- |   900 | Combine item  |
| Vigantes Fur       | -- --- --- --- --- --- --- --- |  1200 | Combine item  |
| Heaven Stone       | -- --- --- --- --- --- --- --- |  1400 | Combine item  |
|____________________|________________________________|_______|_______________|

 ___________________________________
| YUNO - ITEM SHOP: HOT MILK - SH09 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Crusader Heart     | 11  80  20 ---  14 --- --- --- | 20000 | Add Light     |
| Steel Saber        | 12  90  22 -08  11 --- --- --- | 22600 | ------------- |
| Bone Jacket        | 13 --- --- ---  02  48  43  45 | 25000 | Paralysis Guard
| Kaiser Knuckles    | 13  15 ---  04  12  30 --- --- | 13800 | Search Art    |
| Plate Leggings     | 12 --- ---  20  05 ---  45 --- | 14800 | ------------- |
| Sorceror's Robe    | 22  64 --- ---  48  80 ---  32 | 24000 | MP Cost Down 1|
| Jeweled Pumps      | 23  32 ---  32  16 ---  64  08 | 18800 | ------------- |
| Fiery Red Doublet  | 22  52 --- ---  16  88 ---  32 | 31000 | AP Cost Down 1|
| Chainmail Sandals  | 23  82 ---  48  16 ---  68  08 | 18000 | ------------- |
| Passion Necklace   | 13 --- --- --- --- --- --- --- |  7000 | ------------- |
| Tough Necklace     | 13 --- --- --- --- --- --- --- |  7200 | ------------- |
| Babble Necklace    | 13 --- --- --- --- --- --- --- |  7300 | ------------- |
| Kilt               | 07 --- --- --- --- ---  20 --- |  6000 | ------------- |
| Feathered Hat      | 06 --- --- --- ---  18 --- --- |  6000 | ------------- |
| Leather Greaves    | 06 --- --- --- --- ---  20 --- | 12000 | ------------- |
| Skeleton Saber     | 12  92  23  12  04 --- --- --- | 24400 | See equiplist |
| Amber Cloak        | 23  68 --- ---  51  85 ---  34 | 28800 | STR Boost 1   |
| Jet Black Outfit   | 23  58 --- --- -04  92 ---  34 | 36800 | Guard Up 1    |
|____________________|________________________________|_______|_______________|

 ______________________________________
| KRAVIA - DREAM BURGER (GUILD) - SH10 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Dream Burger       | -- --- --- --- --- --- --- --- |   600 | Heal 800 HP   |
| Double Dream       | -- --- --- --- --- --- --- --- |  1200 | Heal 1200 HP  |
| King Dream         | -- --- --- --- --- --- --- --- |  3000 | Heal 2500 HP  |
| Dream Fries        | -- --- --- --- --- --- --- --- |   500 | Heal 700 HP   |
| Dream Shake        | -- --- --- --- --- --- --- --- |   300 | Heal 50 MP    |
| Dream Nuggets      | -- --- --- --- --- --- --- --- |   700 | Heal 550 HP   |
| Dream Sandwich     | -- --- --- --- --- --- --- --- |  1000 | Heal 1200 HP  |
|____________________|________________________________|_______|_______________|

 Select an item and supersizing it is possible:

 Regular Meal (1000g)    = Adds Dream Shake/Fries/Burger
 Super Meal (1600g)      = Adds Dream Fries/Nuggets + Double Dream
 King-sized Meal (4500g) = Adds Dream Fries/Nuggets/Dream Sandwich + King Dream

 _________________________________________
| KRAVIA - EQUIPMENT SHOP: HALBANE - SH11 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Heal Bottle        | -- --- --- --- --- --- --- --- |  3500 | Cure 2000 HP  |
| Magic Bottle       | -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP   |
| Silver Barome      | -- --- --- --- --- --- --- --- |  5000 | +1500 HP @All |
| Spirit's Blessing  | -- --- --- --- --- --- --- --- |  3000 | +30% HP/MP    |
| Revival Elixir     | -- --- --- --- --- --- --- --- |  2000 | Cure KO (50%) |
| Seal Cure          | -- --- --- --- --- --- --- --- |   300 | Cure Seal     |
| Spellbind Cure     | -- --- --- --- --- --- --- --- |   400 | Cure Spellbnd |
| Bewitch Cure       | -- --- --- --- --- --- --- --- |   500 | Cure Bewitch  |
| Petrify Cure       | -- --- --- --- --- --- --- --- |   600 | Cure Petrify  |
| LightFlash Scroll  | -- --- --- --- --- --- --- --- |  2000 | Light damage  |
| ShadowLurk Scroll  | -- --- --- --- --- --- --- --- |  2000 | Dark damage   |
| BoltStrike Scroll  | -- --- --- --- --- --- --- --- |  2000 | Thunder damge |
| Quick Escape Charm | -- --- --- --- --- --- --- --- |  5000 | Flee battle   |
| Heaven's Path      | -- --- --- --- --- --- --- --- |  1000 | In fights less|
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Edo Steel          | -- --- --- --- --- --- --- --- |  1600 | Combine Item  |
| Liaza Magic Cloth  | -- --- --- --- --- --- --- --- |  1200 | Combine Item  |
| Dark Stone         | -- --- --- --- --- --- --- --- |  6000 | Combine Item  |
| Gold Scarab Powder | -- --- --- --- --- --- --- --- |  2000 | Combine Item  |
| Calemb Grass       | -- --- --- --- --- --- --- --- |  3200 | Combine Item  |
| Desant Silver      | -- --- --- --- --- --- --- --- |  2000 | Combine Item  |
| Camping Kit        | -- --- --- --- --- --- --- --- |  1000 | Rest at Camp  |
| Heaven's Gate      | -- --- --- --- --- --- --- --- |  3000 | No encounters |
| Hell's Path        | -- --- --- --- --- --- --- --- |  2000 | In fights more|
| Restore Leaf       | -- --- --- --- --- --- --- --- |  1000 | Cure 50% HP   |
|____________________|________________________________|_______|_______________|

 ______________________________________________
| KRAVIA - BUTCHER SHOP: STEAK TONIGHT! - SH12 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Beef               | -- --- --- --- --- --- --- --- |    80 | Foodstuff     |
| Premium Beef       | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Pork               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Poultry            | -- --- --- --- --- --- --- --- |    40 | Foodstuff     |
| Animal Meat        | -- --- --- --- --- --- --- --- |   100 | Foodstuff     |
| Grilled Lunch      | -- --- --- --- --- --- --- --- |  1200 | Cure 1200 HP  |
|____________________|________________________________|_______|_______________|

 ______________________________________________
| KRAVIA - FISH SHOP: FRESH FROM TANZA! - SH13 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Fish               | -- --- --- --- --- --- --- --- |    50 | Foodstuff     |
| Shellfish          | -- --- --- --- --- --- --- --- |    70 | Foodstuff     |
| Shrimp             | -- --- --- --- --- --- --- --- |   100 | Foodstuff     |
| Lobster            | -- --- --- --- --- --- --- --- |   150 | Foodstuff     |
| Crab               | -- --- --- --- --- --- --- --- |   200 | Foodstuff     |
|____________________|________________________________|_______|_______________|

 ___________________________________________________
| KRAVIA - FOOD MARKET: KAORI'S GREENGROCERY - SH14 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Vegetables         | -- --- --- --- --- --- --- --- |    30 | Foodstuff     |
| Egg                | -- --- --- --- --- --- --- --- |    30 | Foodstuff     |
| Milk               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Cheese             | -- --- --- --- --- --- --- --- |    80 | Foodstuff     |
| Cream              | -- --- --- --- --- --- --- --- |   100 | Foodstuff     |
| Bread              | -- --- --- --- --- --- --- --- |    70 | Foodstuff     |
| Rice               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Fruit              | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
|____________________|________________________________|_______|_______________|

 ____________________________________________
| KRAVIA - WEAPON SHOP: GOLDEN KNIGHT - SH15 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Damascus Blade     | 14 114  28 ---  14 --- --- --- | 37000 | ------------- |
| Silver Plate       | 14 --- --- ---  24  59  52  57 | 45000 | Dark Guard    |
| Silver Guards      | 14  19 ---  03  14  38 --- --- | 30000 | Berserk Guard |
| Silver Greaves     | 13 --- ---  38  07 ---  57 --- | 34500 | Spellbind Guard
| White Garb         | 24  80 --- ---  60 100 ---  40 | 48000 | MEN Boost 1   |
| Arrest Boots       | 25  40 ---  40  20 ---  80  10 | 39200 | Thunder Guard |
| Blue Dragon        | 24  61 --- ---  19 100 ---  38 | 48400 | See equiplist |
| Dragon Shoes       | 25  94 ---  57  19 ---  80  10 | 23800 | STR Boost 1   |
| Shock Ripper       | 11 110  28 ---  15 --- --- --- | 48200 | Add Paralysis |
| Enamel Bustier     | 10 --- --- ---  76  46  38  19 | 34600 | Thunder Guard |
| Spike Gloves       | 11  26 --- ---  06  19 --- --- | 15600 | ------------- |
| Flared Sandals     | 11 --- ---  76  10 ---  19 --- | 22000 | Fire Guard    |
| Knee Guards        | 07 --- --- --- --- ---  28 --- | 25000 | ------------- |
| Elbow Pads         | 07 --- --- --- ---  26 --- --- | 18000 | ------------- |
| Ruffian's Headband | 07 --- --- --- ---  28 --- --- | 30000 | ------------- |
| Cowboy Hat         | 06 --- --- --- ---  18 --- --- | 20000 | ------------- |
|____________________|________________________________|_______|_______________|

 __________________________________________________________
| KRAVIA - WEAPON SHOP: GIPELLI'S WORLD FAMOUS ARMS - SH16 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Gold Sword         | 10  38  09 ---  20 --- --- --- | 10000 | Add Light     |
| Misfortune         | 10 108  27  16  06 --- --- --- | 34200 | See equiplist |
| Golden Vest        | 13 --- --- ---  26  53  52  56 | 38000 | See equiplist |
| Elegant Sleeves    | 12  10 --- ---  16  20 --- --- | 12000 | CHA Boost 1   |
| Gold Leggings      | 11 --- ---  20  14 ---  30 --- | 10500 | ------------- |
| Silver Robe        | 24  76 --- ---  57  95 ---  38 | 41600 | Antivenom     |
| Blue Leather Shoes | 24  38 ---  38  19 ---  74  10 | 34300 | See equiplist |
| Gold Cross         | 22  50 --- ---  28  80 ---  28 | 22000 | Anti-Paralysis|
| Golden Chips       | 23  78 ---  45  22 ---  64  08 | 15600 | See equiplist |
| Useless Toy Katana | 08  36  16 --- -08 --- --- --- |  4000 | STR Cut       |
| Rusted Katana      | 10  92  04 --- -10 --- --- --- | 16000 | Hit Rate Down |
|____________________|________________________________|_______|_______________|

 ______________________________________________
| KRAVIA - ACCESSORY SHOP: STARRY NIGHT - SH17 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Fugitive Necklace  | 13 --- --- --- --- --- --- --- |  8300 | ------------- |
| Savior Necklace    | 13 --- --- --- --- --- --- --- |  8400 | ------------- |
| Doomed Necklace    | 13 --- --- --- --- --- --- --- |  7500 | ------------- |
| Plague Orb         | 13 --- --- --- --- --- --- --- |  8200 | ------------- |
| Savior Orb         | 13 --- --- --- --- --- --- --- |  8800 | ------------- |
| Saintly Orb        | 13 --- --- --- --- --- --- --- |  9000 | ------------- |
|____________________|________________________________|_______|_______________|

 ____________________________________________
| KRAVIA - FOOD MARKET: DARWA MUCHANA - SH18 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Cooking Oil        | -- --- --- --- --- --- --- --- |    90 | Foodstuff     |
| Red Pepper         | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Spices             | -- --- --- --- --- --- --- --- |  1000 | Foodstuff     |
| Herbs              | -- --- --- --- --- --- --- --- |   400 | Foodstuff     |
| Miso               | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Dessert Set        | -- --- --- --- --- --- --- --- |   600 | Foodstuff     |
| Soup Broth Set     | -- --- --- --- --- --- --- --- |   150 | Foodstuff     |
| Cookie Set         | -- --- --- --- --- --- --- --- |   100 | Foodstuff     |
| Curry Set          | -- --- --- --- --- --- --- --- |   200 | Foodstuff     |
| Chocolate          | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Cocoa Powder       | -- --- --- --- --- --- --- --- |   200 | Foodstuff     |
| Red Wine           | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| White Wine         | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
|____________________|________________________________|_______|_______________|

 ________________________________
| KRAVIA - TAVERN BELISIA - SH19 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Hamburger Steak    | -- --- --- --- --- --- --- --- |   300 | ------------- |
| Jacob Salad        | -- --- --- --- --- --- --- --- |   220 | ------------- |
| Blowfish Stew      | -- --- --- --- --- --- --- --- |   500 | ------------- |
| Yakitori Skewers   | -- --- --- --- --- --- --- --- |   250 | ------------- |
| Darakin-style Curry| -- --- --- --- --- --- --- --- |   600 | ------------- |
| 100% Pure Juice    | -- --- --- --- --- --- --- --- |   100 | ------------- |
| Mineral Water      | -- --- --- --- --- --- --- --- |   200 | ------------- |
| Ginger Ale         | -- --- --- --- --- --- --- --- |   250 | ------------- |
| Colondas           | -- --- --- --- --- --- --- --- |   400 | ------------- |
| Dear Mother        | -- --- --- --- --- --- --- --- |   500 | ------------- |
| Demon's Tears      | -- --- --- --- --- --- --- --- |   800 | ------------- |
|____________________|________________________________|_______|_______________|

 - Note that Lang can't drink any booze offered here

 _______________________________________________
| KRAVIA - WEAPON SHOP: INVINCIBLE SMITH - SH20 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Damascus Blade     | 14 114  28 ---  14 --- --- --- | 37000 | ------------- |
| War Chestplate     | 14 --- --- ---  20  64  50  60 | 50000 | ------------- |
| Holy Gloves        | 14  20 ---  03  07  40 --- --- | 36500 | See equiplist |
| Dazzling Leggings  | 14 --- ---  40  07 ---  60 --- | 40000 | Dark Guard    |
| Vampire's Robes    | 25  94 --- ---  12 122 ---  42 | 56000 | See equiplist |
| Elemental Shoes    | 25  42 ---  42  21 ---  84  11 | 45000 | ------------- |
| Sun Fighter        | 24  64 --- ---  20 104 ---  40 | 54600 | AP Cost Down 1|
| White Silver Shoes | 25  98 ---  60  28 ---  84  10 | 32000 | Dark Guard    |
| Demon Gleamer      | 11 114  32 ---  16 --- --- --- | 54000 | See equiplist |
| Tiger Bikini       | 11 --- --- ---  80  48  40  20 | 40000 | Stun Guard    |
| Lace Gloves        | 11  24 --- ---  32  20 --- --- | 28000 | CHA Boost 1   |
| Fishnet Tights     | 11 --- ---  80  22 ---  20 --- | 31800 | INT Boost 1   |
| Pauldrons          | 07 --- --- --- ---  32 --- --- | 40000 | ------------- |
| Long Underwear     | 07 --- --- --- --- ---  30 --- | 24000 | ------------- |
| Battle Sash        | 07 --- --- --- ---  32 --- --- | 36000 | ------------- |
| Silk Armband       | 07 --- --- --- ---  21 --- --- | 40000 | ------------- |
| Quantumbael        | 12 128  30 --- -06 --- --- --- | 42000 | See equiplist |
| Flare Jacket       | 15 --- --- ---  22  72  49  66 | 64000 | Fire Guard    |
|____________________|________________________________|_______|_______________|

 _________________________________
| KRAVIA - ITEM SHOP SAIZO - SH21 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Heal Bottle        | -- --- --- --- --- --- --- --- |  3500 | Cure 2000 HP  |
| Magic Bottle       | -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP   |
| Silver Barome      | -- --- --- --- --- --- --- --- |  5000 | +1500 HP @All |
| Spirit's Blessing  | -- --- --- --- --- --- --- --- |  3000 | +30% HP/MP    |
| Revival Elixir     | -- --- --- --- --- --- --- --- |  2000 | Cure KO (50%) |
| Paralysis Cure     | -- --- --- --- --- --- --- --- |   100 | Cure Paralyze |
| Blind Cure         | -- --- --- --- --- --- --- --- |   120 | Cure Blind    |
| Confusion Cure     | -- --- --- --- --- --- --- --- |   150 | Cure Confused |
| Berserk Cure       | -- --- --- --- --- --- --- --- |   200 | Cure Berserk  |
| Fear Cure          | -- --- --- --- --- --- --- --- |   250 | Cure Fear     |
| LightFlash Scroll  | -- --- --- --- --- --- --- --- |  2000 | Light damage  |
| ShadowLurk Scroll  | -- --- --- --- --- --- --- --- |  2000 | Dark damage   |
| BoltStrike Scroll  | -- --- --- --- --- --- --- --- |  2000 | Thunder damge |
| Suvick Cord        | -- --- --- --- --- --- --- --- |  1600 | Combine Item  |
| Tonki Iron Sand    | -- --- --- --- --- --- --- --- |  6400 | Combine Item  |
| Chabel Iron Ore    | -- --- --- --- --- --- --- --- | 10000 | Combine Item  |
| Purple Ice Crystal | -- --- --- --- --- --- --- --- |  5000 | Combine Item  |
| Quick Escape Charm | -- --- --- --- --- --- --- --- |  5000 | Flee battle   |
| Heaven's Path      | -- --- --- --- --- --- --- --- |  1000 | In fights less|
| Hell's Path        | -- --- --- --- --- --- --- --- |  2000 | In fights more|
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Camping Kit        | -- --- --- --- --- --- --- --- |  1000 | Rest at Camp  |
| Mental Remedy      | -- --- --- --- --- --- --- --- |  1000 | See itemlist  |
| Curse Remedy       | -- --- --- --- --- --- --- --- |  1000 | See itemlist  |
| Heaven's Gate      | -- --- --- --- --- --- --- --- |  3000 | No encounters |
|____________________|________________________________|_______|_______________|

 _______________________________________
| KRAVIA - GROCERY SHOP: AJISAWA - SH22 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Pork               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Poultry            | -- --- --- --- --- --- --- --- |    40 | Foodstuff     |
| Vegetables         | -- --- --- --- --- --- --- --- |    30 | Foodstuff     |
| Fish               | -- --- --- --- --- --- --- --- |    50 | Foodstuff     |
| Egg                | -- --- --- --- --- --- --- --- |    30 | Foodstuff     |
| Rice               | -- --- --- --- --- --- --- --- |    60 | Foodstuff     |
| Pasta              | -- --- --- --- --- --- --- --- |    90 | Foodstuff     |
| Southern Noodles   | -- --- --- --- --- --- --- --- |    80 | Foodstuff     |
| Miso               | -- --- --- --- --- --- --- --- |   500 | Foodstuff     |
| Tofu               | -- --- --- --- --- --- --- --- |   400 | Foodstuff     |
| Sailor's Lunch     | -- --- --- --- --- --- --- --- |  1800 | Heal 2000 HP  |
|____________________|________________________________|_______|_______________|

 _______________________________________
| KRAVIA - RESTAURANT: TSUKINAMI - SH23 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Yakitori Skewers   | -- --- --- --- --- --- --- --- |   250 | ------------- |
| Beef Bowl          | -- --- --- --- --- --- --- --- |   300 | ------------- |
| Salmon with Rice   | -- --- --- --- --- --- --- --- |   400 | ------------- |
| Sukiyaki           | -- --- --- --- --- --- --- --- |   500 | ------------- |
| Pork Cutlet Bowl   | -- --- --- --- --- --- --- --- |   600 | ------------- |
| Sushi              | -- --- --- --- --- --- --- --- |   800 | ------------- |
|____________________|________________________________|_______|_______________|

 - All above items have 'Tanza Style' before the name (i.e. Tanza Style Sushi)

 ___________________________________________
| KRAVIA - BLACK MARKET: SHADY SHACK - SH24 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Poison Draught     | -- --- --- --- --- --- --- --- |   500 | Poison foe    |
| Venom Draught      | -- --- --- --- --- --- --- --- |   800 | Venom on foe  |
| Plague Draught     | -- --- --- --- --- --- --- --- |  1000 | Plagues foe   |
| Sleep Draught      | -- --- --- --- --- --- --- --- |   800 | Foe sleeps    |
| Stun Draught       | -- --- --- --- --- --- --- --- |   600 | Stuns foe     |
| Paralysis Draught  | -- --- --- --- --- --- --- --- |   600 | Paralyzes foe |
| Smirm's Vodgai     | -- --- --- --- --- --- --- --- |   600 | Cure 50 MP    |
| Tatsman Juice      | -- --- --- --- --- --- --- --- |   800 | Cure 80 MP    |
| Morus Spring Water | -- --- --- --- --- --- --- --- |    50 | Combine Item  |
| Black Star Sand    | -- --- --- --- --- --- --- --- |   120 | Combine Item  |
| Jubon Rock         | -- --- --- --- --- --- --- --- |   150 | Combine Item  |
| Rock Demon's Tears | -- --- --- --- --- --- --- --- |   300 | Combine Item  |
| Courageous Heart   | -- --- --- --- --- --- --- --- |  4000 | Temp: +1 ArtB |
| Maiden's Heart     | -- --- --- --- --- --- --- --- |  4000 | Heal rate x2  |
| Condark Mercury    | -- --- --- --- --- --- --- --- |   300 | Combine Item  |
| Venom Star         | -- --- --- --- --- --- --- --- |   450 | Combine Item  |
| White Stardust     | -- --- --- --- --- --- --- --- |   450 | Combine Item  |
| Wenit Holy Water   | -- --- --- --- --- --- --- --- |   500 | Combine Item  |
|____________________|________________________________|_______|_______________|

 ________________________________________________________
| DAREK'S HAUNT - PIRATE GALLEY: SWORDS AND SOULS - SH25 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Glass of Grog      | -- --- --- --- --- --- --- --- |   200 | ------------- |
| Fried Turkey       | -- --- --- --- --- --- --- --- |   400 | ------------- |
| Jambalaya          | -- --- --- --- --- --- --- --- |   600 | ------------- |
| Roast Beef         | -- --- --- --- --- --- --- --- |   800 | ------------- |
| BBQ Veggies        | -- --- --- --- --- --- --- --- |  1000 | ------------- |
|____________________|________________________________|_______|_______________|

 __________________________________________
| JINGA - TREASURE SHOP: SKY RUNNER - SH26 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Rock Demon's Tears | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Jedo Metal         | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Zoar Hide          | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Zorda Hide         | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Wenit Holy Water   | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Cress Rock         | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Requal White Cloth | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Iron Fang Stone    | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Galma Gold Dust    | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Vigasoma           | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Gan Meteorite Iron | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Yahku Holy Cloth   | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Ragrude Crystal    | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Mad Venom          | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Force Crystal      | -- --- --- --- --- --- --- --- | ----- | Combine Item  |
| Transparent Pill   | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
| Blessing Pill      | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
| Rainbow Capsule    | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
|____________________|________________________________|_______|_______________|

 Jinga shops only barter for items (List below: trade -> receive)

 Noth Rock -----------> Rock Demon's Tears
 Sodan Poison Cloth --> Jedo Metal
 Darm Sheet Metal ----> Zoar Hide
 Oble Gold Dust ------> Zorda Hide
 Meriah Crystal ------> Wenit Holy Water
 Holy Stone ----------> Cress Rock
 Edo Steel -----------> Requal White Cloth
 Liaza Magic Cloth ---> Iron Fang Stone
 Dark Stone ----------> Galma Gold Dust
 Gold Scarab Powder --> Vigasoma
 Calemb Grass --------> Gan Meteorite Iron
 Tonki Iron Sand -----> Yahku Holy Cloth
 Chabel Iron Ore -----> Ragrude Crystal
 Chibe Gold Bullion --> Mad Venom
 EarthThunder Stone --> Force Crystal
 Quantumbael ---------> Transparent Pill
 Shamshir ------------> Blessing Pill
 Fang Rapier ---------> Rainbow Capsule

