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Contents***************************************GTA0******************* CTRL+F System: **GTA##** [Basics: KeyBlade999] | 0. Contents | GTA0 1. Intro | GTA1 | [FAQ #1: Adrenaline SL] | 2. FAQ | GTA2 I- Non-cheater's | GTA21 1- Portland | GTA211 2- Stuanton | GTA212 3- Shoreside Vale | GTA213 | [FAQ #2: KeyBlade999] | II- Cheater's | GTA22 1- Portland | GTA221 2- Staunton | GTA222 3- Shoreside Vale | GTA223 | [Car Data: CHalfPenny] | 3. Car Data | GTA3 | [Ghost Town: CodeWiz11] | 4. Ghost Town | GTA4 | [Hard-To-Reach: screw1] | 5. Hard-to-Reach | GTA5 | [Hidden Pkgs.: INoble] | 6. Hidden Packages | GTA6 I- Portland | GTA61 II- Staunton | GTA62 III- Shoreside | GTA63 | [R3: Wayalla] | 7. R3 Missions | GTA7 I- Taxi | GTA71 II- Ambulance | GTA72 III- Police | GTA73 IV- Firefighter | GTA74 | [Rampages: Sweetpimp234 | and Minesweeper] | 8. Rampages | GTA8 I- Portland | GTA81 II- Staunton | GTA82 III- Shoreside | GTA83 | [Unique Jumps: KKanellos]| 9. Unique Jumps | GTA9 I- Portland | GTA91 II- Staunton | GTA92 III- Shoreside | GTA93 | [Weapons: Psy] | 10. Weapons | GTA10 | [Misc.: KeyBlade999 | and various posters] | 11. Cheats | GTA11 12. Easter Eggs | GTA12 13. Glitches | GTA13 14. Unlockables | GTA14 15. Secrets | GTA15 1.Intro*************************GTA1************************************* Welcome to yet another "joint guide" this for the PS2 release of GTA3. As before, guide permission goes to original authors. Enjoy. 2. FAQ************************GTA2*************************************** I- Non-cheater's **GTA21** ___________________ ____________________________/ \__________________________ (____________________________ PORTLAND **GTA212**__________________________) \___________________/ Each district will lead to another. You will know if you have entered another district when the name of that area appears on the bottom right corner. Districts ---------- Hepburn Heights Harwood Red Light District Callahan Bridge Trenton Portland View Saint Mark's Chinatown Callahan Point -GIVE ME LIBERTY- Rewards: A hideout A new crime boss This is your first mission, so obviously, it won't be very hard. Simply turn around and hop into the car with 8-ball. Now, a purple dot will appear on your radar. Head in that direction. In this time, get used to driving, because you'll be doing it a lot more than you think you will. When you reach the dot, you'll find out that it is your new hideout. You can save here, but not right now, in the middle of your first mission. You and 8-ball get a change of clothing. Now, hop back in the car again and follow the new beeping dot. This will take you to Luigi's club. The bouncer will tell you to go around back, so head through the alleyway. After a cut scene, you'll have a new employer by the name of Luigi (no, not that Italian plumber). _____________________________________________________________________________ ----------------------------------------------------------------------------- LUIGI GOTERELLI ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The master pimp Luigi works the lowest step of the figureheads ladder. He owns and maintains a Sex Club in the Red Light District. The letter "L" will appear on your radar once you've started taking his jobs. Don't let him down, and he'll connect you to the bigger dough. -LUIGI'S GIRL- Rewards: $1500 This is your first mission for a crime boss. To start with, steal a car. When you do, a pink dot will appear on your radar. Head towards the dot. It turns out to be a blue circle. Stop inside the circle. The girl next to it, Misty, will climb in. Now, head back to Luigi's by following the pink dot (or L) on your radar. Stop in the blue circle. Mission Complete! How does it feel to be a well paid taxi-driver? :P -DON'T SPANKA MA BITCH UP- Rewards: $4000 This can be easy or hard, it's your decision. First, grab a car. You need to drive towards the pink colored dot on your radar. It helps greatly if you have the baseball bat. When you can see the Blue Arrow hovering over a person, then you know you've found him. When you get out of the car, he will run at you. Use either your fists or a baseball bat to kill him. Or, you can kill him by running him over a few times with your stolen vehicle. It's cleaner, and you don't even have to get out of the car. Anyways, after he's dead, take his car. A new dot will appear on your radar. Follow it to find the Pay 'n' Spray, an autobody shop around the corner from Luigi's. Go inside the garage. Exit the car and walk out of the garage to complete the mission. -DRIVE MISTY FOR ME- Rewards: $1000 New employer Hmm, yes, another easy mission. It seems you really are Luigi's personal taxi driver, aren't you? Anyways, grab a car and head towards the dot. Stop inside the blue circle and honk the horn (L3) to let Misty know you're here. Misty will come, walking out of the building. After she gets in the car, a new dot will appear on the radar. Head towards it. Park in front of the blue light and a cinematic scene will take over. Once you complete this mission, Joey will begin to provide you with jobs, but it's better to finish off Luigi's requests before going to a new boss. Also, during the time you've had Misty with you, she can help you fight with any punk ass bitches that try to pack heat. But don't let her die. -PUMP ACTION PIMP- Rewards: $4000 Now, you need to get a "piece" in order to do this mission. First, follow the gun icon on your radar. It leads to a store called "Ammu-Nation", which specializes in selling fire arms. Talk to the shop owner. He says he's been expecting you and has prepared a piece for you ahead of time. You can find it waiting for you behind the shop. Head outside and go down the alley behind the store. The gun is resting in the center of a small, empty lot. There are a couple of targets here, in case you want to practice. However, in Liberty City, constant gun shots will attract the cops! Find yourself a set of wheels and head towards the dot on the radar. When you reach the car (a Diablo Stallion), ram it off the road and attempt to turn it over. Do anything in your power to try to lure the pimp out of his car. Once the pimp is lying helplessly in the middle of the road, run him over a few times with your car. You can also start shooting him if you want more of a challenge. If you can lure him out of his car, it'd be easier and safer since he likes to brandish a good ol' shotgun. -THE FUZZ BALL- Rewards: $2000 - $4000 Now, you have six minutes to run around town, pick up hookers and take them to a police ball. Sounds fun? Start cramming nearby girls into a VAN. Not a car. It'll take one passenger per ride. Go to the nearest green dot. Pick up the hooker and deposit her to the police ball--the pink dot. Pull into the Blue Marker, and the hooker will get out. Now, go and find a new hooker. You have to get at least four of them to the fuzz ball in order to complete the mission. Additional drop-offs can net your some extra cash. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [FUN STUFF] Submitted by Diablo And a fun alternate strategy for Luigi's The Fuzz Ball, before you start the mission go to Joey's part of the map and jack a Coach. Go back to Luigi's and start the mission. You can fit all 8 hookers in the bus, although it is slower than by using taxi cabs and cop cars like I usually do. And when you have all 8 and you park in the blue circle at the old school hall, when the first hooker gets out she usually falls down, and when the second hooker comes out of the bus she falls down and the first hooker gets up and walks in the school hall, and when the third hooker comes out of the bus she falls down and the second hooker gets up and so on and so forth. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ _____________________________________________________________________________ ----------------------------------------------------------------------------- JOEY LEONE ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Once you've begun to take Joey jobs, a phone will sound nearby. It's the Bitch 'n' Dog Food Factory, and Marty Chonks, the owner, wants some business taken care of. You can choose to take them by approaching the phone booth on the other side of the street. -MIKE "LIP" LAST LUNCH- Rewards: $10,000 This is one of my favorite missions just because the idea of it makes you a bit giddy. You have to steal a guy's car, put a bomb in it, then return it to where you've found it. Well, to start, steal a car and head towards the pink radar dot. It'll lead you to the diner. Enter the vehicle with the blue arrow pointing down on it. Now, you have to be really careful when taking it to 8- Ball's (the new pink dot on the radar) because if you damage it, then you have to make a special trip to the Pay 'n' Spray to repair the damages, fool! When you get to 8-Ball's, drive into the garage. When the garage door opens, your car will be fitted with a brand spankin' new bomb. Press circle to activate it, but don't do that just yet. Drive all the way back to the diner; the way is marked on the radar. When you get there, you have to park the car how you found it, right between the lines. Afterwards, press circle and exit the car. Now, just stick around until the timer reaches zero. Then watch Lips splatter his food all over his car. -FAREWELL "CHUNKY" LEE CHONG- Rewards: $10,000 This mission is easy. It helps if you have a gun, so head over to Ammu-Nation and grab the pistol set out for you from the back. Now, head towards the pink dot. You can't drive there because there are poles that prevent cars from going in. So get out and run through them to start a cutscene. It will show Chunky managing a noodle stand (Chow mein, anyone?). This is where it can get difficult. See all the guys standing around wearing blue? Those are Triads, and they don't like you. Some will pull out Uzis on you, while others will run at you with baseball bats. You can stand there and kill them, but then Chunky might slip away. To avoid raging Triads, enter Chinatown without becoming an instant hit; don't try to target Chunky, as you might accidentally target a grumpy Triad instead. Run towards his stand, and he will flee into an alley, towards his car. Try to kill him before he gets there. If you don't get to him in time, grab the nearest car and chase after him. Hunt him down, and ram him off the road, or some evil way to that extent. He killed himself in my game. He got run over. Yay. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [ALTERNATE STRATEGY] Thanks to Lardawg In the "Farewell 'Chunky' Lee Chong mission, you can drive a car into the blocked off area. Steal a patriot and drive it up to the posts, then back up and get out. Then steal 2 cars, parking them side by side with the hoods touching the posts (the cars must be right next to each other). Get in the patriot and floor it right over the two cars. Now you can just run him down, a lot easier than on foot. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [ALTERNATE STRATEGY] Thanks to Brendan Marks There is a car parked on the South side of the blocked off area. It's Chunky's. Steal it and have a bomb planted in it. Park it back where you found it. Be sure to come at Chunky from another direction so he doesn't run away from his getaway car and just wait for the explosion. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ -VAN HEIST- Rewards: $20,000 This mission is pretty cool. You need to steal a Securicar and deliver it to the warehouse at the Portland Harbor. Let's get to work. Grab a nearby car, preferably a van, or some strong vehicle. Now, make your way towards the pink dot on the radar. It'll move, so move with it. When you see it, start ramming it. The damage meter displayed on the side tells you how much damage you're causing. When the bar maximizes, the van stops and the security guards bail out. If the cops see you doing this, they will be on you like a rat to a moldy banana; it can easily bring your Wanted Level to 3. Take the security van. A new dot is on the radar, so head towards it. It'll take you to an abandoned warehouse. Park the van inside the garage and calmly exit. Cha-ching. -CIPRIANI'S CHAUFFEUR- Rewards: $3000 A new crime boss Uzi in stock at Ammu-Nation Start by driving out of Joey's garage. I hated the limo, but you may like it. It's big and clumsy. Now, head towards the pink radar dot; it's a laundry place. Park in the blue circle and a cut scene will take over. When it's over, Cipriani will be back in the limo. Why so obedient? Oh, crap! Looks like he intimidated a bunch o' Triads. Now the heat is all over yo' ass! Put the pedal to the metal and get the hell out of there. Drive Cipriani home as indicated on the radar. After the mission's over, a big T will appear on the radar, and the Uzi will be in stock at Ammu-Nation. -DEAD SKUNK IN THE TRUNK- Rewards: $10,000 Start by stealing a car. Head towards the, you guessed it, pretty pink dot on the radar. It'll take you to a restaurant with a parked car out front. Get out of the car and take the one with the blue arrow marked over it. Doing so will trigger a cutscene, and the Forelli brothers will be coming after you. Back up onto the road and try to head down it. You might get banged up by the brothers, but keep on racing past them. When you reach the crusher, park the car in the blue circle, get out and run away. You can also stand there and watch the car get lowered into the crusher, if for some bizarre reason, you want to. But stay away from the Forelli brothers until the car gets eaten up. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [ALTERNATE STRATEGY] Thanks to Dave Goldberg Before you get the car with the body in the trunk, you can ambush the ambushers! You will find 2 black cars hiding near the diner. One near the entrance to the Callahan Point Tunnel and the other behind Greasy Joe's diner sign. They will ignore you even if you try to open their car doors. But grab a car, I suggest the 18 wheeler cab in the diner parking lot, and start ramming their cars until they explode. They won't go down quietly and will fight back so make sure your car has some muscle. You only have to take on 1 car at a time. After you have exploded both cars, then take the car with the body in the trunk and enjoy your quiet ride to the crusher. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ -THE GETAWAY- Rewards: $30,000 Another one of my least favorite missions. Joey must be famous for this. Grab a car. Now, you have to head towards the pink dot on the radar. Be really careful that you don't get a wanted meter, otherwise, you'll have to find a way to get rid of it completely. Anyways, head towards the radar dot and park in the Blue Circle. Honk the horn and three guys will come running out. After they get in the car, take them to the new radar dot. They'll hop out of a car and run inside the bank, when they come out and get back inside your car, floor it. You NEED to get out of here. The cops are after you! Head for Pay 'n' Spray and get your car repainted to diminish the wanted meter. Now, head back to the thieves hideout by going to the pink radar dot. Park in the blue circle to trigger a cut scene, and the end of the mission. _____________________________________________________________________________ ----------------------------------------------------------------------------- TONY CIPRIANI ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ A total momma's boy. He listens to his bad-ass, elderly lady for tips on how to fare with the Triad sleazebags. Once you start taking jobs from him, Triad members will be hunting you down every time you catch their eye or step into their territory. -TAKING OUT THE LAUNDRY- Rewards: $20,000 This mission is hard when you don't know how to do it. At the beginning, Tony suggests that you stop by 8-ball's and get some grenades. Heed his advice and stop by 8-Ball's to collect the Grenades. They have no real use, but they will be added to your inventory when the mission is over. Now, grab the nearest car and head towards any of the three green dots on the radar. It'll lead to one of three fish trucks owned by Mr. Wong. You need to destroy them. Park a car in front of truck. Toss the driver out and take off with your new wheels! At this point, you have a few ways of demolishing it. You can drive it around until it blows up, you can take it to the crusher, you can throw it in the lake; so many choices, so little time. Do the same to the remaining two. -THE PICK-UP- Rewards: $10,000 The objective is to grab a suitcase full of money and bring it back to Tony's restaurant. What are you waiting for? Grab a car and drive to the pink radar dot. Get out of the car and run down the alleyway. As soon as you pick up the suitcase, a bunch of Triads barricade all the exits. I don't care how you do it, nor do I want to know how you do it, but kill all of them. The safest way to do it is to floor the pedal and run them over. Before you breach the alley entrance back on to the streets, step in reverse and squish any remaining Triads. The last one can be found inside the Belly-Up truck, blocking one of the exits. Drag the driver out and beat him to death. Once they're dead, head back to Tony's restaurant. Pull into the Blue Marker to claim your money. -SALVATORE CALLED A MEETING- Rewards: $15,000 A new crime boss Head to the pink dot on the you-know-what with a stolen car. Walk into the blue circle to trigger a cutscene. The limo in Joey's garage is ready and you climb in the driver's seat. As you pull out of the garage, head towards the new pink dot, Luigi's club. Pull up in front and honk the horn to let him know you're there. After he gets in the limo, head to Toni's. Pull up on the side of the road and park in the Blue Marker. Honk the horn to call Toni out. As soon as he gets in, a couple of Triad trucks will appear from different directions and charge after you. Floor it towards the new pink dot. You'll have to go up a steep hill to get there. There is a Triad truck on the side of the road. Squeeze past the little space beside it and follow the dirt path around to find a house. Park the limo into the garage to escape the Triad rampage. -TRIADS AND TRIBULATIONS- Rewards: $30,000 This mission is somewhat hard. You have to whack 3 Triad warlords. Take the car outside Toni's place and wait for his men to get in. Then, drive towards the pink dot. It's where you had to kill Chunky Lee Chong. Anyways, don't get out of the car just yet, there are a lot of Triads guarding their leader. Get out of the car and fire a couple of warning shots at them, then get back in the car. When the little punks come running at you, run them over. After a while, get out, grab their guns, and run into the area, firing at the leader. Head to the second pink dot on the radar. There will be a warlord standing in front of a convenience store. He's just out in the open, all by himself. Sounds a little easy to me. When you get near him, a flock of Triads will appear from inside the building with their guns upholstered. The easiest way is to run them over with your car, but you can also put a couple of bullets through their head if you want. Afterwards, ditch your current car and grab the Triad truck (the one with Belly-Up on the side) and start driving towards the final dot. This last warlord is hiding inside the Triad fish factory, and the only way to get in is to drive a fish van. Luckily, you've already stolen one. The gate will slide open when you get near it. The warlord inside is randomly placed; sometimes he'll be right in the middle, sometimes he'll be behind the building. If you go to the left, there's a hidden package behind the building. Anyways, hunt around for the triad. He might be accompanied by other Triads, or he may be by himself. Simply run him over a few times or put some lead into him. When he's dead, you'll complete the mission and get your money. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [OTHER TIPS AND STRATEGIES] Thanks to KingLink On the "Triads And Tribulations" mission in the Grand Theft Auto 3 game, in Portland, there is an easier way and a harder way for you to kill the Triads in the compound. The easiest way we have found is to lob a grenade from the hill that faces the Triad leader into the compound. We found this to be quite simple once you know how. The hardest way is to get a fast car and using the same hill, you must accelerate quite fast and hit the ramp and land inside the compound. Exit the car and blow away any Triad men there (you should have the two guards and a shotgun). /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ Thanks to Astrologik (D-Ko) Follow the directions on killing the first two Triad bosses, then for the third, park a Triad Fish Truck in the way of the gates. This effectively props them open for as long as you need. Run back down the road towards the hideout and grab the Semi truck at the store on your right. Drive it back to the last warlord and just run him and his cronies over after luring them off of the loading docks. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [TIP] Submitted by James Light Here's another strategy that I ended up figuring out, when I trashed my Fish Truck, and was too scared to try and get another one out of Chinatown. Around the back of the compound is a hill high enough to see beyond the walls. From here, you can aim with your AK-47, and pick the guys off when they're close enough. They won't (can't) return fire, and you can easily kill the final Warlord. The only drawback is that the Warlord has to be standing in that area of sight, and not hiding around the side. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ -BLOW FISH- Rewards: $30,000 You never can get enough of these easy missions. Anyways, grab a car and get a move on over to 8-ball's. There is a Trashmaster marked with a blue arrow over it here. When you enter the vehicle, a damage meter appears. If you do enough damage to it, you'll blow yourself up! Don't worry though, unless you crash A LOT, you should be fine. The idea of the mission is to drive this truck all the way back to the Triad Fish factory. It'll permit the Trashmaster to enter. Head around to the back of the building and park in the Blue Marker. Push circle and exit the truck. Your timer will shift to about 30 seconds. Start running for the gate Entrance while trying to avoid the flying gun shots. When you reach the gate, the truck will explode, taking the factory with it. Mission Complete! _____________________________________________________________________________ ----------------------------------------------------------------------------- SALVATORE LEONE ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The head of the Leone Family gang. Also the father of Joey. As soon as you start missions with this guy, you'll soon realize he pays the big greens around Portland. Working with him and doing the job right will get you well- deserved recognition everywhere. The Don is stirring up bad blood with the Columbian Cartels, then add along Toni's little skirmishes with the Triads. Anything involved with Salvatore will get you an instant hit with either of the opposing gangs! -CHAPERONE- Rewards: $10,000 Stupid limo. You have to drive the limo for this mission. Well, actually, as the name implies, you have to bring Maria around town, basically, to where she wants to go. Head towards the pink dot on the radar. It'll lead to the reservoir, where Maria will purchase some hot SPANK from a her drug dealer, Chico. He also tips off that there is some huge party going on at Atlantic Quays and that she should check it out. When she gets back in the car, head towards the new pink dot. It leads to the warehouse party. When Maria gets out and tells you to stay there, stay put! She will go inside, a few moments later, police will be everywhere. When she enters the vehicle, high-tail it out of there! There'll be gun fire every where and others trying to escape the scene. Head towards the pink dot. It's Salvatore's house. Park the car in the garage to complete the mission. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [USELESS TRIVIA] Thanks to Steve Thomas There's a Cheetah yours for the taking in Portland during the "Chaperone" mission. When you take Maria to the club, you can hop out of the limo and steal the Cheetah in the middle of the line of three club patrons' cars, and haul it back to your garage. Then get back to the limo in time to catch Maria exiting the club during the raid. You end up with the Cheetah earlier than waiting until you get to Staunton or Portside Vale. You can even race the other Cheetahs with it in the Turismo. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -CUTTING THE GRASS- Rewards: $15,000 I suggest grabbing a taxi for this one. It shouldn't be hard to find, since they're found just about everywhere. Anyways, when you get one, head towards Luigi's club, aka, the pink dot on the radar. When you get there, there'll be a taxi with a blue arrow hovering over it. Wait for Curly to come out of the club and get in the taxi. The object of this mission is to not let ol' Curly know he's being stalked. A Spookometer appears right below other statistics that reflects Curly's current paranoia. The taxi won't show up on your radar, so you have to keep it within viewing range. Stay far back from the taxi and stop whenever the taxi stops. Curly eventually leads you to the Portland Harbor. After he's gotten out of the car, stop in the middle of the Blue Circle. After a cut scene, you'll be left playing again. There's a pink dot on the radar; it's Curly. Go around the building to find him. Try to run him over. He does have a shotgun though, so if he shoots the car, the engine might get caught on fire. Anyways, when he's dead, you'll receive your payment. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Thanks to Mercer Prescott Steal a cab and when you get to Luigi's, park as close as you can to the cab already waiting there. There's a good chance that Curly Bob will jump in your cab instead so all you have to do is drive him to the harbor. Extra thanks to Markus and IcemanX-treme. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -BOMB DA BASE- Rewards: $150,000 This mission is comprised of two acts. Act I occurs while you're at the don's place receiving details of your new mission, and it ends as you leave the mansion. Act II requires you to amass $100,000 to cover the expenses of 8-Ball's insanely pricey explosives (which probably don't even cost half that much). If you have completed every mission up to this point, you should have more than enough money to fork over 100 grand. You can find 8-Ball in the auto yard in Harwood. Go around the back, next to the bomb shop, to find a Blue Marker. Step into it to trigger the sequence, in which he asks for the money. If you don't have it, pick up a Taxi and earn some extra cash with the fares. Once you have the money, speak with 8-Ball again to begin the mission properly. His hands are still bandaged, so he gives you the honor of beheading Cartel members with the Sniper Rifle. Take a car and smash through the glass windows of Easy Auto to pick up the Banshee. Hey, when you're doing a job this big, you'd want to do it with style. Follow the blip to the Portland Harbor. Move into the Blue Marker, and 8-Ball will step out, instructing you to find a vantage point to snipe out the Columbians. As he leaves to the nearby freight crates to take cover, exit the vehicle and follow the building structure around the corner. Don't get too close to the Cartels, or you'll compel them to shoot. Climb the first set of stairs and stop at the top. This is the best spot since you won't be needing to adjust the altitude of your scope to compensate for every single Cartel member. TIP: If you want to stall 8-Ball, surround him with some cars, but at least leave an opening for him to get out. Fire the first shot, and the game's on! Your first two targets are standing at the bottom of the ramp. Once they're out, move the scope up and adjust it so that it is always in level with the Cartel members. That way, you won't have to keep re-adjusting. Now you can move the sniper rifle to the right, while picking off the Cartel members one by one. You have to pin down every one of them, or they'll kill 8-Ball as he approaches. Once all the members on deck have been wiped out, it's all up to 8-Ball to plant the explosives and scram! \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [TIP] Thanks to goblin I found that sniping the Cartels can be hard, so there is a pill just up the way inbetween the little portables (mobile home type-things) and I used that. It helps to slow things down when sniping. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [THE HARD, BUT FUN WAY] Submitted by Liam Devlin You're not going to succeed your first time, or I'm going to Hell for lying; the first thing you need to do is get out of your car, go on the roof and recon. Get an idea of who's where and a head count. 8-Ball is your liability here. To ensure that you don't do anything useful he immediately runs after your first shot. The car you are driving isn't particularly relevant, but, of course, the Banshee is faster and may give you more control over the situation. Drop off 8-Ball at the box and move up close enough that you can target the first two Colombians with your AK-47 (Doesn't anyone use later models yet?). Fire on the two guards and jump back into your car. Back up and run over 8-Ball to slow him down. Drive onto the ramp wedge it so 8-Ball can't get through. Take out your Molotov Cocktails and apply topically and liberally to armed Columbians. Now the trick here is 8-Ball will eventually get past that car so you have to keep moving whip out your AK and move along, make sure you have everyone before you advance. There is one or two in back that don't come out immediately. I finally pulled all this off and missed him. He killed 8-Ball, nullifying my efforts and pissing me the bleep off. Again, it's not extremely necessary, but there is something poetic about beating this mission in a matter of 40 seconds, running in guns blazing with KMFDM - A Drug Against War as a soundtrack. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -LAST REQUESTS- Rewards: $20,000 Salvatore is pleased with your progress, so he gives you an easy mission. You need to grab a car from outside Luigi's and take it to a crusher. Well, grab the Mafia Sentinel outside Sal's house and head in the direction of the pink dot. When you get near it, a message will appear on your pager. It's Maria and she says she wants to meet with you. Well, ditch your current mission and head towards the new pink dot. DON"T OPEN THE TARGET CAR"S DOOR! You will blow up and be wasted!! It's a slip just under the Callahan Bridge. Pull into the blue circle and a cut scene will take over. Head towards the pink dot . It's Staunton Island! A cut scene will appear when you pull into the Blue Marker. Afterwards, Asuka tells you about your new hideout. It'll be on your radar. A big "A" will also appear, representing Asuka. ==== AFTERMATH ======================== After this mission, you'll be at Staunton Island. Portland is now history. My friend, this is your new home for awhile. However, you can still access Portland via the Callahan Bridge and Subway. Many things open up for you like the Subway and Porter Tunnel to the commercial district. Take the time to familiarize yourself with the new surroundings. It's going to be a long stay. Why not do something heinous to kill time. _____________________________________________________________________________ ----------------------------------------------------------------------------- MARTY CHONKS ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Owner of the Bitch 'n' Dog Food factory in Trenton. The payphone to receive his calls and missions can be found right at the entrance to his compound. His missions are no-brainers and they usually involve escort service for his pals. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [USELESS TRIVIA] Thanks to Jacob Busby If you put the titles of the four Marty Chonks missions together you get "The Crook, The Thieves, The Wife, Her Lover"--not a million miles away from the 1989 film starring Michael Gambon and Helen Mirren "The cook, the thief, his wife and her lover". \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -THE CROOK- Reward: $1000 All of the missions with this guy are basically the same so get used to them. Approach the gate to the factory and they will open for you. Go to the back corner of the confinement and get into the car with the Blue Arrow over of it. Now, drive towards the pink dot on the radar. You will pull up beside Chonk's bank manager. When the manager gets into the car, bring him back to Marty's by following the radar. Park in the Blue Marker and a cutscene will begin. Afterwards, deliver the car to the crusher to get rid of the evidence. Marty is a paranoid, little fellow. -THE THIEVES- Reward: $3000 Enter the factory parking lot and jump in the Sentinel waiting for you. Go to the pink dot and pick up the two thieves for Marty. Drive them back to the factory and park in the Blue Marker. When that's over, head to Pay 'n' Spray by following the pink dot. Get the car repainted and drive it to the next dot to complete the mission. -THE WIFE- Reward: $2000 Now, like the other two missions, go and get the car in the factory parking lot. Drive it to Classic Nails, where Marty's wife will be waiting for you. Escort her back to the factory and park in the Blue Marker. When the cut ends, you'll need to dump the car in some water. Well, go find a body of water. It's all around Portland. Park the car on the edge, so that the front of it is hanging over the edge. Get out of it and go to the back of it. Push it into the water, or get another car and force it into the water. -HER LOVER- Reward: $4000 I bet you can't guess what you have to do next, huh? Once again, go into the factory parking lot and grab the car. Now, take the guy back to Marty's. Usually, Marty is still in the building, but this time, he's standing in the parking lot. The wife's lover gets out of the car and goes over to talk to Marty, wait, not talk to him. He pulls out a shotgun and blows Marty to hell. Oh well. You get paid, and there's also no more repetitive missions from Mr. Chonks. _____________________________________________________________________________ ----------------------------------------------------------------------------- EL BURRO ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Contact with El Burro of the Diablos can be made by stepping into the Blue Marker next to the payphone in Hepburn Heights. He is the first of many crime bosses to honor you for your rising status among the ranks. Yay for you! -TURISMO- Reward: $10,000 For this mission to be successful, you need a fast car. I suggest either a Banshee, a police car, or a Mafia Sentinel. Once you have a good car, race towards the pink dot. Park in the Blue Marker and a timer will begin its countdown. Once the big zero flashes on the screen, floor the gas pedal and burnout! All the other drivers are lunatics driving Cheetahs. They will really mess you up, if you let them. The race goes through 18 check points scattered all around Portland. I suggest completing this mission before doing Asuka's first mission in Staunton Island. Otherwise, the Mafia and their nice shotguns will be after you when you drive through Saint Marks. -I SCREAM, YOU SCREAM- Reward: $6000 After you've had your mission briefing, a pink radar dot will appear. Follow it around the corner to find a briefcase bomb! Hop out of the car and then hop right back in. A new radar dot will appear. Follow it to Saint Marks to find an ice cream truck. Get inside of it and a new dot will appear in Portland View. At the end, park in the Blue Marker. Now, push down the Left Analog Stick (L3) to blast the jingle. The Forelli brothers will come crawling from behind the warehouse in a few moments. When they start shooting at you, hop out and run away. When you're at a safe distance, hold down Circle to detonate the bomb. If all the brothers aren't dead, then grab a car and run 'em over. -TRIAL BY FIRE- Reward: $10,000 Finally, a mission that's as fun as it is, twisted. Head towards the pink radar. It will lead you to the end of Chinatown. Get out of your car and run down the alley. There's a flame-thrower here. Once you do, you'll have to do something like a Rampage mission--A Triad burn-fest. How much gas does it take to incinerate 20 Triad members, Mr. Owl? You have two minutes to kill 20 Triads. Luckily, they don't have any weapons, so run around lighting up anything that moves. Or, if you're not quite that cruel, only go after the people dressed in blue overalls. When you've killed enough, the mission will be complete, but now the Triads will pull out their guns so I suggest hightailing it out of there. -BIG 'N' VEINY- Reward: $20,000 This mission may have a gross name, but don't let it fool you. Wait, let it fool you. You might not be sickened by the thought of the mission then. Anyways, hop into the van with the blue arrow over it. Drive forward to find the first of the porn mags. You have 20 seconds to do so. Every mag you collect adds 1 second to your timer. Follow the trail of mags all around the city until you reach an alley. Pull up beside the guy here and the timer will stop. Kill the man by running him over. Next, hop back in the van and head to the "bookstore" by following the pink dot on the radar. You'll get paid. ___________________ ____________________________/ **GTA212** \__________________________ (____________________________ STAUNTON ISLAND __________________________) \___________________/ Honestly, your hideout in Portland was much better and not to say, a lot more comfortable than some friggin' elevator shaft. The good news is that your car garage can now house 2 cars, but there are crazy ways to cram a few more in there. Staunton Island--the commercial district, where all the nice cars are found rippin' the busy streets. A lot more things to see, a lot more things to do. Each district will lead to another. You will know if you have entered another district when the name of that area appears on the bottom right corner. Districts ---------- Newport Fort Staunton Belleville Park Torrington Bedford Point Liberty Campus Rockford Aspatria _____________________________________________________________________________ ----------------------------------------------------------------------------- ASUKA KASEN ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Long-time friends with Maria, a sexy, new crime boss for you. A member of the Yakuza crime syndicate, she'll prove to you that she can do anything just as well as the big boys. Pretty soon you'll be wrapped around her pinky and she'll have you eating out of her palm. Working with Asuka eventually leads you to her brother, Kenji. -SAYONARA SALVATORE- Rewards: $25,000 Before beginning this mission, I suggest you explore Staunton Island and take in the pretty sights. Also, make sure you know the fastest route from Asuka's condo to the Callahan Bridge. Chart a small route for yourself. This mission requires you to travel from Staunton to Portland in a certain amount of time. I like this mission. Yep, I do...Grab a car and start heading towards the dot on the radar. Grab a Sniper Rifle at Ammu-Nation as you pass by it. Head back the bridge back to Portland. Continue to follow the dot to get to Luigi's club. If you hang around outside, the mission fail, so go into the alleyway beside the building, straight across from the club. There is a flight of stairs here. Follow them to the roof. Position yourself in the corner, so that you can see the entrance to the club perfectly. Now, wait. Around the time that he's supposed to be leaving the club, several Mafia men will be filing out from the entrance. Soon after, Salvatore will follow. Before he enters the Mafia Sentinel, put one shot through his head and the mission will be complete. His body guards will just disperse and walk away. Hehe. Since Salvatore is a chickenwuss, he'll order a slew of men toting automatics to guard him. Don't let them see you before Salvatore leaves the club or they will bite onto your crotch and never let go. