100% Completion Walkthrough by Mischief 56
Grand Theft Auto: San Andreas on SuperCheats.com
GTA SAN ANDREAS 100% COMPLETION WALKTHROUGH

This walkthrough was made by Mischief 56 aka Jordon 08 and I thank you all for coming to explore my 100% completion walkthrough for GTA San Andreas. This walkthrough does contain some swearing but no racism. If you have any queries or questions please contact me on james_jordon@hotmail.co.uk. No junk or stupid shit please and put a summary of the question or query in the subject line. You can email me about any GTA game. Thank you. DO NOT USE CHEATS UNTIL AFTER THE MISSION MADD DOGG OTHERWISE YOU WILL NEVER BE ABLE TO ADVANCE IN THE STORYLINE. P.S. MY EMAIL ADDRESS HAS AN UNDERSCORE BETWEEN JAMES AND JORDON.

Main Story Missions (MSM)
Los Santos Missions (LSM)
Sean “SWEET” Johnson Missions (SWE)
Big Smoke (LSM 001)
Ryder (LSM 002)
Tagging Up Turf (LSM 003)
Cleaning The Hood (LSM 004)
Drive-Thru (LSM 005)
Nines And AK’S (LSM 006)
Drive-By (LSM 007)
Sweet’s Girl (LSM 008)
Cesar Vialpando (LSM 009)
Lance “RYDER” Wilson Missions (RYD)
Home Invasion (LSM 010)
Catalyst (LSM (011)
Robbing Uncle Sam (LSM 012)
Cesar Vialpando Missions (CES)
High Stakes, Low-Rider (LSM 013)

Melvin “BIG SMOKE” Harris (SMO)
OG Loc (LSM 014)
Running Dog (LSM 015)
Wrong Side Of The Tracks (LSM 016)
Just Business (LSM 017)
Jeffery “OG LOC” Martin Missions (OG)
Life’s A Beach (LSM (018)
Madd Dogg’s Rhymes (LSM 019)
Management Issues (LSM 020)
House Party (LSM 021)

Officer Frank Tenpenny Missions (TEN)
Burning Desires (LSM 022)
Gray Imports (LSM 023)
Sean “SWEET” Johnson Missions II (SWE 2)
Doberman (LSM 024)
Los Sepulcros (LSM 025)
Reuniting The Families (LSM 026)
The Green Sabre (LSM 027)
Badlands Missions (BAD)
Officer Frank Tenpenny Missions II (TEN 2)
Badlands (BAD 001)
Catalina Missions (CAT)
First Date (BAD 002)
Tanker Commander (BAD 003)
The Truth Missions (TRU)
Body Harvest (BAD 004)
Cesar Vialpando Missions II (CES 2)
King In Exile (BAD 005)
Catalina Missions II (CAT 2)
First Base (BAD 006)
Against All Odds (BAD 007)
Gone Courting (BAD 008)
Small Town Bank (BAD 009)
Made In Heaven (BAD 010)
Local Liquor Store (BAD 011)
Cesar Vialpando Missions III (CES 3)
Wu Zi Mu (BAD 012)
Farewell, My Love... (BAD 013)
The Truth Missions II (TRU 2)
Are You Going To San Fierro? (BAD 014)
San Fierro Missions (SFM)
Carl’s Garage (CJ)
Wear Flowers In Your Hair (SFM 001)
555 We Tip (SFM 002)
Deconstruction (SFM 003)
Big Smoke’s Couriers Missions (BIG)
Big Smoke’s Cash (SFM 004)
Yay Courier (SFM 005)
Loco Syndicate Missions (LOC)
Photo Opportunity (SFM 006)
Jizzy (SFM 007)
T-Bone Mendez (SFM 008)
Mike Toreno (SFM 009)
Outrider (SFM 010)
Snail Trail (SFM 011)
Ice Cold Killa (012)
Pier 69 (SFM 013)
Toreno’s Last Flight (SFM 014)
Wu Zi Mu Missions (WUZ)
Mountain Cloud Boys (SFM 015)
Ran Fa Li (SFM 016)
Lure (SFM 017)
Amphibious Assault (SFM 018)
The Da Nang Thang (SFM 019)
Loco Syndicate Missions II (LOC 2)
Yay Ka-Boom-Boom (SFM 020)
Zero RC Missions (ZER)
Air Raid (SFM 021)
Supply Lines (SFM 022)
New Model Army (SFM 023)
Back To School (BAC)
The 360 (SFM 024)
The 180 (SFM 025)
Whip And Terminate (SFM 026)
Pop And Control (SFM 027)
Burn And Lap (SFM 028)
Cone Coil (SFM 029)
The 90 (SFM 030)
Wheelie Weave (SFM 031)
Spin And Go (SFM 032)
P.I.T. Manoeuvre (SFM 033)
Alley Oop (SFM 034)
City Slicking (SFM 035)
The Desert (DES)
Mike Toreno Missions (MIK)
Monster (DES 001)
Highjack (DES 002)
Interdiction (DES 003)
Verdant Meadows (DES 004)
Learning To Fly Missions (Pilot School) (LEA)
Takeoff (DES 005)
Land Plane (DES 006)
Circle Airstrip (DES 007)
Circle Airstrip And Land (DES 008)
Takeoff Helicopter (DES 009)
Land Helicopter (DES 010)
Destroy Targets (DES 012)
Loop-The-Loop (DES 013)
Barrel Roll (DES 014)
Parachute Onto Target (DES 015)
Airstrip Missions (AIR)
N.O.E. (DES 015)
Stowaway (DES 016)
Black Project (DES 017)
Green Goo (DES 018)
Cesar Vialpando Missions 4 (CES 4)
Zeroing In (DES 019)
Test Drive (DES 020)
Customs Fast Track (DES 021) 
Puncture Wounds (DES 022)
Las Venturas Missions (LVM)
Wu Zi Mu Missions II (WUZ 2)
Fender Ketchup (LVM 001)
Explosive Situation (LVM 002)
You’ve Had Your Chips (LVM 003)
The Truth Missions III (TRU 3)
Don Peyote (LVM 004)
Ken Rosenburg Missions (KEN)
Intensive Care (LVM 005)
Meat Business (LVM 006)
Freefall (LVM 007)
Officer Frank Tenpenny Missions III (TEN 3)
Misappropriation (LVM 008)
High Noon (LVM 009)
Madd Dogg Missions (MAD)
Madd Dogg (LVM 010)
Salvatore Leone Missions (SAL)
Saint Mark’s Bistro (LVM 011)
The Heist Missions (HEI)
Architectural Espionage (LVM 012)
Key To Her Heart (LVM 013)
Dam And Blast (LVM 014)
Cop Wheels (LVM 015)
Up, Up, And Away! (LVM 016)
Breaking The Bank At Caligula’s (LVM 017)
Ending Missions (Los Santos) (END)
CJ Missions II (CJ 2)
A Home In The Hills (END 001)
Vertical Bird (END 002)
Home Coming (END 003)
Cut Throat Business (END 004)
Sean “SWEET” Johnson Missions III (SWE 3)
Beat Down On B-Dup (END 005)
Grove For Life (END 006)
The Riot Missions (RIO)
Riot (LVM 007)
Los Desperados (LVM 008)
End Of The Line (LVM 009)
Side Missions (SID)
Los Santos (LS)
Vigilante Missions (VIG)
Paramedic Missions (PAR)
Firefighter Missions (FIR)
Pimp Missions (PIM)
Taxi Missions (TAX)
Robbery Missions (ROB)
Courier Missions (COU)
Lowrider Missions (LOW)
BMX Mission (BMX)
8-Track Mission(TRA)
San Fierro And Badlands (SF BAD)
Mount Chiliad Mission (MOU)
NRG Mission (NRG)
Valet Parking Mission (VAL)
Scotch Bonnet Mountain Bike Mission (SCO)
Birdseye Winter Mountain Bike Mission (BIR)
Cobra Run Mountain Bike Mission (COB)
San Fierro Courier Missions (SF COU)
San Fierro Arena Mission (SF ARE)
Las Venturas And Desert (LV DES)
Boat School (BOA)
Basic Seamanship (BAS)
Plot A Course (PLO)
Fresh Slalom (FRE)
Flying Fish (FLY)
Land, Sea And Air (LAN)
Ammunation Missions (AMM)
Trucking Missions (TRU)
Freight Train (FRE)
Bike School (BIK)
The 360 (360)
The 180 (180)
The Wheelie (WHE)
Jump And Stop (JUM)
The Stoppie (STO)
Jump And Stoppie (JU ST)
Dirt Track Mission (DIR)
Kickstart Arena Mission (KIC)
Las Venturas Courier Missions (LV COU)
Quarry Missions (QUA)
Import/Export Crane (IMP EXP)
Race Tournaments (RAC)
Los Santos Circuit (LS CIR)
San Fierro Circuit (SF CIR)
Las Venturas Circuit (LV CIR)
Las Venturas Airport Checkpoints ( LV AIR)
Information (INF)
Vehicles And Their Locations In A-Z (VEH)
Bikes (BIK)
BF-400 (BF 4)
Bike (BIKE)
BMX (BMX)
Faggio (FAG)
FCR-900 (FCR)
Freeway (FRE)
HPV 1000 (HPV)
Mountain Bike (MOU)
NRG-500 (NRG 5)
PCJ-600 (PCJ)
Pizzaboy (PIZ)
Quadbike (QUA)
Sanchez (SANC)
Wayfarer (WAY)
Boats (BOA)
Coastguard (COA)
Dinghy (DIN)
Jetmax (JET)
Launch (LAU)
Marquis (MAR)
Predator (PRE)
Reefer (REE)
Speeder (SPE)
Squallo (SQU)
Tropic (TRO)
Convertibles (CON)
Comet (COM)
Feltzer (FEL)
Stallion (STA)
Windsor (WIN)
Helicopters (HELI)
Cargobob (CARG)
Hunter (HUNT)
Leviathan (LEV)
Maverick (MAV)
Police Maverick (PD MAV)
Raindance (RAI)
Seasparrow (SEA)
Sparrow (SPA)
Industrial (IND)
Benson (BEN)
Bobcat (BOB)
Burrito (BUR)
Boxville (BOX)
Boxville Black (BOX BLA)
Cement Truck (CEM)
DFT-30 (DFT)
Flatbed (FLA)
Linerunner (LIN)
Mule (MUL)
Newsvan (NEW)
Packer (PAC)
Picador (PIC)
Pony (PON)
Roadtrain (ROA)
Rumpo (RUM) 
Sadler (SAD)
Tanker (TAN)
Tractor (TRA)
Trashmaster (TRAS)
Utility Van (UTI)
Walton (WALT)
Yankee (YAN)
Yosemite (YOS)
Lowriders (LOW)
Blade (BLAD)
Broadway (BRO)
Remington (REM)
Savanna (SAV)
Slamvan (SLA)
Tahoma (TAH)
Tornado (TOR)
Voodoo (VOO)
Off Road (OFF)
Bandito (BAN)
BF Injection (BF INJ)
Dune (DUN)
Huntley (HUN)
Landstalker (LAN)
Mesa (MES)
Monster Truck (MON)
Patriot (PAT)
Rancher (RAN)
Sandking (SAN)
Planes (PLA)
AT-400 (AT 4)
Beagle (BEA)
Cropduster (CRO)
Dodo (DOD)
Hydra (HYD)
Nevada (NEV)
Rustler (RUS)
Shemal (SHE)
Skimmer (SKI)
Stuntplane (STU)
Public Service (PUB)
Ambulance (AMB) 
Barracks (BAR)
Bus (BUS)
Cabbie (CAB)
Coach (COA)
Enforcer (ENF)
FBI Rancher (FBI)
Firetruck (FIR)
Police Car (LSPD)
Police Car (SFPD)
Police Car (LVPD)
Ranger (RAN)
Rhino Tank (RHI)
S.W.A.T. (SWAT)
Taxi (TAXI)
Saloons (SAL)
Admiral (ADM)
Bloodring Banger (BLO)
Bravura (BRAV)
Buccaneer (BUC)
Cadrona (CARD)
Clover (CLO)
Elegant (ELA)
Elegy (ELE)
Emperor (EMP)
Esperanto (ESP)
Fortune (FOR)
Glendale (GLE)
Greenwood (GRE)
Hermes (HER)
Intruder (INT)
Majestic (MAJ)
Manana (MAN)
Merit (MER)
Nebula (NEBU)
Oceanic (OCE)
Phoenix (PHO)
Premier (PREM)
Previon (PREV)
Primo (PRIM)
Sentinel (SEN)
Stafford (STAF)
Sultan (SUL)
Sunrise (SUN)
Tampa (TAM) 
Vincent (VIN)
Virgo (VIR) 
Willard (WIL)
Washington (WAS)
Sports And Super (SAS)
Alpha (ALP)
Banshee (BAN)
Blista Compact (BLI)
Buffalo (BUF)
Bullet (BULL)
Cheetah (CHEE)
Club (CLU)
Euros (EUR)
Flash (FLA)
Hotring Racer (HOT)
Infernus (INF)
Jester (JEST)
Sabre (SAB)
Super GT (SUP)
Turismo (TUR)
Uranus (URA)
ZR-350 (ZR)
Station Wagons (STAT)
Regina (REG)
Solair (SOL)
Stratum (STRA) 
Moonbeam (MOO)
Perennial (PER)
Unique (UNI)
Baggage (BAG)
Brownstreak (BRO)
Caddy (CAD)
Camper (CAM)
Combine Harvester (COMB)
Dozer (DOZE)
Dumper (DUMP)
Forklift (FORK)
Freight (FREI)
Hotknife (HOTK)
Hotdog (HOTD)
Hustler (HUST)
Kart (KAR)
Mower (MOW)
Mr Whoopee (WHO)
Romero (ROM)
Securicar (SEC)
Stretch (STR)
Sweeper (SWEE)
Towtruck (TOW)
Tug (TUG)
Vortex (VOR)
Secret Vehicle (SEC)
Jetpack (JET)
Controls (CONT)
On Foot (FOOT)
In Car (IN CAR)
On Bike (ON BIK)
In Plane (IN PLA)
In Helicopter (IN HEL)
The Police And Wanted Stars
One Star (1 STA)
Two Star (2 STA)
Three Star (3 STA)
Four Star (4 STA)
Five Star (5 STA)
Six Star (6 STA)
Weapons (WEA)
Melee Weapons (MEL WEA)
Fist (FIS)
Brass Knuckles (BRA KNU)
Baseball Bat (BAT)
Nightstick (STIC)
Pool Cue (CUE)
Golf Club (GOLF)
Shovel (SHO)
Knife (KNI)
Katana (KAT)
Chainsaw (CHA)
Handguns (HAN GUN)
9mm (9MM)
Silenced 9mm (SIL 9MM)
Desert Eagle (DES EAG)
Submachine Guns (SUB GUN)
Tec-9 (TEC)
Micro SMG (MIC SMG)
SMG (SMG)
Shotguns (SHOT GUN)
Shotgun (SHO)
Sawn-Off Shotgun (SAW-OFF)
Combat Shotgun (COM SHO)
Assault Rifles (ASS RIF)
M4 (M4)
AK47 (AK47)
Long Rifles (LON RIF)
Rifle (RIF)
Sniper Rifle (SNI RIF)
Thrown Weapons (THR WEA)
Molotov Cocktail (MOL)
Grenade (GRE)
Tear Gas (TEAR)
Remote Explosives (REM EXP)
Heavy Artillery (HEA ART)
Flamethrower (FLAME)
Vulcan Mini Gun (VUL MIN)
Rocket Launcher (ROC LAU)
Heat-Seeking Rocket Launcher (HEA SEE)
Equipment (EQUIP)
Spraycan (SPRAY)
Camera (CAM)
Fire Extinguisher (FIR EXT)
Parachute (PARA)
Thermal Goggles (THE GOG)
Night-Vision Goggles (NIG GOG)
Jetpack (JET PAC)
Remote Detonator (REM DET)
Other (OTH)
Cane (CANE)
Flowers (FLOW)
Dildo 1 (DIL 1)
Dildo 2 (DIL 2)
Vibrator 1 (VIB 1)
Vibrator 2 (VIB 2)
Cell Phone (CEL PHO)
Statistics (STAT)
Fat (FAT)
Stamina (STAM)
Muscle (MUSC)
Bike (BIKE STA)
Driving (DRIV STA)
Cycling (CYC STA)
Flying (FLY STA)
Dating (DATI)
Gambling (GAMB)
Weapon (WEAP)
RESPECT (RESP)
Car Modifications (CAR MOD)
Loco Low Co. (LOC LOW)
Transfender (TRANS)
Wheel Arch Angels (WHE ARC)
Gambling (GAM)
Girlfriends (GAL)
Extras (EXTRA)
Unique Jumps (UNI JUM)
Two-Player Shit (TWO PLA)
Arcades In Shops (ARC SHO)
Beat The Cock (BEA COC)
Tags, Oysters, Horseshoes, etc... (TAG OYS)
Gangs And Turf (GAN TUR)
Glitches (GLIT)
CHEATS (CHEAT)
Easter Eggs (EAS EGG)
Rankings (RANK)
Contact Stuff (CONTA)
THANKS (THANK)
Main Story Missions (MSM)
In The Following Missions I Will Give A Difficulty Rating Of Easy, Quite Easy, Medium, Hard And Very Hard.