 _________________________________________
| JINGA - WEAPON SHOP: EONS OF OLD - SH27 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Strike Forge       | -- 144  36 ---  18 --- --- --- | ----- | Vs. Flying    |
| Beastlord Armor    | -- --- --- ---  24  72  60  72 | ----- | See equiplist |
| Omega Fists        | --  24 ---  05  08  48 --- --- | ----- | ------------- |
| Duel Leggings      | -- --- ---  48  16 ---  72 --- | ----- | Reverse-HP    |
| Aura Cloak         | --  96  40 ---  72 120 ---  48 | ----- | AP Boost 1    |
| Wiseman's Socks    | --  48 ---  48  24 ---  96  22 | ----- | INT Boost 1   |
| Leon King Doublet  | --  76  32 ---  24 120 ---  48 | ----- | ------------- |
| Leon Pathfinders   | -- 114 ---  72  24 --- 100  12 | ----- | Hit Rate Up 2 |
| Moonlight Blade    | -- 130  36 ---  18 --- --- --- | ----- | Add Sleep     |
| Lion Heart         | -- --- --- ---  96  56  48  24 | ----- | AP Cost Dwn 1 |
| Lioness Gloves     | --  28 --- ---  12  24 --- --- | ----- | STR Boost 1   |
| Emerald Sandals    | -- --- ---  96  12 ---  24 --- | ----- | Wind Guard    |
| Massive Axe        | -- 170 --- ---  15 --- --- --- | ----- | ------------- |
| Sun Fauld          | -- 170 --- ---  15 --- --- --- | ----- | Fire Guard    |
| Venus Armbands     | --  15 --- ---  10  80 ---  10 | ----- | Blind Guard   |
|____________________|________________________________|_______|_______________|

 Jinga shops only barter for items (List below: trade -> receive)

 Red Scorpion -------> Strike Forge
 Gold Bikini --------> Beastlord Armor
 Pure White Sleeves -> Omega Fists
 Gold Pumps ---------> Duel Leggings
 Combat Outfit ------> Aura Cloak
 Lifespring Shoes ---> Wiseman's Socks
 Maiden's Robe ------> Leon King Doublet
 Barrier Soles ------> Leon Pathfinders
 Mad Triumph --------> Moonlight Blade
 Saint Garb ---------> Lion Heart
 Shining Gloves -----> Lioness Gloves
 Dark Hunter Shoes --> Emerald Sandals
 Raw Diamond --------> Massive Axe
 Earth Dragon Wing --> Sun Fauld
 Eternal Flame ------> Venus Armbands

 _________________________________________
| JINGA - ITEM SHOP: STAR MOURNING - SH28 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Heal Bottle        | -- --- --- --- --- --- --- --- | ----- | Cure 2000 HP  |
| Restore Leaf       | -- --- --- --- --- --- --- --- | ----- | Cure 50% HP   |
| Restore Blossom    | -- --- --- --- --- --- --- --- | ----- | Cure 75% HP   |
| Restore Potion     | -- --- --- --- --- --- --- --- | ----- | Cure all HP   |
| Magic Bottle       | -- --- --- --- --- --- --- --- | ----- | Cure 200 MP   |
| Bronze Barome      | -- --- --- --- --- --- --- --- | ----- | +500 HP @All  |
| Silver Barome      | -- --- --- --- --- --- --- --- | ----- | +1500 HP @All |
| Angels' Miracle    | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
| Goddess's Miracle  | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
| Spirit's Blessing  | -- --- --- --- --- --- --- --- | ----- | +30% HP & MP  |
| Angel's Blessing   | -- --- --- --- --- --- --- --- | ----- | +50% HP & MP  |
| Physical Remedy    | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
| Mental Remedy      | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
| Curse Remedy       | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
| Panacea            | -- --- --- --- --- --- --- --- | ----- | See itemlist  |
| Boost Oil          | -- --- --- --- --- --- --- --- | ----- | Skills +10%!  |
| Boost Bottle       | -- --- --- --- --- --- --- --- | ----- | Skills +20%!! |
| Vaccine Syringe    | -- --- --- --- --- --- --- --- | ----- | No abnormltys |
|____________________|________________________________|_______|_______________|

 Jinga shops only barter for items (List below: trade -> receive)

 Chabu Liquid -------> Heal Bottle
 Barl Iron Ore ------> Restore Leaf 
 Sevti Sheet Metal --> Restore Blossom
 Raw Diamond --------> Restore Potion
 Mad Venom ----------> Magic Bottle
 Eben Silver Ore ----> Bronze Barome
 Orhalcon Stone -----> Silver Barome
 Holy King's Gem ----> Angels' Miracle
 Cle Meteorite Iron -> Goddess's Miracle
 Chibe Gold Bullion -> Spirit's Blessing
 Immortality Potion -> Angel's Blessing
 Wind Spirit Stone --> Physical Remedy
 Gabnas Leather -----> Mental Remedy
 Yumyl God Water ----> Curse Remedy
 Ndiga King Stone ---> Panacea
 Black Opal ---------> Boost Oil
 Kiness Life Water --> Boost Bottle
 Belkran Stone ------> Vaccine Syringe

 _________________________________________________
| JINGA - GROCERY SHOP: NATURE'S BLESSINGS - SH29 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Fish               | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Shellfish          | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Shrimp             | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Egg                | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Lobster            | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Crab               | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Miso               | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Soup Broth Set     | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Premium Beef       | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Monster Meat       | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Suspicious Meat    | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Creepy Mushroom    | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Huge Eyeball       | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
| Slime Gelure       | -- --- --- --- --- --- --- --- | ----- | Foodstuff     |
|____________________|________________________________|_______|_______________|

 Jinga shops only barter for items (List below: trade -> receive)

 Poison Cure --------> Fish
 Venom Cure ---------> Shellfish
 Plague Cure --------> Shrimp
 Sleep Cure ---------> Egg
 Stun Cure ----------> Lobster
 Paralysis Cure -----> Crab
 Blind Cure ---------> Miso
 BlackDemon's Heart -> Soup Broth Set
 Red-hot Stone ------> Premium Beef
 Kiness Life Water --> Monster Meat
 Belkran Stone ------> Suspicious Meat
 Cle Meteorite Iron -> Creepy Mushroom
 Sand Dragon's Eye --> Huge Eyeball
 Lord Crystal -------> Slime Gelure

 _________________________________________________
| SECRET MARKET - ACCESSORY SHOP: MOMOJIRO - SH30 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Lucky Jewel        | 10 --- --- --- --- --- --- --- |  3000 | ------------- |
| Charge Jewel       | 11 --- --- --- --- --- --- --- |  3100 | ------------- |
| Winner's Jewel     | 11 --- --- --- --- --- --- --- |  3150 | ------------- |
| Rot Ring           | 12 --- --- --- --- --- --- --- |  3500 | ------------- |
| Handmaiden's Ring  | 12 --- --- --- --- --- --- --- |  3480 | ------------- |
| Valor Ring         | 12 --- --- --- --- --- --- --- |  3500 | ------------- |
| Armor Bangle       | 12 --- --- --- --- --- --- --- |  6000 | ------------- |
| Wisdom Bangle      | 12 --- --- --- --- --- --- --- |  6120 | ------------- |
| Banshee Bangle     | 12 --- --- --- --- --- --- --- |  6500 | ------------- |
| Dream Necklace     | 13 --- --- --- --- --- --- --- |  8000 | ------------- |
| Fugitive Necklace  | 13 --- --- --- --- --- --- --- |  8300 | ------------- |
| Doomed Necklace    | 13 --- --- --- --- --- --- --- |  7500 | ------------- |
| Hunter's Orb       | 13 --- --- --- --- --- --- --- |  9400 | ------------- |
| Guardian Orb       | 13 --- --- --- --- --- --- --- | 10000 | ------------- |
| Life-giving Orb    | 13 --- --- --- --- --- --- --- |  9600 | ------------- |
| Seeker's Symbol    | 14 --- --- --- --- --- --- --- | 11600 | ------------- |
| Prosperous Symbol  | 14 --- --- --- --- --- --- --- | 12000 | ------------- |
| Warlock Symbol     | 14 --- --- --- --- --- --- --- | 12000 | ------------- |
| Redeeming Symbol   | 14 --- --- --- --- --- --- --- | 11000 | ------------- |
| Hit Badge          | 14 --- --- --- --- --- --- --- | 15200 | ------------- |
| Holy Badge         | 14 --- --- --- --- --- --- --- | 16200 | ------------- |
| Gremlin Badge      | 14 --- --- --- --- --- --- --- | 16600 | ------------- |
| Extract Badge      | 14 --- --- --- --- --- --- --- | 16800 | ------------- |
| Gladiator Ribbon   | 15 --- --- --- --- --- --- --- | 17000 | ------------- |
| Healing Ribbon     | 15 --- --- --- --- --- --- --- | 18000 | ------------- |
| Winged Ribbon      | 15 --- --- --- --- --- --- --- | 18200 | ------------- |
|____________________|________________________________|_______|_______________|

 _____________________________________________
| SECRET MARKET - WEAPON SHOP: SANJIRO - SH31 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Hero Blade         | 10  24  06 ---  12 --- --- --- |  2000 | See equiplist |
| Heavy Cleaver      | 10  40  10 -02  05 --- --- --- |  4800 | Vs. Beasts    |
| Spider's Bite      | 11  74  19 --- -08 --- --- --- | 18400 | Hit Rate Up 1 |
| Holy Basher        | 12 100  25 ---  16 --- --- --- | 29400 | See equiplist |
| Scarface           | 13 124  31 ---  16 --- --- --- | 45400 | Vs. Humans    |
| Deva's Sword       | 13 136  34 ---  17 --- --- --- | 54300 | Add Paralysis |
| Mad Triumph        | 13 138  35 --- -08 --- --- --- | 56200 | See equiplist |
| Impervious Blade   | 11 118  33 -12  17 --- --- --- | 62200 | Vs. Chitin    |
| Red Scorpion       | 12 126  35 ---  18 --- --- --- | 74600 | Add Poison    |
| Endgame Katana     | 13 134  37 ---  19 --- --- --- | 88400 | ------------- |
| Wind Slicer        | 14 146  40 ---  20 --- --- --- |  130k | Add Wind      |
| Bloodthirsty Axe   | 21 200 --- --- -20 --- --- --- | 71000 | See equiplist |
|____________________|________________________________|_______|_______________|

 ______________________________________________
| SECRET MARKET - ARMOR SHOP: SHIMAJIRO - SH32 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Spit Guard         | 11 --- --- ---  09  27  21  27 |  5800 | Antidote      |
| War Chestplate     | 14 --- --- ---  20  64  50  60 | 50000 | ------------- |
| Life-Armor         | 15 --- --- ---  25  75  63  75 | 94000 | See equiplist |
| Cyclone Gauntlets  | 13  14 ---  12  05  28 --- --- | 12500 | Wind Guard    |
| Aura Gauntlets     | 14  21 ---  03  07  42 --- --- | 40000 | Plague Guard  |
| Black Gauntlets    | 16  25 ---  06 -08  54 --- --- | 73200 | Dark Guard    |
| Whirlwind Shoes    | 12 --- ---  36  05 ---  42 --- | 12500 | Wind Guard    |
| Dazzling Leggings  | 14 --- ---  40  07 ---  60 --- | 40000 | Dark Guard    |
| Shoes of Virtue    | 16 --- ---  50  09 ---  75 --- | 82000 | STR Bonus     |
| Beast Mantle       | 22  52 --- ---  24  65 ---  26 |  7600 | Vs. Beasts    |
| Dark Princess      | 30 104 --- ---  20 136 ---  52 |  108k | See equiplist |
| Spiked Shoes       | 22  30 ---  26  13 ---  52  07 |  6100 | ------------- |
| Shadow Leapers     | 28  56 ---  52 -10 --- 120  13 | 90000 | Dark Guard    |
| Safari Outfit      | 23  58 --- ---  18  96 ---- 36 | 42000 | See equiplist |
| Lightning Outfit   | 27  79 --- ---  25 124 ---  50 | 96000 | See equiplist |
| Forest Boots       | 24  90 ---  54  18 ---  76  09 | 24000 | Add Wind      |
| Steel Shoes        | 28 118 ---  75  25 --- 104  13 | 62000 | ------------- |
| Laminated Plate    | 11 --- --- ---  88  52  44  22 | 50200 | ------------- |
| Silver Bikini      | 14 --- --- --- 110  58  50  25 | 71500 | Spellbind Gd. |
| Plate Gloves       | 12  28 --- ---  11  22 --- --- | 36200 | ------------- |
| Stone God Gloves   | 14  32 --- -08  13  30 --- --- | 59000 | See equiplist |
| Pirate Boots       | 12 --- ---  88  11 ---  22 --- | 38000 | ------------- |
| Steel Platforms    | 14 --- --- 100  13 ---  25 --- | 62800 | AGL Cut       |
| Silver Fauld       | 14 --- ---  26  20 --- 100  08 | 93000 | Anti-Spellbind|
| Guardian Armbands  | 14  24 --- ---  13 110 ---  13 | 87000 | See equiplist |
|____________________|________________________________|_______|_______________|

 ____________________________________________
| SECRET MARKET - ITEM SHOP: TORAJIRO - SH33 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Heal Powder        | -- --- --- --- --- --- --- --- |   100 | Cure 200 HP   |
| Heal Leaf          | -- --- --- --- --- --- --- --- |   300 | Cure 500 HP   |
| Heal Potion        | -- --- --- --- --- --- --- --- |  1000 | Cure 1000 HP  |
| Heal Bottle        | -- --- --- --- --- --- --- --- |  3500 | Cure 2000 HP  |
| Restore Potion     | -- --- --- --- --- --- --- --- | 12000 | Cure all HP   |
| Magic Powder       | -- --- --- --- --- --- --- --- |   800 | Cure 50 MP    |
| Magic Potion       | -- --- --- --- --- --- --- --- |  6000 | Cure 100 MP   |
| Magic Bottle       | -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP   |
| Bronze Barome      | -- --- --- --- --- --- --- --- |  2000 | +500 HP @ All |
| Silver Barome      | -- --- --- --- --- --- --- --- |  5000 | +1500HP @ All |
| Spirit's Blessing  | -- --- --- --- --- --- --- --- |  3000 | +30% HP & MP  |
| Angel's Blessing   | -- --- --- --- --- --- --- --- | 10000 | +50% HP & MP  |
| Goddess's Blessing | -- --- --- --- --- --- --- --- | 16000 | +70% HP & MP  |
| Panacea            | -- --- --- --- --- --- --- --- |  5000 | Cures status  |
| Magic Booster      | -- --- --- --- --- --- --- --- | 10000 | Halve MP used |
| Attack Booster     | -- --- --- --- --- --- --- --- | 10000 | Halve AP used |
| Burning Heart      | -- --- --- --- --- --- --- --- |  3000 | 2x AP gaining |
| Courageous Heart   | -- --- --- --- --- --- --- --- |  4000 | +1 Art Block  |
| Maiden's Heart     | -- --- --- --- --- --- --- --- |  4000 | 2x Heal rate  |
| Sage's Handbook    | -- --- --- --- --- --- --- --- |  4000 | 2x EXP gained |
| Merchant's Soul    | -- --- --- --- --- --- --- --- |  4000 | 2x $$$ gained |
| Quick Escape Charm | -- --- --- --- --- --- --- --- |  5000 | Flee battle   |
| Scroll of Identity | -- --- --- --- --- --- --- --- |   200 | See foe stats |
| Hitde Poison       | -- --- --- --- --- --- --- --- |  6000 | Lower foe ATK |
| Dekna Poison       | -- --- --- --- --- --- --- --- |  6000 | Lower foe DEF |
| Donzu Poison       | -- --- --- --- --- --- --- --- |  6000 | Lower foe AGL |
| Hakshi Poison      | -- --- --- --- --- --- --- --- |  6000 | Lower foe INT |
| Gorda Wood         | -- --- --- --- --- --- --- --- |    80 | Combine Item  |
| Zuvel Fur          | -- --- --- --- --- --- --- --- |   100 | Combine Item  |
| Noth Rock          | -- --- --- --- --- --- --- --- |   120 | Combine Item  |
| Izumo Bronze       | -- --- --- --- --- --- --- --- |   150 | Combine Item  |
| Alma Iron Ore      | -- --- --- --- --- --- --- --- |   200 | Combine Item  |
| Gorum Hemp Cloth   | -- --- --- --- --- --- --- --- |   150 | Combine Item  |
| Zonark Weed        | -- --- --- --- --- --- --- --- |   220 | Combine Item  |
| Sodan Poison Cloth | -- --- --- --- --- --- --- --- |   250 | Combine Item  |
| Raw Ruby           | -- --- --- --- --- --- --- --- |   500 | Combine Item  |
| Jubon Rock         | -- --- --- --- --- --- --- --- |   150 | Combine Item  |
| Broot Shell        | -- --- --- --- --- --- --- --- |   200 | Combine Item  |
| Oble Gold Dust     | -- --- --- --- --- --- --- --- |   220 | Combine Item  |
| Telma Crystal      | -- --- --- --- --- --- --- --- |   350 | Combine Item  |
| Condark Mercury    | -- --- --- --- --- --- --- --- |   300 | Combine Item  |
| Venom Star         | -- --- --- --- --- --- --- --- |   450 | Combine Item  |
| Raw Tourmaline     | -- --- --- --- --- --- --- --- |   800 | Combine Item  |
| White Stardust     | -- --- --- --- --- --- --- --- |   450 | Combine Item  |
| Unkar Stone        | -- --- --- --- --- --- --- --- |   200 | Combine Item  |
| Bodiga Silk Cloth  | -- --- --- --- --- --- --- --- |   600 | Combine Item  |
| Raw Emerald        | -- --- --- --- --- --- --- --- |  1000 | Combine Item  |
| Maubourg Iron      | -- --- --- --- --- --- --- --- |   600 | Combine Item  |
| Zestia Leaf        | -- --- --- --- --- --- --- --- |   500 | Combine Item  |
| Silver Stone       | -- --- --- --- --- --- --- --- |   350 | Combine Item  |
| Cherry-red Cloth   | -- --- --- --- --- --- --- --- |   600 | Combine Item  |
| Meezus Liquid      | -- --- --- --- --- --- --- --- |   600 | Combine Item  |
| Jonel Sap          | -- --- --- --- --- --- --- --- |   250 | Combine Item  |
| Iron Polish Powder | -- --- --- --- --- --- --- --- |   400 | Combine Item  |
| Hellbeast Bone     | -- --- --- --- --- --- --- --- |   300 | Combine Item  |
| Moble Silver Cloth | -- --- --- --- --- --- --- --- |   850 | Combine Item  |
| Demarn Amber       | -- --- --- --- --- --- --- --- |   900 | Combine Item  |
| Nervel Carcass     | -- --- --- --- --- --- --- --- |  1400 | Combine Item  |
| Lonkon Powder      | -- --- --- --- --- --- --- --- |   800 | Combine Item  |
| Cib Silver Crystal | -- --- --- --- --- --- --- --- |  2000 | Combine Item  |
| Gelatin Oil        | -- --- --- --- --- --- --- --- |  1600 | Combine Item  |
| Edo Steel          | -- --- --- --- --- --- --- --- |  1600 | Combine Item  |
| Liaza Magic Cloth  | -- --- --- --- --- --- --- --- |  1200 | Combine Item  |
| Dark Stone         | -- --- --- --- --- --- --- --- |  6000 | Combine Item  |
| Gold Scarab Powder | -- --- --- --- --- --- --- --- |  2000 | Combine Item  |
| Suvick Cord        | -- --- --- --- --- --- --- --- |  1600 | Combine Item  |
| Tonki Iron Sand    | -- --- --- --- --- --- --- --- |  6400 | Combine Item  |
| Chabel Iron Ore    | -- --- --- --- --- --- --- --- | 10000 | Combine Item  |
| Barl Iron Ore      | -- --- --- --- --- --- --- --- |  5200 | Combine Item  |
| Sevti Sheet Metal  | -- --- --- --- --- --- --- --- |  3600 | Combine Item  |
| Guwo Solution      | -- --- --- --- --- --- --- --- |  6400 | Combine Item  |
| Vigasoma           | -- --- --- --- --- --- --- --- |  8000 | Combine Item  |
| Gan Meteorite Iron | -- --- --- --- --- --- --- --- | 10000 | Combine Item  |
| Yahku Holy Cloth   | -- --- --- --- --- --- --- --- |  6400 | Combine Item  |
| Ragrude Crystal    | -- --- --- --- --- --- --- --- |  8000 | Combine Item  |
| Force Crystal      | -- --- --- --- --- --- --- --- | 10000 | Combine Item  |
| Earth Dragon Wing  | -- --- --- --- --- --- --- --- | 12000 | Combine Item  |
| Fargoh Cloth       | -- --- --- --- --- --- --- --- | 15000 | Combine Item  |
| Holy King's Gem    | -- --- --- --- --- --- --- --- | 12000 | Combine Item  |
| Immortality Potion | -- --- --- --- --- --- --- --- | 13000 | Combine Item  |
| Black Opal         | -- --- --- --- --- --- --- --- | 12800 | Combine Item  |
| Miraculous Vaunusk | -- --- --- --- --- --- --- --- | 40800 | Combine Item  |
| Evil Jungo Stone   | -- --- --- --- --- --- --- --- | 44000 | Combine Item  |
|____________________|________________________________|_______|_______________|

 ____________________________________________
| NOHL - GENERAL MERCHANDISE: MONJIRO - SH34 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Force Veil         | 13 152  38  08  19 --- --- --- | 66000 | Add Wind      |
| Last Element       | 16 --- --- ---  26  78  66  78 |  110k | HP Recover    |
| Ruler's Gauntlets  | 15  26 ---  06  09  52 --- --- | 82400 | Guard Break 2 |
| Glaring Leggings   | 15 --- ---  52  09 ---  78 --- | 94000 | Dark Guard    |
| Dark Princess      | 30 104 --- ---  20 136 ---  52 |  108k | See equiplist |
| Shadow Leapers     | 28  56 ---  52 -10 --- 120  13 | 90000 | Dark Guard    |
| Cursed Shadow      | 27  88 --- --- -08 128 ---  52 | 104200| See equiplist |
| Thunder Shoes      | 27 122 ---  78  26 --- 108  13 | 70000 | Thunder Guard |
| Silver Bell        | 12 138  38 ---  19 --- --- --- | 95200 | Vs. Spirits   |
| Dynamite Bikini    | 15 --- --- --- 124  60  52  26 | 80000 | See equiplist |
| Gala Sleeves       | 14  30 --- --- -04  32 --- --- | 62400 | Wind Guard    |
| Wing Heels         | 11 --- --- 140  13 ---  26 --- | 70600 | AGL Boost 2   |
| Shot Hammer        | 20 180 --- ---  16 --- --- --- | 59500 | See equiplist |
| Violet Fauld       | 12 --- ---  22  11 ---  80  06 | 72000 | Antidote      |
| Red Lotus Armbands | 12  18 --- ---  11  90 ---  11 | 64000 | Fire Guard    |
| Gorget             | 08 --- --- --- ---  40 --- --- | 65000 | ------------- |
| Shamaness Headband | 08 --- --- --- ---  38 --- --- | 56000 | ------------- |
| Battle Sash No.100 | 08 --- --- --- ---  40 --- --- | 78000 | ------------- |
| Leather Panties    | 08 --- --- --- --- ---  28 --- | 67000 | ------------- |
| Leather Girdle     | 06 --- --- --- ---  21 --- --- | 52000 | ------------- |
| Restore Leaf       | -- --- --- --- --- --- --- --- |  1000 | Cure 50% HP   |
| Restore Blossom    | -- --- --- --- --- --- --- --- |  3000 | Cure 75% HP   |
| Magic Bottle       | -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP   |
| Silver Barome      | -- --- --- --- --- --- --- --- |  5000 | +1500 HP @All |
| Angel's Blessing   | -- --- --- --- --- --- --- --- | 10000 | +50% HP & MP  |
| Revival Bottle     | -- --- --- --- --- --- --- --- |  8000 | Fully cure KO |
| Attack Bottle      | -- --- --- --- --- --- --- --- |  3000 | Raise ATK 20% |
| Guard Bottle       | -- --- --- --- --- --- --- --- |  3000 | Raise DEF 20% |
| StrongMenWeakWalls | -- --- --- --- --- --- --- --- |  3500 | ATK Up/DEF Dw |
| WeakMenStrongWalls | -- --- --- --- --- --- --- --- |  3500 | DEF Up/ATK Dw |
| Guardian Symbol    | 14 --- --- --- --- --- --- --- | 11400 | ------------- |
| Gold Symbol        | 14 --- --- --- --- --- --- --- | 12000 | ------------- |
| Last Hit Symbol    | 14 --- --- --- --- --- --- --- | 12600 | ------------- |
| Vampire Symbol     | 14 --- --- --- --- --- --- --- | 10800 | ------------- |
| Seeker's Symbol    | 14 --- --- --- --- --- --- --- | 11600 | ------------- |
| Magic Transformer  | -- --- --- --- --- --- --- --- |  8000 | MPuse=0, 1trn |
| Attack Transformer | -- --- --- --- --- --- --- --- |  8000 | APuse=0, 1trn |
|____________________|________________________________|_______|_______________|

