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Walkthrough

by Shotgunnova

   SPOILER-FREE!
   _______    _______    _______    _          ______    _________   _______
  (  ____ \  (  ____ )  (  ___  )  ( (    /|  (  __  \   \__   __/  (  ___  )
  | (    \/  | (    )|  | (   ) |  |  \  ( |  | (  \  )     ) (     | (   ) |
  | |        | (____)|  | (___) |  |   \ | |  | |   ) |     | |     | (___) |
  | | ____   |     __)  |  ___  |  | (\ \) |  | |   | |     | |     |  ___  |
  | | \_  )  | (\ (     | (   ) |  | | \   |  | |   ) |     | |     | (   ) |
  | (___) |  | ) \ \__  | )   ( |  | )  \  |  | (__/  )  ___) (___  | )   ( |
  (_______)  |/   \__/  |/     \|  |/    )_)  (______/   \_______/  |/     \|
                                                                 
  _________ _________      [~ FAQ/WALKTHROUGH by SHOTGUNNOVA (P. Summers) ~]
  \__   __/ \__   __/
     ) (       ) (      This guide is indended for private, home use ONLY, and
     | |       | |      may not be reproduced through electronic or commercial
     | |       | |      means without the expressed written consent of myself,
     | |       | |      the author. In addition, it may not be edited, hosted,
     | |       | |      distributed, or given away as part of a package (as an
     | |       | |      add-in or gift). All rights reserved to the respective
     | |       | |      parties, even those not explicitly stated herein. And,
  ___) (___ ___) (___   if you find a guide plagiarized, tell the author about
  \_______/ \_______/   it! Thanxzabunch. ^___^

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
TABLE OF CONTENTS
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

   I. CONTROLS  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  CNTR
  II. TH' BASICS  . . . . . . . . . . . . . . . . . . . . . . . . . . . .  THBC

      Characters...........................................................CRCR
      Battling.............................................................BTLG
      Abnormalities........................................................BNRM
      Icons................................................................ICNS
      IP Gauge Explanation.................................................IPGG
      Party AI.............................................................PRTY
      Menu Overview........................................................MNVW
      Egg Skills...........................................................GGSK
      Tips and Tricks......................................................TPTR
      Walkthrough Legend...................................................LGND

 III. WALKTHROUGH . . . . . . . . . . . . . . . . . . . . . . . . . . . .  WLKT

      01) Witt Forest......................................................WTT1
      02) Carbo Village....................................................CRB1
      03) The Black Forest.................................................BLK1
      04) Garmia Tower.....................................................GRM1
      05) Carbo Village....................................................CRB2
      06) Inor Mountains...................................................NMT1
      07) Agear Town.......................................................AGR1
      08) Durham Cave......................................................DRH1
      09) Baked Plains.....................................................BKP1
      10) Liligue City.....................................................LLG1
      11) Liligue Cave.....................................................LCV1
      12) Lumir Forest.....................................................LMF1
      13) Mirumu Village...................................................MRV1
      14) Mysterious Fissure...............................................MSF1
      15) Aira's Space.....................................................RSP1
      16) St. Heim Mountains...............................................STH1
      17) St. Heim Papal State.............................................SPT1
      18) Pilgrim Road.....................................................PLG1
      19) Raul Hills.......................................................RLH1
      20) Cyrum Kingdom....................................................CYK1
      21) Cyrum Castle, Secret Passage.....................................CCP1
      22) Underground Plant................................................NDP1
      23) Ceceile Reef.....................................................CCR1
      24) Garlan Village...................................................GRV1
      25) Grail Mountain Road..............................................GMT1
      26) Ghoss Forest West................................................GFR1
      27) Nanan Village....................................................NNN1
      28) Ghoss Forest East................................................GFR2
      29) The Great Rift...................................................TGR1
      30) Demon's Law......................................................DMN1
      31) V's Body.........................................................VLM1
      32) St. Heim Papal State (Revisited).................................SPT2
      33) V's Moon.........................................................VMM2
      34) Cyrum Kingdom (Revisited)........................................CYK2

          OPTIONAL: Raul Hills.............................................RLH2

      35) Birthplace of the Gods...........................................BGD1
      36) New V............................................................NWV1

  IV. BESTIARY  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  BSTY
   V. EQUIPMENT LIST  . . . . . . . . . . . . . . . . . . . . . . . . . .  EQPL
  VI. SHOP LIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  SHPL
 VII. FREQUENTLY ASKED QUESTIONS  . . . . . . . . . . . . . . . . . . . .  FAQZ
VIII. UPDATES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  UPDT
  IX. CONTRIBUTIONS + THANKS  . . . . . . . . . . . . . . . . . . . . . .  CNTH
_______________________________________________________________________________
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I. CONTROLS                                                              [CNTR]
_______________________________________________________________________________
�������������������������������������������������������������������������������
                     ____          |  |          ____
    L2 BUTTON -->   /____/\        |  |        /\____\   <-- R2 BUTTON
    L1 BUTTON -->  /____/\ \_______|  |_______/ /\____\  <-- R1 BUTTON
                  /  _    \________|__|________/    _  \
                 / _| |_                         _ /_\ _\  <-- TRIANGLE BUTTON
DIRECTIONAL --> | |_   _|   [SELECT]   [START]  [_]   (_)| <-- CIRCLE BUTTON
    PAD         |   |_|          [ANALOG]          (X)   | <-- X BUTTON
                /            ____        ____            \
               /            /    \  __  /    \            \
               \         /\ \____/ /  \ \____/ /\         /
                \       /  \______/    \______/  \       /
                 \_____/ LEFT ANALOG  RIGHT ANALOG\_____/
                            (L3)          (R3)


                              FIELD CONTROLS
    [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]

      X ---------------> Action button (talk, inspect, etc.)
      O ---------------> Run, when used with directional buttons/analog
      Start -----------> Toggle main menu
      D-Pad -----------> Make party leader walk
      L1/R1 -----------> Rotate camera angle left/right
      Square ----------> n/a
      Triangle --------> Change compass' destination (when applicable)
      Left Analog  ----> Walk/run with party leader (depends on angle)

                              COMBAT CONTROL
    [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]

      X ---------------> 'Affirmative' button, for action, selecting...
      O ---------------> 'Negative' button, for canceling selected things
      Start -----------> n/a
      D-Pad -----------> Select allies/items
      L1/R1 -----------> n/a
      Square ----------> Switch between menu pages/zoom out in battle
      Triangle --------> Switch between menu pages;Toggle party AI on/off
      Left Analog  ----> Select items/commands to be used with X-button


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II. TH' BASICS                                                           [THBC]
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          i. CHARACTERS                                        [CRCR]
          ___________________________________________________________
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[RYUDO]

 Ryudo's a Geohound, a type of mercenary who's not looked on with much esteem
 by society. His companion is a (bigmouthed) bird named Skye, who accompanies
 him on adventures and jobs. Early in the game, Ryudo accepts a proposal to
 escort the Songstress of Granas, Elena, to the St. Heim Cathedral, and from
 there a bunch of hijinx ensue. He's a sword user and physically strong, and
 his stats are pretty even, too.

 .-------.          .-------.-------.-------.-------.-------.-----.------.
 | SKILL |          | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |  SP | TRGT |
 '-------'----------.-------+-------+-------+-------+-------+-----+------|
 | Tenseiken Slash  | ~~~~~ |   250 |   500 |  1000 |  2000 |  24 | One  |
 | Flying Tenseiken |   800 |   400 |   800 |  1600 |  3200 |  40 | One  |
 | Purple Lightning |   700 |   350 |   700 |  1400 |  2800 |  32 | One  |
 | Sky Dragon Slash |  1500 |   750 |  1500 |  3000 |  6000 |  99 | All  |
 '------------------'-------'-------'-------'-------'-------'-----'------'

[ELENA]

 The Songstress of Granas, she's got a gentle heart and is always willing to
 help those in need. Although compassionate and altruistic to her core, she's
 still pretty naive and hasn't seen the world beyond her own doorstep, for
 the most part. After events at Garmia Tower, she joins Ryudo, who escorts her
 to St. Heim's cathedral. She is gifted in the powers of curative (surprise!)
 nature, and comes with a mana egg that specializes in such things.

 .-------.          .-------.-------.-------.-------.-------.-----.------.
 | SKILL |          | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |  SP | TRGT |
 '-------'----------.-------+-------+-------+-------+-------+-----+------|
 | Impact Bomb      | ----- |   250 |   500 |  1000 |  2000 |  25 | One  |
 | Nightmare Ball   |   600 |   300 |   600 |  1200 |  2400 |  18 | Some |
 | Droplets of Life |  1400 |   700 |  1400 |  2800 |  5600 |  90 | All  |
 | White Apocalypse |  1200 |   600 |  1200 |  2400 |  4800 |  80 | All  |
 '------------------'-------'-------'-------'-------'-------'-----'------'

[MILLENIA]

 A strange woman who's one-third evil and one-third good. The other third is
 saved for flirting with Ryudo, who she's attracted to 'cause he's the only
 person who's ever treated her kindly. Well, Ryudo could care less for the
 most part, but...whatever works. She's a great mage and comes with a Chaos
 Egg that has great elemental properties; to boot, she's able to learn some
 new skills after defeating...ahem, certain storyline bosses.

 .-------.          .-------.-------.-------.-------.-------.-----.------.
 | SKILL |          | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |  SP | TRGT |
 '-------'----------.-------+-------+-------+-------+-------+-----+------|
 | Arrow Shot       | ~~~~~ |   250 |   500 |  1000 |  2000 |  25 | One  |
 | Heel Crush       |   500 |   250 |   500 |  1000 |  2000 |  20 | One  |
 | Fallen Wings     | ~~~~~ |   400 |   800 |  1600 |  3200 |  75 | All  |
 | Starving Tongue  |   600 |   300 |   600 |  1200 |  2400 |  55 | All  |
 | Spellbinding Eye |  1000 |   500 |  1000 |  2000 |  4000 |  60 | One  |
 | Grudging Claws   |   700 |   350 |   700 |  1400 |  2800 |  42 | One  |
 '------------------'-------'-------'-------'-------'-------'-----'------'

[ROAN]

 A boy with a pleasant demeanor, and also an apparent runaway, most people he
 mets take an immediate liking to him. Except Ryudo, but oh well. He can be a
 bit headstrong at times but is also simultaneously capable of highly rational
 thought, and is very responsible (see: later in game). He uses knives which
 aren't very powerful, and his defense/HP lack -- but he's got great skills!
 In fact, he gets more than anyone -- some just aren't usable later on.

 .-------.          .-------.-------.-------.-------.-------.-----.------.
 | SKILL |          | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |  SP | TRGT |
 '-------'----------.-------+-------+-------+-------+-------+-----+------|
 | Golden Hammer    | ~~~~~ |   250 |   500 |  1000 |  2000 |  28 | One  |
 | *Dragon Rise     |   800 |   400 |   800 |  1600 |  3200 |  38 | One  |
 | True Dragon Rise |   800 |   400 |   800 |  1600 |  3200 |  42 | One  |
 | *Snowball Fight! |   700 |   350 |   700 |  1400 |  2800 |  40 | Some |
 | Ice Prison       |   700 |   350 |   700 |  1400 |  2800 |  30 | One  |
 | Vitality March   |   400 |   200 |   400 |   800 |  1600 |  20 | All  |
 '------------------'-------'-------'-------'-------'-------'-----'------'
 
 * - later on these change to "True Dragon Rise" and "Ice Prison," but level
     up the same way. The SP values change, though, as reflected above.42/30

[MAREG]

 A beast-man who initially attacks the party (and later apologizes), he's on a
 quest to restore his village's honor by slaying the demonic person who tore 
 up the place. He's tall, strong, and is a stabbing machine with his battleax;
 thus, he is a threat to be reckoned with. He's got more HP than anyone, which
 always makes him handy 'round the battlefield.

 .-------.          .-------.-------.-------.-------.-------.-----.------.
 | SKILL |          | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |  SP | TRGT |
 '-------'----------.-------+-------+-------+-------+-------+-----+------|
 | Beast-Fang Cut   | ~~~~~ |   250 |   500 |  1000 |  2000 |  26 | One  |
 | Beast-King Smash |   800 |   400 |   800 |  1600 |  3200 |  44 | One  |
 | Beast-King Blast |  1000 |   500 |  1000 |  2000 |  4000 |  52 | Some |
 | Lion's Roar      |   600 |   300 |   600 |  1200 |  2400 |  18 | All  |
 '------------------'-------'-------'-------'-------'-------'-----'------'

[TIO]

 An automata (robo-person) created during the Battle of Light and Dark, her
 original encounter with the party doesn't go as planned. Still, she joins up
 when duty calls for another ally, perfectly fitting in as the last ally that
 joins up. She's got great speed and skills, which makes her a formidible one
 on the battlefield.

 .-------.           .-------.-------.-------.-------.-------.-----.------.
 | SKILL |           | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |  SP | TRGT |
 '-------'-----------.-------+-------+-------+-------+-------+-----+------'
 | Lotus Flower      | ~~~~~ |   250 |   500 |  1000 |  2000 |  28 | Line |
 | Fast Dance-Whirl  |   800 |   400 |   800 |  1600 |  3200 |  38 | One  |
 | Tornado           |  1000 |   500 |  1000 |  2000 |  4000 |  42 | All  |
 | *Whisper to Stars |   600 |   300 |   600 |  1200 |  2800 |  36 | All  |
 '-------------------'-------'-------'-------'-------'-------'-----'------'

  *- learnable after return to Cyrum Kingdom

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          ii. BATTLING                                         [BTLG]
          ___________________________________________________________
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 Grandia II has a unique battle system, that incorporates a time bar and lets
 friend and foe use their attacks to block/cancel each others attacks, if they
 are well-timed. Here is the various things you'll encounter during battle.

 [CANCEL!]

  This happens when a friend/foe is charging up a skill and a friend/foe uses
  a skill that has a cancel effect. It stops the action from forming and sets
  them back a ways on the action bar, effectively making their turn a dud. A
  few monsters have normal attacks with cancel effects (i.e. Devil), so this
  can go beyond simple skills.

 [COUNTER!]

  Countering is in the same vein as canceling, except the skill has to be at
  the very right end of the action meter. For instance, if a monster chooses
  to attack (i.e. its icon at the very right while it goes to reconcile its
  choice), should a person attack it during that state, it will be "countered"
  and be dealt more damage than normal, as well as having its turn disrupted a
  bit. This works best with regular attacks, since magic/skills are often used
  immediately. Countering can work with both skills and regular attacks.

 [SURPRISED!]

  This is the battle type that happens when a monster rushes the party and
  touches someone besides Ryudo (the party leader, and who the player controls
  on the field). When this happens, the monsters start lower down the action
  gauge and the allies start at the very beginning; thus, the monsters act
  quicker and get in all their turns before anyone can do anything. This is
  the opposite of an initiative.

 [INITIATIVE!]

  This happens if Ryudo initiates battle on the field, and the monster doesn't
  see it coming (if they do, they will glow red). This allows the allies to
  begin the fight towards the end of the gauge (by the 'COM' point) while the
  monsters start towards the very beginning. This often allows the allies to
  get in all their attacks before the enemy, and is definitely a good thing.

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          iii. Abnormalities                                   [BNRM]
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 Status abnormalies occur in battle, and are inflicted by skills, magick, or
 regular attacks. They're negative things that affect action in battle, so
 here's the rundown:

 [POISON]

  Like most games, poison saps a person's HP. However, in this game, it's an
  especially annoying trait because when taking damage, a person's progression
  on the move game halts for a little while until they regain their bearing.
  Use Halvah/Cure/Poison Antidotes to cure this, 'cause it lasts after the
  battle's over and done with.

 [SLEEP]

  This causes the character's action on the action gauge to halt and actually
  resets it to the end while they sleep. When attacked (or after enough time's
  passed) s/he will wake up, and the same goes for enemy ranks. While it's not
  very good to have on allies, on enemies it's a good method of canceling the
  enemies' skills without having a cancel effect. Halvah magick will take
  this off; it ends when battle's over, too.

 [CONFUSION]

  Confusion makes a target go wonky, attacking indiscriminantly against friend
  or foe. Getting attacked doesn't take it off either; only time's flow and
  Halvah magic does. When used on enemies, it's a good way to make them quit
  using skills/magic for awhile.

 [MOVE BLOCK]

  "Moves" are an ally or enemy's inherent abilities, and when hit with move
  block, those skills are unable to be used. Refresh/Move Blessing/Blessing
  Scrolls take this off, but it doesn't cease to work after battle's complete;
  make sure to get it off when possible, or prevent it! For characters like
  Tio, who have many great skills, this can cripple some of their usefulness.

 [MAGIC BLOCK]

  Like its cousin, this skill-blocker targets magic only, preventing any of
  those good/bad incantations from getting out. Obviously, since magic is used
  in battle and itself is a way to cure status disorders, this is a rather
  nasty one to be hit with in the heat of a skirmish. Cure it with Refresh or
  a Magic Blessing/Blessing Scroll; it doesn't leave after battle.

 [PARALYSIS]

  Paralysis works like sleep, in that the character is incapacitated and their
  bar reset to the beginning of the action gauge until they recover. Paralysis
  only leaves after awhile or by using Cure/Halvah; the latter is the prefered
  method of removal. 

 [PLAGUE]

  The nastiest effect is also the hardest to remove and the rarest. Plague is
  what you'd expect to see -- it makes a character disease-ridden and random
  status disorders affect them (sleep, paralysis, move block, confusion, etc.)
  in battle. This does not end after battle and Halvah does not cure it -- you
  need to use a Vaccine to get this off. Sleeping at an inn takes it off, too,
  I believe.

 [FALLEN]

  When a character bites the big one, they are KO'd and considered "fallen" in
  battle. Use a Yomi's Elixir to cure them to full health, or use Resurrect
  magick which has the same effect. Obviously any dead character is deadweight
  and only intensifies the heat other characters take, so cure this ASAP.

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          iv. ICONS                                            [ICNS]
          ___________________________________________________________
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 Icons appear on the field and in battle. Here's what's up with 'em:

[IN BATTLE]
 |
 '-Counter!! - indicates counterdamage has been inflicted
 '-Cancel    - indicates a command has been canceled
 '-Miss      - indicates an attack of some sort has missed completely
 '-Sway      - indicates an attack has been evaded
 '-X hits    - indicates a current combo chain on an enemy ("X" = the number)
 '-sweatdrop - indicates an attack could not be completed because the target
               was too far away or the executor couldn't get to it in time
               (NOTE: Sweatdrop is an icon, not said).

[ON THE FIELD]
 |
 '- Save icons        - indicates a save/heal point can be used
 '- Exclamation Point - indicate something can be pushed, inspected, etc.
 '- Ladder            - indicates a ladder can be taken to a new location
 '- Checkered Hat     - indicates this person can tell about the tutorials
 '- Up-pointing Arrow - indicates one can use that location to jump somewhere

          ___________________________________________________________
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          v. IP GAUGE EXPLANATION                              [IPGG]
          ___________________________________________________________
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  normal IP progression --> --> --> --> --> --> --> --> --> --> --> --> -->
 |___________________________|_________________________|____________________|
 |             |             |            |            |                    |
 |-----|-------|-------|-----|-----|------|-----|------|--------------------|
 |_____________|_____________|____________|____________|____________________|
 |WAIT                       |                     COM |                 ACT|
   <-- <-- <-- <-- <-- <-- <-- <-- <-- <-- <--  canceling attack progression

  Here is the basic:

  * Everyone has their own ACT speed, which governs how fast they'll breeze
    down the gauge (left -> right). Fast characters can often start in the
    second third of the gauge, while slower characters will start in the
    first. Note that depending on the battle type (surprise/initiative), one
    may start further automatically or everyone starts at the 'WAIT' point.
    
  * After completing an action, the character's icon returns to 'WAIT.'

  * Upon getting to the "COM" point, a command can be entered. This is the
    only time in the process one can be entered, and both enemy and ally have
    to do this.

  * After a command is given, the icon progresses towards the "ACT"ion point,
    which is when the command given reconciles (i.e. occurs). Magic/commands
    must "charge" up and go slower towards the point, while regular attacks
    progress almost instantly. 

  * If something uses a skill/attack with a 'cancel' effect on a target that
    has already input its command, and it hits, the target's command will be
    void and the icon will be reset further down the gauge (moved left). How
    far it'll go differs, but it's usually one-third of the gauge back for
    normal attack and two-thirds if you cancel w/ a skill.

  * If something attacks a character while his/her icon is at "ACT," a counter
    will take place and the target receives extra damage than usual, as well
    as having the skill's reconciling delay for a few seconds.

  * A cancel and a counter CAN occur in one swoop. Just use a canceling skill
    on an enemy whose icon is at "ACT."

          ___________________________________________________________
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          vi. PARTY AI (ARTIFICIAL INTELLIGENCE)               [PRTY]
          ___________________________________________________________
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 Messing with your party AI -- the brains inside the characters' actions that
 you DON'T command -- can be a blessing or a curse, depending on how you use
 them. After selecting the type you want from the party menu ("AI"), select
 "execute AI". If you forget which one you have, remember that the current AI
 selection is shown beneath their names at the top of the battle screen. Here
 are the settings and how you should use 'em. Note that while I'm describing
 these as allies, one "AI" can be applied to everyone in the battle party.

 [EACH OWN]

  This makes characters act like their personality -- obviously there will be
  a huge dichotomy here since everyone has wildly different actions they take.
  For instance, Millennia will heavily rely on offensive skills and attacks;
  this will drain her SP and MP very fast. On the other hand, Elena will play
  to her strengths and use healing magic primarily. 

 [GO WILD]

  This makes people kick off their training belts and use all their attacks
  with no mind for conservation. It can be good in a bind, but is really for
  early battling -- the term "offensive" is used for anything in this category
  and no one will conveniently throw a canceling attack in there if you should
  need it. I say avoid this, or at least change the AI in the late battle so
  you've got more control over your attack types.

 [MEANIE]

  This is the manifestation of pushing an enemy into a mud puddle -- the ally
  fights a bit dirty. Sometimes this results in just pummeling the enemy with
  physical attacks, sometimes it means status-effect magic. The attacks are
  really polarized, between usefulness and uselessness, so I don't recommend
  this one too highly except for normal battles where this line of thinking
  can actually lead to great results.

 [PLAY FAIR]

  This makes people forego their heavy skill/magick artillery and concentrate
  on bringing the smackdown with physical attacks. This is good to use when 
  you are trying to keep your SP/MP reservoir intact, but it's also a good one
  to choose if you have weapons that give stat-down abilities (lower ATK, etc)
  on occasion. Of course, you can do this manually, so it's not that useful;
  but, not as throw-caution-to-the-wind as the others.

 [POWER UP]

  Just as it sounds, an ally will use stat-raising abilities on his/herself
  and camp out with some defensive measures. It's not that bad, but it can
  result in wasted turns -- there is no "cream of the crop" to pick from here,
  and a character may use something like Runner when it really doesn't matter
  too much.

 [SAFETY 1ST]

  This is like firing a salvo of healing magic all the time. It's mainly to
  prevent a quick death, and the frequent use of curative skills doesn't lend
  much to winning a battle. If you're playing a low-level challenge or really
  don't get the hang of battle, this may be the option for you; avoid it if
  you have any idea of what you're doing, because these options can be done
  manually without wasting a lot of MP.

 [WITHDRAW]

  This mainly calls for a character to use Evade and Defend options. While it
  may seem to be pretty stupid, remember that Defend can nullify some types of
  knockback and heavily decreases damage intake; Evade can be used to rob the
  enemy of turns by drawing out their attack turn. In the heat of battle this
  is kind of stupid, but if you have equipment that gives back HP/MP, or are
  building up SP by getting attacked, this isn't such a bad idea.

          ___________________________________________________________
          �����������������������������������������������������������
          vii. MENU OVERVIEW                                   [MNVW]
          ___________________________________________________________
          �����������������������������������������������������������

 Here's what the various menu options do. Not much more to say about it than
 that... (Note: See section '>_>

#################
[COMBAT COMMANDS]
#|###############
 |
 '- COMBO
 |
 |  This lets a character do combination attacks. Under normal circumstances
 |  that character will unleash two physical attacks on one target, but with
 |  certain accessories, that amount can be raised to four in one go.
 |
 '- CRITICAL
 |
 |  This command allows a character to take one (1) physical attack on an
 |  enemy but add a 'cancel' effect to it. If the enemy's already chosen
 |  their command, and the attack gets off in time, the command it chose
 |  will be voided and they'll start further down the IP gauge.
 |
 '- MOVES/MAGIC
 |
 |  This is where magic and inherent skills are selected -- Use L1/R1 to
 |  cycle through the available ones. When inflicted with move/magic block,
 |  the appropriate skills will be grayed-out and unusable. Some equipment
 |  may have an effect similar to this.
 |
 '- ITEMS 
 |
 |  This command lets one use items, which include offensive as well as
 |  curative. By using L1/R1, one can also look at their current equipment,
 |  change their weapon, or change their current accessory/mana egg. Note
 |  that the rest of the equipment CANNOT be changed, and switching pieces
 |  of armor and such out takes up the turn.
 |
 '- DEFEND
 |
 |  This allows a character to heavily decrease damage taken (by 66%?), and
 |  since it acts instantly, should be used liberally. For skills that throw
 |  a character up in the air or have knockback effects, this will nullify
 |  them and keep them standing (example: Tornado Horn, Hyper Buster).
 |
 '- EVADE
 |
 |  This allows a character to move to preset points on the field. Since a
 |  bunch of enemies use physical attacks, and one can have their attack
 |  automatically null if they can't hit someone, this is a great way to
 |  waste their turn in a defensive manner. Also, some enemies magic are
 |  only aimed at one person; by running away to a vacant corner of the
 |  battlefield, you can save your allies from getting hit by area-of-effect
 |  spells and skills.
 |
 '- ESCAPE
 | 
 |  Escaping...well, it should be quite obvious. This allows one to flee the
 |  current battle (note: has to charge). Escaping isn't just for the wounded
 |  or wussy, though; by fleeing and re-initiating battle, the enemy's bells
 |  (icons in their window that indicate % of dropping treasure) will change,
 |  allowing one to get a very good item. This can be done an infinite number
 |  of times, and is a very helpful method when some enemies don't appear in
 |  great numbers. When the icon has a big red "X" over it, one cannot escape
 |  the battle (usually happens for mandatory/boss ones); besides that, feel
 |  free to put on some runnin' shoes.
 |
 '- AI
 |
 |  AI is short for "artificial intelligence" and gives preset options for
 |  you to 'program' your characters with. The default is manual, where the
 |  player selects everything by hand. See the Party AI section for more on
 |  this stuff.

##########
FIELD MENU
#|########
 |
 '- ITEMS
 |
 |  Here's where you can use curative items to heal the party when out of
 |  battle. Attack items cannot be used here, although regional ones can. One
 |  can also view their entire inventory, from valuables to armor to weapons.
 |
 '- EQUIP
 |
 |  Here is where the allies in the current party (max: 4) can be equipped w/
 |  armor, helms, and other things from your inventory. Select a type of equip
 |  you want to stick on someone, select one of the pieces displayed, and it
 |  will be equipped from then on, or until you change it. 
 |
 '- STATUS
 |
 |  Here is where one can view a character's main stats, the lineup of their
 |  equipment, their experience level, their battle stats (ATK, etc.) and any
 |  status/elemental resistances. If you have any book skills on someone, they
 |  can also be viewed.
 |
 '- MOVE/MAGIC
 |
 |  Here is where current skills and magic can be viewed on characters, if you
 |  have any eggs equipped that is. It's mostly just for looking, although the
 |  curative magic can be used in the field; curative skills cannot.
 |
 '- POWER UP
 |
 |  This is where one goes to spend SC/MC and upgrade inherent skills/magics,
 |  respectively. Upgrading not only makes a magic more powerful, but on the
 |  IP Gauge, it acts faster. Some early skills, like Tenseiken Slash, when
 |  maxed-out, can act instantaneously, which is incentive enough to power it
 |  and others like it up.
 |
 '- SKILLEQUIP
 | 
 |  This is where you go stick book skills on characters. Once you've bought a
 |  few from the books (which are often boss drops or mini-game prizes), they
 |  can be stuck on a character. These skills are passive, meaning you cannot
 |  select them in battle, and act as stat-boosters and bestow skills. Some
 |  may increase HP ("Life Up"), some may make enemies drop better loot more
 |  often ("Pirate's Ring"), etc. Very useful, although sometimes you'll have
 |  re-equip a person if they re-join a party. You'll see what I mean if you'
 |  play. =)
 |
 '- CONFIG
 |
 |  Here's where you can mess around with the controller configuration and the
 |  like. Here's how it goes, with the default in brackets:
 |
 |  * Toggle O-button to dash        ---> [Run] / Walk
 |  * L1 button makes screen rotate  ---> [Right] / Left
 |  * Sound output                   ---> [Stereo] / Monaural
 |  * Change screen position         ---> [Default] / Adjust
 |
 |  The first three are obvious, but for the fourth, choosing to adjust means
 |  that not everything shows on your screen. Definitely take advantage of the
 |  reconfiguration here if you're missing out on seeing something crucial for
 |  playing.

          ___________________________________________________________
          �����������������������������������������������������������
          viii. EGG SKILLS                                     [GGSK]
          ___________________________________________________________
          �����������������������������������������������������������

 Mana eggs bestow magic, and are obtained through the storyline or in plain
 treasure chests. It'd be a big spoiler to tell you where they get you
 already, so I'll just list what the skills are. Note that all magic is not
 available at first; you have to power up the magic levels to learn new
 ones, which uses up your mana coins (MC) obtained in battle. The "----"
 bars mean that the skill is already learned when obtained or that its
 already at that level.

.----------.
| HOLY EGG |
'----------'-------------------------------------------.--------.-----.------.
|  MAGIC NAME  | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE   |  MP | TRGT |
|--------------+-------+-------+-------+-------+-------+--------+-----+------|
| Heal         |  ---- |    60 |    90 |   150 |   240 | Water  |  06 | One  |
| Healer       |   160 |    80 |   120 |   200 |   320 | Water  |  12 | One  |
| Healer+      |   240 |   120 |   180 |   300 |   480 | Water  |  24 | One  |
| Alhealer     |   200 |   100 |   150 |   250 |   400 | Water  |  18 | All  |
| Tremor       |   160 |    80 |   120 |   200 |   320 | Earth  |  15 | Some |
| Quake        |   320 |   160 |   240 |   400 |   640 | Earth  |  40 | All  |
| Crackle      |   240 |   120 |   180 |   300 |   480 | Ice    |  16 | One  |
| Crackling    |   400 |   200 |   300 |   500 |   800 | Ice    |  52 | All  |
| Snooze       |    60 |    30 |    45 |    75 |   120 | Water  |  05 | All  |
| Shhh!        |  ---- |    30 |    45 |    75 |   120 | Wind   |  10 | Some |
| Fiora        |    80 |    40 |    60 |   100 |   160 | Ice    |  12 | Some |
| Gravity      |    80 |    40 |    60 |   100 |   160 | Earth  |  08 | Some |
| Cure         |  ---- |    30 |    45 |    75 |   120 | Forest |  04 | One  |
| Refresh      |    80 |    40 |    60 |   100 |   160 | Forest |  12 | One  |
| WOW!         |    80 |    40 |    60 |   100 |   160 | Fire   |  05 | One  |
| Diggin'      |    60 |    30 |    45 |    75 |   120 | Xplosn |  04 | All  |
| Speedy       |    80 |    40 |    60 |   100 |   160 | Forest |  07 | One  |
| Runner       |    60 |    30 |    45 |    75 |   120 | Wind   |  03 | All  |
'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.-----------.
| CHAOS EGG |
'-----------'------------------------------------------.--------.-----.------.
|  MAGIC NAME  | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE   |  MP | TRGT |
|--------------+-------+-------+-------+-------+-------+--------+-----+------|
| Heal         |   120 |    60 |    90 |   150 |   240 | Water  |  06 | One  |
| Healer       |   160 |    80 |   120 |   200 |   320 | Water  |  12 | One  |
| Burn!        |  ---- | ----- |    90 |   150 |   240 | Fire   |  06 | One  |
| Burnflame    |   160 |    80 |   120 |   200 |   320 | Fire   |  16 | Some |
| Burnstrike   |   240 |   120 |   180 |   300 |   480 | Fire   |  20 | Some |
| Hellburner   |   320 |   160 |   240 |   400 |   640 | Fire   |  42 | All  |
| Howl         |   120 |    60 |    90 |   150 |   240 | Wind   |  09 | Some |
| Howlslash    |   160 |    80 |   120 |   200 |   320 | Wind   |  14 | Line |
| Howlnado     |   320 |   160 |   240 |   400 |   640 | Wind   |  45 | All  |
| Zap!         |  ---- |   120 |   180 |   300 |   480 | Thundr |  24 | Some |
| Zap All      |   320 |   160 |   240 |   400 |   640 | Thundr |  36 | All  |
| DragonZap    |   400 |   200 |   300 |   500 |   800 | Thundr |  58 | Line |
| Snooze       |  ---- |    30 |    45 |    75 |   120 | Water  |  05 | All  |
| Fiora        |    80 |    40 |    60 |   100 |   160 | Ice    |  12 | Some |
| Runner       |    60 |    30 |    45 |    75 |   120 | Wind   |  03 | All  |
| Stram        |  ---- |    40 |    60 |   100 |   160 | Thundr |  06 | One  |
| Cold         |    80 |    40 |    60 |   100 |   160 | Ice    |  07 | One  |
| Freeze!      |    60 |    30 |    45 |    75 |   120 | Ice    |  05 | All  |
'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.----------.
| MIST EGG |
'----------'-------------------------------------------.--------.-----.------.
|  MAGIC NAME  | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |   TYPE |  MP | TRGT |
|--------------+-------+-------+-------+-------+-------+--------+-----+------|
| Heal         | ----- |    60 |    90 |   150 |   240 | Water  |  06 | One  |
| Healer       |   160 |    80 |   120 |   200 |   320 | Water  |  12 | One  |
| Healer+      |   240 |   120 |   180 |   300 |   480 | Water  |  24 | One  |
| Howl         |   120 |    60 |    90 |   150 |   240 | Wind   |  09 | Some |
| Howlslash    |   160 |    80 |   120 |   200 |   320 | Wind   |  14 | Line |
| Howlnado     |   320 |   160 |   240 |   400 |   640 | Wind   |  45 | All  |
| Crackle      |   240 |   120 |   180 |   300 |   480 | Ice    |  16 | One  |
| Crackling    |   400 |   200 |   300 |   500 |   800 | Ice    |  52 | All  |
| Poizn        |   160 |    80 |   120 |   200 |   320 | Forest |  15 | Some |
| Shhh!        |  ---- |    30 |    45 |    75 |   120 | Wind   |  10 | Some |
| Gravity      |    80 |    40 |    60 |   100 |   160 | Earth  |  08 | Some |
| Cure         |    60 |    30 |    45 |    75 |   120 | Forest |  04 | One  |
| Refresh      |  ---- |    40 |    60 |   100 |   160 | Forest |  12 | One  |
| Resurrect    |   240 |   120 |   180 |   300 |   480 | Water  |  40 | One  |
| Diggin'      |    60 |    30 |    45 |    75 |   120 | Earth  |  04 | All  |
| Speedy       |    80 |    40 |    60 |   100 |   160 | Forest |  07 | One  |
| Runner       |  ---- |    30 |    45 |    75 |   120 | Wind   |  03 | All  |
| Def-Loss     |    60 |    30 |    45 |    75 |   120 | Earth  |  05 | All  |
'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.-------------.
| GRAVITY EGG |
'-------------'----------------------------------------.--------.-----.------.
|  MAGIC NAME  | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |   TYPE |  MP | TRGT |
|--------------+-------+-------+-------+-------+-------+--------+-----+------|
| Heal         |   120 |    60 |    90 |   150 |   240 | Water  |  06 | One  |
| Alhealer     |   200 |   100 |   150 |   250 |   400 | Water  |  18 | All  |
| Burn!        |   120 |    60 |    90 |   150 |   240 | Fire   |  06 | One  |
| Burnflame    |   160 |    80 |   120 |   200 |   320 | Fire   |  16 | Some |
| Hellburner   |   320 |   160 |   240 |   400 |   640 | Fire   |  42 | All  |
| Tremor       |  ---- |    80 |   120 |   200 |   320 | Earth  |  15 | Some |
| Quake        |   320 |   160 |   240 |   400 |   640 | Earth  |  40 | All  |
| BOOM!        |   240 |   120 |   180 |   300 |   480 | Xplosn |  22 | Some |
| BA-BOOM!     |   400 |   200 |   300 |   500 |   800 | Xplosn |  75 | All  |
| Snooze       |  ---- |    30 |    45 |    75 |   120 | Water  |  05 | All  |
| Poizn        |   160 |    80 |   120 |   200 |   320 | Forest |  15 | Some |
| Craze        |    60 |    30 |    45 |    75 |   120 | Forest |  10 | Some |
| Fiora        |    80 |    40 |    60 |   100 |   160 | Ice    |  12 | Some |
| Halvah       |   200 |   100 |   150 |   250 |   400 | Forest |  24 | One  |
| WOW!         |  ---- |    40 |    60 |   100 |   160 | Xplosn |  05 | One  |
| Def-Loss     |  ---- |  ---- |    45 |    75 |   120 | Earth  |  05 | All  |
| Cold         |    80 |    40 |    60 |   100 |   160 | Ice    |  07 | One  |
| Freeze!      |    60 |    30 |    45 |    75 |   120 | Ice    |  05 | All  |
'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.----------.
| SOUL EGG |
'----------'-------------------------------------------.--------.-----.------.
|  MAGIC NAME  | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |   TYPE |  MP | TRGT |
|--------------+-------+-------+-------+-------+-------+--------+-----+------|
| Heal         |  ---- |  ---- |  ---- |   150 |   240 | Water  |  06 | One  |
| Healer       |  ---- |  ---- |   120 |   200 |   320 | Water  |  12 | One  |
| Alhealer     |   200 |   100 |   150 |   250 |   400 | Water  |  18 | All  |
| Howl         |  ---- |  ---- |  ---- |   150 |   240 | Wind   |  09 | Some |
| Howlslash    |  ---- |  ---- |   120 |   200 |   320 | Wind   |  14 | Line |
| Howlnado     |   320 |   160 |   240 |   400 |   640 | Wind   |  45 | All  |
| Zap!         |   240 |   120 |   180 |   300 |   480 | Thundr |  24 | Some |
| Zap All      |   320 |   160 |   240 |   400 |   640 | Thundr |  36 | All  |
| GadZap       |   400 |   200 |   300 |   500 |   800 | Thundr |  55 | One  |
| Poizn        |   160 |    80 |   120 |   200 |   320 | Forest |  15 | Some |
| Craze        |  ---- |  ---- |    45 |    75 |   120 | Forest |  10 | Some |
| Shhh!        |  ---- |    30 |    45 |    75 |   120 | Wind   |  10 | Some |
| Halvah       |   200 |   100 |   150 |   250 |   400 | Forest |  24 | One  |
| Resurrect    |   240 |   120 |   180 |   300 |   480 | Water  |  40 | One  |
| Stram        |  ---- |  ---- |    60 |   100 |   160 | Thundr |  06 | One  |
| Def-Loss     |  ---- |  ---- |    45 |    75 |   120 | Earth  |  05 | All  |
| Cold         |    80 |    40 |    60 |   100 |   160 | Ice    |  07 | One  |
| Freeze!      |  ---- |  ---- |    45 |    75 |   120 | Ice    |  05 | All  |
'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.----------.
| STAR EGG |
'----------'-------------------------------------------.--------.-----.------.
|  MAGIC NAME  | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |   TYPE |  MP | TRGT |
|--------------+-------+-------+-------+-------+-------+--------+-----+------|
| Burn!        |  ---- |  ---- |  ---- |   150 |   240 | Fire   |  06 | One  |
| Burnflame    |  ---- |  ---- |   120 |   200 |   320 | Fire   |  16 | Some |
| Burnstrike   |   240 |   120 |   180 |   300 |   480 | Fire   |  20 | Some |
| Hellburner   |   320 |   160 |   240 |   400 |   640 | Fire   |  42 | All  |
| Tremor       |  ---- |  ---- |   120 |   200 |   320 | Earth  |  15 | Some |
| Quake        |   320 |   160 |   240 |   400 |   640 | Earth  |  40 | All  |
| BOOM!        |   240 |   120 |   180 |   300 |   480 | Xplosn |  22 | Some |
| Meteor Strike|   400 |   200 |   300 |   500 |   800 | Xplosn |  50 | One  |
| Zap!         |   240 |   120 |   180 |   300 |   480 | Thundr |  24 | Some |
| Zap All      |   320 |   160 |   240 |   400 |   640 | Thundr |  36 | All  |
| Snooze       |  ---- |  ---- |    45 |    75 |   120 | Water  |  05 | All  |
| Craze        |  ---- |  ---- |    45 |    75 |   120 | Forest |  10 | Some |
| Cure         |  ---- |  ---- |    45 |    75 |   120 | Forest |  04 | One  |
| Resurrect    |   240 |   120 |   180 |   300 |   480 | Water  |  40 | One  |
| WOW!         |  ---- |  ---- |    60 |   100 |   160 | Xplosn |  05 | One  |
| Diggin'      |  ---- |  ---- |    45 |    75 |   120 | Earth  |  04 | All  |
| Speedy       |    80 |    40 |    60 |   100 |   160 | Forest |  07 | One  |
| Stram        |  ---- |  ---- |    60 |   100 |   160 | Thundr |  06 | One  |
'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.-----------.
| FAIRY EGG |
'-----------'------------------------------------------.--------.-----.------.
|  MAGIC NAME  | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |   TYPE |  MP | TRGT |
|--------------+-------+-------+-------+-------+-------+--------+-----+------|
| Heal         |  ---- |  ---- |  ---- |   150 |   240 | Water  |  06 | One  |
| Healer       |  ---- |  ---- |   120 |   200 |   320 | Water  |  12 | One  |
| Healer+      |   240 |   120 |   180 |   300 |   480 | Water  |  24 | One  |
| Alhealer     |   200 |   100 |   150 |   250 |   400 | Water  |  18 | All  |
| Craze        |    60 |    30 |    45 |    75 |   120 | Forest |  10 | Some |
| Gravity      |    80 |    40 |    60 |   100 |   160 | Earth  |  08 | Some |
| Cure         |  ---- |  ---- |  ---- |    75 |   120 | Forest |  04 | One  |
| Refresh      |  ---- |  ---- |    60 |   100 |   160 | Forest |  12 | One  |
| Halvah       |   200 |   100 |   150 |   250 |   400 | Forest |  24 | One  |
| Resurrect    |   240 |   120 |   180 |   300 |   480 | Water  |  40 | One  |
| WOW!         |  ---- |  ---- |  ---- |   100 |   160 | Xplosn |  05 | One  |
| Diggin'      |  ---- |  ---- |  ---- |    75 |   120 | Earth  |  04 | All  |
| Speedy       |    80 |    40 |    60 |   100 |   160 | Forest |  07 | One  |
| Runner       |  ---- |  ---- |  ---- |    75 |   120 | Wind   |  03 | All  |
| Stram        |  ---- |  ---- |  ---- |   100 |   160 | Thundr |  06 | One  |
| Def-Loss     |  ---- |  ---- |  ---- |   100 |   160 | Earth  |  05 | All  |
| Cold         |    80 |    40 |    60 |   100 |   160 | Ice    |  07 | One  |
| Freeze!      |  ---- |  ---- |  ---- |    75 |   120 | Ice    |  05 | All  |
'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.------------.
| DRAGON EGG |
'------------'-----------------------------------------.--------.-----.------.
|  MAGIC NAME  | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |   TYPE |  MP | TRGT |
|--------------+-------+-------+-------+-------+-------+--------+-----+------|
| Burn!        |  ---- |  ---- |  ---- |  ---- |   240 | Fire   |  06 | One  |
| Burnflame    |  ---- |  ---- |  ---- |  ---- |   320 | Fire   |  16 | Some |
| Burnstrike   |  ---- |  ---- |   180 |   300 |   480 | Fire   |  20 | Some |
| Hellburner   |   320 |   160 |   240 |   400 |   640 | Fire   |  42 | All  |
| Tremor       |  ---- |  ---- |  ---- |  ---- |   320 | Earth  |  15 | Some |
| Quake        |   320 |   160 |   240 |   400 |   640 | Earth  |  40 | Some |
| Howl         |  ---- |  ---- |  ---- |  ---- |   240 | Wind   |  09 | Some |
| Howlslash    |  ---- |  ---- |  ---- |  ---- |   320 | Wind   |  14 | Line |
| Howlnado     |   320 |   160 |   240 |   400 |   640 | Wind   |  45 | All  |
| BOOM!        |  ---- |  ---- |   180 |   300 |   480 | Xplosn |  22 | Some |
| BA-BOOM!     |   400 |   200 |   300 |   500 |   800 | Xplosn |  75 | All  |
| Meteor Strike|   400 |   200 |   300 |   500 |   800 | Xplosn |  50 | One  |
| Zap!         |  ---- |  ---- |   180 |   300 |   480 | Thundr |  24 | Some |
| Zap All      |   320 |   160 |   240 |   400 |   640 | Thundr |  36 | All  |
| GadZap       |   400 |   200 |   300 |   500 |   800 | Thundr |  55 | One  |
| DragonZap    |   400 |   200 |   300 |   500 |   800 | Thundr |  58 | Line |
| Crackle      |  ---- |  ---- |   180 |   300 |   480 | Ice    |  16 | One  |
| Crackling    |   400 |   200 |   300 |   500 |   800 | Ice    |  52 | Some |
'--------------'-------'-------'-------'-------'-------'--------'-----'------'

