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School FAQ

by Southern Finest

Grand Theft Auto: San Andreas
Play station 2
San Andreas Schools FAQ
November 02 2004
Version 1.0

Created By: Southern Finest - Bradley Ward


      ::::::::::::::::::::::         ::::::::     :::    ::::    ::: 
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########    ######     ###     ######## ###     ######    ####      

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###     ######    ############# ###    ################     ### ########   

San Andreas School�s FAQ

-----------------------------------------------------------------------------
WARNING!! This guide may contain spoilers on events in San Andreas if you do 
Not want your game to be spoiled do not read any further.
-----------------------------------------------------------------------------

                                 =================
                                 Table of Contents
                                 =================

1.0 - Copyright Info/Introduction

      1.1 - Copyright Info
      1.2 - Introduction

2.0 - When and where?

      2.1 - When do you get them?
      2.2 - Where are they?

3.0 - Rewards

      3.1 - Driving School 
      3.2 - Bike School
      3.3 - Boat School
      3.4 - Plane School
      3.5 - Various

4.0 - Driving School

      4.1 - The 360
      4.2 - The 180
      4.3 - Whip and Terminate
      4.4 - Pop and Control
      4.5 - Burn and Lap
      4.6 - Cone Coil
      4.7 - The '90'
      4.8 - Wheelie Weave
      4.9 - Spin and Go
      4.10 - P.I.T Maneuver
      4.11 - Alley Oop
      4.12 - City Slicking

5.0 - Bike School

      5.1 - The 360
      5.2 - The 180
      5.3 - The Wheelie
      5.4 - Jump and Stop
      5.5 - The Stoppie
      5.6 - Jump & Stoppie
      5.7 - Glitch **NEW**

6.0 - Boat School

      6.1 - Basic Seamanship
      6.2 - Plot a course
      6.3 - Fresh Slalom
      6.4 - Flying Fish
      6.5 - Land, Sea and Air
       
7.0 - Plane School

      7.1 - Takeoff
      7.2 - Land Plane
      7.3 - Circle Airstrip
      7.4 - Circle Airstrip and Land
      7.5 - Helicopter Takeoff
      7.6 - Land Helicopter
      7.7 - Destroy Targets
      7.8 - Loop-the-Loop
      7.9 - Barrel Roll
      7.10 - Parachute onto Target

8.0 - Contact Information/Credits/Updates

      8.1 - Contact Info
      8.2 - Updates
      8.3 - Credits


                    ==================================
                    1.0 - Copyright Info/Introduction
                    ==================================

--------------------
1.1 - Copyright info
--------------------
This FAQ is under Copyright Rules of 2004-09, This FAQ may only be posted with
my permission, if you would like contact me about posting this FAQ or using 
It for your website, Do so.

Any violations of this copyright should be reported as soon as possible.
If I do give you permission to use this FAQ, Only use this .txt file.
It is a free document that cannot be used In any sort of commercial 
transaction, including but not limited to, selling or giving away as a gift. 
This FAQ cannot be used, altered, or used by Anybody (including webmasters, 
publishers, and magazine staff) without my Express written permission.
All information in this FAQ is Copyright 2004-09 Southern Finest (Bradley Ward)

The GrandTheftAuto Series is (c) of Rockstar, Take 2 Games, and Rockstar North



----------------------------------
1.2 - Introduction
----------------------------------

This guide was created for those who cannot get all golds at the schools
located in San Andreas. I will try my best to list helpful tips, what you
need in order to get gold, and any information on this subject.



                                =====================
                                2.0 - When and Where?
                                =====================

--------------------------
2.1 - When Do you get It?
--------------------------

Driving School - After you have completed the mission 'Deconstruction'
Jethro should call.

Bike School - You unlock bike school as soon as you complete the mission
"yay ka-boom-boom".

Boat School - Is unlocked after the mission "Pier 69"

Plane School - Is unlocked once you have brought it for $80,000 not 1 dollar
even though he says so. During the mission "Verdant Meadows."


------------------
2.2 - Where is it?
------------------

Driving School - It is located in San Fierro, In Doherty.
It is 2 blocks down from the garage save point in San Fierro on the corner
and is marked by a Red S.

Bike School - Is located in Las Venturas In Blackfield. It is close to
Las Venturas Airport

Boat School - Is located at the north west corner of San Andreas
in Bayside Marina

Plane School - Is located in Verdant meadows in the desert of 
Las Venturas.

http://hem.bredband.net/708145/schools.html

I decided to use this map instead its just easier :P
Thanks to whoever created it

                                =============
                                3.0 - Rewards
                                =============

-------------------
3.1 - Driving School
-------------------

Super GT - Get all Bronze awards at Driving School, and one will spawn outside
of the school.

