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Jimmy Neutron Boy Genius Walkthrough

by YuGiOhFm2002 & YuGiOhAngel

()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O

                             The Adventures of
                          Jimmy Neutron Boy Genius
                                 Walkthrough
                            For PS2 and Gamecube
                                Final Version
                       Copyright 2004 YuGiOhFm2002 & YuGiOhAngel
                ([email protected])([email protected])
                     (If you Email one of us or both of us.)
                (Please add Game Name or Guide Name in Subject)
                (to let us know which game you need help with.)
                            First Created: 3/14/04
                           Last Updated on: 6/13/04

()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O()o0O

*****************
Table of Contents
*****************

I. Legal Info

II. Introduction

III. Walkthrough

  Location 01. Game Start Location

     Location 02. RetroLand

        Location 03. Game Start Location (Second Time)

          Location 04. Jimmy\'s House

            Location 05. Game Start Location (Third Time)

              Location 06. Asteroid Exterior

            Location 07. Game Start Location (Fourth Time)

          Location 08. Asteroid Interior

        Location 09. Game Start Location (Fifth Time)

      Location 10. Yolkus Prime

    Location 11. Game Start Location (Sixth Time)

  Location 12. Yolkus Arena


============================I. Legal info=================================
This document may not be altered, copied, published, sold nor reproduced for
profit in any way shape or form without advance permission from me. Use of
this guide on any other web site or as a part of any public display is
strictly prohibited. If you steal any part of this Guide, FAQ, you will be
punished to the full extent of the law. Plagiarism is illegal, and I really
detest it. If you do Email us for our permission, We have nearly no problems
in allowing you to post it on your site as long as full credit is given to
us (YuGiOhFm2002 & YuGiOhAngel), and you are not charging or profiting off
of Gamers/Users to access it directly or indirectly in any way shape or
form. However, you may print this document out if it is for your own personal
use. If you see a site using this without our permission let us know. 
==========================================================================

II. Introduction

Just made this small little walkthrough for this game to hopefully help
those that get stuck in various areas. I won\'t be telling how or where to
get the Neutron Particles but, I may mention how to get the tougher ones
to reach. I will use the word Conversation when you are talking to another
character. I will be mostly just giving you directions on how to beat this
game.

III. Walkthrough

    __________________________________
   ( Location 01. Game Start Location )
   (__________________________________)

1. Go into the Play Game door that are up the stairs on the left.

2. Go to your left to the first location RetroLand.
    ________________________
   ( Location 02. RetroLand )
   (________________________)

Scene

1. Make your way up the moving platforms in the center of the fountain. Jump
in the Mine Cart ride at the top.

(Note: In this next area Goddard appears in two places. In one of the places
he will turn into a scooter. In the other area near the Midway door he will
turn into a Pogo stick (Use Goddard by pushing Square in front of him). You
will want to use the pogo stick to get the Neutron particles that area really
high up. Use the valve handle to the right to get the particles on the
fountain.)

2. Go to your left. Talk to Rose here when you find her (by pressing Circle).

Conversation

3. Talk to her a second time to get a clue of what prizes you are looking
for.

Conversation

3. Go into the Midway door that just opened up.

4. Go to your right and Use Goddard as a Pogo stick. You will see a rocket
ship directly in front of you. Jump on the little weight platform in front of
it with your Goddard pogo stick. You will get a \"Gold Rocket\" Prize. Go and
get the first of six prizes needed to beat this level. Go around the little
partition to the right and Go to the Bat you find here. Use the bat to hit
the little ball at the three smaller moons. Once you have done that get your
second prize a \"Goldfish\"(you may need to jump and swing the bat to hit the
ball sometimes.

5. Go down and left to leave the Midway.

6. Go to your right and talk to Nissa.

Conversation

7. Go into the Mummy Area that opens up.

8. Jump over the pillars that fell over and at the end of the path head to
your left into the doorway.

Scene

9. You will now be using the Goddard Hoverboard. Make your way down this
passage. At the very end you will see the third prize a \"Red Cobra\". Get the
Cobra and you will be outside again.

