FAQ/Walkthrough by Aaron21
Kingdom Hearts on SuperCheats.com

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             "This close to safety in one piece" - Coheed & Cambria
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     _______  _______           _       _________ _        _______ _________
    (  ____ \(  ___  )|\     /|( (    /|\__   __/( \      (  ____ \\__   __/
    | (    \/| (   ) || )   ( ||  \  ( |   ) (   | (      | (    \/   ) (   
    | |      | (___) || |   | ||   \ | |   | |   | |      | (__       | |   
    | | ____ |  ___  || |   | || (\ \) |   | |   | |      |  __)      | |   
    | | \_  )| (   ) || |   | || | \   |   | |   | |      | (         | |   
    | (___) || )   ( || (___) || )  \  |   | |   | (____/\| (____/\   | |   
    (_______)|/     \|(_______)|/    )_)   )_(   (_______/(_______/   )_(  


       ____ ____ _  _ ____ _  _     ____ ____ ____ ____ ____ _ _ _ ____ 
       [__  |___ |  | |___ |\ |     [__  |  | |__/ |__/ |  | | | | [__  
       ___] |___  \/  |___ | \|     ___] |__| |  \ |  \ |__| |_|_| ___]  


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                           GAUNTLET: SEVEN SORROWS

                               FAQ/Walkthrough
                      Copyright (c)2006-2007 DomZ Ninja

==============================================================================

 Author: DomZ Ninja
 E-mail: domzninja[at]hotmail[dot]com
 Updated: 11/22/07
 Version: 1.0

 NOTE: This guide does contain spoilers!

 NOTE: This walkthrough covers the Playstation 2 version of the game.

______________________________________________________________________________

                              TABLE OF CONTENTS
______________________________________________________________________________

See that series of numbers to the right of each section? If you want to find 
a specific section in the FAQ, press CTRL + F to open a search box. Type in 
the series of numbers for the desired section that you're trying to find and 
press Enter. Whabam! The search function will take you there in an instant.


1] - Introduction..................................... [0100]
2] - Controls......................................... [0200]
3] - Characters....................................... [0300]
4] - Walkthrough...................................... [0400]
       4.01] City Under Siege......................... [0401]
       4.02] Dungeon Passage.......................... [0402]
       4.03] Plague Town.............................. [0403]
       4.04] Shipbuilder Village...................... [0404]
       4.05] Sunken Harbor............................ [0405]
       4.06] Ancient Forest........................... [0406]
       4.07] Standing Stones.......................... [0407]
       4.08] Stone Golem.............................. [0408]
       4.09] Imperial City............................ [0409]
       4.10] Imperial Palace.......................... [0410]
       4.11] Throne Room.............................. [0411]
       4.12] Imperial Dungeon......................... [0412]
       4.13] Dungeon Deeps............................ [0413]
       4.14] Underworld Crossing...................... [0414]
       4.15] Deep Fortress............................ [0415]
       4.16] Caldera.................................. [0416]
5] - Abilities........................................ [0500]
       5.1] Warrior................................... [0510]
       5.2] Yalkyrie.................................. [0520]
       5.3] Elf....................................... [0530]
       5.4] Wizard.................................... [0540]
6] - Equipment........................................ [0600]
       6.1] Warrior................................... [0610]
       6.2] Yalkyrie.................................. [0620]
       6.3] Elf....................................... [0630]
       6.4] Wizard.................................... [0640]
7] - Bestiary......................................... [0700]
       7.1] Enemies................................... [0710]
       7.2] Bosses.................................... [0720]
8] - Thanks/Credits................................... [0800]

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 1] INTRODUCTION                                                        [0100]
______________________________________________________________________________

FAQ/Walkthrough #11

Well, this is depressing. You get to hear the sad story of how the Gauntlet
series came into my life. Long, long ago (in a galaxy not so far away), I
played Gauntlet: Legends a couple times back on the N64. My real first
introduction to the Gauntlet games was with Dark Legacy. I think that is the
best one and I had loads of fun with the game. Not only me, but I would hang
out with my friends and play it through the night constantly.

I heard about a new Gauntlet game a long time ago, and from the screenshots, 
it looked very interesting. I know the Gauntlet series doesn't have a great 
reputation of being totally fantastic games (judging from game reviews and 
such), but I thought I would like it. I was a bit skeptical at first when I 
picked up Gauntlet: Seven Sorrows, but the game just didn't turn out well for 
me. Don't worry; I'm still here and I won't bash the game as I go through the 
FAQ. Speaking of FAQ, lets move on to it.

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 VERSION HISTORY
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 Version 1.0 (01/30/06) - FAQ/Walkthrough complete and submitted.

______________________________________________________________________________

 2] CONTROLS                                                            [0200]
______________________________________________________________________________


.-----------------------------.----------------------------------------------.
|  D Pad                      |  Use Special Moves                           |
|-----------------------------|----------------------------------------------|
|  Left Analog Stick          |  Move                                        |
|-----------------------------|----------------------------------------------|
|  Right Analog Stick         |  Dodge, Dash                                 |
|-----------------------------|----------------------------------------------|
|  Start                      |  Pause Game                                  |
|-----------------------------|----------------------------------------------|
|  X Button                   |  Slash Attack                                |
|-----------------------------|----------------------------------------------|
|  Square Button              |  Hack Attack                                 |
|-----------------------------|----------------------------------------------|
|  Triangle Button            |  Launch Attack                               |
|-----------------------------|----------------------------------------------|
|  O Button                   |  Projectile Attack                           |
|-----------------------------|----------------------------------------------|
|  R1 Button                  |  Interact                                    |
|-----------------------------|----------------------------------------------|
|  R2 Button                  |  Mana Blast                                  |
|-----------------------------|----------------------------------------------|
|  L1 Button                  |  Block                                       |
|-----------------------------|----------------------------------------------|
|  L2 Button                  |  N/A                                         |
'-----------------------------'----------------------------------------------'

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 3] CHARACTERS                                                          [0300]
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 WARRIOR
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The Warrior is the powerhouse of the team. He is a great fighter and is 
obviously the strongest. His weapon of choice are axes.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 VALKYRIE
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The Valkyrie is the only female player in the game. She is very well-rounded 
and great for beginners. Her weapon of choice are swords.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 ELF
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The Elf is a very mysterious (yet fun) character. He is the fastest 
character, but also the weakest. His weapon of choice are rapiers.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 WIZARD
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The Wizard is a very cool spellcaster. I'd say he is on par with the Elf; not 
very strong but pretty quick. His weapon of choice are magic spells. 

______________________________________________________________________________

 4] WALKTHROUGH                                                         [0400]
______________________________________________________________________________

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 4.01] CITY UNDER SIEGE                                                 [0401]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Imperial Legion Footman, Aesatae Warrior

------------------------------------------------------------------------------

The first level was designed to be very easy and more like a training course 
than anything else. When you start off, turn around to find a chest. Press R1 
to find some gold inside. As you make your way up the stairs, you will find 
your first enemies. Try out some simple combos (you haven't had a chance to 
buy any good ones) to defeat them. You will find large structures that the 
enemies are coming out of. These are generators, and the enemies will keep 
coming out unless you destroy it. Destroy all of the generators to stop the 
flow of baddies.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: Gold is an important item in this game. Gold allows
  you to buy abilities. Grab all of the gold and open as many chests as
  you can before your friends nab them. If you want to be fair, then
  let everyone get equal amounts of gold so you can all be on the same
  level.
 ------------------------------------------------------------------------

Once the coast is clear, make your way up the large staircase. Take out the 
enemies that come down the stairs and head towards the room. Open the two 
treasure chests for some gold, then approach the statue. Press R1 to push the 
statue towards the wall to get a Gold Key. Go back down the stairs and before 
you reach the bottom, take a left when in the middle of the staircase. You'll 
find a dead end where you can get some more treasures.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: Food is very important when in multiplayer. If you
  want to be fair, then divide the food evenly by letting the player 
  with the least amount of health to get the food. You can't necessarily
  share food, but let people who are dying have it. On the other hand,
  if you want to be evil, hog all of the food and watch as your friend
  slowly dies off as he complains. Fun!
 ------------------------------------------------------------------------

Return to the bottom of the staircase and to cross the bridge to the left. 
You will now encounter shielded enemies. Use hack attacks to neutralize their 
defenses and kill them. Smash the generators, then open the chests on the 
upper ledge to the left. After defeating all of the enemies along the path, 
go up the stairs to the right to find a blue aura on the ground. Step on it 
and in a couple seconds you will be teleported. This, folks, is a teleport 
pad! It, well, lets you teleport to places! You will appear on a barren 
platform in the middle of lava. Open the chest and teleport to the next stop. 
The next platform houses another chest with gold. Teleport to the last stop.

You will appear in a large house. Death will appear in the center of the 
room. Oh no! Whenever Death appears in a level, it will stalk a character and 
drain their health until they die or he follows another target. To drive 
Death away, use a mana blast by pressing R2. Remember, you must have at least 
half a bar of mana to use a mana blast. If you don't have enough mana, avoid 
Death until you do so. Grab the food in the chests and teleport back to where 
you started. 

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: Whenever you encounter Death, it will keep following
  you until you drive it away. If you're mad at a friend, seclude him so
  Death will continue to drain health away from him. Intentionally don't
  use a mana blast until he is sapped away to nothing. On the other
  hand, fair players want to eliminate Death as quickly as possible to
  keep everyone healthy.
 ------------------------------------------------------------------------

Back on the main path, head down the road and take out the archers. Destroy 
the generators and continue down to the circular area. Open the last chest 
which contains more gold and press R1 next to the switch. This will open a 
large door revealing a purple beacon. This is the level exit, so when you're 
ready, step into the beacon to end the level. Woo!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: The first screen will show rankings on how you all
  did in that level. It will show things such as: number of enemies 
  killed, number of generators destroyed, times died, amount of gold
  recieved, etc. Whomever places first in the most categories will get
  more stat points. Therefore, you should want to do the best in each of
  the levels so you can get these special bonuses. Go all out while
  playing with your friends.
 ------------------------------------------------------------------------

After you successfully complete a level, your ranking will appear. If you are 
playing with other people, the first screen will show who did best in the 
level. There are several categories, and whoever did best overall recieves 
extra stat points. What are stat points? The next screen explains that. You 
are able to level up your attributes with stat points. You can level up 
Damage, Mana Regen, and Health.

 --> Damage increases the amount of damage you deal.
 --> Mana Regen increases the amount of mana you regain while standing still.
 --> Health increases the amount of HP you have.

You can distribute your stat points to the three attributes. The most basic 
way is to try and round everything off so you don't have any real 
disadvantages (good idea for beginners), but experiment and see what you 
like. The third screen displays character abilities (see section 5 for list 
of abilities). You can purchase new abilities with the gold you obtained in 
the level. 


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 4.02] DUNGEON PASSAGE                                                  [0402]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Imperial Legion Footman, Imperial Guard Footman, 
             Imperial Sorceror, Forest Insect Spawn (Skeletal)

------------------------------------------------------------------------------

It's time for another short level! Walk forwards while taking down the 
shielded enemies. When you reach a pit, use projectile attacks to hit the 
switch on the other side of the chasm. It will raise a bridge, letting you 
continue across. Destroy the generators and avoid the many traps in the open 
area. Some grates on the floor will shoot fire, so watch out for colored 
tiles. There are three chests on the side of the room; past giant crushing 
stones. Wait until they rise up to the air (after landing), then run under 
them and grab the chest. Collect all three gold stashes and continue on down 
the passage.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: Be an ass, knock your friends into traps! Traps are
  the best way to spark confrontations with your friends in this game.
  Or you can even team up with your buddies and help knock enemies into
  the traps. The choice is yours.
 ------------------------------------------------------------------------

Continue down until you reach the next semi-large room. Destroy the 
generators here and watch out for the spinning saw blades on the wall. Open 
the chests and head on through. Go on to the next room and take down the 
enemies. Open all of the chests and you should notice a force field in the 
corner of the room. You need a key to get by, and the key is in the next 
room. Walk up on the raised platform in the center of the room and press R1 
to hit the switch. This will activate a teleport pad. Step on it to teleport 
to the next room.