Bullet - Get all Silver awards at Driving School, and one will spawn outside
of the school.

Hot knife - Get all Gold awards at Driving School, and one will spawn outside
of the school.


-----------------
3.2 - Bike School
-----------------

FreeWay - Get all Bronze awards at Bike school, and one will spawn outside
of the school.

FCR-900 - Get all Silvers awards at Bike School, and one will spawn outside
of the school.

NRG-500 - Get all Golds awards at Bike School, and one will spawn outside
of the school.


-----------------
3.3 - Boat School
-----------------

Marquis - Get all Bronze awards at boat school, and one will spawn outside
of the school in the docks.

Squallo - Get all Silver awards at boat school, and one will spawn outside
of the school in the docks.

Jetmax - Get all Gold awards at boat school, and one will spawn outside
of the school in the docks.



------------------
3.4 - Plane School
------------------

Rustler - Get all bronze awards in pilot school, and one will spawn at your 
airstrip in verdant meadows.

Stunt Plane - Get all silver awards in pilot school, and one will spawn at your 
airstrip in verdant meadows.

Hunter - Get all gold awards in pilot school, and one will spawn at your 
airstrip in verdant meadows.

-------------
3.5 - Various
-------------

Hydra - Complete the mission "Vertical Bird" For Mike Torreno.

Jet Pack - Complete the airstrip asset.

Leviathan - Complete the mission "Up, Up and away".


Pics Of unlocked Vehicles Next Update!!

READ THIS BEFORE READING BELOW!!

x---------------------------------------------------------------------x
|OK here is one tip that you should try if you have loads of trouble: |
|                                                                     |
|Press select until you are in first person view:                     |
|                                                                     |
|NOW STOP E-MAILING ME THAT TIP!!!                                    |
|                                                                     |
x---------------------------------------------------------------------x


                                ====================
                                4.0 - Driving School
                                ====================



School Difficulty: 7.5/10

-------------
4.1 - The 360
-------------

Total Time: 0:10s

Vehicle Provided: Infernus

Difficulty: 1/10

What you need for gold:

All you need to do is complete a perfect circle or 360 and stop in your 
original position in the time allotted.

Tips � Easiest mission, if you can not do this one, you have problems, and
should give up now, just follow the directions given to you (Hold X and Square
and use your left analog stick to turn left or right and complete a full 
circle)

--------------
4.2 -  The 180
--------------

Total Time: 0:10s

Vehicle Provided: Blista Compact

Difficulty: 2/10

What you need for gold:

You need to complete the 180 in the time allotted, and not hit any cones 
(take any damage) and must also park perfectly in the square cones at the
end of the track.

Tips � Since I�m pretty sure everyone uses the handbrake for turning at one
point or another, this should be fairly easy. Just floor it into the turn but
hit R1 at about the middle of the first part of the turn and slide around 
the turn smoothly. Floor it when you�ve straightened out, and into the end
 markers. The hardest part of this test is most likely parking. If you have 
at least 3 seconds left, just ease into it park right in the center of it. 
Piece of Cake.

------------------------
4.3 - Whip and Terminate
------------------------

Total Time: 0:05s

Vehicle Provided: Banshee

Difficulty: 2.5/10

What you need for gold:

Complete the course in the time allotted with no damage and impeccable 
parking.

Tips - Basically the same as the 180, just floor it into the turn and 
powerslide into it. Moving into the outside part of the cones before 
the turn helps to make a more controlled powerslide. Again, the hardest
part of the mission is parking. You will probably only have 2 seconds
max to park so you have to either control your car properly around the
turn or cross your fingers, but it�s fairly easy anyway.

---------------------
4.4 - Pop and Control
---------------------

Total Time: 0:05s

Vehicle Provided: Police

Difficulty: 4/10

What you need for gold:

Complete the course in the time allotted with no damage and impeccable parking.

Tips - This one is a little more random and uncontrolled than the previous 
three. First, floor it until you are just about to hit the spikes, at this 
point, let go of X and let your tires pop. Right after your tires pop, hold
X again and try to control the erratic steering, which isn�t that hard. 
**DO NOT HOLD X THROUGH THE SPIKES, YOUR CONTROL GOES AWRY IF YOU DO** 
If you are having trouble keeping control of it after your tires are popped,
slow down a bit and only lightly turn the analog stick and you�ll be fine. 
Again, the hardest part of this mission is most likely parking in my opinion.
The erratic controls make it even harder this time. You do not have time to
park properly so just keep the car as straight as possible and park in the
middle of the cones.