10. Go to the next area to your right and talk to Cindy.

Conversation

11. Find Humphrey to your left near the Mummy Area. Talk to him to give him
the treat. Go back to Cindy and talk to her.

Conversation

12. Go into the Genie\'s Palace that opens up. Make your way across on the
moving magic carpet. Jump from moving carpet to moving carpet until you reach
the ledge that is not moving. Wait for a platform to move towards you with a
tree on it and jump to it (incase you are missing three particles in this
area you may want to keep riding the platform around with the tree to get
some).

13. Jump off at the carpeted ledge. You will see in the distance a Genie
floating on a magic carpet. Go straight and jump from block to block to get
up to the Genie. Get the fourth prize here a \"Genie Lamp\". Make your way
back down the stone blocks and go to your right. There is a cave here to
exit this area from.

14. Go to your right and talk to Carl.

Conversation

15. Carl needs his inhaler you can find it far to the left near the Midway
door. Take it back to where Carl is and talk to him.

Conversation

16. Go into the Clown\'s Mouth.

17. Go straight and when you come to the fork jump over the barrier to the
left. When you get to the next fork go up and jump over the barrier. Jump on
the Red Teleporter at the end.

18. Go up and jump over the barrier here. Jump on the Blue Transpoter here.

19. Go down and to your right. Make a left turn near the end and go down this
path. Jump on the Yellow Transporter you come to.

20. Jump over the barrier to your right. Follow this path to the Purple
transporter and jump on it.

21. Jump over the barrier in front of you and go left. Jump on the Pink
transporter here.

22. Go up and to the left. Walk under the barrier here. Follow this path  to
the Turquoise transporter and jump on it.

23. Jump up to get the fifth prize here the \"Gold False Teeth\". Keep heading
down to exit this area.

24. Go to your right and talk to Sheen.

Conversation

25. Go into the Volcano Area door that opened up.

26. I\'ll let you handle this area  it\'s fairly easy just time your jumps well
from ledge to ledge to get across. When you can see the UltraLord- Statue
you will want to go to the ledge to the right and jump on the button. Make
your way across the blocks quick before they move away. Get the sixth and
final prize the \"UltraLord Action Figure\". Go straight to exit this area.

27. Go right to meet up with everyone and to show off your prizes.

Conversation

Scene

    ________________________________________________
   ( Location 03. Game Start Location (Second Time) )
   (________________________________________________)

1. Go to the Load/Save Screen on your right to save your game. Once you have
done that go back into the Play Game door and go into the second area that is
now opened on the left next to Retroland \"Jimmy\'s House\".

    _____________________________
   ( Location 04. Jimmy\'s House  )
   (_____________________________)

Conversation

1. Go out of the door on the opposite side of the room. Fall down the hole
near the door.

(Note: Get into the rocket ship if you want to play the little mini space
shooter game.)

2. Talk to Carl before doing anything else. Once you have done that avoid the
ants to your right and go into the tunnel with smoke/steam coming out of it
to the right.

(Note: Anytime you are having a hard time with a jumnp in this area try to
look at the back wall near the ledge the harder jumps usually have a little
indentation/groove sticking out to jump and stand on before jumping to the
ledge. With some of the jumps you will want to keep jimmy close to the screen
to make some of the jumps.)