 ____________________________________
| PHORCHOON - CASINO EXCHANGE - SH35 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Wool Bedspread     | -- --- --- --- --- --- --- --- |    80 | Decoration    |
| Diamond Temple     | -- --- --- --- --- --- --- --- |    50 | Decoration    |
| Priscilla Poster   | -- --- --- --- --- --- --- --- |    60 | Decoration    |
| Pink Carpet        | -- --- --- --- --- --- --- --- |   200 | Decoration    |
| Tekecha Plant      | -- --- --- --- --- --- --- --- |    50 | Decoration    |
| Obsidian Table     | -- --- --- --- --- --- --- --- |   315 | Decoration    |
| Big Bear           | -- --- --- --- --- --- --- --- |    56 | Decoration    |
| Hitde Poison       | -- --- --- --- --- --- --- --- |    50 | Lower foe ATK |
| Dekna Poison       | -- --- --- --- --- --- --- --- |    50 | Lower foe DEF |
| Golden Barome      | -- --- --- --- --- --- --- --- |    80 | Fullcure @All |
| Way of Thunder     | -- --- --- --- --- --- --- --- |  6000 | Skill scroll  |
| Book of Rose       | -- --- --- --- --- --- --- --- |  6000 | Skill scroll  |
| Ultimate Blessing  | -- --- --- --- --- --- --- --- |   220 | See itemlist  |
| Angels' Miracle    | -- --- --- --- --- --- --- --- |    80 | See itemlist  |
| Bewitch Draught    | -- --- --- --- --- --- --- --- |    15 | Bewitches foe |
| Petrify Draught    | -- --- --- --- --- --- --- --- |    25 | Petrifies foe |
| Kamikaze Ribbon    | 15 --- --- --- --- --- --- --- |   160 | ------------- |
| Master's Ribbon    | 15 --- --- --- --- --- --- --- |   165 | ------------- |
| The Royal Gourmet  | -- --- --- --- --- --- --- --- |  6000 | Cookbook      |
|____________________|________________________________|_______|_______________|

 - All prices are in coins (100g = 1 coin)

 ___________________________________
| PHORCHOON - ARENA EXCHANGE - SH36 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Holy Badge         | 14 --- --- --- --- --- --- --- |   140 | ------------- |
| Gremlin Badge      | 14 --- --- --- --- --- --- --- |   140 | ------------- |
| Gladiator Ribbon   | 15 --- --- --- --- --- --- --- |   150 | ------------- |
| Magician's Ribbon  | 15 --- --- --- --- --- --- --- |   150 | ------------- |
| Red Loincloth      | 08 --- --- --- --- ---  36 --- |   320 | ------------- |
| Leather Panties    | 08 --- --- --- --- ---  28 --- |   480 | ------------- |
| Iron Fists         | 07 --- --- --- ---  28 --- --- |   602 | ------------- |
| Steel Helmet No.10 | 08 --- --- --- ---  36 --- --- |   300 | ------------- |
| Sixteenth Night    | 15 168  42 ---  21 --- --- --- |  1200 | Add Sleep     |
| Magical Panties    | 08 --- --- --- --- ---  34 --- |   240 | ------------- |
| Last Element       | 16 --- --- ---  26  78  66  78 |   800 | HP Recover    |
| Guardian's Arm     | 15  28 ---  08  10  56 --- --- |   820 | ------------- |
| Glaring Leggings   | 16 --- ---  52  09 ---  78 --- |   660 | Dark Guard    |
| Saint's Garb       | 28 100  42 ---  75 125 ---  50 |   680 |
| Boots of Wisdom    | 24  36 ---  36  18 ---  72  09 |   230 | ------------- |
| Leon King Doublet  | 26  76  32 ---  24 120 ---  48 |   600 | ------------- |
| Gaia Soles         | 26 106 ---  66  22 ---  92  11 |   300 | Add Earth     |
| Night Striker      | 15 162  44 ---  22 --- --- --- |  1400 | See equiplist |
| Dynamite Bikini    | 15 --- --- --- 124  60  52  26 |   560 | See equiplist |
| Aura Arms          | 15  27 --- ---  14  27 --- --- |   525 | UDF Boost 1   |
| Wing Heels         | 15 --- --- 140  13 ---  26 --- |   500 | AGL Boost 2   |
| Giant Flash Axe    | 22 220 --- ---  20 --- --- --- |   640 | Add Blind     |
| Silver Fauld       | 14 --- ---  26  20 --- 100  08 |   630 | Anti-Spellbind|
| Guardian Armbands  | 14  24 --- ---  13 110 ---  13 |   600 | See equiplist |
|____________________|________________________________|_______|_______________|

 ______________________________________
| WEAPON SHOP: OZUMA'S HIDEAWAY - SH37 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Thousand Saga      | 15 184  45  12  23 --- --- --- |  112k | Add Seal      |
| Doombringer        | 15 182  46 --- -22 --- --- --- |  135k | See equiplist |
| Tempest            | 14 192  47 ---  24 --- --- --- |154200 | See equiplist |
| Night Striker      | 15 162  44 ---  22 --- --- --- |  200k | See equiplist |
| Soulbinder         | 16 166  45 --- -12 --- --- --- |  220k | See equiplist |
| Black Viper        | 16 170  46 --- -14 --- --- --- |  240k | See equiplist |
| Steel Hammer       | 21 210 --- ---  19 --- --- --- | 82000 | ------------- |
| Giant Flash Axe    | 22 220 --- ---  20 --- --- --- | 94000 | Add Blind     |
| Giant Lion Axe     | 22 230 --- ---  21 --- --- --- |  110k | See equiplist |
| Knockout Badge     | 14 --- --- --- --- --- --- --- | 14200 | ------------- |
| Rest Badge         | 14 --- --- --- --- --- --- --- | 14000 | ------------- |
| Dead End Badge     | 14 --- --- --- --- --- --- --- | 13600 | ------------- |
|____________________|________________________________|_______|_______________|

 _____________________________________
| ARMOR SHOP: GADOH'S HIDEAWAY - SH38 |
|��������������������|��������������������������������|�������|���������������|
| ITEM               | WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER         |
|                    |                                |       |               |
| Ultimate Plate     | 15 --- --- ---  28  84  72  84 |  150k | ------------- |
| Guardian's Arm     | 15  28 ---  08  10  56 --- --- |  114k | ------------- |
| Ruler Leggings     | 14 --- ---  56  10 ---  84 --- |  126k | AP Attack     |
| Heavenly Robe      | 30 112 --- ---  84 140 ---  56 |  156k | ------------- |
| Treasure Shoes     | 30  56 ---  56  28 --- 112  14 |  120k | ------------- |
| Fighting Spirit    | 26  96 --- ---  28 136 ---  56 |  140k | Vs. Demons    |
| Raging Fire        | 26 130 ---  84  28 --- 116  14 |100600 | AP Boost 1    |
| Wonder Bikini      | 14 --- --- --- 112  64  56  28 |  118k | AGL Boost 1   |
| Bizzare Gloves     | 16  32 --- ---  20  28 --- --- | 84000 | See equiplist |
| Burning Chips      | 15 --- --- 112  14 ---  28 --- | 92400 | AP Boost 1    |
| Underworld Fauld   | 13 --- ---  28 -10 --- 120  09 |  112k | Dark Guard    |
| Roaring Flash      | 13  27 --- ---  14 120 ---  14 |  112k | See equiplist |
| Commander's Helmet | 08 --- --- --- ---  48 --- --- |  120k | ------------- |
| Maid's Apron       | 08 --- --- --- ---  40 --- --- |  100k | ------------- |
| Battle Sash No.100 | 08 --- --- --- ---  40 --- --- | 78000 | ------------- |
| Master's Garter    | 08 --- --- --- --- ---  32 --- | 92000 | ------------- |
| Gold Mail          | 08 --- --- --- ---  32 --- --- | 98000 | ------------- |
|____________________|________________________________|_______|_______________|

_______________________________________________________________________________
�������������������������������������������������������������������������������
NICKNAMES                                                                [NCKN]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 For certain feats of excellence (or lechery!), characters can earn nicknames.
 These have no purpose overall, although if Lang collects all of his, he earns
 a [Heaven's Secret] item from Timeless Brilliance in Jinga. The listings are
 in the general order they can be obtained.

 __________________ __________________________________________________________
| LANG NICKNAME    | OBTAIN BY...                                             |
|������������������|����������������������������������������������������������|
| Swordholder      | At start of game, talk to Dein before seeing Garvan      |
| Sidejumper       | Nohl: defeat Maxell in the sidejumping minigame          |
| Playing Cook     | Cook any three (3) meals                                 |
| Student Cook     | Cook any fifteen (15) meals                              |
| Pro Cook         | Cook any thirty (30) meals                               |
| Bully            | Yuno: repeatedly destroy a kid's snowman when he's gone  |
| Alley Cat        | Kravia: pay to hear Myulla's secret                      |
| Gourmet Kid      | Kravia: eat all Tavern Belisia's meals                   |
| Adventurer?      | Tanza: complete Satori's first quiz                      |
| Peeper           | Tanza hotel: keep trying to enter female hot spring area |
| Exotica          | Tanza: eat all dishes at the restaurant                  |
| Sidejump Hero    | Tanza: defeat Balzac in sidejumping minigame             |
| Rice Master      | Tanza: Beat Terao in rice-planting minigame in under 25s |
| God of Rice      | Tanza: Beat Paipai in rice-planting minigame in undr 15s |
| Knife Master     | Darek's Haunt: score 50,000+ points in knife minigame    |
| Wanderer         | Nohl: get 50000 steps on Pedometer and talk to Mallory   |
| Glutton King     | Tanza, post-Drokonia: eat all Sharon's meals at tavern   |
| Item Collector   | Phorchoon: participate in 8-10 auctions (buying=optionl) |
| Star Destroyer   | Phorchoon: repeatedly KO foes with 'Sleeping Dragon'     |
| Sky-Scorcher     | Phorchoon: repeatedly KO foes with Galea's abilities     |
| Blue Cyclone     | Phorchoon: repeatedly KO foes with "Fang"-type arts      |
| Flying Dragon    | Phorchoon: repeatedly KO foes w/ Divine Bolt/Raging Sky  |
| Chicken          | Phorchoon: repeatedly flee from arena battles            |
| Prince of War    | Phorchoon: complete 'Battle Maniax' arena                |
| Bloody Monarch   | Phorchoon: complete 'Free Fight' arena                   |
| Hot Swordsman    | Phorchoon: complete 'Championship Tournament' in arena   |
| God of Gamblers  | Phorchoon: complete 'Gambling Arena' matches             |
| True Conqueror   | Phorchoon: complete 'Dream Match' arena                  |
| Spy?             | Tanza, post-Phorchoon: complete Satori's second quiz     |
| Pervert          | Tanza: in spring, peep on girls but don't let Kazan look |
| Sidejump King    | Nohl: defeat Dein in sidejumping minigame                |
| Guildmaster      | Kravia: complete all fourteen (14) guild jobs            |
| Iron Hunter      | Kravia: complete all guild jobs that involve monsters    |
| Swordsmith       | Combine thirty (30) weapons in Camp                      |
| Alchemist        | Combine thirty (30) tools in Camp                        |
| Blacksmith       | Combine thirty (30) armors in Camp                       |
| Craftsman        | Combine thirty (30) accessories in Camp                  |
| Master Cook      | Cook each (23) of Lang's recipes                         |
| Wander-Fighter   | Jinga: complete the Centurion Challenge                  |
| Sensei           | Awarded by Timeless Brilliance for mastering all skills  |
| Blazing Hero     | Awarded by Timeless Brilliance for getting Blazing Smash |
| Fugitive         | Awarded by Timeless Brilliance for fleeing many battles  |
| Outdoorsman      | Awarded by Timeless Brilliance for camping a lot         |
| Savage           | Awarded by Timeless Brilliance for winning many battles  |
| Conqueror        | Awarded by Timeless Brilliance - visit all worldmap dots |
| He of Many Names | Awarded by Timeless Brilliance for most names            |
|__________________|__________________________________________________________|

 STIPULATIONS
 ������������
 � Lang must have 'Sidejumper' in order to get 'Sidejump Hero'
 � 'Pervert' can't be obtained until after Ellsworth, at minimum
 � 'Hot Swordsman' is obtained by re-beating the Championship Tournament
 � To face Dein in sidejumping, Lang must have beaten Maxell and Balzac.
 � You don't need all names to get "He of Many Names," just the wide majority

 ___________________ _________________________________________________________
| MAYA NICKNAME     | OBTAIN BY...                                            |
|�������������������|���������������������������������������������������������|
| Sorta Chef        | Cook three (3) recipes                                  |
| Traveling Chef    | Cook fifteen (15) recipes                               |
| Gold Chef         | Cook thirty (30) recipes                                |
| Dogged            | Nohl: watch event where Nancy and Maya make rice balls  |
| Good Wife         | Kravia: earn Traveling Chef nick, talk to Keiji in bar  |
| Occult Lover      | Kravia: investigate ghost rumor with Maya, Chat at Camp |
| Battle Gambler    | Phorchoon: complete 'Gambling Arena' matches            |
| Ancient Sorceress | Phorchoon: complete 'Championship Tournament' matches   |
| Mega Sorcerer     | Phorchoon: complete 'Dream Match' events                |
| Dazzler           | Phorchoon: repeatedly KO enemies with 'Big Bang'        |
| Judge             | Phorchoon: repeatedly KO enemies with 'Raging Sky'      |
| Ice Witch         | Phorchoon: repeatedly KO enemies with 'Absolute Zero'   |
| Dragon Master     | Phorchoon: repeatedly KO enemies with 'Dust to Dust'    |
| Black Sorcerer    | Phorchoon: repeatedly KO enemies with 'Nether Gate'     |
| Hellfirer         | Phorchoon: repeatedly KO enemies with 'Dancing Flames'  |
| God of Chefs      | Cook all (11) of Maya's recipes                         |
| Skill Expert      | Awarded by Timeless Brilliance -- learn all Maya's arts |
| Puppetmaster      | Awarded by Timeless Brilliance -- learn Glorious Mercy  |
|___________________|_________________________________________________________|

 STIPULATIONS
 ������������
 � 'Dogged' event can be seen before going into Kazel Ruins with Sharon
 � After visiting Kravia for the first time, chat at Camp until Maya invites
   Lang to investigate the alleged haunting on the bar's second floor (she'll
   wait in front of the bar). If she doesn't show up, it's because one has to
   exit out the south side first! Talk with Maya on the inn's roof to see a
   few scenes about the hostess' husband who disappeared. Return to camp and
   chat about the occurance -- Maya gets the 'Occult Lover' nickname.

 ___________________ _________________________________________________________
| KAZAN NICKNAME    | OBTAIN BY...                                            |
|�������������������|���������������������������������������������������������|
| Dull Knife        | Cook three (3) recipes                                  |
| Smooth Knife      | Cook fifteen (15) recipes                               |
| Freelance Knife   | Cook thirty (30) recipes                                |
| Boogie Man        | Nohl: after Kazan joins, talk with the town children    |
| Haggler           | Darakin, after getting Aqualith: view weaponshop event  |
| Bottomless        | Nohl: bring back Aqualith, talk to Garvan in room (x2)  |
| Fist of God       | Phorchoon: Complete 'Championship Tournament' events    |
| Godslayer         | Phorchoon: Complete 'Dream Match' events                |
| Lucky Fighter     | Phorchoon: Complete 'Gambling Arena' events             |
| Earth Controller  | Phorchoon: repeatedly KO foes with Deva's skills        |
| Godspeed Fist     | Phorchoon: repeatedly KO foes with "Fists" type arts    |
| Skyarrow Fist     | Phorchoon: repeatedly KO foes with "-shaker" type arts  |
| Invincible Dragon | Phorchoon: repeatedly KO foes with Hyper Blast/Ulti. F. |
| Playboy           | Phorchoon: in lobby, Kazan hits on clerk - help him out |
| Touring Knife     | Cook all (9) of Kazan's recipes                         |
| Bloodbath         | Awarded by Timeless Brilliance for mastering all arts   |
| Earthshaker Fist  | Awarded by Timeless Brilliance for knowing Earth Rage   |
|___________________|_________________________________________________________|

 STIPULATIONS
 ������������
 � To get 'Bottomless' during the drink-off between Kazan and Garvan, Lang
   MUST talk to Garvan before sleeping in his bed, otherwise it's missable.

 __________________ __________________________________________________________
| SHARON NICKNAME  | OBTAIN BY...                                             |
|������������������|����������������������������������������������������������|
| Miss Fickle      | Darakin: after Sharon first joins, talk to Joe           |
| Dishwasher       | Cook three (3) recipes                                   |
| Sakura Chef      | Cook fifteen (15) recipes                                |
| Sharp Chef       | Cook thirty (30) recipes                                 |
| Bar Lady         | Tanza, post-Drokonia: talk to Sharon in restaurant       |
| Guilty Thunder   | Phorchoon: repeatedly KO foes with Arrode's abilities    |
| Moondancer       | Phorchoon: repeatedly KO foes with "Arc" type arts       |
| Sexy Dynamite    | Phorchoon: repeatedly KO foes with "Lord" type arts      |
| Stormbringer     | Phorchoon: repeatedly KO foes with "Rose" type arts      |
| Sexy Dancer      | Phorchoon: complete 'Championship Arena' events          |
| Gambling Queen   | Phorchoon: complete 'Gambling Arena' events              |
| War Empress      | Phorchoon: complete 'Dream Match' events                 |
| Sexy Chef        | Cook all (10) Sharon's recipes                           |
| Dancing Sword    | Awarded by Timeless Brilliance for mastering all arts    |
| Dancing Sword    | Awarded by Timeless Brilliance -- learn Thunderbolt Bow  |
|__________________|__________________________________________________________|

 STIPULATIONS
 ������������
 � None

 __________________ __________________________________________________________
| AYNE NICKNAME    | OBTAIN BY...                                             |
|������������������|����������������������������������������������������������|
| Mr. Giant        | Nohl: after Ayne joins, talk to him as he plays w/ kids  |
| Sweet Tooth      | Cook Custard or Brownies, then 'Chat' afterward          |
| Barely a Cook    | Cook three (3) recipes                                   |
| Average Cook     | Cook fifteen (15) recipes                                |
| Pro Cook         | Cook thirty (30) recipes                                 |
| Destroyer        | Awarded by Timeless Brilliance for mastering all arts    |
| Giant Axe        | Phorchoon: repeatedly KO enemies w/ Power Blade/Axecrush |
| Vortex           | Phorchoon: repeatedly KO enemies w/ Firestorm/Raging W.  |
| Quiet Giant      | Phorchoon: complete 'Championship Arena' events          |
| Goddess' Lover   | Phorchoon: complete 'Gambling Arena' events              |
| Giant Demon      | Phorchoon: complete 'Dream Match' events                 |
| Super Cook       | Cook all (7) of Ayne's recipes                           |
|__________________|__________________________________________________________|

 STIPULATIONS
 ������������
 � None 

_______________________________________________________________________________
�������������������������������������������������������������������������������
RECIPES                                                                  [RCPS]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 Recipes can be used in campsites to augment/reduce stats, assuming the right
 foods are available. There is a ton to get for everyone, but I can't fit 'em
 all into one table. The first shows the name, who uses it, and the stats that
 are risen ('DEF' counts for both high and low), while the second shows the
 recipe itself and how to obtain. Recipes DO NOT stack, and all are temporary.
 Luckily, although some recipes are quickly outclassed, there's fun dialogue
 that changes for each one -- enjoy Kazan complaining about no rice and lack
 of spiciness on just about everything!

 ORDER: As listed on cooking menu screen in camp
 ___________________ ________ ___________ ___________ ___________ ___________
| RECIPE            | USE BY |  HP / MP  |  ATK/DEF  |  INT/MEN  |  AGL/CHA  |
|�������������������|��������|�����������|�����������|�����������|�����������|
| Rice Ball         | Lang   | ---- ---- | +020 ---- | ---- ---- | ---- ---- |
| Cocoa Cake        | Maya   | ---- ---- | ---- ---- | +020 +020 | ---- +020 |
| Lynx Special Stew | Lang   | +200 ---- | +030 +010 | ---- ---- | ---- ---- |
| Tomato Risotto    | Lang   | ---- ---- | +020 +010 | +010 +010 | +005 +005 |
| Cabbage Roll      | Lang   | ---- ---- | +025 +025 | ---- ---- | +010 ---- |
| Caesar Salad      | Lang   | ---- ---- | +010 +010 | +005 +005 | +010 +005 |
| Bacon and Eggs    | Lang   | ---- ---- | +010 +020 | +005 +005 | +005 +005 |
| Beef Sandwich     | Maya   | ---- ---- | +030 +020 | +005 +005 | +005 +005 |
| Spicy-Hot Salad   | Kazan  | ---- ---- | +010 -020 | +020 +020 | +020 ---- |
| Spanish Omelet    | Sharon | ---- ---- | +020 +015 | +010 +010 | +010 ---- |
| Custard           | Ayne   | ---- ---- | +020 +015 | +010 +010 | +010 +010 |
| Atomic Heat       | Lang   | 1000 +100 | +100 +100 | +050 +050 | +100 +100 |
| Balsamic Veggies  | Lang   | ---- ---- | +050 +050 | +010 +010 | +010 ---- |
| Lobster in Wine   | Lang   | +400 ---- | +060 +060 | ---- ---- | +020 +020 |
| Heavenly Beef     | Lang   | +600 +050 | ---- +090 | ---- ---- | +025 +025 |
| Kazan Curry       | Kazan  | +400 ---- | +060 -020 | ---- ---- | +050 ---- |
| Pancakes          | Lang   | ---- ---- | ---- ---- | +030 +030 | +015 +015 |
| Chocolate Pie     | Maya   | ---- ---- | ---- ---- | +040 +040 | +025 +020 |
| Strawberry Sweet  | Kazan  | ---- ---- | ---- ---- | +020 +020 | +040 ---- |
| Apple Pie         | Sharon | ---- ---- | ---- +040 | ---- ---- | ---- ---- |
| Brownies          | Ayne   | +300 ---- | ---- ---- | +020 +012 | +012 +012 |
| Princess Cake     | Lang   | -500 -100 | +100 +100 | -100 -100 | -100 -100 |
| Fried Vegetables  | Kazan  | ---- ---- | +020 +010 | ---- ---- | +010 ---- |
| Pasta Carbonara   | Maya   | ---- ---- | ---- +022 | ---- +008 | +008 +004 |
| Shrimp Au Gratin  | Sharon | +200 ---- | +010 ---- | +015 +015 | +030 ---- |
| Sukiyaki          | Lang   | +300 ---- | +025 +010 | ---- ---- | +020 ---- |
| Cheese Fondue     | Maya   | ---- +100 | ---- +015 | +030 +030 | +010 +010 |
| Spicy Crab Bisque | Kazan  | ---- -050 | +050 -020 | ---- ---- | +030 ---- |*
| Udon Noodles      | Sharon | ---- ---- | +030 +010 | +010 +010 | +010 +005 |
| Pot-Au-Feu        | Ayne   | ---- +120 | +020 +030 | ---- ---- | +012 ---- |
| Tempura Noodles   | Lang   | ---- ---- | +035 +022 | ---- ---- | ---- ---- |
| Pirate Pasta      | Sharon | ---- ---- | +025 +018 | ---- ---- | +080 ---- |
| Yakitori Skewers  | Lang   | ---- ---- | +015 ---- | ---- ---- | +015 ---- |
| Hamburger Steak   | Lang   | ---- ---- | +060 +050 | ---- ---- | ---- ---- |
| Bolognese         | Maya   | ---- ---- | ---- ---- | +030 +030 | +030 ---- |
| Clam Chowder      | Sharon | ---- ---- | ---- ---- | +030 +030 | +050 ---- |
| Pork Cutlet Bowl  | Lang   | +400 ---- | +050 +050 | ---- ---- | ---- ---- |
| Almond Float      | Maya   | ---- ---- | ---- ---- | +030 +060 | ---- ---- |
| Sashimi Deluxe    | Kazan  | ---- ---- | ---- +050 | ---- ---- | ---- ---- |
| Uni Bowl          | Sharon | ---- ---- | +035 +035 | +035 +035 | ---- ---- |
| Baked Crab Shell  | Ayne   | +500 +080 | ---- +040 | ---- ---- | ---- ---- |*
| Jambalaya         | Lang   | ---- ---- | +045 +040 | +040 +040 | ---- ---- |
| BBQ Veggies       | Lang   | ---- ---- | +150 ---- | ---- ---- | ---- ---- |
| Curry Spaghetti   | Maya   | ---- ---- | +015 +045 | +015 +015 | ---- ---- |
| Wild West Beef    | Ayne   | +300 ---- | +040 +040 | ---- ---- | ---- ---- |
| Tang o' the Sea   | Ayne   | ---- +120 | ---- ---- | +025 +025 | ---- ---- |
| Club Sandwich     | Lang   | +400 ---- | +022 +025 | +030 +030 | ---- ---- |
| Fried Turkey      | Lang   | ---- ---- | +040 ---- | ---- ---- | +040 ---- |
| Fruity Pie        | Maya   | ---- +050 | ---- ---- | +060 +060 | ---- ---- |
| Seafood Pizza     | Kazan  | ---- ---- | ---- +030 | ---- +030 | +030 +030 |
| Wild Gratin       | Sharon | +500 ---- | +080 +080 | ---- ---- | +030 ---- |
| Sirloin Steak     | Lang   | +800 ---- | +080 ---- | ---- ---- | ---- ---- |
| Oden Stew         | Kazan  | +600 +100 | +030 +020 | +010 +010 | +010 +010 |
| Beef Stroganoff   | Maya   | ---- ---- | ---- +100 | ---- ---- | ---- ---- |
| Bouillabaisse     | Sharon | ---- ---- | ---- ---- | +060 +060 | +060 ---- |*
| Sunny Melody      | Ayne   | +600 +100 | +030 ---- | ---- ---- | ---- ---- |
| Muddy Soup        | Lang   | -500 ---- | ---- ---- | ---- +200 | ---- ---- |
| Rotten Steak      | Maya   | -500 ---- | +200 ---- | ---- ---- | ---- ---- |
| Eyeball Stew      | Kazan  | -500 ---- | ---- ---- | +200 ---- | ---- ---- | 
| Sick Shroom Soup  | Sharon | -500 ---- | ---- +200 | ---- ---- | ---- ---- |
|___________________|________|___________|___________|___________|___________|

 * - also increases Art Blocks by 1

 NOTE: HP/MP increases via recipes are not shown on the status screen!