          ___________________________________________________________
          �����������������������������������������������������������
          ix. BOOK SKILLS                                      [BKSK]
          ___________________________________________________________
          �����������������������������������������������������������

 Books are obtained in the same way as mana eggs, either through storyline
 events, mini-games, or in regular old treasure chests. Note that not all
 skills are available immediately, and must be "grown" by powering up the
 current skills' levels. Doing this consumes special coins (SC) which is
 the currency for this; however, skills dealing with magic empowerment 
 use mana coins (MC) to powerup, and appear in blue; green-colored numbers
 mean it uses SC. Anyway, by upgrading, one makes the passive abilities
 stronger (Lv. 1 Life Up = +50 HP; Max Lv. Life Up = +800 HP), so start to
 do that stuff, bro. >=p

.------------------.
|  ADVENTURE BOOK  |
|------------------+-------.-------.-------.-------.-------.
| SKILL            | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|------------------+-------+-------+-------+-------+-------+
| Life Up          |   240 |   120 |   180 |   300 |   480 |
| Strength         |   160 |    80 |   120 |   200 |   320 |
| Toughness        |   160 |    80 |   120 |   200 |   320 |
| Dash             |    80 |    40 |    60 |   100 |   160 |
| Skilled Item Use |    80 |    40 |    60 |   100 |   160 |
| Pirate's Ring    |   320 |   160 |   240 |   400 |   640 |
'------------------'-------'-------'-------'-------'-------'

.-----------------.
| BOOK OF WIZARDS |
|------------------+-------.-------.-------.-------.-------.
| SKILL            | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|------------------+-------+-------+-------+-------+-------+
| Magic Power      |   240 |   120 |   180 |   300 |   480 |
| Intelligence     |   160 |    80 |   120 |   200 |   320 |
| Zapfire Chant    |   400 |   200 |   300 |   500 |   800 |
| Boomflame Chant  |   400 |   200 |   300 |   500 |   800 |
| Quakeblast Chant |   400 |   200 |   300 |   500 |   800 |
| Magic Recover    |   600 |   300 |   450 |   750 |  1200 |
'------------------'-------'-------'-------'-------'-------'

.------------------.
| BOOK OF WARRIORS |
|------------------+-------.-------.-------.-------.-------.
| SKILL            | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|------------------+-------+-------+-------+-------+-------+
| Life Up          |   240 |   120 |   180 |   300 |   480 |
| Toughness        |   160 |    80 |   120 |   200 |   320 |
| Speed            |   320 |   160 |   240 |   400 |   640 |
| Abandonment      |    80 |    40 |    60 |   100 |   160 |
| Defensive        |   120 |    60 |    90 |   150 |   240 |
| Item Recover     |   600 |   300 |   450 |   750 |  1200 |
'------------------'-------'-------'-------'-------'-------'

.------------------.
|  BOOK OF PRIESTS |
|------------------+-------.-------.-------.-------.-------.
| SKILL            | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|------------------+-------+-------+-------+-------+-------+
| Life Up          |   240 |   120 |   180 |   300 |   480 |
| Mentality        |   160 |    80 |   120 |   200 |   320 |
| Leafwater Chant  |   400 |   200 |   300 |   500 |   800 |
| Glacier Chant    |   400 |   200 |   300 |   500 |   800 |
| Woodland Chant   |   400 |   200 |   300 |   500 |   800 |
| Absorb Magic     |  1000 |   500 |   750 |  1250 |  2000 |
'------------------'-------'-------'-------'-------'-------'

.----------------.
|  BOOK OF GALES |
|------------------+-------.-------.-------.-------.-------.
| SKILL            | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|------------------+-------+-------+-------+-------+-------+
| Dash             |    80 |    40 |    60 |   100 |   160 |
| Stormcloud Chant |   400 |   200 |   300 |   500 |   800 |
| Northwind Chant  |   400 |   200 |   300 |   500 |   800 |
| Aim for Counter  |   120 |    60 |    90 |   150 |   240 |
| Skilled Item Use |    80 |    40 |    60 |   100 |   160 |
| Decoy            |   320 |   160 |   240 |   400 |   640 |
'------------------'-------'-------'-------'-------'-------'

.------------------.
|  BOOK OF SWORDS  |
|------------------+-------.-------.-------.-------.-------.
| SKILL            | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|------------------+-------+-------+-------+-------+-------+
| Special Power    |   240 |   120 |   180 |   300 |   480 |
| Strength         |   160 |    80 |   120 |   200 |   320 |
| Abandonment      |    80 |    40 |    60 |   100 |   160 |
| Defensive        |   120 |    60 |    90 |   150 |   240 |
| Fighting Spirit  |   120 |    60 |    90 |   150 |   240 |
| Move Recover     |   600 |   300 |   450 |   750 |  1200 |
'------------------'-------'-------'-------'-------'-------'

.-------------.
| BOOK OF WAR |
|-------------'----+-------.-------.-------.-------.-------.
| SKILL            | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|------------------+-------+-------+-------+-------+-------+
| Life Up          |   240 |   120 |   180 |   300 |   480 |
| Special Power    |   240 |   120 |   180 |   300 |   480 |
| Speed            |   320 |   160 |   240 |   400 |   640 |
| Aim for Counter  |   120 |    60 |    90 |   150 |   240 |
| Fighting Spirit  |   120 |    60 |    90 |   150 |   240 |
| Full-Body Blow   |   600 |   300 |   450 |   750 |  1200 |
'------------------'-------'-------'-------'-------'-------'

.---------------.
| BOOK OF SAGES |
|---------------'--+-------.-------.-------.-------.-------.
| SKILL            | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 |
|------------------+-------+-------+-------+-------+-------+
| Magic Power      |   240 |   120 |   180 |   300 |   480 |
| Intelligence     |   160 |    80 |   120 |   200 |   320 |
| Mentality        |   160 |    80 |   120 |   200 |   320 |
| Wizardy Chant    |   800 |   400 |   600 |  1000 |  1600 |
| Mystic Chant     |   800 |   400 |   600 |  1000 |  1600 |
| Magic Esoterica  |  1000 |   500 |   750 |  1250 |  2000 |
'------------------'-------'-------'-------'-------'-------'

          ___________________________________________________________
          �����������������������������������������������������������
          x. TIPS AND TRICKS                                   [TPTR]
          ___________________________________________________________
          �����������������������������������������������������������

 These are hints and stuff that I've tried myself and find to be pretty good
 pearls of wisdom. If you (the reader) have any really good ones I've missed,
 I'll add 'em in. Also, thanks for the Grandia II board for submitting some
 of these initially -- a few proved to be pretty good, once I tried 'em (see:
 CONTRIBUTIONS + THANKS section).

 <> The Holy, Gravity, Soul, and Fairy Eggs can use the 'Alhealer' ability,
    which is the best curative move in the game. This should be the first
    goal you try to accomplish when learning new skills. 

 <> Some books teach passive skills that boost magical abilities inherently,
    at a percentage level. While you may think this is a good way to bring out
    the murdering magicks, don't forget that this raises a certain TYPE's 
    potency. Meaning...curative magics work way better as well. Use a skill
    that boosts water-type for Alhealer, for instance, and you can be curing
    1000+ early on and 2500+ in the late game!

 <> Enemies have "treasure bells" that appear in their windows you can look
    at (a window is that thing that displays their HP and stuff). These bells
    are indicative of their drop chances, of you getting a rarer item than the
    normal stuff. They range from 0-3, with three being the best change. Now,
    while this appears at a very crappy chance, by running away from the enemy
    ranks and re-entering battle, the bells will be randomly assigned again!
    This means if you want a rare drop, you can fight the first enemy in the
    area, check, flee, re-enter, check, flee, etc. until you get the kind of
    chance you'll want. Note that three bells is not a 100% success chance, 
    and that zero bells is not a 0% success chance, but you'll want everything
    to be in your favor, particularly since some enemies have rare equipment
    on their person.

 <> Lotus Flower is the best canceling skill you'll get, because it affects a
    line (some enemies), acts instantaneously, and costs relatively little SP
    when given some SP-reduction equipment (Divine Talisman, etc.). Of course,
    you will have to power it up to max to get this huge boost in alacrity,
    but it's definitely worth it for those quick cancels.

 <> When leveling your mana eggs, raise the cheapest abilities first, such as
    Diggin', Def-Loss, and other stat-downers. Because leveling up one type
    does not affect whether a new skill of that type appears, it's best to
    abuse this stupid system and max out the cheapest first, which will give
    you new skills sooner.

 <> Note that killing a multi-part boss does not have to be a huge, laboring
    task -- once the main part is killed, the battle automatically ends. This
    does not slight you in the way of missed drops, SC/MC/Gold, or anything
    else either -- you get the same amount of everything as if you'd spent
    twice as long fighting!

 <> Cheap status-effect spells like Snooze can work wonders in battles where
    you're at a disadvantage, number-wise. It seems like some bosses would be
    immune to this and others, but they can often affect their cronies and on
    occasion, some of their auxiliary parts. Try inflicting Move/Magic Block
    on a boss' parts; sometimes this helps a lot, sometimes it will waste its
    attack turn using Refresh. It can really go in your favor if it hits.

 <> Millenia's berserk status in battle (displayed by the intensity of the
    light surrounding her portrait) can be downright awful, considering it
    makes you lose control of her action. But, it does refill her SP to full
    and gives her a free turn instantly, which is usually either Taint of
    Wind, Fallen Wings, or another skill she's learned. If you handicap her
    by not learning any other skills, she won't have much to choose from,
    and will get an immediate offensive turn off.

 <> Tio's known for being speedy, and her initial equipment shows this since
    it boosts her evasion rate (35%, IIRC). If you leave this stuff on, and
    skill-equip her with Abandonment(s), Aim for Counter, and some HP-buffs,
    she will be near-impossible to hit with physical attacks and will then
    counter those ones. Lotus Flower + SP-reduction equipment makes this
    'broken' character's strengths even more apparent -- she's the Orlandu
    of the game, nearly!

 <> In the game's last dungeon, you won't be able to leave again. However,
    an enemy inside (Killer Tree) can drop Omnipotent and All-Around Nuts,
    which boost multiple stats at a time. You can grind for awhile to farm
    these, using the flee-and-see method of changing their treasure bells,
    which makes the most out of their appearances. If you're planning on
    boosting all characters, don't waste all of them at once -- save a few
    to use later...

          ___________________________________________________________
          �����������������������������������������������������������
          xi. WALKTHROUGH LEGEND                               [LGND]
          ___________________________________________________________
          �����������������������������������������������������������

 Here's an example of how the walkthrough will look and what each part means
 (not that there's any obscurity to be found):

     -~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
     [01] [02]                                                      [03][04]
     ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
     | [05]                                                            |
     '-----------------------------------------------------------------'
                                                           [06] [07]


 [01] - Numerical section, as in the table of contents
 [02] - Name of the location/dungeon
 [03] - Ctrl+F Link to the bestiary
 [04] - Ctrl+F Link to/from table of contents
 [05] - The listed items for the section
 [06] - The area's ASCII map (when applicable)
 [07] - The map legend; numbers on the map are associated w/ the items

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
III. WALKTHROUGH                                                         [WLKT]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
01) WITT FOREST                               [BESTIARY LINK: WTF1][LINK: WTT1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Wound Salve          * Wound Salve          * Blizzard Charm       |
 | * Yomi's Elixir        * Hand Grenade                                |
 '----------------------------------------------------------------------'

 NOTE: You will not be able to come back here. Get everything while its hot!
    
                                                                 __
 After the opening scenes, you'll have complete control      ___/ / <- EXIT
 of Ryudo. Go east to the little pond's shore and find a    ] 3  /_________
 [WOUND SALVE] sitting nearby. Continue north and around    \___________   \
 the decline to find the sparkly, prismatic conic-shaped                \ __\
 object. This is the save/heal point, so take advantage                  =
 of its powers.                                                       ___=_
                                                              __     /  2  \
 This may look like a dead end, but if you stray      _______/  \===[______/
 toward the cliffside you'll see a ladder's icon     /            \ 
 rise up. Remember that you can change the view     /          \ S |     N
 of the camera with the L1/R1 buttons. Climb up    |            ��� \    |
 the rock face onto a small plateau, where there   |                 | W-+-E
 is a treasure chest with a [BLIZZARD CHARM] in    \          ____   |   |
 its clutches.                                      \        /___/   /   S
                                                     \           1  /
 Climb down the opposite side to find the first two   '------------'
 enemies in the game, Mottled Spiders. Two "Combo"s       ^START^
 will take care of them, although you may want to 
 mess around with them for awhile to get the hang of           [LEGEND]
 mass murder -- you'll be doing that quite a lot in        1 - Wound Salve
 the near future.                                          2 - Blizzard Charm
                                                           3 - Hand Grenade
 After both are dead, crack open that long, tall chest       - Yomi's Elixir
 and see what Santa left you: [HAND GRENADE], [YOMI'S        - Wound Salve
 ELIXIR] and another [WOUND SALVE]. The exit into Carbo    = ~ Ladder
 Village is right next door.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
02) CARBO VILLAGE                                                        [CRB1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 For the shop wares, see section "SHP1." You can link back easily.

 ---

 As you enter, Ryudo sees the Sisters of Granas, a church-based organization,
 leave the town and head off to a tower outside of town. A man comes and warns
 him that going out at night is a stupid idea since
 there are monsters and creepy-crawlies 'n' stuff.
                                                            [CHURCH]
 Either way, you can now explore the town. Chances     ________| |________
 are you don't have enough cash to buy the best       | H3             H4 |
 things in the shop, but you don't need 'em at the    |         N         |
 moment. Refer to section [XXXX] if you want to know  | H2      |      H1 |
 the wares (there's a lot) and be sure to talk to the |____  W -+- E  ____|
 tutorial man if you're a first-time player.               /    |    \
                                                       ___/     S     \___
 When you've had your fun messing with the villager   | INN            GS |
 population, head north past the fountain square to   '--------   --------'
 the church. A couple of voyeur scenes later, Ryudo
 is asked to wait at the inn by Father Carius. Tell the innkeeper you're there
 to wait for the priest to kickstart the discussion about Elena. Turns out the
 Songstress of Granas needs to be escorted to that tower in the woods, where
 the other sisters went. Return to the church front to pick her up, and return
 to the southern exit.

 It'd be wise to pick up some Wound Salves. Elena can heal, but only in-battle
 as her equips can't be tampered with currently.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
03) THE BLACK FOREST                          [BESTIARY LINK: BCK1][LINK: BLK1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Medicinal Herb       * Myriad Power Nut     * 50G                  |
 '----------------------------------------------------------------------'

                                   _____
                                  / _2  \
[LEGEND]                         / <_>   \____       ___  _________
                               _/  ___        | <-- |   \|1    __  |
 1 - Medicinal Herb     [EXIT]|_  <___>   ____| <-- |__  \�|  |  | |
 2 - Myriad Power Nut           \   _    /             \  \|  |  |_| <- START
 3 - 50g                         \ <_>  /        N      \     |
                                  \ 3  /         |       \   /
                                   ����       W -+- E     ���
                                                 | 
################                                 S
[BLACK FOREST 1]
################

 Follow the bend of the path and pick up the [MEDICINAL HERB] in the tiny off-
 -shoot. Around the next curb, Ryudo will test Elena's reflexes...and then get
 his own tested as well as two Dodos appear.
  __________
 | DODO x 2 |
 |----------'------------------------------.
 |                                         | Easy-peasy stuff. Two combos'll
 | EXP: 12       DROP: Healing Herb        | take them both down, and there's
 | HP : 230            ????????????        | no frills to worry about since
 | SC : 20             ????????????        | they don't use any magick/skills
 | MC : 16                                 | on Ryudo. There are no 100% drops
 | GLD: 14                                 | but you may get a Healing Herb or
 '-----------------------------------------' something new.

 After taking the enemies to the great birdhouse in the sky, continue down the
 path.

[BLACK FOREST 2]

 Two more dodos attack here, but they are the same as before. Get the [50G]
 bag and the [MYRAID POWER NUT] in the northern/southern extremeties. Leave
 afterwards. Garmia Tower is now an option, although you can return to Carbo
 and buy stuff/heal up if you took a lickin'.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
04) GARMIA TOWER                              [BESTIARY LINK: GMA1][LINK: GRM1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Hand Grenade         * Wound Salve          * Wind Charm           |
 | * 150G                 * Wound Salve          * 50G                  |
 '----------------------------------------------------------------------'

 Approach the tower anterior to join up with the Sisters of Granas. Elena will
 leave the party and Ryudo will have to wait around. Finally, after a time, he
 will grow impatient and enter the tower. Err, you make him do that part. =)

               _.->->->->->->->->->->->->->->->->->
               /|                                 _\|
              _                  N                   _
             //                  |         [EXIT]    \\
          __//___________     W -+- E      __//_______\\__
         /       |       \       |        /       |       \   THIRD
FIRST   /        |        \      S       /   SAVE |        \  FLOOR
FLOOR  /_ _  ____|____  _ _\            /_ _  ____|____  _ _\
      /   / / _______ \ \   \          /   /5/ _______ \ \   \
     /   /  \/       \/  \ 3 \        /   /_/ /       \/  \   \
    /   / /\           /\ \   \      /   / / /          /\ \   \
   /___/ / /           \ \ \___\    /   / / / ____      \ \_\___\
   \ 1 \ \ \           / / /   /    \   \ \ \/    \     / / /   /
    \   \ \/           \/ /   /      \   \ \/  4  /     \/ /   /
     \      /\__   __/\      /        \      /\__/  __/\      /
      \   \ \___| |___/ /   /          \   \ \___| |___/ /   /
       \   \____   ____/2  /            \   \__________\/   /
        \  /       SAVE\  /              \                 /
         \/_____   _____\/                \_______________/
                | |
              [ENTER]

o---------------------o
|        LEGEND       |  The first floor and third floors are displayed above,
o---------------------o  while the second one is omitted -- it's just a simple
| 1 - Hand Grenade    |  straightforward path with a [50G] pot by the exit.
| 2 - Wound Salve     |
| 3 - Wind Charm      |  Anyway, on the first floor, flanking the save room
| 4 - 150g            |  to the left and right are a [HAND GRENADE] and [WOUND
| 5 - Wound Salve     |  SALVE]. Also on the east side is a [WIND CHARM] that
o---------------------o  offers level-two wind resistance. Only Mottled Spider
                         enemies appear here; three Gargoyles appear soon.

 On the third floor, the enemies start up again. This place is demolished, so
 the layout is changed from before. Head to the southern peremeter path and
 head NE into the closed-off portion for [150G] currency. Save at the northern
 save cone and get the last treasure, a [WOUND SALVE], in the stuffed-up path
 south of there.

 *****************************************************************************
 NOTE: If you want the Sword of Purity drop from Gargoyles, go through the
       top floor without fighting any and save. Then fight the three on that
       floor and the two on the next. They do NOT respawn and don't appear for
       a long time. The sword has +40 attack, so get it wheile you can!!!!!!!!
 *****************************************************************************

[TOP FLOOR]

 Mandatory battle here.

 .--------------.
 | GARGOYLE x 2 |
 |--------------'--------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 36       DROP: 12g                 |                                  |
 | HP : 380            Holy Ashes          | * Howl                           |
 | SC : 108            Sword of Purity     | * Howlslash                      |
 | MC : 42                                 |                                  |
 |-----------------------------------------'----------------------------------|

 Two at once is a bit of a task, but so long as you guard/critical when one
 uses Howslash (Howl isn't that bad), it's not too hard. Take it one at a time
 and use Tenseiken Slash to give you an edge. If you're shooting for the Sword
 of Purity, this battle has more treasure "bells" than the others, usually --
 you need three of them to have a good chance at getting the sword, though.

 Afterwards, talk to Tessa and try to open the locked door. Then, go over to
 the stained-glass window and smash that sucker. View the scenes here and
 Ryudo will escort Elena back to Carbo.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
05) CARBO VILLAGE (II)                        [BESTIARY LINK: CBV1][LINK: CRB2]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 |        * Gold Statue                                                 |
 '----------------------------------------------------------------------'

 Back where the home fires burn, save/heal at the inn and return to the church
 grounds. A few scenes later, there's a boss outside for you to fight.

 .----------------.
 | BOSS: Millenia |
 |----------------'------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: ---      DROP: -----               |                                  |
 | HP : ????                               | * Zap!                           |
 | SC : ---                                | * Burn!                          |
 | MC : ---                                | * Stram                          |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         * Fallen Wings - damage to all allies                              |
 '----------------------------------------------------------------------------'

  There's no real strategy. She'll cast a few skills and then use "Zap!". That
  ends the battle, whether Ryudo's KO'd, paralyzed, or not. Of course, don't
  TRY to be KO'd...

 Watch the scenes afterwards and Ryudo will be get a new mission: to escort
 Elena to Pope Zera Innocentius, far away in the papal state. Elena's now an
 actual member of the party and comes with a "Holy Egg," which allows her to
 use an array of magick.

 NOTE: Before setting out, there's also a kid in the left side of town who'll
       donate a Poff Nut when talked to.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
06) INOR MOUNTAINS                            [BESTIARY LINK: ITN1][LINK: NMT1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Muscle Mushroom      * Mushroom Cloud       * 50g                  |
 | * Goblin Toadstool     * Poison Antidote      * 50g                  |
 | * Crystal Brooch       * 50g                  * 50g                  |
 | * Yomi's Elixir        * Poison Antidote      * 50g                  |
 | * Climbing Hat         * 150g                 * 150g                 |
 | * 50g                                                                |
 '----------------------------------------------------------------------'

  Quite a sprawl, eh?                           [EXIT]
                              ___________________/  |
                             |  __   _____________14]
                             |=|__| |______________
         N                   |______________    _  \
         |                     _____________/  |_|  |
      W -+- E                 |   _________________/
         |                    |   _______________  |    ___
         S                   _|11|_______________|=|___/ __|
                            |  __________________       _13]
                             =____               \     \____
                           _|___  | INOR          \      12 |
                          | 10    | MOUNTAINS 2    ���������
                           �����|_|
                                        _____________
[~ LEGEND ~]                     ^     / _         8 |
                                 ^    / / | |��������
  1 ~ Muscle Mushroom            _   / / / /  __
  2 ~ 50g                       | |_/ /  | | /  \
  3 ~ Mushroom Cloud           /     /   | |/ / / INOR MOUNTAINS 1
  4 ~ 50g                     /9/����   _ \__/ / ________________
  5 ~ 50g                     \/       |7|   | |/               4|
  6 ~ 50g                              | |   | |                 |__
  7 ~ Goblin Toadstool                 | |   | |                    \  ___
  8 ~ Poison Antidote                  | |___\                   |�\ \/ 3/
  9 ~ 150g                            /   ___|                   | | /  /
 10 ~ 50g                            |                       SAVE|   __/
 11 ~ Poison Antidote                |                        \  |__/
    ~ Yomi's Elixir                   \_                       | |
    ~ Crystal Brooch                    \6                    _/ /
 12 ~ Climbing Hat                       \____     __   5   |1 /
 13 ~ 150g                                    |   |  |      |_| <- START
 14 ~ 50g                                     \   /   \    2/
  = ~ Ladder                                   ���     �����

[INOR MOUNTAINS 1]

 There are various mushrooms around here, which Ryudo will have to cut with
 the action button. Some have items inside, while some cover Crag Snake dens,
 so try to get the ones on the map without additional strife. All the items
 around here are found in mushrooms, except the [150G] deposit near the entry
 point. Trek up the cliffside and find the exit there, among all the Dodos.

[INOR MOUNTAINS 2]

 After making camp, head down the lowroad and get the [50G] cache; then, take
 the highroad to a ladder up. There will be a large chest surrounded by rocks,
 so you can't get to it...however, if you head east up the incline to a seesaw
 with a boulder on it -- inspect it to bowl the rocks over below. Give the 
 same treatment to the rock a little more east for a [CLIMBING HAT] and get 
 the [150G] in a nearby space. Return below to get the large chest, containing
 a [POISON ANTIDOTE], [YOMI'S ELIXIR], and [CRYSTAL BROOCH].

 From there, it's heading north through the serpentine canyon. If you see a
 board with rocks on it, inspect its pegs to pound them in; if you don't, the
 rocks will fall when you're underneath and block off the easiest route. But,
 it's straightforward from there, so as long as you keep your bearings, th'way
 is clear.

 ---

 At this point in the game, check out the Holy Egg and see how many Mana Pts.
 (MC) have been earned. You can do this by going to the "PowerUp" option on
 the menu and hitting R1. Start investing points

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
07) AGEAR TOWN                                                           [AGR1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 Agear Town is a pathetic group of soldiers and two houses, withered remains
                    of a town that had seen better days. Check out the shop
  CAVE  EXIT        to find updated wares (see section: SHP2), inspect the
   //___//____      tutorial guy to learn about the "Intermediat Tutorial,"
  |           |     which is a new option, and make a beeline for the inn.
  |           |
  |____   ____|     Choose to "greet the innkeeper" and watch the scenes where
 ______| |_____     a blonde kid complains about losing his medal in the cave
|SHOP      INN |    nearby. After some talking, Elena gets drowsy from eating
 ������| |�����     some messed-up berries and retires to her room; Ryudo then
     [ENTER]        plans on clearing out the monster-infested cave north of
                    town.

 Uh...then Millenia shows up and joins the party as a playable character, now
 that the "circus brat" (Roan) has run off on his own into the cave. She joins
 with her own equipment and magical egg (Chaos Egg), too. Save where Vyx's
 standing and head through the barricade outside, looking for a cave on the NW
 side of the rock wall.

 And, make sure to equip that Holy Egg on Ryudo!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
08) DURHAM CAVE                               [BESTIARY LINK: DUR1][LINK: DRH1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Firebomb             * Medicinal Herb       * Medicinal Herb       |
 | * Yomi's Elixir        * 100g                 * Sleep Charm          |
 | * Poff Nut             * Calming Harp         * Medicinal Herb       |
 | * 300g                 * Stone Head           * 100g                 |
 | * Poff Nut             * Torte's Reedpipe     * Roan's Medal         |
 '----------------------------------------------------------------------'

                                         [EXIT]
                                       ____//
                             ____   __/14   |
                            |    |=|__  SAVE|
                            |   S| ___|o|_ �            N
                            |__ _||12     |____         |
[LEGEND]                    | J|~~~        _ 11|     W -+- E
                            |13 ~~~       | |__|        |
  S - Switch                |   ~~~       |_| S|        S
  1 - Firebomb               ������|       ____|
  2 - Medicinal Herb               |      |____
  3 - Medicinal Herb               |       _ 10| DURHAM CAVE 2
  4 - Yomi's Elixir                |9___  | |__|
  5 - 100g                         |/  _| |_
  6 - Sleep Charm                     |_ 8 _|
  7 - Poff Nut          |\________/|____| |     ___________
  8 - Calming Harp      |  _______________|    |4      ____\
  9 - Medicinal Herb    | |                     ��| |��   _\\
 10 - 300g              |_| DURHAM CAVE 2    _____| |_   [   ]
 11 - Stone Head         ,                  /         |   \ /
 12 - 100g              /|\                |       3  |===/ \   _____
 13 - Poff Nut           |____________     |_________/   /   \_/     |
 14 - Torte's Reedpipe                \      =     _____|     |      |
  = - Bridge                         _||___/����\ |S___ \2      ___ _/
  ~ - Water/Pond                    |     __     \   _ \___    /  \J\
  o - Boulder Path                  |_  _|  \   5|  | |__  \ J|    | |
                                      ||     \   |  |  _ \__|_|____| |
                                      ||      |_/   | | \           1|
                                      ||__________  | |  ������������
                                      |_____     6\ | |
                                            \ 7   / |_| <- ENTRANCE
 [DURHAM CAVE 1]                             �����

  When the stalactites drop and make a path, head east to a save point and a
  room where Ryudo finds a small squirrel-like creature. Get the [FIREBOMB]
  by one of the crates. Continue north to a jump point and roll the boulder
  into the wall -- this starts a mandatory fight with four Crag Snakes. In
  the adjacent cavern, a [MEDICINAL HERB] is waiting to be picked -- hit that
  switch, too, to lower the sluice gates and raise the nearby bridge.

  Cross the bridge to another [MEDICINAL HERB] and head north to a slanted
  rock that can be knocked off, to form a makeshift path-connector. There's a
  [YOMI'S ELIXIR] behind one of the crates. Return to the switch and slap it
  to its original position; then, take the rock path you made to the other
  bridge. Get across the sluiceway and find the [100G] bag sitting pretty by
  the bank.

  Next door is a "monster box," where you can't leave until the two Frost
  Frogs have been defeated. Millenia's "Burn!" is the equivalent of shoving
  a firecracker up their rear, so use that. When the gates open, run south to
  the sluice-side treasures: [SLEEP CHARM] and a [POFF NUT]. Return to the
  room with the portcullis trio and exit north.

 [DURHAM CAVE 2]

  As soon as you enter, there's a mandatory battle.

 .----------------.---------------.
 | TROGLODYTE x 3 | WIN: Mist Egg |
 |----------------'---------------'--------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP:  72      DROP: 160g                |                                  |
 | HP : 980            Whirlwind Scroll    |  Doesn't use any special magick  |
 | SC : 120                                |                                  |
 | MC :  30                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Sleep Spawn - damage + % of sleep (single)                         |
 '----------------------------------------------------------------------------'

  Millenia's "Burn!" can pretty much halve one's HP, and Ryudo's Tenseiken
  Slash can do about 1/3 their HP. Shouldn't be too difficult, if you've got
  the technique of defending/cancelling down. Sleep Spawn is a nuisance but
  does poor damage, anyway. See that flashing aura around Millenia's name at
  the top of the screen? That's her, uh, annoy-o-meter. The more she's knocked
  around and stuff boosts that up until she goes berserk and starts using her
  most powerful skills without the player's control. One monster has a 100%
  Mist Egg drop, too.

  Afterwards, the kid Ryudo saved...is the kid who ran away into the mine from
  before! What a surprise. Luckily, this boy (Roan) isn't a pushover -- he can
  join the party! Equip the Mist Egg to him and head east.

  ---

  There is a [CALMING HARP] inside a "monster box" room -- Crag Snakes drop
  when you pluck the bounty up. North, pond-side, is another [MEDICINAL HERB]
  and on the east wall is a portcullis trio and a switch. The southern of the
  three is a [300g]; the northernmost is a [100g] bag. The middle one, where
  one has to depress the switch by putting a block on it, is a pond-draining
  switch, enabling one to continue to the west side of the pond.

  Get on the west side where a [POFF NUT] is. North, jump down the ledge to a
  battle with some Troglodytes. When their hides are tanned, flip the bridge's
  switch and get the [TORTE'S REEDPIPE] by the save point. Kick the boulder
  into the abyss to brook a path back to the east side of the pond. NE is the
  exit.

[DURHAM CAVE DEPTHS]

 Approach north to find a baddie waiting for yous guyz.

 .-----------------------.
 | BOSS: Durham Minotaur |
 |-----------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 114      DROP: Adventure Book      |                                  |
 | HP : 4200                               |  Doesn't use any special magick  |
 | SC : 720                                |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Tornado Horn - physical damage + % confusion (single)              |
 '----------------------------------------------------------------------------'

 .----------------.
 | Troglodyte x 2 |
 |-----------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP:  72      DROP: 160g                |                                  |
 | HP : 980            Mist Egg [limit: 1] |  Doesn't use any special magick  |
 | SC :  30            Whirlwind Scroll    |                                  |
 | MC :  10                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Sleep Spawn - physica damage + % of sleep (single)                 |
 '----------------------------------------------------------------------------'

  HP amount is a little daunting, but... =)

  Whoever has the Chaos Egg should repeatedly cast Stram (ATK -2) on the boss;
  make this the first priority. Then, use Fallen Wings/Zap! to take out the
  annoying Troglodytes, before they can use their sleep skills, hopefully. A
  third character should be the designated healer to recover people from the
  Tornado Horn's status abnormalities. Once the lackeys are dead, one can get
  by using Critical over and over, which lowers the chance it ever gets its
  skill off. Zap! is also quite effective on the monster, doing 700+ dmg.

 You'll be notified that a skill book was won, which you can level up just and
 use on your characters -- think of them as passive skills/augments. Backtrack
 to the cave entrance in Durham Cave 1 to leave.

 ---

 REMINDER: The Adventure Book has a skill called "Pirate's Ring" (last one
           learned) that makes enemies drop items more often. Invest some SC
           and get that when possible!!!!

 ---

 Outside, Millenia exits the party and Elena eventually rejoins. After some
 barroom scenes, you can Agear entirely. Head north into the once-barricaded
 area and find the green-haired NPC, who will give the party a [POFF NUT] for
 their good efforts slaying the monsters. This /should/ be your fourth one --
 with these, you can make Carro follow you around and light up the way. Don't
 waste it on the one in Durham Cave, naturally...

 *****************************************************************************
 NOTE: If you wanna learn about skill books, ask the guy in the shopkeeper hut
 *****************************************************************************

 Anywho, head north through the barricade and enter the Baked Plains. 

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
09) BAKED PLAINS                              [BESTIARY LINK: BKE1][LINK: BKP1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Seed of Running      * Seed of Psyche       * Dash Shoes           |
 | * 200g                 * 200g                 * 600g                 |
 | * 600g                 * Seed of Power        * Seed of Defense      |
 | * Healing Herb         * North Wind Cape      * Poison Charm         |
 | * 200g                 * 600g                 * 200g                 |
 | * Poff Nut             * Seed of Magic        * Speed of Swift       |
 '----------------------------------------------------------------------'

                                       ___ __________________
[LEGEND]                     BAKED    |   |            19 ___|_
                             PLAINS 3 | |_______    __   ______|EXIT
  1 - 200g                            |_____ | /17 / /18/
  2 - Seed of Running                       \\ ����  ���
  3 - 600g                                   �
  4 - Dash Shoes                       _   __\\______________
  5 - 600g                            | |_/16||           15_|
  6 - 200g                            |__   �|_14      �����|
  7 - Seed of Psyche                     |  12 \_13         | BAKED
  8 - Seed of Power                      |          ______  | PLAINS 2
  9 - Seed of Defense                  __|         |   10 | |
 10 - Healing Herb                    |8    __9__  |____\\| |
    - North Wind Cape                 |___   _____________  |     N
    - Poison Charm                        |_|             \11\    |
 11 - 200g                                 _               ���    |
 12 - 600g                                | |__________       W --+-- E
 13 - 200g                                |    _6_  7  |          |
 14 - Poff Nut                       ______\   \__/     \____     |
 15 - Seed of Magic                 |4______     __        5 |    S
 16 - Seed of Swift                  _______|   |__|   |�����
 17 - Shell Armor                   |      _________ 3 | BAKED
 18 - 200g                          |2   1     SAVE |��  PLAINS 1
 19 - Swiftness Nut                  �������|_|�����

[BAKED PLAINS 1]

 Save point is right nearby, behind a feeble-looking bunch of rock pillars. 
 Use the action button to cut 'em down. West, get the [200G] bag and the [SEED
 OF RUNNING] at the bend, then head up the incline straight east to a [600G]
 find. On the western side, break some more mud pillars and get the incredible
 [DASH SHOES], which you should probably put on Elena. Due east of there's a
 [600G] bag. And, SE of the exit, is another [200G] bag by a [SEED OF PSYCHE].
 In case you haven't been following, these seeds permanently increase stats,
 so don't skip 'em.

[BAKED PLAINS 2]

 More seeds 'round here. A [SEED OF POWER]'s near the NW corner, and a [SEED
 OF DEFENSE] on the ledge east of there. Keep heading east to a sour-lookin'
 pond with a huge chest on it -- [HEALING HERB] + [NORTH WIND CAPE] + [POISON
 CHARM] for you! The [200G] bag southeast of there needs some lovin' before
 you go up to the northwest corner of the area.

 There are a few rinkydink gold deposits around here -- [600G] + [200G] -- and
 a couple of seeds, too. The [POFF NUT] is on the embankment overlooking the
 NW corner (about), while the [SEED OF MAGIC] is in the far northeast corner.
 Only the [SEED OF SWIFT], in a tree's tiny dead-end path, is hard to spot; 
 swivel the camera around or mash the action button to pluck it. Then, break
 for the exit.

[BAKED PLAINS 3]

 Save and nead up a bit -- the party will gaze in awe at the Granacliffs. An
 airship/trolley/thingy rises up, showing that transportation does occur, so
 everyone camps out -- talk 'round the fire to end the dialogue. Wake up the
 next morning to eggs, sausage, and -- aiyeee!

 .-----------------.
 | BOSS: Beast-Man |
 |-----------------'-----------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 150      DROP: ---                 |                                  |
 | HP : 4800                               |  Doesn't use any special magick  |
 | SC : 100                                |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Combo          - two consecutive phys attacks                      |
 |         Beast-Fang Cut - physical damage + % cancel                        |
 '----------------------------------------------------------------------------'

 This isn't too hard, because it likes using its skill -- and its queue gets
 done slower than a DMV line. So, have your fastest (Roan, probably) throw a
 few cancel-criticals in when you can. Besides that, cast Stram and Cold to
 give your team an edge. Besides that, keep Ryudo in tip-top health since he
 is the only target the beast-man considers here. Tenseiken Slash + WOW! is
 a good strat, too, when you can get it in. Shouldn't be taking too much dmg
 if your in the levelled in the mid-tens.

 ---

 The beast-man (Mareg) is apparently confusing Ryudo for someone else, and
 leaves after dropping the name 'Melfice' around... Whatever...time to go to
 the next area. Scour the southern rim of the area for the [SHELL ARMOR] and
 [200G] bags, and the ledge of the Granacliffs has a [SWIFTNESS NUT] tree, by
 the eastern exit.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
10) LILIGUE CITY                                                         [LLG1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

O, commerce! How thee are appreciated. Unfortunately, as the party learns, the
skyway doesn't allow people on it anymore... And, the town gates are closed,
so one'll have to stay at the inn. Check out the shop, though [LINK: SHP3],
'cause its wares rock the house for the most part.

After eating some crappy arum root, Ryudo suggests seeing Gadan (skyway mngr)
ASAP. Head through the city gates, watch the scenes about people not being 
able to taste anything, and proceed north to Gadan's house.

       ________  _____              This fatso is able to eat just fine, to
[SKYWAY_______ \|GADAN|             the point of being a glutton, which is an
 STATN.   ____\  \���� [H3]         oddity... He wants 10000g to cross the
         |H1___   [H2]________      skyway with passengers, which Ryudo agrees
          _____|  __________  \     to. Next tram's in the morning...
  N      |H4     |____   ___\  \
 W+E      �����|  __EH] [CHURCH |   Elena wants to go to the church, though,
  S       _____| |____   �������    which is in the east of town. The Father
         |SHOP     INN|             there tells that the town is blessed by
          �����|_|����              Granas because its built on the ruins of
                                    an ancient temple. Apparently, there is an
excavation site at the bottom, too. Outside, the party meets Mareg again (the
beast-man from before) and he joins up -- yay! The excavation site is at the
door-in-the-floor next to Gadan's house; Ryudo slices it open with ease.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
11) LILIGUE CAVE                              [BESTIARY LINK: LIL1][LINK: LCV1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * 400g                 * Healing Herb         * Mogay Bomb           |
 | * Purifying Herb       * 1200g                * 1200g                |
 | * Reflection Ring      * Mogay Bomb           * 400g                 |
 | * Bonds of Trust       * Confusion Charm      * Flamberge            |
 | * Fire Pendant         * Holy Wound Salve     * Holy Wound Salve     |
 | * Poff Nut             * Flare Dress          * Burning Bow          |
 | * Smelling Salts                                                     |
 '----------------------------------------------------------------------'

You'll notice various unlit torches here. Light them to brighten the place up
a bit, and to also mark the path you've taken thus far. Yes, this place is
rather big, so note that the map may not be quite to scale, but the map should
be fairly spot on, direction-wise.

                   ______
                  [4     \  LILIGUE CAVE 1
                   �����\ \_______________  ____
                         |  _____________ \|3   |    [LEGEND]
            _____________/ /             \ \��| |
           [5    ____  ___/               \ \/ /       1 - 400g
            ��/ /   /_/                 _  \  /        2 - Healing Herb
             /_/                     __|2| | |         3 - Mogay Bomb
             __                     |  __| | |         4 - Purifying Herb
        ____/ /_                    | |    | |         5 - 1200g
LILIGUE/6       / __                | |    | |         6 - 1200g
CAVE 2 ���/_/��� / /________ _______| |____| |         7 - Reflection Ring
          __    / _________//______________  |         8 - Mogay Bomb
         / /   / /                     ____| |         9 - 400g
 _______/ /___/ | LILIGUE CAVE 1      [1     |        10 - Bonds of Trust
/8       _______ \                     ����| |        11 - Confusion Charm
������/7/       \ \     _____              |S|        12 - Flamberge
       �         \ \   |13   |_______     /   \           - Fire Pendant
                  \ \  |         _   |_   START          - Holy Wound Salve
                   \_\ | RED |  | |  __\              13 - Poff Nut
                     _ |_   _|12| |_|  \\___________  14 - Smelling Salts
            ________\ \__|_|  ��       | 10/11 GREEN|    - Burning Bow
 LILIGUE ->|               9|_____     |_  _________|    - Flare Dress
 CAVE 2  ->|            ����      \      ||
            ��������������||�����\ \____/ /
    N        \������\     ||      \____  /
    |         \__  __\    \ \         /  \
W --+-- E        \_\       \ \_______/ /\ \
    |              _        \_____  __/__\ \__
    S             _\\_____   _____||_  \BUTTON\
                 |   14   \ |   _____|  \__  __\
 LILIGUE CAVE -> |         || BLUE   |     \_\
       DEPTHS    |_____ ___| ��������       __
                       \\___________________\ \
                      |SAVE                    \ LILIGUE CAVE 3
                       ������������������������

 [LILIGUE CAVE 1]

  That's the part that's the eastmost tunnel series on the map. All the items
  -- being the [400G], [HEALING HERB], [MOGAY BOMB], [PURIFYING HERB, and the
  [1200G] -- are all found in dead ends. Monsters of Christmases past (:p) are
  also found here, including the Giant Mantis, Crag Snake, and Frost Frog. It
  shouldn't be too hard to rip 'em up with Maret's axe getting to the point.

 [LILIGUE CAVE 2]

  This part's really short, although it's only a splinter from the main rooms.
  Get the [1200G] chest by the few enemies. Remember that the Gargoyle can 
  drop a Sword of Purity, which is +40 ATK and good against undead enemies.
  Exit through the wall back into the tunnel series.

 [LILIGUE CAVE 1]

  Back in the short western section of here, there's a [REFLECTION RING] right
  at the first junction and another [MOGAY BOMB] at the western dead end. Go
  southeast to exit.

 [LILIGUE CAVE 2]

  Back in the hand-crafted part of the caverns. Ghouls appear around here with
  Gargoyles, so watch out. Head down the seemingly straightforward passage to
  a monolith and a button -- stepping on it opens three passages in the walls,
  leading to the three orbs you have to get.

  The nearest is the blue one (SW on map), which is only guarded by one group
  of enemies. North-northeast a bit is the green orb's room, with two more
  treasures: a [BONDS OF TRUST] & [CONFUSION CHARM]. NW of there leads to a
  walkway and another room. On the (hallway-)side of that room, is the biggest
  chest for the dungeon: a [FLAMBERGE] sword, [FIRE PENDANT], and a remarkable
  [HOLY WOUND SALVE]. Go inside the room, now.

  There are some boxes in here you can move around. The one movable box can 
  be moved in two directions initially; move it against the second box, so you
  make an l-shaped formation. Get the [POFF NUT] behind it and move the boxes
  back to make the 3x1 formation -- you won't get a (!) notification on doing
  this, but you don't have to leave the room like the monolith outside says.
  Turn on the last red orb to make the monolith by the button disappear.

  Return to the three lit-up orbs (by button) and turn on the fourth, a yellow
  one, to make the large door open.

 [LILIGUE CAVE 3]

  Go up the side of the Granacliffs and recover/save. I suggest using the MC
  points you've gained up (save first) and try to learn Alhealer on the Holy
  and/or Mist Eggs -- the skill heals all allies on the field and is rather
  indispensible down the line.