------------------
4.5 - Burn and Lap
------------------

Total Time: Unlimited

Vehicle Provided: Banshee

Difficulty: 10/10

What you need for gold:

Complete the course in below a low 35 seconds (ex. 35.124 s) and have no 
damage acquired.

Tips - Guys, I�m going to flat out tell you, this may be the hardest one you 
are going to have to do. To beat this in the low 35�s or high 34�s is nearly
impossible but I�m going to try to help you. Firstly, never let go of X 
unless you are about to hit a cone and must brake. Otherwise, powerslide 
the entire time. To get this unholy time, you must either go on the outside
edge of the course and turn into the inside all 10 times, or go on the 
inside edge of the course and turn outside, all while powersliding. If you 
screw up your routine too many times, you might as well just give up, and 
start again. My best tips is though, don�t get too frustrated, because all
that does is make you more impatient and less controlled. If you feel 
yourself getting annoyed, go do something else because it only gets worse.
If your thumb starts to hurt from turning too much, switch to the other way
(i.e. if you�re going clockwise, change to counter clockwise).


***************
Additional Tips
***************

Chad Gillenwater Sent this in

"On the Burn and Lap, don't use Emergency brake!  The brake in the faster cars
(like the banshee) are more precise and you can still whip the car around, much
faster than you can with the emergency brake.  I did the Burn and Lap in the low
34's after a few tries."

---------------
4.6 - Cone Coil
---------------

Total Time: 0:10s

Vehicle Provided: Banshee

Difficulty: 5.5/10

What you need for gold:

Complete the course in the allotted time without any damage and impeccable 
parking.

Tips � This one is almost fun, plus you need a break from Burn and Lap.
It�s simple weaving, so just floor it and weave through the openings 
(if you do it good enough you shouldn�t have to brake at all). There is 
also no need to powerslide until you get to the far end of the course 
where you must powerslide around one little cone and go back to the start.
This powerslide is easy, but if you find yourself flying into cones when
you slide, slow down a bit before you reach it, but be aware that you are
hard-pressed for time this challenge so use it wisely. Parking plus the 
small time limit make this mission moderately hard but certainly one of 
the easier ones. You have no time to park (literally, you might have 2 
seconds if you�re lucky) so you kind of have to go in straight and hope 
that you parked in the middle. On to the next one!

--------------
4.7 - The '90'
--------------

Total Time: 0:05s

Vehicle Provided: Banshee

Difficulty: 8.5/10

What you need for gold:

Complete a �90� perfectly in the center of both cars without damaging
yourself or them in the time allotted. *Note* Don�t even try to parallel 
park without powersliding, you don�t have enough time)

Tip � Welcome to the luckiest challenge of the driving school. All you have
to do is powerslide the car between the other two cars. Simple eh? 
WRONG. Guide your car slightly to the left or right of the center path
and then powerslide into the space. A good tip is to use the skid marks
that you left behind previously. If you got a good one (90% or above)
then follow the skid mark but alter your course slightly, and it helps
alot. Good luck with this one.


***************
Additional Tips
***************

Chad Gillenwater Sent this in

"On the "The '90'" you don't have to go full speed, in fact if you find some
videos of people doing the emergency brake parking technique, they usually 
only go 30-35mph.  Press the gas only partially down and line the left side 
of your car up to about the very front edge of the right parked car (adjust 
a tad to get it right).  Takes a couple tries, but much easier and requires 
less "luck" to do it.  Can get 90+ consistently once you get the hang of it!"

-------------------
4.8 - Wheelie Weave
-------------------

Total Time: Unlimited

Vehicle Provided: Banshee

Difficulty: 5.5/10

What you need for gold:

To complete the course with minimal damage.

Tips - To keep this baby up on two wheels, just floor it up the little
ramp you are given and use the method of overturn to keep it up on two 
wheels. Overturn is basically a tool to help you if you find yourself 
falling one way too much. If you are moving too much to the left for
instance, move your analog stick to the left to keep it up on two wheels
and vice versa. The only problem is, when you do this, your car turns a 
little bit, and you are no longer heading straight into the red marker, 
so you must guide it into the center again. Parking, yet again, is your
main concern. You must park straight and in the center of the marker to
get 100%. You are allowed to take small damages in this one 
(like 1% or 3% or so) and still get gold.

-----------------
4.9 - Spin and Go
-----------------

Total Time: 0:05s

Vehicle Provided: Taxi

Difficulty: 3/10

What you need for gold:

Complete the course in the time allotted without any damage.