Los Santos Missions (LSM)
Sean “SWEET” Johnson Missions (SWE)
Big Smoke (LSM 001)
Difficulty: Quite Easy
Description: Simple mission. Just watch the two cutscenes and start pedalling on the bike, following Sweet. When Sweet goes a separate way, follow Ryder and Big Smoke until you get back to the hood.
Reward: Sweet opens up for missions and you get RESPECT+.
Ryder (LSM 002)
Difficulty: Easy
Description: Another simple mission. Very boring. Get into Ryder’s crappy car and drive into Ganton. Park outside Old Reece’s Barber shop and get a haircut. When you come out, go into The Well Stacked Pizza Co. and buy something to eat. Then watch a cutscene in which Ryder comes in thinking he’s hard (what a prick) and runs out as the bloke has a shotgun. Run to the car and drive back to the hood.
Reward: RESPECT+.
Tagging Up Turf (LSM 003)
Difficulty: Easy
Description: Get into the car with Sweet and drive to the red marker, spray the tags and keep doing so until you drive back to the hood and complete the mission.
Reward: $200, RESPECT+, and a spray can delivered to your house upstairs in the bedroom.
Cleaning The Hood (LSM 004)
Difficulty: Quite Easy
Description: Go with Ryder to B-Dup’s house and watch the cutscene. Then beat up the crack dealer and grab the baseball bat. Continue on with Ryder to the crack den and beat up all the Ballas in the room. Now just drive back to the Grove.
Reward: RESPECT+.
Drive-Thru (LSM 005)
Difficulty: Quite Easy
Description: The homies are hungry and want food. Drive to the Cluckin’ Bell and watch the cutscene. Follow the car and try to stick close to it so your homies can get good shots. Then when it blows, drive back to the hood.
Reward: $500, RESPECT+ and Gym is unlocked.
Nines And AK’S (LSM 006)
Difficulty: Easy
Description: BORING. Drive with Big Smoke to see Emmet and start shooting at bottles with your 9mm. Blow the car’s gas tank, and then go to Binco. Buy some clothes that you like and walk out of the shop.
Reward: RESPECT+.

Drive-By (LSM 007)
Difficulty: Quite Easy
Description: Get in the car with your homies and drive to each of the groups of Ballas and let your homies cap ‘em. Also, watch your car health because if the car blows or tips over, its mission failed. HINT: Try running over some Ballas to save you time and car health.
Reward: $500, RESPECT+, and Ryder and Big Smoke open up for missions!

Sweet’s Girl (LSM 008)
Difficulty: Medium
Description: Drive to the destination before SWEET and his girl dies. When you arrive, either shoot or run over the Ballas. SWEET will call you so fetch a 4-door sedan and ride back to the hood.
Reward: RESPECT+.
Cesar Vialpando (LSM 009)
Difficulty: Medium
Description: Drive to the garage and acquire your lowrider. Back up into the garage and look at the expensive modifications you can apply to your car. Then drive to the bouncin’ competition and just press the analog stick in the directions on screen. You should win if you are good at pressing things in the right time.
Reward: Your bet winnings and RESPECT+.
Lance “RYDER” Wilson Missions (RYD)
Home Invasion (LSM 010)
Difficulty: Medium
Description: This is your first stealth/stealing mission. Drive with Ryder to the man’s house, go inside and retrieve the boxes. But don’t wake the bloke up or its mission failed. When your timer running low, come out of the house and drive to the lock-up to complete the mission.
Reward: RESPECT+.
Catalyst (LSM (011)
Difficulty: Medium
Description: Go with Ryder to the location of the gang war and shoot the Vagos and the Ballas. Then jump onto the train and start throwing boxes to Ryder. When you have thrown enough boxes to him, get in Ryder’s car and head to the Pay ‘n’ Spray to lose your 3-star wanted level. Head back to the Grove to finish the mission.
Reward: RESPECT+.
Robbing Uncle Sam (LSM 012)
Difficulty: Medium
Description: Head with Ryder to the docks, jump over the wall, kill the guard and shoot open the switch to let Ryder through. Then shoot the switch off of the warehouse and shoot the two guards. Now get in the forklift and start loading boxes into Ryder’s truck. When you hear gunfire, get out and shoot the guards. Keep repeating until you have enough boxes, and then drive across the bridge back home. Two cars will chase you so when they get near order Ryder to throw a box at them to blow them up. When you get to the Grove, mission complete.
Reward: RESPECT+.
Cesar Vialpando Missions (CES)
High Stakes, Low-Rider (LSM 013)
Difficulty: Medium
Description: Get a lowrider before starting the mission, then drive to the red marker and begin the race. Just speed on straight roads and take it slow round bends and you should win the race. HINT: Watch out for poles as you spin out of control and lose places fast.
Reward: $1000
Melvin “BIG SMOKE” Harris (SMO)
OG Loc (LSM 014)
Difficulty: Quite Easy
Description: Drive with ‘OG Loc’ to Freddy’s house and follow him on the motorbike. Just stay on his tail and don’t lose him or its mission failed. He eventually stops at the basketball court, so shoot him and all the Vagos. Now drop OG Loc off at his new job at Burger Shot.
Reward: RESPECT+ and OG Loc opens up for missions.
Running Dog (LSM 015)
Difficulty: Easy
Description: Drive with Big Smoke to the location and watch the cutscene. Then super sprint (keep tapping x) until you catch up with the man and shoot at him like hell. When he dies, mission complete.
Reward: RESPECT+
Wrong Side Of The Tracks (LSM 016)
Difficulty: Hard
Description: Drive with Big Smoke to the train tracks and get on the Sanchez. Now follow the Vagos and stick close to the train so Smoke can get good shots on them. When Smoke says, go up on the high road so that Smoke can get more good shots on them. When they all die take Big Smoke home and mission complete. HINT: If you’re struggling, just use the jetpack cheat and fly onto the train and shoot at them like hell. It’s a lot quicker and easier this way!
Reward: RESPECT+.
Just Business (LSM 017)
Difficulty: Medium
Description: YAY THE FIRST FUN MISSION!!! Drive with Smoke to the meeting and head inside. Start shooting at the Russians, pick up their guns and ammo and get the armor behind the pillar. Now head outside to deal with more Russians and now the FUN part! Grab the motorbike and start shooting at the Russians on the motorbikes and in the cars. 	The Packer is indestructible, so don’t deal with it. Keep shooting at them and you should get to a point where you have to blow some gates open. Do that and then watch a cutscene where you jump over the exploding vehicles! Mission Complete!
Reward: RESPECT+.
Jeffery “OG LOC” Martin Missions (OG)
Life’s A Beach (LSM 018)
Must start between 20:00-6:00
Difficulty: Quite Easy
Description: THIS MISSION SUCKS! Drive to the beach and talk to the DJ. Then start dancing to the beat using x, square, circle and triangle. If you get a high enough score, she will let you in her van. When you’re in, drive off and she should jump out. Now drive to the lockup with two cars tailing you up your ass.
Reward: RESPECT+ and dancing everywhere unlocked.
Madd Dogg’s Rhymes (LSM 019) 
Difficulty: Medium
Description: Stealth. Get to Madd Dogg’s mansion and you should have a knife. Take out all the guards silently by crouching and pressing circle and R1. When you have acquired the rhyme book, just shoot your way back out and drive back to the Burger Shot to complete the mission.
Reward: RESPECT+ and Tenpenny opens up for missions.
Management Issues (LSM 020)
Must start between 12:00-17:00
Difficulty: Quite Easy
Description: Drive fast to the Burger Shot and jack the car. If it leaves before you arrive, then just hit it and then jack it. Get to the Pay ‘n’ Spray to repair the car and get to the music award celebration. Stay in between the two cars and as soon as the two people get in the car, drive towards the pier. Two black cars will chase you, and when you get to the end of the pier, gain some speed and press triangle to bail out. Mission Complete!
Reward: RESPECT+.
House Party (LSM 021)
Difficulty: Medium
Description: After the cutscene, do whatever you want until you get a phone call from OG Loc. When you do, drive back to Grove Street and go into his house. A short time later, some Ballas will come, so shoot all the incoming Ballas and protect SWEET.
Reward:  RESPECT+.
Officer Frank Tenpenny Missions (TEN)
Burning Desires (LSM 022)
Difficulty: Medium
Description: FIRE YAY!!! Head to the alley and grab the Molotov cocktails. Now go to the house and keep throwing the cocktails into the 5 windows. Shoot the oncoming Vagos and then head into the house. There is LOTS of fire so head into the kitchen and grab the fire extinguisher. Go upstairs and you should find a girl. Spray your way back out of the house using the extinguisher. When you get out get in the lowrider and head back to Denise’s house near Grove Street.
Reward: Denise is now your girlfriend. (See girlfriend info section for more information about girlfriends.)
Gray Imports (LSM 023)
Difficulty: Hard
Description: Head to the warehouse and jump the fence and try to get a couple of stealth kills with your knife. Make sure that you’ve brought a rifle with you or this mission will be VERY HARD INDEED. When the two forklifts come at you, just shoot the red barrels on the front of them to blow them up. Then handle the Russians that come out at you. Head into the warehouse and use this strategy: aim, shoot, keep moving. Try to crouch and move the left analog stick to roll and dodge some bullets fired at you. When you get into the last bit, grab the health pickup and the AK under the stairs and head into the meeting room. Shoot the Ballas and when the Russian Arms Dealer runs out, keep shooting at him like hell, and he should die. If not, then chase him in the PCJ and keep doing drive-by’s on him and he will eventually blow up.
Reward: Ammunation is unlocked!
Sean “SWEET” Johnson Missions II (SWE 2)
Doberman (LSM 024)
Difficulty: Quite Easy
Description: This is your first gang/turf mission. Head into Ammunation, get some body armor, an SMG and a rifle. Kill 3 Ballas and you should provoke a gang war. There are 3 waves of Ballas to defeat but just pick them off from a distance to prevent lots of health loss. When all 3 waves are dealt with, kill the Ballas and the ‘bad man’ at the house.
Reward: RESPECT+.
Los Sepulcros (LSM 025)
Difficulty: Hard
Must be started between 9:00-17:00
Description: Head with Sweet to the funeral with a 4 minute timer and when you arrive, head straight for Kane and keep putting bullets in him until he dies. Then shoot all the other Ballas until they’re all dead. Now head with Sweet back to Grove Street to complete the mission.
Reward: RESPECT+.
Reuniting The Families (LSM 026)
Difficulty: Hard
Description: Drive with your homies to the big motel and watch the police ambush. Then shoot the entire SWAT that you can see for money, guns and ammo. Now head inside the motel, shoot the SWAT and go up the stairs. SWAT will jump out everywhere up here; behind boxes, on the ceiling and around corners. If you’re running low on health, head downstairs to the vending machine; $1 a drink. Now keep shooting the SWAT and going through the rooms until one has SWEET inside it. Now head back out of the building with SWEET onto the roof. A SWAT helicopter. Shoot the SWAT and then manual aim at the helicopter and keep shooting until it blows. Now Smoke and Ryder should pull up. Get inside the car, you should have an AK with unlimited ammo, so use it while you can. Keep shooting the cops until Smoke goes through a car wash and the AK gets jammed. Then Smoke should go under the chopper, with a SWAT man getting chopped in bits flies everywhere. Now the car should go through a big billboard which stays broken for the whole game!
Reward: RESPECT+.
The Green Sabre (LSM 027)
Difficulty: Medium
Description: SWEET is planning to kill some Ballas but before you can go, Cesar calls about something ‘urgent’. Go to where Cesar is and get into the car with him. Watch the betraying cutscene and peg it to where SWEET is. He has a health bar which drops quickly, so hurry. When you get there, SWEET has been shot and is wounded badly. Start shooting at all the Ballas and cars until you end up in the back of Tenpenny’s car in the Badlands. He tells you that SWEET is in a prison hospital.
Reward: RESPECT+.
Badlands Missions (BAD)
Officer Frank Tenpenny Missions II (TEN 2)
Badlands (BAD 001)
Difficulty: Quite Easy
Description: Pick up some body armor and a rifle from Ammunation and look behind the trailers for a Tec9. Now head up the mountain on your Sanchez and when you reach the top start shooting at the pigs. When the target gets into his car, follow him and keep drive-bying on his car until he gets out. Now just keep punching or whacking him, but don’t shoot him, because his head might come off, which results in mission failed. When he’s dead, photograph the body and head back to the trailer park to complete the mission.
Reward: RESPECT+ and Catalina opens up for missions.
Catalina Missions (CAT)
First Date (BAD 002)
Difficulty: Easy
Description: This is just introducing Catalina and all the robberies that you’re going to be doing together. Aah. BORING.
Reward: Jack Shit.
Tanker Commander (BAD 003)
Difficulty: Easy
Description: Steal the tanker and attach it to the big bit and start to drive. Now the two pricks should chase you but just ignore them. Keep driving slow and don’t do any fancy shit and you’ll be OK. When you reach the destination watch the cutscene where they crash into the petrol station and die. WOW.
Reward: $5000 and Trucking missions are unlocked.
The Truth Missions (TRU)
Body Harvest (BAD 004)
Difficulty: Medium
Description: Head to the farm and shoot all the retarded farmers! When you reach the wheat field, jack the combine harvester and peg it out of there. Now look like a retard by going off-road to get to The Truth’s farm. Park it in the garage to complete the mission.
Reward: RESPECT+.