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [QUICK ROUTE] Submitted by Derrick Chalom aka funkymushroom In the mission "Sayonora Salvatore", you mention finding a quick route to Luigi's sex club. The quickest route I have found so far, is not to go by land, but to go to the harbor by Asuka's condo, and look for a boat called a Speeder, which is the fastest boat around. It then takes about 3 seconds to get to Callahan Point in Portland. From there, you run to the nearest road point, jack a car, and you are right on the main strip leading to Luigi's, leaving you enough time to setup. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Submitted by Charlie Williams An alternate method is to start stealing cars and crash them into the driveway of his club (about six will really seal it). Wait for his convoy and lob a grenade at them, even if you miss his car with the grenade, the chain of explosions will get him eventually. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -UNDER SURVEILLANCE- Rewards: $15,000 New Crime Boss I dislike this mission. I dislike it a lot. Start by grabbing the Stinger outside of a Asuka's. Go up to Ammu-Nation and get a sniper rifle. Now, head towards the dot on the far right hand side. It will lead you into the park. As soon as you can see a floating arrow in the distance, stop, get out of the car and take aim with your sniper rifle. There's two of them there, so fire a shot at each and get back in your car. Head to the dot in the middle. It's a big, black van. If it sees you, it will begin charging at you. Try to get behind it. Steal it and run over the two surveillance guys. A grenade will also work. Now, for the last dot. Instead of going down the street towards the dot, go to the casino. Follow the stairs all the way to the roof. Here, you'll have a clear view of the apartment buildings in front of you. Pull out your sniper rifle and start firing at them. I think there's about seven of them. When they all drop to take a brief dirt nap, your mission will be complete. There's a hidden package behind the helicopter on the roof. After completing the mission, King Courtney pages you for extra missions, and also, you are now capable of getting jobs from Asuka's brother, Kenji when you visit his casino. -PAPARAZZI PURGE- Rewards: $5,000 Now, the idea is to kill the reporter sitting on a boat in the water. Head down to the docks and grab a police boat. If there isn't one floating in the docks you are on, then drive one over to the other docks and get the police boat. Now, start chasing down the reporter. A damage meter will appear. You can use the Circle button to fire the police cannon at it. That's the easy way. You can also chase the reporter all around the lake. When you get back to where you started, he'll dock his boat and begin running up the stairs. You'll need to follow him. He'll get into his car and begin to drive around. Just hunt him down and kill him. Mission over, you get paid. -PAYDAY FOR RAY- Rewards: $10,000 New Crime Boss This is basically a go-to-a-payphone-and-follow-my-instructions mission. Finding the payphones will be pretty hard. Scale every inch of the following areas in order: Torrington, Belleville Park, Liberty Campus, and Belleville Park again. After the sick chase around the city, you finally meet Ray in the f-in bathroom! Talk about elegance. I suggest parking the Stinger right beside the Blue Marker outside Asuka's door before you enter. This way, when the mission begins, you don't waste time running to the car. Anyways, begin driving to the first pink dot. When you get there, try to park right beside the payphone. Run in front of it to pick it up. When it's over, hop into the car and race to the next pink dot. If you see a Cheetah on your way, make sure you grab it because it's faster than the Stinger. Once you've answered all 4 phones, the timer will disappear. Head to the new pink dot in Belleville Park. Head down the stairs and enter the men's restroom. At this point, you can also start to accept jobs from Ray, but finish with Asuka first, ok? \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [TIP] Submitted by Tranthas In "Payday for Ray", Asuka has you run all over creation for the paranoid cop. Your guide has Our Hero using a Stinger. I just ran the mission myself, and it's loads easier if you go to the opposite corner of the parking lot from where Asuka's door is, and pull the Banshee from a parking space down there. The alarm will go off, but it cuts out by the time you get the Banshee parked out front of Asuka's place. The Banshee is faster than the Stinger, if you don't mind losing some turn stability -- it tends to fishtail. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -TWO-FACED TANNER- Rewards: $20,000 Grab the Stinger outside of Asuka's and head to Ammu-Nation. Get an Uzi. Now, head towards the pink dot on the radar. It's the casino. Park in the blue light and a cutscene will take over. Tanner will come walking down the stairs and get into a car. Now, start chasing him. You have only one problem though, the moment you hit him, he'll call for backup. In other words, your wanted level will go up to four. Now, drive up along side Tanner and hold either R2 or L2 (depending on what side of him you're driving on) and push Circle to enact a drive-by shooting. This will do insane amounts of damage to his car really quickly. Even after the cops start ramming you like crazy, just get beside Tanner and pull out the Uzi. Like I said, easy, right? Sometimes, using the Uzi might set his engine on fire. He'll get out and start running away. In that case, just run him over. When he's dead, you're wanted level will go back down to zero. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Submitted by WQQY (Zurax) First you have to do the first 2 missions from Ray! Then you will have access to the rocket launcher after completing "Arms Shortage"! Get rocket launcher before leaving. Then go back to Asuka and start "Two Faced Tanner". Go to the Casino but instead of driving your car into the blue circle, walk into it with launcher in hand. When he gets in his car, fire a missile. One shot with the launcher and he is toast! Mission complete! \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [USELESS TRIVIA] Submitted by Diablo A dumb piece of trivia is that the Two-Faced Tanner mission is most likely a shot at Driver 2 for PlayStation 1. Look at the facts, the guy's name is Tanner, he drives an older style car, Asuka says that he is a double agent working for the cops, that he is "strangely animated" and "more or less useless out of his car." In Driver 2, the guy's name is Tanner, the story is set in the 70's complete with the older style cars, he's a double agent working for the cops, when he gets out of the car his walking animation is really weird, and he can't do anything out of the car except run. The guy in GTA even sorta looks like the Driver Tanner. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ _____________________________________________________________________________ ----------------------------------------------------------------------------- RAY MACHOWSKI ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ray does not set a good first impression of himself, especially when you end up meeting him in a grimy, public restroom. He has pretty cool jobs for you and pays fairly well. That's good enough. No complaints, right? -SILENCE THE SNEAK- Rewards: $30,000 Well, this is an interesting mission. You need to kill somebody inside a witness protection house. Well, grab a car and head to Ammu-Nation. Get a couple clips of Uzi ammo. Now, head to the pink dot on the radar. You should pull into a back alley. Stop the car and the camera will pan upwards so that you see an open window. Get out of the car and throw one of the grenades you got from Ray through the window. The place will catch on fire and the witness will begin to run away. Hop into your car and chase him down. Use the Uzi's to do some serious damage to the car. -ARMS SHORTAGE- Rewards: $10,000 New Weapon Shop For me, this was one of the hardest missions in the game, at least at first, then, I'm not sure if it was by luck or skill that I happened to beat the mission. I'm hoping it was skill though... :P Anyways, grab a car and head towards the pink dot. Pull in to the gate and run into the blue light. A short cut scene will come on, with you talking to Phil. Afterwards, run behind him and grab the guns. Now, switch back to a weapon that you can run with. Run to the back of the area to find a stack of cardboard boxes (check around for them before you step into the blue light if you don't know where they are) Then, jump up on them to reach the top of the wall. Now, run back on it towards Phil. Step onto the big box. Jump across to the next one and you'll get a rocket launcher. Hold R1 to aim with it. When a couple of Cartel Cruisers pull up in Phil's parking lot, fire a rocket at them. Three cars will pull up. One rocket each. If you look to your left, there's another Columbian that has some how appeared in the alley. Shoot a rocket at him. If there are any more of them around, kill them. When the message "Go check on Phil" appears at the bottom of the screen, go and talk to him. The mission will be complete, and you get to buy some bigger guns. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [ALTERNATE STRATEGY] Thanks to Riggs Well, first it's a cute title considering the dude's only got one arm. But the easiest way to beat this mission is 1) make sure you have grenades. 2) as soon as the mission starts, get the barracks OL and park it in front of the gate. 3) kill the Cartel member (sometimes there's two) that comes around the building. 4) lob a few grenades over the truck, at different distances and directions. and 5) run around the building with the AK-47 or M-16 to finish off any that are left (they'll show up as green dots on the radar so you'll know what to expect.) /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [ALTERNATE STRATEGY] Submitted by cHiLLy (Charles W. Agnello) One of the big problems is killing all of the Colombians before they rush into the small enclosure. Before starting the mission drive the Barracks OL in front of the gate and position it so that there is a small opening, just enough for a Colombian to fit through. Now start the mission, stand off to the side of the opening next to the wall where you pick up the M-16, Uzi, and shotgun, and use your uzi or ak-47 to take them out as they run through the opening. Don't forget about the 2 Colombians coming from the back way. The great thing about limiting the access is that Phil will probably kill all of the Colombians for you. Make sure you have full armor just in case one of them slips through. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ -EVIDENCE DASH- Rewards: $10,000 A new crime boss Now, this mission is really easy, with the right car of course. Jack a fast Car: a Stinger, a Cheetah, etc. Head towards the pink dot on the radar. It's a truck, and it's moving pretty fast, hence the reasoning behind grabbing a fast car. Simply drive up to it and ram it with your car. A little orb will fall out, and you're wanted level will shoot up to two. Grab the orb and head after the truck again. You need to ram it 5 more times to get a total of 6 orbs. When you have them, you need to torch the car. Well, you should be an expert at that by now, just drive around hitting everything and it should ignite soon enough. You can also step outside of it and blow it up with guns. The choice is yours. Be creative at how you'll dismantle the van. -GONE FISHING- Rewards: $15,000 There's not a lot to do in this mission. Simply head to the docks. Don't go down to the one by Asuka's, go to the next one over, there's a police boat waiting for you. Now, you need to drive to the other side of Portland. It'll take a while, and if you get turned around, follow the pink dot on the radar. When you get there, a brief cut scene will show Ray's friend "fishing". Head towards him and he will begin to speed away. Go after him. Using Circle, you can fire the police cannons. There's a damage meter to the right and when it's full, his boat will explode. Be careful, though, he will drop mines when you chase him for too long. -PLASTER BLASTER- Reward: $10,000 Like any car-ramming mission, chances are you are always on the verge of making your Wanted Level sky-rocket. This mission is no exception. Violently ram the ambulance until the damage meter bursts. As the sheathed witness makes his escape, start squashing him several times over until his "armor" gives. By this time, your Wanted Level will be of 3 or more, so get the hell out before the cavalry rolls in! _____________________________________________________________________________ ----------------------------------------------------------------------------- KENJI KASEN ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Asuka's brother, Kenji, owns the huge casino in Torrington. That's where you go to pick up jobs from the guy. -KANBU BUST-OUT- Rewards: $30,000 Now, when you start, a message will appear on your screen saying to steal a police car. Well, that seems like a hint to go find a cop car, don't ya think? The easiest way to find one is to run over some innocent pedestrians. After a while, a star will light up on your wanted list and a cop will appear shortly, stop your car so that he will get out of his car. Then, run over and steal it. Now, you need to head to 8-ball's to fit a bomb in the car. Do this by following the pink radar dot. No, you don't need to go back to his place in Portland, 8-ball has conveniently set up one in Staunton Island. After the bomb is planted, go to the police station. Park the car in the blue circle and press Circle to activate it. Get out of the car and run to the SWAT team van behind you. When the car gets blown up, a hole will appear in the wall. Drive over to it and Kenji's friend will climb into the back of the van. Take the passage on the right. Your wanted level will shoot up to 3 stars, so you'll have a couple of cops and a helicopter after you. If you go down the right alley, then you'll run into a police bribe, therefore, reducing your wanted level to 2. Once you leave the area, ditch the vehicle for a another one. Follow the pink dot to the Pay 'n' Spray next to 8-Ball's shop. Park it inside to completely lose your wanted level. Now, head to the last pink dot. -GRAND THEFT AUTO- Rewards: $25,000 This mission can be easy, or it can be hard, that's up to you. The idea is to steal three cars and take them to a garage in mint condition. Well, you only have 6 minutes, so if you were to get them all there in mint, well, you just wouldn't have enough time. There is a Pay 'n' Spray next to the garage. Simply follow the red radar dots to find one of three cars: a Stinger, an Infernus, and a Cheetah. Just drive back to the pink dot with the car. If it's not in mint condition, which I'm pretty sure it won't be, then drive into Pay 'n' spray. Get the car repaired and drive into the garage next door. There is a van outside of the Pay 'n' Spray, so you can use that to reach the next car you need to steal. -DEAL STEAL- Rewards: $25,000 When the mission starts, look at the radar and head north. When you reach Newport, you will see a lot of Yardie Lobos, only you might not recognize them. They are red with a white hood over them. When you get in one, a dot will appear on the radar. Head towards it. It's Kenji's contact. When he gets in the car, drive towards the new dot on the radar. It'll lead you to the hospital. Either drive down the stairs or go around and enter the parking from the far end. Either way, drive into the Blue Marker and honk the horn. This triggers a short cutscene. When it ends, a lot of Columbians will begin shooting at you. Simply squash all of them. Afterwards, get out of the car and pick up their guns. Start firing at both of the vehicles until they blow up. Now, collect the money-filled briefcase and take it back to the casino by following the pink radar dot. Hit-and-run! HIT-AND-RUN! -SHIMA- Rewards: $10,000 Now, exit the casino and grab one of the Stingers racing past. Head towards the first pink radar dot. It's a briefcase full of money, so get out of the car, pick it up and get back in the car. Now, head to the new radar dot. It's another briefcase, so get out again and pick it up. Now, head towards the third dot. Pull up into the Blue Marker beside the fire station. A cutscene will ensue. Afterwards, return to your car and drive to Portland. Head towards the green dot and knock off the gang members. Collect the briefcase full of money that they drop. Finish the mission by heading back to Staunton Island and following the pink dot back to the casino. -SMACK DOWN- Rewards: $10,000 Well, for some reason, Kenji is mad at you, so you don't exactly want to fail this mission. It's pretty straight forward. You need to kill 8 out of the 16 or so SPANK dealers around the city. Just follow the pink dots around the radar and run over the dealers as soon as you see them. They're pushovers. All you have to do is hit them once with your car and they'll die. But before they do, they could set your car engine on fire with the Uzis every single one of them is holding. If you wait too long to kill them, then they'll sell their stash and get off the streets. _____________________________________________________________________________ ----------------------------------------------------------------------------- DONALD LOVE ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can find Donald lounging at the Love Media Building in Bedford Point. The typical pretty boy with loads of cash! -LIBERATOR- Rewards: $40,000 Now, as soon as you start, a text mission will appear on the screen telling you to head north to Fort Staunton to find a Columbian gang car AKA, the Cartel cruiser. It's a big blue truck with a white bar on the back. Anyways, grab one (there's literally dozens in Fort Staunton) and head towards the pink radar dot. Stop outside the gate and it will open. Now, drive through and run over the first Columbian you see. Now, trample all the others in the area. Careful though, because they all have AK47s. If your engine lights on fire, hop out. There is a car in almost every garage around you. Now, there are two closed garages at the end of the area. Go over to them. Go through the one on the right. Kill the Columbian here and get out of the car. Go and talk to the oriental gentleman. Now, get back in the car and he'll get in with you. Drive all the way back to the Love Media building to complete the mission. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Thanks to SSJKRILLIN First do as it says and go get a Cartel Cruiser!! After that get a few grenades or molotovs and drive to the place where the Asian guy is. Don't go to close to the fence because you don't want to open it-yet! So park the car a few feet away and go right to the fence. Lob a few grenades and/or molotovs. this will kill most of the Columbians and leave about two or three left!! Run over the rest of them with cartel cruiser. When you have to open the garages to find the Asian man. In case he is not in the garage you pick run away immediately to lure the Columbian out so there is no danger in killing the Asian man! After you get him go to the little pink dot. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -WAKA GASHIRA WIPEOUT- Rewards: $30,000 In this mission, your objective is to assassinate Kenji Kasen, so make sure you've completed all of his missions before you do this one. Anyways, drive back to Fort Staunton and grab a Cartel Cruiser. A pink dot will appear on your radar, indicating where the five-story garage is. It's just up the street. Start driving up the ramps leading to the roof. That's where Kenji is having his meeting. When you get to the fourth floor, drive to the right side of the floor and head up the ramp. Go between all the cars and run over Kenji. Turn around and drive over the unique jump ramp. When you get to the ground, speed your way out of Newport, towards some reward money. -A DROP IN THE OCEAN- Rewards: $10,000 A timer appears on your screen. Head towards the pink dot on your radar to find some docks. Hop into either a police boat or the speed boat. Then head towards the yellow radar dot. This is the plane that will fly overhead. Follow it and pick up whatever packages it drops. It will drop six in total. When you get each one, your wanted level will raise. When you're done, you'll be up to 5 stars. Head back to the docks, get out of your boat and run up the stairs. Hop into the Stinger and floor it. The FBI is after you, so you'll have to drive fast. Get all the way back to the Love Media building. Mission Complete. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Submitted by Nick Leon Grab a car and normally go to where Asuka's missions are. Try to hurry to this area since this is a timed mission before the plane drops the packages. Grab the Yakuza Stinger or the Banshee, and park it about four cars away from the stairs, so you could run to it in about 2 seconds when you get everything. You can find these in the parking lot near Asuka. Now grab a police boat or a speeder, and get ready for the 6 packages. Each will bring up one star. Make sure you get all of them before the police does. Now go back to the docks and run up the stairs. Go into your car that you parked earlier and go up that sidewalk ramp (risky; it may flip) or go out the drive in/out area. Instead of flooring it all the way to Donald Love, go up until you see the alley near the multi-story building. Go in the alley and up the ramp until you find the Pay 'n' Spray. Go in and your 5 stars will be gone. Then you can go to Donald Love with no hassle. But remember! No cars dealing with the police or FBI can be accessed in the Pay 'n' Spray; it won't allow it! \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ _____________________________________________________________________________ ----------------------------------------------------------------------------- KING COURTNEY ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ -BLING-BLING SCRAMBLE- Reward: $1000 per checkpoint Get a fast car before entering this mission. There are a total of 15 points spread out around Staunton Island. One will appear at a time. The objective is to race around trying to collect more than the other drivers. Don't worry. This time you're not up against maniac drivers in Cheetahs. This time, you're only up against nutcases in Patriots and those other heavy vehicles. You will need a fast car, like an Infernus or Cheetah. A Banshee works well, except it isn't nearly as "durable" as the aforementioned two. Race around town and collect the checkpoints before the other drivers do. Sometimes they will beat you to it, but you shall prevail! -UZI RIDER- Reward: $10,000 As soon as you hang up the phone, a car will pull up behind you. The guys will get out, give you an Uzi with unlimited ammo and will let you drive. Now, drive back to Portland. Go to Hepburn Heights AKA, the pink dot on the radar. You need to do a total of 10 drive by shootings at the Diablos. When they're dead, go back to Staunton Island and park the car at their hideout. -GANG CAR ROUND-UP- Reward: $10,000 This mission is pretty cool. You need to steal a Stinger, a Diablo Stallion, and a Mafia Sentinel. Well, start with the Stinger, there are quite a few on Staunton Island. Get one and drive it to the pink radar dot. It must be in mint condition for them to accept it though. For the other two cars, you must travel back to Portland to find them. The Diablo Stallion can be found around Hepburn Heights and the Mafia Sentinel is found, driving around Saint Marks. -KINGDOM COME- Reward: $10,000 Maybe it was just me, but the only way I found that I could beat this mission was to go buy a AK47 and a rocket launcher. Take a fast car and answer the payphone. After that, you must race towards the pink dot. When you get to it, you'll discover that it's an old Esperanto. Climb inside. There's a letter inside from Catalina. A Spanked up Madman will come at you. They're also known as suicide bombers. Now, climb out of the car. There are four trucks with madmen around you. I found that the best way was to blow them up with the rocket launcher. If a madman gets too close to you, RUN. They will blow up in your face and do some serious damage. When all 4 trucks are gone, the mission is complete. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Thanks to Modium First, you go to the Ammu-Nation and grab some armor and an Uzi or two. Then grab a fast car and answer the phone. Run over to where the Esperanto is parked, and hop in it. When the SPANKed-up madmen come charging at you, drive to where the van is that they first showed in the cutscene with the Madmen (it's to the Southwest of the Esperanto when you first enter it) and drive past the van as fast as you can, and back onto the street. Stay close to the tunnel though, and hop out of the Esperanto. Next, turn around, and lock onto the Madman coming towards you with the Uzi, and blow him away. You have to make it quick, because if you shoot him when he's too close, he'll blow you up too. After you take him out, another will run out of the van towards you, take him out too, and make your way towards the van. When you're close enough (but not too close) shoot one of the Madmen right as he leaves the van, and he should take the van out with him. You can do this with the rest of the vans as well, just make sure you know where the Madmen are at all times, and if they get too close to you, switch to your fists and run away as fast as you can. With some patience, you should be able to take out all of the vans, and win the mission. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [TIP] Submitted by Tristan Newman Get ANY car that is explosion-proof (I used the bullet-proof cheetah). When you get the cutscene in the Esparanto, get out and run to the to your Bp Car. Park next to one of the vans and don't get out. A madman will explode not damaging your car but setting the van on fire. Just move on to the other vans. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Submitted by cHiLLy (Charles W. Agnello) When you are in the Esperanto as the mission first starts do a drive-by on the guy just to your left. After the van blows up (you may have to kill a second spanked-up dude) run out of that back area and get back to the street. Make a left follow the street and make another left. Go a little ways and on your left should be some concrete steps that lead to a ledge that overlooks the area with the spanksters. Depending on how you want to do this you can use the rocket launcher to take out the vans, use the sniper rifle to kill the spanksters as they exit the van, or use the Ak-47, basically do whatever it takes to complete the mission. I took out the van closest to that ledge with grenades next I took out the spanksters beneath me, and then dropped back in using my uzi to take out the spanksters and that last van. The only problem using the grenades is that the explosions can hurt you even if you are on the ledge. It worked for me. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ __________________ ______________________________/ **GTA213** \_________________________ (______________________________ SHORESIDE VALE _________________________) \__________________/ Your hideout is in Wichita Gardens, in a very decent-looking apartment. w00t! Each district will lead to another. You will know if you have entered another district when the name of that area appears on the bottom right corner. Districts ---------- Pike Creek Wichita Gardens Cochrane Dam Cedar Grove Francis International Airport _____________________________________________________________________________ ----------------------------------------------------------------------------- DONALD LOVE II ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Still lounging around Love Media building, Donald is too busy counting his money and plotting ways to get his hands on the money plates. Visit him there to continue his jobs. -GRAND THEFT AERO- Rewards: $50,000 Reunion with an old crime boss Now, this mission is a long one, and if you die, it's annoying to replay it, so do it right the first time! Anyways, head to the Love Media building and get your briefing with Donald. Your mission is to pick up a package in a plane on Shoreside Vale. Grab a car and head to Ammu-Nation. Grab two rounds of sniper rifle bullets, the extra is in case you're not exactly a perfect shot with the thing. Hop into a car and start heading towards the pink radar dot. There are two ways to get to Shoreside Vale. One is to use the bridge by Belleville Park (not the Callahan bridge), the other is to use the underground tunnel. I'd prefer the bridge myself. Anyways, when you get to Francis International Airport, go towards the back of it to find an airport hanger. Head to the doorway. You may want to run back a few meters, though. Leave the car and pull out your sniper rifle. Drop all the Columbians inside. Then run into the hanger and hop into the plane. The package is gone! The Cartels must have taken it! Walk out of the hanger and the camera will zoom in on a Pan-Lantic construction Van. Seems the Cartels must have taken it there! Hop into a car and drive back to Staunton Island and towards the pink dot. When you get to the construction area, you will notice that the dot is inside a big blue maze. Circle the building from far away and snipe any Columbians that you can see. For most of them, you'll have to climb to the top of the building overlooking the maze. When it's safe to enter the maze, run through it and enter the Blue Marker. -ESCORT SERVICE- Rewards: $40,000 This mission is easiest with a heavy vehicle that can take a lot of damage, like a bus, fire engine, or a Barracks OL. Once you have a good car, head to Love's Media building. After the briefing, there will be a Securicar in the alley beside you. Hop into your car and drive over to it. When you get close, it will start moving. Now, stay behind it. Every once in a while, look behind you to see if any Columbians are coming at you. If they are, just try to move over so they can't get to Donald's friend. After a while, he'll pull into a garage in Shoreside Vale. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Thanks to Riggs The easiest way to win is do nothing. I found this one out by accident, as one time while I was following the Securicar my car was flipped and it took me a minute to find another. By the time I did, the Securicar was pretty far off, so I figured I was screwed and went to mess around with some Yardie scum until the mission failed and I could try again. Well, it didn't fail, and I noticed the damage bar was hardly increasing at all. A couple minutes later, I got the message saying I needed to scout out the end of the tunnel, so I caught up to the now-stopped van, bringing a couple more Cartel cruisers out to mess with it. I didn't follow the Securicar, and the mission passed after a minute or two. Apparently, if you're not near the Securicar, the Columbians don't mess with it--you just have to meet up with it at the end of the tunnel. Pretty easy. By the way, if you haven't found a securicar yet, one usually appears outside Love's building at the very start of the mission, just after the one you're protecting drives off. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -DECOY- Rewards: $35,000 I must be the only person that found this mission almost impossible. Simply head over to Shoreside Vale and go to where Donald's friend brought his car. There are FBI and SWAT teams covering the area, but don't worry about them right now. Hop into the car. As soon as you do, your wanted level will shoot up to a whopping six stars! That means the army is after you. Better get a move on. You need to drive this car around for three minutes without it blowing up. It's not exactly an easy task, though. I found that the easiest way is to head towards the underground tunnel and go back to Staunton Island. The police can't overrun you so you only take damage from behind, which isn't a lot. By the time you reach Staunton, you'll only have about 30 seconds left, so simply drive around the city until the timer reaches zero, and you get paid. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [ALTERNATE STRATEGY] Thanks to jjkgamers Here is a very easy way to beat the "Decoy" mission if you're having trouble with the others. First, get a large car, like a stretch or something. Any car will do. Park it in front of the SWAT cars and go get the Securicar. Now come out and drive past the SWAT vans and down the road until you get to the airport. Now, go in the back way that leads to the runways. Drive around in here until time runs out. Usually only 1 car comes after you, or maybe none at all. Have fun! /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [TIP] Thanks to TOEJAM1087 In the Donald Love Missions, there is a Decoy mission. Instead of going into the tunnel to get away from all of the cops and swat teams, go to the save house in Shoreside Vale, take the armored car and drive into the garage and stay in there until the remaining time is up. Nothing can hurt you while the car is in the garage. It just seemed to work better for me. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ -LOVE'S DISAPPEARANCE- Rewards: None This isn't really a mission, but it does have it's own lovely title screen, so I decided to add it. As soon as you enter Love Media building, it will show a scene of the courtyard where Love usually is. He's no longer there. Oh well, that's one crime boss down, 2 more to go. _____________________________________________________________________________ ----------------------------------------------------------------------------- RAY MACHOWSKI II ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ray's first mission of Shoreside and his last. -MARKED MAN- Rewards: $20,000 Prizes from his lock-up This is Ray's last mission, and one of his easiest. First, before you start the mission, make sure you have a fast car. As soon as your mission starts, run up to your car and get in. As soon as Ray gets in behind you. Take off towards the underground tunnel. You can't take the bridge to Shoreside because the FBI is watching it. When you get to the end of the underground tunnel, head forward. There is a pink dot on your radar. Follow the road and park in the big blue circle. Ray will get out and give you the key to his lock-up back in Staunton. Well, there's a new pink dot on your radar, so I think you'd better head towards it. It leads to his lock up, which has a couple of guns and a bullet-proof Patriot! \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [MANY WAYS TO SHORESIDE] Thanks to Matt Hixson You mentioned that there are only two ways to get to Shoreside Vale: a bridge and a tunnel. If I'm correct, I may have found a third way. I picked up Ray in a Stinger and drove it down to the subway. When I got to the tracks, I took a left and eventually ended up just outside the airport. It was blind luck on my part, but it worked and I had something like 20 seconds to spare. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ _____________________________________________________________________________ ----------------------------------------------------------------------------- ASUKA KASEN II ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ She has moved to the Pan-Lantic construction sites, in Columbian territory. Visit her to take up on more of her jobs. -BAIT- Reward: $35,000 Now, this is a very easy mission. Drive over to Shoreside Vale. There will be a yellow radar dot along with three pink ones. Head towards any of the pink ones. A Cartel Cruiser will be waiting there. Get it to follow you. Now, you can head to the yellow dot if you want, but I suggest going around to the other two pink dots to round up all three cartel cruisers. Then, head to the yellow dot. This is where Asuka's men are waiting. I suggest hiding in the back corner, behind the box while Asuka's men kill the Columbians. As soon as the Columbians drop on the floor, the mission ends successfully. -ESPRESSO-2-GO- Reward: $40,000 This mission is so hard if you don't develop a strategy. What's that? You don't want to? Well, I guess that's why you're here. My suggestion is to drive around Staunton Island. You see, the coffee shops don't appear on the radar. It appears only when you enter the neighborhood with one. So drive around and make sure you can see all 5 of the Staunton Island shops on the radar. Now, drive to Portland to uncover two more coffee shops there. To destroy them, ram them with your car at a relatively fast speed. As soon as you destroy the first one, a timer will appear at the top with 8 minutes left. You must destroy all the other coffee shops before the time runs out. Finish up in Portland and drive over to Staunton. Run around the city and destroy the 5 here. Now, take the bridge to Shoreside Vale. As soon as you reach the airport, one pink dot will appear on your radar. Continue up the road, where you'll find the last one. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [ALTERNATE STRATEGY] Thanks to John Kaelin On the Expresso-2-Go, I had a lot of trouble, b/c my car kept on blowing up on me after destroying a few shops, so, I went to the Army surplus area on the second island where you do the 'Arms Shortage' Mission, and bought at least 15 rockets, or more. And then I went and started the mission, I drove around to be able to see all the shops, I then went to the third island and worked myself to the first, and when I got close to one of the shops, I jumped out and shot a rocket at the shop and blew it up, and it gets rid of the pesky Columbians that run out of the spank shops, this is a really handy tactic for all the shops in Staunton Island and most of the others on Shoreside Vale, and Portland. it cut almost a minute to a minute and a half off of my time on the mission. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ -S.A.M.- Rewards: $45,000 For this mission, grab the Stinger and head towards the pink dot. You'll have to go down some stairs to reach it. You'll appear on an old, rickety dock. Pick up the rocket launcher and hop into the boat. Go towards the blue dot. You'll be near a buoy. Behind the buoy is a landing pad for an airplane. Park your boat on the ramp here and get out of it. Straight ahead, you'll see a Columbian standing beside a car. Get fairly close to him, pull out your rocket launcher and shoot one missile at his car. This should kill him. Go and get his gun. Shoot the Columbian standing on the runway. Now, go stand at the part that is closest to the buoy. There should be a yellow dot on your radar now. Pull out your rocket launcher and watch where it goes. Eventually, an airplane will appear right in front of you. Blow it up with the rocket launcher and it will crash on the runway. Your wanted level shoots up to 4. Grab the 8 items the plane dropped and head back to your boat, hop in and go back to the docks. Run up the stairs and grab a car. Go back to the construction yard. when you get there, enter the blue light. -RANSOM- Reward: Nothing Well, like Love's Disappearance, this isn't a real mission either. Basically, Asuka's been murdered, and Maria's been kidnapped by Catalina. The ransom is $500,000. If you have the money, great, head towards the big C on your radar. If you don't have it, then grab a police vehicle. Press R3. You'll enter the vigilante mission. This is sort of a glitch, though. Head towards the criminal. When you get close, pause the game. Then un-pause it, and the criminal will crawl out of his car, run over him to get your money. If you kill lots of criminals in a row, your prize money increases. It's a great way to get money. _____________________________________________________________________________ ----------------------------------------------------------------------------- CATALINA ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Maria's been kidnapped by none other than Catalina, and you need to fork over $500,000 from your pocket as ransom money! Well, it's not that bad, if you think about it. Then you gotta sink her chopper before she gets away! -THE EXCHANGE- Reward: $1,000,000 Ouch, this mission is a HARD one. Well, to start off, drive to Catalina's by following the big C. Step into the blue light to trigger a cutscene. When it's over, run forward and grab the gun. Turn and run to the Cartel Cruiser. Hop in and run over all the Columbians in the area. Get out and collect their weapons since they took all of yours. There is a guy up on a balcony, but don't worry about him. Exit the compound through the gate you came from. It will show a helicopter that's starting to take off. You're supposed to follow it to find Catalina. Well, go in the opposite direction of the helicopter and follow the path to the dam. At the entrance, there are a couple of Cartel Cruisers. Kill the Columbians with your guns and run down the path. There is a Sniper Rifle on the right. Go forward and kill the Columbians beside the Cartel Cruisers. Pull out your sniper rifle and snipe the guys perched on the balconies of the two towers on the right. Hop into one of the Cartel Cruisers and drive over all the Columbians around here. If they drop a gun that glows blue, then pick it up! There is a guy wielding a flame thrower at the end. Whack him and run up the stairs. There will be three people standing there. Kill the one on the left, and the one on the right. The one in the middle is Maria, and if you kill her, you die. Anyway, around this time, Catalina's helicopter should be taking off. Kill the Columbian standing beside the box and run to the far end of the roof to find a Rocket Launcher. Take aim and fire at the helicopter. When it blows up, the mission is complete. /-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/ [ALTERNATE STRATEGY] (Uses Rhino) Thanks to Riggs This made the final mission 10 times easier for me. Before starting the mission, go get a tank and store it in your Shoreside garage. It's a tough fit, but you can do it. Save your game, grab a car, and start the mission. Instead of taking the truck that's outside, go in the garage and take that one. There's body armor next to it, allowing you to recharge. Drive down to your hideout and get in the tank, and turn the turret around so it's facing directly behind you. Take a right just out of your hideout, then another right, then go right over the cliff to your left. The tank's hard to flip, but if it does just start over. As soon as you hit the ground, start firing behind you and revving the engine--the recoil from the tank will help you climb the hill. Now, with only a minute or two gone by, you should have a tank at the dam gates. Drive right through the Cartel Cruisers and turn your turret around. Blow up the next set of Cruisers, take out the two Barracks OL's with the turret, and run over or shoot the remaining Cartel members on the ground. You can ignore the two in the towers, but make sure to shoot the guy who's standing on the building all the way at the end. Just aim at him, and the shell will explode just below him and kill him (if you don't, his M- 16 will be lethal while you climb the stairs.) Get up there, take his -16 (you'll still be out of range of the other 3 Cartel guys) and use it to take them out. Grab the rocket launcher, wait for the chopper to come close, and congrats; you've won. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ [TIPS] Thanks to KramerS It makes the last mission easier if you go down to your home before following the 'copter. You pick up tons of ammo and then can use the sniper to pick off the Cartel first from behind the Cruisers, and then from atop the staircases. If you use an Uzi for the other guys, you still have a minute at the helipad to destroy the 'copter. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\ _____________________________________________________________________________ ----------------------------------------------------------------------------- D-ICE ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ D-Ice's payphone is in Wichita Gardens. You'll hear it ringing as soon as you enter. -UZI MONEY- Reward: $10,000 The idea is to enact drive-by shootings at 20 Nines. Nines are the guys in purple shirts and black pants. Crazy, but beware, they will get their Rumpo XL's after you soon after. Sometimes, a glitch prevents you from completing this mission properly. The Nines will re-spawn as red jacks, which look exactly the same, except they wear red instead of purple. Just keep trying until you do it. All of the Nines are located in Wichita Gardens, the area right around D-Ice's payphone. -TOYMINATOR- Reward: $5,000 You know all of those Toyz mission where you get to drive around remote cars blowing up gang members? Well, this is just like that. Drive towards the pink radar dot to find none other than a Toyz van. Hop in. Now, the only difference between this and the other missions is that you only have 4 RC cars to blow up the three enemy cars. If your car hits another car, then it'll blow up. If it gets out of range, it will blow up. Take your time. Because you can only afford to mess up with one car. -RIGGED TO BLOW- Reward: $20,000 It seems that somebody has planted a bomb in D-Ice's car. So grab a fast car and race to the pink dot on the radar. You'll find a blue Infernus sitting there. Hop in and drive all the way back to Portland via the tunnel. You can't afford to hit more than a few cars, otherwise you'll get blown to hell. When you reach the garage in Saint Marks, go inside. When the door opens up again, the bomb will be defused. Now, drive it back to where you've found the car, near your hideout in Shoreside Vale, in mint condition. If you rough it up, head to the nearest Pay 'N' Spray to get it fixed. -BULLION RUN- Reward: $25,000 Now, I suggest grabbing a fairly big vehicle for this mission, it makes that much easier. Head to the pink dot on the radar. There will be platinum spread throughout the entire area, so start collecting it. The police will start coming after you, but you have a big vehicle to take the damage. When you have about 15 pieces, haul your vehicle to the new pink dot. Pull into Garage number 2 to empty your stash. Now, head back for more. Keep doing so until you have 30 pieces total. That's when the mission will be accomplished. -RUMBLE- Reward: $10,000 This mission may seem hard at first, but it can be beaten in about a minute total. When it starts, hop in a car and ride to the pink dot to find D-Ice's brother. After a short conversation, grab a baseball bat, and if you get it, you may as well get some armor too. Hop back in the car and drive to Wichita Gardens. It's right by D-Ice's payphone. When you can see all the Nines, run out. Put the bat away. Run around so that all the Nines are clustered in a big group. Then, pull out your baseball bat, turn around and start smacking everybody in sight. If they're in a group, then hitting one will knock a bunch of them down. Then proceed to hit them while they're down so to speak. Conquering Grand Theft Auto III is only the beginning! There are many things left undone! Many things left undiscovered! Read this section to find out what they are! You might already know about them, but--you never know--you might even find something that you haven't noticed yet. <>---------------------------------------------------------------------<> -= RC TOYZ MISSIONZ =- <>---------------------------------------------------------------------<> Pilot little remote control cars rigged with bombs to other vehicles to blow them up! And you get paid to do so! Oh man, Liberty City rocks! RC Toyz missions are triggered when you enter light-blue vans that look like Moonbeams. These Toyz vans have a special insignia painted on their sides. There are four in all. -MAFIA MASSACRE- Reward: $1000 per car Location: Saint Mark's, in alley across the street from Mama Cipriani's. To activate this mission, head to Saint Marks. Right across the street from Tony Cipriani's restaurant is a dark alley. Run into it. There is a blue van with a white circular logo on the side. Climb in it to start the mission. These missions are pretty fun. You get to drive a little remote-controlled car around. For the purpose of this mission, you must drive it into as many Mafia Sentinels as you can. For every car you blow up, you get $1000. There are two ways to detonate your car. Either drive into the vehicles wheels, or push circle. -DIABLO DESTRUCTION- Reward: $1000 per car Location: Hepburn Heights, at the bottom of stairs to El Train station To activate this mission, head to Hepburn Heights. Near the pay phone used to accept El Burro's business, there is a blue van with a white circular logo on the side. Climb in it to start the mission. This mission is pretty fun. You get to drive a little remote-controlled car around. For the purpose of this mission, you must drive it into as many Diablo Stallions as you can. For every car you blow up you get $1000. There are two ways to detonate your car. Either drive into the vehicles wheels, or push circle. -CASINO CALAMITY- Rewards: $1000 per car Location: Torrington, in parking lot one block west from Kenji's casino Head to Kenji's casino to activate the mission. Right across the street from it is a blue van with a blue circle on the side. Run over to it and hop in. Climb in it to start the mission. These missions are pretty fun. You get to drive a little remote-controlled car around. For the purpose of this mission, you must drive it into as many Yakuza Stingers as you can. For every car you blow up, you get $1000. There are two ways to detonate a car. Either drive into the vehicles' wheels, or push circle. -RUMPO RAMPAGE- Reward: $1000 per car Location: Wichita Gardens, in a corner behind two billboards behind the hide- out. To activate this mission, head to your hideout. Right behind it, there is a blue van with a white symbol on it, it's hidden behind a tree and a few advertising boards. Run over to it and hop in. This mission is pretty fun. You get to drive a little remote-controlled car around. For the purpose of this mission, you must drive it into as many Rumpo XLs as you can. For every car you blow up, you get $1,000. There are two ways to detonate your car. Either drive into the vehicles' wheels, or push circle. <>---------------------------------------------------------------------<> -= 4x4 OFFROAD CHALLENGES =- <>---------------------------------------------------------------------<> These missions are very frustrating, but they serve as a nice diversion from the weary, everyday missions. Basically, what you do is drive a vehicle--not just any vehicle--through a series of checkpoints. You must tag all the checkpoints scattered around the area to complete the mission. Time is essence. You will have a time limit placed on you. Each checkpoint you hit will add some seconds to the timer. Have fun. -PATRIOT PLAYGROUND- Rewards: $30,000 Location: Portland View, enter the Patriot parked at the Supa-Save market. In this mission, you must race around, collecting checkpoints. You start with a limited time, and with each checkpoint you collect, you get more time. In this particular mission, you must get inside a Patriot. Not just any Patriot, though. There is one parked outside of the "Supa Save" grocery store in Portland View. Go to the right of the Police Station and follow the grass to the other side of the road. There's a huge sign that says Supa Save, so pull into the place to find a Patriot parked outside. Hop in to start the mission. -A RIDE IN THE PARK- Reward: $30,000 Location: Belleville Park, near house For the mission, you must drive a LandStalker through a bunch of checkpoints. The Stalker is located in Belleville Park. Head into the park itself and go to where the pond is. There is a small cottage there with a LandStalker parked outside. I bet ya' can't guess what THAT's for. :P Hop in to start the mission. Now, the timer starts once you get the first checkpoint. There are two checkpoints right near you, but I suggest saving them for last. But HOW you do it is up to you. Just keep doing it over and over again, developing different strategies. -MULTI-STORY MAYHEM- Reward: $30,000 Location: Trenton, go to parking garage in a Stallion; get out and re-enter. For this mission, you get to drive a Stallion. Go to Newport and head to the 5-story parking garage here. You need to jack a Stallion, so if there's none in the immediate area around the parking lot, then head inside, get a Stallion and drive it back outside. You see, you have to get into a Stallion from outside the garage. When you do so, the mission briefing screen will show up. Now, drive into the garage. Start with the first floor and make your way upwards. At the top, there is one that is just past the ramp. Get all the others before jumping the ramp to reach it. -GRIPPED!- Reward: $30,000 Location: Cedar Gardens Like the other checkpoint missions, you must race through a bunch of check- points, while gaining more time. This is the hardest of the four missions in the game. The Patriot you must use is in Cedar Gardens, where you fought the rumble with D-Ice's brother. Hop in and have fun! <>---------------------------------------------------------------------<> -= IMPORT/EXPORT GARAGES =- <>---------------------------------------------------------------------<> You must have received a page about an Import/Export garage, otherwise, you wouldn't be reading this, genius. There are two Import/Export garages. One in Portland, and the other is in Shoreside Vale. Portland's garage is located at the Portland Harbor. You will have to weave around the numerous buildings to find it. Look for a blue garage with a car roster pasted next to the door. If you have trouble finding it, do some taxi missions. Some passengers will ask you to take them there. The one in Shoreside Vale is behind the Fudge Packing Corp in Cochrane Dam, marked by a maroon-colored garage. Again, if you can't find it, do some taxi missions. P o r t l a n d -=-=-=-=-=-=-=-= Securicar Blista Moonbeam Mule Coach Yankee Flatbed Bobcat Linerunner Dodo Trashmaster Bus Patriot Rumpo Mr Whoopee Pony By collecting and delivering them to the garage, you'll receive $200,000 and 16 GTA3 pick-ups, which means you can use any of these cars at any time. Most of the ones listed above are easy to find around Portland. Some of them, like the Dodo, can only be obtained once you reach Shoreside Vale or Staunton Island. Now, I will help you find those harder-to-find vehicles. I cannot guarantee you will find them easily; the purpose of this is to give you a general idea of where they are. The descriptions found in the Vehicle Database could supplement the information here, so refer to that section if you need more help. SECURICAR: Forget about using the Securicar from the "Van Heist" mission. It won't accept any vehicles if you have a Wanted Level. Instead, travel to Staunton Island and drive around the Aspatria/Rockford area. At a certain time (during the afternoon to early evening), you might find many Securicars driving around. COACH: There is a bus company located in the Trenton area. There, you will easily find a parked Coach. FLATBED: This vehicle appears sporadically. I found it in several different places at once: Bedford Point, Fort Staunton, and Aspatria. I could not find a set place, at which this vehicle would appear. Just search around those districts during the morning (like 11:00 AM). TRASHMASTER: I believe you can use the one from the "Blow Fish" mission, but I'm not so sure because I haven't tried that. Anyway, I happened upon a few of these around Bedford Point and the Aspatria area, near the football stadium. These appear usually about 6 o'clock in the evening. MR. WHOOPEE: Mr. Whoopee's don't normally drive around any of the islands. It appears during Firefighter missions. The ice cream trucks are usually the ones on fire. Once you find one, put out the fire before it wrecks the entire vehicle. It should still be intact if you managed to save it before it had blown up. DODO: This biplane with clipped wings can only be found at the Francis Inter- national Airport in Shoreside Vale. There are a few of them: one in a hangar, and one hanging out with the helicopters, I believe. BUS: As with the Securicar and Trashmaster, I found a copious amount of Buses around the football stadium, on the street in front of Phil's Army Surplus store. The Bus is smaller than the Coach. In fact, it looks like a bus that transports prisoners. S h o r e s i d e V a l e -=-=-=-=-=-=-=-=-=-=-=-=-=- Sentinel Perennial Cheetah Landstalker Banshee Manana Stinger Idaho Infernus Stallion Esperanto Taxi Kuruma Cabbie Stretch BF Injection By collecting and delivering them to the garage, you'll receive $200,000 and 16 GTA3 pick-ups, which means you can use any of these cars at any time. Most of the ones listed above are easy to find around Portland and Staunton Island, and some at Shoreside Vale. I will help you find those harder-to-find vehicles. I cannot guarantee you will find them easily; the purpose of this is to give you a general idea of where they are. The descriptions found in the Vehicle Database could supplement the information here, so refer to that section if you need more help. BF INJECTION: This vehicle becomes available after you complete Asuka's first mission in Staunton Island, "Sayonara Salvatore". Head to Hepburn Heights in Portland and wait around the apartments, where El Burro's phone is. The BF Injection will eventually appear about 20:00--earlier or later. <>---------------------------------------------------------------------<> -= EMERGENCY VEHICLE CRANE =- <>---------------------------------------------------------------------<> At some point, you'll receive a page about a crane on a big ship in Portland Harbor that will offer cash in exchange for certain vehicles. It's located further past the Import/Export Garage at the Portland Harbor. Look for a rectangular-shaped parking spot with yellow stripes on the floor. Also look for a crane magnet suspended in the air. In fact, it's next to the parked Yankee. Park any of the listed vehicles within the provided space and step out of the vehicle. These are the vehicles which are needed: Ambulance FBI Car Fire Truck Enforcer Police Car Barracks OL Rhino Tank Each car nets you $1,500. Not bad money considering that you don't do much to earn the dough. However, there are some, like the Rhino and FBI Car, that take a little risky work to obtain. FBI CAR: Stealing a FBI car is very tricky. It's even more tricky if you want to do it without cheat codes. I hate to say this, but if you want to avoid frustration, you're going to have to use cheat codes. Here's what you do: stand at the top of the stairs to the football stadium with the FBI in pursuit. If you're lucky, some of them will leave their vehicles and approach you. Now quickly enter the Decrease Wanted Level code. The FBI and the entire police force will have a change of heart and return to headquarters. Quickly jack the FBI car and speed away with it. ENFORCER: An Enforcer is a SWAT vehicle that can be found parked behind the police station in Torrington. Use the Police car out in front to gain entrance to the back parking lot. Take the Enforcer without a hassle. Simple, eh? BARRACKS OL: There is a Barracks OL parked in front of Phil's Army Surplus store, located in Rockford. If you don't know where it is, wait for the "Arms Shortage" mission. RHINO TANK: Getting your hands on a Rhino is suicidal. If you plan on getting it the hard way, you need to have access to Shoreside Vale. That way you can get 6 stars, at which point the army will come after you. For more details, you will have to refer to the Rhino Tank FAQ found at GameFAQs. The easy way is to finish the "Exchange" mission, and claim Phil's prize. Oh yeah, you could also enter the cheat code for a tank to drop from the sky. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ II- Cheater's **GTA22** 1- Portland **GTA221** Boy, I cannot you believe you resorted to cheating! Of course... we all have at one point. Well, since some of you cheat and STILL cannot win-- what's wrong with you???-- I created this guide as well. I must warn you: this may stop you from getting 100%. The non-story mission (4x4 Offroad, Toyz, etc) do not seem to have a way you can cheat on them except for the Great Handling on the 4x4. The cheats are in a later section. Always start your file by entering the Great Handling code--ALWAYS. Always have full health plus armor. Always have weapons. Some things can happen that may help you when you cheat: 1) Cheated Tanks never disappear, but won't be healed by garage. 2) You can enter any cheat in a mission briefing if you don't press X. 3) Tanks are the best flying vehicles if you don't have the great handling cheat on. 4) Health codes fully heal your car. 5) You can change the weather so the Sun (in-game) isn't shining in your eyes. Let's begin. ___________________ ____________________________/ \__________________________ (____________________________ PORTLAND **GTA222**__________________________) \___________________/ Some are still derived from Adrenaline's guide but with new strategies. Each district will lead to another. You will know if you have entered another district when the name of that area appears on the bottom right corner. Districts ---------- Hepburn Heights Harwood Red Light District Callahan Bridge Trenton Portland View Saint Mark's Chinatown Callahan Point -GIVE ME LIBERTY- Rewards: A hideout A new crime boss During the sequence leading you getting out, enter some armor, great handling, and whatever. DON"T enter a code after you're on the bridge. It'll freeze up for some reason. This is your first mission, so obviously, it won't be very hard. Simply turn around and hop into the car with 8-ball. Now, a purple dot will appear on your radar. Head in that direction. In this time, get used to driving, because you'll be doing it a lot more than you think you will. When you reach the dot, you'll find out that it is your new hideout. You can save here, but not right now, in the middle of your first mission. You and 8-ball get a change of clothing. Now, hop back in the car again and follow the new beeping dot. This will take you to Luigi's club. The bouncer will tell you to go around back, so head through the alleyway. After a cut scene, you'll have a new employer by the name of Luigi (no, not Mario's brother). _____________________________________________________________________________ ----------------------------------------------------------------------------- LUIGI GOTERELLI ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The master pimp Luigi works the lowest step of the figureheads ladder. He owns and maintains a Sex Club in the Red Light District. The letter "L" will appear on your radar once you've started taking his jobs. Don't let him down, and he'll connect you to the bigger dough. -LUIGI'S GIRL- Rewards: $1500 This is your first mission for a crime boss. To start with, steal a car. When you do, a pink dot will appear on your radar. Head towards the dot. It turns out to be a blue circle. Stop inside the circle. The girl next to it, Misty, will climb in. Now, head back to Luigi's by following the pink dot (or L) on your radar. Stop in the blue circle. Mission Complete! How does it feel to be a well paid taxi-driver? :P ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Time to do the extra crap so you don't mess it up: Now, do the Vigilante missions. Get a police car and go to your garage and activate the mission. Leave, enter the Blow Up All Cars cheat, enter your car and repeat until you have 20 kills. Next, do the Taxi mission until you've done 100 fares. Next is the Paramedic. Do this one until you've done level 12. Now put out 20 fires with the Firetruck. If you put out the fire when the timer reaches zero, you have unlimited time. Find and do all Rampages and Hidden Packages in Portland. Do all Toyz/4x4/Import and Export Garages/EM Crane missions. Do the same on Staunton and Shoreside. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go back to Luigi for the next mission. -DON'T SPANKA MA BITCH UP- Rewards: $4000 This can be easy. First, grab a car. You need to drive towards the pink colored dot on your radar. It helps greatly if you've entered the weapon cheat. When you can see the Blue Arrow hovering over a person, then you know you've found him. When you get out of the car, he will run at you. Use a gun to kill him. Or, you can kill him by running him over a few times with your stolen vehicle. It's cleaner, and you don't even have to get out of the car. Anyways, after he's dead, take his car. A new dot will appear on your radar. Follow it to find the Pay 'n' Spray, an autobody shop around the corner from Luigi's. Go inside the garage. Exit the car and walk out of the garage to complete the mission. -DRIVE MISTY FOR ME- Rewards: $1000 New employer Hmm, yes, another easy mission. It seems you really are Luigi's personal taxi driver, aren't you? Anyways, grab a car and head towards the dot. Stop inside the blue circle and honk the horn (L3) to let Misty know you're here. Misty will come, walking out of the building. After she gets in the car, a new dot will appear on the radar. Head towards it. Park in front of the blue light and a cinematic scene will take over. Once you complete this mission, Joey will begin to provide you with jobs, but it's better to finish off Luigi's requests before going to a new boss. Also, during the time you've had Misty with you, she can help you fight with any punk ass bitches that try to pack heat. But don't let her die. -PUMP ACTION PIMP- Rewards: $4000 Just enter the Blow Up All Cars cheat when you see the Diablo Stallion pass by Ammu-Nation. -THE FUZZ BALL- Rewards: $2000 - $4000 (Get a police car before this mission) Now, you have six minutes to run around town, pick up hookers and take them to a police ball. Sounds fun? Start cramming nearby girls into your police car. Go to the nearest green dot. Pick up the hooker and deposit her to the police ball--the pink dot. Pull into the Blue Marker, and the hooker will get out. Now, go and find a new hooker. You have to get at least four of them to the fuzz ball in order to complete the mission. Additional drop-offs can net your $500 extra cash. _____________________________________________________________________________ ----------------------------------------------------------------------------- JOEY LEONE ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Once you've begun to take Joey jobs, a phone will sound nearby. It's the Bitch 'n' Dog Food Factory, and Marty Chonks, the owner, wants some business taken care of. You can choose to take them by approaching the phone booth on the other side of the street. -MIKE "LIP" LAST LUNCH- Rewards: $10,000 This is one of my favorite missions just because the idea of it makes you a bit giddy. You have to steal a guy's car, put a bomb in it, then return it to where you've found it. Well, to start, steal a car and head towards the pink radar dot. It'll lead you to the diner. Enter the vehicle with the blue arrow pointing down on it. Now, you have to be really careful when taking it to 8- Ball's (the new pink dot on the radar) because if you damage it, then you have to make a special trip to the Pay 'n' Spray to repair the damages, fool! When you get to 8-Ball's, drive into the garage. When the garage door opens, your car will be fitted with a brand spankin' new bomb. Press circle to activate it, but don't do that just yet. Drive all the way back to the diner; the way is marked on the radar. When you get there, you have to park the car how you found it, right between the lines. Afterwards, press circle and exit the car. Now, just stick around until the timer reaches zero. Then watch Lips splatter his food all over his car. -FAREWELL "CHUNKY" LEE CHONG- Rewards: $10,000 This mission is easy. Enter the weapon cheat for a rocket launcher.. Now, head towards the pink dot. So get out and run the intersection and blow up the stand with the Triads near it. If he manages to leave, enter the Blow Up All Cars cheat. -VAN HEIST- Rewards: $20,000 This mission is pretty cool. You need to steal a Securicar and deliver it to the warehouse at the Portland Harbor. Let's get to work. Grab a nearby car, preferably a van, or some strong vehicle. Now, make your way towards the red dot on the radar. It'll move, so move with it. When you see it, start ramming it. The damage meter displayed on the side tells you how much damage you're causing. When the bar maximizes, the van stops and the security guards bail out. If the cops see you doing this, they will be on you like a rat to a moldy banana; it can easily bring your Wanted Level to 3. Enter the lower wanted level and health cheats. Take the security van. A new dot is on the radar, so head towards it. It'll take you to an abandoned warehouse. Park the van inside the garage and calmly exit. Cha-ching. -CIPRIANI'S CHAUFFEUR- Rewards: $3000 A new crime boss Uzi in stock at Ammu-Nation Start by driving out of Joey's garage. I hated the limo, but you may like it. It's big and clumsy. Now, head towards the pink radar dot; it's a laundry place. Park in the blue circle and a cut scene will take over. When it's over, Cipriani will be back in the limo. Why so obedient? Oh, crap! Looks like he intimidated a bunch o' Triads. Now the heat is all over yo' ass! Put the pedal to the metal and get the hell out of there. Drive Cipriani home as indicated on the radar. After the mission's over, a big T will appear on the radar, and the Uzi will be in stock at Ammu-Nation. -DEAD SKUNK IN THE TRUNK- Rewards: $10,000 Start by stealing a car. Head towards the, you guessed it, pretty pink dot on the radar. It'll take you to a restaurant with a parked car out front. Get out of the car. Blow up the car near the Linerunner (if it's there) and the one near the tunnel entrance with a rocket launcher from the cafe's roof, unless you want to be run over. Take the car with the blue arrow marked over it. When you reach the crusher, park the car in the blue circle, get out and run away. You can also stand there and watch the car get lowered into the crusher, if for some bizarre reason, you want to. -THE GETAWAY- Rewards: $30,000 Another one of my least favorite missions. Joey must be famous for this. Grab a car. Now, you have to head towards the pink dot on the radar. Be really careful that you don't get a wanted meter, otherwise, you'll have to find a way to get rid of it completely. Anyways, head towards the radar dot and park in the Blue Circle. Honk the horn and three guys will come running out. After they get in the car, take them to the new radar dot. They'll hop out of a car and run inside the bank. Enter the Lower Wanted Level cheat except for the last button. When they come out and get back inside your car, finish the code. Now, head back to the thieves hideout by going to the pink radar dot. Park in the blue circle to trigger a cut scene, and the end of the mission. _____________________________________________________________________________ ----------------------------------------------------------------------------- TONY CIPRIANI ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ A total momma's boy. He listens to his bad-ass, elderly lady for tips on how to fare with the Triad sleazebags. Once you start taking jobs from him, Triad members will be hunting you down every time you catch their eye or step into their territory. -TAKING OUT THE LAUNDRY- Rewards: $20,000 (Get a tank by using the code before this mission) This mission is hard when you don't know how to do it. At the beginning, Tony suggests that you stop by 8-ball's and get some grenades. Heed his advice and stop by 8-Ball's to collect the Grenades. They have no real use, but they will be added to your inventory when the mission is over. Now, grab the tank and head towards any of the three green dots on the radar. It'll lead to one of three fish trucks owned by Mr. Wong. You need to destroy them. Just ram them with the tank or tis cannon. Do the same to the remaining two. -THE PICK-UP- Rewards: $10,000 (Use the tank from the previous mission) The objective is to grab a suitcase full of money and bring it back to Tony's restaurant. What are you waiting for? Grab the tank and drive to the pink radar dot. Get out of the car and run down the alleyway. As soon as you pick up the suitcase, a bunch of Triads barricade all the exits. If you have no weapons, enter the weapon code. Shoot them with the M-4. The last one can be found inside the Belly-Up truck, blocking one of the exits. RAM HIM! Once they're dead, head back to Tony's restaurant. Pull into the Blue Marker to claim your money. -SALVATORE CALLED A MEETING- Rewards: $15,000 A new crime boss Head to the pink dot on the you-know-what with a stolen car. Walk into the blue circle to trigger a cutscene. The limo in Joey's garage is ready and you climb in the driver's seat. (NOTE: If there's a tank in front of the garage, you will not be able to move enough to regain control and must reset your game!) As you pull out of the garage, head towards the new pink dot, Luigi's club. Pull up in front and honk the horn to let him know you're there. After he gets in the limo, head to Toni's. Pull up on the side of the road and park in the Blue Marker. Honk the horn to call Toni out. As soon as he gets in, a couple of Triad trucks will appear from different directions and charge after you. During the cutscene, quickly enter the Blow Up All Cars cheat. You'll have to go up a steep hill to get there. There is a Triad truck on the side of the road. Squeeze past the little space beside it and follow the dirt path around to find a house. Park the limo into the garage. -TRIADS AND TRIBULATIONS- Rewards: $30,000 (Get a tank before this mission) This mission is somewhat hard. You have to whack 3 Triad warlords. Take the tank and let one of his men to get in. Then, drive towards the pink dot. It's where you had to kill Chunky Lee Chong. Aim the cannon toward the target and press CIRCLE. Do the same with the guy a bit north of you. This last warlord is hiding inside the Triad fish factory. Park the tank beside the gate and jump on the tank and over the gate and let your partner come in. Next, M-4 all the Triads. The warlord inside is randomly placed; sometimes he'll be right in the middle, sometimes he'll be behind the building. If you go to the left, there's a hidden package behind the building. Anyways, hunt around for the triad. He might be accompanied by other Triads, or he may be by himself. When he's dead, you'll complete the mission and get your money. -BLOW FISH- Rewards: $30,000 You never can get enough of these easy missions. Anyways, grab a car and get a move on over to 8-ball's. There is a Trashmaster marked with a blue arrow over it here. When you enter the vehicle, a damage meter appears. If you do enough damage to it, you'll blow yourself up! Don't worry though, unless you crash A LOT, you should be fine. If you take approximately 30% damage, use the health cheat. The idea of the mission is to drive this truck all the way back to the Triad Fish factory. It'll permit the Trashmaster to enter. Head around to the back of the building and park in the Blue Marker. Push circle and exit the truck. You around 5-7 seconds till it blows. Start running for the gate while trying to avoid the flying gun shots. When you reach the gate, the truck will explode, taking the factory with it. Mission Complete! _____________________________________________________________________________ ----------------------------------------------------------------------------- SALVATORE LEONE ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The head of the Leone Family gang. Also the father of Joey. As soon as you start missions with this guy, you'll soon realize he pays the big greens around Portland. Working with him and doing the job right will get you well- deserved recognition everywhere. The Don is stirring up bad blood with the Columbian Cartels, then add along Toni's little skirmishes with the Triads. Anything involved with Salvatore will get you an instant hit with either of the opposing gangs! -CHAPERONE- Rewards: $10,000 Stupid limo. You have to drive the limo for this mission. Well, actually, as