Tips - This one is also very fun. You must at first go in reverse
(use R2 and L2 to see behind you) and turn straight via a 180 and
then park. Based on whether you are are going clockwise or counter-clockwise
you must turn right or left to turn around without hitting a cone.
If you find yourself about to hit a cone (like when you are turning)
brake quickly and turn accordingly, and continue. There is very little
room for error in this one so be prepared to try again if you screw up.
A little practice goes a long way.


*****************
Additional Tips
*****************

This tip was sent to me by Floppy

He wrote

"You shouldnt release
square until the car is straight going the opposite
direction, i.e. dont try to e-brake the turn, power
through it."

----------------------
4.10 - P.I.T. Maneuver
----------------------

Total Time: Unlimited but ends if opposing car goes past the line.

Vehicle Provided: Police

Difficulty: 6.5/10

What you need for gold:

To complete the challenge before the opposing car reaches the "Finish Line"
with no damage.

Tips - This one is pretty easy, all you have to do is stop the opposing 
police cruiser by hitting it at a 45 degree angle from the left or right.
Refer to the diagram below for an estimated trajectory of a right side
hit. When you hit it at this 45 degree angle it should react to it by 
turning sideways. Keep your car pressed against it like a "T". Now, the
damage is kind of weird, some times you get hurt, sometimes you don�t so
I think you just have to hope (not sure).

               |--|
               |PC| - Opposing Car
              /|  |
Trajectory - /



----------------
4.11 - Alley OOP
----------------

Total Time: 0:05s

Vehicle Provided: Banshee

Difficulty: 6.5/10

What you need for gold:

Complete a barrel roll off the ramp in the allotted time with no damage.

Tips - This ones fun because you get to crash cars. Again, practice makes
perfect but I can speed your way to a gold. First of all, floor it when 
it begins, line yourself up to have only two wheels on the side of the
ramp when you approach it. When you hit the ramp, let go of X and use
the left analog stick to adjust your pitch (or which way you want your
roll to go).Try to land flat on your wheels by not letting the barrel
roll go past its original position. There is some degree of parking 
in this mission but if you complete the barrel roll right, you shouldn't
be outside of it.

--------------------
4.12 - City Slicking
--------------------

Total Time: Unlimited

Vehicle Provided: Super GT

Difficulty: 9/10

What you need for gold: 

You Need to finish in a time of 1:40 and take no damage.


Tips - Do not look at the time at all. Do NOT. It is not important enough
to move your eyes away from traffic.

Now for the route you take. It seems this game is sometimes programmed
to have cars appear cutting off precious shortcuts. When you speed out of
the school, stay on the road, do not try and skip that corner, because 99%
of the time, a car comes creeping along.


Anyway, stay on this road, right smack dab in the middle, on the tracks. 
Now, you are not going to follow this to the end. I have a better way. 
Take a right one the road that has the Fast Food Place.
Now, take the next left. following this road all the way down. Take a left at
the end, then another left at the place with the marker. Speed up this hill 
and tilt your camera so you can see for traffic. Follow this road all the way 
down till you hit the road with the Taco place again. Take a right, then a left
back onto the main road. Follow it back to the school. Be careful pulling back
into the school, because if you jump the curb there, it counts as damage, so 
pull in normally.


And that�s all, keep practicing that route and you should learn the traffic 
patterns and when to speed and when to slow down. Then that gold is yours.


*****************
Additional Tips
*****************


This tip was sent to me from Boag Himself 

He wrote

"From your start point, swing a 90 degree right and down the hill (take it
slow or you lose control) and across the train tracks. Take the first left 
and put on full power down this entire straight. This takes you directly down 
the outer road of the city very quickly (took me 40 secs after a few tries).
Then, when you come to the red marker follow the curving road up and you
basically have a straight line to get back to the school, so put on full 
power, make sure you dont hit any cars and it will take you straight into 
the marker pretty much.
 
I find this method more effective since the return journey leads you straight
into the marker"


*******************
Additional Tips #2
*******************

Thanks to zerocool

He sent me this tip

"In the driving school mission "city slicking" do not pess "x" and start right 
away instead wait several seconds several cars will usualy pop out at the 
most inopotune moment. wait for them to show up befor starting your run 
and you can most often shoot right by them with no problem, saving you time 
and damage."


******************
Additional Tips #3
******************

I havnt tried this one out myself but sounds good

Thanks for this tip cant remember who sent it in.