Cesar Vialpando Missions II (CES 2)
King In Exile (BAD 005)
Difficulty: Easy
Description: Watch a cutscene. VERY, VERY INTERESTING.
Reward: Jack Shit.
Catalina Missions II (CAT 2)
First Base (BAD 006)
Difficulty: Easy
Description: The second cutscene with Catalina to do more robbing.
Reward: Nothing.
Against All Odds (BAD 007)
Difficulty: Quite Easy
Description: Drive with Catalina to the betting shop and when the alarm goes off, place a satchel charge on the safe door. Then stand back and blow it. Now put a satchel charge on the safe itself and blow it. Take the money and head out of the shop. You now have a 4-star wanted level so peg it over to the Pay ‘n’ Spray to lose it. Then drop Catalina off at the ‘hideout base’ to complete the mission.
Reward: $2000 and Cesar opens up for races.
Gone Courting (BAD 008)
Difficulty: Easy
Description: Another cutscene for more robberies.
Reward: Nothing.
Small Town Bank (BAD 009)
Difficulty: Quite Easy
Description: Go with Catalina to the bank and when the alarm sounds you get a 3-star wanted level so shoot all 3 ATM machines and take the money. Go out the back door and shoot all the cops. Then jack the two bikes and follow Catalina who eventually stacks it. Shoot all the police around her and steal a car or bike and peg it back to the hideout.
Reward: $10000
Made In Heaven (BAD 010)
Difficulty: Easy
Description: The last cutscene of Catalina’s missions of robberies.
Reward: Jack Shit.
Local Liquor Store (BAD 011)
Difficulty: Quite Easy
Description: Drive with Catalina to the local liquor store and watch some peeps get the money before you do. Get on the quad bike and chase them. Shoot and shoot and shoot. When they’re all dead, go back to retrieve all the briefcases of money and drop Catalina off at the hideout to end her missions once and for all!
Reward $1000.
Cesar Vialpando Missions III (CES 3)
Wu Zi Mu (BAD 012)
Difficulty: Quite Easy
Description: This mission is quite easy because you can pick what car you want. I picked a nitrous-filled Turismo and I Merced the race easy. You can’t do the race on bikes though; the vehicle has to have at least 4 wheels. Now on with the race. Just drive slowly around the bends and watch the bridge that you go across. Use this strategy; Fast on the straights and slow on the bends.
Reward: $5000.
Farewell, My Love... (BAD 013)
Difficulty: Medium
Description: In your newly acquired ZR-350, race like you’ve never raced before. Start the race coolly, no fancy shit or shortcuts. Remember: Fast on the straights and slow on the bends and you should win easily!
Reward: Garage In San Fierro!
PS. Did you see the GTA III guy? His name is Claude Speed. KL FAM, eh?
The Truth Missions II (TRU 2)
Are You Going To San Fierro? (BAD 014)
Difficulty: Quite Easy
Description: Watch the cutscene and burn all the weed bushes. The screen should start going funny and moving when you have burnt over half of them. When they are all burnt, shoot down the police chopper with your RPG and now get in the mothership for a SLOW journey to San Fierro.
Reward:  RESPECT+ and San Fierro unlocked.
San Fierro Missions (SFM)
Carl’s Garage (CJ)
Wear Flowers In Your Hair (SFM 001)
Difficulty: Easy
Description: Go around town and pick Jethro, Dwaine and Zero up and head back to the Garage to complete the mission.
Reward: Zero calls to buy his shop for $30,000.
555 We Tip (SFM 002)
Difficulty: Quite Easy
Description: Head to the destination and wait for the valet to park his car in the car park. Now kill him; shoot, beat up, whatever, just don’t let anyone see. Jack his uniform and wait for a BLUE MERIT to arrive and when it does, drive to the garage and plant the drugs. Now DON’T get a single scratch on the car or back to the garage you will go. Just take it nice and slow and park it in the designated parking space. Head outside and call the cops.
Reward: Valet missions are now unlocked.
Deconstruction (SFM 003)
Difficulty: Head to the construction site just behind you and jack a bulldozer. Then, gain some speed and destroy all the portables, but watch out for the RED BARRELS that will destroy your ride. Now, with the dozer, ram the man in the toilet into the ditch and get into a cement truck. Back up to the red marker and watch the scene.
Reward: Driving School is unlocked.
Big Smoke’s Couriers Missions (BIG)
Big Smoke’s Cash (SFM 004)
Difficulty: Quite Easy
Description: Every Monday and Friday (in game time) Cesar will call and if you accept drive to the Patriot with the cash. Smash into it to get the money and pick up the packages. Then destroy the car to complete the mission.
Reward: The money you acquired from the Patriot.
Yay Courier (SFM 005)
Difficulty: Quite Easy
Description: Make sure you have a Sanchez before starting the mission otherwise it will be a lot harder than it needs to be. Firstly, catch up with the courier and quickly kill him with your guns because shooting him will pierce a hole in his bag and result in cash loss and when he’s dead, mission complete.
Reward: Cash for how much yay you turn in.
P.S. These missions are not required for 100% and Cesar will stop calling after the mission ‘Yay Ka Boom Boom’.
Loco Syndicate Missions (LOC)
Photo Opportunity (SFM 006)
Difficulty: Quite Easy
Description: This mission is not hard but fucking annoying. Drive to the place where Cesar is and get into his car. Now drive to Angel Pine and head to the roof. Photograph the following people: Ryder, T-Bone Mendez, Mike Toreno and Jizzy. Now Cesar will drop you off at a petrol station (how nice of him).
Reward: RESPECT+.
Jizzy (SFM 007)
Difficulty: Quite Easy
Description: Get into the Pimpmobile and drop the girl off Downtown. Then head to Hashbury and kill the ‘pimp’. Now go under the freeway where Jizzy’s girl is being attacked and shoot the two wastemans. Now head back to the hotel Downtown and keep shooting at the limo until it blows, or sometimes when it reaches the fountain may flip over. Waste the protection to complete the mission.
Reward: $3000 and Woozie opens for missions but stick to the Syndicate for now.
T-Bone Mendez (SFM 008)
Difficulty: Quite Easy
Description: Get onto the PCJ-600 and drive to each of the thugs and when you’re close to them, press L1 to jack the package. When you do, they will chase after you. After jacking all the packages, head back to the Pleasure Domes to complete the mission.
Reward: RESPECT+ and $5000.
Mike Toreno (SFM 009)
Difficulty: Medium
Description: This mission sucks balls! Drive to each of the locations to find Mike and the last one is the airport. Find the van with the transponder and shoot at the van but DON’T BLOW IT. When the goons get out, kill them all and then shoot the van. Escape out of the airport in the Stretch and you have a 2-star wanted level so peg it to the Pay ‘n’ Spray to lose it. Now drive back to the Pleasure Domes to complete the mission.
Reward: RESPECT+ and $7000.
Outrider (SFM 010)
Difficulty: Medium
Description: Go to the van and pick up the sniper rifle and rocket launcher and get onto the Sanchez. Head to the first roadblock and clear it with your rocket launcher. Now head on to the second one and snipe and blow it up. Try to get as much time between the van and you. At the third one, kill all the people and blow up the cars. Now wait for the van to come and escort it to the destination.
Reward: RESPECT+ and $9000.
Snail Trail (SFM 011)
Difficulty: Quite Easy
Description: Pick up the hidden sniper rifle and get on the Sanchez parked at the station. The train will speed off so follow ALL THE WAY to Los Santos (allow it man!). When you reach Los Santos, follow him out of the station and then follow the taxi he gets into all the way to the Pier. Now get a distance and shoot both of them with your sniper rifle.
Reward: Jack Shit and a long drive back to San Fierro (fucking hell!!!)
Ice Cold Killa (SFM 012)
Difficulty: Quite Easy
Description: Head to the Pleasure Domes but don’t go in; first shoot out all the tires on the parked Pimpmobile to make this mission a lot easier. Go inside via the roof access by climbing the planks and head to the bottom of the club to watch Jizzy running like a goon. Leg it out of there before you get killed from too much gunfire. Follow Jizzy who is in his fucked-up pimpmobile (busted tires!) and keep drive-bying his car until it blows and jack his phone to complete the mission.
Reward: RESPECT+ and $12,000
Pier 69 (SFM 013)
Difficulty: Medium
Description: Head to the Pier to meet Cesar and grab the sniper rifle. Now shoot the goons on the rooftops and head down the stairs and start shooting like hell at the people. When you see T-Bone kill him and watch Ryder leg it like a coward onto a boat. Jack the other boat and drive-by him until he dies.
Reward: RESPECT+ and $15,000
Toreno’s Last Flight (SFM 014)
Difficulty: Quite Easy
Description: Drive to the helipad and kill all the people and the helicopter should fly off. Now get your ass onto the PCJ-600 and onto the freeway and get ahead of it and then fire rockets at it as it goes past. If you’re a good aimer, you should hit it and Toreno will fall to his death.
Reward: RESPECT+ and $18,000.
Wu Zi Mu Missions (WUZ)
Mountain Cloud Boys (SFM 015)
Difficulty: Quite Easy
Description: Go around the block to the place and watch Woozie be a prick falling over and stuff. Then kill all the goons and get into the car and let Woozie drive-by on them all. Then drive back to Woozie’s place to complete the mission.
Reward: RESPECT+ and $5000.
Ran Fa Li (SFM 016)
Difficulty: Medium
Description: Drive to the airport and get into the Manana and get out of the ambushes that you will come across. When you get out, head to the destination to complete the mission. Tip: Shoot the bikers to prevent them from blowing up the car.
Reward: RESPECT+ and $6000.
Lure (SFM 017)
Difficulty: Medium
Description: Get into the crappy Rancher and head into the countryside to do a mini race with checkpoints and bikes involved. Shoot of the gunmen on the bikes to avoid losing lots of car health. When you arrive at the 24/7 the mission is complete.
Reward: RESPECT+ and $8000.
Amphibious Assault (SFM 018)
Difficulty: Medium
Description:  You need 20% lung capacity to do this mission so get it by swimming underwater or collecting oysters. Head to the bay and swim under rocks and stuff until you are instructed to watch the guards. This mission is sort of an underwater stealth type and if the guards spot you, dive underwater to lose your attention. Get to the boat and shoot all the guards with your M4 or AK. Then plant the bug and peg it out of there. Swim or jack a boat; just get to shore.
Reward: RESPECT+ and $11,000
The Da Nang Thang (SFM 019)
Difficulty: Medium
Description: Say goodbye to your weapons while you can. Start in the helicopter, shooting at all the people then you should get hit by and RPG and get all your weapons lost apart from a knife. Get onto the boat and stealth kill the guards and when you acquire a shotgun or Tec-9, let loose on the rest. Go downstairs and shoot off the padlock on the container with your gun. Then head back to the bridge and battle the hippy dude ‘Snakehead’. He will give you a katana, but just kill him using your shotgun. Go back to the people to complete the mission.
Reward: RESPECT+ and $15,000.
Loco Syndicate Missions II (LOC 2)
Yay Ka-Boom Boom (SFM 020)
Difficulty: Medium
Description: Drive to the crack den and shoot all the people then jump into the crack den and plant the car next to the explosive things. Then run out in 40 seconds time limit and jump the gate using the big ramp and gaining speed. Now drive back to the garage to complete the mission.
Reward: RESPECT+ and $25,000.
Zero R.C. Missions (ZER)
Air Raid (SFM 021)
Difficulty: Medium
Description: Man the minigun and shoot down all the small R.C. planes dropping bombs. They come from all directions so listen to what Zero says like ‘bogies at 12 o’clock’ etc...
Reward: $3000.
Supply Lines... (SFM 022)
Difficulty: Very Hard
Description: THIS MISSION IS FUCKING HARD!!! Start by heading to the closest target which is a van and start firing at it; the driver should get out so kill him. Then go to a bike just on the left and shoot him from behind. When he gets off, kill him too. Next we have another van so start shooting at it from behind until it blows up and head towards a Sanchez Downtown, which is very difficult and far. Shoot at him from behind quickly before he pegs it. Now it’s another van so head to it and again, shoot it. Now quickly get to the rooftop and land the RC plane with about a couple of seconds’ fuel left.
New Model Army (SFM 023)
Difficulty: Quite Easy
Description: With your ‘goblin’ head to a bomb and pick it up and head to a red blip on the map. Now drop the bomb to blow it up and repeat this process for the other two tanks. Blow the helicopter up and place planks across the broken bridge and move the barrels to complete the mission.
Reward: $7000 and Zero’s shop generates up to $5000 daily!
Back To School (BAC)
The 360 (SFM 024)
Difficulty: Easy
Description: Hold X and Square together and turn your car left or right and park it right where you started for 100% and a gold medal.
The 180 (SFM 025)
Difficulty: Quite Easy
Description: Accelerate to the cones and press R1 to skid around them and then park back in the space, completely straight for 100% and a gold medal.
Whip And Terminate (SFM 026)
Difficulty: Easy
Description: Reverse and power slide the cone corner and then park completely straight for 100% and a gold medal.
Pop And Control (SFM 027)
Difficulty: Quite Easy
Description: Accelerate and when your tire gets blown, release X for better control. Don’t crash into any cones and park completely straight for 100% and a gold medal.
Burn And Lap (SFM 028)
Difficulty: Quite Easy
Description: Do five boring short laps without crashing into any cones and finish in under 36 seconds for a gold medal.
Cone Coil (SFM 029)
Difficulty: Quite Easy
Description: Speed around the cones, do a 180 and return through the cones into the parking space, perfectly straight for 100% and a gold medal.
The ‘90’ (SFM 030)
Difficulty: Hard
Description: Accelerate and use the handbrake to spin into the marked space. I know it is very hard but I can’t come and do it for you. Keep practising until you get it perfect. Tip: Skid just when you go past the oil stain on the ground.
Wheelie Weave (SFM 031)
Difficulty: Medium
Description: Go up on two wheels and hold it until you get to the red marker and let it go. Finish perfectly straight for 100% and a gold medal.
Spin And Go (SFM 032)
Difficulty: Quite Easy
Description: Firstly, use L2 and R2 to look behind and spin around the corner, turning the car around. Now park it perfectly straight for 100% and a gold medal.
P.I.T. Maneuver (SFM 033)
Difficulty: Quite Easy
Description: Hit the police car on its side and you should have made a ‘T’ shape for 100% and a gold medal.
Alley Oop (SFM 034)
Difficulty: Medium
Description: Accelerate to the ramp and go up it on the side and in the air let go of the gas. Now using the left analog stick, turn the car round in a 360 and land it perfectly straight on its wheels, not on its roof, for a 100% and a gold medal.
City Slicking (SFM 035)
Difficulty: Medium
Description: Drive around town straight to the red marker without crashing into anything or damaging your car. Now drive all the way back to the school also without crashing into anything or damaging your car. Finish in less than 1 minute and 40 seconds for a gold medal.
Mike Toreno Missions (MIK)
Monster (DES 001)
Difficulty: Quite Easy
Description: Get into the monster truck and drive to each of the checkpoints without flipping your ride. For uphill spots, use the four-wheel driving by holding R1 which is replaced from the handbrake and when you have crossed all the checkpoints, mission complete.
Reward: Depends on time; 5th:$1000, 4th:$2000, 3rd:$3000, 4th:$4000 and 1st:$5000.
Highjack (DES 002)
Difficulty: Quite Easy
Description: Head with Cesar on your PCJ-600 to the freeway and catch up with the truck. Stick close by it for at least 10 seconds, so that Cesar can jump onto it and kick out the driver. When he does, get off your bike and into the truck. Come off the freeway and go to the destination to complete the mission.