 [LILIGUE CAVE, CAVERNS]

  Redundant title, almost... A Seal of Valmar here has been broken, and then
  Millenia shows up. Equip her with a mana egg and the [BURNING BOW] you get
  in the large chest by the room exit, along with the [FLARE DRESS]. The
  [SMELLING SALTS] aren't that useful. NOTE: Millenia will take the items you
  equip her with when she leaves (for obvious reasons), so if you want any 
  other girls you have to use them, hold off.

 [LILIGUE CAVE, TEMPLE]

  Time to die, vile...crab...uh...fiend!!

 .----------------------------------.-----------------------.
 | BOSS: Valmar's Tongue -> 8000 HP | DROP: Book of Wizards |
 |       Right Hand ------> 4000 HP | DROP: Ancient Cuirass |
 |       Left Hand -------> 4000 HP | DROP: Revival Gem     |
 |       Head ------------> 5000 HP | DROP: 800 Gold        |
 |-----------------------------------------.----------------------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 500            SC: 1200            | * Freeze!       * Snooze         |
 | GLD: 800            MC: 800             | * Burn!         * Burnflame      |
 '-----------------------------------------| * Refresh                        |
 | SPECIAL ATTACKS:                        '----------------------------------|
 |                                                                            |
 | Tongue - "Gluttony" - physical damage to ally (one)                        |
 | L Hand - "Flamethrower" - fire-elem magic damage (one)                     |
 | Tongue - "Huge Leap" - physical damage (some, proximity)                   |
 | Tongue - "Starving Tongue" - Drains HP from allies (all)                   |
 | R Hand - "Spew Venom" - phys damage + % poison (some, proximity)           |
 | Head   - "Eat 'em Alive" - multi-hit physical damage + % confuse (one)     |
 '----------------------------------------------------------------------------'

  Wowee zowee, four parts! This is how the rest of the Valmar battles will be,
  so you'd better get used to a huge melee. Fortunately, the skirmish ends if
  you kill the main part -- the tongue, in this case -- so you can actually
  ignore all the rest and bash that one.

  Cast Diggin' and WOW! on Mareg/Ryudo, and make sure to use Def-Loss/Stram on
  Valmar, mostly the Tongue. Counter Freeze with Runner, and if you know Cold,
  make sure to use that on all parts (the ones you're killing anyway). The
  claws aren't too hard, but the head will cast most of the magic, so taking
  that out first is a great idea (Freeze is cast by body the tongue, though).
  This shouldn't be /too/ hard for first-time players; the real problem is 
  having enough MP/SP to make it a quick fight. Thus, why you should learn the
  Alhealer spell on (at least) one person so there doesn't have to be constant
  healing and wasted MP going around. "Shhh!" works on the tongue, also. =)

 After some nice scenes that "stir the soul," Millenia will leave again. Next
 time you meet, you'll be able to learn the Tongue's "Starving Tongue" attack!
 Anyway, back to town you go.

 ---

 After seeing Gadan, equip Elena with the egg of choice and head for the
 skyway station. Approach the landing's stairs, watch the engineer's scenes,
 and you can proceed on. Note that if you're doing a perfect game run or
 something, you will NOT be able to return to the part of the continent you
 are on now -- EVER. =p

 ---

 Anyway, things never go as planned and everyone ends up at...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
12) LUMIR FOREST                              [BESTIARY LINK: LUM1][LINK: LMF1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Lumir Flower         * 400g                 * 1200g                |
 | * Insecticide Bomb     * 1200g                * 400g                 |
 | * Lumir Flower         * 400g                 * Odd Wooden Clogs     |
 | * 400g                 * 1200g                * Oracle's Staff       |
 | * 400g                 * Insecticide Bomb     * 400g                 |
 | * Blueberry            * Icefang Stone        * Arctic Cape          |
 | * Ice Pick             * 1200g                                       |
 '----------------------------------------------------------------------'

Gawd, romps in the snow never go as planned...

[LEGEND]                                              N
                                                      |
                                            _     W --+-- E
  1 - Lumir Flower                         |5|        |
  2 - 400g                                 | |        S        _
  3 - 1200g                                \ \___   __________|3| LUMIR
  4 - Insecticide Bomb         CAVERN 1    |  ___| |_           | FOREST
  5 - 1200g                                / /       |          |
  6 - 400g                                / /     _  |4      /\ \________
  7 - 400g                               / /     |9|  ������� |__    SAVE|
  8 - Lumir Flower                      / /______| |_____        |_|�����
  9 - Odd Wooden Clogs                 |____ 6  _________| -.     _
 10 - 400g                                 / /\ \          /    _| |
 11 - 1200g                               / /__\ \        /    / _ \
 12 - Oracle's Staff                     /  _7__  \      /    /2/ \ \
 13 - 400g                               | |____| |     /     ��   \ \____
 14 - Insecticide Bomb                   \   8   /     /   ________|  __  |___
 15 - 1200g                               �������     /   |START_____|  |___  |
 16 - 400g                 <- <- <- <- <- <- <- <- <-'    |____|            | |
 17 - Blueberry           /            ___________               CRASH SITE |1|
 18 - Icefang Stone      /            |  _ _______|------.                   �
    - Arctic Cape       /  __         |_  |15|            \       _______[EXIT]
    - Ice Pick         /  |10|          |  _/____________  |     |____   ___/
                      / __|  |___       \  ________   _14| |          | |___
                     '-|_______  |   ___/ /______  |_ \| | |    __    \___  |
                               | |  |____/|____  |   |_  | |  _/16/___/ ____|
                     __________| |            _| |_    | | '-|    17      18|
       LUMIR FOREST | 11     __  |      _____|  _  |___| |    ��������������
                     �����|  __| |     |12     |_        |
                          |______|      �����|_   _|���\ \
                                               | |__   |  |
                                    CAVERNS 2  |____|  |13|
                                                        ��

 [LUMIR FOREST, CRASH SITE]

  After Elena rejoins the party, head through the snowy trees (movement is now
  reduced in snowbanks!) and find the path east to the Granacliffs' edge, also
  where a [LUMIR FEATHER] can be found. Head back to the main branch and opt
  for the northwest area; the dead-end by the exit has a [400g] purse.

 [LUMIR FOREST]

  This is the forest proper, now. Save and seek out the [INSECTICIDE BOMB] and
  [1200G] drops around, which are only guarded by a few Big Foot enemies. Spy
  the cavern entrance in the west, and take it to the...

 [LUMIR FOREST, CAVERN 1]

  Cut the roots with the action button (you'll have to do this a lot) to break
  through the stuffed-up path. At the fork, take the northern "branched" route
  to a [1200G] pot. Down the fork's other option, one can find a large room w/
  three more paths to take. The southern two lead to a room with Giant Crabs
  in it, and a [400G] bag; even further south, the two paths conjoin near a
  growing [LUMIR FLOWER]. The east way is the one to go.

  However, on the northern side of that hallway is a secretive path that leads
  to a [ODD WOODEN CLOGS] drop. Take the main corridor back into...

 [LUMIR FOREST]

  Get the [400G] post north of the cavern exit and loop south to the base of
  a large tree. A [1200G] jackpot is stashed in a dead end nearby, but leaving
  is as simple as jumping into the hole at the trunk's bottom.

 [LUMIR FOREST, CAVERN 2]

  You enter through the large room's middle (ASCII "C" on the map), and by
  slashing the roots around, you can lower the four new entrances and the
  way back up the trunk-hole. Get the [ORACLE'S STAFF] in the east and slash
  a path east to a north/south trunk. The dead end has a [400G] check w/ your
  name on it. Straight north is an [INSECTICIDE BOMB], and from there, its
  west; take the north fork. There's a secret passage that leads to a [1200G]
  pot, but besides that, take it straight on out.

 [LUMIR FOREST]

  Only a few patrolling Big Foot 'round here. Get the [400G] and a [BLUEBERRY]
  under some trees' eaves to the east. There's also a large chest submerged in
  a snowpile, containing a [ARCTIC CAPE], [ICEFANG STONE], and [ICE PICK] for
  Roan. Follow the path north to see a bright light... Odd. Enter the...

 [GARDEN OF DREAMS]

  Watch the scenes and return to the previous area.

 [LUMIR FOREST]

  Back where you saw the light, there is a path east now. The nearby hamlet
  is the destination.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
13) MIRUMU VILLAGE                                                       [MRV1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 Watch the opening scenes and head to the inn, where you're greeted by Irina.
 To recap: the village is having a problem with people falling asleep and into
 comatose states, and it's happening in random fashion, it seems... The people
 blame Sandra and her daughter Aira for bringing a curse to the village; the
 little girl regained her eyesight after...prayers were answered... >______>
 Yeah, it's going to get Salem up in here real fast.

         ____   _____   __     __________
       _|SHOP|_|CHIEF|_|H1|___|          |  Approach Sandra's house in the
[ENTER]_      _      __         [SANDRA] |  east and enter it when she invites
        | INN| |TOWN|  | |H2|�|          |  everyone in. Head back the inn's
    N    ����  |HALL|  | |��  |     _____|  way when the dialogue stops, where
    |           ����  |H3|    |    | CAVE|  High Priestess Selene shows up and
                       ��     |SAVE |____|  more (yes, more) dialogue occurs.
                               �����        Talk to Selene when possible, too.

 For awhile, you won't be able to leave town, so upgrade your equips at the
 town store [LINK: SHP4] and talk to Irina again -- spend the night. After a
 few events, have Ryudo look out his window and check on Irina. Having done
 this, the cave entrance near Sandra's house will be un-barrel-blocked and
 everyone can insert themselves at that fissure. =)

 

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
14) MYSTERIOUS FISSURE                        [BESTIARY LINK: MYS1][LINK: MSF1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * 500g                 * Raincoat             * Wing Boots           |
 | * Purifying Herb       * 1500g                * Bone Harp            |
 '----------------------------------------------------------------------'

 This place will be far easier if you learn a few good hit-all attacks, like
 "Zap All" for instance (on Chaos Egg). Alhealer will be useful, too, so if
 you don't have it, try to get it on the Holy Egg at least.

      _________________ 
     |    _________    |    N        [LEGEND]
     |   |  _      |_  |    |
  ___| 6 |_|5|_      | | W--+--E       1 - 500g
 |             \     | |    |          2 - Raincoat
 |   ____   __  |    | |    S          3 - Wing Boots
 |4 |    | |  | |    | |               4 - Purifying Herb
  ��     | |_ |3|    | |___            5 - Bone Harp
         |  _| �     |SAVE |EXIT       6 - 1500g
         | |          �����
   ______| |
  | 2  __   \
  |   |  |   |
  |1  |  |   |   [FISSURE, UNDERGROUND]
  |__/    \  |
      ENTER|_|    Yeah, this place ain't too hard -- the enemies are out in
                  droves, though. At the first fork, look west for a [500G]
  score and a [RAINCOAT] accessory. Further north, in the open room, find the
  eastern dead end and get the [WING BOOTS]; on the western rim of the expanse
  is a [PURIFYING HERB]. The northern passage with the [1500G] in it is near a
  [BONE HARP] reusable item, that should be picked up. From there, continue
  east to a strange whorl-shaped passage and take it through to a save point.

 [FISSURE, DEPTHS]

  Approach the central platform and something will have its "EYE" on you. How
  is that for comedic timing? Yawn.

 .-----------------.
 | EYEBALL BAT x 4 |
 |-----------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 200      DROP: 585g                |                                  |
 | HP : 3000           Book of Warriors    |  Doesn't use any special magick  |
 | SC : 900                                |                                  |
 | MC : 900                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Delta Burst - 4-bat combo attack for phys damage (single)         |
 '----------------------------------------------------------------------------'

  "Fiora" stops Delta Burst (laughably), so cast it on EVERY BAT -- as long
  as there is one without the status, it can use Delta Burst with its allies.
  Besides that, use Diggin'/Def-Loss to give your team an edge, and Snooze to
  incapacitate the enemies for awhile (use this throughout). Use WOW! on Ryudo
  and Maret, then have 'em use their SP-consuming skills. Fiora really takes
  the bite out of this battle, and with Alhealer covering your back, it should
  not be as 'even' a fight as the numbers make it out to be. "Zap!" is also a
  humiliating way to take 'em out en masse, since it can inflict paralysis. =)

 ---

 After returning to town, word gets around that Selene wants everyone to meet
 at the town hall. Heal/save, watch what goes down at the hall, and return
 towards the fissure. Aira summons everyone to the shed behind her house, and
 there's a hole that leads right to...the seal of Granas at the fissure... 
 As the garden party ends, return to the Sandra's house, see even MORE speech
 scenes, and equip Millenia with the mana egg lying around. Visit the Garden
 of Dreams' center tree and approach the purple portal by the seal. This leads
 to the next destination.

 NOTE: Buy Lumir Flowers/Blueberries/Healing Herbs/Etc. before going in 'cause
       you WILL NOT be able to leave until the events there are over! If you
       don't realize the meaning of this, if you go in unprepared, you can get
       screwed enough to start the game over. Consider it a warning. ^_______^

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
15) AIRA'S SPACE                              [BESTIARY LINK: AIR1][LINK: RSP1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Silver Feather       * 500g                 * Yomi's Elixir        |
 | * Red Shoes            * 500g                 * 1500g                |
 | * Battle Manicure      * Illusion Clothes     * Mirage Earring       |
 | * 500g                 * Moebius Ring         * 1500g                |
 | * 1500g                * Bonds of Trust       * 500g                 |
 '----------------------------------------------------------------------'

 This map may be a _little_ off, direction-wise, but you can counter it
 by aligning the camera to the map's way (mostly speaking about 2nd half
 of figure which isn't shown at a -45 degree slant). =/

 The boss here is also hard, so you'll want to use your earned SP to max out
 the skill books' Life Up and Magic Power abilities. They will be incredibly
 useful, believe-you-me.

                __________ __
               |  ___     |10|     _______________
               | |___|--  |  |_ __|    ______   __|     N
               | |11      |   _|__    /      \__\       |
               | |���|__  |  |    |  /______  | |   W --+-- E
               | |   |_______|    |_/|__9 __| | |       |
             __| |__                   _\ \___| |__     S
            |       |                 |  _   ___   |    ___
            |     12|                 |_| | |   |  |_ _|   |
            |  _____|______           |8|_| |___|   _|_  7 |
            | '     '     _[EXIT]     |____________|   |___|
            |_|_____|SAVE|                  ___//___
                     ����                  |    __  |
                                           |   [__] | AIRA'S SPACE 2
                                           |__    __|
                                 _____        |  |
                                |    _| -> -> |__|
                                |   |
        AIRA'S SPACE 1  ->      |   |_
         |                      |    6|    [LEGEND]
        \|/                     |___|�
    ______________________________|          1 - Silver Feather
 __|___                                      2 - 500g
|      |  _____   __________________         3 - Yomi's Elixir
|_   __| |     | |3 __    __   ___  |        4 - Red Shoes
  | |    |_ 4 _| | |  |  |  |_|   | |        5 - 500g
 _| |__    | |   | |__|  | _| |___| |        6 - 1500g
|  _   |___| |___|       ||         |        7 - Battle Manicure
| |_|   _________        ||   _  _ _|        8 - Illusion Clothes
|5     |         |       ||1/|SAVE|            - Mirage Earring
 ������           �������  �  ����             - Bonds of Trust
                                             9 - 500g
                                            10 - Moebius Ring
                                            11 - 1500g
 [AIRA'S SPACE 1]                           12 - 500g

  The fluffy, cloud-like ground here gives off a misty appearance, so it's a
  bit hard to keep directions straight. Luckily, there are pillars and stuff
  that act as landmarks, so it's not so hard (the path is straightforward, to
  boot). Save only if you're prepared for the road ahead, remember; you won't
  be able to leave if you commit.

  Anyway, west of the save point building's a [SILVER FEATHER] bag, the first
  gimme item. Take the fluff-trail east until it loops west, where there's a
  [500G] coinpurse around for the taking. Head directly west to the platform's
  corner to spy a [YOMI'S ELIXIR]; go directly south to find along the edge of
  the...uh, floor to find a normal-looking walkway west.

  At the split, go north to a [RED SHOES] drop (how'd they get there!?) and
  take the other branch back to some cloudy floor material. There's a [500G]
  bag sitting around for no reason (penny for her thoughts? :D), but nothing
  else besides. Continue north to a lamppost-orb hybrid object that summons a
  giant whale -- this takes everyone northeast automatically. Get the [1500G]
  drop by the turncrank thingamajigger and go right to the exit, being the
  spherical object a little to the north.

 [AIRA'S SPACE 2]

  Hellhounds drop Ogre Slayer swords [+55 ATK] -- only place to get them!!!

  ---

  Head north through the marsh-like region to find an "eyeball bridge," which
  you can clear by...uh, unplugging the squishy thing. A little west of the
  entrance is a big chest -- [ILLUSION CLOTHES], [BONDS OF TRUST], [MIRAGE
  EARRING] -- that shouldn't be missed, and in the easternly region's a bridge
  that leads to a [BATTLE MANICURE]. There are two exits in the north; the NW
  one leads to a [500G] bag, and the other leads to another marsh 'platform.'

  Take it to an area with an actual fence, and get the [MOEBIUS RING] on its
  exterior. Inside the fenced-in portion, take the branch to a [1500G] chest.
  From there, loop north around the eyeball-plastered pillar and use ladders
  to get further south. A [500G] pouch lies by the fence here, and upon going
  inside the fence, a mandatory battle with four Hellhounds commences (heal up
  before going inside!). From there, save/heal if you want and the entrance to
  the boss area shows up. Learn Alhealer before you enter!!! THIS IS IMPORTANT
  FOR WINNING 4EVERMORE. :D

  Also, do not give the egg with Alhealer on it to Millenia. If you've got in
  the heat of battle, you know how she goes on auto-mode when pissed off. The
  last thing you need is her having no MP, y'dig? Also:

  + Put Life Up on Roan
  + Put Life Up on Ryudo
  + Put Magic Power on Millenia

  If you lack SP/MC, go back and kill whatever monsters are left, should you
  have skipped any.

 [AIRA'S SPACE, ROOM OF SOLITUDE]

 .-----------------------.-----------.---------------------.
 | BOSS: Valmar's Eye    | HP: 12000 | DROP: Demon's Tears |
 |       Left Tendril    | HP:  6000 | DROP: Gravity Egg   |
 |       Right Tendril   | HP:  6000 | DROP: Warp Knife    |
 |       Eyeball Bat x 4 | HP:  3000 | DROP: ------------- |
 |-----------------------'-----------'-----.----------------------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 800         GOLD: 1200             | * Crackle       * Heal           |
 | SC : 1800        MC  : 1800             | * Runner                         |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |                                                                            |
 | V's Eye   - Pollen Spew - phys damage + % confuse + cancel effect (some)   |
 | V's Eye   - Spellbinding Eye - paralysis effect + continuous dmg (one)     |
 | L. Tend   - Seed of Sleep - physical damage + % sleep (some)               |
 | R. Tend   - Seed of Poison - physical damage + % poison (some)             |
 | E. Bats   - Delta Burst - 4-bat combo attack for phys damage (single)      |
 '----------------------------------------------------------------------------'

  You counted right: seven enemy targets. Obviously, you'll want to take out
  the Eyeball Bats first -- use Fiora to block their Delta Burst attack from
  getting off the ground, and use Snooze to get in some beating time. Work on
  using Diggin' on everyone while using Stram on all the tendrils/eye parts,
  and keep your HP above 600+ for normal use (Crackle takes off about 500).
  Whoever has Alhealer should NOT be wasting MP for the most part, since you
  will have to be flexible. Remember that the bats are susceptible to sleep,
  which can take out over 400dmg per turn -- Snooze is cheap and affordable.
  Casting Cold on Valmar's parts will also play a big part here, since three
  skills in a row can kill just about any character -- spam it! Once the
  bats are gone, you can work on the tendrils (optional), whose attacks are
  heavily reduced by a full Diggin' on everyone. Use Vitality March to cure
  the status disorders, and remember to critical Spellbinding Eye/Crackle if
  you can (shouldn't be too hard with -5 ACT). And, when only the eye is left
  to deal with, one can constantly critical it and it shouldn't get off too
  many attacks. Strangely, it can use Heal but only does it on the bats...

  Anyway, there are seven parts here and, no matter how other guides make it
  sound, this fight can take quite a long time. And, this will be the last
  boss fight you trudge through with a disadvantage, since you win a mana egg
  after it's done. Just use-'n'-abuse Snooze/Stram/Def-Loss and --ESPECIALLY--
  Cold here, and this battle is taken down a peg.

 ---

 At battle's end, the town is restored and Millenia will be able to use the
 "Spellbinding Eye" technique she won, provided you purchase it for her. Also
 equip Elena with accessories/eggs, and put the fourth one on a character.
 After talking with Selene by the inn, everyone can pile into the car, get on
 the world map, and head southwest to...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
16) ST. HEIM MOUNTAINS                        [BESTIARY LINK: STN1][LINK: STH1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Guard Mushroom       * 500g                 * Scattering Stone     |
 | * 500g                 * Mogay Bomb           * Seed of Life         |
 | * 500g                 * Scroll of Alheal     * Lion Field Garb      |
 | * 1500g                * Battle Manicure      * Silver Feather       |
 | * Godspeed Ring        * 1500g                * Yomi's Elixir        |
 | * Mach Boots           * Dragonslayer Axe     * Holy Wound Salve     |
 | * 500G                 * 1500g                * Seed of Spells       |
 '----------------------------------------------------------------------'

 No map --> too confusing =(


 [ST. HEIM MOUNTAINS, BASE]

  Monsterless zone here, near the save point. Get the [GUARD MUSHROOM] by the
  water before advancing up the zig-zag incline to the exit. There's a [500G]
  stringpurse along the way.

 [ST. HEIM MOUNTAINS, CAVERNS]

  There are three passages here. The northern middle one leads to a dead end
  with a [SCATTERING STONE]; the right, a [500G] drop; the left, a [MOGAY
  BOMB] we're all familiar with. Exit to the east.

 [ST. HEIM MOUNTAINS, BASE]

  Dead end here, with a [SEED OF LIFE] amidst some Big Foot enemies. Backtrack
  to the previous room and take the western exit.

 [ST. HEIM MOUTNAINS, BASE]

  Follow the passage up to the waterfall and look for the entrance half-hidden
  underneath it. Enter!

 [ST. HEIM MOUNTAINS, CAVERNS]

  There's a [500G] and a [SCROLL OF ALHEAL] sitting around here. Instead of
  backtracking to exit, take the one in the western portion.

 [ST. HEIM MOUNTAINS, BASE]

  Just a chest here, with a [LION FIELD GARB] to use. Double-back two rooms 
  to the waterfall, now, and take the rest of the footpath to the new exit.

 [ST. HEIM MOUNTAINS, CAVERNS]

  Approach the large circular, flat area and the party will stay the night.
  Save when the morning comes and get the [1500G] recepticle down by the lower
  dead-end. There are two exits here -- take the one that goes to the falls.

 [ST. HEIM MOUNTAINS, WATERFALL]

  Score! A [BATTLE MANICURE]/[SILVER FEATHER]/[GODSPEED RING] can all be found
  in a large chest here, but nothing besides. Backtrack to the save room and
  take the other exit.

 [ST. HEIM MOUNTAINS, BASE]

  Get the [1500G] up the trail, which leads to another entrance into...

 [ST. HEIM MOUNTAINS, CAVERNS]

  Pick up the [YOMI'S ELIXIR] near where the party comes and look for a brown
  rock, which one can push to gain access to a lower level. There are a few
  Hammerheads running near a pair of [MACH BOOTS]. Go back up the rock 'stair'
  and continue 'round the bend, where there's a [500G] bag before the exit.

 [ST. HEIM MOUNTAINS, HALFWAY UP]

  Everyone camps here...again (it's hard work, folks). Recover/save when the
  sun rises get the [500G] up the dirtpath and look at the pond nearby. There
  is an object in there, and when you push the stone above it onto the water's
  source, you can go down at get it. "It" being a [DRAGONSLAYER AXE], natch.

  Further on the road, there's a [HOLY WOUND SALVE] and the exit.

 [ST. HEIM MOUNTAINS, BASE]

  Enter the waterfall portion...

 [ST. HEIM MOUNTAINS, WATERFALL]

  Nothing here...

 [ST. HEIM MOUNTAINS, HALFWAY UP]

  Another [500G] bag dots the path, then winds to a [1500G] chest. Near where
  the river's head emerges, get the [SEED OF SPELLS]. Then, you'll finally be
  able to clear the mountains in their entirety. Sorry for no map, but this
  place would mangle an ASCII drawing. =/

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
17) ST. HEIM PAPAL STATE                                                 [SPT1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 Watch the opening scene and you'll be able to wander about as you like. Check
 out the shop here for some goodies [LINK: SHP5], all of which trump 99% of
 what you own. In fact, the stuff's so good, I should point out that buying up
 some Scrolls of Alheal, Sympathy Nuts, and Butter Rolls are all going to be
 very handy as you progress -- use whatever change is left over to get a bunch
 of 'em.

 ---

                              Anywho, spend the night at the inn and watch
                              the dinnertable conversation. Elena'll be asked
  [CATHEDRAL]                 to speak with the Pope in the middle of supper,
    __| |                     and is then out of the party lineup.
   [H3  |______
  __  |  ____  |   N          The rest of Elena's detail will have their 
 |H1|_| |___ | | W + E        presence requested as well, so head up the main
 |       LIB]| |   S          street to reach the cathedral magnifique! Speak
 |H2|\  |��� | |              with the door-guarding priest in the lobby to
  ��  |  ����   \             gain entrance to the audience chamber. Follow
  ____| |����|H4|             Zera to his chambers when asked.
 [BKRY  |_______
  ����|  _______[PASTURE]     There, the Pope asks Ryudo to take on the quest
  ____| |____                 for Granas' legendary weapon, the Granasaber, in
 [SHOP    INN]                that it might save the world...or something. It
  ����|_|����                 is said to "rest with the Legion of Darkness,"
     ENTER                    which is some cryptic clue...

 Return to the cathedral lobby and take the left stairway up to the library;
 then, once Roan and Mareg are back in the party ranks, head next door to see
 if dinner's ready yet. After a ruckus is caused, head to the wing opposite
 the guest room to find Millenia. On the morn, collect Elena once again in
 the audience chamber...and you can leave! If you put off upgrading equipment
 at the start, do it now before leaving. At least Zera handed over the [BOOK
 OF PRIESTS], huh?

 NOTE: A man outside the inn will give a [POFF NUT] if talked to a few times,
       as a good-will gesture to find his son in Cyrum.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
18) PILGRIM ROAD                              [BESTIARY LINK: PRD1][LINK: PLG1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Holy Wound Salve     * 500g                 * 1500g                |
 | * 500g                 * 500g                 * Seed of Moves        |
 | * Poisoned Knife       * Magic Blessing       * Poff Nut             |
 | * Bravery Bandana                                                    |
 '----------------------------------------------------------------------'

Hi-ho the dairy-o, to Cyrum we will go... Remember to Equip Elena with a mana
egg and skills again!

                      N
          [EXIT]   W -+- E          Pretty easy going tough, with less than 10
           _| |_      S             groups of enemies throughout the entire
          /     \                   expanse. I suggest going through one side
         |       |   _______        at a time, which is pretty bland going --
          \_   _/__ |10     \       all monsters are ones you've encountered.
  _______   |  ___ \ ����|   \
 |_   __6|  | |   \ \____|    |   [LEGEND]
   | |__    | |    \_________9|
   |   5|  _| |_             �      1 - Holy Wound Salve
   |  __|_/     \_______            2 - 500g
   | /   _       _____  \           3 - 1500g
   |    | \_   _/     \  \___       4 - 500g
 __| 4  |   | |        \     \      5 - 500g
|       |   | |         \  _  |     6 - Seed of Moves
|2/|    |_  | |   _     | | |8|     7 - Poisoned Knife
 _ |     3| | |  |7\____| |_ �      8 - Magic Blessing
|1\|    |�  | |  |          |       9 - Poff Nut
|__   __|  _| |_ |______   _|      10 - Bravery Bandana
   | |____/     \_______| |
   |______       _________|
          \_   _/               The next area will be a smidge harder to
            |_|                 progress through, so enjoy the cakewalk while
                                you can. =)

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
19) RAUL HILLS                                [BESTIARY LINK: RAU1][LINK: RLH1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Thunder Ring         * 1500g                * Buster Flail         |
 | * 500g                 * BlackQuartz Helm     * 1500g                |
 | * Earthen Cuirass      * 500g                 * Weakness Nut         |
 | * Golden Nut           * Seed of Psyche       * Seed of Defense      |
 | * Seed of Magic        * Golden Nut           * Golden Nut           |
 | * Exhaustion Nut       * 1500g                * Seed of Life         |
 | * Revival Gem          * Seed of Power        * Myriad Power Nut     |
 | * Quake Stone          * Rage Ring            * Scroll of Alheal     |
 | * Patience Nut         * Golden Nut                                  |
 '----------------------------------------------------------------------'
                         _____
   _______________   ___/EXIT/               [LEGEND]
  | 24            \_/       /      ____
  \    23                  /      /19  \       1 - Thunder Ring
   \______________________/    __/      \      2 - 1500g
                      B       /         |      3 - Buster Flail
     RAUL HILLS 2     B      /          |      4 - 500g
          __________________/           |      5 - BlackQuartz Helm
         |14          __  SAVE          |      6 - 1500g
         |           |B |            20 |      7 - Earthen Cuirass
         |           |B |        22     |      8 - 500g
         |           |B |12          21/       9 - Weakness Nut
         |           |B | 11          /       10 - Golden Nut
         |        __/|B |            |        11 - Seed of Psyche
         |        __ |B |            |        12 - Seed of Defense
         |          \|  |   9    10  |        13 - Seed of Magic
         |           |  |_____   ____|        14 - Golden Nut
         |        13 |        |_|             15 - Golden Nut
         |______   __|         _              16 - Exhaustion Nut
                | |    _______| |____         17 - 1500g
                |_|   | 8            |        18 - Seed of Life
                 _    |_______   ____|        19 - Revival Gem
 _______________| |    _______| |____         20 - Seed of Power
| 16     _____15   |  |              |        21 - Myriad Power Nut
|     __/     \____|  |              |        22 - Quake Stone
|  17/                |              |           - Rage Ring
|   / ______________  |     6        |           - Scroll of Alheal
|  | /              | |              |        23 - Patience Nut
|18||               | |    5         |        24 - Golden Nut
 �� |          3    |_|              |         B - Boat dock -> route
    |                _   4           |
    |1              | |           7  |
    |--             | |______________|             N
    |S      ______  |______                        |
    |_   __|      |       2| RAUL              W --+-- E
      |_|          ��������  HILLS 1               |
                                                   S

 [RAUL HILLS 1]

  This place is sprawling, so do your best to keep directions. Head north by
  the pondside to find the save point and a fence by a [THUNDER RING]. Go due
  east to find another pondside by a building in ruins. Near where the bridge
  enters the environs, a little northwest is a [BUSTER FLAIL] for Elena. Down
  around the south side is a [1500G] cache. 
 
  Now, inside the large castle ruin is a maze of walls, where Dragonoids and
  Twin Ogres rollick. There's a [500G], [BLACKQUARTZ HELM], [1500G], and the
  [EARTHEN CUIRASS] scattered around here. Make your way north through there
  to the grass, and find the [500G] in the west before exiting.

 [RAUL HILLS 2]

  There are a bunch of puffy...puffball things here, which Ryudo can slice up.
  Sometimes there will be nuts/seeds inside, sometimes Chameleons will come
  out. The two nearest the entrance have a [WEAKNESS NUT] and [GOLDEN NUT] in
  'em. Inside the region before the bridge's plants:

  * [SEED OF PSYCHE]
  * [SEED OF DEFENSE]
  * [SEED OF POWER]
  * [MYRIAD POWER NUT]
  * [REVIVAL GEM]

  You'll find a gigantic treasure chest by the northern fork. To get to it,
  break the two rocks adjacent to it and climb up. Inside is the [QUAKE STONE]
  [RAGE RING], and [SCROLL OF ALHEAL]. Now cross the bridge to get to the next
  half of the area.

  In the NW corner's the [GOLDEN NUT], and near the boat dock, [SEED OF MAGIC]
  can be found. Don't take the boat yet, though -- continue south back into a
  part of Raul Hills 1 that wasn't accessible before.

 [RAUL HILLS 1]

  Just run around here, popping bubble-plants and claiming the items, which
  are:

  * [GOLDEN NUT]
  * [EXHAUSTION NUT]
  * [1500G]
  * [SEED OF LIFE]

  Once you've claimed all the items, return back a screen.

 [RAUL HILLS 2]

  Take the boat by the river, which trucks to a northern bank. There's only a
  [PATIENCE NUT] and [GOLDEN NUT], and from there, you can exit onto the world
  map again. Whew, good job.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
20) CYRUM KINGDOM                                                        [CYK1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Revival Gem          * Hero's Elixir        * Gold Feather         |
 | * Silver Freeze        * Glass Slippers                              |
 '----------------------------------------------------------------------'

 Check out the equipment shop [LINK: SHP6] and stay the night at the inn. Note
 that you can get a +80 ATK sword soon, so stave off on buying the Claymore if
 you want my advice (you need to _earn_ sword!). Roan will leave temporarily
 to go visit his home, and the innkeeper directs ya'll to the bazaar to search
 out info. This is a good time to find Mark at the docks and get a [POFF NUT],
 if y'talked to his father first.

       ______                          Take a left at the northern fork, and
      |  GFSH|         ___             enter the bazaar square. Here, one can
      |      |  ___[H4]__ |            play a goldfish game (piece of crap
[CSTL]   TENT|_|  __   ___|            game -- avoid it!) and get a fortune
      |       _____|  | |____          told.
      |______|      |  ____[PORT]
                  __| |__              You'll want to find Hemble near the
                 [H3   H2]             juice stand, the man the innkeeper was
                    | |__              speaking about. Enter the tent when he
                    |  H1]             permits it...
                ____| |____
               [SHOP    INN]           This Hemble guy is a bit...uh...weird,
                ����|_|����            and demands that Ryudo play a game of
                                       arm wrestling to show his strength. To
 play, use R1 to add power to the arm. Pulling it hard makes the "POWER" meter
 stronger than Hemble's, but saps the "ENDURANCE" Bar. Be careful that the bar
 for Endurance doesn't drop to zero! Keep pushing the X button to restore your
 endurance (can't use at same time as R1). If you can't get it the first time,
 don't worry -- Elena stalls him with cosmetic problems and Ryudo wins. ^___^
 Hemble doesn't know anything about the Divine Sword, though.

 ---

 Watch some park bench scenes Ryudo will be able to go get some juice at the
 stand next to Hemble's informant tent. Pick the fourth one ("[      ]") to
 get some juice. You can also re-enter Hemble's tent and win prizes for the
 arm-wrestling game, including some rare unique items.

 ||
 | WIN #1 - Revival Gem     | Accessory | Revive KO'd ally upon death        |
 | WIN #2 - Hero's Elixir   | Item      | Revive character, +5 all levels    |
 | WIN #3 - Silver Freeze   | Sword     | +80 ATK, Blizzard-based (Freeze!)  |
 | WIN #4 - Gold Feather    | Item      | Greatly increases IP (some allies) |
 | WIN #5 - Glass Slippers  | Shoes     | +10 MOV, +20 ACT, Girls only       |
 |__________________________|___________|____________________________________|

 How I won each time was watching the arm (not the bars) and quickly pressing
 the X-button twice and the R1 button once for a moment, so that each time it
 would lower Hemble's arm a little but not drain all my stamina. It seems to
 get a little harder each time, so you might consider using two hands to do
 it (press 'em like triplets in 4/4 time, I guess).
  _________________________
 | Optional: Goldfish Game | -- Verbatim from: LancetJades
 |���������������������������������������������������������������������������|
 | If you talk to the person near the MAU Tribe setup, you can learn (if you |
 | say you do want to hear the secret) how to win the Goldfish Game. You can |
 | then win a Poff Nut by taking Elena there BEFORE seeing Hemble (let Elena |
 | do the fishing). After Millenia appears, you can get ANOTHER Poff Nut by  |
 | letting her play the Goldfish game (for two total). Millenia's MUST be    |
 | done before triggering the scene with the MAU Tribe, otherwise Roan and   |
 | Mareg rejoin, and you're locked out of the game. A very narrow window.    |
 |___________________________________________________________________________|

 After the fifth time, he'll say he can't beat you and you'll stop receiving
 prizes ('cause he stops playing). Millenia joins when you return back to the
 park bench (equip egg and skills again!) and return towards the inn. The two
 other party members rejoin too, saying to head for the castle. Use the boat
 behind House #4 on the map above to get there.

 Once at the castle, talk to the soldier (Paulk) to gain entrance to Cyrum's
 castle cellar.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
21) CYRUM CASTLE, SECRET PASSAGE              [BESTIARY LINK: PSS1][LINK: CCP1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Move Blessing        * Lightning Tiara      * 2100g                |
 | * Electrum Stone       * Silver Feather       * 700g                 |
 | * Magical Brace                                                      |
 '----------------------------------------------------------------------'

                _   _        _   _   _____
               |6| | |______|7| | |_|     |   [LEGEND]
    _____      | | |  __   _  | |SAVE     |
   |     |_____| |_| | _| | |S| | |�|_   _|     1 - Move Blessing 
   |      _____   ___||S__| |_| | |   |_|       2 - Lightning Tiara
   |_   _|     |S|  ____________| | [START]     3 - 2100g
     | |       | | |  __________  |             4 - Electrum Stone
    _| |_      | | |2|          | |             5 - Silver Feather
  _|     |     | |  �      _____| |_______      6 - 700g
 |_ EXIT |     |  ���|    |3              |     7 - Magical Brace
   |_____|     | |�|S|     �������������| |     S - Switch
               | | |  �������4����������  |
               | |  ����������������������
               |5|
                �
 [SECRET PASSAGE 1]

  In the first room is a Carro, who will tag along and light up the place for
  three Poff Nuts. Save in the first vertical passage and push a crate nearby
  to continue south. At the fork, head west to a ladder, leading to a girl-
  -only [LIGHTNING TIARA]. Double-back, take the south passage.

  There's a [2100G] container by the new enemy, Skull Snail, group here. Once
  they're pushin' daisies, wrap around the bend and shove one of the crates in
  the sluiceway, creating a makeshift path. In the westerly way, look for a
  corner hiding an [ELECTRUM STONE]. Use the next switch to get to the long
  vertical passage, where there's a [SILVER FEATHER] in the south. North, the
  second sluiceway switch can be found, brooking the way east. Get the [700G]
  north of there before crossing.

  Use the only workable ladder and turn east to another gateswitch, directly
  opposite the save point. Crank it open, get the [MAGICAL BRACE] and take the
  shorter middle fork to a last switch, which reworks the second one to open
  the western gate beside. Follow it (Carro leaves shortly after, if you have
  it) and in the dead-end room, search the (!) mark by the wall to enter the
  castle proper.

  ---

  Save/recover here and enter the demon-sealing door by where the wall opened
  up. After being introduced to Menory, it's time to pay dear ol' daddy a 
  visit in the audience chamber. Enter the king's office from there, then get
  back downstairs. Menory's room will be open on two sides, now.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
22) UNDERGROUND PLANT                         [BESTIARY LINK: PNT1][LINK: NDP1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Icefang Stone        * 700g                 * Soul Eater           |
 | * Paralysis Salve      * 700g                 * 1200g                |
 | * Mana Harp            * Move Blessing        * Dynamite             |
 | * Revival Gem          * 700g                 * 700g                 |
 | * Paralysis Salve      * 700g                 * Fine Broadsword      |
 | * Flame Stone          * Miracle Elixir       * Holy Wound Salve     |
 | * 700g                 * 2100g                * Warp Shoes           |
 '----------------------------------------------------------------------'

       _____________________________
      |__    ________________     11|
         |  |________        |      |               [LEGEND]
         |   ______  |       |   ___|
         |__|      | |        | |                     1 - Icefang Stone
                   | |     ___| |_____                2 - 700g
             ______| |____|19___|_EXIT|               3 - Soul Eater
     ____   |v   <-| |_ <-- |_ 16 |_|_|________       4 - Paralysis Salve
    |    |  |v|����|18 |      |   ___________  |      5 - 700g
    |    |__|_|____|10 | SAVE |vv ->^^|_____ | |      6 - 2100g
    |     _____________|______|�������    15|| |      7 - Mana Harp
    |        _            |17 |      ��������  |      8 - Move Blessing
    |____|��|v|����|_______��||___  |����������       9 - Dynamite
    |    |__| |____|    |  | |    | |______          10 - Revival Gem
    |     <-??|  _____  |__| |____|_______ |         11 - 700g
    |_  _|����| |     |->->| |->->->|     ||         12 - 700g
      ||      | |      ����| |����|v|    _||_        13 - Paralysis Salve
      ||      | |  ____   _| |_   | |___|    |       14 - 700g
     _||_     | | |    |_|     |__|  ___  14 |       15 - Fine Broadsword
 ___|    |____| | |  9  _      |  | |_  |____|       16 - Flame Stone
|13  SWTH|______| |____| |_   _|SWTCH |              17 - Miracle Elixir
 ���| 12 |                 | |  ������               18 - 2100g
     ����                  |_|                       19 - Forbear Necklace
                           __                        
                          |  |____________           [NOT PICTURED:] 
                          |  |8           |           
                          |  |��| |�|    7|           * Holy Wound Salve
                          |         |___  |           * 700g
                          |_________|__ | |           * 1200g
         N                |6     |SWTCH|| |           * Warp Shoes
         |                |      |__   || |
         |                |___ __   ___|| |
         |                |   |          4|
  W -----+----- E         | | |5   _|     |
         |                | | |___|1| |   |
         |                | |       | |_  |
         |                | |____   |_  |3|
         S                |      |   2] |�
                          |__SAVE|______|
                             |_|�
                           [START]
 [UNDERGROUND PLANT 1]

  Pretty easy going here. Follow the path around the first bend to a [ICEFANG
  STONE] tucked in a niche. South from there's a [700G] drop, too. Continue
  'round the southern bend until you get to a machine blasting steam. On the
  eastern side is a [SOUL EATER] knife for Roan, and a [PARALYSIS SALVE] right
  by there. Find the tiny stairway nearby with the [700G] by it, and head down
  to the lower level. The NW corner of the area has a [2100G] bag inside, but
  you'll be looking for a switch. Flip it to make a path north of the #4 item
  appear. Head north to the [MANA HARP], and get the [MOVE BLESSING] west of
  there on the landing. Then, just head down to the exit.

 [UNDERGROUND PLANT 2]

  This place looks really confusing (and hard to draw!), but it's really not a
  big deal. At the first platform, head west to a [DYNAMITE] munition supply.
  Follow north and loop west a bit to find the [REVIVAL GEM]. Continue along
  the straightforward path until you get to the northeastermost platform, w/ a
  [700G] bag on top of it. Head south along the pipe to a save point and get
  down to the middle level of pipes.

  Follow it in a southwesternly manner until you get to a switch platform (the
  southwesternmost on map). Flip it to change the door locks, opening a path
  to the [PARALYSIS SALVE] nearby and also another east. Follow /that/ one to
  another switch platform, which cuts off the previous path in order to make a
  new one. The first platform over's got the [700G] you've been waiting all
  your life to get; continue north.

  From here, there are two eastern pipes. Take the top one of Ryudo's weapons,
  the [FINE BROADSWORD]. It's not as good as the Silver Freeze, though, if you
  got it. Continue around on the other pipe to get to "16" on the map, a bland
  [FLAME STONE]. Here's where the map gets hard to draw. Go south where the
  "vv" part points downward and find a [MIRACLE ELIXIR] (the '17'), and walk
  along the only pipe around to eventually get to the exit elevator. Whew, now
  that is how you do that! >=p

 [UNDERGROUND PLANT 3]

  For the map's sake, I won't draw this in -- luckily it's the easiest part
  of the three. Right by the elevator, in an alcove, is a [HOLY WOUND SALVE].
  Head away from the elevator to find a [700G] drop, and make your way NW of
  there (pretend elevator point is in the south) to find [2100G]. West of the
  cache, after a little twisting and turning, is the exit and save point. I
  bet you're hurting MP-wise, yeah? There's some [WARP SHOES] nearby, also.

  Unequip the Silver Freeze here, though.

 [UNDERGROUND PLANT, CONTROL ROOM]

  Up the corridor, there's a boss fight! Wowee zowee!