the name implies, you have to bring Maria around town, basically, to where she wants to go. Head towards the pink dot on the radar. It'll lead to the reservoir, where Maria will purchase some hot SPANK from a her drug dealer, Chico. He also tips off that there is some huge party going on at Atlantic Quays and that she should check it out. When she gets back in the car, head towards the new pink dot. It leads to the warehouse party. When Maria gets out and tells you to stay there, don't! Get out and equip the rocket launcher. Blow up the police cars. Next, hit the individual cops and look out for Maria. Kill the guards and collect the weapons. Use the Lower Wanted Level cheat. Head towards the pink dot. It's Salvatore's house. Park the car in the garage to complete the mission. -CUTTING THE GRASS- Rewards: $15,000 I suggest grabbing a taxi for this one. It shouldn't be hard to find, since they're found just about everywhere. Anyways, when you get one, head towards Luigi's club, aka, the pink dot on the radar. When you get there, there'll be a taxi with a blue arrow hovering over it. Wait for Curly to come out of the club and get in the taxi. The object of this mission is to not let ol' Curly know he's being stalked. A Spookometer appears right below other statistics that reflects Curly's current paranoia. Drive to the harbor. Go on the left path, as if you were going to the Import/Export Garaage. Wait and wait. After a cut scene, you'll be left playing again. There's a pink dot on the radar; it's Curly. Go around the building to find him. Try to run him over. He does have a shotgun though, so if he shoots the car, the engine might get caught on fire. Anyways, when he's dead, you'll receive your payment. -BOMB DA BASE- Rewards: $150,000 This mission is comprised of two acts. Act I occurs while you're at the don's place receiving details of your new mission, and it ends as you leave the mansion. Act II requires you to amass $100,000 to cover the expenses of 8-Ball's insanely pricey explosives (which probably don't even cost half that much). If you have completed every mission up to this point, you should have more than enough money to fork over 100 grand. If not, enter the money cheat. You can find 8-Ball in the auto yard in Harwood. Go around the back, next to the bomb shop, to find a Blue Marker. Step into it to trigger the sequence, in which he asks for the money. If you don't have it, pick up a Taxi and earn some extra cash with the fares. Once you have the money, speak with 8-Ball again to begin the mission properly. His hands are still bandaged, so he gives you the honor of beheading Cartel members with the Sniper Rifle. Take a car and smash through the glass windows of Easy Auto to pick up the Banshee. Hey, when you're doing a job this big, you'd want to do it with style. Follow the blip to the Portland Harbor. Move into the Blue Marker, and 8-Ball will step out, instructing you to find a vantage point to snipe out the Columbians. As he leaves to the nearby freight crates to take cover, exit the vehicle and follow the building structure around the corner. Don't get too close to the Cartels, or you'll compel them to shoot. Climb the first set of stairs and stop at the top. This is the best spot since you won't be needing to adjust the altitude of your scope to compensate for every single Cartel member. TIP: If you want to stall 8-Ball, surround him with some cars, but at least leave an opening for him to get out. Constantly blow up the lenth of the ship from the bridge to the bow(front). Now snipe the remaining ones quickly! You have to pin down every one of them, or they'll kill 8-Ball as he approaches. Once all the members on deck have been wiped out, it's all up to 8-Ball to plant the explosives and scram! -LAST REQUESTS- Rewards: $20,000 Salvatore is pleased with your progress, so he gives you an easy mission. You need to grab a car from outside Luigi's and take it to a crusher. Well, grab the Mafia Sentinel outside Sal's house and head in the direction of the pink dot. When you get near it, a message will appear on your pager. It's Maria and she says she wants to meet with you. Well, ditch your current mission and head towards the new pink dot. DON"T OPEN THE TARGET CAR"S DOOR! You will blow up and be wasted!! It's a slip just under the Callahan Bridge. Pull into the blue circle and a cut scene will take over. Head towards the pink dot . It's Staunton Island! A cut scene will appear when you pull into the Blue Marker. Afterwards, Asuka tells you about your new hideout. It'll be on your radar. A big "A" will also appear, representing Asuka. Don't punch or shoot Maria or Asuka. They'll shoot back. Unusually, they won't do anything once you start driving again. ==== AFTERMATH ======================== After this mission, you'll be at Staunton Island. Portland is now history. My friend, this is your new home for awhile. However, you can still access Portland via the Callahan Bridge and Subway. Many things open up for you like the Subway and Porter Tunnel to the commercial district. Take the time to familiarize yourself with the new surroundings. It's going to be a long stay. Why not do something heinous to kill time. _____________________________________________________________________________ ----------------------------------------------------------------------------- MARTY CHONKS ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Owner of the Bitch 'n' Dog Food factory in Trenton. The payphone to receive his calls and missions can be found right at the entrance to his compound. His missions are no-brainers and they usually involve escort service for his pals. -THE CROOK- Reward: $1000 All of the missions with this guy are basically the same so get used to them. Approach the gate to the factory and they will open for you. Go to the back corner of the confinement and get into the car with the Blue Arrow over of it. Now, drive towards the pink dot on the radar. You will pull up beside Chonk's bank manager. When the manager gets into the car, bring him back to Marty's by following the radar. Park in the Blue Marker and a cutscene will begin. Afterwards, deliver the car to the crusher to get rid of the evidence. Marty is a paranoid, little fellow. -THE THIEVES- Reward: $3000 Enter the factory parking lot and jump in the Sentinel waiting for you. Go to the pink dot and pick up the two thieves for Marty. Drive them back to the factory and park in the Blue Marker. When that's over, head to Pay 'n' Spray by following the pink dot. Get the car repainted and drive it to the next dot to complete the mission. -THE WIFE- Reward: $2000 Now, like the other two missions, go and get the car in the factory parking lot. Drive it to Classic Nails, where Marty's wife will be waiting for you. Escort her back to the factory and park in the Blue Marker. When the cut ends, you'll need to dump the car in some water. Well, go find a body of water. It's all around Portland. Park the car on the edge, so that the front of it is hanging over the edge. Get out of it and go to the back of it. Push it into the water, or get another car and force it into the water. -HER LOVER- Reward: $4000 I bet you can't guess what you have to do next, huh? Once again, go into the factory parking lot and grab the car. Now, take the guy back to Marty's. Usually, Marty is still in the building, but this time, he's standing in the parking lot. The wife's lover gets out of the car and goes over to talk to Marty, wait, not talk to him. He pulls out a shotgun and blows Marty to hell. Oh well. You get paid, and there's also no more repetitive missions from Mr. Chonks. Kill the guy if you want a couple of shotgun bullets. _____________________________________________________________________________ ----------------------------------------------------------------------------- EL BURRO ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Contact with El Burro of the Diablos can be made by stepping into the Blue Marker next to the payphone in Hepburn Heights. He is the first of many crime bosses to honor you for your rising status among the ranks. Yay for you! -TURISMO- Reward: $10,000 Get a car. Once you have a car, race towards the pink dot. Park in the Blue Marker and a timer will begin its countdown. Once the big zero flashes on the screen, leave the car and enter the Blow Up All Cars cheat. Grab another car and drive through the course. I suggest completing this mission before doing Asuka's first mission in Staunton Island. Otherwise, the Mafia and their nice shotguns will be after you when you drive through Saint Marks. -I SCREAM, YOU SCREAM- Reward: $6000 After you've had your mission briefing, a pink radar dot will appear. Follow it around the corner to find a briefcase bomb! Hop out of the car and then hop right back in. A new radar dot will appear. Follow it to Saint Marks to find an ice cream truck. Get inside of it and a new dot will appear in Portland View. At the end, park in the Blue Marker. Now, push down the Left Analog Stick (L3) to blast the jingle and leave. The Forelli brothers will come crawling from behind the warehouse in a few moments. When they start coming, blow them up with a rocket launcher. After you win, take this to the Import/Export Garage since the vehicle is rare. -TRIAL BY FIRE- Reward: $10,000 Finally, a mission that's as fun as it is, twisted. Head towards the pink radar. It will lead you to the end of Chinatown. Get out of your car and run down the alley. There's a flame-thrower here. Once you do, you'll have to do something like a Rampage mission--A Triad burn-fest. How much gas does it take to incinerate 20 Triad members, Mr. Owl? You have two minutes to kill 20 Triads. Luckily, they don't have any weapons, so run around lighting up anything that moves. They are commonly in the park near the old-school hall where you took Luigi's girls to during the Fuzz Ball mission. When you've killed enough, the mission will be complete, but now the Triads will pull out their guns so I suggest hightailing it out of there. -BIG 'N' VEINY- Reward: $20,000 This mission may have a gross name, but don't let it fool you. Wait, let it fool you. You might not be sickened by the thought of the mission then. Anyways, hop into the van with the blue arrow over it. Drive forward to find the first of the porn mags. You have 20 seconds to do so. Every mag you collect adds 1 second to your timer. Follow the trail of mags all around the city until you reach an alley. Pull up beside the guy here and the timer will stop. Kill the man by running him over. Next, hop back in the van and head to the "bookstore" by following the pink dot on the radar. You'll get paid. ___________________ ____________________________/ **GTA222** \__________________________ (____________________________ STAUNTON ISLAND __________________________) \___________________/ Honestly, your hideout in Portland was much better and not to say, a lot more comfortable than some friggin' elevator shaft. The good news is that your car garage can now house 2 cars, but there are crazy ways to cram a few more in there. Staunton Island--the commercial district, where all the nice cars are found rippin' the busy streets. A lot more things to see, a lot more things to do. Each district will lead to another. You will know if you have entered another district when the name of that area appears on the bottom right corner. Districts ---------- Newport Fort Staunton Belleville Park Torrington Bedford Point Liberty Campus Rockford Aspatria _____________________________________________________________________________ ----------------------------------------------------------------------------- ASUKA KASEN ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Long-time friends with Maria, a sexy, new crime boss for you. A member of the Yakuza crime syndicate, she'll prove to you that she can do anything just as well as the big boys. Pretty soon you'll be wrapped around her pinky and she'll have you eating out of her palm. Working with Asuka eventually leads you to her brother, Kenji. -SAYONARA SALVATORE- Rewards: $25,000 Before beginning this mission, I suggest you explore Staunton Island and take in the pretty sights. Also, make sure you know the fastest route from Asuka's condo to the Callahan Bridge. Chart a small route for yourself. This mission requires you to travel from Staunton to Portland in a certain amount of time. I like this mission. Yep, I do...Grab a car and start heading towards the dot on the radar. Head back the bridge back to Portland. Continue to follow the dot to get to Luigi's club. If you hang around outside, the mission fail, so go into the alleyway beside the building, straight across from the club. Go up the stair and wait. When they come out, blow them up with a rocket launcher. When Salvatore comes, jump down and equip the M-4 and blow his brains out. -UNDER SURVEILLANCE- Rewards: $15,000 New Crime Boss (Need M-4, rocket launcher, and tank) I dislike this mission. I dislike it a lot. Now, head towards the dot on the radar. It will lead you into the park. As soon as you can see a floating arrow in the distance, stop, get out of the tank and take aim with your M-4. There's two of them there, so fire ashot at each and get back in your car. Head to the dot in the middle. It's a big, black van. If it sees you, it will begin charging at you. Ram that sucker or let it ram you. Now, for the last dot. Instead of going down the street towards the dot, go to the casino. Follow the stairs all the way to the roof. Here, you'll have a clear view of the apartment buildings in front of you. Pull out your rocket launcher and start firing at them. I think there's about seven of them. When they all drop to take a brief dirt nap, your mission will be complete. There's a hidden package behind the helicopter on the roof. After completing the mission, King Courtney pages you for extra missions, and also, you are now capable of getting jobs from Asuka's brother, Kenji when you visit his casino. -PAPARAZZI PURGE- Rewards: $5,000 After the cutscene, enter the Blow Up All Cars cheat. Mission over, you get paid. -PAYDAY FOR RAY- Rewards: $10,000 New Crime Boss (Need a sports car) This is basically a go-to-a-payphone-and-follow-my-instructions mission. Finding the payphones will be pretty hard. Scale every inch of the following areas in order: Torrington, Belleville Park, Liberty Campus, and Belleville Park again. After the sick chase around the city, you finally meet Ray in the f---ing bathroom! Talk about elegance. I suggest parking the sports car right beside the Blue Marker outside Asuka's door before you enter. This way, when the mission begins, you don't waste time running to the car. Anyways, begin driving to the first pink dot. When you get there, try to park right beside the payphone. Run in front of it to pick it up. When it's over, hop into the car and race to the next pink dot. Once you've answered all 4 phones, the timer will disappear. Head to the new pink dot in Belleville Park. Head down the stairs and enter the men's restroom. At this point, you can also start to accept jobs from Ray, but finish with Asuka first, ok? -TWO-FACED TANNER- Rewards: $20,000 Go to the pink dot on the radar. Exit your car and enter the Blow Up All Cars cheat. If you want more fun use a tank. _____________________________________________________________________________ ----------------------------------------------------------------------------- RAY MACHOWSKI ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ray does not set a good first impression of himself, especially when you end up meeting him in a grimy, public restroom. He has pretty cool jobs for you and pays fairly well. That's good enough. No complaints, right? -SILENCE THE SNEAK- Rewards: $30,000 (Need rocket launcher) Well, this is an interesting mission. You need to kill somebody inside a witness protection house. Well, grab a car and head to the pink dot on the radar. You should pull into a back alley. Stop the car and the camera will pan upwards so that you see an open window. Get out of the car and shoot a rocket into the window. The place will catch on fire and the witness will begin to run away. Next, blow up the cars with rockets as well. -ARMS SHORTAGE- Rewards: $10,000 New Weapon Shop (Tank may be helpful) (Need M-4 and grenades/molotovs) For me, this was one of the hardest missions in the game, at least at first, then, I'm not sure if it was by luck or skill that I happened to beat the mission. I'm hoping it was skill though... :P Anyways, grab the tank and head towards the pink dot. Pull into the gate and park the tank so it's blocking the gate. Block the hole near the garage with the Barracks OL. Run into the blue light. A short cut scene will come on, with you talking to Phil. Afterwards, run behind him and grab the guns. Now, switch back to the grenades/molotovs. Run to the back of the area to find a stack of cardboard boxes (check around for them before you step into the blue light if you don't know where they are) Then, jump up on them to reach the top of the wall. Now, run back on it towards Phil. Step onto the big box. Jump across to the next one and you'll get a rocket launcher. Hold R1 to aim with it. When a couple of Cartel Cruisers pull up in Phil's parking lot, lob some grenades or molotovs. Lob a grenade behind the Barracks OL. If there are any more of them around, kill them with the M-4. When the message "Go check on Phil" appears at the bottom of the screen, go and talk to him. The mission will be complete, and you get to buy some bigger guns. -EVIDENCE DASH- Rewards: $10,000 A new crime boss After the cutscene, enter the Blow Up All Cars cheat. -GONE FISHING- Rewards: $15,000 Enter a boat, get on solid land, and enter the Blow Up All Cars cheat. -PLASTER BLASTER- Reward: $10,000 For more fun, ram the ambulance with a tank. Now run the witness over and over. _____________________________________________________________________________ ----------------------------------------------------------------------------- KENJI KASEN ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Asuka's brother, Kenji, owns the huge casino in Torrington. That's where you go to pick up jobs from the guy. -KANBU BUST-OUT- Rewards: $30,000 Now, when you start, a message will appear on your screen saying to steal a police car. Well, that seems like a hint to go find a cop car, don't ya think? The easiest way to find one is to run over some innocent pedestrians. After a while, a star will light up on your wanted list and a cop will appear shortly, stop your car so that he will get out of his car. Then, run over and steal it. Now, you need to head to 8-ball's to fit a bomb in the car. Do this by following the pink radar dot. No, you don't need to go back to his place in Portland, 8-ball has conveniently set up one in Staunton Island. After the bomb is planted, go to the police station. Park the car in the blue circle and press Circle to activate it. Get out of the car and run to the police car behind you. When the car gets blown up, a hole will appear in the wall. Drive over to it and Kenji's friend will climb into the back of the car. Enter the Lower Wanted Level cheat. Take the passage on the right. Now, head to the last pink dot. -GRAND THEFT AUTO- Rewards: $25,000 (Health code will not help) This mission can be easy, or it can be hard, that's up to you. The idea is to steal three cars and take them to a garage in mint condition. Well, you only have 6 minutes, so if you were to get them all there in mint, well, you just wouldn't have enough time. There is a Pay 'n' Spray next to the garage. Simply follow the red radar dots to find one of three cars: a Stinger, an Infernus, and a Cheetah. Just drive back to the pink dot with the car. If it's not in mint condition, which I'm pretty sure it won't be, then drive into Pay 'n' spray. Get the car repaired and drive into the garage next door. There is a van outside of the Pay 'n' Spray, so you can use that to reach the next car you need to steal. -DEAL STEAL- Rewards: $25,000 (Need rocket launcher) When the mission starts, look at the radar and head north. When you reach Newport, you will see a lot of Yardie Lobos, only you might not recognize them. They are red with a white hood over them. When you get in one, a dot will appear on the radar. Head towards it. It's Kenji's contact. When he gets in the car, drive towards the new dot on the radar. It'll lead you to the hospital. Either drive down the stairs or go around and enter the parking from the far end. Either way, drive into the Blue Marker and honk the horn. This triggers a short cutscene. When it ends, a lot of Columbians will begin shooting at you. Simply blow them up. Afterwards, pick up their guns. Now, collect the money-filled briefcase and take it back to the casino by following the pink radar dot. -SHIMA- Rewards: $10,000 (Need M-4/rocket launcher) Now, exit the casino and grab one of the Stingers racing past. Head towards the first pink radar dot. It's a briefcase full of money, so get out of the car, pick it up and get back in the car. Now, head to the new radar dot. It's another briefcase, so get out again and pick it up. Now, head towards the third dot. Pull up into the Blue Marker beside the fire station. A cutscene will ensue. Afterwards, return to your car and drive to Portland. Head towards the green dot and knock off the gang members with the M-4 or rocket launcher. Collect the briefcase full of money that they drop. Finish the mission by heading back to Staunton Island and following the pink dot back to the casino. -SMACK DOWN- Rewards: $10,000 (Need a sports car) Well, for some reason, Kenji is mad at you, so you don't exactly want to fail this mission. It's pretty straight forward. You need to kill 8 out of the 16 or so SPANK dealers around the city. Just follow the green dots around the radar and run over the dealers as soon as you see them. They're pushovers. All you have to do is hit them once with your car and they'll die. But before they do, they could set your car engine on fire with the Uzis every single one of them is holding. If you wait too long to kill them, then they'll sell their stash and get off the streets. _____________________________________________________________________________ ----------------------------------------------------------------------------- DONALD LOVE ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can find Donald lounging at the Love Media Building in Bedford Point. The typical pretty boy with loads of cash! -LIBERATOR- Rewards: $40,000 (Need a tank and M-4 and armor & health of 100%) Now, as soon as you start, a text mission will appear on the screen telling you to head north to Fort Staunton to find a Columbian gang car AKA, the Cartel cruiser. It's a big blue truck with a white bar on the back. Anyways, grab your tank and head towards the pink radar dot. Stop outside the gate and jump on the tank and over the gate. Now, go through and shoot every Cartel member you see. Careful though, because they all have AK47s. If your health is below 50, leave. Once you're out, enter the health and armor codes and get back in. Now, there are two closed garages at the end of the area. Go over to them. Go through the one on the right. Kill the Columbian here and talk to the oriental gentleman. Now, get back in the tank and he'll get in with you. Drive all the way back to the Love Media building to complete the mission. -WAKA GASHIRA WIPEOUT- Rewards: $30,000 (DO ALL OF KENJI'S MISSIONS BEFORE THIS!!!) In this mission, your objective is to assassinate Kenji Kasen, so make sure you've completed all of his missions before you do this one. Anyways, drive back to Fort Staunton and grab a Cartel Cruiser. A pink dot will appear on your radar, indicating where the five-story garage is. It's just up the street. Start driving up the ramps leading to the roof. That's where Kenji is having his meeting. When you get to the fourth floor, drive to the right side of the floor and head up the ramp. Go between all the cars and run over Kenji. Turn around and drive over the unique jump ramp. When you get to the ground, speed your way out of Newport, towards some reward money. -A DROP IN THE OCEAN- Rewards: $10,000 A timer appears on your screen. Head towards the pink dot on your radar to find some docks. Hop into either a police boat or the speed boat. Then head towards the yellow radar dot. This is the plane that will fly overhead. Follow it and pick up whatever packages it drops. It will drop six in total. When you get each one, your wanted level will raise. When you're done, you'll be up to 5 stars. Enter the Lower Wanted Level cheat. Head back to the docks, get out of your boat and run up thestairs. Hop into the Stinger and floor it. Get all the way back to the Love Media building. Mission Complete. _____________________________________________________________________________ ----------------------------------------------------------------------------- KING COURTNEY ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ -BLING-BLING SCRAMBLE- Reward: $1000 per checkpoint As with Turismo, go to the start, exit the car, and enter the Blow Up all cars cheat. Grab any car and go through all 15 checkpoints for $15,000. -UZI RIDER- Reward: $10,000 As soon as you hang up the phone, a car will pull up behind you. The guys will get out, give you an Uzi with unlimited ammo and will let you drive. Now, drive back to Portland. Go to Hepburn Heights AKA, the pink dot on the radar. You need to do a total of 10 drive by shootings at the Diablos. When they're dead, go back to Staunton Island and park the car at their hideout. -GANG CAR ROUND-UP- Reward: $10,000 This mission is pretty cool. You need to steal a Stinger, a Diablo Stallion, and a Mafia Sentinel. Well, start with the Stinger, there are quite a few on Staunton Island. Get one and drive it to the pink radar dot. It must be in mint condition for them to accept it though. For the other two cars, you must travel back to Portland to find them. The Diablo Stallion can be found around Hepburn Heights and the Mafia Sentinel is found, driving around Saint Marks. -KINGDOM COME- Reward: $10,000 (Need M-4 and rocket launcher) (Need sports car) Maybe it was just me, but the only way I found that I could beat this mission was to go buy a M-4 and a rocket launcher. Take a fast car and answer the payphone. After that, you must race towards the pink dot. When you get to it, you'll discover that it's an old Esperanto. Climb inside. There's a letter inside from Catalina. A Spanked up Madman will come at you. They're also known as suicide bombers. Now, climb out of the car. There are four trucks with madmen around you. I found that the best way was to blow them up with the rocket launcher. If a madman gets too close to you, RUN. They will blow up in your face and do some serious damage. When all 4 trucks are gone, the mission is complete. __________________ ______________________________/ **GTA223** \_________________________ (______________________________ SHORESIDE VALE _________________________) \__________________/ Your hideout is in Wichita Gardens, in a very decent-looking apartment. w00t! Each district will lead to another. You will know if you have entered another district when the name of that area appears on the bottom right corner. Districts ---------- Pike Creek Wichita Gardens Cochrane Dam Cedar Grove Francis International Airport _____________________________________________________________________________ ----------------------------------------------------------------------------- DONALD LOVE II ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Still lounging around Love Media building, Donald is too busy counting his money and plotting ways to get his hands on the money plates. Visit him there to continue his jobs. -GRAND THEFT AERO- Rewards: $50,000 Reunion with an old crime boss (Need M-4 and rocket launcher) Now, this mission is a long one, and if you die, it's annoying to replay it, so do it right the first time! Anyways, head to the Love Media building and get your briefing with Donald. Your mission is to pick up a package in a plane on Shoreside Vale. Hop into a car and start heading towards the pink radar dot. There are two ways to get to Shoreside Vale. One is to use the bridge by Belleville Park (not the Callahan bridge), the other is to use the underground tunnel. I'd prefer the bridge myself. Anyways, when you get to Francis International Airport, go towards the back of it to find an airport hanger. Head to the doorway. You may want to run back a few meters, though. Leave the car and pull out your M-4. Drop all the Columbians inside. Then run into the hanger and hop into the plane. The package is gone! The Cartels must have taken it! Walk out of the hanger and the camera will zoom in on a Pan-Lantic construction Van. Seems the Cartels must have taken it there! Hop into a car and drive back to Staunton Island and towards the pink dot. When you get to the construction area, you will notice that the dot is inside a big blue maze. Circle the building from far away and snipe any Columbians that you can see. For most of them, you'll have to climb to the top of the building overlooking the maze. When it's safe to enter the maze, run through it and enter the Blue Marker. -ESCORT SERVICE- Rewards: $40,000 (Need FBI Car) This mission is easiest with a fast vehicle that can take a lot of damage, like a Banshee, Cheetah, or FBI Car. Once you have a good car, head to Love's Media building. After the briefing, there will be a Securicar in the alley beside you. Hop into your car and drive over to it. When you get close, it will start moving. Now, stay behind it. Every once in a while, look behind you to see if any Columbians are coming at you. If they are, just try to move over so they can't get to Donald's friend. After a while, he'll pull into a garage in Shoreside Vale. -DECOY- Rewards: $35,000 (Wanted level cheats have no effect) I must be the only person that found this mission almost impossible. Simply head over to Shoreside Vale and go to where Donald's friend brought his car. There are FBI and SWAT teams covering the area, but don't worry about them right now. Blow them up. Lose the wanted level for two minutes so you'll have clear space. Hop into the car. As soon as you do, your wanted level will shoot up to a whopping six stars! That means the army is after you. Better get a move on. You need to drive this car around for three minutes without it blowing up. It's not exactly an easy task, though. I found that the easiest way is to head towards the underground tunnel and go back to Staunton Island. The police can't overrun you so you only take damage from behind, which isn't a lot. By the time you reach Staunton, you'll only have about 30 seconds left, so simply drive around the city until the timer reaches zero, and you get paid. -LOVE'S DISAPPEARANCE- Rewards: None This isn't really a mission, but it does have it's own lovely title screen, so I decided to add it. As soon as you enter Love Media building, it will show a scene of the courtyard where Love usually is. He's no longer there. Oh well, that's one crime boss down, 2 more to go. _____________________________________________________________________________ ----------------------------------------------------------------------------- RAY MACHOWSKI II ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ray's first mission of Shoreside and his last. -MARKED MAN- Rewards: $20,000 Prizes from his lock-up (Need a tank) This is Ray's last mission, and one of his easiest. First, before you start the mission, make sure you have a fast car. As soon as your mission starts, run up to your car and get in. As soon as Ray gets in behind you. Take off towards the bridge WITH THE FREAKING TANK!!! Go on the bridge and taking a pinky out spells out death. There is a pink dot on your radar. Follow the road and park in the big blue circle. Ray will get out and give you the key to his lock-up back in Staunton. Well, there's a new pink dot on your radar, so I think you'd better head towards it. First, heal your tank and go back to the dot. It leads to his lock up, which has a couple of guns and a bullet-proof Patriot! STORE THE PATRIOT!!! A couple of missions will require you to have it since I don't seem to have another strategy. _____________________________________________________________________________ ----------------------------------------------------------------------------- ASUKA KASEN II ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ She has moved to the Pan-Lantic construction sites, in Columbian territory. Visit her to take up on more of her jobs. -BAIT- Reward: $35,000 (Need bullet-proof Patriot and lots of Uzi) Now, this is a very easy mission. Drive over to Shoreside Vale. There will be a yellow radar dot along with three pink ones. Head towards any of the pink ones. A Sentinel will be waiting there. Get it to follow you. Now, you can head to the yellow dot if you want, but I suggest going around to the other two pink dots to round up all three cartel cruisers. Then, head to the yellow dot. This is where Asuka's men are waiting. I suggest drive-bying with L2. As soon as the Columbians drop on the floor, the mission ends successfully. -ESPRESSO-2-GO- Reward: $40,000 (Need tank or bullet-proof Patriot and a 12+ rockets) This mission is so hard if you don't develop a strategy. What's that? You don't want to? Well, I guess that's why you're here. My suggestion is to drive around Staunton Island. You see, the coffee shops don't appear on the radar. It appears only when you enter the neighborhood with one. So drive around and make sure you can see all 5 of the Staunton Island shops on the radar. Now, drive to Portland to uncover two more coffee shops there. To destroy them, ram them with your car at a relatively fast speed or hit them with a rocket. As soon as you destroy the first one, a timer will appear at the top with 8 minutes left. You must destroy all the other coffee shops before the time runs out. Finish up in Portland and drive over to Staunton. Run around the city and destroy the 5 here. Now, take the bridge to Shoreside Vale. As soon as you reach the airport, one pink dot will appear on your radar. Continue up the road, where you'll find the last one. -S.A.M.- Rewards: $45,000 (Need rocket launcher with 30+ and a tank) For this mission, grab the tank and head towards the airport. You'll have to blow up some Cartel. Get onto the runway facing Staunton and wait. There should be a yellow dot on your radar now. Pull out your rocket launcher and watch where it goes. Eventually, an airplane will appear right in front of you. Blow it up with the rocket launcher and it will crash on the runway. Your wanted level shoots up to 4. Enter the Lower Wanted Level cheat. Grab the 8 items the plane dropped and head back to your boat, hop in and go back to the docks. Run up the stairs and grab a car. Go back to the construction yard. When you get there, enter the blue light. -RANSOM- Reward: Nothing Well, like Love's Disappearance, this isn't a real mission either. Basically, Asuka's been murdered, and Maria's been kidnapped by Catalina. The ransom is $500,000. If you have the money, great, head towards the big C on your radar. If you don't have it, enter the money cheat twice. _____________________________________________________________________________ ----------------------------------------------------------------------------- CATALINA ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Maria's been kidnapped by none other than Catalina, and you need to fork over $500,000 from your pocket as ransom money! Well, it's not that bad, if you think about it. Then you gotta sink her chopper before she gets away! Park your tank outside the gate before starting. You'll lose all ammo and armor you have. Follow my instructions to the letter! -THE EXCHANGE- Reward: $1,000,000 (Note: Cannot become wanted) Ouch, this mission is a HARD one. Well, to start off, drive to Catalina's by following the big C. Step into the blue light to trigger a cutscene. During it activate the armor code. When it's over, run forward and grab the gun. Exit the compound through the gate you came from. It will show a helicopter that's starting to take off. During this cutscene, enter the weapon code as much as possible. You're supposed to follow it to find Catalina. Well, go in the opposite direction of the helicopter and follow the path to the dam. At the entrance, there are a couple of Cartel Cruisers. Kill the Columbians with your guns and run down the path. Go forward and ram the Columbians beside the Cartel Cruisers with the tank. Drive over all the Columbians around here. If they drop a gun that glows blue, then pick it up (M-4!)