3. Go to your right and jump to the higher ledge to get a srhink ray use it
on any ants that get in your way. Continue to your right and jump over the
pool of green slime. Continue right and jump from ledge to ledge to jump
over the ants. Go to your right and take the high road if you can avoiding
the slime drip. Keep going right and you will need to jump back and forth
along ledges to get up to the higher ledge. Go right and jump to the ledge
to your right. Go left and drop off the ledge if you jump left you will land
in the slime. Go right jumping across the pools of slime and you will need
to do another one of those jump back and fortch to ledges to get to the
higher ledge. This jump is a bit more difficult through there is dripping
slime. The jump is kind of difficult to make with just a running jump.
Instead of running and jump take notice of the little indentation on the wall
next to the ledge you need to jump to. Jump to that indentation and then to
the ledge to the left and move jimmy towards you before jumping back to the
higher ledge on the right. Jump to the ledge to the left and then to the
right and continue on to the right.

4. Avoid the ants at the next parts to your right and continue to the right.
Jump over the slime pits you come to and at the end of the pits you will need
to jump to a ledge above you. Jump across the gap to your left and get the
shrink ray. Jump to the higher ledge to your right. Go to your right and you
will need to again jump up to the ledge above you. Go left and up into the
hole after getting the \"Rocket Engine\" that is in front of it.

5. Kick the barrel to your left that is near the conveyor belt and jump on
the conveyor belt. Go to the right on the conveyor belt and jump on  the
lift. Jump on the walkway in front of you and go out the door to your right.
Kick the switch near the door and go out the door to your right.

6. Go over to Goddard and make him turn into a pogo stick. Jump up onto
Jimmy\'s Clubhouse/Lab roof to get the \"Rocket Transmission\" (jump on the roof
from one of the sides of it).

7. Go into Jimmy\'s house now and go out the door to your right. Get the
Inflato Ray on the dinig room table to use on the Yoklans. Talk to Sheen in
the corner and then go in the door next to him. Go up the stairs you find
here and into the room to your right after you grab the bat. Use the Bat on
the armored Yoklan to destroy it and get the \"Rocket Gear\".

8. Go all the way back to where Carl is and talk to him again (to open some
of the doors you have used before you need to kick them to open them).

Conversation

    _______________________________________________
   ( Location 05. Game Start Location (Third Time) )
   (_______________________________________________)

1. Go to the Load/Save Screen on your right to save your game. Once you have
done that go back into the Play Game door and go into the third area that is
now opened in the back of the room to the right of Jimmy\'s House entrance by
jumping into the rocket ship to go to the \"Asteroid Exterior\".

    ___________________________________
   ( Location 06. Asteroid Exterior    )
   (___________________________________)

Conversation

1. Go to your left and cross over the big green slime/ooze pit you find here.

2. Jump on one of the rocks raising out of the slime/ooze pit with the help
of a bubble and jump to the higher ledge. Head around the ledge to your left
to locate Goddard. Use Goddard (with Square) to make him transform into the
\"Goddard Pogo\". From where Goddard was you need to go to the ledge and jump
to the right to a teetering rock. You need to wait until the rock\'s right
side lifts up and jump over the gap to a ledge to your right. Go into the
cave to your right. You can jump on the miner type yokian\'s guarding the
cave.

3. This is a Goddard Sled area which i\'m sure you can figure out. When you
come to a fork which is near the start of the sledding area you will want to
go to the right to find \"Zachary\" (Talk to him with Circle).

Conversation

4. Go up the hill to your right and once the rock at the top starts rolling
at you run back towards Zachary and get out of the way of the boulder. Go
through the hole it created.

5. Go left and follow the trail of Neutrons up the winding stripped ledge. At
the end of the winding ledge jump across to another ledge and follow the
Neutrons again. Follow this ledge to where \"Rose\" is. Jump down from this
ledge to a the ground below and find \"Nissa\" and talk to her.

Conversation and Scene

6. Go to the far left this area to locate Goddard. Use Goddard and he will
Transform into the \"Goddard Scooter\". Use the Scooter to run over the three
Space Crabs near where Nissa is to make them roll up into a ball and then
talk to Nissa again.

Conversation

7. Pick up one of the Space Crabs you ran over and walk over to the part of
the area that you found Goddard at. A big Space worm is there that you need
to throw the space crab at. Feed it all three of the Space Crabs to get rid
of the Space worm. Go into the Space Worm\'s Hole.