 .---------------------.-----------.---------------------.
 | BOSS: Valmar's Claw | HP: 14000 | DROP: Book of Gales |
 |       Left Arm      | HP:  9000 | DROP: 2100 Gold     |
 |       Right Arm     | HP:  8000 | DROP: Mana Insignia |
 |---------------------'-----------'-------.-------------'--------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 1000        GOLD: 2100             | * Fiora    * Heal     * Zap!     |
 | SC : 2400        MC  : 1200             | * Gravity  * Refresh  * Healer   |
 '-----------------------------------------| * Stram                          |
 | ATTACKS:                                '----------------------------------|
 |                                                                            |
 | V's Claw - Infernal Sigh  - fire-elem? damage (some, range: front line)    |
 | V's Claw - Avenging Claw  - high phys. damage (single)                     |
 | V's Claw - Tail Piercer   - physical damage (single)                       |
 | Left Arm - Thunder Bullet - thndr-elem attack + cancel effect (some, line) |
 | Rght Arm - Ice Bullet     - ice-elem attack + cancel effect (some, line)   |
 '----------------------------------------------------------------------------'

  Only three targets this time...but Claw/L. Arm can/may heal itself and its
  parts, but only minimally (~2000 HP ;-;). As before, immediately cast Stram,
  Cold, and Def-Loss, which should cripple its effectiveness quite a lot. Also
  have countermeasures, because its physical attack can lower MOV/paralyse. If
  you find yourself having trouble with its healing, have Millenia use the
  always great "Spellbinding Eye" on the claw portion, which should then be
  put out of commission for awhile -- use the time wisely! I'll also note that
  the arms can seemingly BOTH be hit with move/magic block, although I haven't
  seen the left arm get hit with magic block. You'll *usually* have to hit one
  part both fast and hard to take it out, although I've noticed if any part's
  got move/magic block on it, V's Claw will use Refresh before healing -- use
  that stupid AI to your advantage! With two people having Alheal, once the
  healers are narrowed down to one, this shouldn't nearly as difficult (use
  Vitality March like no tomorrow!!). Without its arm parts, it's loses its
  status effects (besides Stram) -- just keep criticalling it, I s'pose.

 NOTE: Unequip Roan of all the unique items you want in the future, because he
       will be reequiped and they're gone for good.

 Afterwards, Valmar turns into an automata (manufactured robo-lookin' person)
 named Tio. Rest up and save the game, then return to the king's office. There
 Ryudo will find someone from his past...

 .---------------------.-----------.------------.
 | BOSS: Melfice       | HP: ????? | DROP: ---- |
 |       Sword         | HP:  ???? | DROP: ---- |
 |       Regenerator   | HP:  ???? | DROP: ---- |
 |---------------------'-----------'-------.----'-----------------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: ----        GOLD: ----             | * Speedy        * Stram          |
 | SC : ----        MC  : ----             | * WOW!          * Diggin'        |
 '----------------------------------------------------------------------------|
 | ATTACKS:                                                                   |
 |          Demon Horde Slash - high physical damage (all, range)             |
 |          Wailing Soul Slash - high physical damage (single)                |
 '----------------------------------------------------------------------------'

  Not much of a strategy needed here, since the battle automatically ends when
  Wailing Soul Slash is performed. Just stay alive 'til then, and use Alhealer
  when he uses Demon Horde Slash, which shouldn't be too hard. His other parts
  will just use stat buffs, so there's only one method of damage going on at
  once (usually).

  ---

 Afterwards, Roan announces that he will have to rule in the king's stead, and
 will subsequently be out of the permanent lineup. On the flipside, Tio, the
 automata Mareg rescued from before, will be /in/ the lineup when you meet her
 outside the castle gates (backtrack through castle). Ryudo talks about his
 intent on going to the Island of Garlan, where he's from. Equip Tio with some
 mana egg and skills (Elena as well).

 ---

 Note that once you board Captain Bakala's boat in the harbor, you will not be
 able to go back to this part of the continent for a long time (in some cases,
 you can't go back at all), so if you want to visit around, now's the chance
 to do so (Hemble's items have to be done now, if you want them). Anyway, when
 ready, board the 50/50 at the port. Anchors aweigh, and all that.

 ---

 Onboard, finish the dialogue, talk to Tio, then finish more scenes about some
 seasickness. Ask Bakala (out on the bridge, exterior) and he'll port at the
 close by...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
23) CECEILE REEF                              [BESTIARY LINK: CRF1][LINK: CCR1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 This entire area is one-time-only, so get all treasure items while possible!
 Also note that islands are chained together on the map, to lower the size.

 [LEGEND]

   1 - Dragonfly Slayer     6 - Healing Fruit    11 - Mermaid Harp
   2 - Gale Stone           7 - 1000g            12 - Electrum Stone
   3 - 1000g                8 - 3000g            13 - Flame Armor
   4 - Scroll of Alheal     9 - Lullaby Staff    14 - Flame Bandana
   5 - 1000g               10 - Coral Necklace   15 - Flame Shoes
            __
           /  \
          /S/\ \_____     ___
         /A/ |   12  |___|11 |      ________________
 _______/V/  |  _____________|     |  ____________2 |
 \      E/   | |                   | |   _________| |
  \ \����    | |__________         |3|  |  ____   __|_______   _____
  |  �����|  |__          |        | |  |    <-| |<-    SAVE| |____ |
  | BOSS  |     |     9   |        | |   ������|1|����������       ||
  |__   __|   __|         |        | |          �                 _||_
     |_|     |         10 |        | |                      _____|    |
      |      |  __________|        / /                     / ____     |
      |      | |                  _\ \                     \ \   |____|
      |      | |______           (4| |                     | |
      |      |______8 |           \   \_                ___| |C. REEF
      |             | |            ) |13|       .----> |_   _| POINT
      |            | 7 |         __| |14|       |        |_|
      |           _|   |        |5   |15|       |      [50/50]
      |          |  ___|        |    |��        |
      |          | |   ____   __|  6 |          |          N
      |          | |  |  __| |_______|          |          |
      |          | |  |__  |                    |          |
      |          | |_____| |                    |    W ----+---- E
      |          |_________|                    |          |
      |                                         |          |
      '-----------------------------------------'          S

 [CECEILE REEF, POINT]

  Head along the dirt path until the party inspects some large pearl-shaped
  things. Then, cross the shallows to the new campsite. The next morning, much
  to your dismay, the tide's come in and cut off the route back! Oh, and all
  those pearls have...hatched into monsters -- thanks for your sense of smell,
  Mareg! So, fight the six Crimson Claws. Zap! works well here.

  After demolishing 'em, head along the only path left to the monster-ridden
  area you'll love so much.

 [CECEILE REEF 1]

  Save if you want, and head under the stone overhang. On top of it's Mareg's
  [DRAGONFLY SLAYER], which works well on crustaceans. Equip it now, even if
  it's a little lower on attack than the Halberd. Return to where the 'hang
  juts out and head along the northern waterline, where there's a [GALE STONE]
  hidden in a corner.

  Further down the line, where there's some Crimson Claws running around, is a
  [1000G] bag sitting pretty in the dirt. Jump south to the next island and 
  spy the [SCROLL OF ALHEAL] wrapped up in a pink bag, in a semi-blind corner.
  There's also a hidden entrance around there to a cliff cave, containing the
  [FLAME ARMOR], [FLAME BANDANA], and [FLAME SHOES]. At the next island,
  there's a [1000G] bounty and [HEALING FRUIT], both near near the crustacean-
  -carved walls. The exit's right nearby.

 [CECEILE REEF 2]

  Run around until the second island, where there's a [1000G] bag sittin' by
  the waterside. The next island's got a [3000G] find, and after that, it's
  into the shallows again. Look in the corners for a [CORAL NECKLACE] and the
  [LULLABY STAFF] for Elena. In the NW corner, reemerge and walk the path to
  the nearest expanse. There's a [ELECTRUM STONE] by the rocky coast here, and
  should you wander to the eastern(ish) shallows, there's a [MERMAID HARP] you
  can stuff in some pockets. Return to the rocky coast and follow the route by
  there to a save point. A boss fight ensues very soon up the road -- equip
  Mareg with the Dragonfly Slayer if you haven't!!

 .------------------------.
 | BOSS: Crimson Tail x 2 |
 |------------------------'----------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 500      DROP: 1000g               |                                  |
 | HP : 9800           Soul Egg            |  Doesn't use any special magick  |
 | SC : 2400                               |                                  |
 | MC : 600                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Scissors Storm - high physical damage + % paralysis (single)      |
 |          Phantom Echo   - phys damage + DEF -1 (some, line/proximity)      |
 '----------------------------------------------------------------------------'

  This shouldn't be /too/ hard -- it's less parts than Valmar! Spam Stram/Cold
  initially, and follow up with Def-Loss when you get the chance. You may want
  to hold off on using Diggin' a lot until one of the creatures is dead, since
  you'll make more headway. But, Scissors Storm is rarely scene and Phantom
  Echo isn't too hard to cancel when -5 ACT (Tio's fast! Use her!), so there's
  really no method of losing as long as Alheal works. And you SHOULD have that
  on two people by now...

  ---

 From there, run to the exit nearby.

 [CECEILE REEF, POINT]

  Everyone jumps back by the boat, and they can take off again! Joy! And, to
  boot, everyone learns why they call the vessel the 50/50 -- sink or swim,
  lad!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
24) GARLAN VILLAGE                                                       [GRV1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 Ah, good ol' Garlan -- too bad no one's happy to see Ryudo's homecoming. Take
 the stairs by the inn to find this out, and direct everyone towards Ryudo's
 former home (the boarded-up one) by the chief's house.

          ________
   EXIT->|___   __|       Anyway, once everything's settled, return the inn's
   ______   _| |__        way. Check out the shop inventory [LINK: SHP7] when
  |RYUDO |_/   H3 |       you get a chance, but don't bother buying any sword
  |          H2  /        for Ryudo just yet -- you'll see why soon.
  |CHIEF __/ ___/
  |_____/H1 /__           After staying the night at the inn, Elena learns the
  |     _   ___|          story of Ryudo's past from a mysterious "stranger"
  | H4 / | |              outside her window -- then it's off to Grail Mt.!
  |____|_| |___ 
  |SHOP___  INN|          I suggest buying some Grail Fruit items before you
  |___|   |_|��           leave to the north, though. Curing by 50 MP is now
        DOCK              possible! We have the technology!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
25) GRAIL MOUNTAIN ROAD                       [BESTIARY LINK: MTR1][LINK: GMT1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * 1000g                * Makibishi            * 3000g                |
 | * Double Moon          * Mars Talisman        * Face Paint           |
 | * Potion of Azure      * Grail Fruit          * Healing Fruit        |
 | * 1000g                * 3000g                * Dark Armor           |
 | * Grail Fruit          * Move Blessing        * Bonds of Trust       |
 | * Earthen Axe          * 1000g                * Dynamite             |
 | * Fairy Ribbon         * Gold Feather         * Grail Fruit          |
 '----------------------------------------------------------------------'

                  ______ GRAIL MT. RD 2
               __|  ___ \________
            __|14| |   \____   13|          [LEGEND]
           | ____| |  ______| |��
           |15_____| /         ��\            1 - 1000g
           | |____  |11       ||  |           2 - Makibishi
           |  ___ \  �|       ||12|           3 - 3000g
  _____    |_|  / /   |__   __| ��            4 - Double Moon
 |SAVE \___| |__\ \      | |                  5 - Mars Talisman
  ����\____   ____|  ___/ /________           6 - Face Paint
EXIT       |    16| |_______   ____|          7 - Potion of Azure
            ������          | |               8 - Grail Fruit
            _____   _       |_|               9 - Healing Fruit
           |7    |_|S|       _               10 - 1000g
            ���|     |   ___| |__   ____     11 - 3000g
               |   __ \ [10____  |_|    |    12 - Dark Armor
               |  |__\ \_______|     []9|    13 - Grail Fruit
     N         |_  __|8                 |    14 - Move Blessing
     |      _____\ \_ ������������������        - Bonds of Trust
     |     |6   ___  |  _ GRAIL MT. RD 1        - Earthen Axe
  W--+--E   �| |   | |_| |_                  15 - 1000g
     |       | |  |_______ \_____            16 - Dynamite
     |       | |   __     \_____ |            S - Switch
     S       | |__| 5|        __||_
             |_______|       |_  __|        [NOT PICTURED:]
                              _||__
             ______          |4   S|          * Fairy Ribbon
            |1___  |         |_   _|          * Gold Feather
             ____| |           / /            * Grail Fruit
            |SAVE  |__________| |__
            | |��|           2    3|
       START|_|   �����������������

 [GRAIL MT. ROAD 1]

  Gatta shows up and says Melfice is waiting at the Plateau of Memories, high
  up on the mount. There's goop on the ground around here, which slows down
  movement to residual slowness, so be careful about getting back-attacked by
  monsters. At the first fork, head north to the [1000G] bag in a lonely spot
  of the dead. Back at the fork, go east to a [MAKIBISHI] bomb and [3000g] pot
  near a northern exit.

  Follow it to a statue switch (push it) that lowers the water level, near a
  [DOUBLE MOON] weapon for Tio. Follow the straightforward path a ways to the
  intact stairway. Don't go up yet -- there's a [MARS TALISMAN]/[FACE PAINT]
  cache around to be cleaned up first. Ascend the stair when the area's clear,
  and stick to the western side to get the awesome [POTION OF AZURE] at some
  dead end. Go to the eastern side of the ridge to find the next statue. Push
  it into its groove to make a submerged broken bridge walkable now.

  It leads to the [GRAIL FRUIT] on the ground, and further east, a [HEALING
  FRUIT]. Look for another stairway that has [1000G] beside it, and enter the
  next area.

 [GRAIL MT. ROAD 2]

  Hang a left as you enter and find the NE path into a goop-filled area. There
  is a [3000G] chest on some dry land, and opposite it, [DARK ARMOR] -- you'll
  have to go around a rock to get to it, though. Continue north to spy another
  [GRAIL FRUIT], then go west to the large chasm.

  Use one of the thin tree-limb bridges to get to the other side, and use the
  other makeshift bough to get to the large chest: a [MOVE BLESSING], [BONDS
  OF TRUST], [EARTHEN AXE]. There's a [1000G] nearby, too. Zig-zag down the
  other boughs, making for the southern side of the chasm. When there, follow
  the long southern path to a [DYNAMITE] explosive. After that, just get going
  on the western trail to the save point.

 [GRAIL MOUNTAIN RD, SHRINE SQUARE]

  Locate the cavern entrance in this vicinity and enter inside.

 [GRAIL MOUNTAIN, SHRINE]

  Approach the seal, see what's up, then leave again.

 [GRAIL MOUNTAIN RD, SHRINE SQUARE]

  Melfice shows up, but flees to the nearby plateau. Chase him, although you
  will want to save first.

 [GRAIL MT. ROAD 3]

  The chest by where you enter has a [FAIRY RIBBON] inside; a [GRAIL FRUIT] is
  nearby, too. Use the down-slope paths by the first Man-Eating Tree to reach
  the very bottom of the zig-zag route, and search past some goop for a [GOLD
  FEATHER] and [1000G] purse. Now, go back to the zig-zag path and look for
  the junction that forks away (near top) towards a save point. Before you go
  up to the plateau, I suggest putting any water-type boosting skills on the
  Alhealer user(s), since it can make the skill do 1600+ restoration. =D

 [GRAIL MT, PLATEAU OF MEMORIES]

 .-------------------.-----------.----------------------.
 | BOSS: Melfice     | HP: 16000 | DROP: Soul of Asura  |
 |       Sword       | HP: 11000 | DROP: Maken Valborg  |
 |       Regenerator | HP: 13000 | DROP: Book of Swords |
 |-------------------'-----------'---------.------------'---------------------.
 |                                         | MAGICKS:                         |
 | EXP: 1500       GOLD: ----              |                                  |
 | SC : 3600       MC  : 1800              | * Speedy    * Shhh!    * Poizn   |
 |                                         | * Def-Loss  * Diggin'  * Tremor  |
 |-----------------------------------------| * Runner    * WOW!     * Gravity | 
 | ATTACKS:                                | * Stram     * Quake              |
 |                                         '----------------------------------|
 |         Demon Horde Slash - physical damage (all)                          |
 |         Wailing Soul Slash - physical damage (single)                      |
 |         Evil Horn Attack   - physical damage (some, Melfice's proximity)   |
 '----------------------------------------------------------------------------'

  Melfice's regular attack can inflict Move Block, so be prepared! Counter the
  Speedy spell with Cold, Def-Loss with Diggin', etc. Melfice has a plethora
  of skills here or, more specifically, the Regenerator does -- it casts the
  stat buffs on Melfice, while Melfice uses his two skills and attack magick.
  Funny thing is, the Regenerator can be put to sleep (!) which stalls any of
  its useful buffs. You can take out the parts individually, but honestly, it
  isn't that necessary -- Melfice is the only worthwhile target. But, should
  you feel up to killing his cohorts, phys attacks work best on Regenerator,
  while magic attacks work well (the best, actually) on the Sword. Note that
  if the sword is defeated, Melfice _cannot_ use any of his slash skills, so
  it's the ideal first target if you go that route (however, this lets him use
  Evil Horn Attack which, frankly, sucks at -5 ATK). Just watch out for Quake
  if you take out the parts first, which can do 1000+ to everyone, constantly.
  Either way, its skills and high-powered magicks (Crackle, etc.) that will do
  the most damage to Melfice, since he's got a high evasion rate even with a
  lowered MOV rating.

  ---

 Watch the scenes afterwards and Ryudo's new reception in the village. Gatta
 gives Ryudo a [FRIENDS NECKLACE] before everyone regroups in town. Equip the
 Maken Valborg and Soul of Asura on Ryudo to make him a self-sufficient murder
 machine -- it's a great combo for a long time. Buy some Grail Fruits around
 here and return to the dock. Just know that you will NOT be able to come back
 to Garlan in the course of the game--!   Bakala will take everyone to the
 Great Cleft Island in Arachna...

 Oh, and in case you didn't notice, Ryudo can now learn his last skill: Sky
 Dragon Slash. It hits everything, so invest some points in it. :D

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
26) GHOSS FOREST WEST                         [BESTIARY LINK: GWT1][LINK: GFR1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * 3000g                * Aromatic Root        * Healing Incense      |
 | * Sylph's Robe         * 1000g                * Divine Talisman      |
 | * Quake Stone          * Baobab Fruit         * Super Mogay Bomb     |
 '----------------------------------------------------------------------'

             [EXIT]
      _________| |
     / __________|                   [LEGEND]
    / /________
   /  __       |                       1 - 3000g
  |  /  | _____| G. FOREST 2           2 - Aromatic Root
  | |  / /  _______________            3 - Healing Incense
  | | | |  / ____________  |           4 - Sylph's Robe
  |9| | \_/ /      ___   | |           5 - 1000g
   �   \___/ _____| 7 |__| |           6 - Divine Talisman
            / ___________  |           7 - Quake Stone
           / /           | |___        8 - Baobab Fruit
          / /    _______ |    8|       9 - Super Mogay Bomb
         | |    |_  __  | �����        F - Flower (not an item)
         | |   ___||  | |__
         | |  |5 _F   |___ \
         | |  | | |___|   \_\
         | |__| |           _
         | |    |      ____| |__
         | |6 | |     |         |
         |  ��  |     |____   __|
          ������       ____| |
                      / _____/
         ________    | |G. FOREST 1
        / _____  |   | |____
       / /     | |   |  ___ \_____
     _|3|_     | |   | |   \   4  |
    |_   _|    | |___| |__  \_____|
     _| |_     |__________|
    |     |      _________
   _|     |___  |  _   _  |
  |  ________ \_| | |1| | |
  | |__      \____|  �  | |
  |   2|   _____________| |
   ����   |START      SAVE|
           ���������������
 
 [GHOSS FOREST WEST 1]

  Everyone says their goodbyes to Bakala here. Head east to the save point
  (remember, you can't go back to Garlan!) and enter the forest proper. Near
  the palm-leave barricade, approach and press action to get the [3000g] back
  behind it. Continue 'long to the large "flower" that spews steam everywhere.
  On the side away from the creek, there's an [AROMATIC ROOT] weapon for Elena
  behind a palm-leaf wall.

  By the creek in question, make the plant chomp down and take the path along
  to solid ground again. Ignore the palm-leaf thing nearby and take the root
  walkway again -- at the fork, go east to the flower. A [SYLPH'S ROBE] can be
  found inside! Keep goin' north to the new steam-spewin' flower and pass by
  into the next area.

 [GHOSS FOREST WEST 2]

  Get on the root and approach the flower's bottom. Step on it to make the
  petals unfold, and use it to get across. One [1000G] bag later, trek south
  and find a [DIVINE TALISMAN] at the roots' underside. Follow that root as
  it twists and turns far to the north -- behind the palm-leaf laundry line's
  a [QUAKE STONE]. Whee?  At the next fork, take the SE route to a [BAOBAB NUT]
  just for you!

  Follow the alternative (N) path until it winds to the ruins of a village.
  Mareg waffles for a bit and you can leave. At the root fork, go south to the
  [SUPER MOGAY BOMB] and take the north to the exit.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
27) NANAN VILLAGE                                                        [NNN1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Nut of Light         * Ring of Guarding     * Platinum Feather     |
 | * Book of War          * Dynamite             * Miracle Scales       | 
 '----------------------------------------------------------------------'

 Welcome to Mareg's village! Not too many goliath beast-men around...must be a
 dying breed!

  ___ [SPRING]               Speak with the elder outside his hut to cue a few 
 |HUT|__//____               talky-talky scenes. Ol' chieftain invites all to
 /    H2 ELDER|__            stay and come to the morrow's festival. Elena and
|            ____[MAREG]     Ryudo are asked to perform a small task together,
|WH|H1    H3|                though...
 �� ��| |���
      | |                    Outside, enter the Forbidden Room's hut at the
  ____| |____                chief's request. At the bottom, read the plaque
 [SHOP    INN]               with the carro on top of it. Pick to enter the
  ����|_|����                room to gain access into the red-curtain door
    [ENTER]                  beyond it.


 The "trial" is a mini-game where Ryudo collects walnuts! In a half-minute's
 worth of time, Ryudo must collect the nuts (although some look like burgers)
 as they're at his arm level, before they rise/fall out of his arm's reach.
 You only need one to win, apparently...

 When the big carro opens the door, find the [NUT OF LIGHT] on the metal ramp
 ...right before both people fall into the green goop! Take the elevator pad
 out and the chieftain gives the party a [RING OF GUARDING]. The festival'll
 then begin...but you can go back into the walnut hut and get more prizes if
 you want! Just talk to the guy in front of the place and inspect the plaque
 to play again.

  ____ _______________ ___________________ _______________________________
 | ## | WALNUTS FOUND | PRIZE             | DOES                          |
 |����|���������������|�������������������|�������������������������������|
 | #2 | Four          | Bloody Saucer     | Absorbs 10% damage to fill HP |
 | #3 | Eight         | Miracle Scales    | Doubles gold earned (!)       |
 | #4 | Twelve        | Platinum Feather  | Greatly increases IP (all)    |
 | #5 | Sixteen       | Book of War       | Allows use of combat skills   |
 | #6 | Twenty        | Dynamite          | PWR: 1000                     |
 | #7 | Twenty-four   | Potion of Azure   | HP +1500                      |
 |____|_______________|___________________|_______________________________|

 Prizes for 20/24 nuts seems to be randomized from a certain set, of: Healing
 Fruit, Dynamite, Baobab Fruit, Potion of Azure, Seed of Life, Seed of Power.
 There may or may not be more of the low-tier seeds to win, too.  

 As you proceed, the pink (bowling?) balls fall with more accuracy, and if one
 hits Ryudo, he loses precious time (7-8seconds, I think) which pretty much
 kicks him out of the running, at least in the latter stages. When ready, go
 and talk to the chief and visit Nanan's spring in the north. As Ryudo, walk
 to the spring's edge and back; after the moonlit scenes, everyone will be in
 preparation to leave finally. REMEMBER TO GET THE BOOK OF WAR IF YOU DID
 NOT GET ITTTTTTTT! <screech>!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
28) GHOSS FOREST EAST                         [BESTIARY LINK: GET1][LINK: GFR2]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Revival Gem          * Wolf Boots           * 1000g                |
 | * 3000g                * Smelling Salts       * Yomi's Elixir        |
 | * Baobab Fruit         * Seed of Spells       * Red Goblin Toad      |
 | * Dragon Scales        * Seed of Running      * Runner Mushroom      |
 | * Vaccine              * Speed Mushroom       * 3000g                |
 | * 1000g                * 3000g                * Black Belt           |
 | * 1000g                                                              |
 '----------------------------------------------------------------------'

            [EXIT]
             _||_
            | 19 |    ____       N
       _____|_  _|___/  18]      |
      |17   ->||->    /���   W --+-- E
       ���\ �� |������   __      |
           ���||        |14|     S
         _____//        / /___
     ___|      |_______/    15|
    |16         ____      ��������\           [LEGEND]
     ���|      |    |    |��������\\
        |______|    |____| ___    ||            S - Save Point
  GHOSS                   / 13]   //            1 - Revival Gem
  FOREST 2        _______/ /_____//             2 - Wolf Boots
                 / __       __    |             3 - 1000g
   __________   / /  | 12  |  |___|             4 - 3000g
  |11___     |_/ /   |_____|  ____              5 - Smelling Salts
   __   |     __/  __________|    |_____        6 - Yomi's Elixir
  |  |__|    |    / __    ___  9   ____ |       7 - Baobab Fruit
  |   __     |___/ /  |10|   |____|    ||       8 - Seed of Spells
  |__|  |_________/    ��     ____    _||_      9 - Red Goblin Toad
                       ______|    |__|    |    10 - Dragon Scales
                      /7_____   8  __     |    11 - Seed of Running
                      \/     |____|  |____|    12 - Runner Mushroom
                ____/\                         13 - Vaccine
               / _   /                         14 - Speed Mushroom
  GHOSS       | | |6|                          15 - 3000g
  FOREST 1    | |_ �                           16 - 1000g
              |   |____________                17 - 3000g
              |_   ___   _____4]               18 - Black Belt
  _________ ___ | |__ \ \                      19 - 1000g
 |_        |   ||   5| \ \_
   |S|  1  | | | ����  |   |
   |_|_______| |    ___|   |
            / /_   / ______|
            | |2|_/ /
            |3     /
            |_____/


 [GHOSS FOREST EAST 1]

  North from the initial save point passage, enter the wide-open space. Look
  for a [REVIVAL GEM] chest sitting amidst the snakes and sparrows, continuing
  east when you do. There's a mucky swamp around here, but make your way thru
  the path "elbow" down to the southern spinning flower field. Look for some
  half-submerged [WOLF BOOTS] in the mud puddle here, and [1000G] amisdst all
  the flowers. Continue NE to the next swamp region, then NW to the roots of a
  great tree. One way (east) leads to the [3000G] jackpot, while the west is
  where you should go. North through there, look for a tiny offshoot jutting
  back south, for a [YOMI'S ELIXIR]. The exit's right NE.

 [GHOSS FOREST EAST 2]

  More mushrooms! Break the nearest for a [BAOBAB FRUIT] and keep movin' east.
  Another mushroom holds a [SEED OF SPELLS] in the next expanse, while the
  open space after that's got nothing (don't bother cutting the mushrooms --
  they only unleash Man-Eating Trees!). Head up the curb to the next open-air
  space. A [RED GOBLIN TOAD]stool can be found in one mushroom, but the rest
  are vacant. As you move west, look for a treasure chest with [DRAGON SCALES]
  in the southern dead-end; return to the fork and go west like before.

  Nothing here, although in one mushroom-stuffed dead end's a [SEED OF RUNNING]
  to pluck from its roots. Find the new easternly path and take it to a bunch
  of suspicious-looking trees. Kill a mushrom nearby for a [RUNNER MUSHROOM]
  and look for the NE dead end with a [VACCINE] in it. Numm. Go west a ways 
  until you come to a large tree.

  In the NE dead-end are two mushrooms, one with a [SPEED MUSHROOM] inside. A
  root path leads onto a outlook point by there, with [3000G] leftover from a
  previous owner. Exit this area to the west, and get a visual on the [1000G]
  bag o' coins sitting on the periphery. Now, go north to the root path.

  It branches off -- take the lower road, to the [3000G] chest. Go under the
  overhanging root to another dead end in the east, for a [BLACK BELT] equip.
  Return to the split-path branch (redundancy?) and take the highroad to the
  [1000G]. The actual exit's right nearby...

  ---

 I suggest going back to Nanan and buying a bunch of Baobab Fruits, now that
 you (hopefully) have some pocket change.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
29) THE GREAT RIFT                            [BESTIARY LINK: RFT1][LINK: TGR1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Healing Fruit        * Man's Iron Clogs     * Man's Headband       |
 | * Seed of Moves        * 3600g                * Magic Blessing       |
 | * Healing Incense      * Demon's Tears        * Seed of Swift        |
 | * Healing Fruit        * 1200g                * Blessing Scroll      |
 | * Energy Ring          * 1200g                * Serpentine           |
 | * 1200g                                                              |
 '----------------------------------------------------------------------'

      NOTE: Great Rift 1 not shown, due to it being straight up/down.

  ________________________
 |                      __|
 |                   | |
 |      ________ ____| |__
 |     |        /         |              N
 |     |       |    ______|              |
 |     |       |    _     |          W --+-- E
 |11   |        |8 | |    |              |
[EXIT] |         ��  |    |              S
 |  9  | GREAT RIFT 3|    |
 |10    |             |____|         [LEGEND]
  �����               ____
       ______________|    |__         1 - Healing Incense
      |             7        |        2 - Demon's Tears
      |6 |               SAVE|        3 - Seed of Swift
      |__|_________   _______|        4 - Healing Fruit
             ___   | |                5 - 1200g
 GREAT RIFT |_4_|  | |                6 - Blessing Scroll
      2       \\___| |___ ___         7 - Discus
       _______|          | 5 |        8 - 1200g
      |  ____________________|        9 - Energy Ring
      | |         ____               10 - 1200g
      | |   _____/    \___           11 - Serpentine
      | |__/ ____________ \   _
      |_____/ _____      \ \ |3|
       _____ |_ 1 _|      \ \| |
      |_ 2 _|__| |         \_  |
        | |_|    |_          | |
        |___       \         | |
            |_  _|\ \________| |
            _/ /_  \___________|
           |     |
           |_   _|
             |_| <----- TO GREAT RIFT 1

 [THE GREAT RIFT 1]

  Here's where the party can see the Tower of the Purple Cloud. Save on the
  end of the clifftop without the road downward. When you get to the first
  ladder, jump across to the opposite ledge and hug the cliffside (path can
  fall in middle) to get the [HEALING FRUIT]. Fall through the breakable path
  now, which is quicker.

  Continue the downward trek, ignore the second ladder, and keep hugging the
  cliff so the discolored part of the cliff doesn't fall out from under you.
  Use the third ladder to scale upwards, jump to the next section when given
  the prompt, and at the "cave" entrance, take it down to a large chest. It's
  a [SEED OF MOVES], [MAN'S IRON CLOGS], and a [MAN'S HEADBAND]. Run back up
  to the top "cave" and jump down to the next section.

  Ignore the fenny bird's nest; jump down at the edge where you landed, then
  once more. Head east (television-wise) to a ladder; take it up. Hug the wall
  again to avoid the falling path portion and partake in the [3600G] pittance.
  Jump back down to the nest and get as low as you can.

  As you get westbound, look for a boulder atop a fifth ladder. Push it down
  to put it in its place -- a broken piece of the road. Continue downwards to
  the sixth ladder and take the east (tv-wise) to a dead-end with a boulder;
  push it and head back to the sixth ladder.

  Head west (tv-wise) to a cave entrance. Follow it to a eighth ladder and
  jump down to a [MAGIC BLESSING]. Fall through the path to an ninth ladder
  and get to another boulder, which you should give a swift kick in the rocks
  (:p) to get it rollin'. This should complete the path, and you can cross it
  now. At the downward fork, go straight to a [VACCINE]; then take opt for the
  other, which leads to the exit.

 [THE GREAT RIFT 2]

  Yay, camera function restored to full. Head north to the three-path fork.
  Go the N and W routes to get the [DEMON'S TEARS] and [HEALING INCENSE] 'fore
  taking the SE one. It leads to another fork with a [SEED OF SWIFT] by some
  Giga Mantises. Sprinting west, after awhile, everyone'll come to another 3-
  -fork path. Get the NW for a [HEALING FRUIT] and the eastern for a [1200G]
  check. The northern leads to a new terrain, all sandy and humid. Be sure to
  take the nearby [DISCUS] before going.

 [THE GREAT RIFT 3]

  Head north until you're forced west. By some Desert Divers, there's a [1200G]
  bag sittin' tight, waiting for you. Continue north for a mandatory observin'
  of the large sandstorm (yawn). Tio says that everyone should go to the
  "Demon's Law" area nearby, after confering with a long-dead automata nearby.
  Head along the sandstorm wall (west) until you can go no further, and simply
  go south along the large machine-like...thing. There's an [ENERGY RING] and
  [1200G] south of the entrance to Demon's Law, and a [SERPENTINE] bomb right
  as you approach. Note that there is no save point just as you come in, so
  if you want to heal up, I suggest going back a screen and doing it there!!!
  This is helpful, 'cause, well, you have to fight a boss before you can heal
  up.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
30) DEMON'S LAW                               [BESTIARY LINK: DLW1][LINK: DMN1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * 3600g                * Red Bird Stone       * Panacea              |
 | * Phoenix Hat          * Hero's Elixir        * Exorcism Bow         |
 | * 1200G                * Halo Armor           * Mystic Potion        |
 '----------------------------------------------------------------------'


                            [EXIT]
                      ________| |_________
                     |__   __ _ _ ___   __|      [LEGEND]
                        |6|  |   |   |7|
                        |_|  |   |   |_|_          1 - 3600G
                        |C|  |   |   |C 5|         2 - Red Bird Stone
                     ___| |__|_ _|___| |__           - Phoenix Hat
                    |4            ________|          - Panacea
          N          ��������|   |                 3 - Hero's Elixir
          |           _____  |   |  _____          4 - 1200G
          |          / __  | |   | |  __ \         5 - Exorcism Bow
     W ---+--- E    | /__|_|_|___|_|_|__\ \        6 - Halo Armor
          |         |_____________3_______|        7 - Mystic Potion
          |              |^|_|^^^|_|^|
          S              |  _     _  |
                         | | |___| | |
                       __|_|_______|_|__
                      / ______   ______ \
                     | /_|^|  | |  |^|_\ |
                     |_____|  | |  |_____|
                     _________| |_______
                    |1                 2|
                     �����|_|�����������
                        [ENTER]
 [DEMON'S LAW] 

  Enter and take either fork to its end for a [3600G] reward and a large chest
  with a [RED BIRD STONE], [PANACEA], and [PHOENIX HAT] inside. Head into the
  larger northern cloverleaf room, and get the [HERO'S ELIXIR] on the opposite
  highroad walkway. Then, get down to business with the huge minotaur boss...

 .------------------------.-----------.------------------------.
 | BOSS: Leck Guarder     | HP: 17000 | DROP: Inferno Battleax |
 |       Snow Leopard x 2 |      4600 | DROP: 300G x 2         |
 |------------------------'-----------'----.-------------------'--------------.
 |                                         | MAGICKS:                         |
 | EXP: 700        GOLD: 300               |                                  |
 | SC : 1600       MC  : 320               | * Crackle                        |
 |                                         | * Cold                           |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Buster Horn - physical damage + % move block (single)             |
 '----------------------------------------------------------------------------'

  This shouldn't be too hard, as long as you don't get bogged down early. Use
  and abuse Lotus Flower (maxed out, it's INCREDIBLY fast-acting + cancel!)
  and Sky Dragon Slash, which can kill the leopards in two turns. If you are
  unable to do that, use Shhh! to block the kitties' magic and Snooze to put
  the boss to sleep. Once the guarder's the only one left, Stram/Cold it and
  use the canceling method to get rid of Buster Horn before it arises. I note
  that it moves EXTREMELY slow, so you can often cancel/counter it when it 
  attempts physical attacks. Laff!

  ---

 Equip Mareg with his new weapon and head to the heal/save point. North, go
 into the first room and ignore the stuff there for now -- turn west. At the
 far end's a [1200G] bag and in the room nearby is a cylinder. Trigger it to
 make a door somewhere light up a bit.

 Now, back in the room with the robot thing, hit that cylinder go get 2/3 of
 the door lit up. In the eastern room, trigger the last cylinder and claim the
 [EXORCISM BOW] stuffed in an alcove. The door by the robot'll open now; save
 before entering it, because...

 .----------------------.-----------.-----------------------------------------.
 | BOSS: Naga Queen x 2 | HP: 15000 | DROP: Star Egg, All-Around Seed, 1600G  |
 |----------------------'-----------'------.----------------------------------|
 |                                         | MAGICKS:                         |
 | EXP: 750        GOLD: 800               |                                  |
 | SC : ----       MC  : 1280              | * Fiora                          |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Blizzard Edge - ice-elem attack + cancel effect (some, NQ prox.)  |
 |          Freezing Eye  - ice-elem attack + % MOV -2 (some, line)           |
 '----------------------------------------------------------------------------'

  Yay, two queenies to play with -- take 'em one at a time, of course. Throw
  Cold/Stram at your quarry, and bombard her with short-charge, single-target
  attacks you've upgraded, like Beast-Fang Cut, Tenseiken Slash, etc. But, it
  all becomes extraordinarily easy if you've maxed out Lotus Flower. It'll be
  able to act near-instantly, hit more than one, and cancel to boot -- use it
  like it's napalm. Considering how fast they can potentially be, use the oft-
  -ignored Poizn to give you more openings to use canceling attacks. Freezing
  Eye misses sometimes, too, so...haha. =p

  ---

 Heal/save and proceed north through the naga's room. There are laser-guarded
 passages on either side here, but can be traversed on a wait-and-see method.
 Get the [HALO ARMOR] and [MYSTIC POTION] in the two rooms before going north
 and heal/save before entering the control room.

 [DEMON'S LAW CONTROL ROOM]

  Eek!

 .-----------------.-----------.-------------.
 | BOSS: Tio Clone | HP: 25000 | DROP: Balor |
 |-----------------'-----------'-----------.-'--------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 900        GOLD: ----              |                                  |
 | SC : 4000       MC  : 4000              |  Doesn't use any special magick  |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Combo        - 3-hit phys attack (single)                         |
 |          Lotus Flower - phys damage + cancel effect (some, line)           |
 |          Tornado      - wind-elem attack (all)                             |
 |          Silence      - % magic block (all)                                |
 '----------------------------------------------------------------------------'

  Ugh, physical evade! =(

  Like Tio herself, the clone is mind-blowingly fast, so commission some Cold
  spells at once and use Runner to raise everyone's evasion. She has the same
  skills as Tio, obviously, so Lotus Flower can be used against you. Silence
  is the only new ability, which can inflict magic block on everyone -- if it
  gets down to everyone hit with it, use items like Healing Incense to do the
  curing until the abnormality's removed. Her penchant for Tornado's the only
  thing worth sweating over.

  ---

 Afterwards, Tio says that by destroying the panel the wind wall'll disappear.
 Slice it open, heal/save, and exit back into the Great Rift. Return to the
 wind wall to find it's been allayed, then enter the area [Great Rift 4]. View
 the crazy (CRAZEE!) events and it's off to...
 
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
31) VALMAR'S BODY                             [BESTIARY LINK: BDY1][LINK: VLM1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Golden Potion        * Resist Dresss        * Potion of Azure      |
 | * 1500g                * 4500g                * Panacea              |
 | * Pretty Bracelet      * Revival Gem          * Sage's Hat           |
 | * Pretty Bracelet      * Ninja Clothes        * Pretty Bracelet      |
 | * Pretty Necklace      * Adamantine Helm      * Pretty Bracelet      |
 | * Fire Charm           * Magical Medicine     * Silence Lute         |
 | * 1500g                * Rainbow Hi-Heels     * Bonds of Trust       |
 | * Gold Feather                                                       |
 '----------------------------------------------------------------------'

 [VALMAR'S BODY, POINT OF ENTRY]

  Millenia says that taking out the core disrupts the entire thing. Equip 
  the Wings herself with the Exorcism Bow and any other stuff you may want to
  have, and enter the body proper.

 [TENTACLE PASSAGE]

  Head north two platforms to a large chest, containing a [GOLDEN POTION,
  [RESIST DRESS], and [POTION OF AZURE]. Follow the straightforward (for now)
  path to an "eyeball pillar" which raises some steps off the platform's
  side. Take the other direction, however, to a [1500G] bag in a dead end.

  'Kay, now use the raised steps to get to a "maze" where you can push cubes
  around. Luckily, there's only one way to do this. Push the first and get a
  [THOR STONE] at the dead end you opened, then go south to the next cube. 
  Push it, get the [4500G], move the third cube, and go (south) to the red-
  -hex tiles again. Find the [PANACEA] at the fork, and use the jump icon to
  get to the next area -- the vein passage.

 [VEIN PASSAGE]

  Brain Bats and Immune Cells appear around here, and aren't so different from
  their teleporting kin -- watch out for back attacks when you run into rooms,
  since if they appear, it's insta-uncoolness. =P

  ---

  Anyway, at the first fork, take the NE path of the two to a hex with a
  [PRETTY BRACELET] in it. Follow the NW corridor from the fork until you get
  to a room with a blue orb-switch thing. Don't press it yet! -- instead, go
  north until you get to a [REVIVAL GEM] chest. Back at the switch, press it
  and go down the only route that's left, to another switch. Hit that one, as
  well, and go north to ANOTHER (3rd) switch.

  Flip it, go down the path to a [SAGE'S HAT], flip the same switch again,
  and advance through the other fork. At the next fork (no gates), one path
  leads to a dead-end room with a [PRETTY BRACELET] in it; the other leads to
  another switch, five rooms down. Hit that fourth switch, get the [NINJA
  CLOTHES], hit the switch again, and exit into...

 [SPHERICAL ROOM]

  The device here flips you upside-down, which means that you'll enter the
  previous room's floor...from the bottom. Confused? Well, just enter it, for
  god's sake.

 [ARTERY PASSAGE]

  Not sure if you realized, but this is a mirror image of the room you were
  just in...so it's time to do everything in reverse!

  ---

  Save/heal and go up the only passage. If it's a dead end, go back to the
  vein passage and hit the switch by the exit. Okay, from the first fork,
  take the NE (right) passage to a [PRETTY BRACELET], then take the NW (left)
  one for quite awhile, ignoring all the switches you see. You should be able
  to get the [ADAMANTINE HELM] and [PRETTY NECKLACE] chests right near each
  other, no problem. Flip the switch you passed (there's only one) and pass
  to the next switch room.

  Get the antechamber's [PRETTY BRACELET] -- yes, another one -- hit the
  last switch, then go down the next direction to...another switch! Flip it,
  follow to the next switch (ignore), follow to next switch (trigger), and
  you will be able to exit. Steal the [FIRE CHARM] nearby 'fore you do. =)
  Don't worry -- you won't have to go this way again.

 [TENTACLE PASSAGE]

  Follow the upper (straightforward) red-hex walkway a ways to an eyeball
  pillar platform. Hit it to make a walkway portion rise (goes to the cube
  maze from before). Get the [SILENCE LUTE] at the eventual dead-ending of
  the other fork before, though.

  Down at the cube maze, push the first and follow the Dino Freezer-filled
  path to a [MAGICAL MEDICINE] jar and [1500G] bag. Push the second cube to
  get a large chest in view: [GOLD FEATHER], [BONDS OF TRUST], and some
  [RAINBOW HI-HEELS]. Push the third and do some path-hopping on the highroad,
  which leads to a save point. Enter beyond...

 [VALMAR'S BODY, CORE]

  Time for a shootenany!
 .----------------------.-----------.--------------------.
 | BOSS: Valmar's Body  | HP: 25000 | DROP: Relief Tag   |
 |       Left Tentacle  | HP: 14000 | DROP: Angel Circle |
 |       Right Tentacle | HP: 14000 | DROP: 8000g        |
 |----------------------'-----------'------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 1600       GOLD: 4000              |                                  |
 | SC : 6000       MC  : 6000              | * Stram        * Zap!            |
 |                                         | * Shhh!        * Zap All         |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |                                                                            |
 | V's Body - Suck In - Gravity effect (sucks everyone in close to tentacles) |
 | V's Body - Strangulation - high phys damage + ATK/DEF/MOV/ACT -1 (single)  |
 '----------------------------------------------------------------------------'

  The tentacles suck, so don't bother so much with them (at first). Def-Loss,
  Cold, and Stram the Body, then use affect-all attacks -- Sky Dragon Slash,
  Lotus Flower, Beast-King Blast, Fallen Wings, etc. all work well here (Lotus
  especially for quick canceling). The tentacles seem to be pieces of crap,
  and mostly are, but their physical slaps hit more than one and can cancel,
  so don't count 'em out of the running just yet. Besides Strangulation, 
  though, the body is a wuss. The funny part is that if you feed Tio Baobab
  Fruits every once in awhile, she can use Lotus Flower every turn and cut
  down the number of attacks EVERYTHING gets in by about 75% -- that's a lot.

 ---

 Haha, Millenia calls Mareg a "manimal." Let's get outta here...
  
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
32) ST. HEIM PAPAL STATE (Revisited)          [BESTIARY LINK: SPP1][LINK: SPT2]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 [PASTURES]

  Talk to NPCs here to see what the ruckus is about and enter the town proper.

 [ST. HEIM PAPAL STATE]

  NOTE: Paladin Helmet/Armor drops CANNOT be gotten anywhere else! Try to get
        two in one battle (I did!).