Reward: $7000.
Interdiction (DES 003)
Difficulty: Medium
Description: Drive to Las Brujas and take the Sanchez and rockets and now head up the hill and into the marker. Shoot at the choppers with your guns, or using the rocket launcher that you can find up there. If you’re low on health, there is also a health pickup next to the parachute. Once all the choppers are down, head to the drop-off and back to Toreno’s cabin to complete the mission.
Reward: $1000
Verdant Meadows (DES 004))
Difficulty: Easy
Description: Head to the abandoned airport and when you’re there, buy it for $80,000. Yay!!! Pilot School!!! OH NO!!!
Reward: Street races from Jethro and Pilot School unlocked.
Learning To Fly Missions (Pilot School) (LEA)
Takeoff (DES 005)
Difficulty: Easy
Description: Accelerate upwards and retract the landing gear. Finish in less than 30 seconds for a gold medal.
Land Plane (DES 006)
Difficulty: Quite Easy
Description: Open the landing gear and slowly descend downwards until you’re near the landing spot and get it dead centre for a gold medal.
Circle Airstrip (DES 007)
Difficulty: Medium
Description: Takeoff and retract the landing gear and go through all the checkpoints quickly but carefully. Finish in less than 1 minute for a gold medal.
Circle Airstrip And Land (DES 008)
Difficulty: Hard
Description: Same as last time just go through all the checkpoints and land your helicopter dead centre of the red marker for a gold medal.
Takeoff Helicopter (DES 009)
Difficulty: Quite Easy
Description: Accelerate upwards and use R2 or L2 to turn around and head to the corona quickly and a gold medal for being very quick.
Land Helicopter (DES 010)
Difficulty: Quite Easy
Description: Head to the landing spot and start to descend downwards to the red marker; get it dead in the centre for a gold medal.
Destroy Targets (DES 011)
Difficulty: Medium
Description: Aim the nose of the helicopter downwards and let loose on the parked vehicles. When they explode, head to the moving cars and blow them away with missiles and head back to the landing area in dead centre for a gold medal.
Loop-The-Loop (DES 012)
Difficulty: Head to the first corona and pull back on the left analog stick for a 360 spin. Now head to the second corona and finish in less than 21 seconds for a gold medal.
Barrel Roll (DES 013)
Difficulty: Roll left and then into the corona; finish in under 18 seconds for a gold medal.
Parachute Onto Target (DES 014)
Difficulty: Quite Easy
Description: Push forwards for speed and when near the ground open the parachute and land in the centre of the 35 for a gold medal.
Airstrip Missions (AIR)
N.O.E. (DES 015)
Difficulty: Quite Easy
Description: Get into the hustler and start to takeoff; now slowly and steadily head towards the destination avoiding going over the visibility meter and being chased by lots of Hydras, which is bad. When you reach the destination, head back to the Abandoned Airstrip to complete the mission.
Reward: $15,000.
Stowaway (DES 016)
Difficulty: Medium
Description: THIS MISSION ROCKS!!! Start by heading towards the plane on the bike, avoiding the barrels, the people and other stuff. When you get onto the plane, your bike will fall out and you must fight your way to the end of the plane. Watch out for the rolling barrels and grab the parachute off the man. Now plant the satchel charge at the back, and run to the front of the plane. Press the detonator switch and bail out of the plane, opening your parachute to complete the mission.
Reward: $20,000.
Black Project (DES 017)
Difficulty: Hard
Description: Head to the army base with your sniper rifle and grab the thermal goggles; wear them to find guards and start shooting at them with your stealthy sniper. Now head inside and shoot the man on top of one of the searchlight towers and climb it. Keep killing guards with your sniper until you’re out of ammo. Now run down and use your stealth to get past remaining guards and searchlights, and into the blast doors. When inside, let loose hell on all the guards and be on the lookout for pickups of health and armor. You should soon find a room with the SAM sites control panel; turn them off and head forward to a lab where a guy drops his keycard. Jack it and head through to the ‘secret object’ room and head downstairs, picking off all the guards. Steal the JETPACK (cool dude!) and head up through the roof. If you disabled the SAM sites then you’re fine; if not, then dodge the missiles coming at you and peg it back to the Abandoned Airstrip.
Reward: Jack Shit.
Green Goo (DES 018)
Difficulty: Medium
Description: Head to the train in your new sick and nang jetpack and start capping off army people. Drop onto the train and keep killing guards and destroying boxes until you find some ‘green goo’ (probably some hippy or drug shit) and head back to the Abandoned Airstrip.
Reward: $20,000 and the Airstrip generates a total of $10,000 daily.
Cesar Vialpando Missions 4 (CES 4)
Zeroing In (DES 019)
You must have completed Back To School and Yay Ka-Boom Boom to do these missions.
Difficulty: Quite Easy
Description: Drive to each place without losing the car (gray colour). When you find her, execute the P.I.T. Manuever to spin her out of control; now jack the car and park it back at CJ’s Garage to complete the mission.
Reward: $5000 and Wheel Arch Angels is now available for car modifications.
Test Drive (DES 020)
Difficulty: Quite Easy
Description: Drive with Cesar to the car showroom and jack the two cars together; Jump out the window and follow him back to the garage. Some cops will follow you so just don’t lose Cesar and listen to all his instructions until you reach the garage.
Reward: RESPECT+ and $5000.
Customs Fast Track (DES 021)
Difficulty: Quite Easy
Description: Drive to the docks and get onto the crane and pick up each of the 3 containers that contain cars, carefully placing them onto the floor beside Cesar. When you have the right car, get off the crane and shoot all the people until they’re all dead. Now drive back with Cesar to the garage.
Reward: $10,000 for a non-damaged car and RESPECT+.
Puncture Wounds (DES 022)
Difficulty: Quite Easy
Description: Drive in your Clover to where the target car is and cut in front of it and let loose the ‘tire popper things’. When Carl repairs them, drive back to the garage to complete the mission.
Reward: $5000 and Wang Cars generates up to $8000 daily.
Las Venturas Missions (LVM)
Wu Zi Mu Missions II (WUZ 2)
Fender Ketchup (LVM 001)
Difficulty: Quite Easy
Description: Drive around and explore the new city of Las Venturas whilst scaring the shit out of the guy on the front of your car. BRILLIANT. Pull some handbrake turns and insane stunts to scare him and when the meter is full, drive back to the casino around the side to complete the mission.
Reward: RESPECT+ and $5000.
Explosive Situation (LVM 002)
Difficulty: Medium
Description: Head to the Quarry and jump into the Bulldozer, smashing all the dynamite boxes and running over people if you can. You also have a time limit for this so quickly smash the boxes up. When all smashed, get out of the dozer and pick up the dynamite. Now get on the Sanchez and follow the red blips which lead to an exit, keeping your speed up for jumps. When you’re out, deliver the dynamite to Woozie’s guy just down the road. Tip: If you keep running out of time on the first bit, then simply kill the two people standing by the detonation switch, which will result in your time limit being infinite for this mission.
Reward: RESPECT+, $7000, Quarry missions unlocked and The Heist missions unlocked.
You’ve Had Your Chips (LVM 003)
Difficulty: Medium
Description: Head to the factory and park your car up against the fence; now get out and, using the car, hop over the fence, shooting the car outside the factory. Go inside the factory and let loose on all the people inside with your rifle. Now head to the machines and destroy them; whack, shoot, explode, whatever you want. When they’re all blown, a Mafia car will be outside so kill them all and head back to the casino.
Reward: RESPECT+ and $10,000.
The Truth Missions III (TRU 3)
Don Peyote (LVM 004)
Step into the casino marker and the Truth will call you for a mission.
Difficulty: Quite Easy
Description: Head into the desert to find two assholes all fucked up, drunk and sleepy. Get a 4-door car to pick them up with and head to the snake farm. Shoot the western bastards and get in the car and now head back to The Strip, into Caligula’s casino.
Reward: RESPECT+ and Ken Rosenburg opens up for missions.
Ken Rosenburg Missions (KEN)
Intensive Care (LVM 005)
Difficulty: Quite Easy
Description: Drive to the hospital and watch the cutscene; now head to one of the FAR ambulances which one contains Johnny inside. It is never the closest ambulance, EVER. When you find him, keep doing drive-by’s and smashing into it until they get out. Shoot them and get into the ambulance, dropping him off at the meat factory to complete the mission.
Reward: RESPECT+, $5000 and Tenpenny opens up for missions.
Meat Business (LVM 006)
Difficulty: Hard
Description: Head to the meat factory with Ken and watch the cutscene where Johnny dies from a heart attack. Now give the people hell with your rifles, sub-machine guns, pistols and grenades. Kill everyone in the building and take their guns for ammo and when everyone is dead, head outside the factory and drive to the casino to complete the mission.
Reward: RESPECT+ and $8000.
Freefall (LVM 007)
Watch the cutscene ‘fish in a barrel’ at the 4 dragons’ casino to get a call from Ken.
Difficulty: Quite Easy
Description: Head to the airport and steal the plane in the hanger and fly towards the other enemy plane. VERY LONG. When you’re there, fly through the corona to jump onto the plane; kill all the guards using manual aim and also kill the pilot. Now fly the plane back to the airport and land it to complete the mission.
Reward: RESPECT+, $15,000 and the Madd Dogg mission opens up.
Officer Frank Tenpenny Missions III (TEN 3)
Misappropriation (LVM 008)
Difficulty: Easy
Description: Get to Aldea Molvada and get a distance from where you won’t get clocked and shoot the target with a sniper rifle; now peg it in there and grab the dossier for a quick and easy mission.
Reward:  Jack Shit.
High Noon (LVM 009)
Difficulty: Medium
Description: Run after Pulaski, try to get ahead of him and plant a satchel charge on his car. Then when he drives off, blow it up with the detonator button. If you can’t plant the satchel charge on the car, then just follow him in the Bandito and keep doing drive-by’s on him until he explodes.
Reward: RESPECT+.
Madd Dogg Missions (MAD)
Madd Dogg (LVM 010)
Difficulty: If you’ve used cheats: IMPOSSIBLE. Without cheats: Easy
Description: Get into the truck and line the truck up to where Madd Dogg is going to fall. When he does, he should land in the back of the truck so quickly take him to the hospital before he dies. P.S. If you used cheats before this mission, he will jump off without you being able to ever, ever save him which also results in no 100% completion and no advancing into the story.
Reward: RESPECT+.
Salvatore Leone Missions (SAL)
Saint Mark’s Bistro (LVM 011)
Difficulty: Hard
Description: Head to the airport and fly to Liberty City and when you arrive shoot all the people on the top floor using rifles and submachine guns. Take their ammo and head downstairs for more people to kill. Watch out as you go through out of the kitchen as some people have hitman skill and dual-wield some guns. Take them all out and head outside; blow the car to kill some of them and own the rest with some sick shotgun blasts and headshots with your rifle. Now fly back to Las Venturas to complete the mission.
Reward: RESPECT+, $20,000 and Los Santos Ending Missions are unlocked.
The Heist Missions (HEI)
Architectural Espionage (LVM 012)
Difficulty: Quite Easy
Description: Drive to the blueprint place and head upstairs and blow the air conditioner units up and take a picture of the blueprints. Kill all the cops you see and get out of there, all the way back to the casino.
Reward: RESPECT+.
Key To Her Heart (LVM 013)
Difficulty: Easy
Description: Follow the woman all the way to the sex shop, keeping your distance as to not spook her. Head into the sex shop and get a gimp suit. Head outside and follow her to her house. When you see an old man with a dildo, kill him and take the dildo and head into her house for some sex. She is now your girlfriend and you have to get her keycard so keep waiting for her to come home and have sex with her a couple of times and she should eventually give you it.
Reward: RESPECT+.
Dam And Blast (LVM 014)
Difficulty: Medium
Description: Take the plane from the airport and head into the corona; freefall out and land on or near the dam. Kill the guards outside by stabbing them or shooting them. Once inside, use the stealth technique: Hide, Stab, Plant Bomb, and Proceed Onwards. When all the bombs are planted, head outside and watch CJ jump off the building into the water.
Reward: RESPECT+.
Cop Wheels (LVM 015)
Difficulty: Quite Easy
Description: Drive to each of the bikes and steal them. When you get one, drive onto the freeway where the Packer will be and ride the bike up it onto a space. Then jump off and repeat: get a bike and place on the Packer. Also, watch the time limit.
Reward: RESPECT+.
Up, Up And Away (LVM 016)
Difficulty: Quite Easy
Description: Don’t drive to the army base, but fly there. Go to the airport and jack a plane. Parachute onto the roof of the base and shoot the two guards; now man the minigun and shoot down the two Hunters. Get into the Leviathan and pick up the van and drop it off at the Abandoned Airstrip, then land.
Reward: RESPECT+ and the Leviathan stays there forever.
Breaking The Bank At Caligula’s (LVM 017)
Difficulty: Hard
Description: Head into the casino and use the keycard to gain access to the main part of the building and now head to the generator room and throw the gas grenade down the vent to kill two guards. When the lights go out and its dark, use your night vision goggles. Go to the service bay door and open it using the forklift and start heading forward, blasting on the guards until you get to the safe room. Let Woozie’s men handle this part of opening it whilst you grab the satchel charges and head upstairs to the generator room and blow them up. Head back down and give them cover whilst they are loading up the cash by killing all the people that come down. When your team are ready, make your way back out of the casino and to the service elevator. Go up alone, onto the roof and jump to the end where a parachute is. Don’t go to the other roof, but instead jack a car when you reach the floor and drive back to the Abandoned Airstrip to complete the mission. Watch a cutscene where you smash Zero’s face in. LOVELY.
Reward: RESPECT+ and $100,000.
Ending Missions (END)
A Home In The Hills (END 001)
Difficulty: Medium
Description: Parachute onto the roof of the mansion and kill all the gangsters coming at you from all different sides. Cap them all and head down into the mansion. Kill and keep moving forward until you find Big Poppa. Chase him all the way outside and follow him in the car; drive by him until the car explodes.
Reward: RESPECT, Didier Sachs is unlocked (clothes store) and Madd Dogg’s mansion is back (with a gym, basketball hoop, video games and an arcade, pretty good, huh?).
Vertical Bird (END 002)
Difficulty: Medium
Description: Get into the speedboat and take the silenced pistol and knife. Speed towards the boat and when instructed to, jump off the boat and swim to avoid detection. Once inside, hide behind the boxes on the right and climb the others. Time your run through otherwise the guy in the forklift will clock you. When you’re past, head upstairs and disable the SAM sites. Now take out the man sitting down with your knife for a sick silent kill. Head through to the back of the boat and you should get clocked by a guard so quickly leg it to one of the Hydras and get out of there. Head towards the boats and take out the Hydras following you by targeting them with R1 and firing with L1. When they’re all down, slowly and steadily take down the boats which take about 3 missiles to destroy. Now head back to the Abandoned Airstrip and park the plane into the hangar to complete the mission.
Reward: $50,000 and the Hydra will spawn in the hangar all the time and also, in Toreno’s ranch, a flamethrower, minigun, a rocket launcher and a heat-seeking RPG launcher will spawn.