Once you're in the next room, destroy the generators and wait until you have 
full mana. Open the chest to obtain a Silver Key. Death will appear right 
after you open the chest, so hopefully you have enough mana to drive him 
away. Walk through the hallway back to the previous room, then walk into the 
force field to deactivate it by using the key. Open the fancy looking chest 
to obtain an armor upgrade! Woo! Not only do you sport a new look, but your 
defense has increased. If you are playing with friends, everyone will get an 
armor increase. Open up the other chest for a Magic Key.

Return to the room where you found the key and use your newly obtained Magic 
Key to deactivate the barrier. Head down the passage and take down all of the 
foes in your way. Avoid the acid pools (and try to knock enemies into them) 
and open the chests for more gold and food. Head out of the room and take 
down the enemies across the chasm with ranged attacks. Hit the switch on the 
other side of the chasm to the left. This will make another bridge appear. 
Proceed across and take down the shielded enemies here. Once all of the 
generators and enemies are dead, head through the level exit at the end of 
the passage.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.03] PLAGUE TOWN                                                      [0403]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Aesatae Warrior, Aesatae Sniper, Druid, Morbis, Rune Monster,
             Forest Insect Spawn (Skeletal), Scarecrow [BOSS]

------------------------------------------------------------------------------

As soon as the level starts, pick up the chest to the right. The road will 
fork right ahead; go up to the dead end. Throughout the level are oil pots on 
the side of the road. If you hit one, they will knock over, spilling out 
molten lava onto the street. This is a good strategy for holding back enemies 
or if you want to be an ass and hurt your friends a little bit. Don't knock 
it over now; walk forwards and take down the generators and the enemies. You 
can't cross the chasm now, so head back. Take the other pathway at the fork 
and continue blasting through enemies.

Open the next chest ahead and walk over to the chasm. You must lower the 
drawbridge, but first take down the enemies. There is an oil pot next to the 
drawbridge lever. Knock it over to keep the foes at bay, then press and hold 
R1 next to the lever to lower the drawbridge. 

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: You will have to do many things in the game where 
  one player must concentrate on doing something. Help out that person
  by constantly protecting him while he does his job. In this situation,
  take down the enemies while the player lowers the drawbridge.
 ------------------------------------------------------------------------

Continue on once you can cross. Open all of the treasure chests as you 
proceed and go on, while killing the enemies in your way. In the next open 
area, destroy all the generators. Opening the chest next to the generator 
will trigger Death to appear, so be prepared. Open the chest to get a Silver 
Key and take out Death. Open the other chests for some gold and food. The 
fancy chest contains a weapon upgrade, hooray!

Ignore the giant wooden door for now and continue down the path through the 
town. Defeat the enemies that run out of the houses and grab all of the goods 
in the chests along the way. You will find snipers on the side of the road; 
use projectiles to take them down. Once you reach another open area, a 
challenge will start. You will have to defeat a certain number of enemies for 
the Magic Key to appear. Ignore the snipers at first and concentrate on the 
generators. Once all of the enemies are killed, the Magic Key is yours. 
Proceed down the path until you come to the next open area. You will have to 
fight a battle now; the second of the Emperor's seven sorrows and the first 
of his evil advisors. 

By the way, the first sorrow is the fact that the Emperor betrayed the heroes,
so don't get confused!


------------------------------------------------------------------------------
 BOSS: SCARECROW
------------------------------------------------------------------------------

The Scarecrow is very easy for your first boss. He will start off by summoning
a crowd of enemies onto the battlefield, which include Morbis spellcasters and
Forest Spawns. Only concentrate on the little insects because they can
overflow you in a hurry. Even though they are tough, ignore the Morbises.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: If you have a full party, have two concentrate on 
  the Scarecrow while two take down the surrounding enemies. Even if you
  don't have that many players, try to split everything up to make a
  safe trip even safer.
 ------------------------------------------------------------------------

The Scarecrow attacks so slowly that you should have no problem defending 
against his attacks. He can only slash at you with his hooked arms, and even 
those don't deal a lot of damage. To be honest, the biggest threat are the 
enemies that he summons. You must concentrate on the big guy though to stay 
alive (and finish the battle, of course).

Use some strong combos that you (hopefully) bought after the previous levels. 
A great tactic is to use the oil pots around the field to your advantage. 
Knock them over to deal damage to him and even take down lesser enemies. Once 
you defeat the Scarecrow, you will get a Gold Key.

------------------------------------------------------------------------------

With the Gold Key in hand, continue from the battlefield down the road. You 
will end up back near the entrance of the level. Lower the bridge and you 
will appear at the dead end in the forked road. Make your way around the 
level again by going down the road. There will still be enemies here, so keep 
your guard up. Once you reach that large wooden door, use the Gold Key on it 
and exit the level. 


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.04] SHIPBUILDER VILLAGE                                              [0404]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Pirate, Hua

------------------------------------------------------------------------------

As you enter the new (and very short) level, head down the grassy path. Take 
out the oncoming pirates and destroy the generators. Grab the chest in the 
corner for gold and turn into the houses. Take out the generators and the 
pirates, then head to the back of the room. Navigate under the guillotine 
blades and hit the switch at the end of the hall. This will lower a 
drawbridge, letting you continue on. 

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: When going through the guillotine hallways, it's 
  best to do it with one person. The hallway can get crowded and there
  is not a lot of room inbetween guillotine blades. You wouldn't want to
  knock a friend into the blades, would you?
 ------------------------------------------------------------------------ 

Go to the left and head down the path to find some more gold in treasure 
chests. Destroy all of the generators and grab the chests beyond. Head past 
all of the houses and down the road. Keep taking down the pirates as well as 
Huas. Once you reach the small field, defeat all of the enemies and destroy 
the generators. The gate ahead will open up, revealing not only a path but 
more enemies. The enemies are a bit harder than the other enemies in the 
level, so stay on your toes. 

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: The stronger enemies can sometimes overwhelm you.
  Have one person use mana blasts or special D-Pad moves to keep enemies
  at bay while others hack and slash through.
 ------------------------------------------------------------------------

Take them out and continue on. Defeat all the enemies to open one last gate, 
where you will find several chests. Open them up and defeat the horde of 
baddies, then step through the level exit. *yawn*


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.05] SUNKEN HARBOR                                                    [0405]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Pirate, Pirate Captain, Hua

------------------------------------------------------------------------------

Defeat the Huas once you first enter the level as well as the generators, 
then continue on. Once you reach three chests, only open the two on the side. 
The chest in the center contains Death, so unless you want to mess with your 
friends, don't open it. Continue through the village as you pummel the 
pirates and Huas along the way. 

You'll find pirate archers along the series of connected platforms. Use your
projectile attacks to defeat them. Move along until you find a teleport pad. 
It's sealed behind a barrier, so continue past it. Run past to the next room 
and defeat the pirates inside. You should find a switch in the corner of the
room. Activate it to open the pathway to the portal, then head into the 
teleport pad. 

You will be teleported to a square area with generators all around. Split up 
and take each of them down. Proceed to the dock where the drawbridge is 
raised. Instead, head to the left and defeat all of the enemies. Once you 
reach the circular area, take down the generators and enemies. Once empty, 
walk over to the large catapult. Press R1 to send a pile of burning wreckage 
at the pirate ship, lowering the drawbridge. Return to the drawbridge and 
proceed across onto the ship. Defeat the pirates on the front of the ship and 
head up the stairs. Go across to find more pirates to slay.

Head to the back of the ship to find two treasure chests and another fancy 
chest. Open the two chests for gold and the fancy one for a weapon upgrade! 
Take out the generators nearby and continue off of the ship. Head down the 
walkway and take down the enemies until you approach three chests. The left 
one contains Death, so avoid it and open the other two. Activate the last 
catapult to destroy the gate ahead, revealing the level exit!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.06] ANCIENT FOREST                                                   [0406]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Insect Spawn, Mud Corpse, Rune Monster, Twisted Woman, 
             Biped Host, Twisted Man [BOSS]

------------------------------------------------------------------------------

Whoop-de-doo, a giant circular level. How boring. Anyways, once you enter the 
level, head down the forest path. Defeat the small skeleton creatures and 
take down the generators. Continue through, killing the Mud Corpses, Rune 
Monsters, and Insect Spawns as you go along. All of the enemies are easy, so 
no problem. Once you reach a large door, make sure the coast is clear before 
opening it. Press and hold R1 to open the large wooden door. 

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: You will encounter several of these doors throughout
  the level. It is best to protect the person opening one from enemies.
  Either take out every enemy before attempting to open, or have one open
  the door while others fight the enemies.
 ------------------------------------------------------------------------

Once you open the door, continue through. You will find Twisted Women perched 
up on the raised ledges in the sides of the area. 

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: Twisted Women are a pain in the ass. There are 
  usually at least three together at all times and they always throw 
  skulls at youfrom above. You can never reach them with normal attacks.
  Have one player use a mana blast on them while others take out the 
  enemies on the ground. Things can get really hectic with Twisted Women
  around, so be careful.
 ------------------------------------------------------------------------

Be careful around Twisted Women and make sure to take them out first with 
mana blasts or special attacks. The pots and chests provide you with food. 
Once the coast is clear, open the door and continue on. Defeat the enemies 
(including Biped Hosts) and open the treasure chests up ahead for some more 
goods. Destroy the generator in the corner and head past the hedges. You 
can't enter this area yet, so just pass on while taking down generators. At 
the end, collect the gold and food from the stash of chests in the corner. 

Continue along the forest road. Open the next door and destroy the enemies, 
and grab the chests under the Twisted Women. Open the next door and continue 
to slay more hordes of enemies. Several Twisted Women will appear on the tree 
trunk. They are low enough to be attacked, so kill them using lunge attacks. 
Open the chest for a Magic Key and step in the teleport portal. 

Great, now you're back at the level entrance. Continue through the level, 
opening all of the doors again (and even defeating more enemies). Make your 
way back to the area that was sealed by the force field. Use the Magic Key on 
it and step inside the battlefield to start a boss fight.


------------------------------------------------------------------------------
 BOSS: TWISTED MAN
------------------------------------------------------------------------------

The Twisted Man is a hell of a lot harder than the Scarecrow, let me tell you 
that. He is very strong and usually takes out half of your health with just 
one blow. The enemies surrounding you don't help either. Before you do 
anything though, first listen to me. Do not go up the stairs near the boss! 
Stay down near the field and head to both ends of the area. Destroy the 
generators here to stop the flow of enemies. The Twisted Man  will not follow 
you unless you go up the stairs near him. Take out the generators on either 
side of the boss before trying to fight him.

When the coast is clear, move up the stairs to take on the evil tree man. The 
Twisted Man is powerful, but slow. Take his low agility as an advantage in 
this battle. He will take some time to attack you, but unblocked attacks will 
devastate you. If you block all of his attacks, you will suffer no damage. 
You may get knocked to the ground, but your HP will be fine. His low sweep is 
the weakest of the bunch. His normal attack will deal a moderate amount of 
damage. The Twisted Man's uppercut attack will not only take out nearly half 
of your health, but it will also knock you down.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: This battle was basically designed for multiplayer. 
  His lack of speed allows a group to surround him and pummel him with 
  mana blasts and special attacks. The Twisted Man will also be busy 
  targeting random players, so have a player guide him near an area with 
  food and fight him there. Attack, eat food, and attack more. Rinse and 
  repeat; that's the best strategy.         
 ------------------------------------------------------------------------

The tricky thing about this battle is the Twisted Man's last attack. If you 
stay away from the boss, he will suck you in and bring you closer to him. Not 
only that, but you will be dizzy and left vulnerable for another attack. This 
is why running off to get food is hard. Try to lure him over to an area with 
a lot of food and try to keep him there. Also, don't bother going up near the 
level portal, because enemies will come out of the portal and attack you. So, 
don't worry if you die once or twice in this battle. Keep pounding him and 
the big guy will fall.