  ---

  You can't leave town to go anywhere, so don't bother. Rest up and visit the 
  store (upgraded - LINK: SHP9], then try to continue down the road. A forced
  battle with four Granas Knights plays out -- just use Sky Dragon Slash and
  Lotus Flower to whittle away their 2430 HP. Head towards the cathedral --
  make sure to equip Elena with accessory/skills if you haven't already!!!!!
  Buy a couple of vaccines if you haven't, also.

 [GRANAS CATHEDRAL]

  A specter from the past is here as Valmar incarnate...a willing one, too!?!

 .----------------------.-----------.------------------------.
 | BOSS: Valmar's Heart | HP: 22000 | DROP: Holy Clothes     |
 |       Left Eye       | HP: 15000 | DROP: Goddess Hi-Heels |
 |       Right Eye      | HP: 15000 | DROP: 9000 Gold        |
 |----------------------'-----------'------.-----------------'----------------.
 |                                         | MAGICKS:                         |
 | EXP: 1800       GOLD: 4500              |                                  |
 | SC : 8000       MC  : 8000              | * Def-Loss    * Shhh!   * WOW!   |
 |                                         | * Burnflame   * Speedy  * Quake  |
 |-----------------------------------------| * Burnstrike  * Tremor  * Burn!  |
 | ATTACKS:                                '----------------------------------|
 |          Avici Slash    - 30-hit phys damage (all)                         |
 |          Aorta Pummel   - physical damage (single)                         |
 |          Black Fog Spew - physical damage + plague (some, proximity)       |
 '----------------------------------------------------------------------------'

  Pretty easy, although there's more magic flying around than usual. Luckily,
  Black Fog Spew is a horrible "attack," often doing 600-700 to those in
  range and rarely inflicting plague. The eyeballs alternate between
  beneficial and offensive magic, so it isn't hard at all to keep one's HP
  above the red. As before, Lotus Flower's instantaneous release can be a fun
  (and useful) way to cut down on all three parts' attacks. When only thine
  beating heart is left, it'll rely on Aorta Pummel which is straight damage
  to a target and Avici Slash which is straight damage to all (and looks sweet
  by the way). Remember that you have to use a Vaccine to cure plague!

  Oh, and you can poison Valmar's Heart if you're having trouble...uh, lol?

 ---

 Enter the cathedral afterwards (you can save in west wing, remember) and go
 to the main chamber. Talk to Cardinal Oro who directs you to the Holy Door --
 it's the one behind the pulpit. Use the multi-colored elevator thingy and see
 what happens high up in the steeple. After, return to the pasture region to
 the Granasaber. Buckle up, put on your space helmets, 'cause it's a hoedown
 down at...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
33) VALMAR'S MOON                             [BESTIARY LINK: MOO1][LINK: VMM1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Lion Harp            * Lion Boots           * Leo Rex Battleax     |
 | * 2000g                * Potion of Azure      * 6000g                |
 | * Thor Stone           * Silver Feather       * Demon Ash            |
 | * 2000g                * Silver Feather       * Miracle Elixir       |
 | * Mystic Veil          * Indigo Potion        * Panacea              |
 | * Moonstone Armor      * Reflect Helm         * Scarlet Potion       |
 | * Golden Potion        * 2000g                * 6000g                |
 | * 2000g                * Scattering Stone     * Meteor Scroll        |
 | * Moonlight Tiara                                                    |
 '----------------------------------------------------------------------'

                   __________                          _____
                  |3   ____  |                        |  __ \  
              __  __| |   _| |_______    _____________| |  ) )
              \2\/ ____| |_____   _  |  |__   ___   __  | / /
               \  /            |4| | |_____| |   | |  | |/S/
               / /              �  |____     |   | S| | |\/
              | |_  _                   |_|\5\    ��  | |
              |   \/1)  VALMAR'S MOON 1     �    _____| |_____
              |_|\  /                            \____      6/
               _  )(                                  |_|����
              | |_||                      _            _
              |  __)                    _|9|    _     | |
              |_|     || <- TO VM3     | _ |   | |___/ /
             [START][SAVE]     _____ __|| ||___|_____  |
                      | |_____|  _  |  _| |____ _____  |____________
                      |______  _| |(_)|        |8                  7]
                        [11  ||   |   |         ��������������������
                         �|___|   _) (_  VALMAR'S MOON 2
                                 [10   |
                                  �����
   ________            _________     
  [16   _  |   _______/SAVE EXIT| 
   ��| | | |__| ______/���������
     | | |_ <-||<-   |       __
     | |   |��  ���| |______|15|  VALMAR'S
     | |   |18  19 |14___  ____|   MOON 3           [LEGEND]
     | |  __��| |�� _____||________   
     | |_|17|_| |  |_____  ___13___|                  1 - Lion Harp
     |__________|  ______||________                     - Lion Boots
                  /                |                    - Leo Rex Battleax
                 |             _   |                  2 - 2000g
                [__   ________/ |12|                  3 - Potion of Azure 
   TO V'S MOON 2 ->|_|           ��                   4 - 6000g
                                                      5 - Thor Stone
                  _  _                                6 - Silver Feather
                 | \| |                               7 - Demon Ash
                 |    |                               8 - 2000g
                 |_|\_|                               9 - Silver Feather
                                                        - Miracle Elixir
                   /\                                   - Mystic Veil
                  /  \                               10 - Indigo Potion
                 /    \                              11 - Panacea
                /__  __\                             12 - Moonstone Armor
                   ||                                13 - Reflect Helm
                   ||                                14 - Scarlet Potion
                   ||                                15 - Golden Potion
                   ||                                16 - 2000g
                   ||                                17 - 6000g
                                                     18 - 2000g
                                                     19 - Scattering Stone
                                                        - Meteor Scroll
                                                        - Moonlight Tiara
 [SURFACE]

  Just follow the monster-less, two-way path to the entrance.

 [VALMAR'S MOON 1]

  NOTE: Nyarmot enemies may drop a 'Tight Dress' which nullifies all magic
        used on the wearer. See if you can get one while you're here (you can
        get them later, though).

  Save if you want (hopefully you stocked up in St. Heim!) and into the tunnel
  nearby. Cut through the weird tendon and look for the large chest right off
  the fork -- it contains a [LION HARP/[LION BOOTS]/[LEO REX BATTLEAX]. Return
  to the main path and look for another offshoot, this time containing [2000G]
  for ya.

  In the next tunnel portion, spy the [POTION OF AZURE] in a corner before you
  merge with the main path again. An offshoot by here contains a [6000G] score
  and further down the way, find the [THOR STONE] in another like branch. Back
  at the larger road, you'll find two machine (marked 'S' on map) switches 
  that shoot bubbles, making a path across. You need to use both of them 'fore
  Ryudo can cross, though. Get the [SILVER FEATHER] before exiting.

 [VALMAR'S MOON 2]

  More tendon fun here; this time, cutting them closes the attached gates. 
  Maim the first tendon and enter the path two over. One long, long path goes
  to a [DEMON ASH] and the other mini-section attached (at opposite end) comes
  to a head the [2000G] bag. The middle path is the way to go, though. In the
  dark-colored tunnel beyond is another large chest: [MYSTIC VEIL], [MIRACLE
  ELIXIR], and [SILVER FEATHER].

  Follow to the second tunnel portion and look for an [INDIGO POTION] off the
  main branch. Further down the way, you'll find a tendon that goes through a
  wall, and can't be cut with ease. Take the nearby adjoining tunnel to a spot
  ripe for the slashin', getting the [PANACEA] as you do. Backtrack a ways to
  the path you opened, which leads to a save and exit.

 [VALMAR'S MOON 3]

  NOTE: Nyarmots respawn here, so you can get the Tight Dress (null all magic)
        with a bit of luck. Look for three-bell monsters, since this drop is a
        bit harder to get than some. Remember that if you run from battle and
        initiate it again, the treasure configurations CAN change!!!!!!!!!!!!!

  ---

  With the exit as the "southern" point, take the east wall until you find a
  [MOONSTONE ARMOR] on a pink pillar. Step on the floor button by it to lower
  the thing, taking it as you do. Similar switches adorn the floors, but they
  really don't do anything unless by an suspicious object (i.e. avoid 'em).

  By the lavaside ledge, step on the switch to cross and get the [REFLECT HELM]
  the same way as the armor. At the next branch, rob the pillar of a [GOLDEN
  POTION]; there's a [SCARLET POTION] nearby, to boot. Even further down the
  way, in the tunnel portion, is a [2000G] coinpurse. Cross the southern lava
  field until you get to a pillar with a Evil Maneuver on it -- don't give it
  a means to come down.

  There's a [6000G] recepticle right beside it, and further down a [2000G] bag
  by a large chest. It contains a [METEOR SCROLL], [SILVER FEATHER], and the
  [MOONLIGHT TIARA] for a girl character. Jump the gap, step on the switch
  beyond, save, make sure someone has Alhealer + water-type boosting ability,
  and enter...

 [VALMAR'S WOMB]

  Time for some cradle-robbing....IN THE MOST INHUMANE WAY POSSIBLE!

 .----------------------.-----------.--------------------.
 | BOSS: Egg Guardian   | HP: 30000 | DROP: Angel's Robe |
 |       Bit x ???????? | HP:  4800 | DROP: 900G (per)   | 
 |----------------------'-----------'------.-------------'--------------------.
 |                                         | MAGICKS:                         |
 | EXP: 2000       GOLD: ????              |                                  |
 | SC : 10000      MC  : 10000             | * Diggin'   * Runner  * Refresh  |
 |                                         | * Howlnado  * Speedy             |
 |-----------------------------------------| * Howl      * Gravity            |
 | ATTACKS:                                '----------------------------------|
 |          Wailing Sickle  - high physical damage (all)                      |
 |          Demon Summoning - summons 'Bit' x 4 into battle                   |
 |          Desperate Blow  - physical dmg + kills Bit (single)               |
 '----------------------------------------------------------------------------'

  First off, ignore the danged Bits -- they use Desperate Blow and will always
  respawn later on; you can circumvent this annoying process by slamming 'em
  with a Fiora and ignoring them for the most part. Stram/Cold the guardian
  and use Diggin', which when fully powered, really takes the swagger out of
  its Wailing Sickle attack (uses with impunity!). Once again, Lotus Flower
  is the showstopper, being able to hit many bits and cancel as well -- abuse
  it like you're about to lose it. Once things on that side are taken care of
  just use single-serve skills (Tenseiken Slash, Beast-Fang Cut) and refresh
  your SP with a Baobab Fruit when needed...hopefully you still have a few
  left from before. If you kill the guardian, the battle ends -- no ifs, ands
  or "bits" about it. =D

 ---

 Some scenes later, Elena is back as the fourth party member and it's time to
 leave this hunkajunk moon in the space dust. Equip Elena with skills, an egg,
 and equipment. Elena may be KO'd (she was on my game), so revive her, too.

 The path is straightforward but has a few mandatory fights to trudge through.
 The first is against four...

Valmar Fly---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 75       DROP: 125g                |                                  |
 | HP : 3600           Platinum Feather    |  Doesn't use any special magick  |
 | SC : 375            Scarlet Potion      |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|

  The flies should be doing apx. 100 damage with regular attacks, and have no
  skills to call their own, so it's basically taking them down one at a time.
  If you have trouble with this, may Valmar devour you.'

 ---

 Continue 'long to the newest installment in "Stalling Battles":

Valmar Young-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 300      DROP: 425g                |                                  |
 | HP : 7200           Yomi's Elixir       | * Tremor                         |
 | SC : 750            Soul of Asura       |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Leg Drill - physical damage + cancel effect (single)              |
 |          Berserk Drill - physical damage + % confuse(single)               |
 '----------------------------------------------------------------------------'

 It's accompanied by two more swattable Valmar Flies. Take out the Young first
 with single-serve attacks and dismantle the teensy-weensy wuss flies with no
 effort.

 ---

 Unequip Mareg of any really good/unique equipment at this time. It's the
 last waltz now, with two...

Valmar Young-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 300      DROP: 425g                |                                  |
 | HP : 7200           Yomi's Elixir       | * Tremor                         |
 | SC : 750            Soul of Asura       |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Leg Drill - physical damage + cancel effect (single)              |
 |          Berserk Drill - physical damage + % confuse (single)              |
 '----------------------------------------------------------------------------'

  Same as before -- one at a time. Hopefully you'll get lucky and have a nice
  three-bell monster to fight, giving you a large chance to win a Soul of
  Asura (combo attack +2 hits). Just use Alhealer when HP starts to sag...
  Something odd, though: I know I got 600g as a reward in the first battle,
  and in the second, it dropped 850g at once... shouldn't matter much here,
  though.

 ---

 After some auto-scenes, Mareg will no longer be in the party. Back to the
 regular planet we call...uh, I forget. Anyway, everyone lands near Cyrum
 Kingdom. Get the [MISSANGA] near the Granasaber's remains and watch the
 new scene that takes place. Locate the road nearby and take it out into
 the map.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
34) CYRUM KINGDOM (Revisited)                 [BESTIARY LINK: CYG1][LINK: CYK2]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 As you enter, you'll have immediate access to the inn and general store. Look
 into the latter [LINK: SHPX], since it now stocks Baobab Fruit, Magical
 Medicine, Serpentine bombs (500g/per!), and some excellent equipment for all
 party members. YOU WILL NOT BE ABLE TO GET BAOBAB FRUITS LATER ON SO GET A
 WHOLE BUNCH (x30?) NOW. You will not regret it. Same goes for Magical
 Medicine, although not as much.

 Direct yourself towards the castle and Roan will be back in the "Big 4" once
 more. Ball's in your court versus...

Valmar Young-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 600      DROP: 850g                |                                  |
 | HP : 7200           Yomi's Elixir       | * Tremor                         |
 | SC : 1500           Soul of Asura       |                                  |
 | MC : ----                               |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Leg Drill - physical damage + cancel effect (single)              |
 |          Berserk Drill - physical damage + % confuse (single)              |
 '----------------------------------------------------------------------------'

  Two of 'em again. use single-target attacks on them one at a time, and have
  Lotus Flower ready to cancel any Berserk Drills. Roan can help out here w/
  True Dragon Rise (although Snowball Fight apparently isn't becoming of the
  royalty and has been nerfed to a single-target...).

 ---

 Back in the castle (you can save downstairs, remember), go to Roan's office,
 which is the king's former one, adjacent to the throneroom. The young king
 suggests leaving this place to get the Horns away from the incomplete Valmar,
 whose bound to come knocking on their door. Exit through the front gate and
 head towards the town exit, where you'll fight two more Valmar Young. After,
 time to leave -- make sure to equip Roan with an egg/skills/equipment.

 And, in case you didn't notice, Tio now has a new skill available for buying:
 "Whisper to Stars". Invest in this ASAP since it raises EVERYONE's applicable
 abilities (MOV, ATK, DEF, ACT) by one point. Very useful, very cheap -- do it
 to it, folks.

 ---

 Anyway, Raul Hills will now be open (SPECIAL STAGE) and so will Cyrum Kingdom
 South. I'll cover the former first, even if it's completely optional (refer
 to the section immediately below).

 ---

 Anyway, when you want to continue, go to Cyrum Kingdom South where the Grana-
 -saber's parts are. Watch a sweet scene involving St. Heim and head to royal
 mausoleum nearby (only house, no monsters...have fun!). A few scenes later,
 there is a (literal) breakthrough to the solution! Exit in the building's
 other door -- giddayup!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
OPTIONAL: Raul Hills - Special Stage         [BESTIARY LINK: RAU2][LINK: [RLH2]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * Zero Broadsword      * Rusty Hoop           * Dull Knife           |
 | * Useless Staff        * Golden Nut           * Seed of Life         |
 | * Sonic Belt           * Demon Necklace       * Astral Miracle       |
 | * Fairy Egg            * Energy Charm         * Platinum Feather     |
 | * Lore of Magic        * Soul of a Hero                              |
 '----------------------------------------------------------------------'

 NOTE: I'm not sure if items from before show up; I don't think they do. But,
       if some things carry over, drop me a line and tell me which ones.

                         _____
   _______________   ___/EXIT/               [LEGEND]
  |               \_/       /      ____
  \                        /      /    \       1 - Zero Broadsword
   \______________________/    __/      \      2 - Rusty Hoop
                      B       /         |      3 - Dull Knife
     RAUL HILLS 2     B      /          |      4 - Useless Staff
          __________________/           |      5 - Golden Nut
         |            __  SAVE          |      6 - Seed of Life
         |           |B |               |      7 - Sonic Belt
         |           |B |               |      8 - Demon Necklace
         |           |B |              /       9 - Astral Miracle
         |           |B |    5     6  /       10 - Fairy Egg
         |        __/|B |            |        11 - Energy Charm
         |        __ |B |            |        12 - Platinum Feather
         |          \|  |            |        13 - Lore of Magic
         |           |  |_____   ____|        14 - Soul of a Hero
         |           |        |_|
         |______   __|         _
                | |    _______| |____
                |_|   |              |
                 _    |_______   ____|
 _______________| |    _______| |____
|1 2     _____     |  |              |
|3 4  __/     \____|  |              |
|    /                |              |
|   /       N         |              |
|  |        |         |   7  8  9    |  <-- NOTE: This is not to scale!
|  |    W --+-- E     |              |      See the mini-map below for a
 ��         |        _|  10 11 12    |      more accurate representation
            S       |_               |      of the ruins' maze. =p
 RAUL                 |  13 14 15    |
 HILLS 1              |______________|


 [RAUL HILLS 2]

  As told by some narrative, this field area is a place where you can enjoy
  combat without regard to the progress of the story...meaning, you can kill
  as much stuff here as you want and level up. Head south from the boat dock
  to enter the first area's mini-portion.

 [RAUL HILLS 1]

  If you look in the NW corner, there are four piece-o'-crap weapons to be
  had. I considered the possibility that maybe they "level" up into something
  good after fighting with them for awhile, but haven't really entertained it
  as much as I'd like. Either way, get the [ZERO BROADSWORD], [DULL KNIFE],
  [USELESS STAFF], and [RUSTY HOOP] -- nice, huh? Exit back a screen.

 [RAUL HILLS 2]

  Head up towards the save point and start poppin' those puffballs near the
  mid-field fences to get a [GOLDEN NUT] and [SEED OF LIFE]. Heal up, and exit
  far to the south.]

 [RAUL HILLS 1]

  Remember this place? It's a maze from before, only now it's inhabited by a
  bunch of very angry, very powerful Devil enemies. Their "BA-BOOM!" attack
  can pretty much wipe the entire party, even with maxed-out Life Up skills
  put on. So, either you'll have to use a maxed-out Sky Dragon Slash + Lotus
  Flower + affect-all magic to get them out of the picture before then, or...
  use Tight Dresses! Nyarmot enemies drop this crappy-defense item; however,
  it nullifies all magic cast on the female wearer (she also can't use her own
  magic, but oh well). I got through with the aforementioned killing spree way
  and Tight Dresses, and had no problem. Droplets of Life restores all HP and
  revives, by the way -- don't forget about it!

  The maze has a bunch of sweet items inside -- here's a map of them, although
  you can always kill the Devil baddies and explore at leisure... Anyway,
  here's a mini map that should get you through to the good stuff. Remember
  that the "^" points to a path that goes under a bridge!
            ________________________________________
           |                   _____________ _____  |   
           |  [] [] [] []_____|    |        |   __| |   A - Sonic Belt
           | |_______       F |   _|        ___|__  |   B - Demon Necklace
          _|^|E      __  �����|    |  |           | |   C - Astral Miracle
 ENTER ->|_ � ������|_______|�|H |^| G|__ _   ____| |   D - Fairy Egg
           |�|����� |   _     |__|_|___  | |_     | |   E - Energy Charm
           |^|�����   _|B|_ _   _ _ _  |_|___   __| |   F - Platinum Feather
           |  �����| |  ___| | | |^|________________|   G - Lore of Magic
           |���|   |_| |_________|   ________   __  |   H - Soul of a Hero
           | |A| |___   _________   |__________|D | |
           |  �            | C      |          |    |
            ����������������������������������������

  Note that the letters just go to show where the treasures are, not the order
  to get them in (they signify the order *I* got them in while drawing it).
  Anyway, here's what every new special item does:

  * Sonic Belt --------> +40 ACT (accessory)
  * Demon Necklace ----> Cuts MP consumption by 25% (accessory)
  * Lore of Magic -----> +1000 MC to current total (expendible)
  * Fairy Egg ---------> Recovery/Assistance/Defensive ManaEgg
  * Soul of a Hero ----> Doubles all EXP values in monsters (valuable)
  * Astral Miracle ----> Doubles all SC values in monsters (valuable)

 That's all there is to do here, unless you want to level up some more. Have
 fun doing it, 'cause it's off to Cyrum Kingdom South when you're done.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
35) BIRTHPLACE OF THE GODS                    [BESTIARY LINK: BOO1][LINK: BGD1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * 2500g                * 7500g                * Hero's Cuirass       |
 | * Flame Stone          * Quake Stone          * Scarlet Potion       |
 | * 2500g                * Valkyrie Dress       * Gale Stone           |
 | * Indigo Potion        * Angel's Ring         * Panacea              |
 | * Hyper Mogay Bomb     * Hero's Elixir        * Sun Robe             |
 | * Holy Crown           * Gold Feather         * Mystic Potion        |
 | * Super Mogay Bomb     * Hyper Mogay Bomb     * Kojin Charm          |
 | * Illusion Bandana     * Book of Sages        * Dragon Egg           |
 | * Ethereal Miracle                                                   |
 '----------------------------------------------------------------------'



                       ________
  BIRTHPLACE          | ______ |
  OF THE GODS 1      _||__ ___||__
                    | ____|____  _|_
                    ||      -> ||_23|____
                 ___||     |���  _|�| __ |
               _| _  |_   _|2|�||___||  ||
              |  / |_ _| |_ �  |_____|  ||
           ___| |____|BLUE |____________||___
 ENTER -> | SAVE ____  ORB  __   _______   __|------. [LEGEND]
           ���| |_   |_   _|__|R|___    | |         |  
            |� 1  | ___|^^   R   R  |___|B|__       |   1 - 2500g
             �| |� |    ������__|��|_        |      |   2 - 7500g
              |  ��   |�������|___   |_______|      |   3 - Hero's Cuirass
               �����| | ^^^      3|                 |   4 - Flame Stone
                    |  ����������4|                 |   5 - Quake Stone
                     �������������                  |   6 - Scarlet Potion
                                                    |   7 - 2500g
                          _____                     |   8 - Valkyrie Dress
             _____       |15-18|                    |   9 - Gale Stone
            |_ 22_|      |____ |                    |  10 - Indigo Potion
              |Y|_______      ||______              |  11 - Angel's Ring
            __|  _____  |    |  ___   |             |  12 - Panacea
           |  __|  ___| |____| |   |  |             |  13 - Hyper Mogay Bomb
          |14|    |  __________|.5.|13|             |  14 - Hero's Elixir
           ��    _| |_   _____  | |___|__           |  15 - Sun Robe
            ____|RED  |_|     |_| |___|  |_         |  16 - Holy Crown
           |  __  ORB  _R      _______    _|--------'  17 - Gold Feather
           | |  |_____| |_   _|       |__|          |  18 - Mystic Potion
          _| |_           |Y|__                     |  19 - Super Mogay Bomb
         |     |   _______|   6|                    |  20 - Hyper Mogay Bomb
         |BOSS |  |  _______|��           N         |  21 - Kojin Charm
         |_   _| _|Y|_                    |         |  22 - Illusion Bandana
           | |__|     |______         W --+-- E     |  23 - Ethereal Miracle
           |____       SAVE  |-.          |         |     - Book of Sages
                |_____|������  |          S         |     - Dragon Age
                               |                    |
     .-------------------------'                    |
     |                                              |
     |      ___________      _|EXIT| ____________   |
     |     [12_______Y |    |   SAVE|           7|  |
     |      ��_____  | |    |^^^^^^^| |����������   |
     |    ___|     |_| |____|_______| |_________    |
     |   |  _ BOSS  _     YELLOWORB    _   ___  |   |
     |   | | |_____| |_|����|�������|_| | |   | |_  |
     |   | |__________      |^^^^^^^|   |_|__|    | |
     |   |___   ____  |    _|       |_ ___| _Y    | |
     |      _| |  __|R|___|           |8 9 | |____| |
     '-----|___| |20 21 22|____   ____|1011|        |
                  ��������     |_|     ����         |
                                '-------------------'

[BIRTHPLACE OF THE GODS 1]

 Ah, another expansive dungeon to map out (-_-). In the save point room, take
 the south entrance to a [2500G] bag; then take the opposite path. Shortly,
 you'll get to a bridge crossing the red spiderwebby floor -- look along the
 ledge (not the passage) for the mucho grande [7500G] supersized chest. ^___^

 Follow the long passage until you get to the red spiderwebby floor again. Head
 towards the "BLUEORB" room on the map, which you'll enter from the east side.
 Trigger the orb to open/close two doors and turn the elevator's blue orb on.
 Travel under the southern bridge and find a weird device; shoot it and it'll
 lower the [HERO'S CUIRASS] from its almighty pedestal. Now, back to the orb
 room.

 Exit west (back into save point room) and take the southern antechamber. This
 will lead into the room south of the blue orb, on the highroad. Travel along
 the southern periphery to get the [FLAME STONE]. Now cross the nearby bridge
 and follow the only passage beyond to get to the room near the elevator. Take
 it down and put this place behind you for awhile.

[BIRTHPLACE OF THE GODS 2]

 A little shorter, for now. At the first fork, take the large red-spiderweb
 path north to a [QUAKE STONE]. Take the western path available to a room w/ a
 locked giant-red door; go south. At this next fork, there's a offshoot that
 leads to a [SCARLET POTION], all yours. The next path is (currently) two-way
 and leads to a save point and exit.

[BIRTHPLACE OF THE GODS 3]

 At the fork, take the west entrance. Prepare for a boss battle before you
 enter the red-tiled floor (take off the TIGHT DRESSes!!!).

 .---------------------.-----------.-----------------------------------.
 | BOSS: Dual Fist x 2 | HP: 20000 | DROP: Elf King's Boots, 2400 Gold |
 |---------------------'-----------'-------.---------------------------'------.
 |                                         | MAGICKS:                         |
 | EXP: 900        GOLD: 1200              |                                  |
 | SC : 3200       MC  : ----              |  Doesn't use any special magick  |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Freeze Down   - ice-elem damage + % sleep (single)                |
 |          Blizzard Rise - ice-elem damage + ACT -1 (some, line)             |
 '----------------------------------------------------------------------------'

  This gets annoying very quick, what their wide-range, ACT-lowering Blizzard
  Rise attack (which they use often). Counter it with "Whisper to Stars" or
  a Sympathy Nut. Stram/Cold, Def-Loss, the usual method works here, but
  you'll want to use Alhealer quite a lot, if you can get it off. Either way,
  if you've maxed out skills, they will act at the same speed as usual --
  abuse Lotus Flower/Golden Hammer/Sky Dragon/Tenseiken to counter all their
  skill-crazy offensives. When one's dead, it's far easier.

 Head out of the room towards the bridge with a yellow orb on it. Pass by for
 a moment to the side you haven't been to, and get the [2500G] bag at the dead
 end. Return, and hit the orb, which powers up one of the elevator's lights
 (you should have blue and yellow now). Go east until you hit a big reflector
 cube and slide it. Further down the passage is a device that shoots a ball of
 energy; if you did it right, it'll reflect off the cube, hit the yellow orb,
 and open the door by the device. Inside the ensuing room are four chests, w/
 a [INDIGO POTION], [ANGEL'S RING], [VALKYRIE DRESS], and [GALE STONE] within.
 Return to the large yellow orb, now.

 On the other side of the platform (west) is a yellow door that was opened a
 while back. It's a dead-end that leads to a [PANACEA]. Backtrack to the area
 exit, now.

 [BIRTHPLACE OF THE GODS 2]

  In the room adjacent to the save point (HEAL!) is a yellow door that opened.
  Beyond it, is your wildest dreamz0rz! :o

 .---------------------.-----------.-------------------------------.
 | BOSS: Guardian x 2  | HP: 18000 | DROP: Phoenix Ring, 3200 Gold |
 |---------------------'-----------'-------.-----------------------'----------.
 |                                         | MAGICKS:                         |
 | EXP: 1000       GOLD: 1600              |                                  |
 | SC : ----       MC  : 2000              | * Snooze                         |
 |                                         | * Gravity                        |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Spark Slice   - thndr-elem dmg (some, Guardian proximity)         |
 |          Killer Voltage - tndr dmg + % paralyze + -1 MOV/ACT/ATK/DEF (line)|
 '----------------------------------------------------------------------------'

  Less HP than before! Buff up with Whisper to Stars, and use single-targeting
  attacks to cancel their skills. Stram/Cold works well here, as well as the
  underrated Nightmare Ball, which inflict both with Sleep, 100% of the time
  (as well as reset their skills!). It's a pretty tame battle, although there
  is a chance Killer Voltage + Snooze can really take a big chunk out of your
  offense by incapacitating everyone...it misses sometimes, though, for some
  reason beyond me. If this happens, use Vitality March to snap everyone out
  of their funk. Thus, Lotus Flower is indispensible when countering both of
  their annoying skills.

 ---

 Heal and save, now. =p

 Afterwards, head north from the room to find the last orb (red one), and hit
 it to change the door lineup. This makes the elevator's last gray orb turn
 to red. Head north and east until you're in the room where the Quake Stone
 once was (at bottom). Get the [SUPER MOGAY BOMB] at the very end of the
 ledge, and hit the device, which will open a new red door nearby. Inside is
 a treasure trove of a [GOLD FEATHER], [HOLY CROWN], [SUN ROBE], and [MYSTIC
 POTION]. Anywho, back to Birthplace of the Gods 3.

[BIRTHPLACE OF THE GODS 3]

 There's only one place you haven't been to, and it's the red door at the
 very first fork. It leads to a [SUPER MOGAY BOMB], [HYPER MOGAY BOMB], and
 the awesome [KOJIN CHARM]. Back up to the next floor.

[BIRTHPLACE OF THE GODS 2]

 Back to elevator (all orbs are ON, yes? Make sure of it).

[BIRTHPLACE OF THE GODS 1]

 Time to get the last mana egg. Make your way back to the blue orb, switch
 it to "OFF" which changes the door lineup. There are a bunch of reflectors
 here. Move the one against the wall east once and the other SW. Hit the
 reflector device nearby to shoot a beam and hit the blue orb -- this will
 lower the huge chest with a [DRAGON EGG], [BOOK OF SAGES], and [ETHEREAL
 MIRACLE] inside! :D

 Switch the blue orb back, and head to the elevator.

[BIRTHPLACE OF THE GODS 2]

 Back to the lower floor...

[BIRTHPLACE OF THE GODS 3]

 Deactivate the yellow orb and return up to the other floor.

[BIRTHPLACE OF THE GODS 2]

 North of the yellow orb room, you can now enter the yellow door, leading to
 a [ILLUSION BANDANA]! Return to the elevator and it will take you down to the
 third floor, the first time you've been able to do so.

[BIRTHPLACE OF THE GODS 3]

 Proceed north through the throngs of Ancient Warriors, coming to a door and
 a save point. Approach the door to see a scene about power cells, then save
 the game if you haven't already. Enter beyond...

[BIRTHPLACE OF THE GODS, CONTROL ROOM]

 At Tio's behest, circle the room to a large control panel. Elmo will reveal
 the ancient records she keeps. After a few dialogue scenes, move Ryudo into
 glowing light in the center of the platform (you might have to press the
 action button).

[BIRTHPLACE OF THE GODS, OPEN THOUGHT]

 Ryudo will be prompted to answer questions here, as he walks along the very
 straightforward path. You can't mess up (you'll be accused of lying! lol),
 so here are the answers:

 * "No, this I do not desire!"
 * "No, that's not it!"
 * "NO...that's not it!"

 At the (4th) blank platform, more dialogue takes place. MANY MANY MANY auto
 scenes later, everyone will be outside the mausoleum and there will be a 
 shining, luminescent tile near its front. Go into the Birthplace of the Gods
 and save, first.

 Check out the "new" world map if you want (can't go anywhere), talk to the
 shopkeeper standing by the Birthplace of the Gods' entrance [LINK: SHPZ],
 go do stuff in the BOTG. When ready, use the shining tile atop the mausoleum
 to arrive at...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
36) NEW VALMAR                                [BESTIARY LINK: VLM2][LINK: NWV1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEMS                                                                |
 | * 3000G                * Loving Ribbon        * Gold Feather         |
 | * Scarlet Potion       * All-Around Seed      * Potion of Azure      |
 | * Dirk                 * Holy Sword Armor     * God of War Helm      |
 | * 9000G                * Yomi's Elixir        * 3000G                |
 | * Omnipotent Seed      * Golden Potion        * Ogre Shoes           |
 | * Battle Manicure      * Mystic Potion                               |
 '----------------------------------------------------------------------'

 And the end is finally upon us...well, one of us. >___>

 [NEW VALMAR 1]

  Save if you want (YOU WILL NOT BE ABLE TO GO ANYWHERE ELSE EVER) and take 
  the western fork to a weird, bubble-thing -- it sinks you below the path.
  Return whence you came and get the [3000G] bag under path, at the fork.
  In the far east, use the bubble to get back on the normal-height path. Go
  through the passage nearby to reach a larger room.

  In the nearby dead-end passage, use the bubble-vator to get onto the low
  ground, then head into the previous room. Dragon Knights are all around
  here, as you can see. Head north to a 'cave' that leads to another egg-vator
  to take. This brings one back up to the highroad.

  Take the adjoining passage to the large green spider-webby overhang. One'll
  lead to a large chest with a [SCARLET POTION], [GOLD FEATHER], and the cool
  [LOVING RIBBON] inside. The other (that isn't the middle) leads to a nice
  [ALL-AROUND SEED] (ignore adjoining passage). Take the middle vine-path
  when ready.

  This leads to a room with orb-switches that open/close, with the switch
  changing spots every couple of seconds

       ___________________
      |                   |   Here's what they do for ya:
      |        [4]        |
      | [3]           [5] |   1 - can't choose/does nothing
      |                   |   2 - Releases Evil Maneuver x 4
      | [2]           [6] |   3 - Opens path to the demi-boss
      |        [1]        |   4 - Opens path to the [DIRK] knife
      |________   ________|   5 - Opens way to [POTION OF AZURE]
               | |            6 - Releases Evil Maneuver x 4
             [ENTER]

 Even if you get the Dirk, I still suggest using the Sword Breaker (if you've
 got it). That ATK -1 effect is always better than a magic sealed inside the
 weapon, but that's just me. Anyway, hit the "[3]", heal up, and continue to
 the room with...

 .-----------------------.-----------.----------------------------------------.
 | BOSS: Valmar Magna    | HP: 20000 | DROP: Mystic Potion/Brave Dirk/3000G   |
 |       Valmar Moth x 2 | HP:  3200 | DROP: Yomi's Elixir/Meteor Scroll/160G |
 |-----------------------'-----------'-----.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: XXXX       GOLD: XXXX              |                                  |
 | SC : XXXX       MC  : XXXX              | * BOOM!                          |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Magna Boring - physical damage + % magic/move block (single)      |
 |          Magna Ripper - physical damage + cancel effect (single)           |
 '----------------------------------------------------------------------------'

  Pretty laughable, and it's an obvious stall battle because the main monster
  has variable drops -- it does drop the great Brave Dirk on occasion, though,
  which may make you want to restart to get it (I got it on first try, but 
  still prefer Sword Breaker). Use Sky Dragon Slash to take out the moths,
  and Stram/Cold the big'un. Either way, the dude sucks and has skills that
  pose little threat: the hallmark of a piece-o'-crap stall battle. Just use
  Alhealer when needed and Combo/single-target skill it to oblivion.

 ---

 Afterwards, kick their remains out of the way as you enter the new portion.

 [NEW VALMAR 2]

  Save if you want (REMEMBER YOU CANNOT LEAVE NEW VALMAR) and head to the "X"
  on the map, which is a [YOMI'S ELIXIR].

             _          Take the western path into a room with a bunch of
            |X|         eggs inside; three Valmar Moths will hatch and attack
     _______| |___      as you approach the weird-looking egg. This'll happen
    W_   SAVE    _E     a few times, but you can eventually get the ramp on
      |___   ___|       the other side. Follow the path a ways until you're
          |_|           able to get the [HOLY SWORD ARMOR]! Return to the
           S            main room, save, and take the eastern way this time.

 You'll stumble upon yet another six-switch room. Here's what all the things
 do:

       ___________________
      |                   |   
      |        [4]        |
      | [3]           [5] |   1 - can't open/does nothing
      |                   |   2 - Releases Evil Maneuver/Mind Eater x 2
      | [2]           [6] |   3 - Opens path to the stall battle 'boss'
      |        [1]        |   4 - Opens path to [GOD OF WAR HELM]
      |________   ________|   5 - Opens path to a [9000G]
               | |            6 - Releases Evil Maneuver/Mind Eater x 2
             [ENTER]

 Get the helm first thing. 

 Now, Go into "[5]" and get the gold. Beyond that is another egg room that's
 guarded by Valmar Moths; even further beyond is a [YOMI'S ELIXIR]. Continue
 into the large vine room and press the orb-shaped button to lower some path
 heights. Cross to the next orb, smack it, and the way to the next area will
 become evident (hint: look by stairs three feet away from you). You'll be
 able to save before entering, too, by the way. There's a [3000G] bag now
 available for stealin' -- get it before entering.

 [NEW VALMAR 3]

  There's a big puffy "lung" blocking the path; cut through it. Follow into
  the room with different colored pipes/arteries. Here's the layout, with
  the "S" signifying the "s"pawning Valmar Moth's route. Note that you can
  run from ANY of these annoying battles.

          ______________
         |  __________  |           From where you start, turn north at the
         | |RED ARTERY| |_          fork and listen for a "whoosh" sound that
         | |    _     |SSS|         signifies a moth coming into the tubes near
         | |___|S|____|S|�          you. At the next fork, turn east and wait
         |      SSSSSSSS �|         for the moth to go its course; you can go
   ______| |������������| |____     behind it without it turning around, if you
  |SSSSSSSS|            |______|-.  don't want to hazard a chance.
  |S|����|S|               EXIT  |
  |S|____|S|____                 |  From there, break off at the eastern elbow
  |SSSSSSSS     |                |  pipe and take it into the adjacent room.
  |S|���������| |                |  There are some Evil Maneuver/Mind Eaters
   �          |_|ENTER           |  here, but nothing Sky Dragon Slash can't
                                 |  do surgery on. Use this room to get access
                                 |  into the purple-colored arteries.
                         N       |
   MYSTIC               W+E      |  The next passage is a bit simpler, but
   POTION                S       |  there's a bigger chance for flies. At the
       |                         |  first intersection, go south to a room w/
   ___ |_______________          |  an [OMNIPOTENT SEED]. Get it, then head
.-|EXI|  __ SSSSSSSSSSS| PURPLE  |  back into the artery proper.
|  �|T| |  |S|��|S|����  ARTERY  | 
|   | | |  |S|  |S|              |  You can usually get through this part
|   |___|  |S|  |S|      ______  |  without fighting anything, because there
|          |S|__|S|     |  ____|-'  is no constant rotation; just take the
|          |SSSSSS|     | |ENTER    W -> N -> W cutacross since that goes
|          |S|��| |_____| |         with the flow instead of against it.
|          |S|  |_______  |         ____
|           �           | |        |___ | <- [OMNIPOTENT SEED]
|                       | |________|    |
|                       |_______________| There's a [GOLDEN POTION] in the
|                                         room connecting the purple passage,
|           _______                       and returns to the red arteries.
|          |  _____|-TO SAVE
|  ________| |        POINT!              Follow the monsterless SW passage
'-|________  |                            to the chest containing [OGRE SHOES]
           | |_____                       a [BATTLE MANICURE], and another
           |_______|-BIG CHEST            [MYSTIC POTION]. Take the other fork
                                          to the save point. Heal up, folks,
 because the purple artery that follows spits everyone out in front of two big
 fat baddies we've already dealt with before.

 .-----------------------.-----------.----------------------------------------.
 | BOSS: Valmar Magna x2 | HP: 20000 | DROP: Mystic Potion/Brave Dirk/3000G   |
 |-----------------------'-----------'-----.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 1200       GOLD: ????              |                                  |
 | SC : 100        MC  : 600               | * BOOM!                          |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Magna Boring - physical damage + % magic/move block (single)      |
 |          Magna Ripper - physical damage + cancel effect (single)           |
 '----------------------------------------------------------------------------'

  Stram/Cold/Def-Loss all at first, then use single-target attacks to take 'em
  down, one by one. Buff with Whisper to Stars and use Sky Dragon Slash to use
  your A-game. Nothing has changed from last time, except you've got a bigger
  chance to get the Brave Dirk (*fingercrossed*). Remember that these idiots
  can be put to sleep, so abuse Nightmare Staff when you're not healing...and
  I can assure you that's pretty often. =p

 Go back and heal/save, and put on your best equipment, eggs (i.e. everyone
 with Alhealer), and stuff. Here's my final setup (everyone Lv. 55), although
 there's wiggle room: Glass Slippers, Priestess' Robe, Illusion Bandana, and
 Man's Headbands can all stake their claim.

 RYUDO]              ELENA]             [ROAN]              [TIO]

 * Granasaber        * Holy Ghost Staff  * Sword Breaker     * Phoenix Ring
 * Holy Sword Armor  * Angel's Robe      * Hero's Cuirass    * Aura Armor
 * God of War Helm   * Sage's Hat        * Reflect Helm      * Holy Crown
 * Warp Shoes        * Ogre Shoes        * Elf King's Boots  * Wolf Boots
 * Soul of Asura     * Demon Necklace    * Soul of Asura     * Divine Talisman
 * Gravity Egg       * Fairy Egg         * Holy Egg          * Soul Egg

 Equip your best skills, too, with everyone getting Life Up and, for your main
 healers, anything that boosts water-type moves -- this skyrockets Alhealer's
 curative power through the freakin' roof. Also, use whatever SC you've got
 to power up the skills you'll be using a lot.

 Anyway, enter the new area beyond the blistered remains of the two magnas...

[NEW VALMAR CORE]

  Approach the fleshy, spaghetti-looking floor and a battle'll begin!

 .-----------------------.-----------.
 | BOSS: Valmar Core     | HP: 50000 |
 |       Left Head       | HP: 36000 |
 |       Right Head      | HP: 33000 |
 |       Middle Head     | HP: 30000 |     .----------------------------------.
 |-----------------------'-----------'-----| MAGICKS:                         |
 |                                         |                                  |
 | EXP: -----      GOLD: -----             | * Burnflame  * Poizn   * Crackle |
 | SC : -----      MC  : -----             | * Howlslash  * Tremor  * Zap All |
 |                                         | * Burnstrike * Howl    * Alhealr |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Avenging Claw     - HIGH phys damage (single)                     |
 |          Spellbinding Eye  - paralysis effect + continuous dmg (single)    |
 |          Dead Claw         - physical damage + % move block (single)       |
 |          Hammer Claw       - physical damage (some)                        |
 |          Destruction Light - high physical damage (some)                   |
 '----------------------------------------------------------------------------'

  Its heads will use offensive/defensive magic and also Alhealer (for a
  very crappy ~1200 restoration) while its core will cast most of the nasty 
  things you don't want to get hit with. Basically you can ignore the heads,
  but if you cripple them, this is way easier. So, use Sky Dragon Slash, True
  Dragon Rise, Lotus Flower, and Whisper to Stars to inflict mucho damage. It
  seems like a really hard battle with all the targets, but you should know
  by now that the affect-all attacks you have can be used to great effect in
  these cases. Use Vitality March to cure any nasty status effects and this
  will be gravy. The only "hard" thing about this is contending with Valmar's
  special attacks, which are the ones you've seen previously (Millenia's ones
  if you'll recall). Fr'instance, Avenging Claw can do 1500+! If you've got
  any Baobab Fruits, feed those to Ryudo and have him use Sky Dragon Slash
  over and over...really makes this fun! If someone dies, use a Yomi's Elixir
  to save on MP. In fact, don't be vicarious with your SP/MP unless you have
  a good supply; there's another battle immediately following, as is the trend
  with many "ultimate boss battles."

 ---

 "How can humans have such power?"
 "Because we're not stark-raving mad, you pathetic blockhead" <--- LOL 

 Anyway, there's another fight coming up...

 .-----------------.-----------.-----------------------.
 | BOSS: Millenia  | HP: 25000 | DROP: Black Angel Bow |
 |-----------------'-----------'-----------.-----------'----------------------.
 |                                         | MAGICKS:                         |
 | EXP: ----       GOLD: ----              |                                  |
 | SC : 3000       MC  : ----              | * DragonZap                      |
 |                                         | * Burnflame                      |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Combo - 3-hit physical damage (single)                            |
 |          Fallen Wings - physical damage (all)                              |
 '----------------------------------------------------------------------------'

  Anyway, she attacks really slow (sounds like usual, huh?), so pile on Stram
  and Cold to put her on ice. Use Whisper to Stars to buff the allies, while
  someone uses single-target attacks on her. With the exception of DragonZap,
  which can paralyze people (in a line, no less), this battle is a piece of
  cake.