! There is a guy wielding a flame thrower at the end. Whack him and run up the stairs. There will be three people standing there. Kill the one on the left, and the one on the right. The one in the middle is Maria, and if you kill her, you die. Anyway, around this time, Catalina's helicopter should be taking off. Again, enter the weapon code. Kill the Columbian standing beside the box and run to the far end of the roof to find a Rocket Launcher. Take aim and fire at the helicopter. When it blows up, the mission is complete when you get to Maria. _____________________________________________________________________________ ----------------------------------------------------------------------------- D-ICE ----------------------------------------------------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ D-Ice's payphone is in Wichita Gardens. You'll hear it ringing as soon as you enter. -UZI MONEY- Reward: $10,000 The idea is to enact drive-by shootings at 20 Nines. Nines are the guys in purple shirts and black pants. Crazy, but beware, they will get their Rumpo XL's after you soon after. Sometimes, a glitch prevents you from completing this mission properly. The Nines will re-spawn as red jacks, which look exactly the same, except they wear red instead of purple. Just keep trying until you do it. All of the Nines are located in Wichita Gardens, the area right around D-Ice's payphone. It helps to aim out the driver's door so you cannot be pulled out. -TOYMINATOR- Reward: $5,000 You know all of those Toyz mission where you get to drive around remote cars blowing up gang members? Well, this is just like that. Drive towards the pink radar dot to find none other than a Toyz van. Hop in. Now, the only difference between this and the other missions is that you only have 4 RC cars to blow up the three enemy cars. If your car hits another car, then it'll blow up. If it gets out of range, it will blow up. Take your time. Because you can only afford to mess up with two cars. -RIGGED TO BLOW- Reward: $20,000 (Place 15+ cheated tanks somewhere so there'll be no cars to ram into) It seems that somebody has planted a bomb in D-Ice's car. So grab a fast car and race to the pink dot on the radar. You'll find a blue Infernus sitting there. Hop in and drive all the way back to Portland via the tunnel. You can't afford to hit more than a few anything, otherwise you'll get blown to hell. When you reach the garage in Saint Marks, go inside. When the door opens up again, the bomb will be defused. Now, drive it back to where you've found the car, near your hideout in Shoreside Vale, in mint condition. If you rough it up, head to the nearest Pay 'N' Spray to get it fixed. -BULLION RUN- Reward: $25,000 (Place 15+ cheated tanks somewhere so there'll be no cars to ram into) (Need tank) Now, I suggest grabbing a tank, it makes it that much easier. Head to the pink dot on the radar. There will be platinum spread throughout the entire area, so start collecting it. The police will start coming after you, but you have a big vehicle to take the damage. When you have about 20 or so pieces, haul your vehicle to the new pink dot. Pull into Garage number 2 to empty your stash. Now, head back for more. Keep doing so until you have 30 pieces total. That's when the mission will be accomplished. -RUMBLE- Reward: $10,000 This mission may seem hard at first, but it can be beaten in about a minute total. When it starts, hop in a car and ride to the pink dot to find D-Ice's brother. After a short conversation, grab a baseball bat, and if you get it, you may as well get some armor too. Hop back in the car and drive to Wichita Gardens. It's right by D-Ice's payphone. When you can see all the Nines, run out. Put the bat away. Run around so that all the Nines are clustered in a big group. Then, pull out your baseball bat, turn around and start smacking everybody in sight. If they're in a group, then hitting one will knock a bunch of them down. Then proceed to hit them while they're down so to speak. Conquering Grand Theft Auto III is only the beginning! There are many things left undone! Many things left undiscovered! Read this section to find out what they are! You might already know about them, but--you never know--you might even find something that you haven't noticed yet. <>---------------------------------------------------------------------<> -= RC TOYZ MISSIONZ =- <>---------------------------------------------------------------------<> Pilot little remote control cars rigged with bombs to other vehicles to blow them up! And you get paid to do so! Oh man, Liberty City rocks! RC Toyz missions are triggered when you enter light-blue vans that look like Moonbeams. These Toyz vans have a special insignia painted on their sides. There are four in all. -MAFIA MASSACRE- Reward: $1000 per car Location: Saint Mark's, in alley across the street from Mama Cipriani's. To activate this mission, head to Saint Marks. Right across the street from Tony Cipriani's restaurant is a dark alley. Run into it. There is a blue van with a white circular logo on the side. Climb in it to start the mission. These missions are pretty fun. You get to drive a little remote-controlled car around. For the purpose of this mission, you must drive it into as many Mafia Sentinels as you can. For every car you blow up, you get $1000. There are two ways to detonate your car. Either drive into the vehicles wheels, or push circle. -DIABLO DESTRUCTION- Reward: $1000 per car Location: Hepburn Heights, at the bottom of stairs to El Train station To activate this mission, head to Hepburn Heights. Near the pay phone used to accept El Burro's business, there is a blue van with a white circular logo on the side. Climb in it to start the mission. This mission is pretty fun. You get to drive a little remote-controlled car around. For the purpose of this mission, you must drive it into as many Diablo Stallions as you can. For every car you blow up you get $1000. There are two ways to detonate your car. Either drive into the vehicles wheels, or push circle. -CASINO CALAMITY- Rewards: $1000 per car Location: Torrington, in parking lot one block west from Kenji's casino Head to Kenji's casino to activate the mission. Right across the street from it is a blue van with a blue circle on the side. Run over to it and hop in. Climb in it to start the mission. These missions are pretty fun. You get to drive a little remote-controlled car around. For the purpose of this mission, you must drive it into as many Yakuza Stingers as you can. For every car you blow up, you get $1000. There are two ways to detonate a car. Either drive into the vehicles' wheels, or push circle. -RUMPO RAMPAGE- Reward: $1000 per car Location: Wichita Gardens, in a corner behind two billboards behind the hide- out. To activate this mission, head to your hideout. Right behind it, there is a blue van with a white symbol on it, it's hidden behind a tree and a few advertising boards. Run over to it and hop in. This mission is pretty fun. You get to drive a little remote-controlled car around. For the purpose of this mission, you must drive it into as many Rumpo XLs as you can. For every car you blow up, you get $1,000. There are two ways to detonate your car. Either drive into the vehicles' wheels, or push circle. <>---------------------------------------------------------------------<> -= 4x4 OFFROAD CHALLENGES =- <>---------------------------------------------------------------------<> These missions are very frustrating, but they serve as a nice diversion from the weary, everyday missions. Basically, what you do is drive a vehicle--not just any vehicle--through a series of checkpoints. You must tag all the checkpoints scattered around the area to complete the mission. Time is essence. You will have a time limit placed on you. Each checkpoint you hit will add some seconds to the timer. Have fun. -PATRIOT PLAYGROUND- Rewards: $30,000 Location: Portland View, enter the Patriot parked at the Supa-Save market. In this mission, you must race around, collecting checkpoints. You start with a limited time, and with each checkpoint you collect, you get more time. In this particular mission, you must get inside a Patriot. Not just any Patriot, though. There is one parked outside of the "Supa Save" grocery store in Portland View. Go to the right of the Police Station and follow the grass to the other side of the road. There's a huge sign that says Supa Save, so pull into the place to find a Patriot parked outside. Hop in to start the mission. -A RIDE IN THE PARK- Reward: $30,000 Location: Belleville Park, near house For the mission, you must drive a LandStalker through a bunch of checkpoints. The Stalker is located in Belleville Park. Head into the park itself and go to where the pond is. There is a small cottage there with a LandStalker parked outside. I bet ya' can't guess what THAT's for. :P Hop in to start the mission. Now, the timer starts once you get the first checkpoint. There are two checkpoints right near you, but I suggest saving them for last. But HOW you do it is up to you. Just keep doing it over and over again, developing different strategies. -MULTI-STORY MAYHEM- Reward: $30,000 Location: Trenton, go to parking garage in a Stallion; get out and re-enter. For this mission, you get to drive a Stallion. Go to Newport and head to the 5-story parking garage here. You need to jack a Stallion, so if there's none in the immediate area around the parking lot, then head inside, get a Stallion and drive it back outside. You see, you have to get into a Stallion from outside the garage. When you do so, the mission briefing screen will show up. Now, drive into the garage. Start with the first floor and make your way upwards. At the top, there is one that is just past the ramp. Get all the others before jumping the ramp to reach it. -GRIPPED!- Reward: $30,000 Location: Cedar Gardens Like the other checkpoint missions, you must race through a bunch of check- points, while gaining more time. This is the hardest of the four missions in the game. The Patriot you must use is in Cedar Gardens, where you fought the rumble with D-Ice's brother. Hop in and have fun! <>---------------------------------------------------------------------<> -= IMPORT/EXPORT GARAGES =- <>---------------------------------------------------------------------<> You must have received a page about an Import/Export garage, otherwise, you wouldn't be reading this, genius. There are two Import/Export garages. One in Portland, and the other is in Shoreside Vale. Portland's garage is located at the Portland Harbor. You will have to weave around the numerous buildings to find it. Look for a blue garage with a car roster pasted next to the door. If you have trouble finding it, do some taxi missions. Some passengers will ask you to take them there. The one in Shoreside Vale is behind the Fudge Packing Corp in Cochrane Dam, marked by a maroon-colored garage. Again, if you can't find it, do some taxi missions. P o r t l a n d -=-=-=-=-=-=-=-= Securicar Blista Moonbeam Mule Coach Yankee Flatbed Bobcat Linerunner Dodo Trashmaster Bus Patriot Rumpo Mr Whoopee Pony By collecting and delivering them to the garage, you'll receive $200,000 and 16 GTA3 pick-ups, which means you can use any of these cars at any time. Most of the ones listed above are easy to find around Portland. Some of them, like the Dodo, can only be obtained once you reach Shoreside Vale or Staunton Island. Now, I will help you find those harder-to-find vehicles. I cannot guarantee you will find them easily; the purpose of this is to give you a general idea of where they are. The descriptions found in the Vehicle Database could supplement the information here, so refer to that section if you need more help. SECURICAR: Forget about using the Securicar from the "Van Heist" mission. It won't accept any vehicles if you have a Wanted Level or are on a mission. Instead, travel to Staunton Island and drive around the Aspatria/Rockford area. At a certain time (during the afternoon to early evening), you might find many Securicars driving around. COACH: There is a bus company located in the Trenton area. There, you will easily find a parked Coach. FLATBED: This vehicle appears sporadically. I found it in several different places at once: Bedford Point, Fort Staunton, and Aspatria. I could not find a set place, at which this vehicle would appear. Just search around those districts during the morning (like 11:00 AM). TRASHMASTER: I believe you can use the one from the "Blow Fish" mission, but I'm not so sure because I haven't tried that. Anyway, I happened upon a few of these around Bedford Point and the Aspatria area, near the football stadium. These appear usually about 6 o'clock in the evening. MR. WHOOPEE: Mr. Whoopee's don't normally drive around any of the islands. It appears during Firefighter missions. The ice cream trucks are usually the ones on fire. Once you find one, put out the fire before it wrecks the entire vehicle. It should still be intact if you managed to save it before it had blown up. DODO: This biplane with clipped wings can only be found at the Francis Inter- national Airport in Shoreside Vale. There are a few of them: one in a hangar, and one hanging out with the helicopters, I believe. BUS: As with the Securicar and Trashmaster, I found a copious amount of Buses around the football stadium, on the street in front of Phil's Army Surplus store. The Bus is smaller than the Coach. In fact, it looks like a bus that transports prisoners. S h o r e s i d e V a l e -=-=-=-=-=-=-=-=-=-=-=-=-=- Sentinel Perennial Cheetah Landstalker Banshee Manana Stinger Idaho Infernus Stallion Esperanto Taxi Kuruma Cabbie Stretch BF Injection By collecting and delivering them to the garage, you'll receive $200,000 and 16 GTA3 pick-ups, which means you can use any of these cars at any time. Most of the ones listed above are easy to find around Portland and Staunton Island, and some at Shoreside Vale. I will help you find those harder-to-find vehicles. I cannot guarantee you will find them easily; the purpose of this is to give you a general idea of where they are. The descriptions found in the Vehicle Database could supplement the information here, so refer to that section if you need more help. BF INJECTION: This vehicle becomes available after you complete Asuka's first mission in Staunton Island, "Sayonara Salvatore". Head to Hepburn Heights in Portland and wait around the apartments, where El Burro's phone is. The BF Injection will eventually appear about 20:00--earlier or later. <>---------------------------------------------------------------------<> -= EMERGENCY VEHICLE CRANE =- <>---------------------------------------------------------------------<> At some point, you'll receive a page about a crane on a big ship in Portland Harbor that will offer cash in exchange for certain vehicles. It's located further past the Import/Export Garage at the Portland Harbor. Look for a rectangular-shaped parking spot with yellow stripes on the floor. Also look for a crane magnet suspended in the air. In fact, it's next to the parked Yankee. Park any of the listed vehicles within the provided space and step out of the vehicle. These are the vehicles which are needed: Ambulance FBI Car Fire Truck Enforcer Police Car Barracks OL Rhino Tank Each car nets you $1,500. Not bad money considering that you don't do much to earn the dough. However, there are some, like the Rhino and FBI Car, that take a little risky work to obtain. FBI CAR: Stealing a FBI car is very tricky. It's even more tricky if you want to do it without cheat codes. I hate to say this, but if you want to avoid frustration, you're going to have to use cheat codes. Here's what you do: stand at the top of the stairs to the football stadium with the FBI in pursuit. If you're lucky, some of them will leave their vehicles and approach you. Now quickly enter the Decrease Wanted Level code. The FBI and the entire police force will have a change of heart and return to headquarters. Quickly jack the FBI car and speed away with it. ENFORCER: An Enforcer is a SWAT vehicle that can be found parked behind the police station in Torrington. Use the Police car out in front to gain entrance to the back parking lot. Take the Enforcer without a hassle. Simple, eh? BARRACKS OL: There is a Barracks OL parked in front of Phil's Army Surplus store, located in Rockford. If you don't know where it is, wait for the "Arms Shortage" mission. RHINO TANK: Getting your hands on a Rhino is suicidal. If you plan on getting it the hard way, you need to have access to Shoreside Vale. That way you can get 6 stars, at which point the army will come after you. For more details, you will have to refer to the Rhino Tank FAQ found at GameFAQs. The easy way is to finish the "Exchange" mission, and claim Phil's prize. Oh yeah, you could also enter the cheat code for a tank to drop from the sky. 3. Car Data*************************GTA3************************************* I'm not gonna go into the intricate details of these vehicles. Most of it is satirical, but that's OK because my knowledge of cars can be inscribed on the head of a pin. You will probably notice a salesman pitch (aren't I a natural?). These "ratings" are just based on pure opinion. Complaining about them is allowed. I just won't care. A car's durability is determined by how long a car lasts before its engine quits. I subjected each vehicle to excessive collisions and wanton abuse. Any questions? Good. Whenever you read short lines that don't make much sense, it just means that I couldn't find anything interesting to say. Just a tip: Most of the "hard-to-find" cars appear around the Aspatria and Rockford area in Staunton Island at certain times. --- CAR LIST -------------------- Ambulance Banshee Barracks OL BF Injection Blista Bobcat Borgnine Bus Cabbie Cartel Cruiser Cheetah Coach Diablo Stallion Enforcer Esperanto FBI Car Firetruck Flatbed Hoods Rumpo XL Idaho Infernus Kuruma Landstalker Linerunner Mafia Sentinel Manana Moonbeam Mr. Whoopee Mr. Wongs Mule Panlantic Patriot Perennial Police Pony Rumpo Securicar Sentinel Stallion Stinger Stretch Taxi Toyz Trashmaster Triad Fish Van Yakuza Stinger Yankee Yardie Lobo Ambulance ---------- Poor guys. They work around the clock thanks to your criminal activities! How does it feel to be behind one? Don't feel any different, eh? Same here. You can usually find these parked at hospitals, but you can also summon them at will. To do that, you just need to beat some people to a bloody pulp. In a matter of seconds, the paramedics will come rushing to their aid, risking life and limb and killing other people in the process! Now that's dedication! Acceleration: || Handling: || Durability: ||| Speed: ||| Banshee -------- A great sports car that resembles the Viper GTS without a hood. You can first find it in Portland, cooped up in the Easy Credit Auto. Smash the glass with a vehicle to get it. The irresponsible salesmen must have left the engine running after a test drive or something. Acceleration: |||| Handling: ||| Durability: || Speed: ||||| Barracks OL ------------ An army vehicle. It's huge and sluggish, but it can sure take a beating before it finally quits. You can find a parked one at Phil's Army Surplus Store. Acceleration: || Handling: || Durability: |||| Speed: || BF Injection ------------- First of all, I'm NOT interested in what BF stands for. However, those of you who did send me its so-called "meaning"...heh, that was a good laugh. Anyway, this is a custom-made car by mechanic prodigy Joey Leone. It's available after completing Asuka's first mission in Staunton Island. You can find it parked in front of the apartment building where you picked up Misty. It's there only between a certain timeframe. Very cool little buggy. Looks like one of those offroad vehicles you would use when you're in a safari. What's even more cool is that it almost never flips over. Acceleration: |||| Handling: ||| Durability: ||||| Speed: ||| Blista ------- A family size van, fun for the whole family! If you've got a kid or ten, then this is the perfect vehicle for you! Use it to go pick up your kids after soccer (or football, for you non-Americans) practice! Moms can revel in the safety of this vehicle because it comes equipped with a child safety lock. Now the kids can't commit suicide! And guess what? Give up?! It passed with a 1 star rating in the vehicle safety test! Acceleration: || Handling: || Durability: ||| Speed: || Bobcat ------- The ideal pick-up for strapping boys and hitmen, who need a reliable vehicle to transport dead bodies around. If you're one of them, then look no further! The Bobcat is fierce like a bobcat and gets the job done! Acceleration: || Handling: || Durability: ||| Speed: || Borgnine --------- The Borgnine is a secret vehicle that becomes available to you after you've completed 100 Taxi missions, meaning that you've successfully dropped off exactly 100 passengers. Once you drop off the 100th passenger, you'll get a page informing you that a new taxi is ready in Harwood. Head to the Borgnine Taxi building near the Head radio station headquarters to find this new and improved taxi, all clean and ready for you. It's basically a red version of the Cabbie, except it's much faster. Acceleration: ||| Handling: || Durability: |||| Speed: ||||| Bus ---- They're a little smaller in size when compared to the Coach. You see, the difference between the Coach and the Bus is that the Bus is a city transportation vehicle to take you among cities, while the Coach is meant to take you out of town or something. So much for my hypothesis... Acceleration: | Handling: ||| Durability: ||| Speed: | Cabbie ------- Another type of taxi, except it looks cooler. I think it's modeled after a very old-fashioned design. Acceleration: |||| Handling: | Durability: || Speed: || Cartel Cruiser --------------- Burn that rubber! A big car for big boys! Just look at that huge exhaust pipe! Hear the sound of that engine running? Wow. Acceleration: ||| Handling: |||| Durability: ||| Speed: ||| Cheetah -------- A very awesome sports car with four exhaust pipes! That means quadruple the power! Acceleration: |||| Handling: |||| Durability: || Speed: ||||| Coach ------ Compared to the Bus, a Coach is much bigger in size and shines with some elegance. I imagine that the interior is outfitted with TVs mounted to the ceiling; has very spacious room for all your tossing and turning needs. Think Greyhound in Liberty City. You can find a few of these at the bus station in Trenton. Acceleration: | Handling: ||| Durability: ||| Speed: || Diablo Stallion ---------------- The Diablo's signature muscle car. This is found only in Portland and is one of the better cars around that part. Fiery flames adorn the sides. Very cool. żAmigo, que pasa? Acceleration: ||| Handling: |||| Durability: ||| Speed: ||| Enforcer --------- The Liberty City SWAT team vehicle is used as effective road blocks. There is one readily available behind the LCPD building in Torrington, Staunton Island. Use the nearby Police vehicle to open the gates. It has the words Police written all over it and is visibly larger than the average police vehicle, so there's no way you could miss this. This can also be used for Vigilante missions. Acceleration: ||| Handling: |||| Durability: |||| Speed: ||| Esperanto ---------- Black shoes, black hat, Cadillac, yeah! Well, it looks like one, doesn't it? A Cadillac, that is; not a black shoe or a black hat. At its top speed, it's rather difficult to maintain control over the vehicle. It tends to understeer around sharp corners. And hey, is that a Jack in the Box ball on the antenna? Acceleration: || Handling: || Durability: || Speed: || FBI Car -------- A car that the FBI drives. It's black. Acceleration: |||| Handling: |||| Durability: ||| Speed: |||| Firetruck ---------- A shiny red truck with a hose mounted on top. You use it to put out fires and help kittens down from trees, except there are no kittens in Liberty City. No animals at all. Well, that is unless you call PetsOverNight! Acceleration: | Handling: ||| Durability: ||||| Speed: | Flatbed -------- Looks just like a Barracks OL except it takes a much lighter green color, and it has tray in the back. Acceleration: || Handling: ||| Durability: ||||| Speed: || Hoods Rumpo XL --------------- A shabby-looking version of the Rumpo with graffiti on the sides. Has a very ugly clash of color. Seems the Hoods have no tastes in this kinda stuff. Acceleration: || Handling: |||| Durability: ||| Speed: ||| Idaho ------ Hey, haven't I seen this car already somewhere? Yeah, it closely resembles a Stallion or an Esperanto, huh? If you're like me, you'd hardly care to discern which car is which, or which tires belong to which tire company. Anyway, what was I talking about? Oh yeah, and that's why you should never let a gorilla eat your tortilla soup. Acceleration: | Handling: || Durability: || Speed: || Infernus --------- At first glance, people can get the Infernus confused with the Cheetah and vice versa. Just look at the rear of the car. The Infernus has a low spoiler while the Cheetah does not. Plus, it's a hecka good car. Acceleration: |||| Handling: ||| Durability: || Speed: ||||| Kuruma ------- In Japanese, a "kuruma" is a car, and that's just what this is! Wow! What a revelation! Nothing really special about it or worth mentioning. Acceleration: ||| Handling: ||| Durability: ||| Speed: ||| Landstalker ------------ A heavy-duty vehicle made to endure the harsh conditions of everyday city life, especially Liberty City. It's a standard sports utility vehicle, just like the one your next door neighbor has. It's complete with a navigation device used to locate children in case they get lost in the backseat! James Bond must be jealous. Acceleration: || Handling: || Durability: |||| Speed: ||| Linerunner ----------- It's a truck! And it moves! What more do you want? Oh yeah, there's also this really neat beeping noise it makes when it backs up! Acceleration: | Handling: || Durability: ||| Speed: || Mafia Sentinel --------------- A prime choice for Salvatore's boys. It comes only in the color black, which metaphorically signifies DEATH! Or something. I guess it just matches their style. Fast and efficient, this is one of Portland's most reliable vehicles. Acceleration: ||| Handling: ||| Durability: ||| Speed: |||| Manana ------- Do you know what rhymes with banana?! Be 1337 like me to know the answer! The answer is carrot! On a serious note, this is the worst car in the game. It's the suckiest suckity suck suck to have ever suckity sucked in the whole suckiest of the sucky world. In other words, the Manana sucks. The only thing it's good for is its destined fate in the crusher. Acceleration: | Handling: || Durability: || Speed: | Moonbeam --------- Hey, isn't this the type of van kidnappers use in all those kidnapping movies? The Moonbeam, unlike the other two vans, actually have windows all over, so it's easily distinguished from the Rumpo or the Pony. Acceleration: || Handling: ||| Durability: || Speed: || Mr. Whoopee ------------ Anyone hungry for ice cream? Or how about some pee-colored snow cones? Mmmm. Mr. Whoopee has it all! If you press the L3 button (press down on the analog stick, which is normally for honking), you can start up the alluring jingle to attract kids and mafia members alike to eat your popsicles of doom! For some strange reason, Mr. Whoopees can be found in Firefighter missions. You may sometimes encounter Mr. Whoopees which have been set on fire. If you can salvage it before it explodes, you will be free to take it. Acceleration: || Handling: || Durability: || Speed: | Mr. Wongs ---------- Mr. Wongs laundry vans, which you probably trashed during one of Tony's heinous missions. Acceleration: || Handling: || Durability: |||| Speed: || Mule ----- A standard transport truck. Looks almost like the other three million vans I came across. Acceleration: | Handling: ||| Durability: |||| Speed: || Panlantic ---------- Another van. It has the words "Panlantic Construction Company" streaked across it. They're found mainly in the Panlantic construction sites. Acceleration: || Handling: |||| Durability: |||| Speed: ||| Patriot -------- The Patriot reminds of me of one of those vehicles from World War II. It's a very reliable one, mind you. At times you can find the back of the Patriot covered by a thin blanket or something. Found mainly in Portland. They appear on the other islands too, but not often. Acceleration: || Handling: |||| Durability: ||| Speed: ||| Perennial ---------- A family wagon built to survive the great outdoors. Highly resistant to bear attacks. Easy to drive and slow as hell! Acceleration: | Handling: || Durability: || Speed: | Police ------ Before anyone asks, you CANNOT get the blue-colored police car. Why? It was changed after the 911 incident since they were modeled after the New York City Police Department vehicles. So, now they're black in color, and there's nothing you can do about it. Acceleration: ||| Handling: ||| Durability: |||| Speed: |||| Pony ----- Can you say repetition? It's just a cheap rehash of most other transport vans like the Rumpo or Moonbeam, except the top of the car is elevated a bit higher than the other vans. Acceleration: | Handling: ||| Durability: ||| Speed: || Rumpo ------ A typical van with a rear two-door opening. Looks kind of like a Pony except there are small windows on the sides, toward the back of the van for proper ventilation or something. Acceleration: | Handling: || Durability: ||| Speed: || Securicar ---------- An armored vehicle that transports money. They are blue with "Gruppe Sechs" written on it, which reads "group six" (I once thought it was "group sex," but I apparently lack any knowledge of German [thanks to cute_kitty66 for correcting me]; you know you wish it were that. ^_^). You're bound to run into these during missions. There's also a certain warehouse at the Portland Harbor that will pay you to bring these heavy suckas to them. Read the Tips & Tricks section for details. Acceleration: | Handling: || Durability: ||| Speed: || Sentinel --------- The Sentinel resembles a Buick or something. People get this confused with the Kuruma. It looks almost like a Kuruma except the headlights are square- shaped. And the body of the car has a more "block" look to it than the Kuruma. The rear is more elaborate with more lights and stuff. Pretty. Acceleration: ||| Handling: ||| Durability: ||| Speed: |||| Stallion --------- In this kinda old school vehicle, there's a lot of oversteer, and once it starts going, it's kinda hard to get it under control, so be careful. Was that a run-on or what? There are two variations: one with a hood, and one without. Acceleration: | Handling: || Durability: ||| Speed: || Stinger -------- Wow, another sports car. Very cool. This comes in two variations: convertible or non-convertible! Acceleration: |||| Handling: ||| Durability: || Speed: |||| Stretch -------- An elongated car that usually comes in white, and sometimes in black. Where are the guys in tuxedos?! The celebrities?! I mean, I pulled the driver out and all I got was some punk in a cap. What's up with these stupid long cars? They can barely turn properly. Does it get people randy, riding in these limos? And I guess it doesn't go really fast because we don't want the important people riding inside to break a nail or even worse, spill brandy all over their trillion-dollar tuxedos. Acceleration: | Handling: || Durability: ||| Speed: || Taxi ----- Your everyday yellow taxi. The drivers are almost always Indian males with funny accents. However, I once pulled over a taxi with a road construction worker in the driver's seat. Hm, weird. Rockstar has some kind of stereotype here. Anyway, you'll find this occupying every part of town on all three islands, so live with it. If you ever have trouble finding one, I recommend seeking help. I mean it. Acceleration: || Handling: || Durability: ||| Speed: |||| Toyz ----- Plays host to all your RC Toyz missions. There are four of them. Acceleration: || Handling: ||| Durability: ||| Speed: || Trashmaster ------------ Have you taken out the garbage this week? They go around picking up what you have thrown away and give them to charity. I jacked one around the highway at Fort Staunton that leads to Torrington at about 11 o'clock. I'm sure they also appear around the football stadium at another time. Acceleration: | Handling: ||| Durability: |||| Speed: || Triad Fish Van --------------- The Triad's version of the Yankee. The words Belly-Up Fish and Seafood Processing Plant and the fish insignia mark the sides of the van. These can be found only in Chinatown or around Chinatown. With the Triad Fish Van, you can gain entrance to the top secret Triad Fish Factory! Acceleration: || Handling: |||| Durability: ||| Speed: ||| Yakuza Stinger --------------- A custom-built vehicle to suit the tastes of the Japanese Yakuza. Yep, it's an awesome car, no doubt. Acceleration: ||| Handling: |||| Durability: ||| Speed: |||| Yankee ------- To the casual eye, this looks just like another transport truck. To the sharp eye, it's also another truck. Acceleration: || Handling: |||| Durability: ||| Speed: ||| Yardie Lobo ------------ It can be found roaming the streets of Staunton Island. This is the Yardie's baby and is a particularly special car. It has an unique ability to raise and lower itself to perform crazy wheelie stunts! It's a crazy, hydraulics car! The Yardie Lobo is painted red with a white hood over it. It comes in one color so you can't miss it. You might mistake it for a Stallion! Just look at the driver's seat--there should be a leopard skin. The Right Analog Stick is used to manage the car's special movements. Move the stick to the desired direction to "bounce" the car. Experiment with one and go wild! One thing to do for fun is to park it right on a fairly long set of stairs. Then move the Right Analog stick around, and it'll look like the Lobo is dancing! Amazing. Acceleration: || Handling: |||| Durability: ||| Speed: ||| 4. Ghost Town*************************GTA4************************************ Ah yes, the ghost town. It is in NO way "Carser" or "Carson City". "Carser/Carson City" does NOT exist. Don't waste your time. And don't waste my time by e-mailing me about it either. It simply and truthfully, does NOT exist in gta3. Ok, with that said I can go on. The ghost town is a secret island behind Shoreside Vale that was used in making the first part of the opening cinema of the game. Cool huh? O well. Anyway... (Only the bank scenes from the opening cinema are from the Ghost town, the rest with the bridge and everything was done at like, the real Staunton Island.) You can't walk around or even land on it because almost all of it is not solid. (Aw man.) That means, if you tried to land, you would just go through the ground and most likely crash into the water and drown. A couple of small pieces of it are solid though, but no one has ever landed on them and never will, because the pieces are too small. One little weird thing about the ghost town is that it is just floating in the air, just above the water. Remember where you, along with your accomplices, robbed a bank in the opening cinema? Well the ghost town is where that bank is located. The 'Liberty City Bank', along with the two securicars and other cars from the opening cinema, are visible there. There are about four cars that I can remember and all of them are parked and are not solid. There are two securicars, a triad truck, and an Esperanto-type car. The ghost town is not really a whole big 'town'. It is really just one city street. That's just a short description of the ghost town. Go there and see for yourself. Though many people deny its existence, the Ghost Town is REAL. There is plenty of proof such as pictures and many peoples good word that says it exists. It should not be associated with other rumors (false statements) such as the Disney Land or Carser City rumor. There is no Disney Land or Carser City in GTA3. Though plenty of proof is provided that there is a ghost town in the game, there will always be people who doubt and people who will never learn. But that negativity should never stop those explorers of GTA3 from getting to a great secret such as this. There is NO Carser City. Yes, ghost town. No, Carser City. Yes, ghost town. NO, and I mean NO Carser City. Say it to yourself a couple of times. No Carser City. Very good, boys and girls! Here are some reasons why to say that there is no Carser City. 1) If there was a Carser City in the game, and there's NOT, but if there was, then why hasn't anyone shown any pictures or proof. Pictures of other things like the ghost town are so easy to get on the computer, but not Carser City? Come on. 2) Where are the programming codes in the game files that would have all of the Carser City stuff? Carser City isn't even really mentioned in the codes except for the radio commercial. 3) Just because it's on the radio commercial, doesn't mean there's a Carser City. Both the MM and Pogo the Monkey are on the radio and neither has been found. 