------------------------------------------------------------------------------

Once the Twisted Man succumbs to the forest, head on through the portal.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.07] STANDING STONES                                                  [0407]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Aesatae Warrior, Aesatae Sniper, Druid, Morbis, Rune Monster,
             Insect Spawn

------------------------------------------------------------------------------

Walk out into the large field in the level entrance. Grab all of the chests 
and destroy all of the generators here, then make way to the large boulder. 
Press and hold R1 to push the boulder out of your way. Walk past it and up 
the hill to a small camp. Take down the Aesataes here and open the fancy 
chest for a Weapon Upgrade. Once all of the enemies are dead, a Magic Key 
will appear. Go back down the hill after collecting the key and go right this 
time. Use the key on the barrier and proceed through. 

Continue down the small path, defeating the Morbis and Druids that challenge 
you. Break apart all of the generators that you find before continuing on. 
Once you reach a dead end, there will be several small stones next to energy 
paths. All of the energy lines are connected to a large boulder next to a 
cliff. There are hordes of enemies here as well as generators here, so clear 
the area first. You must push each small rock in front of the energy paths, 
severing the bond with the boulder. Once all energy paths are severed, the 
large boulder will fall off of the cliff and create a bridge for you. 

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: There are two ways to solve the rock puzzles through
  the level. You can either make things go faster and assign each person
  a rock to push. Have each person push a rock to break the bonds much
  faster. You can also have one person push all of the rocks while the
  other players defeat the enemies and protect the pusher. This is a lot
  harder, since there are so many bad guys here.
 ------------------------------------------------------------------------

Walk across the makeshift bridge and grab all of the gold from the chests to 
the right. Continue on and fight your way up the mountain. There is another 
camp on the side on a small hill. Make your way up there, defeat the 
inhabitants, and collect the goods from the chests. Go back down the hill and 
proceed around the winding path. Destroy all generators and enemies in your 
way until you reach another stone set.

There are a lot more enemies here than at the last puzzle, so use mana blasts 
to cut the numbers down. Take down all generators to stop the enemies here. 
Once the coast is clear, push all five of the rocks inbetween the energy 
bonds. Once all five energy lines are severed, the boulder will fall and 
create a bridge for you. This time, the bridge leads to the level exit. Head 
through the portal to end the level.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.08] STONE GOLEM                                                      [0408]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Aesatae Warrior, Druid, Morbis, Insect Spawn, Stone Golem [BOSS]

------------------------------------------------------------------------------

This whole "level" is just one boss fight, so it's a real short one.


------------------------------------------------------------------------------
 BOSS: STONE GOLEM
------------------------------------------------------------------------------

You cannot hurt the giant Stone Golem until the Morbis ontop of the pillars 
surrounding the battlefield are dead. There are other enemies present during 
the battle, but they should just be ignored. Since you cannot damage the 
golem, just avoid him and go after the Morbis. You can't reach them up on the
high pillars, so lure the Stone Golem over to a pillar. It will end up 
crashing through the pillar, sending the Morbis to the ground. Avoid the
golem while you kill the Morbis, which will weaken the Stone Golem a bit.

There are several of these Morbises, so you must repeat this process over and 
over again. A good strategy is to use your mana blast constantly. Once the 
Stone Golem knocks over a pillar, use a mana blast to not only clear the area 
of enemies, but also kill the Morbis.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: The enemies can certainly overwhelm you, but when in 
  single player mode, ignoring them is your best option. On the other 
  hand, having friends to play makes things much different. Have one or 
  two players lure the golem and take down the Morbis while the 
  remaining players follow them, killing the enemies along the way.
------------------------------------------------------------------------
                                                         
The Stone Golem is very easy and you shouldn't get hurt by the boss at all. 
Keep defeating those Morbis to weaken the Stone Golem more and more. Once all 
of the pillars are rubble and the Morbis are dead, the Stone Golem will be 
destroyed. Yippee!

------------------------------------------------------------------------------

The level ends when the Stone Golem is defeated.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.09] IMPERIAL CITY                                                    [0409]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Legion Footman, Legion Lieutenant, Sorcerer

------------------------------------------------------------------------------

You will start the level out on a small and narrow dock. Slay all of the 
Imperial soldiers and make your way to the larger area. There is a force 
field blocking the exit of the pier though. Make your way to the right and 
out onto the dock. Open the chest at the end to find a Magic Key. Once you 
open the chest, you will be swarmed with more guards. Take them out as well 
as any generators and go to the left docks. There are two, and you will find 
two more Magic Keys there as well. Once you have all three, use them to open 
the force field. Head into the city.

Take down the generators and enemies on both sides of the staircase, then 
ascend the stairs. Grab the gold from the chests at the far right and 
continue through the city. Destroy the enemies and generators as you make 
your way up the floors of the city.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: There are insanely large amounts of enemies through
  this level. Remember to always team up and work together to take down
  as many as you can at one time.
 ------------------------------------------------------------------------

As you reach a higher level of the city, Imperial archers will become more 
common. Take them out first and block frequently against their long-range 
attacks. Destroy the generators and open the chest for some gold. Now proceed 
on when the coast is clear. Once you reach a teleport pad, step on it. You 
will be transported to a large room with several treasure chests, filled with 
food and gold. The fancy chest in the middle of the room holds a weapon 
upgrade, so get it before teleporting back.

Make your way down the hallways into a large circular room. Another force 
field is blocking the exit, and waves of enemies will appear. Use mana blasts 
to clear the room of enemies and some generators. Go up the stairs on either 
side of the barrier and destroy the generators. Lieutenants come out, so make 
sure you take those generators out first. You can find a chest on the upper 
level as well. 

I doubt you ate all the food in the secret room, so you can return there via
teleport pad if you find yourself dying. The last wave of enemies are 
Sorcerers. use special attacks to eliminate them quickly. Once all generators 
and enemies are gone, the barrier opens up. Now you can head through the exit.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.10] IMPERIAL PALACE                                                  [0410]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Guard Footman, Legion Footman, Guard Sergeant, Sorcerer, 
             Mud Corpse

------------------------------------------------------------------------------

Destroy all of the generators that release shielded footmen in the first 
room. Next, pull the three levers to deactivate the force fields surrounding 
the two chests and to reveal a teleport pad. The chest in the center holds 
Death while the other one has some gold in it. Once the coast is clear, 
teleport to the next room. The next room holds several more generators. Other 
than that, pretty blank. Destroy the generators and teleport to the next area.

You will arrive in the kitchen, yay! Continue through as you eliminate the 
enemies in your way. Attack the generators resting near the fireplace and 
destroy them to reveal a teleport pad. Step on it to teleport to the ledge 
above, where you're not only safe but you can find some gold. Collect the 
goods and return to the kitchen. On the other side of the fireplace is a 
stack of crates. Push them to the side to find a secret passage leading to 
yet another teleport pad. Step on it to be transported further on.

You will appear in the palace garden. Mud Corpses will confront you, so take 
them out as you move on. Destroy the gates to find treasure chests. One chest 
holds a Magic Key, so make sure you find it quickly so you can get out of 
here! Now head through the barrier up ahead and continue on through the 
teleporter. You are now in the final room. 

Turn the crank wheel to the left of the entrance. It will raise a set of 
stairs and releases more Mud Corpses in the room. The wheel right next to the 
entrance will lower a platform down to the ground. Sorcerers will pour into 
the room now. Don't even bother taking down the enemies; just run to the upper
levels. Open the chests for gold (one contains Death, beware) and activate the
last wheel next to the giant face to reveal the level exit.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.11] THRONE ROOM                                                      [0411]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Guard Footman, Legion Footman, Legion Lieutenant, Sorcerer, 
             Grand Magistrate [BOSS]

------------------------------------------------------------------------------

The first room hosts four towering statues. They seem harmless, well, until 
they come to life! Every time you destroy a generator, a statue will come to 
life and attack. 

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: These statues can be really tough to handle with one
  player. When teaming up, have someone fast distract the statue while
  the heavy hitters attack it from the back. You'll have to take down
  four of them, so things can get pretty heated. 
 ------------------------------------------------------------------------

Once you destroy all four statues and all the generators are gone, walk up 
the stairs and destroy the generators up here. Lieutenants will pour out of 
the stairways, but ignore them for now. Go over to a lever on either side and 
hold R1 to close off the stairway. The lever across from it will close off a 
second stairwell when used, leaving you safe. The final chamber will open 
once both stairs are closed off, so enter to fight another one of the 
Emperor's sorrows.


------------------------------------------------------------------------------
 BOSS: GRAND MAGISTRATE
------------------------------------------------------------------------------

This battle is pretty simple, for this dude is just like a wizard (not some 
hulking giant monster thing). The first thing you should do when the battle 
starts is to open the fancy chest to the side for an armor upgrade. The Grand 
Magistrate will fling lasers from the tip of his fingers. You can easily block
these and attack after he fires.

The Grand Magistrate also has powerful magic spells that affect the entire 
room. You can't block them, so just take it like a man. Since the Grand 
Magistrate is human, treat him just like a normal enemy. Your best bet to 
winning this battle is to use counterattacks to stun him. While he's stunned, 
go in for the attack and use powerful moves to take him down quickly. The 
only thing that I advise you to do is save your mana for after the battle; 
it's for a good reason.

------------------------------------------------------------------------------

Once the Grand Magistrate dies, Death will appear. I told you to save your 
mana, so use it now against Death. Once it's gone, go over to the throne and 
push it to the side. There is a hole in the ground which leads to the level 
exit, so drop down to finish the level.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.12] IMPERIAL DUNGEON                                                 [0412]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Guard Footman, Legion Footman, Guard Sergeant, Sorcerer, 
             Bone Skeleton

------------------------------------------------------------------------------

Ah, another pathetically short level. First off, step on the teleport to 
reach behind the force field, then wipe out the generators. Make life easier 
by knocking the enemies into the various spike traps assorted around the 
area, eh? Continue through the dungeon and collect the gold from the chests 
until you reach a large room. You must defeat a large amount of enemies 
before the force field will go down. Good thing there are holes in the area, 
letting you knock foes into the pits. The challenge should not be too hard.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: Believe me, I know from experience: it's really fun
  to knock your friends into the various traps in the level. But when
  fighting the hordes of enemies, help each other out and gang up on
  foes. Use some teamwork to knock enemies into the gaping holes.
 ------------------------------------------------------------------------

The barriers will deactivate once the enemies are all dead.

Head towards the path and take down the generators at the bottom of the 
stairs. Take more goodies from the treasure chests and avoid the spike pits 
as you continue through. Once in the next big room, open the chest at the end 
to obtain a Magic Key. Now step into the teleport pad to be transported 
behind the force field in the previous room. Open the chests for gold and 
food, then flip the switch to deactivate all barriers. Return to the room 
wher you got the key and head on through the level exit. 


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.13] DUNGEON DEEPS                                                    [0413]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Guard Footman, Guard Sergeant, Legion Footman, Legion Lieutenant,
             Sorcerer, Troll, Great Troll [BOSS]

------------------------------------------------------------------------------

Flip the switch near the entrance of the level to open the gate ahead. 
Destroy the generators as well and proceed through the dungeon. Eliminate 
more generators here until you come to a wall with a switch on it. Use 
projectile attacks to hit the switch on the back wall. This will lower the 
bridge beyond. When you reach a trio of chests against another wall, don't 
open the center one unless you want Death to pay you a visit. Continue across 
the bridge and destroy the soldiers that pursue you. Destroy the generator in 
the back of the room while avoiding the toxic gas that pours out of the floor.

Pull the level on the wall to open a gate on the opposite end of the passage. 
Head on back and destroy the generators. Once you find another switch, you 
will open a gate behind you back across the bridge. Head on through the newly 
opened passage. Defeat the enemies and take down the generators, then 
activate another frickin' switch which opens a door behind you back across 
the bridge again. Gosh! 