 ---

 Afterwards, Millenia will be in the party again, while Roan and Tio are out
 for the moment. Equip Miss Wings with all that good stuff (skills included)
 and touch the green warp thingy

[NEW VALMAR, ROOM OF CHAOS]

 Approach the orb on the first misty platform and a figment of your past'll
 show up again.

 .-----------------------------------.-----------------------.
 | BOSS: Valmar's Tongue -> 30000 HP | DROP: Starlight Tiara | 
 |       Right Hand ------> 20000 HP | DROP: Potion of Azure | 
 |       Left Hand -------> 20000 HP | DROP: Indigo Potion   |
 |       Head ------------>  9000 HP | DROP: Golden Potion   |
 |-----------------------------------------.----------------------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 3000           SC: 4000            | * WOW!        * Hellburner       |
 | GLD: ----           MC: 1000            | * Burnstrike  * Refresh          |
 '-----------------------------------------'----------------------------------|
 | SPECIAL ATTACKS:                                                           |
 |                                                                            |
 | Tongue - "Gluttony" - physical damage to ally (one)                        |
 | L Hand - "Flamethrower" - fire-elem magic damage (one)                     |
 | Tongue - "Huge Leap" - physical damage (some, proximity)                   |
 | Tongue - "Starving Tongue" - Drains HP from allies (all)                   |
 | R Hand - "Spew Venom" - phys damage + % poison (some, proximity)           |
 | Head   - "Eat 'em Alive" - multi-hit physical damage + % confuse (one)     |
 '----------------------------------------------------------------------------'

  A repeat battle from oh-so-long ago with more HP tacked on. Stram/Cold the
  head/tongue portions and use Fallen Wings/Grudging Claws to beat heck. It's
  pretty easy, but its status inflictions and your party number can still be a
  bit annoying. Use Spellbinding Eye to stop any one part's annoyances for a
  while, too. Abuse Sky Dragon Slash when possible, since this stalling battle
  is a tad bland. NOTE: Since all potion drops look the same, I've no clue 
  which auxiliary part drops which potion, so I just listed 'em.

 ---

 Heal/save, then advance to the third platform where you're treated to a
 nightmare you're about to relive. DIEDIEDIEDIE I HATE YOU ARGH

 .-----------------------.-----------.---------------------------.
 | BOSS: Valmar's Eye    | HP: 20000 | DROP: Queen Heels         |
 |       Left Tendril    | HP: 20000 | DROP: Scarlet Potion      |
 |       Right Tendril   | HP: 20000 | DROP: Indigo Potion       |
 |       Eyeball Bat x 4 | HP: 20000 | DROP: Potion of Azure x 4 |
 |-----------------------'-----------'-----.----------------------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 3000        GOLD: ----             | * Howslash                       |
 | SC : 4000        MC  : 1000             | * Crackle                        |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |                                                                            |
 | V's Eye   - Pollen Spew - phys damage + % confuse + cancel effect (some)   |
 | V's Eye   - Spellbinding Eye - paralysis effect + continuous dmg (one)     |
 | L. Tend   - Seed of Sleep - physical damage + % sleep (some)               |
 | R. Tend   - Seed of Poison - physical damage + % poison (some)             |
 | E. Bats   - Delta Burst - 4-bat combo attack for phys damage (single)      |
 '----------------------------------------------------------------------------'

  Everything has around the same HP, so indiscriminate attacks will work best
  here. Abuse Sky Dragon Slash/Fallen Wings and cast Fiora on the bats (I 
  think this still works); use a Baobab Nut if you have to refill SP. Should
  you have any Exhaustion Nuts laying around, waste 'em here. Either way, if
  you stick to simple affect-all attacks, everything will die around the same
  time (kill the eye -> battle over).

 Save/heal at the initial platform and warp to the fourth, where you'll be
 dining with the medium-rare...

 .----------------------.-----------.------------------------.
 | BOSS: Valmar's Heart | HP: 25000 | DROP: Tenma's Dress    |
 |       Left Eye       | HP: 15000 | DROP: Potion of Azure  |
 |       Right Eye      | HP: 15000 | DROP: Mystic Potion    |
 |----------------------'-----------'------.-----------------'----------------.
 |                                         | MAGICKS:                         |
 | EXP: 3000       GOLD: ----              |               * Diggin'          |
 | SC : 4000       MC  : 1000              | * Def-Loss    * Shhh!   * WOW!   |
 |                                         | * Burnflame   * Speedy  * Quake  |
 |-----------------------------------------| * Burnstrike  * Tremor  * Burn!  |
 | ATTACKS:                                '----------------------------------|
 |          Black Fog Spew - physical damage + plague (some, proximity)       |
 |          Avici Slash    - 30-hit phys damage (all)                         |
 |          Aorta Pummel   - physical damage (single)                         |
 '----------------------------------------------------------------------------'

  Yay, this one again. Don't bother with the eyes; go straight for the jugular
  or the heart, in this case. You can counter the stat-downing the boss does,
  but it doesn't really matter too much. Sky Dragon Slash+Fallen Wings x 2 
  should almost be enough to kill the eyes. Far and away, the easiest Valmar
  incarnation as of yet, even if its regular attacks are beefed up a bit
  (Aorta Pummel can do 1700ish!).

 Save/heal and gallop to the fifth platform. Equip Tight Dresses if you want
 a very easy ride. I can't think of anything to say so I'll quote Millenia:
 "You better real this one in, you psycho!"

 .----------------------.-----------.-------------.
 | BOSS: Zera Valmar    | HP: 40000 | DROP: ----- |
 |----------------------'-----------'------.------'---------------------------.
 |                                         | MAGICKS:                         |
 | EXP: ----       GOLD: ----              |                                  |
 | SC : ----       MC  : ----              | * GadZap      * BA-BOOM!         |
 |                                         | * Poizn       * Crackle          |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Breath of God - ATK/MOV/ACT/DEF +1 (self, actually a magick)      |
 '----------------------------------------------------------------------------'

  Here's the culmination of all your hard-fought perseverance! And...it's a
  really big piece of crap. Use Heel Crush, Stram/Cold, and other fun torture
  devices (preferably single-target cancelers) to stop its magic-spewing face
  from getting anything off. Magic is his forte, in fact -- what a waste of
  time, especially if you equip Tight Dresses! It's just sad that this poor
  horsefly can't muster up enough power; even BA-BOOM! pales in comparison to
  the Raul Hills' Devils' abilities (although it can do about 1700dmg to all,
  which isn't _too_ shabby). But, I guess this just shows the humanity of any
  would-be, shouldn't-be "god" -- they always suck at the core. It's quite
  possible it doesn't get ANY attack off if you lower its ACT fast enough. 
  Won't even feel a handicap.

 ---

 And, that's all folks! Enjoy the playable epilogue! See FAQ section [FAQZ]
 if you want to know what to do.
          _________          _______    _______  _        ______   _
          \__   __/|\     /|(  ____ \  (  ____ \( (    /|(  __  \ ( )
             ) (   | )   ( || (    \/  | (    \/|  \  ( || (  \  )| |
             | |   | (___) || (__      | (__    |   \ | || |   ) || |
             | |   |  ___  ||  __)     |  __)   | (\ \) || |   | || |
             | |   | (   ) || (        | (      | | \   || |   ) |(_)
             | |   | )   ( || (____/\  | (____/\| )  \  || (__/  ) _
             )_(   |/     \|(_______/  (_______/|/    )_)(______/ (_)

                  "You could never be a god...much less a man!"

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
IV. BESTIARY                                                             [BSTY]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 A bestiary is where monsters, their skills, and their drops are listed, 'case
 you didn't know. 

   -----------------
   TABLE OF CONTENTS
   -----------------

    01) Witt Forest...........................WTF1
    02) Black Forest..........................BCK1
    03) Garmia Tower..........................GMA1
    04) Carbo Village.........................CBV1
    05) Inor Mountains........................ITN1
    06) Durham Cave...........................DUR1
    07) Baked Plains..........................BKE1
    08) Liligue Cave..........................LIL1
    09) Lumir Forest..........................LUM1
    10) Mysterious Fissure....................MYS1
    11) Aira's Space..........................AIR1
    12) St. Heim Mountains....................STN1
    13) St. Heim Mountains, Pilgrim Road......PRD1
    14) Raul Hills............................RAU1
    15) Cyrum Castle Secret Passage...........PSS1
    16) Underground Plant.....................PNT1
    17) Ceceile Reef..........................CRF1
    18) Grail Mountain Road...................MTR1
    19) Ghoss Forest West.....................GWT1
    20) Ghoss Forest East.....................GET1
    21) The Great Rift........................RFT1
    22) Demon's Law...........................DLW1
    23) Valmar's Body.........................BDY1
    24) St. Heim Papal State..................SPP1
    25) Valmar's Moon.........................MOO1
    26) Cyrum Kingdom.........................CYG1
    27) Raul Hills Special Stage..............RAU2
    28) Birthplace of the Gods................BOO1
    29) New Valmar............................VLM2

###############################################################################
01. WITT FOREST                                                          [WTF1]
###############################################################################

Mottled Spider-----------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 08       DROP: 2g                  |                                  |
 | HP : 250            Slowpoke Nut        |  Doesn't use any special magick  |
 | SC : 15             Medicinal Herb      |                                  |
 | MC : 05                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Web Trap - phys. damage, % MOV -1                                  |
 '----------------------------------------------------------------------------'

###############################################################################
02. BLACK FOREST                                                         [BCK1]
###############################################################################

Dodo---------------------------------------.----------------------------------.
 |                                         | ATTACKS:                         |
 | EXP: 06       DROP: 7g                  |                                  |
 | HP : 230            Healing Herb        |                                  |
 | SC : 10             Medicinal Herb      |  Doesn't use any special magick  |
 | MC : 08                                 |                                  |
 | GLD: 07                                 |                                  |
 '-----------------------------------------'----------------------------------'

###############################################################################
03. GARMIA TOWER                                                         [GMA1]
###############################################################################

Mottled Spider-----------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 08       DROP: 2g                  |                                  |
 | HP : 250            Slowpoke Nut        |  Doesn't use any special magick  |
 | SC : 15             Medicinal Herb      |                                  |
 | MC : 05                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Web Trap - phys. damage, % MOV -1                                  |
 '----------------------------------------------------------------------------'

Gargoyle-----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 18       DROP: 12g                 |                                  |
 | HP : 380            Holy Ashes          | * Howl                           |
 | SC : 54             Sword of Purity     | * Howlslash                      |
 | MC : 21                                 |                                  |
 '-----------------------------------------'----------------------------------'

###############################################################################
04. CARBO VILLAGE                                                        [CBV1]
###############################################################################

 .----------------.
 | BOSS: Millenia |
 |----------------'------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: ---      DROP: -----               |                                  |
 | HP : ????                               | * Zap!                           |
 | SC : ---                                | * Burn!                          |
 | MC : ---                                | * Stram                          |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         * Fallen Wings - damage to all allies                              |
 '----------------------------------------------------------------------------'

###############################################################################
05. INOR MOUNTAINS                                                       [ITN1]
###############################################################################

Mottled Spider-----------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 08       DROP: 2g                  |                                  |
 | HP : 250            Slowpoke Nut        |  Doesn't use any special magick  |
 | SC : 15             Medicinal Herb      |                                  |
 | MC : 05                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Web Trap - phys. damage, % MOV -1                                  |
 '----------------------------------------------------------------------------'

Dodo---------------------------------------.----------------------------------.
 |                                         | ATTACKS:                         |
 | EXP: 06       DROP: 7g                  |                                  |
 | HP : 230            Healing Herb        |  Doesn't use any special magick  |
 | SC : 10             Medicinal Herb      |                                  |
 | MC : 08                                 |                                  |
 '-----------------------------------------'----------------------------------'

Crag Snake---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 12       DROP: 27g                 |                                  |
 | HP : 280            Poison Antidote     |  Doesn't use any special skills  |
 | SC : 24             Snake Earrings      |                                  |
 | MC : 20                                 |                                  |
 '-----------------------------------------'----------------------------------'

###############################################################################
06. DURHAM CAVE                                                          [DUR1]
###############################################################################

Crag Snake---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 12       DROP: 27g                 |                                  |
 | HP : 280            Poison Antidote     |  Doesn't use any special skills  |
 | SC : 24             Snake Earrings      |                                  |
 | MC : 20                                 |                                  |
 '-----------------------------------------'----------------------------------'

Frost Frog---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 11       DROP: 37g                 |                                  |
 | HP : 400            Eye Drops           |  Doesn't use any special magick  |
 | SC : 26             Toad Oil            |                                  |
 | MC : 17                                 |                                  |
 '-----------------------------------------'----------------------------------'

Troglodyte---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP:  72      DROP: 160g                |                                  |
 | HP : 980            Mist Egg [limit: 1] |  Doesn't use any special magick  |
 | SC :  30            Whirlwind Scroll    |                                  |
 | MC :  30                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Sleep Spawn - physica damage + % of sleep (single)                 |
 '----------------------------------------------------------------------------'

 .-----------------------.
 | BOSS: Durham Minotaur |
 |-----------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 114      DROP: Adventure Book      |                                  |
 | HP : 4200                               |  Doesn't use any special magick  |
 | SC : 720                                |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Tornado Horn - physical damage + % confusion (single)              |
 '----------------------------------------------------------------------------'

###############################################################################
07. BAKED PLAINS                                                        [BKE1]
###############################################################################

Dodo---------------------------------------.----------------------------------.
 |                                         | ATTACKS:                         |
 | EXP: 06       DROP: 7g                  |                                  |
 | HP : 230            Healing Herb        |  Doesn't use any special magick  |
 | SC : 10             Medicinal Herb      |                                  |
 | MC : 08                                 |                                  |
 '-----------------------------------------'----------------------------------'

Giant Mantis-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 05       DROP: 23g                 |                                  |
 | HP : 420            Wound Salve         |  Doesn't use any special magick  |
 | SC : 11             Seed of Defense     |                                  |
 | MC : 18                                 |                                  |
 '-----------------------------------------'----------------------------------'

Sandman------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 13       DROP: 25g                 |                                  |
 | HP : 340            Hand Grenade        |  Doesn't use any special magick  |
 | SC : 16             Sandman Whiskers    |                                  |
 | MC : 15                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Sand Spray  - physical damage + % Move -1 (single)                |
 |          Earth Break - earth element dmg + cancel effect (single)          |
 '----------------------------------------------------------------------------'

 .-----------------.
 | BOSS: Beast-Man |
 |-----------------'-----------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 150      DROP: ---                 |                                  |
 | HP : 4800                               |  Doesn't use any special magick  |
 | SC : 100                                |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |         Combo          - two consecutive phys attacks                      |
 |         Beast-Fang Cut - physical damage + % cancel                        |
 '----------------------------------------------------------------------------'

###############################################################################
08. LILIGUE CAVE                                                         [LIL1]
###############################################################################

Crag Snake---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 12       DROP: 27g                 |                                  |
 | HP : 280            Poison Antidote     |  Doesn't use any special skills  |
 | SC : 24             Snake Earrings      |                                  |
 | MC : 20                                 |                                  |
 '-----------------------------------------'----------------------------------'

Frost Frog---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 11       DROP: 37g                 |                                  |
 | HP : 400            Eye Drops           |  Doesn't use any special magick  |
 | SC : 26             Toad Oil            |                                  |
 | MC : 17                                 |                                  |
 '-----------------------------------------'----------------------------------'

Gargoyle-----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 18       DROP: 12g                 |                                  |
 | HP : 380            Holy Ashes          | * Howl                           |
 | SC : 54             Sword of Purity     | * Howlslash                      |
 | MC : 21                                 |                                  |
 '-----------------------------------------'----------------------------------'

Ghoul--------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 15       DROP: 34g                 |                                  |
 | HP : 670            Yomi's Elixir       | * Gravity                        |
 | SC : 19             Weakness Nut        |                                  |
 | MC : 30                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Ice Prickle - ice-elemental mgc damage to allies (some)           |
 |          Power Drain - drains HP + cancel effect (one)                     |
 '----------------------------------------------------------------------------'

Giant Mantis-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 05       DROP: 23g                 |                                  |
 | HP : 420            Wound Salve         |  Doesn't use any special magick  |
 | SC : 11             Seed of Defense     |                                  |
 | MC : 18                                 |                                  |
 '-----------------------------------------'----------------------------------'

###############################################################################
09. LUMIR FOREST                                                         [LUM1]
###############################################################################

Big Foot-----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 29       DROP: 46g                 |                                  |
 | HP : 750            Myriad Power Nut    |  Doesn't use any special magick  |
 | SC : 47             Lumir Flower        |                                  |
 | MC : 35                                 |                                  |
 '-----------------------------------------'----------------------------------'

Giant Crab---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 36       DROP: 12g                 |                                  |
 | HP : 560            Healing Herb        |  Doesn't use any special magick  |
 | SC : 37             Quake Stone         |                                  |
 | MC : 37                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Sleep Dance - physical damage + % sleep (one)                     |
 '----------------------------------------------------------------------------'

Huge Caterpillar---------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 31       DROP: 5g                  |                                  |
 | HP : 630            Pretty Ring         |  Doesn't use any special magick  |
 | SC : 33             Poison Antidote     |                                  |
 | MC : 36                                 |                                  |
 '-----------------------------------------'----------------------------------'

###############################################################################
10. MYSTERIOUS FISSURE                                                   [MYS1]
###############################################################################

Giant Crab---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 36       DROP: 12g                 |                                  |
 | HP : 560            Healing Herb        |  Doesn't use any special magick  |
 | SC : 37             Quake Stone         |                                  |
 | MC : 37                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Sleep Dance - physical damage + % sleep (one)                     |
 '----------------------------------------------------------------------------'

Twin Ogre----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 27       DROP: 38g                 |                                  |
 | HP : 680            Hand Grenade        |  Doesn't use any special magick  |
 | SC : 52             Ogre Helm           |                                  |
 | MC : 29                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Throw Buddy - physical damage + % DEF -1 (single)                 |
 '----------------------------------------------------------------------------'

Hammerhead---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 33       DROP: 48g                 |                                  |
 | HP : 830            Paralysis Salve     |  Doesn't use any special magick  |
 | SC : 48             Seed of Life        |                                  |
 | MC : 38                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Giga Spread - thdr-elem? dmg + % paralyze (some, front proximity) |
 '----------------------------------------------------------------------------'

 .-----------------.
 | EYEBALL BAT x 4 |
 |-----------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 200      DROP: 585g                |                                  |
 | HP : 3000           Book of Warriors    |  Doesn't use any special magick  |
 | SC : 900                                |                                  |
 | MC : 900                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Delta Burst - 4-bat combo attack for phys damage (single)         |
 '----------------------------------------------------------------------------'

###############################################################################
11. AIRA'S SPACE                                                         [AIR1]
###############################################################################

Star Mirage--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 16       DROP: 73g                 |                                  |
 | HP : 720            Eye Drops           |  Doesn't use any special magick  |
 | SC : 39             Seed of Running     |                                  |
 | MC : 19                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Power Press - physical damage + cancel effect (single)            |
 '----------------------------------------------------------------------------'

Twin Ogre----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 27       DROP: 38g                 |                                  |
 | HP : 680            Hand Grenade        |  Doesn't use any special magick  |
 | SC : 52             Ogre Helm           |                                  |
 | MC : 29                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Throw Buddy - physical damage + % DEF -1 (single)                 |
 '----------------------------------------------------------------------------'

Hammerhead---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 33       DROP: 48g                 |                                  |
 | HP : 830            Paralysis Salve     |  Doesn't use any special magick  |
 | SC : 48             Seed of Life        |                                  |
 | MC : 38                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Giga Spread - thdr-elem? dmg + % paralyze (some, front proximity) |
 '----------------------------------------------------------------------------'

Hellhound----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 19       DROP: 54g                 |                                  |
 | HP : 580            Firebomb            | * WOW!                           |
 | SC : 22             Ogre Slayer         | * Burnflame                      |
 | MC : 53                                 |                                  |
 '-----------------------------------------'----------------------------------'

Huge Caterpillar---------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 21       DROP: 5g                  |                                  |
 | HP : 630            Pretty Ring         |  Doesn't use any special magick  |
 | SC : 33             Poison Antidote     |                                  |
 | MC : 36                                 |                                  |
 '-----------------------------------------'----------------------------------'

 .-----------------------.-----------.---------------------.
 | BOSS: Valmar's Eye    | HP: 12000 | DROP: Demon's Tears |
 |       Left Tendril    | HP:  6000 | DROP: Gravity Egg   |
 |       Right Tendril   | HP:  6000 | DROP: Warp Knife    |
 |       Eyeball Bat x 4 | HP:  3000 | DROP: ------------- |
 |-----------------------'-----------'-----.----------------------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 800         GOLD: 1200             | * Crackle       * Heal           |
 | SC : 1800        MC  : 1800             | * Runner                         |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |                                                                            |
 | V's Eye   - Pollen Spew - phys damage + % confuse + cancel effect (some)   |
 | V's Eye   - Spellbinding Eye - paralysis effect + continuous dmg (one)     |
 | L. Tend   - Seed of Sleep - physical damage + % sleep (some)               |
 | R. Tend   - Seed of Poison - physical damage + % poison (some)             |
 | E. Bats   - Delta Burst - 4-bat combo attack for phys damage (single)      |
 '----------------------------------------------------------------------------'

###############################################################################
12. ST. HEIM MOUNTAINS                                                   [STN1]
###############################################################################

Twin Ogre----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 27       DROP: 38g                 |                                  |
 | HP : 680            Hand Grenade        |  Doesn't use any special magick  |
 | SC : 52             Ogre Helm           |                                  |
 | MC : 29                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Throw Buddy - physical damage + % DEF -1 (single)                 |
 '----------------------------------------------------------------------------'

Hammerhead---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 33       DROP: 48g                 |                                  |
 | HP : 830            Paralysis Salve     |  Doesn't use any special magick  |
 | SC : 48             Seed of Life        |                                  |
 | MC : 38                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Giga Spread - thdr-elem? dmg + % paralyze (some, front proximity) |
 '----------------------------------------------------------------------------'

Big Foot-----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 29       DROP: 46g                 |                                  |
 | HP : 750            Myriad Power Nut    |  Doesn't use any special magick  |
 | SC : 47             Lumir Flower        |                                  |
 | MC : 35                                 |                                  |
 '-----------------------------------------'----------------------------------'

Chameleon----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 14       DROP: 50g                 |                                  |
 | HP : 780            Purifying Herb      |  Doesn't use any special magick  |
 | SC : 27             Mirage Earring      |                                  |
 | MC : 14                                 |                                  |
 '-----------------------------------------'----------------------------------'

Giant Crab---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 36       DROP: 12g                 |                                  |
 | HP : 560            Healing Herb        |  Doesn't use any special magick  |
 | SC : 37             Quake Stone         |                                  |
 | MC : 37                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Sleep Dance - physical damage + % sleep (one)                     |
 '----------------------------------------------------------------------------'

###############################################################################
13. ST. HEIM MOUNTAINS, PILGRIM ROAD                                     [PRD1]
###############################################################################

Big Foot-----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 29       DROP: 46g                 |                                  |
 | HP : 750            Myriad Power Nut    |  Doesn't use any special magick  |
 | SC : 47             Lumir Flower        |                                  |
 | MC : 35                                 |                                  |
 '-----------------------------------------'----------------------------------'

Twin Ogre----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 27       DROP: 38g                 |                                  |
 | HP : 680            Hand Grenade        |  Doesn't use any special magick  |
 | SC : 52             Ogre Helm           |                                  |
 | MC : 29                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Throw Buddy - physical damage + % DEF -1 (single)                 |
 '----------------------------------------------------------------------------'

Chameleon----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 14       DROP: 50g                 |                                  |
 | HP : 780            Purifying Herb      |  Doesn't use any special magick  |
 | SC : 27             Mirage Earring      |                                  |
 | MC : 14                                 |                                  |
 |-----------------------------------------'----------------------------------|

###############################################################################
14. RAUL HILLS                                                           [RAU1]
###############################################################################

Lard Cougar--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 25       DROP: 22g                 |                                  |
 | HP : 1000           Gale Stone          | * Runner      * Howlslash        |
 | SC : 17             Scroll of Alheal    | * Howl                           |
 | MC : 49                                 | * Shhh!                          |
 |-----------------------------------------'----------------------------------|

Twin Ogre----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 27       DROP: 38g                 |                                  |
 | HP : 680            Hand Grenade        |  Doesn't use any special magick  |
 | SC : 52             Ogre Helm           |                                  |
 | MC : 29                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Throw Buddy - physical damage + % DEF -1 (single)                 |
 '----------------------------------------------------------------------------'

Chameleon----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 14       DROP: 50g                 |                                  |
 | HP : 780            Purifying Herb      |  Doesn't use any special magick  |
 | SC : 27             Mirage Earring      |                                  |
 | MC : 14                                 |                                  |
 '-----------------------------------------'----------------------------------'

Dragonoid----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 32       DROP: 63g                 |                                  |
 | HP : 960            Flame Stone         | * Burnflame                      |
 | SC : 31             Seed of Power       |                                  |
 | MC : 42                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Fireball - fire-elem damage + DEF -2 (single)                     |
 '----------------------------------------------------------------------------'

###############################################################################
15. CYRUM CASTLE, SECRET PASSAGE                                         [PSS1]
###############################################################################

Dragonoid----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 32       DROP: 63g                 |                                  |
 | HP : 960            Flame Stone         | * Burnflame                      |
 | SC : 31             Seed of Power       |                                  |
 | MC : 42                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Fireball - fire-elem damage + DEF -2 (single)                     |
 '----------------------------------------------------------------------------'

Chameleon----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 14       DROP: 50g                 |                                  |
 | HP : 780            Purifying Herb      |  Doesn't use any special magick  |
 | SC : 27             Mirage Earring      |                                  |
 | MC : 14                                 |                                  |
 '-----------------------------------------'----------------------------------'

Skull Snail--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 30       DROP: 15g                 |                                  |
 | HP : 960            Icefang Stone       | * Poizn                          |
 | SC : 25             Bone Harp           | * Fiora                          |
 | MC : 45                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Bloodsucking - Drains HP to heal self (single)                    |
 '----------------------------------------------------------------------------'

###############################################################################
16. UNDERGROUND PLANT                                                    [PNT1]
###############################################################################

Dragonoid----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 32       DROP: 63g                 |                                  |
 | HP : 960            Flame Stone         | * Burnflame                      |
 | SC : 31             Seed of Power       |                                  |
 | MC : 42                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Fireball - fire-elem damage + DEF -2 (single)                     |
 '----------------------------------------------------------------------------'

Skull Snail--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 30       DROP: 15g                 |                                  |
 | HP : 960            Icefang Stone       | * Poizn                          |
 | SC : 25             Bone Harp           | * Fiora                          |
 | MC : 45                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Bloodsucking - Drains HP to heal self (single)                    |
 '----------------------------------------------------------------------------'

Warp Warrior-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 28       DROP: 41g                 |                                  |
 | HP : 850            Move Blessing       |  Doesn't use any special magick  |
 | SC : 59             Dark Ring           |                                  |
 | MC : 03                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Air Slash - multi-hit physical damage (some)                      |
 |          Power Crush - physical damage + cancel effect (single)            |
 '----------------------------------------------------------------------------'

Vein Brain---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 17       DROP: 21g                 |                                  |
 | HP : 800            Electrum Stone      | * Stram                          |
 | SC : 08             Seed of Magic       | * Zap!                           |
 | MC : 65                                 |                                  |
 '-----------------------------------------'----------------------------------'

 .---------------------.-----------.---------------------.
 | BOSS: Valmar's Claw | HP: 14000 | DROP: Book of Gales |
 |       Left Arm      | HP:  9000 | DROP: 2100 Gold     |
 |       Right Arm     | HP:  8000 | DROP: Mana Insignia |
 |---------------------'-----------'-------.-------------'--------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 1000        GOLD: 2100             | * Fiora    * Heal     * Zap!     |
 | SC : 2400        MC  : 1200             | * Gravity  * Refresh  * Healer   |
 '-----------------------------------------| * Stram                          |
 | ATTACKS:                                '----------------------------------|
 |                                                                            |
 | V's Claw - Infernal Sigh  - fire-elem? damage (some, range: front line)    |
 | V's Claw - Avenging Claw  - high phys. damage (single)                     |
 | V's Claw - Tail Piercer   - physical damage (single)                       |
 | Left Arm - Thunder Bullet - thndr-elem attack + cancel effect (some, line) |
 | Rght Arm - Ice Bullet     - ice-elem attack + cancel effect (some, line)   |
 '----------------------------------------------------------------------------'

###############################################################################
17. CECEILE REEF                                                         [CRF1]
###############################################################################

Crimson Claw-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 31       DROP: 65g                 |                                  |
 | HP : 1230           Patience Nut        |  Doesn't use any special magick  |
 | SC : 41             Blessing Scroll     |                                  |
 | MC : 28                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Move Block Step - physical damage + % Move Block (single)         |
 '----------------------------------------------------------------------------'

Flame Toad---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 35       DROP: 18g                 |                                  |
 | HP : 940            Dynamite            |  Doesn't use any special magick  |
 | SC : 20             Pretty Bracelet     |                                  |
 | MC : 32                                 |                                  |
 '-----------------------------------------'----------------------------------'

Scaly Warrior------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 54       DROP: 93g                 |                                  |
 | HP : 1160           Holy Wound Salve    |  Doesn't use any special magick  |
 | SC : 51             Seed of Moves       |                                  |
 | MC : 23                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Lunacy Egg - physical damage + % confusion (single)               |
 '----------------------------------------------------------------------------'

 .------------------------.
 | BOSS: Crimson Tail x 2 |
 |------------------------'----------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 500      DROP: 1000g               |                                  |
 | HP : 9800           Soul Egg            |  Doesn't use any special magick  |
 | SC : 2400                               |                                  |
 | MC : 600                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Scissors Storm - high physical damage + % paralysis (single)      |
 |          Phantom Echo   - phys damage + DEF -1 (some, line/proximity)      |
 '----------------------------------------------------------------------------'

###############################################################################
18. GRAIL MOUNTAIN ROAD                                                  [MTR1]
###############################################################################

Clay Bird----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 72       DROP: 119g                |                                  |
 | HP : 1800           Silver Feather      | * Tremor                         |
 | SC : 89             Scattering Stone    | * Def-Loss                       |
 | MC : 127                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Feather Needle - physical damage (some, line)                     |
 '----------------------------------------------------------------------------'

Crimson Claw-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 31       DROP: 65g                 |                                  |
 | HP : 1230           Patience Nut        |  Doesn't use any special magick  |
 | SC : 41             Blessing Scroll     |                                  |
 | MC : 28                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Move Block Step - physical damage + % Move Block (single)         |
 '----------------------------------------------------------------------------'

Flame Toad---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 35       DROP: 18g                 |                                  |
 | HP : 940            Dynamite            |  Doesn't use any special magick  |
 | SC : 20             Pretty Bracelet     |                                  |
 | MC : 32                                 |                                  |
 '-----------------------------------------'----------------------------------'

Man-Eating Tree----------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 54       DROP: 70g                 |                                  |
 | HP : 1340           Healing Incense     |  Doesn't use any special magick  |
 | SC : 63             Divine Talisman     |                                  |
 | MC : 51                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Apple Hurl - physical damage + cancel effect (single)             |
 '----------------------------------------------------------------------------'

Pit Viper----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 52       DROP: 47g                 |                                  |
 | HP : 1080           Red Goblin Toad     |  Doesn't use any special magick  |
 | SC : 60             Purifying Herb      |                                  |
 | MC : 47                                 |                                  |
 '-----------------------------------------'----------------------------------'

 .-------------------.-----------.----------------------.
 | BOSS: Melfice     | HP: 16000 | DROP: Soul of Asura  |
 |       Sword       | HP: 11000 | DROP: Maken Valborg  |
 |       Regenerator | HP: 13000 | DROP: Book of Swords |
 |-------------------'-----------'---------.------------'---------------------.
 |                                         | MAGICKS:                         |
 | EXP: 1500       GOLD: ----              |                                  |
 | SC : 3600       MC  : 1800              | * Speedy    * Shhh!    * Poizn   |
 |                                         | * Def-Loss  * Diggin'  * Tremor  |
 |-----------------------------------------| * Runner    * WOW!     * Gravity | 
 | ATTACKS:                                | * Stram     * Quake              |
 |                                         '----------------------------------|
 |         Demon Horde Slash - physical damage (all)                          |
 |         Wailing Soul Slash - physical damage (single)                      |
 |         Evil Horn Attack   - physical damage (some, Melfice's proximity)   |
 '----------------------------------------------------------------------------'

###############################################################################
19. GHOSS FOREST WEST                                                    [GWT1]
###############################################################################

Scaly Warrior------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 54       DROP: 93g                 |                                  |
 | HP : 1160           Holy Wound Salve    |  Doesn't use any special magick  |
 | SC : 51             Seed of Moves       |                                  |
 | MC : 23                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Lunacy Egg - physical damage + % confusion (single)               |
 '----------------------------------------------------------------------------'

Pit Viper----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 52       DROP: 47g                 |                                  |
 | HP : 1080           Red Goblin Toad     |  Doesn't use any special magick  |
 | SC : 60             Purifying Herb      |                                  |
 | MC : 47                                 |                                  |
 '-----------------------------------------'----------------------------------'

Giga Mantis--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 42       DROP: 53g                 |                                  |
 | HP : 1460           Healing Fruit       |  Doesn't use any special magick  |
 | SC : 49             Dragon Bone Helm    |                                  |
 | MC : 16                                 |                                  |
 '-----------------------------------------'----------------------------------'

###############################################################################
20. GHOSS FOREST EAST                                                    [GET1]
###############################################################################

Fenny Bird---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 49       DROP: 26g                 |                                  |
 | HP : 1570           Seed of Swift       |  Doesn't use any special magick  |
 | SC : 14             Silver Feather      |                                  |
 | MC : 76                                 |                                  |
 '-----------------------------------------'----------------------------------'

Giga Mantis--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 42       DROP: 26g                 |                                  |
 | HP : 1460           Healing Fruit       |  Doesn't use any special magick  |
 | SC : 49             Dragon Bone Helm    |                                  |
 | MC : 16                                 |                                  |
 '-----------------------------------------'----------------------------------'

Man-Eating Tree----------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 54       DROP: 35g                 |                                  |
 | HP : 1340           Healing Incense     |  Doesn't use any special magick  |
 | SC : 63             Divine Talisman     |                                  |
 | MC : 51                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Apple Hurl - physical damage + cancel effect (single)             |
 '----------------------------------------------------------------------------'

Pit Viper----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 52       DROP: 23g                 |                                  |
 | HP : 1080           Red Goblin Toad     |  Doesn't use any special magick  |
 | SC : 60             Purifying Herb      |                                  |
 | MC : 47                                 |                                  |
 '-----------------------------------------'----------------------------------'

###############################################################################
21. THE GREAT RIFT                                                       [RFT1]
###############################################################################

Desert Diver-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 84       DROP: 126g                |                                  |
 | HP : 1300           Revival Gem         |  Doesn't use any special magick  |
 | SC : 58             Vaccine             |                                  |
 | MC : 44                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Acid Spray  - phys damage + plague effect (single)                |
 |          Terra Break - phys damage + cancel effect (single)                |
 '----------------------------------------------------------------------------'

Fenny Bird---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 49       DROP: 26g                 |                                  |
 | HP : 1570           Seed of Swift       |  Doesn't use any special magick  |
 | SC : 14             Silver Feather      |                                  |
 | MC : 76                                 |                                  |
 '-----------------------------------------'----------------------------------'

Giga Mantis--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 42       DROP: 26g                 |                                  |
 | HP : 1460           Healing Fruit       |  Doesn't use any special magick  |
 | SC : 49             Dragon Bone Helm    |                                  |
 | MC : 16                                 |                                  |
 '-----------------------------------------'----------------------------------'

###############################################################################
22. DEMON'S LAW                                                          [DLW1]
###############################################################################

 .------------------------.-----------.------------------------.
 | BOSS: Leck Guarder     | HP: 17000 | DROP: Inferno Battleax |
 |       Snow Leopard x 2 |      4600 | DROP: 300G x 2         |
 |------------------------'-----------'----.-------------------'--------------.
 |                                         | MAGICKS:                         |
 | EXP: 700        GOLD: 300               |                                  |
 | SC : 1600       MC  : 320               | * Crackle      * Runner          |
 |                                         | * Cold         * Freeze!         |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Buster Horn - physical damage + % move block (single)             |
 '----------------------------------------------------------------------------'

 .----------------------.-----------.-----------------------.
 | BOSS: Naga Queen x 2 | HP: 15000 | DROP: Star Egg, 1600G |
 |----------------------'-----------'------.----------------'-----------------.
 |                                         | MAGICKS:                         |
 | EXP: 750        GOLD: 800               |                                  |
 | SC : ----       MC  : 1280              | * Fiora                          |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Blizzard Edge - ice-elem attack + cancel effect (some, NQ prox.)  |
 |          Freezing Eye  - ice-elem attack + % MOV -2 (some, line)           |
 '----------------------------------------------------------------------------'

 .-----------------.-----------.-------------.
 | BOSS: Tio Clone | HP: 25000 | DROP: Balor |
 |-----------------'-----------'-----------.-'--------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 900        GOLD: ----              |                                  |
 | SC : 4000       MC  : 4000              |  Doesn't use any special magick  |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Combo        - 3-hit phys attack (single)                         |
 |          Lotus Flower - phys damage + cancel effect (some, line)           |
 |          Tornado      - wind-elem attack (all)                             |
 |          Silence      - % magic block (all)                                |
 '----------------------------------------------------------------------------'

###############################################################################
23. VALMAR'S BODY                                                        [BDY1]
###############################################################################

Tarantula----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 51       DROP: 45g                 |                                  |
 | HP : 1270           Spiderweb           |  Doesn't use any special magick  |
 | SC : 94                                 |                                  |
 | MC : 43                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Plague Net - physical damage + % plague + % MOV -2 (single)       |
 '----------------------------------------------------------------------------'

Venomous Larva-----------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 57       DROP: 56g                 |                                  |
 | HP : 1620           Healing Incense     |  Doesn't use any special magick  |
 | SC : 72             Caterpillar Soup    |                                  |
 | MC : 52                                 |                                  |
 '-----------------------------------------'----------------------------------'

Immune Cell--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 64       DROP: 48g                 |                                  |
 | HP : 1540           Sympathy Nut        |  Doesn't use any special magick  |
 | SC : 84             Binding Circle      |                                  |
 | MC : 41                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Spark Press - phys damage + cancel effect + % paralyze (single)   |
 '----------------------------------------------------------------------------'

Brain Bat----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 60       DROP: 103g                |                                  |
 | HP : 1480           Seed of Spells      | * Shhh!                          |
 | SC : 32             Yomi's Elixir       | * Howlnado                       |
 | MC : 135                                | * Howlslash                      |
 '-----------------------------------------'----------------------------------'

Dino Freezer-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 78       DROP: 134g                |                                  |
 | HP : 1830           Dynamite            |  Doesn't use any special magick  |
 | SC : 122            Tundra Battleax     |                                  |
 | MC : 48                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Freezing Breath - ice-elem + ACT -1 (some, front proximity)       |
 '----------------------------------------------------------------------------'

###############################################################################
24. ST. HEIM PAPAL STATE (REVISITED)                                     [SPP1]
###############################################################################

Granas Knight------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 90       DROP: 200g                |                                  |
 | HP : 2430           Paladin Armor       |  Doesn't use any special magick  |
 | SC : 150            Paladin Helmet      |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|

 .----------------------.-----------.------------------------.
 | BOSS: Valmar's Heart | HP: 22000 | DROP: Holy Clothes     |
 |       Left Eye       | HP: 15000 | DROP: Goddess Hi-Heels |
 |       Right Eye      | HP: 15000 | DROP: 9000 Gold        |
 |----------------------'-----------'------.-----------------'----------------.
 |                                         | MAGICKS:                         |
 | EXP: 1800       GOLD: 4500              |                                  |
 | SC : 8000       MC  : 8000              | * Def-Loss    * Shhh!   * WOW!   |
 |                                         | * Burnflame   * Speedy  * Quake  |
 |-----------------------------------------| * Burnstrike  * Tremor  * Burn!  |
 | ATTACKS:                                '----------------------------------|
 |          Black Fog Spew - physical damage + plague (some, proximity)       |
 |          Avici Slash    - 30-hit phys damage (all)                         |
 |          Aorta Pummel   - physical damage (single)                         |
 '----------------------------------------------------------------------------'

###############################################################################
25. VALMAR'S MOON                                                        [MOO1]
###############################################################################

Nyarmot------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 81       DROP: 97g                 |                                  |
 | HP : 1670           Panacea             |  Doesn't use any special magick  |
 | SC : 67             Tight Dress         |                                  |
 | MC : 39                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Burning Sun - physical damage (single)                            |
 '----------------------------------------------------------------------------'

Salamadile---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 70       DROP: 68g                 |                                  |
 | HP : 1500           Red Bird Stone      |  Doesn't use any special magick  |
 | SC : 30             Salamander Tail     |                                  |
 | MC : 84                                 |                                  |
 |-----------------------------------------'----------------------------------|

Evil Maneuver------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 105      DROP: 32g                 |                                  |
 | HP : 1950           Seed of Psyche      | * Cold                           |
 | SC : 114            Thor Stone          | * Zap!                           |
 | MC : 59                                 | * Alhealer                       |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Block Needle - physical damage + % move block (single)            |
 '----------------------------------------------------------------------------'

Dragon Knight------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 92       DROP: 171g                |                                  |
 | HP : 2130           Scarlet Potion      | * Stram                          |
 | SC : 98             Dragon Wand         | * DragonZap                      |
 | MC : 73                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Lightning Ball - thndr-elem damage + % paralyze (some, sml range) |
 '----------------------------------------------------------------------------'

 .----------------------.-----------.--------------------.
 | BOSS: Egg Guardian   | HP: 30000 | DROP: Angel's Robe |
 |       Bit x ???????? | HP:  4800 | DROP: 900G (per)   | 
 |----------------------'-----------'------.-------------'--------------------.
 |                                         | MAGICKS:                         |
 | EXP: 2000       GOLD: ????              |                                  |
 | SC : 10000      MC  : 10000             | * Diggin'   * Runner  * Refresh  |
 |                                         | * Howlnado  * Speedy             |
 |-----------------------------------------| * Howl      * Gravity            |
 | ATTACKS:                                '----------------------------------|
 |          Wailing Sickle  - high physical damage (all)                      |
 |          Demon Summoning - summons 'Bit' x 4 into battle                   |
 |          Desperate Blow  - physical dmg + kills Bit (single)               |
 '----------------------------------------------------------------------------'

Valmar Fly---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 75       DROP: 125g                |                                  |
 | HP : 3600           Blueberry           |  Doesn't use any special magick  |
 | SC : 375            Scarlet Potion      |                                  |
 | MC : ---                                |                                  |
 '-----------------------------------------'----------------------------------'

Valmar Young-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 300      DROP: 425g                |                                  |
 | HP : 7200           Yomi's Elixir       | * Tremor                         |
 | SC : 750            Soul of Asura       |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Leg Drill - physical damage + cancel effect (single)              |
 |          Berserk Drill - physical damage + % confuse (single)              |
 '----------------------------------------------------------------------------'

###############################################################################
26. CYRUM KINGDOM                                                        [CYG1]
###############################################################################

Valmar Young-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 300      DROP: 425g                |                                  |
 | HP : 7200           Yomi's Elixir       | * Tremor                         |
 | SC : 750            Soul of Asura       |                                  |
 | MC : ---                                |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Leg Drill - physical damage + cancel effect (single)              |
 |          Berserk Drill - physical damage + % confuse (single)              |
 '----------------------------------------------------------------------------'

###############################################################################
RAUL HILLS - SPECIAL STAGE                                               [RAU2]
###############################################################################

Chameleon----------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 14       DROP: 25g                 |                                  |
 | HP : 780            Purifying Herb      |  Doesn't use any special magick  |
 | SC : 27             Mirage Earring      |                                  |
 | MC : 14                                 |                                  |
 |-----------------------------------------'----------------------------------|

Nyarmot------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 81       DROP: 97g                 |                                  |
 | HP : 1670           Panacea             |  Doesn't use any special magick  |
 | SC : 67             Tight Dress         |                                  |
 | MC : 39                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Burning Sun - physical damage (single)                            |
 '----------------------------------------------------------------------------'

Dragon Knight------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 92       DROP: 171g                |                                  |
 | HP : 2130           Scarlet Potion      | * Stram                          |
 | SC : 98             Dragon Wand         | * DragonZap                      |
 | MC : 73                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Lightning Ball - thndr-elem damage + % paralyze (some, sml range) |
 '----------------------------------------------------------------------------'

Snow Leopard-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 150      DROP: 150g                |                                  |
 | HP : 4600           Pretty Necklace     | * Cold          * Freeze!        |
 | SC : 175            Icefang Stone       | * Runner        * Crackle        |
 | MC : 160                                |                                  |
 |-----------------------------------------'----------------------------------|