"First, here's a novel way to complete the course. Take a right out of the 
school, and go down the hill. But instead of crossing the train tracks, 
make a left ON TO them, and floor it. You can travel on the tracks without 
worrying about sharp turns or cars, and you can keep a decent speed. When 
you see a large green hill to your left, get off the tracks and go down it, 
but make sure you do not fly down the hill so you don't wreck your car, or 
come to a stop. From their, just floor it to the first checkpoint, then back 
up."


*****************
Additional Tips 4
*****************

Thanks to Ryudo For sending this tip in.

First of all, when you start, wait a few seconds to let cars and
pedestrians pass . When you think the time is
right hit X and turn right, turn first road left, and follow the main
road through the city (the one with tram rails and  passes by CJ's
garage). Align your car onto the tram rails, and DO NOT turn at any
costs. You will have about 10% to be hit by cars. The tram rails will
turn right. Ignore it and keep going straight. This time, align your
car with the double yellow line in the center of the road (the line
should be directly beneath your car). Use your analogue sticks to watch
over the hills in case there are cars and you have to adjust your
heading slightly. Now you will cross a double road, and if you raced by
top speed, you should be around 30 seconds. SLOW down (very
important), and drive CAREFULLY over the low fence around the grass
area to your north (if you do it to fast your car will do something
weird and get loads of damage). Keep driving, and make sure you don't
slip. Go over the other side of the fences again and slow even more
down. The should be a road that leads to the marker right in front of
you now. slowly drive to the marker (don't even try to go with full
power, your car will slip and make a nasty fall). Now make a
controlled turn (not with handbrake, or your car might stop and
everything would be in vain) and repeat the process above in the other
way. When jumping down the hills, be careful not to land on any cars,
or flip over.

If done correctly, you have plenty of time to park your car in the
finish marker and get gold.

this is very easy, as it are only 2 straight pieces, with some sort of
dead line running through the middle.


                                =================
                                5.0 - Bike School
                                =================

School Difficulty: 5/10

-------------
5.1 - The 360
-------------

Total Time: 0:15s

Vehicle: FCR 900

Difficulty: 1/10

What you need for gold: 

Do a complete 360 and stop almost exactly where you started

Tips - None really needed...just follow the directions and you will get this
one very easy.

-------------
5.2 - The 180
-------------

Total Time: 0:10s

Vehicle: PCJ 600

Difficulty: 3/10

What you need for gold:

Don�t hit any cones and park perfectly

Tips - Floor it the whole way there and about halfway through the U shaped
cones hard break(R1) and release the gas and turn...then proceed to press
down X again and head back to the starting point...Now be careful because 
you must park your vehicle perfectly in the middle of the cones to get 100%

-----------------
5.3 - The Wheelie
-----------------

Total Time: 0:08s

Vehicle: FCR 900

Difficulty: 4/10

What you need for gold:

Don�t hit any cones, wheelie through the line of cones in the center and
park perfectly

Tips - Floor it until you reach the cones in the center pull back on the 
left control stick and release gas, now keep it stable until you reach the
end of the cones then just land the wheelie and proceed to park your vehicle
perfectly in the middle of the cones as directed before

-------------------
5.4 - Jump and Stop
-------------------

Total Time: 0:08s

Vehicle: Sanchez

Difficulty: 2/10

What you need for gold:

To put it simply just jump the ramp and park your bike perfectly as 
instructed before

Tips - None really needed this one is very self explanatory and easy...as
before the hardest part of this mission will be parking

-----------------
5.5 - The Stoppie
-----------------

Total Time: 0:08s

Vehicle: FCR 900

Difficulty: 7/10

What you need for gold:

Stoppie through the cones and park directly in center of cones

Tips - Floor it until you hit the cones then perform a stoppie
(Forward Plus Square) and keep it balanced(don�t worry you will wobble a
little at the end and maybe go of course a little) then land it and correct
yourself until you are lined up perfectly and park(this will take a few trys
because most of the time you end up going far off track at the end but that
is ok because you usually will have about 3 seconds left to correct yourself
appropriately)

--------------------
5.6 - Jump & Stoppie
--------------------

Total Time: 0.08

Vehicle: NRG 500

Difficulty: 10/10

What you need for gold:

Jump the ramp, land and ride a stoppie into the park zone and park perfectly

Tips - Ok boys/girls here it is the hard one, first floor it until
you hit the top of the ramp then pull back, as soon as you�re at the peak
of your jump press forward on the left stick and right before you hit the
ground press square and forward, if done at the right angle (which should
be right around something like this angle here /) you should begin to ride
a stopped, now don�t press gas because it�s absolutely useless, but as soon as 
you get the stoppie going release square and hold forward on the joystick
(now the hard part,) once this is done then proceed to try to park your 
bike perfectly in the center of the parking square(very difficult still 
takes me multiple trys,) **REMEMBER** YOU MUST RIDE A STOPPIE INTO THE 
PARK ZONE AND THEN STOP **REMEMBER**



