_ ___ _ _ _ _ | | / (_) | | | | | | | | | |/ / _ _ __ __ _ __| | ___ _ __ ___ | |_| | ___ __ _ _ __| |_ ___ | \| | '_ \ / _` |/ _` |/ _ \| '_ ` _ \ | _ |/ _ \/ _` | '__| __/ __| | |\ \ | | | | (_| | (_| | (_) | | | | | | | | | | __/ (_| | | | |_\__ \ \_| \_/_|_| |_|\__, |\__,_|\___/|_| |_| |_| \_| |_/\___|\__,_|_| \__|___/ __/ | |___/ _____ _____ |_ _|_ _| | | | | | | | | _| |_ _| |_ \___/ \___/ ___________________________________________________________________ | Name of Guide: Kingdom Hearts II FAQ/Walkthrough | | Name of Game: Kingdom Hearts 2 | | Platform: Playstation 2 | | Version: 1.00 released on 30 Nov. 07 | | Author: Anthony Dique (holybishop15) | | Email: | | Copyrighted to: (c) 2006-2007 Anthony Dique | | Made In: MS Word, Courier New, Font Size 10, Chrs/Line 79 | |___________________________________________________________________| =============================================================================== ------------------------------------------------------------------------------- 1) Legal Information [lginfo] ------------------------------------------------------------------------------- =============================================================================== This document is Copyright 2006-2007 Anthony Dique. It's for private use only. It may not be reproduced nor retransmitted without piror consent from the author. Using it in any form of printed or electronic media involved in a commercial business is strictly prohibited. It may not be used for profit nor promotional purposes. Any characters, names, places, or miscellaneous objects are copyright of their respective companies. If you are a webmaster who wants to host this document, you must inform me first by email for permission. If permission is granted, you may not change a single character of this document, and you must leave it in txt format. Updated copies will only be posted on GameFAQs and it is the webmasters responsibility to obtain the updated versions from there. Violations of the above terms can and will result in a law suit. ************* Only these sites have my permission to host my site ************* GameFAQs http://www.gamefaqs.com Supercheats http://www.supercheats.com Neoseeker http://www.neoseeker.com Any site who has this FAQ and does not appear in the above list, then please inform me immediately. =============================================================================== ------------------------------------------------------------------------------- 2) Contact Info [cntinf] ------------------------------------------------------------------------------- =============================================================================== If there is anything you want to discuss about this Game/Topic, then contact me at . Also, as this is my first guide, I welcome constructive criticism from veteran FAQ writers. In fact, I would love to have any tips on making this guide better, as it would help for any guides I might want to make in the future. And please follow the do's and don'ts Do's: - Please put "Gamefaqs Related" or "Kingdom Hearts 2 FAQ" in the subjects bar for it to be answered sooner. If asking for permission to host guide, please add "permission" to the subjects bar - Write only in English, I don't understand any other language - Write in proper English, no gibberish that a retarded person might say. - Its recommended that you use a hotmail, yahoo or gmail account. I have junk mail on and I rarely check it. Any other email address could be lost in there. Don'ts: - Don't leave subject bar blank. These would usually get deleted - Don't send porn/Junk/Viruses - No flames or trolls. =============================================================================== ------------------------------------------------------------------------------- 3) Contents [cntnts] ------------------------------------------------------------------------------- =============================================================================== To find each section, Copy the Special Code (including the brackets), press ctrl+F and paste the code, then press 'Find Next' till you get to it. _____________________________________________________________________________ / NAME OF SECTION | SPECIAL CODE | % of Completion \ ------------------------------------------------------------------------------- | 1) Legal Info | [lginfo] | 100%/Complete | ------------------------------------------------------------------------------- | 2) Contact Info | [cntinf] | 100%/Complete | ------------------------------------------------------------------------------- | 3) Contents | [cntnts] | 100%/Complete | ------------------------------------------------------------------------------- | 4) Last 5 Update | [ltsupd] | %/Changing | ------------------------------------------------------------------------------- | 5) Introduction | [introd] | 100%/Complete | ------------------------------------------------------------------------------- | 6) Prologue | [prolug] | 100%/Complete | ------------------------------------------------------------------------------- | 7) Controls | [cntrls] | 100%/Complete | ------------------------------------------------------------------------------- | 8) Game Screen | [gmscrn] | 100%/Complete | ------------------------------------------------------------------------------- | 9) Game Basics | [gmbsic] | 100%/Complete | ------------------------------------------------------------------------------- | 10) MAIN WALKTHROUGH | [wlktgh] | 100%/Complete | ------------------------------------------------------------------------------- | 11) Atlantica | [atlata] | 100%/Complete | ------------------------------------------------------------------------------- | 12) 100 Acre Woods | [100wod] | 100%/Complete | ------------------------------------------------------------------------------- | 13) Coliseum Tourneys | [torney] | 100%/Complete | ------------------------------------------------------------------------------- | 14) Sephiroth | [sphrth] | 0%/Incomplete | ------------------------------------------------------------------------------- | 15) Weapons | [wepons] | 100%/Complete | ------------------------------------------------------------------------------- | 16) Armour | [armour] | 100%/Complete | ------------------------------------------------------------------------------- | 17) Accessories | [acsris] | 100%/Complete | ------------------------------------------------------------------------------- | 18) Items | [iitems] | 100%/Complete | ------------------------------------------------------------------------------- | 19) Boss Encyclopaedia | [bssecy] | 100%/Complete | ------------------------------------------------------------------------------- | 20) Magic | [mmagic] | 100%/Complete | ------------------------------------------------------------------------------- | 21) Drives | [drives] | 0%/Incomplete | ------------------------------------------------------------------------------- | 22) Summons | [sumons] | 0%/Incomplete | ------------------------------------------------------------------------------- | 23) Abilities | [abltes] | 0%/Incomplete | ------------------------------------------------------------------------------- | 24) Minigames | [mnigms] | 0%/Incomplete | ------------------------------------------------------------------------------- | 25) Gummi Ship | [gmishp] | 0%/Incomplete | ------------------------------------------------------------------------------- | 26) Synthesis | [syntis] | 0%/Incomplete | ------------------------------------------------------------------------------- | 27) Previous Updates | [prvupd] | %/Changing | ------------------------------------------------------------------------------- | 28) Credits | [credit] | 0%/Incomplete | ------------------------------------------------------------------------------- | 29) Concluding Words | [cncldw] | 0%/Incomplete | ------------------------------------------------------------------------------- \_____________________________________________________________________________/ =============================================================================== ------------------------------------------------------------------------------- 4) Last 5 Update [ltsupd] ------------------------------------------------------------------------------- =============================================================================== V1.00 30 Nov. 07 - WOOHOOT! The Main Walkthrough is 100% Complete! YATTA! V0.99 28 Nov. 07 - HAPPY BIRTHDAY TO YOU! HAPPY BIRTHDAY TO YOU :D - One year ago, I started this guide. Oh Joy, what I fool I was back then :/ V0.95 11 Oct. 07 - ALMOST DONE! - Completed the Levelling up stage. All that's left is the finals boss and crap :) V0.90 9 Oct. 07 - Woot! Completed The World That Never Was, part one anyway - Onto the Point of No Return, end of walkthrough coming soon V0.86 24 Jul. 07 - Schools been a real bitch lately. >_< - Added more websites to the Legal info section V0.85 20 July .07 - Whoop! I'm OK peoples. - Will get more of this done later. Promise :p =============================================================================== ------------------------------------------------------------------------------- 5) Introduction [introd] ------------------------------------------------------------------------------- =============================================================================== G'Day, I'm Anthony Dique (aka holybishop15) and this is my first ever full FAQ/Walkthrough, so please bare with me for any mistakes and such. This FAQ is for Kingdom Hearts II, developed by Square-Enix and Disney and made exclusively for the PS2, and is the sequel to the highly successful Kingdom Hearts. Kingdom Hearts II is an action RPG, and like every RPG under the sun, it's a huge game with an extensive storyline and gameplay and requires countless journeying and exploration to uncover it all, which is why I believe that with my walkthrough, you can discover all those juicy bits and make your Kingdom Hearts II experience even more enjoyable. And as this is my first walkthrough, any tips, encouragements, criticism, anything at all from anyone, whether you're a veteran at writing FAQs or this just so happens to be the first FAQ you've ever read in your life, is welcome with open arms. (check 'Contact Info' for more info.) This walkthrough does contain some minor spoilers, but major plot twists and such I will not include. The minor spoilers are simply there to fix up any minor confusing parts of the storyline, and as such, are very minor. You shouldn't be worried about spoiling anything big which will leave you kicking yourself as you play the game. Not even the final boss will be spoilt to you, in the event that your eyes and page scrolling goes walkabouts. It is recommended that you have played Kingdom Hearts first and maybe even Kingdom Hearts: Chain of Memory. The latter isn't absolutely necessary (I haven't even played KH:CoM), but the first is seriously recommended. If you are unable to play those such game, then you should at least read a plot summary/game script on their respective Guides section on GameFAQs. This is also written for the PAL version, though I do not believe there are any differences between the PAL and the NTSC version. Please correct me if I'm wrong. =============================================================================== ------------------------------------------------------------------------------- 6) Prologue [prolug] ------------------------------------------------------------------------------- =============================================================================== *The following is extracted from the Kingdom Hearts 2 PAL version game manual* The Story of Kingdom Hearts Three friends - Sora, Riku and Kairi - lived on the Destiny Islands. This trio of youngsters, who dreamt of the outside world, built a raft and planned on sailing away from the islands to see what they could find. But, just as their raft was finally ready, the island was engulfed in darkness, and the three of them were separated. But it wasn't just the Destiny Islands that was swallowed by the darkness - the whole world was gradually being threatened by it. The king of Disney Castle, sensing the approaching danger, had set off on a journey to protect the world. Donald and Goofy, having been ordered by the King to find and accompany the one who held the "key", eventually came across Sora, who had recently been bestowed with the Keyblade. "Only the Keyblade master has the power to defeat the heartless - the minions of darkness - and to lock the doors to the worlds in order to save them from the darkness." Hearing this, Sora set out with Donald and Goofy on a quest to save his world. =============================================================================== ------------------------------------------------------------------------------- 7) Controls [cntrls] ------------------------------------------------------------------------------- =============================================================================== This is for people without a game manual, or just hasn't read it yet. The game gives you a tutorial in game with the controls, but if you're too lazy even to listen to that, then I have no idea what made you get of your ass and read this section. But read it anyway. Controls to the Gummi Ship are under the "Gummi Ship" section. ---------------------------------------------------------- | Directional Pad | Used to control the command menu on | | | the bottom left hand corner. Also | | | controls cursor on Main Menu | ---------------------------------------------------------- | Left Analog Stick | Moves your character. Used to | | | Control main menu. Press lightly to | | | Walk. | ---------------------------------------------------------- | Right Analog Stick | Used to move Camera, so you can | | | see the wonderful surroundings. | | | Use in battle to see enemies. Can | | | also be used to control command | | | menu when L2 is held down. | ---------------------------------------------------------- | Triangle /\ | Used to do a Reaction Command. The reaction| | | will pop up above the command menu and will| | | tell you what it does. See 'Game Basics for| | | more details | ---------------------------------------------------------- | Square [] | Used to initiate abilities assigned to it | | | from the main menu during battle | ---------------------------------------------------------- | Circle O | Used to Jump. Cancel in the menu. Let go when| | | hanging from ledge. | ---------------------------------------------------------- | X | Attack in battle. The Confirm button in Main Menu | ---------------------------------------------------------- | L1 | Open and closes The Shortcut Menu. Customize in | | | Main Menu. You can assign magic and item to the | | | X,[],O and /\ button | ---------------------------------------------------------- | L2 | Hold down to use the Right Analog stick to control | | | the command menu. Can be customised in Config. | ---------------------------------------------------------- | L3 | Nothing at all. Zilch, Zero, Zip. What a waste | ---------------------------------------------------------- | R1 | Lock on target. Hold R2 and use Right Stick to | | | switch Targets. | ---------------------------------------------------------- | R2 | Switches the camera mode. When in Auto, R2 freezes | | | the camera. When in Manual, R2 makes it Auto. | ---------------------------------------------------------- | R3 | Centres Camera. Focuses on locked on Enemy. When L2 | | | is held, R3 confirms command in Command Menu | ---------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- 8) Game Screen [gmscrn] ------------------------------------------------------------------------------- =============================================================================== ------------------------------------- | ****** | | * 1 * | | ****** | | | | | | $$$ | | $ 2 $ | | $$$ | | | | $$$ | | $ 2 $ | | $$$ | | | | ####### %%%%% | | # # % 3 % | | # 4 # %%%%% % | | # # %%%%%%%%%%%%%% | | ####### | | | ------------------------------------- 1 - Navigational Map. The active character is depicted as a keyblade, with the blade being the direction the character is moving. This isn't always there. You may have to find the map to get it. 2 - Party Gauges. This shows the status of your other party members. 