 ___________________ ________________________________________________________
| RECIPE            | INGREDIENTS                                            |
|�������������������|��������������������������������������������������������|
| Rice Ball         | Rice                                                   |
| Cocoa Cake        | Cocoa Powder, Dessert Set                              |
| Lynx Special Stew | Beef, Cream, Vegetables                                |
| Tomato Risotto    | Poultry, Vegetables                                    |
| Cabbage Roll      | Herbs, Pork, Vegetables                                |
| Caesar Salad      | Cheese, Cooking Oil, Vegetables                        |
| Bacon and Eggs    | Egg, Pork                                              |
| Beef Sandwich     | Beef, Bread                                            |
| Spicy-Hot Salad   | Red Pepper, Vegetables                                 |
| Spanish Omelet    | Egg, Herbs, Vegetables                                 |
| Custard           | Cookie Set, Egg                                        |
| Atomic Heat       | Herbs, Monster Meat, Red Wine, Spices                  |
| Balsamic Veggies  | Cooking Oil, Spices, Vegetables                        |
| Lobster in Wine   | Lobster, Miso, Red Wine, Spices                        |
| Heavenly Beef     | Miso, Premium Beef, Red Wine                           |
| Kazan Curry       | Beef, Curry Set, Red Pepper, Vegetables                |
| Pancakes          | Dessert Set, Egg                                       |
| Chocolate Pie     | Chocolate, Cocoa Powder, Egg                           |
| Strawberry Sweet  | Cookie Set, Fruit                                      |
| Apple Pie         | Fruit, Pie Dough, White Wine                           |
| Brownies          | Chocolate, Cocoa Powder, Cookie Set                    |
| Princess Cake     | Cookie Set, Cooking Oil, Cream, Dessert Set, Pork      |
| Fried Vegetables  | Pork, Soup Broth Set, Vegetables                       |
| Pasta Carbonara   | Cooking Oil, Milk, Pasta, Pork                         |
| Shrimp Au Gratin  | Milk, Pasta, Shrimp                                    |
| Sukiyaki          | Beef, Soup Broth Set, Tofu, Vegetables                 |
| Cheese Fondue     | Bread, Cheese, White Wine                              |
| Spicy Crab Bisque | Crab, Red Pepper, Rice, Tofu                           |
| Udon Noodles      | Pork, Soup Broth Set, Southern Noodles, Vegetables     |
| Pot-Au-Feu        | Beef, Soup Broth Set, Vegetables                       |
| Tempura Noodles   | Shrimp, Soup Broth Set, Southern Noodles               |
| Pirate Pasta      | Pasta, Poultry, Red Pepper, Shrimp                     |
| Yakitori Skewers  | Poultry, Spices                                        |
| Hamburger Steak   | Beef, Pork, Red Wine, Spices                           |
| Bolognese         | Shellfish, Vegetables, White Wine                      |
| Clam Chowder      | Milk, Pork, Shellfish                                  |
| Pork Cutlet Bowl  | Pork, Rice, Soup Broth Set                             |
| Almond Float      | Cream, Fruit, Milk                                     |
| Sashimi Deluxe    | Fish, Shellfish, Spices                                |
| Uni Bowl          | Rice, Shellfish, Soup Broth Set                        |
| Baked Crab Shell  | Crab, Soup Broth Set, Tofu                             |
| Jambalaya         | Pork, Rice, Spices, Vegetables                         |
| BBQ Veggies       | Animal Meat, Cooking Oil, Spices, Vegetables           |
| Curry Spaghetti   | Curry Set, Pasta, Pork                                 |
| Wild West Beef    | Beef, Cooking Oil, Herbs, Spices                       |
| Tang o' the Sea   | Miso, Shellfish, Shrimp, Tofu                          |
| Club Sandwich     | Bread, Pork, Poultry, Vegetables                       |
| Fried Turkey      | Cooking Oil, Poultry, Spices                           |
| Fruity Pie        | Cookie Set, Fruit, Pie Dough                           |
| Seafood Pizza     | Fish, Pie Dough, Pork, Shellfish                       |
| Wild Gratin       | Animal Meat, Milk, Herbs, Pasta                        |
| Sirloin Steak     | Premium Beef, Red Wine, Spices                         |
| Oden Stew         | Fish, Shellfish, Soup Broth Set                        |
| Beef Stroganoff   | Premium Beef, Soup Broth Set, Spices, Vegetables       |
| Bouillabaisse     | Crab, Fish, Herbs, Shellfish, Shrimp                   |
| Sunny Melody      | Egg, Cheese, Miso, Soup Broth Set, Southern Noodles    |
| Muddy Soup        | Slime Gelure                                           |
| Rotten Steak      | Suspicious Meat                                        |
| Eyeball Stew      | Huge Eyeball                                           |
| Sick Shroom Soup  | Creepy Mushroom                                        |
|___________________|________________________________________________________|

 ___________________ ________________________________________________________
| RECIPE            | METHOD OF OBTAINING                                    |
|�������������������|��������������������������������������������������������|
| Rice Ball         | Post-Mt. Gabel: talk with Nancy in Nohl kitchen to get |
|-------------------+--------------------------------------------------------|
| Cocoa Cake        | Maya default recipe                                    |
|-------------------+--------------------------------------------------------|
| Lynx Special Stew | Post-Mt. Gabel: eat in Darakin restaurant to learn     |
| Tomato Risotto    | Post-Mt. Gabel: eat in Darakin restaurant to learn     |
| Cabbage Roll      | Post-Mt. Gabel: eat in Darakin restaurant to learn     |
| Caesar Salad      | Post-Mt. Gabel: eat in Darakin restaurant to learn     |
|-------------------+--------------------------------------------------------|
| Bacon and Eggs    | Learned from 'Cooking Today' cookbook                  |
| Beef Sandwich     | Learned from 'Cooking Today' cookbook                  |
| Spicy-Hot Salad   | Learned from 'Cooking Today' cookbook                  |
| Spanish Omelet    | Learned from 'Cooking Today' cookbook                  |
| Custard           | Learned from 'Cooking Today' cookbook                  |
|-------------------+--------------------------------------------------------|
| Atomic Heat       | In Darakin noble district, stay in 80,000g hotel room  |
|-------------------+--------------------------------------------------------|
| Balsamic Veggies  | In Darakin noble district restaurant, eat 5000g meal   |
| Lobster in Wine   | In Darakin noble district restaurant, eat 30000g meal  |
| Heavenly Beef     | In Darakin noble district restaurant, eat 50000g meal  |
|-------------------+--------------------------------------------------------|
| Kazan Curry       | Kazan default                                          |
|-------------------+--------------------------------------------------------|
| Pancakes          | Learned from 'Uppercrust Dessert' cookbook             |
| Chocolate Pie     | Learned from 'Uppercrust Dessert' cookbook             |
| Strawberry Sweet  | Learned from 'Uppercrust Dessert' cookbook             |
| Apple Pie         | Learned from 'Uppercrust Dessert' cookbook             |
| Brownies          | Learned from 'Uppercrust Dessert' cookbook             |
|-------------------+--------------------------------------------------------|
| Princess Cake     | Doplin Castle: in Marienne's room, inspect large cake  |
|-------------------+--------------------------------------------------------|
| Fried Vegetables  | After getting Kravian Pass, talk with Kazan in the     |
|                   | Darakin slum restaurant kitchen                        |
|-------------------+--------------------------------------------------------|
| Pasta Carbonara   | After obtaining Mizel Red Sand, talk with Maya in the  |
|                   | Darakin slum restaurant kitchen                        |
|-------------------+--------------------------------------------------------|
| Shrimp Au Gratin  | After getting Kravian Pass, talk with Kazan in the     |
|                   | Darakin slum restaurant kitchen                        |
|-------------------+--------------------------------------------------------|
| Sukiyaki          | Learned from 'Crazy About Stew' cookbook               |
| Cheese Fondue     | Learned from 'Crazy About Stew' cookbook               |
| Spicy Crab Bisque | Learned from 'Crazy About Stew' cookbook               |
| Udon Noodles      | Learned from 'Crazy About Stew' cookbook               |
| Pot-Au-Feu        | Learned from 'Crazy About Stew' cookbook               |
|-------------------+--------------------------------------------------------|
| Tempura Noodles   | Complete all Yuno-related guild quests (2), then talk  |
|                   | with the grandma inside the house with a waterwheel    |
|-------------------+--------------------------------------------------------|
| Pirate Pasta      | Make Pasta Carbonara, then chat afterwards             |
|-------------------+--------------------------------------------------------|
| Yakitori Skewers  | Select it from the menu in Kravia's tavern             |
|-------------------+--------------------------------------------------------|
| Hamburger Steak   | Select it from the menu in Kravia's tavern             |
|-------------------+--------------------------------------------------------|
| Bolognese         | Once Maya gets 'Traveling Chef' nickname, visit tavern |
|                   | in Kravia and talk with Keiji                          |
|-------------------+--------------------------------------------------------|
| Clam Chowder      | Once Sharon gets 'Sakura Chef' nickname, visit tavern  |
|                   | in Kravia and talk with Keiji                          |
|-------------------+--------------------------------------------------------|
| Pork Cutlet Bowl  | Learned from 'Popular Edo Dishes' cookbook             |
| Almond Float      | Learned from 'Popular Edo Dishes' cookbook             |
| Sashimi Deluxe    | Learned from 'Popular Edo Dishes' cookbook             |
| Uni Bowl          | Learned from 'Popular Edo Dishes' cookbook             |
| Baked Crab Shell  | Learned from 'Popular Edo Dishes' cookbook             |
|-------------------+--------------------------------------------------------|
| Jambalaya         | Select from menu at shack restaurant in Darek's Haunt  |
| BBQ Veggies       | Select from menu at shack restaurant in Darek's Haunt  |
|-------------------+--------------------------------------------------------|
| Curry Spaghetti   | Pre-Drokonia: talk with Maya in Darek's Haunt kitchen  |
|-------------------+--------------------------------------------------------|
| Wild West Beef    | Ayne default                                           |
| Tang o' the Sea   | Ayne default                                           |
|-------------------+--------------------------------------------------------|
| Club Sandwich     | In Phorchoon auction, eat a club sandwich table tray   |
|-------------------+--------------------------------------------------------|
| Fried Turkey      | Select from menu at shack restaurant in Darek's Haunt  |
|-------------------+--------------------------------------------------------|
| Fruity Pie        | In Phorchoon auctionhouse, talk with Maya              |
| Seafood Pizza     | In Phorchoon arena stands, talk with Kazan             |
| Wild Gratin       | In Phorchoon casino, talk to Sharon by roulette table  |
|-------------------+--------------------------------------------------------|
| Sirloin Steak     | Learned from 'The Royal Gourmet' cookbook              |
| Oden Stew         | Learned from 'The Royal Gourmet' cookbook              |
| Beef Stroganoff   | Learned from 'The Royal Gourmet' cookbook              |
| Bouillabaisse     | Learned from 'The Royal Gourmet' cookbook              |
| Sunny Melody      | Learned from 'The Royal Gourmet' cookbook              |
|-------------------+--------------------------------------------------------|
| Muddy Soup        | Obtain Slime Gelure and talk to Kojiro/Monjiro         |
| Rotten Steak      | Obtain Suspicious Meat and talk to Kojiro/Monjiro      |
| Eyeball Stew      | Obtain Huge Eyeball and talk to Kojiro/Monjiro         |
| Sick Shroom Soup  | Obtain Creepy Mushroom and talk to Kojiro/Monjiro      |
|___________________|________________________________________________________|

 - NOTE: The Bolognese / Clam Chowder recipes are actually events, and mayn't
   show up if others haven't been viewed. Maybe.

_______________________________________________________________________________
�������������������������������������������������������������������������������
GUILD HQ                                                                 [GLHQ]
_______________________________________________________________________________
�������������������������������������������������������������������������������

 The guild is located in Kravia, the building right next to the item shop. It
 provides jobs that Lang's crew can take, and satisfactorily finishing earns
 monetary rewards. They can start being completed immediately when coming to
 town, or it can be put off to the very end of the game -- none are missable.
 ALL REWARDS ARE COLLECTED AT THE HEADQUARTERS, NO EXCEPTIONS.

 Finishing all jobs will earn a [Heaven's Secret], and along the way, there'll
 be two nicknames for Lang: Iron Hunter and Guildmaster.

#01 - TANZA TEA CAKES
���������������������
 Reward: 10,000g
 Unlock: Default

 The first mission is a gimme: the junk shop owner in Darakin wants six Tanza
 Tea Cakes (280g total) from the hot springs hotel. Huge profit, little work.

#02 - MYSTERIOUS POTION
�����������������������
 Reward: 30,000g
 Unlock: Complete "Find the Rare Creature"
             __
            / /             EXIT        THIS JOB CAN'T BE DONE WITHOUT AYNE!!!
     ______/ /__ _________   |�|        Joe from Darakin's restaurant ordered
    /     ______|_______  |  | |        some 'Golden Groneh' but it hasn't been
   /\/�|_|   _          | |  )_) Fruit  shipped from Tanza for some reason. Go
  / /  | |__| |    _____|_|_/ /   Tree  to the seaside town and speak with
 ( (   | CAMP |   /\_________/    /     Rindo, who runs the black market near
  \ \  /���������� /     \^\    |�|     the bar.
   \ \/\/����������       )_)   | |
    \  /-Log              | |_ _| |     Inquire about 'short of ingredients' to
     \ \         N        |  _|___|     learn he needs a Golden Apple from the
     /  \      W-+-E      | |           Forest Maze and a Magic Potion (which
 ___/ /\ \       S        | |___        can be made from Magic Powder). Heck,
|    /  \ \               )     |       there might even be one of the latter
 ����    )�\_____________/ /����        in the inventory!
         |_ _____   ______/
         | |__   | |      _    The Golden Apple is a bit harder. Enter the
       _ |____|  | |     | |   Forest Maze and go to the dead end marked "Fruit
      | |______ _|�|_ ___| |   Tree". There is an apple tree that has unripened
      |________|     |     |   apples. Use Rivas' power to age it, then have
                �| |� �����    Ayne knock the [Golden Apple] down.
                 |�|
                 | |_          Bring it back to the black marketeer and he'll
                 |   |         want to reward Lang. Out of the four options
           ENTER-|_|�          given, picking the third (10000g) is the best.
                               Take it to Joe and put this job in the books!

#03 - FIND THE RARE CREATURE
����������������������������
 Reward: 60,000g + Vaccine Syringe
 Unlock: Default

 Fujima at the Kravia hotel 2F wants a 'Lypster', something normal Lyps take
 to parties...yes, that's seriously what he wants. They gather at Hunter's
 Forest for such festivities, so that's the next stop. Inside, a bunch of
 Lyps will be running around the field. One of the groups will have a red Lyps
 who drops the item in question...however, one has to slog through all of the
 battles until it's stumbled upon. It's position is random, so everything is a
 crapshoot, sadly.

 Once obtained, though, bring it to Kojima to finish. He also gives a [Vaccine
 Syringe] for the trouble.

#04 - MY DAUGHTER IS LOST!
��������������������������
 Reward: 80,000g + Lion Heart
 Unlock: Complete "Tanza Tea Cakes"

 Count Lonatello in Darakin says his daughter Cammy is missing. Talk to him
 in the hotel's Classic room and...well, we all know what this means: sewer
 expedition! "X" marks the spot where she's located -- luckily, as long as
 no one's screwed with the switches from before Kazel Ruins (1), there's no
 need to toggle with anything.

 The team finds Cammy surrounded by skeletons, and they'll ambush the party
 whether equipment prevents it or not. They can inflict Spellbind and use
 "Hate Force" like their brethren, but the farther into the game this job
 is taken, the easier it is to kill the warmongers. The battle is repeated
 afterward, just without the ambush. The monsters have about 30,000 HP each
 and are resistant to most Origin attacks, to boot!

 Cammy returns by herself, so simply collect the reward after! Lonatello has
 a thank-you gift in the form of a [Lion Heart] armor for Sharon.

                           |�|        |�|         ENTER
                        _  | |       _|�|________  |�|        |�|�|�|_____
       _   _   ________| |_| |______|__S_________|_| |        | S S |     |
     _| |_| |_|  ______   _________________   _S_|__S|______  | | | |_   _|
    |___________|      | | |_            |>| |_ ____ _______|_| | | |_|�|_
                       | | | |           | |   S    S    _  |___| |_______|
         _____|�|  |���  | | |        _|�| | |��������| |_| | | |___S ____|
        |  ___  |  |X|�| | | |  _    |_    | |__   _  |  ___| |  _______  |
         �| | | |  | | | S S | | |    _| |_|    | |R| | |^|_  | |  | |  | |
         _|�|_| |  | | | | | |_|�|_  |   | | |�� _|�|_| |_S | | |__|�|__| |
        |___ 5 _|  | | | | |_______|  ���| S |  |      _| | | |___________|
         ___| |____| | | | |             | | |   �����| | | |
        |____________|_| | |___          | |  �|____|�  | | |
                     |   |_|   |         |  ���      �| | | |   _____
                     |   | | |�           ����| |�����  |_| |  |_   _|
                      �| | | |_   ___    _____| | |���|     |____|�|_
                       | | |___|_|__S|__|_   _| |  ]  | |�|__________|
                       | |_________   ____|�|___| |   | |_____       \
                       |_______|   S S  __________|   |_______|  Can't Access
                           _    �| | | |  _                     (Without Ayne)
      To Kazel Ruins  _   | |____| | | | |B|
                  \  | |  |�       | | |_|�|_
     ENTER --|�|_|�|_|�|   ������| | |   CAMP|
 (Junkyard)  |___      |  |������  |_| |�����
                 | |�| |__| |����|     |
                 |_| |      |  _  �����
                     |_|��| |_|Y|
                          |    �|
                           �����
#05 - THE GOLDEN GIANT
����������������������
 Reward: 90,000g + Gaia Blade
 Unlock: Default

 There's been a monster showing up in Gale Canyon recently. It's about halfway
 in no matter which entrance is taken, and appears on the field -- easy find.
  ___________________ ___________ ___________ ________ _____________ ________
 | Gorgoneon         | HP~140000 | XP: 89800 | 20024$ | Type: Giant | ELM: E |
 |������������������� ����������� ����������� �������� ������������� ��������|
 | STEAL: Meteorite                                                          |
 | DROP?: ---                                                                |
 |___________________________________________________________________________|

  � Crimson Heat [1-hit, fire-elem, all allies]
  � Gigantes Upper > Gigantes Fall [2-hit, physical, single-target]

  Although the boss totes a huge number of HP (at least in comparison, if this
  is being done early in the game), he's a one-trick pony, having the same
  physical combo other giants have plus a fire-type attack on everyone. Fire
  Guard helps, although if this is being done later in the game, beating him
  down will be no issue. It blocks earth-type damage and petrify, as if those
  were any good options to begin with. If it does pose any problems, cook a
  hearty meal (like Atomic Heat) and try again.

 Afterwards, the team is formally introduced to Balzac and Phanta, who appear
 to be more than a couple of freeloading sidejump fans... The reward money
 comes with a [Gaia Blade], also!

#06 - MYSTERIOUS CONTAGION
��������������������������
 Reward: 120,000g
 Unlock: Default
             __                      Something is causing sickness in Yuno! Go
            /7/             EXIT     to said town and talk with Suda, who's at
     ______/ /__ _________   |�|     Simba's house left of the entrance. Visit
    /     ______|_______  |  | |     Hugo in Tanza afterward to learn Gunang
   /\/�|_|   _          | |  )_)     Weed grows in the Forest Maze, by water.
  / /  | |__|X|    _____|_|_/9/
 ( (   | CAMP |   /\_________/       To find this sucker, it's easier to enter
  \ \  /���������� /     \^\    |�|  from the south, heading for the dead end
   \ \/\/����������       )_)   | |  with a campsite in it -- [Gunang Weed]'s
    \  /-Log              | |_ _| |  near the pond. It's easier to enter from
     \ \         N        |  _|___|  the north as it's the shortest route.
     /  \      W-+-E      | |        
 ___/ /\ \       S        | |___     Deliver the weed back to Seru (no need to
|8   /  \ \               )5   6|    visit Hugo again) and she'll concoct the
 ����    )�\_____________/ /����     elixir that cures the apolu fever.
         |_ _____   ______/
         | |__   | |      _    Mick gives a [Superhero Tinio] item after this
       _ |____|  | |     | |   quest's completion (thanks to xXxBlueDragonxXx4
      |3|______ _|�|_ ___|4|   for confirming this).
      |________| 2   |     |  
                �| |� �����
                 |�|
                 | |_
                 |  1|
           ENTER-|_|�

#07 - IT LURKS IN THE MIST...
�����������������������������
 Reward: 140,000g + Maiden's Robe
 Unlock: Complete "Mysterious Contagion" & "Winged Mountain Beasts"

 NOTE: There is a scene where Balzac/Phanta appear in the forest, but this
 only appears to occur if this is done AFTER "The Golden Giant". If Lang gives
 Balzac a Dream Burger before fighting Gauraze, afterward, 
             __
            /7/             EXIT     
     ______/ /__ _________   |�|     This is the follow-up to the apolu fever
    /     ______|_______  |  | |     case in Yuno. Once again talk to Suda
   /\/�|_|   _          | |  )_)     and it's time to kill the strange baddie
  / /  | |__| |    _____|_|_/9/      causing the disease. Enter from the south
 ( (   | CAMP |   /\_________/       and head to the dead end the "X" is found
  \ \  /���������� /     \^\    |�|  at. There...
   \ \/\/����������       )_)   | |  
    \  /-Log              | |_ _| |  GAURAZE             [DROPS]
     \ \         N        |  _|___|  HP: ~180,000 
     /  \      W-+-E      | |        XP: ~100,738         - Heal Potion
 ___/ /\ \       S        | |___     $$: 71672            - Vigasoma
|8   /  \ \               )5   6|    TY: Demon, Fire
 ����    )�\_____________/ /����     
         |_ _____   ______/      Gauraze is very fast, so it's prudent to cook
         | |__   | |      _      food that increases AGL and HP. "Wave Smash"
       _ |____|X | |     | |     can stun a character, "Gust Howling" inflicts
      |3|______ _|�|_ ___|4|     fire-elem damage on all, and its combo attack
      |________| 2   |     |     can inflict plague. Guarding against plague
                �| |� �����      and more importantly, stun, is vital to avoid
                 |�|             getting eviscerated by the boss' hard-hitting
                 | |_            combo (which can do over 2000+, even late in
                 |  1|           the game).
           ENTER-|_|�
                       Once the boss is dead, return to Yuno. Someone at the
 grocery shop gives four [Pork] and [Vegetables] for killing the beastie, and
 little Rona at Simba's house gives a [Jinjaro Plant]. If you can find Mick,
 the snowbuilder kid, he donates a [Superhero Tinio]. Talk with Suda in the
 waterwheel house for Lang to learn the Tempura Noodles recipe, too!

 The reward comes with a [Maiden's Robe], to boot.

#08 - WINGED MOUNTAIN BEASTS
����������������������������
 Reward: 130,000g / 210,000g / Nothing
 Unlock: Default

 Dangerous monsters have escaped to Mt. Gabel! ...or rather two have, and
 upon entering the mountain, another hunter (Stiel) has already killed one.
 Lang can help, laugh at, or ignore him -- the former is the best, though.
 Head for the mountain summit to find the wounded bird.
  ___________________ ___________ ___________ ________ _____________ ________
 | Zahatule          | HP~100000 | XP: 96621 | 20543$ | Type: Flyng | ELM: W |
 |������������������� ����������� ����������� �������� ������������� ��������|
 | STEAL: Vaccine Syringe                                                    |
 | DROP?: Heal Potion, Bronze Barome                                         |
 |___________________________________________________________________________|

  � Inferno [1-hit, fire-elem, all allies]
  � Combo or Clawbites or Ribcrunch [4-5 hits total, physical, single-target]

  This board is such a pushover, it's insane. Inferno is a mediocre fire-type
  ability, and its physical attacks are nothing special. Apparently Stiel did
  a good job wounding it, because even Gorgoneon boasted more HP. I _think_
  its physical combo can inflict a status, but it's usually dead so quickly
  it might be negligible. Also: because it's flying, low-type attacks miss
  automatically...oh well.