In the new room, head on past the enemies and teleport into the next area. 
Head on through the hallway and defeat the Imperial soldiers in the circular 
room. Teleport on when the enemies are defeated to encounter a horde of 
Trolls battling Imperials. They fight each other on their own, so stay to the 
side until the numbers dwindle, then attack both sides. Head on upstairs 
through the hallway and destroy more generatros while the Trolls and soldiers 
fight. Teleport to the next area where only Trolls reside. Use the fire traps 
to defeat them easier. Once the path is cleared, proceed into the final 
chamber.


------------------------------------------------------------------------------
 BOSS: GREAT TROLL
------------------------------------------------------------------------------

Your first priority is to head in the back of the room and get the weapon 
upgrade from the fancy chest. Then turn and face the Great Troll. He is 
pretty much just a beefed up version of a normal ol' Troll, which makes the 
battle pretty damn easy. He doesn't have any special attacks but he can 
summon Trolls onto the battlefield.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: Split up gang! When fighting the Great Troll, have 
  some players deal with the big ugly dude while the others are busy 
  fighting the minor Trolls. When someone is dying, consult to the back 
  of the room where you will find food.           
 ------------------------------------------------------------------------

Use up all your mana to kill the Trolls while inflicting damage to the big 
one. Your special attacks work nicely in this fight. But yeah, this battle is 
laughably easy. You won't break a sweat during it. Especially since there are 
fire traps lying around the level where you can use the damage the Great 
Troll. Once he's dead, step into the level exit.

------------------------------------------------------------------------------


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.14] UNDERWORLD CROSSING                                              [0414]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Legion Footman, Legion Lieutenant, Sorcerer, Troll, Gargoyle,
             Flying Gargoyle

------------------------------------------------------------------------------

Cross the bridge and destroy the generator as well as the Trolls up ahead. 
Use launch attacks to destroy the generators up on high ledges. Once all are 
gone, you will get a Silver Key. Whoopee! Continue along the main path until 
you encounter some Gargoyles. They are tough, but you don't need to fight 
them. Whether you kill them or not, head through the teleport pad behind 
where they are. Now you will appear near a giant statue of a woman. Pummel 
the generators and head to the upper level. Use the Silver Key on the left 
switch to light a torch in the statue's hand. Return to the teleport pad.

Continue along the main path as you defeat the enemies. More Imperial 
soldiers will fight Trolls, so run past them and open all the chests at the 
bottom of the area. One holds a Gold Key. Return to the giant statue via 
teleport pad and activate the right switch to light the torch in her other 
hand. Once again, teleport to the main path and proceed on. Continue past 
where you found the Gold Key and destroy all the generators. Once you reach a 
dead end, open the chests, and you'll find a Magic Key. Teleport back to the 
statue.

Use the final key on the middle switch. This causes an army of Trolls to 
storm to your position. I advise that you simply get the hell out of there 
and bolt back to the main path. From here, return to where you found the 
Magic Key and go through the level exit.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.15] DEEP FORTRESS                                                    [0415]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Legion Footman, Legion Lieutenant, Sorcerer, Troll, Gargoyle, 
             Flying Gargoyle

------------------------------------------------------------------------------

Head to the open area and defeat the Trolls here. Go up the stairs and kill 
the Gargoyles, then rid the clearing of generators. Open the chests and 
follow the path to a room with crystals in it. Take out all the enemies here 
before activating the crystals. Once the coast is clear, press R1 next to a 
crystal to activate it. Before it goes out, activate the last two to open a 
barrier leading onto the next portion of the level. 

Return to the staircase in the previous area and go up them. Destroy the 
generators and get rid of the enemies before the next set of crystals. 
Activate the next three crystals while avoiding Trolls that come into the 
room. You can find some food in the back of the room. Once all crystals are 
activated, head through the newly opened path.

Destroy a trio of generators beyond the crystals. Slash your way through the 
enemies and head up the nearby stairs to defeat the Imperials before they can 
make a big scene. Once at the top area, attack the several Imperial 
generators as Trolls make their way into the room. Activate the next set of 
crystals as they battle each other. The final area has one last set of 
crystals to activate. After that, the level exit will appear. Onto the final 
level!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 4.16] CALDERA                                                          [0416]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Enemies --> Troll, Biped Host, Master of the Cauldron [BOSS]

------------------------------------------------------------------------------

Once again, this is a level with nothing but a boss battle. But hey, this is
the final level! So the Master of the Cauldron is the only thing that stands
in your way of completing the game!


------------------------------------------------------------------------------
 BOSS: MASTER OF THE CAULDRON
------------------------------------------------------------------------------

This whole stage consists of one boss battle; the final boss. The Master of 
the Cauldron lies in a giant lava pool. The only way to damage the giant 
demon is to set off four ballistas. The final boss hurls fireballs at you, 
which are a big pain. He will also create lava that rains on top of you.

At the start, open the fancy chest for your final armor upgrade and head to 
the right. Defeat the Trolls and head towards the first ballista. There are 
two switches on the giant weapon. Hit both of them to load the ballista. Hit 
R1 next to it to fire a massive arrow into the Master of the Cauldron.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: It's a good idea to have several players in this 
  battle. Not only can they help you fight the hordes of enemies, but 
  you will also need protection while raising the many bridges in this 
  battle. The more the merrier.          
 ------------------------------------------------------------------------

The next ballista is farther on. Use the lever to raise the nearby bridge, 
then continue while destroying generators in the way. Attack using the second 
ballista and raise the bridge up ahead. Continue across the bridge until you 
reach the third ballista. Defeat the Trolls and Biped Host generators, then 
use the third weapon to damage the Master of the Cauldron.

The final ballista is past another chasm. There is no lever to raise the 
bridge though. Push the two stones next to each other to reveal a teleport 
pad. Teleport to the final ballista, where you can deliver the finishing blow 
to the Master of the Cauldron. Yay, the game is over!

------------------------------------------------------------------------------

Well, that's it! Watch the end of the game. I hope this guide has helped you.

______________________________________________________________________________

 5] ABILITIES                                                           [0500]
______________________________________________________________________________

 X  = X Button
 [] = Square Button
 /\ = Triangle Button


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 5.1] WARRIOR                                                           [0510]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

  ++----------------------------------++----------------------------------++
  ||             WEDGE                ||          DOUBLE WEDGE            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||           Cost: N/A              ||
  ||          Input: Hack             ||       Input: Hack, Hack          ||
  ||          Buttons: []             ||        Buttons: [], []           ||
  ||                                  ||                                  ||
  || Wedge is a simple hack attack.   || Double Wedge is the same as      ||
  || it is his most powerful standard || Wedge except it is stronger than ||
  || attack.                          || the standard attack.             ||
  ++----------------------------------++----------------------------------++
  ||          TRIPLE WEDGE            ||            TREE CUTTER           ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||           Cost: N/A              ||
  ||    Input: Hack, Hack, Hack       ||          Input: Slash            ||
  ||      Buttons: [], [], []         ||           Buttons: X             ||
  ||                                  ||                                  ||
  || Triple Wedge is the strongest    || Tree Cutter is another standard  ||
  || form of the Wedge attacks. You   || attack. The attack goes in a     ||
  || also have to pay for it.         || circle, hitting numerous foes.   ||
  ++----------------------------------++----------------------------------++
  ||            BACKLASH              ||       OATHBREAKER'S MIGHT        ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||           Cost: 500              ||
  ||     Input: Slash, Slash          ||       Input: Right D-Pad         ||
  ||         Buttons: X, X            ||      Buttons: Right D-Pad        ||
  ||                                  ||                                  ||
  || Backslash is a more upgraded     || The Warrior slams the blade into ||
  || form of Tree Cutter. It is more  || the ground, creating a fiery     ||
  || powerful as well.                || line through the ground.         ||
  ++----------------------------------++----------------------------------++
  ||          ISLE'S FLIGHT           ||      HAND OF THE HEAVENS         ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||           Cost: 200              ||
  ||         Input: Launch            ||       Input: Hack, Slash         ||
  ||          Buttons: /\             ||         Buttons: [], X           ||
  ||                                  ||                                  ||
  || Isle's Flight is a strong launch || This powerful attack involves a  ||
  || attack that will send and enemy  || basic slash, then the Warrior    ||
  || up in the air.                   || slamming the enemy.              ||
  ++----------------------------------++----------------------------------++
  ||           ELBOW DRIVE            ||          ISLE DEFENSE            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||           Cost: 500              ||
  ||       Input: Block + Hack        ||        Input: Up D-Pad           ||
  ||        Buttons: L1 + []          ||       Buttons: Up D-Pad          ||
  ||                                  ||                                  ||
  || This is a simple counterattack.  || The attack is similar to Tree    ||
  || When an enemy attacks, hit the   || Cutter. The Warrior swings his   ||
  || button command to attack.        || axe in a circle.                 ||
  ++----------------------------------++----------------------------------++
  ||         SOLDIER'S MERCY          ||         REIGN OF BLADES          ||
  ++----------------------------------++----------------------------------++
  ||            Cost: 200             ||            Cost: 200             ||
  ||       Input: Block + Slash       ||       Input: Launch, Hack        ||
  ||         Buttons: L1 + X          ||         Buttons: /\, []          ||
  ||                                  ||                                  ||
  || Another counterattack; press X   || When used, the Warrior will hit  ||
  || right after blocking to use this || an enemy and throw the axe at    ||
  || powerful attack.                 || it, setting the foe aflame.      ||
  ++----------------------------------++----------------------------------++
  ||           SOUL REAPER            ||            ISLE BITE             ||
  ++----------------------------------++----------------------------------++
  ||            Cost: 200             ||            Cost: 200             ||
  ||       Input: Slash, Hack         ||    Input: Slash, Slash, Slash    ||
  ||         Buttons: X, []           ||        Buttons: X, X, X          ||
  ||                                  ||                                  ||
  || Soul Reaper is a very useful     || This attack lets the Warrior     ||
  || attack that will set enemies on  || slash twice, then swing his axe  ||
  || fire when hit.                   || in a circle, attacking all foes. ||
  ++----------------------------------++----------------------------------++
  ||           NOBLE VAULT            ||          STONESPLITTER           ||
  ++----------------------------------++----------------------------------++
  ||            Cost: 200             ||            Cost: N/A             ||
  ||      Input: Block + Launch       ||        Input: Down D-Pad         ||
  ||         Buttons: L1 + /\         ||       Buttons: Down D-Pad        ||
  ||                                  ||                                  ||
  || After blocking an attack, the    || The Warrior will jump into the   ||
  || Warrior will follow up by using  || air and release a shockwave      ||
  || his axe to dropkick an enemy.    || similar to a Mana Blast.         ||
  ++----------------------------------++----------------------------------++
  ||              VORTEX              ||           ISLE REAVER            ||
  ++----------------------------------++----------------------------------++
  ||            Cost: 500             ||            Cost: 200             ||
  ||        Input: Left D-Pad         ||     Input: Hack, Hack, Slash     ||
  ||       Buttons: Left D-Pad        ||        Buttons: [], [], X        ||
  ||                                  ||                                  ||
  || This powerful attack shoots a    || After performing two hacks, the  ||
  || small cyclone in one direction,  || Warrior lunges at a foe and hits ||
  || stunning any enemy in the way.   || it with a circular swing.        ||
  ++----------------------------------++----------------------------------++


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 5.2] VALKYRIE                                                          [0520]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