4) Where in the game would something so "big and full of everything" be? I admit not everything in the game is uncovered yet, but saying that so many hardcore gamers overlooked something so big? That's an insult to gamers everywhere. But Carser City is full of something I'll tell 'ya. The rumor is all full of crap. This is a great new discovery, by me, on how people who cannot fly, can still SEE the Ghost Town! What it is, is the ability to see through any walls that you want. This doesn't just work for looking at the Ghost town, but for looking inside any buildings or past walls. Here is how you can see the ghost town without even leaving the ground!: What you have to do is first make sure you have a sniper rifle. You only need one bullet, just so you can use the scope on it. You can get a sniper rifle anywhere you are if you enter the weapons cheat. The weapons cheat is R2, R2, L1, R2, Left, Down, Right, Up, Left, Down, Right, Up. Once you have a sniper rifle, go to Shore side Vale. Go up to the road on the top part of the dam. Take that road south to the blocked off tunnel. The tunnel is in a mountain. Go up the mountain. (When facing the tunnel, it's easy to go up the part of the mountain to the left of the tunnel.) Go up the mountain and over and down the hills back there so that you are almost driving to the Observatory (You cannot get to the Observatory however, it's not even solid.) Go back as far as you can until you run into a big wall that stops you from getting to the Observatory or the ghost town. Now, go up to the wall (With the sniper rifle in your hands.) And keep running into the wall so that you are as close to the wall as you can(Not in a car.). Once you are as close as you can be to the wall, tap Down on the D-pad *once so that you face away from the wall, but your back is still pretty close to it. Now hold R1 so that you are looking into the scope of the sniper rifle. Now (Still holding R1), turn around to the wall using the D-pad or the Left Analog Stick. Now look down a little bit where there doesn't seem to be water but is an area of blue. (This is the 'Blue Hell' or the entrance to the 'Underworld'.) Now look to the right upper edge of that blue spot and zoom in. If you are looking through the wall at a good spot, you should see the ghost town. Now, I've noticed that you couldn't see the middle section of wall or the road, but you can see a good portion of the ghost town. And that's it. You can now see the ghost town without even flying there. The only problem is once you see the ghost town, it will probably make you want to fly there now. And remember that you can use my method above to see through any other walls too. As of now, there are two ways of getting to the ghost town. The two ways are by the Dodo or the tank (Rhyno). They are the only means of transportation for getting to and from the ghost town. There are theories of alternative ways to the 'Ghost Town' other than the dodo or the tank. What about by Car? There is NO way of getting to it by car. Not through the tunnels, not anyway. But you are always free to do whatever you want and try, but it's impossible. What about by boat? First let me just say that even if you could get a boat back to where the ghost town is, then you really wouldn't be able to like see much of anything good because it isn't even in the water. The ghost town is like floating in the air just above the water. There is no definite answer to this question as of yet but I have tried and it's just too much hassle with too little results. Though many people dismiss it right away because of 'invisible walls' or 'unnaturally strong currents', others strive to go farther. There is a too strong of a current on the tip of the airport runway, but this is passable. I have passed it by driving the boat onto the runway and then pushing it the rest of the way down the runway until I was past the current part, and then I pushed it back into the water there, jumped in, and drove again. But I soon found out that there is yet another current almost at the end of the island, right before the turn to go to ghost town. I have yet to get past that yet, but maybe, just maybe, you could push the boat on land enough to get past that current. I have recently tried this with no luck, but it could be worth the try, and it would take a lot of work. Now, here's the proven ways of transportation to the Ghost Town. You could either use the Dodo if you are skilled enough to keep it in the air long enough, or you can use the tank, which many people find to be easier, but it involves codes. To fly the Dodo, find an open stretch of road (preferably the runway at the airport, but any piece of land that is straight, long, and flat will do fine.) and hold X and Down (D-pad). When you see sparks coming from the bottom of the Dodo, let go of the Down button. The Dodo will fly into the sky, but your real job now, is just to level the plane with the Down button so you cannot see the red nose of the plane. Never use the Up button unless you are landing. When the Dodo starts to dive down, towards the ground, do nothing at all (DON'T pull up!). The Dodo will catch air again before it hits the ground and you will just have to level the plane out again. Just continuously level the plane, until the Dodo just keeps flying straight. When you want to turn, just TAP in the direction of where you want to go. It should take a whole bunch of taps and you will only slowly turn, so plan your turns ahead of time. And one more thing, just stay away from the Unique Jumps! They really p*ss me off. They automatically change the camera into Cinema view and the plane will disappear from your sight and will make it impossible to fly much longer then that. To fly the Tank, find an open stretch of road (Any piece of land that is long, flat, and straight), use the 'Flying cars' or 'dodo cheat' code, whatever it's called. Turn the turret around backwards and fire as rapidly as possible while holding down (D-pad). When you gain enough speed and the tank starts to swerve, let go of the down button, and the tank will take to the sky. Then just level the tank with the up and down buttons. Fly almost the same way as the Dodo. Now, I hate flying the tank unless I absolutely need to use it to get up really high. Be careful with turning, that's the main thing that I hate about flying the tank. Tap the button that you are using to turn. Here are directions on how to get to the Ghost Town. Click your heels three times and repeat, "There's no place like the ghost town." Uhh... sorry, I couldn't resist. Here's really how to get there: Remember, when you can't land on it, so don't try unless you want to risk the chance of drowning. Drowning is a bad thing. I will try to explain as clearly as possible with the use of pictures too. From the airport runway at Shoreside Vale, facing away from Staunton Island, fly out to the ocean. Turn right (the opposite of left) and fly along the shoreline of Shoreside Vale. Make sure you take that right as soon as possible after taking off from the runway, because if you go out to sea too far, you and the Dodo will disappear and you will crash. Follow the shoreline as it turns to the right, behind Shoreside Vale. You will see a little piece of water kind of in the air jutting out from the wall. Do not crash into this. If you are too close to it, try to fly over it and not under it. If you fly under it, it will suck you up and into that piece of water and you will drown. You should always be flying over water. Now you will see the water kind of end on the right. There's big blue spot in the water. This is "Blue Hell" or "The Underworld". Keep flying straight though and the ghost town should start to appear as you get closer to it. It will pop up like a pop-up picture book. Behind Shoreside Vale, you should see the ghost town right in front of you, hovering just above the water. This is behind Shoreside Vale and things like the Observatory and the Dam. And that my friend, is how to get to the ghost town. 5. Hard-to-Reach*************************GTA5********************************* +++++++++++++++++ + SEA CAVES + +++++++++++++++++ There isn't much to do there. You can shoot down the Dodo that flies over which gives you an instant 4 star wanted level. There is one area that has an opening that looks like a cave. The other "openings" are cracks between the rocks that you can fall through. You can shoot down police helicopters as they come after you. To get there: -Get a boat near Asuka's place. -Drive north until you get out of the "harbor". -Turn right and soon you will see a buoy and then a group of rocks. Go past these rocks to the next large group just past another buoy. -Drive around the right side of the rocks until you see a big flat spot. -Land the boat here and get out. -The opening is to your left (the water is to your back.) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + THE "YOU WERENT SUPPOSED TO BE ABLE TO GET HERE..." SIGN + ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ This message was left from the programmers to let us know that we found an area that we weren't supposed to. There may be two of these signs, but I only know of one. To get there: -Go to the enclosed parking area that is across from the front of the Love Media Building. It is where you do the "Kingdom Come" mission for King Courtney. There should be a few cars parked there. -Look at the buildings to the south. There should be many fire escapes on the side of the buildings. This is the wall you need to go over. -Get a tall vehicle like a Yankee or a Mule and park it in front of the trash bins that are lined up against the wall. -Use the Karuma that is right there to jump on top of the truck. -Hop over the wall. You should be able to find the sign once you are over the wall. -To get out, there is a ramp that will allow you to get back to the other side. *NOTE*: You can try to jump the wall using the "Better Handling" code R1, L1, R2, L1, Left, R1, R1, Triangle, Right, X Push the L3 button while driving to jump. ++++++++++++++++++++++++++++++++++++++++++++++++++++++ + CATALINA'S HELICOPTER ("THE EXCHANGE" MISSION) + ++++++++++++++++++++++++++++++++++++++++++++++++++++++ This will allow you to get to Catalina's helicopter before she takes off. -When the cut scene ends, go straight across the bridge to the industrial area of Shoreside Vale. Turn left at the first intersection, take the first left you come to (3rd intersection), then next left after that. You should be on a long straight away that will take you under the bridge that you just crossed. Follow this road until you come to the big orange dam building. -When you approach the building turn to the left and you will see a slanted wall. -Follow the "Driving Up The Dam" steps above. -When you get to the top you will see the place where Maria is being held. Catalina's helicopter is at the far end of the building. ++++++++++++++++++++++ + THE GHOST TOWN + ++++++++++++++++++++++ You will need to fly the Dodo or the tank here. You cannot get there with a boat. To get there: -Take off from the airport using the same runway as the jets, *BUT* go in the opposite direction (away from Staunton Island). -When you lift off, turn to the right and follow the coastline. -When you get past the dam, the coastline will curve to the right. *Be careful, the Dodo sometimes flies erratically here* Most of the hills here are not solid. Soon you will see a blank spot in the water. This is near where the Ghost Town will appear. -When you get close enough, the buildings will pop up. -The buildings are not solid so you can fly through them. Apparently there are a few solid areas near the dumpsters, but I have not confirmed this. ++++++++++++++++++++++++++++++ + THE UNFINISHED TUNNELS + ++++++++++++++++++++++++++++++ These are the unfinished tunnels that are near the Cartel Mansion and the Cochrane Dam in Shoreside Vale. There is an invisible wall between you and the "outside". I was able to use the sniper rifle to get some stars. It seems that the FBI won't go to the tunnel. To get there: -Follow the directions above to get to the Ghost Town. -As you approach the Ghost Town, turn to the right towards the hillside. -If you look carefully to your left or your right you will see a brown half-circle in the hillside. This is your target. *NOTE*: The one on the right is harder to see. -Make sure you have enough altitude. If not, turn around and circle until you do. -Release the X button to decrease your airspeed. -Try to hit the right side of the left tunnel or the left side of the right tunnel. You may bounce to the side and off the ledge into the water. You just have to keep trying until you get it. *NOTE*: On a few occasions where I bounced off the ledge, I was able to recover and resume flying. More often than not however, I ended up in the water. ++++++++++++++++++++++++++++++++++ + THE ROOF OF KENJI'S CASINO + ++++++++++++++++++++++++++++++++++ This is the highest roof of the casino, not the helipad that is on the lower rooftop. There are no stairs to get here. It is possible to get up there with a car. To get there: -Using the Dodo, take off from the airport using the same runway as the jets. You should take off going toward Staunton Island. As you approach Staunton Island, turn to the right and follow the coastline past the Love Media building. *NOTE*: This next step may not be absolutely necessary, but it was the only way I had success. -Fly past the casino toward Portland and the Atlantic Quays area. -Before you reach Portland, turn to the left and basically U-turn back toward the casino. (The reason for this is because the northern end of the casino roof is hollow and you will fall through. This way you will hopefully come to a stop away from this hollow area.) -As you approach the casino, release the X button to slow your air speed. -When you get to the "right spot" pull back on the left STICK. Since you released the X button you should stall and fall down onto the roof. (If you don't release the X button you may do a loop when you pull back and blow the landing.) *NOTE* I can't really describe the "right spot" where you should pull back. It depends on how fast you are approaching and your altitude. -When you hit the roof, mash the O, R1, and the triangle button to hopefully stop and get out before the Dodo rolls or falls off. -Be careful of the hollow areas: Northern end and eastern side where you enter during the cut scenes. To get there with a car: (**Courtesy of Apoc13**) -Enter the "Better Handling" code: R1, L1, R2, L1, Left, R1, R1, Triangle -Enter the "Slow Down Game Play" code: Triangle, Up, Right, Down, Square, R1, R2 (you can input this code twice if you want.) -Starting on the north-west side of the casino, drive towards the black angled roof. -Push L3 to jump the car up onto the roof. -Turn to the left towards the edge of the roof. -Quickly make a U-turn and drive towards the top of the building. -Push L3 again to jump to the next section of the roof. -You can now exit the car and jump onto the rooftop. -You can also drive or jump the car over the ledge onto the rooftop. *NOTE:* Be careful of the northern end of the roof, it is not solid. ++++++++++++++++++++++++++ + THE POLICE HELIPAD + ++++++++++++++++++++++++++ This is the helipad that is on top of the police building in Staunton. It is a good sniping spot but there is no protection from the helicopters (who obviously don't take off from here). To get there: 1. Using the Dodo: Take off from the airport using the same runway as the jets. You should take off going toward Staunton Island. As you approach Staunton Island, turn to the right and follow the coastline past the Love Media building and the casino. -When you get to the casino turn slightly to the left and you should see the red H. -As you approach the helipad, release the X button to slow your air speed. -When you get to the "right spot" pull back on the left STICK. Since you released the X button you should stall and fall down onto the roof. (If you don't release the X button you may do a loop when you pull back and blow the landing.) *NOTE* I can't really describe the "right spot" where you should pull back. It depends on how fast you are approaching and your altitude. -When you hit the roof, mash the O, R1, and the triangle button to hopefully stop and get out before the Dodo rolls or falls off. 2. Using a car: (**Courtesy Of Five Star RVD**) *NOTE* I have only been successful making the first jump using a Stinger and an Esperanto. -Start on the lower road that is to the east of the casino, heading north. -Enable the "Better Handling" code (R1, L1, R2, L1, L, R1, R1, Triangle) and the "Slow Down Game Play" code (Triangle, U, R, D, Square, R1, R2) once. -Drive north until you see the grassy hill on your left. There should be a guardrail (for the street above) at the top of this little grassy hill. There is a tree that is right next to the guardrail. This is the last tree before the grassy hill becomes a concrete wall. -Drive up the grassy hill and slightly to the left of the tree. Press L3 to jump right before you hit the guardrail. -If done correctly you should bounce up towards the building that is right in front of you. -When the car's wheels hit the building, press L3 to jump again. This will send you up higher and hopefully onto the roof of the first building. -Once on the first building, position the car so it is facing north (the helipad will be to your left). Get a good running start and press L3 to jump onto the next building. -Once on the second building, position the car so it is facing south (the helipad will now be on your right). -Back the car up so it is in the northeast corner of the second building. -Hit the gas and when you are about half way across the roof turn to the right and press L3 at the edge of the building to jump onto the helipad. *NOTE:* An alternate way to do the first jump is to NOT enable the "Slow Down Game Play" code and NOT press L3 once the tires hit the side of the building. To do this you must time your first jump a little late so you hit the guardrail as you are jumping. This throws you up and hopefully onto the building. +++++++++++++++++++ + THE STADIUM + +++++++++++++++++++ This is where the Liberty City uuuhhhh... team plays the Beavers. The grass is not solid, but the ground below it is. You can see above the grass by staying in the Dodo. There are three ways to get into the stadium. 1. Use the "Walk Through Walls" trick described above. 2. Flying in. 3. Jumping a car in. To fly there: -Take off from the airport, using the same runway as the jets. You should take off going toward Staunton Island. -Turn left and fly over the statue and subway entrance that is found near the front of the airport. -Fly between the billboard and the struts for the lift bridge. -It will look like you are going to hit the road, but if done correctly, you should clear everything and be heading toward the stadium. -After the bridge has been cleared, release the X button. -The stadium lights are not solid so don't worry about them. When you are over the stadium wall, pull back on the left stick. This will stall the Dodo. -Be careful to stay away from the area near the steps that are going up to the main entrance to the stadium. There is a hole here that will drop you outside, near the steps. To jump a car there: (**Courtesy of AJGoku9**) -Get an Esperanto. -Enable the "Better Handling" code (R1, L1, R2, L1, L, R1, R1, Triangle). -Drive to the parking lot across the street from the stairs that lead to the stadium gates. -Enable the "Slow Down Game Play" code (Triangle, U, R, D, Square, R1, R2) once to jump higher. (**Courtesy of Psy**) -Drive through the parking lot, across the street, and up the steps slightly to the left of the gates. -When you are about 3/4 of the way up the steps, push L3 to jump. If timed correctly, the Esperanto should hit the edge of the wall and land on it. -You can now explore the wall and find the holes that will drop you into the bottom of the stadium. +++++++++++++++++++++++++++++++ + THE PAN-LANTIC BUILDING + +++++++++++++++++++++++++++++++ This is the construction area near the Staunton Island hideout. It is possible to get to the floor where you see the cut scenes with Catalina, Miguel, Asuka and Maria. To get there: -Take off from the airport, using the same runway as the jets. You should take off going toward Staunton Island. -Turn left and fly over the statue and subway entrance that is found near the front of the airport. -Fly between the billboard and the struts for the lift bridge. -It will look like you are going to hit the road, but if done correctly, you should clear everything and be heading toward the stadium. -Release the X button and turn slightly to the right and head for the green Pan-Lantic building. -Make sure you have enough altitude to hit the lowest brown band going around the building. This is an open area that you can walk around in. -Fly into that brown band on either side of the cable that is holding the box. -Exit the Dodo. ++++++++++++++++++++++ + THE LIGHTHOUSE + ++++++++++++++++++++++ The Lighthouse near Salvatore's House in Portland. There is nothing to do there and you can't get inside. When you land on it, you must constantly run or you will slip off. It is possible to get under the lighthouse (inside the rocks). To get there: -Using the Dodo, take off from the airport using the same runway as the jets. You should take off going toward Staunton Island. As you approach Staunton Island, turn to the right and follow the coastline past the Love Media building and the casino. -Continue flying over the water along the coast of Portland. (You can fly over Portland, but you have to be careful of the unique jumps that will end your flight.) -When you get close to the Lighthouse, release the X button. -Crash into the lighthouse. When you get out, keep running or you'll slowly slip into the water. -To get under the lighthouse, continuously ram the rocks on the eastern side. -The boat should begin to sink in the water and push through the rocks. -Continue to hold X and turn the boat from left to right. *NOTE:* You may need to enter the health code (R2, R2, L1, R1, left, down, right, up, Left, down, right, up) to keep the boat from blowing up. -To get out, ram the rocks in the same area where you got in. (**Thanks to moneymangodfb for this tip) +++++++++++++++++++++++++++++++++++ + THE CEDAR RIDGE OBSERVATORY + +++++++++++++++++++++++++++++++++++ The observatory is found in Shoreside Vale, north of the Cartel Mansion. As far as I know, it is inaccessible by foot or car. I don't believe that the Dodo can get enough altitude to get there either. That means the only way is to use the tank. Unfortunately, the observatory is not solid so you can't land there. To get there: -Using the flying tank codes listed above, take off from the airport using the same runway as the jets, *BUT* go in the opposite direction (away from Staunton Island). -When you lift off, gently turn to the right and follow the coastline. -Continue to ease the tank to the right and fly over the Cochrane Dam. At this point, stop firing the cannon, the tank will glide. -You will see the observatory, steer the tank into it and you will go right through and end up in the water near the Ghost Town. +++++++++++++++++++++++++++++++ + THE LOVE MEDIA BUILDING + +++++++++++++++++++++++++++++++ This is the rooftop where you chat with Donald Love. There is a nice Asian garden and a pond. You can see his treadmill and the empty box from "Love's Disappearance". To get there: -Make sure you know which building is the Love Media Building. It has a distinct exterior pattern. -Using the flying tank codes listed above, as well as the "Better Handling" code (R1, L1, R2, L1, Left, R1, R1, Triangle) take off from the airport using the same runway as the jets. -Turn very slightly to the right and head towards the Love Media Building. -You will need to level out the tank and stop firing the cannon a little before you get to the building. Glide the tank towards the rooftop and hit the brakes as soon as you touch the building. 6. Hidden Packages*************************GTA6******************************* I- Portland **GTA61** 1: Drive north to the end of the path on Harwood. 2: Harwood, roof of Head Radio Station. Get there by jumping off the tracks. 3: St. Mark's, on top of the Amco gas station. 4: St. Mark's, inside EASY CREDIT AUTOS. 5: Portland Beach, at Salvatore's Mansion. 6: On a ledge below Salvatore's Mansion. 7: Behind the building of Hepburn Heights Towers. 8: In parking lot near El Burro phone in Hepburn Heights. 9: Between trees in Hepburn Heights. 10: One block south from Amco gas station in a small parking lot in St. Mark's. 11: Building facing large potholes in St. Mark's. 12: Park in St. Mark's. 13: Roof of building next to Luigi's Sex Club 7 in Red Light District. 14: Roof of Luigi's Sex Club 7. 15: Roof opposite Luigi's Sex Club. 16: Subway in Chinatown in the bathrooms. 17: Rush Construction Company in Red Light District. 18: Long alleyway in St. Mark's. 19: Tramp Tunnel in St. Mark's. 20: Roof of Supa Save in Portland View. 21: Alley behind Hong Hung Inc. in Chinatown. 22: Chinatown roof. 23: Alley behind Roast Peking Duck in Chinatown. 24: Inside the gates of the Bitch 'N' Dog Food Factory in Trenton. 25: Roof of Liberty Pharmaceutical in Trenton. 26: Roof of Portland Docks. 27: In a yard in Trenton. 28: Front of Joey's Garage in Trenton. 29: Power Plant in Callahan Point. 30: Roof of sawmill in Trenton. 31: Behind Turtle Head Fish Co. in Callahan Point. 32: At the end of the pier in Atlantic Quays. 33: Island just south of Portland (accessible by boat). Although I have maintained the numbering from the Walkthrough and the Bradygames strategy guide, I have tried to group packages together where they are all in roughly the same area. 1. From your hideout, go left, cross the carriage way (this is just my quaint English way of saying cross the highway) and the grass verge to get to the shoreside. Go right and all the way to the end. 2. From your hideout, go left, cross the carriage way and look for the stairs to the elevated railway on the right. Jump onto the tracks and go right along the raised central section (to avoid getting hit by the trains.) After a LONG trek jump onto the roof of the Head Radio building (easily identified by the large radio mast) and pick up the package (along with the flame thrower.) The next group of packages are in the Saint Marks area. Leave your hideout and make a right and another right. Go left at the lights and then right through the parking lot with the phones. Go left and follow the road around, go left and then right to spot the Amco gas station across the road from the fire station. 3. Jump up onto the walls at the entrance to the gas station and walk along and around the walls until you can jump onto a roof. Take a running jump onto the next roof the pick up the package. There is some health in the fore court if you need it after taking these tumbles. 4. From the gas station circle around the back to find the Easy Credits Auto showroom. Use a car to break through the glass windows to pick up another package and a tasty sports car. 10. From here make a quick left and right to the building immediately on your left. Go round the back to the left to find another package. 11. From this buildings entrance go right, right , and right again until you see a building with scaffolding and piles of earth. Hop up the left hand pile to discover the package. 12. From outside this building go right and follow the road as it curves around to the top of a hill. Pull into the small park on the right hand side. Go up and over the sloping roof to find the next package. If you continue over the next roof you will find a shotgun. 18. From where you entered the park right and just after 2 major roads (marked on the map) you will see a long narrow alley through an archway. Go down here and take the gap on the right to locate the uzi and another package. Now we are jumping back to 5 and 6 on the list. 5. From the park where you found package 12, cross the road to find the entrance to the godfather's mansion. Go along the drive and then up the steps on the right of the garages to the verandah. Follow this around to the left and you will come to another package. 6. As you go back down the steps from the verandah, turn right and descend the steep slope (carefully!) to the beach. Go right along the sand and then up to a small ledge next to the big hole in the cliffs for your 10th package. Now you are the proud owner of the pistol. 7,8 and 9 on the list are back in Hepburn Heights near your hideout. From your hideout go right and past the first turning. Then go right into the grounds of the apartment block. Turn left at the plank ramp and go right around the back of the building. Now if you are feeling daring rev up your car and take the jump to land in the parking lot next to the phones. Jump into the little island to find the next package. Then go across the lot and over the road into the trees on the slope. Hidden amongst the foliage is another package. 13, 14 and 15 are in the same small area of the red light district. Use the steps around the back of Luigi's to find one of them on the roof. Then jump across next to the billboard and walk along right to the end of the next roof for another one. Cross the road from Luigi's and go round to the left of Woody's to find an alley and another set of steps. Climb these to get to the final package of this group. 17. From in front of Luigi's go ahead and then make a left. To the left of the large T junction is an empty building with glass windows you can smash to get inside and pick up the next package. 16. Directly opposite the Rush Construction building is the entrance to the subway in China Town. You will need to complete all the missions for Portland before this opens up and you can go down to get the package in here. We stay in China Town for the next 3 packages (21, 22, 23) I found that I got lost very easily in this area so my directions may sound a little strange but they all start from the hideout (a nice fixed point.) From the hideout take a left and then count the turnings off to the left and take number 6. Go left again and park outside the Hong Hung Inc building. Go down the alley with the bollards. For those of you unfamiliar with the term 'bollard' this is a short concrete post used to prevent vehicles entering an alleyway or other area. From the hideout take a left and then count the turnings off to the left and take number 7. Follow the road around a curve and park next to the Roast Peking Duck. There is a package in the alleyway next to this building. Finally from the hideout take a left and then count the turnings off to the left and take number 6. Immediately on the right is a yard with some steps. Go up the steps and onto the roof where there is the final package of this trio. Now you have 20 packages and the Uzi. The next group of packages are in the delightful industrial area of Trenton. Make your way to the Easy Credit Auto showroom and go to the left to find an abandoned tunnel screened by shrubbery. Mow down the tramps in the middle of the tunnel and pick up the package they are surrounding (19) The next package is on the roof of the Supa Save store at the end of the tunnel (20) Climb the steps at the back of the store and go right and up onto the elevated railway tracks. A short way along the tracks you can jump off to the right onto the roof and pick up the package. Retrace your steps to the elevated railway tracks but this time carry on along the tracks past the Supa Save store until you see the Liberty Pharmaceuticals factory to your left (it has two large chimneys to identify it.) You will see a girder projecting towards the roof. Position yourself on the girder and take a running jump off it onto the roof of the factory. The roof is extensive so go towards the chimneys and then right to find the next package (25) and other goodies. Look across the street to see the gates of the Bitchn' Dog Food factory. Jump down, go through the gates and around the left side of the building to find package 24. Now turn right outside the gates and cross the road to get to the front of Joey's garage. Cross the road again and jump over the low wall and go right to discover package 28. From the yard of this building face the Liberty Pharmaceuticals sign and go right, crossing the road until you see the Bus Company depot on your right. Jump on the low wall around the depot and go along to the end and jump over the next wall into the yard of the Saw Mill. Climb the sawdust heap and cross several sloping roofs until finally you go up a blue slope and locate the package at the edge of the final roof (30) Look across the street to see the Power Plant. Jump down and go around left to find the entrance. Go around the side of the building to pick up yet another package (29) From where you picked up this package, jump down to the entrance to Callahan Bridge. Go forward and take the first right. Go through the entrance to your right, along to the end, go left at the ramp and finally find package 27. This set of directions seems to be causing a few problems. When you jump down off the Power Plant wall you should have the Power Plant wall at your back, the bridge on your left and be facing towards China Town. Walk forward and take the first turning you come to on your right. Then go right through the first entrance you come to. For the next package you will need to steal a triad fish van. They are easily identified by the Belly Up slogan on the side. There are always plenty around in China Town. Drive towards the Callahan Bridge and the Power Plant, go left, right ad right again. Look for the dirt track through the trees on the left and follow it to the gates of the fish company. The gates will open for you and drive around to the left and behind the building to get the package (31) Warning! The triads in the yard will NOT be friendly so don't stay to chat with them. Leave the dirt road and turn right and right again. Go along to the end of this road and turn right by the large green building. Go all the way along to the end of the pier to get package 32. Now you have 30 packages and grenades! Go back along the pier and turn right and right again. Then two more right turns to enter the main gates of Portland docks. Go right and down beside the ship. Up the stairs and onto the roof of the large building and then jump across to the awning of the other building to get package 26. I was only able to make this jump by forcing a small, powerful sports car up the stairs, onto the roof and jumping it across the gap. However a kind soul pointed out that there is an adrenalin pill nearby which will give you the strength the make the jump. The last 2 packages must wait until you have finished all the missions on Portland. As you leave the island by boat take time to land at the small rocky island that is near the jetty where you start your voyage. Package 33 is shipwrecked there. Once you get to Staunton and have found your new hideout you will need to take the newly opened subway to China Town to pick up package 16. From the hideout take a right and go along to the end of the road. Bear left and right at the lights and then go along to the end. The subway entrance in on the right next to some billboards. You can take the bridge if you like but showing your face in China Town will attract unwanted attention from the triads. Check your stats to make sure you have a total of 33 packages! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ II- Staunton Island **GTA62** 34: Army Surplus store. 35: Coliseum. 36: Top of hospital. 37: Stadium. 38: East side of University. 39: Construction site. 40: On top of small bridge where there are girders. 41: In Colombian Garage. 42: Construction site. 43: Connecting alley to 8-Ball's. 44: Car park. 45: Alley south of Coliseum. 46: Jump off of curvy bridge onto rooftop. 47: Under road tunnel. 48: Basketball court. 49: Stadium-Shoreside bridge. 50: Under Park bridge. 51: End of South dock. 52: Alley near Callahan bridge in Newport. 53: Museum. 54: Pier, south of Callahan Bridge. 55: Behind Police Station. 56: Newport, path to Police Station. 57: Behind Church. 58: End of an alley that's shaped weird. 59: Underground Amco parking. 60: Top of Amco roof. 61: Bedford Point in a glass-breakable building. 62: Doorway, facing an intersection. 63: On roof in the "projects." 64: Behind rocks on pavement near the Pier. 65: Behind a building in the "projects." 66: Underground car park. 67: On top of a pedestrian only walkway. 68: Behind "star statue" logo. 69: On top of Casino. Welcome to the thriving business district of Liberty City. This area is more complex than Portland and you will have to watch out for attacks from the Colombians as you go about your search. Once you are settled in your new hideout, go right, right, left and right again past the sports stadium (also confusingly called the coliseum on the list) and out along the road until you spot a turnoff to your left. At the end of the road is the army surplus store. The gates won't open for now, so go around the back on foot to find the hidden package (34.) From your hideout again go right and right again and then straight ahead to the steps leading up to the stadium. The package is at the top of the steps (37.) Now circle the stadium exterior looking behind all the Rockstar billboards until you find package 35. Now you need to visit the hospital. You can get yourself wasted or you can go left from the hideout, bear right and then left at the lights. Go along to the end and go right along the curving road into the hospital car park. Carry on round to the main entrance to spot the package on the roof. You'll need to park an ambulance next to the roof and jump up from there (36.) Now you are going to university. Same route from the hideout as for the hospital but look for the building opposite the construction site and park by the large sign for 'St Mathias University.' Jump down next to the sign and pick up the package by the side of the building (38.) Packages 39 and 42 are on the construction site you can see across the road from the university. Cross the road and follow the road around to the right and crash through the barrier on your right. Go towards the blue structure and go left up a board ramp into the incomplete building. Along to the end and up the stairs on your right. The package is in a room opposite the health and armour pickups. Go back down the ramp and go left and left again and along to the end where you will find the next package in a corner on the ground. Now hijack a cartel cruiser and go back to your hideout. From the hideout go left, left and right and look for a gate across the road to your left. This leads into the Colombians garage and you need to be in a cruiser for the gates to open. The package is in one of the open garages (41.) Now back to your hideout and SAVE! This next package carries some risk of being wasted as you try to obtain it. Go left, right and along to the end. Go left and look for the bridge with curved girders as the sides. Try to ignore any Colombians who are shooting at you and hop up onto the curved sides (this is where you risk drowning!) Walk along the girders until you reach the centre of the bridge to pick up package 40. Now you are the proud owner of a shotgun pickup back at base. For package number 43 go right from the hideout, take the second left along the coloured surface. Then straight ahead and just past the end of the car park wall on your left turn into the alleyway. In the enclosed area with the ramp up to the paint/spray shop look for the package in an open garage across from the ramp. Now leave the area by one of the alleys leading to the multi-storey car park and go up to the second floor to find package 44 in a corner near one of the ramps. No 45 is in an alleyway just past the fire station. From the hideout go right, right, right, left and left again and check for the fire engines. Number 46. This is the hardest package in the game in my opinion. Both in working out that there is a package there and then getting to it. From the hideout go right and along to the end. Then right and along to the end again. Take a right to get onto the curly bridge leading up to the main Staunton/Shoreside bridge. On the left of the bridge as you go up look out for two buildings that join, one with a brown exterior and the other with a grey exterior. Aim for the intersection between them and take a running jump off the edge of the bridge to land on a roof and pickup the package. You can also use the ambulance to get on to this roof top (like you did at the hospital) instead of getting on the ramp and looking for the building and jumping down. From hospital, jack an ambulance and take the exit out of the hospital. The road will lead you directly to the stadium. Make a left, drive to the end then right, left, left. Park immediately on the left once you make the last left. Park the ambulance close to the building and hop up on the ambulance and onto the ledge. To get package 47 take the same route as you did to get to the curly bridge but go right just at the end of the park walls. Then go left down the ramp and right along under the road tunnel. The package is on the right just at the end. Numbers 48 and 50 are in the park. This is a short walk after turning right outside the hideout. At one end is a boating lake and past that is a basketball court. The package is in the court. Back towards the centre of the park is a bridge with a package on the path underneath. To get to package 49 on the main Staunton/Shoreside bridge you need to have access to Shoreside. Get onto the middle section of the bridge (the part which goes up and down) and hop up onto your car and the central divider. As the bridge goes up the package will come into view. From your hideout go right and take the second left, straight ahead and follow the road around then left into the apartment block grounds. Go right and along to the end and take the stairs down to the dock. Package 51 is at the end. 50 packages and body armour pickup at your hideout. As you emerge from the apartment block go left and all the way along through the container yard and lorry yard until you have gone under the bridge. Go down the steps to your left to the dock and find package 54 at the end. Back to your hideout and then from there go right, along to the end, bear left and then second right at the lights. Package 52 is at the end of the L shaped alley to your left. Go left and left again to see the imposing museum building complete with Grecian columns. Climb the stairs to find package 53 at the top to the left. From your hideout again (since you ARE going back here to save at regular intervals!) right, along to the end, right then left and count the turnings until the third on the right. Park by the cement planters full of shrubs. Go down the ramp to your left into the underground car park where you will find package 66 hiding. As you exit the car park ramp, turn left and climb some stairs up to a parapet and rooftop where you can hop up to get package 63. Jump down into the enclosed area and go to the far side to find package 65 lurking by some green dumpsters. Turn right from the dumpsters and exit the enclosed area and turn immediately left to find package 62 in a doorway. Turn left as you come out of the doorway and go along to the edge of the shoreline and turn left. Go down the ramp you find a short way along to your right and at the bottom behind some rocks is package 64. Go back to the top of the ramp and go right. Stop at the pedestrian only bridge crossing the street to your left and go up the stairs and into the middle to pick up package 67. Go back to your car and carry on along the road until you see a large star shaped statue on your left in a sunken area. Package 68 is behind it. Finally at the end of this road turn right and go along to the end and park by the casino. Climb all the stairs to the helipad on the roof to find package 69. 