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Alchemy Guide

by Llyrivida

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Genre: Survival Horror
FAQ Version: 2.0
Newest update: Saturday November 15, 2008
FAQ made by: Jade (Llyrivida of Gamefaqs) ([email protected])
Information by: Andrew Shutt (firstgold of Gamefaqs) ([email protected])

Please see section "Contact Us" before sending either of an e-mail

--------------------------
||                      ||
||       Table of       ||
||       Contents       ||
||                      ||
--------------------------

1. Introduction
2. The Grid
3. What does it do? How does it work? 
4. The Medallions
5. The colors
  a. White Alchemy
  b. Blue Alchemy
  c. Red Alchemy
  d. Green Alchemy
  e. Extra Details
6. Item List
  a. Fiona Recovery Items
  b. Hewie Recovery Items
  c. Attack Items
  d. Equipment
7. Contact us
8. Where this Guide can be found
9. Credit


--------------------------
||                      ||
||    Introduction      ||
||                      ||
--------------------------

  Alchemy?
  Alchemy in our world was technically a philosophical art of being able to 
convert certain items of mass into other items of mass (like turning lead into 
gold). The game Haunting Ground (Demento) has extensive use of the history of 
alchemy within the game... and one of the best ways to survive in the game can 
be through the alchemy system within the game.
  Within the game are these little areas called the Alchemy Room where you, the
protagonist, may enter to find yourself stocking up on needed healing items and
attack items and even the ever-precious equipment. The alchemy machine is 
located far back in the room, in the corner of it. When choosing to use it, the
player finds him/herself on a new screen displaying a number of circular slots 
connected to other circular slots and an option to choose medallions the player
may have collected by this point in the game. By using medallions, the player 
will be able to play a roulette type game in which colors will rotate at high 
speeds and the player will press X to stop the color. The general idea is that 
the more of the same colors are on the board, more "connections" are made and 
better items are awarded to the player for doing so.


--------------------------
||                      ||
||      The Grid        ||
||                      ||
--------------------------

  What is that thing?

  The board that is displayed on the alchemy machine is known in history as a 
body of "sephiroths". No, silly, this isn't a reference to Final Fantasy VII. 
On a quick note, the sephiroths are ten attributes that God made to manifest 
himself. This was founded in Judaism and it has been popularly used by many 
games and animes.
  True to what the sephiroths are, there are ten spherical slots in the game 
with 22 lines connecting the spheres.

        O         
      / | \       
     O--+--O      
     |\ | /|      
     O-\+/-O      
     |\_O_/|      
     |/ | \|      
     O--+--O      
     \\_|_//      
      \ O /       
       \|/        
        O         

  When a medallion is chosen, the roulette will start from the centermost slot,
move up to the topmost slot, and then zig-zag from there down.


--------------------------
||                      ||
||  What does it do?    ||
||  How does it work?   ||
||                      ||
--------------------------

  Good question.
  Obviously, you will get items out of this thing if you're lucky. And if 
you're reading this, you may have already found out that those pesky gray 
spheres do NOTHING for you.
  This machine, if you didn't know, will give you usable items for you should 
you give it enough of the right colors to give you. However, it's really the 
connections that will grant you items. The types of items you can get vary from
consummables (positive AND negative),attack items (placables, throwables), and 
the ever-prized equipment (even those fairy earrings you don't really need to 
work for).
  But how does it work, you ask?
  When you choose a medallion, the roulette starts. Sphere possibilities of 
Gray, White, Red, Green, Blue, and Gold will flash in a place until you press X
to stop it or it stops it for you. If you're lucky enough to have a few of the 
same colors appear, you will have them be connected. Exceptions to this is when
there is a gray sphere blocking the pathway. The more conncected spheres there 
are, the 'better' items you get. 
  The number of items you get depend on the number of links. 1-3 links you get 
1 copy of the randomly selected item, 4-5 links, nets 2 items, 6-7 links get 3 
items and 8+ links get you 4 items.

   
--------------------------
||                      ||
||   The Medallions     ||
||                      ||
--------------------------

  There are different medallions to be found throughout the game and some can 
even be made through the alchemy machine. The different types of medallions 
have different chances of certain colors appearing.