  ++----------------------------------++----------------------------------++
  ||              CHOP                ||           TRIPLE SLASH           ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||            Cost: 200             ||
  ||          Input: Hack             ||    Input: Slash, Slash, Slash    ||
  ||          Buttons: []             ||        Buttons: X, X, X          ||
  ||                                  ||                                  ||
  || Chop is a simple hack attack.    || This valuable attack is not only ||
  || It is also the Valkyrie's most   || very strong, but it can knock    ||
  || powerful standard attack.        || enemies to the ground.           ||
  ++----------------------------------++----------------------------------++
  ||              SLASH               ||             CRUSH                ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||           Cost: 200              ||
  ||          Input: Slash            ||    Input: Hack, Hack, Hack       ||
  ||           Buttons: X             ||      Buttons: [], [], []         ||
  ||                                  ||                                  ||
  || Slash is another basic attack.   || Performing three hacks will      ||
  || It can strike enemies all around || cause the Valkyrie to pummel her ||
  || the Valkyrie.                    || foes with numerous slashes.      ||
  ++----------------------------------++----------------------------------++
  ||           NOSEBREAKER            ||           WING SWIPE             ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||           Cost: N/A              ||
  ||      Input: Block + Hack         ||         Input: Launch            ||
  ||        Buttons: L1 + []          ||          Buttons: /\             ||
  ||                                  ||                                  ||
  || After blocking an attack, hack   || The Valkyrie will slash upwards  ||
  || to slam an enemy with the        || in order to send an enemy up in  ||
  || Valkyrie's elbow.                || the air. Very useful.            ||
  ++----------------------------------++----------------------------------++
  ||         NORTHERN SLASH           ||            DISSEVER              ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 500              ||           Cost: 200              ||
  ||       Input: Right D-Pad         ||     Input: Hack, Hack, Launch    ||
  ||      Buttons: Right D-Pad        ||       Buttons: [], [], /\        ||
  ||                                  ||                                  ||
  || The attack makes the Valkyrie    || This combo is a simple attack on ||
  || spin towards enemies in a cone   || an enemy which ends with the foe ||
  || shaped path.                     || getting thrown in the air.       ||
  ++----------------------------------++----------------------------------++
  ||           CLOUD WIND             ||          GRASSCUTTER             ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||           Cost: 200              ||
  ||      Input: Launch, Hack         ||      Input: Block + Slash        ||
  ||        Buttons: /\, []           ||        Buttons: L1 + X           ||
  ||                                  ||                                  ||
  || The Valkyrie will not only send  || After blocking, the Valkyrie     ||
  || multiple enemies in the air, but || will slash at the enemy's feet,  ||
  || she slams them on the ground.    || tripping it up.                  ||
  ++----------------------------------++----------------------------------++
  ||          ISLAND STORM            ||         QUEEN'S DEFENSE          ||
  ++----------------------------------++----------------------------------++
  ||            Cost: N/A             ||            Cost: 500             ||
  ||        Input: Left D-Pad         ||         Input: Up D-Pad          ||
  ||       Buttons: Left D-Pad        ||        Buttons: Up D-Pad         ||
  ||                                  ||                                  ||
  || The Valkyrie spins and creates a || This powerful attack involves    ||
  || path of light. All foes caught   || the Valkyrie creating a massive  ||
  || in the path will get hurt.       || cyclone, damaging nearby foes.   ||
  ++----------------------------------++----------------------------------++
  ||       QUEEN'S RETALIATION        ||           DOUBLE CHOP            ||
  ++----------------------------------++----------------------------------++
  ||            Cost: 200             ||            Cost: N/A             ||
  ||    Input: Slash, Slash, Hack     ||        Input: Hack, Hack         ||
  ||        Buttons: X, X, []         ||         Buttons: [], []          ||
  ||                                  ||                                  ||
  || This three-hit combo will deal   || This is an upgrade to the basic  ||
  || a lot of damage to enemies and   || chop attack. It deals more than  ||
  || even stun them.                  || the previous one.                ||
  ++----------------------------------++----------------------------------++
  ||           DOUBLE SLASH           ||          REBEL'S TRICK           ||
  ++----------------------------------++----------------------------------++
  ||            Cost: N/A             ||            Cost: 200             ||
  ||       Input: Slash, Slash        ||        Input: Slash, Hack        ||
  ||          Buttons: X, X           ||          Buttons: X, []          ||
  ||                                  ||                                  ||
  || Double Slash is a simple attack  || The first hit is a normal slash, ||
  || that will repeatedly damage foes || but the second slash will kill   ||
  || in a circular region.            || weak enemies instantly.          ||
  ++----------------------------------++----------------------------------++
  ||          FALCON'S LAUNCH         ||           NORTHERN STAR          ||
  ++----------------------------------++----------------------------------++
  ||            Cost: 200             ||            Cost: N/A             ||
  ||      Input: Block + Launch       ||         Input:Down D-Pad         ||
  ||         Buttons: L1 + /\         ||        Buttons: Down D-Pad       ||
  ||                                  ||                                  ||
  || The Valkyrie will do a backflip  || This attack sends the Valkyrie   ||
  || kick to throw an enemy into the  || up into the air as she dives her ||
  || air after blocking an attack.    || sword into the ground.           ||
  ++----------------------------------++----------------------------------++


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 5.3] ELF                                                               [0530]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

  ++----------------------------------++----------------------------------++
  ||              PROD                ||           DOUBLE PROD            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||            Cost: N/A             ||
  ||          Input: Hack             ||        Input: Hack, Hack         ||
  ||          Buttons: []             ||         Buttons: [], []          ||
  ||                                  ||                                  ||
  || Prod is yet another basic slash  || Double Prod is an upgrade to     ||
  || attack. It is a quick and        || Prod. You will deal double the   ||
  || powerful thrusting hit.          || damage to an enemy.              ||
  ++----------------------------------++----------------------------------++
  ||            BACKHAND              ||              LUNGE               ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: 200             ||
  ||      Input: Block + Launch       ||      Input: Hack, Hack, Hack     ||
  ||         Buttons: L1 + /\         ||       Buttons: [], [], []        ||
  ||                                  ||                                  ||
  || This neat attack involves the    || This is the three-hit combo with ||
  || Elf impaling an enemy and then   || the hack attacks. It is simply   ||
  || shooting it up into the air.     || stronger than the others.        ||
  ++----------------------------------++----------------------------------++
  ||          GUARD SMASH             ||            KNEE SMASH            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||            Cost: N/A             ||
  ||          Input: Launch           ||        Input: Block + Hack       ||
  ||          Buttons: /\             ||         Buttons: L1 + []         ||
  ||                                  ||                                  ||
  || The Elf will use his blade to    || This counterattack is used to    ||
  || flip an enemy into the air. Good || stun enemies by giving them a    ||
  || starting attack.                 || low blow! Ouch...                ||
  ++----------------------------------++----------------------------------++
  ||            PROVOKE               ||     LIGHT OF THE UNDERWORLD      ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||            Cost: 500             ||
  ||          Input: Slash            ||         Input: Left D-Pad        ||
  ||          Buttons: X              ||        Buttons: Left D-Pad       ||
  ||                                  ||                                  ||
  || The basic and fairly weak slash  || A very powerful attack that cuts ||
  || attack. It's good for a quick    || down a row of enemies by         ||
  || blow to an enemy.                || shooting a large beam at them.   ||
  ++----------------------------------++----------------------------------++
  ||             CHISEL               ||            TOE TOUCH             ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: 200             ||
  ||       Input: Slash, Hack         ||      Input: Block + Slash        ||
  ||         Buttons: X, []           ||         Buttons: L1 + X          ||
  ||                                  ||                                  ||
  || This attack can stun enemies as  || The Elf will slash at the foe's  ||
  || the Elf smacks a foe with the    || feet after blocking one of their ||
  || hilt of his blade.               || attacks.                         ||
  ++----------------------------------++----------------------------------++
  ||          LION'S CLAW             ||          DESERT CIRCLE           ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: 200             ||
  ||    Input: Slash, Slash, Slash    ||    Input: Slash, Slash, Hack     ||
  ||        Buttons: X, X, X          ||        Buttons: X, X, []         ||
  ||                                  ||                                  ||
  || After slashing twice, the Elf    || The Elf will slash a couple      ||
  || will quickly stab behind him to  || times, then jump in the air and  ||
  || hit enemies behind him.          || spin his sword to hit his foes.  ||
  ++----------------------------------++----------------------------------++
  ||       SERPENT'S THRASHING        ||           FALCON PACT            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: N/A             ||
  ||    Input: Hack, Hack, Slash      ||    Input: Hack, Hack, Launch     ||
  ||        Buttons: [], [], X        ||       Buttons: [], [], /\        ||
  ||                                  ||                                  ||
  || This powerful attack lets the    || Falcon Pact is where the Elf     ||
  || Elf attack twice, then unleash   || jumps in the air and strikes the ||
  || a spinning move.                 || ground, blinding enemies.        ||
  ++----------------------------------++----------------------------------++
  ||         GREAT ONE TOSS           ||         BLINDING THRUST          ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||            Cost: 200             ||
  ||        Input: Down D-Pad         ||        Input: Hack, Slash        ||
  ||       Buttons: Down D-Pad        ||          Buttons: [], X          ||
  ||                                  ||                                  ||
  || The Elf quickly stabs the ground || This strong attack is where the  ||
  || with his rapier, creating lines  || Elf thrusts towards and enemy,   ||
  || of explosions in all directions. || impaling and blinding it.        ||
  ++----------------------------------++----------------------------------++
  ||       CONTINENTAL ASSAULT        ||        ONE HUNDRED CUTS          ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 500              ||            Cost: 500             ||
  ||       Input: Right D-Pad         ||         Input: Up D-Pad          ||
  ||      Buttons: Right D-Pad        ||        Buttons: Up D-Pad         ||
  ||                                  ||                                  ||
  || This is where the Elf shoots a   || The Elf will create electric     ||
  || large number of powered-up       || bolts shaped like arcs that      ||
  || arrows in a random direction.    || surround him, which blinds foes. ||
  ++----------------------------------++----------------------------------++


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 5.4] WIZARD                                                            [0540]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

  ++----------------------------------++----------------------------------++
  ||         QUARTER MOON             ||           WAXING MOON            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||            Cost: N/A             ||
  ||          Input: Hack             ||        Input: Hack, Hack         ||
  ||          Buttons: []             ||         Buttons: [], []          ||
  ||                                  ||                                  ||
  || The Wizard will create an arc of || Just like Quarter Moon, the      ||
  || magic that flies outwards to hit || Wizard will shoot two arcs with  ||
  || any enemies.                     || this attack.                     ||
  ++----------------------------------++----------------------------------++
  ||           HALF MOON              ||           PATH OF SKY            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: N/A             ||
  ||      Input: Hack, Hack, Hack     ||          Input: Slash            ||
  ||       Buttons: [], [], []        ||           Buttons: X             ||
  ||                                  ||                                  ||
  || This strong attack is a better   || The Wizard will wave his staff,  ||
  || version of the other moons. The  || creating an energy ring that     ||
  || Wizard sends out three arcs.     || hits enemies all around.         ||
  ++----------------------------------++----------------------------------++
  ||         PATH OF MOON             ||          PATH OF STARS           ||
  ++----------------------------------++----------------------------------++
  ||           Cost: N/A              ||            Cost: 500             ||
  ||       Input: Slash, Slash        ||        Input: Right D-Pad        ||
  ||         Buttons: X, X            ||       Buttons: Right D-Pad       ||
  ||                                  ||                                  ||
  || This attack is the same as Path  || The Wizard conjures up a very    ||
  || of Sky except that the energy    || large circle of mana that hits   ||
  || ring is slightly bigger.         || enemies in a long range.         ||
  ++----------------------------------++----------------------------------++
  ||        STELLAR REPULSION         ||            TIDAL PUSH            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: N/A             ||
  ||       Input: Hack, Slash         ||          Input: Launch           ||
  ||         Buttons: [], X           ||           Buttons: /\            ||
  ||                                  ||                                  ||
  || This powerful attack is where    || A large pillar of energy shoots  ||
  || the Wizard shoots light from his || up from the ground, throwing any ||
  || fingers to damage enemies.       || enemies up in the air.           ||
  ++----------------------------------++----------------------------------++
  ||         GALACTIC SPIRAL          ||            MOON CIRCLE           ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 500              ||            Cost: 200             ||
  ||        Input: Left D-Pad         ||       Input: Slash, Hack         ||
  ||       Buttons: Left D-Pad        ||          Buttons: X, []          ||
  ||                                  ||                                  ||
  || The Wizard will create a large   || After the magic circle, the      ||
  || wave of magic that shoots up     || Wizard shoots rings that curve   ||
  || from the ground.                 || in all directions.               ||
  ++----------------------------------++----------------------------------++
  ||           TIDAL PULL             ||         MENHIR ERUPTION          ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: 500             ||
  ||    Input: Hack, Hack, Launch     ||          Input: Up D-Pad         ||
  ||       Buttons: [], [], /\        ||         Buttons: Up D-Pad        ||
  ||                                  ||                                  ||
  || After shooting two arcs, the     || The Wizard conjures up pointy    ||
  || Wizard will telepathically pick  || rocks that erupt from the ground ||
  || up foes and throw them around.   || into any nearby foes.            ||
  ++----------------------------------++----------------------------------++
  ||        STELLAR BEACONS           ||            TWO TIDES             ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: N/A             ||
  ||    Input: Slash, Slash, Hack     ||       Input: Block + Hack        ||
  ||        Buttons: X, X, []         ||         Buttons: L1 + []         ||
  ||                                  ||                                  ||
  || After releasing two rings, the   || Once you block, hack to shoot    ||
  || Wizard release small red rings   || out a force field which knocks   ||
  || that slice enemies in half.      || over surrounding foes.           ||
  ++----------------------------------++----------------------------------++
  ||          SHADOW DIVE             ||           SOUL MENHIR            ||
  ++----------------------------------++----------------------------------++
  ||           Cost: 200              ||            Cost: 200             ||
  ||      Input: Block + Slash        ||      Input: Hack, Hack, Slash    ||
  ||        Buttons:  L1 + X          ||        Buttons: [], [], X        ||
  ||                                  ||                                  ||
  || After blocking, the Wizard will  || After creating two arcs, the     ||
  || bash an enemy's head in with his || Wizard will end the attack by    ||
  || mighty staff.                    || releasing a wall of flame.       ||
  ++----------------------------------++----------------------------------++