8. You will be back to where you started from. Make your way back to the
sledding area and go to your left this time at the fork.

9. Follow this path to the end. Watch out for the gap at the end you need to
jump over.

10. Head to your left and up to locate \"Carl\" and talk to him. Incase you are
unsure how to get up to him use that little mound with steam coming out of it
to get up to his ledge.

Conversation

11. Use one of those heat vents ( the thing with steam coming out of it) to
get up to the higher area to find \"Cindy\" and talk to her.

Conversation

12. Kill off all the Space urchins near to her (Those green spine plant
looking things). Go and talk to her again.

Conversation

13. Use the steam vent to the left. You are now back in the area you started
in. Beat up the Yolkian that is holding \"Carl\'s Glasses\". I am not sure if it
is the same one for everyone but, the one that I got the glasses from was
near \"Nick\". Make your way back to Carl by way of the left sledding path and
talk to him.

Conversation

14. Use the Vent that you used earlier that was to the left of where \"Cindy\"
was. You are now back to where you starting area. Go to your right to where 
the fire and kids are.

Conversation

    ________________________________________________
   ( Location 07. Game Start Location (Fourth Time) )
   (________________________________________________)

1. Go to the Load/Save Screen on your right to save your game. Once you have
done that go back into the Play Game door and go into the fourth area that is
now opened in the back of the room to the right of Asteroid Exterior entrance
by getting on the lift to go to the \"Asteroid Interior\".
    __________________________________
   ( Location 08. Asteroid Interior    )
   (___________________________________)

Conversation

1. You start out on the sled for this level. Just avoid falling into the
holes and you should be fine. Watch out for the Space worms near the very end
of this sledding area.

2. After you have fallen into the hole at the end go to your right and break
open the egg here to get a bat. Near to where you find this bat is a yokian
holding a \"Red Gas Can\". Beat up the Yolkian with the bat and get the Gas
Can. Follow the nuetronpath leading to the right and you will need to jump to a
conveyor belt on the far right of this area. Make your way across this
conveyor belt avoiding the fire to the other side. In the next area you will
need to go through a dark room with swinging balls of light as your only
light source. Watch out for holes in the path and also for the light balls
they can push you into a hole. Just go slowly through this room and you
should do fine. Jump into the pipe with a broken vent on it at the end of
the dark room path.

3. This next area should seem familiar it\'s the same kind of area as the Ant
tunnels. Go to your right jumping over the holes and fans that you come
across. Destroy any Space Urchins you come upon by kicking them. When you
come to a fork take the high road. Break open the egg and get the \"Inflato
Ray\". Use it on the alien near it. Continue to your right and take the low
road of the next fork. You will come to an area with some eggs and a Yolkian.
Break open the center egg to get a bat and use it on the Yolkians to the
right. You will come to a platform with two yellow egg shaped lights on it.
Wait on this platform until a floating mine cart shows up to your right and
jump into it.

(Note: In this next area be sure to clear all yolkians in an area to continue
on with the next platform with the yellow egg shaped lights.)

4. In this next area you will need to cross over some spinning cogs. Once
you have done that you will be at an area with a few Yolkians. At the upper
left of this area you will see a little rocket you can throw at the Yolkians.
Make your way to the upper right of this area to the platform with the yellow
egg shaped lights and Jump across the ledges to the area to the north of you.
Grab the Shrink Ray in front of you and use it on the Yolkians in this area.
Make your way to the platform with the yellow lights on the opposite side of
this area. Wait for the Mechanical arm to come to you and jump onto it. Once
it starts moving get off where it stops at and go to the area you can see
in front of you across the gap you need to jump across. You will see a
Yolkian with a shovel holding a Red Gas Can. Grab the Bat and use it on him.
Get the Gas Can and jump onto the platform to the upper left of this area
that appears if you took care of both Yolkians with shovels. Jump to the
platform to the left once you reach the top and wait there for the mechanical
arm to come over to you. Jump on it and ride it to the other side. Grab the
bat and use it on the Yolkians here. Continue going to the north where you
need to jump across more spinning cogs. Cross over all of them to reach the
area with the Green slime/ooze waterfall. Go to the north passed the Space
urchins and follow the path here that leads to a conveyor belt. Go across the
conveyor belt to the left while avoiding the fire. Continue to the left
kicking the Yolkian that gets in your way or jump over him. Continue left and
get the shrink ray and use it on the Yolkian holding the Gas Can. Get the Gas
Can and go to the platform to the north and jump into the floating mine cart.