 On the way down, there's another talk with Stiel. Lang can take all the $$$
 for himself if he wants, or he can split it, or he can give it all to Stiel.
 Choice is up to the player! At the guild HQ, the reward obtained depends on
 how the money is divvied up:

 SPLIT IT UP  = 130,000g
 TAKE IT ALL  = 210,000g
 ALL TO STIEL = Nothing

#09 - REIK FLOWERS
������������������
 Reward: 120,000g
 Unlock: View at least one auction [post-Phorchoon arena events]

 A man wants a painting called "Reik Flowers" at the Phorchoon auctionhouse.
 Meet him there and he'll give [50,000g] to the cause -- note that Lang will
 only be able to use his benefactor's cash, not his own, for these events so
 don't blow the wad on the first two mundane items. If the 50,000g limit is
 met, David ups it by 25,000g, and so forth. Just bit the limit repeatedly
 until earning the painting -- it usually fetches around 100,000g

#10 - FIND MARI!
����������������
 Reward: 80,000g
 Unlock: Complete "My Daughter is Lost!"

 Cammy's friend Mari is lost in the sewers from before...what the job doesn't
 tell is that Mari is her cat. Talk with the girl upstairs before diving into
 the sewers again. Enter the sewer canal, proceed west and south, take the
 first stairway up and keep going south. Continue until spotting a treasure
 chest in a dry part of the sluice -- the room north of there has Mari in it.
 The cat will flee through a hole when approached, though. Close off the hole
 with Ayne to prevent any runarounds, and collect the cat near the red switch
 lever room, marked with an "R" on the map.

 Return the cat and collect the reward. Last time in the sewers, I swear!

                           |�|        |�|         ENTER
                        _  | |       _|�|________  |�|        |�|�|�|_____
       _   _   ________| |_| |______|__S_________|_| |        | S S |     |
     _| |_| |_|  ______   _________________   _S_|__S|______  | | | |_   _|
    |___________|      | | |_            |>| |_ ____ _______|_| | | |_|�|_
                       | | | |           | |   S    S    _  |___| |_______|
         _____|�|  |���  | | |        _|�| | |��������| |_| | | |___S ____|
        |_____  |  | |�| | | |  _    |_    | |__   _  |  ___| |  _______  |
          | | | |  | | | S S | | |    _| |_|    | |R| | |^|_  | |  | |  | |
         _|�|_| |  | | | | | |_|�|_  |   | | |�� _|�|_| |_S | | |__|�|__| |
        |___ 5 _|  | | | | |_______|  ���| S |  |      _| | | |___________|
         ___| |____| | | | |             | | |   �����| | | |
        |____________|_| | |___          | |  �|____|�X | | |
                     |   |_|   |         |  ���      �| | | |   _____
                     |   | | |�           ����| |�����  |_| |  |_   _|
                      �| | | |_   ___    _____| | |���|     |____|�|_
                       | | |___|_|__S|__|_   _| |  ]  | |�|__________|
                       | |_________   ____|�|___| |   | |_____       \
                       |_______|   S S  __________|   |_______|  Can't Access
                           _    �| | | |  _                     (Without Ayne)
      To Kazel Ruins  _   | |____| | | | |B|
                  \  | |  |�       | | |_|�|_
     ENTER --|�|_|�|_|�|   ������| | |   CAMP|
 (Junkyard)  |___      |  |������  |_| |�����
                 | |�| |__| |����|     |
                 |_| |      |  _  �����
                     |_|��| |_|Y|
                          |    �|
                           �����
#11 - WRITHING MONSTER IN THE DARK
����������������������������������
 Reward: 160,000g + Raging Axe
 Unlock: Complete "The Golden Giant"

 There is a strange roaring coming from underneath Doplin Castle, so it's time
 to enter the sewers again -- through the junkyard this time -- and enter the
 Kazel Ruins.

               To rest of Ruins        There is a strange roaring coming from
                     _|�|_             underneath Doplin Castle, so it's time
               BOSS-|     |            to enter the sewers again -- through the
                    |     |            junkyard this time -- and spelunk in the
                     �| |�             Kazel Ruins.
                 CAMP-|�|        ___
                      |�|   _   |   |  Since it was previously explored, there
     _                | |  | |  |   |  should be no problem navigating through
   _| |               |�|__|�|_ |�|�   to the room that's been used for bosses
  |   |  _            |  __   _|| |    in the past, just past the campsite.
  | | |_| |           |_|__| |__| |
  |___  | |            _|__   __| |    LATULGUS          [DROPS]
     _| |�|_          | |__| |__| |    HP: ~220000       
 _  |  ___  |         |  _________|    XP: ~120417        - Spirit's Blessing
| |_| |  _|_|_        | |              $$: 85368
|�    | |     |      _|�|_.-Snake      TY: Demon, Dark
 �����   �| |�      |_   _| Plaque
         _|�|_________|�|    _         This ends up being a clone of the Zoan
     _  |               |   | |   _    Stoara fight from long ago. It boasts
    | | | |��|_|������| |___|�|  | |   the same attacks -- Gusto Blow, Toxic
   _|�|_| |   _       |       |  | |   Dark, Crackdown Buster -- without any
  |_______|  | |_|�|__| |���| |__|�|   of the power being scaled up. Keep HP
             |___   ____|   |  ____|   above 1000 or so (which should be easy
                _| |_       | |        since everyone'll be faster), and kill
               |     |      |_|        it in the preferred fashion -- variable
                �|_|�                  or mystic arts perforate its hide like
                  |                    a knife through butter...if you stabbed
             TO SEWERS                 it, maybe.

 A [Raging Axe] is awarded along with the cash prize -- hooray!

#12 - MULTIPLYING MONSTERS!
���������������������������
 Reward: 180,000g
 Unlock: Complete "Writing Monster in the Dark"

 A huge number of mysterious monsters have showed up in Gale Canyon. Phanta
 signed up for the quest, too, so whoever defeats the most will get the cash
 prize. Start at the north end for a rendezvous and the teams set off. Foes
 are all Lava Beasts, quick-footed wolf type monsters, and they appear on the
 field like the Lyps in the "Find the Rare Creature" quest. There's nothing
 special about them -- they have the same abilities most wolves do, like Fear-
 -inflicting "Terror Howl" and multiple combos. Kill all (8) for a confirmed
 first-place finish, although I'm almost positive missing 1-2 doesn't change
 that result. All these monsters carry Kamikaze Ribbons, as an aside.

#13 - THE GLOW IN THE THUNDER
�����������������������������
 Reward: 200,000g
 Unlock: Default

   N          |�����|                                   __
   |        __| |�| |                         ___  __  /11|
 W-+-E     |5<| |<   ��\                     |  9||10\/ /���\
   |        ��|4|�����\ \               _    | |�  �) _/     )-BOSS
   S          |_|     _\�\__________   /8\_ _| |___/ ( \_  _/
      __             / ___   __   _ \/�    |_________ \_/ /_
      \2\__         / /___|L|__) /_\  /����          \_____/-Boulders
       \__ \       |  __   �    /__L  )
        \3\ \      | | _| BOSS (___/ /  There's been a strange glow in the
         ) | |___ _| {/L|  11 ____  /   Thunder Mine recently. Proceed through
________| >| |> _|CAMP / \  _|L|  ) )   to the far east section where a stack
ENTER     �  | |  ���\ \_/ /_| |_/ /    of rocks and boulders are. Use the
����| |������ �       \______   __/     pillar to get up, break a block with
    |1|                      |_|        Galea, push it off with Ayne, kill the
     �                        |         jelly with Arrode, grow the vines with
                 To Rest of Mine        Rivas. Up top...
  ___________________ ___________ ___________ ________ _____________ ________
 | BOSS: Stiel       | HP~200000 | XP:241185 | 91122$ | Type: Human | ELM: - |
 |������������������� ����������� ����������� �������� ������������� ��������|
 | STEAL: Vake Rose                                                          |
 | DROP?: Restore Leaf, Bronze Barome, Ultimate Blessing, Ultimate Miracle,  |
 |        Fruit of the Gods                                                  |
 |___________________________________________________________________________|

  � Combo [6-hit, physical, single-target]
  � Combo > Quake Cutter [?-hit, physical, single-target]
  � Combo > Blade of Fury [?-hit, physical, single-target + %Stunned]
  � Combo > Cutting Edge [4-hit, physical, single-target + %Critical]

  The hardest thing about this boss is that he can attack TWICE, meaning his
  whatever he does on the first turn is repeated. Tireless Ribbons start with
  a skill to block this effect, which will be key in preventing him from doing
  OHKOs every turn. But that is a good thing -- everything he has is single-
  -target. His attacks all do about 1500 with Cutting Edge doing more with its
  lame status. Other than that, having two people attack while the other heals
  is a good idea. Battle is even easier if someone (Sharon?) is faster than
  him, and can be relegated to item duties.

 Stiel's raison d'etre is revealed at this time, and after he leaves, there's
 a cache of goodies to get in the dead end (if they weren't previously gotten
 when Ayne joined).

#14 - INVADERS FROM ANOTHER WORLD
���������������������������������
 Reward: 300,000g + Exorcist Katana
 Unlock: Complete "Multiplying Monsters!" + Cleared Drokonia events
       _____                __  _  ___   __________ __
      / I  /           ____/ _||_||_  ) ) __      _|_ \                 18
     /    /           | I   /      / /_/ /  \__  |   \ \   __            |
     �/ /�             �|� _)     (_____/      | |    \ \ \  )         |����|
    _/�(_     ____ ____  \ (      |  |         | |_ __ \ \_| |_ __/����|BOSS|
   |CAMP |   |    |    |  \ \_____|��|         |___|  | \______| CAMP/�|____|
    �| |�  _ |H   |   F| _ \_________|              ��          �\__/
     | |  |H| ���� ���� |F|
  ___|�|__|�|   ________|�|         |�|   There are some horrible monsters in
 |_   ______|  |         _|  _______|�|   Drokonia now, and the Royal Knights
   |G|          �|G|��|E|   |      _  |   ain't men enough to take care of it!
    �             �    �     ���|D| |E|   Tote some Silver Baromes into this
                                 �   �    joint because they'll be very useful.
                             ___    ___   Since this mission's only available
                            | B |  |C  |  after beating events here, all traps
                            |___|  |___|  and puzzles should already be done
                     ___|���|        _    the trip a whole lot easier.
                    |  _| B |_____ _|C|_ ______ ___
                    | ( |___|    _|_____|_CAMP_| D |
                    | |     | | |_        \__| |___|
___/��\  /��\_ _____)  \____| | | |
IN   A )( A   |    __/\__  _      | Upon reaching the third campsite, there's
���\__/  \__/� ��\ \_  _/ / |_|_|_| Phanta...and her prize... Oh, geez!
                  \__||__/
  ___________________ ___________ ___________ ________ _____________ ________
 | BOSS: Nogartaris  | HP~120000 | XP: 44802 | 35392$ | Type: Chitn | ELM: D |
 |������������������� ����������� ����������� �������� ������������� ��������|
 | STEAL: Fruit of Mentality                                                 |
 | DROP?: Heal Leaf, Spirit's Blessing                                       |
 |___________________________________________________________________________|

  � Combo [8-hit, physical, single-target]
  � Crag Buster [1-hit, physical, all allies]

  This would be a typical, boring battle if the monster didn't have the skill
  to attack twice per turn. Like the boss in "The Glow in the Thunder," using
  Tireless Ribbons will nullify its skill. In that light, its abilities will
  do about 1000-1200 to its targets, if they're outfitted properly. Nothing
  else needs to be said, I hope.

 Choose "I'll get the leader" and continue past the third campsite, after
 unequipping anything thunder-elemental.

  ___________________ ___________ ___________ ________ _____________ ________
 | BOSS: Ruglionaut  | HP~340000 | XP:143082 | 58624$ | Type: Giant | ELM: T |
 |������������������� ����������� ����������� �������� ������������� ��������|
 | STEAL: Fruit of Sagacity                                                  |
 | DROP?: Life Syringe                                                       |
 |___________________________________________________________________________|

  � Zephyr [1-hit, magical, single-target]
  � Dialotos [1-hit, magical, single-target]
  � Branterios > Xeriahalt [2-hit, physical, single-target]

  This big lug can pack a punch, all of its skills doing 1000-1500. Naturally
  a single Silver Barome can smooth this over; it's just a matter of having
  a bunch handy, or some other healing method to spam. It absorbs thunder-
  -elemental abilities, so if someone has a weapon of that type, they should
  be relegated to healer; on the flipside, it has Add Thunder too, so reducing
  its attacks, subpar as they are, can be done in turn. But, even with a ton of
  HP to hack away at, there's really nothing too special about this lug.

  Teleport out and collect that paycheck! In addition to the huge lump sum, an
  [Exorcist Katana] is awarded. Talk to Balzac in Tanza afterward to obtain
  THIRTY [Dream Burger]s!

_______________________________________________________________________________
�������������������������������������������������������������������������������
AUCTIONHOUSE                                                             [ACHS]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 Phorchoon has an esteemed auctionhouse where Lang can pick up some equipment
 and other miscellaneous items, such as paintings and room furnishings. Doing
 things here will require a lot of cash in the long run, which is why there's
 always doing the "exchange Earth Dragon Wings for Sun Faulds" trick in Jinga.

 But anyway, here's a list of all buyables, their types, how much they go for
 with/out Lang's involvement, how much they can be resold for, and how much
 they can be bought for normally (in that order). Asterisked items (*) means
 they can only be traded for in Jinga or obtained in the wild.
  ____________________ _____________ _________ _________ _________ _________
 | ITEM               | TYPE        | A.PRICE | L.PRICE | RETAIL? | BUY FOR |
 |��������������������|�������������|���������|���������|���������|���������|
 | A Meal With Romleo | Painting    | 109,600 | 137,000 |  55,000 | ------- |
 | Angels' Miracle    | Item        |   8,800 |  10,700 |   5,000 |  10,000 |
 | BlackDemon's Heart | Material    |  14,500 |  23,300 |  11,100 | ------- |
 | Black Opal         | Material    |  15,900 |  20,300 |   6,400 |  12,800 |
 | Cabey River        | Painting    |  98,500 | 106,300 |  50,000 | ------- |
 | Chabu Liquid       | Material    |   1,300 |   2,700 |     650 | ------- |
 | Count Rembreau     | Painting    | 110,800 | 129,500 |  65,000 | ------- |
 | Cursed Shadow      | Equipment   |  87,500 |  95,800 |  52,100 | 104,200 |
 | Degenerate Reality | Painting    | 131,400 | 153,700 |  59,000 | ------- |
 | Diamond Ring       | Painting    |  63,500 |  77,300 |  36,000 | ------- |
 | Dimension Linker   | Furniture   |  62,600 |  68,900 |  27,000 | ------- |
 | Dolpheii Forever   | Painting    | 187,600 | 242,000 |  90,000 | ------- |
 | Earth Axe          | Equipment   |  90,400 | 107,000 |  32,000 |  64,000 |
 | Ephemeral Hopes    | Painting    | 119,900 | 138,700 |  62,500 | ------- |
 | Fargoh Cloth       | Material    |  16,100 |  18,600 |   7,500 |  15,000 |
 | Filot Plate        | Painting    |  62,900 |  81,800 |  30,000 | ------- |
 | Flower in Buraje   | Painting    | 147,000 | 160,700 |  80,000 | ------- |
 | Force Crystal      | Material    |  13,700 |  12,400 |   5,000 | ------- |*
 | Fruit of the Gods  | Item        |  26,900 |  32,400 |  10,000 | ------- |
 | Gem-covered Dress  | Painting    |  85,900 | 102,200 |  37,500 | ------- |
 | Goddess's Blessing | Item        |  18,100 |  18,400 |   8,000 |  16,000 |
 | Goddess's Miracle  | Item        |  22,200 |  34,200 |  12,500 | ------- |*
 | Golden Dragon      | Painting    |  51,800 |  58,600 |  25,000 | ------- |
 | Hanging Scroll     | Furniture   |  21,200 |  24,200 |  10,000 | ------- |
 | Holy King's Gem    | Material    |  12,300 |  15,400 |   6,000 |  12,000 |
 | Inscribed Sword    | Furniture   |  18,100 |  21,500 |   8,400 | ------- |
 | Iron Armbands      | Equipment   |  85,000 |  92,300 |  36,000 |  72,000 |
 | Kodama's Bonsai    | Furniture   |  15,900 |  21,200 |   8,500 | ------- |
 | Lady Chelsey       | Painting    | 173,600 | 198,200 |  75,000 | ------- |
 | Leaf of Defiance   | Item        |   3,600 |   3,500 |   1,500 | ------- |
 | Leaf of Mysticism  | Item        |   5,500 |   6,400 |   2,000 | ------- |
 | Leaf of Stamina    | Item        |   5,000 |   7,400 |   2,000 | ------- |
 | Leaf of Vigor      | Item        |   3,800 |   4,800 |   1,500 | ------- |
 | Merchant's Soul    | Item        |   4,600 |   6,100 |   2,000 |   4,000 |
 | Monster Fossil     | Painting    |  76,900 |  78,300 |  40,000 | ------- |
 | Morning Glory      | Painting    | 139,500 | 146,000 |  60,000 | ------- |
 | Mysterious Clock   | Painting    |  67,400 |  74,900 |  30,000 | ------- |
 | Night Striker      | Weapon      |  83,300 |  89,400 | 100,000 | 200,000 |
 | Orhalcon Stone     | Material    |  20,400 |  29,200 |  10,000 | ------- |
 | Palatial Bed       | Furniture   |  43,300 |  59,200 |  20,000 | ------- |
 | Particle Monitor   | Furniture   |  46,800 |  61,800 |  21,000 | ------- |
 | Raw Alexandrite    | Material    |   5,900 |   8,500 |   2,500 | ------- |
 | Reik Flowers       | Painting    | ------- | 100,000 | ------- | ------- |
 | Rixelian Plant     | Furniture   |  11,700 |  11,200 |   4,700 | ------- |
 | Rosanne's Clock    | Painting    |  65,600 |  83,500 |  35,000 | ------- |
 | Rozmed Tablet      | Painting    |  98,600 | 122,300 |  45,000 | ------- |
 | Sage's Handbook    | Item        |   5,400 |   5,900 |   2,000 |   4,000 |
 | Saint's Garb       | Equipment   | 124,300 | 128,700 |  48,000 |  96,000 |
 | Shigezo's Bonsai   | Furniture   |  56,700 |  83,500 |  31,000 | ------- |
 | St. Joprian's Cup  | Artwork     |  89,500 | 108,700 |  46,500 | ------- |
 | Tekecha Plant      | Furniture   |   8,000 |   7,300 |   3,100 | ------- |
 | Thousand Saga      | Weapon      |  75,100 |  80,900 |  56,000 | 112,000 |
 | Thunder Shoes      | Equipment   |  75,900 |  95,800 |  35,000 |  70,000 |
 | Statue of Arkuslam | Painting    |  86,300 | 103,800 |  42,500 | ------- |
 | Venus              | Furniture   |   6,400 |   7,600 |   3,250 | ------- |
 | War Handguard      | Equipment   |  45,100 |  47,300 |  23,100 | ------- |
 | Wiseman's Socks    | Equipment   |  61,700 |  81,400 |  31,500 | ------- |*
 | Wonder Bikini      | Equipment   | 114,200 | 139,900 |  59,000 | 118,000 |
 | Wretched Ponelot   | Painting    | 109,500 | 135,300 |  60,000 | ------- |
 |____________________|_____________|_________|_________|_________|_________|

 All items up for grabs come in a specific order, which is good for finding
 when they'll show up.
  ____ _____________________________________________________________________
 | RD | ITEMS PRESENTED...                                                  |
 |����|���������������������������������������������������������������������|
 | 01 | Inscribed Sword -> Leaf of Mysticism -> Wretched Ponelot            |
 | 02 | BlackDemon's Heart -> Statue of Arkuslam -> Angel's Miracle         |
 | 03 | Degenerate Reality -> War Handguard -> Venus                        |
 | 04 | Raw Alexandrite -> Gem-covered Dress -> Fruit of the Gods           |
 | 05 | Morning Glory -> Earth Axe -> Palatial Bed                          |
 | 06 | Fargoh Cloth -> St. Joprian's Cup -> Leaf of Stamina                |
 | 07 | Dimension Linker -> Thunder Shoes -> Monster Fossil                 |
 | 08 | Black Opal -> Ephemeral Hopes -> Sage's Handbook                    |
 | 09 | Kodama's Bonsai -> Wiseman's Socks -> Rozmed Tablet                 |
 | 10 | Leaf of Defiance -> Count Rembreau -> Chabu Liquid                  |
 | 11 | Hanging Scroll -> Saint's Garb -> Filot Plate                       |
 | 12 | Merchant's Soul -> Lady Chelsey -> Cursed Shadow                    |
 | 13 | Tekecha Plant -> Force Crystal -> Mysterious Clock                  |
 | 14 | Goddess's Blessing -> Flower in Buraje -> Thousand Saga             |
 | 15 | Shigezo's Bonsai -> Orhalcon Stone -> Rosanne's Clock               |
 | 16 | Leaf of Vigor -> Cabey River -> Wonder Bikini                       |
 | 17 | Dolpheii Forever -> Holy King's Gem -> Particle Monitor             |
 | 18 | Goddess's Miracle -> Diamond Ring -> Night Striker                  |
 | 19 | A Meal With Romleo -> Inscribed Sword -> Leaf of Mysticism          |
 | 20 | Wretched Ponelot -> Golden Dragon -> Iron Armbands                  |
 | 21 | Rixelian Plant -> BlackDemon's Heart -> Statue of Arkuslam          |
 | 22 | Angels' Miracle -> Degenerate Reality -> War Handguard              |
 | 23 | Venus -> Raw Alexandrite -> Gem-covered Dress                       |
 | 24 | Fruit of the Gods -> Morning Glory -> Earth Axe                     |
 | 25 | Palatial Bed -> Fargoh Cloth -> St. Joprian's Cup                   |
 | 26 | Leaf of Stamina -> Dimension Linker -> Thunder Shoes                |
 | 27 | Monster Fossil -> Black Opal -> Ephemeral Hopes                     |
 | 28 | Sage's Handbook -> Kodama's Bonsai -> Wiseman's Socks               |
 | 29 | Rozmed Tablet -> Leaf of Defiance -> Count Rembreau                 |
 | 30 | Chabu Liquid -> Hanging Scroll -> Saint's Garb                      |
 | 31 | Filot Plate -> Merchant's Soul -> Lady Chelsey                      |
 | 32 | Cursed Shadow -> Tekecha Plant -> Force Crystal                     |
 | 33 | Mysterious Clock -> Goddess's Blessing -> Flower in Buraje          |
 | 34 | Thousand Saga -> Shigezo's Bonsai -> Orhalcon Stone                 | 
 | 35 | Rosanne's Clock -> Leaf of Vigor -> Cabey River                     |
 | 36 | Wonder Bikini - Dolpheii Forever -> Holy King's Gem                 |
 | 37 | Particle Monitor -> Goddess's Miracle -> Diamond Ring               |
 | 38 | Night Striker -> A Meal with Romleo -> Inscribed Sword              |
 | 39 | Leaf of Mysticism -> [EVERYTHING STARTS REPEATING AGAIN]            |
 |____|_____________________________________________________________________|

 By this time, everything starts to repeat, with maybe a slight change in the
 lineup by something already seen (I think next 'change' is a Golden Dragon).

 As anyone can plainly see, Lang will usually have to pay more when he tries
 to get the items, with paintings being the most expensive. There are many
 methods to auctioning -- letting the others bid and try towards the end, etc.
 -- but these may or may not be recognized by the AI.

 The auction also has a few other uses in the game:

 - Collecting all (30) furniture pieces gets a [Heaven's Secret] from Maya
 - Visiting the auction at least once is necessary to unlock a guild job
 - Participate in 8-10 auctions (buying optional) to get the "Item Collector"
   nickname.

_______________________________________________________________________________
�������������������������������������������������������������������������������
PHORCHOON CASINO                                                         [PHRC]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 Phorchoon has a famed arena and auctionhouse, but the casino is a big draw as
 well, and provides much-needed relaxation from the other two. Like the arena,
 the only currency used here is "coins," which can be bought at a 100:1 ratio
 at a back counter.

_______________
���������������
ROULETTE TABLES
_______________
���������������
 There are two roulette tables: one near a fortune-teller and one near a luck-
 -predictor. For the sake of this, we'll call them left/right, respectively.
 Each costs 20 coins for a spin and each has a black star, which acts like a
 "Bankrupt" tile -- nothing good comes of it. The objective is to press "X"
 to stop the spinning wheel, and whichever space it lands on earns that prize.
 There aren't really any tips to give, although pressing X right as the wheel
 starts will often give prizes #7-10 with astounding accuracy.