*****************
Additional Tips
*****************

This tip was sent to me by [email protected]

This is what he sent me 

"with the jump and stoppie in bike school... i got
gold on that quite easily actually. i've found that it is not necessary to
do the stoppie all the way into the parking space box thing- just land on 
your front tire, and as soon as your back tire hits, gun it, then drive into
the space. sometimes, however, it will stop you as soon as your back tire
hits, but if you put on the gas at the right time, you can pull it right 
into the space on both wheels, easy as pie."



The next tip was sent to me by Rev CLW

"When starting out to gain speed towards the ramp, push the left joystick a 
quarter of the way, to half the way, forward.  This will keep CJ from 
standing all the way up - much like in Vice City, he'll keep lower down on 
the bike and reduce the wind resistance allowing him to get going a bit 
faster.
 
If he can get going fast enough, he should land just outside the target zone.
Hitting on both wheels will keep him going relatively straight forward.  At 
that point, just hold the brakes and lean forward onto the stoppie.  The 
game should register him in the target zone, on the front wheel.
 
The hardest part is getting him low enough to keep the speed up.  Once you 
can actually get him close to the target zone, it's easy to just coast in 
on your front wheel and get the 100% rank."

*****************
Additional Tip #2
*****************

Thanks to about 1000 people for this tip >:O

This is from madman158:

He Wrote:

"I found that in the jump and stoppie after tring about 100 times using the 
square button that you dont have to hit the square button at all. All you got 
to do is angle the bike to the angle the bike forward.If you angle the bike 
right it will land on the front wheel and go strait in the box on the front 
wheel then all you got to do is push down on the left stick to drop the tail 
of the bike and the hell is over. Only took me two tries this way and i have 
got gold 3 times for my friends doing it this way."


---------------------------------

Also Sean sent this in

"The game will count your Stoppie no matter how lame it is! All you have to 
do is make sure your front tire lands before the rear. So to beat the 
challenge go as fast as you can towards the ramp, leaning forward for extra 
speed, pull back a bit as you hit the ramp for extra distance and hopefully 
you can land pretty much square in the parking space. As long as you land 
front tire first, the game will count the stoppie."


******************
Additional Tips #2
******************

Thanks to LansOperator for this one

"I found the best was to finish this level is to just
hold down the gas the entire time and try to land your
bike in the stoppie position and coast as far as you
can until you make it inside the finish line. The
advantage with this is that your bike is a lot more
likely to stay straight and the gas will give you a
little boost at the end if you need it plus you don't
have to worry about timing the gas at the end."



------------
------------
5.7 - Gltch
------------
------------

Not really a gltch but more annoying is the "glitch" Outside of the bike school

It can happen as soon as you get all silvers.

(Problem)
The glitch is that you have unlocked a Bike but it is not outside.

(Solution)
This is not tested but seems to work fine for me.
Take a bike that is outside(one that you do not want get on it and drive
far away from bike school (Casinos are best place) Than come back to the 
school the bike you want should appear if not Repeat.

NOTE:

Please do not contact me no more regarding this glitch until you have 
actually tryed this if you still have problems explain it to me
in ENGLISH and with good grammar i dont want to read some thing like

"yo mna i gtos the glods btu i dnt see no bikes right there
can u hlps me out"

Thanks 



If that doesnt seem to work listen to what  sent me

"I too had problems with this, on both the bike school and the flying school. 
I tried your solution of simply going away, saving, and coming back, but it 
doesn't work. However, the NRG500 and Hunter have now both randomly appeared, 
a _long_ time after getting all the golds (ie lots of missions and saves and 
game time has passed). I think it is a measure rockstar have used to make 
sure you dont get too big an advantage in the early missions - for example, 
having the Hunter helicopter too early on would ruin the game. I found that 
they appeared about 56% into the game, if this is the determining stat. 
Anyway, i thought you might like to reassure people on your faq that if they 
just carry on playing the game, the bonus vehicles will appear soon enough!"

If you have any suggestions please sent them in

                             =================
                             6.0 - Boat School
                             =================

School Difficulty: 3/10

----------------------
6.1 - Basic Seamanship
----------------------

Total Time: Unlimited

Vehicle Provided: Coastguard

Difficulty: 1/10

What you need for gold:

You need to stop inside the buoys within ten seconds and take no damage.

Tips - Accelerate until the timer says 0:06 and press and hold
square until you stop. 