5. Jump out to the right and jump on the moving mechanical arm when it gets near
you. Jump to the spinning cog and then to the area between the green
slime/ooze tubes. The rather large Circular area. Go to your left around this
big area and follow the metal walkway/pathway you come to. Go to the end of
that walkway and head to the left to an opened door. Grab the bat inside and
hit all the yolkians in here. Push the Red button in the middle of the room.

Scene

6. Go out of this room and into the room across from the room you were just
in. Use the rocket in this room to take care of the Yolkians in this room.

Scene

7. Go over to where that little Green rock is to jump up and grab it (with
square). Leave this room carrying that green rock and head back up the metal
walkway/pathway. There is some metal ledges here that are raising and lower
in the center. Get up them to the highest one and throw your green rock into
the doorway when it is open (it opens when you stand on the square on the
highest pillar).

Scene

8. Make your way back down the ledges and go to the far side of this
circular area the opposite side from where the other two doors were to
another metal walkway/pathway. Take this metal walkway down tto two more
doors. Go into the door to the left and defeat all Yolkians in this room with
the rocket. Grab the Green stone and do the same as you did before take it up
those raising pillars and throw it into the open door.

Scene

9. Go down that same pathway from step 8 and go into the right side door this
time. Defeat the Yolkians in this room and then take the green stone. Use
the stone the same way as the last two.

Scene

10. Talk to \"Cindy\" that is now free from the forcefield prison cell.

Conversation

    ______________________________________________
   ( Location 09. Game Start Location (Fifth Time )
   (______________________________________________)

1. Go to the Load/Save Screen on your right to save your game. Once you have
done that go back into the Play Game door and go into the Fifth area that is
now opened in the back of the room to the right of Asteroid Interior entrance
by getting on the lift to go to the \"Yolkus Prime (City)\".


    ______________________________
   ( Location 10. Yolkus Prime    )
   (______________________________)

Conversation

1. You will need to ride the Goddard sled all the way down to the bottom of
this sleeding path you start out on. Jump over the flowing Slime/ooze and
moving arrows until you reach the bottom.

2. Go up the path leading up to the left. Avoid those electrical wavy beams.
Avoid the three Yolkians here and jump to one of those lone ledges you can
see behind the Yolkians. YOu will need to wait here until a ship passes by.
Quickly jump onto the ship that is passing by and ride it to a ledge/walkway
that it passes by to the far right. Follow this path avoiding the Yolkian and
jump across the spinning ledges. Keep following this walkway to a door that
you will come to. A Yolkian holding a remote/controller is stand in front of
it. Kick him a few times and get the remote/controller. Talk to \"Sam\" that it
was controlling nearby. Go to the door he opens up and go inside. Grab the
rocket on the moving ledge to your right and then follow the path to the
left. Throw the rocket at the group of Yolkians that you come to and then
jump across the flipping ledges. At the next edge of the ledge wait for a
ship to pass by and jump on it to go for another ride. You will see a dome
like area in the distance with a couple Yolkians, egg and another parent.
You need to jump to that dome area when you get close enough. Watch out
these Yolkians shoot glowing balls at you. Dodge them and kick them when
you can. Defeat all three to free \"Grace\" and talk to her. Drop down into the
hole that is in the center of the dome.