Home Coming (END 003)
Difficulty: Quite Easy
Description: Pick up SWEET from prison and take him back home for more crack dealer beat-ups and turf war shit. Shoot the crack dealers and take over a couple of territories, then drive SWEET back home to complete the mission. TIP: There are lots of health and armor pickups when doing the gang wars, just find them.
Reward: RESPECT+, SWEET opens up for missions again and you can now take over other gangs’ territories.
Cut Throat Business (END 004)
Difficulty: Easy
Description: THIS MISSION SUCKS!!! Drive to the photo shoot and chase OG Loc on the vortex; through the water, up the ramps and onto the land. Jack a Go-Kart and follow OG Loc again, except this time he does sharp turns, and when you try doing it, you slam straight into a wall or lamppost! The Go-Kart also has shit handling, so go slow on the corners. Watch the cutscene at the end to complete the mission.
Reward: RESPECT+ and the Go-Kart spawns outside the mansion. Great.
Sean “SWEET” Johnson Missions III (SWE 3)
Beat Down On B-Dup (END 005)
Difficulty: Quite Easy
Description: Head to B-Dup’s house and watch the cutscene; now head over to Glen Park and start shooting some Ballas to start a gang war. Survive the 3 waves of Ballas using the health and armor pickups if needed. Shoot all the people outside B-Dup’s house and watch Big Bear knock the shit out of B-Dup. Very, very cool.
Reward: RESPECT+.
Grove 4 Life (END 006)
Difficulty: Quite Easy
Description: Recruit two GSF members and head into a 4-door sedan to fit everyone in. Now take over the territories marked, using health and armor pickups where necessary. Now take SWEET home to complete the mission.
Reward: RESPECT+ and $10,000
Riot (END 007)
Difficulty: Easy
Description: Watch the cutscene where Tenpenny gets let off from prison and everyone goes mad about it. Now drive SWEET home through all the chaos of burning buildings, fights, burning cars and people stealing TV’s and when you arrive at Grove Street, mission complete.
Reward: RESPECT+.
Los Desperados (END 008)
Difficulty: Medium
Description: Recruit two gang members and get into a 4-door sedan to fit everyone in and head to Unity Station to pick some Varrios up. Now head to the flats and kill all the gangsters in your path and when they’re all dead get to the alleyway. Kill some more gangsters and watch Hazer get killed; now head out and move forward, killing all the people in your path, until you kill them all and mission complete.
Reward: RESPECT+.
End Of The Line (END 009)
You need to be in control of at least 35% of Los Santos to do this mission.
Difficulty: Very Hard
Description: The final main mission of the game everyone!!! Woo Hoo!!! But calm down because this mission is fucking hard!!! Drive to Big Smoke’s crack factory and you find out that you have to go in alone. Get to where the SWAT tank is (this is the only time you find it in the game, so park it in a garage after you smash it through the wall of the crack fortress) Now head inside the wreckage and kill all the Ballas using this following technique: Shoot, dodge (crouch with L3 and roll with left and right) and move forward. You will find lots of guns, ammo, armor and health pickups along the way. Just keep with the technique until you get onto Floor 2: Drug Lab. On this floor there are explosive red barrels and lots of people on higher levels than you so watch yourself. Keep rolling through (technique) and make your way to Floor 3: Ballas Lounge. Here there are lots of Ballas with good weapons like AK’s and M4’s so take them out quickly and take their guns. Keep blasting through and look for health and armor pickups before you go upstairs to Smoke. Head upstairs now and watch the cutscene. Keep blasting at Smoke, who has a bulletproof vest on and when the lights go out take the night vision goggles to see easier. Throw grenades, Molotov cocktails and satchel charges on him to kill him easier. When he’s dead, Tenpenny comes up behind you and you pass the cash to him; he will cause an explosion which sets the whole place on fire and you have a time limit to get out of there. So quickly leg it out of the door and grab the fire extinguisher. If you completed the firetruck missions, then these parts are easy for you, if not then blast all the Ballas in your path and extinguish the fires also in your path. Keep repeating until you get out of there where CJ will do a Matrix-like barrel roll jump as the building explodes. Nang. SWEET will jump onto the firetruck so follow behind it in your damage and bulletproof Windsor until he eventually drops. Now you get to do some manual shooting so use your infinite ammo AK and shoot at the police cars following you. After about just under 2 minutes, Tenpenny should lose control and fall off the Grove Street bridge and die, from a very tragic traffic accident. (CRY) BOOHOO!
YAY YOU HAVE COMPLETED THE MAIN MISSIONS OF GRAND THEFT AUTO SAN ANDREAS!!!
Side Missions (SID) 
Los Santos (LS)
Vigilante Missions (VIG)
Difficulty: Medium
Description: Get into a police vehicle to activate the Vigilante Missions and recruit some GSF gangsters before doing the mission to make it easier for you. A guy is added for the level number that you are on e.g. Level 12 will have 3 cars with 4 people in each of them. Keep letting your homies cap their car and when the criminals bail out let them blast them. Repeat until you complete Level 12 which gives you a cool reward.
Reward: Body armor up to 150%.
Paramedic Missions (PAR)
Difficulty: Easy
Description: Head to Angel Pine for a quick completion of this easy side mission. Pick the injured person up and drop him off at the nearby hospital. Keep repeating for a very easy reward indeed.
Reward: Health Bar increased to 150% which with maximum health is very, very good.
Firefighter Missions (FIR)
Difficulty: Medium
Description: Get into a firetruck and head to each of the cars and put them out; starting on level 2, people will be on fire too so spray them with water as well as the car. Keep repeating and try not to get a wanted level otherwise this mission is very hard.
Reward: Fireproof on foot.
Pimping Missions (PIM)
Difficulty: Quite Easy
Description: Drive around dropping off girls, picking them up and, sometimes, driving through to save them by killing the bloke that’s with them. Keep repeating until you complete Level 12.
Reward: Lots of money and prostitutes pay YOU instead of you paying THEM.
Taxi Missions (TAX)
Difficulty: Easy
Description: Drive around everywhere picking people up and dropping them off. Very Simple.
Reward: Taxi’s have NOS (after 100 fares which don’t have to be in a straight row).
Robbery Missions (ROB)
Difficulty: Quite Easy
Description: Get into the Boxville beside the flats opposite the gym after you have completed Ryder’s Mission: ‘Home Invasion’. Then keep going into people’s houses and stealthily steal their possessions and when your time starts to run out, head to the lockup for your cash reward.
Reward: The total price of the objects you stole.
Courier Missions (COU)
Difficulty: Quite Easy
Description: Head to the 24/7 in the Conference and take the BMX to start the mission. Head to each of the locations and plan your route carefully to get delivered all the packages required. To throw one, do the same instructions as a drive-by and if you miss ride to it, pick it up and try again.
Reward: $10,000 AND 24/7 collects $2000 daily.
Lowrider Missions (LOW)
Difficulty: Medium
Description: Take a lowrider (I recommend a savanna) and go to the mechanic standing outside Unity Station. Choose your bet cash and beat the challenge ONCE to get further into the 100% completion of the game.
Reward: Bet winnings.
BMX Mission (BMX)
Difficulty: Medium
Description: Jack the BMX in the skate park in Glen Park to trigger the mission. Now collect all the ground checkpoints to rack up a good time limit and keep trying to reach the higher ones by bunny-hopping, jumping and going up ramps until you get them all.
Reward: Jack Shit.
8-Track Mission (TRA)
Difficulty: Hard
Description: This is a test of endurance so start off driving coolly and steadily and after about lap 3, some cars will have some very serious accidents so move around them. Keep gaining places and shoot at any nobs coming at you from the sides by drive-bying them. Survive the LONG 12 laps and you win a very good reward.
Reward: $10,000 and the Monster Truck and Hotring Racer spawn outside the NW corner of the stadium.
San Fierro And Badlands (SF BAD)
Mount Chiliad Mission (MOU)
Difficulty: Easy
Description: Get onto the mountain bike at the top of Mt. Chiliad to activate the races. 
Scotch Bonnet Mountain Bike Mission (SCO)
Difficulty: Medium
Description: Just pedal fast on the straights and go very SLOW on the corners and bends. Or you can do it the sad but easy way: Park a big vehicle on the first bend and when you start the race, speed around it while everyone else are retards and crash into it. Ha-Ha!!!
Birdseye Winter Mountain Bike Mission (BIR)
Difficulty: Medium
Description: Again, go fast on the straights and slow on the bends but be more careful as there are some hard turns and blind corners.
Cobra Run Mountain Bike Mission (COB)
Difficulty: Hard
Description: Firstly, stay steady along the wood path, being careful not to fall over the mountain which is bad. Then go fast on the straights and slow on the bends and you should win the race.
Reward: Jack Shit.
San Fierro Courier Missions (SF COU)
Difficulty: Quite Easy
Description: Get to the hippie shop in Hashbury and get on the freeway to activate the mission. Then drive around town delivering the packages by doing drive-by instructions.
San Fierro Arena Mission (SF ARE)
Difficulty: Medium
Description: Speed to every checkpoint you see before anyone else; with the guy in your car shooting at everything he sees. When you get over a minute, you win! Drive over pickups if your car gets fucked up.
Reward: $10,000 and the Bloodring Banger spawns outside the dtadium.
NRG Mission (NRG)
Difficulty: Hard
Description: Get on the NRG-500 to trigger the mission and head to all the ground and low level checkpoints first; then go for the higher ones that require speed and good jumping skills to reach. When you get them all, side mission complete!
Reward: Jack Shit.
Valet Parking Mission (VAL)
Difficulty: Quite Easy
Description: Get a valet uniform in your wardrobe (after completed 555 We Tip mission) and head to the valet service place. Now keep parking cars until you complete Level 5, where you have to park 5 cars.
Reward: The hotel collects $2000 daily.
Las Venturas And Desert (LV DES)
Boat School (BOA)
Basic Seamanship (BAS)
Difficulty: Easy
Description: Start accelerating and stop. Easy gold medal. 
Plot A Course (PLO)
Difficulty: Easy
Description: Go fast and don’t hit any buoys and walahh! An easy gold medal. 
Fresh Slalom (FRE)
Difficulty: Quite Easy
Description: Same as before, but with harder turns and more buoys that you should not hit.
Flying Fish (FLY)
Difficulty: Quite Easy
Description: Go VERY fast and get over 67 metres distance for an easy gold medal.
Land, Sea And Air (LAN)
Difficulty: Quite Easy
Description: Keep accelerating, avoiding the buoys and jumping the ramps. A gold medal is under about 2:05. 
Ammunation Missions (AMM)
Difficulty: Medium
Description: Shoot at the different places of the target’s body until you make it to the next round. There are 4 different weapons to improve with: 9mm, micro SMG, shotgun and AK-47.
Reward: Weapon skill+.
Trucking Missions (TRU)
Difficulty: Medium
Description: Firstly, start driving to different destinations with time limits, damage meters etc... until you get cops after you which get harder and harder. The last mission is a real hard one; you have to get to Las Venturas with a 4-star wanted level!!!
Reward: $10,000 and RS Haul (trucking place) makes $2000 daily.
Freight Train (FRE)
Difficulty: Quite Easy
Description: Jack a train and stop at each of the train stations for cash. Don’t go too fast as you might come off the truck and start to stop as soon as you see the next station.
Reward: $50,000 and free lifts from trains.
Bike School (BIK)
The 360 (360)
Difficulty: Easy
Description: Spin the bike in a full circle and stop at your starting position for 100% and a gold medal.
The 180 (180)
Difficulty: Drive forward towards the cones and skid around them; now park back perfectly straight for 100% and a gold medal. 
The Wheelie (WHE)
Difficulty: Quite Easy
Description: Pop a wheelie in the marked cones space and then drop it at the end of the cones marked space. Now drive to the parking space and get it perfectly straight for 100% and a gold medal.
Jump And Stop (JUM)
Difficulty: Easy
Description: This is very simple; jump up the ramp, control the landing and perfectly park the bike for 100% and a gold medal.
The Stoppie (STO)
Difficulty: Pop a stoppie at the front of the cones marked space and drop it at the end; now perfectly park your bike for 100% and a gold medal. 
Jump And Stoppie (JU ST)
Difficulty: Quite Easy
Description: Jump the ramp and land in a stoppie by leaning forward on the bike. Keep it going until the cones, where you can drop it and perfectly park for 100% and a gold medal.
Dirt Track Mission (DIR)
Difficulty: Medium
Description: Drive with your Sanchez around the track, avoiding crashing people and retards that can’t drive and you’ll be fine. Fast on the straights and jumps, but slow on the corners and bends.
Reward: $25,000 and BF Injection spawns outside the stadium on Monday and Wednesday, and also at the desert.
Kickstart Arena Mission (KIC)
Difficulty: Medium
Description: Firstly, get every green checkpoint that you can see and try going for amber if you want a higher score and to pass the mission. When you have all or most of them, try some reds which require driving across planks of wood and jumping over buses etc... You should get enough points and merc it anyway.
Reward: The Dune spawns outside the stadium.
Las Venturas Courier Missions (LV COU)
Difficulty: Quite Easy
Description: Head to Redsands east of the Burger Shot and you have to do it on a Faggio. That’s right. A Faggio. The shitty, old slow bike from Vice City. Anyway, keep dropping off all the packages to everyone and you win. 
Reward: The cash you made from delivering the packages.
Quarry Missions (QUA)
Difficulty: Medium
Description: Complete all the missions by throwing rocks out of the way, defusing bombs, killing people, dumping bodies, dropping off explosives, pushing barrels and delivering stuff to other people.
Import/Export Crane (IMP EXP)
Difficulty: Medium
Description: There are 3 lists for you to complete which will greatly increase your % completion.
List 1
Patriot-$40,000
Sanchez-$10,000
Stretch-$40,000
Feltzer-$35,000
Remington-$30,000
Buffalo-$35,000
Sentinel-$35,000
Infernus-$95,000
Camper-$26,000
Admiral-$35,000
List 2
Slamvan-$19,000
Blista Compact-$35,000
Stafford-$35,000
Sabre-$19,000
FCR-900-$10,000
Cheetah-$105,000
Rancher-$40,000
Stallion-$19,000
Tanker-$35,000
Comet-$45,000
List 3
Blade-$19,000
Freeway-$10,000
Mesa-$25,000
ZR-350-$45,000
Euros-$35,000
Banshee-$45,000
Super GT-$105,000
Journey-$22,000
Huntley-$40,000
BF Injection-$15,000
Reward: % completion and most of those cars are available on certain days.
 Reward: $10,000 ,the Quarry makes $2000 daily and the Dumper and Dozer spawn at the bottom of the big hill.
Race Tournaments (RAC)
Difficulty: Medium
Description: Drive to the chequered flags on your map to start these side missions; max driving, biking and flying skill is recommended a lot.
Los Santos Circuit (LS CIR)
Little Loop
Difficulty: Quite Easy
Description: An NRG-500. Beautiful. Just race and go fast on the straights and slow on the bends, or you could just handbrake turn. When you finish first, you win!
Backroad Wanderer
Difficulty: Quite Easy
Description: On your FCR-900, do the same as before; fast on the straights and slow on the bends and you should win easily.
City Circuit
Difficulty: Quite Easy
Description: Again, use the same strategy as before; fast on the straights and slow on the bends.
Vinewood
Difficulty: Medium
Description: A Sunrise. (CRY) Use the strategy as before at P.I.T. any wastemen that get in your way.
Freeway
Difficulty: Medium
Description: Use the strategy and don’t go too fast round the bends because the Super GT sometimes flops.