Medallion - Gives you 1/2 gray. The second most frequent color is white. Red,  
            Green, Blue have an even chance of appearing but is less frequent  
            than white or gray. Gold appears very rarely.

Album Medallion - White appears the most. Red, Green, Blue, still appear but   
                  not as frequently as White. Approx. 1/3 grey. Gold appears   
                  rarely.

Viola Medallion - White and Blue appears the most. Red and Green still appear  
                  but not as frequently as White or Blue. Approx. 1/3 grey.    
                  Gold appears rarely.

Rubrum Medallion - White and Red appears the most. Green, Blue still appear but
                   not as frequently as White or Red. Approx. 1/3 grey. Gold   
                   appears rarley.

Viride Medallion - White and Green appears the most. Red and Blue still appear 
                   but not as frequently as White or Green. Approx. 1/3 grey.  
                   Gold appears rarley.

Magist Medallion - White appears the most. Other colors still appear. More    
                   heavily on gold than others. Gray does not appear.


--------------------------
||                      ||
||     The Colors       ||
||                      ||
--------------------------

  The colors that the connections are made of will define the type of alchemy 
henceforth. White connections will give you those of white alchemy, blue 
connections will give you those of blue alchemy, and etc.

White Alchemy - The most common alchemy achieved with most medallions. White  
                alchemy may also grant you items not so great for your         
                adventure. 

Blue Alchemy - Creates items for Hewie.

Red Alchemy - Creates attack items for the player to use.

Green Alchemy - Creates more medallions.

  GOLD spheres will not create their own alchemy but act as wild cards and will 
be connected  and counted to whatever color is adjacent to them. (Gold may turn
into white, blue, green, red, and if possible, count as multiple colors at 
once.)

*Notes* When you have several connections in different places, the one with the
most connections will be the connections that your reward will come from. 

Also when you have a number of connected globes that meet multiple items, it 
will be randomly selected from the list. 
(Ex. You got 6 connected white globes with 6 links, you may be rewarded with 3 
Quies, 3 Mundus, 3 Recreatio, or 3 Sedetio.)

-------------------
|| White Alchemy ||
-------------------

2 connected globes:           Carbo

2-3 connected globes:         Nigred

2-3 connected globes:         Remedium

2 or more connected globes:   Quies

2 or more connected globes:   Mundus

3 connctioned globes:         Torva

3 or more connected globes:   Recreatio

3 or more connected globes:   Sedetio

7 or more connected globes:   Equipment (Also Fortis, See details)

------------------
|| Blue Alchemy ||
------------------

2 connected globes:           Esca

2 or more connected globes:   Bennenam Esca

2 or more connected globes:   Magna Esca

3 or more connected globes:   Sylvesta Esca

-----------------
|| Red Alchemy ||
-----------------


2 connected globes:           Torva

2 connected globes:           Weltigo

2-3 connected globes:         Antimony Powder

2-4 connected globes:         Magnesia

2-4 connected globes:         Refined Antimony

2-5 connected globes:         Refined Magnesia

3-5 connected globes:         Weeping Stone

4 or more connected globes:   Antimony Tube

4 or more connected globes:   Prima Magnesia

-------------------
|| Green Alchemy ||
-------------------


2 connected globes:           Weltigo

2 or more connected globes:   Medallion

2 or more connected globes:   Album Medallion

2 or more connected globes:   Viola Medallion

2 or more connected globes:   Rubrum Medallion

2 or more connected globes:   Viride Medallion

4 or more connected globes:   Equipment (Also Fortis, see details)
  
5 or more connected globes:   Magist Medallion




--------------------------
||    Extra Details     ||
--------------------------


*Not all items are positive! Some may harm you, Hewie, or your friendship with 
him.

*There are only three (3) Magist Medallions in the game (In the house of truth 
(hidden), carried by Old Lorenzo, and in the crypt maze in the mansion.) but 
you can create more through Alchemy.

*You cannot have two of the same equipment. When you are to recieve an 
equipment but already own all of it, you will recieve a Fortis, the only way 
of getting it throughout the game.