3. Another Sled Ride area. You will need to jump over gusting vent fans that
try to blow you off the path and watch out for the spinning spikes area or
you will be sliced in two.Near the end of this sled area there is a water
that you will see gushing upwards. When you get to that part you will need to
jump in the middle of it and it should lift you up to a higher
ledge that you need to land on. This part is a little tricky it took me quite
a few times before I finally made the jump correctly. Just keep at it and
you will eventually get through this area.

Conversation with Ooblar

4. Boss Battle \"Ooblar and troops\"

Go to the far side of this large room avoiding the Yolkians of course and
grab the bat. Use the bat on all the Yolkians in this room to clear the room
of them.

Conversation

Now the Elite Yolkian Guards are attacking you avoid their shots and hit
them all with the bat.

Conversation

Now the annihilators will come out to attack you. Use the bat again to take
care of all of them in the room.

Conversation

5. Go over and talk to the final Parent \"Reggie\" that you needed to find.

    _______________________________________________
   ( Location 11. Game Start Location (Sixth Time) )
   (_______________________________________________)

1. Go to the Load/Save Screen on your right to save your game. Once you have
done that go back into the Play Game door and go into the sixth area that is
now opened in the center of the room the \"Yolkian Arena\".

    ______________________________
   ( Location 12. Yolkus Arena    )
   (______________________________)

Conversation

1. You will need to make your way up this big winding tower in front of you
to the top of it. Along the way up the tower you will run into a Yolkian
with a remote/controller. kick them until they drop it and pick it up. Talk
to \"Carl\'s Mom\". Continue on your way up this tower up to the top. Near the
top there is a rocket you can use on the Yolkians at the top. Once you have
taken care of them go and stand on the steam that is rising.

2. Boss Battle \"Arena Guards\"

Go and grab the bat and hit the Yolkian that is holding the remote/controller
to get it and then talk to \"Carl\'s Dad\".

Conversation and Scene

The big Space chicken (Poultra) is now free to attaack if you get to close
to the egg. Grab the bat again and defeat all the Yolkians that are nearby
to open the door that Carl\'s Dad told you about to the left of the egg. Go
in the door to find \"Cindy and talk to her.

Conversation

3. Make your way across the spinning fan blades in this room and over to
where some gears are turning on their side. When jumping from gear to gear
land on the lower ridges of the gear but quickly jump to the raised ridges
just so you don\'t fall through the gear which sometimes happens if you stand
on the lower ones too long. Make your way across the gears to where Cindy\'s
Mom is and defeat all the Yolkians around her or just the one near her
conveyor belt with the shrink ray you can find to the left before you reach
them. Talk to \"Cindy\'s Mom\".

Conversation

4. Go in the door that opens.

5. Now you will need to run to the left jumping over holes that you come to.
When you come to a Yolkian you need to wait near there until the Space
chicken attacks you and get out of the way so it only hits the Yolkian.
Repeat this with every Yolkian you come across in this area and once you have
taken care of all three of them it will get rid of the chicken. Head into the
doorway to the left.

Conversation


6. Boss Battle \"Jimmy\'s Parents\"

Avoid being shot at by the eggs that lower and grab the egg near you. Throw
that egg at the eggs that are shooting at you.

Scene

7. Boss Battle \"King Goobot\"

This guy may look hard but he is very easy. Stay between his shots and when
you are ready jump towards him and just kick him about three times and he
will be defeated.

Congratulations you have now completed The Adventures of Jimmy Neutron Boy
Genius.

=============================================================================
Favorite Quote from Game:

\"Man, that thing sure is Ugly.\"

=========================================================================
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Site(s) that can NOT use any version, update or parts of this walkthrough or
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_________________________________________________________________________

Copyright 2004 YuGiOhFm2002 & YuGiOhAngel
([email protected])([email protected])