 Also worth noting is that the wheel starting spot doesn't change, so if one
 can find a rythym to starting, it's possible to continuously land on a select
 space. The items listed as "unique" can only be found in this minigame (well,
 I'm sure of everything except Radiant Sphere).

|�����������������������������������������������| LEFT ROULETTE WHEEL
| 01: Heal Powder         06: Big Bear          |
| 02: Sour Bloom          07: Magic Transformer | Gold Star  : Golden Barome
| 03: Bronze Barome       08: Radiant Sphere    | UniqueItems: Radiant Sphere
| 04: Heal Leaf           09: Black Opal        |            : Big Bear
| 05: Attack Bottle       10: King Dream        |
|_______________________________________________|
|�����������������������������������������������| RIGHT ROULETTE WHEEL
| 01: Magic Powder        06: Wooden Table      | 
| 02: Sevti Sheet Metal   07: Eternal Flame     | Gold Star  : Resurrect Bottle
| 03: PonPon              08: Fargoh Cloth      | UniqueItems: PonPon
| 04: Chibe Gold Bullion  09: Attack Booster    |            : Big Child's Bed
| 05: Big Child's Bed     10: Holy King's Gem   |            : Wooden Table
|_______________________________________________|

_____________
�������������
SLOT MACHINES
_____________
�|��������������������������������������������|
 | R1    : Insert 3 coins (all lines active)  |
 | R2    : Insert 1 coin (center line active) |
 | LAnalg: Spin reels                         |
 | Square: Stop leftmost reel                 |
 | X     : Stop center reel                   |
 | O     : Stop rightmost reel                |
 | Tringl: Enter menu (explains instructions) |
 | Select: End game                           |
 |____________________________________________|

 The concept of a slot machine is pretty easy to understand, even for someone
 uninitiated with Legaia 2: you pull a lever to line up some reels, and if
 they match satisfactorily, prizes are awarded. Depending on how many coins
 are inserted (1 or 3), the reels -- which are used to obtain prizes -- may
 increase to widen the chances of getting cash, as it allows diagonal use of
 the lines. Unlike other minigames, there is only coins available to win here.
 Here's how the reels work:

 Three 7's       = 15 Coins (Bonus Round x 3)
 Three Langs     = 15 Coins (Bonus Round x 3)
 Three Fists     = 15 Coins
 Three Kicks     = 10 Coins
 Four Balloons   = Replay 4 consecutive games
 Single Cherry   = 02 Coins (left reel only)
 Three Mariennes = 15 Coins (Bonus Round x 3)

 Since the prizes are often so small, this is one of the more useless games to
 try. With the Sun Fauld trick providing more money than God, simply exchanging
 hard cash for casino currency is a better idea.

_____________
�������������
TELLER BOOTHS
_____________
�������������
 The casino has a fortune-teller and a luck detector by either roulette table.
 Cutie (who runs the former) will assess who likes Lang the most, based on how
 he has treated them in previous events [et al.], while Beauty (who runs the
 latter) can divine gambling luck and let Lang see his "inner self", which is
 almost assuredly based off previous events and his charisma. Both of these
 cost (10-)20 coins and neither are imperative.

_______________________________________________________________________________
�������������������������������������������������������������������������������
PHORCHOON ARENA                                                          [PHRC]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 The arena, as seen in mandatory play, hosts a large number of events that'll
 test the allies' strength and wits. Many variants of skirmishes are available
 and besting each one (fully) earns a person nicknames, as well as a coin
 prize. All-around tips

 - Use Tireless Ribbons' Max AP abilities
 - Use Flash Earrings' 2x Attack Rate ability
 - The Full Power defensive ability (triples STR) is good for the 'Dream Match'
 - Cook a good meal beforehand to augment stats

 NOTE: To see which nicknames are earned, check that section, please!

_______________________
�����������������������
CHAMPIONSHIP TOURNAMENT
_______________________
�����������������������
 Reward: 500 Coins + 3x [Various Item]

 This is pretty much the same event as the one Lang had to win in normal play.
 The only difference is the final opponent, which can change. Enemies found
 in Round 1-7 will have about 12000-25000 HP. HP is healed in-between fights
 in proportion to how fast Lang wins.

 ROUND 1: Dark Jackal
 ROUND 2: Dangerous Zone
 ROUND 3: Wasteland Outlaw
 ROUND 4: Gormeikla
 ROUND 5: Helhound
 ROUND 6: Beefcake
 ROUND 7: Dark Executioner

 The final opponent will either be Vixon the Great, Steil, or Bubba.

 VS. VIXON: Vixon is similar to his brothers Raynof and Balkan, having the
            same specials as they (Rage Wave, Split World) plus his own, 
            Blessed Blast. For a character properly levelled & outfitted, all
            skills should be doing about 700-1000, making him the worst of the
            three opponents. [HP: ~50,000]

 VS. STEIL: If one played all the guild missions, it's apparent how dangerous
            Steil is. He can attack twice in one turn and can use his arts to
            inflict stunned/critical. Tireless Ribbons' default ability stops
            an enemy from repeating their attack; following, make sure to
            prevent stunned status. If Lang (or whoever) is faster than Steil
            this battle will be a lot easier with the above setup. [HP: ~260k]

 VS. BUBBA: Bubba is a lot harder this time around, and can still inflict
            bewitch and stunned with Dancing Revolver and Final Bullet arts,
            respectively. Adding to that repertoire, he can heal himself a lot
            (Golden Memory) and prevent all damage for a turn (Lonely Armor).
            Having lots of HP, temporary or no, and Anti-Bewitch will go a
            long way in winning this battle. Don't attack him when he uses
            "Romance," or he'll just counterattack and probably end up winning
            because of it. [HP: ~100k]

_______________________
�����������������������
    GAMBLING ARENA
_______________________
�����������������������
 Reward: 800 coins + 3x [Various Item]

 The gambling arena is similar to the Championship Tournament except there is
 a random factor (spinning reel) that will either handicap or empower the
 entrant. For instance, Lang may have his max HP halved one battle and get a
 no-AP cost reel next time -- it's about working through the fights no matter
 the situation! Luckily the participant is fully healed in-between skirmishes.

 ROUND 1: Bakinator
 ROUND 2: Gnasher
 ROUND 3: Doplin Warrior
 ROUND 4: Spicy Pudding
 ROUND 5: Dino Rex
 ROUND 6: Ajazworg
 ROUND 7: Hectonkeires
 ROUND 8: Zoan Digre

 NOTES:

 � Bakinator just uses physical attacks
 � Gnasher can inflict blindness
 � Doplin Warrior just uses physical attacks
 � Spicy Pudding can inflict poison
 � Dino Rex can inflict berserk
 � Ajazworg can inflict venom
 � Zoan Digre can inflict berserk

 So, with all the notes in mind, having Antivenom and Anti-Berserk are the
 most important accessory traits. Normal enemies will have HP ranges from
 about 15,000-80,000. Zoan Digre has about 150,000.

_______________________
�����������������������
     BATTLE MANIAX
_______________________
�����������������������
 Reward: 950 coins + 3x [Various Item]

 Battle Maniax is one of the funner strains of arena play as stipulations are
 placed on how to proceed. Some are easy, some aren't -- they'll really test
 the player. This is a 3-person battle (active party). Like elsewhere, HP is
 restored on a percentage basis, with more being given the fast enemies are
 dispatched.
 ____ ________________________________ _______________ __________ ___________
| R# | STIPULATION                    | MONSTER       | HP (APX) | REWARD    |
|����|��������������������������������|���������������|����������|�����������|
| 01 | Defeat enemy within 60 seconds | Mortarhead    | ~  9,000 |  30 coins |
| 02 | Defeat enemy within five turns | Hellspawn     | ~ 80,000 |  40 coins |
| 03 | Only first hit does damage     | Goa Munk      | ~ 16,000 |  50 coins |
| 04 | First four hits do no damage   | Goa Munk      | ~ 16,000 |  80 coins |
| 05 | Enemy invincible first 3 turns | Hellspawn     | ~ 80,000 | 100 coins |
| 06 | Defeat enemy within 30 seconds | Mortarhead    | ~  9,000 | 150 coins |
| 07 | Defeat enemy within one turn   | Hellspawn     | ~ 80,000 | 200 coins |
| 08 | Only origin skills hurt enemy  | Ram Demon     | ~150,000 | 300 coins |
|____|________________________________|_______________|__________|___________|

 GENERAL SETUP TIPS:

 - Tireless Ribbon's Max AP ability is great for instant Variable Arts setups
 - Flash Earring's 2x Attack Rate ability is also useful if Max AP unavailable

 SPECIFIC TIPS:

 R1: Any 3-person turn should be able to do 9,000 -- c'mon
 R2: Unleash Variable Arts and/or a 2nd combo
 R3: Variable Arts! All hits register since it's not a legitimate "combo"
 R4: Variable Arts -or- any 5+ hit combo
 R5: Guard for three turns + attack like normal
 R6: Variable Arts -or- any powered-up combo. Only 2 turns can fit in, really.
 R7: Variable Arts -or- maxed-out Point Card -or- normal arts + 2x Attack Rate
 R8: Ram Demon's Deathgame can be used to kill itself; otherwise, revive those
     killed (if necessary) and pick it apart with origin attacks.

 Mortarhead are the "giant" type enemies who have good defense but are rather
 slow. Hellspawn are like "Gigantes" monsters who usually spend their first
 turn doing Iron Muscle to increase their defense -- bad move. Goa Munks are
 like armored beasts whose skills are pretty crappy. Ram Demons are floating
 skeletons who use Deathgame primarily, although it can work against them
 here since it isn't a 1-on-1 setting. Plus, Ram Demons' double attacks are
 nulled by Tireless Ribbons, which is another reason to have 'em (they only
 get one attack TOTAL)!

_______________________
�����������������������
      FREE FIGHT
_______________________
�����������������������
 Reward: 1140 coins + 3x [Various Item]

 This is a Lang-only tournament and not that different from any others...with
 the exception that Lang's allies may fight against him! They have the same
 equipment and skills from before they "turned sides," which means Lang can
 handicap them by giving them crappy equipment and accessories (Turtle really
 defangs nimble people like Sharon). In-between battle recovery is percentage-
 -based once again.
 ____ ________________ __________ 
| R# | ENEMY          | HP (APX) |  Assuming Lang hedges his bets by making
|����|����������������|����������|  his allies crappier, all he needs to do
| -- | Baki Knight    | ~ 20,000 |  to get an advantage is have Max AP (or
| -- | Salamander     | ~ 15,000 |  a STR-enhancing ability like Art Attack Up
| -- | Direwolf       | ~ 15,000 |  or HP Siphon) and get first crack at the
| -- | Gust Raven     | ~ 15,000 |  enemy, which isn't hard if he's at a high
| -- | Deep Invader   | ~ 15,000 |  enough level. All enemies except Gorva &
| -- | Abyss Servant  | ~ 16,000 |  the Mythical Giant should be killable
| -- | Gorva          | ~ 50,000 |  within one turn, frankly.
| -- | Mythical Giant | ~ 45,000 |
| -- | Luo de Nash    | ~ 15,000 |  Bubba is the same incarnate found in the
| -- | Lyps Master    | ~ 15,000 |  previous matches; thus, guard against
|Last| Bubba          | ~140,000 |  Bewitch and Stun, don't attack when he uses
|____|________________|__________|  Romance, and cook HP-increasing meals 'fore
                                    starting the matches. If in a bind, use a
 Point Card to even the odds a bit. Bubba hits hard but has skills where he
 doesn't attack, so at least there's chances to heal up/etc.

 In case the player is wondering, there is no real set order to who shows up
 and when; besides allies popping into the lineup, there's just a loose
 semblence of when enemies attack. Bubba is always last, though. Coin rewards
 build up like so: 50 > 70 > 90 > 120 > 150 > 180 > 220 > 260.

_______________________
�����������������������
      DREAM MATCH
_______________________
�����������������������
 Reward: 5000 coins + 3x [Various Item] + Heaven's Secret

 This is the hardest strain of arena play, matching Lang (or whoever) versus
 many of the game's bosses. Some were hard with 3-people, but doing it with
 one person...whoo-ee! There seems to be a loose order, but Avalon and Steil
 will always be the last two fought. Some foes have increased HP also.
 __________ ____________ _____________________________________________________
| ENEMY    |  HP (APX.) | CAN INFLICT...                                      |
|����������|������������|�����������������������������������������������������|
| Avalon   | ~  650,000 | Damage (Elzebrault) + Remove status (Sebskswel)     |
| Balkan   | ~   40,000 | Damage                                              |
| Bubba    | ~  140,000 | Stunned (Final Bullet) + Bewitch (Dancing Revolver) |
| Elliott  | ~   80,000 | Damage                                              |
| Marienne | ~   70,000 | Damage                                              |
| Raynof   | ~   50,000 | Damage                                              |
| Rauss    | ~  150,000 | Damage (Destruction)                                |
| Slogar   | ~  100,000 | Damage                                              |
| Steil    | ~1,100,000 | Critical (Cutting Edge) + Stunned (Blade of Fury)   |
| Velna    | ~  140,000 | Critical (Combo > Striking End)                     |
| Vestra   | ~   80,000 | Damage                                              |
| Vixon    | ~   90,000 | Damage                                              |
|__________|____________|_____________________________________________________|

 NOTE: Lang's allies who can be fought are not listed here. They have the same
       abilities/equipment as before, so nerf their power with 'Turtle'!

 GENERAL STRATEGIES
 ������������������
 - Have high HP + Atomic Heat recipe (over 6000 HP would be nice)
 - Get Max AP -> Use Full Power -> Let boss take off HP -> Mystic Art

 SPECIFIC STRATEGIES
 �������������������
 VS Bubba              : Anti-Bewitch, Anti-Stun help a lot. Make sure Lang is
                         faster otherwise he may fall prey to "Romance," which
                         lets Bubba counterattack with Final Bullet. He can
                         still heal himself but with really high HP, he's not
                         as hard.

 VS Elliott & Marienne : Take out Elliott first as he does more damage.

 VS Balkan/Raynof/Vixon: They can all only do damage. Take out the bosses in
                         the order they appear naturally, so Balkan first,
                         then Raynof, etc.

 VS Slogar             : His attacks all do about 900-1100 and seem to have
                         been stripped of their status-inflictors (Poison).

 VS Rauss              : He doesn't seem to do anything besides Destruction,
                         which makes him laughably easy.

 VS Velna & Vestra     : Take out Velna to avoid her Critical-inflicting hits
                         and attack Max AP > Full Power > 2 Sleeping Dragon
                         Vestra, who now just halves normal attacks.

 VS Avalon             : The Max AP > Full Power > Mystic Art strategy is made
                         for this guy. It might be possible to OHKO the boss
                         as he spams Elzebreault most of the time.

 VS Steil              : Anti-Stun, Anti-Critical help a lot. Like Avalon, the
                         Max AP > Full Power > Mystic Art strategy takes Steil
                         down a peg really easily. Just make sure to weaken
                         him a bit with Max AP > Full Power > 2 Sleeping Dragon
                         so that Lang isn't left open with low HP

_______________________________________________________________________________
�������������������������������������������������������������������������������
MISCELLANEOUS / MINIGAMES                                                [MSCM]
_______________________________________________________________________________
�������������������������������������������������������������������������������
KNIFE-THROWING GAME
___________________
�������������������
 In Darek's Haunt, Asteya hosts a knife-throwing game. It's just like darts
 in purpose, where Lang tries to throw the projectile at the "bull's-eye" of
 the steering wheel. It costs 100g to play, and Lang starts with five (5)
 chances. There are two gauges to look at: a vertical and horizontal, which
 control the height and lateral throwing motions, respectively. To get a
 bull's-eye, Lang has to throw it when each gauge is roughly in the center.
 Sometimes the gauges go at different speeds, so this mostly ends up as a
 test of patience rather than stone-cold skill. No points are awarded misses,
 20 for near-hits, and 100 for bull's-eyes. To keep the game going, Lang must
 get successive bull's-eyes, with each earning another try (max: 5) and giving
 larger point bonuses the longer he keeps it going.

 A [Heaven's Secret] is obtained for getting 50,000+ points, plus the Knife
 Master nickname. Any prizes before then (600-49,999pts.) are pretty crappy,
 like Bronze Baromes and stuff.

___________________
�������������������
GUILD PRIZE MACHINE
___________________
�������������������
 At the guild, there's a machine that gives random prizes for 1000g per hit.
 Some items suck, some are good, some can't be obtained anywhere else. It's
 not too hard to turn a profit or get rare items early from this, although
 it's random so it's going to be a huge crapshoot. It can take a lot of cash
 and time to get the ones only obtainable in this game -- which are bracketed
 for easier location -- so be prepared to sit for hours on end pressing the
 x-button. Here's a list of stuff I've labored and received:

 � Heal Powder             � Guard Oil               � Requal White Cloth
 � Liaza Magic Cloth       � Jubon Rock              � Edo Steel
 � Raw Emerald             � Heal Bottle             � Iron Polish Powder
 � Heal Leaf               � Rock Demon's Tears      � Galma Gold Dust
 � Heal Potion             � Attack Oil              � Restore Blossom
 � Darm Sheet Metal        � Demarn Amber            � [Noa's Adventure]
 � Hellbeast Bone          � Restore Leaf            � Magic Transformer
 � Tatami Mats             � Battle Sash             � Maiden's Heart
 � Futon Bedding           � [Handwoven Carpet]      � Donzu Poison
 � [Whimsical Table]       � [Meow Kitty]            � [Lady Borgiov]
 � [Tiger Skin Rug]

 To reiterate, getting the rarest items can take a REALLY long time. I spent
 over 1,000,000g doing this, which is over 1,000 cranks of the wheel. Really,
 really, really annoying for completionists.

___________________
�������������������
TANZA RICE PLANTING
___________________
�������������������
 After learning where Darek's Haunt is, re-enter town and find Terao behind
 the weapon shop. He has two rice paddies that he holds challenges in. The
 rules are simple: whoever plants the fastest and makes it to the finish
 line wins. Although there are five steps to planting (lower hand, plant,
 raise hand, left foot, right foot), it's easy just to remember the combo:

                         R1 -> L1 -> R1 -> Down -> X

 Completing the combo plants one rice stalk and starts the next turn. Messing
 up the sequence makes Lang fall down and skip the part he was planting, which
 prevents him from getting a bumper crop (planting 100% of stalks). Practicing
 helps a lot for improving, naturally. THE MOST COMMON WAY TO LOSE is trying
 to input the correct sequence immediately after falling down -- inputs only
 count when the controller image is in the bottom-right corner!!

 Beating Terao earns a [Heal Leaf], and beating him in under 25 seconds earns
 the 'Rice Master' nickname, while allowing him to face Paipai the ramen girl
 and get a [Restore Potion] as a reward. Terao gives Silver Baromes and other
 lame items for subsequent beatdowns at varying degrees of speed. A bumper
 crop will give [Magic Fertilizer] as a reward (subsequent b-crops: Ultimate
 Miracles only?).

 Beating her in under 15 seconds -- very difficult, but possible -- earns the
 'God of Rice' nickname. Note that Lang needs a bumper crop to beat her. She
 gives [Magic Fertilizer] as a reward also, but it's easier to get from Terao.
 I don't really have any tips for the game, sadly. I usually just close my eyes
 and input the sequence once it's burned into my memory; that way no visuals
 screw me up.

_______________________________________________________________________________
�������������������������������������������������������������������������������
HEAVEN'S SECRETS                                                         [HVSC]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 Heaven's Secrets are items used in creating all ultimate weapons & equipment.
 Only one is needed for the combinations, which makes them incredibly rare and
 hard to find...and earn. This is just a list of where to get them -- check
 appropriate sections on for more in-depth info.

 Since it's only possible to make ultimate 'anything' towards the end of the
 game (due to availability of components), there's no real order to the list
 below. THERE IS NO HEAVEN'S SECRET FROM THE AUCTION!

 ____ ________________________________________________________________________
| R# | OBTAIN                                                                 |
|����|������������������������������������������������������������������������|
| 01 | Collect Pedometer from Mallory at start of game, then talk to her once |
|    | 50,000 steps are recorded on it                                        |
|----+------------------------------------------------------------------------|
| 02 | Buy from Ultimate Armor Shop for 1,000,000g.                           |
|----+------------------------------------------------------------------------|
| 03 | Buy from Supreme Weapon Shop for 1,000,000g.                           |
|----+------------------------------------------------------------------------|
| 04 | Found in Demiurge Tower (chest - see walkthrough map)                  |
|----+------------------------------------------------------------------------|
| 05 | Found in Demiurge Tower (chest - see walkthrough map)                  |
|----+------------------------------------------------------------------------|
| 06 | After Wind Tower Ellsworth, return to Darek's Haunt and see a scene w/ |
|    | Adventurer Miura (if not previously viewed), then see scene with Kazan |
|    | talking with Blood Hawk crew on-deck. Re-enter, talk with Dupon, and   |
|    | agree to assist the crew after it's all over -- this obtains a Star    |
|    | Bandana. Upstairs, talk with the parrot in Sharon's room in order to   |
|    | make Gordinar Island appear on the world map. Go there and enter the   |
|    | cave -- en route to the largest cache of the two, the Heaven's Secret  |
|    | is in a small half-hidden nook on the left rockwall. Only a glimmer of |
|    | red is visible generally, so mash X-button to find if needed           |
|----+------------------------------------------------------------------------|
| 07 | Complete the Dream Match arena type in Phorchoon                       |
|----+------------------------------------------------------------------------|
| 08 | Complete the Centurion Challenge in Jinga's great temple               |
|----+------------------------------------------------------------------------|
| 09 | Defeat PaiPai in the rice-planting minigame IN UNDER 15 SECONDS!?      |
|----+------------------------------------------------------------------------|
| 10 | Defeat Dein in the side-jumping minigame (must beat Maxell/Balzac 1st) |
|----+------------------------------------------------------------------------|
| 11 | Obtain "He of Many Names" nickname from Timeless Brilliance in Jinga.  |
|    | This is obtained by finding all (most?) nicknames for Lang, although   |
|    | there may be slight leeway.                                            |
|----+------------------------------------------------------------------------|
| 12 | Complete all (14) Kravian guild missions satisfactorily                |
|----+------------------------------------------------------------------------|
| 13 | Score 50,000+ points in the Darek's Haunt knife-throwing minigame.     |
|----+------------------------------------------------------------------------|
| 14 | Collect all (30) pieces of furniture for Lang's room in Yuno.          |
|    | These involve getting all the pieces from the Phorchoon auction, the   |
|    | casino exchange program, a few prizes in guild jobs, and at least four |
|    | from the 1,000-gold machine in the Kravia guild.                       |
|----+------------------------------------------------------------------------|
| 15 | In the Yuno Room, Maya will give a HS for decorating the room in a way |
|    | she thinks is cute, using: Diamond Temple, Donjak, Futon Bedding,      |
|    | Hanging Scroll, Jinjaro Plant, Kodama's Bansai, Meow Kitty, Rixelian   |
|    | Plant, Shigeza's Bansai, Tatami Mats, Tekecha Plant, Wooden Table. She |
|    | will gradually say better things about the atmosphere -- that's how a  |
|    | person knows s/he's on the right track. Meow Kitty is the hardest to   |
|    | get (from Kravia guild machine).                                       |
|____|________________________________________________________________________|

_______________________________________________________________________________
�������������������������������������������������������������������������������
ACCESSORIES                                                              [ACCS]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 Accessories are miscellaneous items that all characters can equip to gain
 easy access to new abilities, preventative or augmenting in nature. They'll
 often cost 7-15 WT (weight) points, and the best ones -- such as the Flash
 Earring -- have a length process to buy. I can't fit the EXP values for the
 items in, but they range from 50-250. Accessories have 1-6 abilities.