-------------------
6.2 - Plot a course
-------------------

Total Time: Unlimited

Vehicle Provided: Coastguard

Difficulty: 3/10

What you need for gold:

You need to complete the course within 35 seconds and not hit one buoy.

Tips - Stay in the middle of the buoys and once you have gone through the
second set of buoys use R1 to make a sharp turn so you don�t hit the wall.
The rest should be easy as long as you look at the map to know
which way to turn.

------------------
6.3 - Fresh Slalom
------------------

Total Time: Unlimited

Vehicle Provided: Dinghy

Difficulty: 5/10

What you need for gold:

You need to complete this course within 1:20 and take any damage.

Tips - As long as you follow the course and use R1 for sharp turns you should
easily make it in time.


-----------------
6.4 - Flying Fish
-----------------

Total Time: 0:45s

Vehicle Provided: Vortex

Difficulty: 7/10

What you need for gold: 

You need to go a distance further than 67 meters and land inside
the buoys.

Tip - This is the hardest one for boat school, But it is still easy.
Just hold X the whole time and once you have reached the ramp hold
down and you will sort of fly. I do not know many tips on this
but I am working on how I managed to get 83 meters and will
update once I have figured it out.


*****************
Additional Tips
*****************

This tip was sent to me from Aaron Koch - [email protected]

He wrote

"In the boating school on flying fish a good way to get your distance is to 
pull back on the left analog stick as you leave the ramp. Then in mid jump 
push and hold it forward. Tis add distance to your jump and you skid the 
water for some extra distance."

-----------------------
6.5 - Land, Sea and Air
-----------------------

Total Time: Unlimited

Vehicle Provided: Vortex

Difficulty: 6/10

What you need for gold:

You need to finish this course in 2:10 and not take any damage.

Tips - As long as you don�t miss any buoys and hit nothing you should be
ok. Also make sure to watch map for the next checkpoint.

                             ==================
                             7.0 - Plane School
                             ==================

School Difficulty: 7/10

-------------
7.1 - Takeoff
-------------

Total Time: Unlimited

Vehicle Provided: Rustler

Difficulty: 2/10

What you need for gold:

You need to complete this course within 30 seconds to get
gold and not take any damage.

Tips - Take off at 5 seconds press R3 as soon as you get off ground climb
steadily until you reach first corona As soon as you pass through go down
to increase speed go through and climb steadily up you should get 30 seconds.

----------------
7.2 - Land Plane
----------------

Total Time: Unlimited

Vehicle Provided: Rustler

Difficulty: 4/10

What you need for gold:

You need to complete this course within 25 seconds to get gold
and not take any damage and land stop perfectly inside the marker

Tips - As soon as you take control go down press R3 and level
out with the bottom of corona go along runway without landing until
you are about 30 meters away from marker hold square and as soon
as you hit ground hold up taxi along and you should get there in 20 seconds.

If you are loosing control once you land press L2 and tap x a few times
to straighten out or vice Versa.

---------------------
7.3 - Circle Airstrip
---------------------

Total Time: Unlimited

Vehicle Provided: Rustler

Difficulty: 6/10

What you need for gold:
  
You need to complete this course within 60 seconds to get
gold and not take any damage.

Tips - Take off at 6 seconds press R3 immediately and climb steadily to 
first corona You should reach first corona at 18-19 seconds to get gold.

Just turn when necessary and you should get gold easily

-------------------------------
7.4 - Circle Airstrip And Land
-------------------------------

Total Time: Unlimited

Vehicle Provided: Rustler

Difficulty: 7/10

What you need for gold:

You need to complete this course within 1:20 and land in the marker

Tips - Take off at 6 seconds press R3 immediately and climb steadily to 
first corona You should reach first corona at 18-19 seconds to get gold.

Just turn when necessary and you should be close to 1 minute as you 
go through the last corona.

Once you go through final corona go down press R3 and level
out with the bottom of corona go along runway without landing until
you are about 30 meters away from marker hold square and as soon
as you hit ground hold up taxi along and you should get there in 20 seconds.

If you are loosing control once you land press L2 and tap x a few times
to straighten out or vice Versa.

------------------------
7.5 - Helicopter Takeoff
------------------------

Total Time: Unlimited

Vehicle Provided: Hunter

Difficulty: 1/10 

What you need for gold:

You need to complete this within 50 seconds and take no damage 

Tips - This will guarantee gold

Hold x for ten seconds turn straight away with l2 until you face other way
hold up slightly and you should get there at 20 seconds 18 is my record.