______________________________________________________________________________

 6] ARMOR                                                               [0600]
______________________________________________________________________________


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 6.1] WARRIOR                                                           [0610]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------------------------------------------------------
 WEAPONS
------------------------------------------------------------------------------

           ++------------------------------------------------++
           ||                 THE RAM FANG AXE               ||
           ++------------------------------------------------++
           ||                    Level 1                     ||
           ||              Stage Obtained: N/A               ||
           ||                                                ||
           ++------------------------------------------------++
           ||            THE DEATH RAM BATTLE AX             ||
           ++------------------------------------------------++
           ||                    Level 2                     ||
           ||           Stage Obtained: Plague Town          ||
           ||                                                ||
           ++------------------------------------------------++
           ||            THE RAM OF DOOM WAR AX              ||
           ++------------------------------------------------++
           ||                    Level 3                     ||
           ||          Stage Obtained: Sunken Harbor         ||
           ||                                                ||
           ++------------------------------------------------++
           ||           THE SPIKES OF VENGEANCE AX           ||
           ++------------------------------------------------++
           ||                    Level 4                     ||
           ||          Stage Obtained: Imperial City         ||
           ||                                                ||
           ++------------------------------------------------++
           ||        THE LEGENDARY ARM OF THUNDER AX         ||
           ++------------------------------------------------++
           ||                    Level 5                     ||
           ||          Stage Obtained: Dungeon Deeps         ||
           ||                                                ||
           ++------------------------------------------------++


------------------------------------------------------------------------------
 ARMOR
------------------------------------------------------------------------------

           ++------------------------------------------------++
           ||                   NEGLIGIBLE                   ||
           ++------------------------------------------------++
           ||                    Level 1                     ||
           ||              Stage Obtained: N/A               ||
           ||                                                ||
           ++------------------------------------------------++
           ||                     LIGHT                      ||
           ++------------------------------------------------++
           ||                    Level 2                     ||
           ||         Stage Obtained: Dungeon Passage        ||
           ||                                                ||
           ++------------------------------------------------++
           ||                    MEDIUM                      ||
           ++------------------------------------------------++
           ||                    Level 3                     ||
           ||         Stage Obtained: Standing Stones        ||
           ||                                                ||
           ++------------------------------------------------++
           ||                     HEAVY                      ||
           ++------------------------------------------------++
           ||                    Level 4                     ||
           ||          Stage Obtained: Throne Room           ||
           ||                                                ||
           ++------------------------------------------------++
           ||                    MASSIVE                     ||
           ++------------------------------------------------++
           ||                    Level 5                     ||
           ||            Stage Obtained: Caldera             ||
           ||                                                ||
           ++------------------------------------------------++


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 6.2] VALKYRIE                                                          [0620]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------------------------------------------------------
 WEAPONS
------------------------------------------------------------------------------

           ++------------------------------------------------++
           ||                 THE HAWK SWORD                 ||
           ++------------------------------------------------++
           ||                    Level 1                     ||
           ||              Stage Obtained: N/A               ||
           ||                                                ||
           ++------------------------------------------------++
           ||          THE TWIN RAPTOR'S BATTLE SWORD        ||
           ++------------------------------------------------++
           ||                    Level 2                     ||
           ||           Stage Obtained: Plague Town          ||
           ||                                                ||
           ++------------------------------------------------++
           ||           THE SCARLET FALCON WAR SWORD         ||
           ++------------------------------------------------++
           ||                    Level 3                     ||
           ||          Stage Obtained: Sunken Harbor         ||
           ||                                                ||
           ++------------------------------------------------++
           ||               THE DARK EAGLE SWORD             ||
           ++------------------------------------------------++
           ||                    Level 4                     ||
           ||          Stage Obtained: Imperial City         ||
           ||                                                ||
           ++------------------------------------------------++
           ||       THE LEGENDARY AVENGING HARY SWORD        ||
           ++------------------------------------------------++
           ||                    Level 5                     ||
           ||          Stage Obtained: Dungeon Deeps         ||
           ||                                                ||
           ++------------------------------------------------++


------------------------------------------------------------------------------
 ARMOR
------------------------------------------------------------------------------

           ++------------------------------------------------++
           ||                   NEGLIGIBLE                   ||
           ++------------------------------------------------++
           ||                    Level 1                     ||
           ||              Stage Obtained: N/A               ||
           ||                                                ||
           ++------------------------------------------------++
           ||                     LIGHT                      ||
           ++------------------------------------------------++
           ||                    Level 2                     ||
           ||         Stage Obtained: Dungeon Passage        ||
           ||                                                ||
           ++------------------------------------------------++
           ||                    MEDIUM                      ||
           ++------------------------------------------------++
           ||                    Level 3                     ||
           ||         Stage Obtained: Standing Stones        ||
           ||                                                ||
           ++------------------------------------------------++
           ||                     HEAVY                      ||
           ++------------------------------------------------++
           ||                    Level 4                     ||
           ||          Stage Obtained: Throne Room           ||
           ||                                                ||
           ++------------------------------------------------++
           ||                    MASSIVE                     ||
           ++------------------------------------------------++
           ||                    Level 5                     ||
           ||            Stage Obtained: Caldera             ||
           ||                                                ||
           ++------------------------------------------------++


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 6.3] ELF                                                               [0630]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------------------------------------------------------
 WEAPONS
------------------------------------------------------------------------------

           ++------------------------------------------------++
           ||           THE SCORPIONS STING BLADE            ||
           ++------------------------------------------------++
           ||                    Level 1                     ||
           ||              Stage Obtained: N/A               ||
           ||                                                ||
           ++------------------------------------------------++
           ||             THE SERPENTS FANG BLADE            ||
           ++------------------------------------------------++
           ||                    Level 2                     ||
           ||           Stage Obtained: Plague Town          ||
           ||                                                ||
           ++------------------------------------------------++
           ||              THE DRAGONS JAW BLADE             ||
           ++------------------------------------------------++
           ||                    Level 3                     ||
           ||          Stage Obtained: Sunken Harbor         ||
           ||                                                ||
           ++------------------------------------------------++
           ||             THE SPIRIT SPIKE BLADE             ||
           ++------------------------------------------------++
           ||                    Level 4                     ||
           ||          Stage Obtained: Imperial City         ||
           ||                                                ||
           ++------------------------------------------------++
           ||     THE LEGENDARY DARK GLOVE OF PAIN BLADE     ||
           ++------------------------------------------------++
           ||                    Level 5                     ||
           ||          Stage Obtained: Dungeon Deeps         ||
           ||                                                ||
           ++------------------------------------------------++


------------------------------------------------------------------------------
 ARMOR
------------------------------------------------------------------------------

           ++------------------------------------------------++
           ||                   NEGLIGIBLE                   ||
           ++------------------------------------------------++
           ||                    Level 1                     ||
           ||              Stage Obtained: N/A               ||
           ||                                                ||
           ++------------------------------------------------++
           ||                     LIGHT                      ||
           ++------------------------------------------------++
           ||                    Level 2                     ||
           ||         Stage Obtained: Dungeon Passage        ||
           ||                                                ||
           ++------------------------------------------------++
           ||                    MEDIUM                      ||
           ++------------------------------------------------++
           ||                    Level 3                     ||
           ||         Stage Obtained: Standing Stones        ||
           ||                                                ||
           ++------------------------------------------------++
           ||                     HEAVY                      ||
           ++------------------------------------------------++
           ||                    Level 4                     ||
           ||          Stage Obtained: Throne Room           ||
           ||                                                ||
           ++------------------------------------------------++
           ||                    MASSIVE                     ||
           ++------------------------------------------------++
           ||                    Level 5                     ||
           ||            Stage Obtained: Caldera             ||
           ||                                                ||
           ++------------------------------------------------++


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 6.4] WIZARD                                                            [0640]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------------------------------------------------------
 WEAPONS
------------------------------------------------------------------------------

           ++------------------------------------------------++
           ||             THE EAGLES CLAW STAFF              ||
           ++------------------------------------------------++
           ||                    Level 1                     ||
           ||              Stage Obtained: N/A               ||
           ||                                                ||
           ++------------------------------------------------++
           ||           THE SCREAMING DEMON STAFF            ||
           ++------------------------------------------------++
           ||                    Level 2                     ||
           ||           Stage Obtained: Plague Town          ||
           ||                                                ||
           ++------------------------------------------------++
           ||             THE SHADOW DEMONS STAFF            ||
           ++------------------------------------------------++
           ||                    Level 3                     ||
           ||          Stage Obtained: Sunken Harbor         ||
           ||                                                ||
           ++------------------------------------------------++
           ||             THE OMEN STAFF OF DOOM             ||
           ++------------------------------------------------++
           ||                    Level 4                     ||
           ||          Stage Obtained: Imperial City         ||
           ||                                                ||
           ++------------------------------------------------++
           ||       THE LEGENDARY STAFF OF DESOLATION        ||
           ++------------------------------------------------++
           ||                    Level 5                     ||
           ||          Stage Obtained: Dungeon Deeps         ||
           ||                                                ||
           ++------------------------------------------------++


------------------------------------------------------------------------------
 ARMOR
------------------------------------------------------------------------------

           ++------------------------------------------------++
           ||                   NEGLIGIBLE                   ||
           ++------------------------------------------------++
           ||                    Level 1                     ||
           ||              Stage Obtained: N/A               ||
           ||                                                ||
           ++------------------------------------------------++
           ||                     LIGHT                      ||
           ++------------------------------------------------++
           ||                    Level 2                     ||
           ||         Stage Obtained: Dungeon Passage        ||
           ||                                                ||
           ++------------------------------------------------++
           ||                    MEDIUM                      ||
           ++------------------------------------------------++
           ||                    Level 3                     ||
           ||         Stage Obtained: Standing Stones        ||
           ||                                                ||
           ++------------------------------------------------++
           ||                     HEAVY                      ||
           ++------------------------------------------------++
           ||                    Level 4                     ||
           ||          Stage Obtained: Throne Room           ||
           ||                                                ||
           ++------------------------------------------------++
           ||                    MASSIVE                     ||
           ++------------------------------------------------++
           ||                    Level 5                     ||
           ||            Stage Obtained: Caldera             ||
           ||                                                ||
           ++------------------------------------------------++

______________________________________________________________________________

 7] BESTIARY                                                            [0700]
______________________________________________________________________________

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 7.1] ENEMIES                                                           [0710]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Here is a list of all the enemies of the game, where they appear, and a small 
description of them. 