--------------------------
||                      ||
||      Item List       ||
||                      ||
--------------------------

--------------------------
|| Fiona Recovery items ||
--------------------------

Carbo - Reduces stamina

Nigred - Completely reduces stamina

Remedium - Stamina slowly restored, causes gradual panic

Quies - Restores stamina slightly

Mundus - Reduces panic slightly

Torva - Fully recover from panic for a short duration

Recreatio - Fully recovers stamina

Sedetio - Completely reduces panic

Torva - Recover from panic mode faster for a short time

Weltigo - The game temporarily mutes (Player becomes deaf)

Fortis - Completely restores stamina and player cannot lose stamina for a 
         short duration of time.

--------------------------
|| Hewie Recovery items ||
--------------------------

Esca - Restores Hewie's stamina slightly (no effect to frinedship)

Bennenam Esca - Reduces Hewie's stamina completely (lowers friendship)

Magna Esca - Completely restores Hewie's stamina (raises friendship)

Sylvesta Esca - Hewie will become stronger but will attack anything in sight 
                [stalker and player alike] (lowers friendship)

------------------
|| Attack items ||
------------------

Weeping Stone - Distraction item to be placed on floor. Will distract stalker 
                that approaches it.

Antimony Powder - Attack item to be thrown at enemy

Magnesia - Attack item to be placed on floor

Refined Antimony - Attack item to be thrown at enemy. Stronger than Antimony 
                   Powder

Refined Magnesia - Attack item to be placed on floor. Stronger than Magnesia

Antimony Tube - Attack item to be thrown at enemy. Strongest Antimony item

Prima Magnesia - Attack item to be placed on floor. Strongest Magnesia item

---------------
|| Equipment ||
---------------

Obsidian Choker - Luminessants cannot detect player location as easily.

Jade Choker - Reduces speed in which the player loses their stamina slightly. 
              Increases stamina recovery speed slightly. Increases chance of 
              avoiding enemy power attack slightly.

Ruby Choker - Reduces speed in which the player loses their stamina. Increases 
              stamina recovery speed. Increases chance of avoiding enemy power 
              attack.

Diamond Choker - Reduces speed in which the player loses their stamina greatly.
                 Increases stamina recovery speed greatly. Player almost  
                 completely immune to enemy power attacks.

Inquisitor Earrings - Increases speed in which panic is reduced slightly.

Alchemist Earrings - Recover from panic faster. Panic less when attacked by 
                     enemy.

Fairy Earrings - Player becomes invisible after being idle for two seconds. 
                 (Enemy may still find player and if the enemy is close enough, 
                 The enemy will still know where the player is)

Philosopher's Earrings - Greatly reduces panic progression.

Feather Boots - player cannot be heard by stalker.

Metal Boots - Increases player's attack power by two with a possibility of a 
              power attack.

Burst Shoes - Player's attack may explode on enemy upon impact. (Power increses
              by 6 times when it does explode, shown by ornage gas)

Silver Boots - Increases player's attack power by five with a great possibility
               of a power attack.


--------------------------
||                      ||
||      Contact us      ||
||                      ||
--------------------------

Have any questions? You can send us an E-mail, just please follow our 
individual E-mail policies:

[email protected] : 

All e-mails are welcomed regarding this guide as long as it is properly 
titled in the subject. Replies are not garunteed to be made if I find that
the issue has been answered in this guide. Replies made will take anywhere
from one to three days.

[email protected] : 

Don't send me an e-mail unless it contains a question to the guide. Please 
include "Alchemy guide" in the subject of the e-mail or it will be deleted on 
sight. Also be sure to reread the guide, your answer may be in the guide and 
you may have missed it.


--------------------------
||                      ||
||   Where this guide   ||
||     can be found     ||
||                      ||
--------------------------

This guide can be found on Gamefaqs. Do not post on your own site unless 
permission has been granted.


--------------------------
||                      ||
||        Credit        ||
||                      ||
--------------------------

Thanks first and foremost to firstgold for majority of the information 
(everything here was from him except the item description!).

Game is copyrighted to Capcom.

Information on the sephiroths from various sources online (including Wikipedia 
and google dictionary).

This guide is copyright 2008 (c) By Jade and Andew Shutt