 ___________________ _________________________________________________________
| ACCESSORY         | ABILITIES (IN ORDER OBTAINED)                           |
|�������������������|���������������������������������������������������������|
| Adept Bangle      | Recovery Up, Anti-Blind, Gentle Precision, MP Heal      |
| Alarm Badge       | No Surprises, MP Cost Down 2, Hit MP Restore, Pole Pos. |
| Armor Bangle      | UDF Boost 2, LDF Boost 2, Reverse-HP Defense, DEF Bonus |
| Armor Charm       | AP Guard, UDF Boost 1, LDF Boost 1                      |
| Arts Earring      | Art Attack Up, Lucky Hit, Bloodsucker, CHA Bonus        |
| Ascetic's Orb     | AP Cost Up 2, Anti-Stun, Skill EXP, EXP Thief           |
| Assault Bangle    | Anti-Berserk, Confusion Guard, Guard Break 1, Kamikaze  |
| Avarice Jewel     | Item Increase, Sleep Guard, Antivenom                   |
| Babble Necklace   | Anti-Seal, MP Cost Down 1, AGL Boost 1, Gold Thief      |
| Banshee Bangle    | AP Cost Up 1, Pole Position, Art EXP, MP Siphon         |
| Barricade Ring    | Turtle, Berserk Guard, Backup, Escape Insurance         |
| Beggar's Bangle   | No Added Attack, AGL Bonus, Hit MP Restore, MP Siphon   |
| Black Ring        | CHA Cut, Antidote, Random Blow, Anti-Sleep              |
| Bonus Bangle      | AP Cut 1, Anti-Confusion, 2x Item Effect, AP Thief      |
| Chance Jewel      | All or Nothing, Blind Guard                             |
| Charge Jewel      | AP Charge, Spellbind Guard, Anti-Paralysis, HP Boost 1  |
| Cool Jewel        | Berserk Guard, Paralysis Guard                          |
| Counter Earring   | Counterattack, Cure, Gold Grabber, AGL Bonus            |
| Dark Jewel        | Guard Rate Down, MP Cost Down 1, AP Defense, HP Thief   |
| Dead End Badge    | Gold Siphon, Reverse-HP Defense, High Power, 2x Item E. |
| Dodge Charm       | Anticipate, Guard Up 1                                  |
| Doomed Necklace   | HP Cut 2, MP Boost 2, Encounter Up, HP Bonus            |
| Dream Necklace    | Gauge Charge, Anti-Bewitch, Turtle, HP Mover            |
| Eagle Ring        | Blind Guard, Search Art, INT Boost 1, HP Boost 2        |
| Extract Badge     | Stop Guard Break, Recovery Up, AP Thief, No Encounters  |
| Faust Ribbon      | MP Drain, INT Boost 2, MP Mover, Out of Control         |
| Feeble Jewel      | UDF Cut, LDF Cut, MEN Boost 1, Skill EXP                |
| Flash Earring     | Anti-Death, All or Nothing, Special Ability, 2x Atk Rt. |
| Flexible Charm    | Paralysis Guard, Reckless Attack, HP Boost 1, Stop Thief|
| Fugitive Necklace | MP Cost Up 2, HP Boost 3, Encounter Down, MP Bonus      |
| Gambler's Earring | Pickpocket, Backup, Item Grabber, HP Bonus              |
| Getaway Earring   | MP Thief, Pole Position, Chicken, INT Bonus             |
| Gladiator Ribbon  | Death Guard, AP Boost 3, AP Cost Down 3, HP Thief       |
| Gold Symbol       | Anti-Fear, CHA Boost 2, HP Siphon, Pickpocket           |
| Gremlin Badge     | Encounter Up, Backup, Double Gold, HP Mover             |
| Guard Ring        | Guard Up 2, First Strike, Anti-Fear, Guard Break 1      |
| Guardian Orb      | No Guard Break 2, Fear Guard, HP Defense, Add Gold      |
| Guardian Symbol   | Meditation, Petrify Guard, Seal Guard, Bewitch Guard    |
| Handmaiden's Ring | MP Cut 1, AP Cost Down 1, Anti-Spellbind, Post-Battle MP|
| Healing Ribbon    | Cure, Favor Special, MP Boost 3, Charge Heal            |
| Hermit's Earring  | Meditation, Rest, Normal MP Absorb, DEF Bonus           |
| Hero Bangle       | No Guard Break 1, Hit Rate Up 2, Hit HP Restore, STR B. |
| Hero's Necklace   | STR Cut, Anti-Sleep, AP Boost 2, Hit EXP                |
| Hit Badge         | Barrier, Hit HP Restore, Hit Gold, Hit EXP              |
| Holy Badge        | Random Blow, HP Defense, Encounter Down, Item Grabber   |
| Holy Orb          | Absolute Hit, Lucky Hit, HP Recover, Chicken            |
| Hunter's Orb      | Prevent Escape, AP Charge, AGL Boost 2, MP Mover        |
| Iron Wall Badge   | Shield, AP Cost Down 2, AP Boost 2, AP Attack           |
| Jab Charm         | Gentle Precision, Suppress Strike                       |
| Kamikaze Ribbon   | Anti-Critical, STR Boost 2, Gold Thief, HP Attack       |
| Knockout Badge    | MP Siphon, Anti-Seal, Hit Rate Up 2, Guard Break 2      |
| Last Hit Symbol   | Tail End, Anti-Berserk, Final Strike, Spec. MP Absorb   |
| Leech Symbol      | HP Drain, Item Increase, All Recovery Up, Guard Cancel  |
| Life-giving Orb   | AP Cut 2, Anti-Death, MP Boost 2, Charge Heal           |
| Lucky Jewel       | Lucky Hit, Anti-Blind, CHA Boost 1                      |
| Magician's Ribbon | Plague Guard, Special Ability, MP Cost Down 3, MP Rcvr. |
| Master's Ribbon   | Guard Break 2, AGL Boost 2, All Recovery Up, EXP Incrs. |
| Muscle Ribbon     | Full Power, Prevent Escape, Favor Normal, Origin EXP    |
| Nomadic Necklace  | AP Cost Down 2, Spellbind Guard, Reckless Attack, HitG. |
| Origin Orb        | MEN Cut, Search Art, INT Boost 2, Origin EXP            |
| Passion Necklace  | Bewitch Guard, Guard Up 1, Hit Rate Up 1, Full Power    |
| Pickpocket Charm  | Item Thief                                              |
| Plague Earring    | Anti-Plague, Random Blow, AP Guard, Guard Cancel        |
| Plague Orb        | Plague Guard, Suppress Strike, Lucky Hit, MP Boost 2    |
| Poison Charm      | Poison Guard                                            |
| Poison Ring       | Poison Guard, Stun Guard, Tail End                      |
| Power Jewel       | High Power, Confusion Guard, Item Thief                 |
| Power Necklace    | AP Attack, No Surprises, Art Attack Up, Anti-Paralysis  |
| Prosperous Symbol | AP Cost Down 3, AP Guard, HP Attack, Gold Grabber       |
| Protection Badge  | Critical Guard, UDF Boost 2, LDF Boost 2, Payback       |
| Redeeming Symbol  | AGL Cut, AP Boost 3, MP Heal, Counterattack             |
| Rest Badge        | Anti-Bewitch, Guard Up 2, Rest, Post-Battle HP          |
| Rich Earring      | Lucky Hit, AP Thief, Double Gold, MP Bonus              |
| Rogue's Earring   | EXP Thief, Item Thief, Spec. MP Absorb, STR Bonus       |
| Rot Ring          | HP Cut 1, Antivenom, Escape Rate Up, HP Siphon          |
| Sage Symbol       | INT Cut, Guard Break 1, MP Boost 3, EXP Increase        |
| Sagely Ribbon     | Gauge Charge, Absolute Hit, MEN Boost 2, Double EXP     |
| Saintly Orb       | Anti-Spellbind, MEN Boost 1, HP Boost 2, MP Thief       |
| Savior Necklace   | Stop Thief, Anti-Critical, STR Boost 2, Guard Break 2   |
| Savior Orb        | Death Guard, AP Boost 1, STR Boost 1, Final Blow        |
| Seeker's Symbol   | Normal MP Absorb, MEN Boost 2, Lucky Hit, Art EXP       |
| Sharpshoot Charm  | Hit Rate Up 1, Escape Rate Up                           |
| Speed Charm       | AGL Boost 1                                             |
| Stone Bangle      | Petrify Guard, Sleep Guard, CHA Boost 1, Payback        |
| Sureshot Earring  | Final Blow, AP Charge, Post-Battle MP, MEN Bonus        |
| Survival Orb      | Anti-Plague, Reverse-HP, AP Cost Down 1, Cure           |
| Tiger Jewel       | STR Boost 1, Stop Thief                                 |
| Tireless Ribbon   | No Double Attack, Reverse-HP, HP Recover, Max AP        |
| Tough Necklace    | Super Armor, Critical Guard, Stun Guard, Anticipate     |
| Valor Ring        | Hit Rate Down, AP Boost 1, Anti-Stun, MEN Bonus         |
| Vampire Symbol    | Anti-Petrify, AP Defense, Decoy, Bloodsucker            |
| Venom Charm       | Antidote, Venom Guard                                   |
| Venom Ring        | Venom Guard, Fear Guard, Decoy                          |
| Vigor Charm       | HP Boost 1                                              |
| Warlock Symbol    | MP Cut 2, MP Cost Down 3, Escape Insurance, MP Recover  |
| White Bangle      | Seal Guard, UDF Boost 1, LDF Boost 1, Rest              |
| Winged Ribbon     | Super Armor, Add Gold, HP Boost 3, Absolute Strike      |
| Winner's Jewel    | Post-Battle HP, Anti-Confusion, Kamikaze, CHA Bonus     |
| Wisdom Bangle     | Special Ability, CHA Boost 2, Anti-Petrify, MP Cst Dw 2 |
| Wizard's Ring     | MP Cost Up 1, INT Boost 1, MP Boost 1, INT Bonus        |
|___________________|_________________________________________________________|

_______________________________________________________________________________
�������������������������������������������������������������������������������
EQUIPMENT ABILITIES                                                      [EQBT]
_______________________________________________________________________________
�������������������������������������������������������������������������������

 Here's a list of abilities seen in-game, on both allied equipment and weapons
 and as innate skills on monsters.

 NOTE: When something affects 'Everyone,' that means all allies _and_ foes!

___________________ ____________ _____________________________________________
SKILL NAME         | AFFECTS    | EFFECT                                      |
�������������������|������������|���������������������������������������������|
2x Attack Rate     | Equipper   | After combo finishes, it repeats (AP-free)  |
2x Item Effect     | Equipper   | Healing items' potency doubles              |
Absolute Hit       | Everyone   | All combo hits hit their mark 100% of time  |
Add Bewitch        | Equipper   | Hits may inflict Bewitch on target          |
Add Blind          | Equipper   | Hits may inflict Blind on target            |
Add Dark           | Equipper   | Hits become dark-elemental                  |
Add Death          | Equipper   | Hits may inflict Death on target            |
Add Earth          | Equipper   | Hits become earth-elemental                 |
Add Fire           | Equipper   | Hits become fire-elemental                  |
Add Gold           | All Allies | Post-battle: gold received x 1.5            |
Add Light          | Equipper   | Hits become light-elemental                 |
Add Paralysis      | Equipper   | Hits may inflict Paralysis on target        |
Add Petrify        | Equipper   | Hits may inflict Petrify on target          |
Add Plague         | Equipper   | Hits may inflict Plague on target           |
Add Poison         | Equipper   | Hits may inflict Poison on target           |
Add Seal           | Equipper   | Hits may inflict Seal on target             |
Add Sleep          | Equipper   | Hits may inflict Sleep on target            |
Add Spellbind      | Equipper   | Hits may inflict Spellbind on target        |
Add Stun           | Equipper   | Hits may inflict Stunned on target          |
Add Venom          | Equipper   | Hits may inflict Venom on target            |
Add Water          | Equipper   | Hits become water-elemental                 |
Add Wind           | Equipper   | Hits become wind-elemental                  |
AGL Bonus          | Equipper   | On level-up, AGL increases more than normal |
AGL Boost 1        | Equipper   | Current AGL stat x 1.05                     |
AGL Boost 2        | Equipper   | Current AGL stat x 1.1                      |
AGL Cut            | Equipper   | Current AGL stat x 0.95                     |
All or Nothing     | Equipper   | Attacks either all hit or all blocked       |
All Recovery Up    | All Allies | Doubles amount one is normally healed       |
Anti-Berserk       | Equipper   | Completely prevents Berserk status          |
Anti-Blind         | Equipper   | Completely prevents Blind status            |
Anti-Confusion     | Equipper   | Completely prevents Confusion status        |
Anti-Critical      | Equipper   | Completely prevents Critical status         |
Anti-Death         | Equipper   | Completely prevents Death status            |
Anti-Fear          | Equipper   | Completely prevents Fear status             |
Anti-Paralysis     | Equipper   | Completely prevents Paralysis status        |
Anti-Petrify       | Equipper   | Completely prevents Petrify status          |
Anti-Plague        | Equipper   | Completely prevents Plague status           |
Anti-Seal          | Equipper   | Completely prevents Seal status             |
Anti-Sleep         | Equipper   | Completely prevents Sleep status            |
Anti-Spellbind     | Equipper   | Completely prevents Spellbind status        |
Anti-Stun          | Equipper   | Completely prevents Stun status             |
Anticipate         | Equipper   | Raises user's rate of guarding attacks      |
Antidote           | Equipper   | Completely prevents Poison status           |
Antivenom          | Equipper   | Completely prevents Venom status            |
AP Attack          | Equipper   | ATK rises in proportion to current AP level |
AP Boost 1         | Equipper   | AP gained through normal arts x 1.1         |
AP Boost 2         | Equipper   | AP gained through normal arts x 1.2         |
AP Boost 2         | Equipper   | AP gained through normal arts x 1.3         |
AP Charge          | Equipper   | When guarding, AP rises by 30               |
AP Cost Down 1     | Equipper   | Non-normal art AP costs x 0.9               |
AP Cost Down 2     | Equipper   | Non-normal art AP costs x 0.8               |
AP Cost Down 3     | Equipper   | Non-normal art AP costs x 0.7               |
AP Cost Up 1       | Equipper   | Non-normal art AP costs x 1.1               |
AP Cost Up 2       | Equipper   | Non-normal art AP costs x 1.2               |
AP Cut 1           | Equipper   | AP gained through normal arts x 0.9         |
AP Cut 2           | Equipper   | AP gained through normal arts x 0.8         |
AP Defense         | Equipper   | DEF rises in proportion to current AP level |
AP Guard           | Equipper   | If hit while guarding, AP used to raise DEF |
AP Thief           | Equipper   | May steal AP during physical attacks        |
Art Attack Up      | Equipper   | Damage inflicted during arts x 1.5          |
Art EXP            | Equipper   | Non-normal art EXP x 1.5                    |
Backup             | All Allies | Other 2 allies get 25 AP while user guards  |
Barrier            | Equipper   | Guard to null special damage & halve normal |
Berserk Guard      | Equipper   | Raises chance of guarding against Berserk   |
Bewitch Guard      | Equipper   | Raises chance of guarding against Bewitch   |
Blind Guard        | Equipper   | Raises chance of guarding against Blind     |
Bloodsucker        | Equipper   | 10% of damage inflicted cures HP            |
CHA Bonus          | Equipper   | On level-up, CHA increases more than normal |
CHA Boost 1        | Equipper   | Current CHA stat x 1.05                     |
CHA Boost 2        | Equipper   | Current CHA stat x 1.1                      |
CHA Cut            | Equipper   | Current CHA stat x 0.95                     |
Charge Heal        | Equipper   | If KO'd in battle, HP fully restored (once) |
Chicken            | All Allies | 100% chance to flee from normal battles     |
Confusion Guard    | Equipper   | Raises chance of guarding against Confusion |
Counterattack      | Equipper   | Guard; if attacked, auto-evade then counter |
Critical Guard     | Equipper   | Raises chance of guarding against Critical  |
Cure               | Equipper   | Removes status abnormalities by using 10 AP |
Dark Guard         | Equipper   | Halves damage from dark-elemental attacks   |
Death Guard        | Equipper   | Raises chance of guarding against Death     |
Decoy              | Equipper   | All foes' attacks target user w/ this skill |
DEF Bonus          | Equipper   | On level-up, DEF increases more than normal |
Double EXP         | Equipper   | EXP received after battle is doubled        |
Double Gold        | Equipper   | Gold received after battle is doubled       |
Earth Guard        | Equipper   | Halves damage from earth-elemental attacks  |
Encounter Down     | All Allies | Monsters attack less frequently             |
Encounter Up       | All Allies | Monsters attack more frequently             |
Escape Insurance   | All Allies | Halves damage after failed escape attempts  |
Escape Rate Up     | All Allies | Increases chances of escaping battle        |
EXP Increase       | Equipper   | EXP received after battle x 1.5             |
EXP Thief          | Equipper   | May steal EXP during physical attacks       |
Favor Normal       | Everyone   | Normal arts/physical attack damage x 1.5    |
Favor Special      | Everyone   | Non-normal arts/ability damage x 1.5        |
Fear Guard         | Equipper   | Raises chance of guarding against Fear      |
Final Blow         | Equipper   | ATK x 10 for next turn but only one art blk |
Fire Guard         | Equipper   | Halves damage from fire-elemental attacks   |
First Strike       | All Allies | Raises chance of ambushing enemy            |
Full Power         | Equipper   | ATK x 3 next turn but art blocks lower by 1 |
Gauge Charge       | Equipper   | +1 art blocks next turn only                |
Gentle Precision   | Equipper   | All attacks hit mark but damage x 0.8       |
Gold Grabber       | All Allies | In dungeons, receive free gold (2g/2steps)  |
Gold Siphon        | Equipper   | Increases damage by using gold (100g/hit)   |
Gold Thief         | Equipper   | May steal gold during physical attacks      |
Guard Break 1      | Equipper   | If foe blocks hit, 25% damage given instead |
Guard Break 2      | Equipper   | If foe blocks hit, 50% damage given instead |
Guard Cancel       | Equipper   | Always gives full damage if target blocks   |
Guard Rate Down    | Equipper   | Lowers chance of guarding enemy attacks     |
Guard Up 1         | Equipper   | Ups chance of guarding enemy attacks        |
Guard Up 2         | Equipper   | Ups chance of guarding enemy attacks more   |
High Power         | Equipper   | STR doubles for next turn only              |
Hit EXP            | Equipper   | Receive more EXP after battle (?%)          |
Hit Gold           | Equipper   | Receive more gold after battle (?%)         |
Hit HP Restore     | Equipper   | Receive cured HP after battle (?%)          |
Hit MP Restore     | Equipper   | Receive cured MP after battle (?%)          |
Hit Rate Down      | Equipper   | Ups chance of hitting foe w/ physicals      |
Hit Rate Up 1      | Equipper   | Ups chance of hitting foe w/ physicals more |
HP Attack          | Equipper   | ATK rises in proportion to current HP level |
HP Bonus           | Equipper   | On level-up, HP increases more than normal  |
HP Boost 1         | Equipper   | Current max HP x 1.05                       |
HP Boost 2         | Equipper   | Current max HP x 1.1                        |
HP Boost 3         | Equipper   | Current max HP x 1.2                        |
HP Cut 1           | Equipper   | Current max HP x 0.95                       |
HP Cut 2           | Equipper   | Current max HP x 0.9                        |
HP Defense         | Equipper   | DEF falls in proportion to current HP level |
HP Drain           | Equipper   | User loses HP at start of each round        |
HP Mover           | Equipper   | In dungeons, walk to cure HP (1HP/2steps)   |
HP Recover         | Equipper   | At turn start, HP recovers 10% of maximum   |
HP Siphon          | Equipper   | Expend HP to increase ATK (during attacks)  |
HP Thief           | Equipper   | May steal HP during physical attacks        |
INT Bonus          | Equipper   | On level-up, INT incrases more than normal  |
INT Boost 1        | Equipper   | Current INT x 1.05                          |
INT Boost 2        | Equipper   | Current INT x 1.1                           |
INT Cut            | Equipper   | Current INT x 0.95                          |
Item Grabber       | All Allies | In dungeons, walk around to get free items  |
Item Increase      | All Allies | After-battle items may be more plentiful    |
Item Thief         | Equipper   | May steal foe's item during attacks         |
Kamikaze           | Equipper   | ATK highly raised but user's DEF becomes 0  |
LDF Boost 1        | Equipper   | Current LDF x 1.05                          |
LDF Boost 2        | Equipper   | Current LDF x 1.1                           |
LDF Cut            | Equipper   | Current LDF x 0.95                          |
Light Guard        | Equipper   | Halves damage from light-elemental attacks  |
Lucky Hit          | Equipper   | 10% chance (per hit) of doubling damage     |
Max AP             | Equipper   | User always has maxed-out (100) AP          |
Meditation         | Equipper   | During guard, 10 AP used to heal self some  |
MEN Bonus          | Equipper   | On level-up, MEN increases more than normal |
MEN Boost 1        | Equipper   | Current MEN x 1.05                          |
MEN Boost 2        | Equipper   | Current MEN x 1.1                           |
MEN Boost 3        | Equipper   | Current MEN x 1.2                           |
MP Cost Down 1     | Equipper   | All MP costs x 0.9                          |
MP Cost Down 2     | Equipper   | All MP costs x 0.8                          |
MP Cost Down 3     | Equipper   | All MP costs x 0.7                          |
MP Cost Up 1       | Equipper   | All MP costs x 1.1                          |
MP Cost Up 2       | Equipper   | All MP costs x 1.2                          |
MP Cut 1           | Equipper   | Current MP x 0.95                           |
MP Cut 2           | Equipper   | Current MP x 0.90                           |
MP Drain           | Equipper   | May drain MP from target during attacks     |
MP Heal            | Equipper   | If KO'd, user revived with (MP#) HP (once)  |
MP Mover           | Equipper   | In dungeons, walk to get MP (1MP/2steps)    |
MP Recover         | Equipper   | At turn start, MP recovers 10% of maximum   |
MP Siphon          | Equipper   | Expend MP to increase ATK (during attacks)  |
MP Thief           | Equipper   | May steal MP from target during attacks     |
No Added Attack    | Equipper   | If foe has Random Blow tech, it's nullified |
No Double Attack   | Equipper   | If foe has 2x Attack Rate, it's nullified   |
No Encounters      | Equipper   | Prevents any random-battle encounters       |
No Guard Break 1   | Equipper   | If foe has Guard Break 1, it's nullified    |
No Guard Break 2   | Equipper   | If foe has Guard Break 2, it's nullified    |
Normal MP Absorb   | Equipper   | Enemy's normal attacks cure own MP reserve  |
No Surprises       | All Allies | Prevents random-battle enemy ambushes       |
Origin EXP         | Equipper   | Origins receive increased EXP after battles |
Out of Control     | Equipper   | No AP/MP costs but user is controlled by AI |
Paralysis Guard    | Equipper   | Raises chance of guarding against Paralysis |
Payback            | Equipper   | If hit, that damage added to own next turn  |
Petrify Guard      | Equipper   | Raises chance of guarding against Petrify   |
Pickpocket         | Equipper   | May steal item from target during attacks   |
Plague Guard       | Equipper   | Raises chance of guarding against Plague    |
Poison Guard       | Equipper   | Raises chance of guarding against Poison    |
Pole Position      | Equipper   | User acts first regardless of anyone's AGL  |
Post-Battle HP     | Equipper   | HP is cured somewhat after battle           |
Post-Battle MP     | Equipper   | MP is cured somewhat after battle           |
Prevent Escape     | Equipper   | Prevents opposition from fleeing battle     |
Random Blow        | Equipper   | At combos' end, random hit (U,D,L,R) added  |
Reckless Attack    | Equipper   | Current ATK x 1.2, but hit rate decreased   |
Recovery Up        | Equipper   | Doubles amount one is normally healed       |
Rest               | Equipper   | Uses 10 AP to heal self somewhat            |
Reverse-HP         | Equipper   | ATK rises in inverse proportion to HP       |
Reverse-HP Defense | Equipper   | DEF rises in inverse proportion to HP       |
Seal Guard         | Equipper   | Raises chance of guarding against Seal      |
Search Art         | Equipper   | Raises % of finding new arts (Auto Attack)  |
Shield             | Equipper   | Nulls normal, halves special damage         |
Skill EXP          | Equipper   | Increases earned accessory EXP after battle |
Sleep Guard        | Equipper   | Raises chance of guarding against Sleep     |
Special Ability    | Equipper   | Can use special unique ability during Guard |
Spec. MP Absorb    | Equipper   | Enemy special attacks cure own MP reserve   |
Spellbind Guard    | Equipper   | Raises chance of guarding against Spellbind |
Stop Guard Break   | Equipper   | If foe has Guard Break 1/2, it's nullified  |
Stop Thief         | Equipper   | Nullifies foe's AP/HP/Item/MP ability(s)    |
STR Bonus          | Equipper   | On level-up, STR increases more than normal |
STR Bonus 1        | Equipper   | Current STR x 1.05                          |
STR Bonus 2        | Equipper   | Current STR x 1.1                           |
STR Cut            | Equipper   | Current STR x 0.95                          |
Stun Guard         | Equipper   | Raises chance of guarding against Stunned   |
Super Armor        | Equipper   | If foe damage < 5% max HP, it's nullified   |
Suppress Strike    | Equipper   | Increases chance of avoiding enemy ambushes |
Tail End           | Equipper   | Person always attacks last in turn order    |
Turtle             | Equipper   | DEF highly raised but user's STR becomes 0  |
UDF Boost 1        | Equipper   | Current UDF x 1.05                          |
UDF Boost 2        | Equipper   | Current UDF x 1.1                           |
UDF Cut            | Equipper   | Current UDF x 0.95                          |
Venom Guard        | Equipper   | Raises chance of guarding against Venom     |
Vs. Beasts         | Equipper   | Inflict more damage to Beast-type foes      |
Vs. Chitin         | Equipper   | Inflict more damage to Chitin-type foes     |
Vs. Demons         | Equipper   | Inflict more damage to Demon-type foes      |
Vs. Flying         | Equipper   | Inflict more damage to Flying-type foes     |
Vs. Giants         | Equipper   | Inflict more damage to Giant-type foes      |
Vs. Humans         | Equipper   | Inflict more damage to Human-type foes      |
Vs. Plants         | Equipper   | Inflict more damage to Plant-type foes      |
Vs. Soft           | Equipper   | Inflict more damage to Soft-type foes       |
Vs. Spirits        | Equipper   | Inflict more damage to Spirit-type foes     |
Water Guard        | Equipper   | Halves damage from water-elemental attacks  |
Wind Guard         | Equipper   | Halves damage from wind-elemental attacks   |
___________________|____________|_____________________________________________|

_______________________________________________________________________________
�������������������������������������������������������������������������������
COMBINE MATERIAL LIST                                                    [CBML]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 Combine Items, i.e. materials, are used as components in upgrading equipment.
 Many can be bought in stores but some can only be obtained through fighting
 enemies or bartering in Jinga. [NOTE: Some items may be dropped in more than
 one area, but I'll just list the most prominent and/or one listed on item
 description.]