 +--------------------------------------+----------------------+
 | AESATAE WARRIOR                      |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Warriors are the most common of the  |   City Under Siege   |
 | Aesatae encountered and the easiest  |     Plague Town      |
 | to defeat. Due to their lack of      |   Standing Stones    |
 | armor, most can be killed with one   |     Stone Golem      |
 | or two blows. Wherever they appear,  +----------------------+
 | Aesatae warriors pour from every house and alley, sometimes |
 | in never-ending numbers. Defeat Aesatae warriors while      |
 | going after higher priority targets such as sniper, druids, |
 | and Morbis. Do not spend too much time trying to clear an   |
 | area of warriors as there will always be more.              |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | AESATAE SNIPER                       |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Aesatae snipers rarely stand on the  |      Plague Town     |
 | ground near the heroes; they prefer  |    Standing Stones   |
 | to perch on raised platforms,        +----------------------+
 | rooftops, and ledges, where they can fire their crossbows   |
 | in safety. Use projectile attacks to take out snipers in    |
 | between killing warriors. If the sniper's perch is close to |
 | a road, use a special attack or mana blast to wipe them all |
 | out at once.                                                |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | DRUID                                |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Druids are Aesatae spell casters.    |      Plague Town     |
 | They retreat from the heroes as      |    Standing Stones   |
 | quickly as possible and fling magic  |      Stone Golem     |
 | projectiles to inflict damage. They  +----------------------+
 | can teleport out of harm's way or directly in front of a    |
 | hero for a surprise attack. Alrhough they carry no shields, |
 | they have high stamina and can withstand even several       |
 | hacking attacks. Use projectile attacks to throw a druid    |
 | off balance, then move in close and use a special attack to |
 | finish them off efficiently.                                |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | MORBIS                               |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Morbis are Aesatae shaman and        |      Plague Town     |
 | necromancers who wear beak-like      |    Standing Stones   |
 | helmets and blue or red robes. In    |      Stone Golem     |
 | the Standing Stones and Stone Golem  +----------------------+
 | stages, some Morbis wear purple hoods with horns. Morbis    |
 | lend their power to the Scarecrow and later to the Stone    |
 | Golem, in service to the new evil gods. Morbis attack at    |
 | close range by emitting a cone-shaped burst of force that   |
 | inflicts a small amount of damage and can knock a hero to   |
 | the ground. They attack at a long range by flinging         |
 | skeletal insect spawn at the characters. Morbis have high   |
 | stamina and can suffer many attacks. They retreat quickly   |
 | from approaching heroes. Use projectile attacks to lower    |
 | their agility, then quickly move in and strike with special |
 | attacks.                                                    |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | COMMON PIRATE                        |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Pirates appear in many styles of     |  Shipbuilder Village |
 | dress. Most are ared only with       |     Sunken Harbor    |
 | cutlass swords and do not carry      +----------------------+
 | shields. They can be easily eliminated with just a few      |
 | attacks. Pirate Archers are usually quick a bit more        |
 | resiliant against damage than other types. They retreat     |
 | the heroes until cornered, then they lash out with a quick  |
 | jab meant to throw the hero off balance more so than        |
 | damage. Use projectile attacks to make an archer stagger in |
 | pain, then quickly close the distance and use hacking or    |
 | special attacks to finish them off.                         |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | HUA                                  |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | A race of native hunters from a deep |  Shipbuilder Village |
 | jungle regions, the Hua have been    |     Sunken Harbor    |
 | enslaved by the pirates and forced   +----------------------+
 | to defend the smuggler's hideouts and docking locations.    |
 | Hua have more stamina than standard pirates and attack with |
 | great leaping moves. Use hacking attacks to defeat single   |
 | Hua more quickly. When facing several Hua at once, use      |
 | special attacks to diminish their numbers quickly.          |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | LEGION FOOTMAN                       |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | The lowest ranking and most common   |   City Under Siege   |
 | type of Imperial encountered wear    |    Dungeon Passage   |
 | gold armor with red undergarments.   |     Imperial City    |
 | Legion Footmen can be armed with     |    Imperial Palace   |
 | swords, maces, bows or spears, and   |      Throne Room     |
 | some carry shields. They are easily  |   Imperial Dungeon   |
 | slain as long as they are not        |    Dungeon Deeps     |
 | defending. To break the defense of   | Underworld Crossing  |
 | Legion footmen carrying shields or   |    Deep Fortress     |
 | spears, use hacking and special      +----------------------+
 | attacks that claim to break blocks. Another way to make a   |
 | defending Legion Footman lower his guard is to stand and    |
 | defend. When the Legion Footman moves to attack, strike     |
 | quickly with a slash and follow up with hacking attacks.    |
 |                                                             |
 | Legion Footmen wquipped with very large shields are often   |
 | posted at the ends of passageways to prevent the heroes     |
 | from going forward. They maintain defense and cannot be     |
 | damaged until all the generators in the area are destroyed, |
 | at which point they move in to attack. This type of Legion  |
 | Footman attacks frequently and does not protect himself     |
 | against attacks as fiercely as other shielded footmen.      |
 | Legionnaires equipped with bows tend to stand their ground  |
 | as the hero approaches, and lash out with a quick blow      |
 | capale of knocking the character to the ground. Avoid this  |
 | by using projectile attacks at medium range to knock the    |
 | archer off balance, then move in quickly and use hacking    |
 | attacks to defeat them.                                     |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | LEGION LIEUTENANT                    |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Tall and daunting, Lieutenants are   |    Imperial City     |
 | the most dangerous soldiers in all   |     Throne Room      |
 | the Imperial army. Their armor and   |    Dungeon Deeps     |
 | stamina are such that they do not    | Underworld Crossing  |
 | need to carry shields. They are      |    Deep Fortress     |
 | often equipped with long swords or   +----------------------+
 | powerful maces. Use special attacks when attempting to      |
 | defeat Lieutenants. Try to knock them off their feet so     |
 | that they are not always pursuing the heroes.               |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | GUARD FOOTMAN                        |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | The royal guards protecting the      |   Dungeon Passage    |
 | inner hallways of the Imperial       |   Imperial Palace    |
 | Palace and dungeon levels wear gold  |     Throne Room      |
 | armor and green undergarments,       |  Imperial Dungeon    |
 | indicating their advanced level of   +----------------------+
 | skill, higher stamina, and greater attacking power. Guard   |
 | Footmen may carry swords or maces. Most of them carry       |
 | shields, making them highly defensive foes that are         |
 | difficult to eliminate. Use hacking attacks to break blocks |
 | and perform special attacks to take out large groups of     |
 | Guard Footmen.                                              |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | GUARD SERGEANT                       |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Royal guards with blue capes draped  |   Imperial Palace    |
 | over the shoulder are the commanding |   Imperial Dungeon   |
 | officers of the palace regiment.     |    Dungeon Deeps     |
 | They often lead the charge against   +----------------------+
 | the heroes, as well as the Troll armies attempting to       |
 | invade the lower levels of the palace. Most Guard Sergeants |
 | carry swords and do not hold shields. They can be easily    |
 | knocked down, but their higher stamina requires several     |
 | attacks to reduce. Guard Sergeants are not a major threat,  |
 | and can be gradually dispatched while focusing on throngs   |
 | of Guard Footmen.                                           |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | SORCERER                             |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | One to four Imperial Sorcerers       |    Dungeon Passage   |
 | somtimes accompany legions and guard |     Imperial City    |
 | squads. Sorcerers prefer to retreat  |    Imperial Palace   |
 | to the sidelines and attack the      |      Throne Room     |
 | heroes with magic projectiles fired  |   Imperial Dungeon   |
 | from the hands. At close range, a    |    Dungeon Deeps     |
 | Sorcerer may attempt to bash the     |  Underworld Crossing |
 | heroes with a staff. When Sorcerers  |    Deep Fortress     |
 | are present among hordes of          +----------------------+
 | Imperials, the heroes' chance of survival is greatly        |
 | diminished. After destroying nearby enemy generators,       |
 | single out and eliminate Sorcerers as soon as possible.     |
 | Their high stamina requires the use of special attacks      |
 | delivered at close range to eliminate them in the most      |
 | efficient manner.                                           |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | BIPED HOST                           |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Biped Hosts are unfortunate humans   |    Ancient Forest    |
 | that have been overtaken by hideous  |       Caldera        |
 | parasites, which ensnare the nervous +----------------------+
 | system and transform the arms into long, sharp-ended        |
 | appendages. Biped Hosts move swiftly and have the uncanny   |
 | ability to attack between a hero's attacks, interrupting    |
 | combos and rendering the character vulnerable to follow-up  |
 | attacks. Feeling no pain, they have higher stamina than     |
 | most other monsters. Use special attacks to wipe out        |
 | numerous Biped Hosts at once. Identify which generator      |
 | Biped Hosts spring from and eliminate them before others.   |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | BONE SKELETON                        |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Reanimated beast corpses utilized by |   Imperial Dungeon   |
 | Imperial Sorcerers, these skeletal   +----------------------+
 | creatures are too weak to withstand the attacks of the      |
 | heroes. They can be easily hacked to pieces while going     |
 | after more dangerous opponents.                             |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | FLYING GARGOYLE                      |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Flying Gargoyles assume hovering     | Underworld Crossing  |
 | hovering positions just off the      |    Deep Fortress     |
 | sides of high ledges. They attack by +----------------------+
 | spitting fireballs at the heroes. Sometimes Flying          |
 | Gargoyles too clsoe to the edge can be taken out with a     |
 | single slashing attack. Otherwise, use projectile attacks   |
 | to eliminate Flying Gargoyles that cannot be reached with   |
 | melee weapons.                                              |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | GARGOYLE                             |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Gargoyles are stone statues          | Underworld Crossing  |
 | magically given life by dark forces  |    Deep Fortress     |
 | threatening to overtake the ancient  +----------------------+
 | Elven underworld. The statues come to life when approached. |
 | Use the opportunity to get the drop on the Gargoyle and     |
 | score the first attack. Due to their stony exterior,        |
 | Gargoyles can take quite a bit of damage before finally     |
 | dying. Use hacking attacks and special attacks to eliminate |
 | Gargoyles more quickly, especially when they appear in      |
 | packs alongside other foes.                                 |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | INSECT SPAWN                         |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Insect Spawns are tiny scorpion-like |   Dungeon Passage    |
 | magical creatures that cause little  |     Plague Town      |
 | damage and are easily destroyed.     |    Ancient Forest    |
 | However, when they appear in large   |   Standing Stones    |
 | groups of other types of enemies,    |     Stone Golem      |
 | their attacks can cause the hero to  +----------------------+
 | stagger slightly and become vulnerable to follow-up         |
 | attacks. Destroy the generators Insect Spawns eminate from  |
 | to prevent them from creeping up on the heroes at the worst |
 | possible times.                                             |
 |                                                             |
 | Insect Spawns appear in skeletal form in most of the        |
 | stages. They can be created and thrown by Morbis wizards    |
 | working with the Aesatae barbaric hordes. They infest some  |
 | dungeons and crawl out of holes in stone walls.             |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | MUD CORPSES                          |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Mud Corpses are magically animated   |    Ancient Forest    |
 | fiends created from the bones of     |   Imperial Palace    |
 | buried humans and soft clay or mud.  +----------------------+
 | Drawing their materials from the ground, they resemble the  |
 | wilderness area in which they are created. Therefore, Mud   |
 | Corpses encountered in the Ancient Forest stage are quite   |
 | different in appearance from the Mud Corpses encountered in |
 | the garden area of the Imperial Palace. Mud Corpses carry a |
 | branch and use it as a club to attack, or they will simply  |
 | attack the heroes with their long arms. Mud Corpses are not |
 | difficult enemies to slay.                                  |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | RUNE MONSTER                         |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | A stupid and easily controllable     |     Plague Town      |
 | monster, Rune Monsters are often     |    Ancient Forest    |
 | summoned to this plane of existance  +----------------------+
 | by Morbis sorcerers working among the Aesatae tribes. They  |
 | also appear in boar form in the Ancient Forest stage. Rune  |
 | Monsters are small, overweight creatures that run at a      |
 | moderate pace, much like oversized hounds. They attack from |
 | a low position. The boar form that appears in the Ancient   |
 | Forest is the strongest type of the Rune Monster, capable   |
 | of sustaining several hacking attacks before keeling over.  |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | TROLL                                |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Led by the Great Troll and created   |    Dungeon Deeps     |
 | by Caldera, two of the most          | Underworld Crossing  |
 | deceitful of the former Emperor's    |    Deep Fortress     |
 | six advisors, the Troll army is a    |       Caldera        |
 | massive force that seeks to overrun  +----------------------+
 | the world of men and feast upon the flesh of all mankind.   |
 | Most Trolls carry large clubs and move in to attack with    |
 | rapid speed. Some trolls have greater stamina, yet there    |
 | are not distinguishing physical characteristics to          |
 | differentiate them. Therefore, when attacking a Troll it    |
 | may take five attacks to kill it or just two. Weaker Trolls |
 | with less hair often take up stationary positions on the    |
 | sidelines and throw skulls at the heroes. They can be       |
 | eliminated with one or two slashing attacks, or with        |
 | projectiles. At close range, this type of Troll may attempt |
 | to swipe the hero with a rather slow, avoidable attack.     |
 |                                                             |
 | Reddish skinned Trolls with barrels of gunpowder strapped   |
 | to their back will try to position themselves next to the   |
 | heroes. They then light the fuse of the barrel and plug     |
 | their ears until the explosion. When a Bomber Troll         |
 | explodes, it is killed and all heroes and enemies in the    |
 | surrounding area suffer severe damage. Bomber Trolls can be |
 | killed with two or three attacks if the heroes' weapons     |
 | have been upgraded a few levels.                            |
 +-------------------------------------------------------------+