3 - Controlled Character Gauge. This shows the status of your active character. See diagram below for more details. 4 - Command Menu. This shows what commands you can do. See "Game Basics" For more details. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Controlled Character Gauge =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _______ / __1__ \ ________/_/ \ \ _________|____2____|_ 3 | | |_________4___________|_____/ / |_______/ 1 - HP Gauge. This is shown is green 2 - Drive Gauge. This is shown in Orange 3 - Picture of the Controlled Character 4 - MP Gauge. This is shown in Blue =============================================================================== ------------------------------------------------------------------------------- 9) Game Basics [gmbsic] ------------------------------------------------------------------------------- =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Difficulty Levels =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= As you choose "New Game", you are asked for what difficulty level you want the game to be. There are three, Beginner, Standard, and Proud. You can not change the difficulty midway through the game, so choose wisely. - Beginner Suitable for those new with the KH style of play, or who are complete morons. Even if you haven't played a Kingdom Hearts game before, I seriously do not recommend you choose this, because its way to easy, even for newbie's. Also, there is absolutely no way you can get the secret movie at the end of a Beginner game, as its only available under Standard and Proud mode, so you'd feel an incredibly empty feeling completing it under Beginner mode. - Standard If you haven't played Kingdom Hearts II before, then choose this. It's not too hard, yet not too easy. It's a similar difficulty to the original Kingdom Hearts. Newbie's of KH's should also choose this instead of Beginner. To get the secret movie under this mode, you have to fully complete Jiminy's Journal. *This Walkthrough will be written under Standard Difficulty* - Proud Hardest mode, if you already haven't figured it out. Presents a difficult challenge for gamers. Highly recommended you played KH2 once before. If not, then you would be in a bit of trouble. The secret movie will always be shown if you chose Proud mode, as you only need to complete every world twice, which is extremely simple compared to Standard's requirements. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Command Menu =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Command Menu appears at the bottom left of your screen. Unavailable commands are listed in grey. To cycle through the command list, press the left directional button. Also, Reaction Commands sometimes appear above the Command Menu. ----------------------------------------------- | Attack | Attack using a weapon | | Magic | Use Magic | | Summon | Summon allies with magical powers | | Items | Use an Item | | Party | Swap party members | | Drive | Transform to learn new abilities | | Limit | Combine with party members to attack | ----------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Orbs =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Orbs are dropped as you defeat enemies, and can be picked up by you or your party members. There are different orbs which contain different prizes, and the larger the size the more important it is. Equip the 'Draw' ability to pick up orbs easily. Equip the 'Jackpot' ability to cause more orbs to appear. Equip the 'Lucky Lucky' ability to give a greater chance of Items and rarer Items dropping. Green Orbs - Replenish HP Blue Orbs - Replenish MP Yellow Orb - Replenish Drive Gauge Multi-coloured Diamond Orb - Munny Yellow and Purple - Treasure Red and White - Treasure =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Reaction Commands =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Reaction Commands are commands which initiate a reaction. These could be talking with people, examining something, saving, or a special move during a battle. To activate a Reaction Command, you have to press /\ when a green /\ appears on screen and above the Command Menu. During the heat of battle, Reaction Commands don't last very long, so just press /\ the second it appears and don't bother reading it, otherwise you may miss it. Also, I recommend you try to avoid equipping the Auto Limit ability. This ability makes the Limit sometimes appear as a Reaction Command during battle, and you'll find yourself sometimes pressing it accidentally during the wrong situation, which is annoying as you lose all your MP. Although the Limit Reaction Command does come up in yellow writing instead of white to differentiate the limits from normal reactions, and if this is enough difference for you, then by all means equip the ability, as it does come in handy at times. I'd say you only equip it during Boss Battles, as that's really when you'd only be needing Limits. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Save Points =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Save Points are the most important aspect of the game field. It is here that you can save your file. It is highly recommended that you save whenever you get the chance. Save points also restore your HP and MP, and some can take you straight to the world map. Save Points do not regenerate your Drive Gauge. You can access the Save Menu by standing in the middle of one, and press /\ when prompted to activate the Save Reaction Command. There are two types of Save Points. Type A save points do everything I've said in the above Paragraph. Type A is a yellow circle with a white pearl thing in the centre. Type B does everything except take you to the world map. They look like a yellow circle, thinner than Type A, but with nothing in the centre. =============================================================================== ------------------------------------------------------------------------------- 10) Main Walkthrough [wlktgh] ------------------------------------------------------------------------------- =============================================================================== HOORAH! We're finally at the juicy part of the guide. Now, before you begin reading on, just let me give a bit of info on how the walkthrough is set out. Before each section, I'll detail what items are to be found, what enemies are to be fought and what the game recommends what level you should be at, if the game gives the level. As a fair guide, it's best to be at least a level ahead of the recommended level. If your at the recommended level, then your fine, but if your under, then you should level up before proceeding. Also, I'm only giving the recommended level the game gives in Standard Mode, and I'm not sure if the levels are different in Beginner or Proud mode. Also, this Walkthrough only deals with the main storyline, and not the sidequests. But don't worry, all the sidequests are listed, or are going to be listed, in separate sections. And I'll tell you when you can do a sidequest, and when you should actually do the sidequest during the walkthrough. This way, you'll never be lost :p WARNING: I also include Bosses in the enemies part, in which they are given a (B) at the end of their name to show that they are a boss. Now its time to begin. When you click "New Game" you will be asked for what difficulty you want (see 'Game Basics' for details), whether you want Vibration on or off, and what sound type you want. When you start off, you will see an FMV with scenes from both Kingdom Hearts and Chain of Memories. Then you start the game. ____________________________ / Prologue - Twilight Town \ =============================================================================== --Items: Twilight Town Map, Munny Pouch, Potion x7, The Struggle Trophy, Crystal Orb, Hi-Potion x4, Namine's Sketches, Mansion Map --Enemies: Assassin, Dusk, Creeper, Seifer, Twilight Torn (B), Hayner, Vivi, Axel (B), Setzer, Axel (B), --Weapons/Armour/Accessories: Champion Belt or Medal, Ability Ring, Elven Bandana, =============================================================================== --Day 1-- I guess you were expecting Sora from the beginning, but alas, no. You begin as a new character, a blonde haired kid named Roxas. He awakes from a dream, which seems to be the FMV you saw earlier. He has 3 friends. Hayner is the taller, other blonde guy who also seems to be the leader, Pence is the smaller, plump, black haired guy, and Ollete is the girl. They seem to be talking about how stuff keeps getting stolen and that they're getting all the blame. And it seems a guy by the name of Seifer is the one who is spreading these rumour. For those who don't know, Seifer is from Final Fantasy VIII. Oh joy, what memories. Anywho, it seems the robber has also stolen the word of the stolen items, so no one can say what it is. Who the hell can do that? Well it's our job to investigate and find out. After a long time of just watching cut scenes and FMVs, you're finally in control of Roxas. It's now a short tutorial of how to play the game and use the controls, which are explained in the 'Controls' section. But here's a short review. You're first taught how to walk and run. A task so difficult it would send world leaders into chaos! You're then taught the reaction command using the Triangle /\. It's used to talk to people and in battle. Now lock onto the cat using R1 when asked to find the lady's cat. You now get to meet Seifer. He's with his gang, Fuu and Rai (both also from FFVIII). Vivi, the small, black mage from FFIX is also there, though he doesn't actually seem to be part of the gang, more like a tag along. You're going to have to kick Seifer's ass to get him to listen, but you need a weapon. In front of you are three weapons, known as "Struggle" weapons. The weapons do more than just hurt Seifer, each one gives you a certain stat boost, according to the ones you choose. Which weapon does what? That's where I'm here to save you. Staff (left weapon) - +1 Magic Club and Shield (middle weapon) - +1 Defence Normal Club (right weapon) - +1 Attack In my opinion, the defence one will be better suited in the long run, but it really doesn't matter too much. Also, I chose the Staff for something different for this play through that I'm basing the walkthrough on. Now it's time for your first boss fight. But don't fret, because it's hell easy and doesn't even deserve the "Boss" tag. But it's getting one for the simplicity of the guide. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Seifer =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Twilight Town (Day 1) Strategy: Seifer isn't very fast, and he doesn't really attack very often. When he does though, he can take quite a bit of HP off of you. Lock on to him and keep running around and don't stand still. Jump to dodge attacks and keep pressing X to attack. Push him into a corner and get a combo or two on him. Hopefully, if you keep pressing X, you will attack at the same time he does. This will stun both of you, but you will recover first, so get a combo in. Mashing X is a good way to win, and so it timing you attacks. Either way, it should be an east fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Once you knock Seifer to the ground, you will see the real thief. It's a white ghost, which are called 'Dusks'. Follow it through the woods, and to he gates of the haunted mansion. Suddenly you're thrust into a fight between the Dusk. You're struggle weapon is deemed useless against the Dusk, so just run around and practise your Reversal Reaction Command by pressing /\ whenever it pops up. After a few useless attacks on it, a new weapon will appear in your hand. It's the Keyblade! And unlike the stupid Struggle Weapon, it actually hurts him. Keep attacking, and use reversal whenever possible. Instead of finishing a combo, the best way to beat this thing is to do like 2 or 3 hits, do Reversal and do another 2 or 3 hits, then do reversal again and so on. This prevents it from attacking as long at you keep on attacking. When done you receive 150 munny and all the stolen items. The stolen Items are, in fact, photos. "Photos" is also the word nobody was able to say at the start. It's not just any photos, no. All the photos have Roxas in them. Every single one of them. Coincidence? I think not. Suddenly the screen becomes scrambled, and this computer voice says 'Restoration at 12%'. We're then greeted with this guy wrapped in red cloths. His name is DiZ. A guy in a black cloak approaches DiZ. We can't see who it is. They talk about why the Nobodies would steal the photos, and that they're running out of time. The Nobodies are the white creatures. That's the end of Day 1. --Day 2-- Another day, another journey. First of all, save the game. Then exit. You get the item Twilight Town Map from Pence. Your friends decide its time for a trip to the beach. But you're all broke! So they all decide to do jobs to get munny, except it seems you're the one left to do all the jobs to get money. You find jobs