 NOTES:

 - A [II] or [III] after a dungeon means it's the 2nd/3rd time going there
 - If an item can't be dropped/bought, it may be a rare STEAL-ONLY item
 - Seeing 'Trd' in the Buy column means it can only be 'bought' in Jinga

 ____________________ _____ _________________________________________________
| COMBINE ITEM       | BUY | ENEMIES MAY DROP THEM AT...                     |
|��������������������|�����|�������������������������������������������������|
| Alma Iron Ore      | Yes | Gale Canyon                                     |
| Anvenus Gem        | --- | ----------------------------------------------- |
| Barl Iron Ore      | Yes | The Thunder Mine                                |
| Beldnuk            | --- | Volcanic Isle Drokonia                          |
| Belkran Stone      | --- | Demiurge Tower                                  |
| BlackDemon's Heart | --- | Demiurge Tower                                  |
| Black Opal         | Yes | The Secret Market                               |
| Black Star Sand    | Yes | Gale Canyon                                     |
| Bodiga Silk Cloth  | Yes | Kabel Ruins                                     |
| Broot Shell        | Yes | Mt. Gabel                                       |
| Calemb Grass       | Yes | Freecity Kravia                                 |
| Chabel Iron Ore    | Yes | Port City Tanza                                 |
| Chabu Liquid       | --- | Darakin Citadel Sewers [II]                     |
| Cherry-red Cloth   | Yes | Mt. Gabel                                       |
| Chibe Gold Bullion | --- | The Thunder Mine                                |
| Cib Silver Crystal | Yes | Kabel Ruins [II]                                |
| Cle Meteorite Iron | --- | Demiurge Tower                                  |
| Condark Mercury    | Yes | Darakin Citadel Sewers                          |
| Cress Rock         | Yes | The Forest Maze                                 |
| Dark Stone         | Yes | Freecity Kravia                                 |
| Darm Sheet Metal   | Yes | Darakin Citadel                                 |
| Demarn Amber       | Yes | Forgotten Village Yuno                          |
| Desant Silver      | Yes | Freecity Kravia                                 |
| Earth Dragon Wing  | Yes | Volcanic Isle Drokonia                          |
| EarthThunder Stone | --- | The Thunder Mine                                |
| Eben Silver Ore    | --- | Volcanic Isle Drokonia                          |
| Edo Steel          | Yes | Freecity Kravia                                 |
| Eternal Flame      | --- | Volcanic Isle Drokonia                          |
| Fargoh Cloth       | Yes | The Secret Market                               |
| Force Crystal      | Trd | Volcanic Isle Drokonia                          |
| Gabnas Leather     | --- | Wind Tower Ellsworth                            |
| Galma Gold Dust    | Yes | The Forest Maze                                 |
| Gan Meteorite Iron | Trd | ----------------------------------------------- |
| Gelatin Oil        | Yes | Kabel Ruins [II]                                |
| Gold Scarab Powder | Yes | Freecity Kravia                                 |
| Gorda Wood         | Yes | Hunter's Wood                                   |
| Gorum Hemp Cloth   | Yes | Darakin Citadel                                 |
| Gumo Solution      | Yes | The Thunder Mine                                |
| Heaven Stone       | Yes | Forgotten Village Yuno                          |
| Heaven's Secret    | Yes | ----------------------------------------------- |
| Hellbeast Bone     | Yes | The Forest Maze                                 |
| Holy Stone         | Yes | Forgotten Village Yuno                          |
| Holy King's Stone  | Yes | The Secret Market                               |
| Immortality Potion | Yes | The Secret Market                               |
| Iron Fang Stone    | Yes | The Forest Maze                                 |
| Iron Polish Powder | Yes | The Forest Maze                                 |
| Izumo Bronze       | Yes | Gale Canyon                                     |
| Jedo Metal         | Trd | Mt. Gabel                                       |
| Jonel Sap          | Yes | The Forest Maze                                 |
| Jubon Rock         | Yes | Mt. Gabel                                       |
| Kiness Life Water  | --- | Demiurge Tower                                  |
| Liaza Magic Cloth  | Yes | Freecity Kravia                                 |
| Lonkon Powder      | Yes | Kabel Ruins [II]                                |
| Lord Crystal       | --- | Demiurge Tower                                  |
| Mad Venom          | Trd | Volcanic Isle Drokonia                          |
| Maubourg Iron      | Yes | The Forest Maze                                 |
| Meezus Liquid      | Yes | The Forest Maze                                 |
| Meteorite          | --- | Volcanic Isle Drokonia                          |
| Meriah Crystal     | Yes | Forgotten Village Yuno                          |
| Miraculous Vaunusk | Yes | ----------------------------------------------- |
| Moble Silver Cloth | Yes | Forgotten Village Yuno                          |
| Morus Spring Water | Yes | Hunter's Wood                                   |
| Ndiga King Stone   | --- | Demiurge Tower                                  |
| Nervel Carcass     | Yes | Darakin Citadel Sewers [II]                     |
| Noth Rock          | Yes | Gale Canyon                                     |
| Oble Gold Dust     | Yes | Mt. Gabel                                       |
| Orhalcon Stone     | --- | Wind Tower Ellsworth                            |
| Purple Ice Crystal | Yes | Port City Tanza                                 |
| Requal White Cloth | Yes | Mt. Gabel                                       |
| Ragrude Crystal    | Trd | Hill of Giants Jinga                            |
| Raw Alexandrite    | --- | Kabel Ruins [II]                                |
| Raw Diamond        | --- | Volcanic Isle Drokonia                          |
| Raw Emerald        | Yes | Doplin Castle [II]                              |
| Raw Ruby           | Yes | Mt. Gabel                                       |
| Raw Tourmaline     | Yes | Kabel Ruins                                     |
| Red-hot Stone      | --- | Demiurge Tower                                  |
| Requal White Cloth | Trd | Mt. Gabel                                       |
| Rock Demon's Tears | Yes | Mt. Gabel                                       |
| Sand Dragon's Eye  | --- | Demiurge Tower                                  |
| Sevti Sheet Metal  | Yes | The Thunder Mine                                |
| Silver Stone       | Yes | Mt. Gabel                                       |
| Sodam Poison Cloth | Yes | Darakin Citadel                                 |
| Suvick Cord        | Yes | Port Town Tanza                                 |
| Suzna Ice Stone    | --- | Doplin Castle [II]                              |
| Telma Crystal      | Yes | Darakin Citadel Sewers                          |
| Tonki Iron Sand    | Yes | Port City Tanza                                 |
| Unkar Stone        | Yes | Kabel Ruins [II]                                |
| Venom Star         | Yes | Darakin Citadel Sewers                          |
| Vigantes Fur       | Yes | Forgotten Village Yuno                          |
| Vigasoma           | Yes | ----------------------------------------------- |
| Wenit Holy Water   | Yes | Kabel Ruins                                     |
| White Stardust     | Yes | Kabel Ruins                                     |
| Wind Spirit Stone  | --- | Wind Tower Ellsworth                            |
| Yahku Holy Cloth   | Trd | ----------------------------------------------- |
| Yumyl God Water    | --- | Wind Tower Ellsworth                            |
| Zestia Leaf        | Yes | The Forest Maze                                 |
| Zoar Hide          | Yes | Darakin Citadel Sewers                          |
| Zonark Weed        | Yes | Darakin Citadel                                 |
| Zorda Hide         | Trd | Kabel Ruins                                     |
| Zuvel Fur          | Yes | Hunter's Wood                                   |
|____________________|_____|_________________________________________________|

_______________________________________________________________________________
�������������������������������������������������������������������������������
ITEM LIST                                                                [ITML]
_______________________________________________________________________________
�������������������������������������������������������������������������������
 Pretty self-explanitory: this is a depository for items. There are plenty of
 kinds (battle-use, stat-raising, collectibles, artwork, etc.) although at the
 moment I can't make a full list on some of those, while stuff like artwork is
 contained in another section. So, this is all for now!

 Unless stated otherwise, all items are single-target.
 ____________________ _______________________________________________________
| ITEM               | EFFECT                                                |
|��������������������|�������������������������������������������������������|
| Adventurer's Log 1 | Document found in Kazel Ruins                         |
| Adventurer's Log 2 | Document found in Kazel Ruins                         |
| Adventurer's Log 3 | Document found in Kazel Ruins                         |
| Angel's Blessing   | Heal 50% HP & MP                                      |
| Angels' Miracle    | Heal 50% HP (all) + Revive any KO'd ally to 50% HP    |
| Attack Booster     | Halves AP costs for rest of battle                    |
| Attack Oil         | Raises STR by 20% for rest of battle                  |
| Berserk Cure       | Cures Berserk                                         |
| Berserk Draught    | Inflicts Berserk on enemy                             |
| Bewitch Cure       | Cures Bewitch                                         |
| Bewitch Draught    | Inflicts Bewitch on enemy                             |
| Bitter Seed        | Damage 30% HP & Poison (ally only)                    |
| Blessing Pill      | Next few turns, STR & DEF increased (Blessing status) |
| Blind Cure         | Cures Blind                                           |
| Blinding Draught   | Inflicts Blind on enemy                               |
| Book of Eden       | Art scroll found in The Thunder Mine                  |
| Book of Fear       | Art scroll found in Kabel Ruins                       |
| Book of Rose       | Art scroll found in Phorchoon casino's exchange       |
| Blowfish Weed      | Increase chance of fighting Lyps foes (for 4 battles) |
| BoltStrike Scroll  | Inflicts thunder-elemental damage on enemy            |
| Boundless Love     | Book found in Doplin Castle                           |
| Bronze Barome      | Heal 500 HP (all)                                     |
| Burning Heart      | Doubles AP gains for rest of battle                   |
| Camping Kit        | When camping, can fully heal with 'Rest' option       |
| Confidence Tonic   | Affects dialogue options (????)                       |
| Confidence+ Tonic  | Affects dialogue options more (????)                  |
| Confusion Cure     | Cures Confusion                                       |
| Confusion Draught  | Inflicts Confusion on enemy                           |
| Cooking Today      | Cookbook obtained in Darakin                          |
| Courageous Heart   | Gives +1 art block for rest of battle (max: 14)       |
| Crazy About Stew   | Cookbook obtained from woman in Yuno grocery          |
| Curse Remedy       | Cures Bewitch, Plague, Petrify, Spellbind statuses    |
| Darakin Rag-Autumn | Darakin newsletter                                    |
| Darakin Rag-Winter | Darakin newsletter                                    |
| Dekna Poison       | Lowers foe's DEF for rest of battle                   |
| Donzu Poison       | Lowers foe's AGL for rest of battle                   |
| Doplin Lunch       | Cures 500 HP                                          |
| Double Dream       | Cures 1200 HP                                         |
| Dream Burger       | Cures 800 HP                                          |
| Dream Fries        | Cures 700 HP                                          |
| Dream Nuggets      | Cures 550 HP                                          |
| Dream Sandwich     | Cures 1200 HP                                         |
| Dream Shake        | Cures 50 MP                                           |
| Earth's Teachings  | Art scroll found in Demiurge Tower                    |
| Enjoying Gardening | Book obtained from woman in Yuno grocery              |
| Explorer's Notes 1 | Document found in Kazel Ruins                         |
| Explorer's Notes 2 | Document found in Kazel Ruins                         |
| Explorer's Notes 3 | Document found in Kazel Ruins                         |
| Fame Bottle        | Raises CHA by 20% for rest of battle                  |
| Fame Oil           | Raises CHA by 10% for rest of battle                  |
| Fear Cure          | Cures Fear                                            |
| Fear Draught       | Inflicts Fear on enemy                                |
| Flag of Retreat    | Good chance of escaping from normal battle            |
| FlameBurst Scroll  | Inflicts fire-elemental damage on enemy               |
| Fruit of Appeal    | Raises max CHA more than a leaf item                  |
| Fruit of Defiance  | Raises max DEF more than a leaf item                  |
| Fruit of Mentality | Raises max MEN more than a leaf item                  |
| Fruit of Mysticism | Raises max MP more than a leaf item                   |
| Fruit of Sagacity  | Raises max INT more than a leaf item                  |
| Fruit of Stamina   | Raises max HP more than a leaf item                   |
| Fruit of Swiftness | Raises max AGL more than a leaf item                  |
| Fruit of the Gods  | Raises all max stats somewhat (except HP & MP)        |
| Fruit of Vigor     | Raises max STR more than a leaf item                  |
| Goddess's Blessing | Heal 70% HP & MP                                      |
| Goddess's Miracle  | Heal full HP (all) + Revive any Ko'd ally to full HP  |
| Golden Barome      | Fully heal HP (all)                                   |
| Grilled Lunch      | Cures 1200 HP                                         |
| Guard Battle       | Raises DEF by 20% for rest of battle                  |
| Guard Oil          | Raises DEF by 10% for rest of battle                  |
| Hakshi Poison      | Lowers foe's INT for rest of battle                   |
| Heal Bottle        | Heal 2000 HP                                          |
| Heal Leaf          | Heal 500 HP                                           |
| Heal Potion        | Heal 1000 HP                                          |
| Heal Powder        | Heal 200 HP                                           |
| Heaven's Gate      | Prevents enemy encounters for awhile                  |
| Heaven's Path      | Reduces enemy encounters for awhile                   |
| Heaven's Teachings | Art scroll found in Drokonia                          |
| Hell's Path        | Raises enemy encounters for awhile                    |
| Hitde Poison       | Lowers foe's STR for rest of battle                   |
| Homemade Lunch     | Cures 2000 HP                                         |
| IceNeedle Scroll   | Inflicts water-elemental damage on enemy              |
| Invincibility Pill | Next few turns, character takes no damage             |
| King Dream         | Cures 2500 HP                                         |
| Kinzan Juice       | Cures 150 MP                                          |
| Kravia Kabob       | Cures 3000 HP                                         |
| Large Rice Ball    | Cures 300 HP                                          |
| Leaf of Appeal     | Raises max CHA                                        |
| Leaf of Defiance   | Raises max DEF                                        |
| Leaf of Mentality  | Raises max MEN                                        |
| Leaf of Mysticism  | Raises max MP                                         |
| Leaf of Sagacity   | Raises max INT                                        |
| Leaf of Stamina    | Raises max HP                                         |
| Leaf of Swiftness  | Raises max AGL                                        |
| Leaf of Vigor      | Raises max STR                                        |
| Life Syringe       | Next turn only, character cannot be KO'd by any means |
| LightFlash Scroll  | Inflicts light-elemental damage on enemy              |
| Magic Booster      | Halves MP costs during battle                         |
| Magic Bottle       | Heal 200 MP                                           |
| Magic Potion       | Heal 100 MP                                           |
| Magic Powder       | Heal 50 MP                                            |
| Magic Transformer  | On next turn, no MP cost                              |
| Maiden's Heart     | Doubles recovery amount for rest of battle            |
| Meat Bun           | Cures 1800 HP                                         |
| Meat Gyoza         | Cures 1000 HP                                         |
| Mental Remedy      | Cures Berserk, Confusion, Fear, Seal statuses         |
| Merchant's Soul    | Doubles gold received at end of battle                |
| Mind Bottle        | Raises MEN by 20% for rest of battle                  |
| Mind Oil           | Raises MEN by 10% for rest of battle                  |
| On the Road Again  | Book obtained from Adventurer Miura in Darakin        |
| Paipai's Lunch     | Cures all HP                                          |
| Panacea            | Cures any status besides KO                           |
| Paradise Lunch     | Cures 1600 HP                                         |
| Paralysis Cure     | Cures Paralysis                                       |
| Paralysis Draught  | Inflicts Paralysis on enemy                           |
| Petrify Cure       | Cures Petrify                                         |
| Petrify Draught    | Inflicts Petrify on enemy                             |
| Physical Remedy    | Cures Blind, Paralysis, Sleep, Stun statuses          |
| Plague Cure        | Cures Plague                                          |
| Plague Draught     | Inflicts Plague on enemy                              |
| Point Card         | The more one buys, the more it damages foe (REUSABLE) |
| Poison Cure        | Cures Poison                                          |
| Poison Draught     | Inflicts Poison on enemy                              |
| Popular Edo Dishes | Cookbook obtained from veggie seller in Tanza         |
| Prehistoric Study  | Book found in Doplin Castle                           |
| Quick Bottle       | Raises AGL by 20% for rest of battle                  |
| Quick Escape Charm | 100% chance to flee from normal battle                |
| Quick Oil          | Raises AGL by 10% for rest of battle                  |
| Rainbow Capsule    | Random 'rare' status bestowed (i.e. Invincible, etc.) |
| Restore Blossom    | Heal 75% HP                                           |
| Restore Leaf       | Heal 50% HP                                           |
| Resurrect Bottle   | Revive KO'd ally with all HP & MP                     |
| Revival Bottle     | Revive KO'd ally with all HP                          |
| Revival Elixir     | Revive KO'd ally with 50% HP                          |
| Sage's Handbook    | Ally gets double EXP at end of battle                 |
| Sailor's Lunch     | Cures 2000 HP                                         |
| Scroll of Identity | See foe's stats, innate abilities, held item, etc.    |
| Seal Cure          | Cures Seal                                            |
| Seal Draught       | Inflicts Seal on enemy                                |
| Secrets of Fang    | Art scroll obtained in Cave of Trials                 |
| ShadowLurk Scroll  | Inflicts dark-elemental damage on enemy               |
| Silver Barome      | Heal 1500 HP (all)                                    |
| Sleep Cure         | Cures Sleep                                           |
| Sleep Draught      | Inflicts Draught on enemy                             |
| SlicingWind Scroll | Inflicts wind-elemental damage on enemy               |
| Smirm's Tonic      | Cures 100 MP                                          |
| Smirm's Vodgai     | Cures 50 MP                                           |
| Snowland Lunch     | Cures 1500 HP                                         |
| Sour Bloom         | Damage 30% HP (ally only)                             |
| Spell of Dark      | Art scroll found in Demiurge Tower (defeat 1st boss)  |
| Spell of Earth     | Art scroll found in Kazel Ruins                       |
| Spell of Fire      | Art scroll found in Drokonia                          |
| Spell of Thunder   | Art scroll found in The Thunder Mine (defeat boss)    |
| Spell of Water     | Art scroll found in The Forest Maze                   |
| Spellbind Cure     | Cures Spellbind                                       |
| Spellbind Draught  | Inflicts Spellbind on enemy                           |
| Spirit's Blessing  | Heal 30% HP & MP                                      |
| StrongMenWeakWalls | Raises STR at the expense of DEF                      |
| StoneCrush Scroll  | Inflicts earth-elemental damage                       |
| Stun Cure          | Cures Stunned                                         |
| Stun Draught       | Inflict Stunned on enemy                              |
| Tanza Tea Cake     | Cures 120 HP                                          |
| Tatsman Juice      | Cures 80 MP                                           |
| The Royal Gourmet  | Cookbook obtained from Phorchoon casino exchange      |
| Timid+ Tonic       | Affects dialogue options more negatively (????)       |
| Timid Tonic        | Affects dialogue options negatively (????)            |
| Toxin Remedy       | Cures Poison & Venom                                  |
| Traditional Ramen  | Cures 2800 HP                                         |
| Transparent Pill   | Next few turs, enemy will not try to target ally      |
| Ultimate Blessing  | Heal all HP & MP + Refreshes status                   |
| Ultimate Miracle   | Revive any KO'd ally (all) + Fully heal HP/MP (all)   |
| Unassailable Pill  | Next few turns, all damage halved                     |
| Uppercrust Dessert | Cookbook obtained in Doplin Castle                    |
| Vaccine Syringe    | Prevents all status effects (except KO)               |
| Venom Cure         | Cure Venom                                            |
| Venom Draught      | Inflicts Venom on enemy                               |
| VIP Card           | Some shops will sell better selections to the team    |
| Way of Quake       | Art scroll found in Tanza hot springs event           |
| Way of Rage        | Art scroll found in Darakin Sewers                    |
| Way of Thunder     | Art scroll found in Phorchoon casino exchange         |
| WeakMenStrongWalls | Raises DEF at the expense of STR                      |
| Wisdom Bottle      | Raises INT by 20% for rest of battle                  |
| Wisdom Oil         | Raises INT by 10% for rest of battle                  |
| Working Lunch      | Cures 3000 HP                                         |
|____________________|_______________________________________________________|

_______________________________________________________________________________
�������������������������������������������������������������������������������
V. FREQUENTLY ASKED QUESTIONS                                            [FAQZ]
_______________________________________________________________________________
�������������������������������������������������������������������������������
[Q] - I can't get [event] to appear!
[A] - There can be any number of reasons: not far enough in the game, haven't
      viewed enough of current events, haven't done a prerequisite elsewhere,
      are on a guild quest, etc.

[Q] - I read a cookbook but not everyone learned their recipes!
[A] - If the allies aren't in the party -- which is sometimes common for
      events in town -- they don't learn anything. Re-read the book when they
      are present and accounted for.

[Q] - I can't figure out the Lightning Tear puzzle in The Thunder Mine!
[A] - I was confused at first, too. Know that it's possible to REMOVE tears
      from the pedestals, which is necessary to open the path to the NE of
      the campsite area.

[Q] - Timeless Brilliance gave Maya 'Overseer of Life' nickname. Where is it?
[A] - This is a mistake -- she was actually given the 'Puppetmaster' nickname
      instead. What this has to do with Rivas, I have no idea.

_______________________________________________________________________________
�������������������������������������������������������������������������������
VI. UPDATES & CONTRIBUTIONS                                              [UPDT]
_______________________________________________________________________________
�������������������������������������������������������������������������������

 07-13-08 ----------------+ Started walkthrough
 09-01-08 ----------------+ Added to GameFAQs
 09-02-08 ----------------+ Updated Art section
 11-25-08 ----------------+ Error corrections
 11-28-08 ----------------+ "
 12-15-08 ----------------+ "

THANKS TO:
����������
  Sailor/Ceej, for continuously hosting my ramblings
 � Legaia 2 messageboard, for helping me with lots of problems
 � All the other Legaia 2 authors for their hard work & dedication
 � Threetimes, for pointing out some clerical errors
 � Ian J. Derderian, for a huge crapload of items I forgot. :p
 � Breeder, for a Cave of Trials correction
 � Craig, for a Lightning Tear correction
 � JungleJim's guide from which I learned how to make that danged Flash Earring
 � Lidela for telling me that four rare furniture are in the Kravia guild game
 � xXxBlueDragonxXx4 for a treasure in the Kazel Ruins

THINGS I NEED / FUTURE UPDATES
������������������������������
 � Rest of Jinga quests
 � Some of Steil's attacks need the # of hits filled in
 � When does Darakin junk shop inventory update a 2nd time (with good weapons)?
 � What does Charisma really do (besides affecting dialogue options)?
 � Test out Decoy + Counterattack ability and see if it's good

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VII. LEGALITY                                                            [LGLT]
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This document is intended for private home use ONLY, and may not be reproduced
through electronic or commercial means without the expressed consent of the
author (P. Summers). It cannot be hosted, edited, or distributed for profit,
and may not be given away as an add-in/gift to bought items. All rights are
reserved to respective parties, even those not explicitly stated herein. Those
who find this document on sites not listed below should e-mail the author (me).
Thanks for reading this, and thanks for respectin' FAQ authors.

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  � Gametalk.com                       � cheatcc.com
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  � Chaptercheats.com                               E-mail for permissions at:
  � Cavesofnarshe.com                                 shotgunnova[@]gmail.com

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SUPPLEMENTAL READING
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 � JungleJim's combining FAQs on GameFAQs. The dude went all out and it shows:
   they rock quite a few casbahs. They deserve a pat on the back at least.

   Accessories: http://www.gamefaqs.com/console/ps2/file/520833/19733
   Equip/Tools: http://www.gamefaqs.com/console/ps2/file/520833/19744

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DRIVE BACK TO YOUR OLD TOWN,   Document � Shotgunnova 1997-2008 (and countin'!)
I WANNA WAKE UP WITH NO ONE                 Legaia namesake � respective owners
AROUND                                            E N D   O F   D O C U M E N T