Devil--------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 30       DROP: 240g                |                                  |
 | HP : 5800           Demon Ash           | * Burn!        * Burnflame       |
 | SC : 405            Jet-Black Cape      | * BA-BOOM!     * BOOM!           |
 | MC : 480                                |                                  |
 |-----------------------------------------'----------------------------------|

###############################################################################
28. BIRTHPLACE OF THE GODS                                               [BOO1]
###############################################################################

Death Doberman-----------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 83       DROP: 106g                |                                  |
 | HP : 1790           Yomi's Elixir       | * Howlslash                      |
 | SC : 13             Red Hair Ribbon     | * Shhh!                          |
 | MC : 67                                 | * Howlnado                       |
 |-----------------------------------------'----------------------------------|

Emerald Bird-------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 108      DROP: 271g                |                                  |
 | HP : 1860           Magical Medicine    | * Cold                           |
 | SC : 96             Gold Feather        | * Crackle                        |
 | MC : 88                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Snowflakes - ice-elem damage (some)                               |
 '----------------------------------------------------------------------------'

Yeti---------------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 74       DROP: 117g                |                                  |
 | HP : 2130           Serpentine          |  Doesn't use any special magick  |
 | SC : 09             Charming Heels      |                                  |
 | MC : 10                                 |                                  |
 |-----------------------------------------'----------------------------------|

Ancient Warrior----------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 97       DROP:                     |                                  |
 | HP : 2040           Golden Potion       |  Doesn't use any special magick  |
 | SC : 86             Reflect Mail        |                                  |
 | MC : 07                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Beat Spiral  - physical damage (some)                             |
 |          Hyper Buster - physical damage (single)                           |
 '----------------------------------------------------------------------------'

 .---------------------.-----------.-----------------------------------.
 | BOSS: Dual Fist x 2 | HP: 20000 | DROP: Elf King's Boots, 2400 Gold |
 |---------------------'-----------'-------.---------------------------'------.
 |                                         | MAGICKS:                         |
 | EXP: 900        GOLD: 1200              |                                  |
 | SC : 3200       MC  : ----              |  Doesn't use any special magick  |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Freeze Down   - ice-elem damage + % sleep (single)                |
 |          Blizzard Rise - ice-elem damage + ACT -1 (some, line)             |
 '----------------------------------------------------------------------------'

 .---------------------.-----------.-------------------------------.
 | BOSS: Guardian x 2  | HP: 18000 | DROP: Phoenix Ring, 3200 Gold |
 |---------------------'-----------'-------.-----------------------'----------.
 |                                         | MAGICKS:                         |
 | EXP: 1000       GOLD: 1600              |                                  |
 | SC : ----       MC  : 2000              | * Snooze                         |
 |                                         | * Gravity                        |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Spark Slice   - thndr-elem dmg (some, Guardian proximity)         |
 |          Killer Voltage - tndr dmg + % paralyze + -1 MOV/ACT/ATK/DEF (line)|
 '----------------------------------------------------------------------------'

###############################################################################
29. NEW VALMAR                                                           [VLM1]
###############################################################################

Killer Tree--------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 117      DROP: 186g                |                                  |
 | HP : 2310           All-Around Seed     |  Doesn't use any special magick  |
 | SC : 34             Omnipotent Seed     |                                  |
 | MC : 06                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Napalm Fruit - physical damage (some)                             |
 '----------------------------------------------------------------------------'

Dragon Knight------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 46       DROP: 171g                |                                  |
 | HP : 2130           Scarlet Potion      | * Stram                          |
 | SC : 49             Dragon Wand         | * DragonZap                      |
 | MC : 36                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Lightning Ball - thndr-elem damage + % paralyze (some, sml range) |
 '----------------------------------------------------------------------------'

Evil Maneuver------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 105      DROP: 32g                 |                                  |
 | HP : 1950           Seed of Psyche      | * Cold                           |
 | SC : 114            Thor Stone          | * Zap!                           |
 | MC : 59                                 | * Alhealer                       |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Block Needle - physical damage + % move block (single)            |
 '----------------------------------------------------------------------------'

 .-----------------------.-----------.----------------------------------------.
 | BOSS: Valmar Magna    | HP: 20000 | DROP: Mystic Potion/Brave Dirk/3000G   |
 |       Valmar Moth x 2 | HP:  3200 | DROP: Yomi's Elixir/Meteor Scroll/160G |
 |-----------------------'-----------'-----.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 1000       GOLD: ????              |                                  |
 | SC : 170        MC  : 400               | * BOOM!                          |
 |                                         |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Magna Boring - physical damage + % magic/move block (single)      |
 |          Magna Ripper - physical damage + cancel effect (single)           |
 '----------------------------------------------------------------------------'

Mind Eater---------------------------------.----------------------------------.
 |                                         | MAGICKS:                         |
 | EXP: 128      DROP: 142g                |                                  |
 | HP : 2200           Magical Medicine    | * Zap All                        |
 | SC : 12             Mana Crystals       |                                  |
 | MC : 27                                 |                                  |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Spark Spine  - thndr-elem damage + % paralyze (some)              |
 |          Mana Capture - Drains MP from caster to fill own (single)         |
 '----------------------------------------------------------------------------'

 .-----------------------.-----------.
 | BOSS: Valmar Core     | HP: 50000 |
 |       Left Head       | HP: 36000 |
 |       Right Head      | HP: 33000 |
 |       Middle Head     | HP: 30000 |     .----------------------------------.
 |-----------------------'-----------'-----| MAGICKS:                         |
 |                                         |                                  |
 | EXP: -----      GOLD: -----             | * Burnflame  * Poizn   * Crackle |
 | SC : -----      MC  : -----             | * Howlslash  * Tremor  * Zap All |
 |                                         | * Burnstrike * Howl    * Alhealr |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Avenging Claw     - HIGH phys damage (single)                     |
 |          Spellbinding Eye  - paralysis effect + continuous dmg (single)    |
 |          Dead Claw         - physical damage + % move block (single)       |
 |          Hammer Claw       - physical damage (some)                        |
 |          Destruction Light - high physical damage (some)                   |
 '----------------------------------------------------------------------------'

 .-----------------.-----------.-----------------------.
 | BOSS: Millennia | HP: 25000 | DROP: Black Angel Bow |
 |-----------------'-----------'-----------.-----------'----------------------.
 |                                         | MAGICKS:                         |
 | EXP: ----       GOLD: ----              |                                  |
 | SC : 3000       MC  : ----              | * DragonZap                      |
 |                                         | * Burnflame                      |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Combo - 3-hit physical damage (single)                            |
 |          Fallen Wings - physical damage (all)                              |
 '----------------------------------------------------------------------------'

 .-----------------------------------.-----------------------.
 | BOSS: Valmar's Tongue -> 30000 HP | DROP: Starlight Tiara | 
 |       Right Hand ------> 20000 HP | DROP: Potion of Azure | 
 |       Left Hand -------> 20000 HP | DROP: Indigo Potion   |
 |       Head ------------>  9000 HP | DROP: Golden Potion   |
 |-----------------------------------------.----------------------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 3000           SC: 4000            | * WOW!        * Hellburner       |
 | GLD: ----           MC: 1000            | * Burnstrike  * Refresh          |
 '-----------------------------------------'----------------------------------|
 | SPECIAL ATTACKS:                                                           |
 |                                                                            |
 | Tongue - "Gluttony" - physical damage to ally (one)                        |
 | L Hand - "Flamethrower" - fire-elem magic damage (one)                     |
 | Tongue - "Huge Leap" - physical damage (some, proximity)                   |
 | Tongue - "Starving Tongue" - Drains HP from allies (all)                   |
 | R Hand - "Spew Venom" - phys damage + % poison (some, proximity)           |
 | Head   - "Eat 'em Alive" - multi-hit physical damage + % confuse (one)     |
 '----------------------------------------------------------------------------'

 .-----------------------.-----------.---------------------------.
 | BOSS: Valmar's Eye    | HP: 20000 | DROP: Queen Heels         |
 |       Left Tendril    | HP: 20000 | DROP: Scarlet Potion      |
 |       Right Tendril   | HP: 20000 | DROP: Indigo Potion       |
 |       Eyeball Bat x 4 | HP: 20000 | DROP: Potion of Azure x 4 |
 |-----------------------'-----------'-----.----------------------------------.
 | SPOILS:                                 | MAGICKS:                         |
 | EXP: 3000        GOLD: ----             | * Howslash                       |
 | SC : 4000        MC  : 1000             | * Crackle                        |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |                                                                            |
 | V's Eye   - Pollen Spew - phys damage + % confuse + cancel effect (some)   |
 | V's Eye   - Spellbinding Eye - paralysis effect + continuous dmg (one)     |
 | L. Tend   - Seed of Sleep - physical damage + % sleep (some)               |
 | R. Tend   - Seed of Poison - physical damage + % poison (some)             |
 | E. Bats   - Delta Burst - 4-bat combo attack for phys damage (single)      |
 '----------------------------------------------------------------------------'

 .----------------------.-----------.------------------------.
 | BOSS: Valmar's Heart | HP: 25000 | DROP: Tenma's Dress    |
 |       Left Eye       | HP: 15000 | DROP: Potion of Azure  |
 |       Right Eye      | HP: 15000 | DROP: Mystic Potion    |
 |----------------------'-----------'------.-----------------'----------------.
 |                                         | MAGICKS:                         |
 | EXP: 3000       GOLD: ----              |               * Diggin'          |
 | SC : 4000       MC  : 1000              | * Def-Loss    * Shhh!   * WOW!   |
 |                                         | * Burnflame   * Speedy  * Quake  |
 |-----------------------------------------| * Burnstrike  * Tremor  * Burn!  |
 | ATTACKS:                                '----------------------------------|
 |          Black Fog Spew - physical damage + plague (some, proximity)       |
 |          Avici Slash    - 30-hit phys damage (all)                         |
 |          Aorta Pummel   - physical damage (single)                         |
 '----------------------------------------------------------------------------'

 .----------------------.-----------.-------------.
 | BOSS: Zera Valmar    | HP: 40000 | DROP: ----- |
 |----------------------'-----------'------.------'---------------------------.
 |                                         | MAGICKS:                         |
 | EXP: ----       GOLD: ----              |                                  |
 | SC : ----       MC  : ----              | * GadZap      * BA-BOOM!         |
 |                                         | * Poizn       * Crackle          |
 |-----------------------------------------'----------------------------------|
 | ATTACKS:                                                                   |
 |          Breath of God - ATK/MOV/ACT/DEF +1 (self, actually a magick)      |
 '----------------------------------------------------------------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
V. EQUIPMENT LIST                                                        [EQPL]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 Note that Millennia wears the same things as Elena, except when it comes to
 weapons.
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SWORDS                                                         [USED BY: Ryudo]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | SWORD NAME          | ATK POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------'
 | Zero Broadsword     |  00       | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S.S.  |
 | Geoblade            |  18       | ~~~~~~~~~~~~~~~~~~~~~ | Initial equip    |
 | Falx                |  22       | ~~~~~~~~~~~~~~~~~~~~~ | Carbo/Agear Town |
 | Shamshir            |  26       | ~~~~~~~~~~~~~~~~~~~~~ | Carbo/Agear Town |
 | Army Saber          |  32       | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town       |
 | Samurai Blade       |  38       | ~~~~~~~~~~~~~~~~~~~~~ | Liliguie City    |
 | Sword of Purity     |  40       | Effective vs. Undead  | Gargoyle drop    |
 | Flamberge           |  44       | Fire-based [Burn!]    | Liligue Cave (2) |
 | Shadowblade         |  44       | -4 MOV; Death effect  | Cyrum Kingdom    |
 | Swordfish Sword     |  52       | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village   |
 | Ogre Slayer         |  55       | Effective vs. humans  | Hellhound drop   |
 | Claymore            |  60       | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim P State |
 | Fine Broadsword     |  70       | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Sword of Mikage     |  77       | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Silver Freeze       |  80       | Ice-based [Freeze!]   | Hemble's Tent    |
 | Silence Sword       |  85       | May cause magic block | Nanan Village    |
 | Maken Valborg       |  100      | 10% dmg used to heal  | Grail Mount. Rd. |
 | Holy Soul Sword     |  114      | Can lower foe's DEF   | St. Heim Revistd |
 | Blazing Sword       |  120      | Fire-based            | Cyrum Kingdom    |
 | Icefang Sword       |  122      | Ice-based             | Cyrum Kingdom    |
 | Thor Sword          |  125      | Thunder-based         | Cyrum Kingdom    |
 | Granasaber          |  150      | SP Consumption -15%   | B. of the Gods   |
 '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
STAVES                                                         [USED BY: Elena]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | SWORD NAME          | ATK POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------'
 | Useless Staff       |  00       | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S.S.  |
 | Dragon Wand         |  11       | Thndr-based [DrgnZap] | Dragn Knight drp |
 | Prayer Staff        |  22       | ~~~~~~~~~~~~~~~~~~~~~ | Initial equip    |
 | Iron Rod            |  30       | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town       |
 | Flame Staff         |  40       | Fire-based [Burn!]    | Liligue City     |
 | Battle Rod          |  45       | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City     |
 | Oracle's Staff      |  50       | Cures confuse (1ally) | Mirumu Village   |
 | Sister's Staff      |  55       | [Cure] on single trgt | St. Heim P State |
 | Blazing Staff       |  60       | Fire-based [Burnflme] | Cyrum Kingdom    |
 | Whirlwind Staff     |  60       | Wind-based [Howlslsh] | Cyrum Kingdom    |
 | Quarry Staff        |  60       | Earth-based [Tremor]  | Cyrum Kingdom    |
 | Lullaby Staff       |  65       | Sleep effect          | Ceceile Reef (2) |
 | Buster Flail        |  70       | -5 MOV                | Raul Hills (1)   |
 | Aromatic Root       |  75       | [Refresh]             | Ghoss Frst E. 1  |
 | Silver Flail        |  82       | -5 MOV                | Garlan Village   |
 | Gold Staff          |  92       | -5 MOV                | 
 | Priest's Staff      |  99       | [Halvah]              | St. Heim Revistd |
 | Decalogue Staff     |  108      | Cause move/magicblock | Cyrum Kingdom    |
 | Guardian Staff      |  118      | Earth-based [Diggin'] | Cyrum Kingdom    |
 | Huge Flail          |  128      | -5 MOV                | Cyrum Kingdom    |
 | Holy Ghost Staff    |  138      | MP Consumption -10%   | New Valmar       |
 '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
CROSSBOWS                                                   [USED BY: Millenia]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | CROSSBOW NAME       | ATK POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------|
 | Crossbow            |  35       | ~~~~~~~~~~~~~~~~~~~~~ | Initial equip    |
 | Burning Bow         |  45       | Fire-based            | L. Cave (Depths) |
 | Flying Fish Bow     |  55       | Effective vs. birds   | Mirumu Village   |
 | Arbalest            |  70       | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom    |
 | Dread Bow           |  85       | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Exorcism Bow        | 105       | Effective vs. undead  | Demon's Law      |
 | Black Angel Bow     | 135       | 10% dmg heals MP      | New V' Core      |
 '---------------------'-----------'-----------------------'------------------'

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KNIVES                                                          [USED BY: Roan]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | KNIFE NAME          | ATK POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------|
 | Dull Knife          |  00       | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S. S. |
 | Multiple Knife      |  28       | ~~~~~~~~~~~~~~~~~~~~~ | Initial equip    |
 | Hunter's Knife      |  36       | Effective vs. animals | Liligue City     |
 | Ice Pick            |  44       | Ice-elemental         | Lumir Forest     |
 | Flint Knife         |  48       | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village   |
 | Poisoned Knife      |  50       | Poison effect         | St. H Pilgrim Rd |
 | Warp Knife          |  55       | Warps during combat   | V's Eye drop     |
 | Main Gauche         |  62       | +10 DEF               | Cyrum Kingdom    |
 | Soul Eater          |  75       | 10% dmg used to heal  | Underground Plnt |
 | Sword Breaker       |  110      | Foe's ATK Level -1    | Cyrum Kingdom    |
 | Gladius             |  125      | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. |
 | Dirk                |  140      | [WOW!] magic inside   | New V'           |
 | Brave Dirk          |  145      | +5 SP recovery        | V' Magna drop    |
 '---------------------'-----------'-----------------------'------------------'

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BATTLEAXES                                                     [USED BY: Mareg]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | AXE NAME            | ATK POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------------------------------+------------------'
 | Battleax            |  42       | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq |
 | Hammer Axe          |  52       | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village   |
 | Dragonslayer Axe    |  58       | Effective v. reptiles | St. Heim Mtns.   |
 | Dragonfly Slayer    |  60       | Good v. bugs/crstcean | Ceceile Reef (1) |
 | Halberd             |  68       | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim/C Kngdm |
 | Earthen Axe         |  78       | +10 DEF; Earth-based  | Grail Mt. Road 2 |
 | Bardiche            |  86       | ~~~~~~~~~~~~~~~~~~~~~ | Nanan Village    |
 | Inferno Battleax    |  98       | Fire-based [Burnstrk] | Demon's Law      |
 | Tundra Battleax     | 101       | Ice-based [Crackle]   | Dino Freezer drp |
 | Rune Ax             | 107       | Reduces IP slowing    | St. Heim Revistd |
 | Leo Rex Battleax    | 120       | +3 SP recover in cmbt | V's Moon         |
 '---------------------'-----------'-----------------------'------------------'

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CHAKRAM/DISCS                                                    [USED BY: Tio]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | SWORD NAME          | ATK POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------|
 | Rusty Hoop          |  00       | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S. S. |
 | Moon Claw           |  68       | ~~~~~~~~~~~~~~~~~~~~~ | initial equip    |
 | Double Moon         |  77       | ~~~~~~~~~~~~~~~~~~~~~ | Grail Mt. Road 1 |
 | Discus              |  86       | Good v. bugs/crstcean | Great Rift 2     |
 | Bloody Saucer       |  90       | 10% dmg -> heals HP   | Walnut mini-game |
 | Binding Circle      |  92       | Thndr-type; +paralyze | Immune Cell drop |
 | Balor               | 108       | SP Consumption -05%   | Demon's Law      |
 | Angel Circle        | 116       | Effective vs. undead  | Valmar's Body    |
 | Wind Cutter         | 122       | Wind-based            | Cyrum Kingdom    |
 | Demon Shuriken      | 128       | +5 ACT                | Cyrum Kingdom    |
 | Phoenix Ring        | 142       | +1 SP recovery        | Guardian drop    |
 '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
HEAVY HEADGEAR                          [USED BY: Ryudo, Mareg; later on, Roan]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | HEAVY HEADGEAR NAME | DEF POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------'
 | Stone Head          |  11       | knock-back            | Durham Cave (2)  |
 | Iron Helm           |  15       | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City     |
 | Swordfish Helmet    |  20       | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village   |
 | Ogre Helm           |  25       | -5 MOV                | Twin Ogre drop   |
 | BlackQuartz Helm    |  25       | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills (1)   |
 | Battle Helm         |  30       | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Dragon Bone Helm    |  36       | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Charisma Helm       |  38       | +5 ACT                | Cyrum Kingdom    | 
 | Adamantine Helm     |  42       | Reduces IP slowing    | V's Body         |
 | Paladin Helmet      |  44       | Magic Block resistant | Granas K. drop   | 
 | Reflect Helm        |  45       | Can reflect some dmg  | V's Moon (3)     |
 | God of War Helm     |  50       | Reduces IP slowing    | New V'           |
 '---------------------'-----------'-----------------------'------------------'

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LIGHT HEADGEAR                     [BANDS: Ryudo, Roan, Mareg, Tio / HATS: All]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | LIGHT HEADGEAR NAME | DEF POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------|
 | Hair Band           |  02       | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. |
 | Climbing Hat        |  04       | ~~~~~~~~~~~~~~~~~~~~~ | Inor Mountains 1 |
 | Bandana             |  05       | ~~~~~~~~~~~~~~~~~~~~~ | Ryudo initial eq |
 | Traveler's Hat      |  06       | ~~~~~~~~~~~~~~~~~~~~~ | Mareg intial eq? |
 | Leather Headband    |  08       | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town       |
 | Guardian Hat        |  10       | Sleep-resistant       | Liligue City     |
 | Iron Bandana        |  12       | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City     |
 | Hide Turban         |  14       | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq |
 | Feathered Hat       |  18       | ~~~~~~~~~~~~~~~~~~~~~ | Mirimu Village   |
 | Sister's Hat        |  20       | Paralysis resistance  | St. Heim Papal S |
 | Bravery Bandana     |  22       | +5 ACT                | St. H Pilgrim Rd |
 | Wizard's Hat        |  22       | MagicBlock Resistance | Cyrum Kingdom    |
 | Black Band          |  22       | Sleep resistance      | Tio initialequip |
 | Mercury Bandana     |  26       | +10 MOV               | Garlan Village   |
 | Flame Bandana       |  30       | Lv1 Fire Resistance   | Ceceile Reef 1   |
 | Phoenix Hat         |  34       | Reduces IP slowing    | Demon's Law      |
 | Man's Headband      |  36       | +10 ATK/Supress IPslw | Great Rift       |
 | Priest's Hat        |  36       | Nulls magic/moveblock | St. Heim Revistd |
 | Sage's Hat          |  38       | MP consumption -5%    | V's Body         |
 | Illusion Bandana    |  48       | Allows warp evasion   | B. of the Gods   |
 '---------------------'-----------'-----------------------'------------------'

 NOTE: Tio can't equip the Man's Headband.

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GIRLY HEADGEAR                                            [USED BY: Elena, Tio]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | GIRLY HEADGEAR NAME | DEF POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------|
 | Red Hair Ribbon     |  00       | Restores HP in combat | Death Doberman d |
 | Silk Hair Band      |  02       | ~~~~~~~~~~~~~~~~~~~~~ | Elena initial eq |
 | Ruby Barrette       |  08       | Lv1 Fire Resistance   | Millenia initial |
 | Magnolia Bandana    |  16       | Lv1 Earth Resistance  | Mirimu Village   |
 | Lightning Tiara     |  26       | Lv1 Thndr Resistance  | Cyrum Castle SP  |
 | Azure Headband      |  30       | ~~~~~~~~~~~~~~~~~~~~~ | Nanan Village    |
 | Fairy Ribbon        |  32       | Confusion resistance  | Grail Mount. Rd. |
 | Moonlight Tiara     |  42       | Lv1 Confuse/Ice rstnt | V's Moon         |
 | Loving Ribbon       |  46       | 02% HP Regeneration   | New V'           |
 | Starlight Tiara     |  45       | MP Consumption -15%   | New V' Room of C |
 | Holy Crown          |  48       | Suppresses IP slowing | B. of the Gods   |
 '---------------------'-----------'-----------------------'------------------'

 NOTE: Roan can also wear the Holy Crown.

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NORMAL ARMOR                                 [USED BY: Ryudo, Roan, Mareg, Tio]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | NORMAL ARMOR NAME   | DEF POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------'
 | Leather Armor       |  17       | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town       |
 | Chain Mail          |  20       | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City     |
 | Shell Armor         |  26       | ~~~~~~~~~~~~~~~~~~~~~ | Baked Plains (3) |
 | Ancient Cuirass     |  32       | Reduces IP slowing    | V's Tongue       |
 | Earthen Cuirass     |  42       | Lv2 Earth Resistance  | Raul Hills (1)   |
 | Flame Armor         |  46       | Lv2 Fire Resistance   | Ceceile Reef (1) |
 | Dark Armor          |  52       | +1 SP Recovery at dmg | Grail Mt. Road 2 |
 | Aura Armor          |  64       | 10% move damage boost | Cyrum Kingdom    |
 | Hero's Cuirass      |  72       | 03% HP Regeneration   | B. of the Gods   |
 '---------------------'-----------'-----------------------'------------------'

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CLOTHES                                                     [USED BY: Everyone]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | LIGHT ARMOR NAME    | DEF POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------|
 | Tight Dress         |  00       | Nullifies all magic   | Nyarmot drop     |
 | Cuir Bouilli        |  12       | ~~~~~~~~~~~~~~~~~~~~~ | Carbo Village    |
 | Leather Jacket      |  14       | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town       |
 | Adventure Suit      |  16       | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq  |
 | Quilted Silk        |  18       | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town       |
 | Illusion Clothes    |  32       | Ups evasion by 5%     | Aira's Space (2) |
 | Lion Field Garb     |  35       | +5 ATK                | St. Heim Mtns.   |
 | Ancient Suit        |  40       | ~~~~~~~~~~~~~~~~~~~~~ | Tio initialequip |
 | Dragon Vest         |  48       | +5 MOV                | Nanan Village    |
 | Ninja Clothes       |  54       | Evasion +10%          | V's Body drop    |
 | Holy Clothes        |  58       | Plague resistant      | V's Heart drop   |
 | Sun Robe            |  70       | Reduces IP slowing    | B. of the Gods   |
 '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
HEAVY ARMOR                                             [USED BY: Ryudo, Mareg]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | LIGHT ARMOR NAME    | DEF POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------'
 | Shoulder Guards     |  23       | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq |
 | Plate Mail          |  25       | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City     |
 | Swordfish Armor     |  30       | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village   |
 | BlackQuartz Mail    |  38       | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom    |
 | Warrior Mail        |  45       | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Dragonscale Mail    |  50       | ~~~~~~~~~~~~~~~~~~~~~ | Nanan Village    |
 | Halo Armor          |  55       | Lv2 Thndr resistance  | Demon's Law      |
 | Paladin Armor       |  60       | Pois/para/plag restnt | Granas K. drop   |
 | Moonstone Armor     |  65       | Magic block resistant | V's Moon (3)     |
 | Reflect Mail        |  68       | Can reflect damage    | Ancnt Wrrior drp |
 | Holy Sword Armor    |  75       | 20% move damage boost | New V' (2)       |
 '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
ROBES/DRESSES                                        [USED BY: Elena, Millenia]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ROBE/DRESS NAME     | DEF POWER | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------|
 | Tight Dress         |  00       | Nullifies all magic   | Nyarmot drop     |
 | Crimson Bolero      |  22       | ~~~~~~~~~~~~~~~~~~~~~ | Millenia In.Eq.  |
 | Guardian Robe       |  22       | +Poison resistance    | Liligue City     |
 | Pixie's Robe        |  26       | Slp/confu resistance  | Mirumu Village   |
 | Flare Dress         |  30       | Lv2 Fire Resistance   | L. Cave (Depths) |
 | Sister's Robe       |  35       | Poison resistance     | St. Heim P State |
 | Purple Robe         |  35       | Paralysis resistance  | Cyrum Kingdom    |
 | Mithril Dress       |  40       | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Red Fur Coat        |  44       | Lv2 Blizrd resistance | Nanan Village    |
 | Sylph's Robe        |  48       | Lv2 Wind Resistance   | Ghoss Frst E. 1  |
 | Priest's Robe       |  54       | Slp/Para/Plag immune  | St. Heim Revistd |
 | Resist Dress        |  56       | Lv1 all atk resistnce | V's Body         |
 | Imperial Garb       |  60       | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. |
 | Angel's Robe        |  62       | 01% HP Regeneration   | Egg Guardian drp |
 | Priestess Robe      |  68       | Nulls negative status | New V'           |
 | Tenma's Dress       |  72       | Lv2 all atk resistant | New V' Room of C |
 | Valkyrie Dress      |  74       | +5 ACT                | B. of the Gods   |
 '---------------------'-----------'-----------------------'------------------'

 NOTE: Roan can equip the Imperial Garb but not the Priestess Robe.

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SHOES                            [USED BY: Everyone (men can't equip hi-heels)]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | SHOES NAME          | DEF/MOVE  | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------'
 | Charming Heels      | --- / --- | Ups evasion by 25%    | Yeti drop        |
 | Hi-Heels            | --- / 02  | ~~~~~~~~~~~~~~~~~~~~~ | Millenia In.Eq.  |
 | Pumps               | --- / 04  | ~~~~~~~~~~~~~~~~~~~~~ | Elena initial eq |
 | Crampons            | --- / 04  | Lv2 Ice Resistance    | Mirumu Village   |
 | Children's Shoes    | --- / 08  | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. |
 | Climbing Boots      | 02  / 06  | ~~~~~~~~~~~~~~~~~~~~~ | Carbo/Agear Town |
 | Leather Leggings    | 04  / --- | ~~~~~~~~~~~~~~~~~~~~~ | Ryudo initial eq |
 | Hunter's Boots      | 04  / 08  | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City     | 
 | Dash Shoes          | 04  / 10  | ~~~~~~~~~~~~~~~~~~~~~ | Baked Plains (2) |
 | Giant's Shoes       | 05  / 05  | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq |
 | Odd Wooden Clogs    | 05  / 05  | May evade attacks     | Lumir Forest     |
 | Red Shoes           | --- / 10  | +5 ACT (girls only)   | Aira's Space (2) |
 | Wing Boots          | 05  / 15  | Lv2 Earth Resistance  | Mystry. Fissure  |
 | Heavy Boots         | 06  / 10  | Negates knockback     | St. Heim P State |
 | Mach Boots          | 06  / 20  | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim Mtns.   |
 | Glass Slippers      | --- / 10  | +20 ACT               | Hemble's Tent    |
 | Warp Shoes          | --- / 10  | Enables warp movement | Underground Plnt |
 | Warrior Leggings    | 10  / 10  | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Queen Heels         | 10  / 10  | Reduces IP slowing    | New V' Room of C |
 | Shadow Shoes        | 10  / 15  | Ups evasion by 10%    | Tio initialequip |
 | Magic Hi-Heels      | 12  / 08  | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom    |
 | Battle Boots        | 12  / 12  | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom    |
 | Rainbow Hi-Heels    | 14  / 14  | Gives warp evasion    | V's Body drop    |
 | Wolf Boots          | 15  / 15  | Ups evasion by 05%    | Ghoss Frst W (1) |
 | Goddess Hi-Heels    | 10  / 05  | Lv1 all attack resist | V's Heart drop   |
 | Royal Boots         | 18  / 18  | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. |
 | Lion Boots          | 20  / 20  | ~~~~~~~~~~~~~~~~~~~~~ | V's Moon         |
 | Ogre Shoes          | 10  / 50  | ~~~~~~~~~~~~~~~~~~~~~ | New V'           |
 '---------------------'-----------'-----------------------'------------------'

 NOTE: Man's Iron Clogs are male-only
 NOTE: Pumps/Children's Shoes can't be used by Mareg
 NOTE: Giant's Shoes are Mareg-only

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
EGGS                                                        [CAN EQUIP: Anyone]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | EGG NAME            | TYPE                      | OBTAIN:                  |
 |---------------------+---------------------------+--------------------------'
 | Holy Egg            | Water/Earth/Forest        | Elena initial equip      |
 | Chaos Egg           | Fire/Wind/Lightning       | Millenia initial equip   |
 | Mist Egg            | Wind/Water/Blizzard       | Troglodyte @ Durham Cave | 
 | Gravity Egg         | Fire/Earth/Explosion      | V's Eye @ Aira's Space   |
 | Soul Egg            | Wind/Water/Lightning      | CrimsonTl @ Ceceile Reef |
 | Star Egg            | Lightning/Explosion       | Naga Queen @ Demon's Law |
 | Fairy Egg           | Recvry/Asstance/Defensive | Raul Hills Special Stage |
 | Dragon Egg          | All attack magic offensiv | Birthplace of the Gods 1 |
 '---------------------'---------------------------'--------------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
VALUABLES                                        [CAN EQUIP: can't be equipped]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | VALUABLE NAME       | DEF/MOVE  | EXTRA EFFECT          | OBTAIN           |
 |---------------------+-----------+-----------------------+------------------'
 | Adventure Book      | ~~~~~~~~~ | Learn Combat skills   | Durham Minotaur  |
 | Book of Warriors    | ~~~~~~~~~ | Learn warrior skills  | Eyeball Bat drop |
 | Book of Wizards     | ~~~~~~~~~ | Learn wizardry skills | V's Tongue drop  |
 | Book of Priests     | ~~~~~~~~~ | Learn priestly skills | Zera @ St. Heim  |
 | Book of War         | ~~~~~~~~~ | Learn martial arts    | Walnut mini-game |
 | Book of Sages       | ~~~~~~~~~ | Learn magical skills  | B. of the Gods 1 |
 | Book of Swords      | ~~~~~~~~~ | Learn swordsmanship   | Grail Mt. Road   |
 | Book of Gales       | ~~~~~~~~~ | Learn to control wind | V's Claw drop    |
 |---------------------|-----------|-----------------------|------------------|
 | All-Around Seed     | +10 HP/MP/SP                      | Killer Tree drop |
 | Lore of Magic       | +1000 MC                          | From final shop  |
 | Lore of Moves       | +1000 SC                          | From final shop  |
 | Omnipotent Seed     | +03 STR/VIT/AGI/SPD/MAG/MEN       | Killer Tree drop |
 | Poff Nut            | Give to Carro                     | see walkthrough  |
 | Roan's Medal        | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Durham Minotaur  |
 | Seed of Defense     | +3 VIT                            | see walkthrough  |
 | Seed of Life        | +10 HP                            | see walkthrough  |
 | Seed of Magic       | +3 MAG                            | see walkthrough  |
 | Seed of Moves       | +10 SP                            | see walkthrough  |
 | Seed of Power       | +3 ATK                            | see walkthrough  |
 | Seed of Psyche      | +3 MEN                            | see walkthrough  |
 | Seed of Running     | +3 SPD                            | see walkthrough  |
 | Seed of Swift       | +3 AGI                            | see walkthrough  |
 | Seed of Spells      | +10 MP                            | see walkthrough  |
 |---------------------+-----------------------------------+------------------|
 | Miracle Scales      | Doubles gold earned               | Walnut mini-game |
 | Missanga            | Returns SP used on Mareg's moves  | Cyrum Kingdom S. |
 | Soul of a Hero      | Doubles EXP earned                | Raul Hills S. S. |
 | Astral Miracle      | Doubles SC earned                 | Raul Hills S. S. |
 | Ethereal Miracle    | Doubles MC earned                 | B. of the Gods 1 |
 '---------------------'-----------------------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
ACCESSORIES                                                 [CAN EQUIP: Anyone]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | JEWELRY NAME        | STAT UP'D | EXTRA EFFECT          | OBTAIN:          |
 |---------------------+-----------+-----------------------+------------------'
 | Angel's Ring        | +05 DEF   | 03% HP Regeneration   | B. of the Gods   |
 | Anklet              | +40 MOV   | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom    |
 | Arctic Cape         | +10 DEF   | Lv3 Ice Resistance    | Mirimu Village   |
 | Black Belt          | +15 ATK   | 10% move damage boost | Cyrum Kingdom S. |
 | Blizzard Charm      | ~~~~~~~~~ | Lv5 Ice Resistance    | see shop listing |
 | Bonds of Trust      | +05 ACT   | gives IP to an ally   | see walkthrough  |
 | Confusion Charm     | --------- | Confusion resistance  | St. Heim Papal S |
 | Coral Necklace      | +10 DEF   | Psn/sleep/conf resist | Ceceile Reef (2) |
 | Crescent Jade       | +15 DEF   | Slp/confuse resistant | Garlan Village   |
 | Crystal Brooch      | +10 DEF   | Lv3 Earth Resistance  | Inor Mountains 2 |
 | Dark Ring           | --------- | Negates dmg under 100 | Warp Warrior drp |
 | Demon Necklace      | --------- | MP Consumption -25%   | Raul Hills S.S.  |
 | Demon's Tears       | --------- | +1 hit to 'Combo'     | V's Eye drop     |
 | Divine Talisman     | ~~~~~~~~~ | SP use down 15%       | Ghoss Frst E. 2  |
 | Dragon Scales       | --------- | Dmg under 200 negated | Ghoss Forest Est |
 | Earth Charm         | ~~~~~~~~~ | Lv5 Earth Resistance  | see shop listing |
 | Energy Charm        | ~~~~~~~~~ | SP Consumption -25%   | Raul Hills S.S.  |
 | Energy Ring         | +15 DEF   | Damage = +5 SP rcovry | The Great Rift 3 |
 | Fire Charm          | ~~~~~~~~~ | Lv5 Fire Resistance   | see shop listing |
 | Fire Pendant        | +10 DEF   | Lv3 Fire Resistance   | Liligue Cave (2) |
 | Forbear Necklace    | +10 ACT   | Suppresses IP slowing | Undergr. Factory |
 | Friends Necklace    | +25 DEF   | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village   |
 | Gauntlet            | +15 DEF   | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City     |
 | Godspeed Ring       | +15 ACT   | --------------------- | St. Heim Mtns.   |
 | Healing Ring        | +05 DEF   | [Heal] effect         | St. Heim P State |
 | Heavy Stone         | +05 DEF   | -5 MOV, Knckbck Null  | Carbo/Agear Town |
 | Heracles' Belt      | +40 ATK   | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim Papal S |
 | Hercules' Brace     | +05 ATK   | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq |
 | Jade Charm          |  +2 ATK   | +2 DEF                | Elena initial eq |
 | Jet-Black Cape      | --------- | Lv5elem/status resist | Devil drop       |
 | King's Pride        | +25 ATK   | 20% move damage boost | Roan initial eq. |
 | Kojin Charm         | --------- | Lv3 all attack resist | B. of the Gods   |
 | Leather Brace       | +04 DEF   | ~~~~~~~~~~~~~~~~~~~~~ | Ryudo initial eq |
 | Lightning Charm     | ~~~~~~~~~ | Lv5 Thundr Resistance | see shop listing |
 | Magical Brace       | +20 DEF   | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom    |
 | MagicBlock Charm    | --------- | MagicBlock resistance | St. Heim P State |
 | Mana Crystals       | --------- | 01% MP Regeneration   | Mind Eater drop  |
 | Mana Insignia       | --------- | MP Consumption -15%   | Claw of V' drop  |
 | Mars Talisman       | ~~~~~~~~~ | Mv/MGblock; [Refresh] | Grail Mt. Road 2 |
 | Meteor Earring      | +20 MOV   | Ups evasion by 25%    | Tio initialequip |
 | Mirage Earring      | +10 MOV   | Ups evasion by 15%    | Aira's Space (2) |
 | Moebius Ring        | +02 ATK   | +02 DEF/ACT/MOV       | Aira's Space (2) |
 | Move Block Charm    | --------- | Move Block resistance | St. Heim P State |
 | Mystic Veil         | --------- | Immune to neg status  | V's Moon (2)     |
 | North Wind Cape     | +10 MOV   | Lv3 Wind Resistance   | Baked Plains (2) |
 | Paralysis Charm     | --------- | Paralysis Resistance  | Mirimu/St. Heim  |
 | Plague Charm        | --------- | Plague resistance     | Nanan Village    |
 | Poison Charm        | --------- | Poison resistance     | Mirimu/St. Heim  |
 | Pretty Bracelet     | ~~~~~~~~~ | ~~~~~~~~~~~~~~~~~~~~~ | see bestiary     |
 | Pretty Necklace     | --------- | ~~~~~~~~~~~~~~~~~~~~~ | see bestiary     |
 | Pretty Ring         | --------- | --------------------- | see bestiary     |
 | Rage Ring           | +10 ATK   | SP Recovery +3        | Raul Hills (1)   |
 | Raincoat            | +10 DEF   | Sleep resistance      | Mystery. Fissure |
 | Reflection Ring     | +10 DEF   | May Reflect damage    | Liligue Cave (1) |
 | Relief Tag          | ~~~~~~~~~ | 01% HP Regeneration   | St. Heim Revistd |
 | Revival Gem         | +05 DEF   | Revives char. once    | see walkthrough  |
 | Ring of Guarding    | +05 DEF   | see below             | Walnut mini-game |
 | Rune Necklace       | +05 ACT   | Suppresses IP Slowing | Cyrum Kingdom S. |
 | Salamander Tail     | +20 ATK   | Lv10 Fire resistance  | Salamadile drop  |
 | Shogun's Brace      | +40 DEF   | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim Papal S |
 | Silver Bracelet     | +08 DEF   | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. |
 | Sleep Charm         | ~~~~~~~~~ | Sleep resistance      | Agear/St. Heim P |
 | Snake Earrings      | +10 DEF   | Poison resistance     | Crag Snake drop  |
 | Sonic Belt          | +40 ACT   | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S.S.  |
 | Soul of Asura       | ~~~~~~~~~ | +2 hits to 'Combo'    | Grail Mount. Rd. |
 | Talisman            | +15 ATK   | Psn/parlyze resistant | Garlan Village   |
 | Thunder Ring        | +10 DEF   | Lv3 Thndr/Prlyze Res. | Raul Hills (1)   |
 | Titan's Ring        | +20 ATK   | ~~~~~~~~~~~~~~~~~~~~~ | Nanan Village    |
 | Wind Charm          | ~~~~~~~~~ | Lv5 Wind Resistance   | see shop listing |
 '---------------------'-----------'-----------------------'------------------'

 NOTE: Ring of Guarding nulls all status abnormalities except move/magic block

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
ATTACK/REGIONAL ITEMS                                    [USED: In battle only]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | REGIONAL ITEM NAME  |  PWR | EXTRA EFFECT:              | DROPPED BY:      |
 |---------------------+------+----------------------------+------------------|
 | Battle Manicure     |  --- | +05 ATK (one)              | ---------------- |
 | Blueberry           |  --- | +25 SP (one); may break    | Valmar Fly       |
 | Butter Roll         |  --- | +50 SP (one)               | ---------------- |
 | Demon Ash           |  --- | -1 MOV/ACT/ATK/DEF (one)   | Devil            |
 | Dynamite            | 1000 | Effects some foes          | FlameTd/DinoFrzr |
 | Electrum Stone      |  750 | Thndr-based; +Paralysis    | Vein Brain       |
 | Exhaustion Nut      |  --- | -1 ACT Level (some foes)   | ---------------- |
 | Face Paint          |  --- | +5 ACT Level (one)         | ---------------- |
 | Fireball Scroll     |  400 | Fire-based (one foe)       | ---------------- |
 | Firebomb            |  300 | Fire-based (some foes)     | Hellhound        |
 | Flame Stone         |  650 | Fire-based (some foes)     | Dragonoid        |
 | Fresh Sandwich      |  --- | +600 HP; cures psn/paralyz | ---------------- |
 | Gale Stone          |  700 | Wind-based (enemy line)    | Lard Cougar      |
 | Goblin Toadstool    |  250 | Poison effect (one foe)    | ---------------- |
 | Gold Feather        |  --- | Greatly increases IP       | Emerald Bird     |
 | Grail Fruit         |  --- | Restores 50 MP             | ---------------- |
 | Guard Mushroom      |  --- | +2 DEF Level (some allies) | ---------------- |
 | Hand Grenade        |  300 | Affects some foes          | Sandman/Twin Ogre|
 | Holy Ashes          |  700 | Good vs. Undead            | Gargoyle         |
 | Hyper Mogay Bomb    | 2000 | Cancel effect              | ---------------- |
 | Icefang Stone       | 1200 | Ice-based (one foe)        | SkulSnl/SnowLprd |
 | Insecticide Bomb    |  650 | Fire-based(1)/good v. bugs | ---------------- |
 | Kuko Berry          |  --- | Confusion effect (one foe) | ---------------- |
 | Lumir Flower        |  --- | +25 MP (one); may break    | Big Foot         |
 | Makibishi           |  600 | -1 MOV Level (some)        | ---------------- |
 | Mermaid Harp        |  --- | Confusion effect (breakbl) | ---------------- |
 | Meteor Scroll       | 2500 | Like Meteor Strike (one)   | Valmar Moth      |
 | Mogay Bomb          |  500 | IP damage effect           | ---------------- |
 | Muscle Mushroom     |  --- | +2 ATK Level (some allies) | ---------------- |
 | Mushroom Cloud      |  400 | Fire-based (single)        | ---------------- |
 | Myriad Power Nut    |  --- | +1 ATK Level (some allies) | Big Foot         |
 | Patience Nut        |  --- | +1 DEF Level (some allies) | Crimson Claw     |
 | Platinum Feather    |  --- | Greatly increases IP (all) | ---------------- |
 | Powerless Nut       |  --- | -1 MOV Level (some foes)   | ---------------- |
 | Quake Stone         |  650 | Earth-based (some foes)    | Giant Crab       |
 | Red Bird Stone      | 1200 | Fire-based attack (one)    | Salamadile       |
 | Sandman Whiskers    |  500 | - DEF Level  (one foe)     | Sandman          |
 | Scattering Stone    |  --- | Scatters bunched-up allies | Clay Bird        |
 | Serpentine          | 1500 | Bombs on arrows (all foes) | Yeti             |
 | Silence Lute        |  --- | MgcBlock effct (some foes) | ---------------- |
 | Sleeping Harp       |  --- | Sleep effect (may break)   | ---------------- |
 | Slowpoke Nut        |  --- | -1 MOV Level (some foes)   | Mottled Spider   |
 | Spiderweb           | 1200 | -1 ACT Level (some foes)   | Tarantula        |
 | Super Mogay Bomb    | 1000 | Powerful IP Damage effect  | ---------------- |
 | Swiftness Nut       |  --- | +1 MOV Level (some allies) | ---------------- |
 | Sympathy Nut        |  --- | +1 ACT Level (some allies) | Immune Cell      |
 | Weakness Nut        |  --- | -1 DEF Level (some foes)   | Ghoul            |
 | Whirlwind Scroll    |  400 | Wind-based                 | Troglodyte       |
 '---------------------'------'----------------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
ITEM LIST                                                     [Usable: Anytime]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | ITEM NAME           | ITEM EFFECT      | TYPE | MONSTERS THAT DROP IT:     |
 |---------------------+------------------+-----------------------------------'
 | Baobab Fruit        | + 100 SP         | One  | -------------------------- |
 | Blessing Scroll     | Cure mov/mgcblok | One  | Crimson Claw               |
 | Calming Harp        | +200 HP (brkble) | Some | -------------------------- |
 | Eye Drops           | Cures sleep      | One  | Frost Frog, Star Mirage    |
 | Golden Nut          | +72 HP           | One  | -------------------------- |
 | Golden Potion       | Refills all SP   | One  | Ancient Warrior            |
 | Healing Fruit       | +1200 HP         | One  | Giga Mantis                |
 | Healing Herb        | +250 HP          | All  | Dodo, Giant Crab           |
 | Healing Incense     | +1000 HP         | All  | VenmousLarva/Man-EatingTree|
 | Hero's Elixir       | Revive/+5 levels | One  | -------------------------- |
 | Holy Wound Salve    | +800 HP          | One  | Scaly Warrior              |
 | Lion Harp           | +25 SP (brkble)  | One  | -------------------------- |
 | Magic Blessing      | Cures magc block | One  | -------------------------- |
 | Magical Medicine    | +100 MP          | One  | Emerald Bird, Mind Eater   |
 | Mana Harp           | +25 MP (breakbl) | One  | -------------------------- |
 | Medicinal Herb      | + 200 HP         | One  | Dodo, Mottled Spider       |
 | Miracle Elixir      | Revives + to COM | One  | -------------------------- |
 | Move Blessing       | Cures move block | One  | Warp Warrior               |
 | Mystic Potion       | Recover all HP   | One  | Valmar Magna               |
 | Nut of Light        | Restore all SP   | All  | -------------------------- |
 | Panacea             | Cure any status  | One  | Nyarmot                    |
 | Paralysis Salve     | Cures paralysis  | One  | Hammerhead                 |
 | Poison Antidote     | Cures poison     | One  | Crag Snake, HugeCaterpillar|
 | Potion of Azure     | +1500 HP         | All  | New V bosses; Heart, Eye   |
 | Purifying Herb      | Cures psn/parlyz | One  | Chameleon, Pit Viper       |
 | Scroll of Alheal    | +500 HP          | All  | Lard Cougar                |
 | Smelling Salts      | Cures confusion  | One  | -------------------------- |
 | Toad Oil            | +300 HP, +2 DEF  | One  | Frost Frog                 |
 | Torte's Reedpipe    | Cures sleep chrs | Some | -------------------------- |
 | Vaccine             | Cures plague     | One  | Desert Diver               |
 | Wound Salve         | + 400 HP         | One  | Giant Mantis, Scaly Warrior|
 '---------------------'------------------'------'----------------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
VI. SHOP LIST                                                            [SHPL]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