Into The Country
Difficulty: Quite Easy
Description: Most of the race is on a big, long straight road so take it calm there in your Bullet. Then near the end use the strategy as before.  
San Fierro Circuit (SF CIR)
Difficulty: Medium
Description: Head to the chequered flags in San Fierro to start the side missions.
Dirtbike Danger
Difficulty: Easy
Description: Cut most of the turns and keep ahead of the retarded pack all behind you and use the strategy.
Bandito County
Difficulty: Easy
Description: Take the corners slowly because otherwise you will spin right out of control on nearly every turn going fast, and that’s bad. Use the strategy as before.
Go-Go Karting
Difficulty: Quite Easy
Description: Don’t crash into anything at all because you look like a big retard when you spin out of control. Again, use the strategy.
San Fierro Fastlane
Difficulty: Medium
Description: This race is quite hard so use the strategy and watch the people behind you because they are sneaky idiots that tail you and wait until you mess up, then speed past.
San Fierro Hills
Difficulty: Medium
Description: Use the strategy and again watch the people behind you and floor it when you’re on the freeway for an easy finish.
Country Endurance
Difficulty: Medium
Description: This race is fucking long!!! Just follow the strategy or you may find yourself in the ocean on some turns! Speed on the straights and endure the boring LONG last race for San Fierro.
Las Venturas Circuit (LV CIR)
Difficulty: Easy
Description: Drive to the chequered flags in Las Venturas to start these side missions.
San Fierro to Las Venturas
Difficulty: Easy
Description: Enjoy the lovely car and use the same strategy; fast on the straights and slow on the bends.
Dam-Rider
Difficulty: Easy
Description: Enjoy the NRG-500 and use the strategy.
Desert Tricks
Difficulty: Quite Easy
Description: Drive fast and take a quick easy lead and use the strategy for an easy finish.
Las Venturas Ringroad
Difficulty: Quite Easy
Description: Enjoy the lovely car and use the same strategy as always.
Las Venturas Airport Checkpoints (LV AIR)
Difficulty: Easy
Description: Drive to the chequered flags to activate these side missions.
World War Aces
Difficulty: Easy
Description: Drive to each corona slowly and carefully until you reach the end.
Barnstorming
Difficulty: Quite Easy
Description: Drive to each corona again slowly and carefully until you reach you reach the LONG finish line.
Military Service
Difficulty: Quite Easy
Description: Drive the Hydra very carefully and don’t go too fast or you may crash into a mountain or billboard and explode, which is very bad.
Chopper Checkpoint
Difficulty: Quite Easy
Description: Easy
Description: Drive carefully through each corona to finish a quite short checkpoint race.
Whirly Bird Waypoint
Difficulty: Quite Easy
Description: Drive to each corona carefully, ascending and descending where necessary.
Heli Hell
Difficulty: Medium
Description: Drive to each corona very carefully and don’t hit anything or very less things to complete all of the side mission races!!!
Reward: Completion of all races: $1,000,000 ?.
Information (INF)
Vehicles And Their Locations In A-Z (VEH)
Bikes (BIK)
BF-400 (BF 4)
Description: A quick bike, just faster than the PCJ.
Parked Locations: TV studio in Vinewood in Los Santos.
Spawn Locations: Paradiso and Gant Bridge. 
Bike (BIKE)
Description: A typical normal bike.
Parked Locations: Countryside.
Spawn Locations: None.
BMX (BMX)
Description: A typical bike, but faster and with stunt pegs on the back wheel.
Parked Locations: Grove Street and the skate park in Ganton.
Spawn Locations: The street; just jack them.
Faggio (FAG)
Description: A crappy, pizzaboy type bike which is very slow.
Parked Locations: None.
Spawn Locations: Santa Maria Beach in Los Santos.
FCR-900 (FCR)
Description: Very fast bike, good for cop chases.
Parked Locations: Madd Dogg’s Crib in Los Santos.
Spawn Locations: Paradiso in San Fierro.
Freeway (FRE)
Description: Chopper type bike for slow travelling.
Parked Locations: Bone County in Las Venturas and outside Biking School after achieving all Bronze medals.
Spawn Locations: Bone County in Las Venturas.
HPV 1000 (HPV)
Description: A bulky police bike with moderate speed.
Parked Locations: None.
Spawn Locations: A 2-star wanted level will make these a very common vehicle.
Mountain Bike (MOU)
Description: Same as a BMX, except good for going up mountains or hills.
Parked Locations: At the top and bottom of Mt. Chiliad.
NRG-500 (NRG 5)
Description: The fastest vehicle in the game. Cool.
Parked Locations: In the docks of San Fierro and in the multi-storey car park in East Beach in Los Santos.
Spawn Locations: Outside the biking school after achieving all gold medals.
PCJ-600 (PCJ)
Description: A fast bike, very good for jumps and quick getaways.
Parked Locations: Everywhere over San Andreas, just look.
Spawn Locations: Again, found all over San Andreas, just look.
Pizzaboy (PIZ)
Description: A Faggio, except with a red and orange decal on it.
Parked Locations: Redsands in Las Venturas.
Spawn Locations: Ocean docks in Los Santos and in the Burger Shots around San Andreas.
Quadbike (QUA)
Description: A basic bike, except with 4 wheels and a bit poorer handling. Good for off-road journeys.
Parked Locations: Around the countryside area.
Spawn Locations: Around the countryside area.
Sanchez (SANC)
Description: A fast, off-road bike with good handling.
Parked Locations: Bottom of Mt. Chiliad.
Spawn Locations: Around the countryside areas.
Wayfarer (WAY)
Description: A police bike, except no writing or decal on it, and it’s slower.
Parked Locations: In El Quebrados.
Spawn Locations: Red County, Dillimore and Angel Pine.
Boats (BOA)
Coastguard (COA)
Description: A standard boat, moderate speed.
Parked Locations: All around every airport in the water.
Spawn Locations: None.
Dinghy (DIN)
Description: Very small raft boat, moderate speed.
Parked Locations: Beach South of Mt. Chiliad.
Spawn Locations: Randomly anywhere.
Jetmax (JET)
Description: Fastest boat in the game.
Parked Locations: Outside boat school after achieving all gold medals.
Launch (LAU)
Description: Fast bike with gun emplacement on the back.
Parked Locations: Naval Base in San Fierro.
Spawn Locations: None.
Marquis (MAR)
Description: Big, slow boat.
Parked Locations: Outside boat school after achieving all bronze medals, South of Bayside Marina in Las Venturas and in Esplanade in San Fierro.
Spawn Locations: Random.
Predator (PRE)
Description: Police boat with moderate speed.
Parked Locations: None.
Spawn Locations: Get a 2-star wanted level, get into the sea and jack one.
Reefer (REE)
Description: Very slow big boat.
Parked Locations: Everywhere along the shores in all the oceans.
Spawn Locations: Random.
Speeder (SPE)
Description: Third fastest boat in the game.
Parked Locations: Esplanade in San Fierro.
Spawn Locations: Random. 
Squallo (SQU)
Description: Second fastest boat in the game.
Parked Locations: North-east end of Gant Bridge and at boat school after achieving all silver medals.
Spawn Locations: Rarely in the water.
Tropic (TRO)
Description: A yacht with moderate speed.
Parked Locations: South side of Bayside Marina in Las Venturas.
Spawn Locations: None.
Convertibles (CON)
Comet (COM)
Description: Fast car with good handling.
Parked Locations: San Fierro Country Club.
Spawn Locations: Around San Fierro Country Club.
Feltzer (FEL)
Description: A fast car with no roof.
Parked Locations: Near Angel Pine and mostly turn up on the Valet Missions.
Spawn Locations: Around the strip in Las Venturas and in the West area of Los Santos.
Stallion (STA)
Description: Muscle car with good handling.
Parked Locations: None.
Spawn Locations: Downtown in San Fierro and in El Quebrados in Las Venturas.
Windsor (WIN)
Description: Old-fashioned convertible with moderate speed.
Parked Locations: Import/Export crane in San Fierro.
Spawn Locations: Prickle Pine in Las Venturas.
Helicopters (HELI)
Cargobob (CARG)
Description: Very slow cargo army helicopter.
Parked Locations: The Restricted areas in Las Venturas.
Spawn Locations: None.
Hunter (HUNT)
Description: Army helicopter with minigun and rockets.
Parked Locations: Abandoned Airstrip after achieving all gold medals at pilot school.
Spawn Locations: None.
Leviathan (LEV)
Description: Normal helicopter with normal speed.
Parked Locations: San Fierro Airport and the Abandoned Airstrip.
Spawn Locations: None.
Maverick (MAV)
Description: Good helicopter with moderate speed.
Parked Locations: Downtown helipad in San Fierro and Bayside helipad.
Spawn Locations: None.
Police Maverick (PD MAV)
Description: Same as a Maverick except with police decals and colours.
Parked Locations: On top of the Los Santos Police Depertment.
Spawn Locations: None.
Raindance (RAI)
Description: Alright helicopter with moderate speed.
Parked Locations: Santa Maria Beach in Los Santos and San Fierro airport.
Spawn Locations: None.
Seasparrow (SEA)
Description: A sparrow except with things to let you drive on water.
Parked Locations: Bayside Marina helipad.
Spawn Locations: None.
Sparrow (SPA)
Description: OK helicopter with moderate speed.
Parked Locations: On top of Madd Dogg’s crib.
Spawn Locations: None.
Industrial (IND)
Benson (BEN)
Description: Big, bulky slow van.
Parked Locations: None.
Spawn Locations: Coutryside and near the Quarry.
Bobcat (BOB)
Description: Pickup truck with crap handling.
Parked Locations: None.
Spawn Locations: Downtown in San Fierro.
Burrito (BUR)
Description: A faster version of the Pony that can take a big beating.
Parked Locations: None.
Spawn Locations: Doherty and the docks in San Fierro.
Boxville (BOX)
Description: Big, fat slow van.
Parked Locations: None.
Spawn Locations: Ocean docks in Los Santos.
Boxville Black (BOX BLA)
Description: A boxville except black and used for burglary missions.
Parked Locations: Near the flats opposite the gym in Los Santos.
Spawn locations: None.
Cement Truck (CEM)
Description: A big fat slow truck that carries cement around.
Parked Locations: In the construction site behind CJ’s garage in San Fierro.
Spawn Locations: None.
DFT-30 (DFT)
Description: Big long slow truck.
Parked Locations: In all industrial areas.
Spawn Locations: Everywhere in industrial areas.
Flatbed (FLA)
Description: Small truck.
Parked Locations: None.
Spawn Locations: Los Santos airport and Easter Basin in San Fierro.
Linerunner (LIN)
Description: A truck thst can connect to trailers.
Parked Locations: None.
Spawn Locations: Industrial areas and in the countryside.
Mule (MUL)
Description: Another bulky delivery van.
Parked Locations: None.
Spawn Locations: Los Santos airport and ocean docks.
Newsvan (NEW)
Description: A pony with news decals on it.
Parked Locations: None.
Spawn Locations: Los Santos countryside.
Packer (PAC)
Description: Truck with a car ramp on the back.
Parked Locations: None.
Spawn Locations: Around the airports and on the freeways.
Picador (PIC)
Description: Small pickup truck.
Parked Locations: Outside Ryder’s house.
Spawn Locations: Downtown in Los Santos.
Pony (PON)
Description: A basic van.
Parked Locations: None.
Spawn Locations: Doherty and ocean docks in San Fierro.
Roadtrain (ROA)
Description: Big truck.
Parked Locations: Angel Pine and San Fierro docks.
Spawn Locations: Industrial areas.
Rumpo (RUM)
Description: A burrito, except much slower.
Parked Locations: None.
Spawn Locations: San Fierro docks. 
Sadler (SAD)
Description: Basic slow van.
Parked Locations: None.
Spawn Locations: Ocean docks.
Tanker (TAN)
Description: Same as a linurunner.
Parked Locations: None.
Spawn Locations: Bone County and Tierra Robada in Las Venturas.
Tractor (TRA)
Description: A shit, stupid slow vehicle.
Parked Locations: Countryside
Spawn locations: Countryside.
Trashmaster (TRAS)
Description: Rubbish truck.
Parked Locations: None.
Spawn Locations: Ocean docks in Los Santos.
Utility Van (UTI)
Description: Small stupid van.
Parked Locations: San Fierro airport.
Spawn Locations: All airports.
Walton (WALT)
Description: Slow country-style pickup truck.
Parked locations: None.
Spawn Locations: Countryside and Tierra Robada.
Yankee (YAN)
Description: Big bulky delivery van.
Parked Locations: None.
Spawn Locations: El Quebrados in Las Venturas and Easter Basin docks in San Fierro. 
Yosemite (YOS)
Description: Huge pickup truck.
Parked Locations: None.
Spawn Locations: Doherty in San Fierro.
Lowriders (LOW)
Blade (BLAD)
Description: Sporty lowrider.
Parked Locations: Parking lot outside Zero’s RC shop in San Fierro.
Spawn Locations: Near the docks in San Fierro.
Broadway (BRO)
Description: The pimpin’ lowrider.
Parked Locations: Madd Dogg’s crib in Los Santos.
Spawn Locations: Market, Temple and Mulholland, all in Los Santos. 
Remington (REM)
Description: Long lowrider.
Parked Locations: Unity Station in Los Santos.
Spawn Locations: Dillimore in Los Santos.
Savanna (SAV)
Description: The basic lowrider.
Parked Locations: Inside Wang Cars after doing all missions for it.
Spawn Locations: All over Los Santos.
Slamvan (SLA)
Description: A lowrider pickup truck.
Parked Locations: Behind the sex shop in Los Santos.
Spawn Locations: Downtown in Los Santos and the strip in Las Venturas.
Tahoma (TAH)
Description: The Ballas lowrider car.
Parked Locations: None.
Spawn Locations: In any Balla hood.
Tornado (TOR)
Description: The Vagos lowrider car.
Parked Locations: None.
Spawn Locations: In any Vago hood.
Voodoo (VOO)
Description: A basic lowrider.
Parked Locations: Jefferson, Willowfield and in Ganton all in Los Santos.
Spawn Locations: Around Los Santos and in people’s driveways.
Off Road (OFF)
Bandito (BAN)
Description: Like a quadbike, just with better handling and faster.
Parked Locations: Bone County in Las Venturas.
Spawn Locations: Sometimes in the desert.
BF Injection (BF INJ)
Description: Good, strong off-road vehicle and very fast.
Parked Locations: Santa Maria Beach in Los Santos and the beach south of Mt. Chiliad.
Spawn Locations: Santa Maria Beach in Los Santos and outside the stadium after completing Dirt Track.
Dune (DUN)
Description: A trasmaster type vehicle except faster and smaller.
Parked Locations: Outside the stadium after completing ‘kickstart’.
Spawn Locations: None.
Huntley (HUN)
Description: Moderate speed SUV car.
Parked Locations: Parked near the driving school in San Fierro.
Spawn Locations: Doherty in San Fierro and Rodeo in Los Santos.
Landstalker (LAN)
Description: Similar to the Huntley except smaller.
Parked Locations: None.
Spawn Locations: Downtown in San Fierro, the strip and Tierra Robada in Las Venturas.
Mesa (MES)
Description: SUV type convertible.
Parked Locations: The end of the course of mountain bike races.
Spawn Locations: Santa Maria Beach in Los Santos.
Monster Truck (MON)
Description: Big, big vehicle with 4-wheel drive and can deal and take a lot of damage.