60 packages gives you molotovs back at base. As you come out of the casino turn right and then left and go down the stairs to the police station to your right. Go up to the main entrance and jump down to the left and go along to the yard at the rear to locate package 55. Drive a police car to the gates at the left to make them open, then jump down to the left of the gates to see package 56 in a parking niche straight ahead. Now we are off to church. From your hideout go right, along to the end, go right and first left and look out for the distinctive church building on your right. Package 57 is round the back to the left. Carry on along this road and take the next left. Look for a long very thin alley on your map (it is on your left next to the Dojo.) Package 58 is at the end. Now we need to find the AMCO building. From the hideout go right, bear left and then second right at the lights. The AMCO building is down this street on the left (look out for the big red AMCO sign above the entrance.) Go down the steps into the underground car park to find package 59 by the elevator. Leave the car park through the barriers and as you leave hop up right onto the raised section around the side of the building. Go around until you find the stairs and then climb and climb several sets of stairs until you get to the roof and package 60. As you come out at the bottom of the first flight of stairs, look to your right to spot an empty building with large tempting plate glass windows. Smash these and go up the stairs to find package 61. Once you have picked up package 49 from the Staunton/Shoreside bridge you should have all the packages for this island. Check your stats to find a total of 69! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ III- Shoreside Vale **GTA63** 70: West Dam. 71: East Dam. 72: Tower 1, Dam. 73: "Exchange" helipad in the lower dam. 74: Behind boulder, corner of dam. 75: Behind the furthest Swank house. 76: Front porch, third Swank house. 77: Front porch, fourth Swank house. 78: Colombian mansion. 79: Picnic tables. 80: Fudge Packing Factory. 81: Cedar Grove, in overpass 82: Roof of Police Station. 83: Pike Creek, behind drums. 84: Behind hideout. 85: Wichita Gardens, apartment entrance. 86: Wichita Gardens, in between apartments. 87: Pike Creek, on blue container. 88: Behind hospital. 89: Roof of a large building with a weird awning. 90: Pike Creek, between Turtle Head Storage. 91: Wichita Gardens, under wooden bridge. 92: Airport, parking lot. 93: Airport, under wing in hangar. 94: Airport, on ground next to dome. 95: Airport, under a plane. 96: In front of airport. 97: Subway. 98: Airport, helipad. 99: Airport runway. 100: Airport, end of runway. Since the Airport is the first major location you come to as you arrive in Shoreside, let's start here. Whether you come out of the tunnel or over the bridge from Staunton, make a left at the traffic lights and go all the way along to the end of the terminal building and left and up the stairs. Go down into the subway and go left and right at the bottom of the escalators and all the way along and to the end to find package 97 on the lowest level. Now we have 70 packages and an AK47 pickup at the hideout. As you come back down the steps towards the airport look to the left to spot some billboards. Package 96 is hiding behind them. Now go back along the front of the airport and turn left at the end and park next to the airport fire engine. Package 92 is by the fire engine. Go forward from the fire engine and left through the small gap in the wall. Walk around to your right to find package 94 next to the dome on the ground. Back to your car and drive ahead crashing through the barrier. At the 4th hangar up on your left go towards a plane parked in front of this hangar. Package 93 is under its wing. Carry on around the airport perimeter until you reach the helipad on your left. Climb the steps to find package 98. At the start of the runway that goes off diagonally into the bay go down the slipway at the side to find package 99. From here head back towards the main dome of the airport passing a hangar with lots of helicopters outside. Package 95 is under plane with near here with its tail towards you. Finally go along to the very end of the main runway and drop down to the right to find package 100. As you exit the airport go left and look out for a dirt road between the trees to your right. At the end is a broken wooden bridge. Carefully descend the slope to find package 91 under this bridge. Now find your hideout and save your game. From the hideout go around the back of the building and look for a blue Toyz'n The Hood van parked by some billboards. Package 84 is behind it. From your hideout make a left and go all the way to the end, turn left and look for a dirt road to your right. Go along this until you see a picnic area at the end. Package 79 is to the right of the picnic tables. Now we have 80 packages and a sniper rifle back at base. From the entrance to the dirt track go straight ahead and immediately left into the apartment blocks. Go under the road bridge between the blocks and ahead to find package 86 between two buildings. Go back under the road and round to your left to find package 85 in the entrance to one of the apartment blocks. Now we are going to visit the 'swank' houses in Shoreside to pick up packages 75 - 78 on the list. From the hideout go left and left again. Follow the road as it curves up the hill. At the top you will be in a road lined with large houses in their own grounds. You will need to hijack a cartel cruiser to open the gates in the last in the row. The packages are either behind or on the porches of these palatial residences. The Dam is a major feature of Shoreside and there are several packages hidden around it. Let us start at the top. From the hideout follow the route to the swank houses road and carry on past the Colombian mansion and and around and to your left by the blocked tunnel entrance. At the end of the next road make a right and a left and stop by each of the jetties with the round structures at the end. Behind these structures are packages 70 and 71. Now turn around and go back and right and follow the road down and round to an entrance on your right. This leads to the base of the dam. Stop at the first long set of stairs up to a tower and at the top of the stairs you will find package 72. Now go along to the end and up the stairs to the large flat area to locate package 73. To avoid a long trip, if you simply jump off immediately in front of this package you will land right next to package 74. You can pop round the corner to pick up some health if required after your long drop. At the top of the road leading away from this area you will see the Turtle Head Storage Company building. Cross the road and through the entrance on the left and go around the side of the building to find package 90. This next section is best done on foot as there are many twists and turns and most of the locations cannot be reached in a vehicle. Carry on around the building into the yard and look to your right to see a set of stairs. Climb these to the roof. Avoid the rampage icon unless you want to get embroiled in destroying vehicles with a rocket launcher. Jump from this roof to the 'awning' on the building opposite and go along to the end to find package 89. Jump down and go straight ahead and out of the yard. Cross the road and go ahead up the road by the side of the Punk Noodle factory. Carry on past the AMCO building on your right and then take the next left across the road. Where the low wall on your left joins a higher wall, take a running jump over the low wall to land on a red container with package 87 on top. Go back to where you made the jump and carry on to the top of the street and go left into the hospital and round back to pickup package 88. Go back to where you entered the hospital and cross the road and go around to the left of the Police Station. Jump onto the roof of the row of low sheds to the left of the police station to find package 82. If your armour or health are low replenish them with the pickups in the workshops nearby. Go back to the Police Station entrance and turn right and walk along until you come to an entrance in a wall just past some large storage tanks. Go through here and round to the right between the tanks and climb a pipe to get onto the wall. Walk ALL the way along the wall (if you press Select until you get the overhead view this makes it easier) until you come to a greenish roof to your right. Jump down onto the roof and cross the gap onto the next roof where you should spot an enclosed area containing package 80. Jump down from the roof. Leave this area using the plank ramp and jump over the wall. From the junction where you land go down the hill past the 'Welcome to Pike Creek' sign on the wall. As you cross the next street you will see the Liberty City Pharmaceuticals factory sign on the large building ahead. Circle the building until you find an entrance and go to the right and enter a fenced off area with package 83 by some drums at the end. Now check your stats to make sure you have 99 packages, I hope so! The final package is best reached from your hideout. Go left and down to the bottom of the hill and make a right. Follow the road around and just past the entrance to the tunnel on your right you will find package 81 on the pavement in an underpass. Now you should have 100 packages, be $1,000,000 better off and have a rocket launcher pickup back at your hideout! 7. R3 Missions*************************GTA7*********************************** I- Taxi **GTA71** ===WHERE CAN I FIND A TAXI?=== One of the most common vehicles driving around Liberty City is taxis, they are found almost anywhere on the roads and come in 2 different styles. Taxi's usually drive past your hideout real often, and actually anywhere around Liberty City, you should find one anywhere you go. There is 2 types of taxis to start of with on the streets of Liberty City, the most common one is just the basic taxi, yellow nearly all over. The there is also another taxi, this one is less common found roaming around the streets, it is a cabbie, looks like it was modled after an old fasioned cab. After you complete a certain amount of missions, the Borgnine taxi becomes available to use. It has better handling, speed and also has spikes on the front. The best city to do the taxi missions is probably Staunton island, as I have found out that you seem to get paid more for some reason. Usually you should start doing them in Portland and then move on and then do the rest in Staunton. Once you have triggered the special 'R3' mission by pressing R3, you are now a taxi driver, what you have to do is take people to their location fast. Pedestrians appear as a green dot above their head. The destenation that you have to take them to is the blip on your radar. Usually your next fare is near where you took the last pedestrian. To do the taxi mission, of course you have to rush to get people to their destination, so this means you will probably have more crashes. If you crash so much, the person will flee in terror, and this means that your car is in bad condition and no one else will want to get in. The only thing I can say here is to end the mission and find a new taxi. Depending on how far away the destination is, you will get a time limit to get there and drop the pedestrian off, if the time reaches 0, it's mission failed and you have to start again, just press 'R3 again. Time accumulates for all the passenges, and each time you drop someone off at thier destination, you are given an extra 10 seconds to find another fare, or even more if you have accumulated time. Depending on how far you took the person, you will get cash, if the destination is just around the corner, you will get $90, but if it is the opposite side of town, you will get $900. So the farther you take them, the more money you obtain. there is special bonuses for getting to the destination really quickly and for doing a certain amount of fares in a row. Because GTA3 is a large game, they really can't have 1 million different places where the passenger wants to be dropped off at, so here are some popular locations: PORTLAND: -Old school hall -Greasy Joes Cafe -Easy credit Autos STAUNTON: -Enclosed section near construction -Stadium in Aspatria In order to get poeple to their destination, you need to drive skillfully and carefully trying to keep down the damage on your car. If your side of the road is blocked, then drive on the other side of the road, or the footpath. Sometimes you have to even swerve through cars, but try not to get too much damage. Alos, take shortcuts through possible paths as well, the cops don't care if you speed, drive on the wrong side of the road or footpath, just get to the destination. Ahh yes, the main reason you do this mission is to get the reward, it's nothing spectacular, but good none the less. It is a special taxi called the 'Borgnine'. It becomes available after you have complete 100 fares in any district. The Borgnine taxi is located at Borgnine taxis in Harwood, Portland, near the Head Radio station. The Borgnine taxi is a different colour to the others, and looks like the cabbie. it has better speed, handling and also has spikes on the front to eliminate any pedestrian than gets in your way while you are driving like a mad man. I don't believe that you get anything for completing 200 fares. The borgnine taxi does return after awhile to the exact loctaion. I believe that when you do the 100 taxi missions, your percenatge goes up by 1 percent. So you need to do all of these to get 100% al up on the game. The taxi mission are probably the easiest thing to do, it only requires a bit of driving skills and it will be easily accomplished. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ II- Ambulance **GTA72** Ambulances are mianly found at the hospital at all cities, but the most common way to find one is to kill afew people and one will come to heal the poeple, so you just take it. Then press 'R3' to toggle the paramedic mission. What you have to do is go around rescuing the injured the patients. Let them get in the ambulance and take them back to the hospital. Each patient picked up gives you more time, and each patient dropped back at the hospital gives you money, and at the later levels, more time as well. the ambulance in my opinion is one of the most easiest vehicles to roll in the game. To avoid this, don't go flying around the corner at 1 million miles an hour because you will proabably lose control and roll. Make sure you slow down and use R1 to do the cornering, this will avoid crashing into walls and stuff. If your ambulance starts to shake, stop completely or until you can see that it isn't rocking any more. Be careful when going down hills as well, because once again, control can be easily lost and cause the ambulance to roll. Most people like to do it in Portland, but there it is easier to roll because the surface of the city isn't flat, but if you do it in Staunton, the surface is really flat. But the hospital in Staunton is harder to get into that Portland, oh well, there is alot of pros and cons about this, so choose your own city. The sick people on your map are the green blips, and the hospital is the other magenta blip. Once you have rescued the patient, bring him/her to the hospital. Note that more than one person can be transported at one time. You start with Ambulance level one, and once you rescue the person and take them back to the hospital, it now becomes Ambulance level 2. Each level has one more person than the last, so for example; Ambulance level 1 has 1 person, ambulance level 2 has 2 people, ambulance level 10 has 10 people. Now, note the following thing, the ambulance can only hold 3 poeple at one time, so here is my startegy: On the first 3 levels, go around and collect all the patients and then take them back to the hospital. But when you get to the 4th + levels, you will need to use some startegy. If there is someone really close to the hospital, go collect them and quicly race back there. Also, if the hospital is on the way to another patient, make a short stop off there and drop your load off. It isn't good at all to just go around getting 1 sick person all the time and then taking them back, get them in groups of 3 if the patients are near each other. For each patient that you pick up, you are given bonus time, depending on how far away you are, the time varies. Time only accumulates for the level, not the next one. Lets just say you complete ambulance level 1 with 1 minute to spare, at the start of Ambulance level 2, you wont have 1 minute to go. Each time you hit a wall, pole or another car, your patient gets more sick and is going to die earlier, so your time limit will go down for each major carsh you have, so take care. Ahh yes, this is what we are all waiting for: Save 45 pedestrians: Health icon becomes availbale at hideout Save 85 pedestrians: Adrenaline pill at hideout Complete ambulance level 12 and infinite run is granted. According to most things I have read, different people have got different icons (helath, adreniline) at the different amount of pedestrians saved, but his is what I got, so maybe you will not get the same. To gain a percentage on your overall status, you need to get the health icon at your hideout, the adreniline pill and do ambulance level 12. The ambulance is proabably one of the hardest missions to do, especially because the ambulance is real easy to roll. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ III- Police **GTA73** An Enforcer: A swat van A Police car: A general cop car FBI car: Balck Karuma Rhino: Tank By looking at the list, you would think the tank, but it is too slow and the criminal is speeding along at 100 miles an hour you will never catch them. A FBI car is really fast to catch up with the criminal, but getting one is hard. The FBI cars carry 4 heavily armoured agents and trying to jack one with 4 armoured members in it, your car would be toast with bullets in seconds. And also with the FBI car, you need a wanted level of 5 for them to even be available on the streets. And doing a vigilante mission with 5 stars is suiscide. Next, we come to the enforcer, Nah, way toooooo slow. So that only leaves the one car, the Cop car, it is fast, easy to find and takes a fair bit of damage. In the police stations where you are taken when you are busted. or just generally shoot someone near a driving cop car and the cop will get out, then just hop in the passenegers side door and drive off leaving the cop behind, this is the most common way and the wanted star will eventually go off leaving you to do the Vigilante mission without any hassle. What you have to do in this 'R3' mission is eliminate the criminals. This can be done any way, from blowing up their car, to damaging their car and then run them over. It is pretty hard and your car will get smashed up. You need to try and run the criminal off the road or damage his car big time, then he will get out. The criminal will be speeding along at a very fast pace, so it can be hard to catch up. Avoid going 100 miles an hour, because he can turn and trick you, but still go fast. Try to get to the side of him and either push into him or do a drive by. Pushing into him will cause him/her to lose control and hit afew objects. After the car is damaged enough, the person will get out. I just run them over if I can. After the criminal has been killed, it's mission accomplished and it is on to your next criminal. Basically pull up on the side and do a drive by, stick with the criminal on the speed limit, but not to close on the sides, then perform a drive by, and after awhile, his car will eventually explode. Also, the driver usully gets into a road block and things like that at time, so use a grenade and make the him and the roadblock dissapear. The explosion should kill him. Sometimes it might be better to hit the criminal head on. Just ram straight into him. Then turn around and the criminal will likely be against the wall. Then ram him/her to the limit. Afew more Secrets to add: To get a very easy kill, chase the criminal while in your cop car, or whatever. Now once he is close to you, pause the game. Your probably thinking, what the hell? But then un pause it. Then you will notice that the criminal will actually slow down and get out of his car. Yes, this is a glitch, and leaves him open for an easy kill. Most people say that this is cheating, but reall how can it be, if exploiting a glitch is cheating, then that means reading a strategy guide is cheating. Sorry, off topic. Another major secret in this thing, it involves using cheats though. Heres what to do: Grab a cop car, but don't trigger the R3 mission yet. Drive the cop car back to your garage. Park the car in your garage. While still sitting in your car, activate the R3 mission. Hop out of your car, then run off somewhere near your hideout. Use the destroy all cars cheat (L2, R2, L1, R1, L2, R2, T, S, O, T, L2, R2). This wil destroy all cars, including the criminals, but your car will be in your garage, so it will be repaired again. Hop back in the car, then go back out and use the destroy all cars again. You have to go back into your car every time otherwise it will say '50 seconds to end' or whatever, and the next criminal wont show up until you have got back into a police car. Of course, by doing these missions, your car will get trashed alot, especially while battling a truck or fish vans. After I have done 3 vigilante missions, I always quit the mission and find a new car, just to make sure that my car isn't ready to blow up. Usually my car is trashed by then. Like all R3 missions, you have a certain time limit to kill the criminal in. the limit is very big though, so you shouldn't have any trouble with the requirements. Once again, the time accumulates so you get more time. Depending on the location, you get a different amount of time. If you hop out of your police car, another time limit will appear, this means that you have a certain amount of time to find a Police Car before the mission ends. When that timer reaches 0, the mission ends. You think your a cop hey, think again! the cops of Liberty City still know it's you. Even on a Vigilante mission where you run over someone with your police car and the cops see it, they will still want to arrest you, just because you are being a vigilant makes no difference to the cops, so still all the old rules count, such as hitting a cop, killing a cop and all that crap. Sometimes and usually all the time, cars are in the way of the criminal, so what you can do is press L3 in and your siren will come on. Sometimes it's the horn, if so, just press it again. When you next approach a car with your siren on, it will move out of the way for you, giving you a clear path, but sometimes cars don't move if you are drving on the wrong side of the road and sometimes they swerve into you instead. Kill 10 criminals in Portland and you get 1 police bribes delivered to your hideout. Kill 20 criminals in Portland and you get 2 police bribes delivered to your hideout. Kill 10 criminals in Staunton and you get a 3rd police bribe delivered to your hideout. Kill 20 criminals in Staunton and you get another Bribe delivered to your hideout. Kill 10 criminals in Shoreside to get a 5th bribe delivered to your hideout. Kill 20 criminals in Shoreside to get a 6th Police bribe delivered to your hideout. Killing all 60 criminals will gain you 1% on your overall percenatage complete. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ IV- Firefighter **GTA74** The Only Vehicle a Ifre Fighter mission can be done in is, well, a Fire Truck. You know? Those big red chu-chu things :P Fire trucks can sometimes come when there is a fire, such as you use Molotiv Cocktails and grenades to catch a car or perason at that on fire, sometimes a fire truck will come. But usually, the fire will put itself out before you even hear the truck coming. So that why you rarely see any firetrucks roaming around the streets. Fire stations are the best way to get a fire truck. These are the locations of the Fire Stations: Portland: Across the road to the South of the AMCO gas stations. Staunton: Near the BJs Deli, near the Shoreside lift bridge, on the road below. Right next to the road. Shoreside: Entrance of the Airport, come in the main entrance, when you see the car-park gate, do a U Turn and on your right will be the Fire- Trucks. What you have to do in this R3 mission is put out the fires on vehicles. Seems easy, and really it is. The vehicles never explode, thats funny, because usually if you see a car on fire normally in the game, it will explode about 2 seconds after, taking everything with it. This is really a simple mission to do. Requires only really driving skills, as most missions really do. To squirt the water, press the fire button, which is O. The fire-truck's hose will squirt out, mucky, looking ****. You once again, have time limit like all the other missions. Each report, a car will be burning. You have to put the fire out on it. Drive to the car, and run into the car while squirting the water, this should put it out straight away, and also keep some of your speed. If your water wont reach it, or wont put it out for some reason, It's probably one of these things: 1)Your missing the main fire part of the car, you may be hitting the car with water, but you aint getting the actual fire part of the car with the water. Move the turret. 2)You are either too close, or too far away from the car and fire, move back/foward and try again. 3)Your hitting the wrong car with water, sometimes hitting other cars can be fun, but be serious and hit the right car. 4)Something must be wrong with it, hit the car to a different position, and then try squirting it again. 5)You have already put the car out, or any other silly explanation that you could be doing if you are a Jackass. 6)You might have some glitch that disallows you to put out the fire, or the car may be missing or something like that. Thats all you pretty much have to do, sounds easiy. Now to write up about all the other stuff to do with this mission: If you want the water to go to the side of the firetruck instead of shooting out the front because you are stuck, or don't want to move, or it is just quicker, then you can move the hose turret to shoot the water somewhere else. To move the turret, use the right analog stick. Move it how you would using the other analog stick while moving. Make sure you don't actually press the button in, otherwise you will quit the mission, probably accidently. Thats why I don't move the turret, and usually I don't need to anyway. Time accumulates after each car, and then once you put out the next car, you keep the time and also get some extra time. The Firetruck is a very powerful truck, it acts like a BarracksOL when pushing, so use this to your advantage when getting to burning vehicles, don't bother about goin around the vehciles, because the fire-truck will just clip the other cars anyway because it can't fit perfectly on the footpath. So my point here, charge through the cars, ram them out of your way. It seems like with this mission, the Fire Truck can take alot of damage before giving up. This fire-truck will take about 8 times the damage of what a normal van/truck like this would normally take. I'm not sure about a Normal Fire-trcuk that isn't on a R3 mission becsue I only get the Fire-Trucks to do these missions. Another thing I would like to mention, by doing these missions, you will put out fires on cars that are rare, or are exclusive to an island that you haven't got to yet. Some of these rare cars are: Mr Whoopie: Defently take this, this is one of the rarest vehicles in the game, you will need it for the Import/Export garage. Trust me, get it now or you will be sorry. End the R3 mission and take it to there. Flatbed: On the first island, thisis the only time I have seen one. It's not rare, as you can find them on the second/third island, but if you haven't unlocked the other islands, this is rare. Take it to the Import/Export garage, they wont one. Once again, this is what you do the missions for: Put out 60 fires, 20 in each district, and a Flamthrower will appear at you hideout. I'm not sure what percent it gives you for doing this. 8. Rampages*************************GTA8************************************** -A rampage is triggered by a special icon you can find which will start up a Rampage, where you are supposed to kill a certain amount of something with a particular weapon in 120 seconds. You'll get $5,000 for completing the first rampage, $10,000 for the second, and so on and so on until you get $1,000,000 for the last one. If you can, do these rampages before you make the gangs angry. That way you can fire freely at them and they won't shoot back. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ I- Portland **GTA81** /XXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0==============================0 | - Kill 20 Mafia (AK-47) | 0==============================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - Between the car garages east of Cipriani's Ristorante (near the Mafia Sentinel) in St. Marks. ----------------------------------------------------------------------------- Notes: Drive up to the Icon, get the Icon, and then go up to the entrance of Salvatore's Mansion. The Mafia are very hostile so they will gang up on you when attacked. The wall will help shield you from them while you take down those near the entrance. Go around the wall a little bit and take down those on the other side of the wall then go back behind the wall and get the ones that generate near the entrance. Repeat until complete. - In one of the backyards running along an alleyway south of Cipriani's Ristorante. From Cipriani's Ristorante, go south to the next block and turn left into the alley right next to a shop with green awning. Once inside the alley, head east and turn left at the first opening on the left then turn left again. You should see the Rampage Icon against the wall. ----------------------------------------------------------------------------- Notes: Do the same thing here. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0=================================0 | - Murder 30 Diablos (M-16) | 0=================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - At the base of the stairs leading to the top of Woody's Topless Club (across the street from Sex Club 7) in Red Light District. ----------------------------------------------------------------------------- Notes: Go down the street and pick off the Diablos as they appear. Like the Mafia, they will generally gang up on you when attacked. Unlike the Mafia, however, they will either be unarmed or have a Baseball Bat as they attack. Their fists and bats won't do a lot of damage plus they make easy targets when they rush you. A fairly easy Rampage. - On the ground on by the west side of Old School in Chinatown. ----------------------------------------------------------------------------- Notes: Do the same thing here. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0=======================================0 | - Destroy 10 Vehicles (Grenades) | 0=======================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - On the elevated train tracks above the intersection north of Sweeney General Hospital in St. Marks. ----------------------------------------------------------------------------- Notes: Go up the stairs leading up to the train platform in St. Marks and drive to the Icon. Get the Icon and drop a Grenade by your car then drop down to street level. By blowing up your car, you take care of one vehicle leaving nine to blow up. Run up to cars and drop a Grenade near the front then run away so you don't get caught up in the blast. Pedestrians will attack you but you can easily outmaneuver them. You can also blow up the two cars in the SupaSave! Store parking lot not far from your position if you need to. - On the elevated train tracks north of Joey's Auto Painting in Trenton. ----------------------------------------------------------------------------- Notes: Do the same thing here but you can blow up the two cars at the AMCO office southeast of your position if you need to. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0=================================0 | - Kill 20 Triads (Shotgun) | 0=================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - In the alley between Liberty Pharmaceuticals (Portland Island) and Mean Street Taxis in Trenton. ----------------------------------------------------------------------------- Notes: Get the Icon and go into the street to get the Triads. You can't run very fast because of the Shotgun and the Triads will gang up on you when attacked and they wield Baseball Bats and Pistols. But the powerful Shotgun will kill in one shot when up close so this Rampage isn't too hard even though they will take off armor and possibly some health while doing it. - On the ledge on the east side of Sweeney General Hospital in Portland View. ----------------------------------------------------------------------------- Notes: Do the same thing here. /XXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0==============================0 | - Kill 25 Triads (Uz-I) | 0==============================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - By the stairs in the middle of the China Building in southwest Chinatown. ----------------------------------------------------------------------------- Notes: The Uz-I is the same weapon that is used for drive-bys. So get into a car and drive-by the Triads to complete the Rampage. This will make the Rampage very easy (unless you are not any good at doing drive-bys). - On the ground right by the northwest corner of the SupaSave! Store in Portland View. ----------------------------------------------------------------------------- Notes: Do the same thing here. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0==============================================0 | - Destroy 13 Vehicles (Rocket Launcher) | 0==============================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - Just inside the entrance of the large building east of the Old School in Chinatown. From the entrance of the parking lot for the Old School, head east and through the intersection. Turn right at the alley just past the intersection. Once past the entrance, look right. The Rampage Icon should be in the corner. ----------------------------------------------------------------------------- Notes: Drive to the Icon, get the Icon, and then drive to the AM Petroleum Company (Portland Island) nearby and take out the two cars parked there. Then drive over and destroy the Perennial parked in the street near the Portland View Police Station, the two cop cars at the Police Station, and the Ambulance at the hospital. Then zip over to Portland Docks and destroy all the vehicles parked around the place including your own if you need to. Another option, thanks to Alan McKee, is to stand on the ramp just south of where you pick up the Rampage Icon and destroy the vehicles that come up the the three-way intersection below. - By a tree behind the wall of the large building east of Greasy Joe's Diner in Callahan Point (on the south side of the building not far from the gate). ----------------------------------------------------------------------------- Notes: Do the same thing but start at Greasy Joe's Diner which is nearby and destroy the three vehicles there. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ II- Staunton **GTA82** /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0===================================0 | - Destroy 15 Vehicles (M-16) | 0===================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - At the south end of the south side of Liberty Campus (south of the Police Bribe). ----------------------------------------------------------------------------- Notes: Drive up to the Icon, get the Icon, and drive over to the Liberty Memorial Coliseum parking lot. Destroy all the cars there including your own. Then go over to the intersection at the northwest part of the parking lot. There you can get the rest of the cars you need to complete the Rampage. When the Police cars start coming, this will make things a little easier since they will converge on you and won't try to speed away when you shoot at them unlike the other cars. The Police Helicopter also counts as a vehicle so destroy it if you can. If you start a chain reaction of explosions, all the exploding cars count even if you didn't shoot directly at them. - At the northeast part of the Fort Staunton construction zone tucked in the inside part of the sharp angled turn. ----------------------------------------------------------------------------- Notes: Get a car and drive up to the Icon. Get the Icon and destroy your car and the Cartel Cruiser west of the Icon's position. Go to the opening east of the Icon's position and shoot up the cars, and any Columbian that shoots at you, that appear on the road. Stay behind the fence, this will keep the pedestrians from taking whacks at you. The game should produce enough cars to complete the Rampage. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0======================================0 | - Explode 25 Yardies (Grenades) | 0======================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - In the alley behind the Belleville Park Fire Station. ----------------------------------------------------------------------------- Notes: Grab the Icon and run to the Liberty Memorial Coliseum parking lot. The short wall there will keep any hostile Yardies at bay but will allow you to throw Grenades at them. This makes this Rampage easier. - In a cubbyhole in the south part of Liberty Campus just north of the Staunton Island Safehouse. ----------------------------------------------------------------------------- Notes: The simplest way to do this is to run down the street, throw Grenades at any Yardies you see and run away from those who chase you, and hope that the game generates enough Yardies to finish the Rampage. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0===================================0 | - Torch 16 Yakuza (Molotovs) | 0===================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - At the tip of the building partway up the Newport Bridge just northeast of Lips 106. ----------------------------------------------------------------------------- Notes: Run south down the street and torch the Yakuza you see. When you get to the intersection where City Hall is, stop. Stay here and torch the remaining Yakuza. Use your camera to target Yakuza behind you. Remember, stay far enough away from them when you nail them otherwise you may set yourself aflame. - Just south of 8-Ball's BombShop in Newport. ----------------------------------------------------------------------------- Notes: Jump on the wall and go to the corner. Then throw or drop Molotovs at all the Yakuza you see. This vantage point makes the Rampage very easy. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0======================================0 | - Destroy 8 Vehicles (Shotgun) | 0======================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - At the southwest corner of the Main Park in Belleville Park. ----------------------------------------------------------------------------- Notes: Get a car and go to the Icon. Get the Icon, get back into your car, and zip as fast as possible to the Multistory Carpark. Go up to the second level and get out. Shoot your car until flames come out and move to the nearest car, shoot it up until flames come out and move to the nearest car, and so forth. You should have one car left to destroy by the time you have destroyed all the cars on this level. Move up to the next level and destroy the first car you see to complete the Rampage. - At the northeast corner of the Main Park of Belleville Park. ----------------------------------------------------------------------------- Notes: Same strategy except that since are closer to the Multistory Carpark from this position, you will have more time to work with. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0=================================================0 | - Annihilate 30 Yardies (Rocket Launcher) | 0=================================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - At the entrance of the church graveyard on the west side of Liberty Cathedral in Bedford Point. ----------------------------------------------------------------------------- Notes: Get a car and drive to the Icon. Get the Icon and drive just south along the road to the set of stairs at the southwest corner of the block (close to the "Join the Army!" and "Punk Noodles" billboards). Drive up the stairs and get out. From here you can get a lot of Yardies quickly. If any manage to come up to assault you, get back into your car and run them over. - Tucked away by the stairs in front of Liberty Tree Offices in Bedford Point. ----------------------------------------------------------------------------- Notes: Same strategy except that you have to drive north from your position to get to the set of stairs. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0============================================0 | - Pop 17 Yardie Heads (Sniper Rifle) | 0============================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - On the second floor of the AMCO HQ building in Torrington (use stairs to reach). ----------------------------------------------------------------------------- Notes: Get the Icon and go back down to street level. Stay behind the railings and shoot at the Yardies. Remember, only headshots count. The only matter to resolve is whether you are accurate and fast enough to complete the Rampage. The game always seems to generate enough to complete the Rampage so there should be no shortage of targets. - At the north side of the topmost level of Kenji's Casino in Torrington. ----------------------------------------------------------------------------- Notes: Get the Rampage and jump down to the street in front of the main entrance. From here you can just stand here and pop their heads with no problem except for one. Since the Yardies and the Yakuza don't like each other, when a Yakuza Stinger drives by, the Yardies will chase and attack it making it harder to get your headshots. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0========================================0 | - Burn 25 Yakuza (Flame-Thrower) | 0========================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - Near the southeast entrance of Liberty Tree Offices above ground parking lot in Bedford Point. ----------------------------------------------------------------------------- Notes: Drive up to the Icon, get the Icon, and drive over to the nearest street. Go around and flame all the Yakuza you see. They will never attack you so this Rampage is very easy to complete. - Tucked in the corner, on the west side, near the south entrance of Liberty Cathedral in Bedford Point. ----------------------------------------------------------------------------- Notes: Same strategy, different part of Bedford Point. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ III- Shoreside **GTA83** /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0===========================================0 | - Fry 20 Columbians (Flame-Thrower) | 0===========================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - Behind the car garage of the gray house two houses west of the Columbian Mansion at The Homes in Cedar Grove. ----------------------------------------------------------------------------- Notes: Use a Cartel Cruiser and drive to the Rampage Icon. After getting the icon, quickly drive over to the Columbian Mansion. Go inside the gate and drive to the southwest corner, get out, and walk right up against the fence. You can shoot flames through the fences and walls so the fence will protect you from the nasty Columbians. Start by sweeping left for a couple of seconds and then sweep right for a couple of seconds and repeat pattern until rampage is completed. This tactic gave me a more consistent success rate. I tried going behind the fences to the houses next door to the Rampage Icon but I found that the game did not generate as many targets for me to get rid of and I would always fail. I found that by going to the Mansion, the game would generate more targets. Plus they don't know I'm there even as I roast them. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0================================0 | - Behead 20 Hoods (M-16) | 0================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - Behind the Squid sign in the northeast corner of The Projects at Wichita Gardens. ----------------------------------------------------------------------------- Notes: Use a car to get up to the Rampage. When you start, get back into the car and drive off and back onto the street. Go into the parking lot and turn right then stop at the Adrenaline Icon (across the street from the Stalkers sign). Grab it, walk about halfway to the street, and start shooting at the Hoods. Their shirt color, red or purple, makes no difference. Remember, only headshots count for kills. But with you on an adrenaline high (everything slows down), This shouldn't be too hard. Aim at their heads and take very short controlled bursts. - Behind the "Gasoline. For youth on the move" sign on the west hairpin turn on Cedar Road. ----------------------------------------------------------------------------- Notes: Get the Icon, get between the signs, go to the railing, and start shooting. For some reason, the Hoods don't know you are there even as you take them out so they don't shoot at you. This makes this Rampage easier. Even better, some of the Hoods will walk directly in front of you making for easy point blank shots. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0=============================================0 | - Behead 15 Columbians (Sniper Rifle) | 0=============================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - Behind the white crate near PKC-J15 southeast of the Undercover Storage Company in Pike Creek. ----------------------------------------------------------------------------- Notes: Get a car and drive to the Icon. Get the Rampage Icon, get back into your car, drive up the ramp and fall down to the street below. It is a long way down and hopefully you will be able to land on your wheels. If you do and maintain control, quickly make your way to the Burke Supply Co. just south of your position. Get to the corner edge of the building and get out. Aim south at the street to claim your targets. The small wall will keep the Columbians from getting any closer but will allow you to make headshots. Many of them will cluster in one place trying to get to you but instead will allow you to get a lot of targets quickly. The Columbians will take off some armor but if you are good with your aim this Rampage shouldn't be too bad. - On the end of the long building behind the Pike Creek Police Station (southeast corner). ----------------------------------------------------------------------------- Notes: Same strategy as before except that you want to place a car just before the small ramp below where the Icon is. Run back up to the Icon, get it, jump down, get into your vehicle, drive up the ramp, and jump into the street. Then go the Burke Supply Co. and take out the Columbians. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0=====================================0 | - Splatter 20 Hoods (Shotgun) | 0=====================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - On top of one of the car garages by the northeast apartment building for The Projects in Wichita Gardens (jump from the main bridge to reach). ----------------------------------------------------------------------------- Notes: Get the Icon and jump back down to ground level. Get into the Kuruma that is parked nearby and quickly drive east and to the main road. Get out on the east side of the road and get out. Go south and shoot the Hoods as they appear. If you try to do the Rampage near where you got it, you may be swarmed by lots of Hoods. They generate on both sides of the narrow side road and all the Hoods from both sides of the road will quickly converge on your position and they will take off your armor and health quickly. The main road to the east is much wider so you can work on one side of the road and usually not attract the attention of the Hoods on the other side. This will make things manageable. Any Hoods that shoot at you will be the ones far away from you and they will be running toward you. But since they are far from you, they can't really hurt you because their guns (Pistol, Uz-I) are not good from long range and you can knock them down before they can do any damage. - Behind the Sumo sign at the intersection of the main road and the road leading to Francis International Airport. ----------------------------------------------------------------------------- Notes: Go up the main road and shoot the Hoods as they generate. The wide main road will allow you to work one side of the road without attracting the attention of the Hoods across the street. They will usually generate in groups and the powerful Shotgun will make quick work of all the Hoods you target. A pretty easy Rampage. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0===============================================0 | - Destroy 15 Vehicles (Rocket Launcher) | 0===============================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - On top of the Turtle Head Fishing Co. (Shoreside Vale) near the top of the stairs. ----------------------------------------------------------------------------- Notes: Just stay on top of the roof and shoot the cars from your position. Also try to kill the pedestrians to attract Police cars. If you get a 3-Star Wanted Rating, the Police Helicopter also counts as a vehicle. The only issue is if the game will generate enough targets for you to destroy within the two minutes. - Behind the Badfellas sign just before the main road, leading from Francis International Airport, turns north into Pike Creek. ----------------------------------------------------------------------------- Notes: Get a vehicle and drive to the Icon. Position your car so you can see the Airport Parking lot. Get out, get the Icon, and get back in again. Drive toward the Airport Parking lot but at the same time go east. Get out when you get to a point where you can see the entire parking lot. There are about nine cars in the lot and you can get them quickly. Walk away from your car and destroy it. Now you only have five cars to get and just walk up to the main road. However, there are pedestrians around and you will usually kill some when you destroy cars. Some of them may attack you as you try to complete your objectives. Just focus on the cars and you will be OK. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0================================================0 | - Drive-by and Destroy 7 Vehicles (Uz-I) | 0================================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - At the guard gate for Punk Noodles across the street east of the Turtle Head Fishing Co. (Shoreside Vale) in Pike Creek. ----------------------------------------------------------------------------- Notes: Get a fast sports car, like a Banshee, and drive to the Rampage Icon. Get the Icon and then drive as fast as you can to the Airport Parking lot. There you have plenty of cars you can quickly drive-by and destroy without any problems whatsoever. - Behind the large rock on the left side of the road loop near the Cochrane Dam Power House at Cochrane Dam. ----------------------------------------------------------------------------- Notes: Same as before but you will have less time to work with because you will have to drive a longer distance to get to the Airport Parking lot but you should still be able to destroy the necessary number of cars within the time limit. /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\ 0==============================================0 | - Splatter 20 Columbians (Any Vehicle) | 0==============================================0 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/ Locations: ********** - Behind the Fat Burger Kid sign directly across the street from the East Airport Entrance to Francis International Airport (just north of the Francis International Airport Subway Entrance). ----------------------------------------------------------------------------- Notes: Get the Firetruck from the Francis International Airport Fire Station and drive to the Rampage Icon. Get the Icon and use the Firetruck to run over the Columbians. The Firetruck should withstand their gunfire long enough to survive the Rampage. When you start, drive under the main bridge and go back to the main road and enter near the Sumo sign. The reason for this is that the road on front of the airport terminal entrance is narrow and the Columbians will shoot you from the other side of the road seriously damaging your vehicle. By doing this, you will only have to deal with the ones in front of you limiting their damage potential. Drive up the main road and kill the necessary Columbians to succeed. If you have the Bulletproof Patriot earned from the mission "Marked Man" (Ray Machowski) then this Rampage becomes easier since they cannot damage the vehicle with gunfire. Thanks to Christopher Mora for that suggestion. - In the grassy area across the street and south of the Burke Supply Co. (almost directly across from where the Burke company and Hope Medical College meet). ----------------------------------------------------------------------------- Notes: The only difference here is that you drive down the main road toward the airport. Otherwise the same strategy applies. If you have the Bulletproof Patriot earned from the mission "Marked Man" (Ray Machowski) then this Rampage becomes easier since they cannot damage the vehicle with gunfire. Thanks to Christopher Mora for that suggestion. After successful completion of the last Rampage you will earn your million dollar bonus and take one more step toward 100% Completion. 9. Unique Jumps*************************GTA9********************************** I- Portland **GTA91** 1) On the Callahan Bridge, going from Staunton to Portland, drive in the center going east until you hit the yellow and black 'ramp'. I'm not positive, but I believe you have to land in the grass below without hitting the sides of the bridge for it to count. 2) Under the Callahan bridge in Portland; it's a grassy hill in the center. This one took a while to earn because it's very difficult to get up enough speed to clear both horizontal girders - otherwise it doesn't count. Hit this one going EAST. 3) Near the center of town, by a subway entrance, there's a ramp that allows you to jump up onto the L tracks. To get there from the Callahan bridge: head north, then take a left at the Punk Noodles resturant. Take the next right, and head north - you'll run right into the jump. Land on the tracks for credit. 4) From the Callahan bridge, head east and take the first right(south). Keep going south until you get to the ocean. Look to your left to see a gravel pile, which is the Unique Jump. When you hit the jump, don't "cheat" it and land on the ledge to the left - it won't count. Hit it straight, fly over the water, and land on the dock on the other side. There's plenty of path leading up to the jump, so getting up enough speed should be easy in a fast car. 5) Same area as the previous jump - as you head south, as you approach the ocean, follow the road as it curves east. When you get to the next curve, look right - there's a ramp set up against the wall near some construction cones. In order for this one to register you only have to clear the first building, not the second one. 6) From the Callahan bridge, head east. When you get to the building with the busses, turn around, and head back in the direction you came from. You'll see a ramp on your left to jump a small building. Clear the building completely for credit. 7) As you enter the docks, turn right. There's a jump over some truck trailers. Clear all trailers for it to count. 8) As you leave your hideout, take a left(south) and drive in the grass near the riverwalk. As you approach the elevated walkway, you'll see a concrete ramp just past it. Hit this ramp going north to jump the walkway. Clear the walkway for it to register. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ II- Staunton **GTA92** 9) As you leave your hideout, take a right. Then take the 1st left(it's not on the map)and you'll come to a multi-level parking garage. Drive to the top floor; there's a ramp on the southwest corner. This one seems to be giving a lot of people some trouble. I've gotten it to register 2 ways - favor the left side of the ramp so you end up flying over the trees into the lot below. I've also landed on the sidewalk to the right of the trees, and got credit that way as well. 10) As you leave your hideout, take a right. Then take the second left(first left according to the in-game map)which takes you down a hill, and curves to the right(south). In the southeast corner, after 2 smaller jumps, is the Unique Jump. Clear the water and land safely on the next dock for credit. 11) As you leave your hideout, take a left, then your first right. Take this street east until you come to a T interection, and take a right onto the highway going south. You'll come to a point where, in the center, there will be a small incline that allows you to get onto the center of the highway. It will slope down, between two trees, and through a small 'tunnel' up the ramp. You don't have to clear the Callahan Bridge for credit - slamming into the billboards seems to be enough. :) 12) From the Callahan Bridge, head south. Almost immediately on your right, you'll see an internet cafe' with glass walls. Drive through the glass, up the stairs, and out the other side. (Thanks to Rossi_84) This one is tricky just because of the awkward approach angle. Land on the path past the first set of bushes on your right, and you should get it. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ III- Shoreside **GTA93** 13) As you enter Shoreside from the Shoreside Lift Bridge, take a left on the first street. Keep heading west, into the airport. Crash through a gate and follow the road as it curves south. As the road curves west again, there should be an airliner with the jump set up against it. I believe you get credit if you land on the wing, or completely clear it. 14) Same area as the previous jump, but keep driving west, past the airliner. You'll come to a hangar on your left, with 3 yellow and white striped jumps next to it. Use one of these jumps to fly over the hangar. With all the hangar jumps, you have to clear the building completely. 15) Same area again. Drive by the hangar you just jumped, heading south. You'll come to a hangar with the same yellow and while striped jumps on one side, and helicopters on the other. You just have to clear the hangar, not the helicopters, for credit. I received many, many emails on this one; thanks to all who wrote me. 16) And once more, same area in the airport. East of the previous jump, there's yet another hangar and with 3 ramps by it. You know what to do - clear the hangar. 17) As you enter Shoreside from the Shoreside Lift Bridge, stay on this road briefly and you'll come to a dirt path on your right, just before the first billboard. Take the path to a broken bridge, and jump it. Simply land on the other side for it to count, and it doesn't have to be pretty. 18) As you enter Shoreside from the Shoreside Lift Bridge, stay on this road follow it as it curves heading north. You'll get to the top of a hill; follow the road west. Right before you get to the T intersection, take a left into the area on the corner. As you pass the building on your left, look east. There's a ramp against the wall. Make SURE you angle to the left so that you land in the fenced-in area on the building below or it WILL NOT COUNT! This one drove me crazy trying to figure it out. 19) Same exact area as the last jump, but it's hidden in an alley in the southeast corner. Land *cleanly* on top of the 5-garage building below, roughly over the second garage from the left. You'll go flying off the roof due to your speed, but you'll get credit. 20) As you leave your hideout, head south and drive down the grassy hill to the road below. Now, follow the road north, up the hill and through the tunnel. Eventually, the road curves to the right - but to the left is a dirt barrier. Hit it, jump the river, and land on solid ground for it to register. 10. Weapons*************************GTA10************************************** Weapon Name: Unarmed Fire Type: MELEE Range: 2.8 Firing Rate:750 Reload: 300 Amount Of Ammo: 1000 Damage: 8 Speed: -1.0 Radius: 0.5 Life Span: -1.0 Spread: -1.0 Fire Offset Vector: 0.1/ 0.65/ 0.3 animation to play: FIGHTppunch animation to play: KICK_floor animation loop start: 0 animation loop end: 99 point in animation where weapon is fired: 12 point in animation 2 where weapon is fired: 12 model id: -1 Weapon Name: BaseballBat Fire Type: MELEE Range: 1.5 Firing Rate: 750 Reload: 300 Amount Of Ammo: 1000 Damage: 21 Speed: -1.0 Radius: 0.8 Life Span: -1.0 Spread: -1.0 Fire Offset Vector: 0.1/ 0.8/ 0.30 animation to play: WEAPON_bat_h animation to play: WEAPON_bat_v animation loop start: 5 animation loop end: 20 point in animation where weapon is fired: 14 point in animation 2 where weapon is fired: 11 model id: 172 Weapon Name: Colt45 Fire Type: INSTANT_HIT Range: 30.0 Firing Rate: 250 Reload: 350 Amount Of Ammo: 12 Damage: 25 Speed: -1.0 Radius: -1.0 Life Span: -1.0 Spread: -1.0 Fire Offset Vector: 0.30/ 0.0/ 0.09 animation to play: WEAPON_hgun_body animation to play: RBLOCK_Cshoot animation loop start: 8 animation loop end: 15 point in animation where weapon is fired: 9 point in animation 2 where weapon is fired: 9 model id: 173 Weapon Name: Uzi Fire Type: INSTANT_HIT Range: 30.0 Firing Rate: 250 Reload: 500 Amount Of Ammo: 25 Damage: 20 Speed: -1.0 Radius: -1.0 Life Span: -1.0 Spread: -1.0 Fire Offset Vector: 0.30/ -0.05/ 0.11 animation to play: WEAPON_hgun_body animation to play: null animation loop start: 8 animation loop end: 11 point in animation where weapon is fired: 9 point in animation 2 where weapon is fired: 9 model id: 178 Weapon Name: Shotgun Fire Type: INSTANT_HIT Range: 15.0 Firing Rate: 250 Reload: 750 Amount Of Ammo: 1000 Damage: 100 Speed: -1.0 Radius: -1.0 Life Span: -1.0 Spread: -1.0 Fire Offset Vector: 1.02/ -0.10/ 0.13 animation to play: WEAPON_pump animation to play: null animation loop start: 7 animation loop end: 43 point in animation where weapon is fired: 12 point in animation 2 where weapon is fired: 0 model id: 176 Weapon Name: Grenade Fire Type: PROJECTILE Range: 30.0 Firing Rate: 100 Reload: 1 Amount Of Ammo: 1 Damage: 75 Speed: 0.25 Radius: -1.0 Life Span: 800.0 Spread: 1.0 Fire Offset Vector: 0.0/ 0.0/ 0.0 animation to play: WEAPON_start_throw animation to play: WEAPON_throw animation loop start: 0 animation loop end: 99 point in animation where weapon is fired: 99 point in animation 2 where weapon is fired: 10 model id: 170 Weapon Name: Molotov Fire Type: PROJECTILE Range: 25.0 Firing Rate: 100 Reload: 1 Amount Of Ammo: 1 Damage: 75 Speed: 0.25 Radius: -1.0 Life Span: 2000.0 Spread: 5.0 Fire Offset Vector: 0.0/ 0.0/ 0.0 animation to play: WEAPON_start_throw animation to play: WEAPON_throw animation loop start: 0 animation loop end: 99 point in animation where weapon is fired: 99 point in animation 2 where weapon is fired: 10 model id: 174 Weapon Name: RocketLauncher Fire Type: PROJECTILE Range: 15.0 Firing Rate: 100 Reload: 1200 Amount Of Ammo: 1 Damage: 75 Speed: 2.0 Radius: -1.0 Life Span: 1000.0 Spread: 1.0 Fire Offset Vector: 0.42/ 0.0/ 0.05 animation to play: WEAPON_sniper animation to play: null animation loop start: 0 animation loop end: 99 point in animation where weapon is fired: 14 point in animation 2 where weapon is fired: 0 model id: 175 Weapon Name: FlameThrower Fire Type: AREA_EFFECT Range: 5.1 Firing Rate: 100 Reload: 100 Amount Of Ammo: 500 Damage: 25 Speed: 0.65 Radius: 0.075 Life Span: 1000.0 Spread: 3.0 Fire Offset Vector: 0.82/ 0.0/ 0.13 animation to play: WEAPON_pump animation to play: null animation loop start: 6 animation loop end: 7 point in animation where weapon is fired: 7 point in animation 2 where weapon is fired: 0 model id: 181 Weapon Name: AK47 Fire Type: INSTANT_HIT Range: 75.0 Firing Rate: 1 Reload: 1000 Amount Of Ammo: 30 Damage: 19 Speed: -1.0 Radius: -1.0 Life Span: -1.0 Spread: -1.0 Fire Offset Vector: 0.63/ -0.04/ 0.10 animation to play: WEAPON_AK_body animation to play: null animation loop start: 12 animation loop end: 14 point in animation where weapon is fired: 12 point in animation 2 where weapon is fired: 0 model id: 171 Weapon Name: M16 Fire Type: INSTANT_HIT Range: 75.0 Firing Rate: 1 Reload: 1000 Amount Of Ammo: 60 Damage: 52 Speed: -1.0 Radius: -1.0 Life Span: -1.0 Spread: -1.0 Fire Offset Vector: 0.83/ -0.06/ 0.14 animation to play: WEAPON_AK_body animation to play: null animation loop start: 12 animation loop end: 13 point in animation where weapon is fired: 12 point in animation 2 where weapon is fired: 0 model id: 180 Weapon Name: SniperRifle Fire Type: INSTANT_HIT Range: 100.0 Firing Rate: 500 Reload: 1401 Amount Of Ammo: 1 Damage: 125 Speed: -0.1 Radius: -0.1 Life Span: -0.1 Spread: -0.1 Fire Offset Vector: 0.0/ 0.66/ 0.05 animation to play: WEAPON_sniper animation to play: null animation loop start: 0 animation loop end: 10 point in animation where weapon is fired: 3 point in animation 2 where weapon is fired: 0 model id: 177 Weapon Name: Detonator Fire Type: PROJECTILE Range: 25.0 Firing Rate: 100 Reload: 1 Amount Of Ammo: 1 Damage: 0 Speed: 2.0 Radius: -1.0 Life Span: 2000.0 Spread: 5.0 Fire Offset Vector: 0.0/ 0.0/ 0.13 animation to play: bomber animation to play: null animation loop start: 0 animation loop end: 10 point in animation where weapon is fired: 3 point in animation 2 where weapon is fired: 0 model id: 182 11. Cheats*************************GTA11*************************************** For these codes to work, enter them during normal gameplay, whilst in any city. Example: [Code Name] Buttons pressed [All Weapons] R2, R2, L1, R2, Left, Down, Right, Up, Left, Down, Right, Up [Blow Up Car] L2, R2, L1, R1, L2, R2, Triangle, Square, O, Triangle, L2, L1 [Clear Weather] L1, L2, R1, R2, R2, R1, L2, Triangle [Cloudy Weather] L1, L2, R1, R2, R2, R1, L2, Square [Crazy Pedestrians] R2, R1, Triangle, X, L2, L1, Up, Down [Faster Time] O, O, O, Square, Square, Square, Square, Square, L1, Triangle, O, Triangle [Flying Cars] Right, R2, O, R1, L2, Down, L1, R1 [Fog Weather] L1, L2, R1, R2, R2, R1, L2, X [Full Armor] R2, R2, L1, L2, Left, Down, Right, Up, Left, Down, Right, Up [Full Health] R2, R2, L1, R1, Left, Down, Right, Up, Left, Down, Right, Up [Get A Tank] O, O, O, O, O, O, R1, L2, L1, Triangle, O, Triangle [Great Handling In Car, Press L3 to jump!] R1, L1, R2, L1, Left, R1, R1, Triangle [Higher Wanted Level (+2 stars)] R2, R2, L1, R2, Left, Right, Left, Right, Left, Right [$250,000] R2, R2, L1, L1, Left, Down, Right, Up, Left, Down, Right, Up [Lower Wanted Level] R2, R2, L1, R2, Up, Down, Up, Down, Up, Down [Make Cars Invisible] L1, L1, Square, R2, Triangle, L1, Triangle [More Gore blow off limbs and head, no confirmation message] Square, L1, O, Down, L1, R1, Triangle, Right, L1, X [Pedestrians All Hate You] Down, Up, Left, Up, X, R1, R2, L1, L2 [Pedestrians Fight Each Other] Down, Up, Left, Up, X, R1, R2, L2, L1 [Rainy Weather] L1, L2, R1, R2, R2, R1, L2, O [Slow Down Gameplay] Triangle, Up, Right, Down, Square, R1, R2 [Speed Up Gameplay] Triangle, Up, Right, Down, Square, L1, L2 [Wear Any Outfit] Right, Down, Left, Up, L1, L2, Up, Left, Down, Right 12. Easter Eggs************************GTA12******************************** Hidden message: On the second island (Staunton Island), go to the left of the main entrance of the car park that was used in the Kingdom Come mission. Go up the stairway you find up the alleyway with a car and park the car by the wall to the right. The wall is too high to jump on so you will need the car. Jump on the car, then on the wall and you will be on a flat roof. Jump off the wall to the area where you see all the metal fire escape stairways and look around. You will then see a message on one of the walls that reads: “You weren't supposed to be able get here you know”. Moon Trick: Whenever the moon is visible at night shoot it with the sniper rifle to make the moon bigger or smaller. 13. Glitches*************************GTA13********************************* Blood in modified PAL (German) version: Just set your console and the game language to English, this allows you to play the game without censorship. Now you can also hit opponents while they are on the ground, a feature that was removed from the German version. Drive a Blown-Up Car: Get into a car. Drive in front of the desired car (to keep it front driving away) that you would like to drive after it's been blown up. THE CAR MUST HAVE SOMEONE IN IT. Walk up to the driver's side door. Enter the ''Blow up all cars'' code. While entering the code, you will pull the driver out of the car and then get into it as it's blowing up and somehow he will not die. But as soon as you are in the car, enter the Health Code to extinguish the flame. It might not work the first time, so keep trying and eventually it will work. Easy Kill in Vigilante Missions: Start a Vigilante mission. Once you get near the suspect's car. Hit pause, and then un-pause it. The suspect will jump out of the car for no reason. Now you can run them over. Get into the subway when it's blocked: Near the Traid Gang area, there is a subway entrance that is blocked off. It has stairs leading down to it. There is a ramp that causes you to fly over the small gap. But if you drive up very slowly then you will fall of the ramp and land on the stairs. If you done this correctly then you should go through the cage. You will now be in the subway. You will now be able to either take a train to another island or drive your car to another island through the subway. This glitch works well with a police car or a taxi. Get To Third Island: At the first island drive your car towards the tunnel that blocks off the third and second island. Park the car right next to the blue wall and blow it up. You should be blown through into the third or second island. Getting Into Locked Parts of the City: By using the ''Jumping Cars'' trick, you can access other parts of the city you can't in the beginning of the game, from the broken down bridges. Just go to the bridge you want to cross, and use the ''Jumping Cars'' trick when your just about to hit the edge of the bridge. You will then cross the bridge safely (might take a try or two), and be able to try out some new city life! Ghost Ship: When you're doing the mission on Staunton Island for Ray Machowski called ''Gone Fishing'', you're supposed to kill the guy on the boat. If you stand on the shore with your sniper rifle and shoot him as he goes by, he may turn the wrong direction and beach himself. If you shoot him as he's standing on the shore, the boat remains. Press the Triangle as you would to get into any other boat, and press the Square like you're reversing. The boat won't go too far, but if you keep holding the Square down, eventually you can get back into the water, assuming the boat doesn't flip. The boat handles REALLY well, goes pretty fast, and goes by the title of ''GHOST Missing''. If you dock it and shoot it to make it explode, it does explode, but it still remains as though it's new. You can't really see yourself inside the boat, as it was never meant for you to drive anyways. Little thing, but it's fun. Hospital to Shoreside Vale: If you want to get to the third Island and haven't earned it, you can ''fall'' into the underground passage. You'll need the Car Handling Cheat entered (R1 L1 R2 L1 left R1 R1 Triangle) and an esperanto. You must have an Esperanto - it's the only car that will jump high enough. First, get to the hospital in Staunton Island. then, go to the parking lot and go as fast as you can towards the Hospital. Make sure that you are on the left side of it... It's hard to do it without doing that. Jump onto the platform above the Hospital ''Entrance'' and go slowly straight to the square-looking wall. Go into it turning right, and go forward. You should fall out of the world and land in the underground passage. Turn right and go quicly to the beauty of Shoreside Vale. If you hit a blue wall, turn around and go. More cars in the garage: Go to any garage that can fit two or more cars in. When It is full, get another car right up next to the door, and get out. Press triangle as the door is going up, and hit X fast to get the car in. You might have to move the cars in the garage around, but it's possible to get up to 6 cars in any given garage. Run in the Sky: Take an ambulance to the top of Marco's Bistro in the St. Mark's area. It takes a bit of work, but you should be able to get it up the stairs eventually. Now, slowly back it up so that it almost rolls over the edge of the little wall, but not all the way. Now (quickly) find a car on the street and bring it in front of the ambulance so that you can jump on the ambulance's hood and then roof. While on the roof, jump towards the brick wall of the building. You should end up on an invisible ledge or roof and you can run around quite a large area before the invisible ground ends. Tip: Use a gun that you can aim manually to shoot the "ground" in front of you a bit. If there are sparks, then it's safe to walk, and if there aren't any than you will fall if you try to walk there. Use any car for taxi missions: Get into a taxi, hold down the R3 button. Exit the taxi and step into another car, release the R3 button and you should be able to do taxi mission in the car you are currently in. Wear prisoner outfit: You need a saved game for this. Start a new game, and after the beginning cutscene load your other game. You'll have everything, but you'll still be wearing a prisoner outfit. 14. Unlockables*************************GTA14***************************** Hidden Packages: Pistol: 10 Packages Uzi: 20 packages Grenades: 30 packages Shotgun: 40 packages Armor: 50 packages Molotov Cocktails: 60 packages AK-47: 70 packages Sniper Rifle: 80 packages M-16: 90 packages Get 100 to get a rocket launcher and $1,000,000! Tank: Complete all the storyline missions and the tank will appear at Phil's place Andrenaline pill: Save 75 pedestrians on ambulance missions. BF Injection: Complete the Sayonara Salvatore mission and it will appear at Misty's apartment in the evenings in Hepburn Heights. Borgnine Taxi: Complete 100 taxi missions. Flamethrower in Portland save point save spot: Put out 20 fires on Portland. Flamethrower in Shoreside Vale save spot: Put out 20 fires on Shoreside Vale. Flamethrower in Staunton Island save spot: Put out 20 fires on Staunton Island. Health refill: Save 35 pedestrians on ambulance missions. Police bribes: Complete 20 vigilante missions. Running upgrade: Complete level 12 on the ambulance mission. 15. Secrets*************************GTA15*********************************** Change the color of your car for free: After you pay to repair your car in the Pay 'N Spray, drive back in and you can get a free paint job. Hooker Trick: Get a normal car and cruise the streets until you find a hooker. Drive up next to her (make sure she is standing next to the drivers door) and she will talk to you for a couple of minutes then she will walk around to the other side of the car and get in. Drive to a dark place (an alley, your hideout etc.) and park the car but do not get out. The car will start shaking and your health will go up. Then you have two choices: 1) Stay still and let her get out then beat her up to get your money back, or 2) Tap the gas right before she gets out then park the car and watch the car start shaking again which saves time since it costs a dollar a second when she is in the car. Run Forever: The longer you run the longer you can run without taking a break. But if you continue to tap X over and over again you can run forever and gain your stamina to the max. Better cars: Someone on the GameFAQ's GTA3 board recently discovered that if you put two different cars in a garage, for example a Manana and a Cheetah, then blow them up before letting the garage door close, fixing them, their stats become merged, thus the Manana gains great speed, which is bizzare.