          .--------------.                                .-------------.
          | VILLAGE NAME |                                | CTRL+F LINK |
     .----'--------------'--------------------------------'-------------|
     | 01) Carbo Village...........................................SHP1 |
     | 02) Agear Town..............................................SHP2 |
     | 03) Liligue City............................................SHP3 |
     | 04) Mirimu Village..........................................SHP4 |
     | 05) St. Heim Papal State....................................SHP5 |
     | 06) Cyrum Kingdom...........................................SHP6 |
     | 07) Garlan Village..........................................SHP7 |
     | 08) Nanan Village...........................................SHP8 |
     | 09) St. Heim Papal State [II]...............................SHP9 |
     | 10) Cyrum Kingdom [II]......................................SHPX |
     | 11) Cyrum Kingdom South.....................................SHPZ |
     '------------------------------------------------------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
CARBO VILLAGE                                  [LINK: SHP1] [RETURN LINK: CRB1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Falx                | +22 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   500 | Sword    |
 | Shamshir            | +26 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   620 | Sword    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Cuir Bouilli        | +12 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   500 | L. Armor |
 | Leather Armor       | +17 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   750 | N. Armor |
 |---------------------+-----------+-----------------------+-------+----------'
 | Climbing Boots      | +06 MOV   | +06 DEF               |   200 | Boots    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Heavy Stone         | +05 DEF   | -05 MOV, Knckbck Null |   120 | Accssory |
 |---------------------+-----------+-----------------------+-------+----------'
 | Medicinal Herb      | --------- | Restores 200 HP       |    10 |          |
 | Wound Salve         | --------- | Restores 400 HP       |    24 | ITEMS    |
 | Poison Antidote     | --------- | Cures poison          |    14 | CAN'T BE |
 | Paralysis Salve     | --------- | Cures paralysis       |    14 | EQUIPPED |
 | Eye Drops           | --------- | Cures sleep           |    14 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Mushroom Cloud      | PWR: 400  | Fire-based            |    20 | CAN'T BE |
 | Goblin Toadstool    | PWR: 250  | Poison effect bomb    |    30 | EQUIPPED |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
AGEAR TOWN                                     [LINK: SHP2] [RETURN LINK: AGR1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Falx                | +22 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   500 | Sword    |
 | Shamshir            | +26 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   620 | Sword    |
 | Army Saber          | +32 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   750 | Sword    |
 | Iron Rod            | +30 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   720 | Stave    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Leather Jacket      | +14 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   650 | L. Armor |
 | Leather Armor       | +17 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   750 | N. Armor |
 | Quilted Silk        | +18 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   800 | L. Armor |
 | Chain Mail          | +20 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   950 | N. Armor |
 '---------------------'-----------'-----------------------'-------'----------'
 | Traveler's Hat      | +06 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   300 | Hat      |
 | Leather Bandana     | +08 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   350 | Bandanna |
 '---------------------'-----------'-----------------------'-------'----------'
 | Climbing Boots      | +06 MOV   | +06 DEF               |   200 | Boots    |
 '---------------------'-----------'-----------------------'-------'----------'
 | Heavy Stone         | +05 DEF   | -05 MOV, Knckbck Null |   120 | Accssory |
 | Sleep Charm         | ~~~~~~~~~ | Sleep resistance      |   250 | Accssory |
 '---------------------'-----------'-----------------------'-------'----------'
 | Medicinal Herb      | --------- | Restores 200 HP       |    10 |          |
 | Wound Salve         | --------- | Restores 400 HP       |    24 | ITEMS    |
 | Poison Antidote     | --------- | Cures poison          |    14 | CAN'T BE |
 | Paralysis Salve     | --------- | Cures paralysis       |    14 | EQUIPPED |
 | Eye Drops           | --------- | Cures sleep           |    14 |          |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion       |    20 |          |
 '---------------------'-----------'-----------------------'-------'----------'
 | Hand Grenade        | PWR: 300  | ~~~~~~~~~~~~~~~~~~~~~ |    60 | CAN'T BE |
 | Mushroom Cloud      | PWR: 400  | Fire-based            |    20 | EQUIPPED |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
LILIGUE CITY                                   [LINK: SHP3] [RETURN LINK: LLG1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Army Saber          | +32 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   750 | Sword    |
 | Samurai Blade       | +38 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   900 | Sword    |
 | Iron Rod            | +30 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   720 | Stave    |
 | Flame Staff         | +40 ATK   | Fire-elem;Burn! 1 Foe |  1250 | Stave    |
 | Battle Rod          | +45 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   960 | Stave    |
 | Multiple Knife      | +28 ATK   | ~~~~~~~~~~~~~~~~~~~~~ |   650 | Knife    |
 | Hunter's Knife      | +36 ATK   | Effective vs. animals |   880 | Knife    |
 '---------------------'-----------'-----------------------'-------'----------'
 | Quilted Silk        | +18 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   800 | L. Armor |
 | Chain Mail          | +20 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   950 | N. Armor | 
 | Guardian Robe       | +22 DEF   | +Poison resistance    |  1200 | Robe     |
 | Plate Mail          | +25 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |  1400 | H. Armor |
 | Guardian Hat        | +10 DEF   | Sleep resistance      |   450 | Hat      |
 | Iron Bandana        | +12 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   480 | Bandanna |
 | Iron Helm           | +15 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   600 | Helm     |
 '---------------------'-----------'-----------------------'-------'----------'
 | Hunter's Boots      | +08 MOV   | +4 DEF                |   400 | Boots    |
 '---------------------'-----------'-----------------------'-------'----------'
 | Gauntlet            | +15 DEF   | ~~~~~~~~~~~~~~~~~~~~~ |   800 | Bracelet |
 | Fire Charm          | ~~~~~~~~~ | Lv5 Fire Resistance   |   400 | Accssory |
 | Wind Charm          | ~~~~~~~~~ | Lv5 Wind Resistance   |   400 | Accssory |
 | Earth Charm         | ~~~~~~~~~ | Lv5 Earth Resistance  |   400 | Accssory |
 | Lightning Charm     | ~~~~~~~~~ | Lv5 Thndr Resistance  |   400 | Accssory |
 | Blizzard Charm      | ~~~~~~~~~ | Lv5 Ice Resistance    |   400 | Accssory |
 '---------------------'-----------'-----------------------'-------'----------'
 | Medicinal Herb      | --------- | Restores 200 HP       |    10 |          |
 | Wound Salve         | --------- | Restores 400 HP       |    24 | ITEMS    |
 | Healing Herb        | ~~~~~~~~~ | Restores 250 HP       |    50 |          |
 | Poison Antidote     | --------- | Cures poison          |    14 | CAN'T BE |
 | Paralysis Salve     | --------- | Cures paralysis       |    14 |          |
 | Eye Drops           | --------- | Cures sleep           |    14 | EQUIPPED |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion       |    20 |          |
 | Yomi's Elixir       | ~~~~~~~~~ | Revives KO'd ally     |   500 |          |
 '---------------------'-----------'-----------------------'-------'----------'
 | Hand Grenade        | PWR: 300  | ~~~~~~~~~~~~~~~~~~~~~ |    60 |          |
 | Insecticide Bomb    | PWR: 650  | Firebased;good v bugs |    60 |          |
 | Fireball Scroll     | PWR: 400  | Fire-based            |    50 | CAN'T BE |
 | Whirlwind Scroll    | PWR: 300  | Wind-based            |    60 |          |
 | Patience Nut        | +1 DEF    | effect: some allies   |    20 | EQUIPPED |
 | Swiftness Nut       | +1 MOV    | effect: some allies   |    20 |          |
 | Kuko Berry          | ~~~~~~~~~ | effect: confusion     |    10 |          |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
MIRUMU VILLAGE                                 [LINK: SHP4] [RETURN LINK: MRV1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Flint Knife         |  +48 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  2000 | Knife    |
 | Oracle's Staff      |  +50 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  1800 | Stave    |
 | Swordfish Sword     |  +52 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  2200 | Sword    |
 | Hammer Axe          |  +52 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  2200 | Battleax |
 | Flying Fish Bow     |  +55 ATK  | Effective vs. birds   |  2400 | Crossbow |
 |---------------------+-----------+-----------------------+-------+----------'
 | Pixie's Robe        |  +26 DEF  | Slp/Confu resistance  |  2600 | Robe     |
 | Swordfish Armor     |  +30 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  2800 | H. Armor |
 |---------------------+-----------+-----------------------+-------+----------'
 | Magnolia Bandana    |  +16 DEF  | Lv1 Earth Resistance  |  1080 | Girl Hat |
 | Feathered Hat       |  +18 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  1120 | Hat      |
 | Swordfish Helmet    |  +20 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  1250 | Helm     |
 |---------------------+-----------+-----------------------+-------+----------'
 | Crampons            |  +04 MOV  | Lv2 Ice Resistance    |   420 | Shoes    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Arctic Cape         |  +10 DEF  | Lv3 Ice Resistance    |   800 | Accssory |
 | Earth Charm         | ~~~~~~~~~ | Lv5 Earth Resistance  |   400 | Accssory |
 | Poison Charm        | ~~~~~~~~~ | Poison resistance     |   250 | Accssory |
 | Paralysis Charm     | ~~~~~~~~~ | Paralysis resistance  |   250 | Accssory |
 |---------------------+-----------+-----------------------+-------+----------'
 | Medicinal Herb      | --------- | Restores 200 HP       |    10 |          |
 | Wound Salve         | --------- | Restores 400 HP       |    24 | ITEMS    |
 | Healing Herb        | ~~~~~~~~~ | Restores 250 HP       |    50 |          |
 | Poison Antidote     | --------- | Cures poison          |    14 | CAN'T BE |
 | Paralysis Salve     | --------- | Cures paralysis       |    14 |          |
 | Purifying Herb      | --------- | Cures poison/parlysis |    40 | EQUIPPED |
 | Torte's Reedpipe    | ~~~~~~~~~ | Cures sleep on allies |    30 |          |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion       |    20 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Lumir Flower        | ~~~~~~~~~ | Restores +25 MP (one) |    40 |          |
 | Blueberry           | ~~~~~~~~~ | Restores +25 SP (one) |    40 | ITEMS    |
 | Mogay Bomb          | PWR: 500  | IP Damage effect      |   250 | CAN'T BE |
 | Insecticide Bomb    | PWR: 650  | Firebased;good v bugs |    60 | EQUIPPED |
 | Sleeping Harp       | ~~~~~~~~~ | Sleep effect (some)   |   250 |          |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
ST. HEIM PAPAL STATE                           [LINK: SHP5] [RETURN LINK: SPT1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Sister's Staff      |  +55 ATK  | Cure effect (1 ally)  |  3500 | Stave    |
 | Claymore            |  +60 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  3600 | Sword    |
 | Halberd             |  +68 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  4400 | Battleax |
 |---------------------+-----------+-----------------------+-------+----------'
 | Sister's Robe       |  +35 DEF  | Poison resistance     |  4500 | Robe     |
 | Sister's Hat        |  +20 DEF  | Sister's Hat          |  1750 | Hat      |
 |---------------------+-----------+-----------------------+-------+----------'
 | Heavy Boots         |  +10 MOV  | +6 DEF; knckbck null  |   800 | Boots    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Healing Ring        |  +05 DEF  | Heal effect [1 ally]  |   500 | Accssory |
 | Poison Charm        | ~~~~~~~~~ | Poison resistance     |   250 | Accssory |
 | Sleep Charm         | ~~~~~~~~~ | Sleep resistance      |   250 | Accssory |
 | Confusion Charm     | ~~~~~~~~~ | Confusion resistance  |   250 | Accssory |
 | Paralysis Charm     | ~~~~~~~~~ | Paralysis resistance  |   250 | Accssory |
 | Move Block Charm    | ~~~~~~~~~ | Move Block resistance |   400 | Accssory |
 | MagicBlock Charm    | ~~~~~~~~~ | MagicBlock resistance |   400 | Accssory |
 |---------------------+-----------+-----------------------+-------+----------'
 | Wound Salve         | ~~~~~~~~~ | Restores 400 HP       |    24 |          |
 | Holy Wound Salve    | ~~~~~~~~~ | Restores 800 HP       |    60 |          |
 | Healing Herb        | ~~~~~~~~~ | Restores 250 HP (all) |    50 |          |
 | Scroll of Alheal    | ~~~~~~~~~ | Restores 500 HP (all) |   120 |          |
 | Poison Antidote     | ~~~~~~~~~ | Cures poison          |    14 | ITEMS    |
 | Paralysis Salve     | ~~~~~~~~~ | Cures paralysis       |    14 | CAN'T BE |
 | Purifying Herb      | ~~~~~~~~~ | Cures psn/paralysis   |    40 | EQUIPPED |
 | Torte's Reedpipe    | ~~~~~~~~~ | Cures sleep (some)    |    30 |          |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion       |    20 |          |
 | Move Blessing       | ~~~~~~~~~ | Cures move blocks     |    50 |          |
 | Magic Blessing      | ~~~~~~~~~ | Cures magic blocks    |    50 |          |
 | Yomi's Elixir       | ~~~~~~~~~ | Revives a KO's ally   |   500 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Butter Roll         | ~~~~~~~~~ | Restores 50 SP        |   120 |          |
 | Fresh Sandwich      | ~~~~~~~~~ | Restore 600 HP, +rfsh |   100 |          |
 | Mogay Bomb          | PWR:  500 | IP damage effect      |   250 |          |
 | Holy Ashes          | PWR:  700 | Good vs. undead       |   200 | ITEMS    |
 | Myriad Power Nut    | ~~~~~~~~~ | +1 ATK Level (some)   |    20 | CAN'T BE |
 | Patience Nut        | ~~~~~~~~~ | +1 DEF Level (some)   |    20 | EQUIPPED |
 | Sympathy Nut        | ~~~~~~~~~ | +1 ACT Level (some)   |    20 |          |
 | Swiftness Nut       | ~~~~~~~~~ | +1 MOV Level (some)   |    20 |          |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
CYRUM KINGDOM                                  [LINK: SHP6] [RETURN LINK: CYK1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Shadowblade         |  +44 ATK  | -4 MOV; Instadeth Pwr |  4000 | Sword    |
 | Blazing Staff       |  +60 ATK  | Fire-based [Burnflme] |  4200 | Stave    |
 | Whirlwind Staff     |  +60 ATK  | Wind-based [Howlslsh] |  4200 | Stave    |
 | Quarry Staff        |  +60 ATK  | Earth-based [Tremor]  |  4200 | Stave    |
 | Arbalest            |  +70 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  4500 | Crossbow |
 | Main Gauche         |  +62 ATK  | +10 DEF               |  4600 | Knife    |
 | Halberd             |  +68 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  4400 | Battleax |
 |---------------------+-----------+-----------------------+-------+----------'
 | Purple Robe         |  +35 DEF  | Paralysis resistance  |  4500 | Robe     |
 | BlackQuartz Mail    |  +38 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  5500 | H. Armor |
 | Wizard's Hat        |  +22 DEF  | MagicBlock Resistance |  2000 | Hat      |
 | BlackQuartz Helm    |  +25 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  2200 | Helm     |
 |---------------------+-----------+-----------------------+-------+----------'
 | Magic Hi-Heels      |  +12 MOV  | +8 DEF                |  1100 | Shoes    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Magical Brace       |  +20 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  1500 | Bracelet |
 | Anklet              |  +40 MOV  | ~~~~~~~~~~~~~~~~~~~~~ |  1000 | Bracelet |
 | Fire Charm          | ~~~~~~~~~ | Lv5 Fire Resistance   |   400 | Accssory |
 | Wind Charm          | ~~~~~~~~~ | Lv5 Wind Resistance   |   400 | Accssory |
 | Earth Charm         | ~~~~~~~~~ | Lv5 Earth Resistance  |   400 | Accssory |
 | Lightning Charm     | ~~~~~~~~~ | Lv5 Thndr Resistance  |   400 | Accssory |
 | Blizzard Charm      | ~~~~~~~~~ | Lv5 Ice Resistance    |   400 | Accssory |
 |---------------------+-----------+-----------------------+-------+----------'
 | Wound Salve         | ~~~~~~~~~ | Restores 400 HP       |    24 |          |
 | Holy Wound Salve    | ~~~~~~~~~ | Restores 800 HP       |    60 |          |
 | Healing Herb        | ~~~~~~~~~ | Restores 250 HP (all) |    50 |          |
 | Scroll of Alheal    | ~~~~~~~~~ | Restores 500 HP (all) |   120 |          |
 | Poison Antidote     | ~~~~~~~~~ | Cures poison          |    14 | ITEMS    |
 | Paralysis Salve     | ~~~~~~~~~ | Cures paralysis       |    14 | CAN'T BE |
 | Purifying Herb      | ~~~~~~~~~ | Cures psn/paralysis   |    40 | EQUIPPED |
 | Torte's Reedpipe    | ~~~~~~~~~ | Cures sleep (some)    |    30 |          |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion       |    20 |          |
 | Move Blessing       | ~~~~~~~~~ | Cures move blocks     |    50 |          |
 | Magic Blessing      | ~~~~~~~~~ | Cures magic blocks    |    50 |          |
 | Yomi's Elixir       | ~~~~~~~~~ | Revives a KO's ally   |   500 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Flame Stone         | PWR: 600  | Fire-based (some)     |   200 |          |
 | Gale Stone          | PWR: 700  | Wind-based (some)     |   200 |          |
 | Quake Stone         | PWR: 650  | Earth-based (some)    |   200 |          |
 | Electrum Stone      | PWR: 750  | Lgtning-based (some)  |   250 | ITEMS    |
 | Icefang Stone       | PWR: 1200 | Ice-based (some)      |   150 | CAN'T BE |
 | Powerless Nut       | ~~~~~~~~~ | -1 ATK Level (some)   |    50 | EQUIPPED |
 | Weakness Nut        | ~~~~~~~~~ | -1 DEF Level (some)   |    50 |          |
 | Exhaustion Nut      | ~~~~~~~~~ | -1 ACT Level (some)   |    50 |          |
 | Slowpoke Nut        | ~~~~~~~~~ | -1 MOV Level (some)   |    50 |          |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
GARLAN VILLAGE                                 [LINK: SHP7] [RETURN LINK: GRV1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Fine Broadsword     |  +70 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  4500 | Sword    |
 | Sword of Mikage     |  +77 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  6900 | Sword    |
 | Silver Flail        |  +82 ATK  | -5 MOV                |  6800 | Stave    |
 | Dread Bow           |  +85 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  7400 | Crossbow |
 |---------------------+-----------+-----------------------+-------+----------'
 | Mithril Dress       |  +40 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  8000 | Dress    |
 | Warrior Mail        |  +45 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  8500 | H. Armor |
 | Mercury Bandana     |  +26 DEF  | +10 MOV               |  3200 | Bandanna |
 | Battle Helm         |  +30 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  3400 | Helm     |
 |---------------------+-----------+-----------------------+-------+----------'
 | Warrior Leggings    |  +10 MOV  | +10 DEF               |  1400 | Boots    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Talisman            |  +15 ATK  | Poison/prlyze resist  |  1500 | Accssory |
 | Crescent Jade       |  +15 DEF  | Sleep/confuse resist  |  1500 | Accssory |
 |---------------------+-----------+-----------------------+-------+----------'
 | Holy Wound Salve    | ~~~~~~~~~ | + 800 HP (single)     |    60 |          |
 | Healing Fruit       | ~~~~~~~~~ | +1200 HP (single)     |   100 |          |
 | Scroll of Alheal    | ~~~~~~~~~ | + 500 HP (all)        |   120 |          |
 | Healing Incense     | ~~~~~~~~~ | +1000 HP (all)        |   400 |          |
 | Poison Antidote     | ~~~~~~~~~ | Cures poison (single) |    14 | ITEMS    |
 | Paralysis Salve     | ~~~~~~~~~ | Cures prlyze (single) |    14 | CANNOT   |
 | Purifying Herb      | ~~~~~~~~~ | Psn/prlyze cure (one) |    40 | BE       |
 | Torte's Reedpipe    | ~~~~~~~~~ | Cures sleep (some)    |    30 | EQUIPPED |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion (one) |    20 |          |
 | Move Blessing       | ~~~~~~~~~ | Cures MoveBlock (one) |    50 |          |
 | Magic Blessing      | ~~~~~~~~~ | Cures MagcBlock (one) |    50 |          |
 | Yomi's Elixir       | ~~~~~~~~~ | Cures KO'd ally (one) |   500 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Grail Fruit         | ~~~~~~~~~ | Restores 50 MP (one)  |   120 |          |
 | Makibishi           | PWR:  600 | -1 MOV Level (some)   |   150 | CAN'T BE |
 | Dynamite            | PWR: 1000 | ~~~~~~~~~~~~~~~~~~~~~ |   240 | EQUIPPED |
 | Silence Lute        | ~~~~~~~~~ | MgcBlck effect (some) |   260 |          |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
NANAN VILLAGE                                  [LINK: SHP8] [RETURN LINK: NNN1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Silence Sword       |  +85 ATK  | Magic block ability   |  8500 | Sword    |
 | Bardiche            |  +86 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  8000 | Battleax |
 | Golden Flail        |  +92 ATK  | -5 MOV                |  8200 | Stave    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Dragon Vest         |  +48 DEF  | +5 MOV                |  9500 | L. Armor |
 | Red Fur Coat        |  +46 DEF  | Lv2 Ice Resistance    |  9200 | Dress    |
 | Dragonscale Mail    |  +50 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  9800 | H. Armor |
 | Azure Barrette      |  +30 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  3400 | G. Hat   |
 | Dragon Bone Helm    |  +36 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  4000 | Helm     |
 |---------------------+-----------+-----------------------+-------+----------'
 | Battle Boots        |  +12 MOV  | +12 DEF               |  1800 | Boots    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Plague Charm        | ~~~~~~~~~ | Plague resistance     |   400 | Accssory |
 | Titan's Ring        |  +20 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  1800 | Accssory |
 |---------------------+-----------+-----------------------+-------+----------'
 | Holy Wound Salve    | ~~~~~~~~~ | + 800 HP (single)     |    60 |          |
 | Healing Fruit       | ~~~~~~~~~ | +1200 HP (single)     |   100 |          |
 | Scroll of Alheal    | ~~~~~~~~~ | + 500 HP (all)        |   120 |          |
 | Healing Incense     | ~~~~~~~~~ | +1000 HP (all)        |   400 |          |
 | Poison Antidote     | ~~~~~~~~~ | Cures poison (single) |    14 | ITEMS    |
 | Paralysis Salve     | ~~~~~~~~~ | Cures prlyze (single) |    14 | CANNOT   |
 | Purifying Herb      | ~~~~~~~~~ | Psn/prlyze cure (one) |    40 | BE       |
 | Torte's Reedpipe    | ~~~~~~~~~ | Cures sleep (some)    |    30 | EQUIPPED |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion (one) |    20 |          |
 | Blessing Scroll     | ~~~~~~~~~ | Refresh ally    (one) |   150 |          |
 | Vaccine             | ~~~~~~~~~ | Cures plague    (one) |   100 |          |
 | Yomi's Elixir       | ~~~~~~~~~ | Cures KO'd ally (one) |   500 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Baobab Fruit        | ~~~~~~~~~ | +100 SP (one)         |   360 |          |
 | Dynamite            | PWR: 1000 | ~~~~~~~~~~~~~~~~~~~~~ |   240 |          |
 | Red Goblin Toad     | PWR:  900 | Poison effect         |   120 | CAN'T BE |
 | Muscle Mushroom     | ~~~~~~~~~ | +2 ATK Level (some)   |    50 |          |
 | Guard Mushroom      | ~~~~~~~~~ | +2 DEF Level (some)   |    50 | EQUIPPED |
 | Speed Mushroom      | ~~~~~~~~~ | +2 ACT Level (some)   |    50 |          |
 | Runner Mushroom     | ~~~~~~~~~ | +2 MOV Level (some)   |    50 |          |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
ST. HEIM PAPAL STATE REVISITED                 [LINK: SHP9] [RETURN LINK: SPT2]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Holy Soul Blade     | +112 ATK  | Can lower enemy DEF   | 14000 | Sword    |
 | Priest's Staff      | + 99 ATK  | [Halvah] magic inside | 12000 | Stave    |
 | Rune Axe            | +107 ATK  | Reduces IP slowin     | 13500 | Battleax |
 |---------------------+-----------+-----------------------+-------+----------'
 | Priest's Robe       |  +54 DEF  | Pois/para/plg resist  | 16000 | Robe     |
 | Priest's Hat        |  +36 DEF  | Mgc/movblock resistnt |  5800 | Hat      |
 |---------------------+-----------+-----------------------+-------+----------'
 | Heracles' Belt      |  +40 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  6200 | Accssory |
 | Shogun's Brace      |  +40 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  5000 | Bracelet |
 | Relief Tag          | ~~~~~~~~~ | Restores HP in combat |  4000 | Accssory |
 | Healing Ring        |  +05 DEF  | [Heal] magic inside   |   500 | Accssory |
 | Poison Charm        | ~~~~~~~~~ | Poison resistant      |   250 | Accssory |
 | Sleep Charm         | ~~~~~~~~~ | Sleep resistant       |   250 | Accssory |
 | Confusion Charm     | ~~~~~~~~~ | Confusion resistant   |   250 | Accssory |
 | Paralysis Charm     | ~~~~~~~~~ | Paralysis resistant   |   250 | Accssory |
 | Move Block Charm    | ~~~~~~~~~ | Move Block resistant  |   250 | Accssory |
 | MagicBlock Charm    | ~~~~~~~~~ | Magic Block resistant |   250 | Accssory |
 |---------------------+-----------+-----------------------+-------+----------'
 | Holy Wound Salve    | ~~~~~~~~~ | Restores 800 HP       |    60 |          |
 | Healing Fruit       | ~~~~~~~~~ | Restores 1200 HP      |   100 |          |
 | Scarlet Potion      | ~~~~~~~~~ | Restores 1600 HP      |   250 | ITEMS    |
 | Healing Incense     | ~~~~~~~~~ | Restores 1000 HP, all |   400 |          |
 | Potion of Azure     | ~~~~~~~~~ | Restores 1500 HP, all |   750 | CAN'T BE |
 | Purifying Herb      | ~~~~~~~~~ | Cures poison/paralyze |    40 |          |
 | Torte's Reedpipe    | ~~~~~~~~~ | Awakens sleeping chrs |    30 | EQUIPPED |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion       |    20 |          |
 | Blessing Scroll     | ~~~~~~~~~ | Release mgc/movblocks |   150 |          |
 | Vaccine             | ~~~~~~~~~ | Cures plague          |   100 |          |
 | Panacea             | ~~~~~~~~~ | Refreshes all status  |   500 |          |
 | Yomi's Elixir       | ~~~~~~~~~ | Revives a KO'd char.  |   500 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Butter Roll         | ~~~~~~~~~ | Restores 50 SP        |   120 |          |
 | Fresh Sandwich      | ~~~~~~~~~ | + 600 HP; cure ps/prz |   100 |          |
 | Super Mogay Bomb    | PWR: 1000 | Pwrful IP damage efct |  1000 | ITEMS    |
 | Holy Ashes          | PWR:  700 | Good vs. undead       |   200 |          |
 | Thor Stone          | PWR:  750 | Lightning-based (all) |   750 | CAN'T BE |
 | Myriad Power Nut    | ~~~~~~~~~ | +1 ATK Level (some)   |    20 |          |
 | Patience Nut        | ~~~~~~~~~ | +1 DEF Level (some)   |    20 | EQUIPPED |
 | Sympathy Nut        | ~~~~~~~~~ | +1 ACT Level (some)   |    20 |          |
 | Swiftness Nut       | ~~~~~~~~~ | +1 MOV Level (some)   |    20 |          |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
CYRUM KINGDOM REVISITED                        [LINK: SHPX] [RETURN LINK: CYK2]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Blazing Sword       | +120 ATK  | Fire-based            | 17000 | Sword    |
 | Icefang Sword       | +122 ATK  | Ice-based             | 18000 | Sword    |
 | Thor Sword          | +125 ATK  | Thunder-based         | 19000 | Sword    |
 | Decalogue Staff     | +108 ATK  | Mgc/moveblock effect  | 11800 | Stave    |
 | Guardian Staff      | +118 ATK  | Earth-based [Diggin'] | 15500 | Stave    |
 | Huge Flail          | +128 ATK  | -5 MOV                | 17000 | Stave    |
 | Sword Breaker       | +110 ATK  | Can drop foe ATK lvl  | 14500 | Knife    |
 | Wind Cutter         | +122 ATK  | Wind-based            | 18000 | Chakram  |
 | Demon Shuriken      | +128 ATK  | +5 ACT                | 19800 | Chakram  |
 |---------------------+-----------+-----------------------+-------+----------'
 | Aura Armor          |  +64 DEF  | 10% move damage boost | 19800 | N. Armor |
 | Charisma Helm       |  +38 DEF  | +5 ACT                |  8000 | Helm     |
 |---------------------+-----------+-----------------------+-------+----------'
 | Magic Hi-Heels      |  +12 MOV  | +8 DEF                |  1100 | Heels    |
 | Battle Boots        |  +12 MOV  | +12 DEF               |  1800 | Boots    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Heracles' Belt      |  +40 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  6200 | Accssory |
 | Shogun's Brace      |  +40 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  5000 | Accssory |
 | Godspeed Ring       |  +15 ACT  | ~~~~~~~~~~~~~~~~~~~~~ |  2500 | Accssory |
 | Anklet              |  +40 MOV  | ~~~~~~~~~~~~~~~~~~~~~ |  1000 | Bracelet |
 | Fire Charm          | ~~~~~~~~~ | Lv5 Fire Resistance   |   400 | Accssory |
 | Wind Charm          | ~~~~~~~~~ | Lv5 Wind Resistance   |   400 | Accssory |
 | Earth Charm         | ~~~~~~~~~ | Lv5 Earth Resistance  |   400 | Accssory |
 | Lightning Charm     | ~~~~~~~~~ | Lv5 Thndr Resistance  |   400 | Accssory |
 | Blizzard Charm      | ~~~~~~~~~ | Lv5 Ice Resistance    |   400 | Accssory |
 |---------------------+-----------+-----------------------+-------+----------'
 | Holy Wound Salve    | ~~~~~~~~~ | Restores 800 HP       |    60 |          |
 | Healing Fruit       | ~~~~~~~~~ | Restores 1200 HP      |   100 |          |
 | Scarlet Potion      | ~~~~~~~~~ | Restores 1600 HP      |   250 | ITEMS    |
 | Healing Incense     | ~~~~~~~~~ | Restores 1000 HP, all |   400 |          |
 | Potion of Azure     | ~~~~~~~~~ | Restores 1500 HP, all |   750 | CAN'T BE |
 | Purifying Herb      | ~~~~~~~~~ | Cures poison/paralyze |    40 |          |
 | Torte's Reedpipe    | ~~~~~~~~~ | Awakens sleeping chrs |    30 | EQUIPPED |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion       |    20 |          |
 | Blessing Scroll     | ~~~~~~~~~ | Release mgc/movblocks |   150 |          |
 | Vaccine             | ~~~~~~~~~ | Cures plague          |   100 |          |
 | Panacea             | ~~~~~~~~~ | Refreshes all status  |   500 |          |
 | Yomi's Elixir       | ~~~~~~~~~ | Revives a KO'd char.  |   500 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Baobab Fruit        | ~~~~~~~~~ | Restores 100 SP       |   360 |          |
 | Magical Medicine    | ~~~~~~~~~ | Restores 100 MP       |   360 |          |
 | Silver Feather      | ~~~~~~~~~ | Greatly increases IP  |   500 |          |
 | Super Mogay Bomb    | PWR: 1000 | Powerful IP dmg effct |  1000 | ITEMS    |
 | Flame Stone         | PWR:  650 | Fire-based attack     |   200 |          |
 | Gale Stone          | PWR:  700 | Wind-based attack     |   200 | CANNOT   |
 | Quake Stone         | PWR:  650 | Earth-based attack    |   200 |          |
 | Electrum Stone      | PWR:  750 | Thndr-based; +paralyz |   250 |   BE     |
 | Icefang Stone       | PWR: 1200 | Ice-based attack      |   150 |          |
 | Thor Stone          | PWR: 1500 | Thunder-based         |   750 | EQUIPPED |
 | Red Bird Stone      | PWR: 1500 | Bombs on arrows       |   500 |          |
 '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
CYRUM KINGDOM SOUTH [Post-Birth. of the Gods]  [LINK: SHPZ] [RETURN LINK: BGD1]
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
 | COMMODITY NAME      | STAT UP'D | EXTRA EFFECT          | SELLS | EQP TYPE |
 |---------------------+-----------+-----------------------+-------+----------'
 | Blazing Sword       | +120 ATK  | Fire-based            | 17000 | Sword    |
 | Icefang Sword       | +122 ATK  | Ice-based             | 18000 | Sword    |
 | Thor Sword          | +125 ATK  | Thunder-based         | 19000 | Sword    |
 | Decalogue Staff     | +108 ATK  | Mgc/moveblock effect  | 11800 | Stave    |
 | Guardian Staff      | +118 ATK  | Earth-based [Diggin'] | 15500 | Stave    |
 | Huge Flail          | +128 ATK  | -5 MOV                | 17000 | Stave    |
 | Sword Breaker       | +110 ATK  | Can drop foe ATK lvl  | 14500 | Knife    |
 | Wind Cutter         | +122 ATK  | Wind-based            | 18000 | Chakram  |
 | Demon Shuriken      | +128 ATK  | +5 ACT                | 19800 | Chakram  |
 |---------------------+-----------+-----------------------+-------+----------'
 | Aura Armor          |  +64 DEF  | 10% move damage boost | 19800 | N. Armor |
 | Charisma Helm       |  +38 DEF  | +5 ACT                |  8000 | Helm     |
 |---------------------+-----------+-----------------------+-------+----------'
 | Magic Hi-Heels      |  +12 MOV  | +8 DEF                |  1100 | Heels    |
 | Battle Boots        |  +12 MOV  | +12 DEF               |  1800 | Boots    |
 |---------------------+-----------+-----------------------+-------+----------'
 | Divine Talisman     | ~~~~~~~~~ | SP consumption -15%   |  6000 | Accssory |
 | Black Belt          |  +15 ATK  | 10% move damage boost |  2200 | Accssory |
 | Rune Necklace       |  +05 ACT  | Suppresses IP slowing |   750 | Accssory |
 | Revival Gem         |  +05 DEF  | Revives char upon KO  |  5000 | Accssory |
 | Heracles' Belt      |  +40 ATK  | ~~~~~~~~~~~~~~~~~~~~~ |  6200 | Accssory |
 | Shogun's Brace      |  +40 DEF  | ~~~~~~~~~~~~~~~~~~~~~ |  5000 | Accssory |
 | Godspeed Ring       |  +15 ACT  | ~~~~~~~~~~~~~~~~~~~~~ |  2500 | Accssory |
 | Anklet              |  +40 MOV  | ~~~~~~~~~~~~~~~~~~~~~ |  1000 | Bracelet |
 |---------------------+-----------+-----------------------+-------+----------'
 | Holy Wound Salve    | ~~~~~~~~~ | Restores 800 HP       |    60 |          |
 | Healing Fruit       | ~~~~~~~~~ | Restores 1200 HP      |   100 |          |
 | Scarlet Potion      | ~~~~~~~~~ | Restores 1600 HP      |   250 | ITEMS    |
 | Healing Incense     | ~~~~~~~~~ | Restores 1000 HP, all |   400 |          |
 | Potion of Azure     | ~~~~~~~~~ | Restores 1500 HP, all |   750 | CAN'T BE |
 | Purifying Herb      | ~~~~~~~~~ | Cures poison/paralyze |    40 |          |
 | Torte's Reedpipe    | ~~~~~~~~~ | Awakens sleeping chrs |    30 | EQUIPPED |
 | Smelling Salts      | ~~~~~~~~~ | Cures confusion       |    20 |          |
 | Blessing Scroll     | ~~~~~~~~~ | Release mgc/movblocks |   150 |          |
 | Vaccine             | ~~~~~~~~~ | Cures plague          |   100 |          |
 | Panacea             | ~~~~~~~~~ | Refreshes all status  |   500 |          |
 | Yomi's Elixir       | ~~~~~~~~~ | Revives a KO'd char.  |   500 |          |
 |---------------------+-----------+-----------------------+-------+----------'
 | Silver Feather      | ~~~~~~~~~ | Greatly increases IP  |   500 |          |
 | Seed of Life        | ~~~~~~~~~ | +10 HP permanently    | 10000 |          |
 | Seed of Spells      | ~~~~~~~~~ | +10 MP permanently    | 10000 |          |
 | Seed of Moves       | ~~~~~~~~~ | +10 SP permanently    | 10000 |          |
 | Seed of Power       | ~~~~~~~~~ | +3 STR permanently    | 10000 | ITEMS    |
 | Seed of Defense     | ~~~~~~~~~ | +3 VIT permanently    | 10000 |          |
 | Seed of Swift       | ~~~~~~~~~ | +3 AGI permanently    | 10000 | CAN'T BE |
 | Seed of Running     | ~~~~~~~~~ | +3 SPD permanently    | 10000 |          |
 | Seed of Magic       | ~~~~~~~~~ | +3 MAG permanently    | 10000 | EQUIPPED |
 | Seed of Psyche      | ~~~~~~~~~ | +3 MEN permanently    | 10000 |          |
 | Lore of Moves       | ~~~~~~~~~ | +1000 SC to total     | 10000 |          |
 | Lore of Magic       | ~~~~~~~~~ | +1000 MC to total     | 10000 |          |
 '---------------------'-----------'-----------------------'-------'----------'

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VII. FREQUENTLY ASKED QUESTIONS                                          [FAQZ]
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   ##### As always, e-mail me for corrections or stuff you want added! #####

[Q] - If I kill only the main boss part, do I lose out on experience/equips?
[A] - No.

[Q] - If I flee battle, does the chance of enemies having treasure change?
[A] - YES YES YES! 

[Q] - When does Ryudo learn his last skill?
[A] - After finishing the events at Grail Mountain Road.

[Q] - When does Tio learn her last skill?
[A] - After the events at V's Moon.

[Q] - How does Millenia learn her skills???
[A] - She learns new ones after some mandatory boss fights with...well, you
      will know when the time comes because the attacks are the exact same
      except for Grudging Claws (which is called Avenging Claw in the boss
      battle).

[Q] - What characters' skills should I concentrate on maxing out?
[A] - The single-target cancelers are the best, but for an overview:

      * Ryudo - Tenseiken Slash, Sky Dragon Slash
      * Roan  - Golden Hammer, Dragon Rise/True Dragon Rise
      * Elena - Impact Bomb, Droplets of Life
      * Mareg - Beast-King Cut, Beast-King Smash
      * Tio - Lotus Flower, Whisper to Stars
      * Millenia - Arrow Shot, Fallen Wings, Heel Crush, Spellbinding
                   Eye, Grudging Claws (yes, all of those!)

[Q] - What the heck!? Lotus Flower _MISSED_!
[A] - Yeah, I don't know what's up with that either. It may just be that the
      monster is too close or that there's only one left (which is when it's
      missed every time I've done it). Should you find out, let me know.

[Q] - How do I beat those Devils at the Raul Hills special stage!? ARGH!
[A] - Here's what I suggest:

      * Max-out Sky Dragon Slash/Lotus Flower so they act very fast
      * Max-out Golden Hammer/Impact Bomb so they act very very fast
      * Get two 'Tight Dress' armors for the girls, which nullify any type of
        magic (dropped from Nyarmot enemies in that very stage)
      * Use Nightmare Ball!

      You may think Nightmare Ball is a piece of crap, but sleep is one status
      the Devils aren't immune to; and, it inflicts the status ~100% of the
      time, so long as it hits everyone. Single-target cancelers will do very
      well here. Just target whichever is using "BA-BOOM!" (which never seems
      to be more than one) and you'll do just fine.

[Q] - How do I get to the third elevator floor in Birthplace of the Gods!!??
[A] - In annoying fashion, you must activate the blue and red orbs, and have
      the yellow one (on the B3 floor) deactivated. If you do this, a sparkly
      light will appear above the elevator and hover, signifying you can go
      down further. The game gives you a scene, so you cannot miss it.

[Q] - How do I do the epilogue???????
[A] - Pretty simple:

      01) Head towards the inn
      02) Go to hilltop church
      03) Go to Sandra's house
      04) Walk to tent by gate

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VIII. UPDATES                                                            [UPDT]
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02-02-07 ---------------------------+ Started game/walkthrough

02-21-07 ---------------------------+ Added to GameFAQs
                                    + Walkthrough 100% complete
                                    + Sidequests 100% complete
                                    + Bestiary 100%? complete

02-22-07 ---------------------------+ Updated tips and tricks section
                                    + Updated bestiary figures I'd forgotten

03-01-07 ---------------------------+ Cut out a few mini-spoilers...

04-21-07 ---------------------------+ Error corrections

07-29-08 ---------------------------+ Updated walnut minigame (thanks JIM12306)

12-13-09 ---------------------------+ Carbo update (thanks to LancetJades)

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IX. CONTRIBUTIONS + THANKS                                               [CNTH]
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* Although the board isn't that boomin', a lot of people turned out to give me
  some tips and tricks when I asked for some. Here are the persons who rock a
  few casbahs for their effort:

                   * saurontheblack        * Alonzo_Mosely
                   * DarthMordechai        * Shockna
                   * JIM12306              * LancetJades

 * LancetJades (and RPGClassics) for a crapload of item listing revisions.

 If anyone needs to get in touch with me, for corrections or to chew the fat,
 hit me up with some 'mail at: shotgunnova [@t] gmail [d0t] com

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WE DON'T BELIEVE THAT       Document (c) Shotgunnova, 1997-2009 (and countin'!)
THEY'RE GOING TO GET                     Grandia namesake (c) respective owners
AWAY FROM THE SUMMER                              E N D   O F   D O C U M E N T