---------------------
7.6 - Land Helicopter
---------------------

Total Time: Unlimited

Vehicle Provided: Hunter

Difficulty: 5/10

What you need for gold:

You need to complete this within 30 seconds and take no damage

Tips - Go forward first than try to lower your self while going forward 
as soon as it says release X release it
press L3 when it says also and land in marker perfectly for gold.

---------------------
7.7 - Destroy Targets
---------------------

Total Time: Unlimited

Vehicle Provided: Hunter

Difficulty: 8/10

What you need for gold:

You need to complete this within 1:20 and take no damage

Tips - Destroy all 3 trucks before you turn (fire loads of missiles at trucks
to make sure) Than destroy those 2 cars within 10-20 seconds and land and you
should be within the time limit.

***************
Additional Tips
***************

Thanks to stunts for this tip

He wrote

"I found it alot easier to do some of the goals in first person mode,
it was much easyer to do most of the flying leasons this way, and
especially the one where you destroy targets.
it places a small square in the middle of your screen and all you have
to do is get your target in the middle"


-------------------
7.8 - Loop-The-Loop
-------------------

Total Time: Unlimited

Vehicle Provided: Stunt Plane

Difficulty: 6/10

What you need for gold:

You need to complete this course within 21 seconds and take no damage.

Tips - Keep x held as soon as it starts press down when it says to and
this one should be as good as gold.

-----------------
7.9 - Barrel Roll
-----------------

Total Time: Unlimited

Vehicle Provided: Stunt Plane

Difficulty: 7/10

What you need for gold:

You need to complete this within 25 seconds And take No damage.

Tips - This will get you gold no matter how crap you are.
Keep straight and go through first corona wait till the timer says 0:15
and then do the barrel roll. Congratulations you have gold.


*****************
Additional Tips
*****************

This tip was sent to me from LordPodri

"The secret of doing this is, other than having no damage, is 
that the analog stick has to go PERFECTLY right/left. It cannot be slanted."

Thanks to Zeusbap for this tip

He wrote

"For the barrel roll in the stunt plane, press select until it's in 
first person mode, which makes it a 1/10 (that's what I thought at 
least).  The normal camera for crazy maneuvers isn't very helpful, so 
if you do the barrel roll in the first person camera mode, it's 
exponentially easier."

***************
Additional Tips
***************

Thanks to  Nenshouryuu for this tip:

"As you barrel roll left, turn your rudder right, giving you a almost 
near perfect straight path towards the last corona."

----------------------------
7.10 - Parachute onto Target
----------------------------

Total Time: 

Vehicle Provided: Parachute

Difficulty: 7/10

What you need for gold: 

To land in the middle of the target 

Tips - Hold forward for 21 seconds than open parachute at 21 seconds once
the parachute has opened hold down until 52 seconds and you should land
in the middle of the target.


                 ===================================
                 8.0 - Frequently Asked Questions
                 ===================================

Q. -  Do i need all golds for 100%?

A. - No, you just need all bronze in all schools.

-----------

Q. - Can you help me on this mission?

A. - No.

-----------

Q. - Can you help me on <insert test here> 

A. - No I cannot now go away.

-----------

Q. - If I get all golds do i still get the rewards for bronze and silver?

A. - YES.


                =========================================
                8.0 - Contact Information/Updates/Credits
                =========================================

----------------------------------
8.1 - Contact Info
----------------------------------

E-mail - [email protected]
E-mail - [email protected]

----------------------------------
8.2 - Updates
----------------------------------
11/02/04 - Created 
11/05/04 - Last Update
11/05/04 - Started Adding Other Schools and updating Plane School.
11/10/04 - made a few changes and some new tips from people. Thanks also.
11/11/04 - I have had loads of updates but i dont write them always.
12/22/04 - Very Last Update.
02/08/09 - Revised

-------------
8.3 - Credits
-------------
Thanks to Furball61 for doing the driving section for me, and
helping out with extra bits here and there.

Thanks to XxSpitfirexX for the bike school section

http://hem.bredband.net/708145/

Tomiz for correcting some times needed for gold

TheGremlin for correcting when you open boat school.

Additional Tips By:

Flobby
Rev CLW
Boag Himself
[email protected]
LordPodri
Aaron Koch - [email protected]
Madman158
Corey Hooker
Stunts
Bleys
Sean Henderson
Karl Croft
Zeusbap
g-eunuchd 
nikesh_sharm
LansOperator
Riot Pig
zerocool
Chad Gillenwater
JoZ
Ummidontknow0991
Ryudo


Thanks to all of you for your tips.


Copyright 2004-09 Southernfinest (Bradley Ward)