 +--------------------------------------+----------------------+
 | TWISTED WOMAN                        |   STAGES APPEARING   |
 +--------------------------------------+----------------------+
 | Once a lady of high court in the     |    Ancient Forest    |
 | land, these wretched women have      +----------------------+
 | become just as hideously misshapen as the Twisted Man, the  |
 | second of the six evil advisers. Twisted Women usually take |
 | up positions on raised ledged or toppled tree trunks, from  |
 | where they fling skulls excavated from human graves at the  |
 | heroes. When Twisted Women surround an area in the Ancient  |
 | Forest, the heroes chances or survival are greatly reduced. |
 | Use projectile attacks to eliminate these fairly weak       |
 | creatures easily, or move close to their locations and use  |
 | special attacks or mana blasts to eliminate many of them at |
 | once.                                                       |
 +-------------------------------------------------------------+


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 7.2] BOSSES                                                            [0720]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Here is a list of all the bosses of the game, jam-packed with strategies.


------------------------------------------------------------------------------
 BOSS: SCARECROW
------------------------------------------------------------------------------

The Scarecrow is very easy for your first boss. He will start off by summoning
a crowd of enemies onto the battlefield, which include Morbis spellcasters and
Forest Spawns. Only concentrate on the little insects because they can
overflow you in a hurry. Even though they are tough, ignore the Morbises.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: If you have a full party, have two concentrate on 
  the Scarecrow while two take down the surrounding enemies. Even if you
  don't have that many players, try to split everything up to make a
  safe trip even safer.
 ------------------------------------------------------------------------

The Scarecrow attacks so slowly that you should have no problem defending 
against his attacks. He can only slash at you with his hooked arms, and even 
those don't deal a lot of damage. To be honest, the biggest threat are the 
enemies that he summons. You must concentrate on the big guy though to stay 
alive (and finish the battle, of course).

Use some strong combos that you (hopefully) bought after the previous levels. 
A great tactic is to use the oil pots around the field to your advantage. 
Knock them over to deal damage to him and even take down lesser enemies. Once 
you defeat the Scarecrow, you will get a Gold Key.


------------------------------------------------------------------------------
 BOSS: TWISTED MAN
------------------------------------------------------------------------------

The Twisted Man is a hell of a lot harder than the Scarecrow, let me tell you 
that. He is very strong and usually takes out half of your health with just 
one blow. The enemies surrounding you don't help either. Before you do 
anything though, first listen to me. Do not go up the stairs near the boss! 
Stay down near the field and head to both ends of the area. Destroy the 
generators here to stop the flow of enemies. The Twisted Man  will not follow 
you unless you go up the stairs near him. Take out the generators on either 
side of the boss before trying to fight him.

When the coast is clear, move up the stairs to take on the evil tree man. The 
Twisted Man is powerful, but slow. Take his low agility as an advantage in 
this battle. He will take some time to attack you, but unblocked attacks will 
devastate you. If you block all of his attacks, you will suffer no damage. 
You may get knocked to the ground, but your HP will be fine. His low sweep is 
the weakest of the bunch. His normal attack will deal a moderate amount of 
damage. The Twisted Man's uppercut attack will not only take out nearly half 
of your health, but it will also knock you down.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: This battle was basically designed for multiplayer. 
  His lack of speed allows a group to surround him and pummel him with 
  mana blasts and special attacks. The Twisted Man will also be busy 
  targeting random players, so have a player guide him near an area with 
  food and fight him there. Attack, eat food, and attack more. Rinse and 
  repeat; that's the best strategy.         
 ------------------------------------------------------------------------

The tricky thing about this battle is the Twisted Man's last attack. If you 
stay away from the boss, he will suck you in and bring you closer to him. Not 
only that, but you will be dizzy and left vulnerable for another attack. This 
is why running off to get food is hard. Try to lure him over to an area with 
a lot of food and try to keep him there. Also, don't bother going up near the 
level portal, because enemies will come out of the portal and attack you. So, 
don't worry if you die once or twice in this battle. Keep pounding him and 
the big guy will fall.


------------------------------------------------------------------------------
 BOSS: STONE GOLEM
------------------------------------------------------------------------------

You cannot hurt the giant Stone Golem until the Morbis ontop of the pillars 
surrounding the battlefield are dead. There are other enemies present during 
the battle, but they should just be ignored. Since you cannot damage the 
golem, just avoid him and go after the Morbis. You can't reach them up on the
high pillars, so lure the Stone Golem over to a pillar. It will end up 
crashing through the pillar, sending the Morbis to the ground. Avoid the
golem while you kill the Morbis, which will weaken the Stone Golem a bit.

There are several of these Morbises, so you must repeat this process over and 
over again. A good strategy is to use your mana blast constantly. Once the 
Stone Golem knocks over a pillar, use a mana blast to not only clear the area 
of enemies, but also kill the Morbis.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: The enemies can certainly overwhelm you, but when in 
  single player mode, ignoring them is your best option. On the other 
  hand, having friends to play makes things much different. Have one or 
  two players lure the golem and take down the Morbis while the 
  remaining players follow them, killing the enemies along the way.
------------------------------------------------------------------------
                                                         
The Stone Golem is very easy and you shouldn't get hurt by the boss at all. 
Keep defeating those Morbis to weaken the Stone Golem more and more. Once all 
of the pillars are rubble and the Morbis are dead, the Stone Golem will be 
destroyed. Yippee!


------------------------------------------------------------------------------
 BOSS: GRAND MAGISTRATE
------------------------------------------------------------------------------

This battle is pretty simple, for this dude is just like a wizard (not some 
hulking giant monster thing). The first thing you should do when the battle 
starts is to open the fancy chest to the side for an armor upgrade. The Grand 
Magistrate will fling lasers from the tip of his fingers. You can easily block
these and attack after he fires.

The Grand Magistrate also has powerful magic spells that affect the entire 
room. You can't block them, so just take it like a man. Since the Grand 
Magistrate is human, treat him just like a normal enemy. Your best bet to 
winning this battle is to use counterattacks to stun him. While he's stunned, 
go in for the attack and use powerful moves to take him down quickly. The 
only thing that I advise you to do is save your mana for after the battle; 
it's for a good reason.


------------------------------------------------------------------------------
 BOSS: GREAT TROLL
------------------------------------------------------------------------------

Your first priority is to head in the back of the room and get the weapon 
upgrade from the fancy chest. Then turn and face the Great Troll. He is 
pretty much just a beefed up version of a normal ol' Troll, which makes the 
battle pretty damn easy. He doesn't have any special attacks but he can 
summon Trolls onto the battlefield.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: Split up gang! When fighting the Great Troll, have 
  some players deal with the big ugly dude while the others are busy 
  fighting the minor Trolls. When someone is dying, consult to the back 
  of the room where you will find food.           
 ------------------------------------------------------------------------

Use up all your mana to kill the Trolls while inflicting damage to the big 
one. Your special attacks work nicely in this fight. But yeah, this battle is 
laughably easy. You won't break a sweat during it. Especially since there are 
fire traps lying around the level where you can use the damage the Great 
Troll. Once he's dead, step into the level exit.


------------------------------------------------------------------------------
 BOSS: MASTER OF THE CAULDRON
------------------------------------------------------------------------------

This whole stage consists of one boss battle; the final boss. The Master of 
the Cauldron lies in a giant lava pool. The only way to damage the giant 
demon is to set off four ballistas. The final boss hurls fireballs at you, 
which are a big pain. He will also create lava that rains on top of you.

At the start, open the fancy chest for your final armor upgrade and head to 
the right. Defeat the Trolls and head towards the first ballista. There are 
two switches on the giant weapon. Hit both of them to load the ballista. Hit 
R1 next to it to fire a massive arrow into the Master of the Cauldron.

 ------------------------------------------------------------------------
  MULTIPLAYER INFO: It's a good idea to have several players in this 
  battle. Not only can they help you fight the hordes of enemies, but 
  you will also need protection while raising the many bridges in this 
  battle. The more the merrier.          
 ------------------------------------------------------------------------

The next ballista is farther on. Use the lever to raise the nearby bridge, 
then continue while destroying generators in the way. Attack using the second 
ballista and raise the bridge up ahead. Continue across the bridge until you 
reach the third ballista. Defeat the Trolls and Biped Host generators, then 
use the third weapon to damage the Master of the Cauldron.

The final ballista is past another chasm. There is no lever to raise the 
bridge though. Push the two stones next to each other to reveal a teleport 
pad. Teleport to the final ballista, where you can deliver the finishing blow 
to the Master of the Cauldron. Yay, the game is over!

______________________________________________________________________________

 8] THANKS/CREDITS                                                      [0800]
______________________________________________________________________________

Of course, this guide couldn't have been made without some extra help. Here is
a shoutout to everyone who made this FAQ possible:

 CJayC: For being an awesome host of an awesome site.

 Eternal Czar Smapdi: For being the best co-author anyone could have, and for
                      being yourself.

 Bradygames Official Guide - For enemy info.

 FESBians: Because you're cool.

 You: For reading this FAQ.

------------------------------------------------------------------------------
 LEGAL
------------------------------------------------------------------------------

This document is copyright (c) DomZ Ninja 2006-2007. 

This document was originally written for www.gamefaqs.com, however other sites
may use this guide, but only with my permission. Do not edit or alter this
document in any way. Do not steal anything from this document either. That is
plagiarism, and it's against the law. 

If you have any questions, comments, or anything that you would like to add to
this guide, then feel free to email me. My email address is found at the top
of this guide. However, if you do email me, please include the name of the
game in the title. Lastly, thanks for reading and using this FAQ. If you like
this FAQ, then please check out my other ones! :]

 http://www.gamefaqs.com/features/recognition/52173.html

______________________________________________________________________________
                                                               END OF DOCUMENT