on notice boards. There are 3 jobs on the notice board in Station Heights and 3 more in Tram Common. I'll give you a description and recommendation as to which job you should be spending the majority of your time, so you won't go of wasting an hour doing the wrong job. ================== Job: Mail Delivery ================== Found: Station Heights Difficulty: 0/5 Munny: 50 munny - Under 00:20:00 30 munny - Between 00:20:00 and 00:59:99 10 munny - Over 01:00:00 Description: Definitely the easiest and most rewarding job on the market. It's very easy to get the maximum amount of munny for this, which is 50 munny. It's very simple to do. You're on a skateboard, and you have to deliver 5 letters quickly. As you approach the person, /\ pops up, so press it to deliver the letter. One of the recipients is a bird who is flying high near the entrance to Tram Commons. To reach him, you have to grind down the ledge by pressing /\ and press /\ when you fly next to it. Once you know the route, you will be hitting 50 munny every time. I finish it in like 9 seconds. Don't fret I you miss a person, like the guy near the ledge or the high flying bird as they are the ones I frequently miss. You have plenty of time to recover, go back deliver it, and finish the course in less than 20 seconds with plenty of time still to spare. Seriously, you must be on drugs if you're struggling to get 50 in this. ================ Job: Cargo Climb ================ Found: Station Heights Difficulty: 2/5 Munny: 50 munny - Under 00:30:00 30 munny - Between 00:30:00 and 00:59:99 10 munny - Over 01:00:00 Description: You have to help this person push their cargo up the hill to his garage. First, lock onto it, and then attack it to make it move. It won't move much, but after a combo or 2 it will fly into the air. You have to attack it now to make it go far; otherwise if it lands it will cause shockwaves and damage you. Keep it on the centre of the road, and don't miss those opportunities to hit it when it's in the air. ================= Job: Grandstander ================= Found: Station Heights Difficulty: 4/5 Munny: 50 munny - 20 or more hits 30 munny - 5 to 19 hits 10 munny - Under 4 hits Description: The crowd of Twilight Town needs some entertainment to entertain them. And it's Roxas' job to be the entertainer. You have to keep the ball in the air as long as possible by hitting it as much as possible without letting it touch the ground. If it hits the ground, you lose that combo. You get 5 turns and the highest gives you whatever munny there is. I suck at this game, so that's why the high difficulty. But if it's to your fancy then do it. ================ Job: Poster Duty ================ Found: Tram Common Difficulty: 1/5 Munny: 100 munny - Under 01:30:00 50 munny - Between 01:30:00 and 01:59:99 30 munny - Over 02:00:00 Description: It's the only job where you can get 100 munny. Though not difficult, it's very long to do. You have to put up posters for the up coming Struggle tournament. To put up posters, press /\ to stick them up of yellow markers on walls. You can find then in groups as well. Just press /\ multiple times to stick all of them in one go. Not to hard eh? The problem is that you have to put up 20 posters, and it's a large area where the markers are all spread out. The good thing is that there are more than 20 markers, so just find the route that nabs you 100 munny. In my opinion, you would be better off doing Mail Delivery. Two goes of that, which will give you 100 munny, is quicker than getting 100 munny here. ================== Job: Bumble Buster ================== Found: Tram Common Difficulty: 3/5 Munny: 50 munny - Under 00:20:00 30 munny - Between 00:20:00 and 00:59:99 10 munny - Over 01:00:00 Description: You have to kill bees. They will come in packs of 4 twice. It will take two hits to kill. They move fast, so attack early otherwise you will be struggling to hit them. Once the first 4 are dead, the next 4 will turn up. There are better jobs on the market really. =============== Job: Junk Sweep =============== Found: Tram Common Difficulty: 1.5/5 Munny: 50 munny - 10 swings or less 30 munny - between 11 and 14 swings 10 munny - 15 or more swings Description: The good thing about this job is that it isn't timed. So you can stop and think and plan it out. The bad thing is that you have to do the most in the least. You need to destroy 9 wooden boxes. Each box takes a full combo to destroy, and can only be vanquished with the combos finishing move. A combo has 3 swings. The way to do this in under 10 swings is to aim where you're going to hit the boxes. After your 3rd hit the box flies in that direction and into the wall. If any boxes are in the way, they would also be destroyed. After a couple of goes you will get a routine going, but the problem is that a slight deviation in aim can be devastating to your 50 munny chance. Once you have collected munny, go see Hayner at the train station. If you've got between 800-1199 munny, you will get a +1 AP bonus. If you got between 1200-2000 munny, you will get a +2 AP Bonus. If you reach 2000, then you will automatically meet Hayner at the Station and get +2 AP. I recommend you get the +2 AP. It will definitely help in the short term. No matter what amount you achieved, the gang will always ends up with 5000 munny. Before you can board the train, Roxas falls over, and then the guy in a black cloak grabs him by the arm. He steals the money before disappearing. Only Roxas saw him, as no one else could see him. All they saw was a clumsy Roxas. The cloaked guy ended up whispering to Roxas, 'Can you feel Sora?' before taking the money. Sad scenes as they're left to go home without a trip to the beach. The screen goes fuzzy again, and the computer voice says 'Restoration at 28%.' There's another scene between DiZ and the black cloaked man. The cloaked man has the munny pouch, which he stole from Roxas, with him. --Day 3-- Watch another FMV of flashbacks of KH, then save. You're heading to the beach. Yay! But you get caught up with Seifer, then those Dusks appear again. Again, you're worthless weapon has no effect against them, but after a few hits a scene happens and you will end up in a very familiar place for those who have played Kingdom Hearts. For those who didn't, this is where you first begin in KH, with same settings, music and such. 3 weapons appear in front of you. A Staff, a Shield and a Sword. Unlike last time, your decision here effects the game right till the end. It's the most important decision you will ever make in this game... so don't stuff it up. The weapon you choose doesn't do anything to our stats, instead it affects which order you get your abilities as you level up. This decision is not reversible. In my opinion, the Shield is a good one to choose if playing for the first time, as you will be more defence orientated when you're levelling up. But seriously, as long as you have me on your side, you'll be fine no matter what you choose ;) No matter what you choose, you get the Keyblade. Now proceed up the stairs, killing off any Nobodies that get in your way. They should be easy to defeat, just attack and use Reversal whenever possible. After you defeat some, your Bonus Level will increase to 1. Bonus Levels increase differently to your normal Level. They increase after you defeat a certain Boss or enemy. You can get new abilities, stat raise, items, armour slots and more from a Bonus Level increase. For this Bonus Level, you get the Ability "Aerial Recovery." After you watch the tutorial, equip it as it's extremely useful. Open a chest with a Potion in it. Save at the save point and head through the door. Fight more Dusks, and open another chest with a Potion. After a few battles with the Dusks, Roxas should gain a level and be at level 2. If you really want to, you can go back through previous doors to re-spawn Dusks, which is a good way of levelling up early, but its unnecessary. Go through the door, then you're suddenly thrown into a Boss Battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Twilight Torn =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Twilight Town (Day 3) Strategy: The key to this battle is Reaction Commands. Press /\ whenever it pops up. Take note that the only attackable part of Twilight Torn is the Head. It can release energy strings at you, but you can dodge these through the reaction command 'Reversal'. It sometimes spins its arms across the field, so just jump to avoid this. It also summons more Nobodies called Creepers, but they aren't any threats. Tip: if you're low on health and out of potions, then make use of the green health orbs dropped by them when you kill them. Other than that, just ignore them. Once you're thrown into battle, Roxas will hung by his arms and legs in the air. Keep an eye out for a green triangle to appear, and press /\ whenever it pops up. The first Reaction Command is 'Key Counter'. If you miss this, you will take a couple of punches. Then it will throw Roxas into the air, whether you were successful in the first reaction command or not. You then have to press /\ again for the Reaction 'Lunarsault'. After this, you will have to do the reaction 'Break Raid' to hit a ball of energy away from you. If successful, Twilight Torn will fall to the platform and will be stunned, so take this opportunity to attack its head. If you did not succeed, you will lose a bit of HP, so use a Potion. You should have a couple after getting them from chests and dropped from Dusks earlier. After this, jump to avoid the arms that will swing across the field. Then it will send energy stings at you. Using the 'Reversal' Reaction Command, you can dodge this. Also, constant 'Reversals' will result in Roxas getting closer to the head, so when you're close enough, do a couple of attacks, Reverse, then do more attacks. Don't finish a combo or you may fall or get hit by a Energy Spike. It will also summon more Creepers here, leave them unless you need HP orbs. After a while, the screen will go white again and you will have to do the beginning sequence again. But this should be easier than last time, because you're expecting and know when to press /\. You should be able to get all three Reactions in. After this it will start over again. Just keep locked on to the head, use potions to revive HP, keep using Reversals and attack whenever possible. May take a while, but it's an easy fight. After the battle, you gain the ability Guard, and you get a boost in HP. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Guard is an extremely useful ability which I recommend that you equip immediately when you get the chance. The Twilight Torn falls on Roxas, but before the Darkness can consume him, someone pulls him out. It's that blonde haired girl you saw earlier. The blonde girl reveals herself as Namine. She wants to say something to Roxas, but the clocked guy stops her. He says it's best Roxas doesn't know the truth. Roxas identifies him as that pickpocket, so the cloaked guy pushed Roxas through a portal which appears next to Roxas. When you land, you are back at Twilight Town. You learn that Seifer and co. scared away the Dusks. How they did that is beyond me. Unfortunately, in your absence, your friends couldn't go to the beach. Roxas proposes tomorrow, but the Struggle fight is on tomorrow. Again, after all of this you see another scene with DiZ and his clocked friend. You hear the Computer say Restoration is at 48%. --Day 4-- It's the morning of the Struggle Battle. Once you wake up from another dream, save after all the cutscenes are over. You meet another Final Fantasy character. Setzer, the gambler from Final Fantasy VI. The Item Shop is open. Its located in Station Heights. Potions are 40m and Tents are 100m. If you are in need of munny to buy Potions, the Job Boards are still available, but you should have enough from fights earlier. Once ready, talk to the guy next to the blackboard to hear the rules, then talk to the announcer to begin the first Struggle. Before we being, lets get the Struggle rules and strategy done first. The aim of a Struggle is to get as many Orbs in 2 minutes. You and your opponent both start off with 100 orbs each. By hitting your opponent, he drops some orbs, and if your opponent hits you, you drop some orbs. As the orbs fall to the floor, you have to run and grab them for them to be your orbs. Therefore, your opponent can still grab orbs he dropped after you attacked him, and vice versa. The match will also end if you or your opponent gets all 200 orbs. Strategy: Keep going on the offensive. It doesn't matter that you have 150 orbs and he has 50, it would only take a combo or 2 for them to get the lead. Running away and running down the clock is a useful strategy when there is like 20 sec left, but if there is still a minute left, then keep attacking. This way you don't give them much of a chance to attack. Also, don't forget to grab the orbs. If you forget about the orbs and don't collect them, then if your opponent combos you, he has a whole heap of orbs littered of the floor for him to grab and take the lead. Also, if you lose a Struggle fight, you have to do it again till you win, with the exception to Setzer, which is the only Struggle Battle that when you lose, you've lost for good. The best Ability to have is Guard. Though Aerial Recovery is just as useful as Guard in the Struggle fights, Guard is extremely useful in the upcoming Boss fight. You shouldn't have enough AP to equip both, so choose Guard. If you do, then obviously equip both. The first Struggle is Hayner. His fighting style is a lot like Seifer. He has the basic of attacks. Use Guard to block these. Just keep attacking him and it should be easy. Don't forget to collect the orbs. After the battle, save. Watch the cutscene where you see Seifer lose to Vivi. Once done, talk to the announcer to begin the next battle. You verse Vivi here. Though he is more difficult than Hayner, he's still easy. He can magically make his club large, which makes it hard to dodge. That's why you have Guard. Usually you can only get one combo in, because any hits after a combo will usually be deflected and he will get a combo on you. So after you do one combo, run away, dodge, then attack again. Repeat this process and you should be fine. After you defeat Vivi, time will freeze again. Three Dusks appear, so dispose of them properly. Once you have done that, a man in a black coat will appear. You can tell by his voice that he is not the cloaked guy from before. He takes off his hood to reveal a spiky red head guy (what is with Square and spiky hair?!). His name is Axel, and like he was in KH:CoM, he is Fire Based. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Axel =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Twilight Town (Day 4) Strategy: He is a very difficult boss, the toughest you have to face to date. He prefers to fight from a distance than close up. He has four main attacks. His first is that he throws his rings at you, his seconds is that he rushes behind Roxas to do a combo, his third is that he burns Roxas by raising fire from the ground (Tip: He yells 'Burn' right before doing this) and his last attack is when flames surround his body and he does a massive combo on Roxas. Once the fight starts, you must hit him immediately with a combo. After you finish a combo, Axel will strike back, so block the attacks with Guard. Keep your distance from Axel, and use Jump and Guard to dodge attacks. Attack when he misses an attack. When he charges at you, just either Jump or Guard to dodge. Using Guard gives you a chance to counter attack, but if your timing isn't great, use Jump. This is why you need to keep your distance, otherwise you wont have enough time to dodge the attack. But if you're close enough when he crouches, then attack him, but you have to be quick so that's why I recommend you keep your distance. His third attack is easy to dodge, as he yells 'Burn' before he raises fire from the ground. Its best you jump, and try to jump behind him so you can attack him from behind. Use healing items whenever necessary, and attack whenever possible while staying away from Axel. This is a good battle for beginners. Unlike previous battles you have had, it is designed to make players more defensive, than the full on attack, button mashing which worked in previous battles. If you try that in this battle, then you will surely be disappointed. After the battle, you get... Absolutely Nothing! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, DiZ appears. Both start yelling at you, both trying to convince you not to trust the other one. Roxas, caught in the middle of it all, just yells out his friends names, which seems to restore time to normal. Now its time for the last Struggle Battle. It's against Struggle Champion Setzer. Unlike past battles, you can lose this match, as you get no second chance if you lose. Save first, then initiate the battle. Though Setzer is the champion, and is undoubtedly stronger than previous Struggle battles, he is an ant compared to the previous boss battle. To begin the battle, strike first with a combo. Only do one combo, as any extra he will block and produce a counter attack. Once you finish a combo, grab the orbs around him to take a quick Orbs lead. Setzer has one really annoying attack. Its when he spins around the arena and with his weapon out. If you get hit, you can lose a bit of orbs, so jump or Guard to dodge the attacks. Other than that, Setzer doesn't really have any other major attacks, so just keep attacking him. If you lose, which you shouldn't, you get a Medal from a generous Setzer. This increases your Strength by 1. If you win, you get a Champions Belt, which gives you a boost in elemental defence. This is much better than the Medal, so if you lost, restart and try again till you get the belt. Whatever happens, you also get the Struggle Trophy. In the scene to follow, Roxas takes the 4 Orbs from his Trophy and gives one each to his friends. Then suddenly, Roxas falls from the building. But as he is falls, the screen flickers and you see a scene with a red haired girl. This is Kairi. For those who haven't played Kingdom Hearts, she is Sora's best friend (and maybe more :p). The other girl is Selphie, and she is from FFVIII. Kairi and Roxas get mentally connected, and are able to speak to each other through thoughts. Yeah, that what you do when you're falling to your death, you strike up a conversation with a girl communicating to you in your head. The screen goes fuzzy again, and the computer voice says 'Restoration at 79%'. DiZ says that Namine's encounter with Roxas has put his heart in contact with Kairi, which has affected Sora. DiZ asks the cloaked man for his real name, and he reveals his name. For spoilers sake, I wont reveal his identity, because it's a ripper. --Day 5-- You first see Roxas falling through darkness, then Roxas wakes up. He asks himself 'Which parts were the dreams?' According to his friends, he didn't fall of the Station Tower, but before Roxas could delve further, he is cut of by Olette. Looks like the group has been slacking of on their Independent Studies assignment, and with only 3 days of Summer Vacation left they have to do it now. Also, Seifer is available to fight. And you can fight him as many times as you want. He is just as easy as your previous encounter with him. Each time you defeat him, you get 13 exp. I recommend you fight him till you get to level 6 or 7. It will take an awfully long time, but the commitment will pay off. You should equip scan when you get to level 4, and should have enough AP to equip any Abilities you have. If you get to level 7, don't bother too much about Item Boost, as you shouldn't have enough AP to equip it. The assignment can wait. Also, the jobs are still available, so if you want you can get some Gil. You're going to do the assignment of the Seven Wonders of Twilight Town. The first is that the stone steps at Sunset Station count differently going up and down. Go to Central Station to proceed to Sunset Station. On the train, the others take out their orbs and inspects them in the light. Roxas goes to get his, but he can't find it. As you arrive at the station, you see the steps right in front of you. But the "Wonder" is bogus, as the person who counted them was Rai, who just miscounted. This wonder is automatically solved. From here on, if you go back to the station, there is a Save Point next to the train. Use it when necessary. Talking to Pence brings up the map with 5 markers telling you where and what to explore. When you finish one, they will be ticked off. The first one is already ticked. Before you do scrutinize the wonders, lets discover the bounty of treasure gifted to us. There are 4 chests to be looted. There's the Ability Ring on the roof of a building, access this by jumping on the Tram. There's also two Potions, and a Hi-Potion. Now its time to explore the Seven Wonders of Twilight Town. These don't have to be done in order I'm doing them, but I've placed them in the order of closest to the starting position so you don't have to be running up and down Twilight Town. First, go to the northeast corner to find Hayner near an alleyway. Proceed down that alley way, and inspect the wall by pressing /\. Balls suddenly appearing from the wall, pushing out of the alley. You have to make your way back to the end of the alley and inspect it again, but you have to avoid the balls. The balls appear in patterns, which leaves gaps in them for you to go through or jump over. It can take a while, but proceed in caution, but not to slowly. When you accomplish your task, Pence comes and shrugs off the wonder as just some Balls left around. The next wonder is just around the corner of the alley. It's the dark tunnel at the end of the stream that runs in the middle of town. The Wonder is that weird noises seem to be coming from the tunnel. Once in there, you see Vivi. Suddenly you see another Vivi, and another Vivi. They then attack you, and this initiates a battle. These Vivi's are a hell of a lot easier than the Vivi you fought earlier. It take only one hit to kill a Vivi, but more Vivi's seem to materialize as the battle continues. You could be facing as many as six, and like ants, they can be annoying in numbers. But if you keep on attacking, you should be fine. The beauty of this match is that each Vivi you defeat gives you 1 exp, and there are around 13 or 14 to kill. Once you finish the battle, the 'real' Vivi comes down the tunnel. He seems completely oblivious to Roxas' dilemma with the other Vivi's. Then Pence also emerges, and as he missed the battle, he comes to the conclusion that the noises were just Vivi practicing. As Roxas and Pence leaves the tunnel, Vivi turns into a Nobody, then vanishes. Near the southwest corner is where the third wonder is. It's a waterfall on the side of a building. Inspect the waterfall to commence the Wonder. Roxas is viewing his shadow in the waterfall, but unexpectedly the shadow comes out of the waterfall. Unlike the real Roxas, the shadow Roxas is slow, unintelligent and weak. Pull of a couple of combos, keep on the offensive and it will be an easy fight. Again, Pence comes just after the Wonder is finished and comes to another stupid conclusion. The last wonder is on sunset hill. There is this bag which keeps jumping around. Roxas decides to jump on the bag to make it stop. As Roxas is on the bag, it moves around and tries to get Roxas off by running into trash cans. To stop the bag from doing this, press /\ just before the bag is about to hit the bin to make it jump. Keep doing this till his Stamina diminishes. If you fall off, the Stamina does not regenerate itself, so its very easy. The thing in the bag ended up being a small, pitiful dog who just so happened was able to hold Roxas's weight. So much about this being a 'wonder'. Now its time to examine wonder number six, and that's back on Sunset Hill, where the doggy bag is. If you missed any Items, get them now. The wonder is "The Ghost Train Mystery". It's about a train which has nobody aboard. No driver, no conductor, no passengers, no return. After a long cutscene with Seifer interrupting, Roxas sees the train. Its blue and Gold, with stars and moons decorated on it. Roxas exclaims in excitement and runs to the station. But again, it ended up that only Roxas saw the train, and no one else did. They decide that all the wonders were bogus, and that Olette will write up the paper now. Wait! We haven't done Wonder Number Seven yet. That is at the Old Mansion, the place where you went when you followed the Dusk on Day 1. Proceed there now through a hole in the wall in Tram Common. The wonder is that you can see a girl through the window, but the mansion is meant to be deserted. The girl in the window was Namine, and another long cutscene proceeds. Namine explains some more aspects to Roxas. She explains that Roxas and Axel are/were best friends. She also says that Sora and Roxas are connected, and that he needs Roxas to be whole again. Then unexpectedly, she blurts out that Roxas was never meant to exist. But before she could elaborate further, Pence wakes up Roxas from his daydream. Another cutscene with Roxas and co. then another one with DiZ and his cloaked friend. He says the haze is clearing, and that his memory is returning. DiZ also says that its time to dispose of Namine. Another computer voice saying that restoration is at 97%. End of Day 5. --Day 6-- This is the final day, and it starts off with a ripper! Roxas meets up with his friends at the Usual Place, but no one can see him. Even more weird, is that Roxas's friends walk right through Roxas (or did Roxas walk through his friends?). Once outside, Axel is there waiting for you. Roxas says something about them being best friends, which makes Axel optimistic, but further questioning by Axel reveals that Roxas has remembered nothing. Axel summons some new nobodies. These are called Assassins. These nobodies are complicated, as they sometimes go underground before popping up and bombarding you with a hard hitting combo. The best, and only time to strike is when they put their arms up above the ground. This is a signal that they are about to attack. Attack now, as this makes them come out of the ground giving you an opportunity to combo it. Defeating these nobodies gives you 15 exp, and they sometimes drop a Hi-Potion, so take the time to dispose of it. Be careful to kill it quickly though, because failure to do so will result in the Assassin self destructing, injuring you and depriving you of exp and items. After you finish with the Assassins, time again stops, freezing Axel. Proceed back to the Old Mansion when commanded by DiZ. On the way there, go through the Sandlot to fight more Assassins. The exp is very much worth the time and effort to defeat. There are also 3 Assassins and 2 Dusks in the woods. At the mansion, there are Creepers on the main floor. You fought these Nobodies in the Twilight Torn boss battle, remember? There is a chest with a Hi-Potion at the far end of the floor. Before climbing the stairs, proceed through the door at the left of the main floor to enter the Dining Room. In the Dining Room, there are more nobodies, 3 Assassins and 2 Creepers. There is an Elven Bandanna and a Potion. Go back to the Main Floor, then proceed upstairs. There are two Potions on the second floor. Fight off the Nobodies, then go through the door on the left. You meet up with Namine here, and you'll learn more about things that are going on. But DiZ and his friend appears and take Namine away. You'll get the items Namine Sketches and the Mansion Map. Save, then leave the room. Stay on the top floor, fight all the Nobodies and go through the door on the other side of the top floor. In the Library, inspect the table to open up the secret basement. There is a chest with a Hi-Potion here, then go through the door. In the Computer Room, Roxas will suddenly lose it and attack the computer. Save before heading through the new door. Make sure you have any abilities that you can equip equipped, so your ready for the Boss Battle. Have the Champions Belt on you, and definitely have Scan on. Continue through the door to a large room. Nobodies appear, two Assassins and four Dusks. Dispatched them with ease. Axel shows up when the Nobodies are gone. He's angry now, and a ring of fire surrounds both you and Axel. Roxas, who is also angry, pulls out, not one, but TWO keyblades. It's important to note the types of Keyblades he wields. It's the Oblivion and the Oathkeeper. Fans who have seen Deep Dive will recognise the importance of this. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Axel =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Twilight Town (Day 6) Axel has the same four attacks from your last meeting with him, plus two more. One is that the entire floor is covered with flames, so this slowly depletes your HP every time your on the floor. The other is that a wall of flames covers him, then he charges out with a powerful attack. These two attacks makes Axel harder than the last time you fought him. However, if you levelled up by fighting Seifer like I said, then it won't be as difficult. Because your HP will be hurt every second your on the floor, focus on Aerial Attacks at the beginning for a combo or two. After you finish your Aerial attacks, attack with ground attacks. This should open up the Reaction Command 'Overtaker', then 'Clear Light' when prompted. This clears the fires from the floor, making the battle a lot easier. If Axel goes behind a Wall of fire, just stay still and wait. When he charges out, Guard it. It may be hard to time it. He will probably cover the ground again with flames, so just start again with Aerial attacks. If done correctly, he'll die before the next 'Overtaker/Clear Light' comes up. After the battle, you get a HP Boost. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After then battle, Axel will disappear. First, go back to the Computer Room and save, then go through the door marked ???. Donald and Goofy are here. They're in these blue chambers, sleeping. Open the chest with a Hi-Potion in them, then go through the other door. Watch another encounter with DiZ, then the pod opens. The Kingdom Hearts II logo appears on screen. The Prologue is over, let the real game begin! _________________ / Twilight Town \ =============================================================================== --Items: Potion x3, Hi-Potion x3, Tent x2, AP Boost, Mythril Shard x4, Ether x2, Mythril Stone, Pouch, Crystal Orb, Secret Ansem's Report 2 --Enemies: Dusks, Creepers =============================================================================== OMG?! Sora's back! And he has sure changed. His voice has gone deeper and more mature, and he has grown so his clothes look small on him. Donald and Goofy hasn't changed a bit. Goofy still has his accent, and Donald still doesn't wear pants. They can't remember anything about how they went to sleep. They remember that they defeated Ansem, went to look for the King and Riku, and that's it. Jiminy, who suddenly appears out of absolutely nowhere, checks his journal, but all that is written there is "Thank Namine." Some journal that is. Once you regain control over Sora, go back to the Old Mansion. Though you can't re-enter the Mansion as such, you can search the grounds in front of it to find 2 chests which contain a Mythril Shard and a Potion. Head back to Town, and you'll end up at the Usual Spot. You get quite a reception from Hayner, before being told that someone with big, round ears was looking for you. Who else can have big round ears except King Mickey! He's at the Train Station. Save at the Usual Spot before leaving. King Mickey can wait, so proceed to the Sandlot. Seifer is there, still with an attitude problem. He immediately takes a disliking of Sora, and picks a fight with him. But before you could kick his ass, the fat guy steps in and wants the fight to be a struggle match. Unfortunately, you can't struggle now, nor can you fight Seifer, so you'll have to wait. From the Sandlot, go to Tram Common. There a 7 chests for you to find here. Most of them are on roof tops, so jump around and search everywhere to find them. There are 2 Potions, a Tent, an AP Boost, a Hi-Potion, and 2 Mythril Shards. Use the AP Boost on Sora. In fact, you should use all the AP Boosts you get here on in on Sora. In addition, if you find the Alley where the junk was to be destroyed for that job, you can destroy the junk now to get 6 munny. If you go to the jobs board, you'll see there are no jobs available. Also, there are 3 chests with a Potion, Hi-Potion and Mythril Shard in the woods. There are four shops to shop at. The Accessory shop sells Ability Rings for 80m. The Armour shop sells Elven Bandana for 100m and Shadow Anklet for 150m. These two stores are located in Tram Common. The Weapons Shop is in Station Heights, and they sell a Hammer Staff for Donald for 100m, and Adamant Shield for Goofy for also 100m. Also, the Items Shop is still available, selling Potions for 40m and Tents for 100m. Buy the Adamant Shield for Goofy, and the Hammer Staff for Donald. If you got the money, buy the Shadow Anklet and equip it for Donald. If you're low on Potions, buy some, but don't buy any Tents at this stage. There is also the Synthesis Shop, but that's not open yet. Now advance to Station Plaza. Instead of Mickey showing up, Nobodies attack. 6 Dusks first attack, and when they're gone, 2 Dusks and 4 Creepers come along. After them, its 4 more Dusks. A cutscene will initiate either after your HP goes below 3/4 or the battle goes for longer than 2 and a half minutes. Sora and co. suddenly collapse exhausted, but King Mickey saves them before the Dusks attack. He seems a lot different from the Mickey's you've seen in the cartoons. His voice is a bit deeper and he seems more mature and serious, and not the kiddie Mickey. But it definitely suits him. He gives Sora the Munny Pouch Roxas had, Roxas's Crystal Orb, and Secret Ansem's Report 2. When you're in the Train Station, collect the 3 chests which are lying around. These contain a Potion, a Hi-Potion and an Ether. Say goodbye to Hayner, Pence and Olette, who have come to see you off. When ready, talk to Donald and choose "Get on". _____________ / The Tower \ =============================================================================== --Items: Potion, Hi-Potion, Ether x2, Mythril Shard, Tower Map, Mythril Stone, --Enemies: Dusk, Creeper, Shadow, Soldier --Weapons/Armour/Accessories: Star Seeker Keyblade =============================================================================== Although The Tower is technically under Twilight Town, I'm listing it under a separate section to make the guide easier to handle. As you exit the Train, it disappears. There are 3 chests to get, a Potion, a Hi-Potion and an Ether. Proceed to the door to initiate a scene with a big, fat guy blocking the door. He says something about Heartless taking over the Wizard who lives in the Tower and making him a heartless so he can be a bodyguard for Maleficent. Maleficent?! Pete's a bit behind on the news. We killed her in Kingdom Hearts. Pete gets angry at seeing Donald and Goofy. The King banished Pete to another Dimension for causing trouble, but he has somehow returned. He proceeds to summon the old classics from Kingdom Hearts, Shadows. Shadows are the most common and pathetic of all Heartless. They are weak and slow, but they can evade attacks by becoming one with the ground. They also attack in large numbers. Pete summons eight, but they are so simple so just dispatch them with ease. The wizard who resides in the Tower is Master Yen Sid, King Mickey's Teacher. Just a bit of background information, Yen Sid is from the Disney musical Fantasia. Yen Sid is also 'Disney' spelt backwards. Donald runs inside the Tower, and Sora and Goofy follow. Inside, open the chests for a Mythril Shard and an Ether, then save at the nearby Save Point. Now run up the staircase and go through the dark haze. You'll find yourself on a spiral staircase. Run up them, killing the 3 shadows that you encounter. Enter the door, and kill another 10 shadows. Go through the other door, and continue climbing up more stairs. 5 shadows will appear on these stairs. Go through the door. Soldiers Heartless will appear. These are similar to shadows, but in armour. You can use the Reaction Command "Cyclone" against the Soldiers. Dispatch the first lot, then the others when they spawn. Proceed to the other door to climb up more stairs. Don't worry, this is the final lot of stairs. Destroy any heartless that appears, then enter the door. Finally, you meet up with Master Yen Sid. Watch the long cutscene, then when you regain control, open the Chest for Tower Map, and save. If you want to, you can read the book. Its an interesting read, and isn't very long, so I recommend you read it. It's under three headings: The Beginning, Interlude, and The Future Story. Once you have read it, or don't want to read it, talk to Yen Sid and choose 'Actually...' In case you didn't read the book, or want to read it again, well here it is: "The Beginning - Each journey gives rise to chance encounters, and each encounter brings forth a farewell. When a farewell leads to a journey, the worlds open their hearts. Those chosen by the light, or ensnared by darkness. Friends who share the same bonds, though their paths may differ. When you doubt the path trod thus far, when the hand you held is lost to you, gaze anew at the heart that once was...for all the answers are within." "Interlude - A long dream. A sad farewell, hanging in the air in that "world between". What is reality? What is illusion? The path chosen by the young boy leads to his memories. When caught in the stream of the days and nights going past, gaze anew at your steps...for there all confusion will end." "The Future Story - Will the day come when this battle, born of confusion, will end? It is different things to different people. Can the reality be that which is hidden? The reason is mere existence. Still, memories can be believed. Be not afraid. Entrust your body to the soothing waves of your memories. By and by, your fleeting rest will be over...and everything will begin." Another long scene follows. Yen Sid tells you about your new enemies, the Nobodies. They're those white creatures you fought earlier. Nobodies are the empty shells left behind when someone with a strong heart or will becomes a Heartless. He also tells you about the group of higher Nobodies, Organization XIII. They control the lesser Nobodies. This group wears a black cloak, which is the same as the ones worn by Axel, DiZ's cloaked friend, and, strangely enough, King Mickey. Yen Sid also wants Sora to change clothes, as his old outfit looks a bit small on him. When you regain control, proceed to the next room. Inside are Flora, Fauna, and Merryweather. Talk to the red one to get your new clothes. After an argument over what colour the clothes should be (bleh! The green one looks horrible), your new cloths are mainly black in colour, which suits Sora. Your new clothes also enable Sora to use Drive forms. The game tells what Drives are, and more information is located in its respective section in this guide. In addition, you also learn your first Drive, Valor Form. This Drive uses Goofy, and can only be used when he's in the party. Also, when in this form, Sora wields Two Keyblades! You gain Drive Experience for Valor every time you attack an enemy. How Cool! And because Sora doesn't have two Keyblades, the kind Fairies gives Sora the Star Seeker Keyblade. This keyblade is better than your Kingdom Key, but unfortunately, its automatically placed as the Valor Form Keyblade, which means you only get to use it when you drive to Valor. And you can't swap the Star Seeker with the Kingdom Key, well, not at the moment. When you regain control, open the chest for a Mythril Stone. Go back to see Yen Sid, and he will gift you with a Gummi Ship! Before you throw a fit, the Gummi Ship has improved dramatically from last time, so that its actually fun! Yen Sid explains that the worlds have prepared new pathways to travel across, and you have to unlock the paths by completing each world. As Sora, Donald and Goofy leave, Yen Sid disappears. Back in the Fairies room, something dreadful happens. Another ripper of a spoiler will not be revealed now. _____________ / World Map \ =============================================================================== Back to the Gummi Ship! And our beloved squirrels are back, Chip and Dale. But this time, they have voices. There is only one world available now, so go there. You don't have to do any flying for this, so breathe that sigh of relief. __________________ / Hollow Bastion \ =============================================================================== --Items: Hi-Potion, Tent, Marketplace Map, AP Boost, Drive Recovery, Mythril Shard, Membership Card, Blizzard Element, Fire Element, Secret Ansem's Report 7, --Enemies: Dusk, Creepers, Samurai, Shadow, Soldier --Games recommended Level: 8 =============================================================================== Boy oh boy, hasn't Hollow Bastion changed. Before anything, you see a scene with Pete searching for Maleficent, and is almost about to give up and believe that Sora has killed here when he sees Diablo, Maleficent's Raven. Now, the game recommends you should be at level 8, but if you levelled up by fighting Seifer like I said, you should be around level 9, 10 or even 11, depending on how much time you spent levelling up Roxas against Seifer. Sora and co. enter Hollow Bastion which looks a lot healthier and friendlier than what it was in KH. Unfortunately, Sora spots some heartless roaming around. At the marketplace, lets have a look at the shops. There is only one new thing selling here, and that's an Ether for 150m at the item shop. Everything else is the same as what was being sold at Twilight Town. If you've got the munny, you can get the Hammer Staff now. Also, if needed, buy some Potions. The Synthesis Shop is now open. Talk to he floating Moogle and when prompted, hand over all your synthesis items. You will receive an Elixir for doing this for the first time. You can't make anything just yet, so whenever you get some Synthesis Items, hand them over to any synthesis shop across the game. You also meet up with Scrooge, Donald's uncle. Talk to him to learn about something completely irrelevant about Ice Cream. Now, head to the next area. Here, you meet up with Yuffie, from FFVII. Before you can get acquainted properly, 5 Dusks attack. Once you have defeated them, new Nobodies attack. They are called Samurai. They constantly attack, which makes them dangerous. But they give good exp, so its worth the trouble to defeat them. Yuffie gives you the Market Place map, and invited you to Merlin's House. Merlin's house is just down the road, but before proceeding there, lets loot the chest lying around. There are 5 chests containing AP Boost, Drive Recovery, Tent, Hi-Potion and Mythril Shard. Defeat all the Heartless if you want, then head into Merlin's house. Time to meet up with old friends. Squall...Leon (FFVIII), Cid (FFVII), Aerith (FFVII), and Merlin. Watch the cutscene and you'll get some stupid Membership Card and your first magic spell, Blizzard Element. A short tutorial will play showing you about Magic. Save, then leave. Go up the stairs and head to the Bailey, which is marked with ???. Leon shows you this evil castle with some black crap around it. Suddenly, Nobodies attack. You have to now fight the Nobodies, but there are two catches. One is that Donald and Goofy aren't with you. Two is that you have to defend the gate. The gate has a health bar, and if that empties, its game over. A good thing is that badass Leon is fighting with you. A group of Nobodies attack. This group consists of Dusks, Creepers and Samurais. This may sound hard, but just stay close to the gate and focus on the Nobodies which venture close to it and use Blizzard frequently. Let Leon take care of the ones