Parked Locations: Outside the stadium after completing the mission ‘8-track’.
Spawn Locations: None.
Patriot (PAT)
Description: A hummer which can take a lot of damage.
Parked Locations: Naval Base and Easter Bay Chemicals in San Fierro.
Spawn Locations: None.
Rancher (RAN)
Description: Fast SUV which can take good damage.
Parked Locations: None.
Spawn Locations: Tierro Robada in Las Venturas and around the countryside.
Sandking (SAN)
Description: A fast vehicle which is brilliant on sand.
Parked Locations: Underneath ‘The Big Ear’ in the desert.
Spawn Locations: None.
Planes (PLA)
AT-400 (AT 4)
Description: Fast, wide plane which is good for covering long distances with.
Parked Locations: Inside the south-east hanger in Las Venturas after completing all the story missions.
Spawn Locations: None.
Beagle (BEA)
Description: Big, bulky slow plane.
Parked Locations: San Fierro airport.
Spawn Locations: None.
Cropduster (CRO)
Description: Slow plane used for dusting crops with.
Parked Locations: On a hill in Panoptican.
Spawn Locations: None.
Dodo (DOD)
Description: Very small slow plane.
Parked Locations: In all of the airports.
Spawn Locations: None.
Hydra (HYD)
Description: Sick fast military jet with lock-on missiles and countermeasures.
Parked Locations: In the hanger in the Abandoned Airstrip after completing the mission ‘Vertical Bird’. On the Naval Ship in the Naval Base.
Spawn Locations: None.
Nevada (NEV)
Description: A plane with moderate speed which is good for parachuting with.
Parked Locations: San Fierro airport.
Spawn Locations: None.
Rustler (RUS)
Description: A WWII type plane with machine guns.
Parked Locations: Abandoned Airstrip in Las Venturas.
Spawn Locations: None.
Shemal (SHE)
Description: Fast big plane that can fly very high.
Parked Locations: All of the airports.
Spawn Locations: None.
Skimmer (SKI)
Description: Plane which can land on water.
Parked Locations: North of Sherman Dam.
Spawn Locations: None.
Stuntplane (STU)
Description: Plane used for stunts.
Parked Locations: Abandoned Airstrip in Las Venturas after achieving all silver at pilot school.
Spawn Locations: None.
Public Service (PUB)
Ambulance (AMB)
Description: An emergency vehicle used to rescue hurt people with.
Parked Locations: Outside any hospital.
Spawn Locations: Kill 3 people and one will come to the rescue.
Barracks (BAR)
Description: A big army truck with a quiet engine.
Parked Locations: Restricted Area in Las Venturas and the Easter Bay Naval Base in San Fierro.
Spawn Locations: A 6-star wanted level will get you one of these very quickly.
Bus (BUS)
Description: A big fat slow vehicle used for passenger transport.
Parked Locations: None.
Spawn Locations: Around Vinewood in Los Santos.
Cabbie (CAB)
Description: A basic vehicle used for delivering passengers to their chosen destinations.
Parked Locations: None.
Spawn Locations: Absolutely everywhere. 
Coach (COA)
Description: Similar to the bus, except bigger and longer.
Parked Locations: In Missionary Hill in San Fierro and in Dillimore and Red County.
Spawn Locations: Tierra Robada and the Strip.
Enforcer (ENF)
Description: A big armoured police van.
Parked Locations: None.
Spawn Locations: Get a 4-star wanted level and one should come with SWAT inside.
FBI Rancher (FBI)
Description: A FBI version of the basic off-road Rancher.
Parked Locations: None.
Spawn Locations: Get a 5-star wanted level and one will come after you.
Firetruck (FIR)
Description: A big strong vehicle used for putting out fires.
Parked Locations: At any fire station.
Spawn Locations: Make a fire and will come.
Police Car (LSPD)
Description: A basic police car with LSPD on the side of it.
Parked Locations: At any police station in Los Santos.
Spawn Locations: Everywhere in Los Santos.
Police Car (SFPD)
Description: A basic police car with SFPD on the side of it.
Parked Locations: At any police station in San Fierro.
Spawn Locations: Everywhere in San Fierro.
Police Car (LVPD)
Description: A basic police car with LVPD on the side of it.
Parked Locations: At any police station in Las Venturas.
Spawn Locations: Everywhere in Las Venturas.
Ranger (RAN)
Description: A countryside/dirt track type police vehicle.
Parked Locations: Achieve 50% relationship with Barbara in El Quebrados to have one outside the police station there.
Spawn Locations: In any countryside area. 
Rhino Tank (RHI)
Description: A big green army vehicle with rockets.
Parked Locations: Restricted Area in Las Venturas.
Spawn Locations: Get a 6-star wanted level and one will come after you OR get 100% game completion for one to spawn in Grove Street.
S.W.A.T. (SWAT)
Description: A SWAT with a watewr cannon on top.
Parked Locations: On the last story mission ‘end of the line’, put it into your garage and fail the mission.
Spawn Locations; None.
Taxi (TAXI)
Description: A premier, except with taxi decals on it.
Parked Locations: None.
Spawn Locations: Everywhere.
Saloons (SAL)
Admiral (ADM)
Description: Good all-round car.
Parked Locations: Most parking lots.
Spawn Locations: Market in Los Santos and Doherty in San Fierro.
Bloodring Banger (BLO)
Description: Fast, reliable car that can take quite a beating.
Parked Locations: Outside the stadium after beating the bloodring mission.
Spawn Locations: None.
Bravura (BRAV)
Description: Alright car, moderate speed.
Parked Locations: Flint County in San Fierro.
Spawn Locations: Hashbury in San Fierro and Downtown in Los Santos.
Buccaneer (BUC)
Description: Lowrider type car with good handling.
Parked Locations: Bayside Marina in Las Venturas.
Spawn Locations: Bayside Marina in Las Venturas.
Cadrona (CARD)
Description: Basic 2-door sedan. OK speed and damage.
Parked Locations: Near Zero’s RC shop in San Fierro.
Spawn Locations: Tierra Robada in Las Venturas.
Clover (CLO)
Description: Fast muscle car.
Parked Locations: Near Zero’s RC shop in San Fierro.
Spawn Locations: Doherty, Hashbury and East Los Santos.
Elegant (ELA)
Description: Fast 4-door sedan.
Parked Locations: None.
Spawn Locations: Downtown in San Fierro and Tierra Robada in Las Venturas.
Elegy (ELE)
Description: Fast sports car, good when modded up!
Parked Locations: Inside Wang Cars after completing the missions for it.
Spawn Locations: Downtown in San Fierro and the strip in Las Venturas.
Emperor (EMP)
Description: 4-door sedan with average speed.
Parked Locations: None.
Spawn Locations: Downtown in San Fierro.
Esperanto (ESP)
Description: Similar to the Remington, but not a lowrider and more posh.
Parked Locations: Downtown in San Fierro.
Spawn Locations: Around the strip and Downtown in San Fierro.
Fortune (FOR)
Description: Basic 4-door sedan.
Parked Locations: Alleyways and driveways in San Fierro.
Spawn Locations: Around Downtown of San Fierro.
Glendale (GLE)
Description: A basic 4-door saloon with average speed.
Parked Locations: None.
Spawn Locations: Ganton in Los Santos.
Greenwood (GRE)
Description: All-round basic 4-door saloon.
Parked Locations: Outside Sweet’s house.
Spawn Locations: Ganton in Los Santos.
Hermes (HER)
Description: Fast muscle car.
Parked Locations: None.
Spawn Locations: Little Mexico in Los Santos.
Intruder (INT)
Description: Average saloon.
Parked Locations: None.
Spawn Locations: Flint County in San Fierro.
Majestic (MAJ)
Description: Basic Balla saloon.
Parked Locations: None.
Spawn Locations: Any Balla hood.
Manana (MAN)
Description: A small, crappy saloon.
Parked Locations: Easter Basin in San Fierro.
Spawn Locations: Easter Basin in San Fierro.
Merit (MER)
Description: Average 4-door sedan.
Parked Locations: None.
Spawn Locations: Tierra Robada in Las Venturas and Downtown in Los Santos.
Nebula (NEBU)
Description: Average 4-door sedan with average speed.
Parked Locations: None.
Spawn Locations: Las Venturas airport.
Oceanic (OCE)
Description: Typical 4-door sedan.
Parked Locations: None.
Spawn Locations: Santa Maria Beach in Los Santos.
Phoenix (PHO)
Description: Very nice muscle car.
Parked Locations: None.
Spawn Locations: Downtown in San Fierro and the strip in Las Venturas.
Premier (PREM)
Description: A taxi without all the decals on it.
Parked Locations: None.
Spawn Locations: Downtown, Easter Bay airport, and Doherty, all of which are in San Fierro.
Previon (PREV)
Description: Another basic 4-door sedan.
Parked Locations: None.
Spawn Locations: Doherty and Downtown in San Fierro.
Primo (PRIM)
Description: Basic 4-door sedan.
Parked Locations: None.
Spawn Locations: All around San Fierro.
Sentinel (SEN)
Description: 4-door sedan with god speed and damage intake.
Parked Locations: Vinewood in Los Santos.
Spawn Locations: Tierra Robada in Las Venturas and around Easter Bay airport in San Fierro.
Stafford (STAF)
Description: Another 4-door sedan.
Parked Locations: Near Zero’s RC shop in San Fierro.
Spawn Locations: Prickle Pine in Las Venturas.
Sultan (SUL)
Description: Very fast car, sick when modded up!!!
Parked Locations: Inside Wang Cars after doing the missions for it.
Spawn Locations: Downtown in San Fierro and the strip in Las Venturas.
Sunrise (SUN)
Description: 4-door sports sedan.
Parked Locations: Police Parking lot in San Fierro.
Spawn Locations: None.
Tampa (TAM)
Description: Old banger type of car.
Parked Locations: Easter Basin Docks in San Fierro.
Spawn Locations: Bayside Marina in Las Venturas and Jefferson in Los Santos.
Vincent (VIN)
Description: Another 4-door sedan.
Parked Locations: None.
Spawn Locations: Garcia, Downtown and City Hall in San Fierro.
Virgo (VIR)
Description: Another 4-door sedan.
Parked Locations: None.
Spawn Locations: Around the airports and Downtown in San Fierro.
Willard (WIL)
Description: Yet another boring 4-door sedan.
Parked Locations: None.
Spawn Locations: Downtown in Los Santos and in San Fierro.
Washington (WAS)
Description: Posh 4-door sedan.
Parked Locations: Toreno’s Ranch near the desert.
Spawn Locations: Tierra Robada in Las Venturas and Downtown in Los Santos.
Sports And Super (SAS)
Alpha (ALP)
Description: All round good car.
Parked Locations: Inside Wang Cars after doing the missions for it.
Spawn Locations: Garcia in San Fierro.
Banshee (BAN)
Description: Very fast convertible sports car.
Parked Locations: Next to ‘Cobra Martial Arts’ gym in San Fierro.
Spawn Locations: The strip in Las Venturas and Rodeo in Los Santos.
Blista Compact (BLI)
Description: Very nice sports car.
Parked Locations: None.
Spawn Locations: Paradiso, Downtown and Doherty in San Fierro.
Buffalo (BUF)
Description: Very nice muscle car.
Parked Locations: Catalina’s safehouse.
Spawn Locations: Rodeo in Los Santos.
Bullet (BULL)
Description: Very fast sports car; looks nice with red and white stripes on it.
Parked Locations: Achieve all silver medals and one will be outside driving school in San Fierro.
Spawn Locations: The Strip in Las Venturas.
Cheetah (CHEE)
Description: Very fast sports car; I like it a lot!
Parked Locations: None.
Spawn Locations: Rodeo in Los Santos and the strip in Las Venturas.
Club (CLU)
Description: A basic Volkswagen Golf GTI, except much faster.
Parked Locations: Get 50% progress with Millie and it will appear outside her house.
Spawn Locations: Prickle Pine in Las Venturas.
Euros (EUR)
Description: OK sports car.
Parked Locations: Near the Camel Toe Sphinx.
Spawn Locations: None. 
Flash (FLA)
Description: Sport car hatchback.
Parked Locations: Near the horse betting shop in Los Santos.
Spawn locations: Downtown in San Fierro.
Hotring Racer (HOT)
Description: Extremely fast stock car.
Parked Locations: Outside the LS stadium after completing ‘8-track’.
Spawn Locations: None.
Infernus (INF)
Description: Very fast car, looks like a Honda NSX.
Parked Locations: None.
Spawn Locations: Paradiso in San Fierro, the strip and prickle pine in Las Venturas.
Jester (JEST)
Description: 2-door sports car.
Parked Locations: Behind Wheel Arch Angels modification shop in San Fierro.
Spawn Locations: Paradiso and Garcia in San Fierro.
Sabre (SAB)
Description: Good muscle car.
Parked Locations: None.
Spawn Locations: Doherty in San Fierro. 
Super GT (SUP)
Description: Fast sports car with crap handling.
Parked Locations: Outside driving school after achieving all bronze medals.
Spawn Locations: The Strip in Las Venturas.
Turismo (TUR)
Description: Similar to the Super GT except with better handling and a bit faster.
Parked Locations: None.
Spawn Locations: The Strip in Las Venturas. 
Uranus (URA)
Description: Fast coupe style car.
Parked Locations: Inside Wang Cars after you do the missions for it.
Spawn Locations: None.
ZR-350 (ZR)
Description: Fast 2-door sports car.
Parked Locations: West areas of Los Santos.
Spawn Locations: Easter Bay Airport in San Fierro.
Station Wagons (STAT)
Regina (REG)
Description: Crappy wagon with average speed.
Parked Locations: None.
Spawn Locations: In the Badlands.
Solair (SOL)
Description: 4-door station wagon.
Parked Locations: None.
Spawn Locations: Tierra Robada in Las Venturas. 
Stratum (STRA)
Description: Another 4-door station wagon.
Parked Locations: Inside Wang Cars after doing the missions for it.
Spawn Locations: Downtown in Los Santos.
Moonbeam (MOO)
Description: Family station wagon.
Parked Locations: None.
Spawn Locations: Downtown in Los Santos.
Perennial (PER)
Description: Shitty, slow station wagon.
Parked Locations: None.
Spawn Locations: Ganton in Los Santos.
Unique (UNI)
Baggage (BAG)
Description: A car used for taking people’s luggage around with.
Parked Locations: In all of the airports.
Spawn Locations: In all of the airports.
Brownstreak (BRO)
Description: A very large brown train.
Parked Locations: None.
Spawn Locations: Wait at a train station and one will come soon.
Caddy (CAD)
Description: A golf cart car.
Parked Locations: In all golf country clubs.
Spawn Locations: In all golf country clubs.
Camper (CAM)
Description: A caravan.
Parked Locations: On top of Mt. Chiliad.
Spawn Locations: Around the countryside areas.
Combine Harvester (COMB)
Description: A big vehicle, good for running people over with!
Parked Locations: The Truth’s farm.
Spawn Locations: At any farm.
Dozer (DOZE)
Description: A big bulldozer.
Parked Locations: Construction sites.
Spawn Locations: Construction sites.
Dumper (DUMP)
Description: Big dumptruck used in work places.
Parked Locations: Hunter Quarry.
Spawn Locations: None.
Forklift (FORK)
Description: A vehicle used to lift things up with.
Parked Locations: Import/Export Crane.
Spawn Locations: Around all the airports.
Freight (FREI)
Description: A train used to deliver stuff with.
Parked Locations: None.
Spawn Locations: At any train station, just wait for it to come.
Hotknife (HOTK)
Description: A fast hot rod.
Parked Locations: Outside driving school after achieving all gold medals.
Spawn Locations: None.
Hotdog (HOTD)
Description: A van that sells hotdogs.
Parked Locations: The Sherman Dam and the Panoptican in Los Santos.
Spawn Locations: None.
Hustler (HUST)
Description: Fast hot rod type car.
Parked Locations: Ourside Denise’s house after getting your relationship up to 50%.
Spawn Locations: The Strip in Las Venturas.
Kart (KAR)
Description: A go-kart. YAY!!!
Parked Locations: Outside Madd Dogg’s mansion.
Spawn Locations: None.
Mower (MOW)
Description: Used for mowing lawns with.
Parked Locations: Dillimore and Hilltop Farm in San Fierro.
Spawn Locations: None.
Mr Whoopee (WHO)
Description: An ice-cream truck.
Parked Locations: None.
Spawn Locations: Tierra Robada in Las Venturas and Santa Maria Beach in Los Santos.
Romero (ROM)
Description: A hearse.
Parked Locations: Angel Pine in the countryside.
Spawn Locations: None.
Securicar (SEC)
Description: A big security truck.
Parked Locations: None.
Spawn Locations: Hashbury and Doherty in San Fierro.
Stretch (STR)
Description: A limousine.
Parked Locations: None.
Spawn Locations: The Strip in Las Venturas.
Sweeper (SWEE)
Description: A vehicle used for sweeping stuff with.
Parked Locations: Underneath the bridge in Los Santos.
Spawn Locations: None.
Towtruck (TOW)
Description: A truck used for towing stuff with.
Parked Locations: Angel Pine in the countryside.
Spawn Locations: None. 
Tug (TUG)
Description: Drags planes around.
Parked Locations: In any of the airports.
Spawn Locations: In any of the airports.
Vortex (VOR)
Description: A hovercraft that can go on water and land.
Parked Locations: Behind boat school.
Spawn Locations: None.
Secret Vehicle (SEC)
Jetpack (JET)
Description: A cool vehicle used, IMO, for long distance shooting.
Parked Locations: At the Abandoned Airport after completing the mission ‘Black Project’.
Spawn Locations: None.
Controls (CONT)
On Foot (FOOT)
X: Run (continually tapping) super sprint.
Square: Jump.
Circle: Dive underwater/shoot.
Triangle: Enter/exit vehicle.
L1: View stats/shoot while targeted.
R1: Target/untarget.
L2: Change weapons back.
R2: Change weapons forward.
L3: Crouch/stand.
R3: Look behind.
D-Pad Up: Recruit gang member.
Start: Pause.
Select: Change view.
Left analog stick: Move CJ.
Right analog stick: Move camera.
In Car (IN CAR)
X: Accelerate.
Square: Decelerate/reverse when stopped.
Circle: Shoot when looking left or right/activate nitrous.
Triangle: Exit vehicle.
L1: Shoot when looking left or right/activate nitrous.
R1: Handbrake.
L2: Look left.
R2: Look right.
L3: Sound horn/ adjust hydraulics up or down.
R3: Bounce with hydraulics installed/activate side mission.
D-pad up and down: Cycle radio stations.
D-pad right: Trip skip when available.
Start: Pause
Select: Change view.
Left-analog stick: Turn vehicle.
Right-analog stick: Move camera.
On Bike (ON BIK)
X: Accelerate.
Square: Decelerate/reverse when stopped.
Circle: Drive-by when looking left, right or forward.
Triangle: Exit vehicle.
R1: Handbrake.
L1: Drive-by when looking left, right or forward/activate nitrous.
R2: Look right.
L2: Look left.
Start: Pause.
Select: Change view. 
Left-analog stick: Turn vehicle. Leaning forward: go faster; with square held down: stoppie and pulled back: a wheelie. 
Right analog stick: Move camera.
L3: Sound horn.
R3: Activate side mission.
In Plane (IN PLA)
X: Ascend/ accelerate.
Square: Descend.
Circle: Drop countermeasures (Hydra).
Triangle: Exit vehicle.
R1: Hold: Target (Hydra).
R2: Rudder right.
L3: Nothing.
R3: Raise/lower landing gear.
L1: Fire weapon.
L2: Rudder left.
Start: Pause.
Select: Change view.
Left-analog stick: Move vehicle.
Right-analog stick: Move camera.
In Helicopter (IN HEL)
X: Ascend.
Square: Descend.
Circle: Fire weapon.
Triangle: Exit vehicle.
R1: Nothing.
R2: Rudder right.
R3: Brown Thunder (Hunter).
L1: Fire weapon.
L2: Rudder left.
L3: Hover.
Start: Pause.
Select: Change view.
Left-analog stick: Move vehicle.
Right-analog stick: Move camera.
The Police And Wanted Stars
One Star (1 STA)
One or two cops will chase you, so just keep running and it will soon will go away.
Two Star (2 STA)
A couple cops will come after you and start shooting. Also police will come and chase you in cars.
Three Star (3 STA)
More police come, and a police maverick will chase you.
Four Star (4 STA)
Lots of police and SWAT come in big Enforcers with SMG’s. More helicopters join the action too.
Five Star (5 STA)
Even more police and FBI come in Ranchers with SMG’s, plus more helicopters.
Six Star (6 STA)
The army!!! They come in Barracks and Rhinos with M4’s so get to a safe house or just let them kill you, fast.
Weapons (WEA)
Melee Weapons (MEL WEA)
Fist (FIS)
Your fists. You can learn new moves at lots of gyms across San Andreas.
Brass Knuckles (BRA KNU)
Same as fists, except stronger.
Baseball Bat (BAT)
A basic bat, good for whacking people with.
Nightstick (STIC)
A basic police melee weapon.
Pool Cue (CUE)
A long, lanky stick that hurts.
Golf Club (GOLF)
A stick with a metal end to it. Ouch!
Shovel (SHO)
A weapon used for digging holes. My ass.
Knife (KNI)
A sharp blade, can do stealth kills with it by crouching at pressing circle behind a person.
Katana (KAT)
A long, sharp sword. YAY!!!
Chainsaw (CHA)
A chainsaw; IMO the best melee weapon ever!!!
Handguns (HAN GUN)
9mm (9MM)
A basic pistol which can be dual-wielded at Hitman level.  
Silenced 9mm (SIL 9MM)
Same as before, except silenced.
Desert Eagle (DES EAG)
A handgun that is strong and can pack a punch.
Submachine Guns (SUB GUN)
Tec-9 (TEC)
A medium strength Sub machinegun that can be dual-wielded. 
Micro SMG (MIC SMG)
The least damage inflector of all the SMG’s. Can be dual-wielded.
SMG (SMG)
The most powerful of the SMG’s. They are very strong.
Shotguns (SHOT GUN)
Shotgun (SHO)
A basic shotgun; good for blowing people’s heads off with.
Sawn-Off Shotgun (SAW-OFF)
A half-shotgun that can really hurt when dual-wielded.
Combat Shotgun (COM SHO)
A good powerful shotgun for big fights.
Assault Rifles (ASS RIF)
M4 (M4)
A good all-round assault rifle carried by the Army.
AK47 (AK47)
Same as before, except a different design and a bit weaker.
Long Rifles (LON RIF)
Rifle (RIF)
A basic rifle which has manual aim.
Sniper Rifle (SNI RIF)
A rifle used for long-distance stealth.
Thrown Weapons (THR WEA)
Molotov Cocktail (MOL)
A bottle full of explosive stuff; good for burning people with. 
Grenade (GRE)
A grenade used for killing people in a crowded area.
Tear Gas (TEAR)
Makes people cry and cough like hell.
Remote Explosives (REM EXP)
Satchel charges. Plant, run, explode, and watch.
Heavy Artillery (HEA ART)
Flamethrower (FLAME)
A flamethrower. Must I say more?
Vulcan Mini Gun (VUL MIN)
A sick weapon; good for blowing things up with like cars and people.
Rocket Launcher (ROC LAU)
A rocket launcher; good for clearing out a big area of people or objects.
Heat-Seeking Rocket Launcher (HEA SEE)
Same as before, except with an aimed thing on it.
Equipment (EQUIP)
Spraycan (SPRAY)
Used for spraying over rival tags... or making people cough like hell.
Camera (CAM)
Used for taking beautiful pictures of stuff.
Fire Extinguisher (FIR EXT)
Used for putting out fires or making people cough like hell.
Parachute (PARA)
Used to stop yourself from dying when jumping out of a plane.
Thermal Goggles (THE GOG)
Used to see people more clearly and see their weak points.
Night-Vision Goggles (NIG GOG)
Used for seeing things when it’s dark.
Jetpack (JET PAC)
A jetpack used for flying. YAY!!!
Remote Detonator (REM DET)
Used to explode planted satchel charges.
Other (OTH)
Cane (CANE)
A cane used for whacking people.
Flowers (FLOW)
Lovely flowers. Give them to your girlfriend or whack people with them.
Dildo 1 (DIL 1)
A pink dildo.
Dildo 2 (DIL 2)
Another pink dildo, except smaller.
Vibrator 1 (VIB 1)
A vibrator.
Vibrator 2 (VIB 2)
A vibrator, except smaller.
Cell Phone (CEL PHO)
Used to receive calls from your people.
Statistics (STAT)
Fat (FAT)
This will change when you eat or go to the gym.
Stamina (STAM)
This is how fast you can run, swim or cycle. Increase it by going to the gym, running, riding a bike or swimming.
Muscle (MUSC)
This will increase when lifting weights at the gym, and decrease when you stop going there regularly. 
Bike (BIKE STA)
Keep driving a bike or go to biking school to increase this stat which gives you a lesser chance from falling from your motorbike.
Driving (DRIV STA)
Keep driving or go to driving school to increase this stat.
Cycling (CYC STA)
Keep riding a bike until this stat increases.
Flying (FLY STA)
Keep flying planes and helicopters or go to pilot school to increase this stat.
Dating (DATI)
Keep taking your girlfriends out to meals, drinks and give them presents to increase this stat.
Gambling (GAMB)
Go to a casino in Las Venturas and gamble high money to increase this stat. Also, collect horseshoes in Las Venturas to increase your luck for a higher chance of winning.
Weapon (WEAP)
Keep practising shooting people or go to the Ammunation Challenge to increase this stat.
RESPECT (RESP)
Keep doing missions, earning money and killing Ballas to increase this stat.
Car Modifications (CAR MOD)
Loco Low Co. (LOC LOW)
The low-rider modification garage for the following vehicles: Blade, Broadway, Remington, Savanna, Slamvan, Tornado, Tahoma and Voodoo.
Transfender (TRANS)
Nearly every single type car can go in here except from emergency, some sports and low-riders. The following vehicles can be modified: Admiral, Alpha, Banshee, Blista Compact, Bobcat, Bravura, Buccaneer, Buffalo, Bullet, Cabbie, Cadrona, Cheetah, Clover, Club, Comet, Elegant, Emperor, Esperanto, Euros, Feltzer, Fortune, Glendale, Greenwood, Hermes, Huntley, Hustler, Infernus, Intruder, Landstalker, Majestic, Manana, Merit, Mesa, Moonbeam, Nebula, Oceanic, Perennial, Phoenix, Picador, Premier, Previon, Primo, Rancher, Regina, Romero, Sabre, Sentinel, Solair, Stafford, Stallion, Stretch, Sunrise, Super GT, Tampa, Taxi, Turismo, Vincent, Virgo, Walton, Washington, Willard, Windsor and ZR-350. 
Wheel Arch Angels (WHE ARC)
This is the super and sports type cars modification garage. The following vehicles can be modified here: Elegy, Flash, Jester, Stratum, Sultan and Uranus.
Gambling (GAM)
Just start gambling with low money and winning to increase your luck a bit and keep going a bit higher with your money. Also, play video poker or collect horseshoes to increase your luck more. 
Girlfriends (GAL)
There are a total of 6 girlfriends in the game, all of which like different things about CJ, so don’t have more than one girlfriend at once. The available girlfriends are:
Denise Robinson: (rescue her from the mission Burning Desires) Available at her house at 16:00-4:00. 
Katie Zhan: At the Country Club practising moves. Available from her house at 12:00-0:00. Likes muscle CJ.
Helena Wankstein: Blueberry, practising shooting at targets on top of Ammunation. Available from her house at 08:00- 12:00 and 14:00-2:00.  Likes average CJ.
Michelle Canns: At the San Fierro driving school. Available 00:00-12:00. Average CJ.
Barbara Schternvart: El Quebrados Police Station. Available 16:00-6:00. Likes Fat CJ.
Millie Perkins: (found in the mission Key to her Heart). Available from her house at 2:00-10:00 and 14:00-18:00. Nice cars and sex.
Extras (EXTRA)
Unique Jumps (UNI JUM)
There are a total of 70 unique jumps to be found throughout San Andreas, but they are not required for 100%. You get $500 every time you do one.
Two-Player Shit (TWO PLA)
Look around San Andreas for a red icon to activate the 2-player free roam. They are found in all of the cities and at your girlfriends house.
Arcades In Shops (ARC SHO)
These are just stupid mini games like Space Invaders in shops such as the 24-7.
Beat The Cock (BEA COC)
Head to Santa Maria Beach in Los Santos and activate the mission by stepping into the red marker. You need to have a lot of stamina and cycling skill to complete these two triathlons which, when completed, give you $10,000 each.
Tags, Oysters, Horseshoes, etc... (TAG OYS)
I’ll start with the tags. All around Los Santos are Ballas and Vagos tags. Grab a spraycan from the Johnson’s house in the bedroom and spray over all 100 tags. Just keep looking around for them all. Now the oysters. Around in the sea and oceans are oysters, collecting them boosts your Lung Capacity and Sex Appeal. Try to find all 50 by swimming everywhere. Finally the horseshoes. All around Las Venturas, you will find these, which boost your luck. Try to collect all 50 by looking everywhere.
Gangs And Turf (GAN TUR)
Recruit OG members (about 3 or 4) and head to a territory. Shoot 3 enemy OG’s to start a gang war off. Now just keep shooting at the enemies, using the health and armor pickups when necessary.
Glitches (GLIT)
More territories!!!
Get a plane or boat and head to the south-east corner of the map. Keep heading through there for about 20-30 minutes and now drown yourself and die. When you respawn, there should be territories in the Badlands, San Fierro and Las Venturas.
Blue Stuff
Occasionally, when taking sharp corners or jumping down steps on a bike, you will fall into a blue something and respawn back onto the map.
Frozen Gang Members
Recruit some OG’s and head into your safe house and order them to follow you (UP). Head over to the save disk thing and press cancel when it pops up. Now your gang members should be frozen and should still talk to you.
Headless CJ
Go into 2-player mode and have player 2 cut CJ’s head off with a katana which fails the mission. Now CJ should have no head except a fountain of blood coming out from his head.
Half Sprayed Tag
If you spray a tag and you run out of spray, you will never be able to spray it again, which results in not a 100% completion game. Bad.
Contact Stuff (CONTA)
You can contact me on james_jordon@hotmail.co.uk for any questions or queries you may have. 
THANKS (THANK)
Thank you to myself for producing this wonderful 100% completion walkthrough for Grand Theft Auto San Andreas.