further away. The Nobodies re-spawn after you kill a group, and you have to kill everything to win the battle. When you win, you get the Fire Element. Yay! Another magic spell. Outside, Organization XIII appears. They taunt Sora, and one specific member really confuses Sora. But they all run away, so you don't have to fight them. When they leave, the Membership Card starts to glow. It reveals a Keyhole, which Sora unlocks to reveal paths on the world map. Looks like the card wasn't so stupid after all :p After this, Secret Ansem's Report 7 is yours. Hollow Bastion is over for now. _____________ / World Map \ =============================================================================== The first thing you should notice is that Twilight Town is gone. WTF? Another thing you should notice is two new worlds. The one on the left is Beasts Castle, and the other one is The Land of Dragons. The Land of Dragons will be easier at this moment. Take the Asteroid Sweep to gain entrance to the world. This will be your first time on the Gummi Ship, and the first thing you should notice, is the improved gameplay when shooting at the Heartless. You may even get a likening to it. Once you complete it, proceed to The Land of Dragons. _______________________ / The Land of Dragons \ =============================================================================== --Items: Hi-Potion x5, Mythril Shard x3, Ether x2, AP Boost x3, Recovery Recipe, Village Area Map, Encampment Map, --Enemies: Shadow, Nightwalker, Assault Rider, Rapid Thrusters, Bolt Thrusters, Shan-Yu (B), --Weapons/Armour/Accessories: Hidden Dragon Keyblade --Games recommended Level: 10 =============================================================================== A cutscene progresses when you land. It shows Shan-Yu, a sinister Hun warrior. Sora also meets up with his old friend, Mushu. For those of you who don't know, Mushu was a summon in KH, and he really kicked ass! You also meet Mulan, who is disguised as a boy named Ping to enter the Imperial Army. You are forced to have Ping in your Party, so keep her. I recommend you have Goofy ahead of Donald, as the Valor Drive can only be used with Goofy in the Party. But as you have the option of changing characters anywhere in the Command Menu, it doesn't matter. And its best to save the Drive for the Boss battle! Save, and open the chests for Mythril Shard, Ether and a Hi-Potion. Talk to the Moogle to hand over all your Synthesis Items, and shop if you want to. The Moogle sells Elven Bandana for 100m, Fire Bangle for 150m, Blizzard Armlet for 150m, Abas Chain for 250m, Potion for 40m, Ether for 120m and Tent for 100m. Really, only buy Potions, Tents and Ethers if you need. Nothing is really worth it. Go to the next area. Initiate the cutscene by walking forward. Donald ends up fighting this small, tough guy, which draws everyone else into the mix. Captain Li Shang breaks everything up, but Heartless show up. You are introduced to Morale. This is similar to Struggle. You have a bar which if it reaches zero, its game over. You have to keep it up by collecting orbs. Unlike Struggle, Orbs are only dropped when you defeat the enemies, and your bar will always continually to go down, so you need to collects orbs to keep it the bar as high as possible. Defeat all the heartless. Shang is impressed with Sora, Donald and Goofy's skills, but is sceptical with Ping's abilities, and wants her out. You have to prove Ping's strength by completing three missions. After this cutscene you get the Encampment Map. Before you start the missions, go north from here to the checkpoint. Here there are 2 chests. A Mythril Shard and a Hi-Potion. Fight the heartless here if you want to, otherwise just run like crazy. Speak to Shang again to start the missions. All the missions include Morale. The missions can be done in any order. Mission: 'Surprise Attack' Strategy: This mission is located at the Checkpoint. There are 15 heartless to defeat. There is a new heartless as well, the Nightwalker. Keep your morale up by collecting orbs. This is the easiest of the three. Mission: 'The Ambush' Strategy: Again at the Checkpoint. There are 4 Shadows, 5 Nightwalker and 2 Assault Riders. The Assault Riders are a new enemy, and aren't they a ripper! They are quite tough, and they love to combo you with its big spear thing. The best way to defeat it is to use magic, preferably Blizzard. If you want to fight close combat, make sure you guard a lot. This can take a couple of tries because your Morale might deplete to empty. Mission: 'The Search' Strategy: This time its at the Encampment. Heartless has invaded the Encampment, and you have to find them and destroy them. There are 8 heartless, 4 Shadows and 4 Nightwalkers. Just find them and kill them. The main problem I had was keeping my morale up, because finding the Heartless can take a while, and the tents sometimes get in the way of defeating them. You get an AP Boost when you complete all three. Go back and Save at the Bamboo Grove at anytime if you want to replenish your HP or MP. Shang has another job for you. You have to scout the Mountain Trail to secure the path over the summit. Once ready, head off to the Checkpoint, then go to the next area for the Mountain Trail. The stupid Morale Bar is back again. You have to clear the area before it runs out. Rocks are blocking the way, as well as numerous heartless. Use the 'Rockshatter' reaction command to destroy the rocks. Its recommended to defeat the Heartless before attacking the wall. Take care with the Assault Riders though, use magic. Destroy the first two walls to make it into the main area. Ignore the chests for now, as the Morale bar is still against you. At the fork, head right until you come across the next wall to break. You'll also encounter two Assault Riders here as well. Try to defeat them, but if you can't be bothered or the Morale Bar is nearly empty, then just try to ignore the Assault Riders and use Rockshatter till the wall is gone and just go to the next area. That will be the last time you will see the Morale Bar! You are now in the Village. Mushu believes he saw Shan-Yu head into a cave, and convinces everyone that's it's a good idea to go there and take Shan-Yu out themselves to get on the good side of Shang. It's a bit predictable how this will turn out, I mean, it's Mushu! After the cutscene you'll get the Village Map. Save, talk to the Moogle and hand over any Synthesis Items. Before you head to the cave, lets go back to the Mountain Trail and grab those chests we left behind. On the Mountain Trail, there are four chests. There is a Hi-Potion, a Mythril Shard, an Ether and a Recovery Recipe. The recipe is for Synthesis. Destroy any Heartless around, as the exp will come in handy. Head back to the Village, hand over the Recipe to the Moogle, replenish HP and MP at the save point, then head to the cave. Head through the cave, and open the chests for a Hi-Potion and an AP Boost. When in the large Cavern, Donald and Goofy get blocked off, while a bombardment of Heartless attack. Its just you can Ping for this battle. The first wave consists of a whole heap of Shadows and an Assault Rider. Take out the Assault Rider first. Blizzard is good here, but the Shadows might get in the way. Also, you'll want to save MP for the next wave, so try close combat against it. It will sometimes knock you into the air, so remember to use Aerial Recovery by pressing O. Use Guard to block attacks. When the Rider is dead, take out the Shadows with ease. Though Fire is good to take out multiple Shadows in one go, its best to save MP. After the last Shadow is gone, two more Assault Riders attack, but as there are no Shadows, use Blizzard often. After the battle, Sora gets the Slide Dash ability and Ping gets the Hyper Healing ability and a HP boost. Equip Slide Dash for Sora. Leave the cave, to see the Village burned to ruins. Damn You Mushu! Save, then talk to Shang. He tells you to continue on, and find Shan-Yu. When ready head up to the Ridge. On the Ridge, grab the chests for an AP Boost and a Hi-Potion. You'll meet up with a new heartless here, Rapid Thrusters. These look like yellow, flying fish. They are easy to defeat, as you can use the reaction command 'Speed Trap.' When all the heartless are gone, head up again. Shan-Yu is here! And he's got an Army of Heartless! Suddenly, Sora is all alone. Donald, Goofy and Ping are no where to be seen, and Sora is surrounded by a hoard of Heartless. You have a minute to survive, and you have to kill as many as you can. The heartless are only Rapid Thrusters and Bolt Thrusters. Bolt Thrusters are a long, yellow thing which only weak point is its small head. These things can be annoying. Once the minute is over, all the heartless is covered in the avalanche. Due to Mushu's big, yapping mouth, Pings real identity is revealed. Shang spares her life, but kicks her out of the army. Also, Ping is now Mulan in the main menu. Head back to the Village, save, then head to the Checkpoint. Take the other path to the Imperial City. Fight the heartless that get in the way. Watch the cutscene unfold, then get ready for the fight against Shan-Yu. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Shan-Yu =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: The Land of dragons Strategy: Shan-Yu isn't a hard boss. He has 3 main attacks. His first is when he runs across the floor with his sword outstretched. His second is when he leaps into the air, spinning with his sword again outstretched. His third is just a sword combo. Shan-Yu also spawns heartless to attack the gate, and the gate also has a HP bar. If it empties, its game over. When the battle starts, change to Valor form immediately. Combo him over and over again. You should be able to remove a bar of his health before Valor runs out. Focus solely on Shan-Yu. The others can take care of the heartless around the gate. Also, though his falcon can be a pest at times, refrain from attacking it, as when it leaves it returns soon after. Just repeatedly combo Shan-Yu, use the Red Rocket Limit break if you want to. All in all, it should be over quite quickly. After the battle, Sora will get a HP boost, and the Aerial Sweep Ability. Donald and Mulan will get a HP boost. Goofy will get the Goofy Turbo Ability. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sora will use Shan-Yu's sword to unlock the next route. You'll also get the Hidden Dragon Keyblade. _____________ / World Map \ =============================================================================== Nothing new here. But before you continue to Beasts Castle, first lets talk about Keyblades. Because you can't access the menu from the Gummi Ship, land at Hollow Bastion or Land of Dragons. Now, if you inspect the Hidden Dragon keyblade, you'll find that's its an absolute crap keyblade. It decreases your strength, which isn't very good. But because we have a third keyblade, we can now switch the Kingdom Key to the Valor keyblade and the Star Seeker as the standard blade. To do this, equip the Hidden Dragon as the Valor keyblade, then equip the Star Seeker as the main keyblade. Then equip the Kingdom Key as the Valor keyblade. Sounds confusing? Just make sure the Star Seeker is the standard Keyblade, the Kingdom Key is your Valor Keyblade and the Hidden Dragon is hidden out of sight. Once you've done that, head to Beast's Castle. __________________ / Beast's Castle \ =============================================================================== --Items: Hi-Potion x4, Tent x3, Mythril Shard x6, AP Boost x3, Mega-Potion, Castle Map, Drive Recovery, Basement Map, Mega-Recipe, Cure Element --Enemies: Shadow, Soldier, Hook Bat, Large Body, Tresholder (B), Gargoyle Warrior, Gargoyle Knight, Possessor (B), Beast (B), Soldier, Lance Soldier, Shadow Stalker (B), Dark Thorn (B) --Games Recommended Level: 13 =============================================================================== Sora and co. enter the castle, and the residents of the castle are revealed after a loud roar. It's Beast's Castle! But before we can meet the Beast, a Heartless grabs their attention. They follow the heartless into a room. In the room, there is a red rose on a table. Shadows appear, and you have to fight a whole heap of Shadows. Use fire to kill a lot in one go. The problem is, they keep on re-spawning. So there is no end. But the Beast arrives and saves the day by removing the rest of the Shadows. Instead of welcoming Sora, he shoves him out of the way, grabs his rose and leaves. Save at the save point, buy stuff from the Moogle, and turn in all your synthesis items in necessary. The Moogle is selling the Ability Ring for 80m, the Sardonyx Ring for 160m, the Silver Ring for 160m, Potion for 40m, Ether for 120m, and Tent for 100m. If you have got the munny, buy the Sardonyx Ring for Sora, but if you don't, then don't worry about it. When ready, leave the room. Outside, Donald sees a girl at the top of the staircase. It must be Belle! A new Heartless will attack you now. The Hook Bat is a flying heartless. They are easy to defeat, and use the Reaction Command 'Bat Cry' whenever possible. Before you climb those stairs, go in the opposite direction to enter the Courtyard. Here there are three chests, a Hi-Potion, a Mythril Shard and an AP Boost. Go back to the Entrance Hall, and climb up the stairs and go right. Donald will rudely break in on Belle by breaking the door down. My God Donald! Don't you know how to knock. Belle will tell you that the Beast has locked his servants in the dungeon. After the cutscene, open the chests for a Mythril Shard and the Castle Map, save, then leave. Outside in the East Wing, an old favourite Heartless from KH will appear. Large Bodies are these annoying, large Heartless. They are immune to attacks on its front, and can only be damaged by attacks on its back. Use the reaction command 'Full Swing' to do some damage and make it stunned. There are also two chests here, a Tent and a Hi-Potion. Exit to the Entrance Hall, and then take the other Stairs to the West Hall. After you watch the short cutscene, there is two chests behind Sora containing a Hi-Potion and a Mythril Shard. There are also three more chests containing a Drive Recovery, a Tent and a Mythril Shard. The stairs are blocked by large Armour suits. Talk to the Dresser. She is sleeping, and refuses to move. You have to push it out of the way by using the Reaction Command 'Push'. But be careful, after a couple of pushes, the Reaction Command changes to 'Waken' and if you push it now, it will wake the Dresser up and it will jump back in front of the door. The best way to do this is to push ' Push' three or four times, then stop, wait for 'Waken' to come and go, and repeat. Once its moved out of the way, it will say a small story about the Beast, but leaves it unfinished. Enter through the door. Get ready, as soon as you enter the room, your thrown into a boos battle! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Thresholder and Possessor =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Beast's Castle Strategy: These are pretty much two enemies in one boss. The Thresholder is the door itself, and the Possessor is the floating purple ball. The Possessor has possessed the door and making it attack you. The door has three attacks, it swipes at you with its extended arms, it breathes out which pushes you away, and it creates ball on energy which attack you. The Possessor itself has no attacks. Also, it sometimes summons Heartless to attack you. The first thing you should do is change to Valor and give it everything you got! When its HP is gone, the Possessor should leave the door and float around the room. If there is still some Valor left, then attack it till Valor dies. If Valor is already gone, then still attack it. It HP bar will be near empty before it decides to go back to the door. Because you don't have Valor this time, keep your distance for a while. Take out some Heartless if you want to, then when ready, charge at it from the side to avoid the arms. Keep attacking it, combo after combo, and the Possessor should leave again. Attack the Possessor till it dies. After the battle, Sora gets the Upper Slash Ability, Donald gets the Donald Fire ability, and Goofy gets a HP Boost. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Enter the door that was once a Heartless. Inside is the dungeon. Rescue everyone, and listen to the Story about Beast once being a Prince and such. It's similar to the movie storyline. Open the chests for an AP Boost and a Basement Map. Save, then head out again back to the Undercroft. Jump up the tables and furniture, and talk to Cogsworth, the clock. The armour will move out the way. In the next area, you have to participate in a short minigame. Cogsworth will hold down a leaver, and Sora has to go to all the lanterns to do the reaction command 'Sprinkle' to help Mrs. Potts and Lumiere light the lanterns. There are three lanterns to light. Also, there are boxes in the way which you need to destroy to make way for Mrs. Potts and Lumiere to get to the Lanterns. If Cogsworth is running low on energy, go up to him and keep pressing /\ to give him energy. But if your quick, you can light all the lanterns before Cogsworth loses half his energy. After the secret door is opened, go backwards to open the two chests containing a Hi-Potion and a Mythril Shard. Open the chest at the door for a Mega-Potion. You will now be in the West Hall, on the other side of those Statues. Two new Heartless will be introduced here, the Gargoyle Knights and the Gargoyle Warriors. Use the reaction command 'Release' to destroy instantly, or just pound away till its HP is gone. Both are immune to magic. Open the chest for an AP Boost, then exit through the other door. In the West Wing, open the chests for a Tent and a Mythril Shard. Defeat any heartless here, and enter Beats Rooms. Watch the cutscene with Beast and an Organization member. Looks like he is corrupting Beast's mind. You try to reason with Beast, but he attacks you. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Beast =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Beast's Castle Strategy: Beast only has one attack, that that's when he attacks you will his claws. Just attack him merciless. Use the reaction command 'Wake Up' now and again. When his HP is empty, continually press /\ to charge Cogsworth so his beg to his master will be at its highest. If you fail to charge him high enough, his HP regenerates to full and you have to start all over again. If you do the beg successfully, then the battle is over. After the battle, Sora gains an extra Armour Spot, Donald gets a HP Boost, and Goofy gets the Defender Ability. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Beast returns to normal... well as normal as he can be :p The organization member was named Xaldin (what a cool name!), and he was corrupting Beast so he can turn into a Heartless and his shell will become a Nobody so the Organization can control it. Beast is now in your party. I recommend you have Beast and Goofy, as you will need Valor in the upcoming boss battle, and Beast's limit break will come in handy. Open the chest for a Mega Recipe and save. Then head out. In the West Wing, head to the West Hall. The armour has moved, so go straight for the Entrance Hall, ignoring the Secret Passage. Fight any heartless that you encounter. In the Entrance Hall, you'll meet a new Heartless, the Lance Soldier. These can be a treat, as they have quite a bit of HP. A combination of magic and attacks work well against it. Use the command 'Lance Tug' when possible. Proceed to the East Wing and to Belle's Room. Belle isn't there! She went after Xaldin. Save in Belle's Room, then go back to the Entrance Hall. Take the door north, in between the stairs to go to the Ballroom. Inside, Belle is being chases by a big ball. Belle escapes, and you have to attack now. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Shadow Stalker =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Beast's Castle Strategy: Shadow Thorn has four main attacks. Firstly, it hides behind a window, and will shoot shockwaves across the room. Secondly, it will disappear into the ground and will try to eat Sora. Thirdly, it will have power over a pillar. Fourthly, it will have power over the chandelier, causing it to drop and shoot rays of energy at you. Shadow Stalker is also very quick, so make sure you lock on to it immediately, and keep it locked on, as it's very easy to lose track of it. Its first attack is random, but try to combo it before it does it's first attack. I know it may be tempting, but don't use Valor yet, you need to save it! If it hides behind a window, hind behind a pillar to avoid the shockwaves. Otherwise, just try to dodge or just take the damage. When it leaves the window, attack it relentlessly. If it goes into the ground, you can watch where it is as it emits a light from the ground. When its almost underneath you, jump to dodge the attack. When it comes up from the ground, attack again. If it takes over a pillar, just attack the pillar till its HP is gone, then use the reaction command 'Release' to release the Shadow Stalker. Again, attack it. If it takes over a chandelier, attack it unforgivingly till its HP is gone, then Release it. Whenever the Boss isn't doing any of the afore mentioned attacks, then attack it over and over again. It should be over in no time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Now the real boss battle beings! No time to do anything, your thrown straight into it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Dark Thorn =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Beast's Castle Strategy: Dark Thorn is a lot harder than the previous battle. It has four attacks. First, it attacks you with its claws. Secondly, it can go invisible and attack you. Thirdly, it will grab the chandelier. Fourthly, it will throw you across the room. If you saved Valor like I said before, use it straight away and attack. Keep attacking till the three drive gauges are empty. If Dark Thorn becomes invisible, lock onto it and attack it. Sometimes, the 'Step Vault' command will become available, so use it to be launched into the air. Press /\ again to catch the Chandelier when prompted, and use the 'Pendulum' reaction command to swing across the room. This catches the Dark Thorn and makes it visible again. It will also stun it for a short time, to attack it. Sometimes, Dark Thorn himself will grab the chandelier and do the same attack that you can go. To avoid this, run behind the pillars and wait. If you don't do this in time, be prepared to take a bit of damage. Sometimes, Dark Thorn will throw you across the room. Use 'Slingshot' reaction command to rebound back to him. Just keep on attacking and if you your reaction commands, it will be over quicker than you expect. After the battles, Sora gets the Retaliating Slash ability and a HP Boost. Donald gets a HP Boost. Goofy gets the Item Boost ability. Beast gets a HP Boost. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Watch the cutscene. Sora uses Beast's Rose to open the next route. Also, Sora gets the Cure Element. _____________ / World Map \ =============================================================================== Watch the cutscene in the Gummi Ship. Merlin is summoning the Ship back to Hollow Bastion. You can't do anything, nothing at all. Merlin's magic is stronger than the Gummi Ships Power. _____________________________________ / Hollow Bastion and 100 Acre Woods \ =============================================================================== --Items: AP Boost, Mythril Shard, 100 Acre Woods Map, Baseball Charm --Enemies: Soldiers =============================================================================== Merlin summoned you here. And what for? He found Pooh Bear's book again! He leaves the room, saying he wants Leon and the others in the room so he doesn't have to tell the same story twice. He also tells Sora not to enter the book, but, of course, Sora doesn't listen an jumps in anyway. Talk to Donald to go to 100 Acre Woods. The book is now a pop up book! There is a save point on the right of the book, and to exit the book approach the glowing circle at the top of the book. When ready, advance to the only popped up part of the Book. It's Pooh Bear's House. Before you talk to Pooh, open the chests for an AP Boost, a Mythril Shard and the 100 Acre Woods Map. Talk to Pooh. He seems happy to see you, but your conversation is cut short as Sora is sucked out of the book. Heartless is attacking the house, and they have stolen the book. Attack and destroy all the Heartless. Once you get the book back, Sora decides to check on Pooh. When you enter the Book, the first thing you should notice is the dark patches on what used to be pages of the book. Also, when you meet Pooh, he doesn't remember who you are, nor does he remember his friends. Merlin returns, and is unhappy that Sora didn't wait for him. Again, Sora has to find all the Torn Pages all over again. Merlin gives you the Baseball Charm, which allows you to summon Chicken Little. Yay! Your first summon. _____________ / World Map \ =============================================================================== You are automatically sent to the World Map after Hollow Bastion. There is one world left unexplored. That's Olympus Coliseum. Open the Gummi Route, then proceed there. ____________________ / Olympus Coliseum \ =============================================================================== --Items: Hi-Potion x3, Ether x2, Mythril Shard x5, Mythril Stone x2, AP Boost x3, Power Boost, Tent, Underworld Map, Coliseum Map, Cavern Map, Thunder Element, Olympus Stone, Secret Ansem's Report 5 --Enemies: Soldier, Rabid Dog, Creeper Plant, Hook Bat, Large Body, Large Soldier, Cerberus (B), Trick Ghost, Demyx (B), Pete (B), Hydra(B) --Weapons/Armour/Accessories: Hero's Crest Keyblade --Game Recommended Level: 16 =============================================================================== You land somewhere that doesn't look remotely like Olympus Coliseum. You are, in fact, in the Underworld! You also see Meg, Herc's friend. She has come to see Hades to ask him to give Herc a break. Since Sora is so kind and all, he volunteers to go talk to Hades instead. Save at the save point when you regain control, and talk to the Moogle. The Moogle sells a Hammer Staff for 100m, Comet Staff for 200m, Adamant Shield for 100m, the Falling Star for 200m, Potion for 40m, Ether for 120m and Tent for 100m. Buy the Comet Staff for Donald and the Falling Star for Goofy. You should have the money. Hand on over any synthesis items, stock up on Potions if necessary. You should notice that your Drive bar has chains over it. You can't drive in the Underworld, nor can you Summon. Keep that in mind. When ready, head to the Cave of the Dead: Entrance. You'll meet a new Heartless here, the Rabid Dog. They're simple Heartless, so just dispose of them. The white cloud things pose no threat. They just float around, and killing one will drop MP Orbs. This is a good way to replenish your MP if necessary. Continue forward till you reach the Passage. Watch the scene with a coward Organization member running away. Proceed down the Passage till you reach a fork. Both forks contain treasure, so its advisable to take both. The left pathway has a Mythril Shard, an Ether and a AP Boost, while the right pathway contains a Hi-Potion. There is also a Mythril Stone near the exit. When you've got that, take the exit to the Inner Chamber. Here, loot the Mythril Shard and the Underworld Map from the chests. Save your game, and hand over Synthesis Items to the Moogle. When ready, proceed to the Valley of the Dead. Advance forward, across the three platforms. The Creeper Plan will be a new Heartless. The are rooted to the ground, and shoot seeds at you. You can use guard to block the seeds, and use the reaction command 'Root Ravager' to dig up the Heartless and attack it. Continue forward till you reach Hades' Chamber. Hades summons the badass character from FFX, Auron. But due to Disney ties and the game being child friendly, he has lost his sunglasses, he's clean shaven, he doesn't have his bottle of whatever that was at his hip, and he looks years younger. In fact he looks like the Auron that was guarding Lord Braska, not the one guarding Yuna. Anyway, watch the cutscene between Auron and Hades. Auron refuses to work for Hades, and Hades gets mad. Sora and co. enter just Hades is about to attack. Auron has now joined you, and because you can't Drive, I recommend you get rid of Goofy. You can't attack Hades, your powers are limited due to the curse of the Underworld. So you decide to run away. Invisible shields are blocking your way, and to get rid of them, you have to defeat all the Heartless in the way. There are heartless and shields at each platform, so defeat all the Heartless at each platform to open the way forward. At the third and last platform, there are two waves. The second wave is the hardest of all, as the Heartless are Large Body's and Lance Soldiers. Use Auron's Limit Break to take care of these easily. Back in the Inner Chamber, save, then just go back to the Cave of the Dead: Entrance. Hades is still angry, and lets loose the dog of all dogs! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Cerberus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Olympus Coliseum Strategy: Though it may look intimidating, and it may bring back sour memories from Kingdom Hearts, its a lot easier than you think. Cerberus had five attacks. It bites (like any normal dog), it hits you with its tail, it jumps and causes shockwaves, its two outer heads crash together with the middle head and trapping Sora, and it creates dark ball of energy which follow Sora around. Also note, you don't have Donald or Goofy for this. You do have Auron though. The first thing you should do, is use your limit immediately. Attack the heads with all your glory. When the limit runs dry, lock on to a head, preferable the middle one, and attack like mad! Unlike in KH, you have less chance of getting bitten. By attacking the middle head, you increase your chance of the two outer heads crashing together and trapping you. Why is this a good thing? Because this initiates a series of Reaction Commands which can seriously harm Cerberus. The dark balls it releases are slow and easy to run away from. If your low on HP, run away, heal, then run back in. Cerberus is so slow you can do that with little fear of being hit. After the battle, Sora gets the Dodge Slash Ability, and Auron gets a HP Boost. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, you arrive at the Underworld Entrance. Auron disappears. Proceed to the Coliseum Gates. Herc is there, and is exhausted from battles. Herc offers Sora a stone which nulls the curse of the Underworld, allowing Sora to use his full strength, including Drives and Summons. Its with the gods, so Herc goes off to get it. Meanwhile, Phil proposes Sora do some training with him. You'll get the Coliseum Map. Enter The Coliseum and talk to Phil and choose "Practise". The first training session is that you 20 orbs by breaking the pots in 90 seconds. Extremely easy! The second training session will be unlocked when you complete the first one. This involves collecting 100 orbs in 90 seconds. The trick is to break the pots when they spawn in a big group, and by breaking the big pots. When you have completed both, Herc appears and says that the Olympus Stone has been stolen by someone in a black cloak and white creatures. Blast It! It's the Organization! Hades appears and tells everyone that he kidnapped Meg. Just when things are down and gloomy, he also releases the Hydra, so Herc is forced to remain behind while Sora and co. have to go rescue Meg. Go back to the Underworld Entrance, and the eastern pathway, once blocked by flames, is now open. Open the chest here for a Power Boost and proceed through it. In the Underworld Caverns Entrance, takes some steps forward so you'll fall through the fog. Here, you'll meet a new heartless, the Trick Ghost. They shoot dark balls of energy at you from afar. Use Guard to send them right back. They are easy to defeat. Pick up the Mythril Shard here, avoid the falling rocks and proceed to the next area called the Lost Road. This is just one big maze, and is easy to get lost in. Open the chest you first see for an Ether. In the large area, take the path straight for a Hi-Potion. Take the door on the right to go back to the Caverns Entrance, and open the two chests for a Hi-Potion and an AP Boost. Go back to the Lost Road. Go left, and open the chest for a Mythril Stone. In this large area, take the middle path, open the chest for a Mythril Shard. Continue on, and go through the door. You are now in the Atrium. Open the chest for a Tent. Go up the right, and jump to reach an AP Boost. Then enter the next area. Here, you'll meet with an Organization member. His name is Demyx. He takes off his hood to reveal his face. He has the Olympus Stone, so get ready for a battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Demyx =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Olympus Coliseum Strategy: Demyx doesn't actually fight you, nor do you fight him. He summons water ghosts, and you have to defeat 100 in 80 seconds. Each water ghost is easy to defeat as they have low HP, but defeating them one at a time will take too long. Use the reaction command 'Wild Dance' to wipe out a number of then in one go. After the battle, Sora will get a HP Boost, Donald will the MP Rage Ability, and Goofy will get a HP Boost. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Demyx says some confusing things here. You'll get the Olympus Stone and Secret Ansem's Report 5 when Demyx disappears. The Olympus Stone now allows Sora to Drive and Summon. Grab the chests for an AP Boost, a Mythril Shard and the Cavern Map. Save, then examine the thing in the middle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Pete (first) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Olympus Coliseum Strategy: Pete has four attacks. He throws bombs at you, which can easily be deflected by Guard, he can attack you with a physical combo, he sends shockwaves across the ground, and rocks fall from the ceiling. Also, he summons Hook Bats. Meg has a life bar here, you have to protect Meg. The first thing you should do is concentrate on the Hook Bats while also staying close to Meg. When all the Hook Bats are dead, Drive to Valor and attack Pete. After a few combos, Pete will summon a shield around him. Just wait a moment, then continue attacking when it disappears. You should deplete almost all of Pete's HP before Valor runs dry. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Before you can kill Pete off, Herc arrives. Now for the second stage of the battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Pete (second) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Olympus Coliseum Strategy: With Herc on your side, the battle should be easy. Pete has the same attacks as last time. You have two minutes to win, otherwise the cave collapses on you. When Pete puts a shield around him, you can now use the reaction command 'Pinball' to knock him into Herc to dislodge the shield. You can also use the reaction command 'Aura Guard' when your near Herc, so Herc can protect you from falling rocks. If you keep attacking and use the reaction commands, you should win easily. After the battle, Sora gets the Trinity Limit Ability, Donald gets a HP Boost, and Goofy gets the Hyper Healing Ability. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Not another boss battle?! After the scene with Hades telling Herc that he forgot to take care of the Hydra, save, and head back to the Coliseum. Herc is unable to fight now, too exhausted I guess, so it's up to you. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Hydra =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Location: Olympus Coliseum Strategy: The Hydra has four attacks. First, it can attack you with its tail. Secondly, it uses lighting against you. Thirdly, it shoots black balls. Lastly, it bites. Meg is cheering you on from the eastern sideline. She throws MP, HP and Drive orbs to you, if necessary. The Hydra has one head, for now. Lock on to the head, and watch out for the tail swipes and lighting. Whenever the head comes close to the ground, attack it with everything you've got. When it's HP is gone, or near gone, use the reaction command 'Vanquish' to cut off the head. Now three heads will pop up from the ground. Attack a head, and after a while, Phil will be yelling at you to "Get up on the Hydra's back." Go up on the back by climbing up its tail from the left. Press /\ when prompted to initiate 'Phil One-Two' so Phil can throw a big pot at you. Use the Reaction Command 'Urninator' to hit the hit into the Hydra's back. This stuns all three heads. Use this opportunity to attack a head, take off all its HP and use Vanquish to get rid of the head. You may have to do the reaction commands a couple of times. When all three heads are gone. The Hydra pops out again, this time with seven heads! Its here it will shoot black balls at you. If you got your Drive full, then I recommend you Drive to Valor. If not, the go see Meg for Drive Orbs, fill up the gauges, and then Drive and attack. Some of the Hydra's heads will come close to the ground, while some are high in the air. Just attack the ones close, and when it rises back up, lock on to another head that's at ground level. After a couple of attacks, 'Pegasus Run' reaction command will become available. This will call Pegasus, who Sora will jump on, and will fly around the Hydra's heads to allow Sora to attack by pressing /\. You'll have to be quick, the 'attack' reaction command doesn't last long. You may have to so this a couple of times. When the Hydra's HP is empty, use Vanquish to finish of the battle. After the battle, Sora will get a HP Boost and the Thunder Element. Donald will get an extra Armour Slot, and Goofy will get a HP Boost. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Watch the cutscene. Olympus seems completely devastated, and Herc is blaming himself. You'll obtain the Hero Crest keyblade. Watch the cutscene with Queen Minnie. Oh No! Disney Castle is in danger! _____________ / World Map \ =============================================================================== Disney Castle is unlocked. Also, there is no Gummi Route to unlock. But before you head there, land at Hollow Bastion, so we can talk about Keyblades. The Hero Crest is a brilliant Keyblade, and worth equipping as your standard keyblade. Equip the Star Seeker as your Valor Keyblade. This way your more Strength orientated. If you rather be more magical, then keep the Star Seeker as your standard keyblade, and equip the Hero Crest as the Valor Keyblade. Its up to you, but I recommend you go more focused on strength. When ready, head off to Disney Castle. _________________ / Disney Castle \ =============================================================================== --Items: Ether, AP Boost, Mythril Shard x2, Mythril Stone, Hi-Potion, Star Recipe, Torn Pages, Disney Castle Map --Enemies: Shadow, Soldier, Minute Bomb, Bolt Tower --Game Recommended Level: 18 =============================================================================== Ah! Home sweet home for Donald and Goofy. Chip and Dale, your trusty Gummi Engineers are waiting for you in the Gummi Hanger. They express bad news about Heartless in Disney Castle. Save, then proceed out to the Courtyard. The Courtyard is just full of Heartless! Its like Heartless Haven! It may seem like a lot, and like a never ending stream, but it's not. I recommend you stay and fight out every single Heartless. Its not difficult, but it's long and annoying. But its good exp, and there are seven chests for you to get, which would be easier when all the Heartless are gone. The Heartless here are Shadows, Soldiers and, a new Heartless, the Minute Bomb. The Minute Bombs explode when not defeated in time, which does quite a bit of damage to you. On the plus side, they also damage the Heartless around it. When all/most of the Heartless are gone from the courtyard (this will take around 15 to 20 minutes), you can receive the bounty that awaits you. Open the chests here for an Ether, AP Boost, Mythril Shard, another Mythril Shard, Mythril Stone, Hi-Potion and a Star Recipe. When you have finally done all that, proceed through the exit. In case your lost, just follow the grey path around the statue in the middle till you get to a fork in the path. You are now in the Colonnade, and this place is even worse than the Courtyard. Its absolutely overrun by Shadows! Worst of all, they never cease to re-spawn! (well, at least it didn't for me. I've heard people say it does stop after a while, but it must be after a long time, as I was fighting Shadows for half an hour) My God, when did Disney Castle become a breeding ground for Heartless! Fortunately, its only Shadows that appear here, and though they only give a small amount of exp, there are numerous amounts of Shadows, which all add up. Fight off as many Shadows as you want, and when you get tired, just continue down the road till you reach the door to continue to the Library. Here, open the large chest for Torn Pages. These are for Poohs Book. There is a Moogle Shop here. They're selling Elven Bandana for 100m, Divine Bandana for 200m, Dark Anklet for 300m, Potion for 40m, Ether for 120m, and Tent for 100m. Save your munny, there's better crap just down the road from now. Save, then talk to the Queen. Queen Minnie hasn't warned the Castle about the Heartless yet! Donald and Goofy decide to split up and warn everyone, but Sora has to go with the Queen because he might get lost, and the Queen needs a Guardian. You'll get the Disney Castle Map after the cutscene. Your going to have to go to the Audience Chamber. This is that large door that was down the Colonnade, but was locked with Magic. But the Colonnade is filled with Heartless, this time, more than just Shadows. You have to protect the Queen from Danger. She has a damage bar on her, and you should know by know what happens if it fills. Stay close to the Queen, attacking any Heartless that gets to close. Also, when close to the Queen, you can use 'Faith' to kill off a lot of Heartless. Proceed forward slowly, calling the Queen over with /\. When you make it to the door, use the reaction command 'Finish'. The Queen sealed the door for "protection", but it was a load of codswallop really. Bolt Towers are all over the Audience Chamber. You have to make it all the way to the throne at the other end of the long Audience Chamber. Instead of just barraging straight down the middle, go either left or right. There is a lot of open space here considering the amount of Bolt Towers around. Stay close to the Queen, attack any Bolt Towers that get too close, and use 'Faith' often. Just keep proceeding forward slowly. After a while, you'll either make it to the throne, or you'll destroy all the Bolt Towers, making the run home a bore really. Use 'Finish' at the throne to proceed. You also get some bonuses after this minigame of sorts. Sora gets an extra Accessory Slot and gains the Auto Summon Ability. The Queen opens the throne floor to reveal a stairway. Whoa! This Castle is full of surprises. This is The Hall of the Cornerstone, and the great, big, glowing ball is the Cornerstone of Light. Its this thing which is suppose to make the Castle safe from Heartless, but Maleficent has been playing around again. The Queen wants Merlin to inspect the area, so you'll have to get him. Save at the save point, then go back to the World Map. Fly to Hollow Bastion, watch the cutscene where Merlin will magically take you all back to Disney Castle. He seems to know what's wrong, but doesn't tell you. Instead he makes a door appear, and tells Sora and co. to go through the door to a new world to fix the problem, yet he also tells them not to succumb to their temptat